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A_GUES

Executor Door seek

Mar 6th, 2023
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  1.  
  2. MorphedEntity = game:GetObjects("rbxassetid://12388758648")[1]
  3. game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
  4. MorphedEntity.Name = "MorphedEntity"
  5. MorphedEntity.Parent = game.ReplicatedStorage
  6. local emergeAnim = MorphedEntity.SeekRig.AnimationController:LoadAnimation(MorphedEntity.SeekRig.Animations.raise)
  7. game:GetService("Workspace")["Ambience_Seek"]:Play()
  8. game:GetService("Workspace")["Ambience_Seek"].Looped = true
  9. MorphedEntity.Figure.CanCollide = false
  10. task.spawn(function()
  11. game:GetService("RunService").RenderStepped:Connect(function()
  12. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
  13. MorphedEntity:PivotTo(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0.2, 0))
  14. end)
  15. end)
  16. for i,v in pairs(MorphedEntity.SeekRig:GetChildren()) do
  17. if v.Name == "StringCheese" then
  18. v.Enabled = true
  19. end
  20. end
  21. emergeAnim:Play()
  22. MorphedEntity.Parent = game.Workspace
  23. wait(6.85)
  24. for i,v in pairs(MorphedEntity.SeekRig:GetChildren()) do
  25. if v.Name == "StringCheese" then
  26. v.Enabled = false
  27. end
  28. end
  29. wait(.15)
  30. emergeAnim:Stop()
  31. MorphedEntity.SeekRig.AnimationController:LoadAnimation(MorphedEntity.SeekRig.Animations.run):Play()
  32. MorphedEntity.Figure.Footsteps.Looped = true
  33. MorphedEntity.Figure.Footsteps:Play()
  34. MorphedEntity.Figure.FootstepsFar.Looped = true
  35. MorphedEntity.Figure.FootstepsFar:Play()
  36. game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
  37. local Pos = MorphedEntity.SeekRig.SeekPuddle.Position.Y - 2.5
  38. repeat
  39. MorphedEntity.SeekRig.SeekPuddle.Position = MorphedEntity.SeekRig.SeekPuddle.Position - Vector3.new(0, 0.035, 0) wait()
  40. MorphedEntity.SeekRig.SeekPuddle.ParticleHitbox.Position = MorphedEntity.SeekRig.SeekPuddle.ParticleHitbox.Position - Vector3.new(0, 0.035, 0) wait()
  41. until MorphedEntity.SeekRig.SeekPuddle.Position.Y < Pos
  42. MorphedEntity.SeekRig.SeekPuddle:Destroy()
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