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WagnerJunio07

God test

Dec 29th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  88.  
  89.  
  90.  
  91. local char = game.Players.LocalPlayer.Character
  92. for i,v in pairs(char:children()) do
  93. if v:IsA("Accessory") then
  94. v:Destroy()
  95. end
  96. end
  97. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  98. aura.Size = NumberSequence.new(0)
  99. aura.Lifetime = NumberRange.new(0)
  100. aura.LightEmission = 0
  101. local jun = owner
  102. local Player=owner
  103. repeat wait()
  104. until Player
  105. local Char=Player.Character
  106. repeat wait()
  107. until Char
  108. local CurrentEffects={}
  109. local CurrentDamages={}
  110. local Human=Char.Humanoid
  111. local LArm=Char["Left Arm"]
  112. local RArm=Char["Right Arm"]
  113. local LLeg=Char["Left Leg"]
  114. local RLeg=Char["Right Leg"]
  115. local Torso=Char.Torso
  116. local RS=Torso["Right Shoulder"]
  117. local LS=Torso["Left Shoulder"]
  118. local RH=Torso["Right Hip"]
  119. local LH=Torso["Left Hip"]
  120. local Head=Char.Head
  121. local Neck=Torso.Neck
  122. local RootPart=Char.HumanoidRootPart
  123. local RootJoint=RootPart.RootJoint
  124. local equipped=false
  125. local Debounce=false
  126. local Anim="Idle"
  127. local chat = game:GetService("Chat")
  128. local Lighting=game.Lighting
  129. local cf=CFrame.new
  130. local v3=Vector3.new
  131. local c3=Color3.new
  132. local it=Instance.new
  133. local angles=CFrame.Angles
  134. local rad=math.rad
  135. local ran=math.random
  136. local huge=math.huge
  137. local attacking=false
  138. local attacktype=1
  139. local Portalling=false
  140. local p = owner
  141. local char = p.Character
  142. local larm = char["Left Arm"]
  143. local rarm = char["Right Arm"]
  144. local lleg = char["Left Leg"]
  145. local rleg = char["Right Leg"]
  146. local hed = char.Head
  147. local symbolimg = "rbxassetid://349165228"
  148. local torso = char.Torso
  149. local hum = char.Humanoid
  150. local cam = game.Workspace.CurrentCamera
  151. local root = char.HumanoidRootPart
  152. local deb = false
  153. local shot = 0
  154. local debris=game:service"Debris"
  155. local l = game:GetService("Lighting")
  156. local rs = game:GetService("RunService").RenderStepped
  157. local eColors = {"Royal purple", "Really black"}
  158. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  159. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  160. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  161. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  162. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  163. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  164. r=game:service'RunService'.RenderStepped
  165. --------------------------------------------------------------------
  166.  
  167.  
  168.  
  169. local Transforming = true
  170. Human.WalkSpeed = 0
  171.  
  172.  
  173. Player:ClearCharacterAppearance()
  174. wait(0.1)
  175. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  176. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  177. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  178. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  179. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  180. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  181. Player.Character.Head.face:Destroy()
  182.  
  183.  
  184.  
  185.  
  186.  
  187.  
  188.  
  189. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  190. selectionBoxOfTorso.Adornee = Torso
  191. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  192. selectionBoxOfTorso.LineThickness = 0.01
  193. selectionBoxOfTorso.Transparency = 0
  194.  
  195. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  196. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  197. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  198. selectionBoxOfRightArm.LineThickness = 0.01
  199. selectionBoxOfRightArm.Transparency = 0
  200.  
  201. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  202. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  203. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  204. selectionBoxOfRightLeg.LineThickness = 0.01
  205. selectionBoxOfRightLeg.Transparency = 0
  206.  
  207. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  208. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  209. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  210. selectionBoxOfLeftArm.LineThickness = 0.01
  211. selectionBoxOfLeftArm.Transparency = 0
  212.  
  213. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  214. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  215. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  216. selectionBoxOfLeftLeg.LineThickness = 0.01
  217. selectionBoxOfLeftLeg.Transparency = 0
  218.  
  219.  
  220. LightOnBody = Instance.new("PointLight", Head)
  221. LightOnBody.Brightness = 3000
  222. LightOnBody.Range = 20
  223. LightOnBody.Color = Color3.new(0, 225, 0)
  224.  
  225.  
  226.  
  227. local p = owner
  228. local char = p.Character
  229. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  230. GodOfDestruction.Name = "GodOfDestruction"
  231. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  232. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  233. shirt.Name = "Shirt"
  234. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  235. pants.Name = "Pants"
  236. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  237. torso.Size = Vector3.new(2,2,1)
  238. torso.Rotation = Vector3.new(0,180,0)
  239. torso.Position = Vector3.new(0,4,0)
  240. torso.BrickColor = BrickColor.new("Really black")
  241. torso.Name = "Torso"
  242. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  243. head.Size = Vector3.new(1.25,1.25,1.25)
  244. head.BrickColor = BrickColor.new("Really black")
  245. head.Name = "Head"
  246. head.Position = Vector3.new(0,6,0)
  247. headmesh = Instance.new("SpecialMesh",head)
  248. headmesh.MeshType = "Head"
  249. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  250. larm.Size = Vector3.new(1,2,1)
  251. larm.BrickColor = BrickColor.new("Really black")
  252. larm.Name = "Left Arm"
  253. larm.Position = Vector3.new(-2,4,0)
  254. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  255. rarm.Size = Vector3.new(1,2,1)
  256. rarm.BrickColor = BrickColor.new("Really black")
  257. rarm.Name = "Right Arm"
  258. rarm.Position = Vector3.new(2,4,0)
  259. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  260. lleg.Size = Vector3.new(1,2,1)
  261. lleg.Name = "Left Leg"
  262. lleg.Position = Vector3.new(1,2,0)
  263. lleg.BrickColor = BrickColor.new("Really black")
  264. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  265. rleg.Size = Vector3.new(1,2,1)
  266. rleg.Name = "Right Leg"
  267. rleg.Position = Vector3.new(-1,2,0)
  268. rleg.BrickColor = BrickColor.new("Really black")
  269. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  270. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  271. headweld.Part1 = torso
  272. headweld.C0 = CFrame.new(0, -1.5, 0)
  273. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  274. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  275. larmweld.Part1 = larm
  276. larmweld.C0 = CFrame.new(1.5, 0, 0)
  277. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  278. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  279. rarmweld.Part1 = rarm
  280. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  281. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  282. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  283. rlegweld.Part1 = rleg
  284. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  285. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  286. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  287. llegweld.Part1 = lleg
  288. llegweld.C0 = CFrame.new(0.5, -2, 0)
  289. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  290. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  291. npctoplayer.Part1 = torso
  292. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  293.  
  294.  
  295. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  296. selectionBoxOfTorso.Adornee = torso
  297. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  298. selectionBoxOfTorso.LineThickness = 0.01
  299. selectionBoxOfTorso.Transparency = 0
  300.  
  301. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  302. selectionBoxOfRightArm.Adornee =rarm
  303. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  304. selectionBoxOfRightArm.LineThickness = 0.01
  305. selectionBoxOfRightArm.Transparency = 0
  306.  
  307. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  308. selectionBoxOfRightLeg.Adornee =rleg
  309. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  310. selectionBoxOfRightLeg.LineThickness = 0.01
  311. selectionBoxOfRightLeg.Transparency = 0
  312.  
  313. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  314. selectionBoxOfLeftArm.Adornee = larm
  315. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  316. selectionBoxOfLeftArm.LineThickness = 0.01
  317. selectionBoxOfLeftArm.Transparency = 0
  318.  
  319. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  320. selectionBoxOfLeftLeg.Adornee = lleg
  321. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  322. selectionBoxOfLeftLeg.LineThickness = 0.01
  323. selectionBoxOfLeftLeg.Transparency = 0
  324.  
  325.  
  326. LightOnBody = Instance.new("PointLight", head)
  327. LightOnBody.Brightness = 3000
  328. LightOnBody.Range = 20
  329. LightOnBody.Color = Color3.new(225, 0, 0)
  330.  
  331.  
  332.  
  333.  
  334.  
  335.  
  336.  
  337.  
  338. CV="Pastel blue"
  339.  
  340. local txt = Instance.new("BillboardGui", GodOfDestruction)
  341. txt.Adornee = head
  342. txt.Name = "_status"
  343. txt.Size = UDim2.new(2, 0, 1.2, 0)
  344. txt.StudsOffset = Vector3.new(-9, 8, 0)
  345. local text = Instance.new("TextLabel", txt)
  346. text.Size = UDim2.new(10, 0, 7, 0)
  347. text.FontSize = "Size24"
  348. text.TextScaled = true
  349. text.TextTransparency = 0
  350. text.BackgroundTransparency = 1
  351. text.TextTransparency = 0
  352. text.TextStrokeTransparency = 0
  353. text.Font = "Antique"
  354. text.TextStrokeColor3 = Color3.new(225,0,0)
  355.  
  356. v=Instance.new("Part")
  357. v.Name = "ColorBrick"
  358. v.Parent=Player.Character
  359. v.FormFactor="Symmetric"
  360. v.Anchored=true
  361. v.CanCollide=false
  362. v.BottomSurface="Smooth"
  363. v.TopSurface="Smooth"
  364. v.Size=Vector3.new(10,5,3)
  365. v.Transparency=1
  366. v.CFrame=Char.Torso.CFrame
  367. v.BrickColor=BrickColor.new(CV)
  368. v.Transparency=1
  369. text.TextColor3 = Color3.new(0,0,0)
  370. v.Shape="Block"
  371. text.Text = "God Of Destruction"
  372.  
  373.  
  374.  
  375.  
  376. local ChatService = game:GetService("Chat")
  377.  
  378. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  379. wait(4)
  380. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  381. wait(4)
  382. ChatService:Chat(Head, "Lets do this...", "Green")
  383.  
  384.  
  385. local close = -10
  386. for i=1,10 do
  387. wait(0.2)
  388. close = close + 1
  389. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  390. end
  391. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  392. wait(0.1)
  393. local p = owner
  394. local char = p.Character
  395. local larm = char["Left Arm"]
  396. local rarm = char["Right Arm"]
  397. local lleg = char["Left Leg"]
  398. local rleg = char["Right Leg"]
  399. local hed = char.Head
  400. local torso = char.Torso
  401. local hum = char.Humanoid
  402. local cam = game.Workspace.CurrentCamera
  403. local root = char.HumanoidRootPart
  404. local deb = false
  405. local shot = 0
  406. local debris=game:service"Debris"
  407. local l = game:GetService("Lighting")
  408. local rs = game:GetService("RunService").RenderStepped
  409.  
  410.  
  411. Debounces = {
  412. CanAttack = true;
  413. NoIdl = false;
  414. Slashing = false;
  415. Slashed = false;
  416. RPunch = false;
  417. Invisible = false;
  418. RPunched = false;
  419. LPunch = false;
  420. LPunched = false;
  421. }
  422. local Touche = {char.Name, }
  423.  
  424.  
  425. function genWeld(a,b)
  426. local w = Instance.new("Weld",a)
  427. w.Part0 = a
  428. w.Part1 = b
  429. return w
  430. end
  431. function weld(a, b)
  432. local weld = Instance.new("Weld")
  433. weld.Name = "W"
  434. weld.Part0 = a
  435. weld.Part1 = b
  436. weld.C0 = a.CFrame:inverse() * b.CFrame
  437. weld.Parent = a
  438. return weld;
  439. end
  440. ----------------------------------------------------
  441. function Lerp(c1,c2,al)
  442. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  443. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  444. for i,v in pairs(com1) do
  445. com1[i] = v+(com2[i]-v)*al
  446. end
  447. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  448. end
  449. ----------------------------------------------------
  450. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  451. local wld = Instance.new("Weld", wp1)
  452. wld.Part0 = wp0
  453. wld.Part1 = wp1
  454. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  455. end
  456. ----------------------------------------------------
  457. function weld5(part0, part1, c0, c1)
  458. weeld=Instance.new("Weld", part0)
  459. weeld.Part0=part0
  460. weeld.Part1=part1
  461. weeld.C0=c0
  462. weeld.C1=c1
  463. return weeld
  464. end
  465. ----------------------------------------------------
  466. function HasntTouched(plrname)
  467. local ret = true
  468. for _, v in pairs(Touche) do
  469. if v == plrname then
  470. ret = false
  471. end
  472. end
  473. return ret
  474. end
  475. ----------------------------------------------------
  476.  
  477. newWeld(torso, larm, -1.5, 0.5, 0)
  478. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  479. newWeld(torso, rarm, 1.5, 0.5, 0)
  480. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  481. newWeld(torso, hed, 0, 1.5, 0)
  482. newWeld(torso, lleg, -0.5, -1, 0)
  483. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  484. newWeld(torso, rleg, 0.5, -1, 0)
  485. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  486. newWeld(root, torso, 0, -1, 0)
  487. torso.Weld.C1 = CFrame.new(0, -1, 0)
  488.  
  489.  
  490. p = Instance.new("Part")
  491. p.BrickColor = BrickColor.new("Dark indigo")
  492. p.Transparency = 1
  493. TorsoColor = p.BrickColor
  494.  
  495.  
  496. local Transforming = true
  497. hum.WalkSpeed = 0
  498.  
  499.  
  500.  
  501.  
  502. local fx = Instance.new("Part",Torso)
  503. wit = p.BrickColor.Color
  504. wit2 = Color3.new(85,0,127)
  505. local glowz = Instance.new("ParticleEmitter",fx)
  506. glowz.LightEmission = 1
  507. glowz.Texture = "rbxassetid://284205403"
  508. glowz.Color = ColorSequence.new(wit)
  509. glowz.Size = NumberSequence.new(5)
  510. glowz.Speed = NumberRange.new(25,50)
  511. glowz.LockedToPart = false
  512. glowz.Transparency = NumberSequence.new(0.75)
  513. glowz.RotSpeed = NumberRange.new(-2000,2000)
  514. glowz.Lifetime = NumberRange.new(1)
  515. glowz.Rate = 50000
  516. glowz.VelocitySpread = 9001
  517. local glowz2 = Instance.new("ParticleEmitter",fx)
  518. glowz2.LightEmission = 0.5
  519. glowz.Texture = "rbxassetid://284205403"
  520. glowz2.Color = ColorSequence.new(wit2)
  521. glowz2.Size = NumberSequence.new(5)
  522. glowz2.Speed = NumberRange.new(25,50)
  523. glowz2.LockedToPart = false
  524. glowz2.Transparency = NumberSequence.new(0.75)
  525. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  526. glowz2.Lifetime = NumberRange.new(1)
  527. glowz2.Rate = 50000
  528. glowz2.VelocitySpread = 9001
  529. fx.Anchored = true
  530. fx.Material = "Neon"
  531. fx.CanCollide = false
  532. fx.Locked = true
  533. fx.Transparency = 1
  534. fx.Material = "Neon"
  535. fx.Size = Vector3.new(1,1,1)
  536. fx.TopSurface = "SmoothNoOutlines"
  537. fx.BottomSurface = "SmoothNoOutlines"
  538. fx.BrickColor = BrickColor.new("Really black")
  539. fxm = Instance.new("SpecialMesh",fx)
  540. fxm.MeshType = "Sphere"
  541. local sa2 = Instance.new("Sound",Torso)
  542. sa2.SoundId = "rbxassetid://93724183"
  543. sa2.Pitch = 0.5
  544. sa2.Volume = 5
  545. sa2.Looped = false
  546. sa2:Play()
  547. local value = 1
  548. fxm.Scale = Vector3.new(1,1,1)
  549. for i = 1, 20 do rs:wait()
  550. value = value - 0.05
  551. fx.Transparency = fx.Transparency - (1/20)
  552. fx.CFrame = Torso.CFrame
  553. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  554. rs:wait()
  555. end
  556.  
  557.  
  558. selectionBoxOfTorso:Destroy()
  559. selectionBoxOfRightArm:Destroy()
  560. selectionBoxOfRightLeg:Destroy()
  561. selectionBoxOfLeftArm:Destroy()
  562. selectionBoxOfLeftLeg:Destroy()
  563. LightOnBody:Destroy()
  564.  
  565.  
  566. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  567. selectionBoxOfTorso.Adornee = Torso
  568. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  569. selectionBoxOfTorso.LineThickness = 0.01
  570. selectionBoxOfTorso.Transparency = 0
  571.  
  572. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  573. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  574. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  575. selectionBoxOfRightArm.LineThickness = 0.01
  576. selectionBoxOfRightArm.Transparency = 0
  577.  
  578. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  579. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  580. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  581. selectionBoxOfRightLeg.LineThickness = 0.01
  582. selectionBoxOfRightLeg.Transparency = 0
  583.  
  584. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  585. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  586. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  587. selectionBoxOfLeftArm.LineThickness = 0.01
  588. selectionBoxOfLeftArm.Transparency = 0
  589.  
  590. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  591. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  592. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  593. selectionBoxOfLeftLeg.LineThickness = 0.01
  594. selectionBoxOfLeftLeg.Transparency = 0
  595.  
  596.  
  597.  
  598.  
  599. local Orbd = Instance.new("Part", char)
  600. Orbd.Name = "Orbd"
  601. Orbd.Shape = Enum.PartType.Ball
  602. Orbd.CanCollide = false
  603.  
  604. Orbd.BrickColor = BrickColor.new("Royal purple")
  605.  
  606. Orbd.Transparency = 0
  607. Orbd.Material = "Neon"
  608. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  609. Orbd.TopSurface = Enum.SurfaceType.Smooth
  610. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  611.  
  612. local Weld = Instance.new("Weld", Orbd)
  613. Weld.Part0 = char.Head
  614. Weld.Part1 = Orbd
  615. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  616. local glov = Instance.new("PointLight", Orbd)
  617. glov.Brightness = 3000
  618. glov.Range = 20
  619. glov.Color = Color3.new(255, 0, 255)
  620.  
  621. --------------------------------------------------------
  622. local Orbvc = Instance.new("Part", char)
  623. Orbvc.Name = "Orbvc"
  624. Orbvc.Shape = Enum.PartType.Ball
  625. Orbvc.CanCollide = false
  626.  
  627. Orbvc.BrickColor = BrickColor.new("Royal purple")
  628.  
  629. Orbvc.Transparency = 0
  630. Orbvc.Material = "Neon"
  631. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  632. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  633. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  634.  
  635. local Weld = Instance.new("Weld", Orbvc)
  636. Weld.Part0 = char.Head
  637. Weld.Part1 = Orbvc
  638. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  639. local glo = Instance.new("PointLight", Orbvc)
  640. glo.Brightness = 3000
  641. glo.Range = 20
  642. glo.Color = Color3.new(255, 0, 255)
  643. ----------------------------------------------------
  644.  
  645.  
  646.  
  647.  
  648.  
  649.  
  650.  
  651.  
  652.  
  653.  
  654. function FindNearestTorso(Position,Distance,SinglePlayer)
  655. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  656. local List = {}
  657. for i,v in pairs(workspace:GetChildren())do
  658. if v:IsA("Model")then
  659. if v:findFirstChild("Torso")then
  660. if v ~= char then
  661. if(v.Torso.Position -Position).magnitude <= Distance then
  662. table.insert(List,v)
  663. end
  664. end
  665. end
  666. end
  667. end
  668. return List
  669. end
  670.  
  671.  
  672.  
  673.  
  674. GroundWave1 = function()
  675. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  676. local Colors = {"Royal purple", "Really black"}
  677. local wave = Instance.new("Part", Torso)
  678. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  679. wave.Anchored = true
  680. wave.CanCollide = false
  681. wave.Locked = true
  682. wave.Size = Vector3.new(1, 1, 1)
  683. wave.TopSurface = "Smooth"
  684. wave.BottomSurface = "Smooth"
  685. wave.Transparency = 0.35
  686. wave.CFrame = HandCF
  687. wm = Instance.new("SpecialMesh", wave)
  688. wm.MeshId = "rbxassetid://3270017"
  689. coroutine.wrap(function()
  690. for i = 1, 30, 1 do
  691. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  692. wave.Size = wm.Scale
  693. wave.CFrame = HandCF
  694. wave.Transparency = i/30
  695. wait()
  696. end
  697. wait()
  698. wave:Destroy()
  699. end)()
  700. end
  701. ----------------------------------------------------
  702.  
  703.  
  704. GroundWave3 = function()
  705. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  706. local Colors = {"Royal purple", "Royal purple"}
  707. local wave = Instance.new("Part", torso)
  708. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  709. wave.Anchored = true
  710. wave.CanCollide = false
  711. wave.Locked = true
  712. wave.Size = Vector3.new(1, 1, 1)
  713. wave.TopSurface = "Smooth"
  714. wave.BottomSurface = "Smooth"
  715. wave.Transparency = 0.35
  716. wave.CFrame = HandCF
  717. wm = Instance.new("SpecialMesh", wave)
  718. wm.MeshId = "rbxassetid://3270017"
  719. coroutine.wrap(function()
  720. for i = 1, 14, 1 do
  721. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  722. wave.Size = wm.Scale
  723. wave.CFrame = HandCF
  724. wave.Transparency = i/14
  725. wait()
  726. end
  727. wait()
  728. wave:Destroy()
  729. end)()
  730. end
  731.  
  732.  
  733.  
  734.  
  735.  
  736. local acos = math.acos
  737. local sqrt = math.sqrt
  738. local Vec3 = Vector3.new
  739. local fromAxisAngle = CFrame.fromAxisAngle
  740.  
  741. local function toAxisAngle(CFr)
  742. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  743. local Angle = math.acos((R00+R11+R22-1)/2)
  744. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  745. A = A == 0 and 0.00001 or A
  746. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  747. B = B == 0 and 0.00001 or B
  748. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  749. C = C == 0 and 0.00001 or C
  750. local x = (R21-R12)/sqrt(A)
  751. local y = (R02-R20)/sqrt(B)
  752. local z = (R10-R01)/sqrt(C)
  753. return Vec3(x,y,z),Angle
  754. end
  755.  
  756. local acos = math.acos
  757. local sqrt = math.sqrt
  758. local Vec3 = Vector3.new
  759. local fromAxisAngle = CFrame.fromAxisAngle
  760.  
  761. local function toAxisAngle(CFr)
  762. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  763. local Angle = math.acos((R00+R11+R22-1)/2)
  764. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  765. A = A == 0 and 0.00001 or A
  766. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  767. B = B == 0 and 0.00001 or B
  768. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  769. C = C == 0 and 0.00001 or C
  770. local x = (R21-R12)/sqrt(A)
  771. local y = (R02-R20)/sqrt(B)
  772. local z = (R10-R01)/sqrt(C)
  773. return Vec3(x,y,z),Angle
  774. end
  775.  
  776. function ApplyTrig(Num,Func)
  777. local Min,Max = Func(0),Func(1)
  778. local i = Func(Num)
  779. return (i-Min)/(Max-Min)
  780. --[[if Func == "sin" then
  781. return (math.sin((1-Num)*math.pi)+1)/2
  782. elseif Func == "cos" then
  783. return (math.cos((1-Num)*math.pi)+1)/2
  784. end]]
  785. end
  786.  
  787. function LerpCFrame(CFrame1,CFrame2,Num)
  788. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  789. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  790. end
  791.  
  792.  
  793.  
  794. local togglecamshake = true
  795.  
  796. function camshake(partoz, magn, intens)
  797. if togglecamshake == true then
  798. return
  799. end
  800. for _, guy in pairs(workspace:GetChildren()) do
  801. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  802. coroutine.resume(coroutine.create(function()
  803. local humz = guy:FindFirstChild("Humanoid")
  804. local torse = guy:FindFirstChild("Torso")
  805. for _ = 1, 5 * intens do
  806. wait()
  807. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  808. end
  809. humz.CameraOffset = Vector3.new(0, 0, 0)
  810. end))
  811. end
  812. end
  813. end
  814.  
  815.  
  816. function Crater(Torso,Radius)
  817. Spawn(function()
  818. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  819. local Ignore = {}
  820. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  821. if v.Character ~= nil then
  822. Ignore[#Ignore+1] = v.Character
  823. end
  824. end
  825. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  826. if Hit == nil then return end
  827. local Parts = {}
  828. for i = 1,360,10 do
  829. local P = Instance.new("Part",Torso.Parent)
  830. P.Anchored = true
  831. P.FormFactor = "Custom"
  832. P.BrickColor = BrickColor.new("Royal purple")
  833. P.Material = "Granite"
  834. P.TopSurface = "Smooth"
  835. P.BottomSurface = "Smooth"
  836. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  837. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  838. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  839. if math.random(0,5) == 0 then -- rubble
  840. local P = Instance.new("Part",Torso.Parent)
  841. P.Anchored = true
  842. P.FormFactor = "Custom"
  843. P.BrickColor = BrickColor.new("Royal Purple")
  844. P.Material = Hit.Material
  845. P.TopSurface = "Smooth"
  846. P.BottomSurface = "Smooth"
  847. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  848. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  849. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  850. end
  851. end
  852. for i = 0,1,0.05 do
  853. for i2,v in pairs(Parts) do
  854. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  855. end
  856. wait(0.02)
  857. end
  858. for i,v in pairs(Parts) do
  859. if v[1].Size.X > 2.1 then
  860. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  861. end
  862. v[1].Anchored = false
  863. end
  864. for i = 0,1,0.05 do
  865. for i2,v in pairs(Parts) do
  866. v[1].Transparency = i
  867. if i == 1 then
  868. v[1]:Destroy()
  869. elseif i >= 0.25 then
  870. v[1].CanCollide = false
  871. end
  872. end
  873. wait(0.02)
  874. end
  875. Parts = nil
  876. end)
  877. end
  878.  
  879.  
  880.  
  881. GroundWave = function()
  882. if Transforming == true then
  883. local value = 5
  884. local value2 = 10
  885. local value3 = 20
  886. local sa2 = Instance.new("Sound",Torso)
  887. sa2.SoundId = "rbxassetid://393621716"
  888. sa2.Pitch = 1
  889. sa2.Volume = 10
  890. sa2.Looped = false
  891. sa2:Play()
  892. local wave = Instance.new("Part", Torso)
  893. local glowz = Instance.new("ParticleEmitter",wave)
  894. glowz.LightEmission = 1
  895. glowz.Texture = "rbxassetid://284205403"
  896. glowz.Color = ColorSequence.new(wit)
  897. glowz.Size = NumberSequence.new(30)
  898. glowz.Speed = NumberRange.new(25,100)
  899. glowz.LockedToPart = false
  900. glowz.Transparency = NumberSequence.new(0.75)
  901. glowz.RotSpeed = NumberRange.new(-2000,2000)
  902. glowz.Lifetime = NumberRange.new(1)
  903. glowz.Rate = 50000
  904. glowz.VelocitySpread = 9001
  905. local glowz2 = Instance.new("ParticleEmitter",wave)
  906. glowz2.LightEmission = 1
  907. glowz.Texture = "rbxassetid://284205403"
  908. glowz2.Color = ColorSequence.new(wit)
  909. glowz2.Size = NumberSequence.new(30)
  910. glowz2.Speed = NumberRange.new(25,100)
  911. glowz2.LockedToPart = false
  912. glowz2.Transparency = NumberSequence.new(0.75)
  913. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  914. glowz2.Lifetime = NumberRange.new(1)
  915. glowz2.Rate = 50000
  916. glowz2.VelocitySpread = 9001
  917. wave.BrickColor = BrickColor.new("Really black")
  918. wave.Anchored = true
  919. wave.CanCollide = false
  920. wave.Locked = true
  921. wave.Size = Vector3.new(1, 1, 1)
  922. wave.TopSurface = "Smooth"
  923. wave.BottomSurface = "Smooth"
  924. wave.Transparency = 0.35
  925. wave.CFrame = fx.CFrame
  926. wave.Material = "Neon"
  927. wm = Instance.new("SpecialMesh", wave)
  928. wm.MeshType = "Sphere"
  929. wm.Scale = Vector3.new(1,1,1)
  930. local wave2 = Instance.new("Part", Torso)
  931. wave2.BrickColor = TorsoColor
  932. wave2.Anchored = true
  933. wave2.CanCollide = false
  934. wave2.Locked = true
  935. wave2.Size = Vector3.new(1, 1, 1)
  936. wave2.TopSurface = "Smooth"
  937. wave2.BottomSurface = "Smooth"
  938. wave2.Transparency = 0.35
  939. wave2.CFrame = fx.CFrame
  940. wave2.Material = "Neon"
  941. wm2 = Instance.new("SpecialMesh", wave2)
  942. wm2.MeshType = "FileMesh"
  943. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  944. wm2.Scale = Vector3.new(1,1,1)
  945. local wave3 = Instance.new("Part", Torso)
  946. wave3.BrickColor = BrickColor.new("Really black")
  947. wave3.Anchored = true
  948. wave3.CanCollide = false
  949. wave3.Locked = true
  950. wave3.Size = Vector3.new(1, 1, 1)
  951. wave3.TopSurface = "Smooth"
  952. wave3.BottomSurface = "Smooth"
  953. wave3.Transparency = 0.35
  954. wave3.CFrame = fx.CFrame
  955. wave3.Material = "Neon"
  956. wm3 = Instance.new("SpecialMesh", wave3)
  957. wm3.MeshType = "FileMesh"
  958. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  959. wm3.Scale = Vector3.new(1,1,1)
  960. coroutine.wrap(function()
  961. for i = 1, 18, 1 do
  962. value = value - 0.5
  963. value2 = value2 - 0.75*1.5
  964. value3 = value3 - 0.475*1.5
  965. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  966. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  967. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  968. --wave.Size = wm.Scale
  969. wave.CFrame = fx.CFrame
  970. wave.Transparency = i/14
  971. --wave2.Size = wm2.Scale
  972. wave2.CFrame = fx.CFrame
  973. wave2.Rotation = Vector3.new(90, 0, 0)
  974. wave2.Transparency = i/14
  975. --wave3.Size = wm3.Scale
  976. wave3.CFrame = fx.CFrame
  977. wave3.Rotation = Vector3.new(90, 0, 0)
  978. wave3.Transparency = i/14
  979. wait()
  980. glowz.Rate = 0
  981. glowz2.Rate = 0
  982. end
  983. wait()
  984. wave:Destroy()
  985. wave2:Destroy()
  986. wave3:Destroy()
  987. end)()
  988. elseif Transforming == false then
  989. wait()
  990. end
  991. end
  992.  
  993. for i = 1, 100 do rs:wait()
  994. fx.CFrame = Torso.CFrame
  995. end
  996.  
  997. spawn(function()
  998. while wait(1) do
  999. GroundWave()
  1000. end
  1001. end)
  1002.  
  1003.  
  1004.  
  1005.  
  1006.  
  1007.  
  1008. local RbxUtility = LoadLibrary("RbxUtility")
  1009. local Create = RbxUtility.Create
  1010.  
  1011. function RemoveOutlines(part)
  1012. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1013. end
  1014. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1015. local Part = Create("Part"){
  1016. Parent = Parent,
  1017. Reflectance = Reflectance,
  1018. Transparency = Transparency,
  1019. CanCollide = false,
  1020. Locked = true,
  1021. BrickColor = BrickColor.new(tostring(BColor)),
  1022. Name = Name,
  1023. Size = Size,
  1024. Material = Material,
  1025. }
  1026. RemoveOutlines(Part)
  1027. return Part
  1028. end
  1029. local Effects = {}
  1030.  
  1031.  
  1032.  
  1033. wait(2)
  1034. local Muss = Instance.new("Sound",char)
  1035. Muss.SoundId = "rbxassetid://186942568"
  1036. Muss.Pitch = 1
  1037. Muss.Volume = 0
  1038. Muss.Looped = true
  1039. Muss:Play()
  1040. Transforming = false
  1041.  
  1042.  
  1043. local value2 = 1
  1044. for i = 1, 20 do rs:wait()
  1045. value2 = value2 - 0.05
  1046. glowz.Rate = 0
  1047. glowz2.Rate = 0
  1048. fx.Transparency = fx.Transparency + (1/20)
  1049. fx.CFrame = torso.CFrame
  1050. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1051. rs:wait()
  1052. end
  1053.  
  1054.  
  1055. local Mus = Instance.new("Sound",char)
  1056. Mus.SoundId = "rbxassetid://752647397"
  1057. Mus.Pitch = 1
  1058. Mus.Volume = 40
  1059. Mus.Looped = false
  1060. wait(0.3)
  1061. Mus:Play()
  1062.  
  1063. glowz:Destroy()
  1064. glowz2:Destroy()
  1065. for i = 1,20 do
  1066.  
  1067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1068. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1069. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1070. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1071. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1072. end
  1073. wait(1)
  1074. for i = 1,20 do
  1075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1076. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1077. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1078.  
  1079. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1080. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1081.  
  1082. end
  1083.  
  1084.  
  1085. wait(5)
  1086.  
  1087. wait(1.3)
  1088. for i = 1,20 do
  1089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1090.  
  1091.  
  1092. end
  1093. wait(0.4)
  1094. for i = 1,20 do
  1095.  
  1096. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1097. end
  1098. wait(0.6)
  1099. for i = 1,20 do
  1100. wait()
  1101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1106. end
  1107. wait(0.2)
  1108. for i = 1,20 do
  1109. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1110. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1111. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1112.  
  1113. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1114. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1115.  
  1116. end
  1117. wait()
  1118.  
  1119. camshake(torso, 48, 6)
  1120. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1121. if v:FindFirstChild('Humanoid') then
  1122. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1123. end
  1124. end
  1125.  
  1126.  
  1127.  
  1128.  
  1129. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1130. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1131. end
  1132.  
  1133. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1134. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1135. end
  1136. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1137. TBlast.BrickColor = BrickColor.new("Pink")
  1138. TBlast.Transparency = 1
  1139. TBlast.Anchored = true
  1140. TBlast.CanCollide = false
  1141. TBlast.CFrame = root.CFrame
  1142. TBlast.Size = Vector3.new(2,2,2)
  1143. TBMesh.Parent = TBlast
  1144. TBMesh.MeshType = "Sphere"
  1145. game.Lighting.Brightness = 0
  1146. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1147. game.Lighting.TimeOfDay = 0.1
  1148. game.Lighting.FogEnd = 1000
  1149. game.Lighting.FogColor = TBlast.BrickColor.Color
  1150. game.Lighting.TimeOfDay = "00:00:00"
  1151. game.Lighting.Ambient = Color3.new(0,0,0)
  1152. game.Lighting.FogColor = Color3.new(0,0,0)
  1153. game.Lighting.FogEnd = 500
  1154. game.Lighting.FogStart = 0
  1155. game.Lighting.GlobalShadows = true
  1156.  
  1157.  
  1158.  
  1159. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1160. local valuer = 5
  1161. local valuer2 = 10
  1162. local valuer3 = 15
  1163. local sa2 = Instance.new("Sound",torso)
  1164. sa2.SoundId = "rbxassetid://130972023"
  1165. sa2.Pitch = 1
  1166. sa2.Volume = 5
  1167. sa2.Looped = false
  1168. sa2:Play()
  1169. local sar2 = Instance.new("Sound",torso)
  1170. sar2.SoundId = "rbxassetid://153274423"
  1171. sar2.Pitch = 1
  1172. sar2.Volume = 5
  1173. sar2.Looped = false
  1174. sar2:Play()
  1175. Crater(torso,67)
  1176.  
  1177. GroundWave4 = function()
  1178.  
  1179. local wave = Instance.new("Part", torso)
  1180. wave.BrickColor = BrickColor.new("Royal purple")
  1181. wave.Anchored = true
  1182. wave.CanCollide = false
  1183. wave.Locked = true
  1184. wave.Size = Vector3.new(1, 1, 1)
  1185. wave.TopSurface = "Smooth"
  1186. wave.BottomSurface = "Smooth"
  1187. wave.Transparency = 0.35
  1188. wave.CFrame = fx.CFrame
  1189. wm = Instance.new("SpecialMesh", wave)
  1190. wm.MeshType = "Sphere"
  1191. wm.Scale = Vector3.new(1,1,1)
  1192. coroutine.wrap(function()
  1193. for i = 1, 18, 1 do
  1194. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1195. --wave.Size = wm.Scale
  1196. wave.CFrame = fx.CFrame
  1197. wave.Transparency = i/14
  1198. wait()
  1199. end
  1200. wait()
  1201. wave:Destroy()
  1202. end)()
  1203.  
  1204. end
  1205.  
  1206.  
  1207.  
  1208.  
  1209.  
  1210. GroundWave1()
  1211.  
  1212.  
  1213. CV="Pastel blue"
  1214.  
  1215. local txt = Instance.new("BillboardGui", Char)
  1216. txt.Adornee = Char .Head
  1217. txt.Name = "_status"
  1218. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1219. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1220. local text = Instance.new("TextLabel", txt)
  1221. text.Size = UDim2.new(10, 0, 7, 0)
  1222. text.FontSize = "Size24"
  1223. text.TextScaled = true
  1224. text.TextTransparency = 0
  1225. text.BackgroundTransparency = 1
  1226. text.TextTransparency = 0
  1227. text.TextStrokeTransparency = 0
  1228. text.Font = "Antique"
  1229. text.TextStrokeColor3 = Color3.new(170,0,255)
  1230.  
  1231. v=Instance.new("Part")
  1232. v.Name = "ColorBrick"
  1233. v.Parent=Player.Character
  1234. v.FormFactor="Symmetric"
  1235. v.Anchored=true
  1236. v.CanCollide=false
  1237. v.BottomSurface="Smooth"
  1238. v.TopSurface="Smooth"
  1239. v.Size=Vector3.new(10,5,3)
  1240. v.Transparency=1
  1241. v.CFrame=Char.Torso.CFrame
  1242. v.BrickColor=BrickColor.new(CV)
  1243. v.Transparency=1
  1244. text.TextColor3 = Color3.new(0,0,0)
  1245. v.Shape="Block"
  1246. text.Text = "The Omni-God of Erradication"
  1247.  
  1248.  
  1249.  
  1250.  
  1251. ROW = function(out, trans, s, wt, t, ang, plus)
  1252. for i = 1, 360, 360/t do
  1253. local c = Instance.new("Part", game.Workspace)
  1254. c.FormFactor = 3
  1255. c.TopSurface = 0
  1256. c.BottomSurface = 0
  1257. c.Size = s
  1258. c.Anchored = true
  1259. c.CanCollide = wt
  1260. c.Material=workspace.Base.Material
  1261. c.Transparency = trans
  1262. c.BrickColor = workspace.Base.BrickColor
  1263. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1264. c.Locked=true
  1265. game.Debris:AddItem(c,15)
  1266. end
  1267. end
  1268.  
  1269. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1270.  
  1271.  
  1272.  
  1273.  
  1274.  
  1275.  
  1276.  
  1277. local wave = Instance.new("Part", torso)
  1278. wave.BrickColor = TorsoColor
  1279. wave.Anchored = true
  1280. wave.CanCollide = false
  1281. wave.Locked = true
  1282. wave.Size = Vector3.new(1, 1, 1)
  1283. wave.TopSurface = "Smooth"
  1284. wave.BottomSurface = "Smooth"
  1285. wave.Transparency = 0.35
  1286. wave.CFrame = HandCF
  1287. wm = Instance.new("SpecialMesh", wave)
  1288. wm.MeshId = "rbxassetid://3270017"
  1289. local wave2 = Instance.new("Part", torso)
  1290. wave2.BrickColor = BrickColor.new("Really black")
  1291. wave2.Anchored = true
  1292. wave2.CanCollide = false
  1293. wave2.Locked = true
  1294. wave2.Size = Vector3.new(1, 1, 1)
  1295. wave2.TopSurface = "Smooth"
  1296. wave2.BottomSurface = "Smooth"
  1297. wave2.Transparency = 0.35
  1298. wave2.CFrame = HandCF
  1299. wm2 = Instance.new("SpecialMesh", wave2)
  1300. wm2.MeshId = "rbxassetid://3270017"
  1301. local wave3 = Instance.new("Part", torso)
  1302. wave3.BrickColor = TorsoColor
  1303. wave3.Anchored = true
  1304. wave3.CanCollide = false
  1305. wave3.Locked = true
  1306. wave3.Size = Vector3.new(1, 1, 1)
  1307. wave3.TopSurface = "Smooth"
  1308. wave3.BottomSurface = "Smooth"
  1309. wave3.Transparency = 0.35
  1310. wave3.CFrame = HandCF
  1311. wm3 = Instance.new("SpecialMesh", wave3)
  1312. wm3.MeshId = "rbxassetid://3270017"
  1313. coroutine.wrap(function()
  1314. for i = 1, 14, 1 do
  1315. valuer = valuer - 0.35
  1316. valuer2 = valuer - 0.45
  1317. valuer3 = valuer3 - 0.475
  1318. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1319. wave.Size = wm.Scale
  1320. wave.CFrame = HandCF
  1321. wave.Transparency = i/14
  1322. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1323. wave2.Size = wm2.Scale
  1324. wave2.CFrame = HandCF
  1325. wave2.Transparency = i/14
  1326. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1327. wave3.Size = wm2.Scale
  1328. wave3.CFrame = HandCF
  1329. wave3.Transparency = i/14
  1330. wait()
  1331. end
  1332. wait()
  1333. wave:Destroy()
  1334. wave2:Destroy()
  1335. end)()
  1336.  
  1337. local torso = game.Players.LocalPlayer.Character.Torso
  1338. local block = Instance.new("Part",torso)
  1339. block.Size = Vector3.new(0.1,0.1,0.1)
  1340. block.Position = block.Position + Vector3.new(2,2,2)
  1341. block.Transparency = 1
  1342. local weld = Instance.new("Weld",torso)
  1343. weld.Part0 = torso
  1344. weld.Part1 = block
  1345. weld.C0 = CFrame.new(0,5,0)
  1346. local tables = {5,4,3,2,1}
  1347. local part = Instance.new("ParticleEmitter")
  1348. part.Parent = game.Players.LocalPlayer.Character.Torso
  1349. part.LockedToPart = true
  1350.  
  1351. part.Texture = "rbxassetid://300899196"
  1352. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1353. part.Transparency = NumberSequence.new(0.7)
  1354. part.Lifetime = NumberRange.new(2)
  1355. part.Rate = 30
  1356. local part2 = Instance.new("ParticleEmitter",block)
  1357. part2.Lifetime = NumberRange.new(5)
  1358. part2.Speed = NumberRange.new(0)
  1359. part2.Size = NumberSequence.new(18)
  1360. part2.LockedToPart = true
  1361. part2.Transparency = NumberSequence.new(0.5)
  1362. part2.Rate = 3
  1363. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1364. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1365. local model = Instance.new("Model",torso)
  1366.  
  1367. local ball0 = Instance.new("Part",model)
  1368. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1369. ball0.Transparency = 0.5
  1370. ball0.BrickColor = BrickColor.new("Royal purple")
  1371. ball0.Size = Vector3.new(1,1,1)
  1372. ball0mesh = Instance.new("SpecialMesh",ball0)
  1373. ball0mesh.MeshType = "Sphere"
  1374. ball0mesh.Scale = Vector3.new(1,1,1)
  1375. ballweld = Instance.new("Weld",model)
  1376. ballweld.Part0 = torso
  1377. ballweld.Part1 = ball0
  1378.  
  1379.  
  1380.  
  1381.  
  1382. for i = 1,15 do
  1383. wait(0.1)
  1384. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1385. part2.Size = NumberSequence.new(15)
  1386. for i = 1 , 3 do
  1387. wait()
  1388. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1389.  
  1390. end
  1391.  
  1392. wait(0.1)
  1393. part2.Size = NumberSequence.new(8)
  1394. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1395. ball0mesh.Scale = Vector3.new(1,1,1)
  1396.  
  1397. end
  1398.  
  1399. hum.WalkSpeed = 16
  1400. Muss.Volume = 8
  1401.  
  1402.  
  1403. Charging = true
  1404. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1405. function FDebris()
  1406. repeat
  1407. local p = Instance.new('Part',Torso)
  1408. p.formFactor = 'Custom'
  1409. p.Size = Vector3.new(1,1,1)
  1410. p.BrickColor = BrickColor.new("Dark indigo")
  1411. p.CanCollide = false
  1412. p.Transparency = 0.2
  1413. p.Anchored = true
  1414. p.Locked=true
  1415. p.Material = "Neon"
  1416. s = math.random(1,40)/10
  1417. local m = Instance.new("BlockMesh",p)
  1418. m.Scale = Vector3.new(s,s,s)
  1419. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1420. --[[coroutine.wrap(function()
  1421. wait(2)
  1422. while Charging == true do
  1423. wait(2)
  1424. GroundWave1()
  1425. wait(2)
  1426. end
  1427. end)()]]--
  1428.  
  1429. spawn(function()
  1430. while rs:wait() do
  1431. if p.Transparency >= 1 then p:Destroy() break end
  1432. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1433. p.Transparency = p.Transparency+0.01
  1434. end
  1435. end)
  1436. wait(.3)
  1437. until Charging == false
  1438. end
  1439.  
  1440.  
  1441. spawn(function()
  1442. while wait(.01)
  1443. do
  1444. FDebris()
  1445. end
  1446. end)
  1447.  
  1448.  
  1449.  
  1450. FloatPart = function()
  1451. local Part = Instance.new('Part',Torso)
  1452. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1453. Part.Anchored = true
  1454. Part.Material = 'Neon'
  1455. Part.CanCollide = false
  1456. Part.BrickColor = BrickColor.new("Royal purple")
  1457. local Mesh = Instance.new('SpecialMesh',Part)
  1458. Mesh.Scale = Vector3.new(4,4,.2)
  1459. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1460. Mesh.VertexColor = Vector3.new(0,170,255)
  1461. spawn(function()
  1462. for i = 1,30 do
  1463. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1464. Part.Transparency = Part.Transparency + .035
  1465. game["Run Service"].RenderStepped:wait()
  1466. end
  1467. Part:Destroy()
  1468. end)
  1469. end;
  1470.  
  1471. DubPart = function()
  1472. local Part = Instance.new('Part',Torso)
  1473. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1474. Part.Anchored = true
  1475. Part.CanCollide = false
  1476. Part.Material = 'Neon'
  1477. Part.BrickColor = BrickColor.new(SecondaryColor)
  1478. local Mesh = Instance.new('SpecialMesh',Part)
  1479. Mesh.Scale = Vector3.new(7,7,.2)
  1480. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1481. Mesh.VertexColor = Vector3.new(0,170,255)
  1482. spawn(function()
  1483. for i = 1,30 do
  1484. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1485. Part.Transparency = Part.Transparency + .035
  1486. game["Run Service"].RenderStepped:wait()
  1487. end
  1488. Part:Destroy()
  1489. end)
  1490. end;
  1491.  
  1492. Fade = function(Item,t)
  1493. spawn(function()
  1494. for i = 1,20 do
  1495. Item.Transparency = Item.Transparency + .05
  1496. if t then
  1497. wait(t)
  1498. else
  1499. wait()
  1500. end
  1501. end
  1502. Item:Destroy()
  1503. end)
  1504. end
  1505.  
  1506. Particle = function(PrimaryColor)
  1507. local Part = Instance.new('Part',Torso)
  1508. Part.BrickColor = BrickColor.new(PrimaryColor)
  1509. Part.Anchored = true
  1510. Part.Transparency = .3
  1511. Part.CanCollide = false
  1512. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1513. local Mesh = Instance.new('BlockMesh',Part)
  1514. Mesh.Scale = Vector3.new(.05,.1,.1)
  1515. spawn(function()
  1516. for i = 1,40 do
  1517. Part.Transparency = Part.Transparency + .0125
  1518. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1519. game["Run Service"].RenderStepped:wait()
  1520. end
  1521. Part:Destroy()
  1522. end)
  1523. end;
  1524.  
  1525. --[[spawn(function()
  1526. while wait() do
  1527. wait(.05)
  1528. FloatPart()
  1529. wait(.08)
  1530. FloatPart()
  1531. wait(.05)
  1532. DubPart()
  1533. wait(.08)
  1534. end
  1535. end)]]
  1536.  
  1537. game["Run Service"].RenderStepped:connect(function(_)
  1538. Particle("Royale purple")
  1539. Particle("Really black")
  1540. Particle("Royal purple")
  1541. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1542. end)
  1543.  
  1544.  
  1545.  
  1546.  
  1547.  
  1548.  
  1549.  
  1550.  
  1551.  
  1552.  
  1553.  
  1554.  
  1555.  
  1556.  
  1557.  
  1558.  
  1559. function FindNearestTorso(Position,Distance,SinglePlayer)
  1560. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1561. local List = {}
  1562. for i,v in pairs(workspace:GetChildren())do
  1563. if v:IsA("Model")then
  1564. if v:findFirstChild("Torso")then
  1565. if v ~= char then
  1566. if(v.Torso.Position -Position).magnitude <= Distance then
  1567. table.insert(List,v)
  1568. end
  1569. end
  1570. end
  1571. end
  1572. end
  1573. return List
  1574. end
  1575.  
  1576.  
  1577.  
  1578.  
  1579. vt = Vector3.new
  1580.  
  1581.  
  1582.  
  1583. local player = owner
  1584. local pchar = player.Character
  1585. local cam = workspace.CurrentCamera
  1586.  
  1587. local rad = math.rad
  1588. bodyparts = {}
  1589. local keysDown = {}
  1590. local flySpeed = 0
  1591. local MAX_FLY_SPEED = 150
  1592.  
  1593. local canFly = false
  1594. local flyToggled = false
  1595.  
  1596. local forward, side = 0, 0
  1597. local lastForward, lastSide = 0, 0
  1598.  
  1599. local floatBP = Instance.new("BodyPosition")
  1600. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1601. local flyBV = Instance.new("BodyVelocity")
  1602. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1603. local turnBG = Instance.new("BodyGyro")
  1604. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1605.  
  1606. mouse.KeyDown:connect(function(key)
  1607. keysDown[key] = true
  1608.  
  1609. if key == "f" then
  1610. flyToggled = not flyToggled
  1611.  
  1612. if not flyToggled then
  1613. stanceToggle = "Normal"
  1614. floatBP.Parent = nil
  1615. flyBV.Parent = nil
  1616. turnBG.Parent = nil
  1617. root.Velocity = Vector3.new()
  1618. pchar.Humanoid.PlatformStand = false
  1619. end
  1620. end
  1621.  
  1622. end)
  1623. mouse.KeyUp:connect(function(key)
  1624. keysDown[key] = nil
  1625. end)
  1626.  
  1627. local function updateFly()
  1628.  
  1629.  
  1630.  
  1631.  
  1632. if not flyToggled then return end
  1633.  
  1634. lastForward = forward
  1635. lastSide = side
  1636.  
  1637. forward = 0
  1638. side = 0
  1639.  
  1640. if keysDown.w then
  1641. forward = forward + 1
  1642. end
  1643. if keysDown.s then
  1644. forward = forward - 1
  1645. end
  1646. if keysDown.a then
  1647. side = side - 1
  1648. end
  1649. if keysDown.d then
  1650. side = side + 1
  1651. end
  1652.  
  1653. canFly = (forward ~= 0 or side ~= 0)
  1654.  
  1655. if canFly then
  1656. stanceToggle = "Floating"
  1657. turnBG.Parent = root
  1658. floatBP.Parent = nil
  1659. flyBV.Parent = root
  1660.  
  1661. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1662. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1663. else
  1664. floatBP.position = root.Position
  1665. floatBP.Parent = root
  1666.  
  1667. flySpeed = flySpeed - 1
  1668. if flySpeed < 0 then flySpeed = 0 end
  1669. end
  1670.  
  1671. local camCF = cam.CoordinateFrame
  1672. local in_forward = canFly and forward or lastForward
  1673. local in_side = canFly and side or lastSide
  1674.  
  1675. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1676.  
  1677. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1678. end
  1679.  
  1680. game:service'RunService'.RenderStepped:connect(function()
  1681. if flyToggled then
  1682. pchar.Humanoid.PlatformStand = true
  1683. end
  1684. updateFly()
  1685. end)
  1686.  
  1687.  
  1688.  
  1689. mouse.KeyDown:connect(function(key)
  1690. if key == "b" then
  1691. hum.WalkSpeed = 0
  1692. if Debounces.CanAttack == true then
  1693. Debounces.CanAttack = false
  1694. Debounces.NoIdl = true
  1695. Debounces.on = true
  1696. v = Instance.new("Sound")
  1697. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1698. v.Parent = char
  1699. v.Looped = false
  1700. v.Pitch = 1
  1701. v.Volume = 3000
  1702. wait(0.01)
  1703. v:Play()
  1704. wait()
  1705. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1711. if Debounces.on == false then
  1712. end
  1713. wait()
  1714. end
  1715. wait()
  1716.  
  1717.  
  1718. local function Shockwave7()
  1719. local ENERGY = Instance.new("Part", Char)
  1720. ENERGY.Name = "ENERGY"
  1721. ENERGY.CanCollide = false
  1722. ENERGY.BrickColor = BrickColor.new("Really black")
  1723. ENERGY.Transparency = 0.2
  1724. ENERGY.TopSurface = 0
  1725. ENERGY.BottomSurface = 0
  1726. ENERGY.Anchored = true
  1727. local cm = Instance.new("CylinderMesh", ENERGY)
  1728. cm.Scale = Vector3.new(1, 20, 1)
  1729. ENERGY.Size = Vector3.new(5, 20, 5)
  1730. ENERGY.CFrame = char.Torso.CFrame
  1731. ENERGY.Touched:connect(function(hit)
  1732. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1733. local Occlude = true
  1734. local NotOccludes = {
  1735. char.Name;
  1736. "Wings";
  1737. "Scythe";
  1738. "Thingy";
  1739. "Thingy2"; -- put all of the names in a table pls
  1740. }
  1741. for i,v in pairs(NotOccludes) do
  1742. if hit.Parent.Name == v then
  1743. Occlude = false
  1744. end
  1745. end
  1746. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1747. if Occlude then
  1748. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1749. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1750. end
  1751. end
  1752. end)
  1753. for i = 1, 50 do
  1754. ENERGY.CFrame = char.Torso.CFrame
  1755. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1756. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1757. wait()
  1758. end
  1759. ENERGY:Destroy()
  1760. end
  1761. Shockwave7()
  1762.  
  1763.  
  1764. pt=Instance.new('Part',torso)
  1765. pt.Anchored=true
  1766. pt.CanCollide=false
  1767. pt.Locked = true
  1768. pt.FormFactor='Custom'
  1769. pt.Size=Vector3.new(1,1,1)
  1770. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1771. pt.Transparency=.6
  1772. pt.BrickColor=BrickColor.new('Royal purple')
  1773. msh=Instance.new('SpecialMesh',pt)
  1774. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1775. msh.Scale=Vector3.new(8,4,8)
  1776. pt2=pt:clone()
  1777. pt2.Parent = torso
  1778. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1779. pt2.BrickColor=BrickColor.new("Really black")
  1780. msh2=msh:clone()
  1781. msh2.Parent=pt2
  1782. msh2.Scale=Vector3.new(10,5,10)
  1783.  
  1784. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1785. bl = Instance.new("Part", char)
  1786. bl.Locked = true
  1787. bl.Name = "Shell"
  1788. bl.BrickColor = BrickColor.new("Royal purple")
  1789. bl.Anchored = true
  1790. bl.CanCollide = false
  1791. bl.Transparency = 0
  1792. bl.Reflectance = 0
  1793. bl.BottomSurface = 0
  1794. bl.TopSurface = 0
  1795. bl.Shape = 0
  1796. blm = Instance.new("SpecialMesh",bl)
  1797. blm.MeshType = "Sphere"
  1798. blm.Scale = Vector3.new(1,1,1)
  1799. blm.MeshId = "rbxassetid://9982590"
  1800.  
  1801. coroutine.resume(coroutine.create(function()
  1802. for i=1, math.huge, 4 do
  1803. rs:wait()
  1804. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1805. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1806. bl.Transparency = bl.Transparency + 0.005
  1807. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1808. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1809. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1810. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1811. end
  1812. end))
  1813.  
  1814. for i = 1, 15 do
  1815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1821. if Debounces.on == false then
  1822. break
  1823. end
  1824. wait()
  1825. end
  1826. for i = 1, 15 do
  1827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1833. if Debounces.on == false then
  1834. break
  1835. end
  1836. wait()
  1837. end
  1838. for i = 1, 15 do
  1839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1840. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1845. if Debounces.on == false then
  1846. break
  1847. end
  1848. wait()
  1849. end
  1850. for i = 1, 15 do
  1851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1853. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1854. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1855. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1856. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1857. if Debounces.on == false then
  1858. break
  1859. end
  1860. wait()
  1861. end
  1862. for i = 1, 15 do
  1863. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1864. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1867. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1868. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1869. if Debounces.on == false then
  1870. break
  1871. end
  1872. wait()
  1873. end
  1874. for i = 1, 10 do
  1875. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1881. if Debounces.on == false then
  1882. break
  1883. end
  1884. wait()
  1885. end
  1886. wait(1.4)
  1887. Debounces.NoIdl = false
  1888. hum.WalkSpeed = 5
  1889. Debounces.on = false
  1890. wait()
  1891. if Debounces.CanAttack == false then
  1892. Debounces.CanAttack = true
  1893. v:Destroy()
  1894. bl:Destroy()
  1895. blm:Destroy()
  1896. pt:Destroy()
  1897. pt2:Destroy()
  1898. msh:Destroy()
  1899. msh2:Destroy()
  1900. end
  1901. end
  1902. end)
  1903.  
  1904.  
  1905.  
  1906.  
  1907.  
  1908. local grabbed = false
  1909. local cf = CFrame.new
  1910. local mr = math.rad
  1911. local angles = CFrame.Angles
  1912. local ud = UDim2.new
  1913. local c3 = Color3.new
  1914. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1915. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1916. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1917. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1918.  
  1919. clerp = function(a, b, t)
  1920. return a:lerp(b, t)
  1921. end
  1922.  
  1923. local RbxUtility = LoadLibrary("RbxUtility")
  1924. local Create = RbxUtility.Create
  1925. RemoveOutlines = function(part)
  1926. part.TopSurface = 10
  1927. end
  1928.  
  1929. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1930. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1931. RemoveOutlines(Part)
  1932. return Part
  1933. end
  1934.  
  1935. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1936. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1937. if Mesh == "SpecialMesh" then
  1938. Msh.MeshType = MeshType
  1939. Msh.MeshId = MeshId
  1940. end
  1941. return Msh
  1942. end
  1943.  
  1944.  
  1945.  
  1946.  
  1947.  
  1948.  
  1949.  
  1950. ArtificialHB = Instance.new("BindableEvent", script)
  1951. ArtificialHB.Name = "Heartbeat"
  1952. script:WaitForChild("Heartbeat")
  1953. frame = 0.033333333333333
  1954. tf = 0
  1955. allowframeloss = false
  1956. tossremainder = false
  1957. lastframe = tick()
  1958. script.Heartbeat:Fire()
  1959. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1960. tf = tf + s
  1961. if frame <= tf then
  1962. if allowframeloss then
  1963. script.Heartbeat:Fire()
  1964. lastframe = tick()
  1965. else
  1966. for i = 1, math.floor(tf / frame) do
  1967. script.Heartbeat:Fire()
  1968. end
  1969. lastframe = tick()
  1970. end
  1971. if tossremainder then
  1972. tf = 0
  1973. else
  1974. tf = tf - frame * math.floor(tf / frame)
  1975. end
  1976. end
  1977. end
  1978. )
  1979. swait = function(num)
  1980. if num == 0 or num == nil then
  1981. ArtificialHB.Event:wait()
  1982. else
  1983. for i = 0, num do
  1984. ArtificialHB.Event:wait()
  1985. end
  1986. end
  1987. end
  1988.  
  1989.  
  1990.  
  1991.  
  1992.  
  1993.  
  1994.  
  1995.  
  1996.  
  1997. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1998. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1999. return Weld
  2000. end
  2001.  
  2002. rayCast = function(Position, Direction, Range, Ignore)
  2003. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2004. end
  2005.  
  2006. CreateSound = function(id, par, vol, pit)
  2007. coroutine.resume(coroutine.create(function()
  2008. local sou = Instance.new("Sound", par or workspace)
  2009. sou.Volume = vol
  2010. sou.Pitch = pit or 1
  2011. sou.SoundId = id
  2012. swait()
  2013. sou:play()
  2014. game:GetService("Debris"):AddItem(sou, 6)
  2015. end
  2016. ))
  2017. end
  2018.  
  2019. local getclosest = function(obj, distance)
  2020. local last, lastx = distance + 1, nil
  2021. for i,v in pairs(workspace:GetChildren()) do
  2022. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2023. local t = v.Torso
  2024. local dist = t.Position - obj.Position.magnitude
  2025. if dist <= distance and dist < last then
  2026. last = dist
  2027. lastx = v
  2028. end
  2029. end
  2030. end
  2031. return lastx
  2032. end
  2033.  
  2034. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2035. if hit.Parent == nil then
  2036. return
  2037. end
  2038. local h = hit.Parent:FindFirstChild("Humanoid")
  2039. for _,v in pairs(hit.Parent:children()) do
  2040. if v:IsA("Humanoid") then
  2041. h = v
  2042. end
  2043. end
  2044. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2045. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2046. return
  2047. end
  2048. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2049. game:GetService("Debris"):AddItem(c, 0.5)
  2050. if HitSound ~= nil and HitPitch ~= nil then
  2051. CreateSound(HitSound, hit, 1, HitPitch)
  2052. end
  2053. local Damage = math.random(minim, maxim)
  2054. local blocked = false
  2055. local block = hit.Parent:findFirstChild("Block")
  2056. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2057. blocked = true
  2058. block.Value = block.Value - 1
  2059. print(block.Value)
  2060. end
  2061. if blocked == false then
  2062. h.Health = h.Health - Damage
  2063. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2064. else
  2065. h.Health = h.Health - Damage / 2
  2066. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2067. end
  2068. if Type == "Knockdown" then
  2069. local hum = hit.Parent.Humanoid
  2070. hum.PlatformStand = true
  2071. coroutine.resume(coroutine.create(function(HHumanoid)
  2072. swait(1)
  2073. HHumanoid.PlatformStand = false
  2074. end
  2075. ), hum)
  2076. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2077. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2078. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2079. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2080. game:GetService("Debris"):AddItem(rl, 0.5)
  2081. else
  2082. do
  2083. if Type == "Debuff" then
  2084. print'hi'
  2085. else
  2086. if Type == "Up" then
  2087. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2088. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2089. else
  2090. do
  2091. if Type == "DarkUp" then
  2092. coroutine.resume(coroutine.create(function()
  2093. for i = 0, 1, 0.1 do
  2094. swait()
  2095. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2096. end
  2097. end
  2098. ))
  2099. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2100. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2101. else
  2102. do
  2103. if Type == "Snare" then
  2104. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2105. game:GetService("Debris"):AddItem(bp, 1)
  2106. else
  2107. do
  2108. if Type == "Freeze" then
  2109. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2110. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2111. hit.Parent.Torso.Anchored = true
  2112. coroutine.resume(coroutine.create(function(Part)
  2113. swait(1.5)
  2114. Part.Anchored = false
  2115. end), hit.Parent.Torso)
  2116. game:GetService("Debris"):AddItem(BodPos, 3)
  2117. game:GetService("Debris"):AddItem(BodGy, 3)
  2118. end
  2119. do
  2120. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2121. game:GetService("Debris"):AddItem(debounce, Delay)
  2122. c = Instance.new("ObjectValue")
  2123. c.Name = "creator"
  2124. c.Value = Player
  2125. c.Parent = h
  2126. game:GetService("Debris"):AddItem(c, 0.5)
  2127. end
  2128. end
  2129. end
  2130. end
  2131. end
  2132. end
  2133. end
  2134. end
  2135. end
  2136. end
  2137. end
  2138. end
  2139.  
  2140. ShowDamage = function(Pos, Text, Time, Color)
  2141. local Rate = 0.033333333333333
  2142. if not Pos then
  2143. local Pos = Vector3.new(0, 0, 0)
  2144. end
  2145. local Text = Text or ""
  2146. local Time = Time or 2
  2147. if not Color then
  2148. local Color = Color3.new(1, 0, 1)
  2149. end
  2150. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2151. EffectPart.Anchored = true
  2152. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2153. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2154. game.Debris:AddItem(EffectPart, Time + 0.1)
  2155. EffectPart.Parent = game:GetService("Workspace")
  2156. delay(0, function()
  2157. local Frames = Time / Rate
  2158. for Frame = 1, Frames do
  2159. wait(Rate)
  2160. local Percent = Frame / Frames
  2161. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2162. TextLabel.TextTransparency = Percent
  2163. end
  2164. if EffectPart and EffectPart.Parent then
  2165. EffectPart:Destroy()
  2166. end
  2167. end
  2168. )
  2169. end
  2170.  
  2171. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2172. for _,c in pairs(workspace:children()) do
  2173. local hum = c:findFirstChild("Humanoid")
  2174. if hum ~= nil then
  2175. local head = c:findFirstChild("Torso")
  2176. if head ~= nil then
  2177. local targ = head.Position - Part.Position
  2178. local mag = targ.magnitude
  2179. if mag <= magni and c.Name ~= Player.Name then
  2180. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2181. end
  2182. end
  2183. end
  2184. end
  2185. end
  2186.  
  2187.  
  2188.  
  2189.  
  2190.  
  2191. local effect = Instance.new("Model", Char)
  2192. effect.Name = "Effects"
  2193.  
  2194.  
  2195.  
  2196.  
  2197.  
  2198. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2199. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2200. prt.Anchored = true
  2201. prt.CFrame = cframe
  2202. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2203. game:GetService("Debris"):AddItem(prt, 10)
  2204. if Type == 1 or Type == nil then
  2205. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2206. else
  2207. if Type == 2 then
  2208. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2209. end
  2210. end
  2211. end
  2212.  
  2213.  
  2214.  
  2215.  
  2216. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2217. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2218. prt.Anchored = true
  2219. prt.CFrame = cframe
  2220. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2221. game:GetService("Debris"):AddItem(prt, 10)
  2222. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2223. end
  2224.  
  2225.  
  2226.  
  2227. local grabbing = false
  2228. WindFloor = function()
  2229.  
  2230. end
  2231.  
  2232.  
  2233.  
  2234. bc = BrickColor.new
  2235. function WindFloor2()
  2236. local shur = Instance.new("Part",char)
  2237. local gahd = Instance.new("Sound",shur)
  2238. gahd.SoundId = "rbxassetid://402981977"
  2239. gahd.Volume = 5
  2240. gahd.Pitch = 0.75
  2241. gahd:Play()
  2242. shur.Transparency = 1
  2243. shur.Material = "Neon"
  2244. shur.BrickColor = bc("Royal purple")
  2245. shur.Anchored = true
  2246. shur.CFrame = mouse.Hit
  2247. shur.Rotation = vt(0,math.random(-500,500),0)
  2248. shur.Size = vt(1,0.2,1)
  2249. shur.CanCollide = false
  2250. local dec = Instance.new("Decal",shur)
  2251. dec.Texture = symbolimg
  2252. dec.Face = "Top"
  2253. local dec2 = dec:Clone()
  2254. dec2.Parent = shur
  2255. dec2.Face = "Bottom"
  2256. local Meshshur = Instance.new("CylinderMesh",shur)
  2257. Meshshur.Scale = vt(0,1,0)
  2258. local value1 = 1*2.25
  2259. for i = 0, 50 do
  2260. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2261. value1 = value1 - 0.015*2.25
  2262. wait(0)
  2263. end
  2264. local spart = Instance.new("Part",char)
  2265. local tick = Instance.new("Sound",spart)
  2266. tick.SoundId = "rbxassetid://414516914"
  2267. tick.Volume = 2.5
  2268. tick.Pitch = 0.45
  2269. tick:Play()
  2270. spart.Size = vt(1,1,1)
  2271. spart.BrickColor = BrickColor.new("Royal purple")
  2272. spart.Transparency = 0.1
  2273. spart.Anchored = true
  2274. spart.CanCollide = false
  2275. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2276. local expld = Instance.new("Explosion", spart)
  2277. expld.BlastRadius = 27.5
  2278. expld.Position = spart.Position
  2279. local mesh = Instance.new("SpecialMesh",spart)
  2280. mesh.MeshType = "FileMesh"
  2281. mesh.Scale = vt(1,0.01,1)
  2282. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2283. local parz = spart:Clone()
  2284. local mshe = parz.Mesh
  2285. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2286. parz.CFrame = spart.CFrame
  2287. parz.Parent = char
  2288. local par2 = spart:Clone()
  2289. local msh = par2.Mesh
  2290. par2.Mesh.MeshType = "Sphere"
  2291. par2.Material = "Neon"
  2292. par2.CFrame = spart.CFrame
  2293. par2.BrickColor = BrickColor.new("Royal purple")
  2294. par2.Parent = char
  2295. local par3 = spart:Clone()
  2296. local msh3 = par2.Mesh
  2297. msh3.Scale = vt(15,0,15)
  2298. par3.Mesh.MeshType = "Sphere"
  2299. par3.Material = "Neon"
  2300. par3.CFrame = spart.CFrame
  2301. par3.BrickColor = BrickColor.new("Royal purple")
  2302. par3.Parent = char
  2303. for i = 0, 150 do
  2304. spart.Transparency = spart.Transparency + 0.01
  2305. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2306. spart.Position = spart.Position
  2307. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2308. par2.Transparency = par2.Transparency + 0.01
  2309. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2310. par2.Position = par2.Position
  2311. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2312. par3.Transparency = par2.Transparency + 0.05
  2313. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2314. par3.Position = par2.Position
  2315. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2316. parz.Transparency = par2.Transparency + 0.01
  2317. mshe.Scale = msh.Scale + vt(4,1,4)
  2318. parz.Position = parz.Position
  2319. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2320. wait(0)
  2321. end
  2322. for i = 0, 100 do
  2323. dec.Transparency = dec.Transparency + 0.015
  2324. dec2.Transparency = dec.Transparency
  2325. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2326. value1 = value1 - 0.015*2.25
  2327. wait(0)
  2328. end
  2329. shur:Destroy()
  2330. par2:Destroy()
  2331. spart:Destroy()
  2332. end
  2333.  
  2334.  
  2335.  
  2336.  
  2337.  
  2338.  
  2339.  
  2340. function BlastStorm()
  2341.  
  2342. local lag = Instance.new("Sound", workspace)
  2343. lag.SoundId = "rbxassetid://752783199"
  2344. lag.Volume = 20000
  2345. lag.Pitch = 1
  2346. lag:Play()
  2347. wait(0)
  2348. local ff = Instance.new("ForceField",char)
  2349. local shur = Instance.new("Part",char)
  2350. local gahd = Instance.new("Sound",char)
  2351. gahd.SoundId = "rbxassetid://402981977"
  2352. gahd.Volume = 2.5
  2353. gahd.Pitch = 0.6
  2354. gahd:Play()
  2355. shur.Transparency = 1
  2356. shur.Material = "Neon"
  2357. shur.BrickColor = bc("Royal purple")
  2358. shur.Anchored = true
  2359. shur.CFrame = mouse.Hit
  2360. shur.Size = vt(1,0.2,1)
  2361. shur.CanCollide = false
  2362. local dec = Instance.new("Decal",shur)
  2363. dec.Texture = symbolimg
  2364. dec.Face = "Top"
  2365. local dec2 = dec:Clone()
  2366. dec2.Parent = shur
  2367. dec2.Face = "Bottom"
  2368. local Meshshur = Instance.new("CylinderMesh",shur)
  2369. Meshshur.Scale = vt(0,1,0)
  2370. local value1 = 1*12.5
  2371. for i = 0, 50 do
  2372. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2373. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2374. value1 = value1 - 0.015*12.5
  2375. wait(0)
  2376. end
  2377.  
  2378. wait(0)
  2379. local spart = Instance.new("Part",char)
  2380. local tick = Instance.new("Sound",char)
  2381. tick.SoundId = "rbxassetid://414516914"
  2382. tick.Volume = 2.5
  2383. tick.Pitch = 0.4
  2384. tick:Play()
  2385. local tickz = Instance.new("Sound",char)
  2386. tickz.SoundId = "rbxassetid://435742675"
  2387. tickz.Volume = 1
  2388. tickz.Pitch = 1
  2389. tickz:Play()
  2390. local tickr = Instance.new("Sound",char)
  2391. tickr.SoundId = "rbxassetid://435742675"
  2392. tickr.Volume = 2.5
  2393. tickr.Pitch = 0.5
  2394. tickr:Play()
  2395. local tickel = Instance.new("Sound",char)
  2396. tickel.SoundId = "rbxassetid://2248511"
  2397. tickel.Volume = 3
  2398. tickel.Pitch = 0.2
  2399. tickel:Play()
  2400. spart.Size = vt(1,1,1)
  2401. spart.BrickColor = BrickColor.new("Royal purple")
  2402. spart.Transparency = 0.1
  2403. spart.Anchored = true
  2404. spart.CanCollide = false
  2405. spart.CFrame = mouse.Hit
  2406. local expld = Instance.new("Explosion", spart)
  2407. expld.BlastRadius = 500000
  2408. expld.Position = spart.Position
  2409. local mesh = Instance.new("SpecialMesh",spart)
  2410. mesh.MeshType = "FileMesh"
  2411. mesh.Scale = vt(1,0.01,1)
  2412. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2413. local parz = spart:Clone()
  2414. local mshe = parz.Mesh
  2415. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2416. parz.CFrame = spart.CFrame
  2417. parz.Parent = char
  2418. local par2 = spart:Clone()
  2419. local msh = par2.Mesh
  2420. par2.Mesh.MeshType = "Sphere"
  2421. par2.Material = "Neon"
  2422. par2.CFrame = spart.CFrame
  2423. par2.BrickColor = BrickColor.new("Royal purple")
  2424. par2.Parent = char
  2425. for i = 0, 200 do
  2426. spart.Transparency = spart.Transparency + 0.005
  2427. mesh.Scale = mesh.Scale + vt(10,1,10)
  2428. spart.Position = spart.Position
  2429. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2430. par2.Transparency = par2.Transparency + 0.005
  2431. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2432. par2.Position = par2.Position
  2433. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2434. parz.Transparency = par2.Transparency + 0.005
  2435. mshe.Scale = msh.Scale + vt(6,1,6)
  2436. parz.Position = parz.Position
  2437. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2438. wait(0)
  2439. end
  2440. ff:Destroy()
  2441. for i = 0, 100 do
  2442. dec.Transparency = dec.Transparency + 0.015
  2443. dec2.Transparency = dec.Transparency
  2444. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2445. value1 = value1 - 0.015*12.5
  2446. wait(0)
  2447. end
  2448. shur:Destroy()
  2449. par2:Destroy()
  2450. spart:Destroy()
  2451. tick:Destroy()
  2452. tickr:Destroy()
  2453. tickz:Destroy()
  2454. tickel:Destroy()
  2455. end
  2456.  
  2457.  
  2458.  
  2459.  
  2460.  
  2461.  
  2462.  
  2463.  
  2464. local maincolor = Color3.new(170/255,0/255,255/255)
  2465.  
  2466.  
  2467.  
  2468. function noobyisscripter()
  2469. local hitted = false
  2470. local valuesize = 5
  2471. local lb = Instance.new("Part")
  2472. lb.Parent = char
  2473. lb.Material = "Neon"
  2474. lb.BrickColor = BrickColor.new(maincolor)
  2475. lb.CanCollide = false
  2476. lb.Shape = "Ball"
  2477. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2478. lb.Anchored = false
  2479. lb.Size = vt(1,1,1)
  2480. local thing = Instance.new("SpecialMesh",lb)
  2481. thing.MeshType = "Sphere"
  2482. local trail = Instance.new("ParticleEmitter",lb)
  2483. trail.Texture = "rbxassetid://296874871"
  2484. trail.LightEmission = 0.95
  2485. trail.Color = ColorSequence.new(maincolor)
  2486. trail.Rate = 10000
  2487. trail.Lifetime = NumberRange.new(1.5)
  2488. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2489. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2490. trail.Speed = NumberRange.new(0,0)
  2491. trail.RotSpeed = NumberRange.new(-500,500)
  2492. local bv = Instance.new("BodyVelocity")
  2493. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2494. bv.velocity = mouse.Hit.lookVector *100
  2495. bv.Parent = lb
  2496. wait(0.1)
  2497. pewdiepie=lb.Touched:connect(function(hit)
  2498. if hitted == false then
  2499. local sd = Instance.new("Sound",lb)
  2500. sd.SoundId = "rbxassetid://138210320"
  2501. sd.Volume = 2.5
  2502. sd:Play()
  2503. hitted = true
  2504. trail.Rate = 0
  2505. lb.Anchored = true
  2506. local explosion = Instance.new("Explosion",lb)
  2507. explosion.BlastRadius = 10
  2508. explosion.Position = lb.Position
  2509. local ex = Instance.new("ParticleEmitter",lb)
  2510. ex.Texture = "rbxassetid://296874871"
  2511. ex.LightEmission = 0.95
  2512. ex.Color = ColorSequence.new(maincolor)
  2513. ex.Rate = 10000
  2514. ex.Lifetime = NumberRange.new(1.75)
  2515. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2516. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2517. ex.Speed = NumberRange.new(25,45)
  2518. ex.VelocitySpread = 90000
  2519. ex.RotSpeed = NumberRange.new(-500,500)
  2520. for i = 0, 19 do
  2521. wait()
  2522. valuesize = valuesize - 0.25
  2523. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2524. end
  2525. ex.Rate = 0
  2526. for i = 0, 9 do
  2527. wait()
  2528. lb.Transparency = lb.Transparency + 0.1
  2529. end
  2530. wait(5)
  2531. lb:Destroy()
  2532. end
  2533. end)
  2534. end
  2535.  
  2536.  
  2537. mouse.KeyDown:connect(function(key)
  2538. if key == "g" then
  2539. if Debounces.CanAttack == true then
  2540. Debounces.CanAttack = false
  2541. Debounces.on = true
  2542. Debounces.NoIdl = true
  2543. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2544. shot1 = Instance.new("Sound",Torso)
  2545. shot1.SoundId = "rbxassetid://200633492"
  2546. shot1.Looped = false
  2547. shot1.Pitch = 3
  2548. shot1.Volume = 400
  2549. shot1:Play()
  2550. Debounces.RPunch = true
  2551. Debounces.LPunch = true
  2552. Debounces.ks = true
  2553. Debounces.ks2 = true
  2554. for i = 1, 3 do
  2555. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2556. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2557. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2558. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2559. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2560. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2561. if Debounces.on == false then break end
  2562. wait()
  2563. end
  2564. shot1 = Instance.new("Sound",Torso)
  2565. shot1.SoundId = "rbxassetid://200633492"
  2566. shot1.Looped = false
  2567. shot1.Pitch = 3
  2568. shot1.Volume = 400
  2569. shot1:Play()
  2570. wait(0.5)
  2571. noobyisscripter()
  2572. for i = 1, 3 do
  2573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2579. if Debounces.on == false then break end
  2580. wait()
  2581. end
  2582. shot1 = Instance.new("Sound",Torso)
  2583. shot1.SoundId = "rbxassetid://200633492"
  2584. shot1.Looped = false
  2585. shot1.Pitch = 3
  2586. shot1.Volume = 400
  2587. shot1:Play()
  2588. wait(0.5)
  2589. noobyisscripter()
  2590. for i = 1, 3 do
  2591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2593. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2594. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2597. if Debounces.on == false then break end
  2598. wait()
  2599. end
  2600. shot1 = Instance.new("Sound",Torso)
  2601. shot1.SoundId = "rbxassetid://200633492"
  2602. shot1.Looped = false
  2603. shot1.Pitch = 3
  2604. shot1.Volume = 400
  2605. shot1:Play()
  2606. wait(0.5)
  2607. noobyisscripter()
  2608. for i = 1, 3 do
  2609. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2610. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2611. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2612. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2613. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2614. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2615. if Debounces.on == false then break end
  2616. wait()
  2617. end
  2618. shot1 = Instance.new("Sound",Torso)
  2619. shot1.SoundId = "rbxassetid://200633492"
  2620. shot1.Looped = false
  2621. shot1.Pitch = 3
  2622. shot1.Volume = 400
  2623. shot1:Play()
  2624. wait(0.5)
  2625. noobyisscripter()
  2626. for i = 1, 3 do
  2627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2633. if Debounces.on == false then break end
  2634. wait()
  2635. end
  2636. shot1 = Instance.new("Sound",Torso)
  2637. shot1.SoundId = "rbxassetid://200633492"
  2638. shot1.Looped = false
  2639. shot1.Pitch = 3
  2640. shot1.Volume = 400
  2641. shot1:Play()
  2642. wait(0.5)
  2643. noobyisscripter()
  2644. for i = 1, 3 do
  2645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2651. if Debounces.on == false then break end
  2652. wait()
  2653. end
  2654. shot1 = Instance.new("Sound",Torso)
  2655. shot1.SoundId = "rbxassetid://200633492"
  2656. shot1.Looped = false
  2657. shot1.Pitch = 3
  2658. shot1.Volume = 400
  2659. shot1:Play()
  2660. wait(0.5)
  2661. noobyisscripter()
  2662. for i = 1, 3 do
  2663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2669. if Debounces.on == false then break end
  2670. wait()
  2671. end
  2672. shot1 = Instance.new("Sound",Torso)
  2673. shot1.SoundId = "rbxassetid://200633492"
  2674. shot1.Looped = false
  2675. shot1.Pitch = 3
  2676. shot1.Volume = 400
  2677. shot1:Play()
  2678. wait(0.5)
  2679. noobyisscripter()
  2680. for i = 1, 3 do
  2681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2687. if Debounces.on == false then break end
  2688. wait()
  2689. end
  2690. shot1 = Instance.new("Sound",Torso)
  2691. shot1.SoundId = "rbxassetid://200633492"
  2692. shot1.Looped = false
  2693. shot1.Pitch = 3
  2694. shot1.Volume = 400
  2695. shot1:Play()
  2696. wait(0.5)
  2697. noobyisscripter()
  2698. for i = 1, 3 do
  2699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2701. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2702. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2703. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2704. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2705. if Debounces.on == false then break end
  2706. wait()
  2707. end
  2708. shot1 = Instance.new("Sound",Torso)
  2709. shot1.SoundId = "rbxassetid://200633492"
  2710. shot1.Looped = false
  2711. shot1.Pitch = 3
  2712. shot1.Volume = 400
  2713. shot1:Play()
  2714. wait(0.5)
  2715. noobyisscripter()
  2716. for i = 1, 3 do
  2717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2723. if Debounces.on == false then break end
  2724. wait()
  2725. end
  2726. shot1 = Instance.new("Sound",Torso)
  2727. shot1.SoundId = "rbxassetid://200633492"
  2728. shot1.Looped = false
  2729. shot1.Pitch = 3
  2730. shot1.Volume = 400
  2731. shot1:Play()
  2732. wait(0.5)
  2733. noobyisscripter()
  2734. for i = 1, 3 do
  2735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2741. if Debounces.on == false then break end
  2742. wait()
  2743. end
  2744. shot1 = Instance.new("Sound",Torso)
  2745. shot1.SoundId = "rbxassetid://200633492"
  2746. shot1.Looped = false
  2747. shot1.Pitch = 3
  2748. shot1.Volume = 400
  2749. shot1:Play()
  2750. wait(0.5)
  2751. noobyisscripter()
  2752. for i = 1, 3 do
  2753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2759. if Debounces.on == false then break end
  2760. wait()
  2761. end
  2762. shot1 = Instance.new("Sound",Torso)
  2763. shot1.SoundId = "rbxassetid://200633492"
  2764. shot1.Looped = false
  2765. shot1.Pitch = 3
  2766. shot1.Volume = 400
  2767. shot1:Play()
  2768. wait(0.5)
  2769. noobyisscripter()
  2770. for i = 1, 3 do
  2771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2777. if Debounces.on == false then break end
  2778. wait()
  2779. end
  2780. shot1 = Instance.new("Sound",Torso)
  2781. shot1.SoundId = "rbxassetid://200633492"
  2782. shot1.Looped = false
  2783. shot1.Pitch = 3
  2784. shot1.Volume = 400
  2785. shot1:Play()
  2786. wait(0.5)
  2787. noobyisscripter()
  2788. for i = 1, 3 do
  2789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2795. if Debounces.on == false then break end
  2796. wait()
  2797. end
  2798. shot1 = Instance.new("Sound",Torso)
  2799. shot1.SoundId = "rbxassetid://200633492"
  2800. shot1.Looped = false
  2801. shot1.Pitch = 3
  2802. shot1.Volume = 400
  2803. shot1:Play()
  2804. wait(0.5)
  2805. noobyisscripter()
  2806. for i = 1, 3 do
  2807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2809. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2813. if Debounces.on == false then break end
  2814. wait()
  2815. end
  2816. shot1 = Instance.new("Sound",Torso)
  2817. shot1.SoundId = "rbxassetid://200633492"
  2818. shot1.Looped = false
  2819. shot1.Pitch = 3
  2820. shot1.Volume = 400
  2821. shot1:Play()
  2822. wait(0.5)
  2823. noobyisscripter()
  2824. for i = 1, 3 do
  2825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2831. if Debounces.on == false then break end
  2832. wait()
  2833. end
  2834. shot1 = Instance.new("Sound",Torso)
  2835. shot1.SoundId = "rbxassetid://200633492"
  2836. shot1.Looped = false
  2837. shot1.Pitch = 3
  2838. shot1.Volume = 400
  2839. shot1:Play()
  2840. wait(0.5)
  2841. noobyisscripter()
  2842. for i = 1, 3 do
  2843. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2844. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2845. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2846. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2847. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2848. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2849. if Debounces.on == false then break end
  2850. wait()
  2851. end
  2852. shot1 = Instance.new("Sound",Torso)
  2853. shot1.SoundId = "rbxassetid://200633492"
  2854. shot1.Looped = false
  2855. shot1.Pitch = 3
  2856. shot1.Volume = 400
  2857. shot1:Play()
  2858. wait(0.5)
  2859. noobyisscripter()
  2860. for i = 1, 3 do
  2861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2867. if Debounces.on == false then break end
  2868. wait()
  2869. end
  2870. shot1 = Instance.new("Sound",Torso)
  2871. shot1.SoundId = "rbxassetid://200633492"
  2872. shot1.Looped = false
  2873. shot1.Pitch = 3
  2874. shot1.Volume = 400
  2875. shot1:Play()
  2876. wait(0.5)
  2877. noobyisscripter()
  2878. for i = 1, 3 do
  2879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2880. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2881. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2882. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2885. if Debounces.on == false then break end
  2886. wait()
  2887. end
  2888. shot1 = Instance.new("Sound",Torso)
  2889. shot1.SoundId = "rbxassetid://200633492"
  2890. shot1.Looped = false
  2891. shot1.Pitch = 3
  2892. shot1.Volume = 400
  2893. shot1:Play()
  2894. wait(0.5)
  2895. noobyisscripter()
  2896. for i = 1, 3 do
  2897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2903. if Debounces.on == false then break end
  2904. wait()
  2905. end
  2906.  
  2907. Debounces.LPunch = false
  2908. Debounces.RPunch = false
  2909. Debounces.ks = false
  2910. Debounces.ks2 = false
  2911. if Debounces.CanAttack == false then
  2912. Debounces.CanAttack = true
  2913. Debounces.on = false
  2914. Debounces.NoIdl = false
  2915. end
  2916. end
  2917. end
  2918. end)
  2919.  
  2920.  
  2921.  
  2922.  
  2923. mouse.KeyDown:connect(function(key)
  2924. if key == "r" then
  2925.  
  2926. if Debounces.CanAttack == true then
  2927. Debounces.CanAttack = false
  2928. Debounces.NoIdl = true
  2929. Debounces.on = true
  2930. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2931. function FindNearestTorso(Position,Distance,SinglePlayer)
  2932. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2933. local List = {}
  2934. for i,v in pairs(workspace:GetChildren())do
  2935. if v:IsA("Model")then
  2936. if v:findFirstChild("Torso")then
  2937. if v ~= char then
  2938. if(v.Torso.Position -Position).magnitude <= Distance then
  2939. table.insert(List,v)
  2940. end
  2941. end
  2942. end
  2943. end
  2944. end
  2945. return List
  2946. end
  2947. z = Instance.new("Sound",hed)
  2948. z.SoundId = "rbxassetid://232213955"
  2949. z.Pitch = 1
  2950. z.Volume = 1
  2951. wait(0.2)
  2952. z:Play()
  2953. sp = Instance.new("Part",hed)
  2954. sp.Anchored = true
  2955. sp.CanCollide = false
  2956. sp.Locked = false
  2957. sp.Transparency = 0
  2958. sp.Material = "Neon"
  2959. sp.Size = Vector3.new(1,1,1)
  2960. sp.TopSurface = "SmoothNoOutlines"
  2961. sp.BottomSurface = "SmoothNoOutlines"
  2962. sp.BrickColor = BrickColor.new("Royal purple")
  2963. spm = Instance.new("SpecialMesh",sp)
  2964. spm.MeshType = "Sphere"
  2965. spm.Scale = Vector3.new(100,100,100)
  2966. sp2 = Instance.new("Part", rarm)
  2967. sp2.Name = "Energy"
  2968. sp2.BrickColor = BrickColor.new("Royal purple")
  2969. sp2.Size = Vector3.new(1,1,1)
  2970. sp2.Shape = "Ball"
  2971. sp2.CanCollide = false
  2972. sp2.Anchored = true
  2973. sp2.Locked = true
  2974. sp2.TopSurface = 0
  2975. sp2.BottomSurface = 0
  2976. sp2.Transparency = 1
  2977. spm2 = Instance.new("SpecialMesh",sp2)
  2978. spm2.MeshId = "rbxassetid://9982590"
  2979. spm2.Scale = Vector3.new(100,100,100)
  2980. for i = 1, 20 do
  2981. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2982. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2983. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2984. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2985. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2986. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2988. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2989. if Debounces.on == false then break end
  2990. rs:wait()
  2991. end
  2992. for i = 1, 100, 20 do rs:wait()
  2993. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2994. end
  2995. for i = 1, 20 do
  2996. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2997. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2998. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2999. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3000. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3001. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3002. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3003. if Debounces.on == false then break end
  3004. rs:wait()
  3005. end
  3006. sp.Transparency = 0
  3007. for i = 1, 20 do
  3008. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3010. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3011. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3012. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3014. if Debounces.on == false then break end
  3015. rs:wait()
  3016. end
  3017. wait(1)
  3018. sp.Transparency = 0
  3019. sp2.Transparency = 0.84
  3020. for i = 1, 20 do
  3021. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3022. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3023. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3024. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3025. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3026. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3027. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3029. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3030. if Debounces.on == false then break end
  3031. rs:wait()
  3032. end
  3033. for i = 1, 2880, 50 do
  3034. rs:wait()
  3035. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3036. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3037. rs:wait()
  3038. end
  3039. sp:Destroy()
  3040. sp2:Destroy()
  3041. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3042. local X = Instance.new("Part",char)
  3043. local O = Instance.new("ObjectValue",X)
  3044. O.Name = "creator"
  3045. X.Locked = true
  3046. X.Name = "Shell"
  3047. X.Anchored = false
  3048. X.CanCollide = false
  3049. X.Transparency = 0
  3050. X.Reflectance = 0
  3051. X.BottomSurface = 0
  3052. X.TopSurface = 0
  3053. X.Shape = 0
  3054. local V = Instance.new("ObjectValue",X)
  3055. V.Value = char
  3056. V.Name = "creator"
  3057. X.BrickColor = BrickColor.new("Royal purple")
  3058. X.Size = Vector3.new(1,1,1)
  3059. X.Material = "Neon"
  3060. local Z = Instance.new("SpecialMesh",X)
  3061. Z.MeshType = "Sphere"
  3062. Z.Scale = Vector3.new(100,100,100)
  3063. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3064. local bv = Instance.new("BodyVelocity",X)
  3065. bv.maxForce = Vector3.new(99999,99999,99999)
  3066. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3067. bv.velocity = X.CFrame.lookVector*65
  3068.  
  3069. Explode = X.Touched:connect(function(hit)
  3070.  
  3071. local cf = X.CFrame
  3072. bv:Destroy()
  3073. X.Anchored = true
  3074. Z:Remove()
  3075. Explode:disconnect()
  3076.  
  3077. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3078. for i = 1, 360, 360/t do
  3079. local c = Instance.new("Part", game.Workspace)
  3080. c.FormFactor = 3
  3081. c.TopSurface = 0
  3082. c.BottomSurface = 0
  3083. c.Size = s
  3084. c.Anchored = true
  3085. c.CanCollide = wt
  3086. c.Material=workspace.Base.Material
  3087. c.Transparency = trans
  3088. c.BrickColor = workspace.Base.BrickColor
  3089. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3090. c.Locked=true
  3091. game.Debris:AddItem(c,25)
  3092. end
  3093. end
  3094.  
  3095. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3096.  
  3097.  
  3098. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3099. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3100. if part then
  3101. local cfremz = CFrame.new(positi)
  3102. debris(cfremz, part, 30)
  3103. end
  3104.  
  3105. X.Size = Vector3.new(6,6,6)
  3106. X.Touched:connect(function(hit) end)
  3107. X.CanCollide = false
  3108. local part3 = Instance.new("Part", rarm)
  3109. part3.Anchored=true
  3110. part3.CanCollide=false
  3111. part3.Locked = true
  3112. part3.TopSurface = "SmoothNoOutlines"
  3113. part3.BottomSurface = "SmoothNoOutlines"
  3114. part3.FormFactor='Custom'
  3115. part3.Size=Vector3.new(2,2, 2)
  3116. part3.CFrame=X.CFrame
  3117. part3.Transparency=0
  3118. part3.BrickColor=TorsoColor
  3119. local mesh3 = Instance.new("SpecialMesh",part3)
  3120. mesh3.MeshType = "Sphere"
  3121. mesh3.Scale = Vector3.new(2,2,2)
  3122. --debris:AddItem(X,8)
  3123. local part4 = Instance.new("Part", rarm)
  3124. part4.Material = "Neon"
  3125. part4.Anchored=true
  3126. part4.CanCollide=false
  3127. part4.Locked = true
  3128. part4.TopSurface = "SmoothNoOutlines"
  3129. part4.BottomSurface = "SmoothNoOutlines"
  3130. part4.FormFactor='Custom'
  3131. part4.Size=Vector3.new(2,2, 2)
  3132. part4.CFrame=X.CFrame
  3133. part4.Transparency=0
  3134. part4.BrickColor=BrickColor.new("Black")
  3135. local mesh4 = Instance.new("SpecialMesh",part4)
  3136. mesh4.MeshType = "Sphere"
  3137. mesh4.Scale = Vector3.new(1,1,1)
  3138. local part7 = Instance.new("Part", rarm)
  3139. part7.Material = "Neon"
  3140. part7.Anchored=true
  3141. part7.CanCollide=false
  3142. part7.Locked = true
  3143. part7.TopSurface = "SmoothNoOutlines"
  3144. part7.BottomSurface = "SmoothNoOutlines"
  3145. part7.FormFactor='Custom'
  3146. part7.Size=Vector3.new(2,2, 2)
  3147. part7.CFrame=X.CFrame
  3148. part7.Transparency=0
  3149. part7.BrickColor=BrickColor.new("Really black")
  3150. local mesh7 = Instance.new("SpecialMesh",part7)
  3151. mesh7.MeshType = "Sphere"
  3152. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3153. --[[X.Touched:connect(function(ht)
  3154. hit = ht.Parent
  3155. if ht and hit:IsA("Model") then
  3156. if hit:FindFirstChild("Humanoid") then
  3157. if hit.Name ~= p.Name then
  3158. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3159. wait(.3)
  3160. end
  3161. end
  3162. elseif ht and hit:IsA("Hat") then
  3163. if hit.Parent.Name ~= p.Name then
  3164. if hit.Parent:FindFirstChild("Humanoid") then
  3165. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3166. wait(.3)
  3167. end
  3168. end
  3169. end
  3170. end)
  3171. part3.Touched:connect(function(ht)
  3172. hit = ht.Parent
  3173. if ht and hit:IsA("Model") then
  3174. if hit:FindFirstChild("Humanoid") then
  3175. if hit.Name ~= p.Name then
  3176. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3177. wait(.3)
  3178. end
  3179. end
  3180. elseif ht and hit:IsA("Hat") then
  3181. if hit.Parent.Name ~= p.Name then
  3182. if hit.Parent:FindFirstChild("Humanoid") then
  3183. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3184. wait(.3)
  3185. end
  3186. end
  3187. end
  3188. end)]]--
  3189. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3190. if v:FindFirstChild('Humanoid') then
  3191. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3192. v.Humanoid.PlatformStand = true
  3193. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3194. end
  3195. end
  3196.  
  3197. local acos = math.acos
  3198. local sqrt = math.sqrt
  3199. local Vec3 = Vector3.new
  3200. local fromAxisAngle = CFrame.fromAxisAngle
  3201.  
  3202. local function toAxisAngle(CFr)
  3203. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3204. local Angle = math.acos((R00+R11+R22-1)/2)
  3205. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3206. A = A == 0 and 0.00001 or A
  3207. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3208. B = B == 0 and 0.00001 or B
  3209. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3210. C = C == 0 and 0.00001 or C
  3211. local x = (R21-R12)/sqrt(A)
  3212. local y = (R02-R20)/sqrt(B)
  3213. local z = (R10-R01)/sqrt(C)
  3214. return Vec3(x,y,z),Angle
  3215. end
  3216.  
  3217. function ApplyTrig(Num,Func)
  3218. local Min,Max = Func(0),Func(1)
  3219. local i = Func(Num)
  3220. return (i-Min)/(Max-Min)
  3221. end
  3222.  
  3223. function LerpCFrame(CFrame1,CFrame2,Num)
  3224. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3225. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3226. end
  3227.  
  3228. function Crater(Torso,Radius)
  3229. Spawn(function()
  3230. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3231. local Ignore = {}
  3232. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3233. if v.Character ~= nil then
  3234. Ignore[#Ignore+1] = v.Character
  3235. end
  3236. end
  3237. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3238. if Hit == nil then return end
  3239. local Parts = {}
  3240. for i = 1,360,10 do
  3241. local P = Instance.new("Part",Torso.Parent)
  3242. P.Anchored = true
  3243. P.FormFactor = "Custom"
  3244. P.BrickColor = Hit.BrickColor
  3245. P.Material = Hit.Material
  3246. P.TopSurface = "Smooth"
  3247. P.BottomSurface = "Smooth"
  3248. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3249. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3250. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3251. if math.random(0,5) == 0 then -- rubble
  3252. local P = Instance.new("Part",Torso.Parent)
  3253. P.Anchored = true
  3254. P.FormFactor = "Custom"
  3255. P.BrickColor = Hit.BrickColor
  3256. P.Material = Hit.Material
  3257. P.TopSurface = "Smooth"
  3258. P.BottomSurface = "Smooth"
  3259. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3260. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3261. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3262. end
  3263. end
  3264. for i = 0,1,0.05 do
  3265. for i2,v in pairs(Parts) do
  3266. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3267. end
  3268. wait(0.02)
  3269. end
  3270. for i,v in pairs(Parts) do
  3271. if v[1].Size.X > 2.1 then
  3272. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3273. end
  3274. v[1].Anchored = false
  3275. end
  3276. for i = 0,1,0.05 do
  3277. for i2,v in pairs(Parts) do
  3278. v[1].Transparency = i
  3279. if i == 1 then
  3280. v[1]:Destroy()
  3281. elseif i >= 0.25 then
  3282. v[1].CanCollide = false
  3283. end
  3284. end
  3285. wait(0.02)
  3286. end
  3287. Parts = nil
  3288. end)
  3289. end
  3290.  
  3291.  
  3292. Part = function(x,y,z,color,tr,cc,an,parent)
  3293. local p = Instance.new('Part',parent or Weapon)
  3294. p.formFactor = 'Custom'
  3295. p.Size = Vector3.new(x,y,z)
  3296. p.BrickColor = BrickColor.new(color)
  3297. p.CanCollide = cc
  3298. p.Transparency = tr
  3299. p.Anchored = an
  3300. p.TopSurface,p.BottomSurface = 0,0
  3301. p.Locked=true
  3302. p:BreakJoints()
  3303. return p end
  3304.  
  3305. Mesh = function(par,num,x,y,z)
  3306. local msh = _
  3307. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3308. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3309. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3310. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3311. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3312. end msh.Scale = Vector3.new(x,y,z)
  3313. return msh end
  3314.  
  3315. function explosion(col1,col2,cfr,sz,rng,dmg)
  3316. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3317. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3318. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3319. v1,v2,v3=sz.x,sz.y,sz.z
  3320. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3321. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3322. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3323. a.CFrame=cfr
  3324. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3325. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3326.  
  3327. Spawn(function()
  3328. while wait() do
  3329. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3330. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3331. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3332. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3333. a.Transparency=a.Transparency+0.05
  3334. a2.Transparency=a2.Transparency+0.05
  3335. a3.Transparency=a3.Transparency+0.05
  3336. end
  3337. end)
  3338. end
  3339.  
  3340. Crater(X,120)
  3341. Crater(X,220)
  3342. Crater(X,320)
  3343. z = Instance.new("Sound",workspace)
  3344. z.SoundId = "rbxassetid://231917744"
  3345. z.Pitch = .5
  3346. z.Volume = 5
  3347. z1 = Instance.new("Sound",workspace)
  3348. z1.SoundId = "rbxassetid://231917744"
  3349. z1.Pitch = .5
  3350. z1.Volume = 5
  3351. z2 = Instance.new("Sound",workspace)
  3352. z2.SoundId = "rbxassetid://231917744"
  3353. z2.Pitch = .5
  3354. z2.Volume = 5
  3355. z3 = Instance.new("Sound",workspace)
  3356. z3.SoundId = "rbxassetid://245537790"
  3357. z3.Pitch = .7
  3358. z3.Volume = 5
  3359. z4 = Instance.new("Sound",workspace)
  3360. z4.SoundId = "rbxassetid://245537790"
  3361. z4.Pitch = .7
  3362. z4.Volume = 5
  3363. z4a = Instance.new("Sound",workspace)
  3364. z4a.SoundId = "rbxassetid://419447292"
  3365. z4a.Pitch = 1
  3366. z4a.Volume = 5
  3367. z3a = Instance.new("Sound",workspace)
  3368. z3a.SoundId = "rbxassetid://421328847"
  3369. z3a.Pitch = 1
  3370. z3a.Volume = 5
  3371. wait(0.1)
  3372. z:Play()
  3373. z1:Play()
  3374. z2:Play()
  3375. z3:Play()
  3376. z4:Play()
  3377. z3a:Play()
  3378. z4a:Play()
  3379.  
  3380. local part=Instance.new('Part',rarm)
  3381. part.Anchored=true
  3382. part.CanCollide=false
  3383. part.Locked = true
  3384. part.FormFactor='Custom'
  3385. part.Size=Vector3.new(2,2,2)
  3386. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3387. part.Transparency=0
  3388. part.BrickColor=BrickColor.new('Really black')
  3389. local mesh=Instance.new('SpecialMesh',part)
  3390. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3391. mesh.Scale=Vector3.new(4,4,4)
  3392. local part2=part:clone()
  3393. part2.Parent = rarm
  3394. part2.BrickColor=TorsoColor
  3395. local part5=part:clone()
  3396. part5.Parent = rarm
  3397. part5.BrickColor=TorsoColor
  3398. local part6=part:clone()
  3399. part6.Parent = rarm
  3400. part6.BrickColor=BrickColor.new("Black")
  3401. local mesh2=mesh:clone()
  3402. mesh2.Parent=part2
  3403. mesh2.Scale=Vector3.new(6, 6, 6)
  3404. local mesh5=mesh:clone()
  3405. mesh5.Parent=part5
  3406. mesh5.Scale=Vector3.new(6, 6, 6)
  3407. local mesh6=mesh:clone()
  3408. mesh6.Parent=part6
  3409. mesh6.Scale=Vector3.new(6, 6, 6)
  3410. local blast = Instance.new("Part", rarm)
  3411. blast.BrickColor = BrickColor.new("Really black")
  3412. blast.Anchored = true
  3413. blast.CanCollide = false
  3414. blast.Locked = true
  3415. blast.Size = Vector3.new(2, 2, 2)
  3416. blast.TopSurface = "Smooth"
  3417. blast.BottomSurface = "Smooth"
  3418. blast.Transparency = 0
  3419. blast.CFrame = HandCF
  3420. local bm = Instance.new("SpecialMesh", blast)
  3421. bm.Scale = Vector3.new(10,2,10)
  3422. bm.MeshId = "rbxassetid://3270017"
  3423. local blast2 = Instance.new("Part", rarm)
  3424. blast2.BrickColor = BrickColor.new("Really black")
  3425. blast2.Anchored = true
  3426. blast2.CanCollide = false
  3427. blast2.Locked = true
  3428. blast2.Size = Vector3.new(2, 2, 2)
  3429. blast2.TopSurface = "Smooth"
  3430. blast2.BottomSurface = "Smooth"
  3431. blast2.Transparency = 0
  3432. blast2.CFrame = HandCF
  3433. local bm2 = Instance.new("SpecialMesh", blast2)
  3434. bm2.Scale = Vector3.new(6,2,6)
  3435. bm2.MeshId = "rbxassetid://3270017"
  3436. local blast3 = Instance.new("Part", rarm)
  3437. blast3.BrickColor = BrickColor.new("Really black")
  3438. blast3.Anchored = true
  3439. blast3.CanCollide = false
  3440. blast3.Locked = true
  3441. blast3.Size = Vector3.new(1, 1, 1)
  3442. blast3.TopSurface = "Smooth"
  3443. blast3.BottomSurface = "Smooth"
  3444. blast3.Transparency = 0
  3445. blast3.CFrame = HandCF
  3446. local bm3 = Instance.new("SpecialMesh", blast3)
  3447. bm3.Scale = Vector3.new(6,2,6)
  3448. bm3.MeshId = "rbxassetid://3270017"
  3449. for i = 1,120 do rs:wait()
  3450. X.Transparency = X.Transparency + (1/120)
  3451. part.Transparency = part.Transparency + (1/120)
  3452. part2.Transparency = part2.Transparency + (1/120)
  3453. part3.Transparency = part3.Transparency + (1/120)
  3454. part4.Transparency = part4.Transparency + (1/120)
  3455. part5.Transparency = part5.Transparency + (1/120)
  3456. part6.Transparency = part6.Transparency + (1/120)
  3457. part7.Transparency = part7.Transparency + (1/120)
  3458. blast.Transparency = blast.Transparency + (1/120)
  3459. blast2.Transparency = blast2.Transparency + (1/120)
  3460. blast3.Transparency = blast3.Transparency + (1/120)
  3461. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3462. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3463. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3464. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3465. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3466. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3467. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3468. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3469. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3470. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3471. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3472. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3473. X.CFrame = cf
  3474. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3475. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3476. part3.CFrame=X.CFrame
  3477. part4.CFrame=X.CFrame
  3478. part7.CFrame=X.CFrame
  3479. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3480. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3481. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3482. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3483. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3484. rs:wait()
  3485. end
  3486. X:Destroy()
  3487. part:Destroy()
  3488. part2:Destroy()
  3489. part3:Destroy()
  3490. part4:Destroy()
  3491. part5:Destroy()
  3492. part6:Destroy()
  3493. blast:Destroy()
  3494. blast2:Destroy()
  3495. blast3:Destroy()
  3496. z:Destroy()
  3497. z1:Destroy()
  3498. z2:Destroy()
  3499. z3:Destroy()
  3500. z4:Destroy()
  3501. for i = 1, 20 do
  3502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3508. if Debounces.on == false then break end
  3509. rs:wait()
  3510. end
  3511. if Debounces.CanAttack == false then
  3512. Debounces.CanAttack = true
  3513. Debounces.NoIdl = false
  3514. Debounces.on = false
  3515. end
  3516. end)
  3517. end
  3518. end
  3519. end)
  3520.  
  3521.  
  3522.  
  3523.  
  3524.  
  3525.  
  3526.  
  3527. WindFloor = function()
  3528. local useRageVer = false
  3529. local locor = 0
  3530. if TrackFunction ~= nil then
  3531. TrackFunction:disconnect()
  3532. TrackFunction = nil
  3533. end
  3534. Ult = true
  3535. Ragemode = false
  3536. CanInterrupt(false)
  3537. PlayerIsAttacking = true
  3538. local cl = 0
  3539. local clastframe = lastframe
  3540. BodyVel.velocity = Vector3.new()
  3541. local CPlane = MousePlane()
  3542. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3543. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3544. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3545. local cl = 0
  3546. DesiredWalkspeed = 0
  3547. p = Instance.new("Sound", vPlayer.Character.Torso)
  3548. p.Volume = 0.8
  3549. p.Pitch = 1
  3550. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3551. p:Play()
  3552. game:GetService("Debris"):AddItem(p, 3)
  3553. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3554. pb.Volume = 1
  3555. pb.Pitch = 0.85
  3556. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3557. pb:Play()
  3558. game:GetService("Debris"):AddItem(pb, 10)
  3559. do
  3560. for i = 1, 8 do
  3561. swait()
  3562. cl = cl + i * 0.02
  3563. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3564. if i == 4 then
  3565. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3566. pc.Mesh.MeshType = "FileMesh"
  3567. pc.Anchored = true
  3568. pc.CanCollide = false
  3569. pc.Parent = workspace
  3570. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3571. pc.Name = "Shockwave"
  3572. game:GetService("Debris"):AddItem(pc, 5)
  3573. coroutine.resume(coroutine.create(function(p)
  3574. for ii = 1, 10 do
  3575. p.Transparency = ii / 10
  3576. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3577. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3578. swait()
  3579. end
  3580. p:Remove()
  3581. end), pc)
  3582. end
  3583. end
  3584. end
  3585. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3586. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3587. cl = 0
  3588. clastframe = lastframe
  3589. for i = 1, 6 do
  3590. swait()
  3591. cl = cl + i * 0.05
  3592. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3593. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3594. eff.Parent = workspace
  3595. eff.Name = "BloodEffect"
  3596. eff.Anchored = true
  3597. eff.CanCollide = false
  3598. game:GetService("Debris"):AddItem(eff, 5)
  3599. coroutine.resume(coroutine.create(function(p, V, x)
  3600. A = vPlayer.Character.Torso.Velocity / 60
  3601. for i = 1, 12 do
  3602. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3603. p.Transparency = 0.75 + i / 48
  3604. p.CFrame = p.CFrame * V + A
  3605. swait()
  3606. end
  3607. p:Remove()
  3608. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3609. if i ~= 1 and (i ~= 4 or i == 6) then
  3610. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3611. pc.Mesh.MeshType = "FileMesh"
  3612. pc.Anchored = true
  3613. pc.CanCollide = false
  3614. pc.Parent = workspace
  3615. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3616. pc.Name = "Shockwave"
  3617. game:GetService("Debris"):AddItem(pc, 5)
  3618. coroutine.resume(coroutine.create(function(p)
  3619. for ii = 1, 7 do
  3620. p.Transparency = ii / 7
  3621. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3622. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3623. swait()
  3624. end
  3625. p:Remove()
  3626. end), pc)
  3627. end
  3628. end
  3629. swait()
  3630. for i = 1, 20 do
  3631. do
  3632. CPlane = MousePlane()
  3633. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3634. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3635. if i == 5 or i == 10 then
  3636. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3637. pc.Mesh.MeshType = "FileMesh"
  3638. pc.Anchored = true
  3639. pc.CanCollide = false
  3640. pc.Parent = workspace
  3641. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3642. pc.Name = "Shockwave"
  3643. game:GetService("Debris"):AddItem(pc, 5)
  3644. coroutine.resume(coroutine.create(function(p)
  3645. for ii = 1, 13 do
  3646. p.Transparency = ii / 13
  3647. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3648. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3649. swait()
  3650. end
  3651. p:Remove()
  3652. end), pc)
  3653. else
  3654. do
  3655. do
  3656. if i == 2 or i == 10 then
  3657. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3658. pc.Mesh.MeshType = "FileMesh"
  3659. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3660. pc.Parent = workspace
  3661. pc.Anchored = true
  3662. pc.CanCollide = false
  3663. pc.Transparency = 0.5
  3664. game:GetService("Debris"):AddItem(pc, 5)
  3665. coroutine.resume(coroutine.create(function(p)
  3666. for ii = 1, 20 do
  3667. p.Transparency = ii / 20
  3668. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3669. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3670. swait()
  3671. end
  3672. p:Remove()
  3673. end), pc)
  3674. end
  3675. if i % 4 == 0 then
  3676. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3677. applyCameraShake(v, 80 + i * 10, 4)
  3678. end
  3679. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3680. pc.Mesh.MeshType = "FileMesh"
  3681. pc.Anchored = true
  3682. pc.CanCollide = false
  3683. pc.Parent = workspace
  3684. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3685. pc.Name = "Shockwave"
  3686. game:GetService("Debris"):AddItem(pc, 5)
  3687. coroutine.resume(coroutine.create(function(p)
  3688. for ii = 1, 10 do
  3689. p.Transparency = ii / 10
  3690. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3691. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3692. swait()
  3693. end
  3694. p:Remove()
  3695. end), pc)
  3696. else
  3697. do
  3698. do
  3699. if i % 1 == 0 then
  3700. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3701. eff.Parent = workspace
  3702. eff.Name = "BloodEffect"
  3703. eff.Anchored = true
  3704. eff.CanCollide = false
  3705. game:GetService("Debris"):AddItem(eff, 5)
  3706. coroutine.resume(coroutine.create(function(p, V, x)
  3707. A = vPlayer.Character.Torso.Velocity / 60
  3708. for i = 1, 8 do
  3709. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3710. p.Transparency = 0.2
  3711. p.CFrame = p.CFrame * V + A
  3712. swait()
  3713. end
  3714. p:Remove()
  3715. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3716. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3717. eff.Parent = workspace
  3718. eff.Name = "BloodEffect"
  3719. eff.Anchored = true
  3720. eff.CanCollide = false
  3721. game:GetService("Debris"):AddItem(eff, 5)
  3722. coroutine.resume(coroutine.create(function(p, V, x)
  3723. A = vPlayer.Character.Torso.Velocity / 60
  3724. for i = 1, 12 do
  3725. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3726. p.Transparency = 0.75 + i / 48
  3727. p.CFrame = p.CFrame * V + A
  3728. swait()
  3729. end
  3730. p:Remove()
  3731. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3732. end
  3733. do
  3734. fwait()
  3735. end
  3736. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3737.  
  3738. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3739.  
  3740. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3741.  
  3742. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3743.  
  3744. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3745.  
  3746. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3747.  
  3748. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3749.  
  3750. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3751.  
  3752. end
  3753. end
  3754. end
  3755. end
  3756. end
  3757. end
  3758. end
  3759. end
  3760. cl = 0
  3761. clastframe = lastframe
  3762. for i = 1, 6 do
  3763. swait()
  3764. cl = cl + i * 0.05
  3765. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3766. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3767. pc.CanCollide = false
  3768. pc.Anchored = true
  3769. pc.Parent = workspace
  3770. game:GetService("Debris"):AddItem(pc, 5)
  3771. coroutine.resume(coroutine.create(function(p)
  3772. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3773. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3774. for i = 1, 30 do
  3775. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3776. p.Transparency = i / 30
  3777. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3778. swait()
  3779. end
  3780. p:Remove()
  3781. end), pc)
  3782. end
  3783. cl = 0
  3784. clastframe = lastframe
  3785. local Grabbee = nil
  3786. for i = 1, 15 do
  3787. fwait()
  3788. do
  3789. if i == 3 then
  3790. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3791. pc.Mesh.MeshType = "FileMesh"
  3792. pc.Anchored = true
  3793. pc.CanCollide = false
  3794. pc.Parent = workspace
  3795. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3796. pc.Name = "Shockwave"
  3797. game:GetService("Debris"):AddItem(pc, 5)
  3798. coroutine.resume(coroutine.create(function(p)
  3799. for ii = 1, 10 do
  3800. p.Transparency = ii / 10
  3801. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3802. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3803. swait()
  3804. end
  3805. p:Remove()
  3806. end), pc)
  3807. end
  3808. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3809. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3810. Grabbee = v
  3811. do break end
  3812. end
  3813. do
  3814. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3815. pc.CanCollide = false
  3816. pc.Anchored = true
  3817. pc.Parent = workspace
  3818. game:GetService("Debris"):AddItem(pc, 5)
  3819. coroutine.resume(coroutine.create(function(p)
  3820. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3821. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3822. for i = 1, 20 do
  3823. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3824. p.Transparency = i / 20
  3825. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3826. swait()
  3827. end
  3828. p:Remove()
  3829. end), pc)
  3830. do
  3831. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3832. pc.CanCollide = false
  3833. pc.Anchored = true
  3834. pc.Parent = workspace
  3835. game:GetService("Debris"):AddItem(pc, 5)
  3836. coroutine.resume(coroutine.create(function(p)
  3837. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3838. for i = 1, 20 do
  3839. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3840. p.Transparency = 0.5 + i / 40
  3841. p.CFrame = p.CFrame * R
  3842. swait()
  3843. end
  3844. p:Remove()
  3845. end), pc)
  3846. if i <= 6 then
  3847. cl = cl + i * 0.05
  3848. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3849. end
  3850. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3851.  
  3852. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3853.  
  3854. end
  3855. end
  3856. end
  3857. end
  3858. if Grabbee ~= nil then
  3859. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3860. Grabbee.Stats.Stun.Value = 999
  3861. end
  3862. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3863. cbuff.Name = "DecreaseDef"
  3864. cbuff.Value = -2
  3865. Mana.Value = Mana.Value - 10
  3866. if useRageVer == true then
  3867. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3868. else
  3869. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3870. end
  3871. local Grabdone = false
  3872. gpos = Instance.new("BodyPosition")
  3873. gpos.Name = ":<"
  3874. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3875. gpos.P = 5000
  3876. gpos.D = 600
  3877. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3878. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3879. coroutine.resume(coroutine.create(function(NNoob)
  3880. nubgyro = nil
  3881. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3882. if NNoob.Parent == nil then
  3883. break
  3884. else
  3885. if NNoob.Humanoid.Health < 0 then
  3886. break
  3887. end
  3888. end
  3889. NNoob.Humanoid.PlatformStand = true
  3890. if nubgyro == nil or nubpos == nil then
  3891. if NNoob.Torso:FindFirstChild(":>") then
  3892. NNoob.Torso[":>"]:Remove()
  3893. end
  3894. if NNoob.Torso:FindFirstChild(":<") then
  3895. NNoob.Torso[":<"]:Remove()
  3896. end
  3897. nubgyro = Instance.new("BodyGyro")
  3898. nubgyro.Name = ":>"
  3899. nubgyro.Parent = NNoob.Torso
  3900. nubgyro.P = 5000
  3901. nubgyro.D = 200
  3902. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3903. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3904. nubpos = Instance.new("BodyPosition")
  3905. nubpos.Name = ":<"
  3906. nubpos.Parent = NNoob.Torso
  3907. nubpos.P = 8000
  3908. nubpos.D = 200
  3909. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3910. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3911. else
  3912. if nubgyro.Parent == nil then
  3913. nubgyro = nil
  3914. nubpos = nil
  3915. else
  3916. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3917. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3918. end
  3919. end
  3920. swait()
  3921. end
  3922. if nubpos and nubgyro then
  3923. nubpos:Remove()
  3924. nubgyro:Remove()
  3925. if NNoob:FindFirstChild("Humanoid") then
  3926. NNoob.Humanoid.PlatformStand = false
  3927. end
  3928. end
  3929. end), Grabbee)
  3930. p = Instance.new("Sound", vPlayer.Character.Torso)
  3931. p.Volume = 1
  3932. p.Pitch = 0.9
  3933. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3934. p:Play()
  3935. game:GetService("Debris"):AddItem(p, 3)
  3936. BodyVel.velocity = Vector3.new()
  3937. cl = 0
  3938. clastframe = lastframe
  3939. for i = 1, 7 do
  3940. swait()
  3941. cl = cl + i * 0.036
  3942. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3943. end
  3944. cl = 0
  3945. clastframe = lastframe
  3946. for i = 1, 8 do
  3947. swait()
  3948. cl = cl + i * 0.028
  3949. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3950. end
  3951. p = Instance.new("Sound", vPlayer.Character.Torso)
  3952. p.Volume = 1
  3953. p.Pitch = 0.55
  3954. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3955. p:Play()
  3956. game:GetService("Debris"):AddItem(p, 3)
  3957. p = Instance.new("Sound", vPlayer.Character.Torso)
  3958. p.Volume = 1
  3959. p.Pitch = 1
  3960. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3961. p:Play()
  3962. game:GetService("Debris"):AddItem(p, 3)
  3963. p = Instance.new("Sound", vPlayer.Character.Torso)
  3964. p.Volume = 1
  3965. p.Pitch = 0.4
  3966. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3967. p:Play()
  3968. game:GetService("Debris"):AddItem(p, 3)
  3969. p = Instance.new("Sound", Grabbee.Torso)
  3970. p.Volume = 1
  3971. p.Pitch = 1
  3972. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3973. p:Play()
  3974. game:GetService("Debris"):AddItem(p, 3)
  3975. local sees = math.ceil(Mana.Value / borb)
  3976. local sees2 = (math.ceil(Corruption / borb))
  3977. local partic1, partic2 = nil, nil
  3978. partic1 = Instance.new("ParticleEmitter")
  3979. partic1.Name = "AttackParticleEmitter3"
  3980. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3981. partic1.LightEmission = 0
  3982. partic1.ZOffset = 2
  3983. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3984. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3985. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3986. partic1.Rate = 80
  3987. partic1.VelocitySpread = 180
  3988. partic1.Speed = NumberRange.new(6, 10)
  3989. partic1.Lifetime = NumberRange.new(1, 1.2)
  3990. partic1.Rotation = NumberRange.new(-180, 180)
  3991. partic1.RotSpeed = NumberRange.new(-100, 100)
  3992. partic1.Parent = Grabbee.Torso
  3993. if useRageVer then
  3994. partic2 = Instance.new("ParticleEmitter", p)
  3995. partic2.Name = "AttackParticleEmitter3"
  3996. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3997. partic2.LightEmission = 0
  3998. partic2.ZOffset = 1
  3999. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4000. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4001. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4002. partic2.Rate = 60
  4003. partic2.VelocitySpread = 180
  4004. partic2.Speed = NumberRange.new(1, 2)
  4005. partic2.Lifetime = NumberRange.new(1, 1.2)
  4006. partic2.Rotation = NumberRange.new(-180, 180)
  4007. partic2.RotSpeed = NumberRange.new(-100, 100)
  4008. partic2.Acceleration = Vector3.new(0, 10, 0)
  4009. partic2.Parent = Grabbee.Torso
  4010. end
  4011. for i = 1, borb + borb % 2 do
  4012. swait()
  4013. if i % 2 == 0 then
  4014. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4015. local st = Grabbee:FindFirstChild("Stats")
  4016. if st and st:FindFirstChild("Mana") then
  4017. if st.Mana.Value >= 3 then
  4018. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4019. st.Mana.Value = st.Mana.Value - 3
  4020. else
  4021. st.Mana.Value = 0
  4022. end
  4023. end
  4024. end
  4025. do
  4026. if sees <= Mana.Value then
  4027. Mana.Value = Mana.Value - sees
  4028. else
  4029. Mana.Value = 0
  4030. end
  4031. if useRageVer then
  4032. if sees2 <= Corruption then
  4033. Corruption = Corruption - sees2
  4034. else
  4035. Corruption = 0
  4036. end
  4037. end
  4038. if useRageVer == true and i % 2 == 0 then
  4039. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4040. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4041. end
  4042. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4043. eb.Parent = workspace
  4044. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4045. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4046. game:GetService("Debris"):AddItem(eb, 3)
  4047. coroutine.resume(coroutine.create(function(p)
  4048. local r = math.random(-3, 3) * 9
  4049. if r > -12 and r < 1 then
  4050. r = -12
  4051. else
  4052. if r < 12 and r > -1 then
  4053. r = 12
  4054. end
  4055. end
  4056. for i = 1, 12 do
  4057. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4058. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4059. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4060. swait()
  4061. end
  4062. p:Remove()
  4063. end), eb)
  4064. end
  4065. do
  4066. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4067. eff.Parent = workspace
  4068. eff.Name = "BloodEffect"
  4069. eff.Anchored = true
  4070. eff.CanCollide = false
  4071. game:GetService("Debris"):AddItem(eff, 5)
  4072. coroutine.resume(coroutine.create(function(p, V, x)
  4073. A = vPlayer.Character.Torso.Velocity / 60
  4074. for i = 1, 8 do
  4075. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4076. p.Transparency = 0.75 + i / 32
  4077. p.CFrame = p.CFrame * V + A
  4078. swait()
  4079. end
  4080. p:Remove()
  4081. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4082. if i % 5 == 0 then
  4083. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4084. applyCameraShake(v, 120, 5)
  4085. end
  4086. applyCameraShake(vPlayer.Character, 120, 5)
  4087. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4088. pc.Mesh.MeshType = "FileMesh"
  4089. pc.Anchored = true
  4090. pc.CanCollide = false
  4091. pc.Parent = workspace
  4092. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4093. pc.Name = "Shockwave"
  4094. game:GetService("Debris"):AddItem(pc, 5)
  4095. coroutine.resume(coroutine.create(function(p)
  4096. for ii = 1, 13 do
  4097. p.Transparency = ii / 13
  4098. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4099. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4100. swait()
  4101. end
  4102. p:Remove()
  4103. end), pc)
  4104. end
  4105. do
  4106. if Grabbee.Parent == nil then
  4107. break
  4108. else
  4109. if Grabbee:FindFirstChild("Humanoid") == nil then
  4110. break
  4111. end
  4112. end
  4113. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4114. eff.Parent = workspace
  4115. eff.Name = "BloodEffect"
  4116. eff.Anchored = true
  4117. eff.CanCollide = false
  4118. game:GetService("Debris"):AddItem(eff, 5)
  4119. coroutine.resume(coroutine.create(function(p, V, x)
  4120. A = vPlayer.Character.Torso.Velocity / 60
  4121. for i = 1, 12 do
  4122. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4123. p.Transparency = 0.25 + i / 48
  4124. p.CFrame = p.CFrame * V + A
  4125. swait()
  4126. end
  4127. p:Remove()
  4128. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4129. do
  4130. if i % 3 == 0 then
  4131. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4132. pc.CanCollide = false
  4133. pc.Anchored = true
  4134. pc.Parent = workspace
  4135. game:GetService("Debris"):AddItem(pc, 5)
  4136. coroutine.resume(coroutine.create(function(p)
  4137. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4138. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4139. for i = 1, 20 do
  4140. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4141. p.Transparency = i / 20
  4142. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4143. swait()
  4144. end
  4145. p:Remove()
  4146. end), pc)
  4147. end
  4148. end
  4149. end
  4150. end
  4151. end
  4152. end
  4153. cl = 0
  4154. clastframe = lastframe
  4155. for i = 1, 5 do
  4156. wait()
  4157. cl = cl + i * 0.07
  4158. if i == 3 then
  4159. Grabdone = true
  4160. partic1.Enabled = false
  4161. game:GetService("Debris"):AddItem(partic1, 5)
  4162. if partic2 then
  4163. partic2.Enabled = false
  4164. game:GetService("Debris"):AddItem(partic2, 5)
  4165. end
  4166. p = Instance.new("Sound", vPlayer.Character.Torso)
  4167. p.Volume = 1
  4168. p.Pitch = 0.95
  4169. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4170. p:Play()
  4171. game:GetService("Debris"):AddItem(p, 3)
  4172. if Grabbee:FindFirstChild("Stats") then
  4173. if Grabbee.Stats.Mana.Value >= 10 then
  4174. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4175. else
  4176. Grabbee.Stats.Mana.Value = 0
  4177. end
  4178. if Grabbee.Stats.Stunned.Value == false then
  4179. Grabbee.Stats.Stun.Value = 999
  4180. end
  4181. end
  4182. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4183. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4184. pc.Mesh.MeshType = "FileMesh"
  4185. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4186. pc.Parent = workspace
  4187. pc.Anchored = true
  4188. pc.CanCollide = false
  4189. pc.Transparency = 0.5
  4190. game:GetService("Debris"):AddItem(pc, 5)
  4191. coroutine.resume(coroutine.create(function(p)
  4192. for ii = 1, 28 do
  4193. p.Transparency = ii / 28
  4194. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4195. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4196. swait()
  4197. end
  4198. p:Remove()
  4199. end), pc)
  4200. for loel = 1, 8 do
  4201. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4202. eff.Parent = workspace
  4203. eff.Name = "BloodEffect"
  4204. eff.Anchored = true
  4205. eff.CanCollide = false
  4206. game:GetService("Debris"):AddItem(eff, 5)
  4207. coroutine.resume(coroutine.create(function(p, V, x)
  4208. for i = 1, 25 do
  4209. p.Transparency = 0.5 + i / 50
  4210. p.CFrame = p.CFrame + x / 2
  4211. swait()
  4212. end
  4213. p:Remove()
  4214. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4215. end
  4216. for loel = 1, 3 do
  4217. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4218. eff.Parent = workspace
  4219. eff.Name = "BloodEffect"
  4220. eff.Anchored = true
  4221. eff.CanCollide = false
  4222. game:GetService("Debris"):AddItem(eff, 5)
  4223. coroutine.resume(coroutine.create(function(p, V, x)
  4224. for i = 1, 25 do
  4225. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4226. p.Transparency = 0.25 + i / 18.75
  4227. p.CFrame = p.CFrame * V
  4228. swait()
  4229. end
  4230. p:Remove()
  4231. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4232. end
  4233. end
  4234. do
  4235. do
  4236. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4237. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4238.  
  4239. end
  4240. end
  4241. end
  4242. cbuff:Remove()
  4243. gpos:Remove()
  4244. else
  4245. do
  4246. for i = 1, 4 do
  4247. fwait()
  4248. BodyVel.velocity = BodyVel.velocity / 1.25
  4249. end
  4250. do
  4251. cl = 0
  4252. coroutine.resume(coroutine.create(function(p)
  4253. for i = 1, 30 do
  4254. p.Volume = 1 - i / 30
  4255. swait()
  4256. end
  4257. p:Stop()
  4258. end), pb)
  4259. clastframe = lastframe
  4260. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4261. for i = 1, 15 do
  4262. fwait()
  4263. BodyVel.velocity = BodyVel.velocity / 1.2
  4264. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4265. end
  4266. if Grabbee == nil then
  4267. Cooldowns["4"] = CooldownsB["4"] / 3
  4268. else
  4269. Cooldowns["4"] = CooldownsB["4"]
  4270. end
  4271. end
  4272. end
  4273. end
  4274. CanInterrupt(true)
  4275. PlayerIsAttacking = false
  4276. BodyVel.Parent = nil
  4277. BodyGyro.Parent = nil
  4278. Ult = false
  4279. end
  4280.  
  4281.  
  4282.  
  4283. mouse.KeyDown:connect(function(k)
  4284.  
  4285. k = k:lower()
  4286. if k == "q" then
  4287. BlastStorm()
  4288. end
  4289. if k == "e" then
  4290. WindFloor2()
  4291. end
  4292. if k == "t" then
  4293. WindFloor()
  4294. end
  4295. end)
  4296.  
  4297.  
  4298.  
  4299.  
  4300.  
  4301.  
  4302.  
  4303.  
  4304. local BC = BrickColor.new
  4305. local Col3 = Color3.new
  4306. local Inst = Instance.new
  4307. local Ud2 = UDim2.new
  4308. local FONT = "SourceSansLight"
  4309.  
  4310.  
  4311.  
  4312.  
  4313.  
  4314.  
  4315.  
  4316. Colour1 = BC("Pastel Blue")
  4317. Colour2 = BC("Black")
  4318. Colour3 = BC("Ghost grey")
  4319. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4320. Chaos_UI.Name = "Chaos UI"
  4321. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4322.  
  4323.  
  4324. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4325. Moves.BackgroundTransparency = .8
  4326. Moves.BorderSizePixel = 0
  4327. Moves.Name = "Moves"
  4328. Moves.Position = Ud2(-.2, 0, .4, 0)
  4329. Moves.Size = Ud2(.2, 0, .5, 0)
  4330. Moves.ScrollBarThickness = 8
  4331. OM.Name = "VML"
  4332. OM.Position = Ud2(.002, 0, .83, 0)
  4333. OM.Size = Ud2(.05, 0, .08, 0)
  4334. OM.Visible = false
  4335. OM.Style = "RobloxRoundButton"
  4336. OM.Font = FONT
  4337. OM.Text = "View Move List"
  4338. OM.TextColor3 = Col3(1,1,1)
  4339. OM.TextScaled = true
  4340. local Title = Inst("TextLabel", Moves)
  4341. Title.BackgroundTransparency = 1
  4342. Title.Name = "Title"
  4343. Title.Size = Ud2(1, 0, .014, 0)
  4344. Title.Font = FONT
  4345. Title.Text = "Move List"
  4346. Title.TextColor3 = Col3(1,1,1)
  4347. Title.TextScaled = true
  4348. Title.TextStrokeTransparency = 0
  4349.  
  4350. OM.Visible = true
  4351.  
  4352. function Create_Moves_In_List()
  4353. local ah = .012
  4354. local am = .012
  4355. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4356. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4357. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4358. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4359. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4360. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4361. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4362. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4363. end
  4364. Create_Moves_In_List()
  4365.  
  4366.  
  4367. local mopen = false
  4368. OM.MouseButton1Click:connect(function()
  4369. if not Debounces.UIAction and not mopen then
  4370. Debounces.UIAction = true
  4371. OM.Text = "Hide Move List"
  4372. mopen = true
  4373. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4374. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4375. wait(.3)
  4376. Debounces.UIAction = false
  4377. elseif not Debounces.UIAction and mopen then
  4378. Debounces.UIAction = true
  4379. OM.Text = "View Move List"
  4380. mopen = false
  4381. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4382. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4383. wait(.3)
  4384. Debounces.UIAction = false
  4385. end
  4386. end)
  4387.  
  4388.  
  4389.  
  4390.  
  4391.  
  4392. local animpose = "Idle"
  4393. local lastanimpose = "Idle"
  4394. local sine = 0
  4395. local change = 1
  4396. local val = 0
  4397. local ffing = false
  4398. -------------------------------
  4399. game:GetService("RunService").RenderStepped:connect(function()
  4400. --[[if char.Humanoid.Jump == true then
  4401. jump = true
  4402. else
  4403. jump = false
  4404. end]]
  4405. char.Humanoid.FreeFalling:connect(function(f)
  4406. if f then
  4407. ffing = true
  4408. else
  4409. ffing = false
  4410. end
  4411. end)
  4412. sine = sine + change
  4413. if jumpn == true then
  4414. animpose = "Jumping"
  4415. elseif ffing == true then
  4416. animpose = "Freefalling"
  4417. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4418. animpose = "Idle"
  4419. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4420. animpose = "Walking"
  4421. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4422. animpose = "Running"
  4423. end
  4424. if animpose ~= lastanimpose then
  4425. sine = 0
  4426. if Debounces.NoIdl == false then
  4427. if animpose == "Idle" then
  4428. for i = 1, 2 do
  4429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4435. end
  4436. elseif animpose == "Walking" then
  4437. for i = 1, 2 do
  4438. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4439. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4440. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4441. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4442. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4443. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4444. end
  4445. elseif animpose == "Running" then
  4446. for i = 1, 2 do
  4447. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4448. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4449. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4450. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4451. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4452. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4453. wait()
  4454. end
  4455. end
  4456. else
  4457. end
  4458. end
  4459. lastanimpose = animpose
  4460. if Debounces.NoIdl == false then
  4461. if animpose == "Idle" then
  4462. change = 0.5
  4463. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4464. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4465. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4466. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4467. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4468. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4469. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4470. elseif animpose == "Walking" then
  4471. change = 1
  4472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4473. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4474. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4475. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4476. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4477. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4478. elseif animpose == "Running" then
  4479. change = 1
  4480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4486. end
  4487. end
  4488. end)
  4489.  
  4490. hum.MaxHealth = math.huge
  4491. wait(3)
  4492. hum.Health = math.huge
  4493.  
  4494.  
  4495. spawn(function()
  4496. while wait(2)
  4497. do
  4498. GroundWave3()
  4499. end
  4500. end)
  4501.  
  4502.  
  4503. while true do --Loop
  4504. wait(0.04)
  4505. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4506. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4507. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4508. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4509. wait(0.04)
  4510. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4511. wait(0.04)
  4512. end
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