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- -- init
- local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/GreenDeno/Venyx-UI-Library/main/source.lua"))()
- local venyx = library.new("Venyx", 5013109572)
- local Notification = loadstring(game:HttpGet("https://api.irisapp.ca/Scripts/IrisBetterNotifications.lua"))()
- -- themes
- local themes = {
- Background = Color3.fromRGB(24, 24, 24),
- Glow = Color3.fromRGB(0, 0, 0),
- Accent = Color3.fromRGB(10, 10, 10),
- LightContrast = Color3.fromRGB(20, 20, 20),
- DarkContrast = Color3.fromRGB(14, 14, 14),
- TextColor = Color3.fromRGB(255, 255, 255)
- }
- -- first page
- local page = venyx:addPage("Autofarms", 5012544693)
- local section1 = page:addSection("Jobs Farm")
- local section2 = page:addSection("Status Farm")
- local section3 = page:addSection("Chest")
- section1:addToggle("Inasal Grab", nil, function(farm)
- if farm == false then
- repeat wait() until game.Workspace:FindFirstChild("Indicator") == nil
- local stp = game:GetService("Workspace")["World Assets"]["Inasal Grab Pickup"].Items.Model.Light.Part
- game:GetService("ReplicatedStorage").Events.Delivery.DeliveryAbandonEvent:FireServer()
- wait(0.3)
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = stp.CFrame + Vector3.new(-5, -7.9, 8)
- game:GetService("ReplicatedStorage").Events.Delivery.DeliveryAbandonEvent:FireServer()
- end
- while farm == true do
- local que = game:GetService("Workspace").Location.delivery
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = que.CFrame
- wait(0.5)
- game:GetService("ReplicatedStorage").Events.Delivery.DeliveryStartEvent:FireServer() -- Start Delivery
- local plc = game.Workspace:WaitForChild("Indicator", 5).PrimaryPart -- Get PrimaryPart of Indicator (Max wait 5 seconds)
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = plc.CFrame + Vector3.new(0, 8, 0) -- Teleport a little above
- wait(0.5) -- Give our player time to teleport.
- game:GetService("ReplicatedStorage").Events.Delivery.DeliveryFinishEvent:FireServer(plc.Name) -- Finish Delivery
- game:GetService("ReplicatedStorage").Events.Delivery.DeliveryAbandonEvent:FireServer() -- Call cancel just incase. (This helps avoid more bugs I noticed)
- repeat wait() until game.Workspace:FindFirstChild("Indicator") == nil -- Wait until the game removes the Indeicator or we'll bug out.
- end
- end)
- --SECTION 2
- section2:addButton("Hunger", function()
- local plr = game:GetService("Players").LocalPlayer
- local hngr = plr.PlayerStats.Hunger.Value
- local function eat()
- local ck = "Chicken"
- local buy = game:GetService("ReplicatedStorage").Events["Stalls/Shops"].StallEvent
- local eat = game:GetService("ReplicatedStorage").Events.Food.FoodEvent
- local plr = game:GetService("Players").LocalPlayer.Name
- local Character = game.Players[plr].Character
- local Backpack = game.Players[plr].Backpack
- buy:FireServer(ck)
- wait(0.5)
- Character.Humanoid:EquipTool(Backpack[ck])
- wait(1)
- eat:FireServer(ck)
- end
- if hngr < 100 then
- eat() repeat wait() until hngr == 100
- end
- end)
- --FATIGUE
- section2:addButton("Fatigue", function()
- local plr = game:GetService("Players").LocalPlayer
- local fati = plr.PlayerStats.Fatigue.Value
- local sleep = game:GetService("ReplicatedStorage").Events.SleepRent.SleepRentEvent
- if fati < 100 then
- sleep:FireServer() repeat wait() until fati == 100
- end
- end)
- --SECTION 3
- --[[
- section3:addButton("Claim Chest", function()
- local plr = game:GetService("Players").LocalPlayer.Character
- local chest = game:GetService("Workspace").Zones.Chest.Part
- local tlft = game:GetService("Workspace").Chest.delivery.Timer.Local.Text
- if chest.Transparency == 0 then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = chest.CFrame + Vector3.new(0, 1, 0)
- else
- spawn(function()
- Notification.Notify("Chest Already Claimed", tlft, "rbxassetid://6705317356");
- end)
- end
- end)
- ]]
- -- LocalPlayer
- local Local = venyx:addPage("LocalPlayer", 5012544693)
- local LocalP = Local:addSection("LocalPlayer")
- LocalP:addButton("Hide Name", function()
- local plr = game:GetService("Players").LocalPlayer.Character
- plr.Head.RankDisplay.Frame:Destroy()
- end)
- LocalP:addButton("Destroy Animation", function()
- local plr = game:GetService("Players").LocalPlayer.Character
- plr.Animate:Destroy()
- end)
- LocalP:addSlider("Walkspeed", 16, 16, 100, function(spd)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = spd
- end)
- -- THEMES
- local theme = venyx:addPage("Theme", 5012544693)
- local colors = theme:addSection("Colors")
- for theme, color in pairs(themes) do -- all in one theme changer, i know, im cool
- colors:addColorPicker(theme, color, function(color3)
- venyx:setTheme(theme, color3)
- end)
- end
- -- load
- venyx:SelectPage(venyx.pages[1], true)
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