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The plague noob

Jun 6th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6. targettedOn = false
  7. function onTouched(hit)
  8. hole:Play()
  9. hit.CanCollide=false
  10. wait(.5)
  11. hit.CanCollide = true
  12. debounce = true
  13.  
  14. end
  15.  
  16. dft = {}
  17.  
  18. function GetPlayers()
  19. local c = game.Players:GetChildren()
  20. for i = 1, #c do
  21. table.insert(dft, c[i].Name)
  22. end
  23. end
  24.  
  25. function Randomize()
  26. GetPlayers()
  27. local d = math.random(1, #dft)
  28. s = d
  29.  
  30.  
  31.  
  32. end
  33.  
  34. playertarg = game.Players.LocalPlayer
  35. chara = playertarg.Character
  36. Mouse = playertarg:GetMouse()
  37. targetted = nil
  38.  
  39. New = function(Object, Parent, Name, Data)
  40. local Object = Instance.new(Object)
  41. for Index, Value in pairs(Data or {}) do
  42. Object[Index] = Value
  43. end
  44. Object.Parent = Parent
  45. Object.Name = Name
  46. return Object
  47. end
  48.  
  49.  
  50.  
  51. crosshair = Instance.new("BillboardGui",chara)
  52. crosshair.Size = UDim2.new(10,0,10,0)
  53. crosshair.Enabled = false
  54. imgl = Instance.new("ImageLabel",crosshair)
  55. imgl.Position = UDim2.new(0,0,0,0)
  56. imgl.Size = UDim2.new(1,0,1,0)
  57. imgl.Image = "rbxassetid://160506713"
  58. imgl.BackgroundTransparency = 1
  59. imgl.ImageTransparency = .7
  60. imgl.ImageColor3 = Color3.new(0,0,0)
  61.  
  62. CV="Maroon"
  63. Player = game.Players.LocalPlayer
  64. Character = Player.Character
  65. local txt = Instance.new("BillboardGui", Character)
  66. txt.Adornee = Character .Head
  67. txt.Name = "_status"
  68. txt.Size = UDim2.new(2, 0, 1.2, 0)
  69. txt.StudsOffset = Vector3.new(-9, 8, 0)
  70. local text = Instance.new("TextLabel", txt)
  71. text.Size = UDim2.new(10, 0, 7, 0)
  72. text.FontSize = "Size24"
  73. text.TextScaled = true
  74. text.TextTransparency = 0
  75. text.BackgroundTransparency = 1
  76. text.TextTransparency = 0
  77. text.TextStrokeTransparency = 0
  78. text.Font = "Bodoni"
  79. text.TextStrokeColor3 = Color3.new(255,255,255)
  80.  
  81. v=Instance.new("Part")
  82. v.Name = "ColorBrick"
  83. v.Parent=Player.Character
  84. v.FormFactor="Symmetric"
  85. v.Anchored=true
  86. v.CanCollide=false
  87. v.BottomSurface="Smooth"
  88. v.TopSurface="Smooth"
  89. v.Size=Vector3.new(10,5,3)
  90. v.Transparency=1
  91. v.CFrame=Character.Torso.CFrame
  92. v.BrickColor=BrickColor.new(CV)
  93. v.Transparency=1
  94. text.TextColor3 = Color3.new(0,0,0)
  95. v.Shape="Block"
  96. text.Text = "The plague noob"
  97. -----------------------------------------
  98.  
  99. function LoadSnd(id,loop,vol,pit)
  100. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  101. return snd
  102. end
  103.  
  104. TargetSnd = LoadSnd(167191994,false,2.2,.8)
  105.  
  106.  
  107. function TargetSelect(person)
  108. local dd=coroutine.wrap(function()
  109. if targetted ~= person then
  110. targetted = person
  111.  
  112. for i = 0,30,10 do
  113. wait(.05)
  114. crosshair.Size = UDim2.new(40-i,0,40-i,0)
  115. end
  116. end
  117. end)
  118. dd()
  119. end
  120.  
  121.  
  122.  
  123. function LockOn()
  124. if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  125. TargetSelect(Mouse.Target.Parent)
  126. TargetSnd:Play()
  127. else end
  128. end
  129.  
  130.  
  131.  
  132.  
  133.  
  134.  
  135.  
  136.  
  137.  
  138. ZomWait = false
  139. ZomWait2 = false
  140. ZomSyle = false
  141.  
  142.  
  143. Target1 =script.Parent.Name
  144. Target2 = game.Players[Target1]
  145. Target2.Character.archivable = true
  146. clone4 = Target2.Character:Clone()
  147. clone4.Parent = game.Lighting
  148.  
  149.  
  150.  
  151.  
  152.  
  153. clone4.Torso["Left Shoulder"].DesiredAngle = -1.5
  154. clone4.Torso["Right Shoulder"].DesiredAngle = 1.5
  155.  
  156.  
  157.  
  158.  
  159.  
  160.  
  161.  
  162.  
  163.  
  164. Glow1 = Color3.new(.5,0,0)
  165. Glow2 = Color3.new(0,0,0)
  166.  
  167. GlowParticle = Instance.new("ParticleEmitter",clone4.Torso)
  168. GlowParticle.LightEmission = 0
  169. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  170. GlowParticle.Size = NumberSequence.new(2,0)
  171. GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183"
  172. GlowParticle.Transparency = NumberSequence.new(.3,.8)
  173. GlowParticle.LockedToPart = false
  174. GlowParticle.Lifetime = NumberRange.new(.5,.6)
  175. GlowParticle.Rate= 100
  176. GlowParticle.Speed =NumberRange.new(6)
  177. GlowParticle.VelocitySpread = 360
  178.  
  179.  
  180.  
  181. for i,v in pairs(clone4:GetChildren()) do
  182.  
  183.  
  184. if v:IsA("ShirtGraphic") then
  185. v:Destroy()
  186. end
  187.  
  188. if v:IsA("Pants") then
  189. v:Destroy()
  190. end
  191. if v:IsA("Shirt") then
  192. v:Destroy()
  193. end
  194. if v:IsA("Hat") then
  195. v:Destroy()
  196.  
  197. end
  198. if v:IsA("Accessory") then
  199. v:Destroy()
  200. end
  201.  
  202. end
  203.  
  204. clone4["Body Colors"]:Destroy()
  205. clone4.Head.face.Texture = "rbxassetid://97880283"
  206.  
  207. wait()
  208. Zombie = clone4:Clone()
  209.  
  210. wait()
  211.  
  212. clone4:Destroy()
  213.  
  214. wait()
  215.  
  216.  
  217. Player=game:GetService("Players").LocalPlayer
  218. Character=Player.Character
  219.  
  220.  
  221. -------------------------------------------------------
  222.  
  223. ---------------------------------------------------------
  224.  
  225. ----------------------------------------------------------
  226. local Hood = Instance.new("Part", Character)
  227. Hood.Name = "Hood"
  228. Hood.CanCollide = false
  229. Hood.BrickColor = BrickColor.new("Really black")
  230. Hood.Transparency = 0
  231. Hood.Material = "Plastic"
  232. Hood.Size = Vector3.new(0.1, 0.1, 0.1)
  233. Hood.TopSurface = Enum.SurfaceType.Smooth
  234. Hood.BottomSurface = Enum.SurfaceType.Smooth
  235.  
  236. local Weld = Instance.new("Weld", Hood)
  237. Weld.Part0 = Character.Head
  238. Weld.Part1 = Hood
  239. Weld.C1 = CFrame.new(0, -0.2, 0)
  240.  
  241. local M2 = Instance.new("SpecialMesh")
  242. M2.Parent = Hood
  243. M2.MeshId = "http://www.roblox.com/asset/?id=83499032"
  244. M2.Scale = Vector3.new( 1, 1.2, 1.1)
  245. ------------------------------------------------------
  246.  
  247. p = game.Players.LocalPlayer
  248. char049 = p.Character
  249.  
  250. char049.Shirt:Remove()
  251. for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  252. wait()shirt = Instance.new("Shirt", char049)
  253. shirt.Name = "Shirt"
  254. pants = Instance.new("Pants", char049)
  255. pants.Name = "Pants"
  256.  
  257. char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=0"
  258. char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=0"
  259. -------------------------------------------------
  260. ---- Orbd,Orbvc,Mask,Hood
  261.  
  262. --[[NIGHTOWLACE_WEAPONRY]]--
  263. maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name
  264. secondcolor = "Really black"
  265.  
  266. wait(1 / 60)
  267. Effects = { }
  268. local Player = game.Players.localPlayer
  269. local Character = Player.Character
  270. local Humanoid = Character.Humanoid
  271. local mouse = Player:GetMouse()
  272. local LeftArm = Character["Left Arm"]
  273. local RightArm = Character["Right Arm"]
  274. local LeftLeg = Character["Left Leg"]
  275. local RightLeg = Character["Right Leg"]
  276. local Head = Character.Head
  277. local Torso = Character.Torso
  278. local cam = game.Workspace.CurrentCamera
  279. local RootPart = Character.HumanoidRootPart
  280. local RootJoint = RootPart.RootJoint
  281. local equipped = false
  282. local attack = false
  283. local Anim = 'Idle'
  284. local idle = 0
  285. local attacktype = 1
  286. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  287. local velocity = RootPart.Velocity.y
  288. local sine = 0
  289. local change = 1
  290. local grabbed = false
  291. local cn = CFrame.new
  292. local mr = math.rad
  293. local angles = CFrame.Angles
  294. local ud = UDim2.new
  295. local c3 = Color3.new
  296.  
  297. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  298. Humanoid.Animator:Destroy()
  299. Character.Animate:Destroy()
  300.  
  301. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  302. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  303. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  304.  
  305. RSH, LSH = nil, nil
  306.  
  307. RW = Instance.new("Weld")
  308. LW = Instance.new("Weld")
  309.  
  310. RH = Torso["Right Hip"]
  311. LH = Torso["Left Hip"]
  312.  
  313. RSH = Torso["Right Shoulder"]
  314. LSH = Torso["Left Shoulder"]
  315.  
  316. RSH.Parent = nil
  317. LSH.Parent = nil
  318.  
  319. RW.Name = "RW"
  320. RW.Part0 = Torso
  321. RW.C0 = cn(1.5, 0.5, 0)
  322. RW.C1 = cn(0, 0.5, 0)
  323. RW.Part1 = RightArm
  324. RW.Parent = Torso
  325.  
  326. LW.Name = "LW"
  327. LW.Part0 = Torso
  328. LW.C0 = cn(-1.5, 0.5, 0)
  329. LW.C1 = cn(0, 0.5, 0)
  330. LW.Part1 = LeftArm
  331. LW.Parent = Torso
  332.  
  333. function clerp(a, b, t)
  334. local qa = {
  335. QuaternionFromCFrame(a)
  336. }
  337. local qb = {
  338. QuaternionFromCFrame(b)
  339. }
  340. local ax, ay, az = a.x, a.y, a.z
  341. local bx, by, bz = b.x, b.y, b.z
  342. local _t = 1 - t
  343. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  344. end
  345.  
  346. function QuaternionFromCFrame(cf)
  347. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  348. local trace = m00 + m11 + m22
  349. if trace > 0 then
  350. local s = math.sqrt(1 + trace)
  351. local recip = 0.5 / s
  352. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  353. else
  354. local i = 0
  355. if m11 > m00 then
  356. i = 1
  357. end
  358. if m22 > (i == 0 and m00 or m11) then
  359. i = 2
  360. end
  361. if i == 0 then
  362. local s = math.sqrt(m00 - m11 - m22 + 1)
  363. local recip = 0.5 / s
  364. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  365. elseif i == 1 then
  366. local s = math.sqrt(m11 - m22 - m00 + 1)
  367. local recip = 0.5 / s
  368. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  369. elseif i == 2 then
  370. local s = math.sqrt(m22 - m00 - m11 + 1)
  371. local recip = 0.5 / s
  372. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  373. end
  374. end
  375. end
  376.  
  377. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  378. local xs, ys, zs = x + x, y + y, z + z
  379. local wx, wy, wz = w * xs, w * ys, w * zs
  380. local xx = x * xs
  381. local xy = x * ys
  382. local xz = x * zs
  383. local yy = y * ys
  384. local yz = y * zs
  385. local zz = z * zs
  386. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  387. end
  388.  
  389. function QuaternionSlerp(a, b, t)
  390. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  391. local startInterp, finishInterp;
  392. if cosTheta >= 0.0001 then
  393. if (1 - cosTheta) > 0.0001 then
  394. local theta = math.acos(cosTheta)
  395. local invSinTheta = 1 / math.sin(theta)
  396. startInterp = math.sin((1 - t) * theta) * invSinTheta
  397. finishInterp = math.sin(t * theta) * invSinTheta
  398. else
  399. startInterp = 1 - t
  400. finishInterp = t
  401. end
  402. else
  403. if (1 + cosTheta) > 0.0001 then
  404. local theta = math.acos(-cosTheta)
  405. local invSinTheta = 1 / math.sin(theta)
  406. startInterp = math.sin((t - 1) * theta) * invSinTheta
  407. finishInterp = math.sin(t * theta) * invSinTheta
  408. else
  409. startInterp = t - 1
  410. finishInterp = t
  411. end
  412. end
  413. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  414. end
  415.  
  416. function swait(num)
  417. if num == 0 or num == nil then
  418. game:service'RunService'.RenderStepped:wait(0)
  419. else
  420. for i = 0, num do
  421. game:service'RunService'.RenderStepped:wait(0)
  422. end
  423. end
  424. end
  425.  
  426. local RbxUtility = LoadLibrary("RbxUtility")
  427. local Create = RbxUtility.Create
  428.  
  429. function RemoveOutlines(part)
  430. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  431. end
  432.  
  433. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  434. local Part = Create("Part"){
  435. formFactor = FormFactor,
  436. Parent = Parent,
  437. Reflectance = Reflectance,
  438. Transparency = Transparency,
  439. CanCollide = false,
  440. Locked = true,
  441. BrickColor = BrickColor.new(tostring(BColor)),
  442. Name = Name,
  443. Size = Size,
  444. Material = Material,
  445. }
  446. RemoveOutlines(Part)
  447. return Part
  448. end
  449.  
  450. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  451. local Msh = Create(Mesh){
  452. Parent = Part,
  453. Offset = OffSet,
  454. Scale = Scale,
  455. }
  456. if Mesh == "SpecialMesh" then
  457. Msh.MeshType = MeshType
  458. Msh.MeshId = MeshId
  459. end
  460. return Msh
  461. end
  462.  
  463. function CreateWeld(Parent, Part0, Part1, C0, C1)
  464. local Weld = Create("Weld"){
  465. Parent = Parent,
  466. Part0 = Part0,
  467. Part1 = Part1,
  468. C0 = C0,
  469. C1 = C1,
  470. }
  471. return Weld
  472. end
  473.  
  474. function rayCast(Position, Direction, Range, Ignore)
  475. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  476. end
  477.  
  478. function CreateSound(id, par, vol, pit)
  479. coroutine.resume(coroutine.create(function()
  480. local sou = Instance.new("Sound", par or workspace)
  481. sou.Volume = vol
  482. sou.Pitch = pit or 1
  483. sou.SoundId = id
  484. wait()
  485. sou:play()
  486. game:GetService("Debris"):AddItem(sou, 6)
  487. end))
  488. end
  489.  
  490. local function getclosest(obj, distance)
  491. local last, lastx = distance + 1
  492. for i, v in pairs(workspace:GetChildren()) do
  493. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  494. local t = v.Torso
  495. local dist = (t.Position - obj.Position).magnitude
  496. if dist <= distance then
  497. if dist < last then
  498. last = dist
  499. lastx = v
  500. end
  501. end
  502. end
  503. end
  504. return lastx
  505. end
  506.  
  507. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  508. for i, v in pairs(hit:GetChildren()) do
  509. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  510. local find = v:FindFirstChild("Hitz")
  511. if not find then
  512. if v.Parent:findFirstChild("Head") then
  513. local BillG = Create("BillboardGui"){
  514. Parent = v.Parent.Head,
  515. Size = UDim2.new(1, 0, 1, 0),
  516. Adornee = v.Parent.Head,
  517. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  518. }
  519. local TL = Create("TextLabel"){
  520. Parent = BillG,
  521. Size = UDim2.new(3, 3, 3, 3),
  522. BackgroundTransparency = 1,
  523. Text = tostring(damage).."-",
  524. TextColor3 = Color1.Color,
  525. TextStrokeColor3 = Color2.Color,
  526. TextStrokeTransparency = 0,
  527. TextXAlignment = Enum.TextXAlignment.Center,
  528. TextYAlignment = Enum.TextYAlignment.Center,
  529. FontSize = Enum.FontSize.Size18,
  530. Font = "ArialBold",
  531. }
  532. coroutine.resume(coroutine.create(function()
  533. wait(1)
  534. for i = 0, 1, .1 do
  535. wait(.1)
  536. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  537. end
  538. BillG:Destroy()
  539. end))
  540. end
  541. v.Health = v.Health - damage
  542. local bool = Create("BoolValue"){
  543. Parent = v,
  544. Name = 'Hitz',
  545. }
  546. if HSound ~= nil and HPitch ~= nil then
  547. CreateSound(HSound, hit, 1, HPitch)
  548. end
  549. game:GetService("Debris"):AddItem(bool, cooldown)
  550. end
  551. end
  552. end
  553. end
  554.  
  555.  
  556. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  557. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  558. prt.Anchored = true
  559. prt.CFrame = cframe
  560. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  561. game:GetService("Debris"):AddItem(prt, 10)
  562. if Type == 1 or Type == nil then
  563. table.insert(Effects, {
  564. prt,
  565. "Block1",
  566. delay,
  567. x3,
  568. y3,
  569. z3,
  570. msh
  571. })
  572. elseif Type == 2 then
  573. table.insert(Effects, {
  574. prt,
  575. "Block2",
  576. delay,
  577. x3,
  578. y3,
  579. z3,
  580. msh
  581. })
  582. end
  583. end
  584.  
  585. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  586. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  587. prt.Anchored = true
  588. prt.CFrame = cframe
  589. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  590. game:GetService("Debris"):AddItem(prt, 10)
  591. table.insert(Effects, {
  592. prt,
  593. "Cylinder",
  594. delay,
  595. x3,
  596. y3,
  597. z3,
  598. msh
  599. })
  600. end
  601.  
  602. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  603. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  604. prt.Anchored = true
  605. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  606. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  607. game:GetService("Debris"):AddItem(prt, 10)
  608. table.insert(Effects, {
  609. prt,
  610. "Cylinder",
  611. delay,
  612. x3,
  613. y3,
  614. z3,
  615. msh
  616. })
  617. end
  618.  
  619. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  620. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  621. prt.Anchored = true
  622. prt.CFrame = cframe
  623. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  624. game:GetService("Debris"):AddItem(prt, 10)
  625. table.insert(Effects, {
  626. prt,
  627. "Cylinder",
  628. delay,
  629. x3,
  630. y3,
  631. z3,
  632. msh
  633. })
  634. end
  635.  
  636. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  637. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  638. prt.Anchored = true
  639. prt.CFrame = cframe
  640. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  641. game:GetService("Debris"):AddItem(prt, 10)
  642. table.insert(Effects, {
  643. prt,
  644. "Cylinder",
  645. delay,
  646. x3,
  647. y3,
  648. z3,
  649. msh
  650. })
  651. end
  652.  
  653. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  654. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  655. prt.Anchored = true
  656. prt.CFrame = cframe
  657. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  658. game:GetService("Debris"):AddItem(prt, 10)
  659. table.insert(Effects, {
  660. prt,
  661. "Cylinder",
  662. delay,
  663. x3,
  664. y3,
  665. z3,
  666. msh
  667. })
  668. end
  669.  
  670. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  671. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  672. prt.Anchored = true
  673. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  674. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  675. local num = math.random(10, 50) / 1000
  676. game:GetService("Debris"):AddItem(prt, 10)
  677. table.insert(Effects, {
  678. prt,
  679. "Shatter",
  680. num,
  681. prt.CFrame,
  682. math.random() - math.random(),
  683. 0,
  684. math.random(50, 100) / 100
  685. })
  686. end
  687.  
  688.  
  689.  
  690.  
  691. for i = 0, 1, 0.05 do
  692. swait()
  693. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  694. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  695. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  696. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  697. if Torsovelocity > 2 then
  698. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  699. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  700. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  701. elseif Torsovelocity < 1 then
  702. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  703. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  704. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  705. end
  706. end
  707. attack = false
  708.  
  709.  
  710.  
  711. game:GetService'RunService'.Stepped:connect(function()
  712. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  713. velocity = RootPart.Velocity.y
  714. sine = sine + change
  715. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  716. if equipped == true or equipped == false then
  717. if RootPart.Velocity.y > 1 and hit == nil then
  718. Anim = "Jump"
  719. if attack == false then
  720. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  721. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  722. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1)
  723. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1)
  724. RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1)
  725. LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1)
  726. end
  727. elseif RootPart.Velocity.y < -1 and hit == nil then
  728. Anim = "Fall"
  729. if attack == false then
  730. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  731. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  732. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1)
  733. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1)
  734. RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  735. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  736. end
  737. elseif Torsovelocity < 1 and hit ~= nil then
  738. Anim = "Idle"
  739. if attack == false then
  740. change = 1
  741. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1)
  742. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1)
  743. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1)
  744. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1)
  745. RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  746. LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  747. end
  748. elseif Torsovelocity > 2 and hit ~= nil then
  749. Anim = "Walk"
  750. if attack == false then
  751. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2)
  752. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2)
  753. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(4)), .2)
  754. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  755. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  756. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  757. end
  758. end
  759. end
  760. if #Effects > 0 then
  761. for e = 1, #Effects do
  762. if Effects[e] ~= nil then
  763. local Thing = Effects[e]
  764. if Thing ~= nil then
  765. local Part = Thing[1]
  766. local Mode = Thing[2]
  767. local Delay = Thing[3]
  768. local IncX = Thing[4]
  769. local IncY = Thing[5]
  770. local IncZ = Thing[6]
  771. if Thing[1].Transparency <= 1 then
  772. if Thing[2] == "Block1" then
  773. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  774. local Mesh = Thing[1].Mesh
  775. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  776. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  777. elseif Thing[2] == "Block2" then
  778. Thing[1].CFrame = Thing[1].CFrame
  779. local Mesh = Thing[7]
  780. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  781. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  782. elseif Thing[2] == "Cylinder" then
  783. local Mesh = Thing[1].Mesh
  784. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  785. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  786. elseif Thing[2] == "Blood" then
  787. local Mesh = Thing[7]
  788. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  789. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  790. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  791. elseif Thing[2] == "Elec" then
  792. local Mesh = Thing[1].Mesh
  793. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  794. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  795. elseif Thing[2] == "Disappear" then
  796. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  797. elseif Thing[2] == "Shatter" then
  798. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  799. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  800. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  801. Thing[6] = Thing[6] + Thing[5]
  802. end
  803. else
  804. Part.Parent = nil
  805. table.remove(Effects, e)
  806. end
  807. end
  808. end
  809. end
  810. end
  811. end)
  812.  
  813.  
  814. local lp = game.Players.LocalPlayer
  815. local chr = lp.Character
  816. local mouseV2 = lp:GetMouse()
  817. local euler = CFrame.fromEulerAnglesXYZ
  818. local rad = math.rad
  819. local trso = chr.Torso
  820.  
  821.  
  822.  
  823.  
  824.  
  825.  
  826.  
  827.  
  828.  
  829.  
  830.  
  831.  
  832.  
  833.  
  834.  
  835.  
  836.  
  837.  
  838.  
  839.  
  840.  
  841.  
  842.  
  843.  
  844.  
  845. hum = chr.Humanoid
  846.  
  847.  
  848.  
  849. function CreateMesh(parent, id, x, y, z, texture)
  850. local m=Instance.new("SpecialMesh", parent)
  851. m.MeshType = "FileMesh"
  852. m.MeshId="http://www.roblox.com/asset/?id="..id
  853. if texture ~= nil then
  854. m.TextureId="http://www.roblox.com/asset/?id="..texture
  855. end
  856. m.Scale = Vector3.new(x,y,z)
  857. end
  858.  
  859.  
  860.  
  861. Hat=function()
  862. hat = Instance.new("Part", chr)
  863. hat.Transparency = 1
  864. hat.Name = "Top hat"
  865. hat.Locked = true
  866. hat.BrickColor = BrickColor.new("Really black")
  867. hat.CanCollide=true
  868. hat.Size=Vector3.new(1,1,1)
  869. hatw = Instance.new("Weld",hat)
  870. hatw.Part0=hat
  871. hatw.Part1=chr['Head']
  872. hatw.C0=CFrame.new(0,-1.7,0)
  873. hatw.C1=euler(rad(0),rad(0),rad(0))
  874. end
  875.  
  876. Hat()
  877.  
  878.  
  879.  
  880. function Name(msg)
  881. if hat.Parent then
  882. pcall(function()
  883. local Gui = Instance.new('BillboardGui', hat)
  884. Gui.ExtentsOffset = Vector3.new(0,1.5,0)
  885. Gui.Size = UDim2.new(0,200,0,300)
  886. local Frame = Instance.new('Frame',Gui)
  887. Frame.BackgroundTransparency = 1
  888. Frame.Size = UDim2.new(1,0,1,0)
  889. local Txt = Instance.new('TextLabel',Frame)
  890. Txt.BackgroundTransparency = 1
  891. Txt.Size = UDim2.new(1,0,1,0)
  892. Txt.Font = 'ArialBold'
  893. Txt.FontSize = 'Size24'
  894. Txt.Text = msg
  895. Txt.TextColor3 = BrickColor.new("Really black").Color
  896. Txt.TextStrokeColor3 = Color3.new(1,0,0)
  897. Txt.TextStrokeTransparency = 0
  898. Txt.TextWrapped = true
  899. Txt.TextScaled = false
  900. end)
  901. else
  902. end
  903. end
  904.  
  905. function Chat(msg) -- Credit to jillmiles1, kthxbye
  906. if hat.Parent then
  907. pcall(function()
  908. if hat:FindFirstChild("Fazbear Chat Gui") then
  909. hat['Fazbear Chat Gui']:destroy()
  910. end
  911. local Gui = Instance.new('BillboardGui', hat)
  912. Gui.Name = "Fazbear Chat Gui"
  913. Gui.ExtentsOffset = Vector3.new(0,3,0)
  914. Gui.Size = UDim2.new(0,200,0,300)
  915. local Frame = Instance.new('Frame',Gui)
  916. Frame.BackgroundTransparency = 1
  917. Frame.Size = UDim2.new(1,0,1,0)
  918. local Txt = Instance.new('TextLabel',Frame)
  919. Txt.BackgroundTransparency = 1
  920. Txt.Size = UDim2.new(1,0,1,0)
  921. Txt.Font = 'ArialBold'
  922. Txt.Name = "ChatGui"
  923. Txt.FontSize = 'Size24'
  924. Txt.Text = ''
  925. Txt.TextColor3 = BrickColor.new("Really black").Color
  926. Txt.TextStrokeColor3 = Color3.new(1,1,1)
  927. Txt.TextStrokeTransparency = .5
  928. Txt.TextWrapped = true
  929. Txt.TextScaled = false
  930.  
  931. delay(wait(),function()
  932. for v = 1, #msg do
  933. Txt.Text=string.sub(msg,1,v)
  934. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  935. wait(.009)
  936. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  937. wait(.009)
  938. Gui.ExtentsOffset = Vector3.new(0,3,0)
  939. end;
  940.  
  941.  
  942.  
  943. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  944. wait(.03)
  945. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  946. wait(.03)
  947. Gui.ExtentsOffset = Vector3.new(0,3,0)
  948. wait(.03)
  949. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  950. wait(.03)
  951. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  952. wait(.03)
  953. Gui.ExtentsOffset = Vector3.new(0,3,0)
  954. wait(.03)
  955. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  956. wait(.03)
  957. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  958. wait(.03)
  959. Gui.ExtentsOffset = Vector3.new(0,3,0)
  960. wait(.03)
  961. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  962. wait(.03)
  963. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  964. wait(.03)
  965. Gui.ExtentsOffset = Vector3.new(0,3,0)
  966. wait(.03)
  967. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  968. wait(.03)
  969. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  970. wait(.03)
  971. Gui.ExtentsOffset = Vector3.new(0,3,0)
  972. wait(.03)
  973. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  974. wait(.03)
  975. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  976. wait(.03)
  977. Gui.ExtentsOffset = Vector3.new(0,3,0)
  978. wait(.03)
  979.  
  980. Txt.TextStrokeTransparency = .6
  981. wait()
  982. Txt.TextStrokeTransparency = .7
  983. wait()
  984. Txt.TextStrokeTransparency = .8
  985. wait()
  986. Txt.TextStrokeTransparency = .9
  987. wait()
  988. Txt.TextStrokeTransparency = 1
  989. wait()
  990.  
  991. for v = 1, #Txt.Text do
  992. Txt.Text=string.sub(msg,-1,v)
  993.  
  994.  
  995.  
  996.  
  997.  
  998.  
  999.  
  1000. end;
  1001. Gui:remove()
  1002. end)
  1003. end)
  1004. else
  1005. end
  1006. end
  1007.  
  1008.  
  1009.  
  1010.  
  1011. function PlaySound(id, pitch, looped)
  1012. epicsound = Instance.new("Sound")
  1013. epicsound.Name = "FazbearSound"
  1014. epicsound.SoundId = "rbxassetid://"..id
  1015. epicsound.Volume = 2
  1016. epicsound.Pitch = pitch
  1017. if looped == nil then
  1018. looped = true
  1019. else
  1020. looped = looped
  1021. end
  1022. wait()
  1023. epicsound.Looped = looped
  1024. epicsound.Parent = workspace
  1025. if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT!
  1026. epicsound.SoundId="rbxassetid://181158033"
  1027. elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS!
  1028. epicsound.SoundId="rbxassetid://191819419"
  1029. elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD)
  1030. epicsound.SoundId="rbxassetid://153085393"
  1031. elseif epicsound.SoundId=="rbxassetid://nnm" then
  1032. epicsound.SoundId="rbxassetid://210189234"
  1033. elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun
  1034. epicsound.SoundId="rbxassetid://162682002"
  1035. elseif epicsound.SoundId=="rbxassetid://zelda" then
  1036. epicsound.SoundId="rbxassetid://158215156"
  1037. elseif epicsound.SoundId=="rbxassetid://cc" then
  1038. epicsound.SoundId="rbxassetid://177080835"
  1039. end
  1040. es=epicsound:clone()
  1041. es:Stop()
  1042. es.Parent = chr
  1043. wait()
  1044. es:Play()
  1045. end
  1046.  
  1047.  
  1048.  
  1049.  
  1050. lp.Chatted:connect(function(msg)
  1051. Chat(msg)
  1052. end)
  1053.  
  1054. goldie=true
  1055.  
  1056.  
  1057. function StopMusic()
  1058. if chr:FindFirstChild("FazbearSound") then
  1059. if chr.FazbearSound.ClassName == "Sound" then
  1060. chr.FazbearSound:Stop()
  1061. wait()
  1062. chr.FazbearSound:Destroy()
  1063. end
  1064. end
  1065. end
  1066.  
  1067. Name("")
  1068.  
  1069.  
  1070. mouseV2.KeyDown:connect(function(key)
  1071. if key == "g" then
  1072. if goldie==false then
  1073. goldie=true
  1074.  
  1075. elseif goldie==true then
  1076. goldie=false
  1077.  
  1078. end
  1079. elseif key == "j" then -- Plays a song
  1080. StopMusic()
  1081. PlaySound(150456585, 1.1, true)
  1082. elseif key == "k" then -- Plays a song
  1083. StopMusic()
  1084. PlaySound(260170583, 1, true)
  1085. Chat("Heh...")
  1086. elseif key == "p" then -- Stops any sound(s) playing from your torso
  1087. StopMusic()
  1088. Chat("All sounds stopped!")
  1089. end
  1090. end)
  1091.  
  1092.  
  1093.  
  1094. hum.Died:connect(function()
  1095. es.Pitch = 10
  1096. wait()
  1097. es:Pause()
  1098. es:Stop()
  1099. es.Name = "Ded"
  1100. wait()
  1101. es:Destroy()
  1102. end)
  1103.  
  1104.  
  1105.  
  1106.  
  1107.  
  1108.  
  1109. p = (game.Players.LocalPlayer.Name)
  1110. char = game.Players.LocalPlayer.Character
  1111.  
  1112.  
  1113. local player = game.Players.LocalPlayer
  1114. repeat wait() until player.Character.Humanoid
  1115. local humanoid = player.Character.Humanoid
  1116. local mouse = player:GetMouse()
  1117.  
  1118. for i,v in pairs(char:GetChildren()) do
  1119. if v.ClassName == 'Accessory' then
  1120. v:Destroy()
  1121. end
  1122. end
  1123.  
  1124. ScarySound1 = Instance.new("Sound")
  1125. ScarySound1.Parent = char.Torso
  1126. ScarySound1.SoundId = "rbxassetid://161964276"
  1127. ScarySound1.Volume = .5
  1128.  
  1129. ScarySound2 = Instance.new("Sound")
  1130. ScarySound2.Parent = char.Torso
  1131. ScarySound2.SoundId = "rbxassetid://669623416"
  1132. ScarySound2.Volume = 2
  1133. ScarySound2.Looped = true
  1134.  
  1135. ScarySound3 = Instance.new("Sound")
  1136. ScarySound3.Parent = char.Torso
  1137. ScarySound3.SoundId = "rbxassetid://483810543"
  1138. ScarySound3.Volume = 0.3
  1139. ScarySound3.Looped = true
  1140.  
  1141. ScarySound4 = Instance.new("Sound")
  1142. ScarySound4.Parent = char.Torso
  1143. ScarySound4.SoundId = "rbxassetid://177113856"
  1144. ScarySound4.Volume = 2
  1145. ScarySound4.Looped = false
  1146.  
  1147. Punch = Instance.new("Sound")
  1148. Punch.Parent = char.Torso
  1149. Punch.SoundId = "rbxassetid://146938349"
  1150. Punch.Volume = 1.5
  1151. Punch.Looped = false
  1152. Punch.Pitch = 0.8
  1153.  
  1154. hole = Instance.new("Sound")
  1155. hole.Parent = char.Torso
  1156. hole.SoundId = "rbxassetid://224339308"
  1157. hole.Volume = .3
  1158.  
  1159.  
  1160. game.Players.LocalPlayer.Character.Sound:Destroy()
  1161.  
  1162. function Normal()
  1163. ScarySound3:Play()
  1164. char.Humanoid.WalkSpeed = 18
  1165. char.Head.face.Texture = "rbxassetid://282463320"
  1166. char["Left Leg"].Transparency = 0
  1167. char["Head"].Transparency = 0
  1168. char["Right Leg"].Transparency = 0
  1169. char["Torso"].Transparency = 0
  1170. char["Left Arm"].Transparency = 0
  1171. char["Right Arm"].Transparency = 0
  1172. end
  1173.  
  1174. function GoInvisible()
  1175. ScarySound3:Stop()
  1176. ScarySound1:Stop()
  1177. char.Humanoid.WalkSpeed = 120
  1178. char.Head.face.Transparency = 1
  1179. char["Left Leg"].Transparency = 0.5
  1180. char["Head"].Transparency = 0.5
  1181. char["Right Leg"].Transparency = 0.5
  1182. char["Torso"].Transparency = 0.5
  1183. char["Left Arm"].Transparency = 0.5
  1184. char["Right Arm"].Transparency = 0.5
  1185. Hood.Transparency = 0.5
  1186. Mask.Transparency = 0.5
  1187. Orbvc.Transparency = 0.5
  1188. Orbd.Transparency = 0.5
  1189. Orbvc.BrickColor = BrickColor.new("Really red")
  1190. Orbd.BrickColor = BrickColor.new("Really red")
  1191. wait(0.001)
  1192. char["Left Leg"].Transparency = 0.6
  1193. char["Head"].Transparency = 0.6
  1194. char["Right Leg"].Transparency = 0.6
  1195. char["Torso"].Transparency = 0.6
  1196. char["Left Arm"].Transparency = 0.6
  1197. char["Right Arm"].Transparency = 0.6
  1198. Hood.Transparency = 0.6
  1199. Mask.Transparency = 0.6
  1200. Orbvc.Transparency = 0.6
  1201. Orbd.Transparency = 0.6
  1202. wait(0.001)
  1203. char["Left Leg"].Transparency = 0.7
  1204. char["Head"].Transparency = 0.7
  1205. char["Right Leg"].Transparency = 0.7
  1206. char["Torso"].Transparency = 0.7
  1207. char["Left Arm"].Transparency = 0.7
  1208. char["Right Arm"].Transparency = 0.7
  1209. Hood.Transparency = 0.7
  1210. Mask.Transparency = 0.7
  1211. Orbvc.Transparency = 0.7
  1212. Orbd.Transparency = 0.7
  1213. wait(0.001)
  1214. char["Left Leg"].Transparency = 1
  1215. char["Head"].Transparency = 1
  1216. char["Right Leg"].Transparency = 1
  1217. char["Torso"].Transparency = 1
  1218. char["Left Arm"].Transparency = 1
  1219. char["Right Arm"].Transparency = 1
  1220. Hood.Transparency = 1
  1221. Mask.Transparency = 1
  1222. Orbvc.Transparency = 1
  1223. Orbd.Transparency = 1
  1224. end
  1225.  
  1226. function GoVisible()
  1227. ScarySound3:Play()
  1228. char.Humanoid.WalkSpeed = 16
  1229. ScarySound1:Play()
  1230. char.Head.face.Transparency = 0
  1231. Orbvc.BrickColor = BrickColor.new("Really black")
  1232. Orbd.BrickColor = BrickColor.new("Really black")
  1233. char["Left Leg"].Transparency = 0.9
  1234. char["Head"].Transparency = 0.9
  1235. char["Right Leg"].Transparency = 9
  1236. char["Torso"].Transparency = 0.9
  1237. char["Left Arm"].Transparency = 0.9
  1238. char["Right Arm"].Transparency = 0.9
  1239. Hood.Transparency = 0.9
  1240. Mask.Transparency = 0.9
  1241. Orbvc.Transparency = 0.9
  1242. Orbd.Transparency = 0.9
  1243. wait(0.001)
  1244. char["Left Leg"].Transparency = 0.7
  1245. char["Head"].Transparency = 0.7
  1246. char["Right Leg"].Transparency = 0.7
  1247. char["Torso"].Transparency = 0.7
  1248. char["Left Arm"].Transparency = 0.7
  1249. char["Right Arm"].Transparency = 0.7
  1250. Hood.Transparency = 0.7
  1251. Mask.Transparency = 0.7
  1252. Orbvc.Transparency = 0.7
  1253. Orbd.Transparency = 0.7
  1254. wait(0.001)
  1255. char["Left Leg"].Transparency = 0
  1256. char["Head"].Transparency = 0
  1257. char["Right Leg"].Transparency = 0
  1258. char["Torso"].Transparency = 0
  1259. char["Left Arm"].Transparency = 0
  1260. char["Right Arm"].Transparency = 0
  1261. Hood.Transparency = 0
  1262. Mask.Transparency = 0
  1263. Orbvc.Transparency = 0
  1264. Orbd.Transparency = 0
  1265. end
  1266.  
  1267. Normal()
  1268.  
  1269. Music1 = New("Sound",chara,"Music",{SoundId = "rbxassetid://293341992",Volume = 2,Looped = true})
  1270. Music1.Pitch = 1
  1271. musicon = false
  1272. mouse.KeyDown:connect(function(key)
  1273. if key == "z" then
  1274. if char.Head.Transparency == 0 then
  1275. GoInvisible()
  1276.  
  1277. elseif char.Head.Transparency == 1 then
  1278. GoVisible()
  1279. Chat("...")
  1280. end
  1281. end end)
  1282.  
  1283. mouse.KeyDown:connect(function(key)
  1284. if key == "x" then
  1285. if ScarySound2.IsPlaying == false then
  1286. ScarySound2:Play()
  1287. elseif ScarySound2.IsPlaying == true then
  1288. ScarySound2:Stop()
  1289.  
  1290.  
  1291. end
  1292. end end)
  1293.  
  1294. mouse.KeyDown:connect(function(key)
  1295. if key == "r" then
  1296. if ScarySound4.IsPlaying == false then
  1297. ScarySound4:Play()
  1298. Chat("Hello...")
  1299. wait(1.5)
  1300. Chat("greetings...")
  1301. wait(2)
  1302. Chat("o my...")
  1303. wait(1.5)
  1304. Chat("he have another victim of the disease")
  1305. wait(3)
  1306. Chat("you are not a doctor...")
  1307. wait(2)
  1308. Chat("i sense the the disease in you")
  1309. wait(2.3)
  1310. Chat("i am the cure...")
  1311. wait(2)
  1312. Chat("do not be afraid")
  1313. wait(2)
  1314. Chat("i am the cure")
  1315. wait(2)
  1316. Chat("stop resisting...")
  1317. wait(1.8)
  1318. Chat("i am here to cure you...")
  1319.  
  1320.  
  1321.  
  1322.  
  1323. end
  1324. end end)
  1325. mouse.KeyDown:connect(function(key)
  1326. if key == "u" then
  1327. for _, z in pairs(workspace:GetChildren()) do
  1328.  
  1329. if z.Name == "Zombie" then
  1330. Chat("Clean...")
  1331. z:Destroy()
  1332.  
  1333. end
  1334. end
  1335. end
  1336. end)
  1337.  
  1338.  
  1339. mouse.KeyDown:connect(function(key)
  1340. if key == "m" then
  1341. if musicon == true then
  1342. Music1:Stop()
  1343. musicon = false
  1344. Chat("Auto Target: Deactivated")
  1345. else
  1346. Chat("Auto Target: Activated")
  1347. Music1:Play()
  1348. musicon = true
  1349.  
  1350. end
  1351. end
  1352. end)
  1353.  
  1354. Virus = true
  1355.  
  1356.  
  1357. mouse.KeyDown:connect(function(key)
  1358. if key == "v" then
  1359. if Virus == true then
  1360. Chat("Infection: Deactivated")
  1361. Virus = false
  1362.  
  1363. else
  1364.  
  1365. Virus = true
  1366. Chat("Infection: Activated")
  1367. end
  1368. end
  1369. end)
  1370.  
  1371.  
  1372.  
  1373. mouse.KeyDown:connect(function(key)
  1374. if key == "h" then
  1375. for _, z in pairs(workspace:GetChildren()) do
  1376.  
  1377. if z.Name == "Zombie" then
  1378.  
  1379.  
  1380.  
  1381. end
  1382. end
  1383. end
  1384. end)
  1385.  
  1386.  
  1387.  
  1388.  
  1389. mouse.KeyDown:connect(function(key)
  1390. if key == "f" then
  1391. if targetted == nil then
  1392. targetted = char
  1393. else
  1394.  
  1395. targetted = nil
  1396. end
  1397.  
  1398.  
  1399. end
  1400. end)
  1401.  
  1402.  
  1403.  
  1404.  
  1405.  
  1406. function SpawnZombie()
  1407.  
  1408.  
  1409. if ZomWait == false and ZomWait2 == false then
  1410. Zombie.Parent = game.Lighting
  1411. Zombie2 = Zombie:Clone()
  1412. Zombie3 = Zombie:Clone()
  1413.  
  1414. Zombie:Destroy()
  1415. ----------------------------
  1416. ZomWait2 = true
  1417. wait()
  1418. ZomWait = true
  1419. end
  1420.  
  1421.  
  1422.  
  1423. if ZomWait == true and ZomWait2 == false then
  1424. Zombie3.Parent = game.Lighting
  1425. Zombie2 = Zombie3:Clone()
  1426. Zombie = Zombie3:Clone()
  1427.  
  1428. Zombie3:Destroy()
  1429. ----------------------------
  1430. ZomWait2 = true
  1431. wait()
  1432. ZomWait = false
  1433. end
  1434. Zombie2.Parent = game.Workspace
  1435.  
  1436. end
  1437.  
  1438.  
  1439.  
  1440.  
  1441. function ResetZombie()
  1442. wait(4)
  1443. ZomSyle = false
  1444. ZomWait2 = false
  1445.  
  1446. end
  1447. waitV2 = false
  1448. function onTouch(part)
  1449.  
  1450. local humanoid = part.Parent:findFirstChild("Humanoid")
  1451. local model = part.Parent
  1452. local torso = part.Parent:FindFirstChild("Torso")
  1453. local head = part.Parent:findFirstChild("Head")
  1454. local leftleg = part.Parent:findFirstChild("Left Leg")
  1455. local rightleg = part.Parent:findFirstChild("Right Leg")
  1456. local leftarm = part.Parent:findFirstChild("Left Arm")
  1457. local rightarm = part.Parent:findFirstChild("Right Arm")
  1458. if model.Name == 'Zombie' == false and model.Name == ''..p == false and Virus == true and waitV2 == false then
  1459. waitV2 = true
  1460. wait(.2)
  1461. waitV2 = false
  1462.  
  1463.  
  1464.  
  1465.  
  1466. if (humanoid ~=nil) then
  1467.  
  1468. --humanoid.Health = 0
  1469.  
  1470.  
  1471. ---------------------------R15-------------------------------------------------
  1472. if part.Parent:FindFirstChild("Torso") == nil and model.Humanoid.Health == 0 == false then
  1473. local torso2 = part.Parent:FindFirstChild("UpperTorso")
  1474. torso2:Destroy()
  1475. end
  1476. -------------------------------------------------------------------------------
  1477.  
  1478.  
  1479.  
  1480. humanoid.Sit = true
  1481. wait(0.5)
  1482. torso.Anchored = true
  1483. wait(.3)
  1484. zomchar = humanoid.Parent
  1485. e=Instance.new('Part', model)
  1486. e.Size = Vector3.new(2.25,2.25,2.25)
  1487. e.Transparency = 1
  1488. e.Anchored = true
  1489. e.CFrame = CFrame.new(torso.Position)
  1490.  
  1491.  
  1492.  
  1493. wait(1)
  1494. torso:Destroy()
  1495. q=Instance.new('ParticleEmitter', e)
  1496. q.Size = NumberSequence.new(2,.0)
  1497. q.Rate = 500
  1498. q.Transparency = NumberSequence.new(0,1)
  1499. q.Speed = NumberRange.new(7)
  1500. q.VelocitySpread = 100
  1501. q.Lifetime = NumberRange.new(0.1,1)
  1502. q.Texture = 'rbxassetid://164417280'
  1503. wait(.1)
  1504. torso.Anchored = true
  1505. rightleg.Anchored = true
  1506. leftleg.Anchored = true
  1507. rightarm.Anchored = true
  1508. leftarm.Anchored = true
  1509. ded = Instance.new("Sound")
  1510. ded.Parent = e
  1511. ded.SoundId = "rbxassetid://130976109"
  1512. ded.Volume = 3
  1513. ded.Looped = false
  1514. wait()
  1515.  
  1516. ded:Play()
  1517.  
  1518. wait(1)
  1519. leftleg.Transparency = 0.5
  1520. head.Transparency = 0.5
  1521. rightleg.Transparency = 0.5
  1522. torso.Transparency = 0.5
  1523. leftarm.Transparency = 0.5
  1524. rightarm.Transparency = 0.5
  1525.  
  1526.  
  1527. wait(0.001)
  1528. leftleg.Transparency = 0.6
  1529. head.Transparency = 0.6
  1530. rightleg.Transparency = 0.6
  1531. torso.Transparency = 0.6
  1532. leftarm.Transparency = 0.6
  1533. rightarm.Transparency = 0.6
  1534.  
  1535. wait(0.001)
  1536. leftleg.Transparency = 0.7
  1537. head.Transparency = 0.7
  1538. rightleg.Transparency = 0.7
  1539. torso.Transparency = 0.7
  1540. leftarm.Transparency = 0.7
  1541. rightarm.Transparency = 0.7
  1542.  
  1543.  
  1544.  
  1545.  
  1546.  
  1547.  
  1548. wait(0.001)
  1549. leftleg.Transparency = 1
  1550. head.Transparency = 1
  1551. rightleg.Transparency = 1
  1552. torso.Transparency = 1
  1553. leftarm.Transparency = 1
  1554. rightarm.Transparency = 1
  1555. wait()
  1556.  
  1557. SpawnZombie()
  1558. Zombie2.Torso.Touched:connect(onTouch)
  1559. Zombie2.Name = 'Zombie'
  1560. function AutoJump()
  1561. Zombie2.Humanoid.Jump = true
  1562. end
  1563. Zombie2.Torso.Touched:connect(AutoJump)
  1564. wait()
  1565. Zombie2:MoveTo(zomchar.Head.Position + Vector3.new(math.random(0,1),0,math.random(0,1)))
  1566. ----------------------
  1567.  
  1568. if ZomSyle == false then
  1569. ZomSyle = true
  1570.  
  1571.  
  1572.  
  1573.  
  1574.  
  1575.  
  1576.  
  1577.  
  1578. Zombie2.archivable = false
  1579.  
  1580.  
  1581. skin = zomchar["Body Colors"]:Clone()
  1582. skin.Parent = Zombie2
  1583. wait()
  1584.  
  1585.  
  1586. Character= Zombie2
  1587. plr = Zombie2
  1588. Headmaker = Character.Head
  1589. Headcol1 = Headmaker.BrickColor
  1590. Headmat = Headmaker.Material
  1591. Headsize = Headmaker.Size
  1592. Headsize2 = Headmaker.Mesh.Scale
  1593. hed = Character.Head
  1594. hed.Transparency = 1
  1595.  
  1596. local Headnr1 = Instance.new("Model",Character.Head)
  1597. Headnr1.Name = "Lmao"
  1598. local Headnr2 = Instance.new("Model",Headnr1)
  1599. Headnr2.Name = ""..zomchar.Name
  1600.  
  1601.  
  1602. ----------------------------------------------------------
  1603. wait()
  1604. local Mask = Instance.new("Part", Headnr2)
  1605. Mask.Name = "Head"
  1606. Mask.CanCollide = false
  1607. Mask.BrickColor = Headcol1
  1608. Mask.Transparency = 0
  1609. Mask.Material = Headmat
  1610. Mask.Size = Headsize
  1611. Mask.TopSurface = Enum.SurfaceType.Smooth
  1612. Mask.BottomSurface = Enum.SurfaceType.Smooth
  1613. local Weld = Instance.new("Weld", Mask)
  1614. Weld.Part0 = Character.Head
  1615. Weld.Part1 = Mask
  1616. Weld.C1 = CFrame.new(0,0,0)
  1617.  
  1618. local M1 = Instance.new("SpecialMesh")
  1619. M1.Parent = Mask
  1620. M1.MeshType='Head'
  1621. M1.Scale = Headsize2
  1622. ----------------------------------------------------------
  1623. local Name2 = Instance.new("Humanoid",Headnr2)
  1624.  
  1625. wait()
  1626.  
  1627. for i,v in pairs(zomchar:GetChildren()) do
  1628. if v:IsA("CharacterMesh") then
  1629. v:clone().Parent = Zombie2
  1630. end
  1631.  
  1632. if v:IsA("ShirtGraphic") then
  1633. v:clone().Parent = Zombie2
  1634. end
  1635.  
  1636. if v:IsA("Pants") then
  1637. v:clone().Parent = Zombie2
  1638. end
  1639. if v:IsA("Shirt") then
  1640. v:clone().Parent = Zombie2
  1641.  
  1642. end
  1643.  
  1644.  
  1645. if v:IsA("Accessory") then
  1646. v:clone().Parent = Zombie2
  1647. end
  1648.  
  1649. if v:IsA("Hat") then
  1650. v:clone().Parent = Zombie2
  1651. end
  1652.  
  1653. end
  1654.  
  1655.  
  1656.  
  1657. end
  1658.  
  1659.  
  1660.  
  1661.  
  1662.  
  1663.  
  1664.  
  1665. ----------------------
  1666. wait()
  1667. leftleg:Destroy()
  1668. head:Destroy()
  1669. rightleg:Destroy()
  1670. leftarm:Destroy()
  1671. rightarm:Destroy()
  1672. ResetZombie()
  1673. end
  1674. end
  1675. end
  1676.  
  1677.  
  1678.  
  1679. char.Torso.Touched:connect(onTouch)
  1680.  
  1681. mouse.KeyDown:connect(function(key)
  1682. if key == "c" then
  1683.  
  1684. LockOn()
  1685.  
  1686.  
  1687.  
  1688.  
  1689.  
  1690. end
  1691. end)
  1692.  
  1693.  
  1694. debounce = false
  1695.  
  1696. function onTouched(hit)
  1697. hole:Play()
  1698. hit.CanCollide=false
  1699. wait(.5)
  1700. hit.CanCollide = true
  1701. debounce = true
  1702.  
  1703. end
  1704. game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched)
  1705.  
  1706.  
  1707.  
  1708. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  1709.  
  1710.  
  1711. if targetted == nil and musicon == true then
  1712. print('Waiting For A Target...')
  1713. wait()
  1714. GetPlayers()
  1715. local d = math.random(1, #dft)
  1716. local s = d
  1717. print(''..dft[s]..'?')
  1718.  
  1719.  
  1720.  
  1721. for _, z in pairs(workspace:GetChildren()) do
  1722.  
  1723. if z.Name == ""..dft[s] then
  1724.  
  1725.  
  1726.  
  1727.  
  1728.  
  1729. targetted = z
  1730.  
  1731. if z.Name == ''..p then
  1732.  
  1733. targetted = nil
  1734.  
  1735. print('Wait a sec is that not me!')
  1736.  
  1737. end
  1738. end
  1739. end
  1740.  
  1741.  
  1742. end
  1743.  
  1744. if musicon == true and targetted.Humanoid.Health == 0 then
  1745. targetted = nil
  1746.  
  1747. end
  1748.  
  1749. for _, z in pairs(workspace:GetChildren()) do
  1750.  
  1751. if z.Name == "Zombie" then
  1752.  
  1753. z.Humanoid:MoveTo(targetted.Head.Position)
  1754.  
  1755. end
  1756. end
  1757. for _, z in pairs(workspace:GetChildren()) do
  1758.  
  1759. if z.Name == "Zombie" then
  1760. if z.Humanoid.Health == 0 then
  1761. z.Head.face.Transparency = 1
  1762. z["Left Leg"].Transparency = 0.5
  1763. z["Head"].Transparency = 0.5
  1764. z["Right Leg"].Transparency = 0.5
  1765. z["Torso"].Transparency = 0.5
  1766. z["Left Arm"].Transparency = 0.5
  1767. z["Right Arm"].Transparency = 0.5
  1768. wait(0.1)
  1769. z:Destroy()
  1770. end
  1771. end
  1772. end
  1773.  
  1774.  
  1775.  
  1776. -------------------
  1777. end)
  1778.  
  1779.  
  1780.  
  1781. print('Loaded...')
  1782. print('---------------------')
  1783. print('Made by 123jl123')
  1784. print('---------------------')
  1785. print('do not leak...')
  1786. print('Have a nice day :)')
  1787. print('---------------------')
  1788. while wait() do
  1789.  
  1790.  
  1791.  
  1792. char["Left Leg"].BrickColor = BrickColor.new("Br. yellowish green")
  1793. char["Head"].BrickColor = BrickColor.new("Bright yellow")
  1794. char["Right Leg"].BrickColor = BrickColor.new("Br. yellowish green")
  1795. char["Torso"].BrickColor = BrickColor.new("Deep blue")
  1796. char["Left Arm"].BrickColor = BrickColor.new("Bright yellow")
  1797. char["Right Arm"].BrickColor = BrickColor.new("Bright yellow")
  1798. imgl.Rotation = imgl.Rotation + 1
  1799. if targetted ~= nil then
  1800. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1801. crosshair.Enabled = true
  1802.  
  1803. elseif targetted == nil then
  1804.  
  1805. crosshair.Adornee = nil
  1806. crosshair.Enabled = false
  1807.  
  1808. end
  1809.  
  1810.  
  1811.  
  1812.  
  1813.  
  1814.  
  1815.  
  1816.  
  1817.  
  1818.  
  1819.  
  1820.  
  1821. end
  1822.  
  1823.  
  1824. ------------------------------------------------------------------------
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