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Jan 25th, 2020
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  1. --jojobasicLMAO
  2. local Player = owner --<=== Replace With Your Name
  3.  
  4.  
  5. local Mouse,mouse,UserInputService,ContextActionService
  6. do
  7. script.Parent = Player.Character
  8. local CAS = {Actions={}}
  9. local Event = Instance.new("RemoteEvent")
  10. Event.Name = "UserInput_Event"
  11. Event.Parent = Player.Character
  12. local fakeEvent = function()
  13. local t = {_fakeEvent=true}
  14. t.Connect = function(self,f)self.Function=f end
  15. t.connect = t.Connect
  16. return t
  17. end
  18. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  19. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  20. function CAS:BindAction(name,fun,touch,...)
  21. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  22. end
  23. function CAS:UnbindAction(name)
  24. CAS.Actions[name] = nil
  25. end
  26. local function te(self,ev,...)
  27. local t = m[ev]
  28. if t and t._fakeEvent and t.Function then
  29. t.Function(...)
  30. end
  31. end
  32. m.TrigEvent = te
  33. UIS.TrigEvent = te
  34. Event.OnServerEvent:Connect(function(plr,io)
  35. if plr~=Player then return end
  36. if io.isMouse then
  37. m.Target = io.Target
  38. m.Hit = io.Hit
  39. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  40. if io.UserInputState == Enum.UserInputState.Begin then
  41. m:TrigEvent("Button1Down")
  42. else
  43. m:TrigEvent("Button1Up")
  44. end
  45. else
  46. for n,t in pairs(CAS.Actions) do
  47. for _,k in pairs(t.Keys) do
  48. if k==io.KeyCode then
  49. t.Function(t.Name,io.UserInputState,io)
  50. end
  51. end
  52. end
  53. if io.UserInputState == Enum.UserInputState.Begin then
  54. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  55. UIS:TrigEvent("InputBegan",io,false)
  56. else
  57. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent("InputEnded",io,false)
  59. end
  60. end
  61. end)
  62. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  63. end
  64.  
  65. ---------Replace All "LocalPlayer" With Your Name.
  66. --Remove "Mouse =" or "local mouse =" at the start.
  67. --Replace Kermat161 At The Top Of The Script With You Name.
  68. -----------------------------Script In The Line's.
  69.  
  70.  
  71. -------------------------------------------------
  72. --pleyr=owner
  73. pleyr = owner
  74. chor=pleyr.Character
  75. RA=chor["Right Arm"]
  76. LA=chor["Left Arm"]
  77. RL=chor["Right Leg"]
  78. LL=chor["Left Leg"]
  79.  
  80. Tors=chor.Torso
  81. print("Player Parts connected")
  82. print("Making Stand Parts...")
  83.  
  84. function sandbox(var,func)
  85. local env = getfenv(func)
  86. local newenv = setmetatable({},{
  87. __index = function(self,k)
  88. if k=="script" then
  89. return var
  90. else
  91. return env[k]
  92. end
  93. end,
  94. })
  95. setfenv(func,newenv)
  96. return func
  97. end
  98. cors = {}
  99. mas = Instance.new("Model",game:GetService("Lighting"))
  100. Model0 = Instance.new("Model")
  101. Part1 = Instance.new("Part")
  102. Part1.BrickColor = BrickColor.new("Bright green")
  103. Motor6D2 = Instance.new("Motor6D")
  104. Motor6D3 = Instance.new("Motor6D")
  105. Motor6D4 = Instance.new("Motor6D")
  106. Motor6D5 = Instance.new("Motor6D")
  107. Motor6D6 = Instance.new("Motor6D")
  108. Part7 = Instance.new("Part")
  109. Part7.BrickColor = BrickColor.new("Navy blue")
  110. Part8 = Instance.new("Part")
  111. Part8.BrickColor = BrickColor.new("Navy blue")
  112. Part9 = Instance.new("Part")
  113. Part9.BrickColor = BrickColor.new("New Yeller")
  114. Part10 = Instance.new("Part")
  115. Part10.BrickColor = BrickColor.new("New Yeller")
  116. Part11 = Instance.new("Part")
  117. Decal12 = Instance.new("Decal")
  118. Model0.Name = "Dummy"
  119. Model0.Parent = mas
  120. Part1.Name = "Torsoa"
  121. Part1.Parent = chor
  122. Part1.CFrame = CFrame.new(21.033844, 14.2177982, 30.0088959, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  123. Part1.Position = Vector3.new(21.033844, 14.2177982, 30.0088959)
  124. Part1.Size = Vector3.new(2, 2, 1)
  125. Part1.BottomSurface = Enum.SurfaceType.Smooth
  126. Part1.CanCollide = false
  127. Part1.TopSurface = Enum.SurfaceType.Smooth
  128. Motor6D2.Name = "Left Hip"
  129. Motor6D2.Parent = Part1
  130. Motor6D2.MaxVelocity = 0.10000000149012
  131. Motor6D2.C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  132. Motor6D2.C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  133. Motor6D2.Part0 = Part1
  134. Motor6D2.Part1 = Part7
  135. Motor6D2.part1 = Part7
  136. Motor6D3.Name = "Right Hip"
  137. Motor6D3.Parent = Part1
  138. Motor6D3.MaxVelocity = 0.10000000149012
  139. Motor6D3.C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  140. Motor6D3.C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  141. Motor6D3.Part0 = Part1
  142. Motor6D3.Part1 = Part8
  143. Motor6D3.part1 = Part8
  144. Motor6D4.Name = "Left Shoulder"
  145. Motor6D4.Parent = Part1
  146. Motor6D4.MaxVelocity = 0.10000000149012
  147. Motor6D4.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  148. Motor6D4.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  149. Motor6D4.Part0 = Part1
  150. Motor6D4.Part1 = Part9
  151. Motor6D4.part1 = Part9
  152. Motor6D5.Name = "Right Shoulder"
  153. Motor6D5.Parent = Part1
  154. Motor6D5.MaxVelocity = 0.10000000149012
  155. Motor6D5.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  156. Motor6D5.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  157. Motor6D5.Part0 = Part1
  158. Motor6D5.Part1 = Part10
  159. Motor6D5.part1 = Part10
  160. Motor6D6.Name = "Neck"
  161. Motor6D6.Parent = Part1
  162. Motor6D6.MaxVelocity = 0.10000000149012
  163. Motor6D6.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  164. Motor6D6.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  165. Motor6D6.Part0 = Part1
  166. Motor6D6.Part1 = Part11
  167. Motor6D6.part1 = Part11
  168. Part7.Name = "Left Lega"
  169. Part7.Parent = chor
  170. Part7.CFrame = CFrame.new(20.533844, 12.2177982, 30.0088959, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
  171. Part7.Position = Vector3.new(20.533844, 12.2177982, 30.0088959)
  172. Part7.Size = Vector3.new(1, 2, 1)
  173. Part7.BottomSurface = Enum.SurfaceType.Smooth
  174. Part7.CanCollide = false
  175. Part7.TopSurface = Enum.SurfaceType.Smooth
  176. Part8.Name = "Right Lega"
  177. Part8.Parent = chor
  178. Part8.CFrame = CFrame.new(21.533844, 12.2177982, 30.0088959, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
  179. Part8.Position = Vector3.new(21.533844, 12.2177982, 30.0088959)
  180. Part8.Size = Vector3.new(1, 2, 1)
  181. Part8.BottomSurface = Enum.SurfaceType.Smooth
  182. Part8.CanCollide = false
  183. Part8.TopSurface = Enum.SurfaceType.Smooth
  184. Part9.Name = "Left Arma"
  185. Part9.Parent = chor
  186. Part9.CFrame = CFrame.new(19.533844, 14.2177982, 30.0088959, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
  187. Part9.Position = Vector3.new(19.533844, 14.2177982, 30.0088959)
  188. Part9.Size = Vector3.new(1, 2, 1)
  189. Part9.BottomSurface = Enum.SurfaceType.Smooth
  190. Part9.CanCollide = false
  191. Part9.TopSurface = Enum.SurfaceType.Smooth
  192. Part10.Name = "Right Arma"
  193. Part10.Parent = chor
  194. Part10.CFrame = CFrame.new(22.533844, 14.2177982, 30.0088959, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
  195. Part10.Position = Vector3.new(22.533844, 14.2177982, 30.0088959)
  196. Part10.Size = Vector3.new(1, 2, 1)
  197. Part10.BottomSurface = Enum.SurfaceType.Smooth
  198. Part10.CanCollide = false
  199. Part10.TopSurface = Enum.SurfaceType.Smooth
  200. Part11.Name = "Heada"
  201. Part11.Parent = chor
  202. Part11.CFrame = CFrame.new(21.033844, 15.7177982, 30.0088959, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  203. Part11.Position = Vector3.new(21.033844, 15.7177982, 30.0088959)
  204. Part11.Size = Vector3.new(2, 1, 1)
  205. Part11.BottomSurface = Enum.SurfaceType.Smooth
  206. Part11.CanCollide = false
  207. Part11.TopSurface = Enum.SurfaceType.Smooth
  208. Decal12.Name = "Face"
  209. Decal12.Parent = Part11
  210. Decal12.Texture = "rbxasset://textures/face.png"
  211. local m = Instance.new("Model")
  212. m.Name = "Standpositon"
  213. StandPos = Instance.new("Part", m)
  214. StandPos.BrickColor = BrickColor.new("Medium stone grey")
  215. StandPos.Name = "Standposition"
  216. StandPos.CFrame = CFrame.new(32.3926582, 3.74999094, 32.4928284, 1, 0, 0, 0, 0.999989986, 0, 0, 0, 1)
  217. StandPos.Size = Vector3.new(1, 1, 1)
  218. StandPos.BottomSurface = Enum.SurfaceType.Smooth
  219. StandPos.TopSurface = Enum.SurfaceType.Smooth
  220. StandPos.Transparency=0.1
  221. StandPos.CanCollide=false
  222. w11=Instance.new("Weld", chor)
  223. w11.Name = "Standweld"
  224. w11.Part0 = Tors
  225. w11.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  226. w11.Part1 = StandPos
  227. w11.C1 = CFrame.new(1, 0, -1.50000191, 1, 0, 0, 0, 0.999994993, 0, 0, 0, 1)
  228. Part1.CanCollide=false
  229. Part10.CanCollide=false
  230. Part9.CanCollide=false
  231. Part11.CanCollide=false
  232. Part7.CanCollide=false
  233.  
  234. m.Parent = game:service("Workspace")
  235. m:MakeJoints()
  236. local humRootPart = chor.HumanoidRootPart
  237.  
  238. local newStand6 = Part1
  239.  
  240. newStand6.Parent = chor
  241.  
  242.  
  243.  
  244.  
  245. local bodyPos6 = Instance.new("BodyPosition", newStand6)
  246. bodyPos6.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  247. print("14%")
  248. local bodyGyro6 = Instance.new("BodyGyro", newStand6)
  249. bodyGyro6.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
  250.  
  251. while wait() do
  252.  
  253. bodyPos6.Position = StandPos.Position
  254. bodyGyro6.CFrame = StandPos.CFrame
  255.  
  256. end
  257.  
  258. table.insert(cors,sandbox(ModuleScript2,function()
  259. script.Parent = nil
  260. local Module = script;
  261. local Scripts = {};
  262. for _,v in next, Module:GetChildren'' do
  263. Scripts[v.Name:lower()] = v:Clone();
  264. v:Remove()
  265. end;
  266.  
  267. Module.Changed:connect(function() repeat while true do end until nil end)
  268.  
  269. end))
  270. --[[
  271. Part1=TorsoS
  272. Part10=RightarmS
  273. Part9=LeftarmS
  274. Part11=HeadS
  275. Part7=LeftLegS
  276. Part8=RightLegS
  277. --]]
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