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- Amadeus Necropolis (Ghost)
- A timeless necropolis built long before the settling of the region.
- Buried Melm (Ground/Rock)
- A large rocky island supporting the city center.
- Cobalt Campanula (Water/Ice)
- A tempestuous sea separating the necropolis from the rest of the city.
- Dusken Tanis (Electric/Steel)
- An industrial district looking out over the Campanula.
- Rosatempus Memoria (Psychic/Fairy)
- A waking dream rarely encountered in the labyrinths.
- Royal Astrom (Flying/Dragon)
- A maze of mysterious ruins floating high in the sky.
- Towering Umbra (Normal/Fighting/Fire)
- Three small islands: one bearing the holy church, one bearing a lively market, and one bearing a burnt out ruin.
- Unclean Ornit (Poison/Dark)
- A toxic swamp and the city dump.
- Verdant Phenom (Grass/Bug)
- A lush forest separating Ornit from the rest of the city.
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