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ArcDesLHK

Console pt2

Aug 28th, 2022 (edited)
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  1. History Fairy Tome
  2. Level 1 WIND Psychic/Effect
  3. 500/500
  4. You can discard this card; add 1 "Game Card" card, 1 Console monster, or 1 Spell/Trap that has "Console monster" in its text, from your Deck to your hand. You can only use this effect of "History Fairy Tome" once per turn.
  5.  
  6. Orange Console Kid
  7. Level 3 EARTH Warrior/Console/Effect
  8. 1200/500
  9. You can Tribute this card; Special Summon 1 Level 8 or lower Console monster from your Deck, except "Orange Console Kid". You can only use this effect of "Orange Console Kid" once per turn. Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. This equipped monster cannot be destroyed by battle.
  10.  
  11. Iris Console Lady
  12. Level 4 DARK Warrior/Console/Effect
  13. 1800/1600
  14. Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. During your Main Phase: You can send cards from the top of your opponent's Deck to the GY, up to the number of "Game Card" cards equipped to this card. You can only use this effect of "Iris Console Lady" once per turn.
  15.  
  16. White Handheld Twins
  17. Level 2 LIGHT Warrior/Console/Effect
  18. 800/500
  19. Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. During your Main Phase, you can Normal Summon 1 Console monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
  20.  
  21. Pink Console Medic
  22. Level 2 EARTH Warrior/Console/Effect
  23. 1200/900
  24. Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. During your Main Phase: You can gain LP equal to the number of "Game Card" cards equipped to this card x 500. You can only use this effect of "Pink Console Medic" once per turn.
  25.  
  26. Brown Console Guilder
  27. Level 1 EARTH Warrior/Console/Effect
  28. 600/100
  29. Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. This equipped card can attack directly.
  30.  
  31. Game Card - Dino Story
  32. Normal Spell
  33. Set 1 "Console Wars" directly from your Deck or GY. If Set from the Deck, it can be activated this turn. If this card is equipped to a Console monster, it gains the following effect.
  34. ● This card can attack all monsters your opponent controls, once each.
  35.  
  36. Game Card - Z.G. Racers
  37. Normal Spell
  38. Tribute 1 Console monster, then target 1 card on the field; destroy it, and if you do, draw 1 card. If this card is equipped to a Console monster, it gains the following effect.
  39. ● When this card declares an attack on an opponent's monster: You can change the battle position of that opponent's monster.
  40.  
  41. Market Domination
  42. Quick-Play Spell
  43. Target up to 3 "Game Card" cards equipped to Console monster(s) you control; return them to the hand, and if you do, all Console monsters you control gain 500 ATK/DEF for each card returned, until the end of this turn. You can only activate 1 "Market Domination" per turn.
  44.  
  45. Console Crash
  46. Normal Trap
  47. When an opponent's monster declares an attack on a Console monster you control: Banish all face-up Attack Position monsters your opponent controls. If you control exactly 3 or more Console monsters, you can activate this card from your hand.
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