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- --[[Delphox Fire Brench edited by grgrgry21.
- -- Roblox.LUA | Delphox Fire Brench | Made by Cass.
- A
- A A
- A C A
- A A
- A
- --]]
- wait(.2)
- local plr = game.Players.LocalPlayer
- local chr = plr.Character
- chr.Humanoid.MaxHealth = math.huge
- wait(.1)
- chr.Humanoid.Health = math.huge
- chr.Humanoid.JumpPower = 120
- local maus = plr:GetMouse()
- local PGui=plr.PlayerGui
- local lleg = chr["Left Leg"]
- local rleg = chr["Right Leg"]
- local larm = chr["Left Arm"]
- local rarm = chr["Right Arm"]
- local hed = chr.Head
- local rutprt = chr.HumanoidRootPart
- local torso = chr.Torso
- local otheranims=false
- local armmovement=false
- local fireclrs={'Bright red','Bright yellow','Bright orange'}
- local holding=false
- local flying=false
- local jumpdb=false
- local spinni = 0
- local play = true
- local dedly = false
- local ffwhileintro = true
- local change = 1
- local sine = 0
- local Anim = "Idle"
- local angles = CFrame.Angles
- local lalalclrs={Color3.new(1,.3,0),Color3.new(1,.3,0),Color3.new(1,.3,0),Color3.new(1,.3,0),Color3.new(1,0,0),BrickColor.new('Neon orange').Color}
- local hooh=Instance.new("Model", chr)
- hooh.Name = "haha yes"
- clerp = function(a, b, t)
- return a:lerp(b, t)
- end
- local newMotor = function(part0, part1, c0, c1)
- local w = Instance.new("Motor", part0)
- w.Part0 = part0
- w.Part1 = part1
- w.C0 = c0
- w.C1 = c1
- return w
- end
- vt = Vector3.new
- bc = BrickColor.new
- br = BrickColor.random
- it = Instance.new
- cf = CFrame.new
- ranclrs={'Bright red','Bright orange','Bright yellow','Neon orange','Br.yellowish orange'}
- rangclr=ranclrs[1]
- if chr:findFirstChild('Animate') then
- chr.Animate:Destroy()
- end
- function RC(Pos, Dir, Max, Ignore)
- return workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999)), Ignore)
- end
- rayCast = function(Position, Direction, Range, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
- end
- local RbxUtility = LoadLibrary("RbxUtility")
- local Create = RbxUtility.Create
- RemoveOutlines = function(CreatePart)
- CreatePart.TopSurface = 10
- end
- function CreateSound(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound", par or workspace)
- sou.Volume = vol
- sou.Pitch = pit or 1
- sou.SoundId = id
- wait()
- sou:play()
- game:GetService("Debris"):AddItem(sou, 6)
- end))
- end
- swait = function(num)
- if num == 0 or num == nil then
- game:service("RunService").Heartbeat:wait(0)
- else
- for i = 0, num do
- game:service("RunService").Heartbeat:wait(0)
- end
- end
- end
- Damage = function(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
- for i,v in pairs(hit:GetChildren()) do
- if v:IsA("Humanoid") and hit.Name ~= chr.Name then
- local find = v:FindFirstChild("Hitz")
- if not find then
- if v.Parent:findFirstChild("Head") then
- local BillG = Create("BillboardGui")({Parent = v.Parent.Head, Size = UDim2.new(1, 0, 1, 0), Adornee = v.Parent.Head, StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3))})
- do
- local TL = Create("TextLabel")({Parent = BillG, Size = UDim2.new(3, 3, 3, 3), BackgroundTransparency = 1, Text = "", TextColor3 = Color1.Color, TextStrokeColor3 = Color2.Color, TextStrokeTransparency = 1, TextXAlignment = Enum.TextXAlignment.Center, TextYAlignment = Enum.TextYAlignment.Center, FontSize = Enum.FontSize.Size42, Font = "ArialBold"})
- coroutine.resume(coroutine.create(function()
- swait(2)
- --for i = 0, 1, 0.1 do
- while wait() and TL and TL.TextTransparency <= 1 do
- swait()
- BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, 0.1, 0)
- TL.TextTransparency = TL.TextTransparency + 0.04
- TL.TextStrokeTransparency = TL.TextStrokeTransparency + 0.04
- end
- BillG:Destroy()
- end))
- end
- end
- do
- HitHealth = v.Health
- v.Health = v.Health - damage
- --[[ if HitHealth ~= v.Health and HitHealth ~= 0 and v.Health <= 0 and v.Parent.Name ~= "Lost Soul" then
- print("gained spree")
- plr:FindFirstChild("leaderstats").Spree.Value = plr.leaderstats.Spree.Value + 1
- end]]
- do
- local bool = Create("BoolValue")({Parent = v, Name = "Hitz"})
- if HSound ~= nil and HPitch ~= nil then
- CreateSound(HSound, hit, 1, HPitch)
- end
- game:GetService("Debris"):AddItem(bool, cooldown)
- end
- end
- end
- end
- end
- end
- MagnitudeDamage = function(Part, magni, mindam, maxdam)
- for _,c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Torso")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if mag <= magni and c.Name ~= plr.Name then
- Damage(head.Parent, math.random(mindam, maxdam), 0.5, BrickColor.new("Bright orange"), BrickColor.new("Bright yellow"), "", 1)
- end
- end
- end
- end
- end
- UltraMagnitudeDamage = function(Part, magni, mindam, maxdam) -- kek
- for _,c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Torso")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if mag <= magni and c.Name ~= plr.Name then
- Damage(head.Parent, math.random(mindam, maxdam), 0.5, BrickColor.new("Bright orange"), BrickColor.new("Bright yellow"), "", 1)
- head.Size = Vector3.new(1.995, 1.995, 0.995)
- end
- end
- end
- end
- end
- --[[function UltExplodeFast(rad,par)
- local expart = Instance.new("Part",script.Parent)
- local expart2 = Instance.new("Part",script.Parent)
- local partMesh = Instance.new("SpecialMesh",expart)
- partMesh.MeshType = "Sphere"
- local partMesh2 = Instance.new("SpecialMesh",expart2)
- partMesh2.MeshType = "Sphere"
- local expld = Instance.new("Explosion", script.Parent)
- local plode = Instance.new("Sound",expart)
- plode.SoundId = "rbxassetid://153274423"
- plode.Volume = 2.5*2
- plode.Pitch = 1/1.075
- plode.Looped = false
- plode:Play()
- local ploder = Instance.new("Sound",expart)
- ploder.SoundId = "rbxassetid://130972023"
- ploder.Volume = 2.5*2
- ploder.Pitch = 1/1.075
- ploder.Looped = false
- ploder:Play()
- expld.BlastRadius = rad
- expld.Position = par.Position
- partMesh.Scale = vt(rad,rad,rad)
- expart.Size = vt(1,1,1)*1.5
- expart.Transparency = 0
- expart.Anchored = true
- expart.Material = "Neon"
- expart.BrickColor = bc("Really black")
- expart.CFrame = par.CFrame
- partMesh2.Scale = vt(rad,rad,rad)
- expart2.Size = vt(1.15,1.15,1.15)*1.5
- expart2.Transparency = 0.5
- expart2.Anchored = true
- expart2.Material = "Neon"
- expart2.BrickColor = bc("Royal purple")
- expart2.CFrame = par.CFrame
- local value = 1*rad/6.5
- par:Destroy()
- for i = 0, 100 do
- partMesh.Scale = partMesh.Scale + vt(value,value,value)
- expart.CFrame = expart.CFrame
- partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
- expart2.CFrame = expart.CFrame
- value = value - 0.035*rad/6.5
- if value < 1 then
- value = 0.25
- expart.Transparency = expart.Transparency + 0.025
- expart2.Transparency = expart2.Transparency + 0.025
- end
- wait()
- end
- plode.Parent = nil
- ploder.Parent = nil
- expart.Parent = nil
- expart2.Parent = nil
- expld.Parent = nil
- end
- function UltExplode(rad,par)
- local expart = Instance.new("Part",script.Parent)
- local expart2 = Instance.new("Part",script.Parent)
- local partMesh = Instance.new("SpecialMesh",expart)
- partMesh.MeshType = "Sphere"
- local partMesh2 = Instance.new("SpecialMesh",expart2)
- partMesh2.MeshType = "Sphere"
- local expld = Instance.new("Explosion", script.Parent)
- local plode = Instance.new("Sound",expart)
- plode.SoundId = "rbxassetid://288641686"
- plode.Volume = 2.5*2
- plode.Pitch = 0.75/1.075
- plode.Looped = false
- plode:Play()
- local ploder = Instance.new("Sound",expart)
- ploder.SoundId = "rbxassetid://206049428"
- ploder.Volume = 3.25*2
- ploder.Pitch = 0.5/1.075
- ploder.Looped = false
- ploder:Play()
- expld.BlastRadius = rad
- expld.Position = par.Position
- partMesh.Scale = vt(rad,rad,rad)
- expart.Size = vt(1,1,1)*1.5
- expart.Transparency = 0
- expart.Anchored = true
- expart.Material = "Neon"
- expart.BrickColor = bc("Really black")
- expart.CFrame = par.CFrame
- partMesh2.Scale = vt(rad,rad,rad)
- expart2.Size = vt(1.15,1.15,1.15)*1.5
- expart2.Transparency = 0.5
- expart2.Anchored = true
- expart2.Material = "Neon"
- expart2.BrickColor = bc("Royal purple")
- expart2.CFrame = par.CFrame
- local value = 1*rad/6.5
- par:Destroy()
- for i = 0, 100 do
- partMesh.Scale = partMesh.Scale + vt(value,value,value)
- expart.CFrame = expart.CFrame
- partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
- expart2.CFrame = expart.CFrame
- value = value - 0.035*rad/6.5
- if value < 1 then
- value = 0.25
- expart.Transparency = expart.Transparency + 0.025
- expart2.Transparency = expart2.Transparency + 0.025
- end
- wait()
- end
- plode.Parent = nil
- ploder.Parent = nil
- expart.Parent = nil
- expart2.Parent = nil
- expld.Parent = nil
- end
- ]]
- function UltExplodeMass(rad,par)
- local expart = Instance.new("Part",script.Parent)
- local expart2 = Instance.new("Part",script.Parent)
- local expart3 = Instance.new("Part",script.Parent)
- local expart4 = Instance.new("Part",script.Parent)
- local partMesh = Instance.new("SpecialMesh",expart)
- partMesh.MeshType = "Sphere"
- local partMesh2 = Instance.new("SpecialMesh",expart2)
- partMesh2.MeshType = "Sphere"
- local partMesh3 = Instance.new("SpecialMesh",expart3)
- partMesh3.MeshType = "Sphere"
- local partMesh4 = Instance.new("SpecialMesh",expart4)
- partMesh4.MeshType = "Sphere"
- local expld = Instance.new("Explosion", script.Parent)
- local plode = Instance.new("Sound",workspace)
- plode.SoundId = "rbxassetid://579687077"
- plode.Volume = 1*2
- plode.Pitch = 0.75/1.075
- plode.Looped = false
- plode:Play()
- local plodez = Instance.new("Sound",workspace)
- plodez.SoundId = "rbxassetid://288641686"
- plodez.Volume = 1*2
- plodez.Pitch = 0.625/1.075
- plodez.Looped = false
- plodez:Play()
- local plodeza = Instance.new("Sound",workspace)
- plodeza.SoundId = "rbxassetid://197161452"
- plodeza.Volume = 0.85*2
- plodeza.Pitch = 0.5/1.075
- plodeza.Looped = false
- plodeza:Play()
- local plodezar = Instance.new("Sound",workspace)
- plodezar.SoundId = "rbxassetid://197161452"
- plodezar.Volume = 0.85*2
- plodezar.Pitch = 0.2/1.075
- plodezar.Looped = false
- plodezar:Play()
- local s3 = Instance.new("Sound",workspace)
- s3.SoundId = "rbxassetid://268931189"
- s3.Pitch = 0.875/1.05
- s3.Volume = 1*2
- s3.Looped = false
- s3:Play()
- expld.Position = par.Position
- expld.DestroyJointRadiusPercent = 500000000
- expld.BlastPressure = 500000000
- expld.BlastRadius = 10000000000
- expld.ExplosionType = "CratersAndDebris"
- partMesh.Scale = vt(rad,rad,rad)
- expart.Size = vt(.6,.6,.6)*1.5
- expart.Transparency = 0
- expart.Anchored = true
- expart.CanCollide=false
- expart.Material = "Neon"
- expart.BrickColor = bc("Bright orange")
- expart.CFrame = par.CFrame
- partMesh2.Scale = vt(rad,rad,rad)
- expart2.Size = vt(.65,.65,.65)*1.5
- expart2.Transparency = 0.5
- expart2.Anchored = true
- expart2.Material = "Neon"
- expart2.CanCollide=false
- expart2.BrickColor = bc("Bright red")
- expart2.CFrame = par.CFrame
- partMesh3.Scale = vt(rad,rad,rad)
- expart3.Size = vt(.25,9,.25)*1.5
- expart3.Transparency = 0.5
- expart3.Anchored = true
- expart3.CanCollide=false
- expart3.Material = "Neon"
- expart3.BrickColor = bc("Bright red")
- expart3.CFrame = par.CFrame
- partMesh4.Scale = vt(rad,rad,rad)
- expart4.Size = vt(.15,8,.15)*1.5
- expart4.Transparency = 0.5
- expart4.Anchored = true
- expart4.CanCollide=false
- expart4.Material = "Neon"
- expart4.BrickColor = bc("Bright orange")
- expart4.CFrame = par.CFrame
- wait(.0167)
- UltraMagnitudeDamage(expart, 3000, 99999999, 999999999)
- local value = 1*rad/10
- par:Destroy()
- for i = 0, 300 do
- partMesh.Scale = partMesh.Scale + vt(value,value,value)
- expart.CFrame = expart.CFrame
- partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
- expart2.CFrame = expart.CFrame
- partMesh3.Scale = partMesh3.Scale + vt(value,value,value)
- expart3.CFrame = expart.CFrame
- partMesh4.Scale = partMesh4.Scale + vt(value,value,value)
- expart4.CFrame = expart.CFrame
- value = value - 0.0175*rad/10
- if value <= 0 then
- expart.Transparency = expart.Transparency + 0.0125
- expart2.Transparency = expart2.Transparency + 0.0125
- expart3.Transparency = expart3.Transparency + 0.0125
- expart4.Transparency = expart4.Transparency + 0.0125
- value = 0.25
- end
- wait()
- end
- plode.Parent = nil
- plodez.Parent = nil
- plodeza.Parent = nil
- plodezar.Parent = nil
- s3.Parent = nil
- expart.Parent = nil
- expart2.Parent = nil
- expart3.Parent = nil
- expart4.Parent = nil
- expld.Parent = nil
- end
- --[[function ExplodeFast(rad,par)
- local expart = Instance.new("Part",script.Parent)
- local expart2 = Instance.new("Part",script.Parent)
- local partMesh = Instance.new("SpecialMesh",expart)
- partMesh.MeshType = "Sphere"
- local partMesh2 = Instance.new("SpecialMesh",expart2)
- partMesh2.MeshType = "Sphere"
- local expld = Instance.new("Explosion", script.Parent)
- local plode = Instance.new("Sound",expart)
- plode.SoundId = "rbxassetid://153274423"
- plode.Volume = 2.5
- plode.Pitch = 1
- plode.Looped = false
- plode:Play()
- local ploder = Instance.new("Sound",expart)
- ploder.SoundId = "rbxassetid://130972023"
- ploder.Volume = 2.5
- ploder.Pitch = 1
- ploder.Looped = false
- ploder:Play()
- expld.BlastRadius = rad
- expld.Position = par.Position
- partMesh.Scale = vt(rad,rad,rad)
- expart.Size = vt(1,1,1)*1.5
- expart.Transparency = 0
- expart.Anchored = true
- expart.Material = "Neon"
- expart.BrickColor = bc("Bright yellow")
- expart.CFrame = par.CFrame
- partMesh2.Scale = vt(rad,rad,rad)
- expart2.Size = vt(1.15,1.15,1.15)*1.5
- expart2.Transparency = 0.5
- expart2.Anchored = true
- expart2.Material = "Neon"
- expart2.BrickColor = bc("Bright orange")
- expart2.CFrame = par.CFrame
- local value = 1*rad/6.5
- par:Destroy()
- for i = 0, 100 do
- partMesh.Scale = partMesh.Scale + vt(value,value,value)
- expart.CFrame = expart.CFrame
- partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
- expart2.CFrame = expart.CFrame
- value = value - 0.035*rad/6.5
- if value < 1 then
- value = 0.25
- expart.Transparency = expart.Transparency + 0.025
- expart2.Transparency = expart2.Transparency + 0.025
- end
- wait()
- end
- plode.Parent = nil
- ploder.Parent = nil
- expart.Parent = nil
- expart2.Parent = nil
- expld.Parent = nil
- end]]
- function Explode2(rad,par)
- local expart = Instance.new("Part",script.Parent)
- local expart2 = Instance.new("Part",script.Parent)
- local partMesh = Instance.new("SpecialMesh",expart)
- partMesh.MeshType = "Sphere"
- local partMesh2 = Instance.new("SpecialMesh",expart2)
- partMesh2.MeshType = "Sphere"
- --local expld = Instance.new("Explosion", script.Parent) y explosion tho
- CreateSound("http://roblox.com/asset/?id=579687077", expart, 2, 1.1)
- CreateSound("http://roblox.com/asset/?id=206049428", expart, 3, 0.8)
- partMesh.Scale = vt(rad,rad,rad)
- expart.Size = vt(.3,.3,.3)*1.5
- expart.Transparency = 0
- expart.Anchored = true
- expart.Material = "Neon"
- expart.BrickColor = bc("Bright orange")
- expart.CFrame = par.CFrame
- partMesh2.Scale = vt(rad,rad,rad)
- expart2.Size = vt(0.4,0.4,0.4)*1.5
- expart2.Transparency = 0.5
- expart2.Anchored = true
- expart2.Material = "Neon"
- expart2.BrickColor = bc("Bright red")
- expart2.CFrame = par.CFrame
- local value = 1*rad/6.5
- MagnitudeDamage(expart, 15, 8, 15)
- par:Destroy()
- for i = 0, 100 do
- partMesh.Scale = partMesh.Scale + vt(value,value,value)
- expart.CFrame = expart.CFrame
- partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
- expart2.CFrame = expart.CFrame
- value = value - 0.035*rad/6.5
- if value < 1 then
- value = 0.25
- expart.Transparency = expart.Transparency + 0.025
- expart2.Transparency = expart2.Transparency + 0.025
- end
- wait()
- end
- --plode.Parent = nil
- --ploder.Parent = nil
- expart.Parent = nil
- expart2.Parent = nil
- --expld.Parent = nil
- end
- function Explode(rad,par)
- local expart = Instance.new("Part",script.Parent)
- local expart2 = Instance.new("Part",script.Parent)
- local partMesh = Instance.new("SpecialMesh",expart)
- partMesh.MeshType = "Sphere"
- local partMesh2 = Instance.new("SpecialMesh",expart2)
- partMesh2.MeshType = "Sphere"
- --local expld = Instance.new("Explosion", script.Parent) y explosion tho
- CreateSound("http://roblox.com/asset/?id=579687077", expart, 2.5, 0.75)
- CreateSound("http://roblox.com/asset/?id=206049428", expart, 3.25, 0.5)
- partMesh.Scale = vt(rad,rad,rad)
- expart.Size = vt(1,1,1)*1.5
- expart.Transparency = 0
- expart.Anchored = true
- expart.Material = "Neon"
- expart.BrickColor = bc("Bright orange")
- expart.CFrame = par.CFrame
- partMesh2.Scale = vt(rad,rad,rad)
- expart2.Size = vt(1.15,1.15,1.15)*1.5
- expart2.Transparency = 0.5
- expart2.Anchored = true
- expart2.Material = "Neon"
- expart2.BrickColor = bc("Bright red")
- expart2.CFrame = par.CFrame
- local value = 1*rad/6.5
- MagnitudeDamage(expart, 50, 15, 35)
- par:Destroy()
- for i = 0, 100 do
- partMesh.Scale = partMesh.Scale + vt(value,value,value)
- expart.CFrame = expart.CFrame
- partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
- expart2.CFrame = expart.CFrame
- value = value - 0.035*rad/6.5
- if value < 1 then
- value = 0.25
- expart.Transparency = expart.Transparency + 0.025
- expart2.Transparency = expart2.Transparency + 0.025
- end
- wait()
- end
- --plode.Parent = nil
- --ploder.Parent = nil
- expart.Parent = nil
- expart2.Parent = nil
- --expld.Parent = nil
- end
- --[[function ExplodeMass(rad,par)
- local expart = Instance.new("Part",script.Parent)
- local expart2 = Instance.new("Part",script.Parent)
- local partMesh = Instance.new("SpecialMesh",expart)
- partMesh.MeshType = "Sphere"
- local partMesh2 = Instance.new("SpecialMesh",expart2)
- partMesh2.MeshType = "Sphere"
- local expld = Instance.new("Explosion", script.Parent)
- local plode = Instance.new("Sound",workspace)
- plode.SoundId = "rbxassetid://579687077"
- plode.Volume = 1
- plode.Pitch = 0.75
- plode.Looped = false
- plode:Play()
- local plodez = Instance.new("Sound",workspace)
- plodez.SoundId = "rbxassetid://288641686"
- plodez.Volume = 1
- plodez.Pitch = 0.625
- plodez.Looped = false
- plodez:Play()
- local plodeza = Instance.new("Sound",workspace)
- plodeza.SoundId = "rbxassetid://197161452"
- plodeza.Volume = 0.85
- plodeza.Pitch = 0.5
- plodeza.Looped = false
- plodeza:Play()
- local plodezar = Instance.new("Sound",workspace)
- plodezar.SoundId = "rbxassetid://197161452"
- plodezar.Volume = 0.85
- plodezar.Pitch = 0.2
- plodezar.Looped = false
- plodezar:Play()
- local s3 = Instance.new("Sound",workspace)
- s3.SoundId = "rbxassetid://268931189"
- s3.Pitch = 0.875
- s3.Volume = 1
- s3.Looped = false
- s3:Play()
- expld.BlastRadius = rad
- expld.Position = par.Position
- partMesh.Scale = vt(rad,rad,rad)
- expart.Size = vt(1,1,1)*1.5
- expart.Transparency = 0
- expart.Anchored = true
- expart.Material = "Neon"
- expart.BrickColor = bc("Really black")
- expart.CFrame = par.CFrame
- partMesh2.Scale = vt(rad,rad,rad)
- expart2.Size = vt(1.15,1.15,1.15)*1.5
- expart2.Transparency = 0.5
- expart2.Anchored = true
- expart2.Material = "Neon"
- expart2.BrickColor = bc("Bright violet")
- expart2.CFrame = par.CFrame
- local value = 1*rad/10
- par:Destroy()
- for i = 0, 300 do
- partMesh.Scale = partMesh.Scale + vt(value,value,value)
- expart.CFrame = expart.CFrame
- partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
- expart2.CFrame = expart.CFrame
- value = value - 0.0175*rad/10
- if value <= 0 then
- expart.Transparency = expart.Transparency + 0.0125
- expart2.Transparency = expart2.Transparency + 0.0125
- value = 0.25
- end
- wait()
- end
- plode.Parent = nil
- expart.Parent = nil
- expart2.Parent = nil
- expld.Parent = nil
- end]]
- --
- function Lerp(a, b, i)
- local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
- local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
- local calx = com1[1] + (com2[1] - com1[1]) * i
- local caly = com1[2] + (com2[2] - com1[2]) * i
- local calz = com1[3] + (com2[3] - com1[3]) * i
- local cala = com1[4] + (com2[4] - com1[4]) * i
- local calb = com1[5] + (com2[5] - com1[5]) * i
- local calc = com1[6] + (com2[6] - com1[6]) * i
- return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc)
- end
- function TwnSingleNumber(s,f,m)
- local wot=s+(f-s)*m
- return wot
- end
- function TwnPartSize(q,w,e)
- local begin={q.x,q.y,q.z}
- local ending={w.x,w.y,w.z}
- local bgx=begin[1]+(ending[1]-begin[1])*e
- local bgy=begin[2]+(ending[2]-begin[2])*e
- local bgz=begin[3]+(ending[3]-begin[3])*e
- return Vector3.new(bgx,bgy,bgz)
- end
- newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z)
- wld = Instance.new("Weld", wp1)
- wld.Part0 = wp0
- wld.Part1 = wp1
- wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
- end
- newWeld(law, torso, larm, -1.5, 0.5, 0)
- newWeld(raw, torso, rarm, 1.5, 0.5, 0)
- newWeld(llw, torso, lleg, -.5, -2, 0)
- newWeld(rlw, torso, rleg, .5, -2, 0)
- newWeld(hw, torso, hed, 0, 1.5, 0)
- local rutwald=Instance.new('Weld',rutprt)
- rutwald.Part0=rutprt
- rutwald.Part1=torso
- rutwald.Name="RootJoint"
- rutprt.RootJoint.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0)
- larm.Weld.C1 = CFrame.new(0, 0.5, 0)
- rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
- rleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)
- lleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0)
- local anim = "Idling"
- local lastanim = "Idling"
- local val = 0
- local syne = 0
- local num = 0
- local runtime = 0
- ----------------------------------------------------------------------------
- --http://www.roblox.com/asset/?id=269748808 neon ;0
- local tail=Instance.new('Model',chr)
- tail.Name='Tail'
- local obj1=Instance.new('Part',tail)
- obj1.formFactor='Custom'
- obj1.Size=Vector3.new(1.25,1,1.25)
- obj1.BrickColor=BrickColor.new('Cool yellow')
- obj1.Anchored=false
- obj1.CanCollide=false
- obj1.TopSurface=10
- obj1.BottomSurface=10
- obj1.LeftSurface=10
- obj1.RightSurface=10
- obj1.FrontSurface=10
- obj1.BackSurface=10
- obj1:breakJoints()
- obj1.Locked=true
- obj1.Material='SmoothPlastic'
- local obj1m=Instance.new('SpecialMesh',obj1)
- obj1m.MeshId="http://www.roblox.com/asset/?id=1033714"
- obj1m.Scale=Vector3.new(1.25,2,1.25)
- obj1w=Instance.new('Weld',obj1)
- obj1w.Part0=torso
- obj1w.Part1=obj1
- obj1w.C0=CFrame.new(0,-.9,.65)*CFrame.Angles(math.rad(-97.5),0,0)
- local partasdeffb = Instance.new("ParticleEmitter",torso)
- partasdeffb.Color = ColorSequence.new(Color3.new(1, .5, 0), Color3.new(1, .2, 0))
- partasdeffb.LightEmission = 1
- partasdeffb.Size = NumberSequence.new(0.2)
- partasdeffb.Texture = "http://www.roblox.com/asset/?ID=68137067"
- aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 8)})
- bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- partasdeffb.Transparency = bbb
- partasdeffb.Size = aaa
- partasdeffb.ZOffset = .9
- partasdeffb.Acceleration = Vector3.new(0, 0, 0)
- partasdeffb.LockedToPart = true
- partasdeffb.EmissionDirection = "Top"
- partasdeffb.Lifetime = NumberRange.new(1)
- partasdeffb.Rate = 200
- partasdeffb.Rotation = NumberRange.new(-100, 100)
- partasdeffb.RotSpeed = NumberRange.new(-100, 100)
- partasdeffb.Speed = NumberRange.new(5)
- partasdeffb.VelocitySpread = 1000
- partasdeffb.Enabled=false
- local partasdeff = Instance.new("ParticleEmitter",torso)
- partasdeff.Color = ColorSequence.new(Color3.new(1, .5, 0), Color3.new(1, .2, 0))
- partasdeff.LightEmission = 1
- partasdeff.Size = NumberSequence.new(0.2)
- partasdeff.Texture = "http://www.roblox.com/asset/?ID=68137067"
- aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 12)})
- bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- partasdeff.Transparency = bbb
- partasdeff.Size = aaa
- partasdeff.ZOffset = .9
- partasdeff.Acceleration = Vector3.new(0, 0, 0)
- partasdeff.LockedToPart = false
- partasdeff.EmissionDirection = "Top"
- partasdeff.Lifetime = NumberRange.new(1)
- partasdeff.Rate = 200
- partasdeff.Rotation = NumberRange.new(-100, 100)
- partasdeff.RotSpeed = NumberRange.new(-100, 100)
- partasdeff.Speed = NumberRange.new(5)
- partasdeff.VelocitySpread = 1000
- partasdeff.Enabled=false
- local introo = Instance.new("ParticleEmitter",torso)
- introo.Color = ColorSequence.new(Color3.new(1, .5, 0), Color3.new(1, .2, 0))
- introo.LightEmission = 1
- introo.Size = NumberSequence.new(0.2)
- introo.Texture = "http://www.roblox.com/asset/?id=99210382"
- aas = NumberSequence.new({NumberSequenceKeypoint.new(0, 5.22),NumberSequenceKeypoint.new(1, 0)})
- asd = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- introo.Transparency = asd
- introo.Size = aas
- introo.ZOffset = 1
- introo.Acceleration = Vector3.new(0, 0, 0)
- introo.LockedToPart = true
- introo.EmissionDirection = "Top"
- introo.Lifetime = NumberRange.new(0.8)
- introo.Rate = 500
- introo.Rotation = NumberRange.new(-100, 100)
- introo.RotSpeed = NumberRange.new(-100, 100)
- introo.Speed = NumberRange.new(10)
- introo.VelocitySpread = 1000
- introo.Enabled=true
- --
- local int1 = Instance.new("ParticleEmitter",torso)
- int1.Color = ColorSequence.new(Color3.new(1, .5, 0), Color3.new(1, .2, 0))
- int1.LightEmission = 1
- int1.Size = NumberSequence.new(0.2)
- int1.Texture = "http://www.roblox.com/asset/?id=99210382"
- ff = NumberSequence.new({NumberSequenceKeypoint.new(0, 5.22),NumberSequenceKeypoint.new(1, 0)})
- fff = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- int1.Transparency = fff
- int1.Size = ff
- int1.ZOffset = 1
- int1.Acceleration = Vector3.new(0, 0, 0)
- int1.LockedToPart = true
- int1.EmissionDirection = "Top"
- int1.Lifetime = NumberRange.new(1)
- int1.Rate = 3000
- int1.Rotation = NumberRange.new(-100, 100)
- int1.RotSpeed = NumberRange.new(-100, 100)
- int1.Speed = NumberRange.new(100)
- int1.VelocitySpread = 1000
- int1.Enabled=false
- local int2 = Instance.new("ParticleEmitter",torso)
- int2.Color = ColorSequence.new(Color3.new(1, .5, 0), Color3.new(1, .2, 0))
- int2.LightEmission = 1
- int2.Size = NumberSequence.new(0.2)
- int2.Texture = "http://www.roblox.com/asset/?id=99210382"
- aaaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 5.22),NumberSequenceKeypoint.new(1, 0)})
- bbbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- int2.Transparency = bbbb
- int2.Size = aaaa
- int2.ZOffset = 1
- int2.Acceleration = Vector3.new(0, 0, 0)
- int2.LockedToPart = true
- int2.EmissionDirection = "Top"
- int2.Lifetime = NumberRange.new(1)
- int2.Rate = 3000
- int2.Rotation = NumberRange.new(-100, 100)
- int2.RotSpeed = NumberRange.new(-100, 100)
- int2.Speed = NumberRange.new(100)
- int2.VelocitySpread = 1000
- int2.Enabled=false
- local int3 = Instance.new("ParticleEmitter",torso)
- int3.Color = ColorSequence.new(Color3.new(1, .5, 0), Color3.new(1, .2, 0))
- int3.LightEmission = 1
- int3.Size = NumberSequence.new(0.2)
- int3.Texture = "http://www.roblox.com/asset/?id=99210382"
- aaaaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 5.22),NumberSequenceKeypoint.new(1, 0)})
- bbbbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- int3.Transparency = bbbbb
- int3.Size = aaaaa
- int3.ZOffset = 1
- int3.Acceleration = Vector3.new(0, 0, 0)
- int3.LockedToPart = true
- int3.EmissionDirection = "Top"
- int3.Lifetime = NumberRange.new(1)
- int3.Rate = 3000
- int3.Rotation = NumberRange.new(-100, 100)
- int3.RotSpeed = NumberRange.new(-100, 100)
- int3.Speed = NumberRange.new(100)
- int3.VelocitySpread = 1000
- int3.Enabled=false
- --
- local objd=Instance.new('Part',tail)
- objd.formFactor='Custom'
- objd.Size=Vector3.new(.2,.2,.2)
- objd.BrickColor=BrickColor.new('Cool yellow')
- objd.Anchored=false
- objd.CanCollide=false
- objd.Transparency=1
- objd:breakJoints()
- objd.Locked=true
- objd.Name="aaa"
- local parti = Instance.new("ParticleEmitter",objd)
- parti.Color = ColorSequence.new(Color3.new(1, .7, 0), Color3.new(1, .6, 0))
- parti.LightEmission = 1
- parti.Size = NumberSequence.new(0.2)
- parti.Texture = "http://www.roblox.com/asset/?ID=68137067"
- sizeseq = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 10)})
- transseq = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
- parti.Transparency = transseq
- parti.Size = sizeseq
- parti.ZOffset = 1
- parti.Acceleration = Vector3.new(0, 0, 0)
- parti.LockedToPart = true
- parti.EmissionDirection = "Top"
- parti.Lifetime = NumberRange.new(1)
- parti.Rate = 2
- parti.Rotation = NumberRange.new(-50, 50)
- parti.RotSpeed = NumberRange.new(-50, 50)
- parti.Speed = NumberRange.new(0)
- parti.VelocitySpread = 0
- obj1waah=Instance.new('Weld',objd)
- obj1waah.Part0=torso
- obj1waah.Part1=objd
- obj1waah.C0=CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
- local objd2=Instance.new('Part',tail)
- objd2.formFactor='Custom'
- objd2.Size=Vector3.new(.2,.2,.2)
- objd2.BrickColor=BrickColor.new('Cool yellow')
- objd2.Anchored=false
- objd2.CanCollide=false
- objd2.Transparency=1
- objd2:breakJoints()
- objd2.Locked=true
- objd2.Name="bbb"
- obj1wbb=Instance.new('Weld',objd2)
- obj1wbb.Part0=torso
- obj1wbb.Part1=objd2
- obj1wbb.C0=CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
- local obd=Instance.new('Part',tail)
- obd.formFactor='Custom'
- obd.Size=Vector3.new(.2,.2,.2)
- obd.BrickColor=BrickColor.new('Cool yellow')
- obd.Anchored=false
- obd.CanCollide=false
- obd.Transparency=1
- obd:breakJoints()
- obd.Locked=true
- obd.Name="ccc"
- local partid = Instance.new("ParticleEmitter",obd)
- partid.Color = ColorSequence.new(Color3.new(1, .7, 0), Color3.new(1, .6, 0))
- partid.LightEmission = 1
- partid.Size = NumberSequence.new(0.2)
- partid.Texture = "http://www.roblox.com/asset/?ID=68137067"
- sizeseq = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.833),NumberSequenceKeypoint.new(1, 0)})
- transseq = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
- partid.Transparency = transseq
- partid.Size = sizeseq
- partid.ZOffset = 0
- partid.Acceleration = Vector3.new(0, 10, 0)
- partid.LockedToPart = false
- partid.EmissionDirection = "Top"
- partid.Lifetime = NumberRange.new(1)
- partid.Rate = 250
- partid.Rotation = NumberRange.new(-50, 50)
- partid.RotSpeed = NumberRange.new(-50, 50)
- partid.Speed = NumberRange.new(0)
- partid.VelocitySpread = 0
- ob1w=Instance.new('Weld',obd)
- ob1w.Part0=objd
- ob1w.Part1=obd
- ob1w.C0=CFrame.new(4,0,0)*CFrame.Angles(0,0,0)
- local obd2=Instance.new('Part',tail)
- obd2.formFactor='Custom'
- obd2.Size=Vector3.new(.2,.2,.2)
- obd2.BrickColor=BrickColor.new('Cool yellow')
- obd2.Anchored=false
- obd2.CanCollide=false
- obd2.Transparency=1
- obd2:breakJoints()
- obd2.Locked=true
- obd2.Name="ccc"
- local partif = Instance.new("ParticleEmitter",obd2)
- partif.Color = ColorSequence.new(Color3.new(1, .7, 0), Color3.new(1, .6, 0))
- partif.LightEmission = 1
- partif.Size = NumberSequence.new(0.2)
- partif.Texture = "http://www.roblox.com/asset/?ID=68137067"
- sizeseq = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.833),NumberSequenceKeypoint.new(1, 0)})
- transseq = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
- partif.Transparency = transseq
- partif.Size = sizeseq
- partif.ZOffset = 0
- partif.Acceleration = Vector3.new(0, 10, 0)
- partif.LockedToPart = false
- partif.EmissionDirection = "Top"
- partif.Lifetime = NumberRange.new(1)
- partif.Rate = 250
- partif.Rotation = NumberRange.new(-50, 50)
- partif.RotSpeed = NumberRange.new(-50, 50)
- partif.Speed = NumberRange.new(0)
- partif.VelocitySpread = 0
- ob1w=Instance.new('Weld',obd2)
- ob1w.Part0=objd2
- ob1w.Part1=obd2
- ob1w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,0,0)
- local obj2=Instance.new('Part',tail)
- obj2.formFactor='Custom'
- obj2.Size=Vector3.new(1.5,1.5,1.5)
- obj2.BrickColor=BrickColor.new('Cool yellow')
- obj2.Anchored=false
- obj2.CanCollide=false
- obj2.TopSurface=10
- obj2.BottomSurface=10
- obj2.LeftSurface=10
- obj2.RightSurface=10
- obj2.FrontSurface=10
- obj2.BackSurface=10
- obj2.Material='SmoothPlastic'
- obj2:breakJoints()
- obj2.Locked=true
- local obj2m=Instance.new('SpecialMesh',obj2)
- obj2m.MeshType='Sphere'
- obj2m.Scale=Vector3.new(2,2,2)
- obj2w=Instance.new('Weld',obj2)
- obj2w.Part0=obj1
- obj2w.Part1=obj2
- obj2w.C0=CFrame.new(0,-1.525,0)
- local obj3=Instance.new('Part',tail)
- obj3.formFactor='Custom'
- obj3.Size=Vector3.new(1.25,1,1.25)
- obj3.BrickColor=BrickColor.new('Cool yellow')
- obj3.Anchored=false
- obj3.CanCollide=false
- obj3.TopSurface=10
- obj3.BottomSurface=10
- obj3.LeftSurface=10
- obj3.RightSurface=10
- obj3.FrontSurface=10
- obj3.BackSurface=10
- obj3:breakJoints()
- obj3.Locked=true
- obj3.Material='SmoothPlastic'
- local obj3m=Instance.new('SpecialMesh',obj3)
- obj3m.MeshId="http://www.roblox.com/asset/?id=1033714"
- obj3m.Scale=Vector3.new(1.2,2.75,1.2)
- obj3w=Instance.new('Weld',obj3)
- obj3w.Part0=obj2
- obj3w.Part1=obj3
- obj3w.C0=CFrame.new(0,-1.9,-.35)*CFrame.Angles(math.rad(10.5),0,math.rad(180))
- local obj4=Instance.new('Part',tail)
- obj4.formFactor='Custom'
- obj4.Size=Vector3.new(1.25,1,1.25)
- obj4.BrickColor=BrickColor.new('Bright red')
- obj4.Anchored=false
- obj4.CanCollide=false
- obj4.TopSurface=10
- obj4.BottomSurface=10
- obj4.LeftSurface=10
- obj4.RightSurface=10
- obj4.FrontSurface=10
- obj4.BackSurface=10
- obj4:breakJoints()
- obj4.Locked=true
- obj4.Material='SmoothPlastic'
- local obj4m=Instance.new('SpecialMesh',obj4)
- obj4m.MeshId="http://www.roblox.com/asset/?id=1033714"
- obj4m.Scale=Vector3.new(.915,2.25,.915)
- obj4w=Instance.new('Weld',obj4)
- obj4w.Part0=obj2
- obj4w.Part1=obj4
- obj4w.C0=CFrame.new(0,-2.25,-.405)*CFrame.Angles(math.rad(10.5),0,math.rad(180))
- local obj5=Instance.new('Part',tail)
- obj5.formFactor='Custom'
- obj5.Size=Vector3.new(.3,3,.3)
- obj5.BrickColor=BrickColor.new('Reddish brown')
- obj5.Anchored=false
- obj5.CanCollide=false
- obj5.TopSurface=10
- obj5.BottomSurface=10
- obj5.LeftSurface=10
- obj5.RightSurface=10
- obj5.FrontSurface=10
- obj5.BackSurface=10
- obj5:breakJoints()
- obj5.Locked=true
- obj5.Material='Wood'
- local obj5m=Instance.new('CylinderMesh',obj5)
- obj5w=Instance.new('Weld',obj5)
- obj5w.Part0=obj2
- obj5w.Part1=obj5
- obj5w.C0=CFrame.new(0,0,2.5)*CFrame.Angles(math.rad(95),0,0)
- local obj6=Instance.new('Part',tail)
- obj6.formFactor='Custom'
- obj6.Size=Vector3.new(1.25,1,1.25)
- obj6.BrickColor=BrickColor.new('Cool yellow')
- obj6.Anchored=false
- obj6.CanCollide=false
- obj6.TopSurface=10
- obj6.BottomSurface=10
- obj6.LeftSurface=10
- obj6.RightSurface=10
- obj6.FrontSurface=10
- obj6.BackSurface=10
- obj6.Locked=true
- obj6:breakJoints()
- obj6.Material='SmoothPlastic'
- local obj6m=Instance.new('SpecialMesh',obj6)
- obj6m.MeshId="http://www.roblox.com/asset/?id=20329976"
- obj6m.Scale=Vector3.new(.215,.25,.215)
- obj6w=Instance.new('Weld',obj6)
- obj6w.Part0=obj2
- obj6w.Part1=obj6
- obj6w.C0=CFrame.new(0,.115,1.45)*CFrame.Angles(math.rad(95),0,math.rad(0))
- local obj7=Instance.new('Part',tail)
- obj7.formFactor='Custom'
- obj7.Size=Vector3.new(1.25,1,1.25)
- obj7.BrickColor=BrickColor.new('Cool yellow')
- obj7.Anchored=false
- obj7.CanCollide=false
- obj7.TopSurface=10
- obj7.BottomSurface=10
- obj7.LeftSurface=10
- obj7.RightSurface=10
- obj7.FrontSurface=10
- obj7:breakJoints()
- obj7.BackSurface=10
- obj7.Locked=true
- obj7.Material='SmoothPlastic'
- local obj7m=Instance.new('SpecialMesh',obj7)
- obj7m.MeshId="http://www.roblox.com/asset/?id=20329976"
- obj7m.Scale=Vector3.new(.25,.275,.225)
- obj7w=Instance.new('Weld',obj7)
- obj7w.Part0=obj2
- obj7w.Part1=obj7
- obj7w.C0=CFrame.new(0,.115,1.45)*CFrame.Angles(math.rad(95),math.rad(15),math.rad(0))
- local obj8=Instance.new('Part',tail)
- obj8.formFactor='Custom'
- obj8.Size=Vector3.new(1.25,1,1.25)
- obj8.BrickColor=BrickColor.new('Cool yellow')
- obj8.Anchored=false
- obj8.CanCollide=false
- obj8.TopSurface=10
- obj8.BottomSurface=10
- obj8.LeftSurface=10
- obj8.RightSurface=10
- obj8.FrontSurface=10
- obj8.BackSurface=10
- obj8:breakJoints()
- obj8.Locked=true
- obj8.Material='SmoothPlastic'
- local obj8m=Instance.new('SpecialMesh',obj8)
- obj8m.MeshId="http://www.roblox.com/asset/?id=20329976"
- obj8m.Scale=Vector3.new(.25,.265,.25)
- obj8w=Instance.new('Weld',obj8)
- obj8w.Part0=obj2
- obj8w.Part1=obj8
- obj8w.C0=CFrame.new(0,.115,1.45)*CFrame.Angles(math.rad(95),math.rad(35),math.rad(0))
- local obj9=Instance.new('Part',tail)
- obj9.formFactor='Custom'
- obj9.Size=Vector3.new(.2,1,.2)
- obj9.BrickColor=BrickColor.new('Reddish brown')
- obj9.Anchored=false
- obj9.CanCollide=false
- obj9.TopSurface=10
- obj9.BottomSurface=10
- obj9.LeftSurface=10
- obj9.RightSurface=10
- obj9.FrontSurface=10
- obj9.BackSurface=10
- obj9.Material='Wood'
- obj9:breakJoints()
- obj9.Locked=true
- local obj9m=Instance.new('CylinderMesh',obj9)
- obj9w=Instance.new('Weld',obj9)
- obj9w.Part0=obj5
- obj9w.Part1=obj9
- obj9w.C0=CFrame.new(0,1.1,.25)*CFrame.Angles(math.rad(25),0,0)
- local obj10=Instance.new('Part',tail)
- obj10.formFactor='Custom'
- obj10.Size=Vector3.new(1.25,1,1.25)
- obj10.BrickColor=BrickColor.new('Cool yellow')
- obj10.Anchored=false
- obj10.CanCollide=false
- obj10.TopSurface=10
- obj10.BottomSurface=10
- obj10.LeftSurface=10
- obj10.RightSurface=10
- obj10.FrontSurface=10
- obj10.BackSurface=10
- obj10:breakJoints()
- obj10.Locked=true
- obj10.Material='SmoothPlastic'
- local obj10m=Instance.new('SpecialMesh',obj10)
- obj10m.MeshId="http://www.roblox.com/asset/?id=20329976"
- obj10m.Scale=Vector3.new(1.8,1,1.8)
- obj10w=Instance.new('Weld',obj10)
- obj10w.Part0=obj2
- obj10w.Part1=obj10
- obj10w.C0=CFrame.new(0,-1,-.35)*CFrame.Angles(math.rad(10.5),0,math.rad(180))
- local obj11=Instance.new('Part',tail)
- obj11.formFactor='Custom'
- obj11.Size=Vector3.new(1.25,1,1.25)
- obj11.BrickColor=BrickColor.new('Cool yellow')
- obj11.Anchored=false
- obj11.CanCollide=false
- obj11.TopSurface=10
- obj11.BottomSurface=10
- obj11.LeftSurface=10
- obj11.RightSurface=10
- obj11.FrontSurface=10
- obj11.BackSurface=10
- obj11:breakJoints()
- obj11.Locked=true
- obj11.Material='SmoothPlastic'
- local obj11m=Instance.new('SpecialMesh',obj11)
- obj11m.MeshId="http://www.roblox.com/asset/?id=20329976"
- obj11m.Scale=Vector3.new(1.7,1,1.7)
- obj11w=Instance.new('Weld',obj11)
- obj11w.Part0=obj2
- obj11w.Part1=obj11
- obj11w.C0=CFrame.new(0,-1.2,-.35)*CFrame.Angles(math.rad(10.5),math.rad(5),math.rad(180))
- local obj12=Instance.new('Part',tail)
- obj12.formFactor='Custom'
- obj12.Size=Vector3.new(1.25,1,1.25)
- obj12.BrickColor=BrickColor.new('Cool yellow')
- obj12.Anchored=false
- obj12.CanCollide=false
- obj12.TopSurface=10
- obj12.BottomSurface=10
- obj12.LeftSurface=10
- obj12.RightSurface=10
- obj12.FrontSurface=10
- obj12.BackSurface=10
- obj12:breakJoints()
- obj12.Locked=true
- obj12.Material='SmoothPlastic'
- local obj12m=Instance.new('SpecialMesh',obj12)
- obj12m.MeshId="http://www.roblox.com/asset/?id=20329976"
- obj12m.Scale=Vector3.new(1.6,1,1.6)
- obj12w=Instance.new('Weld',obj12)
- obj12w.Part0=obj2
- obj12w.Part1=obj12
- obj12w.C0=CFrame.new(0,-1.4,-.35)*CFrame.Angles(math.rad(10.5),math.rad(10),math.rad(180))
- local obj13=Instance.new('Part',tail)
- obj13.formFactor='Custom'
- obj13.Size=Vector3.new(1.25,1,1.25)
- obj13.BrickColor=BrickColor.new('Cool yellow')
- obj13.Anchored=false
- obj13.CanCollide=false
- obj13.TopSurface=10
- obj13.BottomSurface=10
- obj13.LeftSurface=10
- obj13.RightSurface=10
- obj13.FrontSurface=10
- obj13.BackSurface=10
- obj13:breakJoints()
- obj13.Locked=true
- obj13.Material='SmoothPlastic'
- local obj13m=Instance.new('SpecialMesh',obj13)
- obj13m.MeshId="http://www.roblox.com/asset/?id=20329976"
- obj13m.Scale=Vector3.new(1.5,1,1.5)
- obj13w=Instance.new('Weld',obj13)
- obj13w.Part0=obj2
- obj13w.Part1=obj13
- obj13w.C0=CFrame.new(0,-1.6,-.35)*CFrame.Angles(math.rad(10.5),math.rad(15),math.rad(180))
- local obj14=Instance.new('Part',tail)
- obj14.formFactor='Custom'
- obj14.Size=Vector3.new(1.25,1,1.25)
- obj14.BrickColor=BrickColor.new('Bright red')
- obj14.Anchored=false
- obj14.CanCollide=false
- obj14.TopSurface=10
- obj14.BottomSurface=10
- obj14.LeftSurface=10
- obj14.RightSurface=10
- obj14.FrontSurface=10
- obj14.BackSurface=10
- obj14:breakJoints()
- obj14.Locked=true
- obj14.Material='SmoothPlastic'
- local obj14m=Instance.new('SpecialMesh',obj14)
- obj14m.MeshId="http://www.roblox.com/asset/?id=20329976"
- obj14m.Scale=Vector3.new(1.5,1,1.5)
- obj14w=Instance.new('Weld',obj14)
- obj14w.Part0=obj2
- obj14w.Part1=obj14
- obj14w.C0=CFrame.new(0,-1.8,-.35)*CFrame.Angles(math.rad(10.5),math.rad(20),math.rad(180))
- local obj15=Instance.new('Part',tail)
- obj15.formFactor='Custom'
- obj15.Size=Vector3.new(1.25,1,1.25)
- obj15.BrickColor=BrickColor.new('Bright red')
- obj15.Anchored=false
- obj15.CanCollide=false
- obj15.TopSurface=10
- obj15.BottomSurface=10
- obj15.LeftSurface=10
- obj15.RightSurface=10
- obj15.FrontSurface=10
- obj15.BackSurface=10
- obj15:breakJoints()
- obj15.Locked=true
- obj15.Material='SmoothPlastic'
- local obj15m=Instance.new('SpecialMesh',obj15)
- obj15m.MeshId="http://www.roblox.com/asset/?id=20329976"
- obj15m.Scale=Vector3.new(1.4,.9,1.4)
- obj15w=Instance.new('Weld',obj15)
- obj15w.Part0=obj2
- obj15w.Part1=obj15
- obj15w.C0=CFrame.new(0,-2,-.35)*CFrame.Angles(math.rad(10.5),math.rad(25),math.rad(180))
- local obj16=Instance.new('Part',tail)
- obj16.formFactor='Custom'
- obj16.Size=Vector3.new(1.25,1,1.25)
- obj16.BrickColor=BrickColor.new('Bright red')
- obj16.Anchored=false
- obj16.CanCollide=false
- obj16.TopSurface=10
- obj16.BottomSurface=10
- obj16.LeftSurface=10
- obj16.RightSurface=10
- obj16.FrontSurface=10
- obj16.BackSurface=10
- obj16:breakJoints()
- obj16.Locked=true
- obj16.Material='SmoothPlastic'
- local obj16m=Instance.new('SpecialMesh',obj16)
- obj16m.MeshId="http://www.roblox.com/asset/?id=20329976"
- obj16m.Scale=Vector3.new(1.5,.8,1.5)
- obj16w=Instance.new('Weld',obj16)
- obj16w.Part0=obj2
- obj16w.Part1=obj16
- obj16w.C0=CFrame.new(0,-2.2,-.35)*CFrame.Angles(math.rad(10.5),math.rad(30),math.rad(180))
- local obj17=Instance.new('Part',tail)
- obj17.formFactor='Custom'
- obj17.Size=Vector3.new(1.25,1,1.25)
- obj17.BrickColor=BrickColor.new('Bright red')
- obj17.Anchored=false
- obj17.CanCollide=false
- obj17.TopSurface=10
- obj17.BottomSurface=10
- obj17.LeftSurface=10
- obj17.RightSurface=10
- obj17.FrontSurface=10
- obj17.BackSurface=10
- obj17:breakJoints()
- obj17.Locked=true
- obj17.Material='SmoothPlastic'
- local obj17m=Instance.new('SpecialMesh',obj17)
- obj17m.MeshId="http://www.roblox.com/asset/?id=20329976"
- obj17m.Scale=Vector3.new(1.3,1,1.3)
- obj17w=Instance.new('Weld',obj17)
- obj17w.Part0=obj2
- obj17w.Part1=obj17
- obj17w.C0=CFrame.new(0,-2.4,-.35)*CFrame.Angles(math.rad(10.5),math.rad(35),math.rad(180))
- local obj18=Instance.new('Part',tail)
- obj18.formFactor='Custom'
- obj18.Size=Vector3.new(1.25,1,1.25)
- obj18.BrickColor=BrickColor.new('Bright red')
- obj18.Anchored=false
- obj18.CanCollide=false
- obj18.TopSurface=10
- obj18.BottomSurface=10
- obj18.LeftSurface=10
- obj18.RightSurface=10
- obj18.FrontSurface=10
- obj18.BackSurface=10
- obj18:breakJoints()
- obj18.Locked=true
- obj18.Material='SmoothPlastic'
- local obj18m=Instance.new('SpecialMesh',obj18)
- obj18m.MeshId="http://www.roblox.com/asset/?id=20329976"
- obj18m.Scale=Vector3.new(1.2,1.1,1.2)
- obj18w=Instance.new('Weld',obj18)
- obj18w.Part0=obj2
- obj18w.Part1=obj18
- obj18w.C0=CFrame.new(0,-2.6,-.35)*CFrame.Angles(math.rad(10.5),math.rad(40),math.rad(180))
- local obj19=Instance.new('Part',tail)
- obj19.formFactor='Custom'
- obj19.Size=Vector3.new(1.25,1,1.25)
- obj19.BrickColor=BrickColor.new('Bright red')
- obj19.Anchored=false
- obj19.CanCollide=false
- obj19.TopSurface=10
- obj19.BottomSurface=10
- obj19.LeftSurface=10
- obj19.RightSurface=10
- obj19.FrontSurface=10
- obj19.BackSurface=10
- obj19.Locked=true
- obj19:breakJoints()
- obj19.Material='SmoothPlastic'
- local obj19m=Instance.new('SpecialMesh',obj19)
- obj19m.MeshId="http://www.roblox.com/asset/?id=20329976"
- obj19m.Scale=Vector3.new(1.1,1.2,1.1)
- obj19w=Instance.new('Weld',obj19)
- obj19w.Part0=obj2
- obj19w.Part1=obj19
- obj19w.C0=CFrame.new(0,-2.8,-.35)*CFrame.Angles(math.rad(10.5),math.rad(45),math.rad(180))
- local ff=Instance.new('Part',tail)
- ff.formFactor='Custom'
- ff.Size=Vector3.new(.2,.2,.2)
- ff.BrickColor=BrickColor.new('Cool yellow')
- ff.Anchored=false
- ff.CanCollide=false
- ff.Transparency=1
- ff:breakJoints()
- ff.Locked=true
- ff.Name="firaahhhhh"
- obj111w=Instance.new('Weld',ff)
- obj111w.Part0=obj5
- obj111w.Part1=ff
- obj111w.C0=CFrame.new(0,1.5,0)
- local lst=Instance.new('PointLight',ff)
- lst.Brightness=123123
- lst.Range=8
- lst.Enabled=false
- lst.Color=lalalclrs[math.random(1,#lalalclrs)]
- local partasd = Instance.new("ParticleEmitter",ff)
- partasd.Color = ColorSequence.new(Color3.new(1, .5, 0), Color3.new(1, .2, 0))
- partasd.LightEmission = 1
- partasd.Size = NumberSequence.new(0.2)
- partasd.Texture = "http://www.roblox.com/asset/?ID=68137067"
- sizeseqe = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.722),NumberSequenceKeypoint.new(1, 0)})
- transseqe = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- partasd.Transparency = transseqe
- partasd.Size = sizeseqe
- partasd.ZOffset = .9
- partasd.Acceleration = Vector3.new(0, 30, 0)
- partasd.LockedToPart = false
- partasd.EmissionDirection = "Top"
- partasd.Lifetime = NumberRange.new(.5)
- partasd.Rate = 200
- partasd.Rotation = NumberRange.new(-100, 100)
- partasd.RotSpeed = NumberRange.new(-100, 100)
- partasd.Speed = NumberRange.new(1)
- partasd.VelocitySpread = 1000
- partasd.Enabled=false
- ----------------------------------------------------------------------------
- function makeball()
- local proj=Instance.new('Part',hooh)
- proj.Shape='Ball'
- proj.Anchored=false
- proj.Name='Fireball'
- proj.Locked=true
- proj.Material="Neon"
- proj.Size=Vector3.new(1,1,1)
- proj.BrickColor=BrickColor.new('Neon orange')
- proj.Transparency=0
- proj.CFrame=torso.CFrame*CFrame.new(3,3,-2)
- local lt=Instance.new('PointLight',proj)
- lt.Brightness=123123
- lt.Range=6
- lt.Color=lalalclrs[math.random(1,#lalalclrs)]
- CreateSound("http://roblox.com/asset/?id=200633327", chr, 1.5, 1.2)
- local partasdef = Instance.new("ParticleEmitter",proj)
- partasdef.Color = ColorSequence.new(Color3.new(1, .5, 0), Color3.new(1, .2, 0))
- partasdef.LightEmission = 1
- partasdef.Size = NumberSequence.new(0.2)
- partasdef.Texture = "http://www.roblox.com/asset/?ID=68137067"
- aa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.722),NumberSequenceKeypoint.new(1, 2.11)})
- bb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- partasdef.Transparency = bb
- partasdef.Size = aa
- partasdef.ZOffset = .9
- partasdef.Acceleration = Vector3.new(0, 0, 0)
- partasdef.LockedToPart = false
- partasdef.EmissionDirection = "Top"
- partasdef.Lifetime = NumberRange.new(.5)
- partasdef.Rate = 200
- partasdef.Rotation = NumberRange.new(-100, 100)
- partasdef.RotSpeed = NumberRange.new(-100, 100)
- partasdef.Speed = NumberRange.new(5)
- partasdef.VelocitySpread = 1000
- local prj=Instance.new('BodyVelocity',proj)
- prj.velocity=((torso.CFrame*CFrame.new(3,3,-2)).p-maus.Hit.p).unit*-300
- --pewdiepie=spart.Touched:connect(function(hit)
- proj.Touched:connect(function(hit)
- if hit and hit.CanCollide then
- Explode(20,proj)
- proj.Anchored=true
- local hum=hit.Parent and hit.Parent:findFirstChild('Torso') and hit.Parent:findFirstChild('Humanoid') and hit.Parent ~= chr and hit.Parent.ClassName=='Model'
- if hum then hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-(999999*(hit.Parent.Humanoid.MaxHealth/100)) end end
- wait(1)
- proj:Destroy()
- end)
- coroutine.wrap(function()
- wait(10)
- proj:Destroy()
- end)()
- end
- function makeball2()
- local proj=Instance.new('Part',hooh)
- proj.Shape='Ball'
- proj.Anchored=false
- proj.Name='Fireball'
- proj.Locked=true
- proj.Material="Neon"
- proj.Size=Vector3.new(.6,.6,.6)
- proj.BrickColor=BrickColor.new('Neon orange')
- proj.Transparency=0
- proj.CFrame=torso.CFrame*CFrame.new(3,3,-2)
- local lt=Instance.new('PointLight',proj)
- lt.Brightness=123123
- lt.Range=6
- lt.Color=lalalclrs[math.random(1,#lalalclrs)]
- CreateSound("http://roblox.com/asset/?id=200633327", chr, 1.5, 1.2)
- local partasdef = Instance.new("ParticleEmitter",proj)
- partasdef.Color = ColorSequence.new(Color3.new(1, .5, 0), Color3.new(1, .2, 0))
- partasdef.LightEmission = 1
- partasdef.Size = NumberSequence.new(0.2)
- partasdef.Texture = "http://www.roblox.com/asset/?ID=68137067"
- aa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.722),NumberSequenceKeypoint.new(1, 1.51)})
- bb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- partasdef.Transparency = bb
- partasdef.Size = aa
- partasdef.ZOffset = .9
- partasdef.Acceleration = Vector3.new(0, 0, 0)
- partasdef.LockedToPart = false
- partasdef.EmissionDirection = "Top"
- partasdef.Lifetime = NumberRange.new(.5)
- partasdef.Rate = 200
- partasdef.Rotation = NumberRange.new(-100, 100)
- partasdef.RotSpeed = NumberRange.new(-100, 100)
- partasdef.Speed = NumberRange.new(5)
- partasdef.VelocitySpread = 1000
- local prj=Instance.new('BodyVelocity',proj)
- prj.velocity=((torso.CFrame*CFrame.new(3,3,-2)).p-maus.Hit.p).unit*-300
- --pewdiepie=spart.Touched:connect(function(hit)
- proj.Touched:connect(function(hit)
- if hit and hit.CanCollide then
- Explode2(20,proj)
- proj.Anchored=true
- local hum=hit.Parent and hit.Parent:findFirstChild('Torso') and hit.Parent:findFirstChild('Humanoid') and hit.Parent ~= chr and hit.Parent.ClassName=='Model'
- if hum then hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-(999999*(hit.Parent.Humanoid.MaxHealth/100)) end end
- wait(1)
- proj:Destroy()
- end)
- coroutine.wrap(function()
- wait(10)
- proj:Destroy()
- end)()
- end
- function spam()
- armpose='Swing1'
- wait(.2)
- makeball2()
- armpose='Swing2'
- wait(.2)
- armpose='Swing3'
- wait(.2)
- makeball2()
- armpose='Swing4'
- wait(.2)
- end
- maus.KeyDown:connect(function(kei)
- if string.byte(kei)==48 then
- chr.Humanoid.WalkSpeed=chr.Humanoid.WalkSpeed+70
- end
- if kei=='q' and not armmovement then
- if holding then armmovement=true armpose='ReplacingStick' wait(.5) armmovement=false holding=false
- obj5w.Part0=obj2
- obj5w.C0=CFrame.new(0,0,2.5)*CFrame.Angles(math.rad(95),0,0)
- lst.Enabled=false
- partasd.Enabled=false
- elseif not holding then armmovement=true armpose='ReplacingStick' wait(.5) armmovement=false holding=true
- obj5w.Part0=rarm
- obj5w.C0=CFrame.new(0,-1,-.5)*CFrame.Angles(-math.rad(92),0,0)
- lst.Enabled=true
- partasd.Enabled=true
- end
- end
- if kei=='m' and play == true and dedly == false then
- dedly = true
- while wait() and kkk and kkk.Volume >= 0.05 do
- kkk.Volume = kkk.Volume - 0.05
- end
- wait(0.1)
- kkk.Pitch = 0
- kkk.PlaybackSpeed = 0
- dedly = false
- play = false
- else
- if kei=='m' and play == false and dedly == false then
- dedly = true
- kkk.Pitch = 1
- kkk.PlaybackSpeed = 1
- while wait() and kkk and kkk.Volume <= 1.2 do
- kkk.Volume = kkk.Volume + 0.05
- end
- wait(0.1)
- dedly = false
- play = true
- end
- end
- if kei=='x' and not jumpdb and not otheranims then
- jumpdb=true
- otheranims=true
- anim='SuperCrouch'
- CreateSound("http://roblox.com/asset/?id=200633529", workspace, .6, .8)
- partasdeff.Enabled=true
- partasdeffb.Enabled=true
- --[[coroutine.resume(coroutine.create(function()
- for lal=1,20 do wait()
- local jm=Instance.new('Part',chr)
- jm.formFactor='Custom'
- jm.BrickColor=BrickColor.new(fireclrs[math.random(1,3)])
- jm.Size=Vector3.new(3,3,3)
- jm.Name='soprjmp'
- jm.Material="Neon"
- jm.TopSurface=10
- jm.BottomSurface=10
- jm.FrontSurface=10
- jm.Locked=true
- jm.LeftSurface=10
- jm.RightSurface=10
- jm.BackSurface=10
- jm.CanCollide=false
- jm.Anchored=true
- jm.CFrame=rleg.CFrame*CFrame.new(-.5,-1,0)*CFrame.Angles(math.random(1,3),math.random(1,3),math.random(1,3))
- local jmp=Instance.new('BlockMesh',jm)
- game:service'Debris':AddItem(jm,1.5)
- coroutine.wrap(function()
- for qq=1,20 do wait()
- jmp.Scale=jmp.Scale+Vector3.new(.1,.1,.1)
- jm.Transparency=jm.Transparency+.1
- jm.CFrame=jm.CFrame*CFrame.Angles(math.random(1,3),math.random(1,3),math.random(1,3))
- end
- end)()
- end
- end))]]
- wait(.6)
- coroutine.resume(coroutine.create(function()
- for t=1,5 do wait()
- rangclr=ranclrs[t]
- local rang=Instance.new('Part',chr)
- rang.formFactor='Custom'
- rang.BrickColor=BrickColor.new(rangclr)
- rang.Size=Vector3.new(2,2,2)
- rang.Name='rang'
- rang.Material="Neon"
- rang.TopSurface=10
- rang.BottomSurface=10
- rang.Locked=true
- rang.FrontSurface=10
- rang.LeftSurface=10
- rang.RightSurface=10
- rang.BackSurface=10
- rang.CanCollide=false
- rang.Anchored=true
- rang.CFrame=rleg.CFrame*CFrame.new(-.5,-.75,0)*CFrame.Angles(math.rad(90),0,0)
- local rmsh=Instance.new('SpecialMesh',rang)
- rmsh.MeshId="http://www.roblox.com/asset/?id=3270017"
- rmsh.Scale=Vector3.new(3,3,1.5)
- game:service'Debris':AddItem(rang,5)
- coroutine.wrap(function()
- for lalal=1,50 do wait()
- rmsh.Scale=rmsh.Scale+Vector3.new(1,1,.25)
- rang.Transparency=rang.Transparency+1/33
- end
- end)()
- end
- end))
- anim='SuperJump'
- local ded=Instance.new('Part',hooh)
- ded.formFactor='Custom'
- ded.Size=Vector3.new(.2,.2,.2)
- ded.BrickColor=BrickColor.new('Cool yellow')
- ded.Anchored=false
- ded.CanCollide=false
- ded.Transparency=1
- ded:breakJoints()
- ded.Locked=true
- ded.Name="aaa"
- ded.CFrame=torso.CFrame
- local vl=Instance.new("BodyVelocity",torso)
- vl.maxForce=Vector3.new(0,1/0,0)
- vl.velocity=Vector3.new(0,200,0)
- game:service'Debris':AddItem(vl,1)
- chr.Humanoid.Jump=true
- coroutine.wrap(function()
- Explode(20,ded)
- end)()
- wait(.5)
- ded:Remove()
- otheranims=false
- anim='Jumping'
- wait(.4)
- --
- local proj1=Instance.new('Part',hooh)
- proj1.Shape='Ball'
- proj1.Anchored=false
- proj1.Name='Fireball'
- proj1.Locked=true
- proj1.Material="Neon"
- proj1.Size=Vector3.new(1,1,1)
- proj1.BrickColor=BrickColor.new('Neon orange')
- proj1.Transparency=0
- proj1.CFrame=torso.CFrame*CFrame.new(70,6,0)
- local lt=Instance.new('PointLight',proj1)
- lt.Brightness=123123
- lt.Range=6
- lt.Color=lalalclrs[math.random(1,#lalalclrs)]
- CreateSound("http://roblox.com/asset/?id=377357848", chr, 1.2, 1)
- local partasdef = Instance.new("ParticleEmitter",proj1)
- partasdef.Color = ColorSequence.new(Color3.new(1, .5, 0), Color3.new(1, .2, 0))
- partasdef.LightEmission = 1
- partasdef.Size = NumberSequence.new(0.2)
- partasdef.Texture = "http://www.roblox.com/asset/?ID=68137067"
- aa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.722),NumberSequenceKeypoint.new(1, 2.11)})
- bb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- partasdef.Transparency = bb
- partasdef.Size = aa
- partasdef.ZOffset = .9
- partasdef.Acceleration = Vector3.new(0, 0, 0)
- partasdef.LockedToPart = false
- partasdef.EmissionDirection = "Top"
- partasdef.Lifetime = NumberRange.new(.5)
- partasdef.Rate = 200
- partasdef.Rotation = NumberRange.new(-100, 100)
- partasdef.RotSpeed = NumberRange.new(-100, 100)
- partasdef.Speed = NumberRange.new(5)
- partasdef.VelocitySpread = 1000
- coroutine.wrap(function()
- wait(.5)
- proj1.Touched:connect(function(hit)
- if hit and hit.CanCollide then
- Explode(20,proj1)
- proj1.Anchored=true
- local hum=hit.Parent and hit.Parent:findFirstChild('Torso') and hit.Parent:findFirstChild('Humanoid') and hit.Parent ~= chr and hit.Parent.ClassName=='Model'
- if hum then hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-(999999*(hit.Parent.Humanoid.MaxHealth/100)) end end
- wait(1)
- proj1:Destroy()
- end)
- end)()
- local proj2=Instance.new('Part',hooh)
- proj2.Shape='Ball'
- proj2.Anchored=false
- proj2.Name='Fireball'
- proj2.Locked=true
- proj2.Material="Neon"
- proj2.Size=Vector3.new(1,1,1)
- proj2.BrickColor=BrickColor.new('Neon orange')
- proj2.Transparency=0
- proj2.CFrame=torso.CFrame*CFrame.new(-70,6,0)
- local lt=Instance.new('PointLight',proj2)
- lt.Brightness=123123
- lt.Range=6
- lt.Color=lalalclrs[math.random(1,#lalalclrs)]
- CreateSound("http://roblox.com/asset/?id=377357848", chr, 1.2, 1)
- local partasdef = Instance.new("ParticleEmitter",proj2)
- partasdef.Color = ColorSequence.new(Color3.new(1, .5, 0), Color3.new(1, .2, 0))
- partasdef.LightEmission = 1
- partasdef.Size = NumberSequence.new(0.2)
- partasdef.Texture = "http://www.roblox.com/asset/?ID=68137067"
- aa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.722),NumberSequenceKeypoint.new(1, 2.11)})
- bb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- partasdef.Transparency = bb
- partasdef.Size = aa
- partasdef.ZOffset = .9
- partasdef.Acceleration = Vector3.new(0, 0, 0)
- partasdef.LockedToPart = false
- partasdef.EmissionDirection = "Top"
- partasdef.Lifetime = NumberRange.new(.5)
- partasdef.Rate = 200
- partasdef.Rotation = NumberRange.new(-100, 100)
- partasdef.RotSpeed = NumberRange.new(-100, 100)
- partasdef.Speed = NumberRange.new(5)
- partasdef.VelocitySpread = 1000
- coroutine.wrap(function()
- wait(.5)
- proj2.Touched:connect(function(hit)
- if hit and hit.CanCollide then
- Explode(20,proj2)
- proj2.Anchored=true
- local hum=hit.Parent and hit.Parent:findFirstChild('Torso') and hit.Parent:findFirstChild('Humanoid') and hit.Parent ~= chr and hit.Parent.ClassName=='Model'
- if hum then hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-(999999*(hit.Parent.Humanoid.MaxHealth/100)) end end
- wait(1)
- proj2:Destroy()
- end)
- end)()
- local proj3=Instance.new('Part',hooh)
- proj3.Shape='Ball'
- proj3.Anchored=false
- proj3.Name='Fireball'
- proj3.Locked=true
- proj3.Material="Neon"
- proj3.Size=Vector3.new(1,1,1)
- proj3.BrickColor=BrickColor.new('Neon orange')
- proj3.Transparency=0
- proj3.CFrame=torso.CFrame*CFrame.new(0,6,70)
- local lt=Instance.new('PointLight',proj3)
- lt.Brightness=123123
- lt.Range=6
- lt.Color=lalalclrs[math.random(1,#lalalclrs)]
- CreateSound("http://roblox.com/asset/?id=377357848", chr, 1.2, 1)
- local partasdef = Instance.new("ParticleEmitter",proj3)
- partasdef.Color = ColorSequence.new(Color3.new(1, .5, 0), Color3.new(1, .2, 0))
- partasdef.LightEmission = 1
- partasdef.Size = NumberSequence.new(0.2)
- partasdef.Texture = "http://www.roblox.com/asset/?ID=68137067"
- aa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.722),NumberSequenceKeypoint.new(1, 2.11)})
- bb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- partasdef.Transparency = bb
- partasdef.Size = aa
- partasdef.ZOffset = .9
- partasdef.Acceleration = Vector3.new(0, 0, 0)
- partasdef.LockedToPart = false
- partasdef.EmissionDirection = "Top"
- partasdef.Lifetime = NumberRange.new(.5)
- partasdef.Rate = 200
- partasdef.Rotation = NumberRange.new(-100, 100)
- partasdef.RotSpeed = NumberRange.new(-100, 100)
- partasdef.Speed = NumberRange.new(5)
- partasdef.VelocitySpread = 1000
- coroutine.wrap(function()
- wait(.5)
- proj3.Touched:connect(function(hit)
- if hit and hit.CanCollide then
- Explode(20,proj3)
- proj3.Anchored=true
- local hum=hit.Parent and hit.Parent:findFirstChild('Torso') and hit.Parent:findFirstChild('Humanoid') and hit.Parent ~= chr and hit.Parent.ClassName=='Model'
- if hum then hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-(999999*(hit.Parent.Humanoid.MaxHealth/100)) end end
- wait(1)
- proj3:Destroy()
- end)
- end)()
- local proj4=Instance.new('Part',hooh)
- proj4.Shape='Ball'
- proj4.Anchored=false
- proj4.Name='Fireball'
- proj4.Locked=true
- proj4.Material="Neon"
- proj4.Size=Vector3.new(1,1,1)
- proj4.BrickColor=BrickColor.new('Neon orange')
- proj4.Transparency=0
- proj4.CFrame=torso.CFrame*CFrame.new(0,6,-70)
- local lt=Instance.new('PointLight',proj4)
- lt.Brightness=123123
- lt.Range=6
- lt.Color=lalalclrs[math.random(1,#lalalclrs)]
- CreateSound("http://roblox.com/asset/?id=377357848", chr, 1.2, 1)
- local partasdef = Instance.new("ParticleEmitter",proj4)
- partasdef.Color = ColorSequence.new(Color3.new(1, .5, 0), Color3.new(1, .2, 0))
- partasdef.LightEmission = 1
- partasdef.Size = NumberSequence.new(0.2)
- partasdef.Texture = "http://www.roblox.com/asset/?ID=68137067"
- aa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.722),NumberSequenceKeypoint.new(1, 2.11)})
- bb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- partasdef.Transparency = bb
- partasdef.Size = aa
- partasdef.ZOffset = .9
- partasdef.Acceleration = Vector3.new(0, 0, 0)
- partasdef.LockedToPart = false
- partasdef.EmissionDirection = "Top"
- partasdef.Lifetime = NumberRange.new(.5)
- partasdef.Rate = 200
- partasdef.Rotation = NumberRange.new(-100, 100)
- partasdef.RotSpeed = NumberRange.new(-100, 100)
- partasdef.Speed = NumberRange.new(5)
- partasdef.VelocitySpread = 1000
- coroutine.wrap(function()
- wait(.5)
- proj4.Touched:connect(function(hit)
- if hit and hit.CanCollide then
- Explode(20,proj4)
- proj4.Anchored=true
- local hum=hit.Parent and hit.Parent:findFirstChild('Torso') and hit.Parent:findFirstChild('Humanoid') and hit.Parent ~= chr and hit.Parent.ClassName=='Model'
- if hum then hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-(999999*(hit.Parent.Humanoid.MaxHealth/100)) end end
- wait(1)
- proj4:Destroy()
- end)
- end)()
- --
- wait(.6)
- partasdeff.Enabled=false
- partasdeffb.Enabled=false
- wait(1)
- jumpdb=false
- end
- if kei=='z' and holding and not armmovement and not otheranims and not flying then
- flying=true
- armmovement=true
- armpose='Spin'
- CreateSound("http://roblox.com/asset/?id=199145095", chr, 1, 1.4)
- wait(.3)
- CreateSound("http://roblox.com/asset/?id=199145095", chr, 1, 1.4)
- wait(.3)
- CreateSound("http://roblox.com/asset/?id=199145095", chr, 1, 1.4)
- wait(.3)
- CreateSound("http://roblox.com/asset/?id=199145095", chr, 1, 1.4)
- wait(.3)
- obj5w.C0=CFrame.new(0,-1,-.5)*CFrame.Angles(-math.rad(92),0,0)
- spam()
- wait(0.0001)
- spam()
- wait(0.0001)
- spam()
- wait(0.0001)
- spam()
- wait(0.0001)
- spam()
- wait(0.0001)
- flying=false
- armmovement=false
- end
- end)
- plr.Chatted:connect(function(ms)
- if ms:lower()=='q' and not armmovement then
- if holding then armmovement=true armpose='ReplacingStick' wait(.5) armmovement=false holding=false
- obj5w.Part0=obj2
- obj5w.C0=CFrame.new(0,0,2.5)*CFrame.Angles(math.rad(95),0,0)
- partasd.Enabled=false
- lst.Enabled=false
- elseif not holding then armmovement=true armpose='ReplacingStick' wait(.5) armmovement=false holding=true
- obj5w.Part0=rarm
- obj5w.C0=CFrame.new(0,-1,-.5)*CFrame.Angles(-math.rad(92),0,0)
- partasd.Enabled=true
- lst.Enabled=true
- end
- end
- if ms:lower()=='x' and not jumpdb and not otheranims then
- jumpdb=true
- otheranims=true
- anim='SuperCrouch'
- partasdeff.Enabled=true
- partasdeffb.Enabled=true
- --[[coroutine.resume(coroutine.create(function()
- for lal=1,20 do wait()
- local jm=Instance.new('Part',chr)
- jm.formFactor='Custom'
- jm.BrickColor=BrickColor.new(fireclrs[math.random(1,3)])
- jm.Size=Vector3.new(3,3,3)
- jm.Name='soprjmp'
- jm.TopSurface=10
- jm.BottomSurface=10
- jm.FrontSurface=10
- jm.Locked=true
- jm.LeftSurface=10
- jm.RightSurface=10
- jm.BackSurface=10
- jm.CanCollide=false
- jm.Anchored=true
- jm.CFrame=rleg.CFrame*CFrame.new(-.5,-1,0)*CFrame.Angles(math.random(1,3),math.random(1,3),math.random(1,3))
- local jmp=Instance.new('BlockMesh',jm)
- game:service'Debris':AddItem(jm,1.5)
- coroutine.wrap(function()
- for qq=1,20 do wait()
- jmp.Scale=jmp.Scale+Vector3.new(.1,.1,.1)
- jm.Transparency=jm.Transparency+.1
- jm.CFrame=jm.CFrame*CFrame.Angles(math.random(1,3),math.random(1,3),math.random(1,3))
- end
- end)()
- end
- end))]]
- wait(.6)
- coroutine.resume(coroutine.create(function()
- for t=1,5 do wait()
- rangclr=ranclrs[t]
- local rang=Instance.new('Part',chr)
- rang.formFactor='Custom'
- rang.BrickColor=BrickColor.new(rangclr)
- rang.Size=Vector3.new(2,2,2)
- rang.Name='rang'
- rang.TopSurface=10
- rang.Material="Neon"
- rang.BottomSurface=10
- rang.Locked=true
- rang.FrontSurface=10
- rang.LeftSurface=10
- rang.RightSurface=10
- rang.BackSurface=10
- rang.CanCollide=false
- rang.Anchored=true
- rang.CFrame=rleg.CFrame*CFrame.new(-.5,-.75,0)*CFrame.Angles(math.rad(90),0,0)
- local rmsh=Instance.new('SpecialMesh',rang)
- rmsh.MeshId="http://www.roblox.com/asset/?id=3270017"
- rmsh.Scale=Vector3.new(3,3,1.5)
- game:service'Debris':AddItem(rang,5)
- coroutine.wrap(function()
- for lalal=1,50 do wait()
- rmsh.Scale=rmsh.Scale+Vector3.new(1,1,.25)
- rang.Transparency=rang.Transparency+1/33
- end
- end)()
- end
- end))
- anim='SuperJump'
- local ded=Instance.new('Part',hooh)
- ded.formFactor='Custom'
- ded.Size=Vector3.new(.2,.2,.2)
- ded.BrickColor=BrickColor.new('Cool yellow')
- ded.Anchored=false
- ded.CanCollide=false
- ded.Transparency=1
- ded:breakJoints()
- ded.Locked=true
- ded.Name="aaa"
- ded.CFrame=torso.CFrame
- local tv=Instance.new("BodyVelocity",rutprt)
- tv.maxForce=Vector3.new(0,math.huge,0)
- tv.velocity=Vector3.new(0,200,0)
- coroutine.resume(coroutince.create(function()
- wait(.5)
- tv:Destroy''
- end))
- chr.Humanoid.Jump=true
- coroutine.wrap(function()
- Explode(20,ded)
- end)()
- wait(.5)
- ded:Remove()
- otheranims=false
- anim='Jumping'
- wait(1)
- partasdeff.Enabled=false
- partasdeffb.Enabled=false
- wait(1)
- jumpdb=false
- end
- end)
- maus.KeyUp:connect(function(kei)
- if string.byte(kei)==48 then
- chr.Humanoid.WalkSpeed=chr.Humanoid.WalkSpeed-70
- end
- end)
- maus.Button1Down:connect(function()
- if holding and not armmovement and not otheranims and not flying then
- flying=true
- armmovement=true
- armpose='PreSwing'
- wait(.2)
- armpose='Swing'
- wait(.1)
- makeball()
- armmovement=false
- --[[coroutine.resume(coroutine.create(function()
- for kthen=1,125 do wait()
- local ex=math.random(0,300)*.01
- local wy=math.random(0,300)*.01
- local ze=math.random(0,300)*.01
- local dy=math.random(5,30)*.01
- local fir=Instance.new('Part',proj)
- fir.formFactor='Custom'
- fir.Anchored=true
- fir.CanCollide=false
- fir.Size=Vector3.new(.8,.8,.8)
- fir.TopSurface=10
- fir.BottomSurface=10
- fir.LeftSurface=10
- fir.RightSurface=10
- fir.FrontSurface=10
- fir.Material="Neon"
- fir.Locked=true
- fir.BackSurface=10
- fir.BrickColor=BrickColor.new(fireclrs[math.random(1,#fireclrs)])
- fir.CFrame=proj.CFrame*CFrame.Angles(ex,wy,ze)
- local lt=Instance.new('PointLight',fir)
- lt.Brightness=123123
- lt.Range=6
- lt.Color=lalalclrs[math.random(1,#lalalclrs)]
- game:service'Debris':AddItem(fir,.5)
- local frms=Instance.new('BlockMesh',fir)
- frms.Scale=Vector3.new(1,1,1)
- coroutine.wrap(function()
- for lal=1,10 do
- frms.Scale=frms.Scale-Vector3.new(.1,.1,.1)
- fir.CFrame=fir.CFrame*CFrame.new(0,dy,0)
- wait()
- end
- end)() end end))]]
- wait(.375)
- flying=false
- end
- end)
- ------------------
- coroutine.resume(coroutine.create(function()
- while wait() do if holding then
- partasd.Enabled=true
- --[[local ex=math.random(0,300)*.01
- local wy=math.random(0,300)*.01
- local ze=math.random(0,300)*.01
- local dy=math.random(5,30)*.01
- local fir=Instance.new('Part',obj5)
- fir.formFactor='Custom'
- fir.Anchored=true
- fir.CanCollide=false
- fir.Size=Vector3.new(.65,.65,.65)
- fir.TopSurface=10
- fir.BottomSurface=10
- fir.LeftSurface=10
- fir.RightSurface=10
- fir.Material="Neon"
- fir.FrontSurface=10
- fir.Locked=true
- fir.BackSurface=10
- fir.BrickColor=BrickColor.new(fireclrs[math.random(1,#fireclrs)])
- fir.CFrame=obj5.CFrame*CFrame.new(0,(-obj9.Size.y)-.5,0)*CFrame.Angles(ex,wy,ze)
- local lt=Instance.new('PointLight',fir)
- lt.Brightness=123123
- lt.Range=6
- lt.Color=lalalclrs[math.random(1,#lalalclrs)]
- game:service'Debris':AddItem(fir,.5)
- local frms=Instance.new('BlockMesh',fir)
- coroutine.wrap(function()
- for lal=1,10 do
- frms.Scale=frms.Scale-Vector3.new(.1,.1,.1)
- fir.CFrame=fir.CFrame*CFrame.new(0,dy,0)
- wait()
- end
- end)()]] end end end))
- function joej()
- flying=true
- otheranims=true
- anim="Intro"
- partid.Enabled=false
- partif.Enabled=false
- wait(0.1)
- armmovement=true
- introo.Enabled=false
- rutprt.CFrame = rutprt.CFrame * CFrame.new(0, 20, 0)
- hed.face.Transparency=1
- for _,v in pairs(chr:children()) do
- if v:IsA("Part") then
- v.Transparency=1
- elseif v:IsA("Accessory") then
- v.Handle.Anchored=false
- v.Handle.Transparency=1
- end
- end
- for _,v in pairs(tail:children()) do
- if v:IsA("Part") then
- v.Transparency=1
- end
- end
- wait(0.016666666667)
- for _,v in pairs(chr:children()) do
- if v:IsA("Part") then
- v.Anchored=true
- end
- end
- wait(1)
- local FFed = Instance.new("ForceField",chr)
- obd.Anchored=false
- obd2.Anchored=false
- introo.Enabled=true
- wait(1.5)
- local deed=Instance.new('Part',script.Parent)
- deed.formFactor='Custom'
- deed.Size=Vector3.new(1,1,1)
- deed.BrickColor=BrickColor.new('Bright orange')
- deed.Anchored=true
- deed.CanCollide=false
- deed.Transparency=1
- deed:breakJoints()
- deed.Locked=true
- deed.Material="Neon"
- deed.Name="ded"
- deed.CFrame=torso.CFrame
- local obj1m=Instance.new('SpecialMesh',deed)
- obj1m.MeshType="Sphere"
- obj1m.Scale=Vector3.new(1, 1, 1)
- local obj1waaddh=Instance.new('Weld',deed)
- obj1waaddh.Part0=torso
- obj1waaddh.Part1=deed
- CreateSound("http://roblox.com/asset/?id=486262895", chr, 1.5, 1)
- wait(2.5)
- for i = 0, 8, 0.1 do
- obj1m.Scale=obj1m.Scale+Vector3.new(.2, .2, .2)
- deed.Transparency=deed.Transparency-.05
- wait()
- end
- wait(.05)
- hed.face.Transparency=0
- deed:remove()
- for _,v in pairs(chr:children()) do
- if v:IsA("Part") then
- v.Transparency=0
- elseif v:IsA("Accessory") then
- v.Handle.Transparency=0
- end
- end
- for _,v in pairs(tail:children()) do
- if v:IsA("Part") then
- v.Transparency=0
- end
- end
- partid.Enabled=true
- partif.Enabled=true
- CreateSound("http://roblox.com/asset/?id=579687077", chr, 1.5, .5)
- CreateSound("http://roblox.com/asset/?id=203691653", chr, 1.5, .5)
- CreateSound("http://roblox.com/asset/?id=161006069", chr, 1.5, 1)
- int1.Enabled=true
- int2.Enabled=true
- int3.Enabled=true
- FFed:Remove()
- wait(.1)
- ff.Transparency=1
- obd.Transparency=1
- obd2.Transparency=1
- rutprt.Transparency=1
- introo.Enabled=false
- wait(.0000001)
- int1.Enabled=false
- int2.Enabled=false
- int3.Enabled=false
- wait(2)
- for _,v in pairs(chr:children()) do
- if v:IsA("Part") then
- v.Anchored=false
- end
- end
- otheranims=false
- anim="Falling"
- flying=false
- armmovement=false
- chr.Humanoid.MaxHealth = 10000
- wait(.1)
- chr.Humanoid.Health = 10000
- ffwhileintro = false
- coroutine.wrap(function()
- wait(15)
- kkk:Play()
- end)()
- end
- --380888758
- --380888410
- ----------------------------------------------------------------------------
- game:service'RunService'.RenderStepped:connect(function()
- syne=syne+1
- if not otheranims then
- if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and torso.Velocity.y<1 and torso.Velocity.y>-1 then
- anim="Idling"
- elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < 30 and torso.Velocity.y<1 and torso.Velocity.y>-1 then
- anim="Walking"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 30 and torso.Velocity.y<1 and torso.Velocity.y>-1 then
- anim="Sprinting"
- elseif (torso.Velocity.y > 1) then
- anim="Jumping"
- elseif (torso.Velocity.y < -1) then
- anim="Falling"
- --torso.Velocity=(((rutprt.CFrame*CFrame.new(0,0,-3)).p-rutprt.CFrame.p).unit*chr.Humanoid.WalkSpeed)+Vector3.new(0,-(27.5),0)
- end
- end
- if anim=="Idling" then
- idlesineinc=40
- if not armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(0,0,math.rad(3)),.1)
- end
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(0,0,math.rad(-3)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1)
- rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,-.1+math.cos(syne/idlesineinc)/20,0)*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1)
- end
- if anim=="Walking" then
- if not armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(math.cos(syne/6)/1.25,math.rad(5),-(math.cos(syne/6.75)/15)+math.rad(3)),.1)
- end
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(3)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/6)/10,-(math.cos(syne/6)/1.125))*CFrame.Angles(math.cos(syne/6)/1.125,0,math.rad(-2.5)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/6)/10,math.cos(syne/6)/1.125)*CFrame.Angles(-(math.cos(syne/6)/1.125),0,math.rad(2.5)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/3)/20,0,0),.1)
- rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,-.1+math.cos(syne/3.375)/20,math.cos(syne/3)/5)*CFrame.Angles(math.cos(syne/3)/20+math.rad(-3.5),math.cos(syne/6)/10,-math.cos(syne/6)/30+math.sin(rutprt.RotVelocity.y/2)/7.5),.1)
- end
- if anim=="Sprinting" then
- if not armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(12.5)),.1)
- end
- obj1w.C0=Lerp(obj1w.C0,CFrame.new(0,-.9,.65)*CFrame.Angles(-math.sin(syne/4)/3+(math.rad(-92.5)),-math.sin(syne/4)/3,0),.05)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(-12.5)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.6-math.cos(syne/4)/4,-(math.cos(syne/4)*2))*CFrame.Angles(math.cos(syne/4)*2,0,math.rad(-2.5)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.6-math.cos(syne/4)/4,math.cos(syne/4)*2)*CFrame.Angles(-(math.cos(syne/4)*2),0,math.rad(2.5)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(10),0,0),.1)
- rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,-.3+math.cos(syne/2.5)/15,math.cos(syne/2.5)/1.5)*CFrame.Angles(math.cos(syne/2.5)/10+math.rad(-15),math.cos(syne/2.5)/10,math.cos(syne/4)/20+math.sin(rutprt.RotVelocity.y/2)/4),.1)
- end
- if anim=="Jumping" then if not armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(30),0,math.rad(30)),.15)
- end
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(30),0,math.rad(-30)),.15)
- obj1w.C0=Lerp(obj1w.C0,CFrame.new(0,-.9,.65)*CFrame.Angles((math.rad(-55)),0,0),.05)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.85,-.1)*CFrame.Angles(0,0,math.rad(-2.5)),.05)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.85,-.1)*CFrame.Angles(0,0,math.rad(2.5)),.05)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),.05)
- rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(-20),0,math.sin(rutprt.RotVelocity.y/2)/4),.1)
- end
- if anim=="Falling" then
- if not armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.425,.525,0)*CFrame.Angles(math.rad(65),0,math.rad(45)),.15)
- end
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.425,.525,0)*CFrame.Angles(math.rad(65),0,math.rad(-45)),.15)
- obj1w.C0=Lerp(obj1w.C0,CFrame.new(0,-.9,.65)*CFrame.Angles((math.rad(-95)),0,0),.05)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.75,-1.3,-.8)*CFrame.Angles(math.rad(55),0,math.rad(-15)),.05)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.75,-1.3,-.8)*CFrame.Angles(math.rad(55),0,math.rad(15)),.05)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),.05)
- rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,-.3,0)*CFrame.Angles(math.rad(-40),0,math.sin(rutprt.RotVelocity.y/2)/4),.1)
- end
- if armpose=='ReplacingStick' and armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(-140),0,math.rad(-20)),.075)
- end
- if armpose=='PreSwing' and armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(179),0,math.rad(10)),.15)
- end
- if armpose=='Swing' and armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(25),0,math.rad(10)),.2)
- end
- if armpose=='Spin' and armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5592658, 0.940554738, -0.591176093, 0.987018883, -0.149630487, -0.0583479553, -0.129796982, -0.529219866, -0.838498175, 0.0945859849, 0.835186839, -0.541771591) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .2)
- obj5w.C0=CFrame.new(0,-1,-.5)*CFrame.Angles(-math.rad(92),0,0+5*syne/10)
- end
- if armpose=='Swing1' and armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.7384234, 0.825379133, -0.523169041, 0.736852169, -0.642609894, -0.210003436, -0.523633122, -0.34600994, -0.778514922, 0.427618086, 0.683615208, -0.591450036) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .35)
- end
- if armpose=='Swing2' and armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.11459601, 0.150975525, -0.581117749, 0.720169067, 0.459199309, 0.520088971, 0.21414803, 0.565899074, -0.796177685, -0.659922063, 0.684758663, 0.309206367) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .35)
- end
- if armpose=='Swing3' and armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.2455333, 0.818116605, -0.699264765, 0.648813188, 0.57158792, 0.502323449, 0.737601161, -0.310140967, -0.599797666, -0.187046051, 0.759670854, -0.622827411) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .35)
- end
- if armpose=='Swing4' and armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.68857183, 0.0793643594, -0.213749051, 0.534891903, -0.749955297, -0.389175683, 0.214147955, 0.565899074, -0.796177745, 0.817331791, 0.342527866, 0.463296235) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .35)
- end
- if otheranims then
- if anim=='SuperCrouch' then
- if not equipped and not armmovement then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(50)),.05)
- end
- obj1w.C0=Lerp(obj1w.C0,CFrame.new(0,-.9,.65)*CFrame.Angles((math.rad(-25)),0,0),.05)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-50)),.05)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1,0)*CFrame.Angles(math.rad(-20),0,math.rad(-2.5)),.05)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-.8,-.65)*CFrame.Angles(math.rad(10),0,math.rad(2.5)),.05)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,.3)*CFrame.Angles(math.rad(40),0,0),.05)
- rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,-1.4,.2)*CFrame.Angles(math.rad(-14),math.rad(0),math.rad(0)),.05)
- end
- if anim=="SuperJump" then
- if not armmovement and not equipped then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.4,.525,0)*CFrame.Angles(math.rad(-10),0,math.rad(20)),.1)
- end
- obj1w.C0=Lerp(obj1w.C0,CFrame.new(0,-.9,.65)*CFrame.Angles((math.rad(-75)),0,0),.05)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.4,.525,0)*CFrame.Angles(math.rad(-10),0,math.rad(-20)),.1)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.8,0)*CFrame.Angles(math.rad(-2.5),0,math.rad(-2.5)),.1)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.8,0)*CFrame.Angles(math.rad(-2.5),0,math.rad(2.5)),.1)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,.3)*CFrame.Angles(math.rad(30),0,0),.1)
- rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)),.1)
- end
- if anim=="Intro" then
- if not armmovement and not equipped then
- rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.77279222, 0.206299603, 0.555094302, 0.687406182, -0.625818074, -0.368543863, 0.726155162, 0.601381421, 0.333225369, 0.0130970031, -0.496681184, 0.86783427) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .9)
- end
- obj1w.C0=Lerp(obj1w.C0,CFrame.new(0,-.9,.65)*CFrame.Angles((math.rad(-75)),0,0),.9)
- larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.836748, 0.286180377, 0.595903277, 0.532871246, 0.734829843, 0.419610947, -0.846196413, 0.462740898, 0.264239609, -0, -0.495878875, 0.868391752) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .9)
- lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-0.873395443, -1.71634007, 0.653988361, 0.924032331, 0.382314533, -1.11196096e-006, -0.326452106, 0.789017379, 0.520461977, 0.198981076, -0.480923235, 0.853884876) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .9)
- rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(0.632278264, -1.65728009, 0.470435083, 0.952669501, -0.25970006, -0.158040062, 0.304007858, 0.81382215, 0.495250195, 0, -0.519855142, 0.854254484) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .9)
- hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0, 1.40877497, 0.197028607, 1, 0, -0, 0, 0.907470882, -0.420114934, 0, 0.420114934, 0.907470882) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .9)
- rutprt.RootJoint.C0=Lerp(rutprt.RootJoint.C0,CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .9)
- end
- end
- chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0)
- end)
- --[[ while 1 do
- swait()
- if hobb <= 360 then
- hobb = hobb + 2
- else
- hobb = 0
- end
- Torsovelocity = (rutprt.Velocity * Vector3.new(1, 0, 1)).magnitude
- velocity = rutprt.Velocity.y
- sine = sine + change
- local hit, pos = rayCast(rutprt.Position, CFrame.new(rutprt.Position, rutprt.Position - Vector3.new(0, 1, 0)).lookVector, 4, chr)
- Anim="Idle"
- --change = 1
- objd.C0 = clerp(objd.C0, CFrame.new(0,0,0) * angles(math.rad(hobb),0,0+ 2 * math.cos((sine) / 30)), 0.3)
- objd2.C0 = clerp(objd2.C0, CFrame.new(0,0,0) * angles(math.rad(-hobb),0,0+ 2 * math.cos((sine) / 30)), 0.3)
- ]]
- --end
- --[[ Torsovelocity = (rutprt.Velocity * Vector3.new(1, 0, 1)).magnitude
- velocity = rutprt.Velocity.y
- local hit, pos = rayCast(rutprt.Position, CFrame.new(rutprt.Position, rutprt.Position - Vector3.new(0, 1, 0)).lookVector, 4, chr)
- sine = sine + change
- if Torsovelocity < 1 and hit ~= nil then]]
- Rotate1 = coroutine.create(function()
- while wait() do
- obj1waah.C0 = obj1waah.C0 * CFrame.Angles(0, 0.1, 0)-- * * math.cos(sine / 30)
- obj1waah.C1 = obj1waah.C1 * CFrame.Angles(0.05, 0,0.03)
- end
- end)
- coroutine.resume(Rotate1)
- Rotate2 = coroutine.create(function()
- while wait() do
- obj1wbb.C0 = obj1wbb.C0 * CFrame.Angles(0, -0.1, 0)
- obj1wbb.C1 = obj1waah.C1 * CFrame.Angles(0.05, 0, 0.03)
- end
- end)
- coroutine.resume(Rotate2)
- --end
- kkk = Instance.new("Sound",chr)
- kkk.Volume = 1.2
- kkk.PlaybackSpeed = 1
- kkk.Pitch = 1
- kkk.SoundId = "rbxassetid://380888758"
- kkk:Stop()
- kkk.Name = "stolen"
- kkk.Looped = true
- ahd = Instance.new("Sound",chr)
- ahd.Volume = 1.2
- ahd.PlaybackSpeed = 1
- ahd.Pitch = 1
- ahd.SoundId = "rbxassetid://380888410"
- ahd:Play()
- ahd.Name = "aa"
- ahd.Looped = false
- antibrokball = Instance.new("Part",hooh)
- antibrokball.Size = Vector3.new(2050, 0.2, 2050)
- antibrokball.Name = "cri"
- antibrokball.CanCollide = false
- antibrokball.Anchored = true
- antibrokball.Transparency = 1
- antibrokball.CFrame = CFrame.new(0,-200,0)
- coroutine.wrap(function()
- while true and wait(1) do
- if antibrokball.Parent == nil then
- antibrokball = Instance.new("Part",hooh)
- antibrokball.Size = Vector3.new(2050, 0.2, 2050)
- antibrokball.Name = "cri"
- antibrokball.CanCollide = false
- antibrokball.Anchored = true
- antibrokball.Transparency = 1
- antibrokball.CFrame = CFrame.new(0,-200,0)
- end
- end
- end)()
- coroutine.wrap(function()
- while wait(.0001) and ffwhileintro == true do
- local FFed = Instance.new("ForceField",chr)
- wait(.0001)
- FFed:Remove()
- end
- end)()
- joej()
- --V sinc u use dis, i disabled dis aboose nuk
- --[[function onDied()
- script.Parent=game.Workspace
- coroutine.wrap(function()
- while wait() and kkk and kkk.Volume >= 0 do
- kkk.Volume = kkk.Volume - 0.05
- ahd.Volume = ahd.Volume - 0.05
- end
- end)()
- local eed=Instance.new('Part',script.Parent)
- eed.formFactor='Custom'
- eed.Size=Vector3.new(.2,.2,.2)
- eed.BrickColor=BrickColor.new('Bright orange')
- eed.Anchored=true
- eed.CanCollide=false
- eed.Transparency=1
- eed:breakJoints()
- eed.Locked=true
- eed.Material="Neon"
- eed.Name="ded"
- eed.CFrame=torso.CFrame
- local obj1m=Instance.new('SpecialMesh',eed)
- obj1m.MeshType="Sphere"
- obj1m.Scale=Vector3.new(100, 100, 100)
- obj1waaht=Instance.new('Weld',eed)
- obj1waaht.Part0=torso
- obj1waaht.Part1=eed
- obj1.Anchored=true
- for _,v in pairs(chr:children()) do
- if v:IsA("Part") then
- v.Anchored=true
- elseif v:IsA("Accessory") then
- v.Handle.Anchored=true
- end
- end
- for _,v in pairs(tail:children()) do
- if v:IsA("Part") then
- v.Anchored=true
- end
- end
- wait(.2)
- CreateSound("http://roblox.com/asset/?id=200633529", workspace, 1, .4)
- obj1m.Scale=Vector3.new(100, 100, 100)
- for i = 0, 4, 0.1 do
- obj1m.Scale=obj1m.Scale-Vector3.new(1.2, 1.2, 1.2)
- eed.Transparency=eed.Transparency-.03
- wait()
- end
- wait(.4)
- for _,v in pairs(chr:children()) do
- if v:IsA("Part") then
- v.Anchored=false
- v.Transparency=1
- elseif v:IsA("Accessory") then
- v.Handle.Anchored=false
- v.Handle.Transparency=1
- end
- end
- for _,v in pairs(tail:children()) do
- if v:IsA("Part") then
- v.Anchored=false
- end
- end
- UltExplodeMass(125*2,eed)
- wait(12)
- eed:Remove()
- script.Parent=nil
- end
- chr.Humanoid.Died:connect(onDied)]]
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