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Jul 4th, 2023
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --The Script is Created by Cohenfan31
  153.  
  154. Player=game:GetService("Players").LocalPlayer
  155. Character=Player.Character
  156. PlayerGui=Player.PlayerGui
  157. Backpack=Player.Backpack
  158. Torso=Character.Torso
  159. Head=Character.Head
  160. Humanoid=Character.Humanoid
  161. m=Instance.new('Model',Character)
  162. LeftArm=Character["Left Arm"]
  163. LeftLeg=Character["Left Leg"]
  164. RightArm=Character["Right Arm"]
  165. RightLeg=Character["Right Leg"]
  166. LS=Torso["Left Shoulder"]
  167. LH=Torso["Left Hip"]
  168. RS=Torso["Right Shoulder"]
  169. RH=Torso["Right Hip"]
  170. Face = Head.face
  171. Neck=Torso.Neck
  172. it=Instance.new
  173. attacktype=1
  174. vt=Vector3.new
  175. cf=CFrame.new
  176. euler=CFrame.fromEulerAnglesXYZ
  177. angles=CFrame.Angles
  178. cloaked=false
  179. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  180. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  181. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  182. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  183. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  184. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  185. RootPart=Character.HumanoidRootPart
  186. RootJoint=RootPart.RootJoint
  187. RootCF=euler(-1.57,0,3.14)
  188. attack = false
  189. attackdebounce = false
  190. deb=false
  191. equipped=true
  192. hand=false
  193. MMouse=nil
  194. combo=0
  195. mana=0
  196. trispeed=.2
  197. attackmode='none'
  198. local idle=0
  199. local Anim="Idle"
  200. local Effects={}
  201. local gun=false
  202. local shoot=false
  203. player=nil
  204. mana=0
  205.  
  206. mouse=Player:GetMouse()
  207. --save shoulders
  208. RSH, LSH=nil, nil
  209. --welds
  210. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  211. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  212. LH=Torso["Left Hip"]
  213. RH=Torso["Right Hip"]
  214. TorsoColor=Torso.BrickColor
  215. function NoOutline(Part)
  216. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  217. end
  218. player=Player
  219. ch=Character
  220. RSH=ch.Torso["Right Shoulder"]
  221. LSH=ch.Torso["Left Shoulder"]
  222. --
  223. RSH.Parent=nil
  224. LSH.Parent=nil
  225. --
  226. RW.Name="Right Shoulder"
  227. RW.Part0=ch.Torso
  228. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  229. RW.C1=cf(0, 0.5, 0)
  230. RW.Part1=ch["Right Arm"]
  231. RW.Parent=ch.Torso
  232. --
  233. LW.Name="Left Shoulder"
  234. LW.Part0=ch.Torso
  235. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  236. LW.C1=cf(0, 0.5, 0)
  237. LW.Part1=ch["Left Arm"]
  238. LW.Parent=ch.Torso
  239.  
  240. Player=game:GetService('Players').LocalPlayer
  241. Character=Player.Character
  242. Mouse=Player:GetMouse()
  243. m=Instance.new('Model',Character)
  244.  
  245.  
  246. local function weldBetween(a, b)
  247. local weldd = Instance.new("ManualWeld")
  248. weldd.Part0 = a
  249. weldd.Part1 = b
  250. weldd.C0 = CFrame.new()
  251. weldd.C1 = b.CFrame:inverse() * a.CFrame
  252. weldd.Parent = a
  253. return weldd
  254. end
  255.  
  256. function swait(num)
  257. if num==0 or num==nil then
  258. game:service'RunService'.Stepped:wait(0)
  259. else
  260. for i=0,num do
  261. game:service'RunService'.Stepped:wait(0)
  262. end
  263. end
  264. end
  265.  
  266. function nooutline(part)
  267. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  268. end
  269.  
  270. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  271. local fp=it("Part")
  272. fp.formFactor=formfactor
  273. fp.Parent=parent
  274. fp.Reflectance=reflectance
  275. fp.Transparency=transparency
  276. fp.CanCollide=false
  277. fp.Locked=true
  278. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  279. fp.Name=name
  280. fp.Size=size
  281. fp.Position=Character.Torso.Position
  282. nooutline(fp)
  283. fp.Material=material
  284. fp:BreakJoints()
  285. return fp
  286. end
  287.  
  288. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  289. local mesh=it(Mesh)
  290. mesh.Parent=part
  291. if Mesh=="SpecialMesh" then
  292. mesh.MeshType=meshtype
  293. mesh.MeshId=meshid
  294. end
  295. mesh.Offset=offset
  296. mesh.Scale=scale
  297. return mesh
  298. end
  299.  
  300. function weld(parent,part0,part1,c0,c1)
  301. local weld=it("Weld")
  302. weld.Parent=parent
  303. weld.Part0=part0
  304. weld.Part1=part1
  305. weld.C0=c0
  306. weld.C1=c1
  307. return weld
  308. end
  309.  
  310.  
  311. local function CFrameFromTopBack(at, top, back)
  312. local right = top:Cross(back)
  313. return CFrame.new(at.x, at.y, at.z,
  314. right.x, top.x, back.x,
  315. right.y, top.y, back.y,
  316. right.z, top.z, back.z)
  317. end
  318.  
  319. function Triangle(a, b, c)
  320. local edg1 = (c-a):Dot((b-a).unit)
  321. local edg2 = (a-b):Dot((c-b).unit)
  322. local edg3 = (b-c):Dot((a-c).unit)
  323. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  324. a, b, c = a, b, c
  325. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  326. a, b, c = b, c, a
  327. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  328. a, b, c = c, a, b
  329. else
  330. assert(false, "unreachable")
  331. end
  332.  
  333. local len1 = (c-a):Dot((b-a).unit)
  334. local len2 = (b-a).magnitude - len1
  335. local width = (a + (b-a).unit*len1 - c).magnitude
  336.  
  337. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  338.  
  339. local list = {}
  340.  
  341. local TrailColor = ("Dark grey")
  342.  
  343. if len1 > 0.01 then
  344. local w1 = Instance.new('WedgePart', m)
  345. game:GetService("Debris"):AddItem(w1,5)
  346. w1.Material = "SmoothPlastic"
  347. w1.FormFactor = 'Custom'
  348. w1.BrickColor = BrickColor.new(TrailColor)
  349. w1.Transparency = 0
  350. w1.Reflectance = 0
  351. w1.Material = "SmoothPlastic"
  352. w1.CanCollide = false
  353. NoOutline(w1)
  354. local sz = Vector3.new(0.2, width, len1)
  355. w1.Size = sz
  356. local sp = Instance.new("SpecialMesh",w1)
  357. sp.MeshType = "Wedge"
  358. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  359. w1:BreakJoints()
  360. w1.Anchored = true
  361. w1.Parent = workspace
  362. w1.Transparency = 0.7
  363. table.insert(Effects,{w1,"Disappear",.01})
  364. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  365. table.insert(list,w1)
  366. end
  367.  
  368. if len2 > 0.01 then
  369. local w2 = Instance.new('WedgePart', m)
  370. game:GetService("Debris"):AddItem(w2,5)
  371. w2.Material = "SmoothPlastic"
  372. w2.FormFactor = 'Custom'
  373. w2.BrickColor = BrickColor.new(TrailColor)
  374. w2.Transparency = 0
  375. w2.Reflectance = 0
  376. w2.Material = "SmoothPlastic"
  377. w2.CanCollide = false
  378. NoOutline(w2)
  379. local sz = Vector3.new(0.2, width, len2)
  380. w2.Size = sz
  381. local sp = Instance.new("SpecialMesh",w2)
  382. sp.MeshType = "Wedge"
  383. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  384. w2:BreakJoints()
  385. w2.Anchored = true
  386. w2.Parent = workspace
  387. w2.Transparency = 0.7
  388. table.insert(Effects,{w2,"Disappear",.01})
  389. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  390. table.insert(list,w2)
  391. end
  392. return unpack(list)
  393. end
  394.  
  395.  
  396. so = function(id,par,vol,pit)
  397. coroutine.resume(coroutine.create(function()
  398. local sou = Instance.new("Sound",par or workspace)
  399. sou.Volume=vol
  400. sou.Pitch=pit or 1
  401. sou.SoundId=id
  402. swait()
  403. sou:play()
  404. game:GetService("Debris"):AddItem(sou,6)
  405. end))
  406. end
  407.  
  408. function clerp(a,b,t)
  409. local qa = {QuaternionFromCFrame(a)}
  410. local qb = {QuaternionFromCFrame(b)}
  411. local ax, ay, az = a.x, a.y, a.z
  412. local bx, by, bz = b.x, b.y, b.z
  413. local _t = 1-t
  414. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  415. end
  416.  
  417. function QuaternionFromCFrame(cf)
  418. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  419. local trace = m00 + m11 + m22
  420. if trace > 0 then
  421. local s = math.sqrt(1 + trace)
  422. local recip = 0.5/s
  423. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  424. else
  425. local i = 0
  426. if m11 > m00 then
  427. i = 1
  428. end
  429. if m22 > (i == 0 and m00 or m11) then
  430. i = 2
  431. end
  432. if i == 0 then
  433. local s = math.sqrt(m00-m11-m22+1)
  434. local recip = 0.5/s
  435. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  436. elseif i == 1 then
  437. local s = math.sqrt(m11-m22-m00+1)
  438. local recip = 0.5/s
  439. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  440. elseif i == 2 then
  441. local s = math.sqrt(m22-m00-m11+1)
  442. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  443. end
  444. end
  445. end
  446.  
  447. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  448. local xs, ys, zs = x + x, y + y, z + z
  449. local wx, wy, wz = w*xs, w*ys, w*zs
  450. local xx = x*xs
  451. local xy = x*ys
  452. local xz = x*zs
  453. local yy = y*ys
  454. local yz = y*zs
  455. local zz = z*zs
  456. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  457. end
  458.  
  459. function QuaternionSlerp(a, b, t)
  460. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  461. local startInterp, finishInterp;
  462. if cosTheta >= 0.0001 then
  463. if (1 - cosTheta) > 0.0001 then
  464. local theta = math.acos(cosTheta)
  465. local invSinTheta = 1/math.sin(theta)
  466. startInterp = math.sin((1-t)*theta)*invSinTheta
  467. finishInterp = math.sin(t*theta)*invSinTheta
  468. else
  469. startInterp = 1-t
  470. finishInterp = t
  471. end
  472. else
  473. if (1+cosTheta) > 0.0001 then
  474. local theta = math.acos(-cosTheta)
  475. local invSinTheta = 1/math.sin(theta)
  476. startInterp = math.sin((t-1)*theta)*invSinTheta
  477. finishInterp = math.sin(t*theta)*invSinTheta
  478. else
  479. startInterp = t-1
  480. finishInterp = t
  481. end
  482. end
  483. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  484. end
  485.  
  486. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  487.  
  488.  
  489. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  490. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  491. end
  492.  
  493. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  494. if hit.Parent==nil then
  495. return
  496. end
  497. h=hit.Parent:FindFirstChild("Humanoid")
  498. for _,v in pairs(hit.Parent:children()) do
  499. if v:IsA("Humanoid") then
  500. h=v
  501. end
  502. end
  503. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  504. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  505. end
  506. if hit.Parent.className=="Hat" then
  507. hit=hit.Parent.Parent:findFirstChild("Head")
  508. end
  509. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  510. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  511. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  512. return
  513. end]]
  514. -- hs(hit,1.2)
  515. c=Instance.new("ObjectValue")
  516. c.Name="creator"
  517. c.Value=game:service("Players").LocalPlayer
  518. c.Parent=h
  519. game:GetService("Debris"):AddItem(c,.5)
  520. Damage=math.random(minim,maxim)
  521. -- h:TakeDamage(Damage)
  522. blocked=false
  523. block=hit.Parent:findFirstChild("Block")
  524. if block~=nil then
  525. print(block.className)
  526. if block.className=="NumberValue" then
  527. if block.Value>0 then
  528. blocked=true
  529. if decreaseblock==nil then
  530. block.Value=block.Value-1
  531. end
  532. end
  533. end
  534. if block.className=="IntValue" then
  535. if block.Value>0 then
  536. blocked=true
  537. if decreaseblock~=nil then
  538. block.Value=block.Value-1
  539. end
  540. end
  541. end
  542. end
  543. if blocked==false then
  544. -- h:TakeDamage(Damage)
  545. h.Health=h.Health-Damage
  546. showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
  547. else
  548. h.Health=h.Health-(Damage/2)
  549. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  550. end
  551. if Type=="Knockdown" then
  552. hum=hit.Parent.Humanoid
  553. hum.PlatformStand=true
  554. coroutine.resume(coroutine.create(function(HHumanoid)
  555. swait(1)
  556. HHumanoid.PlatformStand=false
  557. end),hum)
  558. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  559. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  560. local bodvol=Instance.new("BodyVelocity")
  561. bodvol.velocity=angle*knockback
  562. bodvol.P=5000
  563. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  564. bodvol.Parent=hit
  565. rl=Instance.new("BodyAngularVelocity")
  566. rl.P=3000
  567. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  568. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  569. rl.Parent=hit
  570. game:GetService("Debris"):AddItem(bodvol,.5)
  571. game:GetService("Debris"):AddItem(rl,.5)
  572. elseif Type=="Normal" then
  573. vp=Instance.new("BodyVelocity")
  574. vp.P=500
  575. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  576. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  577. if KnockbackType==1 then
  578. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  579. elseif KnockbackType==2 then
  580. vp.velocity=Property.CFrame.lookVector*knockback
  581. end
  582. if knockback>0 then
  583. vp.Parent=hit.Parent.Torso
  584. end
  585. game:GetService("Debris"):AddItem(vp,.5)
  586. elseif Type=="Up" then
  587. local bodyVelocity=Instance.new("BodyVelocity")
  588. bodyVelocity.velocity=vt(0,60,0)
  589. bodyVelocity.P=5000
  590. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  591. bodyVelocity.Parent=hit
  592. game:GetService("Debris"):AddItem(bodyVelocity,1)
  593. rl=Instance.new("BodyAngularVelocity")
  594. rl.P=3000
  595. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  596. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  597. rl.Parent=hit
  598. game:GetService("Debris"):AddItem(rl,.5)
  599. elseif Type=="Snare" then
  600. bp=Instance.new("BodyPosition")
  601. bp.P=2000
  602. bp.D=100
  603. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  604. bp.position=hit.Parent.Torso.Position
  605. bp.Parent=hit.Parent.Torso
  606. game:GetService("Debris"):AddItem(bp,1)
  607. elseif Type=="Target" then
  608. if Targetting==false then
  609. ZTarget=hit.Parent.Torso
  610. coroutine.resume(coroutine.create(function(Part)
  611. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  612. swait(5)
  613. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  614. end),ZTarget)
  615. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  616. targetgui=Instance.new("BillboardGui")
  617. targetgui.Parent=ZTarget
  618. targetgui.Size=UDim2.new(10,100,10,100)
  619. targ=Instance.new("ImageLabel")
  620. targ.Parent=targetgui
  621. targ.BackgroundTransparency=1
  622. targ.Image="rbxassetid://360881766"
  623. targ.Size=UDim2.new(1,0,1,0)
  624. cam.CameraType="Scriptable"
  625. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  626. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  627. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  628. Targetting=true
  629. RocketTarget=ZTarget
  630. for i=1,Property do
  631. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  632. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  633. swait()
  634. end
  635. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  636. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  637. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  638. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  639. end
  640. Targetting=false
  641. RocketTarget=nil
  642. targetgui.Parent=nil
  643. cam.CameraType="Custom"
  644. end
  645. end
  646. debounce=Instance.new("BoolValue")
  647. debounce.Name="DebounceHit"
  648. debounce.Parent=hit.Parent
  649. debounce.Value=true
  650. game:GetService("Debris"):AddItem(debounce,Delay)
  651. c=Instance.new("ObjectValue")
  652. c.Name="creator"
  653. c.Value=Player
  654. c.Parent=h
  655. game:GetService("Debris"):AddItem(c,.5)
  656. CRIT=false
  657. hitDeb=true
  658. AttackPos=6
  659. end
  660. end
  661.  
  662. showDamage=function(Char,Dealt,du,Color)
  663. m=Instance.new("Model")
  664. m.Name=tostring(Dealt)
  665. h=Instance.new("Humanoid")
  666. h.Health=0
  667. h.MaxHealth=0
  668. h.Parent=m
  669. c=Instance.new("Part")
  670. c.Transparency=0
  671. c.BrickColor=Color
  672. c.Name="Head"
  673. c.TopSurface=0
  674. c.BottomSurface=0
  675. c.formFactor="Plate"
  676. c.Size=Vector3.new(1,.4,1)
  677. ms=Instance.new("CylinderMesh")
  678. ms.Scale=Vector3.new(.8,.8,.8)
  679. if CRIT==true then
  680. ms.Scale=Vector3.new(1,1.25,1)
  681. end
  682. ms.Parent=c
  683. c.Reflectance=0
  684. Instance.new("BodyGyro").Parent=c
  685. c.Parent=m
  686. if Char:findFirstChild("Head")~=nil then
  687. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  688. elseif Char.Parent:findFirstChild("Head")~=nil then
  689. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  690. end
  691. f=Instance.new("BodyPosition")
  692. f.P=2000
  693. f.D=100
  694. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  695. f.position=c.Position+Vector3.new(0,3,0)
  696. f.Parent=c
  697. game:GetService("Debris"):AddItem(m,.5+du)
  698. c.CanCollide=false
  699. m.Parent=workspace
  700. c.CanCollide=false
  701. end
  702.  
  703. VestHandle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(2.01999998, 1.39999998, 1.01999998))
  704. handleweld=weld(m,Character["Torso"],VestHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-005, 0.300115585, 3.05175781e-005, 0.999999642, 0, 0, 0, 1, 0, 0, 0, 0.999999642))
  705. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1, 0.76000005, 0.600000024))
  706. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.509597778, -0.490081787, 0.200000286, -0.999999642, 0, 0, 0, 0, 0.999999642, 0, 1, 0))
  707. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=104516854",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  708. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.600000024, 0.800000012))
  709. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000152587891, -0.999994516, -0.200134277, -4.47035475e-008, 0, 0.999999642, 0, 1, 0, -0.999999642, 0, -4.4703544e-008))
  710. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  711. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.620000005, 1.01999998))
  712. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700012207, -1.00999117, 1.52587891e-005, 0.999999046, 0, 0, 0, 1, 0, 0, 0, 0.999999046))
  713. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.620000005, 1.01999998))
  714. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699127197, -1.00999379, 0.000549316406, 0.999997914, 6.38506317e-005, -2.78951497e-015, -6.38804122e-005, 1.00000012, 2.10474918e-015, 2.78942159e-015, 1.39239913e-015, 0.999997854))
  715. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  716. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609390259, 0.811340332, -0.0999908447, 3.08029073e-018, -2.69585922e-014, -0.999999642, -0.999999642, -6.39334685e-005, -1.35697087e-018, -6.39334467e-005, 1, -2.6958582e-014))
  717. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  718. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  719. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609359741, -0.788131714, -0.0999910831, 3.06354694e-018, -2.34616979e-014, -0.999999642, -0.999999642, -6.39629943e-005, -1.56279636e-018, -6.39629725e-005, 1, -2.34616895e-014))
  720. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  721. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  722. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609375, 0.0116882324, -0.0999908447, 3.06355067e-018, -2.34617301e-014, -0.999999642, -0.999999642, -6.39631544e-005, -1.56279822e-018, -6.39631326e-005, 1, -2.34617217e-014))
  723. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  724. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  725. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609313965, -0.388046265, -0.0999908447, 3.0635486e-018, -2.34617301e-014, -0.999998927, -0.999998927, -6.39631544e-005, -1.56279719e-018, -6.39630889e-005, 1, -2.34617047e-014))
  726. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  727. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  728. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.609329224, 0.411483765, -0.0999908447, 3.08028867e-018, -2.69585922e-014, -0.999998927, -0.999998927, -6.39334685e-005, -1.35696984e-018, -6.3933403e-005, 1, -2.69585617e-014))
  729. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  730. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  731. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000305175781, -0.800010204, 0.89906311, -4.47035724e-008, 6.26018334e-015, 0.999997854, -8.34552054e-008, 1.00000012, -5.15634779e-015, -0.999997914, -5.35364961e-008, -4.47035653e-008))
  732. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  733. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.600000024, 0.800000012))
  734. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000228881836, -0.99998498, -0.199783325, -4.47038211e-008, -2.85946115e-012, -0.999997854, -6.3955762e-005, 1.00000012, 1.77753083e-015, 0.999997914, 6.39259815e-005, -4.47038175e-008))
  735. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  736. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 3.79999971, 0.200000003))
  737. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356018066, -0.311279297, -0.609542847, 0.865768671, 0.500441432, 0, -0.5004403, 0.865770638, 3.55271241e-015, 3.55271241e-015, 3.02253882e-015, 0.999997854))
  738. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  739. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
  740. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -0.799995899, 0.900177002, 1.49011559e-008, 0, -0.999995232, 0, 1, 0, 0.999995232, 0, 1.49011559e-008))
  741. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  742. FlagLogo=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","FlagLogo",Vector3.new(3, 1.99999988, 0.200000003))
  743. FlagLogoweld=weld(m,VestHandle,FlagLogo,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14234924, -3.41108704, -0.610244751, 0.865850091, 0.500302911, -3.55240239e-015, -0.500302792, 0.865850449, 9.79956736e-019, 3.07633938e-015, 1.77642947e-015, 0.999999642))
  744. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036))
  745. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356628418, -2.31108093, -0.620269775, 0.865850091, 0.500302911, 7.10581953e-015, -0.500302792, 0.865850449, 9.79956736e-019, 6.15238443e-015, 3.55382075e-015, 0.999999642))
  746. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  747. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000036, 0.200000003, 0.400000036))
  748. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.354736328, -4.51108551, -0.620117188, 0.865849495, 0.500302911, 1.77640292e-014, -0.500302434, 0.865850449, 9.79956115e-019, 9.22842142e-015, 5.33121097e-015, 0.999998927))
  749. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  750. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 1.99999964, 0.200000003))
  751. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356216431, -3.41107178, -0.610137939, 0.865848899, 0.500302911, 1.77639292e-014, -0.500302076, 0.865850449, 9.79955495e-019, 1.53807173e-014, 8.88612016e-015, 0.999998212))
  752. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  753. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036))
  754. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.356292725, 1.6887207, -0.619628906, 0.865768075, 0.500441432, 0, -0.500439942, 0.865770638, 3.55270987e-015, 3.55270987e-015, 3.02253882e-015, 0.999997139))
  755. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  756. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.400000036, 1.19999993))
  757. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.589828491, 0.808547974, -0.0999956131, -3.90798369e-014, 8.06646416e-017, -0.999997854, -0.999997914, -6.36497934e-005, 3.90798369e-014, -6.36795739e-005, 1.00000012, 3.58011901e-015))
  758. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=12891705",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.200000003))
  759. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(1, 0.76000005, 0.600000024))
  760. Partweld=weld(m,VestHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.509597778, -0.490081787, -0.399998188, -0.999999642, 0, 0, 0, 0, 0.999999642, 0, 1, 0))
  761. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=104516854",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  762. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.200000003, 0.200000003, 1.4000001))
  763. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-005, -1.10011411, -1.52587891e-005, 0.999999404, -4.47034765e-008, 0, -4.47034836e-008, -0.999999285, 0, 0, 0, -1))
  764. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=74322546",Vector3.new(0, 0, 0),Vector3.new(1.5, 1.5, 1.5))
  765. local Decal1 = Instance.new("Decal",FlagLogo)
  766. Decal1.Texture = "http://www.roblox.com/asset/?id=201788175"
  767. Decal1.Face = "Front"
  768. local Decal2 = Instance.new("Decal",FlagLogo)
  769. Decal2.Texture = "http://www.roblox.com/asset/?id=201788175"
  770. Decal2.Face = "Back"
  771. Humanoid.WalkSpeed = 50
  772.  
  773. function ALLAHUAKBAR()
  774. attack = true
  775. local speak = {"ILLUMINATI CONFIRMED"}
  776. local colors = {"Red","Red","Red"} -- The only 3 colors, adding more will error.
  777. local chat = game:GetService("Chat")
  778. chat:Chat(Head,speak[math.random(1,#speak)], colors[math.random(1,3)] )
  779. for i = 0,1,0.05 do
  780. swait()
  781. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3)
  782. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  783. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  784. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  785. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  786. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  787. end
  788. for i = 0,1,0.05 do
  789. swait()
  790. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3)
  791. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  792. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(0), math.rad(50)), 0.3)
  793. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  794. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  795. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  796. end
  797. for i = 1,20 do
  798. --so("http://roblox.com/asset/?id=197815953",workspace,1,1)
  799. so("rbxassetid://134854740",Torso,1,1.3)
  800. so("rbxassetid://324445205",workspace,1,1)
  801. so("rbxassetid://137994058",Torso,1,1)
  802. so("rbxassetid://165969964",Torso,1,1)
  803. local S = Instance.new("Explosion",workspace)
  804. S.Position = Torso.Position
  805. S.BlastPressure = 5
  806. S.BlastRadius = 50
  807. S.ExplosionType = 2
  808. end
  809. attack = false
  810. end
  811.  
  812. mouse.Button1Down:connect(function()
  813. ALLAHUAKBAR()
  814. end)
  815.  
  816. mouse.KeyDown:connect(function(k)
  817. k=k:lower()
  818.  
  819. end)
  820.  
  821.  
  822. local sine = 0
  823. local change = 1
  824. local val = 0
  825.  
  826. while true do
  827. swait()
  828. sine = sine + change
  829. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  830. local velderp=RootPart.Velocity.y
  831. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  832. if equipped==true or equipped==false then
  833. if attack==false then
  834. idle=idle+1
  835. else
  836. idle=0
  837. end
  838. if idle>=500 then
  839. if attack==false then
  840. --Sheath()
  841. end
  842. end
  843. if RootPart.Velocity.y > 1 and hitfloor==nil then
  844. Anim="Jump"
  845. if attack==false then
  846. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  847. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  848. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3)
  849. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  850. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  851. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  852. end
  853. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  854. Anim="Fall"
  855. if attack==false then
  856. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  857. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  858. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.3)
  859. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  860. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  861. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  862. end
  863. elseif torvel<1 and hitfloor~=nil then
  864. Anim="Idle"
  865. if attack==false then
  866. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(10)),.3)
  867. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  868. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(20)), 0.3)
  869. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  870. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  871. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  872. end
  873. elseif torvel>2 and hitfloor~=nil then
  874. Anim="Walk"
  875. if attack==false then
  876. change=3
  877. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  878. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  879. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50*math.cos(sine/20)), math.rad(0), math.rad(10)), 0.3)
  880. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-50*math.cos(sine/20)), math.rad(0), math.rad(-10)), 0.3)
  881. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  882. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  883. end
  884. end
  885. end
  886. if #Effects>0 then
  887. --table.insert(Effects,{prt,"Block1",delay})
  888. for e=1,#Effects do
  889. if Effects[e]~=nil then
  890. --for j=1,#Effects[e] do
  891. local Thing=Effects[e]
  892. if Thing~=nil then
  893. local Part=Thing[1]
  894. local Mode=Thing[2]
  895. local Delay=Thing[3]
  896. local IncX=Thing[4]
  897. local IncY=Thing[5]
  898. local IncZ=Thing[6]
  899. if Thing[1].Transparency<=1 then
  900. if Thing[2]=="Block1" then
  901. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  902. Mesh=Thing[1].Mesh
  903. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  904. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  905. elseif Thing[2]=="Cylinder" then
  906. Mesh=Thing[1].Mesh
  907. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  908. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  909. elseif Thing[2]=="Blood" then
  910. Mesh=Thing[7]
  911. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  912. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  913. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  914. elseif Thing[2]=="Elec" then
  915. Mesh=Thing[1].Mesh
  916. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  917. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  918. elseif Thing[2]=="Disappear" then
  919. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  920. end
  921. else
  922. Part.Parent=nil
  923. table.remove(Effects,e)
  924. end
  925. end
  926. --end
  927. end
  928. end
  929. end
  930. end
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