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Ninja_Camper

deivis97 slayer

Jan 11th, 2018
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  1. --God Slayer
  2.  
  3.  
  4.  
  5.  
  6. --[[wait(0.1)
  7. -------------------------------
  8. local p=game:service("Players").LocalPlayer
  9. if p.Name=="Reruderu" then
  10. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  11. elseif p.Name=="Rerumu" then
  12. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  13. end]]
  14. local p=game:service("Players").LocalPlayer
  15. local char=p.Character
  16. script.Parent=char
  17. local torso=char.Torso
  18. local hed=char.Head
  19. local larm=char:FindFirstChild("Left Arm")
  20. local rarm=char:FindFirstChild("Right Arm")
  21. local lleg=char:FindFirstChild("Left Leg")
  22. local rleg=char:FindFirstChild("Right Leg")
  23. local hum=char.Humanoid
  24. local cam=workspace.CurrentCamera
  25. local root=char.HumanoidRootPart
  26. local mouse=p:GetMouse()
  27. local hb=game:service("RunService").Heartbeat
  28. local rs=game:service("RunService").Stepped
  29. hum.MaxHealth=math.huge
  30. hum.Health=hum.MaxHealth
  31. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  32. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  33. local run = 30
  34. local normal = 16
  35. local color = "Really black"
  36. local color2 = "Really red"
  37. local righteyebrickcolor = "Toothpaste"
  38. local NumCol = 255,0,0
  39. local GodSlayer = true
  40. local Full = false
  41. hum.WalkSpeed = 20
  42. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  43. -------------------
  44. local drinks="10722059"
  45. local m="41707332"
  46. local tx="41708701"
  47. local ragesong="286055900"
  48. local breaks="368270172"
  49. local scream="397952612"
  50. -------------------
  51.  
  52. function swait(num)
  53. if num==0 or num==nil then
  54. game:service'RunService'.Stepped:wait(0)
  55. else
  56. for i=0,num do
  57. game:service'RunService'.Stepped:wait(0)
  58. end
  59. end
  60. end
  61.  
  62. function chatfunc(text)
  63. local chat = coroutine.wrap(function()
  64. if char:FindFirstChild("TalkingBillBoard")~= nil then
  65. char:FindFirstChild("TalkingBillBoard"):destroy()
  66. end
  67. local naeeym2 = Instance.new("BillboardGui",char)
  68. naeeym2.Size = UDim2.new(0,100,0,40)
  69. naeeym2.StudsOffset = Vector3.new(0,3,0)
  70. naeeym2.Adornee = char.Head
  71. naeeym2.Name = "TalkingBillBoard"
  72. local tecks2 = Instance.new("TextLabel",naeeym2)
  73. tecks2.BackgroundTransparency = 1
  74. tecks2.BorderSizePixel = 0
  75. tecks2.Text = ""
  76. tecks2.Font = "Fantasy"
  77. tecks2.TextSize = 30
  78. tecks2.TextStrokeTransparency = 0
  79. tecks2.TextColor3 = Color3.new(.6,0,0)
  80. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  81. tecks2.Size = UDim2.new(1,0,0.5,0)
  82. local tecks3 = Instance.new("TextLabel",naeeym2)
  83. tecks3.BackgroundTransparency = 1
  84. tecks3.BorderSizePixel = 0
  85. tecks3.Text = ""
  86. tecks3.Font = "Fantasy"
  87. tecks3.TextSize = 30
  88. tecks3.TextStrokeTransparency = 0
  89. tecks3.TextColor3 = Color3.new(255,0,0)
  90. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  91. tecks3.Size = UDim2.new(1,0,0.5,0)
  92. for i = 1,string.len(text),1 do
  93. tecks2.Text = string.sub(text,1,i)
  94. tecks3.Text = string.sub(text,1,i)
  95. wait(0.01)
  96. end
  97. wait(2)
  98. for i = 1, 50 do
  99. swait()
  100. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  101. tecks2.Rotation = tecks2.Rotation - .8
  102. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  103. tecks2.TextTransparency = tecks2.TextTransparency + .04
  104. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  105. tecks3.Rotation = tecks2.Rotation + .8
  106. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  107. tecks3.TextTransparency = tecks2.TextTransparency + .04
  108. end
  109. naeeym2:Destroy()
  110. end)
  111. chat()
  112. end
  113. function onChatted(msg)
  114. chatfunc(msg)
  115. end
  116. p.Chatted:connect(onChatted)
  117. coroutine.resume(coroutine.create(function()
  118. wait(2)
  119. chatfunc("await an exaggerated entry before attacking me")
  120. end))
  121.  
  122.  
  123. local s0=Instance.new("Sound",char)
  124. s0.SoundId="rbxassetid://"..ragesong
  125. s0.Volume=1999
  126. s0.Pitch=1
  127. s0.Looped=true
  128.  
  129.  
  130. local s02=Instance.new("Sound",char)
  131. s02.SoundId="rbxassetid://978788235"
  132. s02.Volume=1999
  133. s02.Pitch=1
  134. s02.Looped=false
  135. s02:Play()
  136.  
  137. function Sound(ID,Parent,Vol,Pitch,Loop)
  138. local S0 = Instance.new("Sound",Parent)
  139. S0.SoundId = ID
  140. S0.Volume = Vol
  141. S0.Looped = Loop
  142. S0.Pitch = Pitch
  143. wait(.1)
  144. S0:Play()
  145. end
  146. function weld(a, b, acf)
  147. local w = Instance.new("Weld", a)
  148. w.Part0 = a
  149. w.Part1 = b
  150. w.C0 = acf
  151. end
  152.  
  153.  
  154. wait(9)
  155. char.Head.face:Destroy()
  156. local reye = Instance.new("Part", char)
  157. reye.CanCollide = false
  158. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  159. reye.Material = "Neon"
  160. reye.Size = Vector3.new(.15,.15,.15)
  161. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  162. m1 = Instance.new("SpecialMesh", reye)
  163. m1.MeshType = "Sphere"
  164. m1.Scale = Vector3.new(0.9,0.9,0.9)
  165. reye.Locked = true
  166. reye.Name = "re"
  167.  
  168. local leye = Instance.new("Part", char)
  169. leye.CanCollide = false
  170. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  171. leye.Material = "Neon"
  172. leye.Size = Vector3.new(.15,.15,.15)
  173. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  174. local m = Instance.new("SpecialMesh", leye)
  175. m.MeshType = "Sphere"
  176. m.Scale = Vector3.new(0.9,0.9,0.9)
  177. leye.Locked = true
  178. leye.Name = "le"
  179.  
  180. coroutine.resume(coroutine.create(function(Part,Weld)
  181. while Part.Parent~=nil do
  182. wait(2)
  183. for i=0,1,0.2 do
  184. wait()
  185. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  186. end
  187. for i=0,1,0.2 do
  188. wait()
  189. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  190. end
  191. end
  192. end),leye,weld)
  193.  
  194. coroutine.resume(coroutine.create(function(Part,Weld)
  195. while Part.Parent~=nil do
  196. wait(2)
  197. for z=0,1,0.2 do
  198. wait()
  199. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  200. end
  201. for z=0,1,0.2 do
  202. wait()
  203. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  204. end
  205. end
  206. end),reye,weld)
  207.  
  208.  
  209.  
  210. function fnt(pos,dist,splr)
  211. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  212. local list = {}
  213. for i,v in pairs(workspace:GetChildren())do
  214. if v:IsA("Model")then
  215. if v:findFirstChild("Torso")then
  216. if v ~= char then
  217. if(v.Torso.Position -pos).magnitude <= dist then
  218. table.insert(list,v)
  219. end
  220. end
  221. end
  222. end
  223. end
  224. return list
  225. end
  226. function fnp(pos,dist,splr)
  227. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  228. local list = {}
  229. for i,v in pairs(workspace:GetChildren())do
  230. if v:IsA("Part")then
  231. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  232. if(v.Position -pos).magnitude <= dist then
  233. table.insert(list,v)
  234. end
  235. end
  236. end
  237. end
  238. return list
  239. end
  240. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  241. local wld = Instance.new("Weld", wp1)
  242. wld.Part0 = wp0
  243. wld.Part1 = wp1
  244. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  245. end
  246. local trans=false
  247. ------------------------------------
  248. ------------------------------------
  249. anim="idle"
  250. local sine=0
  251. local add=0
  252. local value=0
  253. local ffing=false
  254. local msgs=0
  255. attack=false
  256. NoAnims=false
  257. ----preparing character----
  258.  
  259.  
  260.  
  261.  
  262.  
  263.  
  264. function NoOutline(Part)
  265. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  266. end
  267. function lerp(a, b, t) -- Linear interpolation
  268. return a + (b - a)*t
  269. end
  270.  
  271. function slerp(a, b, t) --Spherical interpolation
  272. dot = a:Dot(b)
  273. if dot > 0.99999 or dot < -0.99999 then
  274. return t <= 0.5 and a or b
  275. else
  276. r = math.acos(dot)
  277. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  278. end
  279. end
  280.  
  281. function matrixInterpolate(a, b, t)
  282. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  283. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  284. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  285. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  286. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  287. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  288. local t = v1:Dot(v2)
  289. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  290. return CFrame.new()
  291. end
  292. return CFrame.new(
  293. v0.x, v0.y, v0.z,
  294. v1.x, v1.y, v1.z,
  295. v2.x, v2.y, v2.z,
  296. v3.x, v3.y, v3.z)
  297. end
  298. ----------------------------------------------------
  299. function genWeld(a,b)
  300. local w = Instance.new("Weld",a)
  301. w.Part0 = a
  302. w.Part1 = b
  303. return w
  304. end
  305. function weld(a, b)
  306. local weld = Instance.new("Weld")
  307. weld.Name = "W"
  308. weld.Part0 = a
  309. weld.Part1 = b
  310. weld.C0 = a.CFrame:inverse() * b.CFrame
  311. weld.Parent = a
  312. return weld;
  313. end
  314. ----------------------------------------------------
  315. function Lerp(c1,c2,al)
  316. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  317. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  318. for i,v in pairs(com1) do
  319. com1[i] = v+(com2[i]-v)*al
  320. end
  321. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  322. end
  323. ----------------------------------------------------
  324.  
  325.  
  326.  
  327. fw(torso, larm, -1.5, 0.5, 0)
  328. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  329. fw(torso, rarm, 1.5, 0.5, 0)
  330. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  331. fw(torso, hed, 0, 1.5, 0)
  332. fw(torso, lleg, -0.5, -1, 0)
  333. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  334. fw(torso, rleg, 0.5, -1, 0)
  335. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  336. fw(root, torso, 0, -1, 0)
  337. torso.Weld.C1 = CFrame.new(0, -1, 0)
  338. --------------rot------------
  339. local r=0
  340. local radd=0.04
  341. coroutine.wrap(function()
  342. while rs:wait() do
  343. r=r+radd
  344. end
  345. end)()
  346. attack = false
  347. -----------------------------
  348.  
  349. -----------------------------
  350.  
  351.  
  352. if trans == false then
  353. attack=true
  354. NoAnims=true
  355. hum.WalkSpeed=0
  356.  
  357. local fx = Instance.new("Sound",char)
  358. fx.SoundId="rbxassetid://"..drinks
  359. fx.Volume=0
  360. fx.Pitch=1
  361. fx:Play()
  362.  
  363.  
  364.  
  365.  
  366. fx.SoundId="rbxassetid://"..breaks
  367. fx.Volume=10
  368. fx:Play()
  369.  
  370.  
  371.  
  372.  
  373. print("drinked")
  374.  
  375.  
  376.  
  377. coroutine.wrap(function()
  378. while trans == false do
  379. wait(0.2)
  380. local ef = Instance.new("Part",char)
  381. ef.Name="pulse"
  382. ef.BrickColor=BrickColor.new(color2)
  383. ef.Material="Neon"
  384. ef.Shape="Ball"
  385. ef.CanCollide=false
  386. ef.Anchored=true
  387. ef.Size=Vector3.new(1,1,1)
  388. ef.CFrame=root.CFrame
  389.  
  390. local ef2 = ef:Clone()
  391. ef2.Parent=ef
  392. ef2.BrickColor=BrickColor.new(color)
  393. ef2.Name="call"
  394. ef2.Size=Vector3.new(1,1,1)
  395. local em=Instance.new("SpecialMesh",ef2)
  396. em.MeshId="rbxassetid://3270017"
  397. em.Scale=Vector3.new(1,1,0.0001)
  398.  
  399. local ef3 = ef2:Clone()
  400. ef3.Parent=ef
  401. ef3.Name="aura"
  402. ef3.CFrame=root.CFrame
  403. local em2=ef3.Mesh
  404. em2.MeshId="rbxassetid://20329976"
  405. em2.Scale=Vector3.new(1,0.4,1)
  406.  
  407. local ef4 = ef3:Clone()
  408. ef4.Parent=ef
  409. local em3=ef4.Mesh
  410.  
  411. local ef5 = ef2:Clone()
  412. ef5.Parent=ef
  413. local em4=ef5.Mesh
  414.  
  415. coroutine.wrap(function()
  416. for i = 1, 60 do
  417. rs:wait()
  418. ef.Size=ef.Size+Vector3.new(1,1,1)
  419. ef.Transparency=ef.Transparency+1/60
  420. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  421. ef2.Transparency=ef2.Transparency+1/60
  422. em.Scale=em.Scale+Vector3.new(1,1,0)
  423. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  424. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  425. ef3.Transparency=ef3.Transparency+1/60
  426. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  427. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  428. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  429. ef4.Transparency=ef4.Transparency+1/60
  430. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  431. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  432. ef5.Transparency=ef5.Transparency+1/60
  433. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  434. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  435. end
  436. ef:Destroy()
  437. ef2:Destroy()
  438. ef3:Destroy()
  439. ef4:Destroy()
  440. ef5:Destroy()
  441. end)()
  442. end
  443. local ef = Instance.new("Part",char)
  444. ef.Name="pulse"
  445. ef.BrickColor=BrickColor.new(color2)
  446. ef.Material="Neon"
  447. ef.Shape="Ball"
  448. ef.CanCollide=false
  449. ef.Anchored=true
  450. ef.Size=Vector3.new(1,1,1)
  451. ef.CFrame=root.CFrame
  452. local em=Instance.new("SpecialMesh",ef)
  453. em.MeshId="rbxassetid://9982590"
  454. em.Scale=Vector3.new(1,0.3,1)
  455.  
  456. local ef2 = ef:Clone()
  457. ef2.Parent=ef
  458. ef2.Name="aura"
  459. ef2.CFrame=root.CFrame
  460. ef2.Mesh:Destroy()
  461.  
  462. local ef3 = ef:Clone()
  463. ef3.Parent=ef
  464. ef3.Name="aura"
  465. ef3.CFrame=root.CFrame
  466. ef3.Mesh:Destroy()
  467. local em2=Instance.new("SpecialMesh",ef3)
  468. em2.MeshId="rbxassetid://20329976"
  469. em2.Scale=Vector3.new(1,0.3,1)
  470.  
  471. coroutine.wrap(function()
  472. for i = 1, 250 do
  473. ef.Size=ef.Size+Vector3.new(2,2,2)
  474. ef.Transparency=ef.Transparency+1/160
  475. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  476. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  477. ef3.Transparency=ef3.Transparency+1/160
  478. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  479. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  480. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  481. ef2.Transparency=ef2.Transparency+1/160
  482. rs:wait()
  483. end
  484. ef:Destroy()
  485. ef2:Destroy()
  486. ef3:Destroy()
  487. s02:Destroy()
  488.  
  489. end)()
  490. end)()
  491.  
  492. for i = 1, 270 do
  493. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  494. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  495. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  496. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  497. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  498. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  499. rs:wait()
  500. end
  501. wait(8.7)
  502. s0:Play()
  503. trans=true
  504. print("screamed")
  505. for i,v in pairs(char:GetChildren()) do
  506. if v:FindFirstChild("Handle") then
  507. v.Handle.Transparency=1
  508. end
  509. end
  510. hum.WalkSpeed=normal
  511. NoAnims=false
  512. attack=false
  513. end
  514.  
  515.  
  516. ------effects------
  517.  
  518. hum = char.Humanoid
  519.  
  520. function CreateMesh(parent, id, x, y, z, texture)
  521. local m=Instance.new("SpecialMesh", parent)
  522. m.MeshType = "FileMesh"
  523. m.MeshId=id
  524. if texture ~= nil then
  525. m.TextureId=texture
  526. end
  527. m.Scale = Vector3.new(x,y,z)
  528. end
  529.  
  530. local euler = CFrame.fromEulerAnglesXYZ
  531.  
  532. Hat=function()
  533. hat = Instance.new("Part", char)
  534. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  535. hat.Name = "PurpleHair"
  536. hat.Locked = true
  537. hat.BrickColor = BrickColor.new("Dark indigo")
  538. hat.CanCollide=true
  539. hat.Size=Vector3.new(1,1,1)
  540. hatw = Instance.new("Weld",hat)
  541. hatw.Part0=hat
  542. hatw.Part1=char['Head']
  543. hatw.C0=CFrame.new(-0.1,-0.4,0)
  544. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  545. end
  546.  
  547.  
  548. Hat2=function()
  549. hat2 = Instance.new("Part", char)
  550. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  551. hat2.Name = "DisguiseScarf"
  552. hat2.Locked = true
  553. hat2.BrickColor = BrickColor.new("Dark indigo")
  554. hat2.CanCollide=true
  555. hat2.Size=Vector3.new(1,1,1)
  556. hat2w = Instance.new("Weld",hat2)
  557. hat2w.Part0=hat2
  558. hat2w.Part1=char['Head']
  559. hat2w.C0=CFrame.new(0,0.5,0)
  560. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  561. end
  562.  
  563. Hat()
  564. Hat2()
  565.  
  566. hum.MaxHealth=math.huge
  567. hum.Health=hum.MaxHealth
  568.  
  569.  
  570. Debounces = {
  571. CanAttack = true;
  572. NoIdl = false;
  573. Slashing = false;
  574. Slashed = false;
  575. RPunch = false;
  576. RPunched = false;
  577. LPunch = false;
  578. LPunched = false;
  579. }
  580. local Touche = {char.Name, }
  581.  
  582.  
  583.  
  584.  
  585.  
  586. CV="Really red"
  587.  
  588. local txt = Instance.new("BillboardGui", char)
  589. txt.Adornee = char .Head
  590. txt.Name = "_status"
  591. txt.Size = UDim2.new(2, 0, 1.2, 0)
  592. txt.StudsOffset = Vector3.new(-9, 11, 0)
  593. local text = Instance.new("TextLabel", txt)
  594. text.Size = UDim2.new(10, 0, 7, 0)
  595. text.FontSize = "Size24"
  596. text.TextScaled = true
  597. text.TextTransparency = 0
  598. text.BackgroundTransparency = 1
  599. text.TextTransparency = 0
  600. text.TextStrokeTransparency = 0
  601. text.Font = "Antique"
  602. text.TextStrokeColor3 = Color3.new(255,0,0)
  603.  
  604. v=Instance.new("Part")
  605. v.Name = "ColorBrick"
  606. v.Parent=p.Character
  607. v.FormFactor="Symmetric"
  608. v.Anchored=true
  609. v.CanCollide=false
  610. v.BottomSurface="Smooth"
  611. v.TopSurface="Smooth"
  612. v.Size=Vector3.new(10,5,3)
  613. v.Transparency=1
  614. v.CFrame=char.Torso.CFrame
  615. v.BrickColor=BrickColor.new(CV)
  616. v.Transparency=1
  617. text.TextColor3 = Color3.new(0,0,0)
  618. v.Shape="Block"
  619. text.Text = "deivis97"
  620.  
  621.  
  622.  
  623.  
  624.  
  625.  
  626.  
  627. rarm.Touched:connect(function(ht)
  628. hit = ht.Parent
  629. if ht and hit:IsA("Model") then
  630. if hit:FindFirstChild("Humanoid") then
  631. if hit.Name ~= p.Name then
  632. if Debounces.RPunch == true and Debounces.RPunched == false then
  633. Debounces.RPunched = true
  634. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  635. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  636. if Debounces.ks==true then
  637. z = Instance.new("Sound",hed)
  638. z.SoundId = "rbxassetid://588693156"
  639. z.Pitch = ptz[math.random(1,#ptz)]
  640. z.Volume = 20
  641. z:Play()
  642. end
  643. wait(.2)
  644. Debounces.RPunched = false
  645. end
  646. end
  647. end
  648. elseif ht and hit:IsA("Hat") then
  649. if hit.Parent.Name ~= p.Name then
  650. if hit.Parent:FindFirstChild("Humanoid") then
  651. if Debounces.RPunch == true and Debounces.RPunched == false then
  652. Debounces.RPunched = true
  653. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  654. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  655. if Debounces.ks==true then
  656. z = Instance.new("Sound",hed)
  657. z.SoundId = "rbxassetid://588693156"
  658. z.Pitch = ptz[math.random(1,#ptz)]
  659. z.Volume = 20
  660. z:Play()
  661. end
  662. wait(.2)
  663. Debounces.RPunched = false
  664. end
  665. end
  666. end
  667. end
  668. end)
  669. larm.Touched:connect(function(ht)
  670. hit = ht.Parent
  671. if ht and hit:IsA("Model") then
  672. if hit:FindFirstChild("Humanoid") then
  673. if hit.Name ~= p.Name then
  674. if Debounces.LPunch == true and Debounces.LPunched == false then
  675. Debounces.LPunched = true
  676. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  677. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  678. if Debounces.ks2==true then
  679. z = Instance.new("Sound",hed)
  680. z.SoundId = "rbxassetid://588693156"
  681. z.Pitch = ptz[math.random(1,#ptz)]
  682. z.Volume = 20
  683. z:Play()
  684. end
  685. wait(.2)
  686. Debounces.LPunched = false
  687. end
  688. end
  689. end
  690. elseif ht and hit:IsA("Hat") then
  691. if hit.Parent.Name ~= p.Name then
  692. if hit.Parent:FindFirstChild("Humanoid") then
  693. if Debounces.LPunch == true and Debounces.LPunched == false then
  694. Debounces.LPunched = true
  695. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  696. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  697. if Debounces.ks2==true then
  698. z = Instance.new("Sound",hed)
  699. z.SoundId = "rbxassetid://588693156"
  700. z.Pitch = ptz[math.random(1,#ptz)]
  701. z.Volume = 20
  702. z:Play()
  703. end
  704. wait(.2)
  705. Debounces.LPunched = false
  706. end
  707. end
  708. end
  709. end
  710. end)
  711.  
  712.  
  713.  
  714.  
  715.  
  716.  
  717.  
  718.  
  719. local attacktype = 1
  720. local attack = false
  721.  
  722.  
  723.  
  724. function attackone()
  725. Debounces.RPunch = true
  726. Debounces.LPunch = true
  727. attack = true
  728. NoAnims = true
  729. for i = 1, 3 do
  730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  736. if Debounces.on == false then break end
  737. wait()
  738. end
  739. attack = false
  740. NoAnims = false
  741. Debounces.RPunch = false
  742. Debounces.LPunch = false
  743. end
  744.  
  745. function attacktwo()
  746. Debounces.RPunch = true
  747. Debounces.LPunch = true
  748. NoAnims = true
  749. attack = true
  750. for i = 1, 3 do
  751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  757. if Debounces.on == false then break end
  758. wait()
  759. end
  760. attack = false
  761. NoAnims = false
  762. Debounces.RPunch = false
  763. Debounces.LPunch = false
  764.  
  765. end
  766.  
  767.  
  768. function attackthree()
  769. Debounces.RPunch = true
  770. Debounces.LPunch = true
  771. NoAnims = true
  772. attack = true
  773. for i = 1, 3 do
  774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  780. if Debounces.on == false then break end
  781. wait()
  782. end
  783. attack = false
  784. NoAnims = false
  785. Debounces.RPunch = false
  786. Debounces.LPunch = false
  787. end
  788.  
  789.  
  790. function attackfour()
  791. Debounces.RPunch = true
  792. Debounces.LPunch = true
  793. NoAnims = true
  794. attack = true
  795. for i = 1, 3 do
  796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  797. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  798. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  799. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  800. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  801. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  802. if Debounces.on == false then break end
  803. wait()
  804. end
  805. attack = false
  806. NoAnims = false
  807. Debounces.RPunch = false
  808. Debounces.LPunch = false
  809. end
  810.  
  811.  
  812. mouse.Button1Down:connect(function()
  813. if attack == false and attacktype == 1 then
  814. attacktype = 2
  815. attackone()
  816. elseif attack == false and attacktype == 2 then
  817. attacktype = 3
  818. attacktwo()
  819. elseif attack == false and attacktype == 3 then
  820. attacktype = 4
  821. attackthree()
  822. elseif attack == false and attacktype == 4 then
  823. attacktype = 1
  824. attackfour()
  825. end
  826. end)
  827.  
  828.  
  829. --[[function Transformation()
  830. hum.WalkSpeed = 0
  831. local Portal = Instance.new("Model",char)
  832. local prt1 = Instance.new("Model",Portal)
  833. local prt2 = Instance.new("Model",Portal)
  834. local prt3 = Instance.new("Model",Portal)
  835. for i = 1,7 do
  836. local p = Instance.new("Part",prt1)
  837. p.Locked = true
  838. p.Anchored = true
  839. p.Transparency = 1
  840. p.CanCollide = false
  841. p.BrickColor = BrickColor.new("Really red")
  842. p.TopSurface = 0
  843. p.Material = "Neon"
  844. p.BottomSurface = 0
  845. p.Size = Vector3.new(1,1,1)
  846. local m = Instance.new("SpecialMesh",p)
  847. m.Name = 'm'
  848. m.Scale = Vector3.new(1,1,1)
  849. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  850. end for i = 1,7 do
  851. local p = Instance.new("Part",prt2)
  852. p.Locked = true
  853. p.Anchored = true
  854. p.CanCollide = false
  855. p.Transparency = 1
  856. p.BrickColor = BrickColor.new("Really black")
  857. p.TopSurface = 0
  858. p.Material = "Neon"
  859. p.BottomSurface = 0
  860. p.Size = Vector3.new(1,1,1)
  861. local m = Instance.new("SpecialMesh",p)
  862. m.Name = 'm'
  863. m.Scale = Vector3.new(1,1,1)
  864. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  865. end for i = 1,7 do
  866. local p = Instance.new("Part",prt3)
  867. p.Locked = true
  868. p.Anchored = true
  869. p.CanCollide = false
  870. p.Transparency = 1
  871. p.BrickColor = BrickColor.new("Really red")
  872. p.TopSurface = 0
  873. p.Material = "Neon"
  874. p.BottomSurface = 0
  875. p.Size = Vector3.new(1,1,1)
  876. local m = Instance.new("SpecialMesh",p)
  877. m.Name = 'm'
  878. m.Scale = Vector3.new(1,1,1)
  879. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  880. end
  881. local Rot,Rate,Dist,Size = 0,65,65,1
  882. coroutine.wrap(function()
  883. while wait()do
  884. if _DEBOUNCE then break end
  885. for i,v in pairs(prt1:GetChildren())do
  886. v.Transparency = v.Transparency -0.035
  887. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  888. v.m.Scale = Vector3.new(Size,Size,Size)
  889. end for i,v in pairs(prt2:GetChildren())do
  890. v.Transparency = v.Transparency -0.035
  891. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  892. v.m.Scale = Vector3.new(Size,Size,Size)
  893. end for i,v in pairs(prt3:GetChildren())do
  894. v.Transparency = v.Transparency -0.035
  895. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  896. v.m.Scale = Vector3.new(Size,Size,Size)
  897. end
  898. Rot = Rot >= 360 and 0 or Rot +Rate
  899. end end)()
  900. wait(0.75)
  901. for i = 1,90 do
  902. Rate = Rate -(2.3/3)
  903. Dist = Dist -(1.5/3)
  904. wait()
  905. end
  906. wait(1)
  907. for i = 1,30 do
  908. Rate = Rate -(2.3/3)
  909. Dist = Dist +0.5
  910. wait()
  911. end
  912. wait(2)
  913. for i = 1,30 do
  914. Rate = Rate +(9.2/3)
  915. Dist = Dist -1.75
  916. wait()
  917. end
  918. wait(0.75)
  919. for i = 1,6 do
  920. Rate = Rate -4
  921. Dist = Dist +0.5
  922. wait()
  923. end
  924. Rate = 0
  925. Dist = 6
  926. wait(2)
  927. for i = 1,90 do
  928. Rate = Rate +0.5
  929. Dist = Dist +0.2
  930. wait()
  931. end
  932. wait(1)
  933. for i = 1,30 do
  934. Dist = Dist -(24/30)
  935. Size = Size +0.05
  936. wait()
  937. end
  938. -- Scream in pain
  939.  
  940.  
  941. coroutine.resume(coroutine.create(function()
  942. wait(2)
  943. game.Lighting.TimeOfDay = "00:00:00"
  944.  
  945. hat.Transparency = 1
  946. Hat3=function()
  947. hat3 = Instance.new("Part", char)
  948. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  949. hat3.Name = "RedHair"
  950. hat3.Locked = true
  951. hat3.BrickColor = BrickColor.new("Maroon")
  952. hat3.CanCollide=true
  953. hat3.Size=Vector3.new(1,1,1)
  954. hat3w = Instance.new("Weld",hat3)
  955. hat3w.Part0=hat3
  956. hat3w.Part1=char['Head']
  957. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  958. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  959. end
  960.  
  961.  
  962.  
  963. ypcall(function()
  964. shirt = Instance.new("Shirt", char)
  965. shirt.Name = "Shirt"
  966. pants = Instance.new("Pants", char)
  967. pants.Name = "Pants"
  968. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  969. char.Pants.PantsTemplate = "rbxassetid://519770250"
  970. end)
  971.  
  972. ragesong2 = "966219381"
  973. s02=Instance.new("Sound",char)
  974. s02.SoundId="rbxassetid://"..ragesong2
  975. s02.Volume=1999
  976. s02.Pitch=1
  977. s02.Looped=true
  978. righteyebrickcolor = "Really red"
  979. s0:Stop()
  980. wait(0.01)
  981. s02:Play()
  982. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  983. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  984. text.TextStrokeColor3 = Color3.new(255,0,0)
  985. hat.BrickColor = BrickColor.new("Maroon")
  986. Hat3()
  987. end))
  988.  
  989.  
  990. tran = 0
  991. for i,v in pairs(char:GetChildren()) do
  992. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  993. Glow1 = Color3.new(.6,0,.1)
  994. Glow2 = Color3.new(0,0,0)
  995.  
  996. GlowParticle = Instance.new("ParticleEmitter",v)
  997. GlowParticle.LightEmission = 1
  998. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  999. GlowParticle.Size = NumberSequence.new(0,2)
  1000.  
  1001. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1002. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1003. GlowParticle.LockedToPart = true
  1004. GlowParticle.Lifetime = NumberRange.new(0.5)
  1005. GlowParticle.Rate= 300
  1006. GlowParticle.Speed =NumberRange.new(0)
  1007. end end
  1008.  
  1009.  
  1010.  
  1011.  
  1012.  
  1013.  
  1014.  
  1015.  
  1016.  
  1017.  
  1018.  
  1019.  
  1020.  
  1021. coroutine.wrap(function()
  1022. for i = 1,3 do
  1023. wait()
  1024. end end)()
  1025. wait(1.65)
  1026. _DEBOUNCE = true
  1027. wait()
  1028. Portal:Destroy()
  1029. coroutine.wrap(function()
  1030. local Pos = char.Torso.Position
  1031. local BOOSH = Instance.new("Sound",Workspace)
  1032. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1033. BOOSH.Volume = 1
  1034. BOOSH.Pitch = 0.675
  1035. local Fuse = Instance.new("Sound",Workspace)
  1036. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1037. Fuse.Volume = 1
  1038. Fuse.Pitch = 0.25
  1039. local BOOSH2 = Instance.new("Sound",Workspace)
  1040. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1041. BOOSH2.Volume = 1
  1042. BOOSH2.Pitch = 0.25
  1043. local dsound = true
  1044. local PewPew = Instance.new("Sound",Workspace)
  1045. PewPew.Name = "PewPew"
  1046. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1047. PewPew.Volume = 1
  1048. PewPew.Pitch = 0.32
  1049. local function GetHumanoids()
  1050. local Characters = {}
  1051. for i,v in pairs(Workspace:GetChildren())do
  1052. if v:IsA("Model")then
  1053. local Hu = v:findFirstChild("Humanoid")
  1054. local Torso = v:findFirstChild("Torso")
  1055. if Hu and Torso and v.Name ~= p.Name then
  1056. table.insert(Characters,Torso)
  1057. end end end
  1058. return Characters
  1059. end
  1060. local function Boom()
  1061. for i = 1,25 do
  1062. for _,v in pairs(GetHumanoids())do
  1063. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1064. local h = v.Parent:findFirstChild("Humanoid")
  1065. if h then
  1066. local Moar =(Pos - v.Position).unit
  1067.  
  1068.  
  1069. end end end
  1070. local p = Instance.new("Part",char)
  1071. p.Name = "BlastRing"
  1072. p.TopSurface = 0
  1073. p.BottomSurface = 0
  1074. p.CanCollide = false
  1075. p.Anchored = true
  1076. p.BrickColor = BrickColor.new("Really red")
  1077. p.Size = Vector3.new(1,1,1)
  1078. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1079. local rm = Instance.new("SpecialMesh",p)
  1080. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1081. rm.Name = "BlastMesh"
  1082. rm.Scale = Vector3.new(1,1,1)
  1083. coroutine.wrap(function()
  1084. for n = 1,15 do
  1085. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1086. if 2 +i/5 == 1.2 then
  1087. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1088. end
  1089. p.Transparency = n/15
  1090. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1091. wait()
  1092. end
  1093. p:Destroy()
  1094. end)()
  1095. local p = Instance.new("Part",char)
  1096. p.TopSurface = 0
  1097. p.BottomSurface = 0
  1098. p.formFactor = "Symmetric"
  1099. p.Size = Vector3.new(1,1,1)
  1100. p.Anchored = true
  1101. p.CanCollide = false
  1102. p.BrickColor = BrickColor.new("Really red")
  1103. p.CFrame = CFrame.new(Pos)
  1104. local m = Instance.new("BlockMesh",p)
  1105. coroutine.wrap(function()
  1106. for x = 1,48 do
  1107. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1108. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1109. p.Transparency = x/48
  1110. Wait()
  1111. end
  1112. p:Destroy()
  1113. end)()
  1114. Game:GetService("Debris"):AddItem(p,5)
  1115. local p = Instance.new("Part",char)
  1116. p.Name = "BlastRing"
  1117. p.TopSurface = 0
  1118. p.BottomSurface = 0
  1119. p.CanCollide = false
  1120. p.Anchored = true
  1121. p.BrickColor = BrickColor.new("Really black")
  1122. p.Size = Vector3.new(1,1,1)
  1123. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1124. local m = Instance.new("SpecialMesh",p)
  1125. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1126. m.Scale = Vector3.new(1,0.25,1)
  1127. coroutine.wrap(function()
  1128. for n = 1,13 do
  1129. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1130. if 1 +i/5 == 1.2 then
  1131. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1132. end
  1133. p.Transparency = n/13
  1134. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1135. Wait()
  1136. end
  1137. p:Destroy()
  1138. end)()
  1139. Wait(0.1)
  1140. end for i = 10,19 do
  1141. local p = Instance.new("Part",char)
  1142. p.Name = "BlastRing"
  1143. p.TopSurface = 0
  1144. p.BottomSurface = 0
  1145. p.CanCollide = false
  1146. p.Anchored = true
  1147. p.BrickColor = BrickColor.new("Really red")
  1148. p.Size = Vector3.new(1,1,1)
  1149. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1150. local m = Instance.new("SpecialMesh",p)
  1151. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1152. m.Scale = Vector3.new(1,0.25,1)
  1153. coroutine.wrap(function()
  1154. for n = 1,13 do
  1155. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1156. if 1 +i/5 == 1.2 then
  1157. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1158. end
  1159. p.Transparency = n/13
  1160. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1161. Wait()
  1162. end
  1163. p:Destroy()
  1164. end)()
  1165. local p = Instance.new("Part",char)
  1166. p.Name = "BlastRing"
  1167. p.TopSurface = 0
  1168. p.BottomSurface = 0
  1169. p.CanCollide = false
  1170. p.Anchored = true
  1171. p.BrickColor = BrickColor.new("Really black")
  1172. p.Size = Vector3.new(1,1,1)
  1173. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1174. p.Parent = workspace
  1175. local m = Instance.new("SpecialMesh",p)
  1176. m.Name = "BlastMesh"
  1177. m.Scale = Vector3.new(0.1,0.1,0.1)
  1178. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1179. coroutine.wrap(function()
  1180. for n = 1,15 do
  1181. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1182. if 3+i/5 == 1.2 then
  1183. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1184. end
  1185. p.Transparency = n/15
  1186. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1187. Wait()
  1188. end
  1189. p:Destroy()
  1190. end)()
  1191. for _,v in pairs(GetHumanoids())do
  1192. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1193. local h = v.Parent:findFirstChild("Humanoid")
  1194. if h then
  1195. local Moar =(Pos - v.Position).unit
  1196.  
  1197.  
  1198. end end end
  1199. Wait(0.1)
  1200. end for i = 30,37 do
  1201. for _,v in pairs(GetHumanoids())do
  1202. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1203. local h = v.Parent:findFirstChild("Humanoid")
  1204. if h then
  1205. local Moar =(Pos - v.Position).unit
  1206.  
  1207.  
  1208. end end end end
  1209. dsound = false
  1210. wait(6.5)
  1211. for i = 1,30 do
  1212. BOOSH.Volume = BOOSH.Volume -0.033
  1213. BOOSH2.Volume = BOOSH.Volume
  1214. Fuse.Volume = BOOSH.Volume
  1215. Wait()
  1216. end
  1217. BOOSH:Stop()
  1218. BOOSH2:Stop()
  1219. Fuse:Stop()
  1220. end
  1221. BOOSH2:Play()
  1222. Fuse:Play()
  1223. BOOSH:Play()
  1224. Boom()
  1225. end)()
  1226. hum.WalkSpeed = 30
  1227. end]]
  1228.  
  1229.  
  1230. GroundWave = function()
  1231. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1232. local Colors = {"Really red", "Really red"}
  1233. local wave = Instance.new("Part", torso)
  1234. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1235. wave.Anchored = true
  1236. wave.CanCollide = false
  1237. wave.Locked = true
  1238. wave.Size = Vector3.new(1, 1, 1)
  1239. wave.TopSurface = "Smooth"
  1240. wave.BottomSurface = "Smooth"
  1241. wave.Transparency = 0.35
  1242. wave.CFrame = HandCF
  1243. wm = Instance.new("SpecialMesh", wave)
  1244. wm.MeshId = "rbxassetid://3270017"
  1245. coroutine.wrap(function()
  1246. for i = 1, 14, 1 do
  1247. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1248. wave.Size = wm.Scale
  1249. wave.CFrame = HandCF
  1250. wave.Transparency = i/14
  1251. wait()
  1252. end
  1253. wait()
  1254. wave:Destroy()
  1255. end)()
  1256. end
  1257.  
  1258.  
  1259.  
  1260. function BurningEff(part)
  1261. local eff1 = Instance.new("ParticleEmitter",part)
  1262. eff1.Size = NumberSequence.new(.1)
  1263. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1264. eff1.LightEmission = 1
  1265. eff1.Lifetime = NumberRange.new(1)
  1266. eff1.Speed = NumberRange.new(0)
  1267. eff1.Rate = 100
  1268. eff1.Texture = "rbxassetid://284205403"
  1269. eff1.Acceleration = Vector3.new(0,10,0)
  1270. eff1.Color = ColorSequence.new(Color3.new(0,255,255))
  1271. local eff2 = Instance.new("ParticleEmitter",part)
  1272. eff2.Size = NumberSequence.new(.1)
  1273. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1274. eff2.LightEmission = 1
  1275. eff2.Lifetime = NumberRange.new(0.2)
  1276. eff2.Speed = NumberRange.new(0)
  1277. eff2.Rate = 100
  1278. eff2.Texture = "rbxassetid://347504259"
  1279. eff2.Acceleration = Vector3.new(0,10,0)
  1280. eff2.Color = ColorSequence.new(Color3.new(255,0,0))
  1281. local eff3 = Instance.new("ParticleEmitter",part)
  1282. eff3.Size = NumberSequence.new(0.2)
  1283. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1284. eff3.LightEmission = 1
  1285. eff3.Lifetime = NumberRange.new(1)
  1286. eff3.Speed = NumberRange.new(0)
  1287. eff3.Rate = 100
  1288. eff3.Texture = "rbxassetid://284205403"
  1289. eff3.Acceleration = Vector3.new(0,10,0)
  1290. eff3.Color = ColorSequence.new(Color3.new(0,255,255))
  1291. end
  1292.  
  1293.  
  1294. function FullPower()
  1295. NoAnims = true
  1296. attack = true
  1297.  
  1298.  
  1299.  
  1300. Full = true
  1301.  
  1302.  
  1303. for i = 1, 40 do
  1304. wait()
  1305. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1306. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1307. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1308. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1311. end
  1312.  
  1313.  
  1314.  
  1315.  
  1316.  
  1317.  
  1318.  
  1319.  
  1320.  
  1321. for i = 1, 20 do
  1322. wait()
  1323. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1324. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1325. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1327. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1328. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1329. end
  1330.  
  1331. s0:Destroy()
  1332. ragesong = "966219381"
  1333. wait(0.001)
  1334. s02 = Instance.new("Sound",char)
  1335. s02.Volume = 90
  1336. s02.SoundId = "rbxassetid://"..ragesong
  1337. s02.Looped = true
  1338. s02.Pitch = 1
  1339. wait(0.001)
  1340. s02:Play()
  1341.  
  1342.  
  1343. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1344. selectionBoxOfTorso.Adornee = torso
  1345. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  1346. selectionBoxOfTorso.LineThickness = 0.01
  1347. selectionBoxOfTorso.Transparency = 0
  1348.  
  1349. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1350. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1351. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  1352. selectionBoxOfRightArm.LineThickness = 0.01
  1353. selectionBoxOfRightArm.Transparency = 0
  1354.  
  1355. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1356. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1357. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  1358. selectionBoxOfRightLeg.LineThickness = 0.01
  1359. selectionBoxOfRightLeg.Transparency = 0
  1360.  
  1361. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1362. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1363. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  1364. selectionBoxOfLeftArm.LineThickness = 0.01
  1365. selectionBoxOfLeftArm.Transparency = 0
  1366.  
  1367. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1368. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1369. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  1370. selectionBoxOfLeftLeg.LineThickness = 0.01
  1371. selectionBoxOfLeftLeg.Transparency = 0
  1372.  
  1373. BurningEff(reye)
  1374.  
  1375. LightOnBody = Instance.new("PointLight", hed)
  1376. LightOnBody.Brightness = 3000
  1377. LightOnBody.Range = 20
  1378. LightOnBody.Color = Color3.new(0, 0, 255)
  1379.  
  1380. r = game:GetService("RunService").RenderStepped
  1381. Activated = true
  1382. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1383. Debri = coroutine.wrap(function()
  1384. repeat
  1385. local p = Instance.new('Part',torso)
  1386. p.formFactor = 'Custom'
  1387. p.Size = Vector3.new(1,1,1)
  1388. p.BrickColor = workspace.Base.BrickColor
  1389. p.CanCollide = false
  1390. p.Transparency = 0
  1391. p.Anchored = true
  1392. p.Locked=true
  1393. p.Material = workspace.Base.Material
  1394. s = math.random(1,40)/10
  1395. local m = Instance.new("BlockMesh",p)
  1396. m.Scale = Vector3.new(s,s,s)
  1397. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1398. --[[coroutine.wrap(function()
  1399. wait(2)
  1400. while Charging == true do
  1401. wait(2)
  1402. GroundWave1()
  1403. wait(2)
  1404. end
  1405. end)()]]--
  1406.  
  1407. spawn(function()
  1408. while r:wait() do
  1409. if p.Transparency >= 1 then p:Destroy() break end
  1410. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1411. p.Transparency = p.Transparency+0.01
  1412. end
  1413. end)
  1414. wait(.3)
  1415. until Activated == false
  1416. end)
  1417. Debri()
  1418.  
  1419. l = game.Lighting
  1420. l.TimeOfDay = 1
  1421. game.Lighting.Ambient = Color3.new(0,0,0)
  1422. l.Brightness = 0.1
  1423.  
  1424.  
  1425. spawn(function()
  1426. while wait(2)
  1427. do
  1428. GroundWave()
  1429. end
  1430. end)
  1431.  
  1432.  
  1433. local eColors = {"Really red", "Really red"}
  1434. coroutine.resume(coroutine.create(function()
  1435. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1436. local magz = (Part0 - Part1).magnitude
  1437. local curpos = Part0
  1438. local trz = {-Offset,Offset}
  1439. for i=1,Times do
  1440. local li = Instance.new("Part", torso)
  1441. li.Name = "Lightning"
  1442. li.TopSurface =0
  1443. li.Material = "Neon"
  1444. li.BottomSurface = 0
  1445. li.Anchored = true
  1446. li.Locked = true
  1447. li.Transparency = Trans or 0.4
  1448. li.BrickColor = BrickColor.new(Color)
  1449. li.formFactor = "Custom"
  1450. li.CanCollide = false
  1451. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1452. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1453. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1454. if Times == i then
  1455. local magz2 = (curpos - Part1).magnitude
  1456. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1457. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1458. else
  1459. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1460. end
  1461. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1462. game.Debris:AddItem(li,.1)
  1463. end
  1464. end
  1465.  
  1466. BodyParts = {}
  1467. for _, v in pairs(char:GetChildren()) do
  1468. if v:IsA("Part") then
  1469. table.insert(BodyParts, v)
  1470. end
  1471. end
  1472.  
  1473. Bounding = {} -- Calculate the bounding boxes
  1474. for _, v in pairs(BodyParts) do
  1475. local temp = {X=nil, Y=nil, Z=nil}
  1476. temp.X = v.Size.X/2 * 10
  1477. temp.Y = v.Size.Y/2 * 10
  1478. temp.Z = v.Size.Z/2 * 10
  1479. Bounding[v.Name] = temp
  1480. end
  1481.  
  1482. while wait(lightspeed) do
  1483. lightspeed = math.random(0.1,0.2)
  1484. local Body1 = BodyParts[math.random(#BodyParts)]
  1485. local Body2 = BodyParts[math.random(#BodyParts)]
  1486. local Pos1 = Vector3.new(
  1487. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1488. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1489. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1490. )
  1491. local Pos2 = Vector3.new(
  1492. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1493. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1494. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1495. )
  1496. local SPos1 = Body1.Position + Pos1
  1497. local SPos2 = Body2.Position + Pos2
  1498. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1499. end
  1500. end))
  1501. for i = 1, 20 do
  1502. wait()
  1503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1504. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1505. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1506. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1509. end
  1510.  
  1511.  
  1512. attack = false
  1513. NoAnims = false
  1514. end
  1515.  
  1516. function weld5(part0, part1, c0, c1)
  1517. weeld=Instance.new("Weld", part0)
  1518. weeld.Part0=part0
  1519. weeld.Part1=part1
  1520. weeld.C0=c0
  1521. weeld.C1=c1
  1522. return weeld
  1523. end
  1524.  
  1525.  
  1526.  
  1527. Grab = false
  1528.  
  1529.  
  1530.  
  1531.  
  1532.  
  1533. fat = Instance.new("BindableEvent",script)
  1534. fat.Name = "Heartbeat"
  1535.  
  1536. script:WaitForChild("Heartbeat")
  1537.  
  1538. frame = 1/30
  1539. tf = 0
  1540. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1541. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1542. lastframe = tick()
  1543. script.Heartbeat:Fire() --ayy lmao
  1544.  
  1545. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1546. tf = tf + s
  1547. if tf >= frame then
  1548. if allowframeloss then
  1549. script.Heartbeat:Fire()
  1550. lastframe=tick()
  1551. else
  1552. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1553. for i=1, math.floor(tf/frame) do
  1554. script.Heartbeat:Fire()
  1555. end
  1556. lastframe=tick()
  1557. end
  1558. if tossremainder then
  1559. tf = 0
  1560. else
  1561. tf = tf - frame * math.floor(tf/frame)
  1562. end
  1563. end
  1564. end)
  1565.  
  1566. function Swait(NUMBER)
  1567. if NUMBER == 0 or NUMBER == nil then
  1568. fat.Event:wait()
  1569. else
  1570. for i = 1, NUMBER do
  1571. fat.Event:wait()
  1572. end
  1573. end
  1574. end
  1575.  
  1576.  
  1577.  
  1578.  
  1579.  
  1580. function GrabAndDrag()
  1581. NoAnims = true
  1582. attack = true
  1583.  
  1584. if Grab == false then
  1585.  
  1586. for i = 1, 20 do
  1587. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1589. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1590. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1591. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1592. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1593. if Debounces.on == false then break end
  1594. rs:wait(2)
  1595. end
  1596. con1=larm.Touched:connect(function(hit) -- this is grab
  1597. ht = hit.Parent
  1598. hum1=ht:FindFirstChild('Humanoid')
  1599. if hum1 ~= nil then
  1600.  
  1601.  
  1602.  
  1603.  
  1604. z = Instance.new("Sound",char)
  1605. z.SoundId = "rbxassetid://227194112"
  1606. z.Volume = 90
  1607. wait(.1)
  1608. z:Play()
  1609. hum1.PlatformStand=true
  1610. gp = ht
  1611. Grab = true
  1612. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1613. asd.Parent = larm
  1614. asd.Name = "asd"
  1615. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1616.  
  1617.  
  1618. --[[ elseif hum1 == nil then
  1619. con1:disconnect()
  1620. wait() return]]
  1621. end
  1622. end)
  1623.  
  1624.  
  1625. for i = 1, 20 do
  1626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1632. if Debounces.on == false then break end
  1633. rs:wait(2)
  1634. end
  1635. con1:disconnect()
  1636.  
  1637. if gp == nil then
  1638. attack = false
  1639. NoAnims = false
  1640. return end
  1641.  
  1642.  
  1643.  
  1644. --[[for i = 1, 16 do
  1645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1651. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1652. if Debounces.on == false then end
  1653. rs:wait()
  1654. end]]--
  1655. for i = 1, 16 do
  1656. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1662. if Debounces.on == false then end
  1663. rs:wait()
  1664. end
  1665.  
  1666.  
  1667. coroutine.resume(coroutine.create(function()
  1668. local BF = Instance.new("BodyVelocity",hed)
  1669. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1670. BF.velocity = root.CFrame.lookVector*120
  1671. wait(2.5)
  1672. BF:remove()
  1673. end))
  1674.  
  1675.  
  1676.  
  1677. z = Instance.new("Sound",char)
  1678. z.SoundId = "rbxassetid://138223085"
  1679. z.Volume = 90
  1680. wait(.1)
  1681. z:Play()
  1682.  
  1683. coroutine.resume(coroutine.create(function()
  1684. for i=1,78 do
  1685. wait()
  1686. MagicBlock(BrickColor.new("Really red"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1687. wait(0.01)
  1688. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1689. end
  1690. end))
  1691.  
  1692. coroutine.resume(coroutine.create(function()
  1693. Grabee = gp:FindFirstChild("Torso")
  1694. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1695. wait(0.01)
  1696. for i = 1,78 do
  1697. wait(0.01)
  1698. for i=1, 5 do
  1699. p=Instance.new("Part")
  1700. p.FrontSurface=par.TopSurface
  1701. p.Material=par.Material
  1702. p.BottomSurface=0
  1703. p.Anchored=true p.CanCollide=false
  1704. p.BrickColor=par.BrickColor
  1705. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1706. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1707. p.Parent=char
  1708. game:GetService("Debris"):AddItem(p,2+i*.1)
  1709. if math.random(1,5)==5 then
  1710. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1711. end
  1712. end
  1713. end
  1714.  
  1715. end))
  1716.  
  1717. coroutine.resume(coroutine.create(function()
  1718. Grabee = gp:FindFirstChild("Torso")
  1719. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1720. wait(0.01)
  1721.  
  1722. for i=1, 78 do
  1723. wait(0.01)
  1724. for i=1, 1 do
  1725. p=Instance.new("Part")
  1726. p.TopSurface=par.TopSurface
  1727. p.BottomSurface=par.BottomSurface
  1728. p.Material=par.Material
  1729. p.BottomSurface=0
  1730. p.Anchored=false p.CanCollide=false
  1731. p.BrickColor=par.BrickColor
  1732. p.formFactor="Custom"
  1733. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1734. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1735. p.Parent=char
  1736. game:GetService("Debris"):AddItem(p,3+i*.1)
  1737. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1738. p.RotVelocity=p.Velocity
  1739. if math.random(1,5)==5 then
  1740. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1741. end
  1742. end
  1743. Swait(.025)
  1744. end
  1745.  
  1746. end))
  1747. for i = 1, 100 do
  1748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1754. if Debounces.on == false then end
  1755. rs:wait()
  1756. end
  1757. asd:Destroy()
  1758. gp = nil
  1759. hum1.Health = 0
  1760. attack = false
  1761. ht = nil
  1762. NoAnims = false
  1763. Grab = false
  1764. end
  1765. end
  1766.  
  1767.  
  1768.  
  1769.  
  1770.  
  1771.  
  1772.  
  1773.  
  1774.  
  1775.  
  1776.  
  1777. function FindNearestTorso(Position,Distance,SinglePlayer)
  1778. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1779. local List = {}
  1780. for i,v in pairs(workspace:GetChildren())do
  1781. if v:IsA("Model")then
  1782. if v:findFirstChild("Torso")then
  1783. if v ~= char then
  1784. if(v.Torso.Position -Position).magnitude <= Distance then
  1785. table.insert(List,v)
  1786. end
  1787. end
  1788. end
  1789. end
  1790. end
  1791. return List
  1792. end
  1793.  
  1794.  
  1795.  
  1796. function Ring()
  1797.  
  1798.  
  1799. local effspwn = Instance.new("Part")
  1800. local model = Instance.new("Model")
  1801. game.Debris:AddItem(model, 20)
  1802. model.Name = "smasheffects"
  1803. model.Parent = workspace
  1804. effspwn.Name = "spwnr"
  1805. effspwn.Size = Vector3.new(1, 1, 1)
  1806. effspwn.Anchored = true
  1807. effspwn.CanCollide = false
  1808. effspwn.Transparency = 1
  1809. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1810. effspwn.Parent = model
  1811.  
  1812. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1813. if v:FindFirstChild('Humanoid') then
  1814. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1815. v.Humanoid.PlatformStand = true
  1816. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1817. end
  1818. end
  1819. coroutine.resume(coroutine.create(function()
  1820. local shok = Instance.new("Part")
  1821. shok.Name = "wring1"
  1822. shok.BrickColor = BrickColor.new("Really red")
  1823. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1824. shok.Size = Vector3.new(1, 1, 1)
  1825. shok.Anchored = true
  1826. shok.Material = "Neon"
  1827. shok.Transparency = 0.25
  1828. shok.CanCollide = false
  1829. shok.Parent = model
  1830. game.Debris:AddItem(shok, 12)
  1831. local mesh = Instance.new("SpecialMesh")
  1832. mesh.MeshType = "FileMesh"
  1833. mesh.MeshId = "rbxassetid://3270017"
  1834. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1835. mesh.Parent = shok
  1836. for e = 1, 30 do
  1837. wait()
  1838. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1839. shok.Transparency = shok.Transparency + 0.002
  1840. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1841. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1842. end
  1843. for e = 1, 38 do
  1844. wait()
  1845. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1846. shok.Transparency = shok.Transparency + 0.002
  1847. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1848. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1849. end
  1850. for e = 1, 24 do
  1851. wait()
  1852. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1853. shok.Transparency = shok.Transparency + 0.03
  1854. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1855. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1856. end
  1857. end))
  1858. coroutine.resume(coroutine.create(function()
  1859. local shok = Instance.new("Part")
  1860. shok.Name = "wring2"
  1861. shok.BrickColor = BrickColor.new("Really red")
  1862. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1863. shok.Size = Vector3.new(1, 1, 1)
  1864. shok.Anchored = true
  1865. shok.Material = "Neon"
  1866. shok.Transparency = 0.25
  1867. shok.CanCollide = false
  1868. shok.Parent = model
  1869. game.Debris:AddItem(shok, 12)
  1870. local mesh = Instance.new("SpecialMesh")
  1871. mesh.MeshType = "FileMesh"
  1872. mesh.MeshId = "rbxassetid://3270017"
  1873. mesh.Scale = Vector3.new(12, 12, 0.05)
  1874. mesh.Parent = shok
  1875. for e = 1, 30 do
  1876. wait()
  1877. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1878. shok.Transparency = shok.Transparency + 0.002
  1879. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1880. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1881. end
  1882. for e = 1, 38 do
  1883. wait()
  1884. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1885. shok.Transparency = shok.Transparency + 0.002
  1886. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1887. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1888. end
  1889. for e = 1, 24 do
  1890. wait()
  1891. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1892. shok.Transparency = shok.Transparency + 0.03
  1893. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1894. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1895. end
  1896. end))
  1897.  
  1898. coroutine.resume(coroutine.create(function()
  1899. local shok = Instance.new("Part")
  1900. shok.Name = "shokwve"
  1901. shok.BrickColor = BrickColor.new("Really black")
  1902. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1903. shok.Size = Vector3.new(1, 1, 1)
  1904. shok.Anchored = true
  1905. shok.Material = "Neon"
  1906. shok.Transparency = 0.6
  1907. shok.CanCollide = false
  1908. shok.Parent = model
  1909. game.Debris:AddItem(shok, 12)
  1910. local mesh = Instance.new("SpecialMesh")
  1911. mesh.MeshType = "FileMesh"
  1912. mesh.MeshId = "rbxassetid://489415447"
  1913. mesh.Scale = Vector3.new(1, 1, 1)
  1914. mesh.Parent = shok
  1915. for e = 1, 12 do
  1916. wait()
  1917. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1918. shok.Transparency = shok.Transparency + 0.002
  1919. end
  1920. for e = 1, 32 do
  1921. wait()
  1922. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1923. shok.Transparency = shok.Transparency + 0.002
  1924. end
  1925. for e = 1, 24 do
  1926. wait()
  1927. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1928. shok.Transparency = shok.Transparency + 0.03
  1929. end
  1930. end))
  1931. coroutine.resume(coroutine.create(function()
  1932. local shok = Instance.new("Part")
  1933. shok.Name = "shock2"
  1934. shok.BrickColor = BrickColor.new("Really black")
  1935. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1936. shok.Size = Vector3.new(1, 1, 1)
  1937. shok.Anchored = true
  1938. shok.Material = "Neon"
  1939. shok.Transparency = 0.35
  1940. shok.CanCollide = false
  1941. shok.Parent = model
  1942. game.Debris:AddItem(shok, 12)
  1943. local mesh = Instance.new("SpecialMesh")
  1944. mesh.MeshType = "FileMesh"
  1945. mesh.MeshId = "rbxassetid://489415447"
  1946. mesh.Scale = Vector3.new(12, 12, 12)
  1947. mesh.Parent = shok
  1948. for e = 1, 15 do
  1949. wait()
  1950. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1951. shok.Transparency = shok.Transparency + 0.004
  1952. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1953. end
  1954. for e = 1, 16 do
  1955. wait()
  1956. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1957. shok.Transparency = shok.Transparency + 0.004
  1958. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1959. end
  1960. for e = 1, 12 do
  1961. wait()
  1962. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1963. shok.Transparency = shok.Transparency + 0.06
  1964. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1965. end
  1966. end))
  1967. coroutine.resume(coroutine.create(function()
  1968. local shok = Instance.new("Part")
  1969. shok.Name = "shock3"
  1970. shok.BrickColor = BrickColor.new("Really red")
  1971. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1972. shok.Size = Vector3.new(1, 1, 1)
  1973. shok.Anchored = true
  1974. shok.Material = "Neon"
  1975. shok.Transparency = 0.35
  1976. shok.CanCollide = false
  1977. shok.Parent = model
  1978. game.Debris:AddItem(shok, 12)
  1979. local mesh = Instance.new("SpecialMesh")
  1980. mesh.MeshType = "FileMesh"
  1981. mesh.MeshId = "rbxassetid://489415447"
  1982. mesh.Scale = Vector3.new(12, 12, 12)
  1983. mesh.Parent = shok
  1984. for e = 1, 15 do
  1985. wait()
  1986. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1987. shok.Transparency = shok.Transparency + 0.004
  1988. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1989. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1990. end
  1991. for e = 1, 16 do
  1992. wait()
  1993. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1994. shok.Transparency = shok.Transparency + 0.004
  1995. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1996. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1997. end
  1998. for e = 1, 12 do
  1999. wait()
  2000. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2001. shok.Transparency = shok.Transparency + 0.06
  2002. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2003. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2004. end
  2005. end))
  2006.  
  2007. end
  2008.  
  2009.  
  2010.  
  2011.  
  2012.  
  2013.  
  2014.  
  2015. it=Instance.new
  2016. vt=Vector3.new
  2017. cf=CFrame.new
  2018.  
  2019. function NoOutline(Part)
  2020. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2021. end
  2022.  
  2023.  
  2024. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2025. local fp=it("Part")
  2026. fp.formFactor=formfactor
  2027. fp.Parent=parent
  2028. fp.Reflectance=reflectance
  2029. fp.Transparency=transparency
  2030. fp.CanCollide=false
  2031. fp.Locked=true
  2032. fp.BrickColor=brickcolor
  2033. fp.Name=name
  2034. fp.Size=size
  2035. fp.Position=torso.Position
  2036. NoOutline(fp)
  2037. fp.Material="SmoothPlastic"
  2038. fp:BreakJoints()
  2039. return fp
  2040. end
  2041.  
  2042.  
  2043.  
  2044. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2045. local mesh=it(Mesh)
  2046. mesh.Parent=part
  2047. if Mesh=="SpecialMesh" then
  2048. mesh.MeshType=meshtype
  2049. if meshid~="nil" then
  2050. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2051. end
  2052. end
  2053. mesh.Offset=offset
  2054. mesh.Scale=scale
  2055. return mesh
  2056. end
  2057.  
  2058. function weld(parent,part0,part1,c0)
  2059. local weld=it("Weld")
  2060. weld.Parent=parent
  2061. weld.Part0=part0
  2062. weld.Part1=part1
  2063. weld.C0=c0
  2064. return weld
  2065. end
  2066.  
  2067.  
  2068. function swait(num)
  2069. if num==0 or num==nil then
  2070. game:service'RunService'.Stepped:wait(0)
  2071. else
  2072. for i=0,num do
  2073. game:service'RunService'.Stepped:wait(0)
  2074. end
  2075. end
  2076. end
  2077.  
  2078.  
  2079.  
  2080.  
  2081. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2082. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2083. end
  2084.  
  2085. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2086. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2087. prt.Anchored=true
  2088. prt.CFrame=cframe
  2089. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2090. --http://www.roblox.com/asset/?id=4770560
  2091. game:GetService("Debris"):AddItem(prt,2)
  2092. CF=prt.CFrame
  2093. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2094. for i=0,1,0.2 do
  2095. wait()
  2096. Part.CFrame=CF*cf(0,0,-0.4)
  2097. end
  2098. for i=0,1,delay do
  2099. wait()
  2100. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2101. Mesh.Scale=Mesh.Scale
  2102. end
  2103. for i=0,1,0.1 do
  2104. wait()
  2105. Part.Transparency=i
  2106. end
  2107. Part.Parent=nil
  2108. end),prt,msh,CF)
  2109. end
  2110.  
  2111. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2112. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2113. prt.Anchored=true
  2114. prt.Material = "SmoothPlastic"
  2115. prt.CFrame=cframe
  2116. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2117. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2118. game:GetService("Debris"):AddItem(prt,5)
  2119. coroutine.resume(coroutine.create(function(Part,Mesh)
  2120. for i=0,1,delay do
  2121. swait()
  2122. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2123. Part.Transparency=i
  2124. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2125. end
  2126. Part.Parent=nil
  2127. end),prt,msh)
  2128. end
  2129.  
  2130. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2131. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2132. prt.Anchored=true
  2133. prt.Material = "Neon"
  2134. prt.CFrame=cframe
  2135. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2136. game:GetService("Debris"):AddItem(prt,5)
  2137. coroutine.resume(coroutine.create(function(Part,Mesh)
  2138. local rtype = rottype
  2139. for i=0,1,delay do
  2140. swait()
  2141. if rtype == 1 then
  2142. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2143. elseif rtype == 2 then
  2144. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2145. end
  2146. Part.Transparency=i
  2147. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2148. end
  2149. Part.Parent=nil
  2150. end),prt,msh)
  2151. end
  2152.  
  2153. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2154. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2155. prt.Anchored=true
  2156. prt.CFrame=cframe
  2157. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2158. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2159. game:GetService("Debris"):AddItem(prt,5)
  2160. coroutine.resume(coroutine.create(function(Part,Mesh)
  2161. for i=0,1,delay do
  2162. wait()
  2163. Part.Transparency=i
  2164. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2165. end
  2166. Part.Parent=nil
  2167. end),prt,msh)
  2168. end
  2169.  
  2170. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2171. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2172. prt.Anchored=false
  2173. prt.CFrame=cframe
  2174. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2175. local wld=weld(prt,prt,Parent,cframe)
  2176. game:GetService("Debris"):AddItem(prt,5)
  2177. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2178. for i=0,1,delay do
  2179. wait()
  2180. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2181. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2182. Part.Transparency=i
  2183. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2184. end
  2185. Part.Parent=nil
  2186. end),prt,msh,wld)
  2187. end
  2188.  
  2189. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2190. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2191. prt.Anchored=false
  2192. prt.CFrame=cframe
  2193. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2194. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2195. game:GetService("Debris"):AddItem(prt,5)
  2196. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2197. for i=0,1,delay do
  2198. wait()
  2199. Weld.C0=euler(i*20,0,0)
  2200. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2201. Part.Transparency=i
  2202. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2203. end
  2204. Part.Parent=nil
  2205. end),prt,msh,wld)
  2206. end
  2207.  
  2208. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2209. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2210. prt.Anchored=true
  2211. prt.CFrame=cframe
  2212. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2213. game:GetService("Debris"):AddItem(prt,2)
  2214. coroutine.resume(coroutine.create(function(Part,Mesh)
  2215. for i=0,1,delay do
  2216. wait()
  2217. Part.CFrame=Part.CFrame
  2218. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2219. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2220. prt2.Anchored=true
  2221. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2222. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2223. game:GetService("Debris"):AddItem(prt2,2)
  2224. coroutine.resume(coroutine.create(function(Part,Mesh)
  2225. for i=0,1,0.1 do
  2226. wait()
  2227. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2228. end
  2229. Part.Parent=nil
  2230. end),prt2,msh2)
  2231. end
  2232. for i=0,1,delay*2 do
  2233. wait()
  2234. Part.CFrame=Part.CFrame
  2235. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2236. end
  2237. Part.Parent=nil
  2238. end),prt,msh)
  2239. end
  2240.  
  2241. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2242. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2243. prt.Anchored=true
  2244. prt.CFrame=cframe
  2245. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2246. game:GetService("Debris"):AddItem(prt,2)
  2247. coroutine.resume(coroutine.create(function(Part,Mesh)
  2248. for i=0,1,delay do
  2249. wait()
  2250. Part.CFrame=Part.CFrame
  2251. Part.Transparency=i
  2252. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2253. end
  2254. Part.Parent=nil
  2255. end),prt,msh)
  2256. end
  2257.  
  2258. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2259. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2260. prt.Anchored=true
  2261. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2262. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2263. game:GetService("Debris"):AddItem(prt,2)
  2264. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2265. CF=Part.CFrame
  2266. Numbb=0
  2267. randnumb=math.random()/10
  2268. rand1=math.random()/10
  2269. for i=0,1,rand1 do
  2270. wait()
  2271. CF=CF*cf(0,math.random()/2,0)
  2272. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2273. Part.CFrame=CF*euler(Numbb,0,0)
  2274. Part.Transparency=i
  2275. Numbb=Numbb+randnumb
  2276. end
  2277. Part.Parent=nil
  2278. end),prt,CF,Numbb,randnumb)
  2279. end
  2280.  
  2281. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2282. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2283. prt.Anchored=true
  2284. prt.CFrame=cframe
  2285. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2286. game:GetService("Debris"):AddItem(prt,5)
  2287. coroutine.resume(coroutine.create(function(Part,Mesh)
  2288. for i=0,1,delay do
  2289. wait()
  2290. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2291. Part.Transparency=i
  2292. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2293. end
  2294. Part.Parent=nil
  2295. end),prt,msh)
  2296. end
  2297.  
  2298. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2299. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2300. prt.Anchored=true
  2301. prt.CFrame=cframe
  2302. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2303. game:GetService("Debris"):AddItem(prt,2)
  2304. coroutine.resume(coroutine.create(function(Part,Mesh)
  2305. for i=0,1,delay do
  2306. wait()
  2307. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2308. Part.Transparency=i
  2309. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2310. end
  2311. Part.Parent=nil
  2312. end),prt,msh)
  2313. end
  2314.  
  2315. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2316. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2317. prt.Anchored=true
  2318. prt.CFrame=cframe*cf(x,y,z)
  2319. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2320. game:GetService("Debris"):AddItem(prt,5)
  2321. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2322. local num=math.random()
  2323. local num2=math.random(-3,2)+math.random()
  2324. local numm=0
  2325. for i=0,1,delay*2 do
  2326. swait()
  2327. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2328. Part.Transparency=i
  2329. numm=numm+0.01
  2330. end
  2331. Part.Parent=nil
  2332. Mesh.Parent=nil
  2333. end),prt,msh,x,y,z)
  2334. end
  2335.  
  2336.  
  2337.  
  2338. function newRay(start,face,range,wat)
  2339. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2340. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2341. return rey,hit,pos
  2342. end
  2343.  
  2344. function Landing()
  2345. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2346. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2347. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2348. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2349. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2350. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2351.  
  2352. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2353. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2354. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2355. end
  2356.  
  2357.  
  2358.  
  2359.  
  2360.  
  2361.  
  2362.  
  2363.  
  2364.  
  2365.  
  2366. function nooutline(part)
  2367. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2368. end
  2369.  
  2370.  
  2371.  
  2372.  
  2373. function debris(cfremz, thepart, amt)
  2374. for j = 1, amt do
  2375. do
  2376. local pr = Instance.new("Part")
  2377. nooutline(pr)
  2378. pr.Name = "debrisobeb"
  2379. pr.Anchored = true
  2380. pr.BrickColor = thepart.BrickColor
  2381. pr.CanCollide = true
  2382. pr.Material = thepart.Material
  2383. pr.Transparency = thepart.Transparency
  2384. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2385. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2386. pr.Parent = workspace
  2387. game.Debris:AddItem(pr, 25)
  2388. delay(15, function()
  2389. if pr then
  2390. pr.CanCollide = false
  2391. pr.Anchored = false
  2392. end
  2393. end)
  2394. end
  2395. end
  2396. for c = 1, amt do
  2397. do
  2398. local pr2 = Instance.new("Part")
  2399. nooutline(pr2)
  2400. pr2.Name = "moredebr"
  2401. pr2.Anchored = false
  2402. pr2.BrickColor = thepart.BrickColor
  2403. pr2.CanCollide = false
  2404. pr2.Material = thepart.Material
  2405. pr2.Transparency = thepart.Transparency
  2406. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2407. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2408. pr2.Parent = workspace
  2409. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2410. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2411. game.Debris:AddItem(pr2, 45)
  2412. delay(2, function()
  2413. pr2.CanCollide = true
  2414. wait(10)
  2415. if pr2 then
  2416. pr2.CanCollide = false
  2417. end
  2418. end)
  2419. end
  2420. end
  2421. end
  2422.  
  2423.  
  2424.  
  2425.  
  2426.  
  2427.  
  2428.  
  2429.  
  2430.  
  2431.  
  2432. function AirSlam()
  2433. NoAnims = true
  2434. attack = true
  2435. for i = 1, 20 do
  2436. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2438. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2439. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2440. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2442. if Debounces.on == false then break end
  2443. wait()
  2444. end
  2445. wait(0.5)
  2446.  
  2447.  
  2448. coroutine.resume(coroutine.create(function()
  2449. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2450. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2451. MagicBlock(BrickColor.new("Really red"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2452. end))
  2453.  
  2454. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2455.  
  2456. hum.WalkSpeed = 60
  2457. BV = Instance.new("BodyVelocity", torso)
  2458. BV.maxForce = Vector3.new(0,200000,0)
  2459. BV.P = 100000
  2460. BV.velocity = Vector3.new(0,150,0)
  2461. for i = 1, 20 do
  2462. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2463. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2464. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2465. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2466. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2467. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2468. if Debounces.on == false then break end
  2469. wait()
  2470. end
  2471. BV:Destroy()
  2472.  
  2473. coroutine.resume(coroutine.create(function()
  2474. for i = 1, 2880, 48 do
  2475. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2476. rs:wait(4)
  2477. end
  2478. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2479. end))
  2480.  
  2481. for i = 1, 30 do
  2482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2485. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2488. if Debounces.on == false then break end
  2489. wait()
  2490. end
  2491.  
  2492. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2493. for i = 1, 20 do
  2494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2496. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2500. if Debounces.on == false then break end
  2501. wait()
  2502. end
  2503. end
  2504. local ry,ht,ps=nil,nil,nil
  2505. while ht==nil do
  2506. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2507. wait()
  2508. end
  2509. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2510. if par then
  2511. local cfremz = CFrame.new(loc)
  2512. debris(cfremz, par, 50)
  2513. end
  2514. coroutine.resume(coroutine.create(function()
  2515. Ring()
  2516. end))
  2517. Landing()
  2518. Sound("rbxassetid://514867425",char,90,1,false)
  2519. hum.WalkSpeed = 5
  2520. for i = 1, 25 do
  2521. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2522. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2527. if Debounces.on == false then break end
  2528. wait()
  2529. end
  2530. wait(0.2)
  2531. attack = false
  2532. NoAnims = false
  2533. end
  2534.  
  2535.  
  2536.  
  2537. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2538. local p = Instance.new("Part")
  2539. p.Parent = parent
  2540. p.Size = Vector3.new(1,1,1)
  2541. p.Transparency = transparency
  2542. p.Reflectance = reflectance
  2543. p.CanCollide = false
  2544. p.BrickColor = brickcolor
  2545. p.Material = material
  2546. return p
  2547. end
  2548.  
  2549.  
  2550. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2551. local weld = Instance.new("Weld")
  2552. weld.Parent = parent
  2553. weld.Part0 = part0
  2554. weld.Part1 = part1
  2555. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2556. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2557. return weld
  2558. end
  2559.  
  2560.  
  2561.  
  2562. --[[HandleR = Instance.new("Part")
  2563. HandleR.BrickColor = BrickColor.new("Really red")
  2564. HandleR.Material = "Neon"
  2565. HandleR.Transparency = 0.3
  2566. HandleR.Size = Vector3.new(1,0.8,4)
  2567. HandleR.CFrame = sorb.CFrame
  2568. HandleRM = Instance.new("SpecialMesh",HandleR)
  2569. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2570. HandleRM.Scale = Vector3.new(1,1,1)
  2571.  
  2572. HandleL = Instance.new("Part")
  2573. HandleL.BrickColor = BrickColor.new("Really red")
  2574. HandleL.Material = "Neon"
  2575. HandleL.Transparency = 0.3
  2576. HandleL.Size = Vector3.new(1,0.8,4)
  2577. HandleL.CFrame = sorb2.CFrame
  2578. HandleLM = Instance.new("SpecialMesh",HandleL)
  2579. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2580. HandleLM.Scale = Vector3.new(1,1,1)]]
  2581.  
  2582.  
  2583. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really red"))
  2584. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2585. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really red"))
  2586. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2587.  
  2588.  
  2589. v3 = Vector3.new
  2590. rad=math.rad
  2591.  
  2592. kiblade = Instance.new("Part",char)
  2593. kiblade.Name = "Blade"
  2594. kiblade.Size = v3(1,5,1)
  2595. kiblade.Transparency = 1
  2596. kiblade.BrickColor = BrickColor.new("Really red")
  2597. kiblade.Position = v3(999,999,999)
  2598. kiblade.CanCollide = false
  2599. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2600. kiblademesh.MeshType = "FileMesh"
  2601. kiblademesh.MeshId = "rbxassetid://898849476"
  2602. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2603. kiweld7 = Instance.new("Weld",kiblade)
  2604. kiweld7.Part0 = rarm
  2605. kiweld7.Part1 = kiblade
  2606. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2607. kiblade1 = Instance.new("Part",char)
  2608. kiblade1.Name = "Blade"
  2609. kiblade1.Transparency = 1
  2610. kiblade1.Size = v3(0.1,0.1,0.1)
  2611. kiblade1.Position = v3(999,999,999)
  2612. kiblade1.CanCollide = false
  2613. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2614. kiblademesh.MeshType = "Sphere"
  2615. kiblademesh.Scale = v3(1,1,1)
  2616. kiweld = Instance.new("Weld",kiblade1)
  2617. kiweld.Part0 = rarm
  2618. kiweld.Part1 = kiblade1
  2619. kiweld.C0 = CFrame.new(0,-1,0)
  2620. kiblade2 = Instance.new("Part",char)
  2621. kiblade2.Name = "Blade"
  2622. kiblade2.Size = v3(0.1,0.1,0.1)
  2623. kiblade2.Transparency = 1
  2624. kiblade2.Position = v3(999,999,999)
  2625. kiblade2.CanCollide = false
  2626. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2627. kiblademesh.MeshType = "Sphere"
  2628. kiblademesh.Scale = v3(1,1,1)
  2629. kiweld = Instance.new("Weld",kiblade2)
  2630. kiweld.Part0 = rarm
  2631. kiweld.Part1 = kiblade2
  2632. kiweld.C0 = CFrame.new(0,-4.5,0)
  2633. torso = game.Players.LocalPlayer.Character.Torso
  2634. head = game.Players.LocalPlayer.Character.Head
  2635. torso1 = Instance.new("Attachment",kiblade1)
  2636. head1 = Instance.new("Attachment",kiblade2)
  2637. trail = Instance.new("Trail",torso)
  2638. trail.Color = ColorSequence.new(Color3.fromRGB(255,0,0))
  2639. trail.Attachment0 = torso1
  2640. trail.Attachment1 = head1
  2641. trail.Lifetime = 0.5
  2642. trail.Enabled = false
  2643.  
  2644.  
  2645.  
  2646.  
  2647. kiblade2 = Instance.new("Part",char)
  2648. kiblade2.Name = "Blade"
  2649. kiblade2.Size = v3(1,5,1)
  2650. kiblade2.Transparency = 1
  2651. kiblade2.BrickColor = BrickColor.new("Really red")
  2652. kiblade2.Position = v3(999,999,999)
  2653. kiblade2.CanCollide = false
  2654. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2655. kiblademesh2.MeshType = "FileMesh"
  2656. kiblademesh2.MeshId = "rbxassetid://898849476"
  2657. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2658. kiweld72 = Instance.new("Weld",kiblade2)
  2659. kiweld72.Part0 = larm
  2660. kiweld72.Part1 = kiblade2
  2661. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2662. kiblade12 = Instance.new("Part",char)
  2663. kiblade12.Name = "Blade"
  2664. kiblade12.Transparency = 1
  2665. kiblade12.Size = v3(0.1,0.1,0.1)
  2666. kiblade12.Position = v3(999,999,999)
  2667. kiblade12.CanCollide = false
  2668. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2669. kiblademesh2.MeshType = "Sphere"
  2670. kiblademesh2.Scale = v3(1,1,1)
  2671. kiweld2 = Instance.new("Weld",kiblade12)
  2672. kiweld2.Part0 = larm
  2673. kiweld2.Part1 = kiblade12
  2674. kiweld2.C0 = CFrame.new(0,-1,0)
  2675. kiblade22 = Instance.new("Part",char)
  2676. kiblade22.Name = "Blade"
  2677. kiblade22.Size = v3(0.1,0.1,0.1)
  2678. kiblade22.Transparency = 1
  2679. kiblade22.Position = v3(999,999,999)
  2680. kiblade22.CanCollide = false
  2681. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2682. kiblademesh2.MeshType = "Sphere"
  2683. kiblademesh2.Scale = v3(1,1,1)
  2684. kiweld2 = Instance.new("Weld",kiblade22)
  2685. kiweld2.Part0 = larm
  2686. kiweld2.Part1 = kiblade22
  2687. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2688. torso2 = game.Players.LocalPlayer.Character.Torso
  2689. head2 = game.Players.LocalPlayer.Character.Head
  2690. torso12 = Instance.new("Attachment",kiblade12)
  2691. head12 = Instance.new("Attachment",kiblade22)
  2692. trail2 = Instance.new("Trail",torso2)
  2693. trail2.Color = ColorSequence.new(Color3.fromRGB(255,0,0))
  2694. trail2.Attachment0 = torso12
  2695. trail2.Attachment1 = head12
  2696. trail2.Lifetime = 0.5
  2697. trail2.Enabled = false
  2698.  
  2699.  
  2700.  
  2701. local Gibs = game.Workspace
  2702.  
  2703.  
  2704.  
  2705.  
  2706.  
  2707.  
  2708.  
  2709.  
  2710.  
  2711.  
  2712.  
  2713.  
  2714. function Kill(Character)
  2715. Character.Humanoid.Health = 0
  2716. local poo = Instance.new("IntValue",Character)
  2717. poo.Name = "haha nope"
  2718. local svch = Character
  2719. local hum = Character:findFirstChild("Humanoid")
  2720. Character.Archivable = true
  2721. local chrclone = Character:clone()
  2722. Character.Archivable = false
  2723.  
  2724. local ch = chrclone:GetChildren()
  2725. local i
  2726. for i = 1,#ch do
  2727. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2728. ch[i]:remove()
  2729. end
  2730. end
  2731. local function Scan(ch)
  2732. local e
  2733. for e = 1,#ch do
  2734. Scan(ch[e]:GetChildren())
  2735. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2736. ch[e]:remove()
  2737. end
  2738. end
  2739. end
  2740. Scan(chrclone:GetChildren())
  2741.  
  2742. local hum2 = chrclone:findFirstChild("Humanoid")
  2743.  
  2744.  
  2745. if hum2 ~= nil then
  2746. hum2.Name = "Humanoid2"
  2747. hum2.PlatformStand = true
  2748. hum2.Sit = true
  2749. hum2.MaxHealth = 0
  2750. hum2.Health = 0
  2751. end
  2752.  
  2753. local ch = Character:GetChildren()
  2754. local i
  2755. for i = 1,#ch do
  2756. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2757. ch[i]:remove()
  2758. end
  2759. end
  2760.  
  2761. wait(0.2)
  2762.  
  2763. local ch = Character:GetChildren()
  2764. local i
  2765. for i = 1,#ch do
  2766. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2767. ch[i]:remove()
  2768. end
  2769. end
  2770. Character = chrclone
  2771. local Torso = Character.Torso
  2772. local movevector = Vector3.new()
  2773.  
  2774. if Torso then
  2775. local Head = Character:FindFirstChild("Head")
  2776. local Limb = Character:FindFirstChild("Right Arm")
  2777. if Limb then
  2778.  
  2779. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2780. local Joint = Instance.new("Glue")
  2781. Joint.Name = "RightShoulder"
  2782. Joint.Part0 = Torso
  2783. Joint.Part1 = Limb
  2784. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2785. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2786. Joint.Parent = Torso
  2787.  
  2788. local B = Instance.new("Part")
  2789. B.TopSurface = 0
  2790. B.BottomSurface = 0
  2791. B.formFactor = "Symmetric"
  2792. B.Size = Vector3.new(1, 1, 1)
  2793. B.Transparency = 1
  2794. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2795. B.Parent = Character
  2796. local W = Instance.new("Weld")
  2797. W.Part0 = Limb
  2798. W.Part1 = B
  2799. W.C0 = CFrame.new(0, -0.5, 0)
  2800. W.Parent = Limb
  2801.  
  2802. end
  2803. local Limb = Character:FindFirstChild("Left Arm")
  2804. if Limb then
  2805.  
  2806. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2807. local Joint = Instance.new("Glue")
  2808. Joint.Name = "LeftShoulder"
  2809. Joint.Part0 = Torso
  2810. Joint.Part1 = Limb
  2811. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2812. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2813. Joint.Parent = Torso
  2814.  
  2815. local B = Instance.new("Part")
  2816. B.TopSurface = 0
  2817. B.BottomSurface = 0
  2818. B.formFactor = "Symmetric"
  2819. B.Size = Vector3.new(1, 1, 1)
  2820. B.Transparency = 1
  2821. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2822. B.Parent = Character
  2823. local W = Instance.new("Weld")
  2824. W.Part0 = Limb
  2825. W.Part1 = B
  2826. W.C0 = CFrame.new(0, -0.5, 0)
  2827. W.Parent = Limb
  2828.  
  2829. end
  2830. local Limb = Character:FindFirstChild("Right Leg")
  2831. if Limb then
  2832.  
  2833. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2834. local Joint = Instance.new("Glue")
  2835. Joint.Name = "RightHip"
  2836. Joint.Part0 = Torso
  2837. Joint.Part1 = Limb
  2838. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2839. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2840. Joint.Parent = Torso
  2841.  
  2842. local B = Instance.new("Part")
  2843. B.TopSurface = 0
  2844. B.BottomSurface = 0
  2845. B.formFactor = "Symmetric"
  2846. B.Size = Vector3.new(1, 1, 1)
  2847. B.Transparency = 1
  2848. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2849. B.Parent = Character
  2850. local W = Instance.new("Weld")
  2851. W.Part0 = Limb
  2852. W.Part1 = B
  2853. W.C0 = CFrame.new(0, -0.5, 0)
  2854. W.Parent = Limb
  2855.  
  2856. end
  2857. local Limb = Character:FindFirstChild("Left Leg")
  2858. if Limb then
  2859.  
  2860. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2861. local Joint = Instance.new("Glue")
  2862. Joint.Name = "LeftHip"
  2863. Joint.Part0 = Torso
  2864. Joint.Part1 = Limb
  2865. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2866. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2867. Joint.Parent = Torso
  2868.  
  2869. local B = Instance.new("Part")
  2870. B.TopSurface = 0
  2871. B.BottomSurface = 0
  2872. B.formFactor = "Symmetric"
  2873. B.Size = Vector3.new(1, 1, 1)
  2874. B.Transparency = 1
  2875. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2876. B.Parent = Character
  2877. local W = Instance.new("Weld")
  2878. W.Part0 = Limb
  2879. W.Part1 = B
  2880. W.C0 = CFrame.new(0, -0.5, 0)
  2881. W.Parent = Limb
  2882.  
  2883. end
  2884. --[
  2885. local Bar = Instance.new("Part")
  2886. Bar.TopSurface = 0
  2887. Bar.BottomSurface = 0
  2888. Bar.formFactor = "Symmetric"
  2889. Bar.Size = Vector3.new(1, 1, 1)
  2890. Bar.Transparency = 1
  2891. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  2892. Bar.Parent = Character
  2893. local Weld = Instance.new("Weld")
  2894. Weld.Part0 = Torso
  2895. Weld.Part1 = Bar
  2896. Weld.C0 = CFrame.new(0, 0.5, 0)
  2897. Weld.Parent = Torso
  2898. --]]
  2899. end
  2900. Character.Parent = Gibs
  2901. game.Debris:AddItem(Character, 12)
  2902. if movevector ~= Vector3.new() then
  2903. for i = 1,10 do
  2904. wait()
  2905. Torso.Velocity = Vector3.new(0,0,-100)
  2906. Head.Velocity = movevector * 200
  2907. end
  2908. end
  2909. end
  2910.  
  2911.  
  2912.  
  2913. function SpinSlice()
  2914. NoAnims = true
  2915. attack = true
  2916.  
  2917.  
  2918. Sound("rbxassetid://588738949",char,90,1,false)
  2919. kiblade.Transparency = 0
  2920. kiblade2.Transparency = 0
  2921. trail.Enabled = true
  2922. trail2.Enabled = true
  2923.  
  2924. hum.WalkSpeed = 0
  2925. for i = 1,40 do
  2926. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2927. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2928. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2929. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  2930. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  2931. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2932. if Debounces.on == false then break end
  2933. wait()
  2934. end
  2935.  
  2936.  
  2937. coroutine.resume(coroutine.create(function()
  2938. local BF = Instance.new("BodyVelocity",hed)
  2939. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2940. BF.velocity = root.CFrame.lookVector*120
  2941. wait(2.0)
  2942. BF:remove()
  2943. end))
  2944.  
  2945. coroutine.resume(coroutine.create(function()
  2946. Sound("rbxassetid://588734356",char,90,1,false)
  2947. wait(.1)
  2948. Sound("rbxassetid://588734356",char,90,1,false)
  2949. wait(.1)
  2950. Sound("rbxassetid://588734356",char,90,1,false)
  2951. wait(.1)
  2952. Sound("rbxassetid://588734356",char,90,1,false)
  2953. wait(.1)
  2954. Sound("rbxassetid://588734356",char,90,1,false)
  2955. wait(.1)
  2956. Sound("rbxassetid://588734356",char,90,1,false)
  2957. wait(.1)
  2958. Sound("rbxassetid://588734356",char,90,1,false)
  2959. wait(.1)
  2960. Sound("rbxassetid://588734356",char,90,1,false)
  2961. end))
  2962. local HitBox = Instance.new("Part",rarm)
  2963. HitBox.Size = Vector3.new(1,5,1)
  2964. HitBox.CanCollide = false
  2965. HitBox.Transparency = 1
  2966. local HitBox2 = Instance.new("Weld",HitBox)
  2967. HitBox2.Part0 = rarm
  2968. HitBox2.Part1 = HitBox
  2969. HitBox2.C0 = CFrame.new(0,-1.8,0)
  2970. HitBox.Touched:connect(function(hit)
  2971. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  2972. Kill(hit.Parent)
  2973. hit.Parent.Humanoid.PlatformStand = true
  2974. end
  2975. end)
  2976.  
  2977. local HitBox2 = Instance.new("Part",larm)
  2978. HitBox2.Size = Vector3.new(1,5,1)
  2979. HitBox2.CanCollide = false
  2980. HitBox2.Transparency = 1
  2981. local HitBox22 = Instance.new("Weld",HitBox2)
  2982. HitBox22.Part0 = larm
  2983. HitBox22.Part1 = HitBox2
  2984. HitBox22.C0 = CFrame.new(0,-1.8,0)
  2985. HitBox2.Touched:connect(function(hit)
  2986. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  2987. Kill(hit.Parent)
  2988. hit.Parent.Humanoid.PlatformStand = true
  2989. end
  2990. end)
  2991.  
  2992. for i = 1,40 do
  2993. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2994. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2995. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2996. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  2997. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  2998. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2999. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3000. if Debounces.on == false then break end
  3001. wait()
  3002. end
  3003. kiblade.Transparency = 1
  3004. kiblade2.Transparency = 1
  3005. trail.Enabled = false
  3006. trail2.Enabled = false
  3007. HitBox:Destroy()
  3008. HitBox2:Destroy()
  3009. hum.WalkSpeed = 5
  3010. attack = false
  3011. NoAnims = false
  3012. end
  3013.  
  3014.  
  3015.  
  3016.  
  3017. function hito(partoz, magn, dmg, debtim)
  3018. for _, guy in pairs(workspace:GetChildren()) do
  3019. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3020. do
  3021. local humz = guy:FindFirstChildOfClass("Humanoid")
  3022. local hed = guy:FindFirstChild("Head")
  3023. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3024. local db = Instance.new("StringValue")
  3025. db.Name = "alabo"
  3026. db.Parent = hed
  3027. delay(debtim, function()
  3028. db:Destroy()
  3029. end)
  3030. end
  3031. end
  3032. end
  3033. end
  3034. end
  3035.  
  3036.  
  3037.  
  3038. ang = CFrame.Angles
  3039. rd = math.rad
  3040. rd2 = math.random
  3041. ov = false
  3042.  
  3043.  
  3044.  
  3045. nooutline = function(i)
  3046. i.TopSurface = 10
  3047. end
  3048. makepart = function(l, m, n, o, p, q, r)
  3049. local s = Instance.new("Part")
  3050. s.BrickColor = BrickColor.new(l)
  3051. s.Name = m
  3052. s.Transparency = o
  3053. nooutline(s)
  3054. s.Reflectance = n
  3055. s.Material = p
  3056. s.Anchored = true
  3057. s.CanCollide = false
  3058. s.Locked = true
  3059. s.CFrame = r
  3060. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3061. s.Parent = q
  3062. return s
  3063. end
  3064.  
  3065. makemesh = function(t, u, v, w)
  3066. local x = Instance.new("SpecialMesh")
  3067. x.MeshType = t
  3068. x.Scale = u
  3069. if t == "FileMesh" then
  3070. x.MeshId = v
  3071. end
  3072. x.Parent = w
  3073. return x
  3074. end
  3075.  
  3076. local H = {}
  3077.  
  3078.  
  3079. Barrage = function()
  3080. modz = Instance.new("Model")
  3081. modz.Name = "efx"
  3082. modz.Parent = char
  3083. ov = true
  3084. hum.AutoRotate = false
  3085. local aN = nil
  3086. local a9 = true
  3087. local aa = {}
  3088. local ab = {}
  3089. local b7 = {}
  3090. for j = 1, 16 do
  3091. local ac = Instance.new("Part")
  3092. nooutline(ac)
  3093. ac.Anchored = true
  3094. ac.Locked = true
  3095. ac.CanCollide = false
  3096. ac.Material = "Neon"
  3097. ac.Size = Vector3.new(1, 1, 1)
  3098. ac.Transparency = 1
  3099. ac.CFrame = CFrame.new(0, 1000, 0)
  3100. ac.Parent = modz
  3101. ac.BrickColor = BrickColor.new("Really red")
  3102. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3103. table.insert(aa, ac)
  3104. end
  3105. for j = 1, 40 do
  3106. local a3 = makepart("Really red", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3107. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3108. table.insert(ab, a3)
  3109. end
  3110. for j = 1, 30 do
  3111. local a3 = makepart("Really red", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3112. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3113. table.insert(b7, a3)
  3114. end
  3115. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3116. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3117. for I,aO in pairs(H) do
  3118. if aO.Parent == rarm or aO.Parent == larm then
  3119. aN = aO.Transparency
  3120. aO.Transparency = 1
  3121. end
  3122. end
  3123. local a8 = Instance.new("BodyGyro")
  3124. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3125. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3126. a8.P = 580000
  3127. a8.D = 250
  3128. a8.Parent = root
  3129. coroutine.resume(coroutine.create(function()
  3130. while a8 do
  3131. swait()
  3132. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3133. end
  3134. end))
  3135. local af = 0
  3136. local ag = 0
  3137. repeat
  3138. ag = ag + 1
  3139. if af == 0 then
  3140. af = 1
  3141. else
  3142. af = af % 14 + 1
  3143. end
  3144. coroutine.resume(coroutine.create(function()
  3145. local ah = aa[af]
  3146. local ai = ab[af]
  3147. local aj = ab[af + 14]
  3148. local ba = b7[af]
  3149. ah.Size = Vector3.new(1, 1, 2)
  3150. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3151. ah.Transparency = 0.25
  3152. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3153. ai.Transparency = 0.35
  3154. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3155. aj.Transparency = 0.45
  3156. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3157. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3158. if af % 2 == 1 then
  3159. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3160. else
  3161. if af % 2 == 0 then
  3162. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3163. end
  3164. end
  3165. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3166. ba.Transparency = 0.4
  3167. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3168. local bb = ah.CFrame * cf(0, 0, -5)
  3169. local bc = aj.CFrame * cf(0, -0.1, 0)
  3170. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3171. local ak = false
  3172. for j = 1, 12 do
  3173. swait()
  3174. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3175. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3176. if a1 and ak == false then
  3177. ak = true
  3178. local a3 = makepart("Really red", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3179. do
  3180. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3181. game.Debris:AddItem(a3, 0.5)
  3182. local a5 = rd2(1, 12)
  3183. if a5 == 6 then
  3184. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3185. else
  3186. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3187. end
  3188. coroutine.resume(coroutine.create(function()
  3189. for I = 1, 4 do
  3190. swait()
  3191. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3192. a3.Transparency = a3.Transparency + 0.2
  3193. end
  3194. a3:Destroy()
  3195. end))
  3196. end
  3197. end
  3198. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3199. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3200. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3201. ah.Transparency = ah.Transparency + 0.0725
  3202. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3203. ai.Transparency = ai.Transparency + 0.06
  3204. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3205. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3206. aj.Transparency = aj.Transparency + 0.05
  3207. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3208. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3209. ba.Transparency = ba.Transparency + 0.06
  3210. end
  3211. end))
  3212. swait()
  3213. until ov == false
  3214. for I,aO in pairs(H) do
  3215. if aO.Parent == rarm or aO.Parent == larm then
  3216. aO.Transparency = aN
  3217. end
  3218. end
  3219. b8:Destroy()
  3220. b9:Destroy()
  3221. a8:Destroy()
  3222. hum.AutoRotate = true
  3223. ov = false
  3224. wait(1)
  3225. for I,al in pairs(aa) do
  3226. al:Destroy()
  3227. end
  3228. for I,am in pairs(ab) do
  3229. am:Destroy()
  3230. end
  3231. for I,be in pairs(b7) do
  3232. be:Destroy()
  3233. end
  3234. end
  3235.  
  3236.  
  3237.  
  3238.  
  3239.  
  3240.  
  3241. function Kneel()
  3242.  
  3243. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3244. if v:FindFirstChild('Humanoid') then
  3245.  
  3246. hum2 = v:FindFirstChild('Humanoid')
  3247. hum2.PlatformStand=true
  3248.  
  3249. end
  3250. end
  3251. end
  3252.  
  3253. --[[mouse.KeyDown:connect(function(key)
  3254. if key == "l" and Trans == false and Strength then
  3255. Transformation()
  3256. Trans = true
  3257. end
  3258. end)]]
  3259.  
  3260.  
  3261.  
  3262. mouse.KeyDown:connect(function(key)
  3263. if key == "z" then
  3264. GrabAndDrag()
  3265. end
  3266. end)
  3267.  
  3268.  
  3269. mouse.KeyDown:connect(function(key)
  3270. if key == "x" then
  3271. AirSlam()
  3272. end
  3273. end)
  3274.  
  3275.  
  3276.  
  3277. mouse.KeyDown:connect(function(key)
  3278. if key == "c" then
  3279. SpinSlice()
  3280. end
  3281. end)
  3282.  
  3283.  
  3284. mouse.KeyDown:connect(function(key)
  3285. if key == "p" and Full == false then
  3286. FullPower()
  3287. end
  3288. end)
  3289.  
  3290. mouse.KeyDown:connect(function(key)
  3291. if key == "1" then
  3292. Sound("rbxassetid://966268002",char,90,1,false)
  3293. Kneel()
  3294. end
  3295. end)
  3296.  
  3297. mouse.KeyDown:connect(function(key)
  3298. if key == "v" then
  3299. if ov == false then
  3300. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3301. wait()
  3302. local ChatService = game:GetService("Chat")
  3303. wait()
  3304. local ChatService = game:GetService("Chat")
  3305. coroutine.resume(coroutine.create(function()
  3306. s = 0
  3307. repeat
  3308. s = s + 1
  3309. Barrage()
  3310. wait()
  3311. until not ov
  3312. end))
  3313. if Full == true then
  3314. coroutine.resume(coroutine.create(function()
  3315. s = 0
  3316. repeat
  3317. s = s + 1
  3318. Barrage()
  3319. wait()
  3320. until not ov
  3321. end))
  3322. end
  3323. mouse.KeyUp:connect(function(key)
  3324. if key == "v" then
  3325. wait(0.4)
  3326. ov = false
  3327. wait(0.1)
  3328. end
  3329. end)
  3330. end
  3331. end
  3332. end)
  3333.  
  3334.  
  3335.  
  3336.  
  3337.  
  3338. -----animations-----
  3339.  
  3340. game:GetService("RunService").RenderStepped:connect(function()
  3341. char.Humanoid.FreeFalling:connect(function(f)
  3342. if f then
  3343. ffing = true
  3344. else
  3345. ffing = false
  3346. end
  3347. end)
  3348. sine = sine + add
  3349. if ffing==true then
  3350. anim="jump"
  3351. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3352. anim="idle"
  3353. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3354. anim = "walk"
  3355. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3356. anim = "run"
  3357. end
  3358.  
  3359. if NoAnims==false then
  3360. if anim=="idle" then
  3361. add=0.5
  3362. if trans == false then
  3363. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3364. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3365. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3366. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3367. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3368. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3369. else
  3370. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3371. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3372. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3373. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3374. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3375. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3376. end
  3377.  
  3378. elseif anim=="walk" then
  3379. add=0.5
  3380. if trans == false then
  3381. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3382. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3383. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3384. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3385. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3386. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3387. else
  3388. change = 0.5
  3389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3390. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3391. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3395. end
  3396.  
  3397. elseif anim=="run" then
  3398. add=0.5
  3399. if trans == false then
  3400. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3401. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3402. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3403. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3404. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3405. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3406. else
  3407. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3408. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3409. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3410. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3411. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3412. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3413. end
  3414.  
  3415. elseif anim=="jump" then
  3416. add=0.5
  3417. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3418. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3419. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3420. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3421. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3422. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3423.  
  3424. end
  3425. end
  3426.  
  3427. end)
  3428.  
  3429.  
  3430. --[[l = game.Lighting
  3431. l.TimeOfDay = 1
  3432. game.Lighting.Ambient = Color3.new(0,0,0)
  3433. l.Brightness = 0.1]]--
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