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- local replicatedStorage = game:GetService('ReplicatedStorage');
- while true do
- for _, v in next, game.Workspace:GetChildren() do
- if v.Name ~= 'AirplaneSeat' then continue end;
- replicatedStorage.Remotes.UpdateTaggedItemState:FireServer(v, 'Recline');
- fireclickdetector(v.ClickDetector);
- end;
- task.wait(0.25);
- end;
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