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Mar 17th, 2017
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  1. --[[
  2. User: TheDarkRevenant
  3. Script: DSSJ3
  4. Pass: QNAh3g8U
  5.  
  6. ]]
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local debris=game:service"Debris"
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  26. math.randomseed(os.time())
  27. for i,v in pairs(char:children()) do
  28. if v:IsA("Hat") then
  29. v:Destroy()
  30. end
  31. end
  32. for i,v in pairs (hed:GetChildren()) do
  33. if v:IsA("Sound") then
  34. v:Destroy()
  35. end
  36. end
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. ----------------------------------------------------
  51. ----------------------------------------------------
  52. function lerp(a, b, t) -- Linear interpolation
  53. return a + (b - a)*t
  54. end
  55.  
  56. function slerp(a, b, t) --Spherical interpolation
  57. dot = a:Dot(b)
  58. if dot > 0.99999 or dot < -0.99999 then
  59. return t <= 0.5 and a or b
  60. else
  61. r = math.acos(dot)
  62. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  63. end
  64. end
  65.  
  66. function matrixInterpolate(a, b, t)
  67. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  68. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  69. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  70. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  71. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  72. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  73. local t = v1:Dot(v2)
  74. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  75. return CFrame.new()
  76. end
  77. return CFrame.new(
  78. v0.x, v0.y, v0.z,
  79. v1.x, v1.y, v1.z,
  80. v2.x, v2.y, v2.z,
  81. v3.x, v3.y, v3.z)
  82. end
  83. ----------------------------------------------------
  84. function genWeld(a,b)
  85. local w = Instance.new("Weld",a)
  86. w.Part0 = a
  87. w.Part1 = b
  88. return w
  89. end
  90. function weld(a, b)
  91. local weld = Instance.new("Weld")
  92. weld.Name = "W"
  93. weld.Part0 = a
  94. weld.Part1 = b
  95. weld.C0 = a.CFrame:inverse() * b.CFrame
  96. weld.Parent = a
  97. return weld;
  98. end
  99. ----------------------------------------------------
  100. function Lerp(c1,c2,al)
  101. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  102. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  103. for i,v in pairs(com1) do
  104. com1[i] = v+(com2[i]-v)*al
  105. end
  106. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  107. end
  108. ----------------------------------------------------
  109. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  110. local wld = Instance.new("Weld", wp1)
  111. wld.Part0 = wp0
  112. wld.Part1 = wp1
  113. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  114. end
  115. ----------------------------------------------------
  116. function weld5(part0, part1, c0, c1)
  117. weeld=Instance.new("Weld", part0)
  118. weeld.Part0=part0
  119. weeld.Part1=part1
  120. weeld.C0=c0
  121. weeld.C1=c1
  122. return weeld
  123. end
  124. ----------------------------------------------------
  125. function HasntTouched(plrname)
  126. local ret = true
  127. for _, v in pairs(Touche) do
  128. if v == plrname then
  129. ret = false
  130. end
  131. end
  132. return ret
  133. end
  134. ----------------------------------------------------
  135. newWeld(torso, larm, -1.5, 0.5, 0)
  136. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  137. newWeld(torso, rarm, 1.5, 0.5, 0)
  138. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  139. newWeld(torso, hed, 0, 1.5, 0)
  140. newWeld(torso, lleg, -0.5, -1, 0)
  141. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  142. newWeld(torso, rleg, 0.5, -1, 0)
  143. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  144. newWeld(root, torso, 0, -1, 0)
  145. torso.Weld.C1 = CFrame.new(0, -1, 0)
  146. ----------------------------------------------------
  147. z = Instance.new("Sound", char)
  148. z.SoundId = "rbxassetid://507891662"
  149. z.Looped = true
  150. z.Pitch = 0.4
  151. z.Volume = 1
  152. wait(.3)
  153. z:Play()
  154. ----------------------------------------------------
  155. local Transforming = true
  156. hum.WalkSpeed = 0
  157. local fx = Instance.new("Part",torso)
  158. fx.Anchored = true
  159. fx.Material = "Neon"
  160. fx.CanCollide = false
  161. fx.Locked = true
  162. fx.Transparency = 1
  163. fx.Material = "SmoothPlastic"
  164. fx.Size = Vector3.new(1,1,1)
  165. fx.TopSurface = "SmoothNoOutlines"
  166. fx.BottomSurface = "SmoothNoOutlines"
  167. fx.BrickColor = BrickColor.new("Cyan")
  168. fxm = Instance.new("SpecialMesh",fx)
  169. fxm.MeshType = "Sphere"
  170. fxm.Scale = Vector3.new(1,1,1)
  171. for i = 1, 20 do rs:wait()
  172. fx.Transparency = fx.Transparency - (1/20)
  173. fx.CFrame = torso.CFrame
  174. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  175. rs:wait()
  176. end
  177. ----------------------------------------------------
  178. local m = Instance.new("Model")
  179. m.Name = "Hair"
  180. p1 = Instance.new("Part", m)
  181. p1.BrickColor = BrickColor.new("Cyan")
  182. p1.FormFactor = Enum.FormFactor.Symmetric
  183. p1.Size = Vector3.new(1, 1, 1)
  184. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  185. p1.CanCollide = false
  186. p1.Locked = true
  187. p1.BottomSurface = Enum.SurfaceType.Smooth
  188. p1.TopSurface = Enum.SurfaceType.Smooth
  189. b1 = Instance.new("SpecialMesh", p1)
  190. b1.MeshId = "http://www.roblox.com/asset/?id=0"
  191. b1.TextureId = ""
  192. b1.MeshType = Enum.MeshType.FileMesh
  193. b1.Name = "Mesh"
  194. b1.VertexColor = Vector3.new(0, 0, 0)
  195. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  196. p2 = Instance.new("Part", m)
  197. p2.BrickColor = BrickColor.new("Pastel brown")
  198. p2.Transparency = 1
  199. p2.Name = "Head"
  200. p2.FormFactor = Enum.FormFactor.Symmetric
  201. p2.Size = Vector3.new(2, 1, 1)
  202. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  203. p2.CanCollide = false
  204. p2.Locked = true
  205. p2.TopSurface = Enum.SurfaceType.Smooth
  206. b2 = Instance.new("SpecialMesh", p2)
  207. b2.MeshType = Enum.MeshType.Head
  208. b2.Name = "Mesh"
  209. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  210. p3 = Instance.new("Part", m)
  211. p3.BrickColor = BrickColor.new("Cyan")
  212. p3.FormFactor = Enum.FormFactor.Symmetric
  213. p3.Size = Vector3.new(2, 2, 2)
  214. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  215. p3.CanCollide = false
  216. p3.Locked = true
  217. p3.BottomSurface = Enum.SurfaceType.Smooth
  218. p3.TopSurface = Enum.SurfaceType.Smooth
  219. b3 = Instance.new("SpecialMesh", p3)
  220. b3.MeshId = "http://www.roblox.com/asset/?id=0"
  221. b3.TextureId = ""
  222. b3.MeshType = Enum.MeshType.FileMesh
  223. b3.Name = "Mesh"
  224. b3.VertexColor = Vector3.new(0, 0, 0)
  225. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  226. p4 = Instance.new("Part", m)
  227. p4.BrickColor = BrickColor.new("Cyan")
  228. p4.FormFactor = Enum.FormFactor.Symmetric
  229. p4.Size = Vector3.new(1, 1, 1)
  230. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  231. p4.CanCollide = false
  232. p4.Locked = true
  233. p4.BottomSurface = Enum.SurfaceType.Smooth
  234. p4.TopSurface = Enum.SurfaceType.Smooth
  235. b4 = Instance.new("SpecialMesh", p4)
  236. b4.MeshId = "http://www.roblox.com/asset/?id=0"
  237. b4.TextureId = ""
  238. b4.MeshType = Enum.MeshType.FileMesh
  239. b4.Name = "Mesh"
  240. b4.VertexColor = Vector3.new(0, 0, 0)
  241. p5 = Instance.new("Part", m)
  242. p5.BrickColor = BrickColor.new("Cyan")
  243. p5.FormFactor = Enum.FormFactor.Symmetric
  244. p5.Size = Vector3.new(1, 1, 1)
  245. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  246. p5.CanCollide = false
  247. p5.Locked = true
  248. p5.BottomSurface = Enum.SurfaceType.Smooth
  249. p5.TopSurface = Enum.SurfaceType.Smooth
  250. b5 = Instance.new("SpecialMesh", p5)
  251. b5.MeshId = "http://www.roblox.com/asset/?id=0"
  252. b5.TextureId = ""
  253. b5.MeshType = Enum.MeshType.FileMesh
  254. b5.Name = "Mesh"
  255. b5.VertexColor = Vector3.new(0, 0, 0)
  256. b5.Scale = Vector3.new(1, 0.899999976, 1)
  257. p6 = Instance.new("Part", m)
  258. p6.BrickColor = BrickColor.new("Cyan")
  259. p6.FormFactor = Enum.FormFactor.Symmetric
  260. p6.Size = Vector3.new(1, 1, 1)
  261. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  262. p6.CanCollide = false
  263. p6.Locked = true
  264. p6.BottomSurface = Enum.SurfaceType.Smooth
  265. p6.TopSurface = Enum.SurfaceType.Smooth
  266. b6 = Instance.new("SpecialMesh", p6)
  267. b6.MeshId = "http://www.roblox.com/asset/?id=0"
  268. b6.TextureId = ""
  269. b6.MeshType = Enum.MeshType.FileMesh
  270. b6.Name = "Mesh"
  271. b6.VertexColor = Vector3.new(0, 0, 0)
  272. p7 = Instance.new("Part", m)
  273. p7.BrickColor = BrickColor.new("Cyan")
  274. p7.FormFactor = Enum.FormFactor.Symmetric
  275. p7.Size = Vector3.new(1, 1, 1)
  276. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  277. p7.CanCollide = false
  278. p7.Locked = true
  279. p7.BottomSurface = Enum.SurfaceType.Smooth
  280. p7.TopSurface = Enum.SurfaceType.Smooth
  281. b7 = Instance.new("SpecialMesh", p7)
  282. b7.MeshId = "http://www.roblox.com/asset/?id=0"
  283. b7.TextureId = ""
  284. b7.MeshType = Enum.MeshType.FileMesh
  285. b7.Name = "Mesh"
  286. b7.VertexColor = Vector3.new(0, 0, 0)
  287. p8 = Instance.new("Part", m)
  288. p8.BrickColor = BrickColor.new("Cyan")
  289. p8.FormFactor = Enum.FormFactor.Symmetric
  290. p8.Size = Vector3.new(1, 1, 1)
  291. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  292. p8.CanCollide = false
  293. p8.Locked = true
  294. p8.BottomSurface = Enum.SurfaceType.Smooth
  295. p8.TopSurface = Enum.SurfaceType.Smooth
  296. b8 = Instance.new("SpecialMesh", p8)
  297. b8.MeshId = "http://www.roblox.com/asset/?id=0"
  298. b8.TextureId = ""
  299. b8.MeshType = Enum.MeshType.FileMesh
  300. b8.Name = "Mesh"
  301. b8.VertexColor = Vector3.new(0, 0, 0)
  302. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  303. p9 = Instance.new("Part", m)
  304. p9.BrickColor = BrickColor.new("Cyan")
  305. p9.FormFactor = Enum.FormFactor.Symmetric
  306. p9.Size = Vector3.new(2, 1, 2)
  307. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  308. p9.CanCollide = false
  309. p9.Locked = true
  310. p9.BottomSurface = Enum.SurfaceType.Smooth
  311. p9.TopSurface = Enum.SurfaceType.Smooth
  312. b9 = Instance.new("SpecialMesh", p9)
  313. b9.MeshId = "http://www.roblox.com/asset/?id=0"
  314. b9.TextureId = ""
  315. b9.MeshType = Enum.MeshType.FileMesh
  316. b9.Name = "Mesh"
  317. b9.VertexColor = Vector3.new(0, 0, 0)
  318. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  319. p10 = Instance.new("Part", m)
  320. p10.BrickColor = BrickColor.new("Cyan")
  321. p10.FormFactor = Enum.FormFactor.Symmetric
  322. p10.Size = Vector3.new(1, 1, 1)
  323. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  324. p10.CanCollide = false
  325. p10.Locked = true
  326. p10.BottomSurface = Enum.SurfaceType.Smooth
  327. p10.TopSurface = Enum.SurfaceType.Smooth
  328. b10 = Instance.new("SpecialMesh", p10)
  329. b10.MeshId = "http://www.roblox.com/asset/?id=0"
  330. b10.TextureId = ""
  331. b10.MeshType = Enum.MeshType.FileMesh
  332. b10.Name = "Mesh"
  333. b10.VertexColor = Vector3.new(0, 0, 0)
  334. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  335. p11 = Instance.new("Part", m)
  336. p11.BrickColor = BrickColor.new("Cyan")
  337. p11.FormFactor = Enum.FormFactor.Symmetric
  338. p11.Size = Vector3.new(1, 1, 1)
  339. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  340. p11.CanCollide = false
  341. p11.Locked = true
  342. p11.BottomSurface = Enum.SurfaceType.Smooth
  343. p11.TopSurface = Enum.SurfaceType.Smooth
  344. b11 = Instance.new("SpecialMesh", p11)
  345. b11.MeshId = "http://www.roblox.com/asset/?id=0"
  346. b11.TextureId = ""
  347. b11.MeshType = Enum.MeshType.FileMesh
  348. b11.Name = "Mesh"
  349. b11.VertexColor = Vector3.new(0, 0, 0)
  350. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  351. p12 = Instance.new("Part", m)
  352. p12.BrickColor = BrickColor.new("Cyan")
  353. p12.FormFactor = Enum.FormFactor.Custom
  354. p12.Size = Vector3.new(1, 3.5, 1)
  355. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  356. p12.CanCollide = false
  357. p12.Locked = true
  358. p12.BottomSurface = Enum.SurfaceType.Smooth
  359. p12.TopSurface = Enum.SurfaceType.Smooth
  360. b12 = Instance.new("SpecialMesh", p12)
  361. b12.MeshId = "http://www.roblox.com/asset/?id=0"
  362. b12.TextureId = ""
  363. b12.MeshType = Enum.MeshType.FileMesh
  364. b12.Name = "Mesh"
  365. b12.VertexColor = Vector3.new(0, 0, 0)
  366. b12.Scale = Vector3.new(1, 3, 1.29999995)
  367. p13 = Instance.new("Part", m)
  368. p13.BrickColor = BrickColor.new("Cyan")
  369. p13.FormFactor = Enum.FormFactor.Custom
  370. p13.Size = Vector3.new(1, 2, 1)
  371. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  372. p13.CanCollide = false
  373. p13.Locked = true
  374. p13.BottomSurface = Enum.SurfaceType.Smooth
  375. p13.TopSurface = Enum.SurfaceType.Smooth
  376. b13 = Instance.new("SpecialMesh", p13)
  377. b13.MeshId = "http://www.roblox.com/asset/?id=0"
  378. b13.TextureId = ""
  379. b13.MeshType = Enum.MeshType.FileMesh
  380. b13.Name = "Mesh"
  381. b13.VertexColor = Vector3.new(0, 0, 0)
  382. b13.Scale = Vector3.new(1, 3, 1.29999995)
  383. p14 = Instance.new("Part", m)
  384. p14.BrickColor = BrickColor.new("Cyan")
  385. p14.FormFactor = Enum.FormFactor.Custom
  386. p14.Size = Vector3.new(1, 2, 1)
  387. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  388. p14.CanCollide = false
  389. p14.Locked = true
  390. p14.BottomSurface = Enum.SurfaceType.Smooth
  391. p14.TopSurface = Enum.SurfaceType.Smooth
  392. b14 = Instance.new("SpecialMesh", p14)
  393. b14.MeshId = "http://www.roblox.com/asset/?id=0"
  394. b14.TextureId = ""
  395. b14.MeshType = Enum.MeshType.FileMesh
  396. b14.Name = "Mesh"
  397. b14.VertexColor = Vector3.new(0, 0, 0)
  398. b14.Scale = Vector3.new(1, 3, 1.29999995)
  399. p15 = Instance.new("Part", m)
  400. p15.BrickColor = BrickColor.new("Cyan")
  401. p15.FormFactor = Enum.FormFactor.Custom
  402. p15.Size = Vector3.new(1, 2.5, 1)
  403. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  404. p15.CanCollide = false
  405. p15.Locked = true
  406. p15.BottomSurface = Enum.SurfaceType.Smooth
  407. p15.TopSurface = Enum.SurfaceType.Smooth
  408. b15 = Instance.new("SpecialMesh", p15)
  409. b15.MeshId = "http://www.roblox.com/asset/?id=0"
  410. b15.TextureId = ""
  411. b15.MeshType = Enum.MeshType.FileMesh
  412. b15.Name = "Mesh"
  413. b15.VertexColor = Vector3.new(0, 0, 0)
  414. b15.Scale = Vector3.new(1, 3, 1.29999995)
  415. p16 = Instance.new("Part", m)
  416. p16.BrickColor = BrickColor.new("Cyan")
  417. p16.FormFactor = Enum.FormFactor.Custom
  418. p16.Size = Vector3.new(1, 2.5, 1)
  419. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  420. p16.CanCollide = false
  421. p16.Locked = true
  422. p16.BottomSurface = Enum.SurfaceType.Smooth
  423. p16.TopSurface = Enum.SurfaceType.Smooth
  424. b16 = Instance.new("SpecialMesh", p16)
  425. b16.MeshId = "http://www.roblox.com/asset/?id=0"
  426. b16.TextureId = ""
  427. b16.MeshType = Enum.MeshType.FileMesh
  428. b16.Name = "Mesh"
  429. b16.VertexColor = Vector3.new(0, 0, 0)
  430. b16.Scale = Vector3.new(1, 3, 1.29999995)
  431. p17 = Instance.new("Part", m)
  432. p17.BrickColor = BrickColor.new("Cyan")
  433. p17.FormFactor = Enum.FormFactor.Custom
  434. p17.Size = Vector3.new(1, 2.4000001, 1)
  435. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  436. p17.CanCollide = false
  437. p17.Locked = true
  438. p17.BottomSurface = Enum.SurfaceType.Smooth
  439. p17.TopSurface = Enum.SurfaceType.Smooth
  440. b17 = Instance.new("SpecialMesh", p17)
  441. b17.MeshId = "http://www.roblox.com/asset/?id=0"
  442. b17.TextureId = ""
  443. b17.MeshType = Enum.MeshType.FileMesh
  444. b17.Name = "Mesh"
  445. b17.VertexColor = Vector3.new(0, 0, 0)
  446. b17.Scale = Vector3.new(1, 3, 1.29999995)
  447. p18 = Instance.new("Part", m)
  448. p18.BrickColor = BrickColor.new("Cyan")
  449. p18.FormFactor = Enum.FormFactor.Custom
  450. p18.Size = Vector3.new(2, 2, 2)
  451. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  452. p18.CanCollide = false
  453. p18.Locked = true
  454. p18.BottomSurface = Enum.SurfaceType.Smooth
  455. p18.TopSurface = Enum.SurfaceType.Smooth
  456. b18 = Instance.new("SpecialMesh", p18)
  457. b18.MeshId = "http://www.roblox.com/asset/?id=0"
  458. b18.TextureId = ""
  459. b18.MeshType = Enum.MeshType.FileMesh
  460. b18.Name = "Mesh"
  461. b18.VertexColor = Vector3.new(0, 0, 0)
  462. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  463. w1 = Instance.new("Weld", p1)
  464. w1.Name = "Head_Weld"
  465. m.Parent = char
  466. m:MakeJoints()
  467. ----------------------------------------------------
  468. local cor = Instance.new("Part", char.Hair)
  469. cor.Name = "Link"
  470. cor.Locked = true
  471. cor.BottomSurface = 0
  472. cor.CanCollide = false
  473. cor.Size = Vector3.new(1, 9, 1)
  474. cor.Transparency = 1
  475. cor.TopSurface = 0
  476. corw = Instance.new("Weld", cor)
  477. corw.Part0 = hed
  478. corw.Part1 = cor
  479. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  480. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  481. weld1 = Instance.new("Weld", char.Hair)
  482. weld1.Part0 = cor
  483. weld1.Part1 = char.Hair.Head
  484. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  485. ----------------------------------------------------
  486. GroundWave1 = function()
  487. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  488. local Colors = {"Cyan", "Really red"}
  489. local wave = Instance.new("Part", torso)
  490. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  491. wave.Anchored = true
  492. wave.CanCollide = false
  493. wave.Locked = true
  494. wave.Size = Vector3.new(1, 1, 1)
  495. wave.TopSurface = "Smooth"
  496. wave.BottomSurface = "Smooth"
  497. wave.Transparency = 0.35
  498. wave.CFrame = HandCF
  499. wm = Instance.new("SpecialMesh", wave)
  500. wm.MeshId = "rbxassetid://3270017"
  501. coroutine.wrap(function()
  502. for i = 1, 30, 1 do
  503. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  504. wave.Size = wm.Scale
  505. wave.CFrame = HandCF
  506. wave.Transparency = i/30
  507. wait()
  508. end
  509. wait()
  510. wave:Destroy()
  511. end)()
  512. end
  513. ----------------------------------------------------
  514. GroundWave = function()
  515. if Transforming == true then
  516. local wave = Instance.new("Part", torso)
  517. wave.BrickColor = BrickColor.new("Electric blue")
  518. wave.Anchored = true
  519. wave.CanCollide = false
  520. wave.Locked = true
  521. wave.Size = Vector3.new(1, 1, 1)
  522. wave.TopSurface = "Smooth"
  523. wave.BottomSurface = "Smooth"
  524. wave.Transparency = 0.35
  525. wave.CFrame = fx.CFrame
  526. wm = Instance.new("SpecialMesh", wave)
  527. wm.MeshType = "Sphere"
  528. wm.Scale = Vector3.new(1,1,1)
  529. coroutine.wrap(function()
  530. for i = 1, 18, 1 do
  531. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  532. --wave.Size = wm.Scale
  533. wave.CFrame = fx.CFrame
  534. wave.Transparency = i/14
  535. wait()
  536. end
  537. wait()
  538. wave:Destroy()
  539. end)()
  540. elseif Transforming == false then
  541. wait()
  542. end
  543. end
  544.  
  545. for i = 1, 100 do rs:wait()
  546. fx.CFrame = torso.CFrame
  547. end
  548.  
  549. Spawn(function()
  550. while wait(1) do
  551. GroundWave()
  552. end
  553. end)
  554.  
  555. wait(4)
  556.  
  557. Transforming = false
  558.  
  559. for i = 1, 20 do rs:wait()
  560. fx.Transparency = fx.Transparency + (1/20)
  561. fx.CFrame = torso.CFrame
  562. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  563. rs:wait()
  564. end
  565.  
  566. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  567. local wave = Instance.new("Part", torso)
  568. wave.BrickColor = BrickColor.new("Institutional white")
  569. wave.Anchored = true
  570. wave.CanCollide = false
  571. wave.Locked = true
  572. wave.Size = Vector3.new(1, 1, 1)
  573. wave.TopSurface = "Smooth"
  574. wave.BottomSurface = "Smooth"
  575. wave.Transparency = 0.35
  576. wave.CFrame = HandCF
  577. wm = Instance.new("SpecialMesh", wave)
  578. wm.MeshId = "rbxassetid://3270017"
  579. coroutine.wrap(function()
  580. for i = 1, 14, 1 do
  581. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  582. wave.Size = wm.Scale
  583. wave.CFrame = HandCF
  584. wave.Transparency = i/14
  585. wait()
  586. end
  587. wait()
  588. wave:Destroy()
  589. end)()
  590. hum.WalkSpeed = 16
  591. ----------------------------------------------------
  592. Blast = function()
  593. local Colors = {"Really red", "Really black"}
  594. local wave = Instance.new("Part", torso)
  595. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  596. wave.Anchored = true
  597. wave.CanCollide = false
  598. wave.Locked = true
  599. wave.Size = Vector3.new(1, 1, 1)
  600. wave.TopSurface = "Smooth"
  601. wave.BottomSurface = "Smooth"
  602. wave.Transparency = 0.35
  603. wave.CFrame = rarm.CFrame
  604. wm = Instance.new("SpecialMesh", wave)
  605. wm.MeshType = "Sphere"
  606. wm.Scale = Vector3.new(1,1,1)
  607. z = Instance.new("Sound",wave)
  608. z.SoundId = "rbxassetid://588733125"
  609. z.Volume = 1
  610. z.Pitch = .9
  611. z:Play()
  612. coroutine.wrap(function()
  613. for i = 1, 30, 1 do
  614. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  615. --wave.Size = wm.Scale
  616. wave.CFrame = rarm.CFrame
  617. wave.Transparency = (1/14)
  618. rs:wait()
  619. end
  620. rs:wait()
  621. wave:Destroy()
  622. z:Destroy()
  623. end)()
  624. end
  625. ----------------------------------------------------
  626. rarm.Touched:connect(function(ht)
  627. hit = ht.Parent
  628. if ht and hit:IsA("Model") then
  629. if hit:FindFirstChild("Humanoid") then
  630. if hit.Name ~= p.Name then
  631. if Debounces.RPunch == true and Debounces.RPunched == false then
  632. Debounces.RPunched = true
  633. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,8))
  634. if Debounces.ks==true then
  635. z = Instance.new("Sound",hed)
  636. z.SoundId = "rbxassetid://588733125"
  637. z.Pitch = ptz[math.random(1,#ptz)]
  638. z.Volume = 1
  639. z:Play()
  640. end
  641. wait(.2)
  642. Debounces.RPunched = false
  643. end
  644. end
  645. end
  646. elseif ht and hit:IsA("Hat") then
  647. if hit.Parent.Name ~= p.Name then
  648. if hit.Parent:FindFirstChild("Humanoid") then
  649. if Debounces.RPunch == true and Debounces.RPunched == false then
  650. Debounces.RPunched = true
  651. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,8))
  652. if Debounces.ks==true then
  653. z = Instance.new("Sound",hed)
  654. z.SoundId = "rbxassetid://588733125"
  655. z.Pitch = ptz[math.random(1,#ptz)]
  656. z.Volume = 1
  657. z:Play()
  658. end
  659. wait(.2)
  660. Debounces.RPunched = false
  661. end
  662. end
  663. end
  664. end
  665. end)
  666. larm.Touched:connect(function(ht)
  667. hit = ht.Parent
  668. if ht and hit:IsA("Model") then
  669. if hit:FindFirstChild("Humanoid") then
  670. if hit.Name ~= p.Name then
  671. if Debounces.LPunch == true and Debounces.LPunched == false then
  672. Debounces.LPunched = true
  673. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,8))
  674. if Debounces.ks2==true then
  675. z = Instance.new("Sound",hed)
  676. z.SoundId = "rbxassetid://588733125"
  677. z.Pitch = ptz[math.random(1,#ptz)]
  678. z.Volume = 1
  679. z:Play()
  680. end
  681. wait(.2)
  682. Debounces.LPunched = false
  683. end
  684. end
  685. end
  686. elseif ht and hit:IsA("Hat") then
  687. if hit.Parent.Name ~= p.Name then
  688. if hit.Parent:FindFirstChild("Humanoid") then
  689. if Debounces.LPunch == true and Debounces.LPunched == false then
  690. Debounces.LPunched = true
  691. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  692. if Debounces.ks2==true then
  693. z = Instance.new("Sound",hed)
  694. z.SoundId = "rbxassetid://588733125"
  695. z.Pitch = ptz[math.random(1,#ptz)]
  696. z.Volume = 1
  697. z:Play()
  698. end
  699. wait(.2)
  700. Debounces.LPunched = false
  701. end
  702. end
  703. end
  704. end
  705. end)
  706. ----------------------------------------------------
  707. mod4 = Instance.new("Model",char)
  708.  
  709. ptez = {0.7, 0.8, 0.9, 1}
  710.  
  711. function FindNearestTorso(Position,Distance,SinglePlayer)
  712. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  713. local List = {}
  714. for i,v in pairs(workspace:GetChildren())do
  715. if v:IsA("Model")then
  716. if v:findFirstChild("Torso")then
  717. if v ~= char then
  718. if(v.Torso.Position -Position).magnitude <= Distance then
  719. table.insert(List,v)
  720. end
  721. end
  722. end
  723. end
  724. end
  725. return List
  726. end
  727.  
  728. function Punch()
  729. part=Instance.new('Part',mod4)
  730. part.Anchored=true
  731. part.CanCollide=false
  732. part.FormFactor='Custom'
  733. part.Size=Vector3.new(.2,.2,.2)
  734. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  735. part.Transparency=.7
  736. part.BrickColor=BrickColor.new('Really red')
  737. mesh=Instance.new('SpecialMesh',part)
  738. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  739. mesh.Scale=Vector3.new(3,3,3)
  740. part2=Instance.new('Part',mod4)
  741. part2.Anchored=true
  742. part2.CanCollide=false
  743. part2.FormFactor='Custom'
  744. part2.Size=Vector3.new(.2,.2,.2)
  745. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  746. part2.Transparency=.7
  747. part2.BrickColor=BrickColor.new('Cyan')
  748. mesh2=Instance.new('SpecialMesh',part2)
  749. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  750. mesh2.Scale=Vector3.new(3,1.5,3)
  751. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  752. if v:FindFirstChild('Humanoid') then
  753. v.Humanoid:TakeDamage(math.random(2,6))
  754. end
  755. end
  756. coroutine.resume(coroutine.create(function()
  757. for i=0,0.62,0.4 do
  758. wait()
  759. part.CFrame=part.CFrame
  760. part.Transparency=i
  761. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  762. part2.CFrame=part2.CFrame
  763. part2.Transparency=i
  764. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  765. end
  766. part.Parent=nil
  767. part2.Parent=nil
  768. end))
  769. end
  770. ----------------------------------------------------
  771. rarm.Touched:connect(function(ht)
  772. hit = ht.Parent
  773. if ht and hit:IsA("Model") then
  774. if hit:FindFirstChild("Humanoid") then
  775. if hit.Name ~= p.Name then
  776. if Debounces.RPunch == true and Debounces.RPunched == false then
  777. Debounces.RPunched = true
  778. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,8))
  779. if Debounces.ks==true then
  780. z = Instance.new("Sound",hed)
  781. z.SoundId = "rbxassetid://588733125"
  782. z.Pitch = ptz[math.random(1,#ptz)]
  783. z.Volume = 1
  784. z:Play()
  785. end
  786. wait(.2)
  787. Debounces.RPunched = false
  788. end
  789. end
  790. end
  791. elseif ht and hit:IsA("Hat") then
  792. if hit.Parent.Name ~= p.Name then
  793. if hit.Parent:FindFirstChild("Humanoid") then
  794. if Debounces.RPunch == true and Debounces.RPunched == false then
  795. Debounces.RPunched = true
  796. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,8))
  797. if Debounces.ks==true then
  798. z = Instance.new("Sound",hed)
  799. z.SoundId = "rbxassetid://588733125"
  800. z.Pitch = ptz[math.random(1,#ptz)]
  801. z.Volume = 1
  802. z:Play()
  803. end
  804. wait(.2)
  805. Debounces.RPunched = false
  806. end
  807. end
  808. end
  809. end
  810. end)
  811. larm.Touched:connect(function(ht)
  812. hit = ht.Parent
  813. if ht and hit:IsA("Model") then
  814. if hit:FindFirstChild("Humanoid") then
  815. if hit.Name ~= p.Name then
  816. if Debounces.LPunch == true and Debounces.LPunched == false then
  817. Debounces.LPunched = true
  818. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,8))
  819. if Debounces.ks2==true then
  820. z = Instance.new("Sound",hed)
  821. z.SoundId = "rbxassetid://588733125"
  822. z.Pitch = ptz[math.random(1,#ptz)]
  823. z.Volume = 1
  824. z:Play()
  825. end
  826. wait(.2)
  827. Debounces.LPunched = false
  828. end
  829. end
  830. end
  831. elseif ht and hit:IsA("Hat") then
  832. if hit.Parent.Name ~= p.Name then
  833. if hit.Parent:FindFirstChild("Humanoid") then
  834. if Debounces.LPunch == true and Debounces.LPunched == false then
  835. Debounces.LPunched = true
  836. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,8))
  837. if Debounces.ks2==true then
  838. z = Instance.new("Sound",hed)
  839. z.SoundId = "rbxassetid://588733125"
  840. z.Pitch = ptz[math.random(1,#ptz)]
  841. z.Volume = 1
  842. z:Play()
  843. end
  844. wait(.2)
  845. Debounces.LPunched = false
  846. end
  847. end
  848. end
  849. end
  850. end)
  851. ----------------------------------------------------
  852. local player = game.Players.LocalPlayer
  853. local pchar = player.Character
  854. local mouse = player:GetMouse()
  855. local cam = workspace.CurrentCamera
  856.  
  857. local rad = math.rad
  858.  
  859. local keysDown = {}
  860. local flySpeed = 0
  861. local MAX_FLY_SPEED = 150
  862.  
  863. local canFly = false
  864. local flyToggled = false
  865.  
  866. local forward, side = 0, 0
  867. local lastForward, lastSide = 0, 0
  868.  
  869. local floatBP = Instance.new("BodyPosition")
  870. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  871. local flyBV = Instance.new("BodyVelocity")
  872. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  873. local turnBG = Instance.new("BodyGyro")
  874. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  875.  
  876. mouse.KeyDown:connect(function(key)
  877. keysDown[key] = true
  878.  
  879. if key == "f" then
  880. flyToggled = not flyToggled
  881.  
  882. if not flyToggled then
  883. stanceToggle = "Normal"
  884. floatBP.Parent = nil
  885. flyBV.Parent = nil
  886. turnBG.Parent = nil
  887. root.Velocity = Vector3.new()
  888. pchar.Humanoid.PlatformStand = false
  889. end
  890. end
  891.  
  892. end)
  893. mouse.KeyUp:connect(function(key)
  894. keysDown[key] = nil
  895. end)
  896.  
  897. local function updateFly()
  898.  
  899. if not flyToggled then return end
  900.  
  901. lastForward = forward
  902. lastSide = side
  903.  
  904. forward = 0
  905. side = 0
  906.  
  907. if keysDown.w then
  908. forward = forward + 1
  909. end
  910. if keysDown.s then
  911. forward = forward - 1
  912. end
  913. if keysDown.a then
  914. side = side - 1
  915. end
  916. if keysDown.d then
  917. side = side + 1
  918. end
  919.  
  920. canFly = (forward ~= 0 or side ~= 0)
  921.  
  922. if canFly then
  923. stanceToggle = "Floating"
  924. turnBG.Parent = root
  925. floatBP.Parent = nil
  926. flyBV.Parent = root
  927.  
  928. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  929. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  930. else
  931. floatBP.position = root.Position
  932. floatBP.Parent = root
  933.  
  934. flySpeed = flySpeed - 1
  935. if flySpeed < 0 then flySpeed = 0 end
  936. end
  937.  
  938. local camCF = cam.CoordinateFrame
  939. local in_forward = canFly and forward or lastForward
  940. local in_side = canFly and side or lastSide
  941.  
  942. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  943. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  944.  
  945. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  946. 0)
  947. end
  948.  
  949. game:service'RunService'.RenderStepped:connect(function()
  950. if flyToggled then
  951. pchar.Humanoid.PlatformStand = true
  952. end
  953. updateFly()
  954. end)
  955. -------------------------------
  956. mouse.KeyDown:connect(function(key)
  957. if key == "q" then
  958. if Debounces.CanAttack == true then
  959. Debounces.CanAttack = false
  960. Debounces.NoIdl = true
  961. Debounces.on = true
  962. function FindNearestTorso(Position,Distance,SinglePlayer)
  963. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  964. local List = {}
  965. for i,v in pairs(workspace:GetChildren())do
  966. if v:IsA("Model")then
  967. if v:findFirstChild("Torso")then
  968. if v ~= char then
  969. if(v.Torso.Position -Position).magnitude <= Distance then
  970. table.insert(List,v)
  971. end
  972. end
  973. end
  974. end
  975. end
  976. return List
  977. end
  978. z = Instance.new("Sound",hed)
  979. z.SoundId = "rbxassetid://588697034"
  980. z.Pitch = 1
  981. z.Volume = 1
  982. wait(0.2)
  983. z:Play()
  984. sp = Instance.new("Part",rarm)
  985. sp.Anchored = true
  986. sp.CanCollide = false
  987. sp.Locked = true
  988. sp.Transparency = 0
  989. sp.Material = "Neon"
  990. sp.Size = Vector3.new(1,1,1)
  991. sp.TopSurface = "SmoothNoOutlines"
  992. sp.BottomSurface = "SmoothNoOutlines"
  993. sp.BrickColor = BrickColor.new("institutional white")
  994. spm = Instance.new("SpecialMesh",sp)
  995. spm.MeshType = "Sphere"
  996. spm.Scale = Vector3.new(21,21,21)
  997. sp2 = Instance.new("Part", rarm)
  998. sp2.Name = "Energy"
  999. sp2.BrickColor = BrickColor.new("institutional white")
  1000. sp2.Size = Vector3.new(1, 1, 1)
  1001. sp2.Shape = "Ball"
  1002. sp2.CanCollide = false
  1003. sp2.Anchored = true
  1004. sp2.Locked = true
  1005. sp2.TopSurface = 0
  1006. sp2.BottomSurface = 0
  1007. sp2.Transparency = 1
  1008. spm2 = Instance.new("SpecialMesh",sp2)
  1009. spm2.MeshId = "rbxassetid://9982590"
  1010. spm2.Scale = Vector3.new(2,2,2)
  1011. for i = 1, 20 do
  1012. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1013. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1018. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1019. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1020. if Debounces.on == false then break end
  1021. rs:wait()
  1022. end
  1023. for i = 1, 100, 20 do rs:wait()
  1024. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1025. end
  1026. for i = 1, 20 do
  1027. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1028. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1029. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1030. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1031. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1032. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1033. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1034. if Debounces.on == false then break end
  1035. rs:wait()
  1036. end
  1037. sp.Transparency = 1
  1038. for i = 1, 20 do
  1039. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1040. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1041. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1042. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1043. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1044. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1045. if Debounces.on == false then break end
  1046. rs:wait()
  1047. end
  1048. wait(1)
  1049. sp.Transparency = 0
  1050. sp2.Transparency = 0.84
  1051. for i = 1, 20 do
  1052. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1053. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1054. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1055. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1056. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1057. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1058. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1059. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1060. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1061. if Debounces.on == false then break end
  1062. rs:wait()
  1063. end
  1064. for i = 1, 2880, 50 do
  1065. rs:wait()
  1066. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1067. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1068. rs:wait()
  1069. end
  1070. sp:Destroy()
  1071. sp2:Destroy()
  1072. local X = Instance.new("Part",char)
  1073. local O = Instance.new("ObjectValue",X)
  1074. O.Name = "creator"
  1075. X.Locked = true
  1076. X.Name = "Shell"
  1077. X.Anchored = false
  1078. X.CanCollide = false
  1079. X.Transparency = 0
  1080. X.Reflectance = 0
  1081. X.BottomSurface = 0
  1082. X.TopSurface = 0
  1083. X.Shape = 0
  1084. local V = Instance.new("ObjectValue",X)
  1085. V.Value = char
  1086. V.Name = "creator"
  1087. X.BrickColor = BrickColor.new("institutional white")
  1088. X.Size = Vector3.new(2,2,2)
  1089. X.Material = "Neon"
  1090. local Z = Instance.new("SpecialMesh",X)
  1091. Z.MeshType = "Sphere"
  1092. Z.Scale = Vector3.new(0.5,0.5,1)
  1093. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1094. local bv = Instance.new("BodyVelocity",X)
  1095. bv.maxForce = Vector3.new(99999,99999,99999)
  1096. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1097. bv.velocity = X.CFrame.lookVector*65
  1098.  
  1099. Explode = X.Touched:connect(function(hit)
  1100. if hit ~= char and hit.Name ~= "Shell" then
  1101. local cf = X.CFrame
  1102. bv:Destroy()
  1103. X.Anchored = true
  1104. Z:Remove()
  1105. Explode:disconnect()
  1106. X.Size = Vector3.new(3,3,3)
  1107. X.Touched:connect(function(hit) end)
  1108. X.CanCollide = false
  1109. local part3 = Instance.new("Part", rarm)
  1110. part3.Anchored=true
  1111. part3.CanCollide=false
  1112. part3.Locked = true
  1113. part3.TopSurface = "SmoothNoOutlines"
  1114. part3.BottomSurface = "SmoothNoOutlines"
  1115. part3.FormFactor='Custom'
  1116. part3.Size=Vector3.new(1,1, 1)
  1117. part3.CFrame=X.CFrame
  1118. part3.Transparency=0
  1119. part3.BrickColor=BrickColor.new("institutional white")
  1120. local mesh3 = Instance.new("SpecialMesh",part3)
  1121. mesh3.MeshType = "Sphere"
  1122. mesh3.Scale = Vector3.new(1,1,1)
  1123. --debris:AddItem(X,8)
  1124. local part4 = Instance.new("Part", rarm)
  1125. part4.Material = "Neon"
  1126. part4.Anchored=true
  1127. part4.CanCollide=false
  1128. part4.Locked = true
  1129. part4.TopSurface = "SmoothNoOutlines"
  1130. part4.BottomSurface = "SmoothNoOutlines"
  1131. part4.FormFactor='Custom'
  1132. part4.Size=Vector3.new(1,1, 1)
  1133. part4.CFrame=X.CFrame
  1134. part4.Transparency=0
  1135. part4.BrickColor=BrickColor.new("Cyan")
  1136. local mesh4 = Instance.new("SpecialMesh",part4)
  1137. mesh4.MeshType = "Sphere"
  1138. mesh4.Scale = Vector3.new(.5,.5,.5)
  1139. local part7 = Instance.new("Part", rarm)
  1140. part7.Material = "Neon"
  1141. part7.Anchored=true
  1142. part7.CanCollide=false
  1143. part7.Locked = true
  1144. part7.TopSurface = "SmoothNoOutlines"
  1145. part7.BottomSurface = "SmoothNoOutlines"
  1146. part7.FormFactor='Custom'
  1147. part7.Size=Vector3.new(1,1, 1)
  1148. part7.CFrame=X.CFrame
  1149. part7.Transparency=0
  1150. part7.BrickColor=BrickColor.new("Really black")
  1151. local mesh7 = Instance.new("SpecialMesh",part7)
  1152. mesh7.MeshType = "Sphere"
  1153. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1154. --[[X.Touched:connect(function(ht)
  1155. hit = ht.Parent
  1156. if ht and hit:IsA("Model") then
  1157. if hit:FindFirstChild("Humanoid") then
  1158. if hit.Name ~= p.Name then
  1159. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,6))
  1160. wait(.3)
  1161. end
  1162. end
  1163. elseif ht and hit:IsA("Hat") then
  1164. if hit.Parent.Name ~= p.Name then
  1165. if hit.Parent:FindFirstChild("Humanoid") then
  1166. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,8))
  1167. wait(.3)
  1168. end
  1169. end
  1170. end
  1171. end)
  1172. part3.Touched:connect(function(ht)
  1173. hit = ht.Parent
  1174. if ht and hit:IsA("Model") then
  1175. if hit:FindFirstChild("Humanoid") then
  1176. if hit.Name ~= p.Name then
  1177. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1178. wait(.3)
  1179. end
  1180. end
  1181. elseif ht and hit:IsA("Hat") then
  1182. if hit.Parent.Name ~= p.Name then
  1183. if hit.Parent:FindFirstChild("Humanoid") then
  1184. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1185. wait(.3)
  1186. end
  1187. end
  1188. end
  1189. end)]]--
  1190. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1191. if v:FindFirstChild('Humanoid') then
  1192. v.Humanoid:TakeDamage(math.random(60,90))
  1193. v.Humanoid.PlatformStand = true
  1194. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1195. end
  1196. end
  1197.  
  1198. local acos = math.acos
  1199. local sqrt = math.sqrt
  1200. local Vec3 = Vector3.new
  1201. local fromAxisAngle = CFrame.fromAxisAngle
  1202.  
  1203. local function toAxisAngle(CFr)
  1204. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1205. local Angle = math.acos((R00+R11+R22-1)/2)
  1206. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1207. A = A == 0 and 0.00001 or A
  1208. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1209. B = B == 0 and 0.00001 or B
  1210. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1211. C = C == 0 and 0.00001 or C
  1212. local x = (R21-R12)/sqrt(A)
  1213. local y = (R02-R20)/sqrt(B)
  1214. local z = (R10-R01)/sqrt(C)
  1215. return Vec3(x,y,z),Angle
  1216. end
  1217.  
  1218. function ApplyTrig(Num,Func)
  1219. local Min,Max = Func(0),Func(1)
  1220. local i = Func(Num)
  1221. return (i-Min)/(Max-Min)
  1222. end
  1223.  
  1224. function LerpCFrame(CFrame1,CFrame2,Num)
  1225. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1226. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1227. end
  1228.  
  1229. function Crater(Torso,Radius)
  1230. Spawn(function()
  1231. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1232. local Ignore = {}
  1233. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1234. if v.Character ~= nil then
  1235. Ignore[#Ignore+1] = v.Character
  1236. end
  1237. end
  1238. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1239. if Hit == nil then return end
  1240. local Parts = {}
  1241. for i = 1,360,10 do
  1242. local P = Instance.new("Part",Torso.Parent)
  1243. P.Anchored = true
  1244. P.FormFactor = "Custom"
  1245. P.BrickColor = Hit.BrickColor
  1246. P.Material = Hit.Material
  1247. P.TopSurface = "Smooth"
  1248. P.BottomSurface = "Smooth"
  1249. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1250. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1251. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1252. if math.random(0,5) == 0 then -- rubble
  1253. local P = Instance.new("Part",Torso.Parent)
  1254. P.Anchored = true
  1255. P.FormFactor = "Custom"
  1256. P.BrickColor = Hit.BrickColor
  1257. P.Material = Hit.Material
  1258. P.TopSurface = "Smooth"
  1259. P.BottomSurface = "Smooth"
  1260. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1261. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1262. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1263. end
  1264. end
  1265. for i = 0,1,0.05 do
  1266. for i2,v in pairs(Parts) do
  1267. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1268. end
  1269. wait(0.02)
  1270. end
  1271. for i,v in pairs(Parts) do
  1272. if v[1].Size.X > 2.1 then
  1273. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1274. end
  1275. v[1].Anchored = false
  1276. end
  1277. for i = 0,1,0.05 do
  1278. for i2,v in pairs(Parts) do
  1279. v[1].Transparency = i
  1280. if i == 1 then
  1281. v[1]:Destroy()
  1282. elseif i >= 0.25 then
  1283. v[1].CanCollide = false
  1284. end
  1285. end
  1286. wait(0.02)
  1287. end
  1288. Parts = nil
  1289. end)
  1290. end
  1291.  
  1292. ROW = function(out, trans, s, wt, t, ang, plus)
  1293. for i = 1, 360, 360/t do
  1294. local c = Instance.new("Part", game.Workspace)
  1295. c.FormFactor = 3
  1296. c.TopSurface = 0
  1297. c.BottomSurface = 0
  1298. c.Size = s
  1299. c.Anchored = true
  1300. c.CanCollide = wt
  1301. c.Material=workspace.Base.Material
  1302. c.Transparency = trans
  1303. c.BrickColor = workspace.Base.BrickColor
  1304. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1305. c.Locked=true
  1306. game.Debris:AddItem(c,15)
  1307. end
  1308. end
  1309.  
  1310. Part = function(x,y,z,color,tr,cc,an,parent)
  1311. local p = Instance.new('Part',parent or Weapon)
  1312. p.formFactor = 'Custom'
  1313. p.Size = Vector3.new(x,y,z)
  1314. p.BrickColor = BrickColor.new(color)
  1315. p.CanCollide = cc
  1316. p.Transparency = tr
  1317. p.Anchored = an
  1318. p.TopSurface,p.BottomSurface = 0,0
  1319. p.Locked=true
  1320. p:BreakJoints()
  1321. return p end
  1322.  
  1323. Mesh = function(par,num,x,y,z)
  1324. local msh = _
  1325. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1326. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1327. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1328. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1329. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1330. end msh.Scale = Vector3.new(x,y,z)
  1331. return msh end
  1332.  
  1333. function explosion(col1,col2,cfr,sz,rng,dmg)
  1334. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1335. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1336. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1337. v1,v2,v3=sz.x,sz.y,sz.z
  1338. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1339. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1340. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1341. a.CFrame=cfr
  1342. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1343. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1344.  
  1345. Spawn(function()
  1346. while wait() do
  1347. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1348. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1349. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1350. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1351. a.Transparency=a.Transparency+0.05
  1352. a2.Transparency=a2.Transparency+0.05
  1353. a3.Transparency=a3.Transparency+0.05
  1354. end
  1355. end)
  1356. end
  1357.  
  1358. Crater(X,20)
  1359. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1360. z = Instance.new("Sound",X)
  1361. z.SoundId = "rbxassetid://231917744"
  1362. z.Pitch = .5
  1363. z.Volume = 10
  1364. z1 = Instance.new("Sound",X)
  1365. z1.SoundId = "rbxassetid://231917744"
  1366. z1.Pitch = .5
  1367. z1.Volume = 10
  1368. z2 = Instance.new("Sound",X)
  1369. z2.SoundId = "rbxassetid://231917744"
  1370. z2.Pitch = .5
  1371. z2.Volume = 10
  1372. z3 = Instance.new("Sound",X)
  1373. z3.SoundId = "rbxassetid://245537790"
  1374. z3.Pitch = .7
  1375. z3.Volume = 1
  1376. z4 = Instance.new("Sound",X)
  1377. z4.SoundId = "rbxassetid://245537790"
  1378. z4.Pitch = .7
  1379. z4.Volume = 1
  1380. wait(0.1)
  1381. z:Play()
  1382. z1:Play()
  1383. z2:Play()
  1384. z3:Play()
  1385. z4:Play()
  1386.  
  1387. local part=Instance.new('Part',rarm)
  1388. part.Anchored=true
  1389. part.CanCollide=false
  1390. part.Locked = true
  1391. part.FormFactor='Custom'
  1392. part.Size=Vector3.new(1,1,1)
  1393. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1394. part.Transparency=0
  1395. part.BrickColor=BrickColor.new('Really black')
  1396. local mesh=Instance.new('SpecialMesh',part)
  1397. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1398. mesh.Scale=Vector3.new(2,2,2)
  1399. local part2=part:clone()
  1400. part2.Parent = rarm
  1401. part2.BrickColor=BrickColor.new("institutional white")
  1402. local part5=part:clone()
  1403. part5.Parent = rarm
  1404. part5.BrickColor=BrickColor.new("Cyan")
  1405. local part6=part:clone()
  1406. part6.Parent = rarm
  1407. part6.BrickColor=BrickColor.new("Black")
  1408. local mesh2=mesh:clone()
  1409. mesh2.Parent=part2
  1410. mesh2.Scale=Vector3.new(3, 3, 3)
  1411. local mesh5=mesh:clone()
  1412. mesh5.Parent=part5
  1413. mesh5.Scale=Vector3.new(3, 3, 3)
  1414. local mesh6=mesh:clone()
  1415. mesh6.Parent=part6
  1416. mesh6.Scale=Vector3.new(3, 3, 3)
  1417. local blast = Instance.new("Part", rarm)
  1418. blast.BrickColor = BrickColor.new("Really black")
  1419. blast.Anchored = true
  1420. blast.CanCollide = false
  1421. blast.Locked = true
  1422. blast.Size = Vector3.new(1, 1, 1)
  1423. blast.TopSurface = "Smooth"
  1424. blast.BottomSurface = "Smooth"
  1425. blast.Transparency = 0
  1426. blast.CFrame = HandCF
  1427. local bm = Instance.new("SpecialMesh", blast)
  1428. bm.Scale = Vector3.new(5,1,5)
  1429. bm.MeshId = "rbxassetid://3270017"
  1430. local blast2 = Instance.new("Part", rarm)
  1431. blast2.BrickColor = BrickColor.new("Really black")
  1432. blast2.Anchored = true
  1433. blast2.CanCollide = false
  1434. blast2.Locked = true
  1435. blast2.Size = Vector3.new(1, 1, 1)
  1436. blast2.TopSurface = "Smooth"
  1437. blast2.BottomSurface = "Smooth"
  1438. blast2.Transparency = 0
  1439. blast2.CFrame = HandCF
  1440. local bm2 = Instance.new("SpecialMesh", blast2)
  1441. bm2.Scale = Vector3.new(3,1,3)
  1442. bm2.MeshId = "rbxassetid://3270017"
  1443. local blast3 = Instance.new("Part", rarm)
  1444. blast3.BrickColor = BrickColor.new("Really black")
  1445. blast3.Anchored = true
  1446. blast3.CanCollide = false
  1447. blast3.Locked = true
  1448. blast3.Size = Vector3.new(1, 1, 1)
  1449. blast3.TopSurface = "Smooth"
  1450. blast3.BottomSurface = "Smooth"
  1451. blast3.Transparency = 0
  1452. blast3.CFrame = HandCF
  1453. local bm3 = Instance.new("SpecialMesh", blast3)
  1454. bm3.Scale = Vector3.new(3,1,3)
  1455. bm3.MeshId = "rbxassetid://3270017"
  1456. for i = 1,120 do rs:wait()
  1457. X.Transparency = X.Transparency + (1/120)
  1458. part.Transparency = part.Transparency + (1/120)
  1459. part2.Transparency = part2.Transparency + (1/120)
  1460. part3.Transparency = part3.Transparency + (1/120)
  1461. part4.Transparency = part4.Transparency + (1/120)
  1462. part5.Transparency = part5.Transparency + (1/120)
  1463. part6.Transparency = part6.Transparency + (1/120)
  1464. part7.Transparency = part7.Transparency + (1/120)
  1465. blast.Transparency = blast.Transparency + (1/120)
  1466. blast2.Transparency = blast2.Transparency + (1/120)
  1467. blast3.Transparency = blast3.Transparency + (1/120)
  1468. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1469. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1470. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1471. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1472. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1473. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1474. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1475. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1476. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1477. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1478. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1479. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1480. X.CFrame = cf
  1481. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1482. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1483. part3.CFrame=X.CFrame
  1484. part4.CFrame=X.CFrame
  1485. part7.CFrame=X.CFrame
  1486. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1487. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1488. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1489. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1490. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1491. rs:wait()
  1492. end
  1493. X:Destroy()
  1494. part:Destroy()
  1495. part2:Destroy()
  1496. part3:Destroy()
  1497. part4:Destroy()
  1498. part5:Destroy()
  1499. part6:Destroy()
  1500. blast:Destroy()
  1501. blast2:Destroy()
  1502. blast3:Destroy()
  1503. z:Destroy()
  1504. z1:Destroy()
  1505. z2:Destroy()
  1506. z3:Destroy()
  1507. z4:Destroy()
  1508. end
  1509. end)
  1510. for i = 1, 20 do
  1511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1512. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1513. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1514. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1515. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1516. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1517. if Debounces.on == false then break end
  1518. rs:wait()
  1519. end
  1520. if Debounces.CanAttack == false then
  1521. Debounces.CanAttack = true
  1522. Debounces.NoIdl = false
  1523. Debounces.on = false
  1524. end
  1525. end
  1526. end
  1527. end)
  1528. ----------------------------------------------------
  1529. mouse.KeyDown:connect(function(key)
  1530. if key == "e" then
  1531. if Debounces.CanAttack == true then
  1532. Debounces.CanAttack = false
  1533. Debounces.on = true
  1534. Debounces.NoIdl = true
  1535. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1536. z = Instance.new("Sound", rarm)
  1537. z.SoundId = "http://www.roblox.com/asset/?id=588733880"--160867463, 161006212
  1538. z.Volume = .6
  1539. z.Pitch = pt[math.random(1,#pt)]
  1540. z.Looped = false
  1541. z:Play()
  1542. Debounces.RPunch = true
  1543. Debounces.LPunch = true
  1544. Debounces.ks = true
  1545. Debounces.ks2 = true
  1546. for i = 1, 3 do
  1547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1553. if Debounces.on == false then break end
  1554. wait()
  1555. end
  1556. z2 = Instance.new("Sound", larm)
  1557. z2.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1558. z2.Volume = .6
  1559. z2.Pitch = pt[math.random(1,#pt)]
  1560. z2.Looped = false
  1561. z2:Play()
  1562. for i = 1, 3 do
  1563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1569. if Debounces.on == false then break end
  1570. wait()
  1571. end
  1572. z3 = Instance.new("Sound", rarm)
  1573. z3.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1574. z3.Volume = 0.6
  1575. z3.Pitch = pt[math.random(1,#pt)]
  1576. z3.Looped = false
  1577. z3:Play()
  1578. for i = 1, 3 do
  1579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1585. if Debounces.on == false then break end
  1586. wait()
  1587. end
  1588. z4 = Instance.new("Sound", larm)
  1589. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1590. z4.Volume = .6
  1591. z4.Pitch = pt[math.random(1,#pt)]
  1592. z4.Looped = false
  1593. z4:Play()
  1594. for i = 1, 3 do
  1595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1598. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1599. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1600. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1601. if Debounces.on == false then break end
  1602. wait()
  1603. end
  1604. z5 = Instance.new("Sound", rarm)
  1605. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1606. z5.Volume = .6
  1607. z5.Pitch = pt[math.random(1,#pt)]
  1608. z5.Looped = false
  1609. z5:Play()
  1610. for i = 1, 3 do
  1611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1617. if Debounces.on == false then break end
  1618. wait()
  1619. end
  1620. z6 = Instance.new("Sound", larm)
  1621. z6.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1622. z6.Volume = .6
  1623. z6.Pitch = pt[math.random(1,#pt)]
  1624. z6.Looped = false
  1625. z6:Play()
  1626. for i = 1, 3 do
  1627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1633. if Debounces.on == false then break end
  1634. wait()
  1635. end
  1636. z7 = Instance.new("Sound", rarm)
  1637. z7.SoundId = "http://www.roblox.com/asset/?id=588733880"--160867463, 161006212
  1638. z7.Volume = .6
  1639. z7.Pitch = pt[math.random(1,#pt)]
  1640. z7.Looped = false
  1641. z7:Play()
  1642. for i = 1, 3 do
  1643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1649. if Debounces.on == false then break end
  1650. wait()
  1651. end
  1652. z8 = Instance.new("Sound", larm)
  1653. z8.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1654. z8.Volume = .6
  1655. z8.Pitch = pt[math.random(1,#pt)]
  1656. z8.Looped = false
  1657. z8:Play()
  1658. for i = 1, 3 do
  1659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1665. if Debounces.on == false then break end
  1666. wait()
  1667. end
  1668. z9 = Instance.new("Sound", rarm)
  1669. z9.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1670. z9.Volume = 0.6
  1671. z9.Pitch = pt[math.random(1,#pt)]
  1672. z9.Looped = false
  1673. z9:Play()
  1674. for i = 1, 3 do
  1675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1681. if Debounces.on == false then break end
  1682. wait()
  1683. end
  1684. z10 = Instance.new("Sound", larm)
  1685. z10.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1686. z10.Volume = .6
  1687. z10.Pitch = pt[math.random(1,#pt)]
  1688. z10.Looped = false
  1689. z10:Play()
  1690. for i = 1, 3 do
  1691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1697. if Debounces.on == false then break end
  1698. wait()
  1699. end
  1700. z11 = Instance.new("Sound", rarm)
  1701. z11.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1702. z11.Volume = .6
  1703. z11.Pitch = pt[math.random(1,#pt)]
  1704. z11.Looped = false
  1705. z11:Play()
  1706. for i = 1, 3 do
  1707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1708. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1713. if Debounces.on == false then break end
  1714. wait()
  1715. end
  1716. z12 = Instance.new("Sound", larm)
  1717. z12.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1718. z12.Volume = .6
  1719. z12.Pitch = pt[math.random(1,#pt)]
  1720. z12.Looped = false
  1721. z12:Play()
  1722. for i = 1, 3 do
  1723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1729. if Debounces.on == false then break end
  1730. wait()
  1731. end
  1732. z13 = Instance.new("Sound", rarm)
  1733. z13.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1734. z13.Volume = 0.6
  1735. z13.Pitch = pt[math.random(1,#pt)]
  1736. z13.Looped = false
  1737. z13:Play()
  1738. for i = 1, 3 do
  1739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1745. if Debounces.on == false then break end
  1746. wait()
  1747. end
  1748. z14 = Instance.new("Sound", larm)
  1749. z14.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1750. z14.Volume = .6
  1751. z14.Pitch = pt[math.random(1,#pt)]
  1752. z14.Looped = false
  1753. z14:Play()
  1754. for i = 1, 3 do
  1755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1761. if Debounces.on == false then break end
  1762. wait()
  1763. end
  1764. z15 = Instance.new("Sound", rarm)
  1765. z15.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1766. z15.Volume = .6
  1767. z15.Pitch = pt[math.random(1,#pt)]
  1768. z15.Looped = false
  1769. z15:Play()
  1770. for i = 1, 3 do
  1771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1777. if Debounces.on == false then break end
  1778. wait()
  1779. end
  1780. z16 = Instance.new("Sound", larm)
  1781. z16.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1782. z16.Volume = .6
  1783. z16.Pitch = pt[math.random(1,#pt)]
  1784. z16.Looped = false
  1785. z16:Play()
  1786. for i = 1, 3 do
  1787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1788. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1793. if Debounces.on == false then break end
  1794. wait()
  1795. end
  1796. z17 = Instance.new("Sound", rarm)
  1797. z17.SoundId = "http://www.roblox.com/asset/?id=588733880"--160867463, 161006212
  1798. z17.Volume = .6
  1799. z17.Pitch = pt[math.random(1,#pt)]
  1800. z17.Looped = false
  1801. z17:Play()
  1802. for i = 1, 3 do
  1803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1809. if Debounces.on == false then break end
  1810. wait()
  1811. end
  1812. z18 = Instance.new("Sound", larm)
  1813. z18.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1814. z18.Volume = .6
  1815. z18.Pitch = pt[math.random(1,#pt)]
  1816. z18.Looped = false
  1817. z18:Play()
  1818. for i = 1, 3 do
  1819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1825. if Debounces.on == false then break end
  1826. wait()
  1827. end
  1828. z19 = Instance.new("Sound", rarm)
  1829. z19.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1830. z19.Volume = 0.6
  1831. z19.Pitch = pt[math.random(1,#pt)]
  1832. z19.Looped = false
  1833. z19:Play()
  1834. for i = 1, 3 do
  1835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1841. if Debounces.on == false then break end
  1842. wait()
  1843. end
  1844. z20 = Instance.new("Sound", larm)
  1845. z20.SoundId = "http://www.roblox.com/asset/?id=588733880"
  1846. z20.Volume = .6
  1847. z20.Pitch = pt[math.random(1,#pt)]
  1848. z20.Looped = false
  1849. z20:Play()
  1850. for i = 1, 3 do
  1851. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1852. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1853. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1854. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1855. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1856. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1857. if Debounces.on == false then break end
  1858. wait()
  1859. end
  1860. z:Destroy()
  1861. z2:Destroy()
  1862. z3:Destroy()
  1863. z4:Destroy()
  1864. z5:Destroy()
  1865. z6:Destroy()
  1866. z7:Destroy()
  1867. z8:Destroy()
  1868. z9:Destroy()
  1869. z10:Destroy()
  1870. z11:Destroy()
  1871. z12:Destroy()
  1872. z13:Destroy()
  1873. z14:Destroy()
  1874. z15:Destroy()
  1875. z16:Destroy()
  1876. z17:Destroy()
  1877. z18:Destroy()
  1878. z19:Destroy()
  1879. z20:Destroy()
  1880. Debounces.LPunch = false
  1881. Debounces.RPunch = false
  1882. Debounces.ks = false
  1883. Debounces.ks2 = false
  1884. if Debounces.CanAttack == false then
  1885. Debounces.CanAttack = true
  1886. Debounces.on = false
  1887. Debounces.NoIdl = false
  1888. end
  1889. end
  1890. end
  1891. end)
  1892. -------------------------------
  1893. mouse.KeyDown:connect(function(key)
  1894. if key == "t" then
  1895. if Debounces.CanAttack == true then
  1896. Debounces.CanAttack = false
  1897. Debounces.NoIdl = true
  1898. Debounces.on = true
  1899. Debounces.ks = true
  1900. kik = rleg.Touched:connect(function(ht)
  1901. hit = ht.Parent
  1902. if ht and hit:IsA("Model") then
  1903. if hit:FindFirstChild("Humanoid") then
  1904. if hit.Name ~= p.Name then
  1905. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1906. Debounces.Slashed = true]]--
  1907. if Debounces.ks==true then
  1908. z = Instance.new("Sound",hed)
  1909. z.SoundId = "rbxassetid://588733125"
  1910. z.Volume = 1
  1911. z:Play()
  1912. Debounces.ks=false
  1913. end
  1914. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1915. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1916. --Debounces.Slashed = false
  1917. --end
  1918. end
  1919. end
  1920. elseif ht and hit:IsA("Hat") then
  1921. if hit.Parent.Name ~= p.Name then
  1922. if hit.Parent:FindFirstChild("Humanoid") then
  1923. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1924. Debounces.Slashed = true]]--
  1925. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1926. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1927. --Debounces.Slashed = false
  1928. --end
  1929. end
  1930. end
  1931. end
  1932. end)
  1933. for i = 1,20 do
  1934. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1935. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1936. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1937. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1938. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1939. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1940. if Debounces.on == false then break end
  1941. rs:wait()
  1942. end
  1943. kik:disconnect()
  1944. if Debounces.CanAttack == false then
  1945. Debounces.CanAttack = true
  1946. Debounces.NoIdl = false
  1947. Debounces.on = false
  1948. end
  1949. end
  1950. end
  1951. end)
  1952. ----------------------------------------------------
  1953. mouse.KeyDown:connect(function(key)
  1954. if key == "y" then
  1955. if Debounces.CanAttack == true then
  1956. Debounces.CanAttack = false
  1957. Debounces.on = true
  1958. Debounces.NoIdl = true
  1959. for i = 1, 15 do
  1960. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1961. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1962. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1963. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1964. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1965. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1966. if Debounces.on == false then break end
  1967. rs:wait(2.7)
  1968. end
  1969. x = Instance.new("Sound",char)
  1970. x.SoundId = "rbxassetid://228343271"
  1971. x.Pitch = 1
  1972. x.Volume = .8
  1973. wait(.1)
  1974. x:Play()
  1975. Debounces.on = false
  1976. Debounces.Here = false
  1977. shot = shot + 1
  1978. local rng = Instance.new("Part", larm)
  1979. rng.Anchored = true
  1980. rng.BrickColor = BrickColor.new("institutional white")
  1981. rng.CanCollide = false
  1982. rng.FormFactor = 3
  1983. rng.Name = "Ring"
  1984. rng.Size = Vector3.new(1, 1, 1)
  1985. rng.Transparency = 0.35
  1986. rng.TopSurface = 0
  1987. rng.BottomSurface = 0
  1988. rng2 = rng:clone()
  1989. rng3 = rng2:clone()
  1990. rng4 = rng2:clone()
  1991. local rngm = Instance.new("SpecialMesh", rng)
  1992. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1993. rngm.Scale = Vector3.new(10, 10, 1)
  1994. rngm2 = rngm:clone()
  1995. rngm2.Scale = Vector3.new(5, 5, 3)
  1996. rngm3=rngm2:clone()
  1997. rngm3.Parent = rng3
  1998. rngm3.Scale = Vector3.new(8, 8, 1)
  1999. rngm4 = rngm2:clone()
  2000. rngm4.Parent = rng4
  2001. rngm4.Scale = Vector3.new(6, 6, 1)
  2002. local bem = Instance.new("Part", larm)
  2003. bem.Anchored = true
  2004. bem.BrickColor = BrickColor.new("Really black")
  2005. bem.CanCollide = false
  2006. bem.FormFactor = 3
  2007. bem.Name = "Beam" .. shot
  2008. bem.Size = Vector3.new(1, 1, 1)
  2009. bem.Transparency = 0.35
  2010. bem.TopSurface = 0
  2011. bem.BottomSurface = 0
  2012. local bemm = Instance.new("SpecialMesh", bem)
  2013. bemm.MeshType = 4
  2014. bemm.Scale = Vector3.new(1, 4, 4)
  2015. local out = Instance.new("Part", larm)
  2016. out.Anchored = true
  2017. out.BrickColor = BrickColor.new("Really black")
  2018. out.CanCollide = false
  2019. out.FormFactor = 3
  2020. out.Name = "Out"
  2021. out.Size = Vector3.new(4, 4, 4)
  2022. out.Transparency = 0.35
  2023. out.TopSurface = 0
  2024. out.BottomSurface = 0
  2025. local outm = Instance.new("SpecialMesh", out)
  2026. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2027. outm.Scale = Vector3.new(6, 4, 6)
  2028. local bnd = Instance.new("Part", larm)
  2029. bnd.Anchored = true
  2030. bnd.BrickColor = BrickColor.new("Cyan")
  2031. bnd.CanCollide = false
  2032. bnd.FormFactor = 3
  2033. bnd.Name = "Bend"
  2034. bnd.Size = Vector3.new(1, 1, 1)
  2035. bnd.Transparency = 1
  2036. bnd.TopSurface = 0
  2037. bnd.BottomSurface = 0
  2038. local bndm = Instance.new("SpecialMesh", bnd)
  2039. bndm.MeshType = 3
  2040. bndm.Scale = Vector3.new(8, 8, 8)
  2041. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2042. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2043. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2044. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2045. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2046. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2047. Debounces.Shewt = true
  2048. coroutine.wrap(function()
  2049. for i = 1, 20, 0.2 do
  2050. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2051. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2052. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2053. rng.Transparency = i/20
  2054. rng3.Transparency = 1/24
  2055. rng4.Transparency = i/26
  2056. wait()
  2057. end
  2058. wait()
  2059. rng:Destroy()
  2060. end)()
  2061. if Debounces.Shewt == true then
  2062. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2063. hit = ht.Parent
  2064. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2065. if HasntTouched(hit.Name) == true and deb == false then
  2066. deb = true
  2067. coroutine.wrap(function()
  2068. hit:FindFirstChild("Humanoid").PlatformStand = true
  2069. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2070. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2071. end)()
  2072. table.insert(Touche, hit.Name)
  2073. deb = false
  2074. end
  2075. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2076. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2077. deb = true
  2078. coroutine.wrap(function()
  2079. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2080. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2081. wait(1)
  2082. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2083. end)()
  2084. table.insert(Touche, hit.Parent.Name)
  2085. deb = false
  2086. for i, v in pairs(Touche) do
  2087. print(v)
  2088. end
  2089. end
  2090. end
  2091. end)
  2092. end
  2093. for i = 0, 260, 8 do
  2094. bem.Size = Vector3.new(i, 3, 3)
  2095. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2096. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2097. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2098. bnd.Size = Vector3.new(1,1,1)
  2099. bndm.Scale = Vector3.new(8,8,8)
  2100. if i % 10 == 0 then
  2101. local newRng = rng2:Clone()
  2102. newRng.Parent = larm
  2103. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2104. local newRngm = rngm2:clone()
  2105. newRngm.Parent=newRng
  2106. coroutine.wrap(function()
  2107. for i = 1, 10, 0.2 do
  2108. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2109. newRng.Transparency = i/10
  2110. wait()
  2111. end
  2112. wait()
  2113. newRng:Destroy()
  2114. end)()
  2115. end
  2116. wait()
  2117. end
  2118. wait()
  2119. Debounces.Shewt = false
  2120. bem:Destroy()
  2121. out:Destroy()
  2122. bnd:Destroy()
  2123. Debounces.Ready = false
  2124. for i, v in pairs(Touche) do
  2125. table.remove(Touche, i)
  2126. end
  2127. wait()
  2128. table.insert(Touche, char.Name)
  2129. Debounces.NoIdl = false
  2130. if Debounces.CanAttack == false then
  2131. Debounces.CanAttack = true
  2132. end
  2133. end
  2134. end
  2135. end)
  2136. ----------------------------------------------------
  2137. --[[mouse.KeyDown:connect(function(key)
  2138. if key == "y" then
  2139. if Debounces.CanAttack == true then
  2140. Debounces.CanAttack = false
  2141. Debounces.NoIdl = true
  2142. Debounces.on = true
  2143. local shell = Instance.new("Part",torso)
  2144. shell.BrickColor = BrickColor.new("Royal purple")
  2145. shell.Anchored = false
  2146. shell.CanCollide = false
  2147. shell.Locked = true
  2148. shell.TopSurface = "SmoothNoOutlines"
  2149. shell.BottomSurface = "SmoothNoOutlines"
  2150. shell.Size = Vector3.new(1.2,1.2,1.2)
  2151. shell.FormFactor = 3
  2152. local shellm = Instance.new("SpecialMesh",shell)
  2153. shellm.MeshType = "Sphere"
  2154. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2155. Omega = function()
  2156. local X = Instance.new("Part",char)
  2157. local O = Instance.new("ObjectValue",X)
  2158. O.Name = "creator"
  2159. X.Locked = true
  2160. X.Name = "Shell"
  2161. X.Anchored = false
  2162. X.CanCollide = false
  2163. X.Transparency = 0.5
  2164. X.Reflectance = 0
  2165. X.BottomSurface = 0
  2166. X.TopSurface = 0
  2167. X.Shape = 0
  2168. local V = Instance.new("ObjectValue",X)
  2169. V.Value = char
  2170. V.Name = "creator"
  2171. X.BrickColor = BrickColor.new("Royal purple")
  2172. X.Size = Vector3.new(40,40,40)
  2173. --X.Material = "Neon"
  2174. local Z = Instance.new("SpecialMesh",X)
  2175. Z.MeshType = "Sphere"
  2176. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2177. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2178. local bv = Instance.new("BodyVelocity",X)
  2179. bv.maxForce = Vector3.new(99999,99999,99999)
  2180. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2181. bv.velocity = root.CFrame.lookVector*10
  2182. Explode = X.Touched:connect(function(hit)
  2183. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2184. local cf = X.CFrame
  2185. bv:Destroy()
  2186. X.Anchored = true
  2187. Z:Remove()
  2188. Explode:disconnect()
  2189. X.Size = Vector3.new(3,3,3)
  2190. X.Touched:connect(function(hit) end)
  2191. X.CanCollide = false
  2192. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2193. if v:FindFirstChild('Humanoid') then
  2194. v.Humanoid:TakeDamage(math.random(80,120))
  2195. end
  2196. end
  2197. for i = 1, (40) do rs:wait()
  2198. X.Transparency = X.Transparency + (1/40)
  2199. X.Size = X.Size + Vector3.new(1,1,1)
  2200. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2201. end
  2202. X:Destroy()
  2203. end
  2204. end)
  2205. end
  2206. for i = 1,200 do
  2207. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2208. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2209. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2210. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2211. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2212. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2213. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2214. if Debounces.on == false then break end
  2215. rs:wait()
  2216. end
  2217. for i = 1,30 do
  2218. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2219. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2220. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2221. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2222. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2223. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2224. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2225. if Debounces.on == false then break end
  2226. rs:wait()
  2227. end
  2228. for i = 1,40 do
  2229. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2230. shell.Size = shell.Size + Vector3.new(1,1,1)
  2231. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2232. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2233. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2234. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2235. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2237. if Debounces.on == false then break end
  2238. rs:wait()
  2239. end
  2240. for i = 1,40 do
  2241. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2242. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2243. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2244. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2245. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2246. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2247. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2248. if Debounces.on == false then break end
  2249. rs:wait()
  2250. end
  2251. for i = 1,60 do
  2252. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2255. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2256. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2259. if Debounces.on == false then break end
  2260. rs:wait()
  2261. end
  2262. for i = 1,60 do
  2263. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2264. shell.Size = shell.Size + Vector3.new(1,1,1)
  2265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2271. if Debounces.on == false then break end
  2272. rs:wait()
  2273. end
  2274. if Debounces.CanAttack == false then
  2275. Debounces.CanAttack = true
  2276. Debounces.NoIdl = false
  2277. Debounces.on = false
  2278. end
  2279. end
  2280. end
  2281. end)]]--
  2282. ----------------------------------------------------
  2283. Charging = false
  2284. mouse.KeyDown:connect(function(key)
  2285. if key == "r" then
  2286. if Charging == false then
  2287. Charging = true
  2288. if Debounces.CanAttack == true then
  2289. Debounces.CanAttack = false
  2290. Debounces.NoIdl = true
  2291. Debounces.on = true
  2292. for i = 1,20 do
  2293. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2294. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2295. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2296. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2297. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2298. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2299. if Debounces.on == false then break end
  2300. rs:wait()
  2301. end
  2302. --[[for i = 1,20 do
  2303. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2304. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2305. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2306. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2307. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2308. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2309. if Debounces.on == false then break end
  2310. rs:wait()
  2311. end]]--
  2312. pt=Instance.new('Part',torso)
  2313. pt.Anchored=true
  2314. pt.CanCollide=false
  2315. pt.Locked = true
  2316. pt.FormFactor='Custom'
  2317. pt.Size=Vector3.new(1,1,1)
  2318. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2319. pt.Transparency=.6
  2320. pt.BrickColor=BrickColor.new('Really black')
  2321. msh=Instance.new('SpecialMesh',pt)
  2322. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2323. msh.Scale=Vector3.new(8,4,8)
  2324. pt2=pt:clone()
  2325. pt2.Parent = torso
  2326. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2327. pt2.BrickColor=BrickColor.new("Cyan")
  2328. msh2=msh:clone()
  2329. msh2.Parent=pt2
  2330. msh2.Scale=Vector3.new(10,5,10)
  2331.  
  2332. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2333.  
  2334. bl = Instance.new("Part", char)
  2335. bl.Locked = true
  2336. bl.Name = "Shell"
  2337. bl.BrickColor = BrickColor.new("Really black")
  2338. bl.Anchored = true
  2339. bl.CanCollide = false
  2340. bl.Transparency = 0
  2341. bl.Reflectance = 0
  2342. bl.BottomSurface = 0
  2343. bl.TopSurface = 0
  2344. bl.Shape = 0
  2345. blm = Instance.new("SpecialMesh",bl)
  2346. blm.MeshType = "Sphere"
  2347. blm.Scale = Vector3.new(1,1,1)
  2348. blm.MeshId = "rbxassetid://9982590"
  2349.  
  2350. coroutine.resume(coroutine.create(function()
  2351. for i=1, math.huge, 4 do
  2352. if Charging == true then
  2353. rs:wait()
  2354. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2355. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2356. bl.Transparency = bl.Transparency + 0.005
  2357. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2358. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2359. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2360. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2361. elseif Charging == false then break
  2362. end
  2363. end
  2364. end))
  2365.  
  2366. repeat
  2367. local p = Instance.new('Part',torso)
  2368. p.formFactor = 'Custom'
  2369. p.Size = Vector3.new(1,1,1)
  2370. p.BrickColor = workspace.Base.BrickColor
  2371. p.CanCollide = false
  2372. p.Transparency = 0
  2373. p.Anchored = true
  2374. p.Locked=true
  2375. p.Material = workspace.Base.Material
  2376. s = math.random(1,40)/10
  2377. local m = Instance.new("BlockMesh",p)
  2378. m.Scale = Vector3.new(s,s,s)
  2379. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2380. --[[coroutine.wrap(function()
  2381. wait(2)
  2382. while Charging == true do
  2383. wait(2)
  2384. GroundWave1()
  2385. wait(2)
  2386. end
  2387. end)()]]--
  2388. Spawn(function()
  2389. while rs:wait() do
  2390. if Charging == true then
  2391. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2392. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2393. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2394. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2395. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2396. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2397. elseif Charging == false then break
  2398. end
  2399. end
  2400. end)
  2401. Spawn(function()
  2402. while rs:wait() do
  2403. if p.Transparency >= 1 then p:Destroy() break end
  2404. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2405. p.Transparency = p.Transparency+0.01
  2406. end
  2407. end)
  2408. wait(.3)
  2409. until Charging == false
  2410. end
  2411. end
  2412. end
  2413. end)
  2414. ----------------------------------------------------
  2415. mouse.KeyUp:connect(function(key)
  2416. if key == "r" then
  2417. if Charging == true then
  2418. Charging = false
  2419. pt:Destroy()
  2420. pt2:Destroy()
  2421. bl:Destroy()
  2422. if Debounces.CanAttack == false then
  2423. Debounces.CanAttack = true
  2424. Debounces.NoIdl = false
  2425. Debounces.on = false
  2426. end
  2427. end
  2428. end
  2429. end)
  2430. ----------------------------------------------------
  2431. mouse.KeyDown:connect(function(key)
  2432. if key == "g" then
  2433. if Debounces.CanAttack == true then
  2434. Debounces.CanAttack = false
  2435. Debounces.NoIdl = true
  2436. Debounces.on = true
  2437. local shell = Instance.new("Part",torso)
  2438. shell.BrickColor = BrickColor.new("Cyan")
  2439. shell.Anchored = true
  2440. shell.CanCollide = false
  2441. shell.Locked = true
  2442. shell.TopSurface = "SmoothNoOutlines"
  2443. shell.BottomSurface = "SmoothNoOutlines"
  2444. shell.Size = Vector3.new(1,1,1)
  2445. shellm = Instance.new("SpecialMesh",shell)
  2446. shellm.MeshType = "Sphere"
  2447. shellm.Scale = Vector3.new(1,1,1)
  2448. local shell2 = Instance.new("Part",torso)
  2449. shell2.BrickColor = BrickColor.new("Cyan")
  2450. shell2.Anchored = true
  2451. shell2.CanCollide = false
  2452. shell2.Locked = true
  2453. shell2.TopSurface = "SmoothNoOutlines"
  2454. shell2.BottomSurface = "SmoothNoOutlines"
  2455. shell2.Size = Vector3.new(1,1,1)
  2456. shellm2 = Instance.new("SpecialMesh",shell2)
  2457. shellm2.MeshType = "Sphere"
  2458. shellm2.Scale = Vector3.new(1,1,1)
  2459.  
  2460. function FindNearestTorso(Position,Distance,SinglePlayer)
  2461. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2462. local List = {}
  2463. for i,v in pairs(workspace:GetChildren())do
  2464. if v:IsA("Model")then
  2465. if v:findFirstChild("Torso")then
  2466. if v ~= char then
  2467. if(v.Torso.Position -Position).magnitude <= Distance then
  2468. table.insert(List,v)
  2469. end
  2470. end
  2471. end
  2472. end
  2473. end
  2474. return List
  2475. end
  2476.  
  2477. Shell = function()
  2478. local X = Instance.new("Part",char)
  2479. local O = Instance.new("ObjectValue",X)
  2480. O.Name = "creator"
  2481. X.Locked = true
  2482. X.Name = "Shell"
  2483. X.Anchored = false
  2484. X.CanCollide = false
  2485. X.Transparency = 0
  2486. X.Reflectance = 0
  2487. X.BottomSurface = 0
  2488. X.TopSurface = 0
  2489. X.Shape = 0
  2490. local V = Instance.new("ObjectValue",X)
  2491. V.Value = char
  2492. V.Name = "creator"
  2493. X.BrickColor = BrickColor.new("Cyan")
  2494. X.Size = Vector3.new(1,1,1)
  2495. --X.Material = "Neon"
  2496. local Z = Instance.new("SpecialMesh",X)
  2497. Z.MeshType = "Sphere"
  2498. Z.Scale = Vector3.new(1,1,1)
  2499. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2500. local bv = Instance.new("BodyVelocity",X)
  2501. bv.maxForce = Vector3.new(99999,99999,99999)
  2502. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2503. bv.velocity = root.CFrame.lookVector*65
  2504. Explode = X.Touched:connect(function(hit)
  2505. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2506. local cf = X.CFrame
  2507. bv:Destroy()
  2508. X.Anchored = true
  2509. Z:Remove()
  2510. Explode:disconnect()
  2511. X.Size = Vector3.new(3,3,3)
  2512. X.Touched:connect(function(hit) end)
  2513. X.CanCollide = false
  2514. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2515. if v:FindFirstChild('Humanoid') then
  2516. v.Humanoid:TakeDamage(math.random(6,12))
  2517. end
  2518. end
  2519. for i = 1, (40) do rs:wait()
  2520. X.Transparency = X.Transparency + (1/40)
  2521. X.Size = X.Size + Vector3.new(1,1,1)
  2522. X.CFrame = cf
  2523. end
  2524. X:Destroy()
  2525. end
  2526. end)
  2527. end
  2528. Shell()
  2529. for i = 1, 10 do
  2530. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2531. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2532. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2538. if Debounces.on == false then break end
  2539. rs:wait()
  2540. end
  2541. Shell()
  2542. shell.Transparency = 1
  2543. for i = 1, 10 do
  2544. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2545. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2548. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2549. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2550. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2551. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2552. if Debounces.on == false then break end
  2553. rs:wait()
  2554. end
  2555. Shell()
  2556. shell.Transparency = 0
  2557. shell2.Transparency = 1
  2558. for i = 1, 10 do
  2559. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2560. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2561. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2562. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2563. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2564. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2565. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2566. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2567. if Debounces.on == false then break end
  2568. rs:wait()
  2569. end
  2570. Shell()
  2571. shell2.Transparency = 0
  2572. shell.Transparency = 1
  2573. for i = 1, 10 do
  2574. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2575. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2576. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2577. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2578. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2579. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2580. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2581. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2582. if Debounces.on == false then break end
  2583. rs:wait()
  2584. end
  2585. Shell()
  2586. shell.Transparency = 0
  2587. shell2.Transparency = 1
  2588. for i = 1, 10 do
  2589. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2590. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2593. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2594. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2597. if Debounces.on == false then break end
  2598. rs:wait()
  2599. end
  2600. Shell()
  2601. shell2.Transparency = 0
  2602. shell.Transparency = 1
  2603. for i = 1, 10 do
  2604. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2605. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2612. if Debounces.on == false then break end
  2613. rs:wait()
  2614. end
  2615. Shell()
  2616. shell.Transparency = 0
  2617. shell2.Transparency = 1
  2618. for i = 1, 10 do
  2619. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2620. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2627. if Debounces.on == false then break end
  2628. rs:wait()
  2629. end
  2630. Shell()
  2631. shell2.Transparency = 0
  2632. shell.Transparency = 1
  2633. for i = 1, 10 do
  2634. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2635. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2642. if Debounces.on == false then break end
  2643. rs:wait()
  2644. end
  2645. Shell()
  2646. shell.Transparency = 0
  2647. shell2.Transparency = 1
  2648. for i = 1, 10 do
  2649. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2650. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2657. if Debounces.on == false then break end
  2658. rs:wait()
  2659. end
  2660. Shell()
  2661. shell2.Transparency = 0
  2662. shell.Transparency = 1
  2663. for i = 1, 10 do
  2664. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2665. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2668. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2669. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2672. if Debounces.on == false then break end
  2673. rs:wait()
  2674. end
  2675. Shell()
  2676. shell.Transparency = 0
  2677. shell2.Transparency = 1
  2678. for i = 1, 10 do
  2679. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2680. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2687. if Debounces.on == false then break end
  2688. rs:wait()
  2689. end
  2690. Shell()
  2691. shell2.Transparency = 0
  2692. shell.Transparency = 1
  2693. for i = 1, 10 do
  2694. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2695. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2702. if Debounces.on == false then break end
  2703. rs:wait()
  2704. end
  2705. Shell()
  2706. shell.Transparency = 0
  2707. shell2.Transparency = 1
  2708. for i = 1, 10 do
  2709. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2710. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2712. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2713. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2717. if Debounces.on == false then break end
  2718. rs:wait()
  2719. end
  2720. shell.Transparency = 1
  2721. if Debounces.CanAttack == false then
  2722. Debounces.CanAttack = true
  2723. Debounces.NoIdl = false
  2724. Debounces.on = false
  2725. end
  2726. end
  2727. end
  2728. end)
  2729. ----------------------------------------------------
  2730. Search = false
  2731. mouse.KeyDown:connect(function(key)
  2732. if key == "n" then
  2733. if Search == false then
  2734. Search = true
  2735. for i,v in pairs(game.Players:getPlayers()) do
  2736. if v.Name~=char.Name then
  2737. for j,k in pairs(v.Character:GetChildren()) do
  2738. if k:IsA("BasePart") and k.Transparency >= 1 then
  2739. bawx=Instance.new("SelectionBox",cam)
  2740. bawx.Color = BrickColor.new("Bright red")
  2741. bawx.Transparency = .5
  2742. bawx.Adornee = k
  2743. end
  2744. end
  2745. end
  2746. end
  2747. elseif Search == true then
  2748. Search = false
  2749. for i, v in pairs(cam:GetChildren()) do
  2750. if v:IsA("SelectionBox") then
  2751. v:Destroy()
  2752. end
  2753. end
  2754. end
  2755. end
  2756. end)
  2757. ----------------------------------------------------
  2758. Grab = false
  2759. mouse.KeyDown:connect(function(key)
  2760. if key == "z" then
  2761. Debounces.on = true
  2762. Debounces.NoIdl = true
  2763. Debounces.ks = true
  2764. if Grab == false then
  2765. gp = nil
  2766. for i = 1, 20 do
  2767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2773. if Debounces.on == false then break end
  2774. rs:wait()
  2775. end
  2776. con1=larm.Touched:connect(function(hit) -- this is grab
  2777. ht = hit.Parent
  2778. hum1=ht:FindFirstChild('Humanoid')
  2779. if hum1 ~= nil then
  2780. if Debounces.ks==true then
  2781. z = Instance.new("Sound",hed)
  2782. z.SoundId = "rbxassetid://169380525"
  2783. z.Volume = 1
  2784. z:Play()
  2785. Debounces.ks=false
  2786. end
  2787. hum1.PlatformStand=true
  2788. gp = ht
  2789. Grab = true
  2790. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2791. asd.Parent = larm
  2792. asd.Name = "asd"
  2793. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2794. --[[elseif hum1 == nil then
  2795. con1:disconnect()
  2796. wait() return]]--
  2797. end
  2798. end)
  2799. for i = 1, 20 do
  2800. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2801. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2802. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2804. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2805. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2806. if Debounces.on == false then break end
  2807. rs:wait()
  2808. end
  2809. if hum1 == nil then
  2810. Debounces.on = false
  2811. Debounces.NoIdl = false
  2812. end
  2813. con1:disconnect()
  2814. elseif Grab == true then
  2815. Grab = false
  2816. Punch()
  2817. z = Instance.new("Sound",hed)
  2818. z.SoundId = "rbxassetid://169380525"
  2819. z.Pitch = ptz[math.random(1,#ptz)]
  2820. z.Volume = 1
  2821. z:Play()
  2822. for i = 1, 10 do
  2823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2829. if Debounces.on == false then break end
  2830. rs:wait()
  2831. end
  2832. Punch()
  2833. z = Instance.new("Sound",hed)
  2834. z.SoundId = "rbxassetid://169380525"
  2835. z.Pitch = ptz[math.random(1,#ptz)]
  2836. z.Volume = 1
  2837. z:Play()
  2838. for i = 1, 10 do
  2839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2845. if Debounces.on == false then break end
  2846. rs:wait()
  2847. end
  2848. Punch()
  2849. z = Instance.new("Sound",hed)
  2850. z.SoundId = "rbxassetid://169380525"
  2851. z.Pitch = ptz[math.random(1,#ptz)]
  2852. z.Volume = 1
  2853. z:Play()
  2854. for i = 1, 10 do
  2855. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2856. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2859. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2860. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2861. if Debounces.on == false then break end
  2862. rs:wait()
  2863. end
  2864. Punch()
  2865. z = Instance.new("Sound",hed)
  2866. z.SoundId = "rbxassetid://169380525"
  2867. z.Pitch = ptz[math.random(1,#ptz)]
  2868. z.Volume = 1
  2869. z:Play()
  2870. for i = 1, 10 do
  2871. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2872. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2874. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2875. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2877. if Debounces.on == false then break end
  2878. rs:wait()
  2879. end
  2880. Punch()
  2881. z = Instance.new("Sound",hed)
  2882. z.SoundId = "rbxassetid://169380525"
  2883. z.Pitch = ptz[math.random(1,#ptz)]
  2884. z.Volume = 1
  2885. z:Play()
  2886. for i = 1, 10 do
  2887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2893. if Debounces.on == false then break end
  2894. rs:wait()
  2895. end
  2896. Punch()
  2897. z = Instance.new("Sound",hed)
  2898. z.SoundId = "rbxassetid://169380525"
  2899. z.Pitch = ptz[math.random(1,#ptz)]
  2900. z.Volume = 1
  2901. z:Play()
  2902. for i = 1, 10 do
  2903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2909. if Debounces.on == false then break end
  2910. rs:wait()
  2911. end
  2912. Punch()
  2913. z = Instance.new("Sound",hed)
  2914. z.SoundId = "rbxassetid://169380525"
  2915. z.Pitch = ptz[math.random(1,#ptz)]
  2916. z.Volume = 1
  2917. z:Play()
  2918. for i = 1, 10 do
  2919. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2920. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2922. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2923. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2924. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2925. if Debounces.on == false then break end
  2926. rs:wait()
  2927. end
  2928. Punch()
  2929. z = Instance.new("Sound",hed)
  2930. z.SoundId = "rbxassetid://169380525"
  2931. z.Pitch = ptz[math.random(1,#ptz)]
  2932. z.Volume = 1
  2933. z:Play()
  2934. for i = 1, 10 do
  2935. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2936. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2937. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2938. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2939. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2940. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2941. if Debounces.on == false then break end
  2942. rs:wait()
  2943. end
  2944. Punch()
  2945. z = Instance.new("Sound",hed)
  2946. z.SoundId = "rbxassetid://169380525"
  2947. z.Pitch = ptz[math.random(1,#ptz)]
  2948. z.Volume = 1
  2949. z:Play()
  2950. for i = 1, 10 do
  2951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2953. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2954. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2955. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2956. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2957. if Debounces.on == false then break end
  2958. rs:wait()
  2959. end
  2960. Punch()
  2961. z = Instance.new("Sound",hed)
  2962. z.SoundId = "rbxassetid://169380525"
  2963. z.Pitch = ptz[math.random(1,#ptz)]
  2964. z.Volume = 1
  2965. z:Play()
  2966. for i = 1, 10 do
  2967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2973. if Debounces.on == false then break end
  2974. rs:wait()
  2975. end
  2976. Punch()
  2977. z = Instance.new("Sound",hed)
  2978. z.SoundId = "rbxassetid://169380525"
  2979. z.Pitch = ptz[math.random(1,#ptz)]
  2980. z.Volume = 1
  2981. z:Play()
  2982. for i = 1, 10 do
  2983. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2984. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2985. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2986. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2988. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2989. if Debounces.on == false then break end
  2990. rs:wait()
  2991. end
  2992. Punch()
  2993. z = Instance.new("Sound",hed)
  2994. z.SoundId = "rbxassetid://338700363"
  2995. z.Pitch = ptz[math.random(1,#ptz)]
  2996. z.Volume = 1
  2997. z:Play()
  2998. for i = 1, 10 do
  2999. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3000. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3002. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3003. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3004. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3005. if Debounces.on == false then break end
  3006. rs:wait()
  3007. end
  3008. con1:disconnect()
  3009. Debounces.on = false
  3010. Debounces.NoIdl = false
  3011. if gp ~= nil then
  3012. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3013. for i,v in pairs(larm:GetChildren()) do
  3014. if v.Name == "asd" and v:IsA("Weld") then
  3015. v:Remove()
  3016. end
  3017. end
  3018. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3019. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3020. bv.P = 125000
  3021. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3022. hum1=nil
  3023. ht=nil
  3024. Debounces.on = false
  3025. Debounces.NoIdl = false
  3026. elseif ht == nil then wait()
  3027. Grab = false
  3028. Debounces.on = false
  3029. Debounces.NoIdl = false
  3030. end
  3031. end
  3032. end
  3033. end)
  3034. ----------------------------------------------------
  3035. mouse.KeyDown:connect(function(key)
  3036. if string.byte(key) == 52 then
  3037. char.Humanoid.WalkSpeed = 60
  3038. end
  3039. end)
  3040. mouse.KeyUp:connect(function(key)
  3041. if string.byte(key) == 52 then
  3042. char.Humanoid.WalkSpeed = 8
  3043. end
  3044. end)
  3045. -------------------------------
  3046. local animpose = "Idle"
  3047. local lastanimpose = "Idle"
  3048. local sine = 0
  3049. local change = 1
  3050. local val = 0
  3051. local ffing = false
  3052. -------------------------------
  3053. game:GetService("RunService").RenderStepped:connect(function()
  3054. --[[if char.Humanoid.Jump == true then
  3055. jump = true
  3056. else
  3057. jump = false
  3058. end]]
  3059. char.Humanoid.FreeFalling:connect(function(f)
  3060. if f then
  3061. ffing = true
  3062. else
  3063. ffing = false
  3064. end
  3065. end)
  3066. sine = sine + change
  3067. if jumpn == true then
  3068. animpose = "Jumping"
  3069. elseif ffing == true then
  3070. animpose = "Freefalling"
  3071. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3072. animpose = "Idle"
  3073. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3074. animpose = "Walking"
  3075. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3076. animpose = "Running"
  3077. end
  3078. if animpose ~= lastanimpose then
  3079. sine = 0
  3080. if Debounces.NoIdl == false then
  3081. if animpose == "Idle" then
  3082. for i = 1, 2 do
  3083. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3084. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3085. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3086. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3087. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3088. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3089. end
  3090. elseif animpose == "Walking" then
  3091. for i = 1, 2 do
  3092. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3093. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3094. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3095. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3096. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3097. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3098. end
  3099. elseif animpose == "Running" then
  3100. for i = 1, 2 do
  3101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3103. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3104. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3107. wait()
  3108. end
  3109. end
  3110. else
  3111. end
  3112. end
  3113. lastanimpose = animpose
  3114. if Debounces.NoIdl == false then
  3115. if animpose == "Idle" then
  3116. change = 0.5
  3117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3121. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3123. elseif animpose == "Walking" then
  3124. change = 1
  3125. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3126. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3127. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3128. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3129. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3130. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3131. elseif animpose == "Running" then
  3132. change = 1
  3133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3139. end
  3140. end
  3141. end)
  3142.  
  3143. hum.MaxHealth = 9001
  3144. wait(3)
  3145. hum.Health = 9001
  3146.  
  3147. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3148. --[[Part0 = Vector3 (Start pos)
  3149. Part1 = Vector3 (End pos)
  3150. Times = number (Amount of lightning parts)
  3151. Offset = number (Offset)
  3152. Color = color (brickcolor value)
  3153. Thickness = number (thickness)
  3154. Trans = number (transparency)
  3155. ]]--
  3156. local magz = (Part0 - Part1).magnitude
  3157. local curpos = Part0
  3158. local trz = {-Offset,Offset}
  3159. for i=1,Times do
  3160. local li = Instance.new("Part", torso)
  3161. li.Name = "Lightning"
  3162. li.TopSurface =0
  3163. li.Material = "Neon"
  3164. li.BottomSurface = 0
  3165. li.Anchored = true
  3166. li.Locked = true
  3167. li.Transparency = Trans or 0.4
  3168. li.BrickColor = BrickColor.new(Color)
  3169. li.formFactor = "Custom"
  3170. li.CanCollide = false
  3171. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3172. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3173. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3174. if Times == i then
  3175. local magz2 = (curpos - Part1).magnitude
  3176. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3177. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3178. else
  3179. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3180. end
  3181. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3182. game.Debris:AddItem(li,.1)
  3183. end
  3184. end
  3185.  
  3186. BodyParts = {} -- Parts to emit lightning effects from
  3187. for _, v in pairs(char:GetChildren()) do
  3188. if v:IsA("Part") then
  3189. table.insert(BodyParts, v)
  3190. end
  3191. end
  3192.  
  3193. Bounding = {} -- Calculate the bounding boxes
  3194. for _, v in pairs(BodyParts) do
  3195. local temp = {X=nil, Y=nil, Z=nil}
  3196. temp.X = v.Size.X/2 * 10
  3197. temp.Y = v.Size.Y/2 * 10
  3198. temp.Z = v.Size.Z/2 * 10
  3199. Bounding[v.Name] = temp
  3200. --table.insert(Bounding, v.Name, temp)
  3201. end
  3202.  
  3203. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3204. local Body1 = BodyParts[math.random(#BodyParts)]
  3205. local Body2 = BodyParts[math.random(#BodyParts)]
  3206. local Pos1 = Vector3.new(
  3207. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3208. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3209. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3210. )
  3211. local Pos2 = Vector3.new(
  3212. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3213. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3214. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3215. )
  3216. local SPos1 = Body1.Position + Pos1
  3217. local SPos2 = Body2.Position + Pos2
  3218. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3219. end
  3220. -- ~CLarramore
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