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- local players=game:service("Players");local player=players.LocalPlayer;local toggles={};
- if not player:FindFirstChild("C1y2i3l4i5t6i7c8s") then
- local a=Instance.new("BoolValue", player);
- a.Name = "C1y2i3l4i5t6i7c8s";
- local library=loadstring(game:HttpGet("https://pastebin.com/raw/tqKTJQAA", true))();
- local combat=library:CreateWindow("Combat Cheat");
- combat:Toggle("Big damage",{localtion=toggles, flag='bD'});
- combat:Toggle("Fast attacks",{localtion=toggles, flag='fA'});
- function getvictim()
- local lastpos=math.huge;
- local nearest;
- for i,v in pairs(game.Players:GetChildren()) do
- if v~=player and v.Character:FindFirstChild("HumanoidRootPart") then
- local newpos=(player.Character.HumanoidRootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude;
- if newpos < lastpos then
- lastpos=newpos;
- nearest = v;
- end
- end
- end
- return nearest;
- end
- local fr;
- fr=hookfunction(getrawmetatable(game).__namecall, function(...)
- local args={...};
- if getnamecallmethod()=="FireServer" and args[1].Name=="Hit" and toggles.bD then
- args[4]=getvictim().Character.Humanoid;args[5]=getvictim().Character.HumanoidRootPart.CFrame;args[6]=99;
- return fr(unpack(args));
- end
- return fr(...)
- end)
- local dl;
- dl=hookfunction(delay, function(a,b)
- if toggles.fA then
- return b()
- end
- return dl(a,b)
- end)
- end
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