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- History Fairy Tome
- Level 1 WIND Psychic/Effect
- 500/500
- You can discard this card; add 1 "Game Card" card, 1 Console monster, or 1 Spell/Trap that has "Console monster" in its text, from your Deck to your hand. You can only use this effect of "History Fairy Tome" once per turn.
- Orange Console Kid
- Level 3 EARTH Warrior/Console/Effect
- 1200/500
- You can Tribute this card; Special Summon 1 Level 8 or lower Console monster from your Deck, except "Orange Console Kid". You can only use this effect of "Orange Console Kid" once per turn. Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. This equipped monster cannot be destroyed by battle.
- Iris Console Lady
- Level 4 DARK Warrior/Console/Effect
- 1800/1600
- Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. During your Main Phase: You can send cards from the top of your opponent's Deck to the GY, up to the number of "Game Card" cards equipped to this card. You can only use this effect of "Iris Console Lady" once per turn.
- White Handheld Twins
- Level 2 LIGHT Warrior/Console/Effect
- 800/500
- Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. During your Main Phase, you can Normal Summon 1 Console monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
- Pink Console Medic
- Level 2 EARTH Warrior/Console/Effect
- 1200/900
- Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. During your Main Phase: You can gain LP equal to the number of "Game Card" cards equipped to this card x 500. You can only use this effect of "Pink Console Medic" once per turn.
- Brown Console Guilder
- Level 1 EARTH Warrior/Console/Effect
- 600/100
- Once per turn, you can either: Equip 1 "Game Card" Normal Spell from your hand or GY to this card, OR: Unequip 1 "Game Card" Normal Spell Card equipped to this card and shuffle it into the Deck. This equipped card can attack directly.
- Game Card - Dino Story
- Normal Spell
- Set 1 "Console Wars" directly from your Deck or GY. If Set from the Deck, it can be activated this turn. If this card is equipped to a Console monster, it gains the following effect.
- ● This card can attack all monsters your opponent controls, once each.
- Game Card - Z.G. Racers
- Normal Spell
- Tribute 1 Console monster, then target 1 card on the field; destroy it, and if you do, draw 1 card. If this card is equipped to a Console monster, it gains the following effect.
- ● When this card declares an attack on an opponent's monster: You can change the battle position of that opponent's monster.
- Market Domination
- Quick-Play Spell
- Target up to 3 "Game Card" cards equipped to Console monster(s) you control; return them to the hand, and if you do, all Console monsters you control gain 500 ATK/DEF for each card returned, until the end of this turn. You can only activate 1 "Market Domination" per turn.
- Console Crash
- Normal Trap
- When an opponent's monster declares an attack on a Console monster you control: Banish all face-up Attack Position monsters your opponent controls. If you control exactly 3 or more Console monsters, you can activate this card from your hand.
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