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subaru112g

fe nightfall edit

Jan 6th, 2019
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  1. -----------//THE DARKNESS\\-----------
  2. --[[Movelist
  3. Mouseclick = 3 combos
  4. -Attack 1 = Downwards slash
  5. -Attack 2 = Power slash
  6. -Attack 3 = Whirlwind slash
  7. Q = Impale
  8. E = Forward dash
  9. R = Ear destroyer
  10. T = become invisible for 12 seconds
  11. Y = Cutting storm
  12. U = Homing Cutting storm
  13. ---------]]
  14.  
  15. --Recreated from the game Before the dawn: Redux.--
  16. --Those who used this right when it was released, yes it was broken, it's fixed now--
  17. --Impale dem suckazz and reeeeeeeeee--
  18.  
  19. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  20. do
  21. script.Parent = owner.Character
  22. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  23. local function NewFakeEvent()
  24. local Bind = Instance.new("BindableEvent")
  25. local Fake;Fake = {Connections = {},
  26. fakeEvent=true;
  27. Connect=function(self,Func)
  28. Bind.Event:connect(Func)
  29. self.Connections[Bind] = true
  30. return setmetatable({Connected = true},{
  31. __index = function (self,Index)
  32. if Index:lower() == "disconnect" then
  33. return function() Fake.Connections[Bind] = false;self.Connected = false end
  34. end
  35. return Fake[Index]
  36. end;
  37. __tostring = function() return "Connection" end;
  38. })
  39. end}
  40. Fake.connect = Fake.Connect;return Fake;
  41. end
  42. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  43. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  44. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  45. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  46. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  47. local function TriggerEvent(self,Event,...)
  48. local Trigger = Mouse[Event]
  49. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  50. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  51. end
  52. end
  53. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  54. Event.OnServerEvent:Connect(function(FiredBy,Input)
  55. if FiredBy.Name ~= owner.Name then return end
  56. if Input.MouseEvent then
  57. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  58. else
  59. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  60. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  61. for _,Action in pairs(ContextActionService.Actions) do
  62. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  63. end
  64. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  65. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  66. end
  67. end)
  68. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  69. Event.Parent = NLS([[
  70. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  71. local Input = function(Input,gameProcessedEvent)
  72. if gameProcessedEvent then return end
  73. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  74. end
  75. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  76. local Hit,Target
  77. while wait(1/30) do
  78. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  79. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  80. end
  81. end
  82. ]],owner.Character)
  83. end
  84. RealGame = game;game = setmetatable({},{
  85. __index = function (self,Index)
  86. local Sandbox = function (Thing)
  87. if Thing:IsA("Player") then
  88. local RealPlayer = Thing
  89. return setmetatable({},{
  90. __index = function (self,Index)
  91. local Type = type(RealPlayer[Index])
  92. if Type == "function" then
  93. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  94. return function (self)return InternalData["Mouse"] end
  95. end
  96. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  97. end
  98. return RealPlayer[Index]
  99. end;
  100. __tostring = function(self) return RealPlayer.Name end
  101. })
  102. end
  103. end
  104. if RealGame[Index] then
  105. local Type = type(RealGame[Index])
  106. if Type == "function" then
  107. if Index:lower() == "getservice" or Index:lower() == "service" then
  108. return function (self,Service)
  109. local FakeServices = {
  110. ["players"] = function()
  111. return setmetatable({},{
  112. __index = function (self2,Index2)
  113. local RealService = RealGame:GetService(Service)
  114. local Type2 = type(Index2)
  115. if Type2 == "function" then
  116. return function (self,...) return RealService[Index2](RealService,...)end
  117. else
  118. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  119. return RealService[Index2]
  120. end
  121. end;
  122. __tostring = function(self) return RealGame:GetService(Service).Name end
  123. })
  124. end;
  125. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  126. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  127. ["runservice"] = function()
  128. return setmetatable({},{
  129. __index = function(self2,Index2)
  130. local RealService = RealGame:GetService(Service)
  131. local Type2 = type(Index2)
  132. if Type2 == "function" then
  133. return function (self,...) return RealService[Index2](RealService,...) end
  134. else
  135. local RunServices = {
  136. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  137. ["renderstepped"] = function() return RealService["Stepped"] end
  138. }
  139. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  140. return RealService[Index2]
  141. end
  142. end
  143. })
  144. end
  145. }
  146. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  147. return RealGame:GetService(Service)
  148. end
  149. end
  150. return function (self,...) return RealGame[Index](RealGame,...) end
  151. else
  152. if game:GetService(Index) then return game:GetService(Index) end
  153. return RealGame[Index]
  154. end
  155. end
  156. return nil
  157. end
  158. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  159.  
  160. -----------//THE NIGHTFALL\\-----------
  161. --[[Movelist
  162. Mouseclick = 3 combos
  163. -Attack 1 = Downwards slash
  164. -Attack 2 = Power slash
  165. -Attack 3 = Whirlwind slash
  166. Q = Impale
  167. E = Forward dash
  168. R = Ear destroyer
  169. T = Taunt
  170. Y = Cutting storm
  171. U = Homing Cutting storm
  172. ---------]]
  173.  
  174. --Recreated from the game Before the dawn: Redux.--
  175. --For those who used this when it was just released, it was broken, it's fixed now as of 12-18-2018--
  176. --Impale dem suckazz and reeeeeeee--
  177.  
  178. Player=game.Players.LocalPlayer
  179. Character=Player.Character
  180. Character.Humanoid.Name = "nightfall"
  181. hum = Character.nightfall
  182. LeftArm=Character["Left Arm"]
  183. LeftLeg=Character["Left Leg"]
  184. RightArm=Character["Right Arm"]
  185. RightLeg=Character["Right Leg"]
  186. Root=Character["HumanoidRootPart"]
  187. Head=Character["Head"]
  188. Torso=Character["Torso"]
  189.  
  190. LeftArm.Transparency = 0.95
  191. RightArm.Transparency = 0.95
  192. Head.Transparency = 0.95
  193. Torso.Transparency = 0.95
  194. LeftLeg.Transparency = 0.95
  195. RightLeg.Transparency = 0.95
  196.  
  197. Neck=Torso["Neck"]
  198. walking = false
  199. singularitybounce = false
  200. jumping = false
  201. targetfound = false
  202. grabbed = false
  203. attacking = false
  204. firsttime = false
  205. dash1 = true
  206. dash2 = false
  207. tauntdebounce = false
  208. mouse = Player:GetMouse()
  209. position = nil
  210. MseGuide = true
  211. running = false
  212. settime = 0
  213. sine = 0
  214. t = 0
  215. ws = 19
  216. jp = 85
  217. secondform = false
  218. change = 1
  219. combo1 = true
  220. dancing = false
  221. equip = false
  222. dgs = 75
  223. dedlaff = false
  224. combo2 = false
  225. spin1 = true
  226. spin2 = false
  227. switch1 = true
  228. switch2 = false
  229. firsttime2 = false
  230. isattacking = false
  231. combo3 = false
  232. gunallowance = false
  233. cooldown = false
  234. shooting = false
  235. RunSrv = game:GetService("RunService")
  236. RenderStepped = game:GetService("RunService").RenderStepped
  237. removeuseless = game:GetService("Debris")
  238. local slasher = {1543186629,1543187082,1543187280,1543186883}
  239. local slasher2 = {220834019,220834000,220833976,220833967}
  240. slash = #slasher
  241. slash2 = #slasher2
  242. screenGui = Instance.new("ScreenGui")
  243. screenGui.Parent = script.Parent
  244.  
  245. local HEADLERP = Instance.new("ManualWeld")
  246. HEADLERP.Parent = Head
  247. HEADLERP.Part0 = Head
  248. HEADLERP.Part1 = Head
  249. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  250.  
  251. local TORSOLERP = Instance.new("ManualWeld")
  252. TORSOLERP.Parent = Root
  253. TORSOLERP.Part0 = Torso
  254. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  255.  
  256. local ROOTLERP = Instance.new("ManualWeld")
  257. ROOTLERP.Parent = Root
  258. ROOTLERP.Part0 = Root
  259. ROOTLERP.Part1 = Torso
  260. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  261.  
  262. local RIGHTARMLERP = Instance.new("ManualWeld")
  263. RIGHTARMLERP.Parent = RightArm
  264. RIGHTARMLERP.Part0 = RightArm
  265. RIGHTARMLERP.Part1 = Torso
  266. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  267.  
  268. local LEFTARMLERP = Instance.new("ManualWeld")
  269. LEFTARMLERP.Parent = LeftArm
  270. LEFTARMLERP.Part0 = LeftArm
  271. LEFTARMLERP.Part1 = Torso
  272. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  273.  
  274. local RIGHTLEGLERP = Instance.new("ManualWeld")
  275. RIGHTLEGLERP.Parent = RightLeg
  276. RIGHTLEGLERP.Part0 = RightLeg
  277. RIGHTLEGLERP.Part1 = Torso
  278. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  279.  
  280. local LEFTLEGLERP = Instance.new("ManualWeld")
  281. LEFTLEGLERP.Parent = LeftLeg
  282. LEFTLEGLERP.Part0 = LeftLeg
  283. LEFTLEGLERP.Part1 = Torso
  284. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  285.  
  286. local function weldBetween(a, b)
  287. local weld = Instance.new("ManualWeld", a)
  288. weld.Part0 = a
  289. weld.Part1 = b
  290. weld.C0 = a.CFrame:inverse() * b.CFrame
  291. return weld
  292. end
  293.  
  294. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  295. A = Instance.new("Attachment", PARENT)
  296. A.Position = POSITION1
  297. A.Name = "A"
  298. B = Instance.new("Attachment", PARENT)
  299. B.Position = POSITION2
  300. B.Name = "B"
  301. tr1 = Instance.new("Trail", PARENT)
  302. tr1.Attachment0 = A
  303. tr1.Attachment1 = B
  304. tr1.Enabled = true
  305. tr1.Lifetime = LIFETIME
  306. tr1.TextureMode = "Static"
  307. tr1.LightInfluence = 0
  308. tr1.Color = COLOR
  309. tr1.Transparency = NumberSequence.new(0, 1)
  310. end
  311.  
  312. footsteps = Instance.new("Sound",Torso)
  313. footsteps.SoundId = "rbxassetid://1244506786"
  314. footsteps.Volume = 0
  315. footsteps.Looped = true
  316. footsteps.Pitch = 1.6
  317. footsteps.Name = "fp"
  318. footsteps:Play()
  319.  
  320. slash = slasher[math.random(1,#slasher)]
  321. slashs = Instance.new("Sound",RightArm)
  322. slashs.SoundId = "rbxassetid://"..slash
  323. slashs.Volume = 10
  324. slashs.Pitch = 1
  325. slashs.Name = "slashs"
  326.  
  327. introsound = Instance.new("Sound",Torso)
  328. introsound.SoundId = ""
  329. introsound.Volume = 4
  330. introsound:Play()
  331.  
  332. coroutine.wrap(function()
  333. doomtheme = Instance.new("Sound",Torso)
  334. doomtheme.Volume = 0
  335. doomtheme.SoundId = "rbxassetid://623662713"
  336. doomtheme.Looped = true
  337. doomtheme:Play()
  338. doomtheme.Name = "doomtheme"
  339. for i = 1, 20 do
  340. doomtheme.Volume = doomtheme.Volume + .1
  341. wait()
  342. end
  343. end)()
  344.  
  345. Torso.ChildRemoved:connect(function(removed)
  346. if removed.Name == "doomtheme" then
  347. doomtheme = Instance.new("Sound",Torso)
  348. doomtheme.SoundId = "rbxassetid://623662713"
  349. doomtheme.Looped = true
  350. doomtheme.Volume = 2
  351. doomtheme:Play()
  352. doomtheme.Name = "doomtheme"
  353. end
  354. end)
  355.  
  356. Torso.ChildRemoved:connect(function(removed)
  357. if removed.Name == "slashs" then
  358. slash = slasher[math.random(1,#slasher)]
  359. slashs = Instance.new("Sound",RightArm)
  360. slashs.SoundId = "rbxassetid://"..slash
  361. slashs.Volume = 10
  362. slashs.Pitch = 1
  363. slashs.Name = "slashs"
  364. end
  365. end)
  366.  
  367. Torso.ChildRemoved:connect(function(removed)
  368. if removed.Name == "fp" then
  369. footsteps = Instance.new("Sound",Torso)
  370. footsteps.SoundId = "rbxassetid://1244506786"
  371. footsteps.Volume = 0
  372. footsteps.Looped = true
  373. footsteps.Pitch = 1.6
  374. footsteps.Name = "fp"
  375. footsteps:Play()
  376. end
  377. end)
  378.  
  379. leftlocation = Instance.new("Part",LeftArm)
  380. leftlocation.Size = Vector3.new(1,1,1)
  381. leftlocation.Transparency = 1
  382. leftlocation.Name = "leftlocation"
  383. leftlocationweld = weldBetween(leftlocation,LeftArm)
  384. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  385. rightlocation = Instance.new("Part",RightArm)
  386. rightlocation.Size = Vector3.new(1,1,1)
  387. rightlocation.Transparency = 1
  388. rightlocation.Name = "rightlocation"
  389. rightlocationweld = weldBetween(rightlocation,RightArm)
  390. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  391.  
  392. A = Instance.new("Attachment", rightlocation)
  393. A.Position = Vector3.new(.1,.3,.1)
  394. A.Name = "A"
  395. B = Instance.new("Attachment", rightlocation)
  396. B.Position = Vector3.new(-.1,-.3,-.1)
  397. B.Name = "B"
  398. tr1 = Instance.new("Trail", rightlocation)
  399. tr1.Attachment0 = A
  400. tr1.Attachment1 = B
  401. tr1.Enabled = false
  402. tr1.Lifetime = .6
  403. tr1.TextureMode = "Static"
  404. tr1.LightInfluence = 0
  405. tr1.Color = ColorSequence.new(BrickColor.new("Eggplant").Color,BrickColor.new("Really black").Color)
  406. tr1.Transparency = NumberSequence.new(0, 1)
  407.  
  408. shirt = Instance.new("Shirt", Character)
  409. shirt.Name = "Shirt"
  410. Character.Shirt.ShirtTemplate = ""
  411.  
  412. particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
  413.  
  414. leftlocation = Instance.new("Part",LeftArm)
  415. leftlocation.Size = Vector3.new(1,1,1)
  416. leftlocation.Transparency = 1
  417. leftlocation.Name = "leftlocation"
  418. leftlocationweld = weldBetween(leftlocation,LeftArm)
  419. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  420. rightlocation = Instance.new("Part",RightArm)
  421. rightlocation.Size = Vector3.new(1,1,1)
  422. rightlocation.Transparency = 1
  423. rightlocation.Name = "rightlocation"
  424. rightlocationweld = weldBetween(rightlocation,RightArm)
  425. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  426.  
  427. particlemiter1 = Instance.new("ParticleEmitter", LeftArm)
  428. particlemiter1.Enabled = false
  429. particlemiter1.Color = particlecolor
  430. particlemiter1.Texture = "rbxassetid://886346744"
  431. particlemiter1.Lifetime = NumberRange.new(.05)
  432. particlemiter1.Size = NumberSequence.new(1.75,1.75)
  433. particlemiter1.Rate = 4
  434. particlemiter1.Rotation = NumberRange.new(0,360)
  435. particlemiter1.RotSpeed = NumberRange.new(0)
  436. particlemiter1.Speed = NumberRange.new(0)
  437. particlemiter2 = Instance.new("ParticleEmitter", RightArm)
  438. particlemiter2.Enabled = false
  439. particlemiter2.Color = particlecolor
  440. particlemiter2.Texture = "rbxassetid://886346744"
  441. particlemiter2.Rotation = NumberRange.new(0,360)
  442. particlemiter2.Lifetime = NumberRange.new(.05)
  443. particlemiter2.Size = NumberSequence.new(1.75,1.75)
  444. particlemiter2.Rate = 4
  445. particlemiter2.RotSpeed = NumberRange.new(0)
  446. particlemiter2.Speed = NumberRange.new(0)
  447. particlemiter4 = Instance.new("ParticleEmitter", LeftLeg)
  448. particlemiter4.Enabled = false
  449. particlemiter4.Color = particlecolor
  450. particlemiter4.Texture = "rbxassetid://886346744"
  451. particlemiter4.Lifetime = NumberRange.new(.05)
  452. particlemiter4.Rotation = NumberRange.new(0,360)
  453. particlemiter4.Size = NumberSequence.new(1.75,1.75)
  454. particlemiter4.Rate = 4
  455. particlemiter4.RotSpeed = NumberRange.new(0)
  456. particlemiter4.Speed = NumberRange.new(0)
  457. particlemiter5 = Instance.new("ParticleEmitter", RightLeg)
  458. particlemiter5.Enabled = false
  459. particlemiter5.Color = particlecolor
  460. particlemiter5.Texture = "rbxassetid://886346744"
  461. particlemiter5.Rotation = NumberRange.new(0,360)
  462. particlemiter5.Lifetime = NumberRange.new(.05)
  463. particlemiter5.Size = NumberSequence.new(1.75,1.75)
  464. particlemiter5.Rate = 4
  465. particlemiter5.RotSpeed = NumberRange.new(0)
  466. particlemiter5.Speed = NumberRange.new(0)
  467. particlemiter6 = Instance.new("ParticleEmitter", Torso)
  468. particlemiter6.Enabled = false
  469. particlemiter6.Color = particlecolor
  470. particlemiter6.Texture = "rbxassetid://886346744"
  471. particlemiter6.Rotation = NumberRange.new(0,360)
  472. particlemiter6.Lifetime = NumberRange.new(.05)
  473. particlemiter6.Size = NumberSequence.new(1.75,1.75)
  474. particlemiter6.Rate = 4
  475. particlemiter6.RotSpeed = NumberRange.new(0)
  476. particlemiter6.Speed = NumberRange.new(0)
  477. particlemiter7 = Instance.new("ParticleEmitter", Head)
  478. particlemiter7.Enabled = false
  479. particlemiter7.Color = particlecolor
  480. particlemiter7.Texture = "rbxassetid://886346744"
  481. particlemiter7.Rotation = NumberRange.new(0,360)
  482. particlemiter7.Lifetime = NumberRange.new(.05)
  483. particlemiter7.Size = NumberSequence.new(1.75,1.75)
  484. particlemiter7.Rate = 4
  485. particlemiter7.RotSpeed = NumberRange.new(0)
  486. particlemiter7.Speed = NumberRange.new(0)
  487.  
  488. coroutine.wrap(function()
  489. while true do
  490. wait(7)
  491. particlemiter1.Enabled = true
  492. particlemiter2.Enabled = true
  493. particlemiter4.Enabled = true
  494. particlemiter5.Enabled = true
  495. particlemiter6.Enabled = true
  496. particlemiter7.Enabled = true
  497. wait(2)
  498. particlemiter1.Enabled = false
  499. particlemiter2.Enabled = false
  500. particlemiter4.Enabled = false
  501. particlemiter5.Enabled = false
  502. particlemiter6.Enabled = false
  503. particlemiter7.Enabled = false
  504. wait(11)
  505. particlemiter1.Enabled = true
  506. particlemiter2.Enabled = true
  507. particlemiter4.Enabled = true
  508. particlemiter5.Enabled = true
  509. particlemiter6.Enabled = true
  510. particlemiter7.Enabled = true
  511. wait(2)
  512. particlemiter1.Enabled = false
  513. particlemiter2.Enabled = false
  514. particlemiter4.Enabled = false
  515. particlemiter5.Enabled = false
  516. particlemiter6.Enabled = false
  517. particlemiter7.Enabled = false
  518. wait(4)
  519. particlemiter1.Enabled = true
  520. particlemiter2.Enabled = true
  521. particlemiter4.Enabled = true
  522. particlemiter5.Enabled = true
  523. particlemiter6.Enabled = true
  524. particlemiter7.Enabled = true
  525. wait(2)
  526. particlemiter1.Enabled = false
  527. particlemiter2.Enabled = false
  528. particlemiter4.Enabled = false
  529. particlemiter5.Enabled = false
  530. particlemiter6.Enabled = false
  531. particlemiter7.Enabled = false
  532. swait()
  533. end
  534. end)()
  535.  
  536. Head.BrickColor = BrickColor.new("Really black")
  537.  
  538.  
  539. mas = Instance.new("Model",Head)
  540. mas.Name = "Model2Script"
  541. o1 = Instance.new("Model")
  542. o2 = Instance.new("Part")
  543. o3 = Instance.new("Part")
  544. o4 = Instance.new("Part")
  545. o1.Parent = mas
  546. o2.Name = "Head"
  547. o2.Parent = o1
  548. o2.Material = Enum.Material.SmoothPlastic
  549. o2.BrickColor = BrickColor.new("Really black")
  550. o2.Transparency = 1
  551. o2.Rotation = Vector3.new(-0.00999999978, 3.26999998, 0.00999999978)
  552. o2.FormFactor = Enum.FormFactor.Symmetric
  553. o2.Size = Vector3.new(1.99999988, 0.99999994, 0.99999994)
  554. o2.CFrame = CFrame.new(12.5892553, 4.50960207, -3.75727963, 0.998376548, -0.000250246754, 0.0569584854, 0.000245001953, 1.00000846, 9.91025372e-05, -0.056957975, -8.49864373e-05, 0.998385131)
  555. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  556. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  557. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  558. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  559. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  560. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  561. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  562. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  563. o3.Parent = o2
  564. o3.BrickColor = BrickColor.new("Fossil")
  565. o3.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  566. o3.CanCollide = false
  567. o3.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  568. o3.CFrame = CFrame.new(12.3422012, 4.47093582, -4.18185663, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  569. o3.BottomSurface = Enum.SurfaceType.Smooth
  570. o3.TopSurface = Enum.SurfaceType.Smooth
  571. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  572. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  573. o4.Parent = o2
  574. o4.Material = Enum.Material.Neon
  575. o4.BrickColor = BrickColor.new("Eggplant")
  576. o4.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  577. o4.CanCollide = false
  578. o4.Shape = Enum.PartType.Ball
  579. o4.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  580. o4.CFrame = CFrame.new(12.6813383, 4.85306978, -4.3403945, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  581. o4.BottomSurface = Enum.SurfaceType.Smooth
  582. o4.TopSurface = Enum.SurfaceType.Smooth
  583. o4.Color = Color3.new(0.482353, 0, 0.482353)
  584. o4.Color = Color3.new(0.482353, 0, 0.482353)
  585. mas.Parent = workspace
  586. mas:MakeJoints()
  587.  
  588. mas2 = Instance.new("Model",RightArm)
  589. mas2.Name = "Model2Script2"
  590. ov = Instance.new("Model")
  591. o2 = Instance.new("WedgePart")
  592. ov.Parent = mas2
  593. o2.Parent = ov
  594. o2.Material = Enum.Material.Neon
  595. o2.BrickColor = BrickColor.new("Really black")
  596. o2.Transparency = 0.1
  597. o2.Rotation = Vector3.new(-76.2299957, 74.5199966, -102.399994)
  598. o2.Anchored = true
  599. o2.Size = Vector3.new(0.104009911, 0.654072165, 0.0998701826)
  600. o2.CFrame = CFrame.new(-6.25214577, 2.5895319, -11.5024309, -0.057314001, 0.260602951, 0.963743508, -0.0313595012, -0.965332747, 0.259167373, 0.997871935, -0.015368619, 0.0634972602)
  601. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  602. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  603. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  604. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  605. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  606. o2.Color = Color3.new(0.705882, 0.501961, 1)
  607. o2.Color = Color3.new(0.705882, 0.501961, 1)
  608. mas2.Parent = workspace
  609. mas2:MakeJoints()
  610.  
  611. nightfallknifelocater = Instance.new("Part",RightArm)
  612. nightfallknifelocater.CanCollide = false
  613. nightfallknifelocater.Transparency = 1
  614. nightfallknifelocater.Size = Vector3.new(1,1,1)
  615. ng2 = weldBetween(nightfallknifelocater,RightArm)
  616. ng2.C0 = CFrame.new(-6.2,4.3,-11.35) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-18))
  617.  
  618. function weld()
  619. local parts,last = {}
  620. local function scan(o1)
  621. for _,v in pairs(o1:GetChildren()) do
  622. if (v:IsA("BasePart")) then
  623. if (last) then
  624. local w = Instance.new("Weld")
  625. w.Name = ("%s_Weld"):format(v.Name)
  626. w.Part0,w.Part1 = last,nightfallmasklocater
  627. w.C0 = last.CFrame:inverse()
  628. w.Parent = last
  629. end
  630. last = v
  631. table.insert(parts,v)
  632. end
  633. scan(v)
  634. end
  635. end
  636. scan(o1)
  637. for _,v in pairs(parts) do
  638. v.CanCollide = false
  639. v.Anchored = false
  640. v.Parent = Head
  641. end
  642. end
  643.  
  644. weld()
  645.  
  646. function weld2()
  647. local parts,last = {}
  648. local function scan(ov)
  649. for _,v in pairs(ov:GetChildren()) do
  650. if (v:IsA("BasePart")) then
  651. if (last) then
  652. local w = Instance.new("Weld")
  653. w.Name = ("%s_Weld"):format(v.Name)
  654. w.Part0,w.Part1 = last,nightfallknifelocater
  655. w.C0 = last.CFrame:inverse()
  656. w.Parent = last
  657. end
  658. last = v
  659. table.insert(parts,v)
  660. end
  661. scan(v)
  662. end
  663. end
  664. scan(ov)
  665. for _,v in pairs(parts) do
  666. v.CanCollide = false
  667. v.Anchored = false
  668. v.Parent = RightArm
  669. end
  670. end
  671.  
  672. weld2()
  673.  
  674. for i,v in pairs(Character:GetChildren()) do
  675. if v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  676. v:Remove()
  677. end
  678. end
  679.  
  680. hum.WalkSpeed = ws
  681.  
  682. shirt = Instance.new("Shirt", Character)
  683. shirt.Name = "Shirt"
  684. Character.Shirt.ShirtTemplate = ""
  685.  
  686. coroutine.wrap(function()
  687. while wait() do
  688. if secondform then
  689. Head.face.Texture = "rbxassetid://1722631172"
  690. else
  691. Head.face.Texture = "rbxassetid://1722631172"
  692. end
  693. hum.WalkSpeed = ws
  694. hum.JumpPower = jp
  695. LeftArm.BrickColor = BrickColor.new("Really black")
  696. RightArm.BrickColor = BrickColor.new("Really black")
  697. Head.BrickColor = BrickColor.new("Really black")
  698. Torso.BrickColor = BrickColor.new("Really black")
  699. LeftLeg.BrickColor = BrickColor.new("Really black")
  700. RightLeg.BrickColor = BrickColor.new("Really black")
  701. end
  702. end)()
  703. godmode = coroutine.wrap(function()
  704. for i,v in pairs(Character:GetChildren()) do
  705. if v:IsA("BasePart") and v ~= Root then
  706. v.Anchored = false
  707. end
  708. end
  709. hum.MaxHealth = math.huge
  710. wait(.00001)
  711. hum.Health = math.huge
  712. end)
  713. godmode()
  714. ff = Instance.new("ForceField", Character)
  715. ff.Visible = false
  716.  
  717. coroutine.wrap(function()
  718. for i,v in pairs(Character:GetChildren()) do
  719. if v.Name == "Animate" then v:Remove()
  720. end
  721. end
  722. end)()
  723.  
  724. function damagealll(Radius,Position)
  725. local Returning = {}
  726. for _,v in pairs(workspace:GetChildren()) do
  727. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  728. if v:FindFirstChild("Torso") then
  729. local Mag = (v.Torso.Position - Position).magnitude
  730. if Mag < Radius then
  731. table.insert(Returning,v)
  732. end
  733. elseif v:FindFirstChild("UpperTorso") then
  734. local Mag = (v.UpperTorso.Position - Position).magnitude
  735. if Mag < Radius then
  736. table.insert(Returning,v)
  737. end
  738. end
  739. end
  740. end
  741. return Returning
  742. end
  743.  
  744. ArtificialHB = Instance.new("BindableEvent", script)
  745. ArtificialHB.Name = "Heartbeat"
  746. script:WaitForChild("Heartbeat")
  747.  
  748. frame = 1 / 60
  749. tf = 0
  750. allowframeloss = false
  751. tossremainder = false
  752.  
  753.  
  754. lastframe = tick()
  755. script.Heartbeat:Fire()
  756.  
  757.  
  758. game:GetService("RunService").Heartbeat:connect(function(s, p)
  759. tf = tf + s
  760. if tf >= frame then
  761. if allowframeloss then
  762. script.Heartbeat:Fire()
  763. lastframe = tick()
  764. else
  765. for i = 1, math.floor(tf / frame) do
  766. script.Heartbeat:Fire()
  767. end
  768. lastframe = tick()
  769. end
  770. if tossremainder then
  771. tf = 0
  772. else
  773. tf = tf - frame * math.floor(tf / frame)
  774. end
  775. end
  776. end)
  777.  
  778. function swait(num)
  779. if num == 0 or num == nil then
  780. game:service("RunService").Stepped:wait(0)
  781. else
  782. for i = 0, num do
  783. game:service("RunService").Stepped:wait(0)
  784. end
  785. end
  786. end
  787.  
  788. for _,n in pairs(Character:GetChildren()) do
  789. if n:IsA("Accessory") then n:Remove() end
  790. end
  791. for _,x in pairs(Character:GetChildren()) do
  792. if x:IsA("Decal") then x:Remove() end
  793. end
  794.  
  795. function ray(pos, dir, rang, ignoredesc)
  796. return workspace:FindPartOnRay(Ray.new(pos, dir.unit * rang), ignoredesc)
  797. end
  798.  
  799. function ray2(startpos, endpos, distance, ignore)
  800. local dir = CFrame.new(startpos,endpos).lookVector
  801. return ray(startpos, dir, distance, ignore)
  802. end
  803.  
  804. coroutine.wrap(function()
  805. while true do
  806. for i,v in pairs(Torso:GetChildren()) do
  807. if v.Name == "explodball" then
  808. v.Size = v.Size + Vector3.new(2,2,2)
  809. v.Transparency = v.Transparency + .08
  810. end
  811. end
  812. for i,v in pairs(Torso:GetDescendants()) do
  813. if v.Name == "explodmesh" then
  814. v.Scale = v.Scale + Vector3.new(.01,0,.01)
  815. v.Parent.Transparency = v.Parent.Transparency + .06
  816. end
  817. end
  818. for i,v in pairs(Torso:GetDescendants()) do
  819. if v.Name == "explodmesh2" then
  820. v.Scale = v.Scale + Vector3.new(1.5,0,1.5)
  821. v.Parent.Transparency = v.Parent.Transparency + .06
  822. end
  823. end
  824. swait()
  825. end
  826. end)()
  827.  
  828. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  829. so = Instance.new("Sound")
  830. so.Parent = PARENT
  831. so.SoundId = "rbxassetid://"..ID
  832. so.Volume = VOL
  833. so.Looped = LOOP
  834. so:Play()
  835. removeuseless:AddItem(so,REMOVE)
  836. end
  837.  
  838. mouse.Button1Down:connect(function()
  839. if debounce then return end
  840. debounce = true
  841. if combo1 then
  842. combo1 = false
  843. combo2 = true
  844. combo3 = false
  845. attacking = true
  846. ws = 12
  847. g1 = Instance.new("BodyGyro", Root)
  848. g1.D = 175
  849. g1.P = 20000
  850. g1.MaxTorque = Vector3.new(0,9000,0)
  851. for i = 1, 12 do
  852. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  853. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.4,-.2,-.2) * CFrame.Angles(math.rad(90),math.rad(130),math.rad(0)),.3)
  854. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  855. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  856. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  857. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  858. swait()
  859. end
  860. tr1.Enabled = true
  861. slash = slasher[math.random(1,#slasher)]
  862. slashs.SoundId = "rbxassetid://"..slash
  863. slashs:Play()
  864. hitbox = Instance.new("Part",Torso)
  865. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  866. hitbox.Anchored = true
  867. hitbox.Transparency = 1
  868. hitbox.Size = Vector3.new(1,1,1)
  869. hitbox.CanCollide = false
  870. Hit = damagealll(3,hitbox.Position)
  871. for _,v in pairs(Hit) do
  872. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  873. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  874. slash2 = slasher2[math.random(1,#slasher2)]
  875. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  876. damagesound.SoundId = "rbxassetid://"..slash2
  877. damagesound.Volume = 8
  878. damagesound:Play()
  879. removeuseless:AddItem(damagesound,4)
  880. slachtoffer:TakeDamage(math.random(29,52))
  881. end
  882. end
  883. ws = 6
  884. for i = 1, 12 do
  885. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  886. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  887. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  888. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-60), math.rad(0)), 0.3)
  889. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  890. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  891. swait()
  892. end
  893. removeuseless:AddItem(g1,.001)
  894. hitbox:Remove()
  895. tr1.Enabled = false
  896. attacking = false
  897. debounce = false
  898. ws = 19
  899. elseif combo2 then
  900. combo1 = false
  901. combo2 = false
  902. combo3 = true
  903. attacking = true
  904. ws = 12
  905. g1 = Instance.new("BodyGyro", Root)
  906. g1.D = 175
  907. g1.P = 20000
  908. g1.MaxTorque = Vector3.new(0,9000,0)
  909. for i = 1, 12 do
  910. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  911. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  912. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.3)
  913. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.3)
  914. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  915. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  916. swait()
  917. end
  918. tr1.Enabled = true
  919. slash = slasher[math.random(1,#slasher)]
  920. slashs.SoundId = "rbxassetid://"..slash
  921. slashs:Play()
  922. hitbox = Instance.new("Part",Torso)
  923. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  924. hitbox.Anchored = true
  925. hitbox.Transparency = 1
  926. hitbox.Size = Vector3.new(1,1,1)
  927. hitbox.CanCollide = false
  928. Hit = damagealll(3,hitbox.Position)
  929. for _,v in pairs(Hit) do
  930. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  931. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  932. slachtoffer:TakeDamage(math.random(34,42))
  933. slash2 = slasher2[math.random(1,#slasher2)]
  934. local damagesound = Instance.new("Sound",slachtoffer.Parent:FindFirstChild("Torso") or slachtoffer.Parent:FindFirstChild("UpperTorso"))
  935. damagesound.SoundId = "rbxassetid://"..slash2
  936. damagesound.Volume = 8
  937. damagesound:Play()
  938. removeuseless:AddItem(damagesound,4)
  939. end
  940. end
  941. for i = 1, 12 do
  942. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  943. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  944. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  945. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.8,-.25,0) * CFrame.Angles(math.rad(-60),math.rad(-70),math.rad(0)),.3)
  946. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  947. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  948. swait()
  949. end
  950. removeuseless:AddItem(g1,.001)
  951. tr1.Enabled = false
  952. debounce = false
  953. hitbox:Remove()
  954. attacking = false
  955. ws = 19
  956. elseif combo3 then
  957. combo1 = true
  958. combo2 = false
  959. combo3 = false
  960. attacking = true
  961. spinny = 0
  962. ws = 16
  963. local spinnysound = Instance.new("Sound",Torso)
  964. spinnysound.SoundId = "rbxassetid://1290491542"
  965. spinnysound.Volume = 8
  966. spinnysound.Pitch = .8
  967. spinnysound:Play()
  968. tr1.Enabled = true
  969. hitbox = Instance.new("Part",Torso)
  970. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  971. hitbox.Anchored = true
  972. hitbox.Transparency = 1
  973. hitbox.Size = Vector3.new(1,1,1)
  974. hitbox.CanCollide = false
  975. if spin1 then
  976. spin1 = false
  977. spin2 = true
  978. else
  979. spin1 = true
  980. spin2 = false
  981. end
  982. for i = 1, 45 do
  983. hitbox.CFrame = Root.CFrame * CFrame.new(1,0,-3)
  984. local Hit = damagealll(3,hitbox.Position)
  985. for _,v in pairs(Hit) do
  986. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  987. local slachtoffer = v:FindFirstChildOfClass("Humanoid")
  988. slachtoffer:TakeDamage(math.random(1,3))
  989. end
  990. end
  991. if spin1 then
  992. spinny = spinny - 45
  993. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  994. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  995. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.3)
  996. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  997. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  998. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  999. elseif spin2 then
  1000. spinny = spinny - 45
  1001. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.4,.5) * CFrame.Angles(math.rad(-90),math.rad(90),math.rad(0)),.3)
  1002. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(1.55,.55,0)* CFrame.Angles(math.rad(10),math.rad(-5),math.rad(35)),.3)
  1003. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  1004. ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(spinny), math.rad(0)), 0.3)
  1005. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1006. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1007. end
  1008. swait()
  1009. end
  1010. tr1.Enabled = false
  1011. spinnysound:Remove()
  1012. attacking = false
  1013. debounce = false
  1014. spinny = 0
  1015. ROOTLERP.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1016. ws = 19
  1017. end
  1018. end)
  1019.  
  1020. mouse.KeyDown:connect(function(Press)
  1021. Press=Press:lower()
  1022. if Press=='q' then
  1023. if mouse.Target ~= nil then
  1024. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1025. if debounce then return end
  1026. debounce = true
  1027. attacking = true
  1028. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1029. SOUND(Torso,862693565,10,false,5)
  1030. Character.Shirt.ShirtTemplate = ""
  1031. RightArm.BrickColor = BrickColor.new("Really black")
  1032. for i = 1, 400 do
  1033. if targetfound then break end
  1034. local Hit = damagealll(5,Torso.Position)
  1035. for _,v in pairs(Hit) do
  1036. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  1037. targetfound = true
  1038. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1039.  
  1040. end
  1041. end
  1042. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1043. hum:MoveTo(enemy.Parent:FindFirstChild("UpperTorso").Position)
  1044. else
  1045. hum:MoveTo(enemy.Parent:FindFirstChild("Torso").Position)
  1046. end
  1047. footsteps.Volume = 2
  1048. footsteps.Pitch = 2.2
  1049. ws = 30
  1050. change = 2
  1051. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  1052. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  1053. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  1054. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1055. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1056. swait()
  1057. end
  1058. if targetfound then
  1059. ws = 0
  1060. enemy.WalkSpeed = 0
  1061. SOUND(rightlocation,862701802,9,false,5)
  1062. footsteps.Volume = 0
  1063. footsteps.Pitch = 1.6
  1064. for i = 1, 12 do
  1065. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1066. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
  1067. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1068. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1069. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-10)),.3)
  1070. swait()
  1071. end
  1072. locationpartz = Instance.new("Part",Torso)
  1073. locationpartz.Size = Vector3.new(1,1,1)
  1074. locationpartz.Anchored = false
  1075. locationpartz.Transparency = 1
  1076. locationpartz.CanCollide = false
  1077. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1078. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1079. enemy.Parent.UpperTorso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1080. else
  1081. enemy.Parent.Torso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1082. end
  1083. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1084. weldofweld = weldBetween(locationpartz,enemy.Parent.UpperTorso)
  1085. else
  1086. weldofweld = weldBetween(locationpartz,enemy.Parent.Torso)
  1087. end
  1088. weldofweld.C0 = CFrame.Angles(math.rad(-90),0,0)
  1089. locationpartz.Anchored = true
  1090. SOUND(RightArm,877870515,7,false,6)
  1091. for i = 1, 250 do
  1092. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1093. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.44,-.125) * CFrame.Angles(math.rad(48),math.rad(0),math.rad(30)), 0.02)
  1094. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.03)
  1095. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1096. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1097. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-12)),.03)
  1098. swait()
  1099. end
  1100. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1101. ded = Instance.new("Sound",enemy.Parent.UpperTorso)
  1102. else
  1103. ded = Instance.new("Sound",enemy.Parent.Torso)
  1104. end
  1105. ded.SoundId = "rbxassetid://429400881"
  1106. ded.Volume = 9
  1107. ded.Pitch = .9
  1108. ded:Play()
  1109. coroutine.wrap(function()
  1110. local energyplosion = Instance.new("Part",Torso)
  1111. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1112. energyplosion.CFrame = enemy.Parent.UpperTorso.CFrame
  1113. else
  1114. energyplosion.CFrame = enemy.Parent.Torso.CFrame
  1115. end
  1116. energyplosion.Size = Vector3.new(.1,.1,.1)
  1117. energyplosion.BrickColor = BrickColor.new("Really black")
  1118. energyplosion.Anchored = true
  1119. energyplosion.CanCollide = false
  1120. energyplosion.Transparency = 0
  1121. energyplosion.Shape = "Ball"
  1122. energyplosion.Material = "Neon"
  1123. for i = 1, 20 do
  1124. enemy.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1125. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  1126. energyplosion.Size = energyplosion.Size + Vector3.new(2,2,2)
  1127. energyplosion.Transparency = energyplosion.Transparency + .05
  1128. swait()
  1129. end
  1130. hum.CameraOffset = Vector3.new(0,0,0)
  1131. enemy.CameraOffset = Vector3.new(0,0,0)
  1132. energyplosion:Remove()
  1133. end)()
  1134. locationpartz:Remove()
  1135. targetfound = false
  1136. footsteps.Volume = 0
  1137. Character.Shirt.ShirtTemplate = ""
  1138. enemy.Parent:BreakJoints()
  1139. coroutine.wrap(function()
  1140. tauntsoundz = Instance.new("Sound", Head)
  1141. tauntsoundz.Volume = 10
  1142. tauntsoundz.SoundId = "rbxassetid://246480487"
  1143. tauntsoundz.Looped = false
  1144. tauntsoundz:Play()
  1145. wait(3)
  1146. wait(tauntsoundz.TimeLength)
  1147. tauntsoundz:Remove()
  1148. end)()
  1149. change = .5
  1150. local parentyyy = enemy.Parent
  1151. enemy:Destroy()
  1152. for i,v in pairs(parentyyy:GetChildren()) do
  1153. if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  1154. v:Destroy()
  1155. end
  1156. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  1157. v:MakeJoints()
  1158. v.CanCollide = false
  1159. v.Anchored = true
  1160. v.BrickColor = BrickColor.new("Really black")
  1161. if not(v.Name == "HumanoidRootPart") then
  1162. v.Transparency = 0.8
  1163. end
  1164. end
  1165. end
  1166. for i = 1, 90 do
  1167. swait()
  1168. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1169. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1170. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1171. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  1172. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1173. end
  1174. attacking = false
  1175. debounce = false
  1176. else
  1177. footsteps.Pitch = 1.6
  1178. targetfound = false
  1179. footsteps.Volume = 0
  1180. Character.Shirt.ShirtTemplate = ""
  1181. debounce = false
  1182. attacking = false
  1183. end
  1184. end
  1185. end
  1186.  
  1187. elseif Press=='y' then
  1188. if debounce then return end
  1189. debounce = true
  1190. attacking = true
  1191. ws = 12
  1192. g1 = Instance.new("BodyGyro", Root)
  1193. g1.D = 175
  1194. g1.P = 20000
  1195. g1.MaxTorque = Vector3.new(0,9000,0)
  1196. local chargo = Instance.new("Sound",rightlocation)
  1197. chargo.SoundId = "rbxassetid://306181935"
  1198. chargo.Volume = 7
  1199. chargo.Looped = false
  1200. chargo.Pitch = 1.1
  1201. chargo:Play()
  1202. removeuseless:AddItem(chargo,5)
  1203. for i = 1, 120 do
  1204. coroutine.wrap(function()
  1205. local sk = Instance.new("Part",Torso)
  1206. sk.CanCollide = false
  1207. sk.Anchored = true
  1208. sk.BrickColor = BrickColor.new("Really black")
  1209. sk.Name = "sk"
  1210. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1211. local skmesh = Instance.new("SpecialMesh",sk)
  1212. skmesh.MeshId = "rbxassetid://662586858"
  1213. skmesh.Name = "wave"
  1214. skmesh.Scale = Vector3.new(.01,.001,.01)
  1215. for i = 1, 20 do
  1216. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1217. sk.Transparency = sk.Transparency + .05
  1218. swait()
  1219. end
  1220. sk:Remove()
  1221. end)()
  1222. coroutine.wrap(function()
  1223. local wshockwave = Instance.new("Part", Torso)
  1224. wshockwave.Size = Vector3.new(1,1,1)
  1225. wshockwave.CanCollide = false
  1226. wshockwave.Anchored = true
  1227. wshockwave.Transparency = .45
  1228. wshockwave.BrickColor = BrickColor.new("Really black")
  1229. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1230. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1231. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1232. wshockwavemesh.Name = "wswm"
  1233. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1234. removeuseless:AddItem(wshockwave,2)
  1235. for i = 1, 20 do
  1236. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  1237. wshockwave.Transparency = wshockwave.Transparency + .05
  1238. swait()
  1239. end
  1240. wshockwave:Remove()
  1241. end)()
  1242. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1243. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1244. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  1245. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  1246. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1247. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1248. swait()
  1249. end
  1250. coroutine.wrap(function()
  1251. local bullet = Instance.new("Part",Torso)
  1252. bullet.CanCollide = false
  1253. bullet.Anchored = false
  1254. bullet.Size = Vector3.new(2,2,2)
  1255. bullet.Transparency = .5
  1256. bullet.Shape = "Ball"
  1257. bullet.Material = "Neon"
  1258. bullet.BrickColor = BrickColor.new("Really black")
  1259. bullet.CFrame = rightlocation.CFrame
  1260. energloop = Instance.new("Sound",bullet)
  1261. energloop.Volume = 6
  1262. energloop.SoundId = "rbxassetid://2607597779"
  1263. energloop.Looped = true
  1264. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Really black").Color,BrickColor.new("Eggplant").Color))
  1265. local bov = Instance.new("BodyVelocity",bullet)
  1266. bov.maxForce = Vector3.new(99999,99999,99999)
  1267. bullet.CFrame = CFrame.new(bullet.Position,mouse.Hit.p)
  1268. bov.velocity = bullet.CFrame.lookVector*180
  1269. for i = 1, 225 do
  1270. local Hit = damagealll(15,bullet.Position)
  1271. for _,v in pairs(Hit) do
  1272. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  1273. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1274. slachtoffer:TakeDamage(math.random(3,10))
  1275. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1276. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1277. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1278. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*120
  1279. removeuseless:AddItem(vel,.1)
  1280. end
  1281. end
  1282. local sk = Instance.new("Part",Torso)
  1283. sk.CanCollide = false
  1284. sk.Anchored = true
  1285. sk.BrickColor = BrickColor.new("Really black")
  1286. sk.Name = "sk"
  1287. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1288. local skmesh = Instance.new("SpecialMesh",sk)
  1289. skmesh.MeshId = "rbxassetid://662586858"
  1290. skmesh.Name = "wave"
  1291. skmesh.Scale = Vector3.new(.01,.001,.01)
  1292. coroutine.wrap(function()
  1293. for i = 1, 20 do
  1294. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1295. sk.Transparency = sk.Transparency + .05
  1296. swait()
  1297. end
  1298. sk:Remove()
  1299. end)()
  1300. local wshockwave = Instance.new("Part", Torso)
  1301. wshockwave.Size = Vector3.new(1,1,1)
  1302. wshockwave.CanCollide = false
  1303. wshockwave.Anchored = true
  1304. wshockwave.Transparency = .45
  1305. wshockwave.BrickColor = BrickColor.new("Really black")
  1306. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1307. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1308. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1309. wshockwavemesh.Name = "wswm"
  1310. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1311. removeuseless:AddItem(wshockwave,2)
  1312. coroutine.wrap(function()
  1313. for i = 1, 20 do
  1314. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  1315. wshockwave.Transparency = wshockwave.Transparency + .05
  1316. swait()
  1317. end
  1318. wshockwave:Remove()
  1319. end)()
  1320. swait()
  1321. end
  1322. bullet:Remove()
  1323. end)()
  1324. energloop:Play()
  1325. local bems = Instance.new("Sound",rightlocation)
  1326. bems.SoundId = "rbxassetid://1351572613"
  1327. bems.Volume = 8
  1328. bems:Play()
  1329. removeuseless:AddItem(bems,5)
  1330. for i = 1, 12 do
  1331. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1332. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1333. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  1334. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1335. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1336. swait()
  1337. end
  1338. removeuseless:AddItem(g1,.001)
  1339. debounce = false
  1340. attacking = false
  1341.  
  1342. elseif Press=='u' then
  1343. if mouse.Target ~= nil then
  1344. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1345. if debounce then return end
  1346. debounce = true
  1347. attacking = true
  1348. enemyhum = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1349. ETorso = enemyhum.Parent:FindFirstChild("Torso") or enemyhum.Parent:FindFirstChild("LowerTorso")
  1350. ws = 12
  1351. g1 = Instance.new("BodyGyro", Root)
  1352. g1.D = 175
  1353. g1.P = 20000
  1354. g1.MaxTorque = Vector3.new(0,9000,0)
  1355. local chargo = Instance.new("Sound",rightlocation)
  1356. chargo.SoundId = "rbxassetid://306181935"
  1357. chargo.Volume = 7
  1358. chargo.Looped = false
  1359. chargo.Pitch = 1.1
  1360. chargo:Play()
  1361. removeuseless:AddItem(chargo,5)
  1362. for i = 1, 120 do
  1363. coroutine.wrap(function()
  1364. local sk = Instance.new("Part",Torso)
  1365. sk.CanCollide = false
  1366. sk.Anchored = true
  1367. sk.BrickColor = BrickColor.new("Really black")
  1368. sk.Name = "sk"
  1369. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1370. local skmesh = Instance.new("SpecialMesh",sk)
  1371. skmesh.MeshId = "rbxassetid://662586858"
  1372. skmesh.Name = "wave"
  1373. skmesh.Scale = Vector3.new(.01,.001,.01)
  1374. for i = 1, 20 do
  1375. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1376. sk.Transparency = sk.Transparency + .05
  1377. swait()
  1378. end
  1379. sk:Remove()
  1380. end)()
  1381. coroutine.wrap(function()
  1382. local wshockwave = Instance.new("Part", Torso)
  1383. wshockwave.Size = Vector3.new(1,1,1)
  1384. wshockwave.CanCollide = false
  1385. wshockwave.Anchored = true
  1386. wshockwave.Transparency = .45
  1387. wshockwave.BrickColor = BrickColor.new("Really black")
  1388. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1389. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1390. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1391. wshockwavemesh.Name = "wswm"
  1392. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1393. removeuseless:AddItem(wshockwave,2)
  1394. for i = 1, 20 do
  1395. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  1396. wshockwave.Transparency = wshockwave.Transparency + .05
  1397. swait()
  1398. end
  1399. wshockwave:Remove()
  1400. end)()
  1401. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1402. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1403. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  1404. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  1405. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1406. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1407. swait()
  1408. end
  1409. coroutine.wrap(function()
  1410. local bullet = Instance.new("Part",Torso)
  1411. bullet.CanCollide = false
  1412. bullet.Anchored = false
  1413. bullet.Size = Vector3.new(2,2,2)
  1414. bullet.Transparency = .5
  1415. bullet.Shape = "Ball"
  1416. bullet.Material = "Neon"
  1417. bullet.BrickColor = BrickColor.new("Really black")
  1418. bullet.CFrame = rightlocation.CFrame
  1419. energloop = Instance.new("Sound",bullet)
  1420. energloop.Volume = 6
  1421. energloop.SoundId = "rbxassetid://2607597779"
  1422. energloop.Looped = true
  1423. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Really black").Color,BrickColor.new("Eggplant").Color))
  1424. maxsped = 45
  1425. local bov = Instance.new("RocketPropulsion",bullet)
  1426. bov.MaxThrust = 4000
  1427. bov.MaxSpeed = maxsped
  1428. bov.MaxTorque = Vector3.new(99999999,99999999,99999999)
  1429. bov.Target = ETorso
  1430. bov.TargetRadius = math.huge
  1431. bov:fire()
  1432. for i = 1, 1001 do
  1433. maxsped = maxsped + 1
  1434. bov.MaxSpeed = maxsped
  1435. local Hit = damagealll(15,bullet.Position)
  1436. for _,v in pairs(Hit) do
  1437. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  1438. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1439. slachtoffer:TakeDamage(1)
  1440. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1441. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1442. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1443. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*150
  1444. removeuseless:AddItem(vel,.1)
  1445. end
  1446. end
  1447. local sk = Instance.new("Part",Torso)
  1448. sk.CanCollide = false
  1449. sk.Anchored = true
  1450. sk.BrickColor = BrickColor.new("Really black")
  1451. sk.Name = "sk"
  1452. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1453. local skmesh = Instance.new("SpecialMesh",sk)
  1454. skmesh.MeshId = "rbxassetid://662586858"
  1455. skmesh.Name = "wave"
  1456. skmesh.Scale = Vector3.new(.01,.001,.01)
  1457. coroutine.wrap(function()
  1458. for i = 1, 20 do
  1459. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1460. sk.Transparency = sk.Transparency + .05
  1461. swait()
  1462. end
  1463. sk:Remove()
  1464. end)()
  1465. local wshockwave = Instance.new("Part", Torso)
  1466. wshockwave.Size = Vector3.new(1,1,1)
  1467. wshockwave.CanCollide = false
  1468. wshockwave.Anchored = true
  1469. wshockwave.Transparency = .45
  1470. wshockwave.BrickColor = BrickColor.new("Really black")
  1471. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1472. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1473. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  1474. wshockwavemesh.Name = "wswm"
  1475. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1476. removeuseless:AddItem(wshockwave,2)
  1477. coroutine.wrap(function()
  1478. for i = 1, 20 do
  1479. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  1480. wshockwave.Transparency = wshockwave.Transparency + .05
  1481. swait()
  1482. end
  1483. wshockwave:Remove()
  1484. end)()
  1485. swait()
  1486. end
  1487. bullet:Remove()
  1488. end)()
  1489. energloop:Play()
  1490. local bems = Instance.new("Sound",rightlocation)
  1491. bems.SoundId = "rbxassetid://1351572613"
  1492. bems.Volume = 8
  1493. bems:Play()
  1494. removeuseless:AddItem(bems,5)
  1495. for i = 1, 12 do
  1496. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  1497. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1498. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  1499. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1500. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1501. swait()
  1502. end
  1503. removeuseless:AddItem(g1,.001)
  1504. debounce = false
  1505. attacking = false
  1506. end
  1507. end
  1508. elseif Press=='t' then
  1509. if oofing then return end
  1510. if dedlaff then return end
  1511. if tauntdebounce == true then return end
  1512. if debounce then return end
  1513. debounce = true
  1514. attacking = true
  1515. ws = 4
  1516. coroutine.wrap(function()
  1517. for i = 1, 10 do
  1518. swait()
  1519. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1520. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1521. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1522. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  1523. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1524. end
  1525. debounce = false
  1526. attacking = false
  1527. ws = 40
  1528. end)()
  1529. ws = 40
  1530. jp = 100
  1531. tauntdebounce = true
  1532. tauntsound = Instance.new("Sound", Head)
  1533. tauntsound.Volume = 10
  1534. tauntsound.SoundId = "rbxassetid://246480487"
  1535. tauntsound.Looped = false
  1536. tauntsound:Play()
  1537. LeftArm.Transparency = 1
  1538. RightArm.Transparency = 1
  1539. Head.Transparency = 1
  1540. Torso.Transparency = 1
  1541. LeftLeg.Transparency = 1
  1542. RightLeg.Transparency = 1
  1543. doomtheme.Pitch = 1.3
  1544. wait(1)
  1545. ws = 40
  1546. wait(1)
  1547. ws = 40
  1548. wait(1)
  1549. ws = 40
  1550. wait(1)
  1551. ws = 40
  1552. wait(1)
  1553. ws = 40
  1554. wait(1)
  1555. ws = 40
  1556. wait(1)
  1557. ws = 40
  1558. wait(1)
  1559. ws = 40
  1560. wait(1)
  1561. ws = 40
  1562. wait(1)
  1563. wait(tauntsound.TimeLength)
  1564. tauntsound:Remove()
  1565. ws = 40
  1566. wait(1)
  1567. tauntdebounce = false
  1568. ws = 40
  1569. wait(1)
  1570. doomtheme.Pitch = 1
  1571. ws = 19
  1572. jp = 85
  1573. LeftArm.Transparency = 0.95
  1574. RightArm.Transparency = 0.95
  1575. Head.Transparency = 0.95
  1576. Torso.Transparency = 0.95
  1577. LeftLeg.Transparency = 0.95
  1578. RightLeg.Transparency = 0.95
  1579. end
  1580. end)
  1581.  
  1582. mouse.KeyDown:connect(function(Press)
  1583. Press=Press:lower()
  1584. if Press=='r' then
  1585. if mouse.Target ~= nil then
  1586. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1587. if debounce then return end
  1588. debounce = true
  1589. attacking = true
  1590. ws = 8
  1591. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1592. for i = 1, 20 do
  1593. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1594. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(.3,1.62,-.07) * CFrame.Angles(math.rad(-120),math.rad(-99),math.rad(0)),.3)
  1595. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  1596. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  1597. swait()
  1598. end
  1599. for i = 1, 20 do
  1600. if grabbed then break end
  1601. local Hit = damagealll(5,rightlocation.Position)
  1602. for _,v in pairs(Hit) do
  1603. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  1604. grabbed = true
  1605. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1606. end
  1607. end
  1608. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  1609. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  1610. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  1611. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(-40), math.rad(0)), 0.3)
  1612. swait()
  1613. end
  1614. if grabbed then
  1615. enemy.PlatformStand = true
  1616.  
  1617. if enemy.RigType == Enum.HumanoidRigType.R6 then
  1618. enemy.Parent.Torso["Left Hip"].Part1 = nil
  1619. enemy.Parent.Torso["Left Shoulder"].Part1 = nil
  1620. enemy.Parent.Torso["Right Hip"].Part1 = nil
  1621. enemy.Parent.Torso["Right Shoulder"].Part1 = nil
  1622.  
  1623. local c1 = Instance.new("Part", enemy.Parent)
  1624. c1.Size = Vector3.new(1, 1 , 1)
  1625. c1.Transparency = 1
  1626. local c2 = Instance.new("Part", enemy.Parent)
  1627. c2.Size = Vector3.new(1, 1 , 1)
  1628. c2.Transparency = 1
  1629. local c3 = Instance.new("Part", enemy.Parent)
  1630. c3.Size = Vector3.new(1, 1 , 1)
  1631. c3.Transparency = 1
  1632. local c4 = Instance.new("Part", enemy.Parent)
  1633. c4.Size = Vector3.new(1, 1 , 1)
  1634. c4.Transparency = 1
  1635.  
  1636.  
  1637. local weld1 = Instance.new("Weld", enemy.Parent)
  1638. weld1.Part0 = enemy.Parent["Left Arm"]
  1639. weld1.Part1 = c1
  1640.  
  1641. local weld2 = Instance.new("Weld", enemy.Parent)
  1642. weld2.Part0 = enemy.Parent["Left Leg"]
  1643. weld2.Part1 = c2
  1644.  
  1645. local weld3 = Instance.new("Weld", enemy.Parent)
  1646. weld3.Part0 = enemy.Parent["Right Arm"]
  1647. weld3.Part1 = c3
  1648.  
  1649. local weld4 = Instance.new("Weld", enemy.Parent)
  1650. weld4.Part0 = enemy.Parent["Right Leg"]
  1651. weld4.Part1 = c4
  1652.  
  1653. local j1 = Instance.new("Glue", enemy.Parent)
  1654. j1.Part0 = enemy.Parent.Torso
  1655. j1.Part1 = enemy.Parent["Right Arm"]
  1656. j1.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1657. j1.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1658.  
  1659. local j2 = Instance.new("Glue", enemy.Parent)
  1660. j2.Part0 = enemy.Parent.Torso
  1661. j2.Part1 = enemy.Parent["Right Leg"]
  1662. j2.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1663. j2.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1664.  
  1665. local j3 = Instance.new("Glue", enemy.Parent)
  1666. j3.Part0 = enemy.Parent.Torso
  1667. j3.Part1 = enemy.Parent["Left Arm"]
  1668. j3.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1669. j3.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1670.  
  1671. local j4 = Instance.new("Glue", enemy.Parent)
  1672. j4.Part0 = enemy.Parent.Torso
  1673. j4.Part1 = enemy.Parent["Left Leg"]
  1674. j4.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1675. j4.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1676. end
  1677.  
  1678. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1679. enemy.Parent.LeftUpperLeg.LeftHip.Part1 = nil
  1680. enemy.Parent.LeftUpperArm.LeftShoulder.Part1 = nil
  1681. enemy.Parent.RightUpperLeg.RightHip.Part1 = nil
  1682. enemy.Parent.RightUpperArm.RightShoulder.Part1 = nil
  1683.  
  1684. local c1 = Instance.new("Part", enemy.Parent)
  1685. c1.Size = Vector3.new(1, 1 , 1)
  1686. c1.Transparency = 1
  1687. local c2 = Instance.new("Part", enemy.Parent)
  1688. c2.Size = Vector3.new(1, 1 , 1)
  1689. c2.Transparency = 1
  1690. local c3 = Instance.new("Part", enemy.Parent)
  1691. c3.Size = Vector3.new(1, 1 , 1)
  1692. c3.Transparency = 1
  1693. local c4 = Instance.new("Part", enemy.Parent)
  1694. c4.Size = Vector3.new(1, 1 , 1)
  1695. c4.Transparency = 1
  1696.  
  1697.  
  1698. local weld1 = Instance.new("Weld", enemy.Parent)
  1699. weld1.Part0 = enemy.Parent.LeftLowerArm
  1700. weld1.Part1 = c1
  1701.  
  1702. local weld2 = Instance.new("Weld", enemy.Parent)
  1703. weld2.Part0 = enemy.Parent.LeftLowerLeg
  1704. weld2.Part1 = c2
  1705.  
  1706. local weld3 = Instance.new("Weld", enemy.Parent)
  1707. weld3.Part0 = enemy.Parent.RightLowerArm
  1708. weld3.Part1 = c3
  1709.  
  1710. local weld4 = Instance.new("Weld", enemy.Parent)
  1711. weld4.Part0 = enemy.Parent.RightLowerLeg
  1712. weld4.Part1 = c4
  1713.  
  1714. local j1 = Instance.new("Glue", enemy.Parent)
  1715. j1.Part0 = enemy.Parent. UpperTorso
  1716. j1.Part1 = enemy.Parent.RightUpperArm
  1717. j1.C0 = enemy.Parent.RightUpperArm.RightShoulder.C0
  1718. j1.C1 = enemy.Parent.RightUpperArm.RightShoulder.C1
  1719.  
  1720. local j2 = Instance.new("Glue", enemy.Parent)
  1721. j2.Part0 = enemy.Parent.LowerTorso
  1722. j2.Part1 = enemy.Parent.RightUpperLeg
  1723. j2.C0 = enemy.Parent.RightUpperLeg.RightHip.C0
  1724. j2.C1 = enemy.Parent.RightUpperLeg.RightHip.C1
  1725.  
  1726. local j3 = Instance.new("Glue", enemy.Parent)
  1727. j3.Part0 = enemy.Parent.UpperTorso
  1728. j3.Part1 = enemy.Parent.LeftUpperArm
  1729. j3.C0 = enemy.Parent.LeftUpperArm.LeftShoulder.C0
  1730. j3.C1 = enemy.Parent.LeftUpperArm.LeftShoulder.C1
  1731.  
  1732. local j4 = Instance.new("Glue", enemy.Parent)
  1733. j4.Part0 = enemy.Parent.LowerTorso
  1734. j4.Part1 = enemy.Parent.LeftUpperLeg
  1735. j4.C0 = enemy.Parent.LeftUpperLeg.LeftHip.C0
  1736. j1.C1 = enemy.Parent.LeftUpperLeg.LeftHip.C1
  1737. end
  1738.  
  1739. change = .5
  1740. ws = 0
  1741. jp = 0
  1742. enemyweld = weldBetween(enemy.Parent.Head,leftlocation)
  1743. enemyweld.C0 = CFrame.new(0,-.6,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180))
  1744. for i = 1, 35 do
  1745. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  1746. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  1747. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  1748. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  1749. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.8,.39) * CFrame.Angles(math.rad(-138),math.rad(0),math.rad(0)),.3)
  1750. swait()
  1751. end
  1752. rawr = Instance.new("Sound",Head)
  1753. rawr.SoundId = "rbxassetid://347611423"
  1754. rawr.Volume = 12
  1755. rawr.Pitch = 1
  1756. rawr:Play()
  1757. wait(.35)
  1758. for i = 1, 60 do
  1759. if enemy.Health > 1 then
  1760. enemy:TakeDamage(1)
  1761. end
  1762. hum.CameraOffset = Vector3.new(math.random(-1,1),0,math.random(-1,1))
  1763. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1764. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1765. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1766. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1767. swait()
  1768. end
  1769. hum.CameraOffset = Vector3.new(0,0,0)
  1770. g1 = Instance.new("BodyGyro", Root)
  1771. g1.D = 175
  1772. g1.P = 20000
  1773. g1.MaxTorque = Vector3.new(0,9000,0)
  1774. for i = 1, 25 do
  1775. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  1776. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  1777. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1778. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.2,.39) * CFrame.Angles(math.rad(-90),math.rad(30),math.rad(0)),.3)
  1779. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(40),math.rad(0)),.1)
  1780. swait()
  1781. end
  1782. g1:Remove()
  1783. enemyweld:Remove()
  1784. throwo = Instance.new("Sound",enemy.Parent.Head)
  1785. throwo.SoundId = "rbxassetid://2314640406"
  1786. throwo.Volume = 10
  1787. throwo.Pitch = .95
  1788. throwo:Play()
  1789. enemy:TakeDamage(math.random(4,10))
  1790. removeuseless:AddItem(throwo,4)
  1791. local bov = Instance.new("BodyVelocity",enemy.Parent.Head)
  1792. bov.maxForce = Vector3.new(99999,99999,99999)
  1793. enemy.Parent.Head.CFrame = CFrame.new(enemy.Parent.Head.Position,mouse.Hit.p)
  1794. bov.velocity = enemy.Parent.Head.CFrame.lookVector*100
  1795. removeuseless:AddItem(bov,.25)
  1796. for i = 1, 25 do
  1797. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1798. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1799. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  1800. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(-40),math.rad(0)),.1)
  1801. swait()
  1802. end
  1803. jp = 85
  1804. grabbed = false
  1805. debounce = false
  1806. attacking = false
  1807. else
  1808. ws = 19
  1809. jp = 85
  1810. grabbed = false
  1811. debounce = false
  1812. attacking = false
  1813. end
  1814. end
  1815. end
  1816. end
  1817. end)
  1818.  
  1819. mouse.KeyDown:connect(function(Press)
  1820. Press=Press:lower()
  1821. if Press=='e' then
  1822. if debounce then return end
  1823. debounce = true
  1824. attacking = true
  1825. coroutine.wrap(function()
  1826. if dash1 then
  1827. dash1 = false
  1828. dash2 = true
  1829. for i = 1, 30 do
  1830. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  1831. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  1832. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  1833. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  1834. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  1835. swait()
  1836. end
  1837. elseif dash2 then
  1838. dash1 = true
  1839. dash2 = false
  1840. for i = 1, 30 do
  1841. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  1842. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  1843. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.25, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  1844. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, -.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  1845. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,.3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  1846. swait()
  1847. end
  1848. end
  1849. end)()
  1850. local boomsound = Instance.new("Sound",Torso)
  1851. boomsound.SoundId = "rbxassetid://1177784919"
  1852. boomsound.Volume = 8
  1853. boomsound:Play()
  1854. removeuseless:AddItem(boomsound,5)
  1855. local tornadotwistloc = Instance.new("Part",Torso)
  1856. tornadotwistloc.CFrame = Root.CFrame
  1857. tornadotwistloc.Anchored = true
  1858. tornadotwistloc.Transparency = 1
  1859. tornadotwistloc.CanCollide = false
  1860. tornadotwistloc.Size = Vector3.new(1,1,1)
  1861. twist = 0
  1862. grassblocksloc = Instance.new("Part",Torso)
  1863. grassblocksloc.Size = Vector3.new(1,1,1)
  1864. grassblocksloc.CanCollide = false
  1865. grassblocksloc.Transparency = 1
  1866. grassblocksloc.Anchored = false
  1867. grassblockslocweld = weldBetween(grassblocksloc,Torso)
  1868. grassblockslocweld.C0 = CFrame.new(4,4,0)
  1869. grassblocksloc2 = Instance.new("Part",Torso)
  1870. grassblocksloc2.Size = Vector3.new(1,1,1)
  1871. grassblocksloc2.CanCollide = false
  1872. grassblocksloc2.Transparency = 1
  1873. grassblocksloc2.Anchored = false
  1874. grassblockslocweld2 = weldBetween(grassblocksloc2,Torso)
  1875. grassblockslocweld2.C0 = CFrame.new(-4,4,0)
  1876. coroutine.wrap(function()
  1877. for i = 1, 30 do
  1878. Hit = damagealll(16,Torso.Position)
  1879. for _,v in pairs(Hit) do
  1880. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1881. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1882. slachtoffer:TakeDamage(math.random(1,4))
  1883. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1884. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1885. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1886. vel.velocity = CFrame.new(Torso.Position,torso.Position).lookVector*90
  1887. removeuseless:AddItem(vel,.1)
  1888. end
  1889. end
  1890. coroutine.wrap(function()
  1891. local sk = Instance.new("Part",Torso)
  1892. sk.CanCollide = false
  1893. sk.Anchored = true
  1894. sk.BrickColor = BrickColor.new("Really black")
  1895. sk.Name = "sk"
  1896. sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1897. local skmesh = Instance.new("SpecialMesh",sk)
  1898. skmesh.MeshId = "rbxassetid://662586858"
  1899. skmesh.Name = "wave"
  1900. skmesh.Scale = Vector3.new(.04,.01,.04)
  1901. removeuseless:AddItem(sk,2)
  1902. local energys = Instance.new("Part",Torso)
  1903. energys.Size = Vector3.new(3.5,3.5,3.5)
  1904. energys.Material = "Neon"
  1905. energys.BrickColor = BrickColor.new("Really black")
  1906. energys.Anchored = true
  1907. energys.CanCollide = false
  1908. energys.CFrame = grassblocksloc.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  1909. local energys2 = Instance.new("Part",Torso)
  1910. energys2.Size = Vector3.new(3.5,3.5,3.5)
  1911. energys2.Material = "Neon"
  1912. energys2.BrickColor = BrickColor.new("Really black")
  1913. energys2.Anchored = true
  1914. energys2.CanCollide = false
  1915. energys2.CFrame = grassblocksloc2.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),math.rad(math.random(-180,180)),math.rad(math.random(-180,180)))
  1916. for i = 1, 20 do
  1917. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  1918. sk.Transparency = sk.Transparency + .05
  1919. energys2.Transparency = energys2.Transparency + .05
  1920. energys.Transparency = energys.Transparency + .05
  1921. swait()
  1922. end
  1923. sk:Remove()
  1924. energys2:Remove()
  1925. energys:Remove()
  1926. end)()
  1927. Root.CFrame = Root.CFrame * CFrame.new(0,0,-2.4)
  1928. swait()
  1929. end
  1930. debounce = false
  1931. attacking = false
  1932. end)()
  1933. coroutine.wrap(function()
  1934. local wind = Instance.new("Part", Torso)
  1935. wind.Size = Vector3.new(0.5, 0.5, 0.5)
  1936. wind.Material = "Neon"
  1937. wind.BrickColor = BrickColor.new("Really white")
  1938. wind.Transparency = .5
  1939. wind.Anchored = true
  1940. wind.CanCollide = false
  1941. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  1942. windMESH = Instance.new("SpecialMesh", wind)
  1943. windMESH.Scale = Vector3.new(4.5,7.5,4.5)
  1944. windMESH.MeshId = "rbxassetid://168892432"
  1945. local wind2 = Instance.new("Part", Torso)
  1946. wind2.Size = Vector3.new(0.5, 0.5, 0.5)
  1947. wind2.Material = "Neon"
  1948. wind2.BrickColor = BrickColor.new("Really white")
  1949. wind2.Transparency = .5
  1950. wind2.Anchored = true
  1951. wind2.CanCollide = false
  1952. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),0,0)
  1953. windMESH2 = Instance.new("SpecialMesh", wind2)
  1954. windMESH2.Scale = Vector3.new(2.5,5.5,2.5)
  1955. windMESH2.MeshId = "rbxassetid://168892432"
  1956. for i = 1, 50 do
  1957. twist = twist + 11
  1958. windMESH.Scale = windMESH.Scale + Vector3.new(.35,.35,.35)
  1959. windMESH2.Scale = windMESH2.Scale + Vector3.new(.35,.35,.35)
  1960. wind.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(twist),0)
  1961. wind2.CFrame = tornadotwistloc.CFrame * CFrame.Angles(math.rad(90),math.rad(-twist),0)
  1962. wind.Transparency = wind.Transparency + .015
  1963. wind2.Transparency = wind2.Transparency + .015
  1964. swait()
  1965. end
  1966. wind:Remove()
  1967. wind2:Remove()
  1968. end)()
  1969. end
  1970. end)
  1971.  
  1972. checks1 = coroutine.wrap(function() -------Checks
  1973. while true do
  1974. hf = ray(Root.Position,(CFrame.new(Root.Position,Root.Position+Vector3.new(0,-1,0))).lookVector,3*3,Character)
  1975. if Root.Velocity.y > 1 and hf == nil then
  1976. position = "Jump"
  1977. elseif Root.Velocity.y < -1 and hf == nil then
  1978. position = "Falling"
  1979. elseif Root.Velocity.Magnitude < 2 and hf ~= nil then
  1980. position = "Idle"
  1981. elseif Root.Velocity.Magnitude > 2 and hf ~= nil then
  1982. position = "Walking"
  1983. end
  1984. wait()
  1985. end
  1986. end)
  1987. checks1()
  1988.  
  1989. oofing = true
  1990. hum.HealthChanged:Connect(function(healthz)
  1991. if tauntdebounce then return end
  1992. if dedlaff then return end
  1993. if oofing then return end
  1994. oofing = true
  1995. ouch = Instance.new("Sound",Head)
  1996. ouch.SoundId = "rbxassetid://"
  1997. ouch.Volume = 8
  1998. ouch:Play()
  1999. wait(1)
  2000. wait(ouch.TimeLength)
  2001. ouch:Remove()
  2002. wait(1)
  2003. oofing = false
  2004. end)
  2005. coroutine.wrap(function()
  2006. wait(2)
  2007. oofing = false
  2008. end)()
  2009.  
  2010. OrgnC0 = Neck.C0
  2011. local movelimbs = coroutine.wrap(function()
  2012. while RunSrv.RenderStepped:wait() do
  2013. TrsoLV = Torso.CFrame.lookVector
  2014. Dist = nil
  2015. Diff = nil
  2016. if not MseGuide then
  2017. print("Failed to recognize")
  2018. else
  2019. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2020. Dist = (Head.CFrame.p-Point).magnitude
  2021. Diff = Head.CFrame.Y-Point.Y
  2022. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2023. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  2024. Diff2 = LeftArm.CFrame.Y-Point.Y
  2025. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2026. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  2027. end
  2028. end
  2029. end)
  2030. movelimbs()
  2031. immortal = {}
  2032. for i,v in pairs(Character:GetDescendants()) do
  2033. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  2034. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  2035. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2036. end
  2037. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  2038. elseif v:IsA("JointInstance") then
  2039. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  2040. end
  2041. end
  2042. for e = 1, #immortal do
  2043. if immortal[e] ~= nil then
  2044. local STUFF = immortal[e]
  2045. local PART = STUFF[1]
  2046. local PARENT = STUFF[2]
  2047. local MATERIAL = STUFF[3]
  2048. local COLOR = STUFF[4]
  2049. local TRANSPARENCY = STUFF[5]
  2050. if levitate then
  2051. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2052. PART.Material = MATERIAL
  2053. PART.Color = COLOR
  2054. PART.Transparency = TRANSPARENCY
  2055. end
  2056. PART.AncestryChanged:connect(function()
  2057. PART.Parent = PARENT
  2058. end)
  2059. else
  2060. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2061. PART.Material = MATERIAL
  2062. PART.Color = COLOR
  2063. PART.Transparency = TRANSPARENCY
  2064. end
  2065. PART.AncestryChanged:connect(function()
  2066. PART.Parent = PARENT
  2067. end)
  2068. end
  2069. end
  2070. end
  2071. function immortality()
  2072. for e = 1, #immortal do
  2073. if immortal[e] ~= nil then
  2074. local STUFF = immortal[e]
  2075. local PART = STUFF[1]
  2076. local PARENT = STUFF[2]
  2077. local MATERIAL = STUFF[3]
  2078. local COLOR = STUFF[4]
  2079. local TRANSPARENCY = STUFF[5]
  2080. if PART.ClassName == "Part" and PART == Root then
  2081. PART.Material = MATERIAL
  2082. PART.Color = COLOR
  2083. PART.Transparency = TRANSPARENCY
  2084. end
  2085. if PART.Parent ~= PARENT then
  2086. hum:Remove()
  2087. PART.Parent = PARENT
  2088. hum = Instance.new("Humanoid",Character)
  2089. hum.Name = "nightfall"
  2090. end
  2091. end
  2092. end
  2093. end
  2094. alreadyflip = false
  2095. function jumpsound()
  2096. if alreadyflip then return end
  2097. alreadyflip = true
  2098. flipsound = Instance.new("Sound",Torso)
  2099. flipsound.SoundId = "rbxassetid://1031614266"
  2100. flipsound.Volume = 2
  2101. flipsound.Pitch = 1
  2102. flipsound:Play()
  2103. removeuseless:AddItem(flipsound,2)
  2104. wait(1)
  2105. alreadyflip = false
  2106. end
  2107. coroutine.wrap(function()
  2108. while true do
  2109. if hum.Health < .1 then
  2110. deadsound = Instance.new("Sound", Torso)
  2111. deadsound.Volume = 6
  2112. deadsound.SoundId = "rbxassetid://1411352723"
  2113. deadsound:Play()
  2114. immortality()
  2115. end
  2116. wait()
  2117. end
  2118. end)()
  2119. spinny = 0
  2120. local anims = coroutine.wrap(function()
  2121. while true do
  2122. settime = 0.05
  2123. sine = sine + change
  2124. if position == "Jump" and attacking == false then
  2125. coroutine.wrap(function()
  2126. jumpsound()
  2127. end)()
  2128. spinny = spinny - 18
  2129. change = 1
  2130. ws = 35
  2131. footsteps.Volume = 0
  2132. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2133. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2134. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2135. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(spinny), math.rad(0), math.rad(0)), 0.4)
  2136. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.2)
  2137. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-10)), 0.2)
  2138. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2139. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2140. elseif position == "Falling" and attacking == false then
  2141. change = 1
  2142. ws = 19
  2143. spinny = 0
  2144. footsteps.Volume = 0
  2145. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.15)
  2146. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2147. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2148. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2149. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  2150. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2, .5) * CFrame.Angles(math.rad(8), math.rad(-4), math.rad(0)), 0.2)
  2151. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2152. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2153. elseif position == "Walking" and attacking == false and running == false then
  2154. change = 1.2
  2155. if invisible then
  2156. ws = 30
  2157. else
  2158. ws = 19
  2159. end
  2160. walking = true
  2161. spinny = 0
  2162. footsteps.Volume = 2
  2163. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  2164. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  2165. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  2166. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2167. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  2168. elseif position == "Idle" and attacking == false and running == false then
  2169. change = .5
  2170. if invisible then
  2171. ws = 30
  2172. else
  2173. ws = 19
  2174. end
  2175. spinny = 0
  2176. footsteps.Volume = 0
  2177. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  2178. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.1)
  2179. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  2180. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  2181. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  2182. end
  2183. swait()
  2184. end
  2185. end)
  2186. anims()
  2187. warn("He's here. Made by Supr14. Edited by Subaru112")
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