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- sensitivity "1.00"
- zoom_sensitivity_ratio "0.82"
- cl_crosshair_recoil false
- // Show the crosshair of the player being observed
- // 0 := off
- // 1 := friends and party
- // 2 := everyone
- cl_show_observer_crosshair "2"
- // Control the crosshair shown when observing a bot
- // 0 := show player crosshair
- // 1 := show only when bot can be taken; otherwise, show default crosshair
- // 2 := always show default crosshair
- cl_observed_bot_crosshair "0"
- cl_crosshair_drawoutline false
- cl_crosshair_dynamic_maxdist_splitratio "1.000000"
- cl_crosshair_dynamic_splitalpha_innermod "1.000000"
- cl_crosshair_dynamic_splitalpha_outermod "1.000000"
- cl_crosshair_dynamic_splitdist "5.0"
- cl_crosshair_friendly_warning "0"
- cl_crosshair_outlinethickness "0.500000"
- cl_crosshair_sniper_show_normal_inaccuracy false
- cl_crosshair_sniper_width "1"
- cl_crosshair_t false
- cl_crosshairalpha "255"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "0"
- cl_crosshairdot false
- cl_crosshairgap "-4.500000"
- cl_crosshairgap_useweaponvalue true
- cl_crosshairsize "2.500000"
- cl_crosshairstyle "4"
- cl_crosshairthickness "0.5"
- cl_crosshairusealpha true
- cl_fixedcrosshairgap "-4.000000"
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