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- _ _ _
- /\ | | | | /\ _ _ _ _ (_) _ _
- / \ _ _| |_ ___ _____ _____ ___ | |__ _ _ / \ | | / /| | ____ | | _ | | / /
- / /\ \| | | | __/ _ \ / _ \ \/ / _ \/ __| | '_ \| | | | / /\ \ | |/ / | |/ \| | | | | |/ /
- / ____ \ |_| | || (_) | __/> < __/ (__ | |_) | |_| | / ____ \| |\ \ | /\ | | | | |\ \
- /_/ \_\__,_|\__\___/ \___/_/\_\___|\___| |_.__/ \__, | /_/ \_\_| \_\|___/ \___| |_| |_| \_\
- __/ |
- |___/
- // ----------------------------------------------------------------------------
- Akwik's FPS GUIDE 2019 ★ PRO CONFIG inspired by BananaGaming config, redesigned to get you a large performance boost
- v1.7 - Beta | 11 November 2019
- // ----------------------------------------------------------------------------
- // 0. Launch Options
- // -tickrate 128
- // -lv
- // -d3d9ex
- // -nod3d9ex1
- // -novid
- // -high
- // -nojoy
- // -threads 4
- // +mat_disable_fancy_blending 1
- // +mat_specular 0
- // TIPS :
- // Some PCs (usually laptops) tend to overheat and have microstutters without frame caps
- // fps_max "132"
- echo Config is loaded (1/2) //Just confirms the config is loaded
- // Content
- // 1. Main Settings
- // 2. Binds
- // 3. Crosshair
- // 4. Hud
- // 5. Radar
- // 6. Mouse
- // 7. Viewmodel
- // 8. Bob
- // 9. Rates
- // 10. NetGraph
- // 11. Video
- // 12. Sound
- // 13. Other
- // 14. Scripts
- // 1. Main Settings
- con_enable "1" //Enables Console
- gameinstructor_enable "0" //Removes in-game instructions
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- cl_disablefreezecam "1" //Disables Freezecam
- cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
- cl_autowepswitch "0" //Disable auto-weapon switch
- cl_forcepreload "0" //Disabled for higher FPS, and a smoother experience (thanks John McDonald)
- cl_freezecameffects_showholiday "0" //The Name says it all
- cl_join_advertise "2" //Let friends join your community servers
- lobby_default_privacy_bits1 "0" //Set default lobby permissions to "friends need invite"
- hud_takesshots "1" //Auto screenshot after matches
- // 2. Binds
- bind "z" "+forward; r_cleardecals"
- bind "s" "+back; r_cleardecals"
- bind "q" "+moveleft; r_cleardecals"
- bind "d" "+moveright; r_cleardecals"
- bind "space" "+jump; r_cleardecals"
- bind "SHIFT" "+speed; r_cleardecals" //Walk key
- bind "c" "+duck; r_cleardecals" //Crouch key
- bind "mouse4" "toggle cl_righthand"
- bind "mwheeldown" "+jump"
- bind "mwheelup" "+jump"
- bind "e" "+use; r_cleardecals"
- bind "a" "lastinv; r_cleardecals"
- bind "r" "+reload; r_cleardecals"
- bind "b" "buymenu"
- bind "f" "+lookatweapon; r_cleardecals"
- bind "g" "drop"
- bind "f4" "autobuy"
- bind "f5" "displaydamage"
- bind "²" "toggleconsole
- bind "v" "sv_cheats 1; noclip"
- // 3. Crosshair - (25/08/19)
- // Crosshair from MalekCSGO
- cl_crosshairsize 3
- cl_crosshairstyle 4
- cl_crosshairgap -2
- cl_crosshairthickness 1
- cl_crosshaircolor 5
- cl_crosshaircolor_r 255
- cl_crosshaircolor_g 0
- cl_crosshaircolor_b 255
- // 4. HUD (Only Personal Preference)
- hud_scaling "1" //Scales hud elements to maximum value
- hud_showtargetid "1" //Enables display of target names, important
- cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
- cl_hud_color "0" //Makes the hud to the default color, so the white
- cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
- cl_hud_playercount_pos "1" //Puts player information on the top
- cl_hud_healthammo_style "0" //Reverted hud style due to hidden burst mode
- cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
- cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
- cl_teamid_overhead_always "2" //Always show team behind walls with equiptment
- safezonex "1" //Screen width percentage for the hud
- safezoney "1" //Screen height percentage for the hud
- // 5. Radar (Optimized Radar Settings)
- cl_teammate_colors_show "2" //Show teammates as separate colors with letter
- cl_hud_radar_scale "1" //Radar size, not too big and not too small
- cl_radar_scale "0.6" //Radar map scale size, 0.4 works on all maps
- cl_radar_always_centered "0" //Centers map instead of player
- cl_radar_icon_scale_min "0.6" //Minimum player icon scale
- // 6. Mouse ("Raw Input" & "No Acceleration")
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0" //Custom mouse acceleration disabled
- m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
- zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1
- // 7. Viewmodel
- // Viewmodel from Akwik
- viewmodel_fov "63.5"
- viewmodel_offset_x "2.0"
- viewmodel_offset_y "1.8563"
- viewmodel_offset_z "-0.55"
- viewmodel_presetpos "3"
- viewmodel_recoil "0"
- // 8. Bob (Less movement when you move around with weapons)
- cl_bob_lower_amt "0" //How much the viewmodel lowers when running, set to lowest for less distraction
- cl_bobamt_lat "0" //How much the viewmodel moves side to side when running, set to lowest for less distraction
- cl_bobamt_vert "0" //How much the viewmodel moves up and down when running, set to lowest for less distraction
- cl_bobcycle "0" //The frequency at which the viewmodel bobs, set to default
- cl_viewmodel_shift_left_amt "0" //Lowers the crouching animation of the viewmodel
- cl_viewmodel_shift_right_amt "0" //Lowers the crouching animation of the viewmodel
- // 9. Rates (These network settings are optimized for high speed internet)
- rate "196608" // Your download rate to the server. Max rate: "786432"
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Number of packets per second you are requesting from the server
- cl_interp "0" //Sets the interpolation amount, always set this to 0
- cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
- // 10. Net (Netgraph positioning)
- net_graph "1" //Shows my network usage data
- net_graphheight "10" //Changes height
- net_graphmsecs "400" //The latency graph represents this many milliseconds
- net_graphpos "2" //Positioning of Net Graph
- net_graphproportionalfont "1" //Makes font smaller
- net_graphshowinterp "1" //Shows interpolation value
- net_graphshowlatency "1" //Shows latency value
- net_graphsolid "1" //Solid Net Graph
- net_graphtext "1" //Shows text fields
- net_maxroutable "1200" //Requested max packet size before packets are split
- net_scale "5" //Makes font smaller
- // 11. Video (Video settings and FPS Boosts)
- fps_max "400" //Max frames per second, setting it to 0 causes long loading times
- fps_max_menu "250" //Max frames per second in menu
- mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
- mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
- mat_powersavingsmode "0" //Disables power saving mode
- mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
- r_dynamic "0" //Affects dynamic lighting, turned off for more FPS.
- r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay, just makes it easier to spray
- // 12. Sound (Optimized sound settings, does not affect volume, adjust that yourself with "volume")
- volume 0.4
- voice_enable "1"
- voice_scale "0.3" //Turns down the volume of other players voice to 40%
- snd_musicvolume_multiplier_inoverlay "0" //Disable music volume when Steam Overlay is active
- snd_hwcompat "0" //Enables "Advanced 3D Audio Processing"
- snd_mixahead "0.05"
- snd_headphone_pan_exponent "2"
- snd_headphone_pan_radial_weight "2"
- snd_pitchquality "1"
- snd_menumusic_volume "0" //Volume of the main menu music
- snd_deathcamera_volume "0" //Volume of the death camera music
- snd_dzmusic_volume "0" //Volume of the Danger Zone victory music
- snd_mapobjective_volume "0" //Volume of map objective music
- snd_mute_losefocus "1"
- d_music_selection "2" //Tracking rotating music for players with no music packs equipped
- snd_mute_mvp_music_live_players "0" //MVP music is muted if players from both teams are still alive
- snd_menumusic_volume "0" //Volume of the MVP music
- snd_roundend_volume "0" //Volume of the end start music
- snd_roundstart_volume "0" //Volume of the round start music
- snd_tensecondwarning_volume "0.03" //10 Second warning music
- // 13. Other
- cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
- mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
- func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage)
- +cl_show_team_equipment //Show equipment of mates
- ui_steam_overlay_notification_position "topright" //Set the Steam notification to the right top corner.
- player_nevershow_communityservermessage "1" //Stop showing community message
- cl_downloadfilter "nosounds" //When you're joining a community server it will download only contents and maps not sounds
- option_duck_method "0" //You need to keep pressing duck key
- option_speed_method "0" //You need to keep pressing shift key for walking
- cl_mute_enemy_team 0 //Don't mute the enemy team
- cl_invites_only_friends 1 //Fix crashes
- // 14. Scripts
- // SCRIPTS BELOW - Optional!
- echo Config is loaded (2/2)
- // Shortcuts for popular commands in console (nice to use)
- alias "d" "disconnect"
- alias "q" "quit;exit"
- alias "r" "retry"
- alias "rs" "mp_restartgame 1"
- // Display Advanced Damage Details
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\\\\blip1 0.5; alias displaydamage "displaydamage_off""
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\\\\blip2 0.5; alias displaydamage "displaydamage_on""
- bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)
- //Clear "r_cleardecals" bind
- bind "mouse5" "r_cleardecals"
- // Jump Throw (For Smokes)
- alias "+jumpthrow" "+jump; -attack"
- alias "-jumpthrow" "-jump"
- bind "n" "+jumpthrow" //Bind to whatever you prefer (Default N)
- // Fast Buy Binds
- bind "kp_slash" "buy mp9"
- bind "kp_multiply" "buy p250"
- bind "kp_minus" "buy tec9"
- bind "kp_home" "buy ssg08"
- bind "kp_uparrow" "buy ump45;buy vesthelm;buy defuser"
- bind "kp_pgup" "buy famas;buy vesthelm;buy defuser"
- bind "kp_leftarrow" "buy hegrenade"
- bind "kp_5" "buy deagle"
- bind "kp_rightarrow" "buy aug;buy sg550"
- bind "kp_end" "buy molotv;buy incgrenade"
- bind "kp_downarrow" "buy flashbang"
- bind "kp_pgdn" "buy smokegrenade"
- bind "kp_ins" "buy vesthelm;buy ak47;buy m4a1;buy defuser"
- bind "kp_del" "buy fiveseven"
- bind "kp_plus" "buy vesthelm;buy awp"
- bind "kp_enter" "buy flashbang;buy flashbang;buy smokegrenade;buy molotov;buy incgrenade"
- /////////////////////////////////////////////////////////////////////
- echo
- echo
- echo
- echo
- echo
- echo ================================================
- echo ===[ AKWIK AUTOEXEC ]=====
- echo ===[ CONFIG LOADED ]=====
- echo ================================================
- echo
- echo
- echo
- echo
- echo
- host_writeconfig
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