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nebula star glitcher fe

Jan 16th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73. local h,t
  74. --Give the server mouse data 30 times every second, but only if the values changed
  75. --If player is not moving their mouse, client won't fire events
  76. while wait(1/30) do
  77. if h~=Mouse.Hit or t~=Mouse.Target then
  78. h,t=Mouse.Hit,Mouse.Target
  79. Event:FireServer({isMouse=true,Target=t,Hit=h})
  80. end
  81. end]==],Player.Character)
  82. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  83. end
  84. warn'Star Glitcher Loaded.'
  85. warn'All purpose switcher...'
  86. warn'Created by Noobygames12'
  87. warn'Edited by Neubla_Zorua'
  88. warn([[Icons:
  89. ! = New
  90. ? = Spoilers
  91. * = Exclusivity]])
  92. print([[V 3.21 (ON PROGRESS) Update Log:
  93. ! - Changed Judgement back to Justice
  94. ! - Gave Divinity an attack named Judgement. Credit to XXUNORIB
  95. ! - Replaced Corruption with Glitchy
  96. ! - Fixed some bugs, too
  97. ! - Changed Chaos's "B" (Chaos Begone) to a keystroke. (ddawas)
  98. ]])
  99.  
  100. --- its obs smooth af do not touch
  101. ---- Sources and functions might be taken from others
  102. plr = game:GetService("Player').LocalPlayer
  103. char = plr.Character
  104. hum = char:FindFirstChildOfClass'Humanoid'
  105. local cam = game.Workspace.CurrentCamera
  106. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  107. Camera = cam
  108. local CamInterrupt = false
  109. local TwoD = false
  110. local TargetInfo = {nil, nil}
  111. cam.CameraType = "Custom"
  112. t = char.Torso
  113. h = char.Head
  114. ra = char["Right Arm"]
  115. la = char["Left Arm"]
  116. rl = char["Right Leg"]
  117. ll = char["Left Leg"]
  118. tors = char.Torso
  119. lleg = char["Left Leg"]
  120. root = char.HumanoidRootPart
  121. hed = char.Head
  122. rleg = char["Right Leg"]
  123. rarm = char["Right Arm"]
  124. larm = char["Left Arm"]
  125. radian = math.rad
  126. random = math.random
  127. Vec3 = Vector3.new
  128. Inst = Instance.new
  129. cFrame = CFrame.new
  130. Euler = CFrame.fromEulerAnglesXYZ
  131. vt = Vector3.new
  132. bc = BrickColor.new
  133. br = BrickColor.random
  134. it = Instance.new
  135. cf = CFrame.new
  136.  
  137. local ODers = {}
  138.  
  139. local AllowRape = false;
  140. local AllowCata = false;
  141.  
  142. local Booleans = {
  143. CamFollow = true,
  144. GyroUse = true
  145. }
  146.  
  147. function lerp(object, newCFrame, alpha)
  148. return object:lerp(newCFrame, alpha)
  149. end
  150.  
  151. local Directer = Inst("BodyGyro", root)
  152. Directer.MaxTorque = Vec3(0, 0, 0)
  153. Directer.P = 600000
  154. local CPart = Inst("Part")
  155. CPart.Anchored = true
  156. CPart.CanCollide = false
  157. CPart.Locked = true
  158. CPart.Transparency = 1
  159.  
  160. local rainbowmode = false
  161. local chaosmode = false
  162. local glitchymode = false
  163. kan = Instance.new("Sound",char)
  164. kan.Volume = 1.25
  165. kan.TimePosition = 0
  166. kan.PlaybackSpeed = 1
  167. kan.Pitch = 1
  168. kan.SoundId = "rbxassetid://1564523997"
  169. kan.Name = "wrecked"
  170. kan.Looped = true
  171. kan:Play()
  172.  
  173. local MID = "rbxassetid://1564523997";
  174. local Pitch = 1;
  175.  
  176. function newTheme(ID,timepos,pitch,vol)
  177. local kanz = kan
  178. --kanz:Stop()
  179. --kanz.Volume = vol
  180. --kanz.TimePosition = timepos
  181. kanz.PlaybackSpeed = pitch
  182. kanz.Pitch = pitch
  183. kanz.SoundId = ID
  184. kanz.Name = "wrecked"
  185. kanz.Looped = true
  186. Pitch = pitch
  187. MID = ID
  188. --kanz:Play()
  189. --coroutine.resume(coroutine.create(function()
  190. --wait(0.05)
  191. --end))
  192. end
  193.  
  194. function newThemeCust(ID,timepos,pitch,vol)
  195. local kanz = kan
  196. kanz:Stop()
  197. kanz.Volume = vol
  198. kanz.TimePosition = timepos
  199. kanz.PlaybackSpeed = pitch
  200. kanz.Pitch = pitch
  201. MID = ID
  202. kanz.SoundId = ID
  203. kanz.Name = "wrecked"
  204. kanz.Looped = true
  205. kanz:Play()
  206. coroutine.resume(coroutine.create(function()
  207. wait(0.05)
  208. end))
  209. end
  210.  
  211.  
  212.  
  213. function CameraShake(Times, Power, PlayerTarget)
  214. coroutine.resume(coroutine.create(function()
  215. FV = Instance.new("BoolValue", PlayerTarget)
  216. FV.Name = "CameraShake"
  217. for ShakeNum=1,Times do
  218. swait()
  219. local ef=Power
  220. if ef>=1 then
  221. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  222. else
  223. ef=Power*10
  224. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  225. end
  226. end
  227. Humanoid.CameraOffset = Vector3.new(0,0,0)
  228. FV:Destroy()
  229. end))
  230. end
  231.  
  232. function CameraEnshaking(Length,Intensity)
  233. coroutine.resume(coroutine.create(function()
  234. local intensity = 1*Intensity
  235. local rotM = 0.01*Intensity
  236. for i = 0, Length, 0.1 do
  237. swait()
  238. intensity = intensity - 0.05*Intensity/Length
  239. rotM = rotM - 0.0005*Intensity/Length
  240. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  241. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  242. end
  243. Humanoid.CameraOffset = Vec3(0, 0, 0)
  244. end))
  245. end
  246. CamShake=function(Part,Distan,Power,Times)
  247. local de=Part.Position
  248. for i,v in pairs(workspace:children()) do
  249. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  250. for _,c in pairs(v:children()) do
  251. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  252. local Noob=vFindFirstChildOfClass'Humanoid'
  253. if Noob~=nil then
  254. coroutine.resume(coroutine.create(function()
  255. FV = Instance.new("BoolValue", Noob)
  256. FV.Name = "CameraShake"
  257. for ShakeNum=1,Times do
  258. swait()
  259. local ef=Power
  260. if ef>=1 then
  261. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  262. else
  263. ef=Power*10
  264. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  265. end
  266. end
  267. Humanoid.CameraOffset = Vector3.new(0,0,0)
  268. FV:Destroy()
  269. end))
  270. CameraShake(Times, Power, Noob)
  271. end
  272. end
  273. end
  274. end
  275. end
  276. end
  277.  
  278. function chatfunc(text,color)
  279. local chat = coroutine.wrap(function()
  280. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  281. Character:FindFirstChild("TalkingBillBoard"):destroy()
  282. end
  283. local naeeym2 = Instance.new("BillboardGui",Character)
  284. naeeym2.Size = UDim2.new(0,100,0,40)
  285. naeeym2.StudsOffset = Vector3.new(0,3,0)
  286. naeeym2.Adornee = Character.Head
  287. naeeym2.Name = "TalkingBillBoard"
  288. local tecks2 = Instance.new("TextLabel",naeeym2)
  289. tecks2.BackgroundTransparency = 1
  290. tecks2.BorderSizePixel = 0
  291. tecks2.Text = ""
  292. tecks2.Font = "SciFi"
  293. tecks2.TextSize = 30
  294. tecks2.TextStrokeTransparency = 0
  295. tecks2.TextColor3 = color
  296. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  297. tecks2.Size = UDim2.new(1,0,0.5,0)
  298. local tecks3 = Instance.new("TextLabel",naeeym2)
  299. tecks3.BackgroundTransparency = 1
  300. tecks3.BorderSizePixel = 0
  301. tecks3.Text = ""
  302. tecks3.Font = "SciFi"
  303. tecks3.TextSize = 30
  304. tecks3.TextStrokeTransparency = 0
  305. tecks3.TextColor3 = Color3.new(0,0,0)
  306. tecks3.TextStrokeColor3 = color
  307. tecks3.Size = UDim2.new(1,0,0.5,0)
  308. coroutine.resume(coroutine.create(function()
  309. while true do
  310. swait(1)
  311. if chaosmode == true then
  312. tecks2.TextColor3 = BrickColor.random().Color
  313. tecks3.TextStrokeColor3 = BrickColor.random().Color
  314. end
  315. if(glitchymode)then
  316. local val = math.random(1,255)
  317. local color = Color3.fromRGB(val,val,val)
  318. tecks2.TextColor3 = color
  319. tecks3.TextStrokeColor3 = color
  320. end
  321. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  322. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  323. tecks2.Rotation = math.random(-5,5)
  324. tecks3.Rotation = math.random(-5,5)
  325. end
  326. end))
  327. for i = 1,string.len(text),1 do
  328. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  329. tecks2.Text = string.sub(text,1,i)
  330. tecks3.Text = string.sub(text,1,i)
  331. swait(1)
  332. end
  333. wait(1)
  334. local randomrot = math.random(1,2)
  335. if randomrot == 1 then
  336. for i = 1, 50 do
  337. swait()
  338. tecks2.Rotation = tecks2.Rotation - .75
  339. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  340. tecks2.TextTransparency = tecks2.TextTransparency + .04
  341. tecks3.Rotation = tecks2.Rotation + .75
  342. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  343. tecks3.TextTransparency = tecks2.TextTransparency + .04
  344. end
  345. elseif randomrot == 2 then
  346. for i = 1, 50 do
  347. swait()
  348. tecks2.Rotation = tecks2.Rotation + .75
  349. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  350. tecks2.TextTransparency = tecks2.TextTransparency + .04
  351. tecks3.Rotation = tecks2.Rotation - .75
  352. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  353. tecks3.TextTransparency = tecks2.TextTransparency + .04
  354. end
  355. end
  356. naeeym2:Destroy()
  357. end)
  358. chat()
  359. end
  360.  
  361.  
  362. local Create = LoadLibrary("RbxUtility").Create
  363.  
  364. CFuncs = {
  365. ["Part"] = {
  366. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  367. local Part = Create("Part"){
  368. Parent = Parent,
  369. Reflectance = Reflectance,
  370. Transparency = Transparency,
  371. CanCollide = false,
  372. Locked = true,
  373. BrickColor = BrickColor.new(tostring(BColor)),
  374. Name = Name,
  375. Size = Size,
  376. Material = Material,
  377. }
  378. RemoveOutlines(Part)
  379. return Part
  380. end;
  381. };
  382.  
  383. ["Mesh"] = {
  384. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  385. local Msh = Create(Mesh){
  386. Parent = Part,
  387. Offset = OffSet,
  388. Scale = Scale,
  389. }
  390. if Mesh == "SpecialMesh" then
  391. Msh.MeshType = MeshType
  392. Msh.MeshId = MeshId
  393. end
  394. return Msh
  395. end;
  396. };
  397.  
  398. ["Mesh"] = {
  399. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  400. local Msh = Create(Mesh){
  401. Parent = Part,
  402. Offset = OffSet,
  403. Scale = Scale,
  404. }
  405. if Mesh == "SpecialMesh" then
  406. Msh.MeshType = MeshType
  407. Msh.MeshId = MeshId
  408. end
  409. return Msh
  410. end;
  411. };
  412.  
  413. ["Weld"] = {
  414. Create = function(Parent, Part0, Part1, C0, C1)
  415. local Weld = Create("Weld"){
  416. Parent = Parent,
  417. Part0 = Part0,
  418. Part1 = Part1,
  419. C0 = C0,
  420. C1 = C1,
  421. }
  422. return Weld
  423. end;
  424. };
  425.  
  426. ["Sound"] = {
  427. Create = function(id, par, vol, pit)
  428. return coroutine.wrap(function()
  429. local S = Create("Sound"){
  430. Volume = vol,
  431. Name = "EffectSoundo",
  432. Pitch = pit or 1,
  433. SoundId = id,
  434. Parent = par or workspace,
  435. }
  436. S:Play()
  437. S.Ended:connect(function()
  438. S:Destroy()
  439. end)
  440. return S;
  441. end)()
  442. end;
  443. };
  444.  
  445. ["LongSound"] = {
  446. Create = function(id, par, vol, pit)
  447. coroutine.resume(coroutine.create(function()
  448. local S = Create("Sound"){
  449. Volume = vol,
  450. Pitch = pit or 1,
  451. SoundId = id,
  452. Parent = par or workspace,
  453. }
  454. wait()
  455. S:play()
  456. game:GetService("Debris"):AddItem(S, 30)
  457. end))
  458. end;
  459. };
  460.  
  461. ["ParticleEmitter"] = {
  462. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  463. local fp = Create("ParticleEmitter"){
  464. Parent = Parent,
  465. Color = ColorSequence.new(Color1, Color2),
  466. LightEmission = LightEmission,
  467. Size = Size,
  468. Texture = Texture,
  469. Transparency = Transparency,
  470. ZOffset = ZOffset,
  471. Acceleration = Accel,
  472. Drag = Drag,
  473. LockedToPart = LockedToPart,
  474. VelocityInheritance = VelocityInheritance,
  475. EmissionDirection = EmissionDirection,
  476. Enabled = Enabled,
  477. Lifetime = LifeTime,
  478. Rate = Rate,
  479. Rotation = Rotation,
  480. RotSpeed = RotSpeed,
  481. Speed = Speed,
  482. VelocitySpread = VelocitySpread,
  483. }
  484. return fp
  485. end;
  486. };
  487.  
  488. CreateTemplate = {
  489.  
  490. };
  491. }
  492.  
  493.  
  494.  
  495. New = function(Object, Parent, Name, Data)
  496. local Object = Instance.new(Object)
  497. for Index, Value in pairs(Data or {}) do
  498. Object[Index] = Value
  499. end
  500. Object.Parent = Parent
  501. Object.Name = Name
  502. return Object
  503. end
  504. local halocolor = BrickColor.new("Pastel light blue")
  505. local halocolor2 = BrickColor.new("Cool yellow")
  506. local starcolor = BrickColor.new("Bright yellow")
  507. local lunacolor = BrickColor.new("Navy blue")
  508. local lunacolor2 = BrickColor.new("Bright blue")
  509. local wepcolor = BrickColor.new("Really black")
  510. local maincolor = BrickColor.new("Really black")
  511. local m = Instance.new("Model",char)
  512. local m2 = Instance.new("Model",char)
  513. local m3 = Instance.new("Model",char)
  514. local mw1 = Instance.new("Model",char)
  515. local mw2 = Instance.new("Model",char)
  516.  
  517. local extrawingmod1 = Instance.new("Model",char)
  518. local extrawingmod2 = Instance.new("Model",char)
  519.  
  520. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  521. local p = Instance.new("Part")
  522. p.TopSurface = 0
  523. p.BottomSurface = 0
  524. p.Parent = parent
  525. p.Size = Vector3.new(0.1,0.1,0.1)
  526. p.Transparency = transparency
  527. p.Reflectance = reflectance
  528. p.CanCollide = false
  529. p.Locked = true
  530. p.BrickColor = brickcolor
  531. p.Material = material
  532. return p
  533. end
  534.  
  535. function CreateMesh(parent,meshtype,x1,y1,z1)
  536. local mesh = Instance.new("SpecialMesh",parent)
  537. mesh.MeshType = meshtype
  538. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  539. return mesh
  540. end
  541.  
  542. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  543. local mesh = Instance.new("SpecialMesh",parent)
  544. mesh.MeshType = "FileMesh"
  545. mesh.MeshId = meshid
  546. mesh.Scale = Vector3.new(x1,y1,z1)
  547. return mesh
  548. end
  549.  
  550.  
  551. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  552. local mesh = Instance.new("SpecialMesh",parent)
  553. mesh.MeshType = "FileMesh"
  554. mesh.MeshId = meshid
  555. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  556. mesh.Scale = Vector3.new(x1,y1,z1)
  557. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  558. return mesh
  559. end
  560.  
  561. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  562. local weld = Instance.new("Weld")
  563. weld.Parent = parent
  564. weld.Part0 = part0
  565. weld.Part1 = part1
  566. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  567. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  568. return weld
  569. end
  570.  
  571. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  572. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  573. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  574. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  575.  
  576. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  577. CreateMesh(handle,"Brick",0,0,0)
  578. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  579. local valuaring = 10
  580. for i = 0, 49 do
  581. valuaring = valuaring + 10
  582. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  583. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  584. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  585. end
  586.  
  587. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  588. CreateMesh(handle,"Brick",0,0,0)
  589. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  590. local valuaring = 10
  591. for i = 0, 49 do
  592. valuaring = valuaring + 10
  593. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  594. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  595. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  596. end
  597.  
  598.  
  599. local handle = CreateParta(m,1,1,"Neon",maincolor)
  600. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  601. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  602.  
  603. --- Left wing.
  604.  
  605. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  606. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  607. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  608.  
  609. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  610. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  611. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  612. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  613. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  614. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  615. A0 = Instance.new('Attachment',wed)
  616. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  617. CreateMesh(wed,"Wedge",0.05,0.5,3)
  618. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  619. A1 = Instance.new('Attachment',wed)
  620. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  621. CreateMesh(wed,"Wedge",0.05,3,0.5)
  622. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  623.  
  624. tl1 = Instance.new('Trail',wed)
  625. tl1.Attachment0 = A0
  626. tl1.Attachment1 = A1
  627. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  628. tl1.LightEmission = 1
  629. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  630. tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  631. tl1.Lifetime = 0.6
  632.  
  633.  
  634. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  635. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  636. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  637.  
  638. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  639. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  640. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  641. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  642. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  643. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  644. A0 = Instance.new('Attachment',wed)
  645. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  646. CreateMesh(wed,"Wedge",0.05,0.5,3)
  647. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  648. A1 = Instance.new('Attachment',wed)
  649. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  650. CreateMesh(wed,"Wedge",0.05,3,0.5)
  651. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  652.  
  653. tl2 = Instance.new('Trail',wed)
  654. tl2.Attachment0 = A0
  655. tl2.Attachment1 = A1
  656. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  657. tl2.LightEmission = 1
  658. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  659. tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  660. tl2.Lifetime = 0.6
  661.  
  662. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  663. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  664. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  665.  
  666. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  667. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  668. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  669. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  670. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  671. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  672. A0 = Instance.new('Attachment',wed)
  673. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  674. CreateMesh(wed,"Wedge",0.05,0.5,3)
  675. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  676. A1 = Instance.new('Attachment',wed)
  677. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  678. CreateMesh(wed,"Wedge",0.05,3,0.5)
  679. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  680.  
  681. tl3 = Instance.new('Trail',wed)
  682. tl3.Attachment0 = A0
  683. tl3.Attachment1 = A1
  684. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  685. tl3.LightEmission = 1
  686. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  687. tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  688. tl3.Lifetime = 0.6
  689.  
  690. tl1.Enabled = false
  691. tl2.Enabled = false
  692. tl3.Enabled = false
  693. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  694. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  695. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  696.  
  697. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  698. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  699. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  700. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  701. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  702. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  703. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  704. CreateMesh(wed,"Wedge",0.05,0.5,3)
  705. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  706. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  707. CreateMesh(wed,"Wedge",0.05,3,0.5)
  708. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  709.  
  710. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  711. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  712. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  713.  
  714. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  715. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  716. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  717. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  718. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  719. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  720. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  721. CreateMesh(wed,"Wedge",0.05,0.5,3)
  722. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  723. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  724. CreateMesh(wed,"Wedge",0.05,3,0.5)
  725. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  726.  
  727. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  728. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  729. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  730.  
  731. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  732. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  733. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  734. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  735. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  736. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  737. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  738. CreateMesh(wed,"Wedge",0.05,0.5,3)
  739. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  740. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  741. CreateMesh(wed,"Wedge",0.05,3,0.5)
  742. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  743.  
  744. -- Right wing.
  745.  
  746. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  747. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  748. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  749.  
  750. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  751. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  752. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  753. A0 = Instance.new('Attachment',wed)
  754. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  755. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  756. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  757. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  758. CreateMesh(wed,"Wedge",0.05,0.5,3)
  759. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  760. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  761. CreateMesh(wed,"Wedge",0.05,3,0.5)
  762. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  763. A1 = Instance.new('Attachment',wed)
  764.  
  765. tr1 = Instance.new('Trail',wed)
  766. tr1.Attachment0 = A0
  767. tr1.Attachment1 = A1
  768. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  769. tr1.LightEmission = 1
  770. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  771. tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  772. tr1.Lifetime = 0.6
  773.  
  774. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  775. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  776. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  777.  
  778. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  779. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  780. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  781. A0 = Instance.new('Attachment',wed)
  782. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  783. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  784. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  785. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  786. CreateMesh(wed,"Wedge",0.05,0.5,3)
  787. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  788. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  789. CreateMesh(wed,"Wedge",0.05,3,0.5)
  790. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  791. A1 = Instance.new('Attachment',wed)
  792.  
  793. tr2 = Instance.new('Trail',wed)
  794. tr2.Attachment0 = A0
  795. tr2.Attachment1 = A1
  796. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  797. tr2.LightEmission = 1
  798. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  799. tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  800. tr2.Lifetime = 0.6
  801.  
  802. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  803. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  804. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  805.  
  806. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  807. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  808. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  809. A0 = Instance.new('Attachment',wed)
  810. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  811. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  812. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  813. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  814. CreateMesh(wed,"Wedge",0.05,0.5,3)
  815. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  816. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  817. CreateMesh(wed,"Wedge",0.05,3,0.5)
  818. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  819. A1 = Instance.new('Attachment',wed)
  820.  
  821. tr3 = Instance.new('Trail',wed)
  822. tr3.Attachment0 = A0
  823. tr3.Attachment1 = A1
  824. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  825. tr3.LightEmission = 1
  826. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  827. tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  828. tr3.Lifetime = 0.6
  829.  
  830.  
  831. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  832. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  833. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  834.  
  835. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  836. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  837. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  838. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  839. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  840. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  841. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  842. CreateMesh(wed,"Wedge",0.05,0.5,3)
  843. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  844. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  845. CreateMesh(wed,"Wedge",0.05,3,0.5)
  846. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  847.  
  848. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  849. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  850. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  851.  
  852. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  853. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  854. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  855. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  856. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  857. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  858. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  859. CreateMesh(wed,"Wedge",0.05,0.5,3)
  860. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  861. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  862. CreateMesh(wed,"Wedge",0.05,3,0.5)
  863. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  864.  
  865. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  866. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  867. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  868.  
  869. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  870. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  871. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  872. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  873. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  874. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  875. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  876. CreateMesh(wed,"Wedge",0.05,0.5,3)
  877. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  878. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  879. CreateMesh(wed,"Wedge",0.05,3,0.5)
  880. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  881.  
  882. ---- HERES THE RING
  883.  
  884.  
  885. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  886. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  887. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  888. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  889. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  890. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  891. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  892. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  893. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  894.  
  895.  
  896. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  897. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  898. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  899.  
  900. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  901. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  902. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  903.  
  904.  
  905.  
  906. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  907. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  908. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  909.  
  910. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  911. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  912. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  913.  
  914. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  915. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  916. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  917.  
  918. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  919. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  920. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  921. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  922. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  923. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  924.  
  925. -- S section A
  926.  
  927. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  928. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  929. CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  930. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  931. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  932. CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  933. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  934. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  935. CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  936.  
  937. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  938. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  939. CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  940. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  941. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  942. CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  943. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  944. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  945. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  946.  
  947. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  948. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  949. CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  950. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  951. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  952. CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  953. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  954. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  955. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  956.  
  957. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  958. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  959. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  960. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  961. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  962. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  963. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  964. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  965. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  966.  
  967. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  968. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  969. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  970. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  971. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  972. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  973. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  974. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  975. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  976.  
  977. -- S section B
  978.  
  979. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  980. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  981. CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  982. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  983. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  984. CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  985. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  986. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  987. CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  988.  
  989. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  990. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  991. CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  992. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  993. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  994. CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  995. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  996. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  997. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  998.  
  999. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1000. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1001. CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1002. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1003. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1004. CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1005. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1006. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1007. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1008.  
  1009. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1010. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1011. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1012. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1013. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1014. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1015. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1016. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1017. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1018.  
  1019. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1020. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1021. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1022. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1023. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1024. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1025. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1026. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1027. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1028.  
  1029. --- second ring
  1030.  
  1031. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1032. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1033. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1034. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1035. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1036. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1037. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1038. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1039. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1040.  
  1041. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1042. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1043. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1044.  
  1045. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1046. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1047. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1048.  
  1049.  
  1050.  
  1051. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1052. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1053. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1054.  
  1055. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1056. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1057. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1058.  
  1059. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1060. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1061. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1062.  
  1063. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1064. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1065. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1066. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1067. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1068. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1069.  
  1070. -- S section A
  1071.  
  1072. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1073. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1074. CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1075. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1076. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1077. CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1078. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1079. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1080. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1081.  
  1082. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1083. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1084. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1085. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1086. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1087. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1088. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1089. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1090. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1091.  
  1092. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1093. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1094. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1095. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1096. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1097. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1098. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1099. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1100. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1101.  
  1102. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1103. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1104. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1105. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1106. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1107. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1108. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1109. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1110. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1111.  
  1112. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1113. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1114. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1115. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1116. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1117. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1118. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1119. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1120. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1121.  
  1122. -- S section B
  1123.  
  1124. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1125. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1126. CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1127. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1128. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1129. CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1130. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1131. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1132. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1133.  
  1134. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1135. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1136. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1137. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1138. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1139. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1140. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1141. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1142. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1143.  
  1144. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1145. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1146. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1147. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1148. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1149. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1150. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1151. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1152. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1153.  
  1154. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1155. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1156. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1157. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1158. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1159. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1160. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1161. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1162. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1163.  
  1164. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1165. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1166. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1167. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1168. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1169. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1170. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1171. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1172. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1173.  
  1174.  
  1175. for i, v in pairs(m:GetChildren()) do
  1176. if v:IsA("Part") then
  1177. v.BrickColor = BrickColor.new("Really black")
  1178. v.Material = "Glass"
  1179. end
  1180. end
  1181. for i, v in pairs(m2:GetChildren()) do
  1182. if v:IsA("Part") then
  1183. v.BrickColor = BrickColor.new("Dark stone grey")
  1184. v.Material = "Granite"
  1185. end
  1186. end
  1187. for i, v in pairs(m3:GetChildren()) do
  1188. if v:IsA("Part") then
  1189. v.BrickColor = BrickColor.new("Really black")
  1190. v.Material = "Neon"
  1191. end
  1192. end
  1193. for i, v in pairs(mw2:GetChildren()) do
  1194. if v:IsA("Part") then
  1195. v.BrickColor = BrickColor.new("Really black")
  1196. v.Material = "Neon"
  1197. end
  1198. end
  1199. for i, v in pairs(mw1:GetChildren()) do
  1200. if v:IsA("Part") then
  1201. v.Transparency = 1
  1202. v.BrickColor = BrickColor.new("Really black")
  1203. v.Material = "Neon"
  1204. end
  1205. end
  1206. for i, v in pairs(extrawingmod1:GetChildren()) do
  1207. if v:IsA("Part") then
  1208. v.Transparency = 1
  1209. v.BrickColor = BrickColor.new("White")
  1210. v.Material = "Neon"
  1211. end
  1212. end
  1213. for i, v in pairs(extrawingmod2:GetChildren()) do
  1214. if v:IsA("Part") then
  1215. v.Transparency = 1
  1216. v.BrickColor = BrickColor.new("White")
  1217. v.Material = "Neon"
  1218. end
  1219. end
  1220. local MAINRUINCOLOR = BrickColor.new("Really black")
  1221. ------
  1222.  
  1223.  
  1224. function RemoveOutlines(part)
  1225. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1226. end
  1227. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1228. local Part = Create("Part")({
  1229. Parent = Parent,
  1230. Reflectance = Reflectance,
  1231. Transparency = Transparency,
  1232. CanCollide = false,
  1233. Locked = true,
  1234. BrickColor = BrickColor.new(tostring(BColor)),
  1235. Name = Name,
  1236. Size = Size,
  1237. Material = Material
  1238. })
  1239. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1240. RemoveOutlines(Part)
  1241. return Part
  1242. end
  1243. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1244. local Msh = Create(Mesh)({
  1245. Parent = Part,
  1246. Offset = OffSet,
  1247. Scale = Scale
  1248. })
  1249. if Mesh == "SpecialMesh" then
  1250. Msh.MeshType = MeshType
  1251. Msh.MeshId = MeshId
  1252. end
  1253. return Msh
  1254. end
  1255. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1256. local Weld = Create("Weld")({
  1257. Parent = Parent,
  1258. Part0 = Part0,
  1259. Part1 = Part1,
  1260. C0 = C0,
  1261. C1 = C1
  1262. })
  1263. return Weld
  1264. end
  1265.  
  1266. Player=game:GetService("Players").owner
  1267. Character=Player.Character
  1268. PlayerGui=Player.PlayerGui
  1269. Backpack=Player.Backpack
  1270. Torso=Character.Torso
  1271. Head=Character.Head
  1272. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  1273. m=Instance.new('Model',Character)
  1274. LeftArm=Character["Left Arm"]
  1275. LeftLeg=Character["Left Leg"]
  1276. RightArm=Character["Right Arm"]
  1277. RightLeg=Character["Right Leg"]
  1278. LS=Torso["Left Shoulder"]
  1279. LH=Torso["Left Hip"]
  1280. RS=Torso["Right Shoulder"]
  1281. RH=Torso["Right Hip"]
  1282. Face = Head.face
  1283. Neck=Torso.Neck
  1284. it=Instance.new
  1285. attacktype=1
  1286. vt=Vector3.new
  1287. cf=CFrame.new
  1288. euler=CFrame.fromEulerAnglesXYZ
  1289. angles=CFrame.Angles
  1290. cloaked=false
  1291. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1292. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1293. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1294. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1295. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1296. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1297. RootPart=Character.HumanoidRootPart
  1298. RootJoint=RootPart.RootJoint
  1299. RootCF=euler(-1.57,0,3.14)
  1300. attack = false
  1301. attackdebounce = false
  1302. deb=false
  1303. equipped=true
  1304. hand=false
  1305. MMouse=nil
  1306. combo=0
  1307. mana=0
  1308. trispeed=.2
  1309. attackmode='none'
  1310. local idle=0
  1311. local Anim="Idle"
  1312. local Effects={}
  1313. local gun=false
  1314. local shoot=false
  1315. local sine = 0
  1316. local change = 1
  1317. player=nil
  1318. pcall(function()char.LeftWing:destroy()end)
  1319. pcall(function()char.Halo:destroy()end)
  1320. local toggleTag = true
  1321. local txt = Instance.new("BillboardGui", Head)
  1322. txt.Adornee = nil
  1323. txt.Name = "NameDetect"
  1324. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1325. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1326. local text = Instance.new("TextLabel", txt)
  1327. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1328. text.FontSize = "Size8"
  1329. text.TextScaled = true
  1330. text.TextTransparency = 0
  1331. text.BackgroundTransparency = 1
  1332. text.TextTransparency = 0
  1333. text.TextStrokeTransparency = 0
  1334. text.Font = "Fantasy"
  1335. text.TextStrokeColor3 = Color3.new(1,1,1)
  1336. text.TextColor3 = Color3.new(0,0,0)
  1337. text.Text = "Solitude"
  1338.  
  1339. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1340. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1341.  
  1342. function RecolorTextAndRename(name,col1,col2)
  1343. text.TextStrokeColor3 = col2
  1344. text.TextColor3 = col1
  1345. text.Text = name
  1346. end
  1347. mouse=Player:GetMouse()
  1348. --save shoulders
  1349. RSH, LSH=nil, nil
  1350. --welds
  1351. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1352. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1353. LH=Torso["Left Hip"]
  1354. RH=Torso["Right Hip"]
  1355. TorsoColor=Torso.BrickColor
  1356. function NoOutline(Part)
  1357. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1358. end
  1359. player=Player
  1360. ch=Character
  1361. RSH=ch.Torso["Right Shoulder"]
  1362. LSH=ch.Torso["Left Shoulder"]
  1363. --
  1364. RSH.Parent=nil
  1365. LSH.Parent=nil
  1366. --
  1367. RW.Name="Right Shoulder"
  1368. RW.Part0=ch.Torso
  1369. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1370. RW.C1=cf(0, 0.5, 0)
  1371. RW.Part1=ch["Right Arm"]
  1372. RW.Parent=ch.Torso
  1373. --
  1374. LW.Name="Left Shoulder"
  1375. LW.Part0=ch.Torso
  1376. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1377. LW.C1=cf(0, 0.5, 0)
  1378. LW.Part1=ch["Left Arm"]
  1379. LW.Parent=ch.Torso
  1380.  
  1381. local Stats=Instance.new("BoolValue")
  1382. Stats.Name="Stats"
  1383. Stats.Parent=Character
  1384. local Atk=Instance.new("NumberValue")
  1385. Atk.Name="Damage"
  1386. Atk.Parent=Stats
  1387. Atk.Value=1
  1388. local Def=Instance.new("NumberValue")
  1389. Def.Name="Defense"
  1390. Def.Parent=Stats
  1391. Def.Value=1
  1392. local Speed=Instance.new("NumberValue")
  1393. Speed.Name="Speed"
  1394. Speed.Parent=Stats
  1395. Speed.Value=1
  1396. local Mvmt=Instance.new("NumberValue")
  1397. Mvmt.Name="Movement"
  1398. Mvmt.Parent=Stats
  1399. Mvmt.Value=1
  1400.  
  1401. local donum=0
  1402.  
  1403.  
  1404. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1405. local fp=it("Part")
  1406. fp.formFactor=formfactor
  1407. fp.Parent=parent
  1408. fp.Reflectance=reflectance
  1409. fp.Transparency=transparency
  1410. fp.CanCollide=false
  1411. fp.Locked=true
  1412. fp.BrickColor=brickcolor
  1413. fp.Name=name
  1414. fp.Size=size
  1415. fp.Position=Torso.Position
  1416. NoOutline(fp)
  1417. fp.Material="SmoothPlastic"
  1418. fp:BreakJoints()
  1419. return fp
  1420. end
  1421.  
  1422. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1423. local mesh=it(Mesh)
  1424. mesh.Parent=part
  1425. if Mesh=="SpecialMesh" then
  1426. mesh.MeshType=meshtype
  1427. if meshid~="nil" then
  1428. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1429. end
  1430. end
  1431. mesh.Offset=offset
  1432. mesh.Scale=scale
  1433. return mesh
  1434. end
  1435.  
  1436. function weld(parent,part0,part1,c0)
  1437. local weld=it("Weld")
  1438. weld.Parent=parent
  1439. weld.Part0=part0
  1440. weld.Part1=part1
  1441. weld.C0=c0
  1442. return weld
  1443. end
  1444.  
  1445. local Color1=Torso.BrickColor
  1446.  
  1447. local bodvel=Instance.new("BodyVelocity")
  1448. local bg=Instance.new("BodyGyro")
  1449.  
  1450. --// Artificial HB \\--
  1451.  
  1452. local ArtificialHB = Instance.new("BindableEvent", script)
  1453. ArtificialHB.Name = "Heartbeat"
  1454.  
  1455. script:WaitForChild("Heartbeat")
  1456.  
  1457. local tf = 0
  1458. local allowframeloss = false
  1459. local tossremainder = false
  1460. local lastframe = tick()
  1461. local frame = 1/60
  1462. ArtificialHB:Fire()
  1463.  
  1464. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1465. tf = tf + s
  1466. if tf >= frame then
  1467. if allowframeloss then
  1468. script.Heartbeat:Fire()
  1469. lastframe = tick()
  1470. else
  1471. for i = 1, math.floor(tf / frame) do
  1472. ArtificialHB:Fire()
  1473. end
  1474. lastframe = tick()
  1475. end
  1476. if tossremainder then
  1477. tf = 0
  1478. else
  1479. tf = tf - frame * math.floor(tf / frame)
  1480. end
  1481. end
  1482. end)
  1483.  
  1484. function swait(num)
  1485. if num == 0 or num == nil then
  1486. ArtificialHB.Event:wait()
  1487. else
  1488. for i = 0, num do
  1489. ArtificialHB.Event:wait()
  1490. end
  1491. end
  1492. end
  1493.  
  1494. -------- RAINBOW LEAVE IT TO ME
  1495. local r = 255
  1496. local g = 0
  1497. local b = 0
  1498. coroutine.resume(coroutine.create(function()
  1499. while wait() do
  1500. for i = 0, 254/5 do
  1501. swait()
  1502. g = g + 5
  1503. end
  1504. for i = 0, 254/5 do
  1505. swait()
  1506. r = r - 5
  1507. end
  1508. for i = 0, 254/5 do
  1509. swait()
  1510. b = b + 5
  1511. end
  1512. for i = 0, 254/5 do
  1513. swait()
  1514. g = g - 5
  1515. end
  1516. for i = 0, 254/5 do
  1517. swait()
  1518. r = r + 5
  1519. end
  1520. for i = 0, 254/5 do
  1521. swait()
  1522. b = b - 5
  1523. end
  1524. end
  1525. end))
  1526.  
  1527.  
  1528. so = function(id,par,vol,pit)
  1529. coroutine.resume(coroutine.create(function()
  1530. local sou = Instance.new("Sound",par or workspace)
  1531. sou.Volume=vol
  1532. sou.Pitch=pit or 1
  1533. sou.SoundId=id
  1534. swait()
  1535. sou:play()
  1536. game:GetService("Debris"):AddItem(sou,6)
  1537. end))
  1538. end
  1539.  
  1540. function clerp(a,b,t)
  1541. return a:lerp(b,t)
  1542. end
  1543.  
  1544. local function CFrameFromTopBack(at, top, back)
  1545. local right = top:Cross(back)
  1546. return CFrame.new(at.x, at.y, at.z,
  1547. right.x, top.x, back.x,
  1548. right.y, top.y, back.y,
  1549. right.z, top.z, back.z)
  1550. end
  1551.  
  1552. function Triangle(a, b, c)
  1553. local edg1 = (c-a):Dot((b-a).unit)
  1554. local edg2 = (a-b):Dot((c-b).unit)
  1555. local edg3 = (b-c):Dot((a-c).unit)
  1556. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1557. a, b, c = a, b, c
  1558. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1559. a, b, c = b, c, a
  1560. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1561. a, b, c = c, a, b
  1562. else
  1563. assert(false, "unreachable")
  1564. end
  1565.  
  1566. local len1 = (c-a):Dot((b-a).unit)
  1567. local len2 = (b-a).magnitude - len1
  1568. local width = (a + (b-a).unit*len1 - c).magnitude
  1569.  
  1570. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1571.  
  1572. local list = {}
  1573.  
  1574. if len1 > 0.01 then
  1575. local w1 = Instance.new('WedgePart', m)
  1576. game:GetService("Debris"):AddItem(w1,5)
  1577. w1.Material = "SmoothPlastic"
  1578. w1.FormFactor = 'Custom'
  1579. w1.BrickColor = BrickColor.new("Really black")
  1580. w1.Transparency = 0
  1581. w1.Reflectance = 0
  1582. w1.Material = "SmoothPlastic"
  1583. w1.CanCollide = false
  1584. local l1 = Instance.new("PointLight",w1)
  1585. l1.Color = Color3.new(170,0,0)
  1586. NoOutline(w1)
  1587. local sz = Vector3.new(0.2, width, len1)
  1588. w1.Size = sz
  1589. local sp = Instance.new("SpecialMesh",w1)
  1590. sp.MeshType = "Wedge"
  1591. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1592. w1:BreakJoints()
  1593. w1.Anchored = true
  1594. w1.Parent = workspace
  1595. w1.Transparency = 0.7
  1596. table.insert(Effects,{w1,"Disappear",.01})
  1597. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1598. table.insert(list,w1)
  1599. end
  1600.  
  1601. if len2 > 0.01 then
  1602. local w2 = Instance.new('WedgePart', m)
  1603. game:GetService("Debris"):AddItem(w2,5)
  1604. w2.Material = "SmoothPlastic"
  1605. w2.FormFactor = 'Custom'
  1606. w2.BrickColor = BrickColor.new("Really black")
  1607. w2.Transparency = 0
  1608. w2.Reflectance = 0
  1609. w2.Material = "SmoothPlastic"
  1610. w2.CanCollide = false
  1611. local l2 = Instance.new("PointLight",w2)
  1612. l2.Color = Color3.new(170,0,0)
  1613. NoOutline(w2)
  1614. local sz = Vector3.new(0.2, width, len2)
  1615. w2.Size = sz
  1616. local sp = Instance.new("SpecialMesh",w2)
  1617. sp.MeshType = "Wedge"
  1618. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1619. w2:BreakJoints()
  1620. w2.Anchored = true
  1621. w2.Parent = workspace
  1622. w2.Transparency = 0.7
  1623. table.insert(Effects,{w2,"Disappear",.01})
  1624. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1625. table.insert(list,w2)
  1626. end
  1627. return unpack(list)
  1628. end
  1629.  
  1630.  
  1631. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1632. if hit.Parent == nil then
  1633. return
  1634. end
  1635. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1636. for _, v in pairs(hit.Parent:children()) do
  1637. if v:IsA("Humanoid") then
  1638. h = v
  1639. end
  1640. end
  1641. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1642. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1643. return
  1644. end
  1645. local c = Create("ObjectValue")({
  1646. Name = "creator",
  1647. Value = owner,
  1648. Parent = h
  1649. })
  1650. game:GetService("Debris"):AddItem(c, 0.5)
  1651. if HitSound ~= nil and HitPitch ~= nil then
  1652. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1653. end
  1654. local Damage = math.random(minim, maxim)
  1655. local blocked = false
  1656. local block = hit.Parent:findFirstChild("Block")
  1657. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1658. blocked = true
  1659. block.Value = block.Value - 1
  1660. print(block.Value)
  1661. end
  1662. if blocked == false then
  1663. HitHealth = h.Health
  1664. h.Health = h.Health - Damage
  1665. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1666. print("gained kill")
  1667. end
  1668. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1669. else
  1670. h.Health = h.Health - Damage / 2
  1671. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1672. end
  1673. if Type == "Knockdown" then
  1674. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1675. hum.PlatformStand = true
  1676. coroutine.resume(coroutine.create(function(HHumanoid)
  1677. swait(1)
  1678. HHumanoid.PlatformStand = false
  1679. end), hum)
  1680. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1681. local bodvol = Create("BodyVelocity")({
  1682. velocity = angle * knockback,
  1683. P = 5000,
  1684. maxForce = Vector3.new(8000, 8000, 8000),
  1685. Parent = hit
  1686. })
  1687. local rl = Create("BodyAngularVelocity")({
  1688. P = 3000,
  1689. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1690. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1691. Parent = hit
  1692. })
  1693. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1694. game:GetService("Debris"):AddItem(rl, 0.5)
  1695. elseif Type == "Normal" then
  1696. local vp = Create("BodyVelocity")({
  1697. P = 500,
  1698. maxForce = Vector3.new(math.huge, 0, math.huge),
  1699. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1700. })
  1701. if knockback > 0 then
  1702. vp.Parent = hit.Parent.Head
  1703. end
  1704. game:GetService("Debris"):AddItem(vp, 0.5)
  1705. elseif Type == "Up" then
  1706. local bodyVelocity = Create("BodyVelocity")({
  1707. velocity = Vector3.new(0, 20, 0),
  1708. P = 5000,
  1709. maxForce = Vector3.new(8000, 8000, 8000),
  1710. Parent = hit
  1711. })
  1712. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1713. local bodyVelocity = Create("BodyVelocity")({
  1714. velocity = Vector3.new(0, 20, 0),
  1715. P = 5000,
  1716. maxForce = Vector3.new(8000, 8000, 8000),
  1717. Parent = hit
  1718. })
  1719. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1720. elseif Type == "Leech" then
  1721. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1722. if hum ~= nil then
  1723. for i = 0, 2 do
  1724. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1725. end
  1726. Humanoid.Health = Humanoid.Health + 10
  1727. end
  1728. elseif Type == "UpKnock" then
  1729. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1730. hum.PlatformStand = true
  1731. if hum ~= nil then
  1732. hitr = true
  1733. end
  1734. coroutine.resume(coroutine.create(function(HHumanoid)
  1735. swait(5)
  1736. HHumanoid.PlatformStand = false
  1737. hitr = false
  1738. end), hum)
  1739. local bodyVelocity = Create("BodyVelocity")({
  1740. velocity = Vector3.new(0, 20, 0),
  1741. P = 5000,
  1742. maxForce = Vector3.new(8000, 8000, 8000),
  1743. Parent = hit
  1744. })
  1745. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1746. local bodyVelocity = Create("BodyVelocity")({
  1747. velocity = Vector3.new(0, 20, 0),
  1748. P = 5000,
  1749. maxForce = Vector3.new(8000, 8000, 8000),
  1750. Parent = hit
  1751. })
  1752. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1753. elseif Type == "Snare" then
  1754. local bp = Create("BodyPosition")({
  1755. P = 2000,
  1756. D = 100,
  1757. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1758. position = hit.Parent.Torso.Position,
  1759. Parent = hit.Parent.Torso
  1760. })
  1761. game:GetService("Debris"):AddItem(bp, 1)
  1762. elseif Type == "Slashnare" then
  1763. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1764. for i = 1, math.random(4, 5) do
  1765. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1766. end
  1767. local bp = Create("BodyPosition")({
  1768. P = 2000,
  1769. D = 100,
  1770. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1771. position = hit.Parent.Torso.Position,
  1772. Parent = hit.Parent.Torso
  1773. })
  1774. game:GetService("Debris"):AddItem(bp, 1)
  1775. elseif Type == "Spike" then
  1776. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1777. local bp = Create("BodyPosition")({
  1778. P = 2000,
  1779. D = 100,
  1780. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1781. position = hit.Parent.Torso.Position,
  1782. Parent = hit.Parent.Torso
  1783. })
  1784. game:GetService("Debris"):AddItem(bp, 1)
  1785. elseif Type == "Freeze" then
  1786. local BodPos = Create("BodyPosition")({
  1787. P = 50000,
  1788. D = 1000,
  1789. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1790. position = hit.Parent.Torso.Position,
  1791. Parent = hit.Parent.Torso
  1792. })
  1793. local BodGy = Create("BodyGyro")({
  1794. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1795. P = 20000,
  1796. Parent = hit.Parent.Torso,
  1797. cframe = hit.Parent.Torso.CFrame
  1798. })
  1799. hit.Parent.Torso.Anchored = true
  1800. coroutine.resume(coroutine.create(function(Part)
  1801. swait(1.5)
  1802. Part.Anchored = false
  1803. end), hit.Parent.Torso)
  1804. game:GetService("Debris"):AddItem(BodPos, 3)
  1805. game:GetService("Debris"):AddItem(BodGy, 3)
  1806. end
  1807. local debounce = Create("BoolValue")({
  1808. Name = "DebounceHit",
  1809. Parent = hit.Parent,
  1810. Value = true
  1811. })
  1812. game:GetService("Debris"):AddItem(debounce, Delay)
  1813. c = Instance.new("ObjectValue")
  1814. c.Name = "creator"
  1815. c.Value = Player
  1816. c.Parent = h
  1817. game:GetService("Debris"):AddItem(c, 0.5)
  1818. end
  1819. end
  1820. function ShowDamage(Pos, Text, Time, Color)
  1821. local Rate = 0.03333333333333333
  1822. local Pos = Pos or Vector3.new(0, 0, 0)
  1823. local Text = Text or ""
  1824. local Time = Time or 2
  1825. local Color = Color or Color3.new(1, 0, 1)
  1826. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1827. EffectPart.Anchored = true
  1828. local BillboardGui = Create("BillboardGui")({
  1829. Size = UDim2.new(3, 0, 3, 0),
  1830. Adornee = EffectPart,
  1831. Parent = EffectPart
  1832. })
  1833. local TextLabel = Create("TextLabel")({
  1834. BackgroundTransparency = 1,
  1835. Size = UDim2.new(1, 0, 1, 0),
  1836. Text = Text,
  1837. TextColor3 = Color,
  1838. TextScaled = true,
  1839. Font = Enum.Font.ArialBold,
  1840. Parent = BillboardGui
  1841. })
  1842. game.Debris:AddItem(EffectPart, Time + 0.1)
  1843. EffectPart.Parent = game:GetService("Workspace")
  1844. delay(0, function()
  1845. local Frames = Time / Rate
  1846. for Frame = 1, Frames do
  1847. wait(Rate)
  1848. local Percent = Frame / Frames
  1849. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1850. TextLabel.TextTransparency = Percent
  1851. end
  1852. if EffectPart and EffectPart.Parent then
  1853. EffectPart:Destroy()
  1854. end
  1855. end)
  1856. end
  1857. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1858. for _, c in pairs(workspace:children()) do
  1859. local hum = c:findFirstChildOfClass("Humanoid")
  1860. if hum ~= nil then
  1861. local head = c:findFirstChild("Head")
  1862. if head ~= nil then
  1863. local targ = head.Position - Part.Position
  1864. local mag = targ.magnitude
  1865. if magni >= mag and c.Name ~= Player.Name then
  1866. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1867. end
  1868. end
  1869. end
  1870. end
  1871. end
  1872.  
  1873. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1874. for _, c in pairs(workspace:children()) do
  1875. local hum = c:findFirstChild("Humanoid")
  1876. if hum ~= nil then
  1877. local head = c:findFirstChild("Torso")
  1878. if head ~= nil then
  1879. local targ = head.Position - Part.Position
  1880. local mag = targ.magnitude
  1881. if magni >= mag and c.Name ~= Player.Name then
  1882. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1883. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1884. end
  1885. end
  1886. end
  1887. end
  1888. end
  1889.  
  1890. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1891. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1892. end
  1893.  
  1894. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1895. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1896. prt.Anchored=true
  1897. prt.CFrame=cframe
  1898. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1899. --http://www.roblox.com/asset/?id=4770560
  1900. game:GetService("Debris"):AddItem(prt,2)
  1901. CF=prt.CFrame
  1902. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1903. for i=0,1,0.2 do
  1904. wait()
  1905. Part.CFrame=CF*cf(0,0,-0.4)
  1906. end
  1907. for i=0,1,delay do
  1908. wait()
  1909. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1910. Mesh.Scale=Mesh.Scale
  1911. end
  1912. for i=0,1,0.1 do
  1913. wait()
  1914. Part.Transparency=i
  1915. end
  1916. Part.Parent=nil
  1917. end),prt,msh,CF)
  1918. end
  1919.  
  1920. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1921. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1922. prt.Anchored=true
  1923. prt.Material = "Neon"
  1924. prt.CFrame=cframe
  1925. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1926. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1927. game:GetService("Debris"):AddItem(prt,5)
  1928. coroutine.resume(coroutine.create(function(Part,Mesh)
  1929. for i=0,1,delay do
  1930. swait()
  1931. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1932. Part.Transparency=i
  1933. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1934. end
  1935. Part.Parent=nil
  1936. end),prt,msh)
  1937. end
  1938.  
  1939. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1940. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1941. prt.Anchored=true
  1942. prt.Material = "Neon"
  1943. prt.CFrame=cframe
  1944. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1945. game:GetService("Debris"):AddItem(prt,5)
  1946. coroutine.resume(coroutine.create(function(Part,Mesh)
  1947. local rtype = rottype
  1948. for i=0,1,delay do
  1949. swait()
  1950. if rtype == 1 then
  1951. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1952. elseif rtype == 2 then
  1953. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1954. end
  1955. Part.Transparency=i
  1956. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1957. end
  1958. Part.Parent=nil
  1959. end),prt,msh)
  1960. end
  1961.  
  1962. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1963. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1964. prt.Anchored=true
  1965. prt.CFrame=cframe
  1966. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1967. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1968. game:GetService("Debris"):AddItem(prt,5)
  1969. coroutine.resume(coroutine.create(function(Part,Mesh)
  1970. for i=0,1,delay do
  1971. wait()
  1972. Part.Transparency=i
  1973. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1974. end
  1975. Part.Parent=nil
  1976. end),prt,msh)
  1977. end
  1978.  
  1979. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1980. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1981. prt.Anchored=true
  1982. prt.Material = "Neon"
  1983. prt.CFrame=cframe
  1984. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1985. game:GetService("Debris"):AddItem(prt,5)
  1986. coroutine.resume(coroutine.create(function(Part,Mesh)
  1987. local rtype = rottype
  1988. for i=0,1,delay do
  1989. swait()
  1990. if rtype == 1 then
  1991. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1992. elseif rtype == 2 then
  1993. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1994. end
  1995. Part.Transparency=i
  1996. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1997. end
  1998. Part.Parent=nil
  1999. end),prt,msh)
  2000. end
  2001.  
  2002. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2003. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2004. prt.Anchored=true
  2005. prt.Material = "Neon"
  2006. prt.CFrame=cframe
  2007. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2008. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2009. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2010. game:GetService("Debris"):AddItem(prt,5)
  2011. coroutine.resume(coroutine.create(function(Part,Mesh)
  2012. local rtype = rottype
  2013. for i=0,1,delay do
  2014. swait()
  2015. if rtype == 1 then
  2016. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2017. elseif rtype == 2 then
  2018. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2019. end
  2020. dec.Transparency=i
  2021. dec2.Transparency=i
  2022. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2023. end
  2024. Part.Parent=nil
  2025. end),prt,msh)
  2026. end
  2027.  
  2028. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2029. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2030. prt.Anchored=true
  2031. prt.Material = "Neon"
  2032. prt.CFrame=cframe
  2033. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2034. game:GetService("Debris"):AddItem(prt,5)
  2035. coroutine.resume(coroutine.create(function(Part,Mesh)
  2036. local rtype = rottype
  2037. for i=0,1,delay do
  2038. swait()
  2039. if rtype == 1 then
  2040. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2041. elseif rtype == 2 then
  2042. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2043. end
  2044. prt.Transparency=i
  2045. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2046. end
  2047. Part.Parent=nil
  2048. end),prt,msh)
  2049. end
  2050.  
  2051. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2052. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2053. prt.Anchored=true
  2054. prt.Material = "Neon"
  2055. prt.CFrame=cframe
  2056. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2057. game:GetService("Debris"):AddItem(prt,5)
  2058. coroutine.resume(coroutine.create(function(Part,Mesh)
  2059. local rtype = rottype
  2060. for i=0,1,delay do
  2061. swait()
  2062. if rtype == 1 then
  2063. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2064. elseif rtype == 2 then
  2065. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2066. end
  2067. prt.Transparency=i
  2068. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2069. end
  2070. Part.Parent=nil
  2071. end),prt,msh)
  2072. end
  2073.  
  2074. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2075. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2076. prt.Anchored=true
  2077. prt.Material = "Neon"
  2078. prt.CFrame=cframe
  2079. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2080. game:GetService("Debris"):AddItem(prt,5)
  2081. coroutine.resume(coroutine.create(function(Part,Mesh)
  2082. local rtype = rottype
  2083. for i=0,1,delay do
  2084. swait()
  2085. if rtype == 1 then
  2086. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2087. elseif rtype == 2 then
  2088. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2089. end
  2090. prt.Transparency=i
  2091. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2092. end
  2093. Part.Parent=nil
  2094. end),prt,msh)
  2095. end
  2096.  
  2097. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2098. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2099. prt.Anchored=true
  2100. prt.Material = "Neon"
  2101. prt.CFrame=cframe
  2102. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2103. game:GetService("Debris"):AddItem(prt,5)
  2104. coroutine.resume(coroutine.create(function(Part,Mesh)
  2105. local rtype = rottype
  2106. for i=0,1,delay do
  2107. swait()
  2108. if rtype == 1 then
  2109. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2110. elseif rtype == 2 then
  2111. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2112. end
  2113. prt.Transparency=i
  2114. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2115. end
  2116. Part.Parent=nil
  2117. end),prt,msh)
  2118. end
  2119.  
  2120. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2121. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2122. prt.Anchored=false
  2123. prt.CFrame=cframe
  2124. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2125. local wld=weld(prt,prt,Parent,cframe)
  2126. game:GetService("Debris"):AddItem(prt,5)
  2127. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2128. for i=0,1,delay do
  2129. wait()
  2130. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2131. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2132. Part.Transparency=i
  2133. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2134. end
  2135. Part.Parent=nil
  2136. end),prt,msh,wld)
  2137. end
  2138.  
  2139. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2140. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2141. prt.Anchored=false
  2142. prt.CFrame=cframe
  2143. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2144. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2145. game:GetService("Debris"):AddItem(prt,5)
  2146. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2147. for i=0,1,delay do
  2148. wait()
  2149. Weld.C0=euler(i*20,0,0)
  2150. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2151. Part.Transparency=i
  2152. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2153. end
  2154. Part.Parent=nil
  2155. end),prt,msh,wld)
  2156. end
  2157.  
  2158. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2159. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2160. prt.Anchored=true
  2161. prt.CFrame=cframe
  2162. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2163. game:GetService("Debris"):AddItem(prt,2)
  2164. coroutine.resume(coroutine.create(function(Part,Mesh)
  2165. for i=0,1,delay do
  2166. wait()
  2167. Part.CFrame=Part.CFrame
  2168. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2169. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2170. prt2.Anchored=true
  2171. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2172. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2173. game:GetService("Debris"):AddItem(prt2,2)
  2174. coroutine.resume(coroutine.create(function(Part,Mesh)
  2175. for i=0,1,0.1 do
  2176. wait()
  2177. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2178. end
  2179. Part.Parent=nil
  2180. end),prt2,msh2)
  2181. end
  2182. for i=0,1,delay*2 do
  2183. wait()
  2184. Part.CFrame=Part.CFrame
  2185. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2186. end
  2187. Part.Parent=nil
  2188. end),prt,msh)
  2189. end
  2190.  
  2191. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2192. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2193. prt.Anchored=true
  2194. prt.CFrame=cframe
  2195. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2196. game:GetService("Debris"):AddItem(prt,2)
  2197. coroutine.resume(coroutine.create(function(Part,Mesh)
  2198. for i=0,1,delay do
  2199. wait()
  2200. Part.CFrame=Part.CFrame
  2201. Part.Transparency=i
  2202. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2203. end
  2204. Part.Parent=nil
  2205. end),prt,msh)
  2206. end
  2207.  
  2208. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2209. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2210. prt.Anchored=true
  2211. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2212. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2213. game:GetService("Debris"):AddItem(prt,2)
  2214. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2215. CF=Part.CFrame
  2216. Numbb=0
  2217. randnumb=math.random()/10
  2218. rand1=math.random()/10
  2219. for i=0,1,rand1 do
  2220. wait()
  2221. CF=CF*cf(0,math.random()/2,0)
  2222. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2223. Part.CFrame=CF*euler(Numbb,0,0)
  2224. Part.Transparency=i
  2225. Numbb=Numbb+randnumb
  2226. end
  2227. Part.Parent=nil
  2228. end),prt,CF,Numbb,randnumb)
  2229. end
  2230.  
  2231. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2232. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2233. prt.Anchored=true
  2234. prt.CFrame=cframe
  2235. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2236. game:GetService("Debris"):AddItem(prt,5)
  2237. coroutine.resume(coroutine.create(function(Part,Mesh)
  2238. for i=0,1,delay do
  2239. wait()
  2240. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2241. Part.Transparency=i
  2242. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2243. end
  2244. Part.Parent=nil
  2245. end),prt,msh)
  2246. end
  2247.  
  2248. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2249. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2250. prt.Anchored=true
  2251. prt.CFrame=cframe
  2252. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2253. game:GetService("Debris"):AddItem(prt,2)
  2254. coroutine.resume(coroutine.create(function(Part,Mesh)
  2255. for i=0,1,delay do
  2256. wait()
  2257. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2258. Part.Transparency=i
  2259. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2260. end
  2261. Part.Parent=nil
  2262. end),prt,msh)
  2263. end
  2264.  
  2265. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2266. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2267. prt.Anchored=true
  2268. prt.CFrame=cframe*cf(x,y,z)
  2269. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2270. game:GetService("Debris"):AddItem(prt,5)
  2271. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2272. local num=math.random()
  2273. local num2=math.random(-3,2)+math.random()
  2274. local numm=0
  2275. for i=0,1,delay*2 do
  2276. swait()
  2277. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2278. Part.Transparency=i
  2279. numm=numm+0.01
  2280. end
  2281. Part.Parent=nil
  2282. Mesh.Parent=nil
  2283. end),prt,msh,x,y,z)
  2284. end
  2285.  
  2286. function dmgstart(dmg,what)
  2287. hitcon = what.Touched:connect(function(hit)
  2288. local hum = hit.Parent:FindFirstChild("Humanoid")
  2289. if hum and not hum:IsDescendantOf(Character) then
  2290. hum:TakeDamage(dmg)
  2291. end
  2292. end)
  2293. end
  2294.  
  2295. function dmgstop()
  2296. hitcon:disconnect()
  2297. end
  2298.  
  2299. function Cloak()
  2300. Face.Parent=nil
  2301. cloaked=true
  2302. for _,v in pairs(Torso.Parent:children()) do
  2303. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2304. coroutine.resume(coroutine.create(function()
  2305. for i=0,1,0.2 do
  2306. wait()
  2307. v.Transparency=i
  2308. end
  2309. v.Transparency=1
  2310. end))
  2311. end
  2312. if v.className=="Hat" then
  2313. hatp=v.Handle
  2314. coroutine.resume(coroutine.create(function(derp)
  2315. for i=0,1,0.2 do
  2316. wait()
  2317. derp.Transparency=i
  2318. end
  2319. derp.Transparency=1
  2320. end),hatp)
  2321. end
  2322. end
  2323. for _,v in pairs(m:children()) do
  2324. if v.className=="Part" then
  2325. coroutine.resume(coroutine.create(function()
  2326. for i=0,1,0.2 do
  2327. wait()
  2328. v.Transparency=i
  2329. end
  2330. v.Transparency=1
  2331. end))
  2332. end
  2333. end
  2334. end
  2335.  
  2336. function UnCloak()
  2337. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2338. Face.Parent=Head
  2339. cloaked=false
  2340. for _,v in pairs(Torso.Parent:children()) do
  2341. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2342. coroutine.resume(coroutine.create(function()
  2343. for i=0,1,0.1 do
  2344. wait()
  2345. v.Transparency=v.Transparency-0.1
  2346. end
  2347. v.Transparency=0
  2348. end))
  2349. end
  2350. if v.className=="Hat" then
  2351. hatp=v.Handle
  2352. coroutine.resume(coroutine.create(function(derp)
  2353. for i=0,1,0.1 do
  2354. wait()
  2355. derp.Transparency=derp.Transparency-0.1
  2356. end
  2357. derp.Transparency=0
  2358. end),hatp)
  2359. end
  2360. end
  2361. for _,v in pairs(m:children()) do
  2362. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2363. coroutine.resume(coroutine.create(function()
  2364. for i=0,1,0.1 do
  2365. wait()
  2366. v.Transparency=v.Transparency-0.1
  2367. end
  2368. v.Transparency=0
  2369. end))
  2370. v.Transparency=0
  2371. end
  2372. end
  2373. end
  2374.  
  2375. local origcolor = BrickColor.new("Pastel light blue")
  2376. ---- This section of explosions.
  2377. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2378. local expart = Instance.new("Part",char)
  2379. local expart2 = Instance.new("Part",char)
  2380. local rin = Instance.new("Part",char)
  2381. local rin2 = Instance.new("Part",char)
  2382. local partMesh = Instance.new("SpecialMesh",expart)
  2383. partMesh.MeshType = "Sphere"
  2384. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2385. partMesh2.MeshType = "Sphere"
  2386. local partMesh3 = Instance.new("SpecialMesh",rin)
  2387. partMesh3.MeshType = "Brick"
  2388. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2389. partMesh4.MeshType = "Brick"
  2390. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2391. partMesh.Scale = vt(rad,rad,rad)
  2392. expart.Size = vt(1,1,1)
  2393. expart.Transparency = 0
  2394. expart.Anchored = true
  2395. expart.Material = "Neon"
  2396. expart.BrickColor = bc("White")
  2397. expart.CFrame = par.CFrame
  2398. partMesh2.Scale = vt(rad,rad,rad)
  2399. expart2.Size = vt(1.15,1.15,1.15)
  2400. expart2.Transparency = 0.5
  2401. expart2.Anchored = true
  2402. expart2.Material = "Neon"
  2403. expart2.BrickColor = par.BrickColor
  2404. expart2.CFrame = par.CFrame
  2405. rin.Size = vt(1.15,1.15,1.15)
  2406. rin.Transparency = 1
  2407. rin.Anchored = true
  2408. rin.Material = "Neon"
  2409. rin.BrickColor = par.BrickColor
  2410. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2411. rin2.Size = vt(1.15,1.15,1.15)
  2412. rin2.Transparency = 1
  2413. rin2.Anchored = true
  2414. rin2.Material = "Neon"
  2415. rin2.BrickColor = par.BrickColor
  2416. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2417. partMesh3.Scale = vt(0,1,0)
  2418. partMesh4.Scale = vt(0,1,0)
  2419. local dec2 = Instance.new("Decal", rin)
  2420. dec2.Face = "Top"
  2421. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2422. dec2.Parent = rin
  2423. local dec2b = dec2:Clone()
  2424. dec2b.Face = "Bottom"
  2425. dec2b.Parent = rin
  2426.  
  2427. local dec2a = Instance.new("Decal", rin2)
  2428. dec2a.Face = "Top"
  2429. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2430. dec2a.Parent = rin2
  2431. local dec2ab = dec2a:Clone()
  2432. dec2ab.Face = "Bottom"
  2433. dec2ab.Parent = rin2
  2434. expart.CanCollide = false
  2435. expart2.CanCollide = false
  2436. rin.CanCollide = false
  2437. rin2.CanCollide = false
  2438. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2439. local value = 1*rad/6.5
  2440. for i = 0, 199 do
  2441. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2442. expart.CFrame = expart.CFrame
  2443. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2444. expart2.CFrame = expart.CFrame
  2445. value = value - 0.035*rad/30
  2446. if value < 7.5 then
  2447. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2448. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2449. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2450. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2451. end
  2452. if value < 0 then
  2453. dec2.Transparency = dec2.Transparency + 0.025
  2454. dec2a.Transparency = dec2a.Transparency + 0.025
  2455. dec2b.Transparency = dec2b.Transparency + 0.025
  2456. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2457. expart.Transparency = expart.Transparency + 0.025
  2458. expart2.Transparency = expart2.Transparency + 0.025
  2459. rin.Transparency = rin.Transparency + 0.025
  2460. rin2.Transparency = rin2.Transparency + 0.025
  2461. end
  2462. swait()
  2463. end
  2464. game:GetService("Debris"):AddItem(expart, 1)
  2465. game:GetService("Debris"):AddItem(expart2, 1)
  2466. game:GetService("Debris"):AddItem(rin, 1)
  2467. game:GetService("Debris"):AddItem(rin2, 1)
  2468. end
  2469.  
  2470. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2471. local expart = Instance.new("Part",char)
  2472. local expart2 = Instance.new("Part",char)
  2473. local partMesh = Instance.new("SpecialMesh",expart)
  2474. partMesh.MeshType = "Sphere"
  2475. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2476. partMesh2.MeshType = "Sphere"
  2477. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2478. partMesh.Scale = vt(rad,rad,rad)
  2479. expart.Size = vt(1,1,1)
  2480. expart.Transparency = 0
  2481. expart.Anchored = true
  2482. expart.Material = "Neon"
  2483. expart.BrickColor = bc("White")
  2484. expart.CFrame = par.CFrame
  2485. partMesh2.Scale = vt(rad,rad,rad)
  2486. expart2.Size = vt(1.15,1.15,1.15)
  2487. expart2.Transparency = 0.5
  2488. expart2.Anchored = true
  2489. expart2.Material = "Neon"
  2490. expart2.BrickColor = par.BrickColor
  2491. expart2.CFrame = par.CFrame
  2492. expart.CanCollide = false
  2493. expart2.CanCollide = false
  2494. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2495. local value = 1*rad/6.5
  2496. for i = 0, 75 do
  2497. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2498. expart.CFrame = expart.CFrame
  2499. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2500. expart2.CFrame = expart.CFrame
  2501. value = value - 0.035*rad/5
  2502. if value < 0 then
  2503. value = 0
  2504. expart.Transparency = expart.Transparency + 0.05
  2505. expart2.Transparency = expart2.Transparency + 0.05
  2506. end
  2507. swait()
  2508. end
  2509. game:GetService("Debris"):AddItem(expart, 1)
  2510. game:GetService("Debris"):AddItem(expart2, 1)
  2511. end
  2512.  
  2513. function AreaDanger(rad,par,mindam,maxdam)
  2514. local expart = Instance.new("Part",char)
  2515. local partMesh = Instance.new("SpecialMesh",expart)
  2516. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2517. partMesh.MeshType = "Sphere"
  2518. partMesh.Scale = vt(rad,rad,rad)
  2519. expart.Size = vt(1,1,1)
  2520. expart.Transparency = 0.5
  2521. expart.Anchored = true
  2522. expart.Material = "Neon"
  2523. expart.CanCollide = false
  2524. expart.BrickColor = par.BrickColor
  2525. expart.CFrame = par.CFrame
  2526. local value = 1*rad/5
  2527. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2528. for i = 0, 14 do
  2529. wait()
  2530. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2531. expart.CFrame = expart.CFrame
  2532. value = value - 0.035*rad
  2533. if value < 0 then
  2534. value = 0
  2535. end
  2536. end
  2537. wait(0.25)
  2538. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2539. wait(0.5)
  2540. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2541. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2542. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2543. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2544. for i = 0, 14 do
  2545. wait()
  2546. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2547. expart.CFrame = expart.CFrame
  2548. value = value - 0.035*rad/2
  2549. end
  2550. expart.Transparency = 1
  2551. game:GetService("Debris"):AddItem(expart, 5)
  2552. end
  2553.  
  2554. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2555. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2556. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2557. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2558. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2559. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2560. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2561. for i = 0, 24 do
  2562. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2563. end
  2564. for i = 0, 24 do
  2565. local expart = Instance.new("Part",char)
  2566. expart.Transparency = 1
  2567. expart.Anchored = true
  2568. expart.CanCollide = false
  2569. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2570. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2571. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2572. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2573. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2574. for i = 0, 9 do
  2575. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2576. end
  2577. game:GetService("Debris"):AddItem(expart, 2)
  2578. wait(0.1)
  2579. end
  2580. end
  2581.  
  2582. function EXterPlosion(par)
  2583. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2584. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2585. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2586. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2587. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2588. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2589. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2590. for i = 0, 24 do
  2591. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2592. end
  2593. for i = 0, 24 do
  2594. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2595. end
  2596. end
  2597. ----
  2598.  
  2599.  
  2600. function ring(type,pos,scale,value)
  2601. local type = type
  2602. local rng = Instance.new("Part", char)
  2603. rng.Anchored = true
  2604. rng.BrickColor = origcolor
  2605. rng.CanCollide = false
  2606. rng.FormFactor = 3
  2607. rng.Name = "Ring"
  2608. rng.Size = Vector3.new(1, 1, 1)
  2609. rng.Transparency = 0
  2610. rng.TopSurface = 0
  2611. rng.BottomSurface = 0
  2612. rng.CFrame = pos
  2613. local rngm = Instance.new("SpecialMesh", rng)
  2614. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2615. rngm.Scale = scale
  2616. local scaler2 = 1
  2617. if type == "Add" then
  2618. scaler2 = 1*value
  2619. elseif type == "Divide" then
  2620. scaler2 = 1/value
  2621. end
  2622. coroutine.resume(coroutine.create(function()
  2623. for i = 0,10,0.1 do
  2624. swait()
  2625. if type == "Add" then
  2626. scaler2 = scaler2 - 0.01*value
  2627. elseif type == "Divide" then
  2628. scaler2 = scaler2 - 0.01/value
  2629. end
  2630. rng.Transparency = rng.Transparency + 0.01
  2631. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2632. end
  2633. rng:Destroy()
  2634. end))
  2635. end
  2636.  
  2637.  
  2638. function wave(type,pos,scale,value)
  2639. local type = type
  2640. local rng = Instance.new("Part", char)
  2641. rng.Anchored = true
  2642. rng.BrickColor = origcolor
  2643. rng.CanCollide = false
  2644. rng.FormFactor = 3
  2645. rng.Name = "Ring"
  2646. rng.Size = Vector3.new(1, 1, 1)
  2647. rng.Transparency = 0
  2648. rng.TopSurface = 0
  2649. rng.BottomSurface = 0
  2650. rng.CFrame = pos
  2651. local rngm = Instance.new("SpecialMesh", rng)
  2652. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2653. rngm.Scale = scale
  2654. local scaler2 = 1
  2655. if type == "Add" then
  2656. scaler2 = 1*value
  2657. elseif type == "Divide" then
  2658. scaler2 = 1/value
  2659. end
  2660. coroutine.resume(coroutine.create(function()
  2661. for i = 0,10,0.1 do
  2662. swait()
  2663. if type == "Add" then
  2664. scaler2 = scaler2 - 0.01*value
  2665. elseif type == "Divide" then
  2666. scaler2 = scaler2 - 0.01/value
  2667. end
  2668. rng.Transparency = rng.Transparency + 0.01
  2669. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2670. end
  2671. rng:Destroy()
  2672. end))
  2673. end
  2674.  
  2675. function wind(type,pos,scale,value,speed)
  2676. local type = type
  2677. local rng = Instance.new("Part", char)
  2678. rng.Anchored = true
  2679. rng.BrickColor = origcolor
  2680. rng.CanCollide = false
  2681. rng.FormFactor = 3
  2682. rng.Name = "Ring"
  2683. rng.Size = Vector3.new(1, 1, 1)
  2684. rng.Transparency = 0
  2685. rng.TopSurface = 0
  2686. rng.BottomSurface = 0
  2687. rng.CFrame = pos
  2688. local rngm = Instance.new("SpecialMesh", rng)
  2689. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2690. rngm.Scale = scale
  2691. local scaler2 = 1
  2692. if type == "Add" then
  2693. scaler2 = 1*value
  2694. elseif type == "Divide" then
  2695. scaler2 = 1/value
  2696. end
  2697. coroutine.resume(coroutine.create(function()
  2698. for i = 0,10,0.1 do
  2699. swait()
  2700. if type == "Add" then
  2701. scaler2 = scaler2 - 0.01*value
  2702. elseif type == "Divide" then
  2703. scaler2 = scaler2 - 0.01/value
  2704. end
  2705. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2706. rng.Transparency = rng.Transparency + 0.01
  2707. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2708. end
  2709. rng:Destroy()
  2710. end))
  2711. end
  2712.  
  2713. function groundwind(type,pos,scale,value,speed)
  2714. local type = type
  2715. local rng = Instance.new("Part", char)
  2716. rng.Anchored = true
  2717. rng.BrickColor = origcolor
  2718. rng.CanCollide = false
  2719. rng.FormFactor = 3
  2720. rng.Name = "Ring"
  2721. rng.Size = Vector3.new(1, 1, 1)
  2722. rng.Transparency = 0
  2723. rng.TopSurface = 0
  2724. rng.BottomSurface = 0
  2725. rng.CFrame = pos
  2726. local rngm = Instance.new("SpecialMesh", rng)
  2727. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2728. rngm.Scale = scale
  2729. local scaler2 = 1
  2730. if type == "Add" then
  2731. scaler2 = 1*value
  2732. elseif type == "Divide" then
  2733. scaler2 = 1/value
  2734. end
  2735. coroutine.resume(coroutine.create(function()
  2736. for i = 0,10,0.1 do
  2737. swait()
  2738. if type == "Add" then
  2739. scaler2 = scaler2 - 0.01*value
  2740. elseif type == "Divide" then
  2741. scaler2 = scaler2 - 0.01/value
  2742. end
  2743. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2744. rng.Transparency = rng.Transparency + 0.01
  2745. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2746. end
  2747. rng:Destroy()
  2748. end))
  2749. end
  2750.  
  2751. function CameraManager()
  2752. if TwoD and not CamInterrupt then
  2753. if Humanoid.Health > 0 then
  2754. Camera.CameraSubject = Humanoid
  2755. Camera.CameraType = "Scriptable"
  2756. Humanoid.AutoRotate = false
  2757. if Booleans.GyroUse then
  2758. Directer.MaxTorque = Vec3(0, huge, 0)
  2759. else
  2760. Directer.MaxTorque = Vec3(0, 0, 0)
  2761. end
  2762. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2763. if Booleans.CamFollow then
  2764. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2765. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2766. else
  2767. CPart.Position = RootPart.Position
  2768. end
  2769. else
  2770. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2771. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2772. end
  2773. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2774. else
  2775. Camera.CameraSubject = Humanoid
  2776. Camera.CameraType = "Custom"
  2777. Controller.Disabled = false
  2778. end
  2779. end
  2780. end
  2781.  
  2782. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2783. local type = type
  2784. local rng = Instance.new("Part", char)
  2785. rng.Anchored = true
  2786. rng.BrickColor = color
  2787. rng.CanCollide = false
  2788. rng.FormFactor = 3
  2789. rng.Name = "Ring"
  2790. rng.Material = "Neon"
  2791. rng.Size = Vector3.new(1, 1, 1)
  2792. rng.Transparency = 0
  2793. rng.TopSurface = 0
  2794. rng.BottomSurface = 0
  2795. rng.CFrame = pos
  2796. local rngm = Instance.new("SpecialMesh", rng)
  2797. rngm.MeshType = "Sphere"
  2798.  
  2799.  
  2800. if(heart)then
  2801. rngm.MeshType = Enum.MeshType.FileMesh
  2802. rngm.MeshId = "rbxassetid://105992239"
  2803. rngm.Offset = Vector3.new(0,0,-.25)
  2804. end
  2805. rngm.Scale = scale
  2806. if rainbowmode == true and not notaffectbychaosrainbow then
  2807. rng.Color = Color3.new(r/255,g/255,b/255)
  2808. end
  2809. local scaler2 = 1
  2810. if type == "Add" then
  2811. scaler2 = 1*value
  2812. elseif type == "Divide" then
  2813. scaler2 = 1/value
  2814. end
  2815. coroutine.resume(coroutine.create(function()
  2816. for i = 0,10/bonuspeed,0.1 do
  2817. swait()
  2818. if rainbowmode == true and not notaffectbychaosrainbow then
  2819. rng.Color = Color3.new(r/255,g/255,b/255)
  2820. end
  2821. if type == "Add" then
  2822. scaler2 = scaler2 - 0.01*value/bonuspeed
  2823. elseif type == "Divide" then
  2824. scaler2 = scaler2 - 0.01/value*bonuspeed
  2825. end
  2826. if chaosmode == true and not notaffectbychaosrainbow then
  2827. rng.BrickColor = BrickColor.random()
  2828. end
  2829. if glitchymode then
  2830. local val = math.random(1,255)
  2831. local color = Color3.fromRGB(val,val,val)
  2832. rng.Color = color
  2833. end
  2834. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2835. if(invert)then
  2836. if(heart)then
  2837. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2838. else
  2839. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2840. end
  2841. else
  2842. if(heart)then
  2843. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2844. else
  2845. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2846. end
  2847. end
  2848. rng.CFrame = pos
  2849. end
  2850. rng:Destroy()
  2851. end))
  2852. end
  2853.  
  2854. function newBezier(startpos, pos2, pos3, endpos, t)
  2855. local A = clerp(startpos, pos2, t)
  2856. local B = clerp(pos2, pos3, t)
  2857. local C = clerp(pos3, endpos, t)
  2858. local lerp1 = clerp(A, B, t)
  2859. local lerp2 = clerp(B, C, t)
  2860. local cubic = clerp(lerp1, lerp2, t)
  2861. return cubic
  2862. end
  2863.  
  2864.  
  2865. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2866. local type = type
  2867. local rng = Instance.new("Part", char)
  2868. rng.Anchored = true
  2869. rng.BrickColor = color
  2870. rng.CanCollide = false
  2871. rng.FormFactor = 3
  2872. rng.Name = "Ring"
  2873. rng.Material = "Neon"
  2874. rng.Size = Vector3.new(1, 1, 1)
  2875. rng.Transparency = 0
  2876. rng.TopSurface = 0
  2877. rng.BottomSurface = 0
  2878. rng.CFrame = pos
  2879. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2880. local rngm = Instance.new("SpecialMesh", rng)
  2881. rngm.MeshType = "Brick"
  2882. if(heart)then
  2883. rngm.MeshType = Enum.MeshType.FileMesh
  2884. rngm.MeshId = "rbxassetid://105992239"
  2885. rngm.Offset = Vector3.new(0,0,-.25)
  2886. end
  2887. rngm.Scale = vt(x1,y1,z1)
  2888. if rainbowmode == true then
  2889. rng.Color = Color3.new(r/255,g/255,b/255)
  2890. end
  2891. local scaler2 = 1
  2892. local speeder = FastSpeed/10
  2893. if type == "Add" then
  2894. scaler2 = 1*value
  2895. elseif type == "Divide" then
  2896. scaler2 = 1/value
  2897. end
  2898. coroutine.resume(coroutine.create(function()
  2899. for i = 0,10/bonuspeed,0.1 do
  2900. swait()
  2901. if rainbowmode == true then
  2902. rng.Color = Color3.new(r/255,g/255,b/255)
  2903. end
  2904. if type == "Add" then
  2905. scaler2 = scaler2 - 0.01*value/bonuspeed
  2906. elseif type == "Divide" then
  2907. scaler2 = scaler2 - 0.01/value*bonuspeed
  2908. end
  2909. if chaosmode == true then
  2910. rng.BrickColor = BrickColor.random()
  2911. end
  2912. if glitchymode then
  2913. local val = math.random(1,255)
  2914. local color = Color3.fromRGB(val,val,val)
  2915. rng.Color = color
  2916. end
  2917. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2918. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2919. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2920. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2921. end
  2922. rng:Destroy()
  2923. end))
  2924. end
  2925.  
  2926.  
  2927. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2928. local type = type
  2929. local rng = Instance.new("Part", char)
  2930. rng.Anchored = true
  2931. rng.BrickColor = color
  2932. rng.CanCollide = false
  2933. rng.FormFactor = 3
  2934. rng.Name = "Ring"
  2935. rng.Material = "Neon"
  2936. rng.Size = Vector3.new(1, 1, 1)
  2937. rng.Transparency = 0
  2938. rng.TopSurface = 0
  2939. rng.BottomSurface = 0
  2940. rng.CFrame = pos
  2941. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2942. local rngm = Instance.new("SpecialMesh", rng)
  2943. rngm.MeshType = "Brick"
  2944. if(heart)then
  2945. rngm.MeshType = Enum.MeshType.FileMesh
  2946. rngm.MeshId = "rbxassetid://105992239"
  2947. rngm.Offset = Vector3.new(0,0,-.25)
  2948. end
  2949. rngm.Scale = vt(x1,y1,z1)
  2950. if rainbowmode == true then
  2951. rng.Color = Color3.new(r/255,g/255,b/255)
  2952. end
  2953. local scaler2 = 0
  2954. local speeder = FastSpeed/10
  2955. if type == "Add" then
  2956. scaler2 = 1*value
  2957. elseif type == "Divide" then
  2958. scaler2 = 1/value
  2959. end
  2960. coroutine.resume(coroutine.create(function()
  2961. for i = 0,10/bonuspeed,0.1 do
  2962. swait()
  2963. if rainbowmode == true then
  2964. rng.Color = Color3.new(r/255,g/255,b/255)
  2965. end
  2966. if type == "Add" then
  2967. scaler2 = scaler2 - 0.01*value/bonuspeed
  2968. elseif type == "Divide" then
  2969. scaler2 = scaler2 - 0.01/value*bonuspeed
  2970. end
  2971. if chaosmode == true then
  2972. rng.BrickColor = BrickColor.random()
  2973. end
  2974. if glitchymode then
  2975. local val = math.random(1,255)
  2976. local color = Color3.fromRGB(val,val,val)
  2977. rng.Color = color
  2978. end
  2979. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2980. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2981. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2982. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2983. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2984. end
  2985. rng:Destroy()
  2986. end))
  2987. end
  2988.  
  2989. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2990. local type = type
  2991. local rng = Instance.new("Part", char)
  2992. rng.Anchored = true
  2993. rng.BrickColor = color
  2994. rng.CanCollide = false
  2995. rng.FormFactor = 3
  2996. rng.Name = "Ring"
  2997. rng.Material = "Neon"
  2998. rng.Size = Vector3.new(1, 1, 1)
  2999. rng.Transparency = 0
  3000. rng.TopSurface = 0
  3001. rng.BottomSurface = 0
  3002. rng.CFrame = pos
  3003. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3004. local rngm = Instance.new("SpecialMesh", rng)
  3005. rngm.MeshType = "Sphere"
  3006. rngm.Scale = vt(x1,y1,z1)
  3007. if rainbowmode == true then
  3008. rng.Color = Color3.new(r/255,g/255,b/255)
  3009. end
  3010. local scaler2 = 1
  3011. local speeder = FastSpeed
  3012. if type == "Add" then
  3013. scaler2 = 1*value
  3014. elseif type == "Divide" then
  3015. scaler2 = 1/value
  3016. end
  3017. coroutine.resume(coroutine.create(function()
  3018. for i = 0,10/bonuspeed,0.1 do
  3019. swait()
  3020. if rainbowmode == true then
  3021. rng.Color = Color3.new(r/255,g/255,b/255)
  3022. end
  3023. if type == "Add" then
  3024. scaler2 = scaler2 - 0.01*value/bonuspeed
  3025. elseif type == "Divide" then
  3026. scaler2 = scaler2 - 0.01/value*bonuspeed
  3027. end
  3028. if chaosmode == true then
  3029. rng.BrickColor = BrickColor.random()
  3030. end
  3031. if glitchymode then
  3032. local val = math.random(1,255)
  3033. local color = Color3.fromRGB(val,val,val)
  3034. rng.Color = color
  3035. end
  3036. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3037. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3038. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3039. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3040. end
  3041. rng:Destroy()
  3042. end))
  3043. end
  3044.  
  3045.  
  3046. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3047. local type = type
  3048. local rng = Instance.new("Part", char)
  3049. rng.Anchored = true
  3050. rng.BrickColor = color
  3051. rng.CanCollide = false
  3052. rng.FormFactor = 3
  3053. rng.Name = "Ring"
  3054. rng.Material = "Neon"
  3055. rng.Size = Vector3.new(1, 1, 1)
  3056. rng.Transparency = 1
  3057. rng.TopSurface = 0
  3058. rng.BottomSurface = 0
  3059. rng.CFrame = pos
  3060. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3061. local rngm = Instance.new("SpecialMesh", rng)
  3062. rngm.MeshType = "Sphere"
  3063. rngm.Scale = vt(x1,y1,z1)
  3064. if rainbowmode == true then
  3065. rng.Color = Color3.new(r/255,g/255,b/255)
  3066. end
  3067. local scaler2 = 1
  3068. local speeder = FastSpeed
  3069. if type == "Add" then
  3070. scaler2 = 1*value
  3071. elseif type == "Divide" then
  3072. scaler2 = 1/value
  3073. end
  3074. coroutine.resume(coroutine.create(function()
  3075. for i = 0,10/bonuspeed,0.1 do
  3076. swait()
  3077. if rainbowmode == true then
  3078. rng.Color = Color3.new(r/255,g/255,b/255)
  3079. end
  3080. if type == "Add" then
  3081. scaler2 = scaler2 - 0.01*value/bonuspeed
  3082. elseif type == "Divide" then
  3083. scaler2 = scaler2 - 0.01/value*bonuspeed
  3084. end
  3085. if chaosmode == true then
  3086. rng.BrickColor = BrickColor.random()
  3087. end
  3088. if glitchymode then
  3089. local val = math.random(1,255)
  3090. local color = Color3.fromRGB(val,val,val)
  3091. rng.Color = color
  3092. end
  3093. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3094. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3095. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3096. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3097. end
  3098. rng:Destroy()
  3099. end))
  3100. end
  3101.  
  3102. function dmg(dude)
  3103. if dude.Name ~= Character then
  3104. local bgf = Instance.new("BodyGyro",dude.Head)
  3105. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3106. local val = Instance.new("BoolValue",dude)
  3107. val.Name = "IsHit"
  3108. local ds = coroutine.wrap(function()
  3109. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  3110. for i = 1, 10 do
  3111. sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  3112. end
  3113. dude:WaitForChild("Head"):BreakJoints()
  3114. wait(0.5)
  3115. targetted = nil
  3116. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3117.  
  3118. coroutine.resume(coroutine.create(function()
  3119. for i, v in pairs(dude:GetChildren()) do
  3120. if v:IsA("Accessory") then
  3121. v:Destroy()
  3122. end
  3123. if v:IsA("Humanoid") then
  3124. v:Destroy()
  3125. end
  3126. if v:IsA("CharacterMesh") then
  3127. v:Destroy()
  3128. end
  3129. if v:IsA("Model") then
  3130. v:Destroy()
  3131. end
  3132. if v:IsA("Part") or v:IsA("MeshPart") then
  3133. for x, o in pairs(v:GetChildren()) do
  3134. if o:IsA("Decal") then
  3135. o:Destroy()
  3136. end
  3137. end
  3138. coroutine.resume(coroutine.create(function()
  3139. v.Material = "Neon"
  3140. v.CanCollide = false
  3141. local bld = Instance.new("ParticleEmitter",v)
  3142. bld.LightEmission = 1
  3143. bld.Texture = "rbxassetid://284205403"
  3144. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3145. bld.Rate = 50
  3146. bld.Lifetime = NumberRange.new(1)
  3147. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3148. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3149. bld.Speed = NumberRange.new(0,0)
  3150. bld.VelocitySpread = 50000
  3151. bld.Rotation = NumberRange.new(-500,500)
  3152. bld.RotSpeed = NumberRange.new(-500,500)
  3153. local sbs = Instance.new("BodyPosition", v)
  3154. sbs.P = 3000
  3155. sbs.D = 1000
  3156. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3157. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3158. v.Color = Color3.new(1,1,1)
  3159. coroutine.resume(coroutine.create(function()
  3160. for i = 0, 49 do
  3161. swait(1)
  3162. v.Transparency = v.Transparency + 0.02
  3163. end
  3164. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3165. bld.Speed = NumberRange.new(1,5)
  3166. bld.Acceleration = vt(0,10,0)
  3167. wait(0.5)
  3168. bld.Enabled = false
  3169. wait(3)
  3170. v:Destroy()
  3171. dude:Destroy()
  3172. end))
  3173. end))
  3174. end
  3175. end
  3176. end))
  3177. end)
  3178. ds()
  3179. end
  3180. end
  3181.  
  3182.  
  3183. function FindNearestHead(Position, Distance, SinglePlayer)
  3184. if SinglePlayer then
  3185. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3186. end
  3187. local List = {}
  3188. for i, v in pairs(workspace:GetChildren()) do
  3189. if v:IsA("Model") then
  3190. if v:findFirstChild("Head") then
  3191. if v ~= Character then
  3192. if (v.Head.Position - Position).magnitude <= Distance then
  3193. table.insert(List, v)
  3194. end
  3195. end
  3196. end
  3197. end
  3198. end
  3199. return List
  3200. end
  3201.  
  3202. function FaceMouse()
  3203. Cam = workspace.CurrentCamera
  3204. return {
  3205. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3206. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3207. }
  3208. end
  3209.  
  3210. function FaceMouse2()
  3211. Cam = workspace.CurrentCamera
  3212. return {
  3213. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3214. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3215. }
  3216. end
  3217.  
  3218. local ModeOfGlitch = 1
  3219. -- Functions are ready.
  3220. local storehumanoidWS = 16
  3221.  
  3222. function CorruptBlink()
  3223. for i = 0, 14 do
  3224. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3225. end
  3226. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3227. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3228. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3229. CameraEnshaking(2,10)
  3230. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3231. if v:FindFirstChild('Head') then
  3232. dmg(v)
  3233. end
  3234. end end
  3235. for i = 0, 14 do
  3236. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3237. end
  3238. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3239. end
  3240.  
  3241. function ExtinctiveHeartbreak()
  3242. local targetted = nil
  3243. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3244. targetted = mouse.Target.Parent
  3245. end
  3246. if targetted ~= nil then
  3247. attack = true
  3248. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3249. for i = 0, 9 do
  3250. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3251. end
  3252. for i = 0, 24 do
  3253. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3254. end
  3255. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3256. local originalpos = root.CFrame
  3257. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3258. for i = 0, 9 do
  3259. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3260. end
  3261. for i = 0, 24 do
  3262. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3263. end
  3264. hum.WalkSpeed = 0
  3265. targetted.Head.Anchored = true
  3266. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3267. for i = 0,2,0.1 do
  3268. swait()
  3269. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3270. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3271. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3272. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3273. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3274. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3275. end
  3276. coroutine.resume(coroutine.create(function()
  3277. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3278. bld.LightEmission = 0.1
  3279. bld.Texture = "rbxassetid://284205403"
  3280. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3281. bld.Rate = 500
  3282. bld.Lifetime = NumberRange.new(1)
  3283. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3284. bld.Acceleration = vt(0,-25,0)
  3285. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3286. bld.Speed = NumberRange.new(10,50)
  3287. bld.EmissionDirection = "Front"
  3288. bld.VelocitySpread = 25
  3289. bld.Rotation = NumberRange.new(-500,500)
  3290. bld.RotSpeed = NumberRange.new(-500,500)
  3291. end))
  3292. coroutine.resume(coroutine.create(function()
  3293. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3294. bld.LightEmission = 0.1
  3295. bld.Texture = "rbxassetid://284205403"
  3296. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3297. bld.Rate = 500
  3298. bld.Lifetime = NumberRange.new(1)
  3299. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3300. bld.Acceleration = vt(0,-25,0)
  3301. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3302. bld.Speed = NumberRange.new(10,50)
  3303. bld.EmissionDirection = "Front"
  3304. bld.VelocitySpread = 25
  3305. bld.Rotation = NumberRange.new(-500,500)
  3306. bld.RotSpeed = NumberRange.new(-500,500)
  3307. end))
  3308. CameraEnshaking(5,5)
  3309. game:GetService("Debris"):AddItem(bld,3)
  3310. dmg(targetted)
  3311. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3312. for i = 0,1,0.1 do
  3313. swait()
  3314. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3315. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3316. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3317. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3318. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3319. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3320. end
  3321. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3322. for i = 0, 9 do
  3323. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3324. end
  3325. for i = 0, 24 do
  3326. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3327. end
  3328. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3329. root.CFrame = originalpos
  3330. for i = 0, 9 do
  3331. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3332. end
  3333. for i = 0, 24 do
  3334. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3335. end
  3336. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3337. bld.Enabled = false
  3338. attack = false
  3339. hum.WalkSpeed = storehumanoidWS
  3340. end
  3341. end
  3342. function PureBomb()
  3343. attack = true
  3344.  
  3345. local orb = Instance.new("Part", char)
  3346. orb.Anchored = true
  3347. orb.BrickColor = BrickColor.new("Toothpaste")
  3348. orb.CanCollide = false
  3349. orb.FormFactor = 3
  3350. orb.Name = "Ring"
  3351. orb.Material = "Neon"
  3352. orb.Size = Vector3.new(1, 1, 1)
  3353. orb.Transparency = 0
  3354. orb.TopSurface = 0
  3355. orb.BottomSurface = 0
  3356. local orbm = Instance.new("SpecialMesh", orb)
  3357. orbm.MeshType = "Sphere"
  3358. orbm.Name = "SizeMesh"
  3359. orbm.Scale = vt(0,0,0)
  3360. local scaled = 0.1
  3361. local posid = 0
  3362. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3363. for i = 0, 5, 0.1 do
  3364. swait()
  3365. scaled = scaled - 0.001
  3366. posid = posid - scaled
  3367. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3368. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3369. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3370. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3371. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3372. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3373. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3374. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3375. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3376. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3377. end
  3378. for i = 0, 2, 0.1 do
  3379. swait()
  3380. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3381. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3382. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3383. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3384. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3385. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3386. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3387. end
  3388. coroutine.resume(coroutine.create(function()
  3389. orb.Anchored = false
  3390. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3391. local a = Instance.new("Part",workspace)
  3392. a.Name = "Direction"
  3393. a.Anchored = true
  3394. a.BrickColor = bc("Bright red")
  3395. a.Material = "Neon"
  3396. a.Transparency = 1
  3397. a.CanCollide = false
  3398. local ray = Ray.new(
  3399. orb.CFrame.p, -- origin
  3400. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3401. )
  3402. local ignore = orb
  3403. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3404. a.BottomSurface = 10
  3405. a.TopSurface = 10
  3406. local distance = (orb.CFrame.p - position).magnitude
  3407. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3408. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3409. orb.CFrame = a.CFrame
  3410. a:Destroy()
  3411. local bv = Instance.new("BodyVelocity")
  3412. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3413. bv.velocity = orb.CFrame.lookVector*125
  3414. bv.Parent = orb
  3415. local hitted = false
  3416. game:GetService("Debris"):AddItem(orb, 15)
  3417. wait()
  3418. local hit =orb.Touched:connect(function(hit)
  3419. if hitted == false then
  3420. hitted = true
  3421. CameraEnshaking(10,2.5)
  3422. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3423. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3424. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3425. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3426. for i = 0, 49 do
  3427. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3428. end
  3429. for i = 0, 9 do
  3430. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3431. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3432. end
  3433. orb.Anchored = true
  3434. orb.Transparency = 1
  3435. wait(8)
  3436. orb:Destroy()
  3437. end
  3438. end)
  3439. end))
  3440. for i = 0, 1, 0.1 do
  3441. swait()
  3442. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3443. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3444. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3445. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3446. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3447. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3448. end
  3449. attack = false
  3450. end
  3451.  
  3452. function ChaosGroundStrike()
  3453. attack = true
  3454. for i = 0, 2, 0.1 do
  3455. swait()
  3456. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3457. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3458. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3459. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3460. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3461. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3462. end
  3463. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3464. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3465. CameraEnshaking(4,12)
  3466. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3467. if v:FindFirstChild('Head') then
  3468. dmg(v)
  3469. end
  3470. end
  3471. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3472. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3473. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3474. for i = 0, 2, 0.1 do
  3475. swait()
  3476. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3477. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3478. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3479. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3480. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3481. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3482. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3483. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3484. end
  3485. attack = false
  3486. end
  3487.  
  3488. function InsaneGroundStrike()
  3489. attack = true
  3490. chatfunc("Succumb to the insanity!",Color3.new(0,0,0))
  3491. for i = 0, 8, 0.1 do
  3492. swait()
  3493. PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3494.  
  3495. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3496. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3497. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3498. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3499. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3500. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3501. end
  3502. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3503. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3504. CameraEnshaking(8,24)
  3505. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do
  3506. if v:FindFirstChild('Head') then
  3507. dmg(v)
  3508. end
  3509. end
  3510. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3511. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3512. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random())
  3513. CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1)
  3514. chatfunc("Leave the dead where they fall!",Color3.new(0,0,0))
  3515. for i = 0, 2, 0.1 do
  3516. swait()
  3517. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3518. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3519. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3520. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3521. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3522. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3523. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3524. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3525. end
  3526. attack = false
  3527. end
  3528.  
  3529. function Starfall()
  3530. attack = true
  3531. hum.WalkSpeed = 0
  3532. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3533. for i = 0, 5, 0.1 do
  3534. swait()
  3535. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3536. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3537. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3538. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3539. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3540. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3541. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3542. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3543. end
  3544. local Overed = false
  3545. CameraEnshaking(2,20)
  3546. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3547. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3548. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3549. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3550. local orb = Instance.new("Part", char)
  3551. orb.Anchored = true
  3552. orb.BrickColor = BrickColor.new("Toothpaste")
  3553. orb.CanCollide = false
  3554. orb.FormFactor = 3
  3555. orb.Name = "Remenant"
  3556. orb.Material = "Neon"
  3557. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3558. orb.Size = Vector3.new(1, 1, 1)
  3559. orb.Transparency = 1
  3560. orb.TopSurface = 0
  3561. orb.BottomSurface = 0
  3562. hum.WalkSpeed = storehumanoidWS
  3563. coroutine.resume(coroutine.create(function()
  3564. for i = 0, 9 do
  3565. swait(10)
  3566. local lb = Instance.new("Part")
  3567. lb.Color = MAINRUINCOLOR.Color
  3568. lb.CanCollide = false
  3569. lb.Material = "Neon"
  3570. lb.Anchored = true
  3571. lb.TopSurface = 0
  3572. lb.BottomSurface = 0
  3573. lb.Transparency = 0
  3574. lb.Size = vt(1,1,1)
  3575. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3576. lb.Anchored = false
  3577. lb.Parent = char
  3578. local thingery = Instance.new("SpecialMesh",lb)
  3579. thingery.MeshType = "Sphere"
  3580. thingery.Scale = vt(20,20,20)
  3581. game:GetService("Debris"):AddItem(lb, 10)
  3582. local bv = Instance.new("BodyVelocity")
  3583. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3584. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3585. bv.Parent = lb
  3586. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3587. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3588. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3589. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3590. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3591. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3592. local hitted = false
  3593. coroutine.resume(coroutine.create(function()
  3594. while true do
  3595. swait(1)
  3596. if lb.Parent ~= nil and hitted == false then
  3597. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3598. elseif lb.Parent == nil then
  3599. break
  3600. end
  3601. end
  3602. end))
  3603.  
  3604. game:GetService("Debris"):AddItem(a, 0.1)
  3605.  
  3606. coroutine.resume(coroutine.create(function()
  3607. swait(1)
  3608. lb.Touched:connect(function(hit)
  3609. if hitted == false then
  3610. hitted = true
  3611. lb.Transparency = 1
  3612. lb.Anchored = true
  3613. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3614. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3615. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3616. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3617. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3618. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3619. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3620. CameraEnshaking(1,5)
  3621. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3622. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3623. for i = 0, 9 do
  3624. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3625. end
  3626. for i = 0, 49 do
  3627. swait()
  3628. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3629. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3630. end
  3631. end
  3632. end)
  3633. end))
  3634. end
  3635. Overed = true
  3636. orb:Destroy()
  3637. end))
  3638.  
  3639. attack = false
  3640. end
  3641.  
  3642. function StarfallEX()
  3643. attack = true
  3644. hum.WalkSpeed = 0
  3645. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3646. for i = 0, 5, 0.1 do
  3647. swait()
  3648. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3649. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3650. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3651. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3652. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3653. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3654. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3655. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3656. end
  3657. local Overed = false
  3658. CameraEnshaking(2,20)
  3659. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3660. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3661. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3662. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3663. local orb = Instance.new("Part", char)
  3664. orb.Anchored = true
  3665. orb.BrickColor = BrickColor.new("Toothpaste")
  3666. orb.CanCollide = false
  3667. orb.FormFactor = 3
  3668. orb.Name = "Remenant"
  3669. orb.Material = "Neon"
  3670. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3671. orb.Size = Vector3.new(1, 1, 1)
  3672. orb.Transparency = 1
  3673. orb.TopSurface = 0
  3674. orb.BottomSurface = 0
  3675. hum.WalkSpeed = storehumanoidWS
  3676. coroutine.resume(coroutine.create(function()
  3677. for i = 1, 5 do
  3678. swait(10)
  3679. local lb = Instance.new("Part")
  3680. lb.Color = MAINRUINCOLOR.Color
  3681. lb.CanCollide = false
  3682. lb.Material = "Neon"
  3683. lb.Anchored = true
  3684. lb.TopSurface = 0
  3685. lb.BottomSurface = 0
  3686. lb.Transparency = 0
  3687. lb.Size = vt(1,1,1)
  3688. lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3689. lb.Anchored = false
  3690. lb.Parent = char
  3691. local thingery = Instance.new("SpecialMesh",lb)
  3692. thingery.MeshType = "Sphere"
  3693. thingery.Scale = vt(20,20,20)
  3694. game:GetService("Debris"):AddItem(lb, 10)
  3695. local bv = Instance.new("BodyVelocity")
  3696. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3697. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3698. bv.Parent = lb
  3699. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3700. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3701. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3702. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3703. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3704. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3705. local hitted = false
  3706. coroutine.resume(coroutine.create(function()
  3707. while true do
  3708. swait(1)
  3709. if lb.Parent ~= nil and hitted == false then
  3710. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3711. elseif lb.Parent == nil then
  3712. break
  3713. end
  3714. end
  3715. end))
  3716.  
  3717. game:GetService("Debris"):AddItem(a, 0.1)
  3718.  
  3719. coroutine.resume(coroutine.create(function()
  3720. swait(5)
  3721. lb.Touched:connect(function(hit)
  3722. if hitted == false and not hit:IsDescendantOf(Character) then
  3723. hitted = true
  3724. lb.Transparency = 1
  3725. lb.Anchored = true
  3726. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3727. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3728. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3729. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3730. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3731. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3732. MagniDamage(lb, 45, 90,170, 0, "Normal")
  3733. CameraEnshaking(1,5)
  3734. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3735. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3736. for i = 0, 9 do
  3737. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3738. end
  3739. for i = 0, 49 do
  3740. swait()
  3741. MagniDamage(lb, 60, 20,40, 0, "Normal")
  3742. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3743. end
  3744. end
  3745. end)
  3746. end))
  3747. end
  3748. Overed = true
  3749. orb:Destroy()
  3750. end))
  3751.  
  3752. attack = false
  3753. end
  3754.  
  3755.  
  3756. function StarDivision()
  3757. attack = true
  3758. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3759. for i = 0, 2, 0.1 do
  3760. swait()
  3761. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3762. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3763. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3764. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3765. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3766. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3767. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3768. end
  3769. local orb = Instance.new("Part", char)
  3770. orb.BrickColor = MAINRUINCOLOR
  3771. orb.CanCollide = false
  3772. orb.FormFactor = 3
  3773. orb.Name = "Ring"
  3774. orb.Material = "Neon"
  3775. orb.Size = Vector3.new(1, 1, 1)
  3776. orb.Transparency = 0
  3777. orb.TopSurface = 0
  3778. orb.BottomSurface = 0
  3779. local orbm = Instance.new("SpecialMesh", orb)
  3780. orbm.MeshType = "Sphere"
  3781. orbm.Name = "SizeMesh"
  3782. orbm.Scale = vt(2,2,2)
  3783. local a = Instance.new("Part",workspace)
  3784. a.Name = "Direction"
  3785. a.Anchored = true
  3786. a.BrickColor = bc("Bright red")
  3787. a.Material = "Neon"
  3788. a.Transparency = 1
  3789. a.CanCollide = false
  3790. local ray = Ray.new(
  3791. sorb.CFrame.p, -- origin
  3792. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3793. )
  3794. local ignore = sorb
  3795. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3796. a.BottomSurface = 10
  3797. a.TopSurface = 10
  3798. local distance = (sorb.CFrame.p - position).magnitude
  3799. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3800. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3801. orb.CFrame = a.CFrame
  3802. a:Destroy()
  3803. local bv = Instance.new("BodyVelocity")
  3804. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3805. bv.velocity = orb.CFrame.lookVector*100
  3806. bv.Parent = orb
  3807. local hitted = false
  3808. game:GetService("Debris"):AddItem(orb, 10)
  3809. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3810. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3811. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3812. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3813. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3814. coroutine.resume(coroutine.create(function()
  3815. while true do
  3816. swait(1)
  3817. if orb.Parent ~= nil and hitted == false then
  3818. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3819. elseif orb.Parent == nil then
  3820. break
  3821. end
  3822. end
  3823. end))
  3824. coroutine.resume(coroutine.create(function()
  3825. swait(1)
  3826. orb.Touched:connect(function(hit)
  3827. if hitted == false then
  3828. hitted = true
  3829. game:GetService("Debris"):AddItem(orb, 5)
  3830. orb.Transparency = 1
  3831. orb.Anchored = true
  3832. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3833. elocacenter.Anchored = true
  3834. elocacenter.CFrame = orb.CFrame
  3835. elocacenter.Orientation = vt(0,0,0)
  3836. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3837. eloca1.Anchored = true
  3838. eloca1.CFrame = elocacenter.CFrame
  3839. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3840. eloca2.Anchored = true
  3841. eloca2.CFrame = elocacenter.CFrame
  3842. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3843. eloca3.Anchored = true
  3844. eloca3.CFrame = elocacenter.CFrame
  3845. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3846. eloca4.Anchored = true
  3847. eloca4.CFrame = elocacenter.CFrame
  3848. local lookavec = 0
  3849. local speeds = 0
  3850. CameraEnshaking(1,1)
  3851. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3852. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3853. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3854. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3855. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3856. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3857. for i = 0, 99 do
  3858. swait()
  3859. lookavec = lookavec + 1
  3860. speeds = speeds + 0.1
  3861. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3862. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3863. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3864.  
  3865. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3866. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3867.  
  3868. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3869. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3870.  
  3871. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3872. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3873. end
  3874.  
  3875. for i = 0, 149 do
  3876. swait()
  3877. speeds = speeds + 0.1
  3878. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3879. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3880. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3881.  
  3882. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3883. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3884.  
  3885. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3886. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3887.  
  3888. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3889. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3890. end
  3891. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3892. if v:FindFirstChild('Head') then
  3893. dmg(v)
  3894. end
  3895. end
  3896. CameraEnshaking(7,30)
  3897. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3898. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3899. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3900. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3901. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3902. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3903. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3904. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3905. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3906. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3907. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3908. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3909. for i = 0, 24 do
  3910. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3911. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3912. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3913. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3914. end
  3915. coroutine.resume(coroutine.create(function()
  3916. for i = 0, 499 do
  3917. swait(1)
  3918. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3919. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3920. end
  3921. elocacenter:Destroy()
  3922. eloca1:Destroy()
  3923. eloca2:Destroy()
  3924. eloca3:Destroy()
  3925. eloca4:Destroy()
  3926. end))
  3927. end
  3928. end)
  3929. end))
  3930. attack = false
  3931. end
  3932.  
  3933.  
  3934. function UniversalCollapse()
  3935. attack = true
  3936. local speedearn = 0
  3937. hum.WalkSpeed = 0
  3938. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3939. for i = 0, 10, 0.1 do
  3940. swait()
  3941. speedearn = speedearn + 0.1
  3942. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3943. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3944. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3945. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3946. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3947. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3948. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3949. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3950. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3951. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3952. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3953. end
  3954. CameraEnshaking(5,45)
  3955. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3956. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3957. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3958. if v:FindFirstChild('Head') then
  3959. dmg(v)
  3960. end
  3961. end
  3962. hum.WalkSpeed = storehumanoidWS
  3963. attack = false
  3964. end
  3965. function ChaosBegone()
  3966. attack = true
  3967. local speedearn = 0
  3968. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3969. for i = 0, 10, 0.1 do
  3970. swait()
  3971. speedearn = speedearn + 0.1
  3972. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3973. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3974. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3975. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3976. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3977. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3978. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3979. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3980. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3981. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3982. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3983. end
  3984. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  3985. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  3986. CameraEnshaking(5,25)
  3987. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3988. if v:FindFirstChild('Head') then
  3989. dmg(v)
  3990. end
  3991. end
  3992. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  3993. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  3994. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  3995. for i = 0, 3, 0.1 do
  3996. swait()
  3997. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3998. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3999. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4000. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4001. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4002. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4003. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4004. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4005. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4006. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4007. end
  4008. attack = false
  4009. end
  4010.  
  4011. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4012. local orb = Instance.new("Part", char)
  4013. orb.Anchored = true
  4014. orb.BrickColor = color
  4015. orb.CanCollide = false
  4016. orb.FormFactor = 3
  4017. orb.Name = "Ring"
  4018. orb.Material = "Neon"
  4019. orb.Size = Vector3.new(1, 1, 1)
  4020. orb.Transparency = 0
  4021. orb.TopSurface = 0
  4022. orb.BottomSurface = 0
  4023. local orbm = Instance.new("SpecialMesh", orb)
  4024. orbm.MeshType = "Sphere"
  4025. orb.CFrame = positted
  4026. orbm.Name = "SizeMesh"
  4027. orbm.Scale = vt(1,1,1)
  4028. coroutine.wrap(function()
  4029. while orb and orb.Parent do
  4030. if glitchymode then
  4031. local val = math.random(1,255)
  4032. local color = Color3.fromRGB(val,val,val)
  4033. orb.Color = color
  4034. end
  4035. swait()
  4036. end
  4037. end)()
  4038. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4039. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4040. --[[for i = 0, 2 do
  4041. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4042. end]]--
  4043. coroutine.resume(coroutine.create(function()
  4044. wait(timer)
  4045. CameraEnshaking(3,ShakePower)
  4046. orb.Transparency = 1
  4047. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4048. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4049. --[[for i = 0, 4 do
  4050. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4051. end]]--
  4052. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4053. wait(3)
  4054. orb:Destroy()
  4055. end))
  4056. end
  4057.  
  4058. function orb_spawn(positted,timer)
  4059. local orb = Instance.new("Part", char)
  4060. orb.Anchored = true
  4061. orb.BrickColor = BrickColor.new("White")
  4062.  
  4063. orb.CanCollide = false
  4064. orb.FormFactor = 3
  4065. orb.Name = "Ring"
  4066. orb.Material = "Neon"
  4067. orb.Size = Vector3.new(1, 1, 1)
  4068. orb.Transparency = 0
  4069. orb.TopSurface = 0
  4070. orb.BottomSurface = 0
  4071. local orbm = Instance.new("SpecialMesh", orb)
  4072. orbm.MeshType = "Sphere"
  4073. orb.CFrame = positted
  4074. orbm.Name = "SizeMesh"
  4075. orbm.Scale = vt(1,1,1)
  4076. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4077. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4078. coroutine.wrap(function()
  4079. while orb and orb.Parent do
  4080. if glitchymode then
  4081. local val = math.random(1,255)
  4082. local color = Color3.fromRGB(val,val,val)
  4083. orb.Color = color
  4084. end
  4085. swait()
  4086. end
  4087. end)()
  4088. for i = 0, 2 do
  4089. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4090. end
  4091.  
  4092. coroutine.resume(coroutine.create(function()
  4093. wait(timer)
  4094. CameraEnshaking(3,2)
  4095. orb.Transparency = 1
  4096. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4097. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4098. for i = 0, 4 do
  4099. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4100. end
  4101. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4102. wait(3)
  4103. orb:Destroy()
  4104. end))
  4105. end
  4106.  
  4107. function scattercorrupt()
  4108. attack = true
  4109. local rot = 0
  4110. local randomrotations = math.random(1,2)
  4111. local lookv = 2.5
  4112. local power = 5
  4113. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4114. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4115. for i = 0, 9 do
  4116. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4117. end
  4118. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4119. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4120. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4121. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4122. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4123. local hite = Instance.new("Part", char)
  4124. hite.Anchored = true
  4125. hite.CanCollide = false
  4126. hite.FormFactor = 3
  4127. hite.Name = "Ring"
  4128. hite.Material = "Neon"
  4129. hite.Size = Vector3.new(1, 1, 1)
  4130. hite.Transparency = 1
  4131. hite.TopSurface = 0
  4132. hite.BottomSurface = 0
  4133. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4134. local rem = Instance.new("Part", char)
  4135. rem.Anchored = true
  4136. rem.CanCollide = false
  4137. rem.FormFactor = 3
  4138. rem.Name = "Ring"
  4139. rem.Material = "Neon"
  4140. rem.Size = Vector3.new(1, 1, 1)
  4141. rem.Transparency = 1
  4142. rem.TopSurface = 0
  4143. rem.BottomSurface = 0
  4144. rem.CFrame = hite.CFrame
  4145. local rem2 = rem:Clone()
  4146. rem2.Parent = char
  4147. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4148. local rem3 = rem:Clone()
  4149. rem3.Parent = char
  4150. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4151. local rem4 = rem:Clone()
  4152. rem4.Parent = char
  4153. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4154. hite:Destroy()
  4155. coroutine.resume(coroutine.create(function()
  4156. for i = 0, 24 do
  4157. swait(1)
  4158. if randomrotations == 1 then
  4159. rot = rot + 1
  4160. elseif randomrotations == 2 then
  4161. rot = rot - 1
  4162. end
  4163. power = power + 0.5
  4164. lookv = lookv + 7.5
  4165. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4166. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4167. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4168. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4169. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4170. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4171. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4172. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4173. end
  4174. end))
  4175. attack = false
  4176. end
  4177. function yinyangi()
  4178. attack = true
  4179. for i = 0, 2, 0.1 do
  4180. swait()
  4181. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4182. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4183. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4184. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4185. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4186. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4187. end
  4188. local bv = Instance.new("BodyVelocity")
  4189. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4190. bv.velocity = root.CFrame.lookVector*175
  4191. bv.Parent = root
  4192. for Rotations = 0, 9 do
  4193.  
  4194. for i = 0, 1, 0.5 do
  4195. swait()
  4196. bv.velocity = root.CFrame.lookVector*175
  4197. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4198. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4199. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4200. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4201. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4202. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4203. end
  4204.  
  4205. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4206. for i = 0, 1, 0.5 do
  4207. swait()
  4208. bv.velocity = root.CFrame.lookVector*175
  4209. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4210. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4211. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4212. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4213. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4214. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4215. end
  4216.  
  4217. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4218. for i = 0, 1, 0.5 do
  4219. swait()
  4220. bv.velocity = root.CFrame.lookVector*175
  4221. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4222. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4223. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4224. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4225. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4226. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4227. end
  4228.  
  4229. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4230. for i = 0, 1, 0.5 do
  4231. swait()
  4232. bv.velocity = root.CFrame.lookVector*175
  4233. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4234. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4235. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4236. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4237. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4238. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4239. end
  4240.  
  4241. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4242. end
  4243. bv:Destroy()
  4244. attack = false
  4245. end
  4246.  
  4247. function JusticeBeam()
  4248. attack = true
  4249.  
  4250. local rngb = Instance.new("Part", char)
  4251. rngb.Anchored = true
  4252. rngb.BrickColor = origcolor
  4253. rngb.CanCollide = false
  4254. rngb.FormFactor = 3
  4255. rngb.Name = "Ring"
  4256. rngb.Material = "Neon"
  4257. rngb.Size = Vector3.new(1, 0.05, 1)
  4258. rngb.Transparency = 1
  4259. rngb.TopSurface = 0
  4260. rngb.BottomSurface = 0
  4261. local rngmb = Instance.new("SpecialMesh", rngb)
  4262. rngmb.MeshType = "Brick"
  4263. rngmb.Name = "SizeMesh"
  4264. rngmb.Scale = vt(0,1,0)
  4265.  
  4266. local orb = rngb:Clone()
  4267. orb.Parent = char
  4268. orb.Transparency = 0
  4269. orb.BrickColor = BrickColor.new("White")
  4270. orb.Size = vt(1,1,1)
  4271. local orbmish = orb.SizeMesh
  4272. orbmish.Scale = vt(0,0,0)
  4273. orbmish.MeshType = "Sphere"
  4274.  
  4275. local orbe = rngb:Clone()
  4276. orbe.Parent = char
  4277. orbe.Transparency = 0.5
  4278. orbe.BrickColor = BrickColor.new("New Yeller")
  4279. orbe.Size = vt(1,1,1)
  4280. local orbmish2 = orbe.SizeMesh
  4281. orbmish2.Scale = vt(0,0,0)
  4282. orbmish2.MeshType = "Sphere"
  4283. orbe.Color = Color3.new(1,1,1)
  4284.  
  4285. rngb:Destroy()
  4286. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4287. local scaled = 1
  4288. for i = 0,5,0.1 do
  4289. swait()
  4290. scaled = scaled - 0.02
  4291. if rainbowmode == true then
  4292. orbe.Color = Color3.new(r/255,g/255,b/255)
  4293. end
  4294. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4295. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4296. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4297. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4298. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4299. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4300. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4301. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4302. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4303. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4304. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4305. RootPart.CFrame = FaceMouse()[1]
  4306. end]]--
  4307. for i = 0,5,0.1 do
  4308. swait()
  4309. if rainbowmode == true then
  4310. orbe.Color = Color3.new(r/255,g/255,b/255)
  4311. end
  4312. if glitchymode then
  4313. local val = math.random(1,255)
  4314. local color = Color3.fromRGB(val,val,val)
  4315. orbe.Color = color
  4316. end
  4317. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4318. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4319. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4320. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4321. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4322. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4323. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4324. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4325. end
  4326. orbe.Transparency = 1
  4327. orb.Transparency = 1
  4328. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4329. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4330. local a2 = Instance.new("Part",Character)
  4331. a2.Name = "Direction"
  4332. a2.Anchored = true
  4333. a2.BrickColor = bc("New Yeller")
  4334. a2.Color = Color3.new(1,1,1)
  4335. a2.Material = "Neon"
  4336. a2.Transparency = 0.5
  4337. a2.Shape = "Cylinder"
  4338. a2.CanCollide = false
  4339. local ba = Instance.new("Part",Character)
  4340. ba.Name = "HitDirect"
  4341. ba.Anchored = true
  4342. ba.BrickColor = bc("Cool yellow")
  4343. ba.Material = "Neon"
  4344. ba.Transparency = 1
  4345. ba.CanCollide = false
  4346. local ray = Ray.new(
  4347. orb.CFrame.p, -- origin
  4348. root.CFrame.lookVector.unit * 1000 -- direction
  4349. )
  4350. local ignore = Character
  4351. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4352. a2.Transparency = .75
  4353. a2.BottomSurface = 10
  4354. a2.TopSurface = 10
  4355. local distance = (orb.CFrame.p - position).magnitude
  4356. a2.Size = Vector3.new(distance, 1, 1)
  4357. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4358. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4359. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4360. game:GetService("Debris"):AddItem(a2, 20)
  4361. game:GetService("Debris"):AddItem(ba, 20)
  4362. local msh2 = Instance.new("SpecialMesh",a2)
  4363. msh2.MeshType = "Cylinder"
  4364. msh2.Scale = vt(1,6*5,6*5)
  4365.  
  4366. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  4367. for i = 1, 80*2 do
  4368. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4369. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4370. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4371. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4372. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4373. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4374. swait()
  4375. CameraEnshaking(1,5)
  4376. a2.Color = Color3.new(1,1,1)
  4377. a2.Transparency = .25
  4378. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4379. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4380. ray = Ray.new(
  4381. orb.CFrame.p, -- origin
  4382. root.CFrame.lookVector.unit * 1000 -- direction
  4383. )
  4384. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4385. distance = (orb.CFrame.p - position).magnitude
  4386. if typrot == 1 then
  4387. rotation = rotation + 2.5
  4388. elseif typrot == 2 then
  4389. rotation = rotation - 2.5
  4390. end
  4391. a2.Size = Vector3.new(distance, 1, 1)
  4392. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4393. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4394. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4395. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  4396. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4397. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4398. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4399. end
  4400. a2:Destroy()
  4401. ba:Destroy()
  4402. orb:Destroy()
  4403. orbe:Destroy()
  4404. attack = false
  4405. end
  4406.  
  4407. function Wip()
  4408. attack = true
  4409.  
  4410. local rngb = Instance.new("Part", char)
  4411. rngb.Anchored = true
  4412. rngb.BrickColor = origcolor
  4413. rngb.CanCollide = false
  4414. rngb.FormFactor = 3
  4415. rngb.Name = "Ring"
  4416. rngb.Material = "Neon"
  4417. rngb.Size = Vector3.new(1, 0.05, 1)
  4418. rngb.Transparency = 1
  4419. rngb.TopSurface = 0
  4420. rngb.BottomSurface = 0
  4421. local rngmb = Instance.new("SpecialMesh", rngb)
  4422. rngmb.MeshType = "Brick"
  4423. rngmb.Name = "SizeMesh"
  4424. rngmb.Scale = vt(0,1,0)
  4425.  
  4426. local orb = rngb:Clone()
  4427. orb.Parent = char
  4428. orb.Transparency = 0
  4429. orb.BrickColor = BrickColor.new("White")
  4430. orb.Size = vt(1,1,1)
  4431. local orbmish = orb.SizeMesh
  4432. orbmish.Scale = vt(0,0,0)
  4433. orbmish.MeshType = "Sphere"
  4434.  
  4435. local orbe = rngb:Clone()
  4436. orbe.Parent = char
  4437. orbe.Transparency = 0.5
  4438. orbe.BrickColor = BrickColor.new("New Yeller")
  4439. orbe.Size = vt(1,1,1)
  4440. local orbmish2 = orbe.SizeMesh
  4441. orbmish2.Scale = vt(0,0,0)
  4442. orbmish2.MeshType = "Sphere"
  4443. orbe.Color = Color3.new(r/255,g/255,b/255)
  4444.  
  4445. hum.AutoRotate = false
  4446. rngb:Destroy()
  4447. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4448. local scaled = 1
  4449. for i = 0,5,0.1 do
  4450. swait()
  4451. scaled = scaled - 0.02
  4452. if rainbowmode == true then
  4453. orbe.Color = Color3.new(r/255,g/255,b/255)
  4454. end
  4455. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4456. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4457. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4458. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4459. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4460. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4461. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4462. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4463. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4464. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4465. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4466. RootPart.CFrame = FaceMouse()[1]
  4467. end]]--
  4468. for i = 0,5,0.1 do
  4469. swait()
  4470. if rainbowmode == true then
  4471. orbe.Color = Color3.new(r/255,g/255,b/255)
  4472. end
  4473. if glitchymode then
  4474. local val = math.random(1,255)
  4475. local color = Color3.fromRGB(val,val,val)
  4476. orbe.Color = color
  4477. end
  4478. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4479. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4480. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4481. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4482. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4483. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4484. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4485. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4486. RootPart.CFrame = FaceMouse()[1]
  4487. end
  4488. orbe.Transparency = 1
  4489. orb.Transparency = 1
  4490. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4491. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4492. local a = Instance.new("Part",Character)
  4493. a.Name = "Direction"
  4494. a.Anchored = true
  4495. a.BrickColor = bc("White")
  4496. a.Material = "Neon"
  4497. a.Transparency = 0
  4498. a.Shape = "Cylinder"
  4499. a.CanCollide = false
  4500. local a2 = Instance.new("Part",Character)
  4501. a2.Name = "Direction"
  4502. a2.Anchored = true
  4503. a2.BrickColor = bc("New Yeller")
  4504. a2.Color = Color3.new(r/255,g/255,b/255)
  4505. a2.Material = "Neon"
  4506. a2.Transparency = 0.5
  4507. a2.Shape = "Cylinder"
  4508. a2.CanCollide = false
  4509. local ba = Instance.new("Part",Character)
  4510. ba.Name = "HitDirect"
  4511. ba.Anchored = true
  4512. ba.BrickColor = bc("Cool yellow")
  4513. ba.Material = "Neon"
  4514. ba.Transparency = 1
  4515. ba.CanCollide = false
  4516. local ray = Ray.new(
  4517. orb.CFrame.p, -- origin
  4518. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4519. )
  4520. local ignore = Character
  4521. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4522. a.BottomSurface = 10
  4523. a.TopSurface = 10
  4524. a2.BottomSurface = 10
  4525. a2.TopSurface = 10
  4526. local distance = (orb.CFrame.p - position).magnitude
  4527. a.Size = Vector3.new(distance, 1, 1)
  4528. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4529. a2.Size = Vector3.new(distance, 1, 1)
  4530. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4531. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4532. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4533. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4534. game:GetService("Debris"):AddItem(a, 20)
  4535. game:GetService("Debris"):AddItem(a2, 20)
  4536. game:GetService("Debris"):AddItem(ba, 20)
  4537. local msh = Instance.new("SpecialMesh",a)
  4538. msh.MeshType = "Cylinder"
  4539. msh.Scale = vt(1,5*5,5*5)
  4540. local msh2 = Instance.new("SpecialMesh",a2)
  4541. msh2.MeshType = "Cylinder"
  4542. msh2.Scale = vt(1,6*5,6*5)
  4543.  
  4544. for i = 0,10,0.1 do
  4545. swait()
  4546. CameraEnshaking(1,5)
  4547. a2.Color = Color3.new(r/255,g/255,b/255)
  4548. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4549. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4550. ray = Ray.new(
  4551. orb.CFrame.p, -- origin
  4552. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4553. )
  4554. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4555. distance = (orb.CFrame.p - position).magnitude
  4556. if typrot == 1 then
  4557. rotation = rotation + 2.5
  4558. elseif typrot == 2 then
  4559. rotation = rotation - 2.5
  4560. end
  4561. RootPart.CFrame = FaceMouse()[1]
  4562. a.Size = Vector3.new(distance, 1, 1)
  4563. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4564. a2.Size = Vector3.new(distance, 1, 1)
  4565. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4566. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4567. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4568. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4569. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4570. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4571. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4572. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4573. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4574. end
  4575. a:Destroy()
  4576. a2:Destroy()
  4577. ba:Destroy()
  4578. orb:Destroy()
  4579. orbe:Destroy()
  4580. hum.AutoRotate = true
  4581. attack = false
  4582. end
  4583.  
  4584.  
  4585. function UniversalSpark()
  4586. attack = true
  4587.  
  4588. local rngb = Instance.new("Part", char)
  4589. rngb.Anchored = true
  4590. rngb.BrickColor = origcolor
  4591. rngb.CanCollide = false
  4592. rngb.FormFactor = 3
  4593. rngb.Name = "Ring"
  4594. rngb.Material = "Neon"
  4595. rngb.Size = Vector3.new(1, 0.05, 1)
  4596. rngb.Transparency = 1
  4597. rngb.TopSurface = 0
  4598. rngb.BottomSurface = 0
  4599. local rngmb = Instance.new("SpecialMesh", rngb)
  4600. rngmb.MeshType = "Brick"
  4601. rngmb.Name = "SizeMesh"
  4602. rngmb.Scale = vt(0,1,0)
  4603.  
  4604. local orb = rngb:Clone()
  4605. orb.Parent = char
  4606. orb.Transparency = 0
  4607. orb.BrickColor = BrickColor.new("White")
  4608. orb.Size = vt(1,1,1)
  4609. local orbmish = orb.SizeMesh
  4610. orbmish.Scale = vt(0,0,0)
  4611. orbmish.MeshType = "Sphere"
  4612.  
  4613. local orbe = rngb:Clone()
  4614. orbe.Parent = char
  4615. orbe.Transparency = 0.5
  4616. orbe.BrickColor = BrickColor.new("New Yeller")
  4617. orbe.Size = vt(1,1,1)
  4618. local orbmish2 = orbe.SizeMesh
  4619. orbmish2.Scale = vt(0,0,0)
  4620. orbmish2.MeshType = "Sphere"
  4621. orbe.Color = Color3.new(r/255,g/255,b/255)
  4622.  
  4623. rngb:Destroy()
  4624. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4625. local scaled = 1
  4626. for i = 0,5,0.1 do
  4627. swait()
  4628. scaled = scaled - 0.02
  4629. if rainbowmode == true then
  4630. orbe.Color = Color3.new(r/255,g/255,b/255)
  4631. end
  4632. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4633. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4634. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4635. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4636. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4637. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4638. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4639. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4640. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4641. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4642. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4643. RootPart.CFrame = FaceMouse()[1]
  4644. end]]--
  4645. for i = 0,5,0.1 do
  4646. swait()
  4647. if rainbowmode == true then
  4648. orbe.Color = Color3.new(r/255,g/255,b/255)
  4649. end
  4650. if glitchymode then
  4651. local val = math.random(1,255)
  4652. local color = Color3.fromRGB(val,val,val)
  4653. orbe.Color = color
  4654. end
  4655. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4656. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4657. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4658. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4659. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4660. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4661. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4662. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4663. RootPart.CFrame = FaceMouse()[1]
  4664. end
  4665. orbe.Transparency = 1
  4666. orb.Transparency = 1
  4667. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4668. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4669. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4670. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4671.  
  4672. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4673. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4674. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4675. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4676. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4677. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4678. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4679. local xd= Instance.new("Sound",char)
  4680. xd.SoundId = "rbxassetid://445796828"
  4681. xd.Pitch = 0.75
  4682. xd.Looped = true
  4683. xd.Volume = 1.25
  4684. xd:Play()
  4685. local a = Instance.new("Part",Character)
  4686. a.Name = "Direction"
  4687. a.Anchored = true
  4688. a.BrickColor = bc("Alder")
  4689. a.Color = MAINRUINCOLOR.Color
  4690. a.Material = "Neon"
  4691. a.Transparency = 0.5
  4692. a.Shape = "Cylinder"
  4693. a.CanCollide = false
  4694. local a2 = Instance.new("Part",Character)
  4695. a2.Name = "Direction"
  4696. a2.Anchored = true
  4697. a2.BrickColor = bc("New Yeller")
  4698. a2.Color = MAINRUINCOLOR.Color
  4699. a2.Material = "Neon"
  4700. a2.Transparency = 0.5
  4701. a2.Shape = "Cylinder"
  4702. a2.CanCollide = false
  4703. local ba = Instance.new("Part",Character)
  4704. ba.Name = "HitDirect"
  4705. ba.Anchored = true
  4706. ba.BrickColor = bc("Cool yellow")
  4707. ba.Material = "Neon"
  4708. ba.Transparency = 1
  4709. ba.CanCollide = false
  4710. local ray = Ray.new(
  4711. orb.CFrame.p, -- origin
  4712. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4713. )
  4714. local ignore = Character
  4715. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4716. a.BottomSurface = 10
  4717. a.TopSurface = 10
  4718. a2.BottomSurface = 10
  4719. a2.TopSurface = 10
  4720. local distance = (orb.CFrame.p - position).magnitude
  4721. a.Size = Vector3.new(distance, 1, 1)
  4722. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4723. a2.Size = Vector3.new(distance, 1, 1)
  4724. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4725. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4726. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4727. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4728. game:GetService("Debris"):AddItem(a, 60)
  4729. game:GetService("Debris"):AddItem(a2, 60)
  4730. game:GetService("Debris"):AddItem(ba, 60)
  4731. local outerscale = 0
  4732. local msh = Instance.new("SpecialMesh",a)
  4733. msh.MeshType = "Cylinder"
  4734. msh.Scale = vt(1,0,0)
  4735. local msh2 = Instance.new("SpecialMesh",a2)
  4736. msh2.MeshType = "Cylinder"
  4737. msh2.Scale = vt(1,0,0)
  4738. for i = 0,2,0.1 do
  4739. swait()
  4740. CameraEnshaking(1,1)
  4741. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4742. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4743. outerscale = outerscale - 0.015
  4744. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4745. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4746. ray = Ray.new(
  4747. orb.CFrame.p, -- origin
  4748. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4749. )
  4750. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4751. distance = (orb.CFrame.p - position).magnitude
  4752. if typrot == 1 then
  4753. rotation = rotation + 2.5
  4754. elseif typrot == 2 then
  4755. rotation = rotation - 2.5
  4756. end
  4757. RootPart.CFrame = FaceMouse()[1]
  4758. a.Size = Vector3.new(distance, 1, 1)
  4759. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4760. a2.Size = Vector3.new(distance, 1, 1)
  4761. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4762. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4763. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4764. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4765. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4766. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4767. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4768. end
  4769. for z = 0, 2 do
  4770. for i = 0,4,0.1 do
  4771. swait()
  4772. CameraEnshaking(1,1)
  4773. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4774. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4775. outerscale = outerscale + 0.015
  4776. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4777. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4778. ray = Ray.new(
  4779. orb.CFrame.p, -- origin
  4780. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4781. )
  4782. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4783. distance = (orb.CFrame.p - position).magnitude
  4784. if typrot == 1 then
  4785. rotation = rotation + 2.5
  4786. elseif typrot == 2 then
  4787. rotation = rotation - 2.5
  4788. end
  4789. RootPart.CFrame = FaceMouse()[1]
  4790. a.Size = Vector3.new(distance, 1, 1)
  4791. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4792. a2.Size = Vector3.new(distance, 1, 1)
  4793. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4794. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4795. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4796. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4797. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4798. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4799. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4800. end
  4801. for i = 0,4,0.1 do
  4802. swait()
  4803. CameraEnshaking(1,1)
  4804. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4805. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4806. outerscale = outerscale - 0.015
  4807. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4808. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4809. ray = Ray.new(
  4810. orb.CFrame.p, -- origin
  4811. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4812. )
  4813. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4814. distance = (orb.CFrame.p - position).magnitude
  4815. if typrot == 1 then
  4816. rotation = rotation + 2.5
  4817. elseif typrot == 2 then
  4818. rotation = rotation - 2.5
  4819. end
  4820. RootPart.CFrame = FaceMouse()[1]
  4821. a.Size = Vector3.new(distance, 1, 1)
  4822. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4823. a2.Size = Vector3.new(distance, 1, 1)
  4824. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4825. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4826. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4827. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4828. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4829. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4830. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4831. end
  4832. end
  4833. for i = 0,4,0.1 do
  4834. swait()
  4835. CameraEnshaking(1,1)
  4836. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4837. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4838. xd.Volume = xd.Volume - 0.025
  4839. a.Transparency = a.Transparency + 0.025
  4840. a2.Transparency = a2.Transparency + 0.025
  4841. outerscale = outerscale - 0.015
  4842. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4843. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4844. ray = Ray.new(
  4845. orb.CFrame.p, -- origin
  4846. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4847. )
  4848. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4849. distance = (orb.CFrame.p - position).magnitude
  4850. if typrot == 1 then
  4851. rotation = rotation + 2.5
  4852. elseif typrot == 2 then
  4853. rotation = rotation - 2.5
  4854. end
  4855. RootPart.CFrame = FaceMouse()[1]
  4856. a.Size = Vector3.new(distance, 1, 1)
  4857. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4858. a2.Size = Vector3.new(distance, 1, 1)
  4859. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4860. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4861. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4862. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4863. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4864. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4865. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4866. end
  4867. xd:Destroy()
  4868. a:Destroy()
  4869. a2:Destroy()
  4870. ba:Destroy()
  4871. orb:Destroy()
  4872. orbe:Destroy()
  4873. attack = false
  4874. end
  4875.  
  4876.  
  4877.  
  4878. function attackone()
  4879. attack = true
  4880. for i = 0,1,0.1 do
  4881. swait()
  4882. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4883. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4884. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4885. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4886. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4887. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4888. end
  4889. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4890.  
  4891. local hitb = Instance.new("Part", char)
  4892. hitb.Anchored = true
  4893. hitb.CanCollide = false
  4894. hitb.FormFactor = 3
  4895. hitb.Name = "Ring"
  4896. hitb.Material = "Neon"
  4897. hitb.Size = Vector3.new(1, 1, 1)
  4898. hitb.Transparency = 1
  4899. hitb.TopSurface = 0
  4900. hitb.BottomSurface = 0
  4901. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4902. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4903. hitb:Destroy()
  4904. for i = 0,1,0.1 do
  4905. swait()
  4906. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4907. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4908. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4909. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4910. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4911. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4912. end
  4913.  
  4914. attack = false
  4915. end
  4916.  
  4917. function attacktwo()
  4918. attack = true
  4919. for i = 0,1,0.1 do
  4920. swait()
  4921. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4922. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4923. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4924. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4925. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4926. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4927. end
  4928. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4929. local hitb = Instance.new("Part", char)
  4930. hitb.Anchored = true
  4931. hitb.CanCollide = false
  4932. hitb.FormFactor = 3
  4933. hitb.Name = "Ring"
  4934. hitb.Material = "Neon"
  4935. hitb.Size = Vector3.new(1, 1, 1)
  4936. hitb.Transparency = 1
  4937. hitb.TopSurface = 0
  4938. hitb.BottomSurface = 0
  4939. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4940. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4941. hitb:Destroy()
  4942. for i = 0,1,0.1 do
  4943. swait()
  4944. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4945. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4946. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4947. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4948. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4949. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4950. end
  4951. attack = false
  4952. end
  4953.  
  4954. function attackthree()
  4955. attack = true
  4956. for i = 0,1,0.1 do
  4957. swait()
  4958. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4959. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4960. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4961. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4962. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4963. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4964. end
  4965. local distlook = 5
  4966. for i = 0, 4 do
  4967. swait(2)
  4968. CameraEnshaking(2,3)
  4969. local hite = Instance.new("Part", char)
  4970. hite.Anchored = true
  4971. hite.CanCollide = false
  4972. hite.FormFactor = 3
  4973. hite.Name = "Ring"
  4974. hite.Material = "Neon"
  4975. hite.Size = Vector3.new(1, 1, 1)
  4976. hite.Transparency = 1
  4977. hite.TopSurface = 0
  4978. hite.BottomSurface = 0
  4979. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  4980. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  4981. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  4982. MagniDamage(hite, 10, 15,35, 0, "Normal")
  4983. for i = 0, 2 do
  4984. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4985. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4986. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4987. end
  4988. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  4989. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  4990. game:GetService("Debris"):AddItem(hite, 5)
  4991. distlook = distlook + 10
  4992. end
  4993. attack = false
  4994. end
  4995.  
  4996. function FinalCalamity()
  4997. end
  4998.  
  4999. function resetmode()
  5000. rainbowmode = false
  5001. chaosmode = false
  5002. glitchymode = false
  5003. tl1.Enabled = false
  5004. tl2.Enabled = false
  5005. tl3.Enabled = false
  5006. local lust = ModeOfGlitch == 69
  5007. ModeOfGlitch = 1
  5008. storehumanoidWS = 16
  5009. if(not lust)then
  5010. newTheme("rbxassetid://1564523997",48.6,1,1)
  5011. end
  5012. coroutine.resume(coroutine.create(function()
  5013. attack = true
  5014. hum.WalkSpeed = 0
  5015. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5016. for i = 0,4,0.1 do
  5017. swait()
  5018. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5019. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5020. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5021. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5022. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5023. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5024. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5025. end
  5026. if(lust)then
  5027. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5028. sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true)
  5029. for i = 0, 49 do
  5030. PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true)
  5031. end
  5032.  
  5033. for i = 0,4,0.05 do
  5034. swait()
  5035. Pitch = 1-i/4
  5036. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5037. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5038. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5039. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5040. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5041. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5042. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5043. end
  5044. for i = 0,3,0.1 do
  5045. swait()
  5046. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5047. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5048. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5049. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5050. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5051. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5052. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5053. end
  5054. newTheme("rbxassetid://1564523997",48.6,1,1)
  5055. end
  5056. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5057. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5058. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5059. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5060. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  5061. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  5062. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  5063. CameraEnshaking(5,2.5)
  5064. MAINRUINCOLOR = BrickColor.new("Really black")
  5065. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5066. for i = 0, 49 do
  5067. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5068. end
  5069. for i = 0,3,0.1 do
  5070. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5071. end
  5072. for i, v in pairs(mw2:GetChildren()) do
  5073. if v:IsA("Part") then
  5074. v.BrickColor = BrickColor.new("Really black")
  5075. v.Material = "Neon"
  5076. end
  5077. end
  5078. for i, v in pairs(mw1:GetChildren()) do
  5079. if v:IsA("Part") then
  5080. v.Transparency = 1
  5081. v.BrickColor = BrickColor.new("Really black")
  5082. v.Material = "Neon"
  5083. end
  5084. end
  5085. for i, v in pairs(m:GetChildren()) do
  5086. if v:IsA("Part") then
  5087. v.BrickColor = BrickColor.new("Really black")
  5088. v.Material = "Glass"
  5089. end
  5090. end
  5091. for i, v in pairs(m2:GetChildren()) do
  5092. if v:IsA("Part") then
  5093. v.BrickColor = BrickColor.new("Dark stone grey")
  5094. v.Material = "Granite"
  5095. end
  5096. end
  5097. for i, v in pairs(m3:GetChildren()) do
  5098. if v:IsA("Part") then
  5099. v.BrickColor = BrickColor.new("Really black")
  5100. v.Material = "Neon"
  5101. end
  5102. end
  5103. for i, v in pairs(extrawingmod1:GetChildren()) do
  5104. if v:IsA("Part") then
  5105. v.Transparency = 1
  5106. v.BrickColor = BrickColor.new("White")
  5107. v.Material = "Neon"
  5108. end
  5109. end
  5110. for i, v in pairs(extrawingmod2:GetChildren()) do
  5111. if v:IsA("Part") then
  5112. v.Transparency = 1
  5113. v.BrickColor = BrickColor.new("White")
  5114. v.Material = "Neon"
  5115. end
  5116. end
  5117. for i = 0,2,0.1 do
  5118. swait()
  5119. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5120. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5121. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5122. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5123. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5124. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5125. end
  5126. hum.WalkSpeed = storehumanoidWS
  5127. attack = false
  5128. end))
  5129. end
  5130.  
  5131. function lustmode()
  5132.  
  5133. ModeOfGlitch = 69
  5134. storehumanoidWS = 16
  5135. rainbowmode = false
  5136. chaosmode = false
  5137. glitchymode = false
  5138. tl1.Enabled = false
  5139. tl2.Enabled = false
  5140. tl3.Enabled = false
  5141. newTheme("rbxassetid://1203355187",0,1,1)
  5142. coroutine.wrap(function()
  5143. attack = true
  5144. hum.WalkSpeed = 0
  5145. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5146. for i = 0,4,0.1 do
  5147. swait()
  5148. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5149. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5150. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5151. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5152. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5153. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5154. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5155. end
  5156. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5157. sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true)
  5158.  
  5159. for i = 0,4,0.1 do
  5160. swait()
  5161. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5162. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5163. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5164. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5165. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5166. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5167. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5168. end
  5169. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5170. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5171. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5172. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5173. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end)
  5174. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end)
  5175. CameraEnshaking(5,2.5)
  5176. MAINRUINCOLOR = BrickColor.new("Pink")
  5177. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5178. for i = 0, 49 do
  5179. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true)
  5180. end
  5181. for i = 0,3,0.1 do
  5182. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true)
  5183. end
  5184. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new'Pink'.Color)
  5185. for i, v in pairs(mw2:GetChildren()) do
  5186. if v:IsA("Part") then
  5187. v.BrickColor = MAINRUINCOLOR
  5188. v.Material = "Neon"
  5189. end
  5190. end
  5191. for i, v in pairs(mw1:GetChildren()) do
  5192. if v:IsA("Part") then
  5193. v.Transparency = 1
  5194. v.BrickColor = MAINRUINCOLOR
  5195. v.Material = "Neon"
  5196. end
  5197. end
  5198. for i, v in pairs(m:GetChildren()) do
  5199. if v:IsA("Part") then
  5200. v.BrickColor = BrickColor.new("Pink")
  5201. v.Material = "Ice"
  5202. end
  5203. end
  5204. for i, v in pairs(m2:GetChildren()) do
  5205. if v:IsA("Part") then
  5206. v.BrickColor = BrickColor.new("Pink")
  5207. v.Material = "Glass"
  5208. end
  5209. end
  5210. for i, v in pairs(m3:GetChildren()) do
  5211. if v:IsA("Part") then
  5212. v.BrickColor = BrickColor.new("Pink")
  5213. v.Material = "Neon"
  5214. end
  5215. end
  5216. for i, v in pairs(extrawingmod1:GetChildren()) do
  5217. if v:IsA("Part") then
  5218. v.Transparency = 1
  5219. v.BrickColor = BrickColor.new("Pink")
  5220. v.Material = "Neon"
  5221. end
  5222. end
  5223. for i, v in pairs(extrawingmod2:GetChildren()) do
  5224. if v:IsA("Part") then
  5225. v.Transparency = 1
  5226. v.BrickColor = BrickColor.new("Pink")
  5227. v.Material = "Neon"
  5228. end
  5229. end
  5230. for i = 0,2,0.1 do
  5231. swait()
  5232. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5233. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5234. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5235. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5236. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5237. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5238. end
  5239. hum.WalkSpeed = storehumanoidWS
  5240. attack = false
  5241. end)()
  5242. end
  5243.  
  5244. function insanitymode()
  5245. storehumanoidWS = 16
  5246. hum.WalkSpeed = 0
  5247. rainbowmode = false
  5248. glitchymode = false
  5249. chaosmode = true
  5250. tl1.Enabled = true
  5251. tl2.Enabled = true
  5252. tl3.Enabled = true
  5253. local lust = ModeOfGlitch == 69
  5254. newTheme("rbxassetid://919231299",0,1,1)
  5255. coroutine.resume(coroutine.create(function()
  5256. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5257. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5258. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5259. attack = true
  5260. hum.WalkSpeed = 0
  5261. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5262. for i = 0,4,0.1 do
  5263. swait()
  5264. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5265. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5266. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5267. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5268. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5269. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5270. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5271. end
  5272. for i = 0,8,0.1 do
  5273. swait()
  5274. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5275. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0)
  5276. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5277. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5278. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5279. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5280. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5281. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5282. end
  5283.  
  5284. for i = 0,3,0.1 do
  5285. swait()
  5286. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5287. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5288. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5289. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5290. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5291. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5292. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5293. end
  5294. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5295. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5296. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5297. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5298. CameraEnshaking(5,2.5)
  5299. MAINRUINCOLOR = BrickColor.new("Black")
  5300. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5301. for i = 0, 49 do
  5302. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5303. end
  5304. for i = 0,3,0.1 do
  5305. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5306. end
  5307. ModeOfGlitch = 666666
  5308. for i, v in pairs(mw2:GetChildren()) do
  5309. if v:IsA("Part") then
  5310. v.BrickColor = MAINRUINCOLOR
  5311. v.Material = "Neon"
  5312. end
  5313. end
  5314. for i, v in pairs(mw1:GetChildren()) do
  5315. if v:IsA("Part") then
  5316. v.Transparency = 0.75
  5317. v.BrickColor = BrickColor.random()
  5318. v.Material = "Neon"
  5319. end
  5320. end
  5321. for i, v in pairs(m:GetChildren()) do
  5322. if v:IsA("Part") then
  5323. v.BrickColor = BrickColor.new("Black")
  5324. v.Material = "Neon"
  5325. end
  5326. end
  5327. for i, v in pairs(m2:GetChildren()) do
  5328. if v:IsA("Part") then
  5329. v.BrickColor = BrickColor.random()
  5330. v.Material = "Neon"
  5331. end
  5332. end
  5333. for i, v in pairs(m3:GetChildren()) do
  5334. if v:IsA("Part") then
  5335. v.BrickColor = BrickColor.new("Black")
  5336. v.Material = "Neon"
  5337. end
  5338. end
  5339. for i, v in pairs(extrawingmod1:GetChildren()) do
  5340. if v:IsA("Part") then
  5341. v.Transparency = .75
  5342. v.BrickColor = BrickColor.Random()
  5343. v.Material = "Neon"
  5344. end
  5345. end
  5346. for i, v in pairs(extrawingmod2:GetChildren()) do
  5347. if v:IsA("Part") then
  5348. v.Transparency = 0
  5349. v.BrickColor = BrickColor.new("Black")
  5350. v.Material = "Neon"
  5351. end
  5352. end
  5353. for i = 0,2,0.1 do
  5354. swait()
  5355. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5356. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5357. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5358. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5359. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5360. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5361. end
  5362. hum.WalkSpeed = storehumanoidWS
  5363. attack = false
  5364. end))
  5365. end
  5366.  
  5367. local attacktype = 1
  5368. mouse.Button1Down:connect(function()
  5369. if attack == false and attacktype == 1 then
  5370. attacktype = 2
  5371. attackone()
  5372. elseif attack == false and attacktype == 2 then
  5373. attacktype = 3
  5374. attacktwo()
  5375. elseif attack == false and attacktype == 3 then
  5376. attacktype = 1
  5377. attackthree()
  5378. elseif attack == false and attacktype == 4 then
  5379. attacktype = 1
  5380. --attackfour()
  5381. end
  5382. end)
  5383.  
  5384. function Judgement()
  5385. attack = true
  5386. hum.WalkSpeed = 0
  5387. local p = Instance.new("Part",root)
  5388. p.Anchored = true
  5389. p.CanCollide = false
  5390. p.BrickColor = MAINRUINCOLOR
  5391. p.Material = Enum.Material.Neon
  5392. p.Size = Vector3.new(1,1,1)
  5393. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5394. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5395. local m = Instance.new("SpecialMesh",p)
  5396. m.MeshType = "Cylinder"
  5397. m.Scale = Vector3.new(2000,2,2)
  5398. local targ = Instance.new("Part",root)
  5399. targ.Transparency = 1
  5400. targ.CanCollide = false
  5401. targ.Size = Vector3.new(1,1,1)
  5402. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5403. CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  5404. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  5405. for i = 1,15 do
  5406. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5407. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5408. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5409. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5410. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5411. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5412. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5413. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  5414. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  5415. m.Scale = m.Scale+Vector3.new(0,1,1)
  5416. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5417. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5418. swait()
  5419. end
  5420. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  5421. for i = 1,200 do
  5422. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5423. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  5424. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  5425. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5426. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5427. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  5428. swait()
  5429. end
  5430. for i =1,15 do
  5431. m.Scale = m.Scale-Vector3.new(1,1,1)
  5432. p.Transparency = i / 15
  5433. swait()
  5434. end
  5435. p:Destroy()
  5436. hum.WalkSpeed = storehumanoidWS
  5437. attack = false
  5438. end
  5439.  
  5440. local ODerDB = false
  5441. function ChooseODer()
  5442. if(not ODerDB)then
  5443. coroutine.wrap(function()
  5444.  
  5445. local allowOD = true
  5446. local whom = (mouse.Target and mouse.Target.Parent)
  5447. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then
  5448. ODerDB = true
  5449. for _,v in next, ODers do
  5450. if(v == whom)then
  5451. print'nO OD SELF'
  5452. allowOD = false
  5453. end
  5454. end
  5455. if(allowOD)then
  5456. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05))
  5457. local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  5458.  
  5459. ref.CFrame = Torso.CFrame
  5460. ref.Anchored = true
  5461. local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5462. local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5463. local MPos = whom.Head.CFrame*cf(0,4,0)
  5464. for i = 0, 1, .05 do
  5465. swait()
  5466. ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i)
  5467.  
  5468. sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5469. if whom:FindFirstChild'Head' == nil then
  5470. break
  5471. end
  5472. end
  5473. ref:destroy()
  5474. if whom:FindFirstChild'Head' then
  5475. table.insert(ODers,whom)
  5476. if(#ODers > 2)then
  5477. table.remove(ODers,1)
  5478. end
  5479. sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5480. end
  5481. end
  5482. ODerDB = false
  5483. end
  5484. end)()
  5485. end
  5486. end
  5487.  
  5488. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  5489. attack = true
  5490. hum.WalkSpeed = 0
  5491. storehumanoidWS = 75
  5492. hum.JumpPower = 0
  5493. newThemeCust("rbxassetid://1420353940",0,1,1)
  5494. kan.TimePosition = 0
  5495. ModeOfGlitch = 8376532578634534
  5496. repeat swait() until kan.IsLoaded
  5497. chatfunc("Riddle me this..",text.TextStrokeColor3)
  5498. for i = 0, 14, .1 do
  5499. swait()
  5500. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5501. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5502. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5503. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5504. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5505. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5506. end
  5507. chatfunc("Riddle me that..",text.TextStrokeColor3)
  5508. for i = 0, 12, .1 do
  5509. swait()
  5510. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5511. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5512. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5513. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  5514. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5515. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5516. end
  5517. chatfunc("Who's afraid of the big black..",Color3.new(1,1,1))
  5518. for i = 0, 16, .1 do
  5519. swait()
  5520. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5521. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5522. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5523. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  5524. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5525. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5526. end
  5527. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5528. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5529. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5530. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5531. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end)
  5532. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end)
  5533. RecolorTextAndRename("The Big Black",Color3.new(0,0,0),Color3.new(1,1,1))
  5534. CameraEnshaking(5,2.5)
  5535. MAINRUINCOLOR = BrickColor.new("Really black")
  5536. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5537. tl1.Enabled = true
  5538. tl2.Enabled = true
  5539. tl3.Enabled = true
  5540. for i = 0, 49 do
  5541. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5542. end
  5543. for i = 0,3,0.1 do
  5544. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5545. end
  5546. for i, v in pairs(mw2:GetChildren()) do
  5547. if v:IsA("Part") then
  5548. v.BrickColor = BrickColor.new("Really black")
  5549. v.Material = "Glass"
  5550. end
  5551. end
  5552. for i, v in pairs(mw1:GetChildren()) do
  5553. if v:IsA("Part") then
  5554. v.Transparency = 0
  5555. v.BrickColor = BrickColor.new("Really black")
  5556. v.Material = "Glass"
  5557. end
  5558. end
  5559. for i, v in pairs(m:GetChildren()) do
  5560. if v:IsA("Part") then
  5561. v.BrickColor = BrickColor.new("Really black")
  5562. v.Material = "Glass"
  5563. end
  5564. end
  5565. for i, v in pairs(m2:GetChildren()) do
  5566. if v:IsA("Part") then
  5567. v.BrickColor = BrickColor.new("Dark stone grey")
  5568. v.Material = "Granite"
  5569. end
  5570. end
  5571. for i, v in pairs(m3:GetChildren()) do
  5572. if v:IsA("Part") then
  5573. v.BrickColor = BrickColor.new("Really black")
  5574. v.Material = "Glass"
  5575. end
  5576. end
  5577. for i, v in pairs(extrawingmod1:GetChildren()) do
  5578. if v:IsA("Part") then
  5579. v.Transparency = 0
  5580. v.BrickColor = BrickColor.new("Dark stone grey")
  5581. v.Material = "Glass"
  5582. end
  5583. end
  5584. for i, v in pairs(extrawingmod2:GetChildren()) do
  5585. if v:IsA("Part") then
  5586. v.Transparency = 0
  5587. v.BrickColor = BrickColor.new("Dark stone grey")
  5588. v.Material = "Glass"
  5589. end
  5590. end
  5591. for i = 0,2,0.1 do
  5592. swait()
  5593. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5594. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5595. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5596. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5597. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5598. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5599. end
  5600. hum.JumpPower = 50
  5601. hum.WalkSpeed = storehumanoidWS
  5602. attack = false
  5603. end
  5604.  
  5605. function FuckMeSidewaysAndCallMeGay()
  5606. local whom = (mouse.Target and mouse.Target.Parent)
  5607. --[[local fuckThisBoi = false
  5608. if(whom and whom:FindFirstChildOfClass'Humanoid')then
  5609. for _,v in next, ODers do
  5610. if(v == whom)then
  5611. fuckThisBoi = false
  5612. end
  5613. end
  5614. end
  5615. if(not fuckThisBoi)then
  5616. attack = false
  5617. warn'to fuck that boi you need to target them with z'
  5618. else]]
  5619. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then
  5620. local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso'
  5621. local hum = whom:FindFirstChildOfClass'Humanoid'
  5622. local ocf = RootPart.CFrame
  5623. hum.WalkSpeed = 0
  5624. hum.JumpPower = 0
  5625. hed.Anchored = true
  5626. RootPart.Anchored = true
  5627. Humanoid.WalkSpeed = 0
  5628. Humanoid.JumpPower = 0
  5629. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5630. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5631. for i = 0, 9 do
  5632. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5633. end
  5634. for i = 0, 24 do
  5635. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5636. end
  5637. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5638. attack = true
  5639. local speed = 1
  5640. local heck;
  5641. local stopitlol = false;
  5642. heck = mouse.KeyUp:connect(function(k)
  5643. if(k:lower() == 'm')then
  5644. stopitlol = true
  5645. heck:disconnect()
  5646. end
  5647. end)
  5648. local times = 0
  5649. repeat swait()
  5650. speed = speed - .01
  5651. times = times + 1
  5652. if(speed < .1)then
  5653. speed = .1
  5654. end
  5655. for i = 0, speed, .05 do
  5656. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5657. swait()
  5658. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5659. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5660. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5661. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5662. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5663. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5664. end
  5665. CameraEnshaking(5,5)
  5666.  
  5667. CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1)
  5668.  
  5669. for i = 0, speed, .05 do
  5670. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5671. swait()
  5672. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5673. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5674. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5675. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5676. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5677. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5678. end
  5679. until stopitlol and times >= 3
  5680. for i = 1, 3 do
  5681. for i = 0, 1.5, .05 do
  5682. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5683. swait()
  5684. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5685. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5686. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5687. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5688. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5689. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5690. end
  5691. CameraEnshaking(5,25)
  5692.  
  5693. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5694.  
  5695.  
  5696. coroutine.resume(coroutine.create(function()
  5697. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5698. bld.LightEmission = 0.1
  5699. bld.Texture = "rbxassetid://284205403"
  5700. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5701. bld.Rate = 500
  5702. bld.Lifetime = NumberRange.new(1)
  5703. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5704. bld.Acceleration = vt(0,-25,0)
  5705. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5706. bld.Speed = NumberRange.new(10,50)
  5707. bld.EmissionDirection = "Back"
  5708. bld.VelocitySpread = 25
  5709. bld.Rotation = NumberRange.new(-500,500)
  5710. bld.RotSpeed = NumberRange.new(-500,500)
  5711. bld.Enabled = false
  5712. bld:Emit(250)
  5713. end))
  5714. coroutine.resume(coroutine.create(function()
  5715. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5716. bld.LightEmission = 0.1
  5717. bld.Texture = "rbxassetid://284205403"
  5718. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5719. bld.Rate = 500
  5720. bld.Lifetime = NumberRange.new(1)
  5721. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5722. bld.Acceleration = vt(0,-25,0)
  5723. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5724. bld.Speed = NumberRange.new(10,50)
  5725. bld.EmissionDirection = "Back"
  5726. bld.VelocitySpread = 25
  5727. bld.Rotation = NumberRange.new(-500,500)
  5728. bld.RotSpeed = NumberRange.new(-500,500)
  5729. bld.Enabled = false
  5730. bld:Emit(250)
  5731. end))
  5732. for i = 0, 1.5, .05 do
  5733. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5734. swait()
  5735. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5736. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5737. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5738. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5739. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5740. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5741. end
  5742. end
  5743. for i = 0, 4, .05 do
  5744. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5745. swait()
  5746. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1)
  5747. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5748. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1)
  5749. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5750. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5751. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5752. end
  5753. CameraEnshaking(5,25)
  5754. CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1)
  5755. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5756.  
  5757. dmg(whom)
  5758. coroutine.resume(coroutine.create(function()
  5759. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5760. bld.LightEmission = 0.1
  5761. bld.Texture = "rbxassetid://284205403"
  5762. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5763. bld.Rate = 500
  5764. bld.Lifetime = NumberRange.new(1)
  5765. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5766. bld.Acceleration = vt(0,-25,0)
  5767. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5768. bld.Speed = NumberRange.new(10,50)
  5769. bld.EmissionDirection = "Back"
  5770. bld.VelocitySpread = 25
  5771. bld.Rotation = NumberRange.new(-500,500)
  5772. bld.RotSpeed = NumberRange.new(-500,500)
  5773. bld.Enabled = true
  5774. end))
  5775. coroutine.resume(coroutine.create(function()
  5776. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5777. bld.LightEmission = 0.1
  5778. bld.Texture = "rbxassetid://284205403"
  5779. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5780. bld.Rate = 500
  5781. bld.Lifetime = NumberRange.new(1)
  5782. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5783. bld.Acceleration = vt(0,-25,0)
  5784. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5785. bld.Speed = NumberRange.new(10,50)
  5786. bld.EmissionDirection = "Back"
  5787. bld.VelocitySpread = 25
  5788. bld.Rotation = NumberRange.new(-500,500)
  5789. bld.RotSpeed = NumberRange.new(-500,500)
  5790. bld.Enabled = true
  5791. end))
  5792. for i = 0, 3, .05 do
  5793. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5794. swait()
  5795. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4)
  5796. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5797. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4)
  5798. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5799. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5800. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5801. end
  5802.  
  5803. RootPart.CFrame = ocf
  5804. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5805. for i = 0, 9 do
  5806. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5807. end
  5808. for i = 0, 24 do
  5809. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5810. end
  5811. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5812. RootPart.Anchored = false
  5813. Humanoid.WalkSpeed = storehumanoidWS
  5814. Humanoid.JumpPower = 50
  5815. attack = false
  5816. end
  5817. end
  5818.  
  5819. local input = ""
  5820.  
  5821. mouse.KeyDown:connect(function(k)
  5822. if(k == "w" or k == "a" or k == "s" or k == "d")then
  5823. input = input .. k
  5824. local newInput = input
  5825. coroutine.wrap(function()
  5826. for i = 1, 25 do
  5827. if(newInput ~= input)then break end
  5828. swait()
  5829. end
  5830. if(newInput == input)then input = "" end
  5831. end)()
  5832. if(input == "wwssadad" and not AllowRape)then
  5833. AllowRape = true
  5834. warn("Rape unlocked! Have fun ;)")
  5835. elseif(input == "wwaassdd" and not AllowCata)then
  5836. AllowCata = true
  5837. warn("You unlocked CATASTROPHE.")
  5838. elseif(input == 'ddawas' and ModeOfGlitch == 4 and not attack)then
  5839. ChaosBegone()
  5840. end
  5841. end
  5842. end)
  5843.  
  5844. mouse.KeyDown:connect(function(k)
  5845. if k == "h" then
  5846.  
  5847. end
  5848.  
  5849. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5850. ModeOfGlitch = 2
  5851. storehumanoidWS = 16
  5852. hum.WalkSpeed = 16
  5853. rainbowmode = false
  5854. chaosmode = false
  5855. glitchymode = false
  5856. tl1.Enabled = false
  5857. tl2.Enabled = false
  5858. tl3.Enabled = false
  5859. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5860. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end)
  5861. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end)
  5862. newTheme("rbxassetid://1539245059",0,1,1)
  5863. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5864. for i, v in pairs(mw2:GetChildren()) do
  5865. if v:IsA("Part") then
  5866. v.BrickColor = MAINRUINCOLOR
  5867. v.Material = "Neon"
  5868. end
  5869. end
  5870. for i, v in pairs(mw1:GetChildren()) do
  5871. if v:IsA("Part") then
  5872. v.Transparency = 1
  5873. v.BrickColor = MAINRUINCOLOR
  5874. v.Material = "Neon"
  5875. end
  5876. end
  5877. for i, v in pairs(m:GetChildren()) do
  5878. if v:IsA("Part") then
  5879. v.BrickColor = BrickColor.new("White")
  5880. v.Material = "Ice"
  5881. end
  5882. end
  5883. for i, v in pairs(m2:GetChildren()) do
  5884. if v:IsA("Part") then
  5885. v.BrickColor = BrickColor.new("Pastel light blue")
  5886. v.Material = "Glass"
  5887. end
  5888. end
  5889. for i, v in pairs(m3:GetChildren()) do
  5890. if v:IsA("Part") then
  5891. v.BrickColor = BrickColor.new("Toothpaste")
  5892. v.Material = "Neon"
  5893. end
  5894. end
  5895. for i, v in pairs(extrawingmod1:GetChildren()) do
  5896. if v:IsA("Part") then
  5897. v.Transparency = 1
  5898. v.BrickColor = BrickColor.new("White")
  5899. v.Material = "Neon"
  5900. end
  5901. end
  5902. for i, v in pairs(extrawingmod2:GetChildren()) do
  5903. if v:IsA("Part") then
  5904. v.Transparency = 1
  5905. v.BrickColor = BrickColor.new("White")
  5906. v.Material = "Neon"
  5907. end
  5908. end
  5909. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5910. resetmode()
  5911. end
  5912. if k == "f" and attack == false and ModeOfGlitch ~= 69 then
  5913. lustmode()
  5914. elseif k == "f" and attack == false and ModeOfGlitch == 69 then
  5915. resetmode()
  5916. end
  5917. if k == "m" and attack == false and ModeOfGlitch == 1 then
  5918. RiddleMeThisRiddleMeThat()
  5919. elseif k == "m" and attack == false and ModeOfGlitch == 8376532578634534 then
  5920. resetmode()
  5921. end
  5922. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5923. ModeOfGlitch = 3
  5924. storehumanoidWS = 16
  5925. hum.WalkSpeed = 16
  5926. rainbowmode = false
  5927. chaosmode = false
  5928. glitchymode = true
  5929. tl1.Enabled = true
  5930. tl2.Enabled = true
  5931. tl3.Enabled = true
  5932. RecolorTextAndRename("gLiTcHy",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5933. newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203
  5934. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  5935. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  5936. MAINRUINCOLOR = BrickColor.new("White")
  5937. for i, v in pairs(mw2:GetChildren()) do
  5938. if v:IsA("Part") then
  5939. v.BrickColor = MAINRUINCOLOR
  5940. v.Material = "Neon"
  5941. end
  5942. end
  5943. for i, v in pairs(mw1:GetChildren()) do
  5944. if v:IsA("Part") then
  5945. v.Transparency = 0
  5946. v.BrickColor = MAINRUINCOLOR
  5947. v.Material = "Neon"
  5948. end
  5949. end
  5950. for i, v in pairs(m:GetChildren()) do
  5951. if v:IsA("Part") then
  5952. v.BrickColor = BrickColor.new("Really black")
  5953. v.Material = "Ice"
  5954. end
  5955. end
  5956. for i, v in pairs(m2:GetChildren()) do
  5957. if v:IsA("Part") then
  5958. v.BrickColor = BrickColor.new("Dark indigo")
  5959. v.Material = "Glass"
  5960. end
  5961. end
  5962. for i, v in pairs(m3:GetChildren()) do
  5963. if v:IsA("Part") then
  5964. v.Transparency = 1
  5965. v.BrickColor = BrickColor.new("Royal purple")
  5966. v.Material = "Neon"
  5967. end
  5968. end
  5969. for i, v in pairs(extrawingmod1:GetChildren()) do
  5970. if v:IsA("Part") then
  5971. v.Transparency = 1
  5972. v.BrickColor = BrickColor.new("White")
  5973. v.Material = "Neon"
  5974. end
  5975. end
  5976. for i, v in pairs(extrawingmod2:GetChildren()) do
  5977. if v:IsA("Part") then
  5978. v.Transparency = 1
  5979. v.BrickColor = BrickColor.new("White")
  5980. v.Material = "Neon"
  5981. end
  5982. end
  5983. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5984. resetmode()
  5985. end
  5986. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5987. ModeOfGlitch = 4
  5988. storehumanoidWS = 16
  5989. hum.WalkSpeed = 16
  5990. rainbowmode = false
  5991. glitchymode = false
  5992. chaosmode = true
  5993. tl1.Enabled = true
  5994. tl2.Enabled = true
  5995. tl3.Enabled = true
  5996. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  5997. newTheme("rbxassetid://1369263130",0,1,1)
  5998. MAINRUINCOLOR = BrickColor.new("Black")
  5999. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6000. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6001. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6002. for i, v in pairs(mw2:GetChildren()) do
  6003. if v:IsA("Part") then
  6004. v.BrickColor = MAINRUINCOLOR
  6005. v.Material = "Neon"
  6006. end
  6007. end
  6008. for i, v in pairs(mw1:GetChildren()) do
  6009. if v:IsA("Part") then
  6010. v.Transparency = 0.75
  6011. v.BrickColor = BrickColor.random()
  6012. v.Material = "Neon"
  6013. end
  6014. end
  6015. for i, v in pairs(m:GetChildren()) do
  6016. if v:IsA("Part") then
  6017. v.BrickColor = BrickColor.new("Black")
  6018. v.Material = "Neon"
  6019. end
  6020. end
  6021. for i, v in pairs(m2:GetChildren()) do
  6022. if v:IsA("Part") then
  6023. v.BrickColor = BrickColor.random()
  6024. v.Material = "Neon"
  6025. end
  6026. end
  6027. for i, v in pairs(m3:GetChildren()) do
  6028. if v:IsA("Part") then
  6029. v.BrickColor = BrickColor.new("Black")
  6030. v.Material = "Neon"
  6031. end
  6032. end
  6033. for i, v in pairs(extrawingmod1:GetChildren()) do
  6034. if v:IsA("Part") then
  6035. v.Transparency = 1
  6036. v.BrickColor = BrickColor.new("White")
  6037. v.Material = "Neon"
  6038. end
  6039. end
  6040. for i, v in pairs(extrawingmod2:GetChildren()) do
  6041. if v:IsA("Part") then
  6042. v.Transparency = 1
  6043. v.BrickColor = BrickColor.new("White")
  6044. v.Material = "Neon"
  6045. end
  6046. end
  6047. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  6048. resetmode()
  6049. end
  6050.  
  6051. if k == "m" and attack == false and ModeOfGlitch == 4 then
  6052. insanitymode()
  6053. elseif k == "m" and attack == false and ModeOfGlitch == 666666 then
  6054. resetmode()
  6055. end
  6056. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  6057. ModeOfGlitch = 5
  6058. storehumanoidWS = 16
  6059. hum.WalkSpeed = 16
  6060. rainbowmode = false
  6061. chaosmode = false
  6062. glitchymode = false
  6063. tl1.Enabled = true
  6064. tl2.Enabled = true
  6065. tl3.Enabled = true
  6066. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  6067. newTheme("rbxassetid://661079869",0,1.02,1)
  6068. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end)
  6069. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end)
  6070. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6071. for i, v in pairs(mw2:GetChildren()) do
  6072. if v:IsA("Part") then
  6073. v.BrickColor = MAINRUINCOLOR
  6074. v.Material = "Neon"
  6075. end
  6076. end
  6077. for i, v in pairs(mw1:GetChildren()) do
  6078. if v:IsA("Part") then
  6079. v.Transparency = 0
  6080. v.BrickColor = MAINRUINCOLOR
  6081. v.Material = "Neon"
  6082. end
  6083. end
  6084. for i, v in pairs(m:GetChildren()) do
  6085. if v:IsA("Part") then
  6086. v.BrickColor = BrickColor.new("Cool yellow")
  6087. v.Material = "Ice"
  6088. end
  6089. end
  6090. for i, v in pairs(m2:GetChildren()) do
  6091. if v:IsA("Part") then
  6092. v.BrickColor = BrickColor.new("Bright yellow")
  6093. v.Material = "Ice"
  6094. end
  6095. end
  6096. for i, v in pairs(m3:GetChildren()) do
  6097. if v:IsA("Part") then
  6098. v.BrickColor = BrickColor.new("Bright yellow")
  6099. v.Material = "Neon"
  6100. end
  6101. end
  6102. for i, v in pairs(extrawingmod1:GetChildren()) do
  6103. if v:IsA("Part") then
  6104. v.Transparency = 1
  6105. v.BrickColor = BrickColor.new("White")
  6106. v.Material = "Neon"
  6107. end
  6108. end
  6109. for i, v in pairs(extrawingmod2:GetChildren()) do
  6110. if v:IsA("Part") then
  6111. v.Transparency = 1
  6112. v.BrickColor = BrickColor.new("White")
  6113. v.Material = "Neon"
  6114. end
  6115. end
  6116. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  6117. resetmode()
  6118. end
  6119. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  6120. ModeOfGlitch = 6
  6121. storehumanoidWS = 75
  6122. hum.WalkSpeed = 75
  6123. rainbowmode = false
  6124. chaosmode = false
  6125. glitchymode = false
  6126. tl1.Enabled = true
  6127. tl2.Enabled = true
  6128. tl3.Enabled = true
  6129. RecolorTextAndRename("Justice",Color3.new(0,0,0),Color3.new(1,1,1))
  6130. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  6131. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  6132. newTheme("rbxassetid://1102271169",0,1,1)
  6133. MAINRUINCOLOR = BrickColor.new("White")
  6134. for i, v in pairs(mw2:GetChildren()) do
  6135. if v:IsA("Part") then
  6136. v.BrickColor = MAINRUINCOLOR
  6137. v.Material = "Neon"
  6138. end
  6139. end
  6140. for i, v in pairs(mw1:GetChildren()) do
  6141. if v:IsA("Part") then
  6142. v.Transparency = 0
  6143. v.BrickColor = MAINRUINCOLOR
  6144. v.Material = "Neon"
  6145. end
  6146. end
  6147. for i, v in pairs(m:GetChildren()) do
  6148. if v:IsA("Part") then
  6149. v.BrickColor = BrickColor.new("White")
  6150. v.Material = "Ice"
  6151. end
  6152. end
  6153. for i, v in pairs(m2:GetChildren()) do
  6154. if v:IsA("Part") then
  6155. v.BrickColor = BrickColor.new("White")
  6156. v.Material = "Ice"
  6157. end
  6158. end
  6159. for i, v in pairs(m3:GetChildren()) do
  6160. if v:IsA("Part") then
  6161. v.BrickColor = BrickColor.new("White")
  6162. v.Material = "Neon"
  6163. end
  6164. end
  6165. for i, v in pairs(extrawingmod1:GetChildren()) do
  6166. if v:IsA("Part") then
  6167. v.Transparency = 1
  6168. v.BrickColor = BrickColor.new("White")
  6169. v.Material = "Neon"
  6170. end
  6171. end
  6172. for i, v in pairs(extrawingmod2:GetChildren()) do
  6173. if v:IsA("Part") then
  6174. v.Transparency = 1
  6175. v.BrickColor = BrickColor.new("White")
  6176. v.Material = "Neon"
  6177. end
  6178. end
  6179. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  6180. resetmode()
  6181. end
  6182. if k == "u" and attack == false then
  6183.  
  6184. storehumanoidWS = 50
  6185. hum.WalkSpeed = 50
  6186. rainbowmode = true
  6187. chaosmode = false
  6188. glitchymode = false
  6189. tl1.Enabled = true
  6190. tl2.Enabled = true
  6191. tl3.Enabled = true
  6192.  
  6193. if(ModeOfGlitch == 6127843)then
  6194. vaporwave = not vaporwave
  6195. end
  6196.  
  6197. if(not vaporwave)then
  6198. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  6199. newTheme("rbxassetid://147930134",0,1,1)
  6200. else
  6201. RecolorTextAndRename("Vaporwave",Color3.new(1,1,1),Color3.new(1,1,1))
  6202. newTheme("rbxassetid://1308711379",0,1,1)
  6203. end
  6204.  
  6205.  
  6206. ModeOfGlitch = 6127843
  6207. MAINRUINCOLOR = BrickColor.new("White")
  6208. for i, v in pairs(mw2:GetChildren()) do
  6209. if v:IsA("Part") then
  6210. v.BrickColor = MAINRUINCOLOR
  6211. v.Material = "Neon"
  6212. end
  6213. end
  6214. for i, v in pairs(mw1:GetChildren()) do
  6215. if v:IsA("Part") then
  6216. v.Transparency = 0
  6217. v.BrickColor = MAINRUINCOLOR
  6218. v.Material = "Neon"
  6219. end
  6220. end
  6221. for i, v in pairs(m:GetChildren()) do
  6222. if v:IsA("Part") then
  6223. v.BrickColor = BrickColor.new("White")
  6224. v.Material = "Neon"
  6225. end
  6226. end
  6227. for i, v in pairs(m2:GetChildren()) do
  6228. if v:IsA("Part") then
  6229. v.BrickColor = BrickColor.new("White")
  6230. v.Material = "Neon"
  6231. end
  6232. end
  6233. for i, v in pairs(m3:GetChildren()) do
  6234. if v:IsA("Part") then
  6235. v.BrickColor = BrickColor.new("White")
  6236. v.Material = "Neon"
  6237. end
  6238. end
  6239. for i, v in pairs(extrawingmod1:GetChildren()) do
  6240. if v:IsA("Part") then
  6241. v.Transparency = 1
  6242. v.BrickColor = BrickColor.new("White")
  6243. v.Material = "Neon"
  6244. end
  6245. end
  6246. for i, v in pairs(extrawingmod2:GetChildren()) do
  6247. if v:IsA("Part") then
  6248. v.Transparency = 1
  6249. v.BrickColor = BrickColor.new("White")
  6250. v.Material = "Neon"
  6251. end
  6252. end
  6253. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  6254. resetmode()
  6255. end
  6256. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  6257. ModeOfGlitch = 1000000
  6258. storehumanoidWS = 100
  6259. hum.WalkSpeed = 100
  6260. rainbowmode = false
  6261. chaosmode = false
  6262. glitchymode = false
  6263. tl1.Enabled = true
  6264. tl2.Enabled = true
  6265. tl3.Enabled = true
  6266. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  6267. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end)
  6268. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end)
  6269. newTheme("rbxassetid://1359036559",0,1,1)
  6270. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6271. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6272. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6273. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6274. for i, v in pairs(mw2:GetChildren()) do
  6275. if v:IsA("Part") then
  6276. v.BrickColor = MAINRUINCOLOR
  6277. v.Material = "Neon"
  6278. end
  6279. end
  6280. for i, v in pairs(mw1:GetChildren()) do
  6281. if v:IsA("Part") then
  6282. v.Transparency = 0
  6283. v.BrickColor = MAINRUINCOLOR
  6284. v.Material = "Neon"
  6285. end
  6286. end
  6287. for i, v in pairs(m:GetChildren()) do
  6288. if v:IsA("Part") then
  6289. v.Color = Color3.new(0.5,0,1)
  6290. v.Material = "Neon"
  6291. end
  6292. end
  6293. for i, v in pairs(m2:GetChildren()) do
  6294. if v:IsA("Part") then
  6295. v.Color = Color3.new(0.25,0,1)
  6296. v.Material = "Neon"
  6297. end
  6298. end
  6299. for i, v in pairs(m3:GetChildren()) do
  6300. if v:IsA("Part") then
  6301. v.Color = Color3.new(0.45,0,1)
  6302. v.Material = "Neon"
  6303. end
  6304. end
  6305. for i, v in pairs(extrawingmod1:GetChildren()) do
  6306. if v:IsA("Part") then
  6307. v.Transparency = 0.75
  6308. v.Color = Color3.new(0.25,0,1)
  6309. v.Material = "Neon"
  6310. end
  6311. end
  6312. for i, v in pairs(extrawingmod2:GetChildren()) do
  6313. if v:IsA("Part") then
  6314. v.Transparency = 0.75
  6315. v.Color = Color3.new(0.5,0,1)
  6316. v.Material = "Neon"
  6317. end
  6318. end
  6319. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  6320. resetmode()
  6321. end
  6322. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then
  6323. newThemeCust("rbxassetid://1504604335",0,1,1)
  6324. attack = true
  6325. hum.WalkSpeed = 0
  6326. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6327. for i = 0, 24, 0.1 do
  6328. swait()
  6329. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  6330. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6331. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6332. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6333. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6334. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6335. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6336. end
  6337. CameraEnshaking(1,1)
  6338. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6339. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  6340. wait(0.55)
  6341. CameraEnshaking(1,2)
  6342. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6343. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6344. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6345. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  6346. wait(0.55)
  6347. CameraEnshaking(1,3)
  6348. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  6349. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6350. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6351. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6352. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6353. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  6354. wait(0.55)
  6355. CameraEnshaking(10,5)
  6356. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  6357. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  6358. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  6359. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  6360. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  6361. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  6362. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  6363. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  6364. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  6365. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6366. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  6367. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  6368. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  6369. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  6370. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  6371. for i = 0, 49 do
  6372. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6373. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6374. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6375. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6376. end
  6377. ModeOfGlitch = 12345678987654321
  6378. storehumanoidWS = 200
  6379. hum.WalkSpeed = 200
  6380. rainbowmode = false
  6381. chaosmode = false
  6382. glitchymode = false
  6383. tl1.Enabled = true
  6384. tl2.Enabled = true
  6385. tl3.Enabled = true
  6386. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end)
  6387. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end)
  6388. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  6389. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6390. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6391. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6392. for i, v in pairs(mw2:GetChildren()) do
  6393. if v:IsA("Part") then
  6394. v.BrickColor = MAINRUINCOLOR
  6395. v.Material = "Neon"
  6396. end
  6397. end
  6398. for i, v in pairs(mw1:GetChildren()) do
  6399. if v:IsA("Part") then
  6400. v.Transparency = 0
  6401. v.BrickColor = MAINRUINCOLOR
  6402. v.Material = "Neon"
  6403. end
  6404. end
  6405. for i, v in pairs(m:GetChildren()) do
  6406. if v:IsA("Part") then
  6407. v.Color = Color3.new(0.5,0,1)
  6408. v.Material = "Neon"
  6409. end
  6410. end
  6411. for i, v in pairs(m2:GetChildren()) do
  6412. if v:IsA("Part") then
  6413. v.Color = Color3.new(0.5,0,1)
  6414. v.Material = "Neon"
  6415. end
  6416. end
  6417. for i, v in pairs(m3:GetChildren()) do
  6418. if v:IsA("Part") then
  6419. v.Color = Color3.new(0.5,0,1)
  6420. v.Material = "Neon"
  6421. end
  6422. end
  6423. for i, v in pairs(extrawingmod1:GetChildren()) do
  6424. if v:IsA("Part") then
  6425. v.Transparency = 0
  6426. v.Color = Color3.new(0.5,0,1)
  6427. v.Material = "Neon"
  6428. end
  6429. end
  6430. for i, v in pairs(extrawingmod2:GetChildren()) do
  6431. if v:IsA("Part") then
  6432. v.Transparency = 0
  6433. v.Color = Color3.new(0.5,0,1)
  6434. v.Material = "Neon"
  6435. end
  6436. attack = false
  6437. end
  6438. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  6439. resetmode()
  6440. end
  6441. if k == "l" and toggleTag == false then
  6442. toggleTag = true
  6443. text.TextTransparency = 0
  6444. text.TextStrokeTransparency = 0
  6445. elseif k == "l" and toggleTag == true then
  6446. toggleTag = false
  6447. text.TextTransparency = 1
  6448. text.TextStrokeTransparency = 1
  6449. end
  6450. if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then
  6451. ExtinctiveHeartbreak()
  6452. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6453. PureBomb()
  6454. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6455. scattercorrupt()
  6456. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6457. Judgement()
  6458. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6459. ChaosGroundStrike()
  6460. elseif k == "z" and attack == false and ModeOfGlitch == 666666 then
  6461. InsaneGroundStrike()
  6462.  
  6463. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6464. ChooseODer()
  6465. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6466. Starfall()
  6467. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6468. yinyangi()
  6469. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6470. Wip()
  6471. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6472. StarfallEX()
  6473. end
  6474. if k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6475. StarDivision()
  6476. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  6477. JusticeBeam()
  6478. end
  6479. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6480. UniversalCollapse()
  6481. end
  6482. if k == "b" and attack == false and ModeOfGlitch == 4 then
  6483.  
  6484. end
  6485. if k == "n" and attack == false then
  6486. CorruptBlink()
  6487. end
  6488. if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then
  6489. FuckMeSidewaysAndCallMeGay()
  6490. end
  6491. end)
  6492. coroutine.resume(coroutine.create(function()
  6493. while true do
  6494. swait(2)
  6495. if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then
  6496. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6497. end
  6498.  
  6499. end
  6500. end))
  6501.  
  6502.  
  6503. coroutine.resume(coroutine.create(function()
  6504. while true do
  6505. if ModeOfGlitch == 1000000 then
  6506. swait(0.5)
  6507. end
  6508. swait()
  6509. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then
  6510. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6511. end
  6512. if ModeOfGlitch == 12345678987654321 then
  6513. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6514. end
  6515. end
  6516. end))
  6517.  
  6518.  
  6519. function RandomMaterial()
  6520. local getRandom;
  6521. local material;
  6522. local function IsTerrainMaterial(mat)
  6523. local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  6524. return isMaterial
  6525. end
  6526. getRandom = function()
  6527. local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  6528. if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  6529. end
  6530. getRandom()
  6531. repeat wait() until material
  6532. return material
  6533. end
  6534. function RandomCaps(str)
  6535. local new = ""
  6536. for i = 1, #str do
  6537. if(math.random(1,2) == 1)then
  6538. new = new .. (str:sub(i,i):upper())
  6539. else
  6540. new = new .. str:sub(i,i)
  6541. end
  6542. end
  6543. return new
  6544. end
  6545.  
  6546. coroutine.resume(coroutine.create(function()
  6547. while true do
  6548. for i = 1, #ODers do
  6549. local ODer = ODers[i]
  6550. if(ODer)then
  6551. local hed = ODer:FindFirstChild'Head'
  6552. if(ODer.Parent and hed)then
  6553. sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true)
  6554. else
  6555. table.remove(ODers,i)
  6556. end
  6557. else
  6558. table.remove(ODers,i)
  6559. end
  6560. end
  6561. if(not kan)then
  6562. kan = Instance.new("Sound",char)
  6563. end
  6564. kan.Parent = char
  6565. if(plr.UserId == 5719877)then kan.Volume = 3 else kan.Volume = 1 end
  6566. kan.Pitch = Pitch
  6567. kan.SoundId = MID
  6568. kan.Name = "wrecked"
  6569. kan.Looped = true
  6570. kan:Resume()
  6571. swait()
  6572. if glitchymode == true then
  6573. local val = math.random(1,255)
  6574. local color = Color3.fromRGB(val,val,val)
  6575. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  6576. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  6577. tl1.Color = ColorSequence.new(color)
  6578. tl2.Color = ColorSequence.new(color)
  6579. tl3.Color = ColorSequence.new(color)
  6580. tr1.Color = ColorSequence.new(color)
  6581. tr2.Color = ColorSequence.new(color)
  6582. tr3.Color = ColorSequence.new(color)
  6583. for i, v in pairs(mw1:GetChildren()) do
  6584. if v:IsA("Part") then
  6585. v.Transparency = 0
  6586. v.Color = color
  6587. v.Material = "Neon"
  6588. end
  6589. end
  6590. for i, v in pairs(mw2:GetChildren()) do
  6591. if v:IsA("Part") then
  6592. v.Color = color
  6593. v.Material = "Neon"
  6594. end
  6595. end
  6596. for i, v in pairs(m2:GetChildren()) do
  6597. if v:IsA("Part") then
  6598. v.Color = color
  6599. v.Material = "Neon"
  6600. end
  6601. end
  6602. RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"glitchy"),Color3.new(0,0,0),color)
  6603. end
  6604. if chaosmode or glitchymode then
  6605. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6606. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6607. else
  6608. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end)
  6609. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end)
  6610. end
  6611. if chaosmode == true then
  6612. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6613. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6614. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6615. RecolorTextAndRename((ModeOfGlitch == 666666 and "INSANITY" or "CHAOS"),Color3.new(0,0,0),BrickColor.random().Color)
  6616. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end)
  6617. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end)
  6618. for i, v in pairs(mw1:GetChildren()) do
  6619. if v:IsA("Part") then
  6620. v.Transparency = 0.75
  6621. v.BrickColor = BrickColor.random()
  6622. v.Material = "Neon"
  6623. end
  6624. end
  6625. for i, v in pairs(extrawingmod1:GetChildren()) do
  6626. if v:IsA("Part") and ModeOfGlitch == 666666 then
  6627. v.Transparency = 0.75
  6628. v.BrickColor = BrickColor.random()
  6629. v.Material = "Neon"
  6630. elseif v:IsA("Part") then
  6631. v.Transparency = 1
  6632. end
  6633. end
  6634. for i, v in pairs(m2:GetChildren()) do
  6635. if v:IsA("Part") then
  6636. v.BrickColor = BrickColor.random()
  6637. v.Material = "Neon"
  6638. end
  6639. end
  6640. end
  6641. end
  6642. end))
  6643. Humanoid.Name = "STARGLITCHER"
  6644. Humanoid.MaxHealth = math.huge
  6645. Humanoid.Health = math.huge
  6646. Instance.new("ForceField",char).Visible = false
  6647. Humanoid.Animator.Parent = nil
  6648. idleanim=.4
  6649. while true do
  6650. if rainbowmode == false and chaosmode == false and glitchymode == false then
  6651. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6652. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6653. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6654. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6655. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6656. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6657. end
  6658. if rainbowmode == true then
  6659. pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end)
  6660. pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end)
  6661. if(not vaporwave)then
  6662. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6663. else
  6664. RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6665. end
  6666. MAINRUINCOLOR = BrickColor.new("White")
  6667. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6668. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6669. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6670. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6671. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6672. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6673. for i, v in pairs(m:GetChildren()) do
  6674. if v:IsA("Part") then
  6675. v.Color = Color3.new(r/255,g/255,b/255)
  6676. end
  6677. end
  6678. for i, v in pairs(m2:GetChildren()) do
  6679. if v:IsA("Part") then
  6680. v.Color = Color3.new(r/255,g/255,b/255)
  6681. end
  6682. end
  6683. for i, v in pairs(m3:GetChildren()) do
  6684. if v:IsA("Part") then
  6685. v.Color = Color3.new(r/255,g/255,b/255)
  6686. end
  6687. end
  6688. for i, v in pairs(mw1:GetChildren()) do
  6689. if v:IsA("Part") then
  6690. v.Color = Color3.new(r/255,g/255,b/255)
  6691. v.Material = "Neon"
  6692. end
  6693. end
  6694. for i, v in pairs(mw2:GetChildren()) do
  6695. if v:IsA("Part") then
  6696. v.Color = Color3.new(r/255,g/255,b/255)
  6697. v.Material = "Neon"
  6698. end
  6699. end
  6700. end
  6701. CameraManager()
  6702. swait()
  6703. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6704. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6705. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6706. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6707. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6708. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6709.  
  6710. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6711. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6712. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6713. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6714. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6715. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6716. sine = sine + change
  6717. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6718. local velderp=RootPart.Velocity.y
  6719. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6720. if equipped==true or equipped==false then
  6721. if attack==false then
  6722. idle=idle+1
  6723. else
  6724. idle=0
  6725. end
  6726. if idle>=500 then
  6727. if attack==false then
  6728. --Sheath()
  6729. end
  6730. end
  6731. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6732. Anim="Jump"
  6733. if attack==false then
  6734. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6735. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6736. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6737. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6738. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6739. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6740. end
  6741. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6742. Anim="Fall"
  6743. if attack==false then
  6744. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6745. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6746. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6747. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6748. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6749. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6750. end
  6751. elseif torvel<1 and hitfloor~=nil then
  6752. Anim="Idle"
  6753. if attack==false then
  6754. if ModeOfGlitch == 1 then
  6755. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6756. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6757. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6758. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6759. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6760. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6761.  
  6762. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6763. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6764. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6765. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6766. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6767. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6768. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6769.  
  6770. elseif ModeOfGlitch == 3 then
  6771. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6772. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6773. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6774. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6775. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1)
  6776. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1)
  6777. elseif ModeOfGlitch == 4 then
  6778. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6779. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6780. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6781. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6782. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6783. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6784. elseif ModeOfGlitch == 69 then
  6785. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  6786. Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  6787. LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6788. RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6789. LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  6790. RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  6791. elseif ModeOfGlitch == 8376532578634534 then
  6792. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6793. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6794. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6795. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1)
  6796. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6797. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6798.  
  6799. elseif ModeOfGlitch == 666666 then
  6800. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6801. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6802. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6803. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6804. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6805. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6806.  
  6807. elseif ModeOfGlitch == 5 then
  6808. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6809. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6810. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6811. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6812. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6813. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6814.  
  6815. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then
  6816. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6817. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6818. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6819. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6820. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6821. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6822.  
  6823. elseif ModeOfGlitch == 12345678987654321 then
  6824. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6825. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6826. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6827. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6828. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6829. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6830. end
  6831. end
  6832. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6833. Anim="Walk"
  6834. if attack==false then
  6835. if ModeOfGlitch == 1 then
  6836. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6837. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6838. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6839. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6840. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6841. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6842. elseif ModeOfGlitch == 4 then
  6843. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1)
  6844. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6845. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6846. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6847. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6848. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6849. elseif ModeOfGlitch == 666666 then
  6850. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6851. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6852. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6853. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6854. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6855. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6856.  
  6857. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then
  6858. RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6859. LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6860. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6861. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6862. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6863. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6864. end
  6865. end
  6866. elseif torvel>=22 and hitfloor~=nil then
  6867. Anim="Run"
  6868. if attack==false then
  6869. if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then
  6870. RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1)
  6871. LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1)
  6872. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6873. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6874. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6875. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6876. elseif ModeOfGlitch == 666666 then
  6877. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6878. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6879. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  6880. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6881. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6882. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6883.  
  6884. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then
  6885. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6886. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6887. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6888. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6889. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6890. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6891. end
  6892. end
  6893. end
  6894. end
  6895. end
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