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TF2 soldier script roblox

Jul 23rd, 2018
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  1. local s = Instance.new("Sound")
  2.  
  3. s.Name = "AAAAAAAAH!"
  4. s.SoundId = "rbxassetid://1080610583"
  5. s.Volume = 1
  6. s.Looped = false
  7. s.archivable = false
  8.  
  9. s.Parent = game.Workspace
  10.  
  11. wait(1)
  12.  
  13. s:play()
  14.  
  15. local Player = game:GetService("Players").LocalPlayer
  16. local Character = Player.Character
  17.  
  18. local Head = Character:WaitForChild("Head")
  19. local Torso = Character:WaitForChild("Torso")
  20. local RootPart = Character:WaitForChild("HumanoidRootPart")
  21. local Human = Character:WaitForChild("Humanoid")
  22.  
  23. local Pants = Character:FindFirstChild("Pants") or Instance.new("Pants")
  24. Pants.PantsTemplate = "http://www.roblox.com/asset/?id=105486439"
  25. Pants.Name = "Pants"
  26. Pants.Parent = Character
  27.  
  28. local Shirt = Character:FindFirstChild("Shirt") or Instance.new("Shirt")
  29. Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=105486246"
  30. Shirt.Name = "Shirt"
  31. Shirt.Parent = Character
  32.  
  33. local Face = Head:WaitForChild("face")
  34. Face.Texture = "http://www.roblox.com/asset/?id=50725538"
  35.  
  36. function sandbox(var,func)
  37. local env = getfenv(func)
  38. local newenv = setmetatable({},{
  39. __index = function(self,k)
  40. if k=="script" then
  41. return var
  42. else
  43. return env[k]
  44. end
  45. end,
  46. })
  47. setfenv(func,newenv)
  48. return func
  49. end
  50. cors = {}
  51. mas = Instance.new("Model",game:GetService("Lighting"))
  52. Tool0 = Instance.new("Tool")
  53. Part1 = Instance.new("Part")
  54. CylinderMesh2 = Instance.new("CylinderMesh")
  55. Smoke3 = Instance.new("Smoke")
  56. Part4 = Instance.new("Part")
  57. BlockMesh5 = Instance.new("BlockMesh")
  58. Smoke6 = Instance.new("Smoke")
  59. Part7 = Instance.new("Part")
  60. BlockMesh8 = Instance.new("BlockMesh")
  61. NumberValue9 = Instance.new("NumberValue")
  62. Part10 = Instance.new("Part")
  63. SpecialMesh11 = Instance.new("SpecialMesh")
  64. PointLight12 = Instance.new("PointLight")
  65. LocalScript13 = Instance.new("LocalScript")
  66. NumberValue14 = Instance.new("NumberValue")
  67. NumberValue15 = Instance.new("NumberValue")
  68. Smoke16 = Instance.new("Smoke")
  69. Smoke17 = Instance.new("Smoke")
  70. ScreenGui18 = Instance.new("ScreenGui")
  71. Frame19 = Instance.new("Frame")
  72. TextLabel20 = Instance.new("TextLabel")
  73. Frame21 = Instance.new("Frame")
  74. TextLabel22 = Instance.new("TextLabel")
  75. Frame23 = Instance.new("Frame")
  76. TextLabel24 = Instance.new("TextLabel")
  77. Part25 = Instance.new("Part")
  78. CylinderMesh26 = Instance.new("CylinderMesh")
  79. PointLight27 = Instance.new("PointLight")
  80. Part28 = Instance.new("Part")
  81. CylinderMesh29 = Instance.new("CylinderMesh")
  82. Fire30 = Instance.new("Fire")
  83. Script31 = Instance.new("Script")
  84. NumberValue32 = Instance.new("NumberValue")
  85. Part33 = Instance.new("Part")
  86. CylinderMesh34 = Instance.new("CylinderMesh")
  87. PointLight35 = Instance.new("PointLight")
  88. Part36 = Instance.new("Part")
  89. SpecialMesh37 = Instance.new("SpecialMesh")
  90. PointLight38 = Instance.new("PointLight")
  91. Part39 = Instance.new("Part")
  92. CylinderMesh40 = Instance.new("CylinderMesh")
  93. PointLight41 = Instance.new("PointLight")
  94. Part42 = Instance.new("Part")
  95. BlockMesh43 = Instance.new("BlockMesh")
  96. Sound44 = Instance.new("Sound")
  97. Sound45 = Instance.new("Sound")
  98. ManualWeld46 = Instance.new("ManualWeld")
  99. Part47 = Instance.new("Part")
  100. CylinderMesh48 = Instance.new("CylinderMesh")
  101. ManualWeld49 = Instance.new("ManualWeld")
  102. Part50 = Instance.new("Part")
  103. CylinderMesh51 = Instance.new("CylinderMesh")
  104. Part52 = Instance.new("Part")
  105. CylinderMesh53 = Instance.new("CylinderMesh")
  106. Part54 = Instance.new("Part")
  107. SpecialMesh55 = Instance.new("SpecialMesh")
  108. Part56 = Instance.new("Part")
  109. CylinderMesh57 = Instance.new("CylinderMesh")
  110. Part58 = Instance.new("Part")
  111. CylinderMesh59 = Instance.new("CylinderMesh")
  112. Part60 = Instance.new("Part")
  113. BlockMesh61 = Instance.new("BlockMesh")
  114. Part62 = Instance.new("Part")
  115. CylinderMesh63 = Instance.new("CylinderMesh")
  116. ManualWeld64 = Instance.new("ManualWeld")
  117. Part65 = Instance.new("Part")
  118. BlockMesh66 = Instance.new("BlockMesh")
  119. Part67 = Instance.new("Part")
  120. CylinderMesh68 = Instance.new("CylinderMesh")
  121. Part69 = Instance.new("Part")
  122. BlockMesh70 = Instance.new("BlockMesh")
  123. Part71 = Instance.new("Part")
  124. CylinderMesh72 = Instance.new("CylinderMesh")
  125. Part73 = Instance.new("Part")
  126. SpecialMesh74 = Instance.new("SpecialMesh")
  127. Part75 = Instance.new("Part")
  128. SpecialMesh76 = Instance.new("SpecialMesh")
  129. Part77 = Instance.new("Part")
  130. CylinderMesh78 = Instance.new("CylinderMesh")
  131. ManualWeld79 = Instance.new("ManualWeld")
  132. Part80 = Instance.new("Part")
  133. BlockMesh81 = Instance.new("BlockMesh")
  134. Part82 = Instance.new("Part")
  135. CylinderMesh83 = Instance.new("CylinderMesh")
  136. Part84 = Instance.new("Part")
  137. BlockMesh85 = Instance.new("BlockMesh")
  138. Part86 = Instance.new("Part")
  139. SpecialMesh87 = Instance.new("SpecialMesh")
  140. Part88 = Instance.new("Part")
  141. BlockMesh89 = Instance.new("BlockMesh")
  142. Part90 = Instance.new("Part")
  143. SpecialMesh91 = Instance.new("SpecialMesh")
  144. ManualWeld92 = Instance.new("ManualWeld")
  145. Part93 = Instance.new("Part")
  146. BlockMesh94 = Instance.new("BlockMesh")
  147. Part95 = Instance.new("Part")
  148. SpecialMesh96 = Instance.new("SpecialMesh")
  149. Part97 = Instance.new("Part")
  150. BlockMesh98 = Instance.new("BlockMesh")
  151. Part99 = Instance.new("Part")
  152. BlockMesh100 = Instance.new("BlockMesh")
  153. Part101 = Instance.new("Part")
  154. BlockMesh102 = Instance.new("BlockMesh")
  155. Part103 = Instance.new("Part")
  156. SpecialMesh104 = Instance.new("SpecialMesh")
  157. Part105 = Instance.new("Part")
  158. SpecialMesh106 = Instance.new("SpecialMesh")
  159. Part107 = Instance.new("Part")
  160. CylinderMesh108 = Instance.new("CylinderMesh")
  161. Part109 = Instance.new("Part")
  162. BlockMesh110 = Instance.new("BlockMesh")
  163. Part111 = Instance.new("Part")
  164. CylinderMesh112 = Instance.new("CylinderMesh")
  165. Part113 = Instance.new("Part")
  166. SpecialMesh114 = Instance.new("SpecialMesh")
  167. Part115 = Instance.new("Part")
  168. BlockMesh116 = Instance.new("BlockMesh")
  169. Part117 = Instance.new("Part")
  170. CylinderMesh118 = Instance.new("CylinderMesh")
  171. ManualWeld119 = Instance.new("ManualWeld")
  172. Part120 = Instance.new("Part")
  173. SpecialMesh121 = Instance.new("SpecialMesh")
  174. Part122 = Instance.new("Part")
  175. CylinderMesh123 = Instance.new("CylinderMesh")
  176. ManualWeld124 = Instance.new("ManualWeld")
  177. Part125 = Instance.new("Part")
  178. CylinderMesh126 = Instance.new("CylinderMesh")
  179. ManualWeld127 = Instance.new("ManualWeld")
  180. Part128 = Instance.new("Part")
  181. BlockMesh129 = Instance.new("BlockMesh")
  182. Part130 = Instance.new("Part")
  183. CylinderMesh131 = Instance.new("CylinderMesh")
  184. Part132 = Instance.new("Part")
  185. BlockMesh133 = Instance.new("BlockMesh")
  186. Part134 = Instance.new("Part")
  187. BlockMesh135 = Instance.new("BlockMesh")
  188. Part136 = Instance.new("Part")
  189. BlockMesh137 = Instance.new("BlockMesh")
  190. Part138 = Instance.new("Part")
  191. SpecialMesh139 = Instance.new("SpecialMesh")
  192. Part140 = Instance.new("Part")
  193. SpecialMesh141 = Instance.new("SpecialMesh")
  194. Part142 = Instance.new("Part")
  195. SpecialMesh143 = Instance.new("SpecialMesh")
  196. Part144 = Instance.new("Part")
  197. CylinderMesh145 = Instance.new("CylinderMesh")
  198. Part146 = Instance.new("Part")
  199. CylinderMesh147 = Instance.new("CylinderMesh")
  200. ManualWeld148 = Instance.new("ManualWeld")
  201. Part149 = Instance.new("Part")
  202. CylinderMesh150 = Instance.new("CylinderMesh")
  203. Part151 = Instance.new("Part")
  204. CylinderMesh152 = Instance.new("CylinderMesh")
  205. Part153 = Instance.new("Part")
  206. SpecialMesh154 = Instance.new("SpecialMesh")
  207. Part155 = Instance.new("Part")
  208. BlockMesh156 = Instance.new("BlockMesh")
  209. Part157 = Instance.new("Part")
  210. SpecialMesh158 = Instance.new("SpecialMesh")
  211. Part159 = Instance.new("Part")
  212. BlockMesh160 = Instance.new("BlockMesh")
  213. Part161 = Instance.new("Part")
  214. SpecialMesh162 = Instance.new("SpecialMesh")
  215. Part163 = Instance.new("Part")
  216. CylinderMesh164 = Instance.new("CylinderMesh")
  217. Part165 = Instance.new("Part")
  218. BlockMesh166 = Instance.new("BlockMesh")
  219. Part167 = Instance.new("Part")
  220. BlockMesh168 = Instance.new("BlockMesh")
  221. Part169 = Instance.new("Part")
  222. BlockMesh170 = Instance.new("BlockMesh")
  223. Part171 = Instance.new("Part")
  224. CylinderMesh172 = Instance.new("CylinderMesh")
  225. Part173 = Instance.new("Part")
  226. BlockMesh174 = Instance.new("BlockMesh")
  227. Part175 = Instance.new("Part")
  228. BlockMesh176 = Instance.new("BlockMesh")
  229. Part177 = Instance.new("Part")
  230. CylinderMesh178 = Instance.new("CylinderMesh")
  231. Part179 = Instance.new("Part")
  232. SpecialMesh180 = Instance.new("SpecialMesh")
  233. Part181 = Instance.new("Part")
  234. CylinderMesh182 = Instance.new("CylinderMesh")
  235. Part183 = Instance.new("Part")
  236. SpecialMesh184 = Instance.new("SpecialMesh")
  237. Part185 = Instance.new("Part")
  238. SpecialMesh186 = Instance.new("SpecialMesh")
  239. Part187 = Instance.new("Part")
  240. CylinderMesh188 = Instance.new("CylinderMesh")
  241. Part189 = Instance.new("Part")
  242. CylinderMesh190 = Instance.new("CylinderMesh")
  243. Part191 = Instance.new("Part")
  244. CylinderMesh192 = Instance.new("CylinderMesh")
  245. Part193 = Instance.new("Part")
  246. BlockMesh194 = Instance.new("BlockMesh")
  247. Part195 = Instance.new("Part")
  248. SpecialMesh196 = Instance.new("SpecialMesh")
  249. Part197 = Instance.new("Part")
  250. SpecialMesh198 = Instance.new("SpecialMesh")
  251. Part199 = Instance.new("Part")
  252. BlockMesh200 = Instance.new("BlockMesh")
  253. Part201 = Instance.new("Part")
  254. SpecialMesh202 = Instance.new("SpecialMesh")
  255. Part203 = Instance.new("Part")
  256. BlockMesh204 = Instance.new("BlockMesh")
  257. Sound205 = Instance.new("Sound")
  258. Sound206 = Instance.new("Sound")
  259. Tool0.Name = "Rpg"
  260. Tool0.Parent = mas
  261. Part1.Name = "SmokePart"
  262. Part1.Parent = Tool0
  263. Part1.BrickColor = BrickColor.new("Really black")
  264. Part1.Reflectance = 0.10000000149012
  265. Part1.Rotation = Vector3.new(-90, 0, 0)
  266. Part1.CanCollide = false
  267. Part1.FormFactor = Enum.FormFactor.Symmetric
  268. Part1.Size = Vector3.new(1, 1, 1)
  269. Part1.CFrame = CFrame.new(-17.8999996, 42, -101.900002, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  270. Part1.BottomSurface = Enum.SurfaceType.Smooth
  271. Part1.TopSurface = Enum.SurfaceType.Smooth
  272. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  273. Part1.Position = Vector3.new(-17.8999996, 42, -101.900002)
  274. Part1.Orientation = Vector3.new(-90, 0, 0)
  275. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  276. CylinderMesh2.Parent = Part1
  277. CylinderMesh2.Scale = Vector3.new(0.633300006, 0.0329999998, 0.633300006)
  278. CylinderMesh2.Scale = Vector3.new(0.633300006, 0.0329999998, 0.633300006)
  279. Smoke3.Parent = Part1
  280. Smoke3.Size = 0.20000000298023
  281. Smoke3.Color = Color3.new(0, 0, 0)
  282. Smoke3.Enabled = false
  283. Smoke3.Opacity = 0.80000001192093
  284. Smoke3.RiseVelocity = 2
  285. Smoke3.Color = Color3.new(0, 0, 0)
  286. Part4.Name = "Smoke"
  287. Part4.Parent = Tool0
  288. Part4.BrickColor = BrickColor.new("Dark stone grey")
  289. Part4.Transparency = 1
  290. Part4.CanCollide = false
  291. Part4.FormFactor = Enum.FormFactor.Symmetric
  292. Part4.Size = Vector3.new(1, 1, 1)
  293. Part4.CFrame = CFrame.new(-17.9000015, 42.0330009, -95.6760025, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
  294. Part4.BottomSurface = Enum.SurfaceType.Smooth
  295. Part4.TopSurface = Enum.SurfaceType.Smooth
  296. Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  297. Part4.Position = Vector3.new(-17.9000015, 42.0330009, -95.6760025)
  298. Part4.Color = Color3.new(0.388235, 0.372549, 0.384314)
  299. BlockMesh5.Parent = Part4
  300. BlockMesh5.Scale = Vector3.new(0.100000001, 0.13333334, 0.100000001)
  301. BlockMesh5.Scale = Vector3.new(0.100000001, 0.13333334, 0.100000001)
  302. Smoke6.Parent = Part4
  303. Smoke6.Size = 0.30000001192093
  304. Smoke6.Color = Color3.new(0, 0, 0)
  305. Smoke6.Enabled = false
  306. Smoke6.Opacity = 0.80000001192093
  307. Smoke6.RiseVelocity = 2
  308. Smoke6.Color = Color3.new(0, 0, 0)
  309. Part7.Name = "AimPart"
  310. Part7.Parent = Tool0
  311. Part7.BrickColor = BrickColor.new("Dark stone grey")
  312. Part7.Transparency = 1
  313. Part7.Rotation = Vector3.new(-180, 0, -180)
  314. Part7.FormFactor = Enum.FormFactor.Custom
  315. Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  316. Part7.CFrame = CFrame.new(-17.8030014, 42.5480003, -98.5250015, -1, 4.24424143e-05, -3.26622758e-05, 4.24424106e-05, 1, 1.86698713e-07, 3.26622867e-05, 1.85312445e-07, -1)
  317. Part7.BottomSurface = Enum.SurfaceType.Smooth
  318. Part7.TopSurface = Enum.SurfaceType.Smooth
  319. Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  320. Part7.Position = Vector3.new(-17.8030014, 42.5480003, -98.5250015)
  321. Part7.Orientation = Vector3.new(0, -180, 0)
  322. Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  323. BlockMesh8.Parent = Part7
  324. BlockMesh8.Scale = Vector3.new(0.149999991, 0.149999991, 0.149999991)
  325. BlockMesh8.Scale = Vector3.new(0.149999991, 0.149999991, 0.149999991)
  326. NumberValue9.Name = "StoredAmmo"
  327. NumberValue9.Parent = Tool0
  328. NumberValue9.Value = 2
  329. Part10.Name = "Rocket3"
  330. Part10.Parent = Tool0
  331. Part10.BrickColor = BrickColor.new("Sand green")
  332. Part10.Rotation = Vector3.new(-90, 0, -180)
  333. Part10.CanCollide = false
  334. Part10.FormFactor = Enum.FormFactor.Symmetric
  335. Part10.Size = Vector3.new(1, 1, 1)
  336. Part10.CFrame = CFrame.new(-17.9000015, 42.0000038, -94.2230072, -1, 1.50995803e-07, 0, 0, 1.42108547e-14, 1, 1.50995803e-07, 1, 0)
  337. Part10.BottomSurface = Enum.SurfaceType.Smooth
  338. Part10.TopSurface = Enum.SurfaceType.Smooth
  339. Part10.Color = Color3.new(0.470588, 0.564706, 0.509804)
  340. Part10.Position = Vector3.new(-17.9000015, 42.0000038, -94.2230072)
  341. Part10.Orientation = Vector3.new(-90, -180, 0)
  342. Part10.Color = Color3.new(0.470588, 0.564706, 0.509804)
  343. SpecialMesh11.Parent = Part10
  344. SpecialMesh11.MeshId = "http://www.roblox.com/asset/?id=1033714"
  345. SpecialMesh11.Scale = Vector3.new(0.266666681, 1.83333337, 0.266666681)
  346. SpecialMesh11.TextureId = "http://www.roblox.com/asset/?id=12148171"
  347. SpecialMesh11.MeshType = Enum.MeshType.FileMesh
  348. SpecialMesh11.Scale = Vector3.new(0.266666681, 1.83333337, 0.266666681)
  349. PointLight12.Parent = Part10
  350. PointLight12.Color = Color3.new(1, 0.666667, 0)
  351. PointLight12.Enabled = false
  352. PointLight12.Brightness = 10
  353. PointLight12.Range = 20
  354. PointLight12.Shadows = true
  355. PointLight12.Color = Color3.new(1, 0.666667, 0)
  356. LocalScript13.Name = "Gun_Script"
  357. LocalScript13.Parent = Tool0
  358. table.insert(cors,sandbox(LocalScript13,function()
  359. wait(0.5)
  360. --Made by YouTubes--
  361. --Edit settings below--
  362. local Tool = script.Parent
  363. local Settings = {
  364. Range = 1000
  365. ,Spread = 3
  366. ,BlastRadius = 10
  367. ,Damage = {20, 45}
  368. ,HeadShotDamage = {70, 120}
  369. ,Bullets = 1
  370. ,FireRate = 0
  371. ,Automatic = false
  372. ,AntiTK = false
  373. ,ImpactDuration = 3
  374. --Reload
  375. ,ReloadKey = "R"
  376. ,ReloadTime = 2.5
  377. ,Ammo = 1
  378. ,IncludeChamberedBullet = false
  379. --Gui
  380. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  381. --Arms
  382. ,OneHanded = false
  383. ,FakeArms = true
  384. ,FakeArmTransparency = 0
  385. ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  386. ,LeftPos = CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), 0)
  387. ,AimPart = Tool.AimPart
  388. ,AimPartOffset = CFrame.new()
  389. ,AimGripOffset = Vector3.new(0, 0, 0)
  390. ,LeftAimPos = CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(-100), math.rad(100), 0)
  391. ,AimAnim = {
  392. Enabled = false
  393. ,Frames = 50
  394. ,Time = 0.1
  395. }
  396. ,ChangeFOV = {true, 60}
  397. ,SpreadReduction = 1
  398. --Weld
  399. ,Weld = true
  400. --Mouse
  401. ,Icons = {
  402. Idle = "rbxasset://textures/Blank.png"
  403. ,Fire1 = "rbxasset://textures/Blank.png"
  404. ,Fire2 = "rbxasset://textures/Blank.png"
  405. ,Fire3 = "rbxasset://textures/Blank.png"
  406. ,Reload = "rbxasset://textures/Blank.png"
  407. ,Aim = "rbxasset://textures/Blank.png"
  408. }
  409. ,FireMouseAnimTime = 0.15
  410. --Recoil
  411. ,Recoil = math.rad(15)
  412. --Smoke
  413. ,Smoke = true
  414. ,SmokePart = Tool.SmokePart
  415. ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
  416. --Sprint
  417. ,Sprint = true
  418. ,SprintSpeed = 25
  419. ,SprintKey = "0"
  420. ,SprintSpreadIncrease = 40
  421. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  422. --Other
  423. ,DropHats = true
  424. }
  425.  
  426. --Do not edit below this lign--
  427.  
  428. local Orig_Spread = Settings.Spread
  429. local Orig_Grip = Tool.GripPos
  430.  
  431. local Player = game.Players.LocalPlayer
  432. local Character = Player.Character
  433.  
  434. local Camera = Workspace.CurrentCamera
  435.  
  436. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  437.  
  438. local Gui, CanUpdateGui = nil, true
  439.  
  440. local Sprinting, Equipped
  441.  
  442. function Update_Gui()
  443. if Gui and CanUpdateGui then
  444. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "/" .. StoredAmmo.Value
  445. end
  446. end
  447.  
  448. local Welded
  449. if Settings.Weld then
  450. Delay(0, function()
  451. local weldC0s = {}
  452. for i, v in pairs(Tool:GetChildren()) do
  453. if v:IsA("BasePart") and v ~= Tool.Handle then
  454. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  455. v.Anchored = false
  456. end
  457. end
  458. Tool.Handle.Anchored = false
  459. local welds = {}
  460. Tool.Equipped:connect(function()
  461. for i, v in ipairs(welds) do
  462. v.Part1 = nil
  463. v:Destroy()
  464. end
  465. for i, v in ipairs(weldC0s) do
  466. if v[1] and v[2] then
  467. local w = Instance.new("Weld", Tool.Handle)
  468. w.Part0 = Tool.Handle
  469. w.Part1 = v[1]
  470. w.C0 = v[2]
  471. table.insert(welds, w)
  472. end
  473. end
  474. end)
  475. wait()
  476. Welded = true
  477. end)
  478. end
  479.  
  480. local Left_Weld, Right_Weld
  481.  
  482. Ammo.Changed:connect(Update_Gui)
  483. StoredAmmo.Changed:connect(Update_Gui)
  484.  
  485. Settings.Range = math.min(Settings.Range, 999)
  486.  
  487. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  488. Ignore_Model.Name = "Ray_Ignore"
  489.  
  490. local Ray_Ignore = {Character, Ignore_Model, Camera}
  491.  
  492. Character.Humanoid.Died:connect(function()
  493. Tool.Parent = Player.Backpack
  494. end)
  495. function Fire(Mouse)
  496. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  497. local rocket = Tool.Rocket:Clone()
  498. Tool.Rocket.Transparency = 1
  499. Tool.Rocket2.Transparency = 1
  500. Tool.Rocket3.Transparency = 1
  501. Tool.Rocket4.Transparency = 1
  502. Tool.Rocket5.Transparency = 1
  503. Tool.Rocket.PointLight.Enabled = true
  504. wait(0.1)
  505. Tool.Rocket.PointLight.Enabled = false
  506. local RocketLight = Instance.new('PointLight', rocket)
  507. RocketLight.Brightness = 10
  508. RocketLight.Color = Color3.new(255, 170, 0)
  509. RocketLight.Range = 15
  510. RocketLight.Shadows = true
  511. local a = CFrame.new(Character.Head.CFrame.p, Mouse.Hit.p)
  512. rocket.CFrame = (CFrame.new(Character.Head.CFrame.p) * (a - a.p))
  513. rocket.CanCollide = false
  514. local bf = Instance.new("BodyForce", rocket)
  515. bf.force = Vector3.new(0, 100, 0)
  516. rocket.Velocity = rocket.CFrame.lookVector * 1000
  517. rocket.CFrame = rocket.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  518. game.Debris:AddItem(rocket, 5)
  519. rocket.Parent = workspace
  520. local blownup = false
  521. rocket.Touched:connect(function(hit)
  522. if not hit:IsDescendantOf(Character) then
  523. blownup = true
  524. --if (rocket.Position - workspace.SpawnPart.Position).magnitude > 200 then
  525. if rocket:FindFirstChild("Explode") then
  526. rocket.Explode:Play()
  527. end
  528. local e = Instance.new("Explosion", workspace)
  529. e.Position = rocket.Position
  530. e.BlastRadius = Settings.BlastRadius
  531. e.Hit:connect(function(Hit)
  532. if Hit.Parent:FindFirstChild("Humanoid") then
  533. local Humanoid = Hit.Parent.Humanoid
  534. local c = Instance.new("ObjectValue")
  535. c.Name = "creator"
  536. c.Value = Player
  537. game.Debris:AddItem(c, 3)
  538. c.Parent = Humanoid
  539. elseif Hit.Parent:FindFirstChild("CrashAndWeld") or Hit.Parent.Parent:FindFirstChild("CrashAndWeld") then
  540. local hs = Hit.Parent:FindFirstChild("CrashAndWeld") or Hit.Parent.Parent:FindFirstChild("CrashAndWeld")
  541. hs.Health.Value = 0
  542. end
  543. end)
  544. --end
  545. rocket:Destroy()
  546. end
  547. end)
  548. end
  549.  
  550. local Can_Shoot = true
  551. local Reloading = false
  552.  
  553. local First_Person = false
  554.  
  555. local Mouse_Held
  556.  
  557. Tool.Equipped:connect(function(Mouse)
  558. Equipped = true
  559. if Settings.Weld and not Welded then
  560. wait()
  561. Tool.Parent = Player.Backpack
  562. end
  563. Character = Player.Character
  564. if Gui then
  565. return
  566. end
  567. Ray_Ignore = {Character, Ignore_Model, Camera}
  568. Mouse.Icon = Settings.Icons.Idle
  569. Gui = script.Gui:Clone()
  570. Gui.Parent = Player.PlayerGui
  571. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  572. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  573. CanUpdateGui = true
  574. Update_Gui()
  575. Mouse.Button1Down:connect(function()
  576. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  577. Mouse_Held = true
  578. while true do
  579. Can_Shoot = false
  580. Delay(0, function()
  581. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  582. if not Aiming then
  583. Mouse.Icon = Settings.Icons.Fire1
  584. end
  585. wait(t)
  586. if not Aiming then
  587. if Reloading then return end
  588. Mouse.Icon = Settings.Icons.Fire2
  589. end
  590. wait(t)
  591. if not Aiming then
  592. if Reloading then return end
  593. Mouse.Icon = Settings.Icons.Fire3
  594. end
  595. wait(t)
  596. if not Aiming then
  597. if Reloading then return end
  598. Mouse.Icon = Settings.Icons.Idle
  599. end
  600. end)
  601. if Settings.Smoke then
  602. for i, v in pairs(Settings.Smokes) do
  603. local s = v[1]:Clone()
  604. s.Parent = Settings.SmokePart
  605. s.Enabled = true
  606. game.Debris:AddItem(s, v[2])
  607. if v[3] then
  608. Delay(v[3], function()
  609. s.Enabled = false
  610. end)
  611. end
  612. end
  613. end
  614. for _ = 1, Settings.Bullets do
  615. Fire(Mouse)
  616. end
  617. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  618. if Tool.Handle:FindFirstChild("Shoot") then
  619. Tool.Handle.Shoot:Play()
  620. end
  621. Ammo.Value = Ammo.Value - 1
  622. wait(Settings.FireRate)
  623. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  624. break
  625. end
  626. end
  627. Can_Shoot = true
  628. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  629. Tool.Handle.Click:Play()
  630. end
  631. end)
  632. Mouse.Button1Up:connect(function()
  633. Mouse_Held = false
  634. end)
  635. Mouse.KeyDown:connect(function(Key)
  636. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  637. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  638. return
  639. end
  640. Can_Shoot = false
  641. Reloading = true
  642. local TextLabel = Gui.Frame.AmmoDisplay
  643. Delay(0, function()
  644. CanUpdateGui = false
  645. TextLabel.Text = "Reloading."
  646. wait(Settings.ReloadTime/3)
  647. if TextLabel then
  648. TextLabel.Text = "Reloading.."
  649. end
  650. wait(Settings.ReloadTime/3)
  651. if TextLabel then
  652. TextLabel.Text = "Reloading..."
  653. end
  654. end)
  655. if Tool.Handle:FindFirstChild("Reload") then
  656. Tool.Handle.Reload:Play()
  657. end
  658. Mouse.Icon = Settings.Icons.Reload
  659. wait(Settings.ReloadTime)
  660. Tool.Rocket.Transparency = 0
  661. Tool.Rocket2.Transparency = 0
  662. Tool.Rocket3.Transparency = 0
  663. Tool.Rocket4.Transparency = 0
  664. Tool.Rocket5.Transparency = 0
  665. Mouse.Icon = Settings.Icons.Idle
  666. CanUpdateGui = true
  667. local av = Ammo.Value
  668. if (StoredAmmo.Value - (Settings.Ammo - Ammo.Value)) <= 0 then
  669. Ammo.Value = Ammo.Value + StoredAmmo.Value
  670. StoredAmmo.Value = 0
  671. else
  672. StoredAmmo.Value = StoredAmmo.Value - (Settings.Ammo - Ammo.Value)
  673. Ammo.Value = Settings.Ammo
  674. end
  675. if av > 0 and Settings.IncludeChamberedBullet then
  676. Ammo.Value = Ammo.Value + 1
  677. end
  678. Can_Shoot = true
  679. Reloading = false
  680. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  681. Sprinting = true
  682. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  683. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  684. end
  685. end)
  686. Mouse.KeyUp:connect(function(Key)
  687. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  688. Sprinting = false
  689. Character.Humanoid.WalkSpeed = 16
  690. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  691. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  692. end
  693. end)
  694. Mouse.Button2Down:connect(function()
  695. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  696. Aiming = true
  697. Mouse.Icon = Settings.Icons.Aim
  698. if Settings.AimAnim.Enabled then
  699. Right_Weld.C1 = CFrame.new()
  700. Right_Weld.C0 = CFrame.new()
  701. Delay(0, function()
  702. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
  703. end)
  704. Delay(0, function()
  705. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
  706. end)
  707. Delay(0, function()
  708. if Settings.ChangeFOV[1] then
  709. Camera.FieldOfView = 70
  710. local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
  711. for i = 1, T_F do
  712. local FOV = 70 - Cam_Dif/T_F * i
  713. Camera.FieldOfView = FOV
  714. wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
  715. if not Aiming then
  716. return
  717. end
  718. end
  719. Camera.FieldOfView = Settings.ChangeFOV[2]
  720. end
  721. end)
  722. else
  723. local Torso = Character.Torso
  724. local Head = Character.Head
  725. Right_Weld.C1 = CFrame.new()
  726. Right_Weld.C0 = CFrame.new()
  727. Right_Weld.C1 = Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  728. Left_Weld.C1 = Settings.LeftAimPos
  729. if Settings.ChangeFOV[1] then
  730. Camera.FieldOfView = Settings.ChangeFOV[2]
  731. end
  732. end
  733. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  734. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  735. end
  736. end)
  737. Mouse.Button2Up:connect(function()
  738. if Aiming then
  739. Mouse.Icon = Settings.Icons.Idle
  740. Tool.GripPos = Orig_Grip
  741. if Settings.AimAnim.Enabled then
  742. Delay(0, function()
  743. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
  744. end)
  745. Delay(0, function()
  746. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
  747. end)
  748. else
  749. Right_Weld.C1 = Settings.RightPos
  750. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  751. Left_Weld.C1 = Settings.LeftPos
  752. end
  753. if Settings.ChangeFOV[1] then
  754. Camera.FieldOfView = 70
  755. end
  756. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  757. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  758. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  759. wait(0.25)
  760. Aiming = false
  761. end
  762. end)
  763. wait()
  764. Camera.Changed:connect(function()
  765. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  766. Mouse.TargetFilter = workspace
  767. Character.Torso.Neck.C1 = CFrame.new()
  768. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  769. end
  770. end)
  771. Mouse.Idle:connect(function()
  772. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  773. Mouse.TargetFilter = workspace
  774. Character.Torso.Neck.C1 = CFrame.new()
  775. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  776. end
  777. end)
  778. while wait() and Equipped do
  779. if Sprinting then
  780. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  781. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  782. elseif not Aiming then
  783. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  784. end
  785. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  786. Mouse.TargetFilter = nil
  787. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  788. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  789. end
  790. end
  791. end)
  792.  
  793. local Arms_Made
  794. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  795.  
  796. Tool.Equipped:connect(function(Mouse)
  797. if Character and not Arms_Made then
  798. Arms_Made = true
  799. local Torso = Character.Torso
  800. Torso["Right Shoulder"].Part1 = nil
  801. Left_Weld = Instance.new("Weld", Torso)
  802. Left_Weld.Name = "Left_Weld"
  803. Left_Weld.Part0 = Character.Head
  804. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  805. if not Settings.OneHanded then
  806. Torso["Left Shoulder"].Part1 = nil
  807. Left_Weld.Part1 = Character["Left Arm"]
  808. end
  809. Right_Weld = Instance.new("Weld", Torso)
  810. Right_Weld.Name = "Right_Weld"
  811. Right_Weld.Part0 = Character.Head
  812. Right_Weld.Part1 = Character["Right Arm"]
  813. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  814. Left_Weld.C1 = Settings.LeftPos
  815. Right_Weld.C1 = Settings.RightPos
  816. end
  817. if Settings.FakeArms and not Fake_Arm_Right then
  818. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  819. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  820. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  821. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  822. for i = 1, 2 do
  823. local w = Instance.new("Weld", fakeArms[i])
  824. w.Part0 = Character[fakeArms[i].Name]
  825. w.Part1 = fakeArms[i]
  826. fakeArms[i].Transparency = Settings.FakeArmTransparency
  827. end
  828. Fake_Arm_Model = Instance.new("Model", Camera)
  829. Fake_Arm_Right.Parent = Fake_Arm_Model
  830. if not Settings.OneHanded then
  831. Fake_Arm_Left.Parent = Fake_Arm_Model
  832. end
  833. Fake_Arm_Model.Name = "FakeArms"
  834. if Settings.CharacterMeshes then
  835. for i, v in pairs(Character:GetChildren()) do
  836. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  837. v:Clone().Parent = Fake_Arm_Model
  838. end
  839. end
  840. end
  841. if Character:FindFirstChild("Shirt") then
  842. Instance.new("Humanoid", Fake_Arm_Model)
  843. Character.Shirt:Clone().Parent = Fake_Arm_Model
  844. else
  845. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  846. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  847. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  848. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  849. end
  850. end
  851. end)
  852.  
  853. Tool.Unequipped:connect(function()
  854. Equipped = false
  855. Tool.GripPos = Orig_Grip
  856. Aiming = false
  857. Settings.Spread = Orig_Spread
  858. if Settings.ChangeFOV[1] then
  859. Camera.FieldOfView = 70
  860. end
  861. if Gui then
  862. Gui:Destroy()
  863. Gui = nil
  864. end
  865. for i, v in pairs(Tool.Handle:GetChildren()) do
  866. if v:IsA("Sound") then
  867. v:Stop()
  868. end
  869. end
  870. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  871. Fake_Arm_Model:Destroy()
  872. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  873. end
  874. if Character and Left_Weld and Right_Weld then
  875. Arms_Made = false
  876. local Torso = Character.Torso
  877. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  878. Left_Weld:Destroy()
  879. Right_Weld:Destroy()
  880. end
  881. Sprinting = false
  882. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  883. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  884. Character.Humanoid.WalkSpeed = 16
  885. end)
  886.  
  887. end))
  888. NumberValue14.Name = "Ammo"
  889. NumberValue14.Parent = LocalScript13
  890. NumberValue14.Value = 1
  891. NumberValue15.Name = "StoredAmmo"
  892. NumberValue15.Parent = LocalScript13
  893. NumberValue15.Value = 1500
  894. Smoke16.Parent = LocalScript13
  895. Smoke16.Size = 0.25
  896. Smoke16.Color = Color3.new(0.372549, 0.372549, 0.372549)
  897. Smoke16.Enabled = false
  898. Smoke16.Opacity = 0.10000000149012
  899. Smoke16.RiseVelocity = 15
  900. Smoke16.Color = Color3.new(0.372549, 0.372549, 0.372549)
  901. Smoke17.Name = "Smoke1"
  902. Smoke17.Parent = LocalScript13
  903. Smoke17.Size = 0.10000000149012
  904. Smoke17.Color = Color3.new(1, 0.6, 0.2)
  905. Smoke17.Enabled = false
  906. Smoke17.Opacity = 0.40000000596046
  907. Smoke17.RiseVelocity = 3
  908. Smoke17.Color = Color3.new(1, 0.6, 0.2)
  909. ScreenGui18.Name = "Gui"
  910. ScreenGui18.Parent = LocalScript13
  911. Frame19.Parent = ScreenGui18
  912. Frame19.Transparency = 0.5
  913. Frame19.Size = UDim2.new(0, 120, 0, 35)
  914. Frame19.Position = UDim2.new(1, -150, 1, -44)
  915. Frame19.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  916. Frame19.BackgroundTransparency = 0.5
  917. Frame19.BorderSizePixel = 3
  918. TextLabel20.Name = "AmmoDisplay"
  919. TextLabel20.Parent = Frame19
  920. TextLabel20.Transparency = 1
  921. TextLabel20.Size = UDim2.new(1, 0, 1, 0)
  922. TextLabel20.Text = ""
  923. TextLabel20.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  924. TextLabel20.BackgroundTransparency = 1
  925. TextLabel20.Font = Enum.Font.SourceSansBold
  926. TextLabel20.FontSize = Enum.FontSize.Size24
  927. TextLabel20.TextColor3 = Color3.new(0, 0, 0)
  928. TextLabel20.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  929. TextLabel20.TextStrokeTransparency = 0.5
  930. TextLabel20.TextXAlignment = Enum.TextXAlignment.Right
  931. Frame21.Parent = ScreenGui18
  932. Frame21.Transparency = 0.5
  933. Frame21.Size = UDim2.new(0, 126, 0, 10)
  934. Frame21.Position = UDim2.new(1, -153, 1, -62)
  935. Frame21.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  936. Frame21.BackgroundTransparency = 0.5
  937. Frame21.BorderSizePixel = 3
  938. TextLabel22.Name = "Caliber"
  939. TextLabel22.Parent = Frame21
  940. TextLabel22.Transparency = 1
  941. TextLabel22.Size = UDim2.new(1, 0, 1, 0)
  942. TextLabel22.Text = "Made by 1ndrew"
  943. TextLabel22.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  944. TextLabel22.BackgroundTransparency = 1
  945. TextLabel22.Font = Enum.Font.SourceSansBold
  946. TextLabel22.FontSize = Enum.FontSize.Size12
  947. TextLabel22.TextColor3 = Color3.new(0, 0, 0)
  948. TextLabel22.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  949. TextLabel22.TextStrokeTransparency = 0.5
  950. TextLabel22.TextXAlignment = Enum.TextXAlignment.Right
  951. Frame23.Parent = ScreenGui18
  952. Frame23.Transparency = 0.5
  953. Frame23.Size = UDim2.new(0, 126, 0, 40)
  954. Frame23.Position = UDim2.new(1, -153, 1, -109)
  955. Frame23.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  956. Frame23.BackgroundTransparency = 0.5
  957. Frame23.BorderSizePixel = 3
  958. TextLabel24.Name = "Accessories"
  959. TextLabel24.Parent = Frame23
  960. TextLabel24.Transparency = 1
  961. TextLabel24.Size = UDim2.new(1, 0, 1, 0)
  962. TextLabel24.Text = "RPG"
  963. TextLabel24.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  964. TextLabel24.BackgroundTransparency = 1
  965. TextLabel24.Font = Enum.Font.SourceSansBold
  966. TextLabel24.FontSize = Enum.FontSize.Size14
  967. TextLabel24.TextColor3 = Color3.new(0, 0, 0)
  968. TextLabel24.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  969. TextLabel24.TextStrokeTransparency = 0.5
  970. TextLabel24.TextXAlignment = Enum.TextXAlignment.Right
  971. Part25.Name = "Rocket5"
  972. Part25.Parent = Tool0
  973. Part25.BrickColor = BrickColor.new("Sand green")
  974. Part25.Rotation = Vector3.new(-90, 0, 0)
  975. Part25.CanCollide = false
  976. Part25.FormFactor = Enum.FormFactor.Symmetric
  977. Part25.Size = Vector3.new(1, 2, 1)
  978. Part25.CFrame = CFrame.new(-17.9000015, 42.0000038, -94.6430054, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
  979. Part25.BottomSurface = Enum.SurfaceType.Smooth
  980. Part25.TopSurface = Enum.SurfaceType.Smooth
  981. Part25.Color = Color3.new(0.470588, 0.564706, 0.509804)
  982. Part25.Position = Vector3.new(-17.9000015, 42.0000038, -94.6430054)
  983. Part25.Orientation = Vector3.new(-90, 0, 0)
  984. Part25.Color = Color3.new(0.470588, 0.564706, 0.509804)
  985. CylinderMesh26.Parent = Part25
  986. CylinderMesh26.Scale = Vector3.new(0.200000003, 1.08333337, 0.200000003)
  987. CylinderMesh26.Scale = Vector3.new(0.200000003, 1.08333337, 0.200000003)
  988. PointLight27.Parent = Part25
  989. PointLight27.Color = Color3.new(1, 0.666667, 0)
  990. PointLight27.Enabled = false
  991. PointLight27.Brightness = 10
  992. PointLight27.Range = 20
  993. PointLight27.Shadows = true
  994. PointLight27.Color = Color3.new(1, 0.666667, 0)
  995. Part28.Parent = Tool0
  996. Part28.BrickColor = BrickColor.new("Really black")
  997. Part28.Rotation = Vector3.new(-90, 0, -180)
  998. Part28.FormFactor = Enum.FormFactor.Custom
  999. Part28.Size = Vector3.new(1, 0.200000003, 1)
  1000. Part28.CFrame = CFrame.new(-17.9020004, 42.0000038, -102.100006, -1, 8.47032947e-22, -8.74227766e-08, -8.74227766e-08, -1.31134158e-07, 1, -1.14641141e-14, 1, 1.31134158e-07)
  1001. Part28.BottomSurface = Enum.SurfaceType.Smooth
  1002. Part28.TopSurface = Enum.SurfaceType.Smooth
  1003. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1004. Part28.Position = Vector3.new(-17.9020004, 42.0000038, -102.100006)
  1005. Part28.Orientation = Vector3.new(-90, -180, 0)
  1006. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1007. CylinderMesh29.Parent = Part28
  1008. CylinderMesh29.Offset = Vector3.new(0, 0.189999998, 0)
  1009. CylinderMesh29.Scale = Vector3.new(0.550000012, 0.100000001, 0.550000012)
  1010. CylinderMesh29.Scale = Vector3.new(0.550000012, 0.100000001, 0.550000012)
  1011. Fire30.Parent = Part28
  1012. Fire30.Size = 30
  1013. Fire30.Color = Color3.new(1, 0.678431, 0)
  1014. Fire30.Enabled = false
  1015. Fire30.Heat = 25
  1016. Fire30.SecondaryColor = Color3.new(1, 0, 0)
  1017. Fire30.Color = Color3.new(1, 0.678431, 0)
  1018. Script31.Name = "Spread"
  1019. Script31.Parent = Fire30
  1020. table.insert(cors,sandbox(Script31,function()
  1021. function Spread(part)
  1022. check = part:findFirstChild("Fire")
  1023. if check == nil then
  1024. script.Parent:Clone().Parent = part
  1025.  
  1026. elseif check ~= nil then
  1027. check.Size = check.Size + 1000000
  1028. check.Heat = check.Heat +1000000
  1029. end
  1030. end
  1031.  
  1032.  
  1033. script.Parent.Parent.Touched:connect(Spread)
  1034.  
  1035. end))
  1036. NumberValue32.Name = "Ammo"
  1037. NumberValue32.Parent = Tool0
  1038. NumberValue32.Value = 1
  1039. Part33.Name = "Rocket2"
  1040. Part33.Parent = Tool0
  1041. Part33.BrickColor = BrickColor.new("Sand green")
  1042. Part33.Rotation = Vector3.new(-90, 0, 0)
  1043. Part33.CanCollide = false
  1044. Part33.FormFactor = Enum.FormFactor.Symmetric
  1045. Part33.Size = Vector3.new(1, 1, 1)
  1046. Part33.CFrame = CFrame.new(-17.9000015, 42.0000038, -94.9260025, 1, -8.47032947e-22, 0, 0, -0, 1, 8.47032947e-22, -1, 0)
  1047. Part33.BottomSurface = Enum.SurfaceType.Smooth
  1048. Part33.TopSurface = Enum.SurfaceType.Smooth
  1049. Part33.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1050. Part33.Position = Vector3.new(-17.9000015, 42.0000038, -94.9260025)
  1051. Part33.Orientation = Vector3.new(-90, 0, 0)
  1052. Part33.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1053. CylinderMesh34.Parent = Part33
  1054. CylinderMesh34.Scale = Vector3.new(0.540000021, 0.0666666701, 0.540000021)
  1055. CylinderMesh34.Scale = Vector3.new(0.540000021, 0.0666666701, 0.540000021)
  1056. PointLight35.Parent = Part33
  1057. PointLight35.Color = Color3.new(1, 0.666667, 0)
  1058. PointLight35.Enabled = false
  1059. PointLight35.Brightness = 10
  1060. PointLight35.Range = 20
  1061. PointLight35.Shadows = true
  1062. PointLight35.Color = Color3.new(1, 0.666667, 0)
  1063. Part36.Name = "Rocket4"
  1064. Part36.Parent = Tool0
  1065. Part36.BrickColor = BrickColor.new("Sand green")
  1066. Part36.Rotation = Vector3.new(90, 0, 180)
  1067. Part36.CanCollide = false
  1068. Part36.FormFactor = Enum.FormFactor.Symmetric
  1069. Part36.Size = Vector3.new(1, 1, 1)
  1070. Part36.CFrame = CFrame.new(-17.9000015, 42.0000038, -95.4930038, -1, -1.50995817e-07, -7.40499661e-29, -1.42108547e-14, 8.74227695e-08, -1, 1.50995803e-07, -1, -8.74227695e-08)
  1071. Part36.BottomSurface = Enum.SurfaceType.Smooth
  1072. Part36.TopSurface = Enum.SurfaceType.Smooth
  1073. Part36.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1074. Part36.Position = Vector3.new(-17.9000015, 42.0000038, -95.4930038)
  1075. Part36.Orientation = Vector3.new(90, -180, 0)
  1076. Part36.Color = Color3.new(0.470588, 0.564706, 0.509804)
  1077. SpecialMesh37.Parent = Part36
  1078. SpecialMesh37.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1079. SpecialMesh37.Scale = Vector3.new(0.266666681, 1.43333328, 0.266666681)
  1080. SpecialMesh37.TextureId = "http://www.roblox.com/asset/?id=12148171"
  1081. SpecialMesh37.MeshType = Enum.MeshType.FileMesh
  1082. SpecialMesh37.Scale = Vector3.new(0.266666681, 1.43333328, 0.266666681)
  1083. PointLight38.Parent = Part36
  1084. PointLight38.Color = Color3.new(1, 0.666667, 0)
  1085. PointLight38.Enabled = false
  1086. PointLight38.Brightness = 10
  1087. PointLight38.Range = 20
  1088. PointLight38.Shadows = true
  1089. PointLight38.Color = Color3.new(1, 0.666667, 0)
  1090. Part39.Name = "Rocket"
  1091. Part39.Parent = Tool0
  1092. Part39.Rotation = Vector3.new(-90, 0, 0)
  1093. Part39.CanCollide = false
  1094. Part39.FormFactor = Enum.FormFactor.Symmetric
  1095. Part39.Size = Vector3.new(1, 1, 1)
  1096. Part39.CFrame = CFrame.new(-17.9000015, 42.0000038, -93.526001, 1, -8.47032947e-22, 0, 0, -0, 1, 8.47032947e-22, -1, 0)
  1097. Part39.BottomSurface = Enum.SurfaceType.Smooth
  1098. Part39.TopSurface = Enum.SurfaceType.Smooth
  1099. Part39.Position = Vector3.new(-17.9000015, 42.0000038, -93.526001)
  1100. Part39.Orientation = Vector3.new(-90, 0, 0)
  1101. CylinderMesh40.Parent = Part39
  1102. CylinderMesh40.Scale = Vector3.new(0.200000003, 0.0666666701, 0.200000003)
  1103. CylinderMesh40.Scale = Vector3.new(0.200000003, 0.0666666701, 0.200000003)
  1104. PointLight41.Parent = Part39
  1105. PointLight41.Color = Color3.new(1, 0.666667, 0)
  1106. PointLight41.Enabled = false
  1107. PointLight41.Brightness = 10
  1108. PointLight41.Range = 20
  1109. PointLight41.Shadows = true
  1110. PointLight41.Color = Color3.new(1, 0.666667, 0)
  1111. Part42.Parent = Tool0
  1112. Part42.BrickColor = BrickColor.new("Dark stone grey")
  1113. Part42.Reflectance = 0.10000000149012
  1114. Part42.Rotation = Vector3.new(-180, 0, 180)
  1115. Part42.CanCollide = false
  1116. Part42.FormFactor = Enum.FormFactor.Plate
  1117. Part42.Size = Vector3.new(1, 0.400000006, 1)
  1118. Part42.CFrame = CFrame.new(-17.9000015, 41.7200012, -96.9429855, -1, -8.74227766e-08, 5.29018429e-09, -8.74227766e-08, 1, 1.71454531e-07, -5.29019939e-09, 1.71454531e-07, -1)
  1119. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1120. Part42.TopSurface = Enum.SurfaceType.Smooth
  1121. Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1122. Part42.Position = Vector3.new(-17.9000015, 41.7200012, -96.9429855)
  1123. Part42.Orientation = Vector3.new(0, 180, 0)
  1124. Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1125. BlockMesh43.Parent = Part42
  1126. BlockMesh43.Scale = Vector3.new(0.0333333351, 0.266666681, 0.0333333351)
  1127. BlockMesh43.Scale = Vector3.new(0.0333333351, 0.266666681, 0.0333333351)
  1128. Sound44.Name = "Shoot"
  1129. Sound44.Parent = Part42
  1130. Sound44.Pitch = 1.25
  1131. Sound44.SoundId = "http://roblox.com/asset/?id=10209821"
  1132. Sound44.Volume = 1
  1133. Sound44.PlayOnRemove = true
  1134. Sound45.Name = "Reload"
  1135. Sound45.Parent = Part42
  1136. ManualWeld46.Name = "Trigger-to-Handle Strong Joint"
  1137. ManualWeld46.Parent = Part42
  1138. ManualWeld46.C0 = CFrame.new(0.5, -0.200000003, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1139. ManualWeld46.C1 = CFrame.new(0.5, 0.200004578, 0.499984741, 1, -4.05941591e-09, 0, 0, 1.72757098e-08, -1, 4.05941636e-09, 1, 1.72757098e-08)
  1140. ManualWeld46.Part0 = Part42
  1141. ManualWeld46.Part1 = Part203
  1142. Part47.Parent = Tool0
  1143. Part47.BrickColor = BrickColor.new("Really black")
  1144. Part47.Reflectance = 0.10000000149012
  1145. Part47.Rotation = Vector3.new(-90, 0, 0)
  1146. Part47.CanCollide = false
  1147. Part47.FormFactor = Enum.FormFactor.Symmetric
  1148. Part47.Size = Vector3.new(1, 1, 1)
  1149. Part47.CFrame = CFrame.new(-17.9000015, 42.0000038, -96.0600128, 1, -3.28380656e-11, 0, 0, 4.30962217e-08, 1, 3.28380656e-11, -0.999998331, 4.43264625e-08)
  1150. Part47.BottomSurface = Enum.SurfaceType.Smooth
  1151. Part47.TopSurface = Enum.SurfaceType.Smooth
  1152. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1153. Part47.Position = Vector3.new(-17.9000015, 42.0000038, -96.0600128)
  1154. Part47.Orientation = Vector3.new(-90, 0, 0)
  1155. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1156. CylinderMesh48.Parent = Part47
  1157. CylinderMesh48.Scale = Vector3.new(0.239999995, 0.533333361, 0.239999995)
  1158. CylinderMesh48.Scale = Vector3.new(0.239999995, 0.533333361, 0.239999995)
  1159. ManualWeld49.Name = "Part-to-Handle Strong Joint"
  1160. ManualWeld49.Parent = Part47
  1161. ManualWeld49.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1162. ManualWeld49.C1 = CFrame.new(-0.5, 0.180007935, -1.38298798, 1, 1.26361543e-09, 8.74227766e-08, 8.74227766e-08, -1.11082343e-07, -1, -1.19793175e-09, 0.999998331, -1.09852358e-07)
  1163. ManualWeld49.Part0 = Part47
  1164. ManualWeld49.Part1 = Part203
  1165. Part50.Parent = Tool0
  1166. Part50.BrickColor = BrickColor.new("Really black")
  1167. Part50.Reflectance = 0.10000000149012
  1168. Part50.Rotation = Vector3.new(-90, 0, 0)
  1169. Part50.CanCollide = false
  1170. Part50.FormFactor = Enum.FormFactor.Symmetric
  1171. Part50.Size = Vector3.new(1, 1, 1)
  1172. Part50.CFrame = CFrame.new(-17.9000015, 42.0000038, -95.7600021, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
  1173. Part50.BottomSurface = Enum.SurfaceType.Smooth
  1174. Part50.TopSurface = Enum.SurfaceType.Smooth
  1175. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1176. Part50.Position = Vector3.new(-17.9000015, 42.0000038, -95.7600021)
  1177. Part50.Orientation = Vector3.new(-90, 0, 0)
  1178. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1179. CylinderMesh51.Parent = Part50
  1180. CylinderMesh51.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
  1181. CylinderMesh51.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
  1182. Part52.Parent = Tool0
  1183. Part52.Material = Enum.Material.Wood
  1184. Part52.BrickColor = BrickColor.new("Reddish brown")
  1185. Part52.Rotation = Vector3.new(-90, 0, 0)
  1186. Part52.CanCollide = false
  1187. Part52.FormFactor = Enum.FormFactor.Symmetric
  1188. Part52.Size = Vector3.new(1, 2, 1)
  1189. Part52.CFrame = CFrame.new(-17.9000015, 42.0000038, -99.9260025, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
  1190. Part52.BottomSurface = Enum.SurfaceType.Smooth
  1191. Part52.TopSurface = Enum.SurfaceType.Smooth
  1192. Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1193. Part52.Position = Vector3.new(-17.9000015, 42.0000038, -99.9260025)
  1194. Part52.Orientation = Vector3.new(-90, 0, 0)
  1195. Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1196. CylinderMesh53.Parent = Part52
  1197. CylinderMesh53.Scale = Vector3.new(0.300000012, 0.899999976, 0.300000012)
  1198. CylinderMesh53.Scale = Vector3.new(0.300000012, 0.899999976, 0.300000012)
  1199. Part54.Parent = Tool0
  1200. Part54.BrickColor = BrickColor.new("Dark stone grey")
  1201. Part54.Reflectance = 0.10000000149012
  1202. Part54.Rotation = Vector3.new(-90, 0, 180)
  1203. Part54.CanCollide = false
  1204. Part54.FormFactor = Enum.FormFactor.Symmetric
  1205. Part54.Size = Vector3.new(1, 1, 1)
  1206. Part54.CFrame = CFrame.new(-17.9000015, 41.7530022, -96.9100037, -1, -8.74227766e-08, 1.0097419e-28, 1.42108547e-14, -1.1920929e-07, 1, -8.74227766e-08, 1, 1.19209282e-07)
  1207. Part54.BottomSurface = Enum.SurfaceType.Smooth
  1208. Part54.TopSurface = Enum.SurfaceType.Smooth
  1209. Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1210. Part54.Position = Vector3.new(-17.9000015, 41.7530022, -96.9100037)
  1211. Part54.Orientation = Vector3.new(-90, 180, 0)
  1212. Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1213. SpecialMesh55.Parent = Part54
  1214. SpecialMesh55.Scale = Vector3.new(0.0333333351, 0.0333333351, 0.0666666701)
  1215. SpecialMesh55.MeshType = Enum.MeshType.Wedge
  1216. SpecialMesh55.Scale = Vector3.new(0.0333333351, 0.0333333351, 0.0666666701)
  1217. Part56.Parent = Tool0
  1218. Part56.BrickColor = BrickColor.new("Really black")
  1219. Part56.Reflectance = 0.10000000149012
  1220. Part56.Rotation = Vector3.new(-90, 0, 0)
  1221. Part56.CanCollide = false
  1222. Part56.FormFactor = Enum.FormFactor.Symmetric
  1223. Part56.Size = Vector3.new(1, 1, 1)
  1224. Part56.CFrame = CFrame.new(-17.9000015, 42.0000038, -100.026001, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
  1225. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1226. Part56.TopSurface = Enum.SurfaceType.Smooth
  1227. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1228. Part56.Position = Vector3.new(-17.9000015, 42.0000038, -100.026001)
  1229. Part56.Orientation = Vector3.new(-90, 0, 0)
  1230. Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1231. CylinderMesh57.Parent = Part56
  1232. CylinderMesh57.Scale = Vector3.new(0.330000013, 0.0666666701, 0.330000013)
  1233. CylinderMesh57.Scale = Vector3.new(0.330000013, 0.0666666701, 0.330000013)
  1234. Part58.Parent = Tool0
  1235. Part58.BrickColor = BrickColor.new("Really black")
  1236. Part58.Reflectance = 0.10000000149012
  1237. Part58.Rotation = Vector3.new(-90, 0, 90)
  1238. Part58.CanCollide = false
  1239. Part58.FormFactor = Enum.FormFactor.Symmetric
  1240. Part58.Size = Vector3.new(1, 1, 1)
  1241. Part58.CFrame = CFrame.new(-17.8830013, 41.2770004, -97.076004, -4.37113883e-08, -1, 0, 0, 0, 1, -1, 4.37113883e-08, 0)
  1242. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1243. Part58.TopSurface = Enum.SurfaceType.Smooth
  1244. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1245. Part58.Position = Vector3.new(-17.8830013, 41.2770004, -97.076004)
  1246. Part58.Orientation = Vector3.new(-90, 90, 0)
  1247. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1248. CylinderMesh59.Parent = Part58
  1249. CylinderMesh59.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0666666701)
  1250. CylinderMesh59.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0666666701)
  1251. Part60.Parent = Tool0
  1252. Part60.BrickColor = BrickColor.new("Really black")
  1253. Part60.Reflectance = 0.10000000149012
  1254. Part60.CanCollide = false
  1255. Part60.FormFactor = Enum.FormFactor.Symmetric
  1256. Part60.Size = Vector3.new(1, 1, 1)
  1257. Part60.CFrame = CFrame.new(-17.9000015, 42.1330032, -96.2600021, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
  1258. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1259. Part60.TopSurface = Enum.SurfaceType.Smooth
  1260. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1261. Part60.Position = Vector3.new(-17.9000015, 42.1330032, -96.2600021)
  1262. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1263. BlockMesh61.Parent = Part60
  1264. BlockMesh61.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.0666666701)
  1265. BlockMesh61.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.0666666701)
  1266. Part62.Parent = Tool0
  1267. Part62.BrickColor = BrickColor.new("Really black")
  1268. Part62.Reflectance = 0.10000000149012
  1269. Part62.Rotation = Vector3.new(-90, 0, 0)
  1270. Part62.CanCollide = false
  1271. Part62.FormFactor = Enum.FormFactor.Symmetric
  1272. Part62.Size = Vector3.new(1, 1, 1)
  1273. Part62.CFrame = CFrame.new(-17.9000015, 42.0000038, -97.9429855, 1, 5.56963009e-09, 0, 0, 7.87982586e-08, 1, 5.56963098e-09, -1, 7.87982586e-08)
  1274. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1275. Part62.TopSurface = Enum.SurfaceType.Smooth
  1276. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1277. Part62.Position = Vector3.new(-17.9000015, 42.0000038, -97.9429855)
  1278. Part62.Orientation = Vector3.new(-90, 0, 0)
  1279. Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1280. CylinderMesh63.Parent = Part62
  1281. CylinderMesh63.Scale = Vector3.new(0.400000006, 0.766666651, 0.400000006)
  1282. CylinderMesh63.Scale = Vector3.new(0.400000006, 0.766666651, 0.400000006)
  1283. ManualWeld64.Name = "Part-to-Handle Strong Joint"
  1284. ManualWeld64.Parent = Part62
  1285. ManualWeld64.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1286. ManualWeld64.C1 = CFrame.new(-0.5, 1.18000793, 0.499984741, -1, -8.74227766e-08, 4.33885372e-09, -8.74227766e-08, 1, 7.53805622e-08, -4.33886083e-09, 7.53805622e-08, -1)
  1287. ManualWeld64.Part0 = Part62
  1288. ManualWeld64.Part1 = Part203
  1289. Part65.Parent = Tool0
  1290. Part65.BrickColor = BrickColor.new("Really black")
  1291. Part65.Reflectance = 0.10000000149012
  1292. Part65.CanCollide = false
  1293. Part65.FormFactor = Enum.FormFactor.Symmetric
  1294. Part65.Size = Vector3.new(1, 1, 1)
  1295. Part65.CFrame = CFrame.new(-17.9000015, 42.2170029, -98.4600067, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
  1296. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1297. Part65.TopSurface = Enum.SurfaceType.Smooth
  1298. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1299. Part65.Position = Vector3.new(-17.9000015, 42.2170029, -98.4600067)
  1300. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1301. BlockMesh66.Parent = Part65
  1302. BlockMesh66.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
  1303. BlockMesh66.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
  1304. Part67.Parent = Tool0
  1305. Part67.BrickColor = BrickColor.new("Really black")
  1306. Part67.Reflectance = 0.10000000149012
  1307. Part67.Rotation = Vector3.new(-90, 0, 0)
  1308. Part67.CanCollide = false
  1309. Part67.FormFactor = Enum.FormFactor.Symmetric
  1310. Part67.Size = Vector3.new(1, 1, 1)
  1311. Part67.CFrame = CFrame.new(-17.9000015, 42.0000038, -100.693008, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
  1312. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1313. Part67.TopSurface = Enum.SurfaceType.Smooth
  1314. Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1315. Part67.Position = Vector3.new(-17.9000015, 42.0000038, -100.693008)
  1316. Part67.Orientation = Vector3.new(-90, 0, 0)
  1317. Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1318. CylinderMesh68.Parent = Part67
  1319. CylinderMesh68.Scale = Vector3.new(0.330000013, 0.0666666701, 0.330000013)
  1320. CylinderMesh68.Scale = Vector3.new(0.330000013, 0.0666666701, 0.330000013)
  1321. Part69.Parent = Tool0
  1322. Part69.BrickColor = BrickColor.new("Really black")
  1323. Part69.Reflectance = 0.10000000149012
  1324. Part69.CanCollide = false
  1325. Part69.FormFactor = Enum.FormFactor.Symmetric
  1326. Part69.Size = Vector3.new(1, 1, 1)
  1327. Part69.CFrame = CFrame.new(-17.9000015, 41.8430023, -96.9930038, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
  1328. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1329. Part69.TopSurface = Enum.SurfaceType.Smooth
  1330. Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1331. Part69.Position = Vector3.new(-17.9000015, 41.8430023, -96.9930038)
  1332. Part69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1333. BlockMesh70.Parent = Part69
  1334. BlockMesh70.Scale = Vector3.new(0.0666666701, 0.100000001, 0.666666687)
  1335. BlockMesh70.Scale = Vector3.new(0.0666666701, 0.100000001, 0.666666687)
  1336. Part71.Parent = Tool0
  1337. Part71.BrickColor = BrickColor.new("Really black")
  1338. Part71.Reflectance = 0.10000000149012
  1339. Part71.Rotation = Vector3.new(-90, 0, 0)
  1340. Part71.CanCollide = false
  1341. Part71.FormFactor = Enum.FormFactor.Symmetric
  1342. Part71.Size = Vector3.new(1, 1, 1)
  1343. Part71.CFrame = CFrame.new(-17.9000015, 42.0000038, -98.4600067, 1, -1.69406589e-21, 0, 0, 0, 1, 1.69406589e-21, -1, 0)
  1344. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1345. Part71.TopSurface = Enum.SurfaceType.Smooth
  1346. Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1347. Part71.Position = Vector3.new(-17.9000015, 42.0000038, -98.4600067)
  1348. Part71.Orientation = Vector3.new(-90, 0, 0)
  1349. Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1350. CylinderMesh72.Parent = Part71
  1351. CylinderMesh72.Scale = Vector3.new(0.440000027, 0.0666666701, 0.440000027)
  1352. CylinderMesh72.Scale = Vector3.new(0.440000027, 0.0666666701, 0.440000027)
  1353. Part73.Parent = Tool0
  1354. Part73.Material = Enum.Material.Wood
  1355. Part73.BrickColor = BrickColor.new("Reddish brown")
  1356. Part73.Rotation = Vector3.new(180, 0, 0)
  1357. Part73.CanCollide = false
  1358. Part73.FormFactor = Enum.FormFactor.Symmetric
  1359. Part73.Size = Vector3.new(1, 1, 1)
  1360. Part73.CFrame = CFrame.new(-17.9000015, 41.7830009, -97.8760071, 0.999999881, -3.01935979e-05, -2.79839587e-05, -3.0194491e-05, -1, -3.18454076e-05, -2.79837768e-05, 3.1846248e-05, -0.999999881)
  1361. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1362. Part73.TopSurface = Enum.SurfaceType.Smooth
  1363. Part73.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1364. Part73.Position = Vector3.new(-17.9000015, 41.7830009, -97.8760071)
  1365. Part73.Orientation = Vector3.new(0, -180, -180)
  1366. Part73.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1367. SpecialMesh74.Parent = Part73
  1368. SpecialMesh74.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
  1369. SpecialMesh74.MeshType = Enum.MeshType.Wedge
  1370. SpecialMesh74.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
  1371. Part75.Parent = Tool0
  1372. Part75.Material = Enum.Material.Wood
  1373. Part75.BrickColor = BrickColor.new("Reddish brown")
  1374. Part75.Rotation = Vector3.new(180, 0, 0)
  1375. Part75.CanCollide = false
  1376. Part75.FormFactor = Enum.FormFactor.Symmetric
  1377. Part75.Size = Vector3.new(1, 1, 1)
  1378. Part75.CFrame = CFrame.new(-17.9000015, 41.3500023, -97.9100037, 0.999999881, -3.01935979e-05, -2.79839587e-05, -3.0194491e-05, -1, -3.18454076e-05, -2.79837768e-05, 3.1846248e-05, -0.999999881)
  1379. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1380. Part75.TopSurface = Enum.SurfaceType.Smooth
  1381. Part75.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1382. Part75.Position = Vector3.new(-17.9000015, 41.3500023, -97.9100037)
  1383. Part75.Orientation = Vector3.new(0, -180, -180)
  1384. Part75.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1385. SpecialMesh76.Parent = Part75
  1386. SpecialMesh76.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
  1387. SpecialMesh76.MeshType = Enum.MeshType.Wedge
  1388. SpecialMesh76.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
  1389. Part77.Parent = Tool0
  1390. Part77.BrickColor = BrickColor.new("Really black")
  1391. Part77.Reflectance = 0.10000000149012
  1392. Part77.Rotation = Vector3.new(-90, 0, 0)
  1393. Part77.CanCollide = false
  1394. Part77.FormFactor = Enum.FormFactor.Symmetric
  1395. Part77.Size = Vector3.new(1, 1, 1)
  1396. Part77.CFrame = CFrame.new(-17.9000015, 42.0000038, -96.9429932, 1, -2.29304353e-11, 0, 0, 4.32818013e-08, 1, 2.29330999e-11, -0.999998808, 4.41409185e-08)
  1397. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1398. Part77.TopSurface = Enum.SurfaceType.Smooth
  1399. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1400. Part77.Position = Vector3.new(-17.9000015, 42.0000038, -96.9429932)
  1401. Part77.Orientation = Vector3.new(-90, 0, 0)
  1402. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1403. CylinderMesh78.Parent = Part77
  1404. CylinderMesh78.Scale = Vector3.new(0.266666681, 1.23333335, 0.266666681)
  1405. CylinderMesh78.Scale = Vector3.new(0.266666681, 1.23333335, 0.266666681)
  1406. ManualWeld79.Name = "Part-to-Handle Strong Joint"
  1407. ManualWeld79.Parent = Part77
  1408. ManualWeld79.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1409. ManualWeld79.C1 = CFrame.new(-0.5, 0.180007935, -0.500007629, 1, 1.25370847e-09, 8.74227766e-08, 8.74227766e-08, -1.10896835e-07, -1, -1.20783672e-09, 0.999998808, -1.10037902e-07)
  1410. ManualWeld79.Part0 = Part77
  1411. ManualWeld79.Part1 = Part203
  1412. Part80.Parent = Tool0
  1413. Part80.BrickColor = BrickColor.new("Really black")
  1414. Part80.Reflectance = 0.10000000149012
  1415. Part80.CanCollide = false
  1416. Part80.FormFactor = Enum.FormFactor.Symmetric
  1417. Part80.Size = Vector3.new(1, 1, 1)
  1418. Part80.CFrame = CFrame.new(-17.9000015, 42.1330032, -95.9599991, 1, 0, -5.3494289e-09, 0, 1, -8.51428723e-08, 5.3494289e-09, 8.51428723e-08, 1)
  1419. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1420. Part80.TopSurface = Enum.SurfaceType.Smooth
  1421. Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1422. Part80.Position = Vector3.new(-17.9000015, 42.1330032, -95.9599991)
  1423. Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1424. BlockMesh81.Parent = Part80
  1425. BlockMesh81.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.0666666701)
  1426. BlockMesh81.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.0666666701)
  1427. Part82.Parent = Tool0
  1428. Part82.BrickColor = BrickColor.new("Really black")
  1429. Part82.Reflectance = 0.10000000149012
  1430. Part82.Rotation = Vector3.new(-90, 0, 90)
  1431. Part82.CanCollide = false
  1432. Part82.FormFactor = Enum.FormFactor.Symmetric
  1433. Part82.Size = Vector3.new(1, 1, 1)
  1434. Part82.CFrame = CFrame.new(-17.9170017, 41.2770004, -97.076004, -4.37113883e-08, -1, 0, 0, 0, 1, -1, 4.37113883e-08, 0)
  1435. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1436. Part82.TopSurface = Enum.SurfaceType.Smooth
  1437. Part82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1438. Part82.Position = Vector3.new(-17.9170017, 41.2770004, -97.076004)
  1439. Part82.Orientation = Vector3.new(-90, 90, 0)
  1440. Part82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1441. CylinderMesh83.Parent = Part82
  1442. CylinderMesh83.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0666666701)
  1443. CylinderMesh83.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0666666701)
  1444. Part84.Parent = Tool0
  1445. Part84.BrickColor = BrickColor.new("Really black")
  1446. Part84.Reflectance = 0.10000000149012
  1447. Part84.Rotation = Vector3.new(180, 0, 90)
  1448. Part84.CanCollide = false
  1449. Part84.FormFactor = Enum.FormFactor.Plate
  1450. Part84.Size = Vector3.new(1, 0.400000006, 1)
  1451. Part84.CFrame = CFrame.new(-17.8400002, 42.2000008, -96.1100082, -4.37113812e-08, -1, -1.19209318e-07, -1, 4.37113918e-08, -1.07284421e-07, 1.07284421e-07, 1.1920929e-07, -1)
  1452. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1453. Part84.TopSurface = Enum.SurfaceType.Smooth
  1454. Part84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1455. Part84.Position = Vector3.new(-17.8400002, 42.2000008, -96.1100082)
  1456. Part84.Orientation = Vector3.new(0, -180, -90)
  1457. Part84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1458. BlockMesh85.Parent = Part84
  1459. BlockMesh85.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.366666675)
  1460. BlockMesh85.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.366666675)
  1461. Part86.Parent = Tool0
  1462. Part86.Material = Enum.Material.Wood
  1463. Part86.BrickColor = BrickColor.new("Reddish brown")
  1464. Part86.CanCollide = false
  1465. Part86.FormFactor = Enum.FormFactor.Symmetric
  1466. Part86.Size = Vector3.new(1, 1, 1)
  1467. Part86.CFrame = CFrame.new(-17.9000015, 41.3430023, -97.2100067, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
  1468. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1469. Part86.TopSurface = Enum.SurfaceType.Smooth
  1470. Part86.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1471. Part86.Position = Vector3.new(-17.9000015, 41.3430023, -97.2100067)
  1472. Part86.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1473. SpecialMesh87.Parent = Part86
  1474. SpecialMesh87.Scale = Vector3.new(0.0666666701, 0.366666675, 0.0333333351)
  1475. SpecialMesh87.MeshType = Enum.MeshType.Wedge
  1476. SpecialMesh87.Scale = Vector3.new(0.0666666701, 0.366666675, 0.0333333351)
  1477. Part88.Parent = Tool0
  1478. Part88.BrickColor = BrickColor.new("Really black")
  1479. Part88.Reflectance = 0.10000000149012
  1480. Part88.CanCollide = false
  1481. Part88.FormFactor = Enum.FormFactor.Symmetric
  1482. Part88.Size = Vector3.new(1, 1, 1)
  1483. Part88.CFrame = CFrame.new(-17.9000015, 42.1670036, -100.693008, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
  1484. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1485. Part88.TopSurface = Enum.SurfaceType.Smooth
  1486. Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1487. Part88.Position = Vector3.new(-17.9000015, 42.1670036, -100.693008)
  1488. Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1489. BlockMesh89.Parent = Part88
  1490. BlockMesh89.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
  1491. BlockMesh89.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
  1492. Part90.Parent = Tool0
  1493. Part90.BrickColor = BrickColor.new("Really black")
  1494. Part90.Reflectance = 0.10000000149012
  1495. Part90.Rotation = Vector3.new(-90, 0, 180)
  1496. Part90.CanCollide = false
  1497. Part90.FormFactor = Enum.FormFactor.Symmetric
  1498. Part90.Size = Vector3.new(1, 1, 1)
  1499. Part90.CFrame = CFrame.new(-17.9000015, 42.0000038, -97.3460007, -1, -1.50972113e-07, 0, 0, 4.43293402e-10, 1, -1.51019293e-07, 0.999998808, 4.43293402e-10)
  1500. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1501. Part90.TopSurface = Enum.SurfaceType.Smooth
  1502. Part90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1503. Part90.Position = Vector3.new(-17.9000015, 42.0000038, -97.3460007)
  1504. Part90.Orientation = Vector3.new(-90, 180, 0)
  1505. Part90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1506. SpecialMesh91.Parent = Part90
  1507. SpecialMesh91.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1508. SpecialMesh91.Scale = Vector3.new(0.196666673, 0.566666663, 0.196666673)
  1509. SpecialMesh91.TextureId = "http://www.roblox.com/asset/?id=12148171"
  1510. SpecialMesh91.MeshType = Enum.MeshType.FileMesh
  1511. SpecialMesh91.Scale = Vector3.new(0.196666673, 0.566666663, 0.196666673)
  1512. ManualWeld92.Name = "Part-to-Handle Strong Joint"
  1513. ManualWeld92.Parent = Part90
  1514. ManualWeld92.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1515. ManualWeld92.C1 = CFrame.new(0.5, 0.180007935, 0.902999878, -1, 1.49741325e-07, 8.74227766e-08, -8.74227553e-08, 1.54621944e-07, -1, -1.49788519e-07, -0.999998808, -1.53735527e-07)
  1516. ManualWeld92.Part0 = Part90
  1517. ManualWeld92.Part1 = Part203
  1518. Part93.Parent = Tool0
  1519. Part93.BrickColor = BrickColor.new("Really black")
  1520. Part93.Reflectance = 0.10000000149012
  1521. Part93.Rotation = Vector3.new(0, 0, -90)
  1522. Part93.CanCollide = false
  1523. Part93.FormFactor = Enum.FormFactor.Plate
  1524. Part93.Size = Vector3.new(1, 0.400000006, 1)
  1525. Part93.CFrame = CFrame.new(-17.8530006, 42.2330017, -97.8760147, -4.37113812e-08, 1, 1.86115567e-10, -1, -4.37113812e-08, -4.02250961e-08, -4.71972257e-08, 1.8611368e-10, 0.999990165)
  1526. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1527. Part93.TopSurface = Enum.SurfaceType.Smooth
  1528. Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1529. Part93.Position = Vector3.new(-17.8530006, 42.2330017, -97.8760147)
  1530. Part93.Orientation = Vector3.new(0, 0, -90)
  1531. Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1532. BlockMesh94.Parent = Part93
  1533. BlockMesh94.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.433333337)
  1534. BlockMesh94.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.433333337)
  1535. Part95.Parent = Tool0
  1536. Part95.BrickColor = BrickColor.new("Dark stone grey")
  1537. Part95.Reflectance = 0.10000000149012
  1538. Part95.Rotation = Vector3.new(-135, 0, 0)
  1539. Part95.CanCollide = false
  1540. Part95.FormFactor = Enum.FormFactor.Symmetric
  1541. Part95.Size = Vector3.new(1, 1, 1)
  1542. Part95.CFrame = CFrame.new(-17.9000015, 41.6530037, -96.9230042, 1, -7.1054282e-15, -5.9894268e-22, 0, -0.707106709, 0.707106829, 1.69406589e-21, -0.707106829, -0.707106709)
  1543. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1544. Part95.TopSurface = Enum.SurfaceType.Smooth
  1545. Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1546. Part95.Position = Vector3.new(-17.9000015, 41.6530037, -96.9230042)
  1547. Part95.Orientation = Vector3.new(-45, -180, 180)
  1548. Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1549. SpecialMesh96.Parent = Part95
  1550. SpecialMesh96.Scale = Vector3.new(0.0333333351, 0.0333333351, 0.0666666701)
  1551. SpecialMesh96.MeshType = Enum.MeshType.Wedge
  1552. SpecialMesh96.Scale = Vector3.new(0.0333333351, 0.0333333351, 0.0666666701)
  1553. Part97.Parent = Tool0
  1554. Part97.Material = Enum.Material.Wood
  1555. Part97.BrickColor = BrickColor.new("Reddish brown")
  1556. Part97.Rotation = Vector3.new(-180, 0, 180)
  1557. Part97.CanCollide = false
  1558. Part97.FormFactor = Enum.FormFactor.Symmetric
  1559. Part97.Size = Vector3.new(1, 1, 1)
  1560. Part97.CFrame = CFrame.new(-17.9000015, 41.5830002, -98.0100021, -1, -3.01409964e-05, -2.80180393e-05, -3.01944874e-05, 1, 6.66132962e-08, 2.79898668e-05, 5.38751621e-08, -0.99999994)
  1561. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1562. Part97.TopSurface = Enum.SurfaceType.Smooth
  1563. Part97.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1564. Part97.Position = Vector3.new(-17.9000015, 41.5830002, -98.0100021)
  1565. Part97.Orientation = Vector3.new(0, -180, 0)
  1566. Part97.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1567. BlockMesh98.Parent = Part97
  1568. BlockMesh98.Scale = Vector3.new(0.0666666701, 0.433333337, 0.233333334)
  1569. BlockMesh98.Scale = Vector3.new(0.0666666701, 0.433333337, 0.233333334)
  1570. Part99.Parent = Tool0
  1571. Part99.BrickColor = BrickColor.new("Really black")
  1572. Part99.Reflectance = 0.10000000149012
  1573. Part99.CanCollide = false
  1574. Part99.FormFactor = Enum.FormFactor.Symmetric
  1575. Part99.Size = Vector3.new(1, 1, 1)
  1576. Part99.CFrame = CFrame.new(-17.9000015, 41.7100029, -96.6760025, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
  1577. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1578. Part99.TopSurface = Enum.SurfaceType.Smooth
  1579. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1580. Part99.Position = Vector3.new(-17.9000015, 41.7100029, -96.6760025)
  1581. Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1582. BlockMesh100.Parent = Part99
  1583. BlockMesh100.Scale = Vector3.new(0.0666666701, 0.166666672, 0.0333333351)
  1584. BlockMesh100.Scale = Vector3.new(0.0666666701, 0.166666672, 0.0333333351)
  1585. Part101.Parent = Tool0
  1586. Part101.BrickColor = BrickColor.new("Really black")
  1587. Part101.Reflectance = 0.10000000149012
  1588. Part101.Rotation = Vector3.new(0, 0, -90)
  1589. Part101.CanCollide = false
  1590. Part101.FormFactor = Enum.FormFactor.Plate
  1591. Part101.Size = Vector3.new(1, 0.400000006, 1)
  1592. Part101.CFrame = CFrame.new(-17.960001, 42.2000008, -96.1100082, -4.37113812e-08, 1, -3.66373598e-15, -1, -4.37113812e-08, -8.74227695e-08, -8.74227695e-08, -2.22044605e-16, 1)
  1593. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1594. Part101.TopSurface = Enum.SurfaceType.Smooth
  1595. Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1596. Part101.Position = Vector3.new(-17.960001, 42.2000008, -96.1100082)
  1597. Part101.Orientation = Vector3.new(0, 0, -90)
  1598. Part101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1599. BlockMesh102.Parent = Part101
  1600. BlockMesh102.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.366666675)
  1601. BlockMesh102.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.366666675)
  1602. Part103.Parent = Tool0
  1603. Part103.Material = Enum.Material.Wood
  1604. Part103.BrickColor = BrickColor.new("Reddish brown")
  1605. Part103.Rotation = Vector3.new(0, 0, 180)
  1606. Part103.CanCollide = false
  1607. Part103.FormFactor = Enum.FormFactor.Symmetric
  1608. Part103.Size = Vector3.new(1, 1, 1)
  1609. Part103.CFrame = CFrame.new(-17.9000015, 41.1430016, -97.2100067, -1, -3.702498e-29, 8.47032947e-22, 0, -1, -4.37113812e-08, -1.69406589e-21, -4.37113812e-08, 1)
  1610. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1611. Part103.TopSurface = Enum.SurfaceType.Smooth
  1612. Part103.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1613. Part103.Position = Vector3.new(-17.9000015, 41.1430016, -97.2100067)
  1614. Part103.Orientation = Vector3.new(0, 0, 180)
  1615. Part103.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1616. SpecialMesh104.Parent = Part103
  1617. SpecialMesh104.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
  1618. SpecialMesh104.MeshType = Enum.MeshType.Wedge
  1619. SpecialMesh104.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
  1620. Part105.Parent = Tool0
  1621. Part105.BrickColor = BrickColor.new("Really black")
  1622. Part105.Reflectance = 0.10000000149012
  1623. Part105.Rotation = Vector3.new(47.2199974, -89.9799957, -132.830002)
  1624. Part105.CanCollide = false
  1625. Part105.FormFactor = Enum.FormFactor.Symmetric
  1626. Part105.Size = Vector3.new(1, 1, 1)
  1627. Part105.CFrame = CFrame.new(-17.7670002, 41.9830017, -97.8760071, -0.000234740233, 0.000253244885, -0.99999994, 0.000770940387, -0.999999702, -0.000253425795, -0.999999762, -0.000770999992, 0.000234544932)
  1628. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1629. Part105.TopSurface = Enum.SurfaceType.Smooth
  1630. Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1631. Part105.Position = Vector3.new(-17.7670002, 41.9830017, -97.8760071)
  1632. Part105.Orientation = Vector3.new(0.00999999978, -89.9899979, 179.959991)
  1633. Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1634. SpecialMesh106.Parent = Part105
  1635. SpecialMesh106.Scale = Vector3.new(0.433333337, 0.0333333351, 0.200000003)
  1636. SpecialMesh106.MeshType = Enum.MeshType.Wedge
  1637. SpecialMesh106.Scale = Vector3.new(0.433333337, 0.0333333351, 0.200000003)
  1638. Part107.Parent = Tool0
  1639. Part107.BrickColor = BrickColor.new("Really black")
  1640. Part107.Reflectance = 0.10000000149012
  1641. Part107.Rotation = Vector3.new(-90, 0, 0)
  1642. Part107.CanCollide = false
  1643. Part107.FormFactor = Enum.FormFactor.Symmetric
  1644. Part107.Size = Vector3.new(1, 1, 1)
  1645. Part107.CFrame = CFrame.new(-17.9000015, 42.0000038, -101.843002, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
  1646. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1647. Part107.TopSurface = Enum.SurfaceType.Smooth
  1648. Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1649. Part107.Position = Vector3.new(-17.9000015, 42.0000038, -101.843002)
  1650. Part107.Orientation = Vector3.new(-90, 0, 0)
  1651. Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1652. CylinderMesh108.Parent = Part107
  1653. CylinderMesh108.Scale = Vector3.new(0.466666669, 0.100000001, 0.466666669)
  1654. CylinderMesh108.Scale = Vector3.new(0.466666669, 0.100000001, 0.466666669)
  1655. Part109.Parent = Tool0
  1656. Part109.Material = Enum.Material.Wood
  1657. Part109.BrickColor = BrickColor.new("Reddish brown")
  1658. Part109.Rotation = Vector3.new(-180, 0, 180)
  1659. Part109.CanCollide = false
  1660. Part109.FormFactor = Enum.FormFactor.Symmetric
  1661. Part109.Size = Vector3.new(1, 1, 1)
  1662. Part109.CFrame = CFrame.new(-17.9000015, 41.3500023, -98.0100021, -1, -3.01409964e-05, -2.80180393e-05, -3.01944874e-05, 1, 6.66132962e-08, 2.79898668e-05, 5.38751621e-08, -0.99999994)
  1663. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1664. Part109.TopSurface = Enum.SurfaceType.Smooth
  1665. Part109.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1666. Part109.Position = Vector3.new(-17.9000015, 41.3500023, -98.0100021)
  1667. Part109.Orientation = Vector3.new(0, -180, 0)
  1668. Part109.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1669. BlockMesh110.Parent = Part109
  1670. BlockMesh110.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.166666672)
  1671. BlockMesh110.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.166666672)
  1672. Part111.Parent = Tool0
  1673. Part111.Material = Enum.Material.Wood
  1674. Part111.BrickColor = BrickColor.new("Reddish brown")
  1675. Part111.Rotation = Vector3.new(-90, 0, 0)
  1676. Part111.CanCollide = false
  1677. Part111.FormFactor = Enum.FormFactor.Symmetric
  1678. Part111.Size = Vector3.new(1, 1, 1)
  1679. Part111.CFrame = CFrame.new(-17.9000015, 42.0000038, -98.9430084, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
  1680. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1681. Part111.TopSurface = Enum.SurfaceType.Smooth
  1682. Part111.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1683. Part111.Position = Vector3.new(-17.9000015, 42.0000038, -98.9430084)
  1684. Part111.Orientation = Vector3.new(-90, 0, 0)
  1685. Part111.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1686. CylinderMesh112.Parent = Part111
  1687. CylinderMesh112.Scale = Vector3.new(0.400000006, 1.16666663, 0.400000006)
  1688. CylinderMesh112.Scale = Vector3.new(0.400000006, 1.16666663, 0.400000006)
  1689. Part113.Parent = Tool0
  1690. Part113.Material = Enum.Material.Wood
  1691. Part113.BrickColor = BrickColor.new("Reddish brown")
  1692. Part113.Rotation = Vector3.new(-180, 0, 0)
  1693. Part113.CanCollide = false
  1694. Part113.FormFactor = Enum.FormFactor.Symmetric
  1695. Part113.Size = Vector3.new(1, 1, 1)
  1696. Part113.CFrame = CFrame.new(-17.9000015, 41.1430016, -96.9430008, 1, -3.702498e-29, -8.47032947e-22, 0, -1, 4.37113812e-08, 1.69406589e-21, -4.37113812e-08, -1)
  1697. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1698. Part113.TopSurface = Enum.SurfaceType.Smooth
  1699. Part113.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1700. Part113.Position = Vector3.new(-17.9000015, 41.1430016, -96.9430008)
  1701. Part113.Orientation = Vector3.new(0, -180, 180)
  1702. Part113.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1703. SpecialMesh114.Parent = Part113
  1704. SpecialMesh114.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
  1705. SpecialMesh114.MeshType = Enum.MeshType.Wedge
  1706. SpecialMesh114.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
  1707. Part115.Parent = Tool0
  1708. Part115.Material = Enum.Material.Wood
  1709. Part115.BrickColor = BrickColor.new("Reddish brown")
  1710. Part115.CanCollide = false
  1711. Part115.FormFactor = Enum.FormFactor.Symmetric
  1712. Part115.Size = Vector3.new(1, 1, 1)
  1713. Part115.CFrame = CFrame.new(-17.9000015, 41.3270035, -97.076004, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
  1714. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1715. Part115.TopSurface = Enum.SurfaceType.Smooth
  1716. Part115.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1717. Part115.Position = Vector3.new(-17.9000015, 41.3270035, -97.076004)
  1718. Part115.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1719. BlockMesh116.Parent = Part115
  1720. BlockMesh116.Scale = Vector3.new(0.0666666701, 0.400000006, 0.233333334)
  1721. BlockMesh116.Scale = Vector3.new(0.0666666701, 0.400000006, 0.233333334)
  1722. Part117.Parent = Tool0
  1723. Part117.BrickColor = BrickColor.new("Really black")
  1724. Part117.Reflectance = 0.10000000149012
  1725. Part117.Rotation = Vector3.new(-90, 0, 0)
  1726. Part117.CanCollide = false
  1727. Part117.FormFactor = Enum.FormFactor.Symmetric
  1728. Part117.Size = Vector3.new(1, 1, 1)
  1729. Part117.CFrame = CFrame.new(-17.9000015, 42.0000038, -95.9599991, 1, 5.06877562e-09, 0, 0, 6.50277485e-08, 1, 5.06877562e-09, -1, 6.50277485e-08)
  1730. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1731. Part117.TopSurface = Enum.SurfaceType.Smooth
  1732. Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1733. Part117.Position = Vector3.new(-17.9000015, 42.0000038, -95.9599991)
  1734. Part117.Orientation = Vector3.new(-90, 0, 0)
  1735. Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1736. CylinderMesh118.Parent = Part117
  1737. CylinderMesh118.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
  1738. CylinderMesh118.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
  1739. ManualWeld119.Name = "Part-to-Handle Strong Joint"
  1740. ManualWeld119.Parent = Part117
  1741. ManualWeld119.C0 = CFrame.new(-0.5, 0.5, 0.5, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1742. ManualWeld119.C1 = CFrame.new(0.5, 1.18000793, -0.483001709, 1, -8.74227766e-08, -3.83799792e-09, 8.74227766e-08, 1, -8.91510723e-08, 3.83800591e-09, 8.91510723e-08, 1)
  1743. ManualWeld119.Part0 = Part117
  1744. ManualWeld119.Part1 = Part203
  1745. Part120.Parent = Tool0
  1746. Part120.Material = Enum.Material.Wood
  1747. Part120.BrickColor = BrickColor.new("Reddish brown")
  1748. Part120.Rotation = Vector3.new(90, 0, 180)
  1749. Part120.CanCollide = false
  1750. Part120.FormFactor = Enum.FormFactor.Symmetric
  1751. Part120.Size = Vector3.new(1, 1, 1)
  1752. Part120.CFrame = CFrame.new(-17.9000015, 42.0000038, -100.060005, -1, -8.47032947e-22, -3.702498e-29, 0, 4.37113812e-08, -1, -1.69406589e-21, -1, -4.37113812e-08)
  1753. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1754. Part120.TopSurface = Enum.SurfaceType.Smooth
  1755. Part120.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1756. Part120.Position = Vector3.new(-17.9000015, 42.0000038, -100.060005)
  1757. Part120.Orientation = Vector3.new(90, -180, 0)
  1758. Part120.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1759. SpecialMesh121.Parent = Part120
  1760. SpecialMesh121.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1761. SpecialMesh121.Scale = Vector3.new(0.200000003, 1.43333328, 0.200000003)
  1762. SpecialMesh121.TextureId = "http://www.roblox.com/asset/?id=12148171"
  1763. SpecialMesh121.MeshType = Enum.MeshType.FileMesh
  1764. SpecialMesh121.Scale = Vector3.new(0.200000003, 1.43333328, 0.200000003)
  1765. Part122.Parent = Tool0
  1766. Part122.BrickColor = BrickColor.new("Really black")
  1767. Part122.Reflectance = 0.10000000149012
  1768. Part122.Rotation = Vector3.new(-90, 0, 0)
  1769. Part122.CanCollide = false
  1770. Part122.FormFactor = Enum.FormFactor.Symmetric
  1771. Part122.Size = Vector3.new(1, 1, 1)
  1772. Part122.CFrame = CFrame.new(-17.9000015, 42.0000038, -96.2600021, 1, -3.07190939e-11, 0, 0, 4.31361258e-08, 1, 3.07190939e-11, -0.999998331, 4.42865584e-08)
  1773. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1774. Part122.TopSurface = Enum.SurfaceType.Smooth
  1775. Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1776. Part122.Position = Vector3.new(-17.9000015, 42.0000038, -96.2600021)
  1777. Part122.Orientation = Vector3.new(-90, 0, 0)
  1778. Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1779. CylinderMesh123.Parent = Part122
  1780. CylinderMesh123.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
  1781. CylinderMesh123.Scale = Vector3.new(0.266666681, 0.0666666701, 0.266666681)
  1782. ManualWeld124.Name = "Part-to-Handle Strong Joint"
  1783. ManualWeld124.Parent = Part122
  1784. ManualWeld124.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1785. ManualWeld124.C1 = CFrame.new(-0.5, 0.180007935, -1.18299866, 1, 1.26149646e-09, 8.74227766e-08, 8.74227766e-08, -1.11042439e-07, -1, -1.20005073e-09, 0.999998331, -1.09892262e-07)
  1786. ManualWeld124.Part0 = Part122
  1787. ManualWeld124.Part1 = Part203
  1788. Part125.Parent = Tool0
  1789. Part125.BrickColor = BrickColor.new("Really black")
  1790. Part125.Reflectance = 0.10000000149012
  1791. Part125.Rotation = Vector3.new(-90, 0, -180)
  1792. Part125.CanCollide = false
  1793. Part125.FormFactor = Enum.FormFactor.Symmetric
  1794. Part125.Size = Vector3.new(1, 1, 1)
  1795. Part125.CFrame = CFrame.new(-17.9000015, 42.0000038, -96.7260056, -1, 3.17195159e-11, 0, 0, 5.94127414e-10, 1, -3.17196269e-11, 0.999998331, 5.94127414e-10)
  1796. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1797. Part125.TopSurface = Enum.SurfaceType.Smooth
  1798. Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1799. Part125.Position = Vector3.new(-17.9000015, 42.0000038, -96.7260056)
  1800. Part125.Orientation = Vector3.new(-90, -180, 0)
  1801. Part125.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1802. CylinderMesh126.Parent = Part125
  1803. CylinderMesh126.Scale = Vector3.new(0.277333319, 0.13333334, 0.277333319)
  1804. CylinderMesh126.Scale = Vector3.new(0.277333319, 0.13333334, 0.277333319)
  1805. ManualWeld127.Name = "Part-to-Handle Strong Joint"
  1806. ManualWeld127.Parent = Part125
  1807. ManualWeld127.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1808. ManualWeld127.C1 = CFrame.new(0.5, 0.180007935, 0.283004761, -1, -1.26250077e-09, 8.74227766e-08, -8.74227766e-08, 1.54772692e-07, -1, 1.19905019e-09, -0.999998331, -1.53584693e-07)
  1809. ManualWeld127.Part0 = Part125
  1810. ManualWeld127.Part1 = Part203
  1811. Part128.Parent = Tool0
  1812. Part128.BrickColor = BrickColor.new("Really black")
  1813. Part128.Reflectance = 0.10000000149012
  1814. Part128.Rotation = Vector3.new(75, 0, 0)
  1815. Part128.CanCollide = false
  1816. Part128.FormFactor = Enum.FormFactor.Symmetric
  1817. Part128.Size = Vector3.new(1, 1, 1)
  1818. Part128.CFrame = CFrame.new(-17.9000015, 41.6000023, -96.8250046, 1, 8.18171038e-22, 2.19228257e-22, 0, 0.258819044, -0.965925872, 1.69406589e-21, 0.965925872, 0.258819044)
  1819. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1820. Part128.TopSurface = Enum.SurfaceType.Smooth
  1821. Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1822. Part128.Position = Vector3.new(-17.9000015, 41.6000023, -96.8250046)
  1823. Part128.Orientation = Vector3.new(75, 0, 0)
  1824. Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1825. BlockMesh129.Parent = Part128
  1826. BlockMesh129.Scale = Vector3.new(0.0666666701, 0.333333343, 0.0333333351)
  1827. BlockMesh129.Scale = Vector3.new(0.0666666701, 0.333333343, 0.0333333351)
  1828. Part130.Parent = Tool0
  1829. Part130.BrickColor = BrickColor.new("Really black")
  1830. Part130.Reflectance = 0.10000000149012
  1831. Part130.Rotation = Vector3.new(-90, 0, 0)
  1832. Part130.CanCollide = false
  1833. Part130.FormFactor = Enum.FormFactor.Symmetric
  1834. Part130.Size = Vector3.new(1, 1, 1)
  1835. Part130.CFrame = CFrame.new(-17.9000015, 42.0000038, -98.3430023, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
  1836. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1837. Part130.TopSurface = Enum.SurfaceType.Smooth
  1838. Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1839. Part130.Position = Vector3.new(-17.9000015, 42.0000038, -98.3430023)
  1840. Part130.Orientation = Vector3.new(-90, 0, 0)
  1841. Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1842. CylinderMesh131.Parent = Part130
  1843. CylinderMesh131.Scale = Vector3.new(0.440000027, 0.0333333351, 0.440000027)
  1844. CylinderMesh131.Scale = Vector3.new(0.440000027, 0.0333333351, 0.440000027)
  1845. Part132.Parent = Tool0
  1846. Part132.BrickColor = BrickColor.new("Really black")
  1847. Part132.Reflectance = 0.10000000149012
  1848. Part132.CanCollide = false
  1849. Part132.FormFactor = Enum.FormFactor.Symmetric
  1850. Part132.Size = Vector3.new(1, 1, 1)
  1851. Part132.CFrame = CFrame.new(-17.7670002, 42.1000023, -97.8760071, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
  1852. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1853. Part132.TopSurface = Enum.SurfaceType.Smooth
  1854. Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1855. Part132.Position = Vector3.new(-17.7670002, 42.1000023, -97.8760071)
  1856. Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1857. BlockMesh133.Parent = Part132
  1858. BlockMesh133.Scale = Vector3.new(0.200000003, 0.200000003, 0.433333337)
  1859. BlockMesh133.Scale = Vector3.new(0.200000003, 0.200000003, 0.433333337)
  1860. Part134.Parent = Tool0
  1861. Part134.BrickColor = BrickColor.new("Really black")
  1862. Part134.Reflectance = 0.10000000149012
  1863. Part134.CanCollide = false
  1864. Part134.FormFactor = Enum.FormFactor.Plate
  1865. Part134.Size = Vector3.new(1, 0.400000006, 1)
  1866. Part134.CFrame = CFrame.new(-17.9000015, 42.1730003, -96.1100082, 1, 3.702498e-29, -7.4505806e-09, 0, 1, -4.37113812e-08, 7.4505806e-09, 4.37113812e-08, 1)
  1867. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1868. Part134.TopSurface = Enum.SurfaceType.Smooth
  1869. Part134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1870. Part134.Position = Vector3.new(-17.9000015, 42.1730003, -96.1100082)
  1871. Part134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1872. BlockMesh135.Parent = Part134
  1873. BlockMesh135.Scale = Vector3.new(0.13333334, 0.0333333351, 0.366666675)
  1874. BlockMesh135.Scale = Vector3.new(0.13333334, 0.0333333351, 0.366666675)
  1875. Part136.Parent = Tool0
  1876. Part136.Material = Enum.Material.Wood
  1877. Part136.BrickColor = BrickColor.new("Really black")
  1878. Part136.Reflectance = 0.10000000149012
  1879. Part136.CanCollide = false
  1880. Part136.FormFactor = Enum.FormFactor.Symmetric
  1881. Part136.Size = Vector3.new(1, 1, 1)
  1882. Part136.CFrame = CFrame.new(-17.9000015, 42.1670036, -100.026001, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
  1883. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1884. Part136.TopSurface = Enum.SurfaceType.Smooth
  1885. Part136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1886. Part136.Position = Vector3.new(-17.9000015, 42.1670036, -100.026001)
  1887. Part136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1888. BlockMesh137.Parent = Part136
  1889. BlockMesh137.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
  1890. BlockMesh137.Scale = Vector3.new(0.0333333351, 0.100000001, 0.0666666701)
  1891. Part138.Parent = Tool0
  1892. Part138.Material = Enum.Material.Wood
  1893. Part138.BrickColor = BrickColor.new("Reddish brown")
  1894. Part138.Rotation = Vector3.new(0, 0, -180)
  1895. Part138.CanCollide = false
  1896. Part138.FormFactor = Enum.FormFactor.Symmetric
  1897. Part138.Size = Vector3.new(1, 1, 1)
  1898. Part138.CFrame = CFrame.new(-17.9000015, 41.3500023, -98.1100082, -0.999999881, 3.01935979e-05, 2.79839587e-05, -3.0194491e-05, -1, -3.19328283e-05, 2.79837732e-05, -3.19336687e-05, 0.999999881)
  1899. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1900. Part138.TopSurface = Enum.SurfaceType.Smooth
  1901. Part138.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1902. Part138.Position = Vector3.new(-17.9000015, 41.3500023, -98.1100082)
  1903. Part138.Orientation = Vector3.new(0, 0, -180)
  1904. Part138.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1905. SpecialMesh139.Parent = Part138
  1906. SpecialMesh139.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
  1907. SpecialMesh139.MeshType = Enum.MeshType.Wedge
  1908. SpecialMesh139.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
  1909. Part140.Parent = Tool0
  1910. Part140.BrickColor = BrickColor.new("Really black")
  1911. Part140.Reflectance = 0.10000000149012
  1912. Part140.Rotation = Vector3.new(180, 0, 0)
  1913. Part140.CanCollide = false
  1914. Part140.FormFactor = Enum.FormFactor.Symmetric
  1915. Part140.Size = Vector3.new(1, 1, 1)
  1916. Part140.CFrame = CFrame.new(-17.9000015, 41.7770004, -96.8600082, 0.999999762, 3.70250041e-29, 8.47032947e-22, 0, -0.99999994, -4.37114096e-08, 2.54109864e-21, 4.37114096e-08, -0.99999994)
  1917. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1918. Part140.TopSurface = Enum.SurfaceType.Smooth
  1919. Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1920. Part140.Position = Vector3.new(-17.9000015, 41.7770004, -96.8600082)
  1921. Part140.Orientation = Vector3.new(0, 180, 180)
  1922. Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1923. SpecialMesh141.Parent = Part140
  1924. SpecialMesh141.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000003)
  1925. SpecialMesh141.MeshType = Enum.MeshType.Wedge
  1926. SpecialMesh141.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000003)
  1927. Part142.Parent = Tool0
  1928. Part142.BrickColor = BrickColor.new("Really black")
  1929. Part142.Reflectance = 0.10000000149012
  1930. Part142.Rotation = Vector3.new(90, 90, 0)
  1931. Part142.CanCollide = false
  1932. Part142.FormFactor = Enum.FormFactor.Symmetric
  1933. Part142.Size = Vector3.new(1, 1, 1)
  1934. Part142.CFrame = CFrame.new(-17.9000015, 42.0000038, -101.026009, 3.702498e-29, 8.47032947e-22, 1, 1, -4.37113812e-08, 0, 4.37113812e-08, 1, 1.69406589e-21)
  1935. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1936. Part142.TopSurface = Enum.SurfaceType.Smooth
  1937. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1938. Part142.Position = Vector3.new(-17.9000015, 42.0000038, -101.026009)
  1939. Part142.Orientation = Vector3.new(0, 90, 90)
  1940. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1941. SpecialMesh143.Parent = Part142
  1942. SpecialMesh143.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1943. SpecialMesh143.Scale = Vector3.new(0.230000004, 2.0666666, 0.230000004)
  1944. SpecialMesh143.TextureId = "http://www.roblox.com/asset/?id=12148171"
  1945. SpecialMesh143.MeshType = Enum.MeshType.FileMesh
  1946. SpecialMesh143.Scale = Vector3.new(0.230000004, 2.0666666, 0.230000004)
  1947. Part144.Parent = Tool0
  1948. Part144.BrickColor = BrickColor.new("Really black")
  1949. Part144.Reflectance = 0.10000000149012
  1950. Part144.Rotation = Vector3.new(-90, 0, 90)
  1951. Part144.CanCollide = false
  1952. Part144.FormFactor = Enum.FormFactor.Symmetric
  1953. Part144.Size = Vector3.new(1, 1, 1)
  1954. Part144.CFrame = CFrame.new(-17.9170017, 41.5500031, -98.0100021, -4.37113883e-08, -1, 0, 0, 0, 1, -1, 4.37113883e-08, 0)
  1955. Part144.BottomSurface = Enum.SurfaceType.Smooth
  1956. Part144.TopSurface = Enum.SurfaceType.Smooth
  1957. Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1958. Part144.Position = Vector3.new(-17.9170017, 41.5500031, -98.0100021)
  1959. Part144.Orientation = Vector3.new(-90, 90, 0)
  1960. Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1961. CylinderMesh145.Parent = Part144
  1962. CylinderMesh145.Scale = Vector3.new(0.0500000007, 0.0333333351, 0.0500000007)
  1963. CylinderMesh145.Scale = Vector3.new(0.0500000007, 0.0333333351, 0.0500000007)
  1964. Part146.Parent = Tool0
  1965. Part146.BrickColor = BrickColor.new("Really black")
  1966. Part146.Reflectance = 0.10000000149012
  1967. Part146.Rotation = Vector3.new(-90, 0, 0)
  1968. Part146.CanCollide = false
  1969. Part146.FormFactor = Enum.FormFactor.Symmetric
  1970. Part146.Size = Vector3.new(1, 1, 1)
  1971. Part146.CFrame = CFrame.new(-17.9000015, 42.0000038, -97.2630081, 1, 8.94069672e-08, -3.50731e-10, 3.50731e-10, 0, 1, 8.94069672e-08, -1, 0)
  1972. Part146.BottomSurface = Enum.SurfaceType.Smooth
  1973. Part146.TopSurface = Enum.SurfaceType.Smooth
  1974. Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1975. Part146.Position = Vector3.new(-17.9000015, 42.0000038, -97.2630081)
  1976. Part146.Orientation = Vector3.new(-90, 0, 0)
  1977. Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1978. CylinderMesh147.Parent = Part146
  1979. CylinderMesh147.Scale = Vector3.new(0.277333319, 0.13333334, 0.277333319)
  1980. CylinderMesh147.Scale = Vector3.new(0.277333319, 0.13333334, 0.277333319)
  1981. ManualWeld148.Name = "Part-to-Handle Strong Joint"
  1982. ManualWeld148.Parent = Part146
  1983. ManualWeld148.C0 = CFrame.new(0.5, -0.5, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1984. ManualWeld148.C1 = CFrame.new(-0.5, 0.180007935, -0.179992676, 1, -8.81761864e-08, 8.70720456e-08, 8.70720314e-08, -1.54178835e-07, -1, 8.81762006e-08, 1, -1.54178821e-07)
  1985. ManualWeld148.Part0 = Part146
  1986. ManualWeld148.Part1 = Part203
  1987. Part149.Parent = Tool0
  1988. Part149.BrickColor = BrickColor.new("Really black")
  1989. Part149.Reflectance = 0.10000000149012
  1990. Part149.Rotation = Vector3.new(-90, 0, 90)
  1991. Part149.CanCollide = false
  1992. Part149.FormFactor = Enum.FormFactor.Symmetric
  1993. Part149.Size = Vector3.new(1, 1, 1)
  1994. Part149.CFrame = CFrame.new(-17.8830013, 41.5500031, -98.0100021, -4.37113883e-08, -1, 0, 0, 0, 1, -1, 4.37113883e-08, 0)
  1995. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1996. Part149.TopSurface = Enum.SurfaceType.Smooth
  1997. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1998. Part149.Position = Vector3.new(-17.8830013, 41.5500031, -98.0100021)
  1999. Part149.Orientation = Vector3.new(-90, 90, 0)
  2000. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2001. CylinderMesh150.Parent = Part149
  2002. CylinderMesh150.Scale = Vector3.new(0.0500000007, 0.0333333351, 0.0500000007)
  2003. CylinderMesh150.Scale = Vector3.new(0.0500000007, 0.0333333351, 0.0500000007)
  2004. Part151.Parent = Tool0
  2005. Part151.BrickColor = BrickColor.new("Really black")
  2006. Part151.Reflectance = 0.10000000149012
  2007. Part151.Rotation = Vector3.new(-90, 0, 0)
  2008. Part151.CanCollide = false
  2009. Part151.FormFactor = Enum.FormFactor.Symmetric
  2010. Part151.Size = Vector3.new(1, 1, 1)
  2011. Part151.CFrame = CFrame.new(-17.9000015, 42.0000038, -100.876007, 1, -8.47032947e-22, 3.702498e-29, 0, 4.37113812e-08, 1, 1.69406589e-21, -1, 4.37113812e-08)
  2012. Part151.BottomSurface = Enum.SurfaceType.Smooth
  2013. Part151.TopSurface = Enum.SurfaceType.Smooth
  2014. Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2015. Part151.Position = Vector3.new(-17.9000015, 42.0000038, -100.876007)
  2016. Part151.Orientation = Vector3.new(-90, 0, 0)
  2017. Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2018. CylinderMesh152.Parent = Part151
  2019. CylinderMesh152.Scale = Vector3.new(0.300000012, 0.100000001, 0.300000012)
  2020. CylinderMesh152.Scale = Vector3.new(0.300000012, 0.100000001, 0.300000012)
  2021. Part153.Parent = Tool0
  2022. Part153.Material = Enum.Material.Wood
  2023. Part153.BrickColor = BrickColor.new("Reddish brown")
  2024. Part153.Rotation = Vector3.new(0, 0, -180)
  2025. Part153.CanCollide = false
  2026. Part153.FormFactor = Enum.FormFactor.Symmetric
  2027. Part153.Size = Vector3.new(1, 1, 1)
  2028. Part153.CFrame = CFrame.new(-17.9000015, 41.7830009, -98.1430054, -0.999999881, 3.01935979e-05, 2.79839587e-05, -3.0194491e-05, -1, -3.19328283e-05, 2.79837732e-05, -3.19336687e-05, 0.999999881)
  2029. Part153.BottomSurface = Enum.SurfaceType.Smooth
  2030. Part153.TopSurface = Enum.SurfaceType.Smooth
  2031. Part153.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2032. Part153.Position = Vector3.new(-17.9000015, 41.7830009, -98.1430054)
  2033. Part153.Orientation = Vector3.new(0, 0, -180)
  2034. Part153.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2035. SpecialMesh154.Parent = Part153
  2036. SpecialMesh154.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
  2037. SpecialMesh154.MeshType = Enum.MeshType.Wedge
  2038. SpecialMesh154.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.0333333351)
  2039. Part155.Parent = Tool0
  2040. Part155.BrickColor = BrickColor.new("Really black")
  2041. Part155.Reflectance = 0.10000000149012
  2042. Part155.CanCollide = false
  2043. Part155.FormFactor = Enum.FormFactor.Symmetric
  2044. Part155.Size = Vector3.new(1, 1, 1)
  2045. Part155.CFrame = CFrame.new(-17.9000015, 41.6600037, -97.076004, 1, 3.702498e-29, 8.47032947e-22, 0, 1, -4.37113812e-08, 1.69406589e-21, 4.37113812e-08, 1)
  2046. Part155.BottomSurface = Enum.SurfaceType.Smooth
  2047. Part155.TopSurface = Enum.SurfaceType.Smooth
  2048. Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2049. Part155.Position = Vector3.new(-17.9000015, 41.6600037, -97.076004)
  2050. Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2051. BlockMesh156.Parent = Part155
  2052. BlockMesh156.Scale = Vector3.new(0.0666666701, 0.266666681, 0.233333334)
  2053. BlockMesh156.Scale = Vector3.new(0.0666666701, 0.266666681, 0.233333334)
  2054. Part157.Parent = Tool0
  2055. Part157.Material = Enum.Material.Wood
  2056. Part157.BrickColor = BrickColor.new("Reddish brown")
  2057. Part157.Rotation = Vector3.new(-180, 0, -180)
  2058. Part157.CanCollide = false
  2059. Part157.FormFactor = Enum.FormFactor.Symmetric
  2060. Part157.Size = Vector3.new(1, 1, 1)
  2061. Part157.CFrame = CFrame.new(-17.9000015, 41.3430023, -96.9430008, -1, 3.702498e-29, -8.47032947e-22, 0, 1, 4.37113812e-08, -1.69406589e-21, 4.37113812e-08, -1)
  2062. Part157.BottomSurface = Enum.SurfaceType.Smooth
  2063. Part157.TopSurface = Enum.SurfaceType.Smooth
  2064. Part157.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2065. Part157.Position = Vector3.new(-17.9000015, 41.3430023, -96.9430008)
  2066. Part157.Orientation = Vector3.new(0, -180, 0)
  2067. Part157.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2068. SpecialMesh158.Parent = Part157
  2069. SpecialMesh158.Scale = Vector3.new(0.0666666701, 0.366666675, 0.0333333351)
  2070. SpecialMesh158.MeshType = Enum.MeshType.Wedge
  2071. SpecialMesh158.Scale = Vector3.new(0.0666666701, 0.366666675, 0.0333333351)
  2072. Part159.Parent = Tool0
  2073. Part159.BrickColor = BrickColor.new("Really black")
  2074. Part159.Reflectance = 0.10000000149012
  2075. Part159.Rotation = Vector3.new(-180, 0, 90)
  2076. Part159.CanCollide = false
  2077. Part159.FormFactor = Enum.FormFactor.Plate
  2078. Part159.Size = Vector3.new(1, 0.400000006, 1)
  2079. Part159.CFrame = CFrame.new(-17.6800003, 42.2330017, -97.8760071, -1.35959985e-16, -1, 0, -1, -1.89758634e-16, 4.37113812e-08, -4.37113812e-08, 0, -1)
  2080. Part159.BottomSurface = Enum.SurfaceType.Smooth
  2081. Part159.TopSurface = Enum.SurfaceType.Smooth
  2082. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2083. Part159.Position = Vector3.new(-17.6800003, 42.2330017, -97.8760071)
  2084. Part159.Orientation = Vector3.new(0, 180, -90)
  2085. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2086. BlockMesh160.Parent = Part159
  2087. BlockMesh160.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.433333337)
  2088. BlockMesh160.Scale = Vector3.new(0.0666666701, 0.0666666701, 0.433333337)
  2089. Part161.Parent = Tool0
  2090. Part161.BrickColor = BrickColor.new("Really black")
  2091. Part161.Rotation = Vector3.new(2, 0, 0)
  2092. Part161.FormFactor = Enum.FormFactor.Custom
  2093. Part161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2094. Part161.CFrame = CFrame.new(-17.8050003, 42.5620003, -97.5390015, 1.0000062, 4.46118611e-05, 3.1122283e-05, -4.25445178e-05, 0.999398828, -0.0349002965, -3.26624904e-05, 0.0348998792, 0.999381363)
  2095. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2096. Part161.TopSurface = Enum.SurfaceType.Smooth
  2097. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2098. Part161.Position = Vector3.new(-17.8050003, 42.5620003, -97.5390015)
  2099. Part161.Orientation = Vector3.new(2, 0, 0)
  2100. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2101. SpecialMesh162.Parent = Part161
  2102. SpecialMesh162.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2103. SpecialMesh162.Scale = Vector3.new(0.194999993, 0.165000007, 2.67000008)
  2104. SpecialMesh162.MeshType = Enum.MeshType.FileMesh
  2105. SpecialMesh162.Scale = Vector3.new(0.194999993, 0.165000007, 2.67000008)
  2106. Part163.Parent = Tool0
  2107. Part163.BrickColor = BrickColor.new("Really black")
  2108. Part163.Rotation = Vector3.new(1, 0, 0)
  2109. Part163.FormFactor = Enum.FormFactor.Custom
  2110. Part163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2111. Part163.CFrame = CFrame.new(-17.8110008, 42.7290039, -98.0220032, 1.0000062, 4.4198121e-05, 3.18075836e-05, -4.26826009e-05, 0.999855757, -0.0174527317, -3.25879846e-05, 0.017452592, 0.999838293)
  2112. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2113. Part163.TopSurface = Enum.SurfaceType.Smooth
  2114. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2115. Part163.Position = Vector3.new(-17.8110008, 42.7290039, -98.0220032)
  2116. Part163.Orientation = Vector3.new(1, 0, 0)
  2117. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2118. CylinderMesh164.Parent = Part163
  2119. CylinderMesh164.Scale = Vector3.new(0.574999928, 0.523809493, 0.574999928)
  2120. CylinderMesh164.Scale = Vector3.new(0.574999928, 0.523809493, 0.574999928)
  2121. Part165.Parent = Tool0
  2122. Part165.BrickColor = BrickColor.new("Really black")
  2123. Part165.Rotation = Vector3.new(0, 0, -64)
  2124. Part165.FormFactor = Enum.FormFactor.Custom
  2125. Part165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2126. Part165.CFrame = CFrame.new(-17.7110004, 42.4630013, -98.0320053, 0.438335776, 0.898820937, 3.25877809e-05, -0.89882195, 0.438337266, -3.77553988e-07, -1.45577551e-05, -2.9222685e-05, 1.0000006)
  2127. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2128. Part165.TopSurface = Enum.SurfaceType.Smooth
  2129. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2130. Part165.Position = Vector3.new(-17.7110004, 42.4630013, -98.0320053)
  2131. Part165.Orientation = Vector3.new(0, 0, -64)
  2132. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2133. BlockMesh166.Parent = Part165
  2134. BlockMesh166.Scale = Vector3.new(0.714285731, 0.285714298, 0.571428597)
  2135. BlockMesh166.Scale = Vector3.new(0.714285731, 0.285714298, 0.571428597)
  2136. Part167.Parent = Tool0
  2137. Part167.BrickColor = BrickColor.new("Really black")
  2138. Part167.Rotation = Vector3.new(0, 0.0299999993, -90)
  2139. Part167.FormFactor = Enum.FormFactor.Symmetric
  2140. Part167.Size = Vector3.new(1, 1, 1)
  2141. Part167.CFrame = CFrame.new(-17.8040009, 42.5660019, -97.826004, -5.87308314e-05, 1.00000608, 0.000574830046, -1.00000799, -5.77768769e-05, -4.90104355e-07, -5.10623295e-07, -0.000574826379, 0.999990225)
  2142. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2143. Part167.TopSurface = Enum.SurfaceType.Smooth
  2144. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2145. Part167.Position = Vector3.new(-17.8040009, 42.5660019, -97.826004)
  2146. Part167.Orientation = Vector3.new(0, 0.0299999993, -90)
  2147. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2148. BlockMesh168.Parent = Part167
  2149. BlockMesh168.Scale = Vector3.new(0.00299970014, 0.179981992, 0.00791999977)
  2150. BlockMesh168.Scale = Vector3.new(0.00299970014, 0.179981992, 0.00791999977)
  2151. Part169.Parent = Tool0
  2152. Part169.BrickColor = BrickColor.new("Really black")
  2153. Part169.Rotation = Vector3.new(0, 0, -90)
  2154. Part169.FormFactor = Enum.FormFactor.Custom
  2155. Part169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2156. Part169.CFrame = CFrame.new(-17.684, 42.3080025, -97.6910019, -4.35908041e-05, 1, 3.26324734e-05, -1, -4.35907968e-05, -2.44317135e-07, -2.42894657e-07, -3.26324844e-05, 1)
  2157. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2158. Part169.TopSurface = Enum.SurfaceType.Smooth
  2159. Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2160. Part169.Position = Vector3.new(-17.684, 42.3080025, -97.6910019)
  2161. Part169.Orientation = Vector3.new(0, 0, -90)
  2162. Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2163. BlockMesh170.Parent = Part169
  2164. BlockMesh170.Scale = Vector3.new(0.714285731, 0.333333313, 0.571428597)
  2165. BlockMesh170.Scale = Vector3.new(0.714285731, 0.333333313, 0.571428597)
  2166. Part171.Parent = Tool0
  2167. Part171.BrickColor = BrickColor.new("Really black")
  2168. Part171.Rotation = Vector3.new(0, -0.0199999996, 90)
  2169. Part171.FormFactor = Enum.FormFactor.Custom
  2170. Part171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2171. Part171.CFrame = CFrame.new(-17.9560013, 42.571003, -98.0090027, 4.36225928e-05, -0.99999994, -0.000312669144, 1, 4.3622691e-05, -2.88858246e-07, 3.02497739e-07, -0.000312669144, 0.99999994)
  2172. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2173. Part171.TopSurface = Enum.SurfaceType.Smooth
  2174. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2175. Part171.Position = Vector3.new(-17.9560013, 42.571003, -98.0090027)
  2176. Part171.Orientation = Vector3.new(0, -0.0199999996, 90)
  2177. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2178. CylinderMesh172.Parent = Part171
  2179. CylinderMesh172.Scale = Vector3.new(0.574999928, 0.523809493, 0.574999928)
  2180. CylinderMesh172.Scale = Vector3.new(0.574999928, 0.523809493, 0.574999928)
  2181. Part173.Parent = Tool0
  2182. Part173.BrickColor = BrickColor.new("Really black")
  2183. Part173.Rotation = Vector3.new(0, 0, -90)
  2184. Part173.FormFactor = Enum.FormFactor.Custom
  2185. Part173.Size = Vector3.new(0.238095239, 0.200000003, 0.200000003)
  2186. Part173.CFrame = CFrame.new(-17.6940002, 42.3110008, -98.0330048, -4.35908041e-05, 1, 3.26324734e-05, -1, -4.35907968e-05, -2.44317135e-07, -2.42894657e-07, -3.26324844e-05, 1)
  2187. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2188. Part173.TopSurface = Enum.SurfaceType.Smooth
  2189. Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2190. Part173.Position = Vector3.new(-17.6940002, 42.3110008, -98.0330048)
  2191. Part173.Orientation = Vector3.new(0, 0, -90)
  2192. Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2193. BlockMesh174.Parent = Part173
  2194. BlockMesh174.Scale = Vector3.new(1, 0.095238097, 0.571428597)
  2195. BlockMesh174.Scale = Vector3.new(1, 0.095238097, 0.571428597)
  2196. Part175.Parent = Tool0
  2197. Part175.BrickColor = BrickColor.new("Really black")
  2198. Part175.Rotation = Vector3.new(-0.0299999993, 0.0299999993, 90)
  2199. Part175.FormFactor = Enum.FormFactor.Custom
  2200. Part175.Size = Vector3.new(0.200000003, 0.200000003, 0.73333329)
  2201. Part175.CFrame = CFrame.new(-17.7670002, 42.2380028, -97.887001, 4.34856811e-05, -0.999999881, 0.000460255629, 0.999999881, 4.37350827e-05, 0.000541880669, -0.00054190075, 0.000460231997, 0.999999762)
  2202. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2203. Part175.TopSurface = Enum.SurfaceType.Smooth
  2204. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2205. Part175.Position = Vector3.new(-17.7670002, 42.2380028, -97.887001)
  2206. Part175.Orientation = Vector3.new(-0.0299999993, 0.0299999993, 90)
  2207. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2208. BlockMesh176.Parent = Part175
  2209. BlockMesh176.Scale = Vector3.new(0.713999987, 0.699999988, 1)
  2210. BlockMesh176.Scale = Vector3.new(0.713999987, 0.699999988, 1)
  2211. Part177.Parent = Tool0
  2212. Part177.BrickColor = BrickColor.new("Really black")
  2213. Part177.Rotation = Vector3.new(-90, 0, -180)
  2214. Part177.FormFactor = Enum.FormFactor.Custom
  2215. Part177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2216. Part177.CFrame = CFrame.new(-17.6590004, 42.4940033, -97.9810028, -1, 3.25132678e-05, 4.25934049e-05, 4.25934013e-05, -1.39129696e-07, 1, 3.25132751e-05, 1, 1.37744848e-07)
  2217. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2218. Part177.TopSurface = Enum.SurfaceType.Smooth
  2219. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2220. Part177.Position = Vector3.new(-17.6590004, 42.4940033, -97.9810028)
  2221. Part177.Orientation = Vector3.new(-90, -180, 0)
  2222. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2223. CylinderMesh178.Parent = Part177
  2224. CylinderMesh178.Scale = Vector3.new(0.619047523, 0.0476190485, 0.619047523)
  2225. CylinderMesh178.Scale = Vector3.new(0.619047523, 0.0476190485, 0.619047523)
  2226. Part179.Parent = Tool0
  2227. Part179.BrickColor = BrickColor.new("Really black")
  2228. Part179.Rotation = Vector3.new(-90, 0, -90)
  2229. Part179.FormFactor = Enum.FormFactor.Custom
  2230. Part179.Size = Vector3.new(0.200000003, 0.200000003, 0.238095239)
  2231. Part179.CFrame = CFrame.new(-17.6890011, 42.281002, -97.6900024, 3.24983666e-05, 1, 4.25934049e-05, -1.39129071e-07, -4.25934013e-05, 1, 1, -3.24983739e-05, 1.37744848e-07)
  2232. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2233. Part179.TopSurface = Enum.SurfaceType.Smooth
  2234. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2235. Part179.Position = Vector3.new(-17.6890011, 42.281002, -97.6900024)
  2236. Part179.Orientation = Vector3.new(-90, -90, 0)
  2237. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2238. SpecialMesh180.Parent = Part179
  2239. SpecialMesh180.Scale = Vector3.new(0.571428597, 0.0952381194, 1)
  2240. SpecialMesh180.MeshType = Enum.MeshType.Wedge
  2241. SpecialMesh180.Scale = Vector3.new(0.571428597, 0.0952381194, 1)
  2242. Part181.Parent = Tool0
  2243. Part181.BrickColor = BrickColor.new("Really black")
  2244. Part181.Rotation = Vector3.new(-90, 0, -180)
  2245. Part181.FormFactor = Enum.FormFactor.Custom
  2246. Part181.Size = Vector3.new(0.200000003, 0.342857122, 0.200000003)
  2247. Part181.CFrame = CFrame.new(-17.6590004, 42.4940033, -98.1520081, -1, 3.25132678e-05, 4.25934049e-05, 4.25934013e-05, -1.39129696e-07, 1, 3.25132751e-05, 1, 1.37744848e-07)
  2248. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2249. Part181.TopSurface = Enum.SurfaceType.Smooth
  2250. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2251. Part181.Position = Vector3.new(-17.6590004, 42.4940033, -98.1520081)
  2252. Part181.Orientation = Vector3.new(-90, -180, 0)
  2253. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2254. CylinderMesh182.Parent = Part181
  2255. CylinderMesh182.Scale = Vector3.new(0.523809493, 1, 0.523809493)
  2256. CylinderMesh182.Scale = Vector3.new(0.523809493, 1, 0.523809493)
  2257. Part183.Parent = Tool0
  2258. Part183.BrickColor = BrickColor.new("Really black")
  2259. Part183.Rotation = Vector3.new(-180, 0, -180)
  2260. Part183.FormFactor = Enum.FormFactor.Custom
  2261. Part183.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2262. Part183.CFrame = CFrame.new(-17.823, 42.5660019, -98.3840027, -1, 4.27444029e-05, -3.25132642e-05, 4.27443956e-05, 1, 2.14509896e-07, 3.25132751e-05, 2.13120131e-07, -1)
  2263. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2264. Part183.TopSurface = Enum.SurfaceType.Smooth
  2265. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2266. Part183.Position = Vector3.new(-17.823, 42.5660019, -98.3840027)
  2267. Part183.Orientation = Vector3.new(0, -180, 0)
  2268. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2269. SpecialMesh184.Parent = Part183
  2270. SpecialMesh184.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2271. SpecialMesh184.Scale = Vector3.new(0.239999995, 0.239999995, 0.476099998)
  2272. SpecialMesh184.MeshType = Enum.MeshType.FileMesh
  2273. SpecialMesh184.Scale = Vector3.new(0.239999995, 0.239999995, 0.476099998)
  2274. Part185.Parent = Tool0
  2275. Part185.BrickColor = BrickColor.new("Really black")
  2276. Part185.Rotation = Vector3.new(-90, 0, -90)
  2277. Part185.FormFactor = Enum.FormFactor.Custom
  2278. Part185.Size = Vector3.new(0.200000003, 0.200000003, 0.238095239)
  2279. Part185.CFrame = CFrame.new(-17.6740017, 42.3110008, -98.0330048, 3.26175759e-05, 1, 4.26371116e-05, -1.39134173e-07, -4.2637108e-05, 1, 1, -3.26175832e-05, 1.37743456e-07)
  2280. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2281. Part185.TopSurface = Enum.SurfaceType.Smooth
  2282. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2283. Part185.Position = Vector3.new(-17.6740017, 42.3110008, -98.0330048)
  2284. Part185.Orientation = Vector3.new(-90, -90, 0)
  2285. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2286. SpecialMesh186.Parent = Part185
  2287. SpecialMesh186.Scale = Vector3.new(0.571428597, 0.0952381194, 1)
  2288. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  2289. SpecialMesh186.Scale = Vector3.new(0.571428597, 0.0952381194, 1)
  2290. Part187.Parent = Tool0
  2291. Part187.BrickColor = BrickColor.new("Sand blue")
  2292. Part187.Transparency = 0.75
  2293. Part187.Rotation = Vector3.new(-90, 0, -180)
  2294. Part187.FormFactor = Enum.FormFactor.Custom
  2295. Part187.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2296. Part187.CFrame = CFrame.new(-17.8130016, 42.564003, -98.3650055, -1, 3.25132678e-05, 4.25934049e-05, 4.25934013e-05, -1.39129696e-07, 1, 3.25132751e-05, 1, 1.37744848e-07)
  2297. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2298. Part187.TopSurface = Enum.SurfaceType.Smooth
  2299. Part187.Color = Color3.new(0.454902, 0.52549, 0.615686)
  2300. Part187.Position = Vector3.new(-17.8130016, 42.564003, -98.3650055)
  2301. Part187.Orientation = Vector3.new(-90, -180, 0)
  2302. Part187.Color = Color3.new(0.454902, 0.52549, 0.615686)
  2303. CylinderMesh188.Parent = Part187
  2304. CylinderMesh188.Scale = Vector3.new(0.976190388, 0.095238097, 0.976190388)
  2305. CylinderMesh188.Scale = Vector3.new(0.976190388, 0.095238097, 0.976190388)
  2306. Part189.Parent = Tool0
  2307. Part189.BrickColor = BrickColor.new("Dark stone grey")
  2308. Part189.Reflectance = 0.050000000745058
  2309. Part189.Transparency = 0.75
  2310. Part189.Rotation = Vector3.new(90, 0, 180)
  2311. Part189.FormFactor = Enum.FormFactor.Custom
  2312. Part189.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2313. Part189.CFrame = CFrame.new(-17.8040009, 42.5540009, -97.3000031, -1, -3.25132642e-05, -4.25977159e-05, 4.25977087e-05, 1.98734966e-07, -1, 3.25132751e-05, -1, -1.97349976e-07)
  2314. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2315. Part189.TopSurface = Enum.SurfaceType.Smooth
  2316. Part189.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2317. Part189.Position = Vector3.new(-17.8040009, 42.5540009, -97.3000031)
  2318. Part189.Orientation = Vector3.new(90, -180, 0)
  2319. Part189.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2320. CylinderMesh190.Parent = Part189
  2321. CylinderMesh190.Scale = Vector3.new(0.900000036, 0.0239999983, 1.04999995)
  2322. CylinderMesh190.Scale = Vector3.new(0.900000036, 0.0239999983, 1.04999995)
  2323. Part191.Parent = Tool0
  2324. Part191.BrickColor = BrickColor.new("Really black")
  2325. Part191.Rotation = Vector3.new(-90, 0, -180)
  2326. Part191.FormFactor = Enum.FormFactor.Custom
  2327. Part191.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2328. Part191.CFrame = CFrame.new(-17.6590004, 42.4940033, -98.0850067, -1, 3.25132678e-05, 4.25934049e-05, 4.25934013e-05, -1.39129696e-07, 1, 3.25132751e-05, 1, 1.37744848e-07)
  2329. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2330. Part191.TopSurface = Enum.SurfaceType.Smooth
  2331. Part191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2332. Part191.Position = Vector3.new(-17.6590004, 42.4940033, -98.0850067)
  2333. Part191.Orientation = Vector3.new(-90, -180, 0)
  2334. Part191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2335. CylinderMesh192.Parent = Part191
  2336. CylinderMesh192.Scale = Vector3.new(0.619047523, 0.0476190485, 0.619047523)
  2337. CylinderMesh192.Scale = Vector3.new(0.619047523, 0.0476190485, 0.619047523)
  2338. Part193.Parent = Tool0
  2339. Part193.BrickColor = BrickColor.new("Really black")
  2340. Part193.Rotation = Vector3.new(0, 0, -60)
  2341. Part193.FormFactor = Enum.FormFactor.Custom
  2342. Part193.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2343. Part193.CFrame = CFrame.new(-17.717001, 42.427002, -97.6900024, 0.499966502, 0.866054714, 3.25877882e-05, -0.866055608, 0.499967992, -3.47751438e-07, -1.64950779e-05, -2.81204611e-05, 1.00000072)
  2344. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2345. Part193.TopSurface = Enum.SurfaceType.Smooth
  2346. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2347. Part193.Position = Vector3.new(-17.717001, 42.427002, -97.6900024)
  2348. Part193.Orientation = Vector3.new(0, 0, -60)
  2349. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2350. BlockMesh194.Parent = Part193
  2351. BlockMesh194.Scale = Vector3.new(0.714285731, 0.285714298, 0.571428597)
  2352. BlockMesh194.Scale = Vector3.new(0.714285731, 0.285714298, 0.571428597)
  2353. Part195.Parent = Tool0
  2354. Part195.BrickColor = BrickColor.new("Really black")
  2355. Part195.Rotation = Vector3.new(-178, 0, -180)
  2356. Part195.FormFactor = Enum.FormFactor.Custom
  2357. Part195.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2358. Part195.CFrame = CFrame.new(-17.809, 42.5560036, -97.314003, -1.0000062, 4.45103396e-05, -3.11222866e-05, 4.24427089e-05, 0.999398828, 0.034900222, 3.26624904e-05, 0.034899734, -0.999381363)
  2359. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2360. Part195.TopSurface = Enum.SurfaceType.Smooth
  2361. Part195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2362. Part195.Position = Vector3.new(-17.809, 42.5560036, -97.314003)
  2363. Part195.Orientation = Vector3.new(-2, -180, 0)
  2364. Part195.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2365. SpecialMesh196.Parent = Part195
  2366. SpecialMesh196.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2367. SpecialMesh196.Scale = Vector3.new(0.194999993, 0.165000007, 0.300000012)
  2368. SpecialMesh196.MeshType = Enum.MeshType.FileMesh
  2369. SpecialMesh196.Scale = Vector3.new(0.194999993, 0.165000007, 0.300000012)
  2370. Part197.Parent = Tool0
  2371. Part197.BrickColor = BrickColor.new("Really black")
  2372. Part197.Rotation = Vector3.new(-180, 0, -180)
  2373. Part197.FormFactor = Enum.FormFactor.Custom
  2374. Part197.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2375. Part197.CFrame = CFrame.new(-17.8100014, 42.5660019, -97.9690018, -1, 4.27444029e-05, -3.26026711e-05, 4.27443956e-05, 1, 2.1451379e-07, 3.2602682e-05, 2.13120217e-07, -1)
  2376. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2377. Part197.TopSurface = Enum.SurfaceType.Smooth
  2378. Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2379. Part197.Position = Vector3.new(-17.8100014, 42.5660019, -97.9690018)
  2380. Part197.Orientation = Vector3.new(0, -180, 0)
  2381. Part197.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2382. SpecialMesh198.Parent = Part197
  2383. SpecialMesh198.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2384. SpecialMesh198.Scale = Vector3.new(0.209999993, 0.209999993, 4.5)
  2385. SpecialMesh198.MeshType = Enum.MeshType.FileMesh
  2386. SpecialMesh198.Scale = Vector3.new(0.209999993, 0.209999993, 4.5)
  2387. Part199.Parent = Tool0
  2388. Part199.BrickColor = BrickColor.new("Really black")
  2389. Part199.Rotation = Vector3.new(-180, 0, 0)
  2390. Part199.FormFactor = Enum.FormFactor.Symmetric
  2391. Part199.Size = Vector3.new(1, 1, 1)
  2392. Part199.CFrame = CFrame.new(-17.8040009, 42.5180016, -97.8250046, 1, -4.25934049e-05, -3.2662283e-05, -4.25934049e-05, -1, 3.57043319e-08, -3.26622867e-05, -3.43131319e-08, -1)
  2393. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2394. Part199.TopSurface = Enum.SurfaceType.Smooth
  2395. Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2396. Part199.Position = Vector3.new(-17.8040009, 42.5180016, -97.8250046)
  2397. Part199.Orientation = Vector3.new(0, -180, -180)
  2398. Part199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2399. BlockMesh200.Parent = Part199
  2400. BlockMesh200.Scale = Vector3.new(0.00299970014, 0.0989999995, 0.00299970014)
  2401. BlockMesh200.Scale = Vector3.new(0.00299970014, 0.0989999995, 0.00299970014)
  2402. Part201.Parent = Tool0
  2403. Part201.BrickColor = BrickColor.new("Really black")
  2404. Part201.Rotation = Vector3.new(-180, 0, -180)
  2405. Part201.FormFactor = Enum.FormFactor.Custom
  2406. Part201.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2407. Part201.CFrame = CFrame.new(-17.8130016, 42.5680008, -98.3290024, -1, 4.27444029e-05, -3.26622758e-05, 4.27443956e-05, 1, 2.14516405e-07, 3.26622867e-05, 2.13120273e-07, -1)
  2408. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2409. Part201.TopSurface = Enum.SurfaceType.Smooth
  2410. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2411. Part201.Position = Vector3.new(-17.8130016, 42.5680008, -98.3290024)
  2412. Part201.Orientation = Vector3.new(0, -180, 0)
  2413. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2414. SpecialMesh202.Parent = Part201
  2415. SpecialMesh202.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2416. SpecialMesh202.Scale = Vector3.new(0.209999993, 0.209999993, 0.476099998)
  2417. SpecialMesh202.MeshType = Enum.MeshType.FileMesh
  2418. SpecialMesh202.Scale = Vector3.new(0.209999993, 0.209999993, 0.476099998)
  2419. Part203.Name = "Handle"
  2420. Part203.Parent = Tool0
  2421. Part203.BrickColor = BrickColor.new("Dark stone grey")
  2422. Part203.Reflectance = 0.10000000149012
  2423. Part203.Transparency = 1
  2424. Part203.Rotation = Vector3.new(-180, 0, 180)
  2425. Part203.CanCollide = false
  2426. Part203.FormFactor = Enum.FormFactor.Plate
  2427. Part203.Size = Vector3.new(1, 0.400000006, 1)
  2428. Part203.CFrame = CFrame.new(-17.9000015, 41.3199959, -96.9430008, -1, -8.74227766e-08, 1.23076982e-09, -8.74227766e-08, 1, 1.54178821e-07, -1.23078325e-09, 1.54178821e-07, -1)
  2429. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2430. Part203.TopSurface = Enum.SurfaceType.Smooth
  2431. Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2432. Part203.Position = Vector3.new(-17.9000015, 41.3199959, -96.9430008)
  2433. Part203.Orientation = Vector3.new(0, 180, 0)
  2434. Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2435. BlockMesh204.Parent = Part203
  2436. BlockMesh204.Scale = Vector3.new(0.0333333351, 0.266666681, 0.0333333351)
  2437. BlockMesh204.Scale = Vector3.new(0.0333333351, 0.266666681, 0.0333333351)
  2438. Sound205.Name = "Shoot"
  2439. Sound205.Parent = Part203
  2440. Sound205.Pitch = 1.25
  2441. Sound205.SoundId = "http://roblox.com/asset/?id=10209821"
  2442. Sound205.Volume = 1
  2443. Sound205.PlayOnRemove = true
  2444. Sound206.Name = "Reload"
  2445. Sound206.Parent = Part203
  2446. for i,v in pairs(mas:GetChildren()) do
  2447. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  2448. pcall(function() v:MakeJoints() end)
  2449. end
  2450. mas:Destroy()
  2451. for i,v in pairs(cors) do
  2452. spawn(function()
  2453. pcall(v)
  2454. end)
  2455. end
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