Advertisement
BearScripter

Tower of Misery

Jan 4th, 2022
39
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.91 KB | None | 0 0
  1. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
  2. local Window = Library.CreateLib("Tower of Misery", "Ocean")
  3. local Tab = Window:NewTab("Main")
  4. local Section = Tab:NewSection("Main")
  5. Section:NewButton("Win", "ButtonInfo", function()
  6. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new (-118.740204, 253.999893, 49.9823341, 0.999644518, 4.6482846e-08, 0.0266618021, -4.54609932e-08, 1, -3.89325869e-08, -0.0266618021, 3.77066733e-08, 0.999644518)
  7. end)
  8. Section:NewButton("Obby USE WHEN U CLCIKED WIN", "ButtonInfo", function()
  9. while true do
  10. wait (0.1)
  11. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.WinnersRoom.ObbyRounds.WinPart.CFrame
  12. end
  13. end)
  14. Section:NewButton("Rejoin", "ButtonInfo", function()
  15. loadstring(game:HttpGet('https://raw.githubusercontent.com/KTollT/Rejoin/main/README.md'))()
  16. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement