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samuelrichter66

TRAP SLAM

Jul 13th, 2019
192
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153.  
  154. ------------------------
  155. --Aiju Love Trap Rifle--
  156. ----------------------------------------------------------------
  157. --By CKbackup (Sugarie Saffron) --
  158. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  159. --Discord: Sugarie Saffron#4705 --
  160. ----------------------------------------------------------------
  161.  
  162. wait(1/60)
  163. Effects = { }
  164. local Player = game:service'Players'.localPlayer
  165. local chara = Player.Character
  166. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  167. local Mouse = Player:GetMouse()
  168. local LeftArm = chara["Left Arm"]
  169. local RightArm = chara["Right Arm"]
  170. local LeftLeg = chara["Left Leg"]
  171. local RightLeg = chara["Right Leg"]
  172. local Head = chara.Head
  173. local Torso = chara.Torso
  174. local Camera = workspace.CurrentCamera
  175. local RootPart = chara.HumanoidRootPart
  176. local RootJoint = RootPart.RootJoint
  177. local attack = false
  178. local Anim = 'Idle'
  179. local attacktype = 1
  180. local delays = false
  181. local play = true
  182. local targetted = nil
  183. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  184. local velocity = RootPart.Velocity.y
  185. local sine = 0
  186. local change = 1
  187. local doe = 0
  188. local Create = LoadLibrary("RbxUtility").Create
  189. local debby = game:GetService("Debris")
  190. Humanoid.WalkSpeed = 16
  191.  
  192. Humanoid.Animator.Parent = nil
  193. chara.Animate.Parent = nil
  194.  
  195. local newMotor = function(part0, part1, c0, c1)
  196. local w = Create('Motor'){
  197. Parent = part0,
  198. Part0 = part0,
  199. Part1 = part1,
  200. C0 = c0,
  201. C1 = c1,
  202. }
  203. return w
  204. end
  205.  
  206. function clerp(a, b, t)
  207. return a:lerp(b, t)
  208. end
  209.  
  210. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  211. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  212.  
  213. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  214. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  215. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  216. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  217. RootJoint.C1 = CFrame.new(0, 0, 0)
  218. RootJoint.C0 = CFrame.new(0, 0, 0)
  219. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  220. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  221.  
  222. local rarmc1 = RW.C1
  223. local larmc1 = LW.C1
  224. local rlegc1 = RH.C1
  225. local llegc1 = LH.C1
  226.  
  227. local resetc1 = false
  228.  
  229. function PlayAnimationFromTable(table, speed, bool)
  230. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  231. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  232. RW.C0 = clerp(RW.C0, table[3], speed)
  233. LW.C0 = clerp(LW.C0, table[4], speed)
  234. RH.C0 = clerp(RH.C0, table[5], speed)
  235. LH.C0 = clerp(LH.C0, table[6], speed)
  236. if bool == true then
  237. if resetc1 == false then
  238. resetc1 = true
  239. RootJoint.C1 = RootJoint.C1
  240. Torso.Neck.C1 = Torso.Neck.C1
  241. RW.C1 = rarmc1
  242. LW.C1 = larmc1
  243. RH.C1 = rlegc1
  244. LH.C1 = llegc1
  245. end
  246. end
  247. end
  248.  
  249. ArtificialHB = Instance.new("BindableEvent", script)
  250. ArtificialHB.Name = "Heartbeat"
  251. script:WaitForChild("Heartbeat")
  252. frame = 0.03333333333333
  253. tf = 0
  254. allowframeloss = false
  255. tossremainder = false
  256. lastframe = tick()
  257. script.Heartbeat:Fire()
  258. game:GetService("RunService").Heartbeat:connect(function(s, p)
  259. tf = tf + s
  260. if tf >= frame then
  261. if allowframeloss then
  262. script.Heartbeat:Fire()
  263. lastframe = tick()
  264. else
  265. for i = 1, math.floor(tf / frame) do
  266. script.Heartbeat:Fire()
  267. end
  268. lastframe = tick()
  269. end
  270. if tossremainder then
  271. tf = 0
  272. else
  273. tf = tf - frame * math.floor(tf / frame)
  274. end
  275. end
  276. end)
  277. function swait(num)
  278. if num == 0 or num == nil then
  279. ArtificialHB.Event:wait()
  280. else
  281. for i = 0, num do
  282. ArtificialHB.Event:wait()
  283. end
  284. end
  285. end
  286.  
  287. function RemoveOutlines(part)
  288. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  289. end
  290.  
  291. function so(id,par,pit,vol)
  292. local sou = Instance.new("Sound", par or workspace)
  293. if par == chara then
  294. sou.Parent = chara.Torso
  295. end
  296. sou.Volume = vol
  297. sou.Pitch = pit or 1
  298. sou.SoundId = "rbxassetid://" .. id
  299. sou.PlayOnRemove = true
  300. sou:Destroy()
  301. end
  302.  
  303. --This is just for builds--
  304. New = function(Object, Parent, Name, Data)
  305. local Object = Instance.new(Object)
  306. for Index, Value in pairs(Data or {}) do
  307. Object[Index] = Value
  308. end
  309. Object.Parent = Parent
  310. Object.Name = Name
  311. return Object
  312. end
  313. LuvGun = New("Model",chara,"LuvGun",{})
  314. Handle = New("Part",LuvGun,"Handaru",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999809, 1.10000002, 0.50000006),CFrame = CFrame.new(-55.7999725, 3.16094255, -23.6752853, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  315. HWeld = New("ManualWeld",Handle,"HWeld",{Part0 = Handle,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),C1 = CFrame.new(-0.164215088, -1.07379532, 0.339058399, -1, 0, 0, 0, 0, -1, -0, -1, -0),})
  316. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.25, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  317. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  318. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.56618547, 1.17111206, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  319. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.0499992, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  320. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  321. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.60091519, 1.36807442, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  322. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999994278, 0.600000024, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.34997582, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  323. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  324. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, -0.577195883, 1.39673233, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  325. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.100000001, 0.700000048, 0.199999988),CFrame = CFrame.new(-55.6999779, 4.59997463, -23.2499962, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  326. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  327. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0.0999946594, 1.49102044, 0.168943405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  328. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.100000001, 0.100000001, 0.800000012),CFrame = CFrame.new(-55.849968, 4.39997292, -20.2000103, 0, -1, 0, 0, 0, -1.00000012, 1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  329. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  330. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0),C1 = CFrame.new(-0.0499954224, 1.82368135, 3.20732307, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  331. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.100000001, 0.100000001, 0.199999988),CFrame = CFrame.new(-55.7999725, 4.59997463, -23.5499954, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  332. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  333. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, 1.43892598, -0.126499176, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  334. ShotPt = New("Part",LuvGun,"ShotPt",{Transparency = 1,Material = Enum.Material.Neon,Size = Vector3.new(0.0999983624, 0.100000001, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.84997725, -19.3500118, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  335. Weld = New("ManualWeld",ShotPt,"Weld",{Part0 = ShotPt,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.42964172, 4.13991356, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  336. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.399998486, 0.400000006, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.89997602, -22.4000187, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  337. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1, 1.20000005),MeshType = Enum.MeshType.Cylinder,})
  338. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.149993896, 0.949253559, 1.12756157, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  339. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.Neon,Size = Vector3.new(0.599999428, 0.800000072, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.79997706, -22.4000034, -1, 0, 0, 0, 1.00000012, 0, 0, 0, -1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  340. Mesh = New("CylinderMesh",Part,"Mesh",{})
  341. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.14440918e-05, -0.134031534, 1.31858826, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  342. Part = New("Part",LuvGun,"Part",{Transparency = 1,Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.5, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.79997706, -22.4000034, -1, 0, 0, 0, 1.00000012, 0, 0, 0, -1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  343. Mesh = New("CylinderMesh",Part,"Mesh",{})
  344. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "rbxassetid://1438861201",})
  345. Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "rbxassetid://1438861201",})
  346. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.14440918e-05, -0.134031534, 1.31858826, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  347. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.100000001, 0.100000001, 0.800000012),CFrame = CFrame.new(-55.7499695, 4.39997292, -20.2000103, 0, 1, 0, 0, 0, -1.00000012, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  348. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  349. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0),C1 = CFrame.new(0.0500030518, 1.82368135, 3.20732307, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  350. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.100000001, 0.700000048, 0.199999988),CFrame = CFrame.new(-55.899971, 4.59997463, -23.2499962, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  351. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  352. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(-0.0999984741, 1.49102044, 0.168943405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  353. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999422, 0.400000006, 0.600000024),CFrame = CFrame.new(-55.7999611, 3.39997506, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  354. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  355. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, 0.456851482, 1.21440125, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  356. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999998078, 0.0999998972, 1.70000017),CFrame = CFrame.new(-55.649971, 3.84997725, -24.8499966, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  357. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.474580526, -1.27651405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  358. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(3.8999989, 0.400000006, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.89997602, -22.0499992, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  359. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  360. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.01003361, 1.47226334, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  361. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.90000045, 0.100000001, 0.0999998972),CFrame = CFrame.new(-55.5999718, 3.44997501, -21.1500034, 0, 1, 0, 0, 0, 1.00000012, 1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  362. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  363. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0),C1 = CFrame.new(0.200000763, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  364. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.84997725, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  365. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  366. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149993896, 0.318296194, -2.16284752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  367. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.300000012, 0.100000001, 1.89999998),CFrame = CFrame.new(-55.7999687, 3.44997501, -21.1500034, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  368. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  369. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999998078, 0.499999911, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.54997826, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  370. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149993896, 0.022854805, -2.11075401, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  371. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999994278, 0.600000024, 0.600000024),CFrame = CFrame.new(-55.7999611, 3.24997807, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  372. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  373. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, 0.309133291, 1.240448, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  374. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.24997902, -25.7500019, 0, 0, -1, 0, -1.00000012, -0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  375. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  376. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, -0, -0),C1 = CFrame.new(-0.149993896, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  377. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.649971, 3.24997902, -25.7500019, 0, 0, -1, 0, -1.00000012, -0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  378. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  379. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, -0, -0),C1 = CFrame.new(0.150001526, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  380. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.399998367, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997725, -19.6000099, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  381. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.20000005, 1),MeshType = Enum.MeshType.Cylinder,})
  382. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.38622999, 3.893713, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  383. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.299998373, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997702, -19.9500103, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  384. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  385. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.3254528, 3.5490303, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  386. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999998078, 0.499999911, 0.100000001),CFrame = CFrame.new(-55.649971, 3.54997826, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  387. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.022854805, -2.11075401, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  388. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.100000001, 0.399999976, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.39394569, -22.9842033, 1, 0, 0, 0, 0.939692855, 0.342019945, 0, -0.342019945, 0.939692855),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  389. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),C1 = CFrame.new(3.81469727e-06, 0.349468231, 0.64012146, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  390. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999983624, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997654, -19.4500065, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  391. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  392. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.41227698, 4.04143715, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  393. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.100000001, 0.5, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.24997902, -23.2000008, -1, 0, 0, 0, 0, 1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  394. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(3.81469727e-06, 0.170215845, 0.452602386, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  395. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999797, 0.399999917, 3.89999962),CFrame = CFrame.new(-55.7999687, 3.69997907, -22.0500031, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  396. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.81307435, 1.50698853, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  397. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.199999809, 0.0999999121, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.24997902, -25.7500019, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  398. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  399. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.649971, 3.84997725, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  400. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  401. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.318296194, -2.16284752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  402. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.199998379, 0.200000018, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.59997559, -20.0000114, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  403. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
  404. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.07056713, 3.54320145, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  405. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.0999998078, 0.0999998972, 1.70000017),CFrame = CFrame.new(-55.9499702, 3.84997702, -24.8499966, 1, 0, 0, 0, 1, -3.7252903e-07, 0, 3.7252903e-07, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  406. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149997711, 0.474580288, -1.27651405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  407. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.5, 0.300000012, 1.89999998),CFrame = CFrame.new(-55.7999687, 3.64997578, -21.1500034, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  408. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.920113564, 2.40199661, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  409. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.300000012, 0.5, 0.20000115),CFrame = CFrame.new(-55.7999687, 4.16505194, -21.5144958, 1, 0, 0, 0, 0.939692855, 0.342019945, 0, -0.342019945, 0.939692855),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  410. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),C1 = CFrame.new(3.81469727e-06, 1.36407137, 1.95359993, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  411. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.300000012, 0.200000003, 2.10000134),CFrame = CFrame.new(-55.7999687, 4.39997292, -22.5499954, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  412. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.41561127, 0.893039703, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  413. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.300000012, 0.300000012, 0.20000115),CFrame = CFrame.new(-55.7999649, 4.14997578, -23.5, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  414. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(7.62939453e-06, 1.00444555, 0.00087928772, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  415. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -21.6500015, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  416. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  417. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.67037416, 1.76199532, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  418. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -21.8499985, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  419. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  420. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.63564491, 1.56503677, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  421. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.4499969, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  422. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  423. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.53145647, 0.974153519, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  424. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.49997282, -22.6499939, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  425. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  426. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.49672723, 0.777194977, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  427. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black metallic"),Material = Enum.Material.Neon,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.8499947, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
  428. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
  429. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.46199775, 0.58023262, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  430. Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.90000045, 0.100000001, 0.0999998972),CFrame = CFrame.new(-55.9999657, 3.44997501, -21.1500034, 0, -1, 0, 0, 0, 1.00000012, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
  431. Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  432. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 1, 0),C1 = CFrame.new(-0.199993134, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
  433. ---------------------------
  434.  
  435. function rayCast(Position, Direction, Range, Ignore)
  436. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  437. end
  438.  
  439. function FindNearestTorso(Position, Distance, SinglePlayer)
  440. if SinglePlayer then
  441. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  442. end
  443. local List = {}
  444. for i, v in pairs(workspace:GetDescendants()) do
  445. if v:IsA("Model") then
  446. if v:findFirstChild("Head") then
  447. if v ~= chara then
  448. if (v.Head.Position - Position).magnitude <= Distance then
  449. table.insert(List, v)
  450. end
  451. end
  452. end
  453. end
  454. end
  455. return List
  456. end
  457.  
  458. EffectModel = Create("Model"){
  459. Parent = chara,
  460. Name = "Effects",
  461. }
  462.  
  463. --Effect Functions--
  464. Effects = {
  465.  
  466. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  467. local p = Instance.new("Part",EffectModel)
  468. p.BrickColor = BrickColor.new(colour)
  469. p.Size = partsize
  470. p.Anchored = true
  471. p.CanCollide = false
  472. p.Material = matr
  473. p.CFrame = cf
  474. if inverse == true then
  475. p.Transparency = 1
  476. else
  477. p.Transparency = 0
  478. end
  479. local m = Instance.new("BlockMesh",p)
  480. m.Scale = meshstart
  481. coroutine.wrap(function()
  482. for i=0,1,factor do
  483. swait()
  484. if inverse == true then
  485. p.Transparency = 1-i
  486. else
  487. p.Transparency = i
  488. end
  489. m.Scale = m.Scale + meshadd
  490. if spin == true then
  491. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  492. end
  493. end
  494. p:Destroy()
  495. end)()
  496. return p
  497. end,
  498.  
  499. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  500. local p = Instance.new("Part",EffectModel)
  501. p.BrickColor = BrickColor.new(colour)
  502. p.Size = partsize
  503. p.Anchored = true
  504. p.CanCollide = false
  505. p.Material = matr
  506. p.CFrame = cf
  507. if inverse == true then
  508. p.Transparency = 1
  509. else
  510. p.Transparency = 0
  511. end
  512. local m = Instance.new("SpecialMesh",p)
  513. m.MeshType = "Sphere"
  514. m.Scale = meshstart
  515. coroutine.wrap(function()
  516. for i=0,1,factor do
  517. swait()
  518. if inverse == true then
  519. p.Transparency = 1-i
  520. else
  521. p.Transparency = i
  522. end
  523. m.Scale = m.Scale + meshadd
  524. end
  525. p:Destroy()
  526. end)()
  527. return p
  528. end,
  529.  
  530. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  531. local p = Instance.new("Part",EffectModel)
  532. p.BrickColor = BrickColor.new(colour)
  533. p.Size = partsize
  534. p.Anchored = true
  535. p.CanCollide = false
  536. p.Material = matr
  537. p.CFrame = cf
  538. if inverse == true then
  539. p.Transparency = 1
  540. else
  541. p.Transparency = 0
  542. end
  543. local m = Instance.new("CylinderMesh",p)
  544. m.Scale = meshstart
  545. coroutine.wrap(function()
  546. for i=0,1,factor do
  547. swait()
  548. if inverse == true then
  549. p.Transparency = 1-i
  550. else
  551. p.Transparency = i
  552. end
  553. m.Scale = m.Scale + meshadd
  554. end
  555. p:Destroy()
  556. end)()
  557. return p
  558. end,
  559.  
  560. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  561. local p = Instance.new("Part",EffectModel)
  562. p.BrickColor = BrickColor.new(colour)
  563. p.Size = Vector3.new()
  564. p.Anchored = true
  565. p.CanCollide = false
  566. p.CFrame = cf
  567. if inverse == true then
  568. p.Transparency = 1
  569. else
  570. p.Transparency = 0
  571. end
  572. local m = Instance.new("SpecialMesh",p)
  573. m.MeshId = "rbxassetid://20329976"
  574. m.Scale = meshstart
  575. coroutine.wrap(function()
  576. for i=0,1,factor do
  577. swait()
  578. if inverse == true then
  579. p.Transparency = 1-i
  580. else
  581. p.Transparency = i
  582. end
  583. m.Scale = m.Scale + meshadd
  584. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  585. end
  586. p:Destroy()
  587. end)()
  588. return p
  589. end,
  590.  
  591. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  592. local p = Instance.new("Part",EffectModel)
  593. p.BrickColor = BrickColor.new(colour)
  594. p.Size = Vector3.new()
  595. p.Anchored = true
  596. p.CanCollide = false
  597. p.CFrame = cf
  598. if inverse == true then
  599. p.Transparency = 1
  600. else
  601. p.Transparency = 0
  602. end
  603. local m = Instance.new("SpecialMesh",p)
  604. m.MeshId = "rbxassetid://20329976"
  605. m.Scale = meshstart
  606. coroutine.wrap(function()
  607. for i=0,1,factor do
  608. swait()
  609. if inverse == true then
  610. p.Transparency = 1-i
  611. else
  612. p.Transparency = i
  613. end
  614. m.Scale = m.Scale + meshadd
  615. end
  616. p:Destroy()
  617. end)()
  618. return p
  619. end,
  620.  
  621. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  622. local p = Instance.new("Part",EffectModel)
  623. p.BrickColor = BrickColor.new(colour)
  624. p.Size = Vector3.new()
  625. p.Anchored = true
  626. p.CanCollide = false
  627. p.CFrame = cf
  628. if inverse == true then
  629. p.Transparency = 1
  630. else
  631. p.Transparency = 0
  632. end
  633. local m = Instance.new("SpecialMesh",p)
  634. m.MeshId = meshid
  635. m.TextureId = textid
  636. m.Scale = meshstart
  637. coroutine.wrap(function()
  638. for i=0,1,factor do
  639. swait()
  640. if inverse == true then
  641. p.Transparency = 1-i
  642. else
  643. p.Transparency = i
  644. end
  645. m.Scale = m.Scale + meshadd
  646. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  647. end
  648. p:Destroy()
  649. end)()
  650. return p
  651. end,
  652.  
  653. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  654. local p = Instance.new("Part",EffectModel)
  655. p.BrickColor = BrickColor.new(colour)
  656. p.Size = partsize
  657. p.Anchored = true
  658. p.CanCollide = false
  659. p.Material = matr
  660. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  661. if inverse == true then
  662. p.Transparency = 1
  663. else
  664. p.Transparency = 0
  665. end
  666. local m = Instance.new("SpecialMesh",p)
  667. m.MeshType = "Sphere"
  668. m.Scale = meshstart
  669. coroutine.wrap(function()
  670. for i=0,1,factor do
  671. swait()
  672. if inverse == true then
  673. p.Transparency = 1-i
  674. else
  675. p.Transparency = i
  676. end
  677. m.Scale = m.Scale + meshadd
  678. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  679. end
  680. p:Destroy()
  681. end)()
  682. return p
  683. end,
  684.  
  685. }
  686.  
  687. function GetDudesTorso(c)
  688. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  689. if torsy ~= nil then
  690. return torsy
  691. end
  692. end
  693.  
  694. function BodyVel(part,faws)
  695. local bodyvel = Instance.new("BodyVelocity",part)
  696. local pep = 10000000
  697. bodyvel.P = pep
  698. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  699. bodyvel.Velocity = faws
  700. debby:AddItem(bodyvel,.2)
  701. end
  702.  
  703. function Dmg(dude)
  704. if dude and dude ~= chara and dude.Name ~= "CKbackup" then
  705. if dude:FindFirstChild("TURAPPU") then return end
  706. local debounce = Instance.new("BoolValue",dude)
  707. debounce.Name = "TURAPPU"
  708. coroutine.wrap(function()
  709. local torsy = GetDudesTorso(dude)
  710. if torsy then
  711. local b = Instance.new("Part",dude)
  712. b.BrickColor = BrickColor.new("Black metallic")
  713. b.Size = Vector3.new(.1,.1,.1)
  714. b.CanCollide = false
  715. b.Transparency = 1
  716. b.Material = "Neon"
  717. b:BreakJoints()
  718. so(113952851,b,1,3)
  719. local bw = Instance.new("Weld",b)
  720. bw.Part0 = b
  721. bw.Part1 = torsy
  722. local bm = Instance.new("SpecialMesh",b)
  723. bm.MeshType = "Sphere"
  724. bm.Scale = Vector3.new()
  725. for i=0,1,.05 do
  726. swait()
  727. b.Transparency = 1-i
  728. bm.Scale = Vector3.new(65*i,65*i,65*i)
  729. end
  730. coroutine.wrap(function()
  731. swait(20)
  732. for i=0,1,.05 do
  733. swait()
  734. b.Transparency = i
  735. bm.Scale = Vector3.new(65+100*i,65+100*i,65+100*i)
  736. end
  737. b:Destroy()
  738. end)()
  739. end
  740. for i,v in pairs(dude:children()) do
  741. if v:IsA("Clothing") or v:IsA("BodyColors") or v:IsA("Accoutrement") then v:Destroy() end
  742. end
  743. local hedcol = dude:FindFirstChild("Head").BrickColor
  744. local bcols = Instance.new("BodyColors",dude)
  745. bcols.Name = "NeoCols"
  746. bcols.HeadColor = hedcol
  747. bcols.LeftArmColor = hedcol
  748. bcols.RightArmColor = hedcol
  749. bcols.TorsoColor = hedcol
  750. bcols.LeftLegColor = hedcol
  751. bcols.RightLegColor = hedcol
  752. local Heiru = nil
  753. local hacho = math.random(1,6)
  754. if hacho == 1 then
  755. Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999847, 3.29998803, -42.2000351, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  756. local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(0.075000003, 0.0599999987, 0.0599999987),MeshId = "rbxassetid://430345698",MeshType = Enum.MeshType.FileMesh,})
  757. local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C1 = CFrame.new(-7.62939453e-06, -1.19999862, 0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  758. elseif hacho == 2 then
  759. Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.5, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.5499878, 4.29998732, -42.1000366, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  760. local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995),MeshId = "rbxassetid://430345698",MeshType = Enum.MeshType.FileMesh,})
  761. local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.0499954224, -0.199999332, 0.100002289, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  762. elseif hacho == 3 then
  763. Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.5, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4499893, 3.89998746, -42.1000366, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  764. local HairMesh = New("SpecialMesh",Heiru,"Mesh",{MeshId = "rbxassetid://430345698",MeshType = Enum.MeshType.FileMesh,})
  765. local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.0500030518, -0.599999189, 0.100002289, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  766. elseif hacho == 4 then
  767. Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999771, 2.79998851, -43.3000183, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  768. local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(0.109999999, 0.0799999982, 0.0850000009),MeshId = "rbxassetid://430345698",MeshType = Enum.MeshType.FileMesh,})
  769. local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C1 = CFrame.new(-1.52587891e-05, -1.69999814, 1.29998398, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  770. elseif hacho == 5 then
  771. Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999847, 3.69998765, -42.600029, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  772. local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(0.0450000018, 0.0450000018, 0.0450000018),MeshId = "rbxassetid://430345698",MeshType = Enum.MeshType.FileMesh,})
  773. local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C1 = CFrame.new(-7.62939453e-06, -0.799998999, 0.599994659, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  774. elseif hacho == 6 then
  775. Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.5, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.5499802, 3.29998803, -42.0000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  776. local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(0.0649999976, 0.0599999987, 0.0599999987),MeshId = "rbxassetid://430345698",MeshType = Enum.MeshType.FileMesh,})
  777. local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C1 = CFrame.new(0.049987793, -1.19999862, 3.81469727e-06, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  778. end
  779. local haircol = {"Black metallic","Baby blue","Magenta","Brown","Black","Really black","White","CGA brown","Cool yellow"}
  780. Heiru.BrickColor = BrickColor.new(haircol[math.random(1,#haircol)])
  781. local ercho = math.random(1,8)
  782. if ercho == 1 then
  783. local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999924, 4.59999943, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  784. local Mesh = New("SpecialMesh",EIRO,"Mesh",{Scale = Vector3.new(1.04999995, 1, 1.04999995),MeshId = "rbxassetid://430345698",TextureId = "rbxassetid://430345777",MeshType = Enum.MeshType.FileMesh,})
  785. local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0, 0.100012779, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  786. elseif ercho == 2 then
  787. local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999924, 5.39999866, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  788. local Mesh = New("SpecialMesh",EIRO,"Mesh",{MeshId = "rbxassetid://430345698",TextureId = "rbxassetid://430345777",MeshType = Enum.MeshType.FileMesh,})
  789. local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0, 0.900012016, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  790. elseif ercho == 3 then
  791. local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.5499954, 5.29999876, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  792. local Mesh = New("SpecialMesh",EIRO,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),MeshId = "rbxassetid://430345698",TextureId = "rbxassetid://430345777",MeshType = Enum.MeshType.FileMesh,})
  793. local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0.0500030518, 0.800012112, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  794. elseif ercho == 4 then
  795. local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999924, 5.29999876, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  796. local Mesh = New("SpecialMesh",EIRO,"Mesh",{Scale = Vector3.new(0.699999988, 0.5, 0.600000024),MeshId = "rbxassetid://430345698",TextureId = "rbxassetid://430345777",MeshType = Enum.MeshType.FileMesh,})
  797. local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0, 0.800012112, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  798. elseif ercho == 5 then
  799. local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999924, 5.09999895, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  800. local Mesh = New("SpecialMesh",EIRO,"Mesh",{MeshId = "rbxassetid://430345698",TextureId = "rbxassetid://430345777",MeshType = Enum.MeshType.FileMesh,})
  801. local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0, 0.600012302, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  802. end
  803. local oucho = math.random(1,6)
  804. local sh = Instance.new("Shirt",dude)
  805. local pn = Instance.new("Pants",dude)
  806. if oucho == 1 then
  807. pn.PantsTemplate = "rbxassetid://3234979900"
  808. sh:Destroy()
  809. elseif oucho == 2 then
  810. sh.ShirtTemplate = "rbxassetid://2196729448"
  811. pn.PantsTemplate = "rbxassetid://3234979900"
  812. elseif oucho == 3 then
  813. sh.ShirtTemplate = "rbxassetid://2196729448"
  814. pn.PantsTemplate = "rbxassetid://3234979900"
  815. elseif oucho == 4 then
  816. sh.ShirtTemplate = "rbxassetid://2196729448"
  817. pn.PantsTemplate = "rbxassetid://3234979900"
  818. elseif oucho == 5 then
  819. pn.PantsTemplate = "rbxassetid://3234979900"
  820. sh:Destroy()
  821. elseif oucho == 6 then
  822. pn.PantsTemplate = "rbxassetid://3234979900"
  823. sh:Destroy()
  824. end
  825. Instance.new("Decal",dude:FindFirstChild("Head")).Texture = "rbxassetid://985062039"
  826. coroutine.wrap(function()
  827. swait(40)
  828. local naeeym2 = Instance.new("BillboardGui",dude)
  829. naeeym2.Size = UDim2.new(0,100,0,40)
  830. naeeym2.StudsOffset = Vector3.new(0,3,0)
  831. naeeym2.Adornee = dude:FindFirstChild("Head")
  832. naeeym2.Name = "TalkingBillBoard"
  833. local tecks2 = Instance.new("TextLabel",naeeym2)
  834. tecks2.BackgroundTransparency = 1
  835. tecks2.BorderSizePixel = 0
  836. tecks2.Text = "COME ON AND SLAM! AND WELCOME TO THE JAM!"
  837. tecks2.Font = "Cartoon"
  838. tecks2.TextSize = 24
  839. tecks2.TextStrokeTransparency = 0
  840. tecks2.TextColor3 = Color3.new(1,.6,.7)
  841. tecks2.TextStrokeColor3 = Color3.new(1,1,1)
  842. tecks2.Size = UDim2.new(1,0,0.5,0)
  843. swait(10)
  844. for i = 0,1,.05 do
  845. swait()
  846. tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
  847. tecks2.TextStrokeTransparency = i
  848. tecks2.TextTransparency = i
  849. end
  850. naeeym2:Destroy()
  851. end)()
  852. end)()
  853. end
  854. end
  855.  
  856. function MagnitudeDmg(par,magni)
  857. for _, c in pairs(workspace:GetDescendants()) do
  858. local hum = c:FindFirstChildOfClass("Humanoid")
  859. if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
  860. local head = GetDudesTorso(c)
  861. if head ~= nil then
  862. local targ = head.Position - par.Position
  863. local mag = targ.magnitude
  864. if magni >= mag and c ~= chara then
  865. Dmg(c)
  866. end
  867. end
  868. end
  869. end
  870. end
  871.  
  872. local mus = Instance.new("Sound",Head)
  873. mus.Name = "mus"
  874. mus.SoundId = "rbxassetid://422171172"
  875. mus.Looped = true
  876. mus.Volume = 1
  877. mus:Play()
  878.  
  879. zhold = false
  880. function shoot()
  881. attack = true
  882. for i=0,1,.3 do
  883. swait()
  884. PlayAnimationFromTable({
  885. CFrame.new(0, 0, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  886. CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
  887. CFrame.new(1.02804303, 0.5, -0.52656126, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
  888. CFrame.new(-1.28728318, 0.203263342, -0.756378591, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
  889. CFrame.new(0.499997735, -1.99999893, -1.11758709e-06, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
  890. CFrame.new(-0.500001431, -1.99999893, -9.983778e-07, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
  891. }, .4, false)
  892. end
  893. Humanoid.WalkSpeed = 2
  894. local ref = Instance.new("Part",chara)
  895. ref.Size = Vector3.new(0,0,0)
  896. ref.Anchored = true
  897. ref.CanCollide = false
  898. ref.Transparency = 1
  899. repeat
  900. so(1145251796,ShotPt,math.random(95,105)/100,3)
  901. ref.CFrame = Mouse.Hit
  902. MagnitudeDmg(ref,2)
  903. Effects.Block(ShotPt.CFrame,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Neon","Black metallic",true,false,.1)
  904. Effects.Block(CFrame.new((ShotPt.Position + Mouse.Hit.p)/2,Mouse.Hit.p),Vector3.new(1,1,(ShotPt.Position - Mouse.Hit.p).magnitude),Vector3.new(.2,.2,1),Vector3.new(.1,.1,0),"Neon","Black metallic",false,false,.1)
  905. Effects.Block(Mouse.Hit,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Neon","Black metallic",true,false,.1)
  906. for i=0,1,.5 do
  907. swait()
  908. PlayAnimationFromTable({
  909. CFrame.new(2.25380063e-06, 0, 0.100001052, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  910. CFrame.new(0.0823859125, 1.55974913, -0.0981838703, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
  911. CFrame.new(1.25785875, 0.5, -0.333723217, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
  912. CFrame.new(-1.05747044, 0.203263938, -0.563540041, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
  913. CFrame.new(0.423390329, -1.99999893, -0.0642812699, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
  914. CFrame.new(-0.57660532, -1.99999893, -0.0642794371, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
  915. }, .4, false)
  916. end
  917. for i=0,1,.5 do
  918. swait()
  919. PlayAnimationFromTable({
  920. CFrame.new(0, 0, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  921. CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
  922. CFrame.new(1.02804303, 0.5, -0.52656126, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
  923. CFrame.new(-1.28728318, 0.203263342, -0.756378591, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
  924. CFrame.new(0.499997735, -1.99999893, -1.11758709e-06, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
  925. CFrame.new(-0.500001431, -1.99999893, -9.983778e-07, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
  926. }, .4, false)
  927. end
  928. until zhold == false
  929. ref:Destroy()
  930. Humanoid.WalkSpeed = 16
  931. attack = false
  932. end
  933.  
  934. function doge()
  935. attack = true
  936. Humanoid.WalkSpeed = 0
  937. so(536642316,Torso,1,1)
  938. local bodyvel = Instance.new("BodyVelocity",RootPart)
  939. local pep = 10000000
  940. bodyvel.P = pep
  941. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  942. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  943. for i=0,1,.2 do
  944. swait()
  945. PlayAnimationFromTable({
  946. CFrame.new(0, -0.413182259, -0.492409885, 1, 0, 0, 0, 0.173647001, 0.984807968, 0, -0.984807968, 0.173647001),
  947. CFrame.new(0, 1.39017391, 0.409808099, 1, 0, 0, 0, 0.499998748, -0.866026163, 0, 0.866026163, 0.499998748),
  948. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  949. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  950. CFrame.new(0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  951. CFrame.new(-0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  952. }, .4, false)
  953. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  954. end
  955. for i=0,1,.2 do
  956. swait()
  957. PlayAnimationFromTable({
  958. CFrame.new(0, -1.30470812, -0.622091293, 1, 0, 0, 0, -0.866025984, 0.499998987, 0, -0.499998987, -0.866025984),
  959. CFrame.new(0, 1.47984993, -0.230206192, 1, 0, 0, 0, 0.939693034, 0.34201926, 0, -0.34201926, 0.939693034),
  960. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  961. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  962. CFrame.new(0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  963. CFrame.new(-0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  964. }, .4, false)
  965. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  966. end
  967. for i=0,1,.2 do
  968. swait()
  969. PlayAnimationFromTable({
  970. CFrame.new(0, -2.22375727, 0.305265486, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),
  971. CFrame.new(0, 1.35128808, -0.383415997, 1, 0, 0, 0, 0.766043901, 0.642788529, 0, -0.64278847, 0.766043901),
  972. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  973. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  974. CFrame.new(0.5, -1.19999337, -0.599998593, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024),
  975. CFrame.new(-0.500003815, -1.35979521, -0.923200667, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
  976. }, .4, false)
  977. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  978. end
  979. bodyvel:Destroy()
  980. Humanoid.WalkSpeed = 16
  981. attack = false
  982. end
  983.  
  984. function bdoge()
  985. attack = true
  986. Humanoid.WalkSpeed = 0
  987. so(536642316,Torso,1,1)
  988. local bodyvel = Instance.new("BodyVelocity",RootPart)
  989. local pep = 10000000
  990. bodyvel.P = pep
  991. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  992. bodyvel.Velocity = RootPart.CFrame.lookVector*-50
  993. for i=0,1,.2 do
  994. swait()
  995. PlayAnimationFromTable({
  996. CFrame.new(0, -2.22375727, 0.305265486, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),
  997. CFrame.new(0, 1.35128808, -0.383415997, 1, 0, 0, 0, 0.766043901, 0.642788529, 0, -0.64278847, 0.766043901),
  998. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  999. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1000. CFrame.new(0.5, -1.19999337, -0.599998593, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024),
  1001. CFrame.new(-0.500003815, -1.35979521, -0.923200667, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
  1002. }, .4, false)
  1003. bodyvel.Velocity = RootPart.CFrame.lookVector*-50
  1004. end
  1005. for i=0,1,.2 do
  1006. swait()
  1007. PlayAnimationFromTable({
  1008. CFrame.new(0, -1.30470812, -0.622091293, 1, 0, 0, 0, -0.866025984, 0.499998987, 0, -0.499998987, -0.866025984),
  1009. CFrame.new(0, 1.47984993, -0.230206192, 1, 0, 0, 0, 0.939693034, 0.34201926, 0, -0.34201926, 0.939693034),
  1010. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1011. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1012. CFrame.new(0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1013. CFrame.new(-0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1014. }, .4, false)
  1015. bodyvel.Velocity = RootPart.CFrame.lookVector*-50
  1016. end
  1017. bodyvel:Destroy()
  1018. Humanoid.WalkSpeed = 16
  1019. attack = false
  1020. end
  1021.  
  1022. function adoge()
  1023. attack = true
  1024. Humanoid.WalkSpeed = 0
  1025. so(536642316,Torso,1,1)
  1026. Effects.Wave(RootPart.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(),Vector3.new(1,.1,1),"White",math.random(-10,10),false,.1)
  1027. BodyVel(RootPart,RootPart.CFrame.lookVector*50)
  1028. for i=0,1,.1 do
  1029. swait()
  1030. PlayAnimationFromTable({
  1031. CFrame.new(0, -0.095761165, -0.251516223, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1032. CFrame.new(0, 1.43075883, 0.149916381, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1033. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1034. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1035. CFrame.new(0.5, -1.96527231, 0.196966231, 1, 0, 0, 0, 0.984807789, 0.173648685, 0, -0.173648715, 0.984807789),
  1036. CFrame.new(-0.5, -1.43618584, -0.205210268, 1, 0, 0, 0, 0.939692438, 0.342020929, 0, -0.342020959, 0.939692438),
  1037. }, .4, false)
  1038. end
  1039. Humanoid.WalkSpeed = 16
  1040. attack = false
  1041. end
  1042.  
  1043. function badoge()
  1044. attack = true
  1045. Humanoid.WalkSpeed = 0
  1046. so(536642316,Torso,1,1)
  1047. Effects.Wave(RootPart.CFrame*CFrame.Angles(math.rad(-90),0,0),Vector3.new(),Vector3.new(1,.1,1),"White",math.random(-10,10),false,.1)
  1048. BodyVel(RootPart,RootPart.CFrame.lookVector*-50)
  1049. for i=0,1,.1 do
  1050. swait()
  1051. PlayAnimationFromTable({
  1052. CFrame.new(0, -0.210508779, 0.312937856, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
  1053. CFrame.new(0, 1.4075644, -0.288293391, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388),
  1054. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1055. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1056. CFrame.new(0.5, -1.9652698, 0.196958005, 1, 0, 0, 0, 0.984807789, 0.173648715, 0, -0.173648685, 0.984807789),
  1057. CFrame.new(-0.5, -1.43618536, -0.205215126, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1058. }, .4, false)
  1059. end
  1060. Humanoid.WalkSpeed = 16
  1061. attack = false
  1062. end
  1063.  
  1064. Mouse.Button1Down:connect(function()
  1065. if attack == false then
  1066. zhold = true
  1067. shoot()
  1068. end
  1069. end)
  1070.  
  1071. Mouse.Button1Up:connect(function()
  1072. zhold = false
  1073. end)
  1074.  
  1075. local sprintt = 0
  1076. Mouse.KeyDown:connect(function(k)
  1077. k = k:lower()
  1078. if k=='m' then
  1079. if mus.IsPlaying == true then
  1080. mus:Stop()
  1081. elseif mus.IsPaused == true then
  1082. mus:Play()
  1083. end
  1084. end
  1085. if attack == false then
  1086. if k == 'q' then
  1087. if Anim == "Fall" or Anim == "Jump" then
  1088. badoge()
  1089. else
  1090. bdoge()
  1091. end
  1092. elseif k == 'e' then
  1093. if Anim == "Fall" or Anim == "Jump" then
  1094. adoge()
  1095. else
  1096. doge()
  1097. end
  1098. end
  1099. end
  1100. end)
  1101.  
  1102. Mouse.KeyUp:connect(function(k)
  1103. k = k:lower()
  1104. if k == 'z' then
  1105. zhold = false
  1106. end
  1107. end)
  1108.  
  1109. coroutine.wrap(function()
  1110. while 1 do
  1111. swait()
  1112. if doe <= 360 then
  1113. doe = doe + 2
  1114. else
  1115. doe = 0
  1116. end
  1117. end
  1118. end)()
  1119. while true do
  1120. swait()
  1121. while true do
  1122. swait()
  1123. if Head:FindFirstChild("mus")==nil then
  1124. mus = Instance.new("Sound",Head)
  1125. mus.Name = "mus"
  1126. mus.SoundId = "rbxassetid://422171172"
  1127. mus.Looped = true
  1128. mus.Volume = 1
  1129. mus:Play()
  1130. end
  1131. if sprintt >= 1 then
  1132. sprintt = sprintt - 1
  1133. end
  1134. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1135. velocity = RootPart.Velocity.y
  1136. sine = sine + change
  1137. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1138. if RootPart.Velocity.y > 1 and hit == nil then
  1139. Anim = "Jump"
  1140. if attack == false then
  1141. PlayAnimationFromTable({
  1142. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1143. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1144. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1145. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1146. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1147. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1148. }, .3, false)
  1149. end
  1150. elseif RootPart.Velocity.y < -1 and hit == nil then
  1151. Anim = "Fall"
  1152. if attack == false then
  1153. PlayAnimationFromTable({
  1154. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1155. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1156. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1157. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1158. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1159. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1160. }, .3, false)
  1161. end
  1162. elseif Torsovelocity < 1 and hit ~= nil then
  1163. Anim = "Idle"
  1164. if attack == false then
  1165. change = 1
  1166. PlayAnimationFromTable({
  1167. CFrame.new(-0.0769465268, -7.7815578e-08, -0.031559173, 0.939695537, 1.01607293e-06, 0.342021346, 7.9855522e-07, 1.00000191, 5.12654879e-07, -0.342019558, 2.16066837e-07, 0.939692855) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1168. CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855),
  1169. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1170. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1171. CFrame.new(0.500003159, -2.00000715, -1.98185444e-06, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1172. CFrame.new(-0.500018835, -2.0000062, 2.08616257e-07, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1173. }, .3, false)
  1174. end
  1175. elseif Torsovelocity > 2 and hit ~= nil then
  1176. Anim = "Walk"
  1177. if attack == false then
  1178. Humanoid.WalkSpeed = 16
  1179. PlayAnimationFromTable({
  1180. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 2.5), 0) * CFrame.Angles(0, 0, 0),
  1181. CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1182. CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
  1183. CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
  1184. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
  1185. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
  1186. }, .3, false)
  1187. end
  1188. end
  1189. end
  1190. end
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