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- Minigoal already started [8:MG7]
- UnityEngine.Debug:LogError(Object)
- OfficeRiot.Management.MiniGoals.MiniGoal:Start() (at Assets/Scripts/Management/MiniGoals/Goals/MiniGoal.cs:201)
- OfficeRiot.Management.MiniGoals.MiniGoal:CheckIfAllStartCompleted() (at Assets/Scripts/Management/MiniGoals/Goals/MiniGoal.cs:180)
- OfficeRiot.Management.MiniGoals.MiniGoal:OnTutorGroupCompleted(TutorialGroupType) (at Assets/Scripts/Management/MiniGoals/Goals/MiniGoal.cs:163)
- OfficeRiot.Management.MiniGoals.MiniGoal:OnTutorGroupCompleted(TutorialGroup) (at Assets/Scripts/Management/MiniGoals/Goals/MiniGoal.cs:120)
- OfficeRiot.TutorialManagement.TutorialController:CompleteCurGroup() (at Assets/Scripts/Management/TutorialManagement/TutorialController.cs:345)
- OfficeRiot.TutorialManagement.TutorialController:CheckGroupForCompletion() (at Assets/Scripts/Management/TutorialManagement/TutorialController.cs:572)
- OfficeRiot.TutorialManagement.TutorialController:UpdateCurStep() (at Assets/Scripts/Management/TutorialManagement/TutorialController.cs:506)
- OfficeRiot.TutorialManagement.TutorialController:TutorialStepPassed() (at Assets/Scripts/Management/TutorialManagement/TutorialController.cs:584)
- OfficeRiot.Management.MiniGoals.MiniGoalsController:ForceStart(Action, String[]) (at Assets/Scripts/Management/MiniGoals/MiniGoalsController.cs:50)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- OfficeRiot.TutorialManagement.TutorialController:InvokeEvent(String, Boolean, String[]) (at Assets/Scripts/Management/TutorialManagement/TutorialController.cs:856)
- OfficeRiot.TutorialManagement.TutorialController:ActivateNextStep() (at Assets/Scripts/Management/TutorialManagement/TutorialController.cs:641)
- OfficeRiot.TutorialManagement.TutorialController:CheckNextGroupStep() (at Assets/Scripts/Management/TutorialManagement/TutorialController.cs:517)
- OfficeRiot.TutorialManagement.TutorialController:UpdateCurStep() (at Assets/Scripts/Management/TutorialManagement/TutorialController.cs:510)
- OfficeRiot.TutorialManagement.TutorialController:TutorialStepPassed() (at Assets/Scripts/Management/TutorialManagement/TutorialController.cs:584)
- OfficeRiot.TutorialManagement.<>c__DisplayClass60_0:<ShowTutGuy>b__0() (at Assets/Scripts/Management/TutorialManagement/TutorialPanel.cs:572)
- OfficeRiot.TutorialManagement.TutorialGuy:Hide() (at Assets/Scripts/Management/TutorialManagement/TutorialGuy.cs:75)
- OfficeRiot.TutorialManagement.TutorialGuy:PlaySuccessAnimation() (at Assets/Scripts/Management/TutorialManagement/TutorialGuy.cs:66)
- UnityEngine.Events.UnityEvent:Invoke()
- OfficeRiot.UITools.UIButton:OnPointerClick(PointerEventData) (at Assets/Scripts/UITools/UIButton.cs:89)
- UnityEngine.EventSystems.EventSystem:Update() (at /Applications/Unity/Hub/Editor/2019.2.21f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs:377)
- Complete: 13
- UnityEngine.Debug:LogError(Object)
- OfficeRiot.Management.MiniGoals.MiniGoal:Complete() (at Assets/Scripts/Management/MiniGoals/Goals/MiniGoal.cs:187)
- OfficeRiot.Management.MiniGoals.UpgradeSlotGoal:CheckIfCompleted() (at Assets/Scripts/Management/MiniGoals/Goals/UpgradeSlotGoal.cs:92)
- OfficeRiot.Management.MiniGoals.UpgradeSlotGoal:CheckIfCompleted(Int32, Int32) (at Assets/Scripts/Management/MiniGoals/Goals/UpgradeSlotGoal.cs:82)
- OfficeRiot.Management.MiniGoals.UpgradeSlotGoal:OnWaitFor(WaitForWhatSignal) (at Assets/Scripts/Management/MiniGoals/Goals/UpgradeSlotGoal.cs:41)
- Zenject.<>c__DisplayClass31_0`1:<SubscribeId>b__0(Object) (at Assets/Plugins/Zenject/OptionalExtras/Signals/Main/SignalBus.cs:212)
- Zenject.SignalSubscription:Invoke(Object) (at Assets/Plugins/Zenject/OptionalExtras/Signals/Internal/SignalSubscription.cs:75)
- Zenject.SignalDeclaration:FireInternal(List`1, Object) (at Assets/Plugins/Zenject/OptionalExtras/Signals/Internal/SignalDeclaration.cs:129)
- Zenject.SignalDeclaration:Fire(Object) (at Assets/Plugins/Zenject/OptionalExtras/Signals/Internal/SignalDeclaration.cs:97)
- Zenject.SignalBus:FireId(Object, WaitForWhatSignal) (at Assets/Plugins/Zenject/OptionalExtras/Signals/Main/SignalBus.cs:82)
- Zenject.SignalBus:Fire(WaitForWhatSignal) (at Assets/Plugins/Zenject/OptionalExtras/Signals/Main/SignalBus.cs:87)
- OfficeRiot.Gameplay.Slot.SlotController:UpgradeActorWithLevels(Int32, Int32&) (at Assets/Scripts/Gameplay/Slot/SlotController.cs:799)
- OfficeRiot.Windows.ActorInfo.StatsLayout:OnUpgradeClick() (at Assets/Scripts/Windows/ActorInfoWindow/StatsLayout.cs:325)
- UnityEngine.Events.UnityEvent:Invoke()
- OfficeRiot.UITools.UIHoldButton:InvokeClick(Boolean) (at Assets/Scripts/UITools/UIHoldButton.cs:91)
- OfficeRiot.UITools.UIHoldButton:OnPointerClick(PointerEventData) (at Assets/Scripts/UITools/UIHoldButton.cs:101)
- UnityEngine.EventSystems.EventSystem:Update() (at /Applications/Unity/Hub/Editor/2019.2.21f1/Unity.app/Contents/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs:377)
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