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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Vector3Value2 = Instance.new("Vector3Value")
- MeshPart3 = Instance.new("MeshPart")
- Motor6D4 = Instance.new("Motor6D")
- StringValue5 = Instance.new("StringValue")
- Vector3Value6 = Instance.new("Vector3Value")
- MeshPart7 = Instance.new("MeshPart")
- Motor6D8 = Instance.new("Motor6D")
- StringValue9 = Instance.new("StringValue")
- Vector3Value10 = Instance.new("Vector3Value")
- MeshPart11 = Instance.new("MeshPart")
- Vector3Value12 = Instance.new("Vector3Value")
- Motor6D13 = Instance.new("Motor6D")
- MeshPart14 = Instance.new("MeshPart")
- Motor6D15 = Instance.new("Motor6D")
- StringValue16 = Instance.new("StringValue")
- Vector3Value17 = Instance.new("Vector3Value")
- MeshPart18 = Instance.new("MeshPart")
- Motor6D19 = Instance.new("Motor6D")
- StringValue20 = Instance.new("StringValue")
- Vector3Value21 = Instance.new("Vector3Value")
- Pants22 = Instance.new("Pants")
- MeshPart23 = Instance.new("MeshPart")
- Vector3Value24 = Instance.new("Vector3Value")
- Motor6D25 = Instance.new("Motor6D")
- MeshPart26 = Instance.new("MeshPart")
- Vector3Value27 = Instance.new("Vector3Value")
- Motor6D28 = Instance.new("Motor6D")
- MeshPart29 = Instance.new("MeshPart")
- Vector3Value30 = Instance.new("Vector3Value")
- Motor6D31 = Instance.new("Motor6D")
- MeshPart32 = Instance.new("MeshPart")
- Vector3Value33 = Instance.new("Vector3Value")
- Motor6D34 = Instance.new("Motor6D")
- BodyColors35 = Instance.new("BodyColors")
- MeshPart36 = Instance.new("MeshPart")
- Vector3Value37 = Instance.new("Vector3Value")
- Motor6D38 = Instance.new("Motor6D")
- MeshPart39 = Instance.new("MeshPart")
- Vector3Value40 = Instance.new("Vector3Value")
- Motor6D41 = Instance.new("Motor6D")
- MeshPart42 = Instance.new("MeshPart")
- Vector3Value43 = Instance.new("Vector3Value")
- Motor6D44 = Instance.new("Motor6D")
- Humanoid45 = Instance.new("Humanoid")
- NumberValue46 = Instance.new("NumberValue")
- NumberValue47 = Instance.new("NumberValue")
- NumberValue48 = Instance.new("NumberValue")
- NumberValue49 = Instance.new("NumberValue")
- NumberValue50 = Instance.new("NumberValue")
- NumberValue51 = Instance.new("NumberValue")
- Part52 = Instance.new("Part")
- SpecialMesh53 = Instance.new("SpecialMesh")
- Vector3Value54 = Instance.new("Vector3Value")
- Motor6D55 = Instance.new("Motor6D")
- Vector3Value56 = Instance.new("Vector3Value")
- Decal57 = Instance.new("Decal")
- Sound58 = Instance.new("Sound")
- RemoteEvent59 = Instance.new("RemoteEvent")
- Sound60 = Instance.new("Sound")
- RemoteEvent61 = Instance.new("RemoteEvent")
- Sound62 = Instance.new("Sound")
- RemoteEvent63 = Instance.new("RemoteEvent")
- Sound64 = Instance.new("Sound")
- RemoteEvent65 = Instance.new("RemoteEvent")
- Sound66 = Instance.new("Sound")
- RemoteEvent67 = Instance.new("RemoteEvent")
- Sound68 = Instance.new("Sound")
- RemoteEvent69 = Instance.new("RemoteEvent")
- Sound70 = Instance.new("Sound")
- RemoteEvent71 = Instance.new("RemoteEvent")
- Sound72 = Instance.new("Sound")
- RemoteEvent73 = Instance.new("RemoteEvent")
- Sound74 = Instance.new("Sound")
- RemoteEvent75 = Instance.new("RemoteEvent")
- Weld76 = Instance.new("Weld")
- Weld77 = Instance.new("Weld")
- Weld78 = Instance.new("Weld")
- Weld79 = Instance.new("Weld")
- Weld80 = Instance.new("Weld")
- Accessory81 = Instance.new("Accessory")
- Part82 = Instance.new("Part")
- SpecialMesh83 = Instance.new("SpecialMesh")
- Vector3Value84 = Instance.new("Vector3Value")
- Accessory85 = Instance.new("Accessory")
- Part86 = Instance.new("Part")
- SpecialMesh87 = Instance.new("SpecialMesh")
- Vector3Value88 = Instance.new("Vector3Value")
- Accessory89 = Instance.new("Accessory")
- Part90 = Instance.new("Part")
- SpecialMesh91 = Instance.new("SpecialMesh")
- Vector3Value92 = Instance.new("Vector3Value")
- MeshPart93 = Instance.new("MeshPart")
- Motor6D94 = Instance.new("Motor6D")
- StringValue95 = Instance.new("StringValue")
- Vector3Value96 = Instance.new("Vector3Value")
- MeshPart97 = Instance.new("MeshPart")
- Motor6D98 = Instance.new("Motor6D")
- StringValue99 = Instance.new("StringValue")
- Vector3Value100 = Instance.new("Vector3Value")
- Shirt101 = Instance.new("Shirt")
- ShirtGraphic102 = Instance.new("ShirtGraphic")
- Accessory103 = Instance.new("Accessory")
- Part104 = Instance.new("Part")
- SpecialMesh105 = Instance.new("SpecialMesh")
- Vector3Value106 = Instance.new("Vector3Value")
- Accessory107 = Instance.new("Accessory")
- Part108 = Instance.new("Part")
- SpecialMesh109 = Instance.new("SpecialMesh")
- Vector3Value110 = Instance.new("Vector3Value")
- Model0.Name = "bonniekawaiidesu"
- Model0.Parent = mas
- Model0.PrimaryPart = Part1
- Part1.Name = "HumanoidRootPart"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-6.13870811, 2.06791806, -11.4552536, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- Part1.Orientation = Vector3.new(0, -0.00999999978, 0)
- Part1.Position = Vector3.new(-6.13870811, 2.06791806, -11.4552536)
- Part1.Rotation = Vector3.new(0, -0.00999999978, 0)
- Part1.Transparency = 1
- Part1.Size = Vector3.new(1.39999998, 1.79999995, 0.850000024)
- Vector3Value2.Name = "OriginalSize"
- Vector3Value2.Parent = Part1
- Vector3Value2.Value = Vector3.new(2, 2, 1)
- MeshPart3.Name = "LeftLowerArm"
- MeshPart3.Parent = Model0
- MeshPart3.CFrame = CFrame.new(-6.90235281, 2.39743352, -11.4561234, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart3.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart3.Position = Vector3.new(-6.90235281, 2.39743352, -11.4561234)
- MeshPart3.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart3.Color = Color3.new(1, 0, 0.74902)
- MeshPart3.Size = Vector3.new(0.568298519, 1.04449093, 0.766929567)
- MeshPart3.BrickColor = BrickColor.new("Hot pink")
- MeshPart3.CanCollide = false
- MeshPart3.Locked = true
- MeshPart3.brickColor = BrickColor.new("Hot pink")
- Motor6D4.Name = "LeftElbow"
- Motor6D4.Parent = MeshPart3
- Motor6D4.C0 = CFrame.new(-0.0747807473, -0.215187073, -0.0634429157, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D4.C1 = CFrame.new(0.097440064, 0.265876263, 0.000732499408, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D4.Part0 = MeshPart7
- Motor6D4.Part1 = MeshPart3
- Motor6D4.part1 = MeshPart3
- StringValue5.Name = "AvatarPartScaleType"
- StringValue5.Parent = MeshPart3
- StringValue5.Value = "Classic"
- Vector3Value6.Name = "OriginalSize"
- Vector3Value6.Parent = MeshPart3
- Vector3Value6.Value = Vector3.new(0.811855078, 1.16054547, 0.902270079)
- MeshPart7.Name = "LeftUpperArm"
- MeshPart7.Parent = Model0
- MeshPart7.CFrame = CFrame.new(-6.73014355, 2.87849689, -11.3919172, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart7.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart7.Position = Vector3.new(-6.73014355, 2.87849689, -11.3919172)
- MeshPart7.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart7.Color = Color3.new(1, 0, 0.74902)
- MeshPart7.Size = Vector3.new(0.659704983, 1.09138012, 0.645101428)
- MeshPart7.BrickColor = BrickColor.new("Hot pink")
- MeshPart7.CanCollide = false
- MeshPart7.Locked = true
- MeshPart7.brickColor = BrickColor.new("Hot pink")
- Motor6D8.Name = "LeftShoulder"
- Motor6D8.Parent = MeshPart7
- Motor6D8.C0 = CFrame.new(-0.42927146, 0.301485986, 0.0640160292, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D8.C1 = CFrame.new(0.162152693, 0.304825336, -0.0634429157, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D8.Part0 = MeshPart42
- Motor6D8.Part1 = MeshPart7
- Motor6D8.part1 = MeshPart7
- StringValue9.Name = "AvatarPartScaleType"
- StringValue9.Parent = MeshPart7
- StringValue9.Value = "Classic"
- Vector3Value10.Name = "OriginalSize"
- Vector3Value10.Parent = MeshPart7
- Vector3Value10.Value = Vector3.new(0.942435682, 1.21264458, 0.758942842)
- MeshPart11.Name = "LowerTorso"
- MeshPart11.Parent = Model0
- MeshPart11.CFrame = CFrame.new(-6.1387043, 2.16680479, -11.4758329, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart11.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart11.Position = Vector3.new(-6.1387043, 2.16680479, -11.4758329)
- MeshPart11.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart11.Color = Color3.new(1, 0.686275, 0)
- MeshPart11.Size = Vector3.new(0.928289533, 0.366760969, 0.610740304)
- MeshPart11.BrickColor = BrickColor.new("Deep orange")
- MeshPart11.Locked = true
- MeshPart11.brickColor = BrickColor.new("Deep orange")
- Vector3Value12.Name = "OriginalSize"
- Vector3Value12.Parent = MeshPart11
- Vector3Value12.Value = Vector3.new(1.32612789, 0.407512188, 0.718518019)
- Motor6D13.Name = "Root"
- Motor6D13.Parent = MeshPart11
- Motor6D13.C0 = CFrame.new(0, -0.314999998, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D13.C1 = CFrame.new(-0, -0.413886607, 0.0205793921, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D13.Part0 = Part1
- Motor6D13.Part1 = MeshPart11
- Motor6D13.part1 = MeshPart11
- MeshPart14.Name = "RightLowerArm"
- MeshPart14.Parent = Model0
- MeshPart14.CFrame = CFrame.new(-5.37504482, 2.39743352, -11.4558487, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart14.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart14.Position = Vector3.new(-5.37504482, 2.39743352, -11.4558487)
- MeshPart14.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart14.Color = Color3.new(1, 0, 0)
- MeshPart14.Size = Vector3.new(0.568298519, 1.04449093, 0.766929567)
- MeshPart14.BrickColor = BrickColor.new("Really red")
- MeshPart14.CanCollide = false
- MeshPart14.Locked = true
- MeshPart14.brickColor = BrickColor.new("Really red")
- Motor6D15.Name = "RightElbow"
- Motor6D15.Parent = MeshPart14
- Motor6D15.C0 = CFrame.new(0.0743601769, -0.215374619, -0.0634431168, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D15.C1 = CFrame.new(-0.097791791, 0.265688717, 0.000732296729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D15.Part0 = MeshPart18
- Motor6D15.Part1 = MeshPart14
- Motor6D15.part1 = MeshPart14
- StringValue16.Name = "AvatarPartScaleType"
- StringValue16.Parent = MeshPart14
- StringValue16.Value = "Classic"
- Vector3Value17.Name = "OriginalSize"
- Vector3Value17.Parent = MeshPart14
- Vector3Value17.Value = Vector3.new(0.811855018, 1.16054547, 0.902270079)
- MeshPart18.Name = "RightUpperArm"
- MeshPart18.Parent = Model0
- MeshPart18.CFrame = CFrame.new(-5.54720831, 2.87849689, -11.3917046, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart18.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart18.Position = Vector3.new(-5.54720831, 2.87849689, -11.3917046)
- MeshPart18.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart18.Color = Color3.new(1, 0, 0)
- MeshPart18.Size = Vector3.new(0.659842551, 1.09138012, 0.645101428)
- MeshPart18.BrickColor = BrickColor.new("Really red")
- MeshPart18.CanCollide = false
- MeshPart18.Locked = true
- MeshPart18.brickColor = BrickColor.new("Really red")
- Motor6D19.Name = "RightShoulder"
- Motor6D19.Parent = MeshPart18
- Motor6D19.C0 = CFrame.new(0.42927146, 0.301485986, 0.0640160292, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D19.C1 = CFrame.new(-0.162239775, 0.304825336, -0.0634431168, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D19.Part0 = MeshPart42
- Motor6D19.Part1 = MeshPart18
- Motor6D19.part1 = MeshPart18
- StringValue20.Name = "AvatarPartScaleType"
- StringValue20.Parent = MeshPart18
- StringValue20.Value = "Classic"
- Vector3Value21.Name = "OriginalSize"
- Vector3Value21.Parent = MeshPart18
- Vector3Value21.Value = Vector3.new(0.942632258, 1.21264458, 0.758942842)
- Pants22.Name = "Pants"
- Pants22.Parent = Model0
- Pants22.PantsTemplate = "http://www.roblox.com/asset/?id=2186766271"
- MeshPart23.Name = "LeftUpperLeg"
- MeshPart23.Parent = Model0
- MeshPart23.CFrame = CFrame.new(-6.36831474, 1.41867614, -11.4853086, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart23.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart23.Position = Vector3.new(-6.36831474, 1.41867614, -11.4853086)
- MeshPart23.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart23.Color = Color3.new(1, 0.686275, 0)
- MeshPart23.Size = Vector3.new(0.459225863, 1.49741626, 0.563089371)
- MeshPart23.BrickColor = BrickColor.new("Deep orange")
- MeshPart23.CanCollide = false
- MeshPart23.Locked = true
- MeshPart23.brickColor = BrickColor.new("Deep orange")
- Vector3Value24.Name = "OriginalSize"
- Vector3Value24.Parent = MeshPart23
- Vector3Value24.Value = Vector3.new(0.656036973, 1.66379595, 0.662458062)
- Motor6D25.Name = "LeftHip"
- Motor6D25.Parent = MeshPart23
- Motor6D25.C0 = CFrame.new(-0.244497314, -0.187232345, 0.0205793921, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D25.C1 = CFrame.new(-0.0148850828, 0.560896277, 0.0300142858, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D25.Part0 = MeshPart11
- Motor6D25.Part1 = MeshPart23
- Motor6D25.part1 = MeshPart23
- MeshPart26.Name = "RightUpperLeg"
- MeshPart26.Parent = Model0
- MeshPart26.CFrame = CFrame.new(-5.90909052, 1.41867626, -11.4852266, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart26.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart26.Position = Vector3.new(-5.90909052, 1.41867626, -11.4852266)
- MeshPart26.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart26.Color = Color3.new(1, 0.686275, 0)
- MeshPart26.Size = Vector3.new(0.459225863, 1.49741626, 0.56308949)
- MeshPart26.BrickColor = BrickColor.new("Deep orange")
- MeshPart26.CanCollide = false
- MeshPart26.Locked = true
- MeshPart26.brickColor = BrickColor.new("Deep orange")
- Vector3Value27.Name = "OriginalSize"
- Vector3Value27.Parent = MeshPart26
- Vector3Value27.Value = Vector3.new(0.656036973, 1.66379583, 0.662458181)
- Motor6D28.Name = "RightHip"
- Motor6D28.Parent = MeshPart26
- Motor6D28.C0 = CFrame.new(0.244497389, -0.187232345, 0.0205631405, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D28.C1 = CFrame.new(0.0148851657, 0.560896218, 0.0299978815, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D28.Part0 = MeshPart11
- Motor6D28.Part1 = MeshPart26
- Motor6D28.part1 = MeshPart26
- MeshPart29.Name = "LeftFoot"
- MeshPart29.Parent = Model0
- MeshPart29.CFrame = CFrame.new(-6.38576555, 0.227794349, -11.5627365, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart29.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart29.Position = Vector3.new(-6.38576555, 0.227794349, -11.5627365)
- MeshPart29.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart29.Color = Color3.new(1, 0.686275, 0)
- MeshPart29.Size = Vector3.new(0.424305677, 0.501159787, 0.730372727)
- MeshPart29.BrickColor = BrickColor.new("Deep orange")
- MeshPart29.CanCollide = false
- MeshPart29.Locked = true
- MeshPart29.brickColor = BrickColor.new("Deep orange")
- Vector3Value30.Name = "OriginalSize"
- Vector3Value30.Parent = MeshPart29
- Vector3Value30.Value = Vector3.new(0.606150985, 0.556844234, 0.85926199)
- Motor6D31.Name = "LeftAnkle"
- Motor6D31.Parent = MeshPart29
- Motor6D31.C0 = CFrame.new(0.00257703662, -0.321799874, 0.011902513, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D31.C1 = CFrame.new(0.0025791435, 0.0570157245, 0.107437171, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D31.Part0 = MeshPart32
- Motor6D31.Part1 = MeshPart29
- Motor6D31.part1 = MeshPart29
- MeshPart32.Name = "LeftLowerLeg"
- MeshPart32.Parent = Model0
- MeshPart32.CFrame = CFrame.new(-6.38578033, 0.606609941, -11.4672022, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart32.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart32.Position = Vector3.new(-6.38578033, 0.606609941, -11.4672022)
- MeshPart32.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart32.Color = Color3.new(1, 0.686275, 0)
- MeshPart32.Size = Vector3.new(0.424301475, 1.05522633, 0.517176151)
- MeshPart32.BrickColor = BrickColor.new("Deep orange")
- MeshPart32.CanCollide = false
- MeshPart32.Locked = true
- MeshPart32.brickColor = BrickColor.new("Deep orange")
- Vector3Value33.Name = "OriginalSize"
- Vector3Value33.Parent = MeshPart32
- Vector3Value33.Value = Vector3.new(0.606144965, 1.17247379, 0.608442485)
- Motor6D34.Name = "LeftKnee"
- Motor6D34.Parent = MeshPart32
- Motor6D34.C0 = CFrame.new(-0.0148850614, -0.509771168, 0.0300140623, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D34.C1 = CFrame.new(0.00257714093, 0.302294999, 0.0119042583, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D34.Part0 = MeshPart23
- Motor6D34.Part1 = MeshPart32
- Motor6D34.part1 = MeshPart32
- BodyColors35.Parent = Model0
- BodyColors35.HeadColor = BrickColor.new("Deep orange")
- BodyColors35.HeadColor3 = Color3.new(1, 0.686275, 0)
- BodyColors35.LeftArmColor = BrickColor.new("Hot pink")
- BodyColors35.LeftArmColor3 = Color3.new(1, 0, 0.74902)
- BodyColors35.LeftLegColor = BrickColor.new("Deep orange")
- BodyColors35.LeftLegColor3 = Color3.new(1, 0.686275, 0)
- BodyColors35.RightArmColor = BrickColor.new("Really red")
- BodyColors35.RightArmColor3 = Color3.new(1, 0, 0)
- BodyColors35.RightLegColor = BrickColor.new("Deep orange")
- BodyColors35.RightLegColor3 = Color3.new(1, 0.686275, 0)
- BodyColors35.TorsoColor = BrickColor.new("Deep orange")
- BodyColors35.TorsoColor3 = Color3.new(1, 0.686275, 0)
- MeshPart36.Name = "RightFoot"
- MeshPart36.Parent = Model0
- MeshPart36.CFrame = CFrame.new(-5.89161253, 0.227794558, -11.5626478, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart36.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart36.Position = Vector3.new(-5.89161253, 0.227794558, -11.5626478)
- MeshPart36.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart36.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- MeshPart36.Size = Vector3.new(0.424305677, 0.501159787, 0.730372727)
- MeshPart36.BrickColor = BrickColor.new("Bright blue")
- MeshPart36.CanCollide = false
- MeshPart36.Locked = true
- MeshPart36.brickColor = BrickColor.new("Bright blue")
- Vector3Value37.Name = "OriginalSize"
- Vector3Value37.Parent = MeshPart36
- Vector3Value37.Value = Vector3.new(0.606150985, 0.556844234, 0.85926199)
- Motor6D38.Name = "RightAnkle"
- Motor6D38.Parent = MeshPart36
- Motor6D38.C0 = CFrame.new(-0.00257703662, -0.321799964, 0.0119694257, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D38.C1 = CFrame.new(-0.0025791435, 0.057015609, 0.107504115, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D38.Part0 = MeshPart39
- Motor6D38.Part1 = MeshPart36
- Motor6D38.part1 = MeshPart36
- MeshPart39.Name = "RightLowerLeg"
- MeshPart39.Parent = Model0
- MeshPart39.CFrame = CFrame.new(-5.8916316, 0.606610119, -11.4671135, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart39.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart39.Position = Vector3.new(-5.8916316, 0.606610119, -11.4671135)
- MeshPart39.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart39.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- MeshPart39.Size = Vector3.new(0.424301475, 1.05522633, 0.517176092)
- MeshPart39.BrickColor = BrickColor.new("Bright blue")
- MeshPart39.CanCollide = false
- MeshPart39.Locked = true
- MeshPart39.brickColor = BrickColor.new("Bright blue")
- Vector3Value40.Name = "OriginalSize"
- Vector3Value40.Parent = MeshPart39
- Vector3Value40.Value = Vector3.new(0.606144965, 1.17247379, 0.608442426)
- Motor6D41.Name = "RightKnee"
- Motor6D41.Parent = MeshPart39
- Motor6D41.C0 = CFrame.new(0.0148851657, -0.509630978, 0.0300360061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D41.C1 = CFrame.new(-0.00257703662, 0.30243516, 0.0119263176, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D41.Part0 = MeshPart26
- Motor6D41.Part1 = MeshPart39
- Motor6D41.part1 = MeshPart39
- MeshPart42.Name = "UpperTorso"
- MeshPart42.Parent = Model0
- MeshPart42.CFrame = CFrame.new(-6.13869667, 2.88183618, -11.5192699, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart42.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart42.Position = Vector3.new(-6.13869667, 2.88183618, -11.5192699)
- MeshPart42.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart42.Color = Color3.new(0.156863, 0.498039, 0.278431)
- MeshPart42.Size = Vector3.new(0.912395298, 1.52884841, 0.715739131)
- MeshPart42.BrickColor = BrickColor.new("Dark green")
- MeshPart42.Locked = true
- MeshPart42.brickColor = BrickColor.new("Dark green")
- Vector3Value43.Name = "OriginalSize"
- Vector3Value43.Parent = MeshPart42
- Vector3Value43.Value = Vector3.new(1.30342185, 1.69872046, 0.842046022)
- Motor6D44.Name = "Waist"
- Motor6D44.Parent = MeshPart42
- Motor6D44.C0 = CFrame.new(-0, 0.0925108865, -0.0458950102, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D44.C1 = CFrame.new(-0, -0.622520447, -0.00245837308, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D44.Part0 = MeshPart11
- Motor6D44.Part1 = MeshPart42
- Motor6D44.part1 = MeshPart42
- Humanoid45.Parent = Model0
- Humanoid45.HipHeight = -0.89999997615814
- Humanoid45.RigType = Enum.HumanoidRigType.R15
- Humanoid45.Torso = Part1
- NumberValue46.Name = "BodyTypeScale"
- NumberValue46.Parent = Humanoid45
- NumberValue47.Name = "BodyProportionScale"
- NumberValue47.Parent = Humanoid45
- NumberValue48.Name = "BodyWidthScale"
- NumberValue48.Parent = Humanoid45
- NumberValue48.Value = 0.69999998807907
- NumberValue49.Name = "BodyHeightScale"
- NumberValue49.Parent = Humanoid45
- NumberValue49.Value = 0.89999997615814
- NumberValue50.Name = "BodyDepthScale"
- NumberValue50.Parent = Humanoid45
- NumberValue50.Value = 0.85000002384186
- NumberValue51.Name = "HeadScale"
- NumberValue51.Parent = Humanoid45
- NumberValue51.Value = 0.94999998807907
- Part52.Name = "Head"
- Part52.Parent = Model0
- Part52.CFrame = CFrame.new(-6.13870811, 4.02791834, -11.4552536, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- Part52.Orientation = Vector3.new(0, -0.00999999978, 0)
- Part52.Position = Vector3.new(-6.13870811, 4.02791834, -11.4552536)
- Part52.Rotation = Vector3.new(0, -0.00999999978, 0)
- Part52.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part52.Size = Vector3.new(1.89999998, 0.949999988, 0.949999988)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Cool yellow")
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Cool yellow")
- SpecialMesh53.Parent = Part52
- SpecialMesh53.Scale = Vector3.new(1.25, 1.25, 1.25)
- Vector3Value54.Name = "OriginalSize"
- Vector3Value54.Parent = SpecialMesh53
- Vector3Value54.Value = Vector3.new(1.25, 1.25, 1.25)
- Motor6D55.Name = "Neck"
- Motor6D55.Parent = Part52
- Motor6D55.C0 = CFrame.new(-0, 0.67108202, 0.0640160292, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D55.C1 = CFrame.new(0, -0.474999994, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D55.Part0 = MeshPart42
- Motor6D55.Part1 = Part52
- Motor6D55.part1 = Part52
- Vector3Value56.Name = "OriginalSize"
- Vector3Value56.Parent = Part52
- Vector3Value56.Value = Vector3.new(2, 1, 1)
- Decal57.Name = "face"
- Decal57.Parent = Part52
- Decal57.Texture = "http://www.roblox.com/asset/?id=12188129"
- Sound58.Name = "GettingUp"
- Sound58.Parent = Part52
- Sound58.MaxDistance = 150
- Sound58.EmitterSize = 5
- Sound58.MinDistance = 5
- Sound58.SoundId = "rbxasset://sounds/action_get_up.mp3"
- Sound58.Volume = 0.64999997615814
- RemoteEvent59.Name = "CharacterSoundEvent"
- RemoteEvent59.Parent = Sound58
- Sound60.Name = "Died"
- Sound60.Parent = Part52
- Sound60.MaxDistance = 150
- Sound60.EmitterSize = 5
- Sound60.MinDistance = 5
- Sound60.SoundId = "rbxasset://sounds/uuhhh.mp3"
- Sound60.Volume = 0.64999997615814
- RemoteEvent61.Name = "CharacterSoundEvent"
- RemoteEvent61.Parent = Sound60
- Sound62.Name = "FreeFalling"
- Sound62.Parent = Part52
- Sound62.Looped = true
- Sound62.TimePosition = 0.19807529547295
- Sound62.MaxDistance = 150
- Sound62.EmitterSize = 5
- Sound62.MinDistance = 5
- Sound62.SoundId = "rbxasset://sounds/action_falling.mp3"
- Sound62.Volume = 0
- RemoteEvent63.Name = "CharacterSoundEvent"
- RemoteEvent63.Parent = Sound62
- Sound64.Name = "Jumping"
- Sound64.Parent = Part52
- Sound64.MaxDistance = 150
- Sound64.EmitterSize = 5
- Sound64.MinDistance = 5
- Sound64.SoundId = "rbxasset://sounds/action_jump.mp3"
- Sound64.Volume = 0.64999997615814
- RemoteEvent65.Name = "CharacterSoundEvent"
- RemoteEvent65.Parent = Sound64
- Sound66.Name = "Landing"
- Sound66.Parent = Part52
- Sound66.MaxDistance = 150
- Sound66.EmitterSize = 5
- Sound66.MinDistance = 5
- Sound66.SoundId = "rbxasset://sounds/action_jump_land.mp3"
- Sound66.Volume = 1
- RemoteEvent67.Name = "CharacterSoundEvent"
- RemoteEvent67.Parent = Sound66
- Sound68.Name = "Splash"
- Sound68.Parent = Part52
- Sound68.MaxDistance = 150
- Sound68.EmitterSize = 5
- Sound68.MinDistance = 5
- Sound68.SoundId = "rbxasset://sounds/impact_water.mp3"
- Sound68.Volume = 0.64999997615814
- RemoteEvent69.Name = "CharacterSoundEvent"
- RemoteEvent69.Parent = Sound68
- Sound70.Name = "Running"
- Sound70.Parent = Part52
- Sound70.Looped = true
- Sound70.MaxDistance = 150
- Sound70.EmitterSize = 5
- Sound70.MinDistance = 5
- Sound70.Pitch = 1.8500000238419
- Sound70.PlaybackSpeed = 1.8500000238419
- Sound70.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
- Sound70.Volume = 0.64999997615814
- RemoteEvent71.Name = "CharacterSoundEvent"
- RemoteEvent71.Parent = Sound70
- Sound72.Name = "Swimming"
- Sound72.Parent = Part52
- Sound72.Looped = true
- Sound72.MaxDistance = 150
- Sound72.EmitterSize = 5
- Sound72.MinDistance = 5
- Sound72.Pitch = 1.6000000238419
- Sound72.PlaybackSpeed = 1.6000000238419
- Sound72.SoundId = "rbxasset://sounds/action_swim.mp3"
- Sound72.Volume = 0.64999997615814
- RemoteEvent73.Name = "CharacterSoundEvent"
- RemoteEvent73.Parent = Sound72
- Sound74.Name = "Climbing"
- Sound74.Parent = Part52
- Sound74.Looped = true
- Sound74.MaxDistance = 150
- Sound74.EmitterSize = 5
- Sound74.MinDistance = 5
- Sound74.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
- Sound74.Volume = 0.64999997615814
- RemoteEvent75.Name = "CharacterSoundEvent"
- RemoteEvent75.Parent = Sound74
- Weld76.Name = "HeadWeld"
- Weld76.Parent = Part52
- Weld76.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld76.C1 = CFrame.new(0, 0.300000012, 0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld76.Part0 = Part52
- Weld76.Part1 = Part82
- Weld76.part1 = Part82
- Weld77.Name = "HeadWeld"
- Weld77.Parent = Part52
- Weld77.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld77.C1 = CFrame.new(1, 3.29999995, -0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld77.Part0 = Part52
- Weld77.Part1 = Part86
- Weld77.part1 = Part86
- Weld78.Name = "HeadWeld"
- Weld78.Parent = Part52
- Weld78.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld78.C1 = CFrame.new(0, 0.800000012, -0.0199999996, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld78.Part0 = Part52
- Weld78.Part1 = Part90
- Weld78.part1 = Part90
- Weld79.Name = "HeadWeld"
- Weld79.Parent = Part52
- Weld79.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld79.C1 = CFrame.new(0, -0.0500000007, 0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld79.Part0 = Part52
- Weld79.Part1 = Part104
- Weld79.part1 = Part104
- Weld80.Name = "HeadWeld"
- Weld80.Parent = Part52
- Weld80.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld80.C1 = CFrame.new(0, -0.300000012, -0.150000006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld80.Part0 = Part52
- Weld80.Part1 = Part108
- Weld80.part1 = Part108
- Accessory81.Name = "HipsterGlasses"
- Accessory81.Parent = Model0
- Accessory81.AttachmentPoint = CFrame.new(0, 0.300000012, 0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Accessory81.AttachmentPos = Vector3.new(0, 0.300000012, 0.200000003)
- Part82.Name = "Handle"
- Part82.Parent = Accessory81
- Part82.CFrame = CFrame.new(-6.13867235, 4.22791815, -11.6552534, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- Part82.Orientation = Vector3.new(0, -0.00999999978, 0)
- Part82.Position = Vector3.new(-6.13867235, 4.22791815, -11.6552534)
- Part82.Rotation = Vector3.new(0, -0.00999999978, 0)
- Part82.Size = Vector3.new(1.13999975, 0.570001125, 0.921505272)
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.CanCollide = false
- Part82.Locked = true
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.FormFactor = Enum.FormFactor.Custom
- Part82.formFactor = Enum.FormFactor.Custom
- SpecialMesh83.Parent = Part82
- SpecialMesh83.MeshId = "http://www.roblox.com/asset/?id=124987271 "
- SpecialMesh83.Scale = Vector3.new(0.950000584, 0.950000584, 0.949999988)
- SpecialMesh83.TextureId = "http://www.roblox.com/asset/?id=398280421"
- SpecialMesh83.MeshType = Enum.MeshType.FileMesh
- Vector3Value84.Name = "OriginalSize"
- Vector3Value84.Parent = Part82
- Vector3Value84.Value = Vector3.new(1.19999981, 0.600001216, 0.970005572)
- Accessory85.Name = "FoxTail"
- Accessory85.Parent = Model0
- Accessory85.AttachmentPoint = CFrame.new(1, 3.29999995, -0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Accessory85.AttachmentPos = Vector3.new(1, 3.29999995, -0.899999976)
- Part86.Name = "Handle"
- Part86.Parent = Accessory85
- Part86.CFrame = CFrame.new(-7.13886929, 1.22791839, -10.5554333, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- Part86.Orientation = Vector3.new(0, -0.00999999978, 0)
- Part86.Position = Vector3.new(-7.13886929, 1.22791839, -10.5554333)
- Part86.Rotation = Vector3.new(0, -0.00999999978, 0)
- Part86.Size = Vector3.new(0.949999988, 1.34899998, 0.949999988)
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.CanCollide = false
- Part86.Locked = true
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.FormFactor = Enum.FormFactor.Symmetric
- Part86.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh87.Parent = Part86
- SpecialMesh87.MeshId = "http://www.roblox.com/asset/?id=335037790 "
- SpecialMesh87.Scale = Vector3.new(0.949999928, 0.950000405, 0.950000048)
- SpecialMesh87.TextureId = "http://www.roblox.com/asset/?id=335037904 "
- SpecialMesh87.MeshType = Enum.MeshType.FileMesh
- Vector3Value88.Name = "OriginalSize"
- Vector3Value88.Parent = Part86
- Vector3Value88.Value = Vector3.new(1, 1.41999996, 1)
- Accessory89.Name = "LongStraightHair"
- Accessory89.Parent = Model0
- Accessory89.AttachmentPoint = CFrame.new(0, 0.800000012, -0.0199999996, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Accessory89.AttachmentPos = Vector3.new(0, 0.800000012, -0.0199999996)
- Part90.Name = "Handle"
- Part90.Parent = Accessory89
- Part90.CFrame = CFrame.new(-6.13871193, 3.72791839, -11.4352531, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- Part90.Orientation = Vector3.new(0, -0.00999999978, 0)
- Part90.Position = Vector3.new(-6.13871193, 3.72791839, -11.4352531)
- Part90.Rotation = Vector3.new(0, -0.00999999978, 0)
- Part90.Size = Vector3.new(1.26349986, 2.07099986, 1.61500001)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.CanCollide = false
- Part90.Locked = true
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.FormFactor = Enum.FormFactor.Symmetric
- Part90.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh91.Parent = Part90
- SpecialMesh91.MeshId = "http://www.roblox.com/asset/?id=319354652"
- SpecialMesh91.Scale = Vector3.new(0.475000292, 0.474999994, 0.474999994)
- SpecialMesh91.TextureId = "http://www.roblox.com/asset/?id=376186990 "
- SpecialMesh91.MeshType = Enum.MeshType.FileMesh
- Vector3Value92.Name = "OriginalSize"
- Vector3Value92.Parent = Part90
- Vector3Value92.Value = Vector3.new(1.32999992, 2.17999983, 1.70000005)
- MeshPart93.Name = "LeftHand"
- MeshPart93.Parent = Model0
- MeshPart93.CFrame = CFrame.new(-6.98113155, 1.7817632, -11.7351656, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart93.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart93.Position = Vector3.new(-6.98113155, 1.7817632, -11.7351656)
- MeshPart93.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart93.Color = Color3.new(0.992157, 0.917647, 0.552941)
- MeshPart93.Size = Vector3.new(0.52720499, 0.801476777, 0.657004118)
- MeshPart93.BrickColor = BrickColor.new("Cool yellow")
- MeshPart93.CanCollide = false
- MeshPart93.Locked = true
- MeshPart93.brickColor = BrickColor.new("Cool yellow")
- Motor6D94.Name = "LeftWrist"
- Motor6D94.Parent = MeshPart93
- Motor6D94.C0 = CFrame.new(-0.0480030999, -0.405429959, -0.173520386, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D94.C1 = CFrame.new(0.0308255553, 0.210240364, 0.105507419, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D94.Part0 = MeshPart3
- Motor6D94.Part1 = MeshPart93
- Motor6D94.part1 = MeshPart93
- StringValue95.Name = "AvatarPartScaleType"
- StringValue95.Parent = MeshPart93
- StringValue95.Value = "Classic"
- Vector3Value96.Name = "OriginalSize"
- Vector3Value96.Parent = MeshPart93
- Vector3Value96.Value = Vector3.new(0.753149986, 0.890529752, 0.772946)
- MeshPart97.Name = "RightHand"
- MeshPart97.Parent = Model0
- MeshPart97.CFrame = CFrame.new(-5.29616642, 1.7817632, -11.7348623, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- MeshPart97.Orientation = Vector3.new(0, -0.00999999978, 0)
- MeshPart97.Position = Vector3.new(-5.29616642, 1.7817632, -11.7348623)
- MeshPart97.Rotation = Vector3.new(0, -0.00999999978, 0)
- MeshPart97.Color = Color3.new(0.992157, 0.917647, 0.552941)
- MeshPart97.Size = Vector3.new(0.52720499, 0.801476777, 0.657004237)
- MeshPart97.BrickColor = BrickColor.new("Cool yellow")
- MeshPart97.CanCollide = false
- MeshPart97.Locked = true
- MeshPart97.brickColor = BrickColor.new("Cool yellow")
- Motor6D98.Name = "RightWrist"
- Motor6D98.Parent = MeshPart97
- Motor6D98.C0 = CFrame.new(0.0478082523, -0.405711293, -0.17352058, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D98.C1 = CFrame.new(-0.0310204029, 0.20995903, 0.10550727, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D98.Part0 = MeshPart14
- Motor6D98.Part1 = MeshPart97
- Motor6D98.part1 = MeshPart97
- StringValue99.Name = "AvatarPartScaleType"
- StringValue99.Parent = MeshPart97
- StringValue99.Value = "Classic"
- Vector3Value100.Name = "OriginalSize"
- Vector3Value100.Parent = MeshPart97
- Vector3Value100.Value = Vector3.new(0.753149986, 0.890529752, 0.772946119)
- Shirt101.Name = "Shirt"
- Shirt101.Parent = Model0
- Shirt101.ShirtTemplate = "http://www.roblox.com/asset/?id=615146728"
- ShirtGraphic102.Parent = Model0
- ShirtGraphic102.Graphic = "http://www.roblox.com/asset/?id=2281793216"
- Accessory103.Name = "AmericaBaseballCap"
- Accessory103.Parent = Model0
- Accessory103.AttachmentPoint = CFrame.new(0, -0.0500000007, 0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Accessory103.AttachmentPos = Vector3.new(0, -0.0500000007, 0.200000003)
- Part104.Name = "Handle"
- Part104.Parent = Accessory103
- Part104.CFrame = CFrame.new(-6.13867235, 4.57791853, -11.6552534, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- Part104.Orientation = Vector3.new(0, -0.00999999978, 0)
- Part104.Position = Vector3.new(-6.13867235, 4.57791853, -11.6552534)
- Part104.Rotation = Vector3.new(0, -0.00999999978, 0)
- Part104.Size = Vector3.new(1.13999999, 0.75999999, 1.71000016)
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.CanCollide = false
- Part104.Locked = true
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.FormFactor = Enum.FormFactor.Custom
- Part104.formFactor = Enum.FormFactor.Custom
- SpecialMesh105.Parent = Part104
- SpecialMesh105.MeshId = "http://www.roblox.com/asset/?id=120612918 "
- SpecialMesh105.Scale = Vector3.new(0.646000326, 0.646000028, 0.646000028)
- SpecialMesh105.TextureId = "http://www.roblox.com/asset/?id=161919533 "
- SpecialMesh105.MeshType = Enum.MeshType.FileMesh
- Vector3Value106.Name = "OriginalSize"
- Vector3Value106.Parent = Part104
- Vector3Value106.Value = Vector3.new(1.20000005, 0.800000012, 1.80000019)
- Accessory107.Name = "Zootopia_FoxEars"
- Accessory107.Parent = Model0
- Accessory107.AttachmentPoint = CFrame.new(0, -0.300000012, -0.150000006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Accessory107.AttachmentPos = Vector3.new(0, -0.300000012, -0.150000006)
- Part108.Name = "Handle"
- Part108.Parent = Accessory107
- Part108.CFrame = CFrame.new(-6.13873482, 4.82791853, -11.305254, 1, 2.80410184e-08, -0.000179113616, -2.80441022e-08, 1, -1.7222165e-08, 0.000179113616, 1.72271868e-08, 1)
- Part108.Orientation = Vector3.new(0, -0.00999999978, 0)
- Part108.Position = Vector3.new(-6.13873482, 4.82791853, -11.305254)
- Part108.Rotation = Vector3.new(0, -0.00999999978, 0)
- Part108.Size = Vector3.new(1.18750024, 1.07349992, 1.08300006)
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.CanCollide = false
- Part108.Locked = true
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.FormFactor = Enum.FormFactor.Custom
- Part108.formFactor = Enum.FormFactor.Custom
- SpecialMesh109.Parent = Part108
- SpecialMesh109.MeshId = "http://www.roblox.com/asset/?id=361948302"
- SpecialMesh109.Scale = Vector3.new(0.474999994, 0.474999845, 0.474999994)
- SpecialMesh109.TextureId = "http://www.roblox.com/asset/?id=361948503 "
- SpecialMesh109.MeshType = Enum.MeshType.FileMesh
- Vector3Value110.Name = "OriginalSize"
- Vector3Value110.Parent = Part108
- Vector3Value110.Value = Vector3.new(1.25000024, 1.12999988, 1.1400001)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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