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- wait(2)
- -- made by Unixian#4669, please credit me if you're taking my amazing code!!
- main_c00l_hax = Instance.new("ScreenGui")
- main_c00l_hax.Parent = game.Players.LocalPlayer.PlayerGui
- main_c00l_hax.Name = "main_c00l_hax"
- main_frame = Instance.new("Frame")
- main_frame.Name = "main_frame"
- main_frame.Parent = main_c00l_hax
- main_frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- main_frame.BorderColor3 = Color3.fromRGB(255, 0, 0)
- main_frame.BorderSizePixel = 2
- main_frame.Size = UDim2.new(0, 440, 0, 341) -- {0, 440},{0, 341}
- main_frame.Position = UDim2.new(0.013, 0, 0.363, 0) -- {0.013, 0},{0.363, 0}
- other_guis_enabled = Instance.new("BoolValue")
- other_guis_enabled.Value = true
- other_guis_enabled.Name = "other_guis_enabled"
- other_guis_enabled.Parent = main_frame
- teleport_index_ = Instance.new("IntValue")
- teleport_index_.Name = "teleport_index"
- teleport_index_.Parent = main_frame
- teleport_index_.Value = 0
- current_page = Instance.new("IntValue")
- current_page.Name = "current_page"
- current_page.Parent = main_frame
- current_page.Value = 1
- max_page = Instance.new("IntValue")
- max_page.Name = "max_page"
- max_page.Parent = main_frame
- max_page.Value = 5
- selected_part_value = Instance.new("ObjectValue")
- selected_part_value.Name = "selected_part"
- selected_part_value.Parent = main_frame
- bypassed_fly_active = Instance.new("BoolValue")
- bypassed_fly_active.Parent = main_frame
- bypassed_fly_active.Value = false
- chat_troll_active = Instance.new("BoolValue")
- chat_troll_active.Parent = main_frame
- chat_troll_active.Value = false
- teleport_troll_active = Instance.new("BoolValue")
- teleport_troll_active.Parent = main_frame
- teleport_troll_active.Value = false
- loop_fire_remote_active = Instance.new("BoolValue")
- loop_fire_remote_active.Parent = main_frame
- loop_fire_remote_active.Value = false
- teleport_player_locally_offset = 5
- blue_label = Instance.new("TextButton")
- blue_label.Name = "blue_label"
- blue_label.Parent = main_frame
- blue_label.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- blue_label.BorderColor3 = Color3.fromRGB(0, 0, 255)
- blue_label.BorderSizePixel = 2
- blue_label.Text = "Non-replicated (Other people can't see)"
- blue_label.TextColor3 = Color3.fromRGB(255, 255, 255)
- blue_label.TextScaled = true
- blue_label.TextStrokeTransparency = 1
- blue_label.Position = UDim2.new(1.016, 0, 0.872, 0) -- {1.016, 0},{0.872, 0}
- blue_label.Rotation = 0
- blue_label.Size = UDim2.new(0, 118, 0, 38) -- {0, 118},{0, 38}
- red_label = Instance.new("TextButton")
- red_label.Name = "red_label"
- red_label.Parent = main_frame
- red_label.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- red_label.BorderColor3 = Color3.fromRGB(255, 0, 0)
- red_label.BorderSizePixel = 2
- red_label.Text = "Replicated (Other people can see)"
- red_label.TextColor3 = Color3.fromRGB(255, 255, 255)
- red_label.TextScaled = true
- red_label.TextStrokeTransparency = 1
- red_label.Position = UDim2.new(1.016, 0, 0.748, 0) -- {1.015, 0},{0.748, 0}
- red_label.Rotation = 0
- red_label.Size = UDim2.new(0, 118, 0, 38) -- {0, 118},{0, 38}
- title = Instance.new("TextLabel")
- title.Name = "title"
- title.Parent = main_frame
- title.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- title.BorderColor3 = Color3.fromRGB(255, 0, 0)
- title.BorderSizePixel = 2
- title.Position = UDim2.new(0, 0, 0, 0)
- title.SizeConstraint = Enum.SizeConstraint.RelativeXY
- title.Size = UDim2.new(0, 440, 0.12, 1) -- {0, 440},{0, 50}
- title.TextColor3 = Color3.fromRGB(255, 255, 255)
- title.TextSize = 18
- title.Text = "C00lgui reb0rn by unixian" -- DO NOT REMOVE/CHANGE!!!!!
- output_textbox = Instance.new("TextBox")
- output_textbox.Name = "output_textbox"
- output_textbox.Parent = main_frame
- output_textbox.BackgroundColor3 = Color3.fromRGB(18, 18, 18)
- output_textbox.BorderColor3 = Color3.fromRGB(255, 0, 0)
- output_textbox.BorderSizePixel = 2
- output_textbox.Position = UDim2.new(0.003, 0, 0.904, 0) -- {0.003, 0},{0.904, 0}
- output_textbox.Size = UDim2.new(0, 438, 0.1, 0) -- {0, 438},{0.1, 0}
- output_textbox.TextColor3 = Color3.fromRGB(255, 255, 255)
- output_textbox.TextScaled = true
- output_textbox.Text = "Output"
- output_textbox.ClearTextOnFocus = false
- input_textbox = Instance.new("TextBox")
- input_textbox.Name = "input_textbox"
- input_textbox.Parent = main_frame
- input_textbox.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- input_textbox.BorderColor3 = Color3.fromRGB(255, 0, 0)
- input_textbox.BorderSizePixel = 1
- input_textbox.Position = UDim2.new(0.003, 0, 1.018, 0) -- {0.003, 0},{1.018, 0}
- input_textbox.Size = UDim2.new(0, 438, 0, 20) -- {0, 438},{0, 20}
- input_textbox.TextColor3 = Color3.fromRGB(255, 255, 255)
- input_textbox.TextScaled = true
- input_textbox.Text = "Input"
- input_textbox.ClearTextOnFocus = false
- previous_page_button = Instance.new("TextButton")
- previous_page_button.Name = "previous_page"
- previous_page_button.Parent = main_frame
- previous_page_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- previous_page_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- previous_page_button.BorderSizePixel = 2
- previous_page_button.Position = UDim2.new(0, 0, 0.127, 0) -- {0, 0},{0.127, 0}
- previous_page_button.Size = UDim2.new(0, 218, 0, 30) -- {0, 218},{0, 30}
- previous_page_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- previous_page_button.TextSize = 25
- previous_page_button.Text = "<"
- next_page_button = Instance.new("TextButton")
- next_page_button.Name = "next_page"
- next_page_button.Parent = main_frame
- next_page_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- next_page_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- next_page_button.BorderSizePixel = 2
- next_page_button.Position = UDim2.new(0.499, 0, 0.127, 0) -- {0.499, 0},{0.127, 0}
- next_page_button.Size = UDim2.new(0, 218, 0, 30) -- {0, 218},{0, 30}
- next_page_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- next_page_button.TextSize = 25
- next_page_button.Text = ">"
- show_hide_frame = Instance.new("Frame")
- show_hide_frame.Name = "show_hide_frame"
- show_hide_frame.Parent = main_c00l_hax
- show_hide_frame.Position = UDim2.new(0, 0, 0.235, 0) --{0.014, 0},{0.235, 0}
- show_hide_frame.Size = UDim2.new(0, 225, 0, 79) -- {0, 225},{0, 79}
- show_hide_frame.BackgroundTransparency = 1
- show_hide_button = Instance.new("TextButton")
- show_hide_button.Name = "show_hide_button"
- show_hide_button.Parent = show_hide_frame
- show_hide_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- show_hide_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- show_hide_button.Size = UDim2.new(0, 69, 0, 26) -- {0, 69},{0, 26}
- show_hide_button.Position = UDim2.new(0, 13, 0.59, 0) -- {0, 13},{0.59, 0}
- show_hide_button.BorderSizePixel = 2
- show_hide_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- show_hide_button.TextScaled = true
- show_hide_button.Text = "Hide"
- pages_folder = Instance.new("Folder")
- pages_folder.Name = "pages"
- pages_folder.Parent = main_c00l_hax
- -- Page1
- page1 = Instance.new("Frame")
- page1.Name = "page1"
- page1.Parent = pages_folder
- page1.BackgroundTransparency = 1
- page1.Position = UDim2.new(0, 14, 0.495, 0) -- {0, 14},{0.495, 0}
- page1.Size = UDim2.new(0, 438, 0, 229) -- {0, 438},{0, 229}
- select_part_button = Instance.new("TextButton")
- select_part_button.Name = "select_part"
- select_part_button.Parent = page1
- select_part_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- select_part_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- select_part_button.BorderSizePixel = 2
- select_part_button.Position = UDim2.new(0.014, 0, 0.576, 0) -- {0.014, 0},{0.576, 0}
- select_part_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- select_part_button.Text = "Ctrl + click to select part"
- select_part_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- select_part_button.TextScaled = true
- pager1_anchor_part_button = Instance.new("TextButton")
- pager1_anchor_part_button.Name = "anchor_part"
- pager1_anchor_part_button.Parent = page1
- pager1_anchor_part_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- pager1_anchor_part_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- pager1_anchor_part_button.BorderSizePixel = 2
- pager1_anchor_part_button.Position = UDim2.new(0.014, 0, 0.77, 0) -- {0.014, 0},{0.77, 0}
- pager1_anchor_part_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- pager1_anchor_part_button.Text = "Anchor part"
- pager1_anchor_part_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- pager1_anchor_part_button.TextScaled = true
- anti_lag_button = Instance.new("TextButton")
- anti_lag_button.Name = "anti_lag"
- anti_lag_button.Parent = page1
- anti_lag_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- anti_lag_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- anti_lag_button.BorderSizePixel = 2
- anti_lag_button.Position = UDim2.new(0.014, 0, 0.382, 0) -- {0.014, 0},{0.382, 0}
- anti_lag_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- anti_lag_button.Text = "Anti lag"
- anti_lag_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- anti_lag_button.TextSize = 18
- bring_part_button = Instance.new("TextButton")
- bring_part_button.Name = "bring_part"
- bring_part_button.Parent = page1
- bring_part_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- bring_part_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- bring_part_button.BorderSizePixel = 2
- bring_part_button.Position = UDim2.new(0.281, 0, 0.576, 0) -- {0.281, 0},{0.576, 0}
- bring_part_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- bring_part_button.Text = "Bring part"
- bring_part_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- bring_part_button.TextSize = 18
- bypassed_fly_button = Instance.new("TextButton")
- bypassed_fly_button.Name = "bypassed_fly"
- bypassed_fly_button.Parent = page1
- bypassed_fly_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- bypassed_fly_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- bypassed_fly_button.BorderSizePixel = 2
- bypassed_fly_button.Position = UDim2.new(0.014, 0, 0.188, 0) -- {0.014, 0},{0.031, 0}
- bypassed_fly_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- bypassed_fly_button.Text = "Toggle bypassed fly"
- bypassed_fly_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- bypassed_fly_button.TextScaled = true
- teleport_to_player_button = Instance.new("TextButton")
- teleport_to_player_button.Name = "teleport_to_player"
- teleport_to_player_button.Parent = page1
- teleport_to_player_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- teleport_to_player_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- teleport_to_player_button.BorderSizePixel = 2
- teleport_to_player_button.Position = UDim2.new(0.014, 0, 0.01, 0) -- {0.014, 0},{0.01, 0}
- teleport_to_player_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- teleport_to_player_button.Text = "Teleport to player"
- teleport_to_player_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- teleport_to_player_button.TextScaled = true
- bypassed_teleport_to_player_button = Instance.new("TextButton")
- bypassed_teleport_to_player_button.Name = "bypassed_teleport_to_player"
- bypassed_teleport_to_player_button.Parent = page1
- bypassed_teleport_to_player_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- bypassed_teleport_to_player_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- bypassed_teleport_to_player_button.BorderSizePixel = 2
- bypassed_teleport_to_player_button.Position = UDim2.new(0.281, 0, 0.01, 0) -- {0.281, 0},{0.01, 0}
- bypassed_teleport_to_player_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- bypassed_teleport_to_player_button.Text = "Bypassed teleport to player"
- bypassed_teleport_to_player_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- bypassed_teleport_to_player_button.TextScaled = true
- enable_collision_button = Instance.new("TextButton")
- enable_collision_button.Name = "enable_collision"
- enable_collision_button.Parent = page1
- enable_collision_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- enable_collision_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- enable_collision_button.BorderSizePixel = 2
- enable_collision_button.Position = UDim2.new(0.281, 0, 0.77, 0) -- {0.281, 0},{0.77, 0}
- enable_collision_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- enable_collision_button.Text = "Enable collision"
- enable_collision_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- enable_collision_button.TextScaled = true
- disable_collision_button = Instance.new("TextButton")
- disable_collision_button.Name = "disable_collision"
- disable_collision_button.Parent = page1
- disable_collision_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- disable_collision_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- disable_collision_button.BorderSizePixel = 2
- disable_collision_button.Position = UDim2.new(0.548, 0, 0.77, 0) -- {0.548, 0},{0.77, 0}
- disable_collision_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- disable_collision_button.Text = "Disable collision"
- disable_collision_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- disable_collision_button.TextScaled = true
- unanchor_part_button = Instance.new("TextButton")
- unanchor_part_button.Name = "unanchor_part"
- unanchor_part_button.Parent = page1
- unanchor_part_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- unanchor_part_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- unanchor_part_button.BorderSizePixel = 2
- unanchor_part_button.Position = UDim2.new(0.548, 0, 0.576, 0) -- {0.548, 0},{0.576, 0}
- unanchor_part_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- unanchor_part_button.Text = "Unanchor part"
- unanchor_part_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- unanchor_part_button.TextScaled = true
- unlock_workspace_button = Instance.new("TextButton")
- unlock_workspace_button.Name = "unlock_workspace"
- unlock_workspace_button.Parent = page1
- unlock_workspace_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- unlock_workspace_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- unlock_workspace_button.BorderSizePixel = 2
- unlock_workspace_button.Position = UDim2.new(0.281, 0, 0.382, 0) -- {0.281, 0},{0.382, 0}
- unlock_workspace_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- unlock_workspace_button.Text = "Unlock workspace"
- unlock_workspace_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- unlock_workspace_button.TextScaled = true
- btools_button = Instance.new("TextButton")
- btools_button.Name = "btools"
- btools_button.Parent = page1
- btools_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- btools_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- btools_button.BorderSizePixel = 2
- btools_button.Position = UDim2.new(0.548, 0, 0.382, 0) -- {0.548, 0},{0.382, 0}
- btools_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- btools_button.Text = "Btools"
- btools_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- btools_button.TextScaled = true
- set_speed_button = Instance.new("TextButton")
- set_speed_button.Name = "set_speed"
- set_speed_button.Parent = page1
- set_speed_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- set_speed_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- set_speed_button.BorderSizePixel = 2
- set_speed_button.Position = UDim2.new(0.281, 0, 0.188, 0) -- {0.281, 0},{0.188, 0}
- set_speed_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- set_speed_button.Text = "Set speed"
- set_speed_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- set_speed_button.TextSize = 16
- set_jump_power_button = Instance.new("TextButton")
- set_jump_power_button.Name = "set_jump_power"
- set_jump_power_button.Parent = page1
- set_jump_power_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- set_jump_power_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- set_jump_power_button.BorderSizePixel = 2
- set_jump_power_button.Position = UDim2.new(0.548, 0, 0.188, 0) -- {0.548, 0},{0.188, 0}
- set_jump_power_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- set_jump_power_button.Text = "Set jump power"
- set_jump_power_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- set_jump_power_button.TextScaled = true
- f_to_noclip_button = Instance.new("TextButton")
- f_to_noclip_button.Name = "set_jump_power"
- f_to_noclip_button.Parent = page1
- f_to_noclip_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- f_to_noclip_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- f_to_noclip_button.BorderSizePixel = 2
- f_to_noclip_button.Position = UDim2.new(0.548, 0, 0.01, 0) -- {0.548, 0},{0.01, 0}
- f_to_noclip_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- f_to_noclip_button.Text = "F to noclip"
- f_to_noclip_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- f_to_noclip_button.TextScaled = true
- page2 = Instance.new("Frame")
- page2.Name = "page2"
- page2.Parent = pages_folder
- page2.BackgroundTransparency = 1
- page2.Position = UDim2.new(0, 14, 0.495, 0) -- {0, 14},{0.495, 0}
- page2.Size = UDim2.new(0, 438, 0, 229) -- {0, 438},{0, 229}
- page2.Visible = false
- measure_vertex_distance_button = Instance.new("TextButton")
- measure_vertex_distance_button.Name = "measure_vertex_distance"
- measure_vertex_distance_button.Parent = page2
- measure_vertex_distance_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- measure_vertex_distance_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- measure_vertex_distance_button.BorderSizePixel = 2
- measure_vertex_distance_button.Position = UDim2.new(0.014, 0, 0.01, 0) -- {0.014, 0},{0.01, 0}
- measure_vertex_distance_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- measure_vertex_distance_button.Text = "Ctrl+click to measure distances"
- measure_vertex_distance_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- measure_vertex_distance_button.TextScaled = true
- clear_vertices_button = Instance.new("TextButton")
- clear_vertices_button.Name = "clear_vertices"
- clear_vertices_button.Parent = page2
- clear_vertices_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- clear_vertices_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- clear_vertices_button.BorderSizePixel = 2
- clear_vertices_button.Position = UDim2.new(0.281, 0, 0.01, 0) -- {0.281, 0},{0.01, 0}
- clear_vertices_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- clear_vertices_button.Text = "Clear vertices"
- clear_vertices_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- clear_vertices_button.TextScaled = true
- add_label_button = Instance.new("TextButton")
- add_label_button.Name = "add_vertex_label"
- add_label_button.Parent = page2
- add_label_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- add_label_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- add_label_button.BorderSizePixel = 2
- add_label_button.Position = UDim2.new(0.548, 0, 0.01, 0) -- {0.548, 0},{0.01, 0}
- add_label_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- add_label_button.Text = "Left-alt+click to Add label"
- add_label_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- add_label_button.TextScaled = true
- draw_tool_button = Instance.new("TextButton")
- draw_tool_button.Name = "draw_tool"
- draw_tool_button.Parent = page2
- draw_tool_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- draw_tool_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- draw_tool_button.BorderSizePixel = 2
- draw_tool_button.Position = UDim2.new(0.014, 0, 0.188, 0) -- {0.014, 0},{0.031, 0}
- draw_tool_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- draw_tool_button.Text = "Draw tool"
- draw_tool_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- draw_tool_button.TextScaled = true
- clear_drawings_button = Instance.new("TextButton")
- clear_drawings_button.Name = "clear_drawings"
- clear_drawings_button.Parent = page2
- clear_drawings_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- clear_drawings_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- clear_drawings_button.BorderSizePixel = 2
- clear_drawings_button.Position = UDim2.new(0.281, 0, 0.188, 0) -- {0.281, 0},{0.188, 0}
- clear_drawings_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- clear_drawings_button.Text = "Clear drawings"
- clear_drawings_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- clear_drawings_button.TextScaled = true
- get_current_position_button = Instance.new("TextButton")
- get_current_position_button.Name = "get_current_position"
- get_current_position_button.Parent = page2
- get_current_position_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- get_current_position_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- get_current_position_button.BorderSizePixel = 2
- get_current_position_button.Position = UDim2.new(0.548, 0, 0.188, 0) -- {0.548, 0},{0.188, 0}
- get_current_position_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- get_current_position_button.Text = "Get your position"
- get_current_position_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- get_current_position_button.TextScaled = true
- teleport_to_selected_part_button = Instance.new("TextButton")
- teleport_to_selected_part_button.Name = "teleport_to_selected_part"
- teleport_to_selected_part_button.Parent = page2
- teleport_to_selected_part_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- teleport_to_selected_part_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- teleport_to_selected_part_button.BorderSizePixel = 2
- teleport_to_selected_part_button.Position = UDim2.new(0.014, 0, 0.382, 0) -- {0.014, 0},{0.382, 0}
- teleport_to_selected_part_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- teleport_to_selected_part_button.Text = "Teleport to selected part"
- teleport_to_selected_part_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- teleport_to_selected_part_button.TextScaled = true
- telepad1_button = Instance.new("TextButton")
- telepad1_button.Name = "telepad1"
- telepad1_button.Parent = page2
- telepad1_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- telepad1_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- telepad1_button.BorderSizePixel = 2
- telepad1_button.Position = UDim2.new(0.281, 0, 0.382, 0) -- {0.281, 0},{0.382, 0}
- telepad1_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- telepad1_button.Text = "Teleport pad 1"
- telepad1_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- telepad1_button.TextScaled = true
- telepad2_button = Instance.new("TextButton")
- telepad2_button.Name = "telepad2"
- telepad2_button.Parent = page2
- telepad2_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- telepad2_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- telepad2_button.BorderSizePixel = 2
- telepad2_button.Position = UDim2.new(0.548, 0, 0.382, 0) -- {0.548, 0},{0.382, 0}
- telepad2_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- telepad2_button.Text = "Teleport pad 2"
- telepad2_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- telepad2_button.TextScaled = true
- music_button = Instance.new("TextButton")
- music_button.Name = "music"
- music_button.Parent = page2
- music_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- music_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- music_button.BorderSizePixel = 2
- music_button.Position = UDim2.new(0.014, 0, 0.576, 0) -- {0.014, 0},{0.576, 0}
- music_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- music_button.Text = "Music"
- music_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- music_button.TextScaled = true
- UFO_tictac_button = Instance.new("TextButton")
- UFO_tictac_button.Name = "UFO_tictac"
- UFO_tictac_button.Parent = page2
- UFO_tictac_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- UFO_tictac_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- UFO_tictac_button.BorderSizePixel = 2
- UFO_tictac_button.Position = UDim2.new(0.281, 0, 0.576, 0) -- {0.281, 0},{0.576, 0}
- UFO_tictac_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- UFO_tictac_button.Text = "UFO (iorb reborn)"
- UFO_tictac_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- UFO_tictac_button.TextScaled = true
- toggle_other_guis_button = Instance.new("TextButton")
- toggle_other_guis_button.Name = "toggle_other_guis"
- toggle_other_guis_button.Parent = page2
- toggle_other_guis_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- toggle_other_guis_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- toggle_other_guis_button.BorderSizePixel = 2
- toggle_other_guis_button.Position = UDim2.new(0.548, 0, 0.576, 0) -- {0.548, 0},{0.576, 0}
- toggle_other_guis_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- toggle_other_guis_button.Text = "Toggle other guis"
- toggle_other_guis_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- toggle_other_guis_button.TextScaled = true
- get_all_server_tools_button = Instance.new("TextButton")
- get_all_server_tools_button.Name = "get_all_server_tools"
- get_all_server_tools_button.Parent = page2
- get_all_server_tools_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- get_all_server_tools_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- get_all_server_tools_button.BorderSizePixel = 2
- get_all_server_tools_button.Position = UDim2.new(0.014, 0, 0.77, 0) -- {0.548, 0},{0.576, 0}
- get_all_server_tools_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- get_all_server_tools_button.Text = "Get all server tools"
- get_all_server_tools_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- get_all_server_tools_button.TextScaled = true
- get_all_givers_button = Instance.new("TextButton")
- get_all_givers_button.Name = "get_all_givers"
- get_all_givers_button.Parent = page2
- get_all_givers_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- get_all_givers_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- get_all_givers_button.BorderSizePixel = 2
- get_all_givers_button.Position = UDim2.new(0.281, 0, 0.77, 0) -- {0.281, 0},{0.77, 0}
- get_all_givers_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- get_all_givers_button.Text = "Find and get gear givers"
- get_all_givers_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- get_all_givers_button.TextScaled = true
- teleport_all_players_locally_button = Instance.new("TextButton")
- teleport_all_players_locally_button.Name = "teleport_all_players_locally"
- teleport_all_players_locally_button.Parent = page2
- teleport_all_players_locally_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- teleport_all_players_locally_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- teleport_all_players_locally_button.BorderSizePixel = 2
- teleport_all_players_locally_button.Position = UDim2.new(0.548, 0, 0.77, 0) -- {0.548, 0},{0.77, 0}
- teleport_all_players_locally_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- teleport_all_players_locally_button.Text = "Teleport all players locally (to kill)"
- teleport_all_players_locally_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- teleport_all_players_locally_button.TextScaled = true
- page3 = Instance.new("Frame")
- page3.Name = "page3"
- page3.Parent = pages_folder
- page3.BackgroundTransparency = 1
- page3.Position = UDim2.new(0, 14, 0.495, 0) -- {0, 14},{0.495, 0}
- page3.Size = UDim2.new(0, 438, 0, 229) -- {0, 438},{0, 229}
- page3.Visible = false
- chat_troll_button = Instance.new("TextButton")
- chat_troll_button.Name = "chat_troll"
- chat_troll_button.Parent = page3
- chat_troll_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- chat_troll_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- chat_troll_button.BorderSizePixel = 2
- chat_troll_button.Position = UDim2.new(0.014, 0, 0.01, 0) -- {0.014, 0},{0.01, 0}
- chat_troll_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- chat_troll_button.Text = "Toggle chat tr0ll"
- chat_troll_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- chat_troll_button.TextScaled = true
- c00kidd_vibe_button = Instance.new("TextButton")
- c00kidd_vibe_button.Name = "c00kidd_vibe"
- c00kidd_vibe_button.Parent = page3
- c00kidd_vibe_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- c00kidd_vibe_button.BorderColor3 = Color3.fromRGB(255, 0, 127)
- c00kidd_vibe_button.BorderSizePixel = 2
- c00kidd_vibe_button.Position = UDim2.new(0.281, 0, 0.01, 0) -- {0.281, 0},{0.01, 0}
- c00kidd_vibe_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- c00kidd_vibe_button.Text = "C00lkidd vibes"
- c00kidd_vibe_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- c00kidd_vibe_button.TextScaled = true
- check_player_tools_button = Instance.new("TextButton")
- check_player_tools_button.Name = "check_player_tools"
- check_player_tools_button.Parent = page3
- check_player_tools_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- check_player_tools_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- check_player_tools_button.BorderSizePixel = 2
- check_player_tools_button.Position = UDim2.new(0.548, 0, 0.01, 0) -- {0.548, 0},{0.01, 0}
- check_player_tools_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- check_player_tools_button.Text = "Check player's tools"
- check_player_tools_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- check_player_tools_button.TextScaled = true
- teleport_player_locally_button = Instance.new("TextButton")
- teleport_player_locally_button.Name = "teleport_player_locally"
- teleport_player_locally_button.Parent = page3
- teleport_player_locally_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- teleport_player_locally_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- teleport_player_locally_button.BorderSizePixel = 2
- teleport_player_locally_button.Position = UDim2.new(0.014, 0, 0.188, 0) -- {0.014, 0},{0.031, 0}
- teleport_player_locally_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- teleport_player_locally_button.Text = "Teleport player locally (to kill)"
- teleport_player_locally_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- teleport_player_locally_button.TextScaled = true
- get_platform_button = Instance.new("TextButton")
- get_platform_button.Name = "get_platform"
- get_platform_button.Parent = page3
- get_platform_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- get_platform_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- get_platform_button.BorderSizePixel = 2
- get_platform_button.Position = UDim2.new(0.281, 0, 0.188, 0) -- {0.281, 0},{0.188, 0}
- get_platform_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- get_platform_button.Text = "Platform"
- get_platform_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- get_platform_button.TextSize = 16
- toggle_teleport_troll_button = Instance.new("TextButton")
- toggle_teleport_troll_button.Name = "toggle_teleport_troll"
- toggle_teleport_troll_button.Parent = page3
- toggle_teleport_troll_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- toggle_teleport_troll_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- toggle_teleport_troll_button.BorderSizePixel = 2
- toggle_teleport_troll_button.Position = UDim2.new(0.548, 0, 0.188, 0) -- {0.548, 0},{0.188, 0}
- toggle_teleport_troll_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- toggle_teleport_troll_button.Text = "Teleport troll"
- toggle_teleport_troll_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- toggle_teleport_troll_button.TextScaled = true
- make_players_visible_button = Instance.new("TextButton")
- make_players_visible_button.Name = "make_players_visible"
- make_players_visible_button.Parent = page3
- make_players_visible_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- make_players_visible_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- make_players_visible_button.BorderSizePixel = 2
- make_players_visible_button.Position = UDim2.new(0.014, 0, 0.382, 0) -- {0.014, 0},{0.382, 0}
- make_players_visible_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- make_players_visible_button.Text = "See players through walls"
- make_players_visible_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- make_players_visible_button.TextScaled = true
- fix_players_button = Instance.new("TextButton")
- fix_players_button.Name = "fix_players"
- fix_players_button.Parent = page3
- fix_players_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- fix_players_button.BorderColor3 = Color3.fromRGB(0, 0, 255)
- fix_players_button.BorderSizePixel = 2
- fix_players_button.Position = UDim2.new(0.281, 0, 0.382, 0) -- {0.281, 0},{0.382, 0}
- fix_players_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- fix_players_button.Text = "Fix teleported players"
- fix_players_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- fix_players_button.TextScaled = true
- hyperborea_vibes_button = Instance.new("TextButton")
- hyperborea_vibes_button.Name = "hyperborea_vibes"
- hyperborea_vibes_button.Parent = page3
- hyperborea_vibes_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- hyperborea_vibes_button.BorderColor3 = Color3.fromRGB(255, 0, 127)
- hyperborea_vibes_button.BorderSizePixel = 2
- hyperborea_vibes_button.Position = UDim2.new(0.548, 0, 0.382, 0) -- {0.548, 0},{0.382, 0}
- hyperborea_vibes_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- hyperborea_vibes_button.Text = "Hyperborea vibes"
- hyperborea_vibes_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- hyperborea_vibes_button.TextScaled = true
- sing_watamote_opening_button = Instance.new("TextButton")
- sing_watamote_opening_button.Name = "sing_watamote_opening"
- sing_watamote_opening_button.Parent = page3
- sing_watamote_opening_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- sing_watamote_opening_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- sing_watamote_opening_button.BorderSizePixel = 2
- sing_watamote_opening_button.Position = UDim2.new(0.014, 0, 0.576, 0) -- {0.014, 0},{0.576, 0}
- sing_watamote_opening_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- sing_watamote_opening_button.Text = "Toggle watamote opening"
- sing_watamote_opening_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- sing_watamote_opening_button.TextScaled = true
- nietzsche_wisdom_button = Instance.new("TextButton")
- nietzsche_wisdom_button.Name = "nietzsche_wisdom"
- nietzsche_wisdom_button.Parent = page3
- nietzsche_wisdom_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- nietzsche_wisdom_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- nietzsche_wisdom_button.BorderSizePixel = 2
- nietzsche_wisdom_button.Position = UDim2.new(0.281, 0, 0.576, 0) -- {0.281, 0},{0.576, 0}
- nietzsche_wisdom_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- nietzsche_wisdom_button.Text = "Nietzsche wisdom"
- nietzsche_wisdom_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- nietzsche_wisdom_button.TextScaled = true
- page4 = Instance.new("Frame")
- page4.Name = "page4"
- page4.Parent = pages_folder
- page4.BackgroundTransparency = 1
- page4.Position = UDim2.new(0, 14, 0.495, 0) -- {0, 14},{0.495, 0}
- page4.Size = UDim2.new(0, 438, 0, 229) -- {0, 438},{0, 229}
- page4.Visible = false
- remote_input_textbox = Instance.new("TextBox")
- remote_input_textbox.Name = "remote_input_textbox"
- remote_input_textbox.Parent = page4
- remote_input_textbox.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- remote_input_textbox.BorderColor3 = Color3.fromRGB(255, 0, 0)
- remote_input_textbox.BorderSizePixel = 1
- remote_input_textbox.Position = UDim2.new(0.001, 0, 0, 0) -- {0.001, 0},{0, 0}
- remote_input_textbox.Size = UDim2.new(0, 355, 0, 172) -- {0, 355},{0, 172}
- remote_input_textbox.TextColor3 = Color3.fromRGB(255, 255, 255)
- remote_input_textbox.TextScaled = true
- remote_input_textbox.Text = "When firing a remote, keep only the path of the remote in this box"
- remote_input_textbox.ClearTextOnFocus = false
- get_remotes_button = Instance.new("TextButton")
- get_remotes_button.Name = "get_remotes"
- get_remotes_button.Parent = page4
- get_remotes_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- get_remotes_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- get_remotes_button.BorderSizePixel = 2
- get_remotes_button.Position = UDim2.new(0.014, 0, 0.782, 0) -- {0.014, 0},{0.782, 0}
- get_remotes_button.Size = UDim2.new(0, 120, 0, 38) -- {0, 120},{0, 36}
- get_remotes_button.Text = "Get remotes"
- get_remotes_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- get_remotes_button.TextScaled = true
- fire_remote_button = Instance.new("TextButton")
- fire_remote_button.Name = "fire_remote"
- fire_remote_button.Parent = page4
- fire_remote_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- fire_remote_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- fire_remote_button.BorderSizePixel = 2
- fire_remote_button.Position = UDim2.new(0.309, 0, 0.782, 0) -- {0.309, 0},{0.782, 0}
- fire_remote_button.Size = UDim2.new(0, 217, 0, 36) -- {0, 217},{0, 36}
- fire_remote_button.Text = "Fire remote"
- fire_remote_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- fire_remote_button.TextScaled = true
- page5 = Instance.new("Frame")
- page5.Name = "page5"
- page5.Parent = pages_folder
- page5.BackgroundTransparency = 1
- page5.Position = UDim2.new(0, 14, 0.495, 0) -- {0, 14},{0.495, 0}
- page5.Size = UDim2.new(0, 438, 0, 229) -- {0, 438},{0, 229}
- page5.Visible = false
- toggle_loop_fire_remote_button = Instance.new("TextButton")
- toggle_loop_fire_remote_button.Name = "toggle_loop_fire_remote"
- toggle_loop_fire_remote_button.Parent = page5
- toggle_loop_fire_remote_button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- toggle_loop_fire_remote_button.BorderColor3 = Color3.fromRGB(255, 0, 0)
- toggle_loop_fire_remote_button.BorderSizePixel = 2
- toggle_loop_fire_remote_button.Position = UDim2.new(0.014, 0, 0.01, 0) -- {0.014, 0},{0.01, 0}
- toggle_loop_fire_remote_button.Size = UDim2.new(0, 110, 0, 38) -- {0, 110},{0, 38}
- toggle_loop_fire_remote_button.Text = "Toggle loop fire remote"
- toggle_loop_fire_remote_button.TextColor3 = Color3.fromRGB(255, 255, 255)
- toggle_loop_fire_remote_button.TextScaled = true
- -- button shit (thx codinghelpers and friendz for helping me paste)
- function select_part()
- local localplayer = game.Players.LocalPlayer
- local selected_part = nil
- local mouse = localplayer:GetMouse()
- mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not mouse.Target then return end
- selected_part_value.Value = mouse.Target
- output_textbox.Text = mouse.Target:GetFullName()
- end)
- end
- function show_hide_gui()
- if main_frame.Visible == true then
- main_frame.Visible = false
- show_hide_button.Text = "Show"
- for i,v in pairs(pages_folder:GetChildren()) do
- v.Visible = false
- end
- else
- main_frame.Visible = true
- page1.Visible = true
- show_hide_button.Text = "Hide"
- end
- end
- function anchor_part()
- selected_part_value.Value.Anchored = true
- end
- function stop_lag()
- local function iterate_in(object)
- for i,v in pairs(object:GetChildren()) do
- if v:IsA("Model") or v:IsA("Folder") or v:IsA("Part") then
- wait(0)
- iterate_in(v)
- end
- if v:IsA("Decal") or v:IsA("Texture") then
- v:Remove()
- end
- end
- end
- iterate_in(workspace)
- end
- function bring_part()
- local part = selected_part_value.Value
- part.Position = game.Players.LocalPlayer.Character.Head.Position
- end
- function bypassed_fly()
- if bypassed_fly_active.Value == true then
- bypassed_fly_active.Value = false
- else
- bypassed_fly_active.Value = true
- end
- local localplayer = game.Players.LocalPlayer.Character
- local fly_on = Instance.new("BoolValue")
- fly_on.Value = true
- fly_on.Parent = workspace
- fly_on.Name = "bypassed_fly"
- local r15 = false
- local leg = nil
- if localplayer:FindFirstChild("RightLowerLeg") ~= nil then
- leg = localplayer:FindFirstChild("RightLowerLeg")
- else
- leg = localplayer:FindFirstChild("Right Leg")
- end
- local platform = Instance.new("Part")
- local mesh = Instance.new("SpecialMesh")
- mesh.MeshType = Enum.MeshType.Cylinder
- mesh.Parent = platform
- platform.Parent = workspace
- platform.Color = Color3.fromRGB(170, 0, 255)
- platform.Transparency = 0.5
- platform.Size = Vector3.new(0.25, 5.7, 6)
- platform.Orientation = Vector3.new(0, 0, 90)
- platform.Anchored = true
- platform.Name = "platform"
- while bypassed_fly_active.Value == true do
- platform.Position = Vector3.new(leg.Position.X-0.5, leg.Position.Y-1.5, leg.Position.Z)
- wait(0.001)
- if workspace:FindFirstChild("bypassed_fly").Value == false then
- platform.Anchored = false
- platform.CanCollide = false
- workspace:FindFirstChild("bypassed_fly"):Remove()
- break
- end
- end
- end
- function teleport_to_player()
- local localplayer = game.Players.LocalPlayer.Character
- local player_name = input_textbox.Text:lower()
- local player = nil
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():match(player_name) then
- player = v
- end
- end
- if player ~= nil then
- game.Players.LocalPlayer.Character:moveTo(player.Character.Head.Position)
- end
- end
- function enable_collisions(object)
- for i,v in pairs(object:GetChildren()) do
- if v:IsA("Model") or v:IsA("Folder") then
- enable_collisions(v)
- end
- if v:IsA("Part") and v.Anchored == true then
- v.CanCollide = true
- end
- end
- end
- function disable_collisions(object)
- for i,v in pairs(object:GetChildren()) do
- if v:IsA("Model") or v:IsA("Folder") then
- disable_collisions(v)
- end
- if v:IsA("Part") and v.Anchored == true then
- v.CanCollide = false
- end
- end
- end
- function teleport_to_part(part)
- local exploiter_head_position = game.Players.LocalPlayer.Character.Head.Position
- local part_position = part.Position
- local distance = (exploiter_head_position-part_position).magnitude
- local part_attachment = Instance.new("Attachment")
- part_attachment.Parent = part
- local exploiter_attachment = Instance.new("Attachment")
- exploiter_attachment.Parent = game.Players.LocalPlayer.Character.Head
- local align_position = Instance.new("AlignPosition")
- align_position.Attachment0 = exploiter_attachment
- align_position.Attachment1 = part_attachment
- disable_collisions(workspace)
- align_position.Parent = game.Players.LocalPlayer.Character.Head
- part.Anchored = true
- workspace.Gravity = 0
- local x = os.time()
- while distance >= 10 do
- local exploiter_head_position = game.Players.LocalPlayer.Character.Head.Position
- local part_position = part.Position
- local distance = tonumber((exploiter_head_position-part_position).magnitude)
- wait(0.01)
- print(distance)
- if distance < 10 then
- break
- end
- if (os.time() - x) >= 20 then
- break
- end
- end
- game.Players.LocalPlayer.Character.Head.Anchored = true
- enable_collisions(workspace)
- part_attachment:Remove()
- exploiter_attachment:Remove()
- align_position:Remove()
- workspace.Gravity = 196.2
- game.Players.LocalPlayer.Character.Head.Anchored = false
- part.Anchored = false
- end
- function bypassed_teleport_to_player()
- local localplayer = game.Players.LocalPlayer.Character
- local player_name = input_textbox.Text:lower()
- local player = nil
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name:lower():match(player_name) then
- player = v
- end
- end
- if player ~= nil then
- print(player.Name)
- teleport_to_part(player.Character.Head)
- else
- print("nil")
- end
- end
- function enable_part_collision()
- selected_part_value.Value.CanCollide = true
- end
- function disable_part_collision()
- selected_part_value.Value.CanCollide = false
- end
- function unanchor_part()
- selected_part_value.Value.Anchored = false
- end
- function unlock_ws()
- local function iterate_in(object)
- for i,v in pairs(object:GetChildren()) do
- if v:IsA("Model") or v:IsA("Folder") then
- iterate_in(v)
- end
- if v:IsA("Part") then
- v.Locked = false
- end
- end
- end
- iterate_in(workspace)
- end
- function btools()
- local localplayer = game.Players.LocalPlayer
- local tool1 = Instance.new("HopperBin")
- local tool2 = Instance.new("HopperBin")
- local tool3 = Instance.new("HopperBin")
- tool1.BinType = 1
- tool2.BinType = 4
- tool3.BinType = 3
- tool1.Parent = localplayer.Backpack
- tool2.Parent = localplayer.Backpack
- tool3.Parent = localplayer.Backpack
- end
- function set_speed()
- local localplayer = game.Players.LocalPlayer
- local new_speed = tonumber(input_textbox.Text)
- localplayer.Character.Humanoid.WalkSpeed = new_speed
- end
- function set_jump_power()
- local localplayer = game.Players.LocalPlayer
- local new_jump_power = tonumber(input_textbox.Text)
- localplayer.Character.Humanoid.JumpPower = new_jump_power
- end
- function e_to_noclip()
- local noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- local plr = game.Players.LocalPlayer
- local mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "f" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- end
- function next_page()
- if current_page.Value == max_page.Value then
- current_page.Value = 1
- for i,v in pairs(pages_folder:GetChildren()) do
- v.Visible = false
- end
- page1.Visible = true
- else
- for i,v in pairs(pages_folder:GetChildren()) do
- v.Visible = false
- end
- current_page.Value = current_page.Value+1
- pages_folder:FindFirstChild("page" .. tostring(current_page.Value)).Visible = true
- end
- end
- function previous_page()
- if current_page.Value == 1 then
- current_page.Value = max_page.Value
- for i,v in pairs(pages_folder:GetChildren()) do
- v.Visible = false
- end
- pages_folder:FindFirstChild("page" .. tostring(max_page.Value)).Visible = true
- else
- for i,v in pairs(pages_folder:GetChildren()) do
- v.Visible = false
- end
- current_page.Value = current_page.Value-1
- pages_folder:FindFirstChild("page" .. tostring(current_page.Value)).Visible = true
- end
- end
- function measure_vertex_distance()
- if workspace:FindFirstChild("vertex1") == nil then
- local stoppedatvertex = Instance.new("IntValue")
- stoppedatvertex.Value = 1
- stoppedatvertex.Parent = workspace
- stoppedatvertex.Name = "stoppedatvertex"
- local vertex1 = Instance.new("StringValue")
- vertex1.Parent = workspace
- vertex1.Name = "vertex1"
- local vertex2 = Instance.new("StringValue")
- vertex2.Parent = workspace
- vertex2.Name = "vertex2"
- end
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not Mouse.Target then return end
- local sound = Instance.new("Sound")
- sound.SoundId = "rbxassetid://7541642708"
- sound.Parent = workspace
- sound.Volume = 0.5
- sound.Playing = true
- sound.Name = "boowomp"
- local position = Mouse.Hit.p
- local vertex = Instance.new("Part")
- vertex.Shape = Enum.PartType.Ball
- vertex.Size = Vector3.new(0.5,0.5,0.5)
- vertex.Color = Color3.fromRGB(255, 0, 0)
- vertex.Anchored = true
- vertex.Position = position
- vertex.Parent = workspace
- vertex.Name = "vertex" .. tostring(workspace.stoppedatvertex.Value) .. "a"
- local billboard = Instance.new("BillboardGui")
- billboard.ExtentsOffset = Vector3.new(0, 5, 0)
- billboard.Parent = vertex
- billboard.Size = UDim2.new(0, 50, 0, 50) -- {0, 70},{0, 70}
- local label = Instance.new("TextLabel")
- label.BackgroundTransparency = 1
- label.TextScaled = true
- label.TextColor3 = Color3.fromRGB(0, 0, 149)
- label.Parent = billboard
- label.Size = UDim2.new(0, 50, 0, 50) -- {0, 70},{0, 70}
- label.Text = tostring(workspace.stoppedatvertex.Value)
- label.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- label.TextStrokeTransparency = 0
- if workspace.stoppedatvertex.Value % 2 == 0 then
- workspace.vertex1.Value = "vertex" .. tostring(workspace.stoppedatvertex.Value) .. "a"
- else
- workspace.vertex2.Value = "vertex" .. tostring(workspace.stoppedatvertex.Value) .. "a"
- end
- workspace.stoppedatvertex.Value = workspace.stoppedatvertex.Value + 1
- for i,v in pairs(workspace:GetChildren()) do
- if v.Name:find("vertex", 1, #"vertex") and v.ClassName == "Part" then
- if v.Name ~= workspace.vertex1.Value and v.Name ~= workspace.vertex2.Value then
- v.Color = Color3.fromRGB(117, 117, 117)
- if v:FindFirstChild("Beam") == true then
- v.Beam.Color = ColorSequence.new(Color3.fromRGB(117, 117, 117))
- end
- end
- end
- end
- if workspace.vertex1.Value ~= "" and workspace.vertex2.Value ~= "" then
- local vertex1a = workspace:FindFirstChild(workspace.vertex1.Value)
- local vertex2a = workspace:FindFirstChild(workspace.vertex2.Value)
- local attachment1 = Instance.new("Attachment")
- attachment1.Parent = vertex1a
- local attachment2 = Instance.new("Attachment")
- attachment2.Parent = vertex2a
- local beam = Instance.new("Beam")
- beam.Parent = vertex1a
- beam.Color = ColorSequence.new(Color3.fromRGB(255, 240, 71))
- beam.Attachment0 = attachment1
- beam.Attachment1 = attachment2
- beam.Width0 = 0.5
- beam.Width1 = 0.5
- end
- if workspace.vertex1.Value ~= "" and workspace.vertex2.Value ~= "" then
- local vertex1a = workspace:FindFirstChild(workspace.vertex1.Value)
- local vertex2a = workspace:FindFirstChild(workspace.vertex2.Value)
- local distance = (vertex1a.Position-vertex2a.Position).Magnitude
- output_textbox.Text = "Distance between last two vertices: " .. tostring(distance)
- end
- wait(1.5)
- for i,v in pairs(workspace:GetChildren()) do
- if v.Name == "boowomp" then
- v:Remove()
- end
- end
- end)
- end
- function clear_vertices()
- for i,v in pairs(workspace:GetChildren()) do
- if v.Name:match("vertex") ~= nil and v.ClassName == "Part" then
- v:Remove()
- end
- end
- if workspace:FindFirstChild("stoppedatvertex") then
- workspace.stoppedatvertex.Value = 1
- workspace.vertex1.Value = ""
- workspace.vertex2.Value = ""
- end
- end
- function add_vertex_label()
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftAlt) then return end
- if not Mouse.Target then return end
- local sound = Instance.new("Sound")
- sound.SoundId = "rbxassetid://7541642708"
- sound.Parent = workspace
- sound.Volume = 0.5
- sound.Playing = true
- sound.Name = "boowomp"
- local position = Mouse.Hit.p
- local vertex = Instance.new("Part")
- vertex.Shape = Enum.PartType.Ball
- vertex.Size = Vector3.new(0.5,0.5,0.5)
- vertex.Color = Color3.fromRGB(106, 106, 106)
- vertex.Anchored = true
- vertex.Position = position
- vertex.Parent = workspace
- vertex.Name = "alabel"
- local billboard = Instance.new("BillboardGui")
- billboard.ExtentsOffset = Vector3.new(0, 5, 0)
- billboard.Parent = vertex
- billboard.Size = UDim2.new(0, 50, 0, 50) -- {0, 70},{0, 70}
- local label = Instance.new("TextLabel")
- label.BackgroundTransparency = 1
- label.TextScaled = true
- label.TextColor3 = Color3.fromRGB(255, 0, 251)
- label.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- label.TextStrokeTransparency = 0
- label.Parent = billboard
- label.Size = UDim2.new(0, 50, 0, 50) -- {0, 70},{0, 70}
- label.Text = input_textbox.Text
- end)
- end
- function give_draw_tool()
- local plyr = game.Players.LocalPlayer
- local c = plyr.Character
- local RunService = game:service'RunService'
- local mouse = game.Players.LocalPlayer:GetMouse()
- local draw2 = false
- local colorA = 1
- local lastPos
- local tool = Instance.new("HopperBin", plyr.Backpack)
- tool.Name = "Draw"
- mouse = plyr:GetMouse()
- function draw(obj) --
- local lastPos = obj.CFrame.p
- coroutine.wrap(function()
- while wait() do
- if draw2 then
- while draw2 do
- RunService.Stepped:wait()
- objC = obj:Clone()
- objC.Parent = c
- objC.Anchored = true
- local distance = (lastPos- obj.CFrame.p).magnitude
- objC.Size = Vector3.new(.2,.2,distance)
- objC.CFrame = CFrame.new(lastPos,obj.Position)*CFrame.new(0,0,-distance/2)
- lastPos = obj.CFrame.p
- end
- else
- break
- end
- end
- end)()
- end
- tool.Selected:connect(function(mouse)
- mouse.Button1Down:connect(function(mouse)
- local part = Instance.new("Part", c)
- part.Name = "location"
- part.BottomSurface = 0
- part.TopSurface = 0
- part.BrickColor = BrickColor.Black()
- part.FormFactor = "Custom"
- part.Size = Vector3.new(0.2, 0.2, 0.2)
- part.Anchored = true
- part.Locked = true
- coroutine.wrap(function()
- while part ~= nil do
- part.CFrame = CFrame.new(plyr:GetMouse().Hit.p.x,plyr:GetMouse().Hit.p.y,plyr:GetMouse().Hit.p.z)
- RunService.Stepped:wait()
- end
- end)()
- draw(part)
- draw2 = true
- end)
- mouse.Button1Up:connect(function(mouse)
- game:service'Debris':AddItem(part, 0)
- draw2 = false
- pcall(function()
- lastPos = nil
- end)
- end)
- end)
- end
- function clear_drawings()
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v.Name == "location" then
- v:Remove()
- end
- end
- end
- function get_current_position()
- local player_position = tostring(game.Players.LocalPlayer.Character.Head.Position)
- output_textbox.Text = player_position
- end
- function teleport_to_selected_part()
- if selected_part_value.Value ~= nil then
- game.Players.LocalPlayer.Character:moveTo(selected_part_value.Value.Position)
- else
- output_textbox.Text = "No part is selected"
- end
- end
- function teleport_pad_1()
- local LocalPlayer = game.Players.LocalPlayer
- local teleport_index = teleport_index_
- local teleport1 = Instance.new("Part")
- local teleport1_surfaceGui = Instance.new("SurfaceGui")
- teleport1_surfaceGui.Face = Enum.NormalId.Top
- teleport1_surfaceGui.Parent = teleport1
- local teleport1_frame = Instance.new("Frame")
- teleport1_frame.BackgroundTransparency = 1
- teleport1_frame.Size = UDim2.new(0, 800, 0, 600) -- {0, 800},{0, 600}
- teleport1_frame.Parent = teleport1_surfaceGui
- local index_label = Instance.new("TextLabel")
- index_label.Parent = teleport1_frame
- index_label.Text = teleport_index.Value
- index_label.BackgroundTransparency = 1
- index_label.TextColor3 = Color3.fromRGB(255, 255, 255)
- index_label.Size = UDim2.new(0, 800, 0, 600)
- index_label.TextSize = 100
- local Head_position = LocalPlayer.Character.Head.Position
- teleport1.Anchored = true
- teleport1.Color = Color3.fromRGB(0, 0, 255)
- teleport1.Size = Vector3.new(4, 0.25, 4)
- teleport1.Position = Vector3.new(Head_position.X, Head_position.Y-4.3, Head_position.Z)
- teleport1.Parent = workspace
- teleport1.Name = "teleportpad1_" .. tostring(teleport_index.Value)
- telepad1_button.Visible = false
- local function teleport_1_to_2(whattouchedit)
- if whattouchedit.Parent:FindFirstChild("Humanoid") ~= nil then
- local teleport2_name = "teleportpad2" .. "_" .. string.split(teleport1.Name, "_")[2]
- print("Person touched it")
- print(teleport2_name)
- local teleport2 = game.Workspace:FindFirstChild(teleport2_name)
- teleport1.CanTouch = false
- teleport2.CanTouch = false
- LocalPlayer.Character:moveTo(teleport2.Position)
- wait(3)
- teleport1.CanTouch = true
- teleport2.CanTouch = true
- else
- print("Something touched it, not a person")
- end
- end
- teleport1.Touched:Connect(teleport_1_to_2)
- end
- function teleport_pad_2()
- local LocalPlayer = game.Players.LocalPlayer
- local teleport_index = teleport_index_
- local teleport2 = Instance.new("Part")
- local Head_position = LocalPlayer.Character.Head.Position
- teleport2.Anchored = true
- teleport2.Color = Color3.fromRGB(255, 0, 0)
- teleport2.Size = Vector3.new(4, 0.25, 4)
- teleport2.Position = Vector3.new(Head_position.X, Head_position.Y-4.3, Head_position.Z)
- teleport2.Parent = workspace
- telepad1_button.Visible = true
- teleport2.Name = "teleportpad2_" .. tostring(teleport_index.Value)
- local teleport2_surfaceGui = Instance.new("SurfaceGui")
- teleport2_surfaceGui.Face = Enum.NormalId.Top
- teleport2_surfaceGui.Parent = teleport2
- local teleport2_frame = Instance.new("Frame")
- teleport2_frame.BackgroundTransparency = 1
- teleport2_frame.Size = UDim2.new(0, 800, 0, 600) -- {0, 800},{0, 600}
- teleport2_frame.Parent = teleport2_surfaceGui
- local index_label = Instance.new("TextLabel")
- index_label.Parent = teleport2_frame
- index_label.Text = teleport_index.Value
- index_label.BackgroundTransparency = 1
- index_label.TextColor3 = Color3.fromRGB(255, 255, 255)
- index_label.Size = UDim2.new(0, 800, 0, 600)
- index_label.TextSize = 100
- teleport_index.Value = teleport_index.Value + 1
- local function teleport_2_to_1(whattouchedit)
- if whattouchedit.Parent:FindFirstChild("Humanoid") ~= nil then
- local teleport1_name = "teleportpad1" .. "_" .. string.split(teleport2.Name, "_")[2]
- print("Person touched it")
- print(teleport1_name)
- local teleport1 = game.Workspace:FindFirstChild(teleport1_name)
- teleport1.CanTouch = false
- teleport2.CanTouch = false
- LocalPlayer.Character:moveTo(teleport1.Position)
- wait(3)
- teleport1.CanTouch = true
- teleport2.CanTouch = true
- else
- print("Something touched it, not a person")
- end
- end
- teleport2.Touched:Connect(teleport_2_to_1)
- end
- function music_()
- local function iterate_in(object)
- for i,v in pairs(object:GetChildren()) do
- if v:IsA("Folder") or v:IsA("Model") then
- wait(0)
- iterate_in(v)
- end
- if v:IsA("Sound") then
- v:Remove()
- end
- end
- end
- local song = Instance.new("Sound")
- song.Parent = workspace
- song.Volume = math.huge
- song.SoundId = "rbxassetid://142930454"
- song.Looped = true
- song:Play()
- end
- function spawn_UFO()
- local head_attachment = Instance.new("Attachment")
- head_attachment.Parent = game.Players.LocalPlayer.Character.Head
- head_attachment.Position = Vector3.new(4.5, -0, 0)
- head_attachment.Name = "UFO_attachment"
- local UFO = Instance.new("Part")
- UFO.Name = "UFO"
- UFO.Parent = game.Players.LocalPlayer.Character
- UFO.Shape = Enum.PartType.Cylinder
- UFO.Size = Vector3.new(1, 0.5, 0.5)
- UFO.BackSurface = Enum.SurfaceType.Smooth
- UFO.BottomSurface = Enum.SurfaceType.Smooth
- UFO.FrontSurface = Enum.SurfaceType.Smooth
- UFO.LeftSurface = Enum.SurfaceType.Smooth
- UFO.RightSurface = Enum.SurfaceType.Smooth
- UFO.TopSurface = Enum.SurfaceType.Smooth
- UFO.Color = Color3.fromRGB(255, 255, 255)
- UFO.CanCollide = false
- local selectionbox = Instance.new("SelectionBox")
- selectionbox.Parent = UFO
- selectionbox.Adornee = UFO
- selectionbox.LineThickness = 0.01
- selectionbox.Color3 = Color3.fromRGB(0, 255, 85)
- local UFO_attachment = Instance.new("Attachment")
- UFO_attachment.Parent = UFO
- UFO_attachment.Orientation = Vector3.new(0.006, 90, -0.006)
- local align_position = Instance.new("AlignPosition")
- local align_orientation = Instance.new("AlignOrientation")
- align_position.Parent = UFO
- align_orientation.Parent = UFO
- align_position.Attachment0 = UFO_attachment
- align_position.Attachment1 = head_attachment
- align_orientation.Attachment0 = UFO_attachment
- align_orientation.Attachment1 = head_attachment
- local trail = Instance.new("Trail")
- trail.Parent = UFO
- trail.Attachment0 = UFO_attachment
- trail.Attachment1 = head_attachment
- local billboard_gui = Instance.new("BillboardGui")
- billboard_gui.Parent = UFO
- billboard_gui.StudsOffset = Vector3.new(0, 1, 0)
- billboard_gui.Adornee = UFO
- billboard_gui.Size = UDim2.new(0, 200, 1, 0) -- {0, 200},{1, 0}
- local frame = Instance.new("Frame")
- frame.BackgroundTransparency = 1
- frame.Parent = billboard_gui
- frame.Size = UDim2.new(0, 200, 1, 0)
- local textlabel = Instance.new("TextLabel")
- textlabel.TextSize = 50
- textlabel.TextColor3 = Color3.fromRGB(234, 255, 0)
- textlabel.TextStrokeColor3 = Color3.fromRGB(204, 0, 204)
- textlabel.TextStrokeTransparency = 0
- textlabel.Parent = frame
- textlabel.Size = UDim2.new(0, 200, 1, 0)
- textlabel.BackgroundTransparency = 1
- textlabel.Text = ""
- textlabel.TextScaled = true
- local Players = game:GetService("Players")
- Players.PlayerAdded:Connect(function(player)
- textlabel.Text = tostring(player.Name .. " joined the game!")
- wait(5)
- textlabel.Text = ""
- end)
- Players.PlayerRemoving:Connect(function(player)
- textlabel.Text = tostring(player.Name .. " left the game!")
- wait(5)
- textlabel.Text = ""
- end)
- local function get_children(object)
- local table_ = {}
- for i,v in pairs(object:GetChildren()) do
- table.insert(table_, v)
- if v:IsA("Folder") or v:IsA("Model") then
- wait(0)
- get_children(v)
- end
- end
- return table_
- end
- local function is_in_table(object, table_)
- for i,v in pairs(table_) do
- if v == object then
- return true
- end
- end
- return false
- end
- while true do
- local previous_list = get_children(workspace)
- wait(0.1)
- local next_list = get_children(workspace)
- if previous_list ~= next_list then
- for i,v in pairs(next_list) do
- local exists_now = is_in_table(v, next_list)
- local existed_before = is_in_table(v, previous_list)
- if exists_now == false then
- if v.ClassName ~= v.Name then
- textlabel.Text = v.ClassName .. ": " .. v.Name .. " was removed"
- else
- textlabel.Text = v.Name .. " was removed"
- end
- end
- if exists_now == true and existed_before == false then
- if v.ClassName ~= v.Name then
- textlabel.Text = v.ClassName .. ": " .. v.Name .. " was instantiated"
- else
- textlabel.Text = v.Name .. " was instantiated"
- end
- end
- end
- end
- wait(5)
- textlabel.Text = ""
- end
- end
- function toggle_other_guis()
- if other_guis_enabled.Value == true then
- other_guis_enabled.Value = false
- else
- other_guis_enabled.Value = true
- end
- if other_guis_enabled.Value == false then
- for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
- if v:IsA("ScreenGui") and v.Name ~= "main_c00l_hax" then
- v.Enabled = false
- end
- end
- else
- for i,v in pairs(game.Players.LocalPlayer.PlayerGui:GetChildren()) do
- if v:IsA("ScreenGui") and v.Name ~= "main_c00l_hax" then
- v.Enabled = true
- end
- end
- end
- end
- function get_all_server_tools()
- local function iterate_in(object)
- for i,v in pairs(object:GetChildren()) do
- if v:IsA("Tool") then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- wait(0)
- iterate_in(v)
- end
- end
- iterate_in(game)
- end
- function get_all_givers()
- local function get_all_parts_in(object)
- local function iterate_parts_in(model)
- for i,v in pairs(model:GetChildren()) do
- if v:IsA("Part") or v:IsA("MeshPart") then
- v.Position = game.Players.LocalPlayer.Character.Head.Position
- v.CanCollide = false
- v.Transparency = 1
- else
- wait(0)
- iterate_parts_in(v)
- end
- end
- wait(0)
- iterate_parts_in(object)
- end
- end
- local function iterate_through_everything_in(object)
- for i,v in pairs(object:GetChildren()) do
- output_textbox.Text = "Looking for givers in " .. v.Name
- if v.Name:lower():match("giver") and v:IsA("Part") == false and v:IsA("MeshPart") == false then
- output_textbox.Text = "FOUND A GIVER"
- wait(0)
- get_all_parts_in(v)
- end
- if v.Name:lower():match("giver") and (v:IsA("Part") or v:IsA("MeshPart")) then
- v.Position = game.Players.LocalPlayer.Character.Head.Position
- v.CanCollide = false
- v.Transparency = 1
- end
- wait(0)
- iterate_through_everything_in(v)
- end
- end
- iterate_through_everything_in(workspace)
- output_textbox.Text = "All done ;)"
- end
- function teleport_all_players_locally()
- for i,v in pairs(game.Players:GetChildren()) do
- if v ~= game.Players.LocalPlayer then
- local current_player_character = v.Character
- local exploiter_head_position = game.Players.LocalPlayer.Character.Head.Position
- local new_cframe = CFrame.new(exploiter_head_position.X+teleport_player_locally_offset, exploiter_head_position.Y, exploiter_head_position.Z)
- v.Character:SetPrimaryPartCFrame(new_cframe)
- v.Character.Head.Anchored = true
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- local player_character = v.Character
- for j,w in pairs(player_character:GetChildren()) do
- if w:FindFirstChild("Handle") ~= nil and w.Parent.Name ~= game.Players.LocalPlayer.Character.Name then
- w:Remove()
- end
- end
- end
- end
- function chat_troll()
- local function say(thing)
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(thing, "All")
- end
- local Phrases = {
- "YOU ARE NOW JUKjacker's L\2OVE-PUPPY",
- "JUKjacker was here!",
- "JUKjacker was here!",
- "JUKjacker was here!",
- "JUKjacker was here!",
- "JUKjacker was here!!",
- "JUKjacker was here!",
- "Meow.",
- "JUKjacker was here!",
- "1x1x1x1 Was Not Here",
- "JUKjacker was here!",
- "JUKjacker was here!",
- "Oh, let's blow some things up!",
- "JUKjacker was here!",
- "Eat my shirt!",
- "No shirt, no shoes, no torso, no service.",
- "You got owned, bi-yatch.",
- "I heard you like hacks. Me too! Wow, we have so much in common! Want to go out some time?",
- "The Aperture Science Weighted Companion Cube will not stab you, and cannot speak.",
- "Please wait while I warm up the neurotoxins...",
- "Goodbye my only friend... / Wait, did you think I meant you? / That would be funny, / if it weren't so sad.",
- "Yousa gonna dia!",
- "THIS IS SPART- ERR I MEAN JUKjacker!",
- "JUKjacker flashes!",
- "JUKjacker flashes!",
- "I'm wild for JUKjacker.",
- "HURR DURR.",
- "DURR.",
- "HURR.",
- "I'll kick your puppy!",
- "Oh lawdy...",
- "What have I done?!",
- ":3",
- "Who's the noob? You are, hurr.",
- "JUKjacker l\2oves you with hate.",
- "JUKjacker would like to take this moment to tell you how much he hates you.",
- "JUKjacker is your new and old God.",
- "JUKjacker is the cake.",
- "Telamon is mad you took his chicken.",
- "LEROOOOOOOOOOOOOOY JENKIIIIIIIIIIIIIIIIIIIIIIINS",
- "Clockwork was never de-admined D;",
- "We all have hearts of gold! Excuse me while I shatter said gold into pieces.",
- "I shot Santa. Christmas is canceled.",
- "I eat children.",
- "Don't be surprised if the world ends. That's just my way of saying hello.",
- "I'M GOING TO SM\2OKE A LOT OF CR\2ACK.",
- "Life is wonderful. Without it we'd all be dead.",
- "Daddy, why doesn't this magnet pick up this floppy disk?",
- "Give me ambiguity or give me something else.",
- "I.R.S.: We've got what it takes to take what you've got!",
- "We are born naked, wet and hungry. Then things get worse.",
- "Make it idiot proof and someone will make a better idiot.",
- "He who laughs last thinks slowest!",
- "Always remember you're unique, just like everyone else.",
- "\"More hay, Trigger?\" \"No thanks, Roy, I'm stuffed!\"",
- "A flashlight is a case for holding dead batteries.",
- "Lottery: A tax on people who are bad at math.",
- "Error, no keyboard - press F1 to continue.",
- "There's too much blood in my caffeine system.",
- "Artificial Intelligence usually beats real stupidity.",
- "Hard work has a future payoff. Laziness pays off now.",
- "\"Very funny, Scotty. Now beam down my clothes.\"",
- "Puritanism: The haunting fear that someone, somewhere may be happy.",
- "Consciousness: that annoying time between naps.",
- "Don't take life too seriously, you won't get out alive.",
- "I don't suffer from insanity. I enjoy every minute of it.",
- "Better to understand a little than to misunderstand a lot.",
- "The gene pool could use a little chlorine.",
- "When there's a will, I want to be in it.",
- "Okay, who put a \"stop payment\" on my reality check?",
- "We have enough youth, how about a fountain of SMART?",
- "Programming is an art form that fights back.",
- "\"Daddy, what does FORMATTING DRIVE C mean?\"",
- "All wiyht. Rho sritched mg kegtops awound?",
- "My mail reader can beat up your mail reader.",
- "Never forget: 2 + 2 = 5 for extremely large values of 2.",
- "Nobody has ever, ever, EVER learned all of WordPerfect.",
- "To define recursion, we must first define recursion.",
- "Good programming is 99% sweat and 1% coffee.",
- "Home is where you hang your @",
- "The E-mail of the species is more deadly than the mail.",
- "A journey of a thousand sites begins with a single click.",
- "You can't teach a new mouse old clicks.",
- "Great groups from little icons grow.",
- "Speak softly and carry a cellular phone.",
- "C:\\ is the root of all directories.",
- "Don't put all your hypes in one home page.",
- "Pentium wise; pen and paper foolish.",
- "The modem is the message.",
- "Too many clicks spoil the browse.",
- "The geek shall inherit the earth.",
- "A chat has nine lives.",
- "Don't byte off more than you can view.",
- "Fax is stranger than fiction.",
- "What boots up must come down.",
- "Windows will never cease. (ed. oh sure...)",
- "In Gates we trust. (ed. yeah right....)",
- "Virtual reality is its own reward.",
- "Modulation in all things.",
- "A user and his leisure time are soon parted.",
- "There's no place like http://www.home.com",
- "Know what to expect before you connect.",
- "Oh, what a tangled website we weave when first we practice.",
- "Speed thrills.",
- "Give a man a fish and you feed him for a day; teach him to use the Net and he won't bother you for weeks."
- }
- if chat_troll_active.Value == true then
- chat_troll_active.Value = false
- else
- chat_troll_active.Value = true
- end
- while chat_troll_active.Value == true do
- say(Phrases[math.random(1, #Phrases)])
- wait(3)
- end
- end
- function c00lkidd_vibes()
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA("Sound") then
- v:Remove()
- end
- end
- local song = Instance.new("Sound")
- song.Parent = workspace
- song.Volume = math.huge
- song.SoundId = "rbxassetid://142930454"
- song.Looped = true
- song:Play()
- game.Lighting.Ambient = Color3.fromRGB(255, 38, 38)
- game.Lighting.OutdoorAmbient = Color3.fromRGB(255, 38, 38)
- for i,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Sky") then
- v:Remove()
- end
- end
- local new_sky = Instance.new("Sky")
- new_sky.Parent = game.Lighting
- new_sky.SkyboxBk = "http://www.roblox.com/asset/?id=178993745"
- new_sky.SkyboxDn = "http://www.roblox.com/asset/?id=178993745"
- new_sky.SkyboxFt = "http://www.roblox.com/asset/?id=178993745"
- new_sky.SkyboxLf = "http://www.roblox.com/asset/?id=178993745"
- new_sky.SkyboxRt = "http://www.roblox.com/asset/?id=178993745"
- new_sky.SkyboxUp = "http://www.roblox.com/asset/?id=178993745"
- game.Lighting:SetMinutesAfterMidnight(900)
- local function iterate_in(object)
- for i,v in pairs(object:GetChildren()) do
- if v:IsA("Part") then
- local random_number = math.random(0, 10)
- if random_number % 2 == 0 then
- local decal1 = Instance.new("Decal")
- local decal2 = Instance.new("Decal")
- local decal3 = Instance.new("Decal")
- local decal4 = Instance.new("Decal")
- local decal5 = Instance.new("Decal")
- local decal6 = Instance.new("Decal")
- decal1.Face = Enum.NormalId.Back
- decal2.Face = Enum.NormalId.Bottom
- decal3.Face = Enum.NormalId.Front
- decal4.Face = Enum.NormalId.Left
- decal5.Face = Enum.NormalId.Right
- decal6.Face = Enum.NormalId.Top
- decal1.Parent = v
- decal2.Parent = v
- decal3.Parent = v
- decal4.Parent = v
- decal5.Parent = v
- decal6.Parent = v
- decal1.Texture = "http://www.roblox.com/asset/?id=178993745"
- decal2.Texture = "http://www.roblox.com/asset/?id=178993745"
- decal3.Texture = "http://www.roblox.com/asset/?id=178993745"
- decal4.Texture = "http://www.roblox.com/asset/?id=178993745"
- decal5.Texture = "http://www.roblox.com/asset/?id=178993745"
- decal6.Texture = "http://www.roblox.com/asset/?id=178993745"
- end
- end
- wait(0)
- iterate_in(v)
- end
- end
- iterate_in(workspace)
- end
- function check_player_tools()
- local player_name = input_textbox.Text
- local player = nil
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name:lower():match(player_name:lower()) then
- player = v
- end
- end
- if player == nil then
- output_textbox.Text = "Invalid player"
- else
- local backpack = player.Backpack
- local output = ""
- for i,v in pairs(backpack:GetChildren()) do
- if i == 1 then
- output = output .. v.Name
- else
- output = output .. ", " .. v.Name
- end
- end
- output_textbox.Text = output
- end
- end
- function teleport_specific_player_locally()
- local player_name = input_textbox.Text
- local player = nil
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name:lower():match(player_name:lower()) then
- player = v
- end
- end
- if player == nil then
- output_textbox.Text = "Invalid player"
- else
- local current_player_character = player.Character
- local exploiter_head_position = game.Players.LocalPlayer.Character.Head.Position
- local new_cframe = CFrame.new(exploiter_head_position.X+teleport_player_locally_offset, exploiter_head_position.Y, exploiter_head_position.Z)
- player.Character:SetPrimaryPartCFrame(new_cframe)
- player.Character.Head.Anchored = true
- for i,v in pairs(player.Character:GetChildren()) do
- if v:FindFirstChild("Hande") then
- v:Remove()
- end
- end
- end
- end
- function make_platform()
- local platform = Instance.new("Part")
- platform.Size = Vector3.new(16, 1, 16)
- platform.Transparency = 0.5
- platform.Color = Color3.fromRGB(255, 0, 255)
- platform.Anchored = true
- platform.Parent = workspace
- local player_position = game.Players.LocalPlayer.Character.Head.Position
- platform.Position = Vector3.new(player_position.X, player_position.Y-5, player_position.Z)
- end
- function toggle_teleport_troll()
- if teleport_troll_active.Value == true then
- teleport_troll_active.Value = false
- else
- teleport_troll_active.Value = true
- end
- while teleport_troll_active.Value == true do
- for i,v in pairs(game.Players:GetChildren()) do
- local current_player_character = v.Character
- game.Players.LocalPlayer.Character:moveTo(current_player_character.Head.Position)
- wait(0.1)
- end
- wait(0.1)
- end
- end
- function see_players_through_walls()
- for i,v in pairs(game.Players:GetChildren()) do
- local player_head = v.Character.Head
- local billboard_gui = Instance.new("BillboardGui")
- billboard_gui.Parent = player_head
- billboard_gui.StudsOffset = Vector3.new(0, 1.5, 0)
- billboard_gui.Adornee = player_head
- billboard_gui.Size = UDim2.new(0, 200, 1, 0) -- {0, 200},{1, 0}
- billboard_gui.AlwaysOnTop = true
- local frame = Instance.new("Frame")
- frame.BackgroundTransparency = 1
- frame.Parent = billboard_gui
- frame.Size = UDim2.new(0, 200, 1, 0)
- local textlabel = Instance.new("TextLabel")
- textlabel.TextSize = 50
- textlabel.TextColor3 = Color3.fromRGB(255, 0, 0)
- textlabel.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- textlabel.TextStrokeTransparency = 0
- textlabel.Parent = frame
- textlabel.Size = UDim2.new(0, 200, 1, 0)
- textlabel.BackgroundTransparency = 1
- textlabel.Text = player_head.Parent.Name
- textlabel.TextScaled = true
- end
- end
- function fix_players()
- local function iterate_in(object)
- for i,v in pairs(object:GetChildren()) do
- wait(0)
- iterate_in(v)
- print(v.Name)
- if v:IsA("Part") then
- print("Unanchored something")
- v.Anchored = false
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- iterate_in(v.Character)
- end
- end
- function hyperborea_vibes()
- local sound_ids = {"4771086906", "4261464174", "6901579149", "710874911", "2019245009"}
- local decal_ids = {"7976982927", "7976983809", "7256967752", "7976986908", "7977092776", "7977092776", "7977092776", "7130906781", "7114753063", "7105927677", "7979060202"}
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA("Sound") then
- v:Remove()
- end
- end
- local song = Instance.new("Sound")
- song.Parent = workspace
- song.Volume = math.huge
- song.SoundId = "rbxassetid://" .. sound_ids[math.random(1, #sound_ids)]
- song.Looped = true
- song:Play()
- game.Lighting.Ambient = Color3.fromRGB(229, 96, 255)
- game.Lighting.OutdoorAmbient = Color3.fromRGB(229, 96, 255)
- for i,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Sky") then
- v:Remove()
- end
- end
- local new_sky = Instance.new("Sky")
- new_sky.Parent = game.Lighting
- local skybox_id = decal_ids[math.random(1, #decal_ids)]
- new_sky.SkyboxBk = "http://www.roblox.com/asset/?id=" .. skybox_id
- skybox_id = decal_ids[math.random(1, 4)]
- new_sky.SkyboxDn = "http://www.roblox.com/asset/?id=" .. skybox_id
- skybox_id = decal_ids[math.random(1, 4)]
- new_sky.SkyboxFt = "http://www.roblox.com/asset/?id=" .. skybox_id
- skybox_id = decal_ids[math.random(1, 4)]
- new_sky.SkyboxLf = "http://www.roblox.com/asset/?id=" .. skybox_id
- skybox_id = decal_ids[math.random(1, 4)]
- new_sky.SkyboxRt = "http://www.roblox.com/asset/?id=" .. skybox_id
- skybox_id = decal_ids[math.random(1, 4)]
- new_sky.SkyboxUp = "http://www.roblox.com/asset/?id=" .. skybox_id
- game.Lighting:SetMinutesAfterMidnight(900)
- local function iterate_in(object)
- local decal_spam_id = "178993745"
- for i,v in pairs(object:GetChildren()) do
- if v:IsA("Part") then
- local random_number = math.random(0, 10)
- if random_number % 2 == 0 then
- decal_spam_id = decal_ids[math.random(1, #decal_ids)]
- local decal1 = Instance.new("Decal")
- local decal2 = Instance.new("Decal")
- local decal3 = Instance.new("Decal")
- local decal4 = Instance.new("Decal")
- local decal5 = Instance.new("Decal")
- local decal6 = Instance.new("Decal")
- decal1.Face = Enum.NormalId.Back
- decal2.Face = Enum.NormalId.Bottom
- decal3.Face = Enum.NormalId.Front
- decal4.Face = Enum.NormalId.Left
- decal5.Face = Enum.NormalId.Right
- decal6.Face = Enum.NormalId.Top
- decal1.Parent = v
- decal2.Parent = v
- decal3.Parent = v
- decal4.Parent = v
- decal5.Parent = v
- decal6.Parent = v
- decal1.Texture = "http://www.roblox.com/asset/?id=" .. decal_spam_id
- decal2.Texture = "http://www.roblox.com/asset/?id=" .. decal_spam_id
- decal3.Texture = "http://www.roblox.com/asset/?id=" .. decal_spam_id
- decal4.Texture = "http://www.roblox.com/asset/?id=" .. decal_spam_id
- decal5.Texture = "http://www.roblox.com/asset/?id=" .. decal_spam_id
- decal6.Texture = "http://www.roblox.com/asset/?id=" .. decal_spam_id
- end
- end
- wait(0)
- iterate_in(v)
- end
- end
- iterate_in(workspace)
- end
- function sing_watamote_opening()
- if chat_troll_active.Value == true then
- chat_troll_active.Value = false
- else
- chat_troll_active.Value = true
- end
- local lyrics = {"When I try",
- "To speak with anyone,",
- "I can't find words",
- "And I run.",
- "Am I dull?",
- "Day after day",
- "I am walking home solo.",
- "People I meet,",
- "I can't even say hello.",
- "Though I admit",
- "That my current life is dull,",
- "You'll see!",
- "Kuroki's day will come!",
- "Research I did",
- "On the net just went so far.",
- "It's been so long",
- "Since I've even talked to BLARG!",
- "Rain, snow, or shine",
- "I am stuck on the default.",
- "I swear!",
- "It's everybody else's fault!",
- "Who cares if my time's all free?",
- "Who cares whether boys like me?",
- "Just a bit of work you'll see",
- "Super popular me!",
- "Hey mirror mirror on the wall,",
- "Tell me true or you’ll get smashed!",
- "If I do all your dreams will be dashed.",
- "Hey mirror mirror on the wall,",
- "Maybe I don’t want to hear!",
- "It’s the truth that you fear.",
- "Hey mirror, mirror on the wall,",
- "What about my inner self!",
- "Such a lie that you tell to yourself.",
- "Hey mirror, mirror on the wall,",
- "When I take a look myself,",
- "All I see is my sad self.",
- "Every day",
- "Is like the day before.",
- "I just don't know",
- "Anymore.",
- "I’m so dull.",
- "Talk to myself, talk to myself, talking talking no end in view.",
- "Who can I talk, who can I talk, who is there to talk to?",
- "All alone, all alone, alone it’s such a joke.",
- "Nightmare, it’s past time I awoke.",
- "Playing alone, playing alone, playing playing solo game.",
- "Who is there, who is there, just who is there to blame?",
- "All alone, all alone, alone is my default.",
- "I swear, it’s got to be someone’s fault!",
- "Worm turns into butterfly.",
- "Won’t I too if I try?",
- "Keeping that goal in view,",
- "I’ll be popular too!",
- "Oh, morning glory, won’t you watch me",
- "While I’m flying on the wing!",
- "Really doubt you will do a damn thing.",
- "The morning sunshine cheers me on",
- "As higher in the sky I climb!",
- "What a waste of the sun’s time.",
- "The next day",
- "Will bring a change I feel.",
- "Yeah, it’s a dream,",
- "It’s not real.",
- "Life’s so dull!",
- "But I try",
- "To speak and I’m a mess.",
- "Anyone",
- "Hearing could care less.",
- "Talking to",
- "The mirror on the wall.",
- "Mirror, dear,",
- "Please listen to it all.",
- "A butterfly",
- "From a lowly bug.",
- "Sorry, dear,",
- "A slug is still a slug.",
- "Tomorrow’s me",
- "Will be completely new.",
- "Will too!",
- "Hey mirror mirror on the wall,",
- "Tell me true or you’ll get smashed!",
- "If I do all your dreams will be dashed.",
- "Hey mirror mirror on the wall,",
- "Maybe I don’t want to hear!",
- "It’s the truth that you fear.",
- "Hey mirror, mirror on the wall,",
- "What about my inner self!",
- "Such a lie that you tell to yourself.",
- "Hey mirror, mirror on the wall,",
- "When I take a look myself,",
- "All I see is my sad self.",
- "Every day",
- "Is like the day before.",
- "I just don't know",
- "Anymore.",
- "I’m so dull."}
- local function say(thing)
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(thing, "All")
- end
- while chat_troll_active.Value == true do
- for i,v in pairs(lyrics) do
- if chat_troll_active.Value == false then
- break
- end
- say(v)
- wait(3)
- end
- end
- end
- function read_zarathustra()
- if chat_troll_active.Value == true then
- chat_troll_active.Value = false
- else
- chat_troll_active.Value = true
- end
- local lyrics = {'It is time for man to set a goal for himself',
- 'It is time for man to plant the seed of his highest hope',
- 'His soil is still rich enough for it',
- 'But that soil will one day be poor and exhausted, and no lofty tree will any longer be able to grow on it',
- 'Alas',
- 'There will come a time when man will no longer launch the ar-row of his longing beyond man - and the string of his bow will have un-learned to whir! I say to you',
- 'one must still have chaos in oneself to give birth to a dan-cing star',
- 'I say to you',
- 'you still have chaos in yourself',
- 'Alas',
- 'There will come a time when man can no longer give birth to any star',
- 'Alas',
- 'There will come the time of the most despicable man, who can no longer despise himself',
- 'Behold',
- 'I show you the last man',
- '"What is love?',
- ' What is creation?',
- ' What is longing?',
- ' What is a star?',
- '" - so asks the last man and blinks',
- 'The earth has then become small, and on it there hops the last man who makes everything small',
- 'His race is as ineradicable as the flea; the last man lives longest',
- '"We have invented happiness", say the last men, and they blink',
- 'They have left the regions where it was hard to live; for one needs warmth',
- 'One still loves ones neighbor and rubs against him; for one needs warmth',
- 'Becoming ill and being distrustful, they consider sinful',
- 'one proceeds carefully',
- 'He is a fool who still stumbles over stones or men! A lithe poison now and then',
- 'that makes pleasant dreams',
- 'And much poison in the end, for a pleasant death.',
- 'One still works, for work is entertaining',
- 'But one is careful lest the en-tertainment should assault you',
- 'One no longer becomes poor or rich; both are too burdensome',
- 'Who still wants to rule?',
- 'Who still wants to obey?',
- 'Both are too burdensome',
- 'No shepherd and one herd! Everyone wants the same; everyone is the same',
- 'he who feels differently goes voluntarily into the madhouse',
- '"Formerly all the world was insane", say the most refined, and they blink',
- 'They are clever and know all that has happened',
- 'so there is no end to their mockery',
- 'People still quarrel, but they are soon reconciled - other-wise it might spoil their digestion',
- 'They have their little pleasures for the day, and their little pleasures for the night, but they have a regard for health',
- '"We have invented happiness," say the last men, and they blink',
- 'And here ended the first discourse of Zarathustra',
- 'which is also called "The Prologue"',
- 'for at this point the shouting and delight of the crowd interrupted him',
- '"Give us this last man, Zarathustra" - they called out -"Make us into these last men',
- 'Then will we make you a present of the overman!" ',
- 'And all the people laughed and clucked with their tongues',
- 'Zarathustra',
- 'however',
- 'grew sad',
- 'and said to his heart',
- '"They dont understand me',
- 'I am not the mouth for these ears',
- 'Perhaps I have lived too long in the mountains; too long have I listened to the brooks and trees',
- 'now I speak to them as to the goatherds',
- 'Calm is my soul',
- 'and dear',
- 'like the mountains in the molting',
- 'But they think I am cold',
- 'and a mocker with fearful jokes',
- 'And now do they look at me and laugh',
- 'and while they laugh they hate me too',
- 'There is ice in their laughter."'}
- local function say(thing)
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(thing, "All")
- end
- while chat_troll_active.Value == true do
- for i,v in pairs(lyrics) do
- if chat_troll_active.Value == false then
- break
- end
- say(v)
- wait(3)
- end
- end
- end
- function get_remotes()
- remote_input_textbox.Text = ""
- amount_of_remotes = 0
- local function iterate_in(object)
- for i,v in pairs(object:GetChildren()) do
- if v:IsA("RemoteEvent") or v:IsA("BindableEvent") then
- if amount_of_remotes == 0 then
- remote_input_textbox.Text = remote_input_textbox.Text .. v:GetFullName()
- else
- remote_input_textbox.Text = remote_input_textbox.Text .. ", " .. v:GetFullName()
- end
- amount_of_remotes += 1
- end
- wait(0)
- iterate_in(v)
- end
- end
- iterate_in(game)
- end
- function fire_remote()
- local function GetObject(fullName)
- local segments = fullName:split(".")
- local current = game
- for _,location in pairs(segments) do
- current = current[location]
- end
- return current
- end
- local remote_path = remote_input_textbox.Text
- local remote = GetObject(remote_path)
- remote:FireServer()
- end
- function toggle_loop_fire_remote()
- if loop_fire_remote_active.Value == true then
- loop_fire_remote_active.Value = false
- else
- loop_fire_remote_active.Value = true
- end
- local function GetObject(fullName)
- local segments = fullName:split(".")
- local current = game
- for _,location in pairs(segments) do
- current = current[location]
- end
- return current
- end
- local remote_path = remote_input_textbox.Text
- local remote = GetObject(remote_path)
- while loop_fire_remote_active.Value == true do
- remote:FireServer()
- wait(0.01)
- end
- end
- show_hide_button.MouseButton1Click:Connect(show_hide_gui)
- select_part_button.MouseButton1Click:Connect(select_part)
- pager1_anchor_part_button.MouseButton1Click:Connect(anchor_part)
- anti_lag_button.MouseButton1Click:Connect(stop_lag)
- bring_part_button.MouseButton1Click:Connect(bring_part)
- bypassed_fly_button.MouseButton1Click:Connect(bypassed_fly)
- teleport_to_player_button.MouseButton1Click:Connect(teleport_to_player)
- bypassed_teleport_to_player_button.MouseButton1Click:Connect(bypassed_teleport_to_player)
- enable_collision_button.MouseButton1Click:Connect(enable_part_collision)
- disable_collision_button.MouseButton1Click:Connect(disable_part_collision)
- unanchor_part_button.MouseButton1Click:Connect(unanchor_part)
- unlock_workspace_button.MouseButton1Click:Connect(unlock_ws)
- btools_button.MouseButton1Click:Connect(btools)
- set_speed_button.MouseButton1Click:Connect(set_speed)
- set_jump_power_button.MouseButton1Click:Connect(set_jump_power)
- f_to_noclip_button.MouseButton1Click:Connect(e_to_noclip)
- next_page_button.MouseButton1Click:Connect(next_page)
- previous_page_button.MouseButton1Click:Connect(previous_page)
- measure_vertex_distance_button.MouseButton1Click:Connect(measure_vertex_distance)
- clear_vertices_button.MouseButton1Click:Connect(clear_vertices)
- add_label_button.MouseButton1Click:Connect(add_vertex_label)
- draw_tool_button.MouseButton1Click:Connect(give_draw_tool)
- clear_drawings_button.MouseButton1Click:Connect(clear_drawings)
- get_current_position_button.MouseButton1Click:Connect(get_current_position)
- teleport_to_selected_part_button.MouseButton1Click:Connect(teleport_to_selected_part)
- telepad1_button.MouseButton1Click:Connect(teleport_pad_1)
- telepad2_button.MouseButton1Click:Connect(teleport_pad_2)
- music_button.MouseButton1Click:Connect(music_)
- UFO_tictac_button.MouseButton1Click:Connect(spawn_UFO)
- toggle_other_guis_button.MouseButton1Click:Connect(toggle_other_guis)
- get_all_server_tools_button.MouseButton1Click:Connect(get_all_server_tools)
- get_all_givers_button.MouseButton1Click:Connect(get_all_givers)
- teleport_all_players_locally_button.MouseButton1Click:Connect(teleport_all_players_locally)
- chat_troll_button.MouseButton1Click:Connect(chat_troll)
- c00kidd_vibe_button.MouseButton1Click:Connect(c00lkidd_vibes)
- check_player_tools_button.MouseButton1Click:Connect(check_player_tools)
- teleport_player_locally_button.MouseButton1Click:Connect(teleport_specific_player_locally)
- get_platform_button.MouseButton1Click:Connect(make_platform)
- toggle_teleport_troll_button.MouseButton1Click:Connect(toggle_teleport_troll)
- make_players_visible_button.MouseButton1Click:Connect(see_players_through_walls)
- fix_players_button.MouseButton1Click:Connect(fix_players)
- hyperborea_vibes_button.MouseButton1Click:Connect(hyperborea_vibes)
- sing_watamote_opening_button.MouseButton1Click:Connect(sing_watamote_opening)
- nietzsche_wisdom_button.MouseButton1Click:Connect(read_zarathustra)
- get_remotes_button.MouseButton1Click:Connect(get_remotes)
- fire_remote_button.MouseButton1Click:Connect(fire_remote)
- toggle_loop_fire_remote_button.MouseButton1Click:Connect(toggle_loop_fire_remote)
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