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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- SpecialMesh2 = Instance.new("SpecialMesh")
- Tool0.Name = "Breicase"
- Tool0.Parent = mas
- Tool0.TextureId = "http://www.roblox.com/asset/?id=70277105"
- Tool0.GripForward = Vector3.new(-0.00976182986, -0.999949992, -0.00217040651)
- Tool0.GripPos = Vector3.new(0.300000012, 0, 0)
- Tool0.GripRight = Vector3.new(0.217015177, 2.1699816e-07, -0.976168275)
- Tool0.GripUp = Vector3.new(-0.976119459, 0.0100001991, -0.217004314)
- Part1.Name = "Handle"
- Part1.Parent = Tool0
- Part1.BrickColor = BrickColor.new("Really red")
- Part1.Rotation = Vector3.new(-90, 0, -90)
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.Size = Vector3.new(3, 1, 2)
- Part1.CFrame = CFrame.new(-203.100891, 83.0996094, 249.89856, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(1, 0, 0)
- Part1.Position = Vector3.new(-203.100891, 83.0996094, 249.89856)
- Part1.Orientation = Vector3.new(-90, -90, 0)
- Part1.Color = Color3.new(1, 0, 0)
- SpecialMesh2.Parent = Part1
- SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=13319240"
- SpecialMesh2.Scale = Vector3.new(2.5, 3, 2)
- SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=26566767"
- SpecialMesh2.MeshType = Enum.MeshType.FileMesh
- SpecialMesh2.Scale = Vector3.new(2.5, 3, 2)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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