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- local Gui = Instance.new("ScreenGui", game.CoreGui)
- Gui.Name = "FE Animations"
- local Background = Instance.new("Frame",Gui)
- Background.Name = "Background"
- Background.Active = true
- Background.BackgroundColor3 = Color3.fromRGB(220,190,200)
- Background.Transparency = 0.3
- Background.BorderSizePixel = 5
- Background.Draggable = true
- Background.Position = UDim2.new(0,300,0,300)
- Background.Size = UDim2.new(0,345,0,190)
- local Title = Instance.new("TextLabel",Background)
- Title.BackgroundTransparency = 1
- Title.Position = UDim2.new(0,0,0,-80)
- Title.Size = UDim2.new(0,290,1,0)
- Title.Font = "SourceSansLight"
- Title.FontSize = "Size18"
- Title.Text = "FE Animations [by illremember] IMPROVED"
- Title.TextColor3 = Color3.fromRGB(20,20,25)
- local BarrelRoll = Instance.new("TextButton", Background)
- BarrelRoll.Name = "BarrelRoll"
- BarrelRoll.BackgroundColor3 = Color3.fromRGB(20,20,20)
- BarrelRoll.BackgroundTransparency = 0.1
- BarrelRoll.BorderSizePixel = 0
- BarrelRoll.Position = UDim2.new(0,120,0,30)
- BarrelRoll.Size = UDim2.new(0,100,0,30)
- BarrelRoll.Font = "SourceSansItalic"
- BarrelRoll.FontSize = "Size18"
- BarrelRoll.Text = "BarrelRoll"
- BarrelRoll.TextColor3 = Color3.fromRGB(230,230,230)
- BarrelRoll.TextWrapped = true
- local Dab = BarrelRoll:Clone()
- Dab.Name = "Dab"
- Dab.Parent = Background
- Dab.Position = UDim2.new(0,120,0,70)
- Dab.Text = "Dab"
- local Crouch = BarrelRoll:Clone()
- Crouch.Name = "Crouch"
- Crouch.Parent = Background
- Crouch.Position = UDim2.new(0,10,0,110)
- Crouch.Text = "Crouch"
- local Scream = BarrelRoll:Clone()
- Scream.Name = "Scream"
- Scream.Parent = Background
- Scream.Position = UDim2.new(0,10,0,30)
- Scream.Text = "Scream"
- local HeadOff = BarrelRoll:Clone()
- HeadOff.Name = "HeadOff"
- HeadOff.Parent = Background
- HeadOff.Position = UDim2.new(0,10,0,70)
- HeadOff.Text = "HeadOff"
- local LayDown = BarrelRoll:Clone()
- LayDown.Name = "LayDown"
- LayDown.Parent = Background
- LayDown.Position = UDim2.new(0,120,0,110)
- LayDown.Text = "LayDown"
- local hmm2 = BarrelRoll:Clone()
- hmm2.Name = "hmm2"
- hmm2.Parent = Background
- hmm2.Position = UDim2.new(0,120,0,150)
- hmm2.Text = "hmm2"
- local HeadTHROW = BarrelRoll:Clone()
- HeadTHROW.Name = "HeadTHROW"
- HeadTHROW.Parent = Background
- HeadTHROW.Position = UDim2.new(0,10,0,150)
- HeadTHROW.Size = UDim2.new(0,100,0,30)
- HeadTHROW.Text = "HeadTHROW"
- local Scared = BarrelRoll:Clone()
- Scared.Name = "Scared"
- Scared.Parent = Background
- Scared.Position = UDim2.new(0,230,0,30)
- Scared.Size = UDim2.new(0,100,0,30)
- Scared.Text = "Scared"
- local WARNING = BarrelRoll:Clone()
- WARNING.Name = "WARNING"
- WARNING.Parent = Background
- WARNING.Position = UDim2.new(0,230,0,70)
- WARNING.Size = UDim2.new(0,100,0,30)
- WARNING.Text = "WARNING"
- local LoopHead = BarrelRoll:Clone()
- LoopHead.Name = "LoopHead"
- LoopHead.Parent = Background
- LoopHead.Position = UDim2.new(0,230,0,110)
- LoopHead.Size = UDim2.new(0,100,0,30)
- LoopHead.Text = "LoopHead"
- local armturbine = BarrelRoll:Clone()
- armturbine.Name = "armturbine"
- armturbine.Parent = Background
- armturbine.Position = UDim2.new(0,230,0,150)
- armturbine.Size = UDim2.new(0,100,0,30)
- armturbine.Text = "armturbine"
- --
- local plr = game.Players.LocalPlayer
- local mouse = plr:GetMouse()
- lpc = game.Players.LocalPlayer.Character
- weld1 = Instance.new("Weld")
- BarrelRoll.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "136801964"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- armturbine.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "259438880"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(100)
- end
- end
- end)
- LoopHead.MouseButton1Click:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "35154961"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- while wait(0.00703125) do
- k:Play()
- k:AdjustSpeed(640)
- end
- end
- end
- end)
- hmm2.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "148840371"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- LayDown.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "282574440"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Dab.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "248263260"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Scream.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "180611870"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- HeadTHROW.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "35154961"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Scared.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "180612465"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- HeadOff.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "121572214"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
- Crouch.MouseButton1Down:connect(function()
- local gg = mouse.Target
- if gg ~= nil then
- for i,v in pairs(game.Players:GetPlayers()) do
- AnimationId = "182724289"
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- k:AdjustSpeed(1)
- end
- end
- end)
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