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aveyo

autoexec - outdated!

Feb 22nd, 2016
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  1. //// AVEYO'S D-OPTIMIZER v2.2rc - Make Dota 2 autoexec.cfg great again!   If downloaded from pastebin, rename extension .c to .cfg
  2. //// Was waiting for the complete version of Reborn with in-game panorama ui + new console... and 6.86/Winter came without it :(
  3. //// Stuff used here will most likely be changed/patched in the Spring Update. Develop (sane) habits based on it AT YOUR OWN RISK!
  4. //// Still using Legacy Keys? Then casting enhancements, main feature of this cfg, will be unavailable, so try to learn proper keys.
  5. ////
  6. //// Edited in SynWrite. To optimally read/edit this script, use a text editor/viewer featuring syntax highlighting set to C++
  7. //// With readability in mind, I've self-imposed a 132chars per line limit, so large aliases were split into many shorter ones.
  8. //// Everything after // becomes a comment and will not be executed, ; is used to combine multiple commands on a single line.
  9. //// This is one more reason why Dota 2 is THE best game in the genre - you can add innovative, brilliant features yourself!
  10. ////
  11. //// Just an example of how to adapt D-OPTIMIZER to different layouts and keep most functionality intact
  12. ////
  13. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  14. ////                                                 ____  ____                                                                 ////
  15. ////  1. [USER] HOTKEYS - IF MARKED WITH [*] SET TO |ALT|+|KEY| IN SETTINGS MENU!            Current preset: Aphotic (weird :D) ////
  16. ////                                                ````` `````                                                                 ////
  17. ////                            Scripts still can't override GUI hotkeys, Source 3 might fix it...                              ////
  18. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  19. //unbindall                                                                 //commented out since not all keys are set in the script
  20. //// ABILITIES
  21. bind Q                                           "+a1" // [*] Ability 1 [dota_ability_execute 0]
  22. bind W                                           "+a2" // [*] Ability 2 [dota_ability_execute 1]
  23. bind E                                           "+a3" // [*] Ability 3 [dota_ability_execute 2]
  24. bind F                                           "+a4" // [*] Ability 4 [dota_ability_execute 3]
  25. bind G                                           "+a5" // [*] Ability 5 [dota_ability_execute 4]
  26. bind R                                           "+a6" // [*] Ability 6 Ultimate [dota_ability_execute 5]
  27. //bind O                       "dota_ability_learn_mode" // Ability Learn                       Use SPACE + ability/stats keys instead
  28. bind B                                  "upgradestats" // [*] Upgrade Stats [dota_learn_stats]
  29. bind U                                  "autocast_all" // [*] Toggle Autocast for any spell with just a single key
  30. //// ITEMS
  31. bind X                                           "+i1" // [*] Item 1 [dota_item_execute 0]
  32. bind C                                           "+i2" // [*] Item 2 [dota_item_execute 1]
  33. bind V                                           "+i3" // [*] Item 3 [dota_item_execute 2]
  34. bind 4                                           "+i4" // [*] Item 4 [dota_item_execute 3]
  35. bind 5                                           "+i5" // [*] Item 5 [dota_item_execute 4]
  36. bind M                                           "+i6" // [*] Item 6 [dota_item_execute 5]
  37. //// CONTROL GROUPS
  38. //bind TAB                         "dota_cycle_selected" // Control Group Tab
  39. //bind Z                         "+dota_control_group 1" // Group 1
  40. //bind X                         "+dota_control_group 2" // Group 2
  41. //bind C                         "+dota_control_group 3" // Group 3
  42. //bind V                         "+dota_control_group 4" // Group 4
  43. //bind B                         "+dota_control_group 5" // Group 5
  44. //bind N                         "+dota_control_group 6" // Group 6
  45. //// UNIT ACTIONS
  46. bind A                                           "+fA" // [*] Attack Move / Force Attack [mc_attack]
  47. //bind N                                       "mc_move" // Move
  48. //bind P                                     "mc_patrol" // Patrol
  49. //bind SPACE                                       "+fS" // [*] Stop [dota_stop]
  50. //bind H                                     "dota_hold" // Hold Position
  51. //bind 1                   "+dota_camera_follow" //"+f1" // [*] Select Hero [+dota_camera_follow]              Dbltap SPACE or Use 1
  52. //bind F1                                          "+f1" // Select All Units [dota_select_all]
  53. //bind TAB               "dota_select_all_others" //"f2" // [*] Select All Other Units [dota_select_all_others]
  54. //bind 6                    "dota_select_courier" //"f2" // Select Courier [dota_select_courier]
  55. //bind 2                   "dota_courier_deliver" //"f3" // [*] Courier Deliver Items [dota_courier_deliver]
  56. //bind 3                     "dota_courier_burst" //"f3" // Courier Speed Burst [dota_courier_burst]
  57. //// D-OPTIMIZER EXTRA HOTKEYS
  58. bind F12                               "toggleconsole" // Console
  59. bind SPACE                                "+dmodifier" // D-MODIFIER  Cancel+LearnMode+F123mod+GrabStash+CameraGrip & dbltap=SelHero
  60. bind F1                                   "aa_dtoggle" // AUTOATTACK DBLTAP TO TOGGLE                                      On or Off
  61. bind INS                                          "CC" // CAST CONTROL                         Cast, QuickCast, EasyCast or FastCast
  62. bind DEL                                          "SS" // SELECT SUMMONED UNITS                                   AutoSel or Exclude
  63. bind HOME                                         "UO" // UNIFIED ORDERS                                         Unified or Distinct
  64. bind END                                          "MO" // MULTIUNIT ORDERS       The "secret" Meepo easy mode - TabToSelect=optional
  65. bind PGUP                                         "RD" // RMB DENY/FOLLOW                                           Attack or Follow
  66. bind PGDN                                         "HR" // HOLD2REPEAT A/S/RIGHTCLICK                                       On or Off
  67. bind S                                           "+CW" // [*] MULTI-CHATWHEEL                           Use SPACE+S to change preset
  68. bind KP_PLUS                                      "GV" // GAME VOLUME                                                 OFF, HALF, MAX
  69. bind KP_MINUS                                     "MV" // MUSIC VOLUME                                                OFF, HALF, MAX
  70. bind KP_DIVIDE                         "NQ;liveupdate" // NETWORK QUALITY PRESETS                                          LOW, HIGH
  71. bind KP_MULTIPLY                       "VQ;liveupdate" // VIDEO QUALITY PRESETS      POTATO,LOW,OPTIMIZED(default),MEDIUM,HIGH,ULTRA
  72. bind F10                                          "FP" // FPS OSD AND PANORAMA PREVIEWS       PP = cosmetics, arcana preview in menu
  73. bind F11                                          "DC" // D-CONSOLE          Hide annoying healthbars for legibility, prints toggles
  74. bind KP_9                                  "+dire_top" // JUMP TO DIRE T1 TOP
  75. bind KP_8                                  "+rune_top" // JUMP TO RUNE TOP
  76. bind KP_7                               "+radiant_top" // JUMP TO RADIANT T1 TOP                                              keypad
  77. bind KP_6                             "+dire_ancients" // JUMP TO DIRE ANCIENTS                                  TOP ZONES     7 8 9
  78. bind KP_5                                 "+river_mid" // JUMP TO RIVER MID                                      CENTER ZONES  4 5 6
  79. bind KP_4                          "+radiant_ancients" // JUMP TO RADIANT ANCIENTS                               BOT ZONES     1 2 3
  80. bind KP_3                                  "+dire_bot" // JUMP TO DIRE T1 BOT                                    THRONES       0   .
  81. bind KP_2                                  "+rune_bot" // JUMP TO RUNE BOT
  82. bind KP_1                               "+radiant_bot" // JUMP TO RADIANT T1 BOT
  83. bind KP_0                            "+radiant_throne" // JUMP TO RADIANT THRONE
  84. bind KP_DEL                             "+dire_throne" // JUMP TO DIRE THRONE
  85. bind SCROLLLOCK                                   "LW" // LOCKED WINDOW                            Edge Pan and Lock Mouse to Window
  86. bind K                                            "LC" // LOCKED CHASE CAMERA                                     Locked or Unlocked
  87. bind L                                            "FC" // FREE CHASE CAMERA                                   Unlockable by edge pan
  88. bind APP                              "+stickycamgrip" // STICKY CAMERA GRIP                                      Disable with SPACE
  89. bind /                                            "HB" // HEALTH BARS VERTICAL MARKER TOGGLE                               125 - 700
  90. ////
  91. //// FOR REFERENCE - GUI HOTKEYS NOT ALTERED BY CFG ANYWAY, COMMENTED OUT TO GAIN COMMAND BUFFER SPACE            GABEN, PLEASE FIX!
  92. ////
  93. //bind -    "use_item_client player_loadout action_item" // Action Item
  94. //bind =            "use_item_client current_hero taunt" // Taunt Item
  95. //// SHOP
  96. //bind CAPSLOCK                        "toggleshoppanel" // Open Shop
  97. //bind D                        "dota_purchase_quickbuy" // Purchase Quickbuy
  98. //bind H                       "dota_purchase_stickybuy" // Purchase Sticky
  99. //bind Z                                "stash_grab_all" // Take Stash Items                                         Use F7 or SPACE
  100. //// PLAYER ACTIONS
  101. //bind J                                    "dota_glyph" // Activate Glyph
  102. //bind `                                   "+showscores" // Scoreboard
  103. //bind F9                                   "dota_pause" // Pause
  104. //bind PRINTSCREEN                     "jpeg_screenshot" // Screenshot
  105. //bind F12                               "toggleconsole" // Console
  106. //// CAMERA ACTIONS
  107. //bind UPARROW                                "+forward" // Camera Forward
  108. //bind DOWNARROW                                "+back"  // Camera Back
  109. //bind LEFTARROW                             "+moveleft" // Camera Left
  110. //bind RIGHTARROW                           "+moveright" // Camera Right
  111. //bind APP                                 "+cameragrip" // Camera Grip                                          Use SPACE+LeftClick
  112. //bind BACKSPACE                     "dota_recent_event" // Show Recent Event
  113. //bind I                            "inspectheroinworld" // Showcase View
  114. //// CHAT
  115. //bind ENTER                                       "say" // Chat Team
  116. //bind KP_ENTER                                    "say" // Chat All
  117. //bind S                                    "+chatwheel" // [*] ChatWheel         Set it up in the D-OPTIMIZER EXTRA HOTKEYS instead
  118. //bind G                         "+iv_voicerecord_party" // Voice (party)
  119. //bind MOUSE4                             "+voicerecord" // Voice (team)
  120. //// CHAT PHRASES
  121. ////                                  "chatwheel_say  1" // Care
  122. //bind [                              "chatwheel_say  2" // Get Back       [ {
  123. ////                                  "chatwheel_say  3" // Need Wards
  124. ////                                  "chatwheel_say  4" // Stun
  125. //bind SEMICOLON                      "chatwheel_say  5" // Help           ; :
  126. //bind ]                              "chatwheel_say  6" // Push           ] }
  127. //bind "'"                            "chatwheel_say  7" // Well played    ' "
  128. //bind \                              "chatwheel_say  8" // Missing        \ |
  129. ////                                  "chatwheel_say  9" // Missing top
  130. ////                                  "chatwheel_say 10" // Missing mid
  131. ////                                  "chatwheel_say 11" // Missing bottom
  132. //// CHAT WHEEL                                                                         Gets overriden by Multiple Chatwheel presets
  133. //chat_wheel_phrase_0                                "8" // Missing!
  134. //chat_wheel_phrase_1                                "1" // Careful!
  135. //chat_wheel_phrase_2                                "2" // Get Back!
  136. //chat_wheel_phrase_3                                "3" // We need wards.
  137. //chat_wheel_phrase_4                                "4" // Stun now!
  138. //chat_wheel_phrase_5                                "5" // Help!
  139. //chat_wheel_phrase_6                                "6" // Push now
  140. //chat_wheel_phrase_7                                "7" // Well played!
  141. //// MORE CONTROL GROUPS
  142. //bind 7                         "+dota_control_group 7" // Group 7
  143. //bind 8                         "+dota_control_group 8" // Group 8
  144. //bind 9                         "+dota_control_group 9" // Group 9
  145. //bind 0                        "+dota_control_group 10" // Group 10
  146.  
  147. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  148. ////                                                                                                                            ////
  149. ////  2. [USER] PRESETS - SWITCH BY REPLACING THE VALUE UNDER QUOTES WITH ONE OF THE CHOICES ON THE RIGHT                       ////
  150. ////                                                                                                                            ////
  151. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  152. alias #panic "dota_stop"// {SPACE} is used as a modifier, but can still act as your former panic button.EX: replace # with dota_stop
  153. alias #cc "EASYCAST"  // CC Innovative Global CastControl {INS}                            CHOICES: CAST QUICKCAST EASYCAST FASTCAST
  154. //// CastControl for Force Attack/Stop keys made optional since it might affect last-hitting habits (the hold or dbltap to trigger)
  155. alias #cc_h "F_QUICK" // Can be used to hardcode CC mode for abilities and items, too        EX: alias #cc_h "A_FAST;I_EASY;F_QUICK"
  156. //// To revert and enable CC for Force Attack/Stop keys too, //comment the above line or replace F_QUICK with #
  157. alias #ss "SS1"       // SS Auto Select Summoned Units {DEL}                                        CHOICES: SS0=Exclude SS1=AutoSel
  158. alias #uo "UO1"       // UO Unified Unit Orders {HOME}                                             CHOICES: UO0=Distinct UO1=Unified
  159. alias #mo "MO1"       // MO Multiunit Orders {END} - the "secret" easy mode for Meepo              CHOICES: MO0=TabToCast MO1=ReCast
  160. alias #rd "RD1"       // RD RightClick Deny or Follow {PGUP}                                            CHOICES: RD0=Follow RD1=Deny
  161. alias #ah "AH0"       // AH Optional Gamescom Alt Hack (QWE and ASD + Alt = inventory) {ALT}->{SHIFT}        CHOICES: AH0=off AH1=on
  162. alias #mc "MC4"       // MC Multi Chatwheel preset swap {SPACE} + {S}                             CHOICES: MC1 MC2 MC3 MC4=Aphotic's
  163. alias #sl "SL1"       // SL Static LoadOut - Static portraits and up to 14 heroes pick              CHOICES: LS0=Animated SL1=Static
  164. alias #nq "NQ_HIGH"   // NQ Network Quality {KP_DIVIDE}                                             CHOICES: NQ_LOW NQ_HIGH NQ_ULTRA
  165. alias #vq "VQ_ULTRA"  // VQ Video Quality {KP_MULTIPLY}              CHOICES: VQ_POTATO VQ_LOW VQ_OPTIMAL VQ_MEDIUM VQ_HIGH VQ_ULTRA
  166. alias #print "#"      // Replace # with osd_dc to print current values for toggles each time you open D-Console    CHOICES: # osd_dc
  167. alias #cls "clear"    // Replace clear with # to disable console clearing history on reload                         CHOICES: clear #
  168. alias #popup "showconsole" // Replace showconsole with # to disable console pop-up at first startup           CHOICES: showconsole #
  169. alias #hr_snd "snd_gamevolume 0.5" // Game sounds volume will be restored to this value after being altered by HOLD2REPEAT
  170.  
  171. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  172. ////                                                                                                                            ////
  173. ////  3. [USER] GUI OPTIONS - UNCOMMENT ANY THAT YOU WANT HARDCODED BY THE CFG          [ ] : default  * : changed by this cfg  ////
  174. ////                                                                                                                            ////
  175. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  176. //// HOTKEYS
  177. //input_button_code_is_scan_code                       0 // [0] Bind keys based on keyboard position instead of key name(~ issues)
  178. //// GAME
  179. dota_player_units_auto_attack                        0 // [0] Auto Attack                              INITIAL VALUE FOR AA TOGGLE
  180. dota_player_units_auto_attack_after_spell            1 // [1] Auto Attack After Spell                  INITIAL VALUE FOR AA TOGGLE
  181. //dota_player_auto_purchase_items                      0 // [0] Auto Purchase Items
  182. //dota_player_add_summoned_to_selection                0 // [0] Auto Select Summoned Units         SET SS IN STARTUP SECTION INSTEAD
  183. //dota_ability_quick_cast                              1 //*[0] Double Tap Ability to Self Cast
  184. //dota_player_multipler_orders                         1 //*[0] Unified Unit Orders                SET UO IN STARTUP SECTION INSTEAD
  185. //dota_player_teleport_requires_halt                   0 // [0] Teleport Requires Stop
  186. ////dota_force_right_click_attack                      1 //*[0] Force Right-Click Attack           SET RD IN STARTUP SECTION INSTEAD
  187. //dota_show_hero_finder                                0 //*[1] Holding ALT Highlights Hero
  188. //dota_enable_range_finder                             0 // [0] Show Ability Rangefinder While Casting
  189. //dota_always_show_player_names                        1 //*[0] Show Player Names Over Healthbar
  190. //dota_hud_healthbar_number                            1 // [1] Show Hitpoints Over Player Healthbar
  191. //dota_shop_force_hotkeys                              0 // [0] Shop Always Uses Hotkeys
  192. //dota_spectator_use_broadcaster_stats_panel           1 // [1] Use Broadcaster Stats
  193. //dota_hud_colorblind                                  0 // [0] Colorblind Mode
  194. //dota_settings_quick_target_attack                    0 // [0] Quick Attack                        AUTOSET BY CAST CONTROL F_ LOGIC
  195. //dota_settings_targeted_attack_move                   0 // [0] Smart Attack Move
  196. //// MINIMAP
  197. //dota_minimap_simple_colors                           0 // [0] Use Simple Colors in Minimap
  198. //dota_minimap_hide_background                         0 // [0] Hide Minimap Background
  199. //dota_minimap_show_hero_icon                          1 // [1] Show Hero Icons on Minimap with ALT
  200. //dota_minimap_always_draw_hero_icons                  1 //*[0] Minimap ALT always on                          Names/Icons always on
  201. //dota_hud_flip                                        0 // [0] Show Minimap on the Right
  202. //// CAMERA
  203. //dota_camera_reverse                                  0 // [0] Reverse Camera Grip
  204. //dota_camera_edgemove                                 1 // [1] Edge Pan
  205. //dota_screen_shake                                    0 //*[1] Enable Screen Shake
  206. //dota_reset_camera_on_spawn                           0 //*[1] Move Camera on Respawn
  207. //dota_camera_deatheffect                              0 //*[1] Camera Color-shift when Dead                  Still forced always on
  208. //dota_camera_dotatv_smooth_drag                       0 // [0] Smoothdrag Camera when Spectating
  209. //dota_camera_speed                                 5059 //*[3000] Camera Speed
  210. //dota_camera_accelerate                              50 //*[49] Camera Deceleration
  211. //// PROFILE
  212. //not_available_in_cfg                                   // [ ] Expose Public Match Data
  213. //dota_ignore_nonfriend_invites                        0 // [0] Block party invites from non-friends
  214. //dota_ignore_nonfriend_guild_invites                    // [ ] Block guild invites from non-friend      Guild still not implemented
  215. //dota_rp_hide_party_unless_open                       1 //*[0] Hide party status when not in an Open Party
  216. //dota_open_party_manual_accept_invites                1 //*[0] Don't auto-accept party invites while in an Open Party
  217. //dota_trading_show_requests_from                      0 //*[1] Trade invites from: 1=Guildmates and Friends,0=Friends Only,2=Anyone
  218. //// CHAT
  219. //dota_chat_enable_whispers                            0 //*[1] Display Steam messages as whispers
  220. dota_join_regional_chat_channel                      0 //*[1] Join regional chat channel on startup - Privacy issue as it's default
  221. //dota_chat_allow_global                               1 // [1] Allow chat messages from a channel to appear in tabs for other chat
  222. //// APPLICATION
  223. //dota_activate_window_on_match_found                  0 // [0] Bring to foreground when match found
  224. con_enable                                           1 //*[0] Enable console
  225. //dota_armory_automatically_add_new_item_to_collection 0 // [0] Add New Items to Collection Tab
  226. //dota_hide_tips_on_loading_screens                    0 // [0] Hide Tips on Loading Screens
  227. //dota_default_spoilers_blocked                        0 // [0] Default Tournament Spoiler Block to On
  228. ////  AUDIO VOLUME
  229. //volume                                             0.1 //*[1] Master Volume
  230. //snd_gamevolume                                     0.5 //*[1] Game Sounds
  231. //snd_musicvolume                                    0.0 //*[1] Music
  232. //snd_voipvolume                                     0.7 //*[1] Voice
  233. //snd_gamevoicevolume                               0.35 //*[1] Unit Speech
  234. //dota_speech_level                                    2 // [2] Unit Speech Level                             0=Off 1=Events 2=All
  235. //// AUDIO
  236. //sound_device_override                                0 // [0] Sound Device                 Better set the default in OS settings
  237. //speaker_config                                      -1 // [-1] Speakers configuration    1=headphones 2=stereo 4=4.0 5=5.1 7=7.1
  238. //snd_mute_losefocus                                   0 //*[1] !Play Sound in Desktop              Dislike these inversed gui-cvars
  239. //chat_sound                                           0 // [0] Chat Message Sound
  240. //dota_mute_cobroadcasters                             0 // [0] Mute Co-Broadcasters
  241. //dsp_slow_cpu                                         0 // [0] !High Quality Audio                 Dislike these inversed gui-cvars
  242. //closecaption                                         0 // [0] Use Captions
  243. //dota_force_default_respawn_stinger                   0 // [0] Always use default respawn music
  244. //snd_autodetect_latency                               1 //*[0] Autodetect Audio Latency
  245. //// VOICE
  246. //bind T                           +iv_voicerecord_party // [ ] Voice (party)
  247. //bind Y                                    +voicerecord // [G] Voice (team)
  248. //voice_vox                                            0 // [0] Enable Open Mic                                       Party=1 Team=2
  249. //voice_threshold                                   5400 //*[4000] Open Mic Threshold
  250. //voice_always_sample_mic                              1 //*[0] Streamlined Push To Talk       Enable if voice hotkey gives fps loss
  251. //// NETWORK - SET NQ PRESET IN STARTUP SECTION INSTEAD
  252. //cl_cmdrate                                          30 // [30] Network Quality A                                   Low=15, High=30
  253. //cl_updaterate                                       30 // [30] Network Quality B                                   Low=15, High=30
  254. //dota_hud_netgraph                                    0 // [0] Display Network Information
  255. //// VIDEO - SET VQ PRESET IN STARTUP SECTION INSTEAD Except "Animate Portrait" & "High Quality Dashboard" - can hardcode these here
  256. //// Use advanced settings:                                                           VQ presets: Low  OPTIMAL  Medium  High  Ultra
  257. dota_portrait_animate                                1 // [1] Animate Portrait                    ...    ...    ...    ...    ...
  258. //r_deferred_additive_pass                             1 // [1] Additive Light Pass                 OFF     ON     ON     ON     ON
  259. //r_deferred_simple_light                              0 // [1] World Lighting                      OFF    OFF     ON     ON     ON
  260. //r_ssao                                               0 // [1] Ambient Occlusion                   OFF    OFF    OFF    OFF     ON
  261. //dota_ambient_creatures                               0 // [1] Ambient Creatures                   OFF    OFF    OFF    OFF     ON
  262. //r_dota_normal_maps                                   0 // [1] Normal Maps                         OFF    OFF     ON     ON     ON
  263. r_dashboard_render_quality                           1 // [1] High Quality Dashboard              ...    ...    ...    ...    ...
  264. //r_dota_fxaa                                          0 // [1] Anti-Aliasing                       OFF    OFF    OFF    OFF     ON
  265. //r_deferred_specular                                  0 // [1] Specular                            OFF    OFF     ON     ON     ON
  266. //r_deferred_specular_bloom                            0 // [1] Specular and Light Blooms           OFF    OFF    OFF     ON     ON
  267. //dota_cheap_water                                     1 // [0] !High Quality Water                 OFF    OFF    OFF     ON     ON
  268. //r_deferred_height_fog                                0 // [1] Atmospheric Fog                     OFF    OFF    OFF     ON     ON
  269. // //mat_vsync cvar not implemented in Reborn          0 // [0] VSync                               ...    ...    ...    ...    ...
  270. //r_texture_stream_mip_bias                            1 // [0] Texture Quality                     LOW    MED    MED     HI     HI
  271. //r_texturefilteringquality                            1 // [3] Texture Filtering                     1      1      3      3      3
  272. //cl_globallight_shadow_mode                           2 // [2] Shadow Quality                      LOW     HI     HI     HI    ULT
  273. //mat_viewportscale                                 0.8f // [1] Render Quality                       80     85     90    100    100
  274.  
  275. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  276. ////                                                                                                                            ////
  277. ////  4. [EXPERT-ONLY] D-CODE         SKIP TO THE NEXT SECTION FOR THE USER-CONFIGURABLE EXTRA TWEAKS                           ////
  278. ////                                                                                                                            ////
  279. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  280. //// AVEYO's INNOVATIVE ECHO alternative with on-the-fly COLORS!
  281. //// #echo;                  // Starts a new line, should be used before GREP  // #echo_on:default // #echo_off:hides console output
  282. //// grep .     TXT;         // Prints TXT inline. Quotes not needed. Trims leading spaces. Usable in alias    - Shows as: TXT
  283. //// grep . .   TXT;         // Prints TXT inline, but prepends it with . keeping leading spaces               - Shows as: .   TXT
  284. //// setinfo VAR "TXT";VAR;  // Prints value pairs, in a newline. Spaces need quotes. VAR can be " "           - Shows as: VAR = TXT
  285. //// cmd | say_student;      // Exports console cmd output to in-game message
  286. //// cmd | grep !@#;         // Hides unwanted output of cmd command itself
  287. //// log_color Console RGBA; // Changes TXT color (hex). It's better to define & use color presets as following:
  288. alias #color_none    "log_color Console General C0C0C000 | grep !@#" // invisible color - TXT can still be copy/pasted
  289. alias #color_default "log_color Console General 00000000 | grep !@#; alias #color #color_default"
  290. alias #color_cyan    "log_color Console General 00FFFFFF | grep !@#; alias #color #color_cyan"
  291. alias #color_yellow  "log_color Console General FFFF00FF | grep !@#; alias #color #color_yellow"
  292. alias #color_green   "log_color Console General 00FF00FF | grep !@#; alias #color #color_green"
  293. setinfo "=" "";alias #echo "#color_none;=;#color"
  294. alias #echo_on "log_flags Console General -donotecho | grep !@#";alias #echo_off "log_flags Console General +donotecho | grep !@#"
  295. #cls
  296. #color_cyan
  297. #echo;grep . .   _______             ______    ______    ________   __   ___  ___   __   ________   _______   ______
  298. #echo;grep . .  |   __  \           /      \  |   _  \  |        | |  | |   \/   | |  | |       /  |   ____| |   _  \
  299. #echo;grep . .  |  |  |  |         |  ,--,  | |  |_)  | '--|  |--' |  | |  \  /  | |  | `---/  /   |  |__    |  |_)  |
  300. #echo;grep . .  |  |  |  | AVEYO`S |  |  |  | |   ___/     |  |    |  | |  |\/|  | |  |    /  /    |   __|   |      /
  301. #echo;grep . .  |  '--'  |         |  '--'  | |  |         |  |    |  | |  |  |  | |  |   /  /---, |  |____  |  |\  \
  302. #echo;grep . .  |_______/           \______/  |__|         |__|    |__| |__|  |__| |__|  /_______| |_______| |__| \__\
  303. #echo;grep . .
  304. #color_default
  305. #echo;grep . .  Press ;#color_green;grep . F12 ;#color_default;grep . to toggle Console // Mixing colors inline!
  306. #echo;grep . .
  307. #echo;grep . .  AA Auto Attack         F1  :  MC  Multi Chatwheel    SPACE+S  :  ..  Multi Camera Jumps    KP_0-9
  308. #echo;grep . .  CC Cast Control       INS  :  SL  Static LoadOut          ..  :  LW  Locked Window     SCROLLLOCK
  309. #echo;grep . .  SS Select Summoned    DEL  :  GV  Global volume      KP_PLUS  :  LC  Locked Chase Camera        K
  310. #echo;grep . .  UO Unified Orders    HOME  :  MV  Music volume      KP_MINUS  :  FC  Free Chase Camera          L
  311. #echo;grep . .  MO Multiunit Orders   END  :  NQ  Net Quality      KP_DIVIDE  :  HB  HealthBars VerticalMarker  /
  312. #echo;grep . .  RD RMB Deny/Follow   PGUP  :  VQ  Video Quality  KP_MULTIPLY  :  BB  StartGame+Bots  NN:NoBots ..
  313. #echo;grep . .  HR Hold2Repeat A/S   PGDN  :  FP  FPS / Previews         F10  :  FF  EndGame/StopDemo/Refresh  ..
  314. #echo;grep . .  AH Gamescom AltHack    ..  :  DC  D-Console (in-game)    F11  :  EE  Reload autoexec.cfg       ..
  315. #echo;grep . .
  316. #echo;grep . .  D-Modifier ;#color_green;grep . SPACE ;#color_default;grep . onTap:Cancel+TakeStash+Panic=Stop ;
  317. grep . onHold:Learn+ChangeCW+CamGrip onDbltap:SelHero; // Splitting a long line
  318. #echo;grep . .
  319. #echo;grep . .  Global Cast Control  :  on Tap  :   on Hold   :  on Doubletap  :  on SPACE+KEY  :    Cursor
  320. #echo;grep . .      EASYCAST(tm)     :   Cast   :  Quickcast  :    Selfcast    :    LearnMode   :  Rangefinder
  321. #echo;grep . .      FASTCAST(tm)     :   ....   :  Quickcast  :    Selfcast    :    LearnMode   :  ...........
  322. #echo;grep . .
  323. #color_yellow
  324. #echo;grep . .  Required Hotkeys override in Settings Menu (and any from above) - based on Arrow preset:
  325. #color_default
  326. #echo;grep . .    Abilities ALT + Q W E F G R   :   Items ALT + X C V 4 5 M   :   ControlGroups EMPTY
  327. #echo;grep . .    Attack ALT + A  :  Stop ALT + SPACE  :  ChatWheel ALT + S  :  RecentEvent EMPTY  :  Console F12
  328. #echo;grep . .
  329. #echo;grep . .  Presets: ;              // values for CC,SS,UO,MO,AF,LS,NQ,VQ will be printed on this line as set in PRESETS section
  330. /////////////[- - - - - - - 105: max width for printed text without wrapping at 1280*xxx resolution - - - - - - - - -]//////////////
  331.  
  332. //// AVEYO's INNOVATIVE WAIT/DELAY & (SAFE)LOOPS! - WITH A DELAYED LEET INTRO EXAMPLE
  333. //// blink cmd delay value1 value2   // can toggle a cvar after a set delay, but values must be numbers
  334. //// execute_command_every_frame cmd // loops the respective command/alias - by itself hinders performance if fps is very high
  335. //// - Combining both with clever numeric-looking aliases, I've made possible a customized delay / loop workaround
  336. //// - Global Helper defines: #, 1.000000 = do nothing; #stop = terminate any wait/loop (crosshair cmd is used as a dummy cmd)
  337. alias # "";alias 1.000000 "";alias #stop "#echo_off;blink crosshair 1 1;blink;execute_command_every_frame #;#echo_on"
  338. //// - Defining delay: alias numeric-looking-name "commands you want to use;#stop" - it must contain #stop else it will loop
  339. alias 1337.000000 "#popup;exec autoexec;#stop;#popup;top_bar_message 0;fp_net" //define 1337 autoexec popup cmds
  340. alias 2.000000 "top_bar_message Loading_D-OPTIMIZER-please_wait... 0" //instead of doing nothing(1), show a top bar loading message
  341. //// - Triggering delay: blink execute_command_every_frame delay-in-seconds(20) hard-coded-do-nothing(1) numeric-looking-name(1337)
  342. blink execute_command_every_frame 20 2 1337 //Wait 20 seconds then execute 1337 autoexec popup
  343. //// - What happens is that for the first 20 seconds blink sets execute_command_every_frame to 2=topbarmessage(normaly 1=donothing)
  344. //// - Then after 20 seconds blink sets execute_command_every_frame to 1337.000000 and executes our list of commands
  345. //// - And finally it stops looping when parsing the #stop alias
  346. showconsole // Prevents help screen being printed twice in console if 1337 autoexec popup is enabled
  347. hideconsole // while also forcing the console to grab some initial output instead of starting empty(when not using option -console)
  348. say_student . D-OPTIMIZER //don't remove this first say_student else it prints garbage 1st run (or replace it with say_student " ")
  349. //alias #fp "fp_newfps";alias #pp "pp0" //also preset the intro period to show Panorama FPS and hide Previews
  350.  
  351. //// AVEYO'S D-MODIFIER: hotkey = {SPACE}   onPress:Cancel+TakeStash+dPanic onHold:LearnMode+Y/F1/F2/F3-mod+CamGrip onDbltap:SelHero
  352. alias ~ "-dota_ability_execute";alias #cancel "#stop;~;A_;I_;F_;A_CC;I_CC;F_CC;alias #do #;dmod_reset"   // globals, used by CC, too
  353. alias alm "dota_ability_learn_mode";alias ups_on "alm;dota_learn_stats;alm;~";alias upgradestats "dota_learn_stats"//SPACE+key=Learn
  354. //alias F123 "alias +f1 +dota_camera_follow;alias -f1 -dota_camera_follow;alias f2 dota_select_courier;alias f3 dota_courier_deliver"
  355. //alias F123_mod "alias +f1 dota_select_all;alias -f1 #;alias f2 dota_select_all_others;alias f3 dota_courier_burst"//SPACE+F1/F2/F3
  356. alias F123 "#";alias F123_mod "#"//Since user has different binds for selection than F1/F2/F3, this built-in mod is disabled (the #)
  357. alias selhero "+dota_camera_follow;-dota_camera_follow";alias selhero2x "selhero;selhero"                                 //onDblTap
  358. alias selhero_mod "alias +dmodifier selhero2x;alias -dmodifier #";alias dmod_reset "alias +dmodifier +dmod;alias -dmodifier -dmod"
  359. alias 3.000000 "#stop;dmod_reset";alias #w2_dmod "blink execute_command_every_frame 0.33 1 3"         //disregard DblTap after 0.33s
  360. alias +dmod "#cancel;dconsole0;stash_grab_all;#panic;A_learn;F123_mod;alias +CW +MUCW;+cameragrip"                          //onHold
  361. alias -dmod "-cameragrip;alias +CW +chatwheel;F123;selhero_mod;alias upgradestats dota_learn_stats;A_CC;I_CC;F_CC;~;#w2_dmod"//onRel
  362. dmod_reset;F123 //D-MODIFIER Init
  363.  
  364. //// AVEYO'S AUTOATTACK: doubletap-to-toggle hotkey = {CAPSLOCK} console cmd = AA
  365. alias osd_aa0 "setinfo .AA Off;grep . AA=Off ;say_student . AutoAttack=Off"
  366. alias osd_aa1 "setinfo .AA On;grep . AA=On ;say_student . AutoAttack=On"
  367. alias aa0 "dota_player_units_auto_attack 0;dota_player_units_auto_attack_after_spell 0;dota_hold;dota_stop;alias aa aa1;osd_aa0"
  368. alias aa1 "dota_player_units_auto_attack 1;dota_player_units_auto_attack_after_spell 1;mc_attack;~;alias aa aa0;osd_aa1"
  369. alias 4.000000 "#stop;alias aa_dtoggle aa_dbltap";alias #w2_aa "blink execute_command_every_frame 0.6 1 4"
  370. alias aa_dbltap "alias aa_dtoggle aa;#w2_aa";alias aa_dtoggle "aa_dbltap"
  371. alias AA aa0 //PREPARE AA next toggle as off (starts as configured in the OPTIONS section)
  372.  
  373. //// AVEYO'S INNOVATIVE GLOBAL CASTCONTROL: hotkey = {INS} console cmd = CC                        v3: MADE CASTCONTROL GREAT AGAIN!
  374. //// Forget about built-in Cast and Quickcast(still included), and use the supercharged, safe, helpful EASYCAST(tm) and FASTCAST(tm)
  375. //// There is less confusion now, as both featured modes will trigger ability/item after holding the key pressed (0.33s),
  376. //// and so preventing accidental trigger by just a short tap, while working properly(all issues resolved!) with dbltap to selfcast.
  377. //// CastControl for Force Attack/Stop keys made optional since it might affect last-hitting habits (the hold or dbltap to trigger)
  378. alias A_ "alias -a1 #;alias -a2 #;alias -a3 #;alias -a4 #;alias -a5 #;alias -a6 #"//[a]bility [c]ast [q]uickcast [d]oubletap [l]earn
  379. alias a1c "dota_ability_execute 0";alias a1q "dota_ability_quickcast 0";alias a1d "a1c;a1c;#cancel";alias a1l "alm;a1c;alm;~"
  380. alias a2c "dota_ability_execute 1";alias a2q "dota_ability_quickcast 1";alias a2d "a2c;a2c;#cancel";alias a2l "alm;a2c;alm;~"
  381. alias a3c "dota_ability_execute 2";alias a3q "dota_ability_quickcast 2";alias a3d "a3c;a3c;#cancel";alias a3l "alm;a3c;alm;~"
  382. alias a4c "dota_ability_execute 3";alias a4q "dota_ability_quickcast 3";alias a4d "a4c;a4c;#cancel";alias a4l "alm;a4c;alm;~"
  383. alias a5c "dota_ability_execute 4";alias a5q "dota_ability_quickcast 4";alias a5d "a5c;a5c;#cancel";alias a5l "alm;a5c;alm;~"
  384. alias a6c "dota_ability_execute 5";alias a6q "dota_ability_quickcast 5";alias a6d "a6c;a6c;#cancel";alias a6l "alm;a6c;alm;~"
  385. alias A_learn "~;A_;alias +a1 a1l;alias +a2 a2l;alias +a3 a3l;alias +a4 a4l;alias +a5 a5l;alias +a6 a6l;alias upgradestats ups_on"
  386. alias autocast_a1234 "dota_ability_autocast 0;dota_ability_autocast 1;dota_ability_autocast 2;dota_ability_autocast 3"
  387. alias autocast_all "autocast_a1234;dota_ability_autocast 4;dota_ability_autocast 5"
  388. alias I_ "alias -i1 #;alias -i2 #;alias -i3 #;alias -i4 #;alias -i5 #;alias -i6 #"     // [i]tems [_] [c]ast [q]uickcast [d]oubletap
  389. alias i1c "dota_item_execute 0";alias i1q "dota_item_quick_cast 0";alias i1d "i1c;i1c;#cancel"
  390. alias i2c "dota_item_execute 1";alias i2q "dota_item_quick_cast 1";alias i2d "i2c;i2c;#cancel"
  391. alias i3c "dota_item_execute 2";alias i3q "dota_item_quick_cast 2";alias i3d "i3c;i3c;#cancel"
  392. alias i4c "dota_item_execute 3";alias i4q "dota_item_quick_cast 3";alias i4d "i4c;i4c;#cancel"
  393. alias i5c "dota_item_execute 4";alias i5q "dota_item_quick_cast 4";alias i5d "i5c;i5c;#cancel"
  394. alias i6c "dota_item_execute 5";alias i6q "dota_item_quick_cast 5";alias i6d "i6c;i6c;#cancel"
  395. alias F_ "alias -fA #;alias -fS #";alias F_R "alias -fA #;alias -fS #"   //[f]orce[A]ttack/[S]top [_] [c]ast [q]uickcast [d]oubletap
  396. alias fAc "dota_settings_quick_target_attack 0;mc_attack"; alias fSc "dota_stop";alias fAd "fAq;#cancel"
  397. alias fAq "dota_settings_quick_target_attack 1;mc_attack"; alias fSq "dota_stop";alias fSd "fSq;#cancel"
  398. alias F_init "dota_player_auto_repeat_right_mouse 0;alias -fA #;alias -fS #;alias F_ F_R;alias HR hr1"
  399. //// CC=Cast (as in GUI)
  400. alias osd_cast "setinfo .CC Cast;grep . CC=Cast ;say_student . CC=Cast"
  401. alias A_CAST "alias +a1 a1c;alias +a2 a2c;alias +a3 a3c;alias +a4 a4c;alias +a5 a5c;alias +a6 a6c;A_;alias A_CC A_CAST"
  402. alias I_CAST "alias +i1 i1c;alias +i2 i2c;alias +i3 i3c;alias +i4 i4c;alias +i5 i5c;alias +i6 i6c;I_;alias I_CC I_CAST"
  403. alias F_CAST "alias +fA fAc;alias +fS fSc;F_init;alias F_CCR F_CAST;alias F_CC F_CAST"
  404. alias CAST "A_CAST;I_CAST;F_CAST;#cc_h;dota_ability_quick_cast 1;dota_ability_self_cast_timeout 0.6;alias CC QUICKCAST;osd_cast"
  405. //// CC=QuickCast (as in GUI)
  406. alias osd_quick "setinfo .CC QuickCast;grep . CC=QuickCast ;say_student . CC=QuickCast"
  407. alias A_QUICK "alias +a1 a1q;alias +a2 a2q;alias +a3 a3q;alias +a4 a4q;alias +a5 a5q;alias +a6 a6q;A_;alias A_CC A_QUICK"
  408. alias I_QUICK "alias +i1 i1q;alias +i2 i2q;alias +i3 i3q;alias +i4 i4q;alias +i5 i5q;alias +i6 i6q;I_;alias I_CC I_QUICK"
  409. alias F_QUICK "alias +fA fAq;alias +fS fSq;F_init;alias F_CCR F_QUICK;alias F_CC F_QUICK"
  410. alias QUICKCAST "A_QUICK;I_QUICK;F_QUICK;#cc_h;dota_ability_self_cast_timeout 0.6;alias CC EASYCAST;osd_quick"
  411. //// Introducing EASYCAST(tm) v3: {SPACE+KEY}=LearnMode  Dbltap=Selfcast  Hold=Quickcast  Tap=Cast(manual,rangefinder)
  412. alias osd_easy "setinfo .CC EasyCast;grep . CC=EasyCast ;say_student . CC=EasyCast(tm)"
  413. alias 5.000000 "#stop;#do;alias #do #cancel";alias #w_easy "blink execute_command_every_frame 0.33 1 5"
  414. alias 6.000000 "#stop;F_easy";alias #w2e "blink execute_command_every_frame 0.33 1 6"
  415. alias +a1e "a1c;alias #do a1q;alias -a1 #stop;#w_easy";alias +a2e "a2c;alias #do a2q;alias -a2 #stop;#w_easy"
  416. alias +a3e "a3c;alias #do a3q;alias -a3 #stop;#w_easy";alias +a4e "a4c;alias #do a4q;alias -a4 #stop;#w_easy"
  417. alias +a5e "a5c;alias #do a5q;alias -a5 #stop;#w_easy";alias +a6e "a6c;alias #do a6q;alias -a6 #stop;#w_easy"
  418. alias A_EASY "alias +a1 +a1e;alias +a2 +a2e;alias +a3 +a3e;alias +a4 +a4e;alias +a5 +a5e;alias +a6 +a6e;A_;alias A_CC A_EASY"
  419. alias +i1e "i1c;alias #do i1q;alias -i1 #stop;#w_easy";alias +i2e "i2c;alias #do i2q;alias -i2 #stop;#w_easy"
  420. alias +i3e "i3c;alias #do i3q;alias -i3 #stop;#w_easy";alias +i4e "i4c;alias #do i4q;alias -i4 #stop;#w_easy"
  421. alias +i5e "i5c;alias #do i5q;alias -i5 #stop;#w_easy";alias +i6e "i6c;alias #do i6q;alias -i6 #stop;#w_easy"
  422. alias I_EASY "alias +i1 +i1e;alias +i2 +i2e;alias +i3 +i3e;alias +i4 +i4e;alias +i5 +i5e;alias +i6 +i6e;I_;alias I_CC I_EASY"
  423. alias +fAe "fAc;alias #do fAd;alias +fA fAd;alias -fA #w2e;#w_easy";alias +fSe "alias #do fSd;alias +fS fSd;alias -fS #w2e;#w_easy"
  424. alias F_EASY "alias +fA +fAe;alias +fS +fSe;F_init;alias F_CCR F_EASY;alias F_CC F_EASY"
  425. alias EASYCAST "A_EASY;I_EASY;F_EASY;#cc_h;dota_ability_quick_cast 1;dota_ability_self_cast_timeout 0.33;alias CC FASTCAST;osd_easy"
  426. //// Introducing FASTCAST(tm) v3:  {SPACE+KEY}=LearnMode  Dbltap=Selfcast  Hold=Quickcast  Tap=Nothing(no more accidents)
  427. alias osd_fast "setinfo .CC FastCast;grep . CC=FastCast ;say_student . CC=FastCast(tm)"
  428. alias 7.000000 "#stop;#do;alias #do #cancel";alias #w_fast "blink execute_command_every_frame 0.33 1 7"
  429. alias 8.000000 "#cancel";alias #w2f "blink execute_command_every_frame 0.33 1 8"
  430. alias +a1f "alias #do a1q;alias +a1 a1d;alias -a1 #w2f;#w_fast";alias +a2f "alias #do a2q;alias +a2 a2d;alias -a2 #w2f;#w_fast"
  431. alias +a3f "alias #do a3q;alias +a3 a3d;alias -a3 #w2f;#w_fast";alias +a4f "alias #do a4q;alias +a4 a4d;alias -a4 #w2f;#w_fast"
  432. alias +a5f "alias #do a5q;alias +a5 a5d;alias -a5 #w2f;#w_fast";alias +a6f "alias #do a6q;alias +a6 a6d;alias -a6 #w2f;#w_fast"
  433. alias A_FAST "alias +a1 +a1f;alias +a2 +a2f;alias +a3 +a3f;alias +a4 +a4f;alias +a5 +a5f;alias +a6 +a6f;A_;alias A_CC A_FAST"
  434. alias +i1f "alias #do i1q;alias +i1 i1d;alias -i1 #w2f;#w_fast";alias +i2f "alias #do i2q;alias +i2 i2d;alias -i2 #w2f;#w_fast"
  435. alias +i3f "alias #do i3q;alias +i3 i3d;alias -i3 #w2f;#w_fast";alias +i4f "alias #do i4q;alias +i4 i4d;alias -i4 #w2f;#w_fast"
  436. alias +i5f "alias #do i5q;alias +i5 i5d;alias -i5 #w2f;#w_fast";alias +i6f "alias #do i6q;alias +i6 i6d;alias -i6 #w2f;#w_fast"
  437. alias I_FAST "alias +i1 +i1f;alias +i2 +i2f;alias +i3 +i3f;alias +i4 +i4f;alias +i5 +i5f;alias +i6 +i6f;I_;alias I_CC I_FAST"
  438. alias +fAf "alias #do fAd;alias +fA fAd;alias -fA #w2f;#w_fast";alias +fSf "alias #do fSd;alias +fS fSd;alias -fS #w2f;#w_fast"
  439. alias F_FAST "alias +fA +fAf;alias +fS +fSf;F_init;alias F_CCR F_FAST;alias F_CC F_FAST"
  440. alias FASTCAST "A_FAST;I_FAST;F_FAST;#cc_h;dota_ability_quick_cast 1;dota_ability_self_cast_timeout 0.33;alias CC CAST;osd_fast"
  441. #cc_h;#cc //STARTUP CC
  442.  
  443. //// SELECT SUMMONED UNITS: hotkey = {DEL} console cmd = SS
  444. alias osd_ss0 "setinfo .SS Exclude;grep . SS=Exclude ;say_student . Summoned=Exclude"
  445. alias osd_ss1 "setinfo .SS AutoSel;grep . SS=AutoSel ;say_student . Summoned=AutoSel"
  446. alias SS0 "dota_player_add_summoned_to_selection 0;alias SS SS1;osd_ss0"
  447. alias SS1 "dota_player_add_summoned_to_selection 1;alias SS SS0;osd_ss1"
  448. #ss //STARTUP SS
  449.  
  450. //// UNIFIED ORDERS: hotkey = {HOME} console cmd = UO
  451. alias osd_uo0 "setinfo .UO Distinct;grep . UO=Distinct ;say_student . UnitOrders=Distinct"
  452. alias osd_uo1 "setinfo .UO Unified;grep . UO=Unified ;say_student . UnitOrders=Unified"
  453. alias uo0 "dota_player_multipler_orders 0;alias UO uo1;osd_uo0";alias uo1 "dota_player_multipler_orders 1;alias UO uo0;osd_uo1"
  454. #uo //STARTUP UO
  455.  
  456. //// MULTIUNIT ORDERS: hotkey = {END} console cmd = MO          The "secret" Meepo easy mode - TabToSelect=optional so just spam QW
  457. alias osd_mo0 "setinfo .MO TabToCast;grep . MO=TabToCast ;say_student . MultiunitOrders=TabToCast"
  458. alias osd_mo1 "setinfo .MO ReCast;grep . MO=ReCast ;say_student . MultiunitOrders=ReCast"
  459. alias MO0 "dota_player_smart_multiunit_cast 0;alias MO MO1;osd_mo0"
  460. alias MO1 "dota_player_smart_multiunit_cast 1;alias MO MO0;osd_mo1"
  461. #mo //STARTUP MO
  462.  
  463. //// RIGHTCLICK DENY OR FOLLOW: hotkey = {PGUP} console cmd = RD
  464. alias osd_rd0 "setinfo .RD Follow;grep . RD=Follow ;say_student . RightClick=Follow"
  465. alias osd_rd1 "setinfo .RD Deny;grep . RD=Deny ;say_student . RightClick=Deny"
  466. alias RD0 "dota_force_right_click_attack 0;alias RD RD1;osd_rd0"
  467. alias RD1 "dota_force_right_click_attack 1;alias RD RD0;osd_rd1"
  468. #rd //STARTUP RD
  469.  
  470. //// AVEYO'S EXPERIMENTAL HOLD2REPEAT ATTACK/STOP/RIGHTCLICK: hotkey = {PGDN} console cmd = HR  Hold to repeat action until released
  471. alias osd_hr0 "setinfo .HR No;grep . HR=No ;say_student . Hold2Repeat=No"
  472. alias osd_hr1 "setinfo .HR Yes;grep . HR=Yes ;say_student . Hold2Repeat=Yes"
  473. alias 9.000000 "snd_gamevolume 0;mc_attack;~";alias 10.000000 "dota_stop";alias #hr_undo "#cancel;#hr_snd;dota_sf_hud_error_msg 1"
  474. alias +fAr "dota_sf_hud_error_msg 0;fAq;alias -fA #hr_undo;#loopFA";alias #loopFA "blink execute_command_every_frame .06 1 9"
  475. alias +fSr "dota_sf_hud_error_msg 0;fSq;alias -fS #hr_undo;#loopFS";alias #loopFS "blink execute_command_every_frame .06 1 10"
  476. alias HR0 "dota_player_auto_repeat_right_mouse 0;F_R;F_CCR;alias F_ F_R;alias F_CC F_CCR;alias HR HR1;osd_hr0"
  477. alias HR1 "dota_player_auto_repeat_right_mouse 1;alias +fA +fAr;alias +fS +fSr;alias F_ #;alias F_CC #;alias HR HR0;osd_hr1"
  478. alias HR "HR1" //PREPARE HR next toggle as on (not really suitable at startup but you can add HR0 or HR1 in the next user section)
  479.  
  480. //// OPTIONAL GAMESCOM ALTHACK: console cmd = AH        QWE and ASD + Alt = inventory keys (use SHIFT instead of ALT for pings etc.)
  481. alias +althack "bind Q +i1;bind W +i2;bind E +i3;bind A +i4;bind S +i5;bind D +i6;A_;I_;F_"
  482. alias -althack "bind Q +a1;bind W +a2;bind E +a3;bind A +fA;bind S +fS;bind D +a4;A_;I_;F_;~"
  483. alias AH1 "dota_remap_alt_key SHIFT;bind ALT +althack;alias AH AH0;setinfo .AH On;grep . AH=On"
  484. alias AH0 "dota_remap_alt_key #;unbind ALT;alias AH AH1;setinfo .AH Off;grep . AH=Off"
  485. #ah //STARTUP AH
  486.  
  487. //// AVEYO'S MULTI CHATWHEEL PRESETS v2: hotkey = {SPACE}+{S} console cmd = MC
  488. ////  1_earlygame                                   2_midgame                                    3_lategame
  489. ////                     MISSING_8                                   GET_BACK_2                         ENEMY_INCOMING_31
  490. ////      REUSE_COURIER_44  < >  CHECK_RUNES_58          UNDER_TOWER_37  < >  TOWER_AND_BACK_81  SPLIT_PUSH_34  < >  PUSH_6
  491. ////  INVISIBLE_ENEMY_32  <  o  >  WE_NEED_WARDS_3  SPLIT_AND_FARM_17  <  o  >  GROUP_UP_15        DEWARD_45  <  o  >  LETS_SMOKE_59
  492. ////             MY_BAD_68  < >  STACK_AND_PULL_48         GAME_TIME_57  < >  ROSHAN_53              BUY_TP_43  < >  GG_WP_76
  493. ////                       HELP_5                                   ATTACK_NOW_18                        DON'T_GIVE_UP_64
  494. alias mc1a "chat_wheel_phrase_0 3;chat_wheel_phrase_1 48;chat_wheel_phrase_2 5;chat_wheel_phrase_3 68;chat_wheel_phrase_4 32"
  495. alias mc1b "chat_wheel_phrase_5 44;chat_wheel_phrase_6 8;chat_wheel_phrase_7 58";alias MC1 "mc1a;mc1b;alias MC MC2"
  496. alias mc2a "chat_wheel_phrase_0 15;chat_wheel_phrase_1 53;chat_wheel_phrase_2 18;chat_wheel_phrase_3 57;chat_wheel_phrase_4 17"
  497. alias mc2b "chat_wheel_phrase_5 37;chat_wheel_phrase_6 2;chat_wheel_phrase_7 81";alias MC2 "mc2a;mc2b;alias MC MC3"
  498. alias mc3a "chat_wheel_phrase_0 59;chat_wheel_phrase_1 76;chat_wheel_phrase_2 64;chat_wheel_phrase_3 43;chat_wheel_phrase_4 45"
  499. alias mc3b "chat_wheel_phrase_5 34;chat_wheel_phrase_6 31;chat_wheel_phrase_7 6";alias MC3 "mc3a;mc3b;alias MC MC4"
  500. alias mc4a "chat_wheel_phrase_0 3;chat_wheel_phrase_1 45;chat_wheel_phrase_2 2;chat_wheel_phrase_3 1;chat_wheel_phrase_4 8"
  501. alias mc4b "chat_wheel_phrase_5 22;chat_wheel_phrase_6 12;chat_wheel_phrase_7 25";alias MC4 "mc4a;mc4b;alias MC MC1" //MC4=Aphotic's
  502. alias +CW "+chatwheel";alias -CW "-chatwheel";alias +MUCW "MC;+chatwheel";alias -MUCW "-chatwheel" //multi-chatwheel
  503. #mc //STARTUP MC
  504.  
  505. //// AVEYO'S STATIC LOADOUT: console cmd = SL          Static portraits and up to 14 heroes to choose from without scroll in allpick
  506. alias sl0a "sf_fulldeck_intro_curve 0.5;sf_fulldeck_intro_time 0;sf_fulldeck_raise_speed 10;sf_loadout_tutorial_enable 1"
  507. alias sl0b "sf_turntable_curve_16x10 0.69;sf_turntable_curve_16x9 0.65;sf_turntable_curve_4x3 0.76;sf_turntable_curve_5x4 0.76"
  508. alias sl0c "sf_turntable_end 1;sf_turntable_indent 0.05;sf_turntable_moviecards_fromcenter 3;sf_turntable_scale_max_ingame 150"
  509. alias sl0d "sf_turntable_scale_min 80;sf_turntable_tint_curve 0.9"
  510. alias SL0 "sl0a;sl0b;sl0c;sl0d;alias SL SL1;grep . SL=Animated"
  511. alias sl1a "sf_fulldeck_intro_curve 0;sf_fulldeck_intro_time 0;sf_fulldeck_raise_speed 0;sf_loadout_tutorial_enable 0"
  512. alias sl1b "sf_turntable_curve_16x10 0.44;sf_turntable_curve_16x9 0.41;sf_turntable_curve_4x3 0.51;sf_turntable_curve_5x4 0.51"
  513. alias sl1c "sf_turntable_end 0;sf_turntable_indent 0.02;sf_turntable_moviecards_fromcenter 0;sf_turntable_scale_max_ingame 80"
  514. alias sl1d "sf_turntable_scale_min 80;sf_turntable_tint_curve 1.0"
  515. alias SL1 "sl1a;sl1b;sl1c;sl1d;alias SL SL0;grep . SL=Static"
  516. #sl //STARTUP SL
  517.  
  518. //// GLOBAL VOLUME OFF, HALF, MAX: hotkey = {KP_PLUS} console cmd = GV
  519. alias GV "incrementvar volume 0.0 1.0 0.5;volume | say_student"
  520.  
  521. //// MUSIC VOLUME OFF, HALF, MAX: hotkey = {KP_MINUS} console cmd = MV
  522. alias MV "incrementvar snd_musicvolume 0.0 0.8 0.4;snd_musicvolume | say_student"
  523.  
  524. //// AVEYO'S NETWORK QUALITY PRESETS: hotkey = {KP_DIVIDE}/ console cmd = NQ      Toggling in-game(live) is only partial - reconnect
  525. alias osd_nq0 "setinfo .NQ Low;grep . NQ=Low ;say_student . NetworkQuality=Low"
  526. alias osd_nq1 "setinfo .NQ High;grep . NQ=High ;say_student . NetworkQuality=High"
  527. alias osd_nq2 "setinfo .NQ Ultra;grep . NQ=Ultra ;say_student . NetworkQuality=Ultra"
  528. alias 11.000000 "#stop;#echo_off;cl_fullupdate;#echo_on";alias liveupdate "blink execute_command_every_frame 1 1 11"
  529. alias nqadv0 "cl_interp_threadmodeticks 0;cl_smoothtime 0.1;net_splitrate 1"
  530. alias nqadv1 "cl_interp_threadmodeticks 1;cl_smoothtime 0.05;net_splitrate 2"
  531. alias NQ_LOW  "nqadv0;rate 40000;cl_updaterate 15;cl_cmdrate 15;cl_interp_ratio 2;cl_interp 0.066667;alias NQ NQ_HIGH;osd_nq0"
  532. alias NQ_HIGH "nqadv0;rate 80000;cl_updaterate 30;cl_cmdrate 30;cl_interp_ratio 2;cl_interp 0.05;alias NQ NQ_ULTRA;osd_nq1"
  533. alias NQ_ULTRA "nqadv1;rate 160000;cl_updaterate 40;cl_cmdrate 60;cl_interp_ratio 1;cl_interp 0.033333;alias NQ NQ_LOW;osd_nq2"
  534. #nq //STARTUP NQ
  535.  
  536. //// AVEYO'S VIDEO PRESETS: hotkey = {KP_MULTIPLY}* console cmd = VQ        Toggling in-game(live) it's only partial - can be unsafe
  537. alias U1 "cl_globallight_shadow_mode 3;r_ssao 1;r_dota_fxaa 1;dota_ambient_creatures 1;dota_ambient_creatures_pop 0"
  538. alias U0 "cl_globallight_shadow_mode 2;dota_ambient_creatures 0;dota_ambient_creatures_pop 1;r_dota_fxaa 0;r_ssao 0"
  539. alias H1 "dota_cheap_water 0;mat_viewportscale 1.0;r_deferred_height_fog 1;r_deferred_specular_bloom 1;r_texture_stream_mip_bias 0"
  540. alias H0 "dota_cheap_water 1;r_deferred_height_fog 0;r_deferred_specular_bloom 0;r_texture_stream_mip_bias 1;mat_viewportscale .9f"
  541. alias m1a "cl_particle_fallback_base 0;cl_particle_fallback_multiplier 0;cl_particle_sim_fallback_threshold_ms 6"
  542. alias m0a "cl_particle_fallback_base 4;cl_particle_fallback_multiplier 1;cl_particle_sim_fallback_threshold_ms 4"
  543. alias m1b "dota_allow_clientside_particles 1;dota_use_animated_inventory_icons 1;r_texturefilteringquality 3"
  544. alias m0b "dota_allow_clientside_particles 0;dota_use_animated_inventory_icons 0;r_texturefilteringquality 1"
  545. alias M1 "m1a;m1b;r_dota_normal_maps 1;r_deferred_simple_light 1;r_deferred_specular 1"
  546. alias M0 "m0a;m0b;r_dota_normal_maps 0;r_deferred_simple_light 0;r_deferred_specular 0;mat_viewportscale 0.85f"
  547. alias L1 "r_deferred_additive_pass 1";alias vq_refr "r_textures_evict_all"
  548. alias L0 "r_deferred_additive_pass 0;r_texture_stream_mip_bias 2;cl_globallight_shadow_mode 1;mat_viewportscale 0.8f"
  549. alias p1a "cloth_update 1;cloth_step 1;cloth_simulate 1;cl_ragdoll_limit 20;enable_boneflex 1;flex_smooth 1"
  550. alias p0a "cloth_update 0;cloth_step 0;cloth_simulate 0;cl_ragdoll_limit 10;enable_boneflex 0;flex_smooth 0"
  551. alias p1b "r_PhysPropStaticLighting 1;rope_subdiv 2;rope_smooth 1;rope_averagelight 1;rope_rendersolid 1;r_ropetranslucent 1"
  552. alias p0b "r_PhysPropStaticLighting 0;rope_subdiv 1;rope_smooth 0;rope_averagelight 0;rope_rendersolid 0;r_ropetranslucent 0"
  553. alias P1 "p1a;p1b;voice_chat_bubbles 1;dota_show_itempickups 1"    //Potato disables voice bubbles+item pickups, use 1 below to undo
  554. alias P0 "p0a;p0b;voice_chat_bubbles 0;dota_show_itempickups 0;cl_globallight_shadow_mode 0;mat_viewportscale 0.7f"
  555. alias VQ_ULTRA   "U1;H1;M1;L1;P1;vq_refr;alias VQ VQ_HIGH;setinfo .VQ Ultra;grep . VQ=Ultra ;say_student . VideoQuality=Ultra"
  556. alias VQ_HIGH    "U0;H1;M1;L1;P1;vq_refr;alias VQ VQ_MEDIUM;setinfo .VQ High;grep . VQ=High ;say_student . VideoQuality=High"
  557. alias VQ_MEDIUM  "U0;H0;M1;L1;P1;vq_refr;alias VQ VQ_OPTIMAL;setinfo .VQ Medium;grep . VQ=Medium ;say_student . VideoQuality=Medium"
  558. alias VQ_OPTIMAL "U0;H0;M0;L1;P1;vq_refr;alias VQ VQ_LOW;setinfo .VQ Optimal;grep . VQ=Optimal ;say_student . VideoQuality=Optimal"
  559. alias VQ_LOW     "U0;H0;M0;L0;P1;vq_refr;alias VQ VQ_POTATO;setinfo .VQ Low;grep . VQ=Low ;say_student , VideoQuality=Low"
  560. alias VQ_POTATO  "U0;H0;M0;L0;P0;vq_refr;alias VQ VQ_ULTRA;setinfo .VQ Potato;grep . VQ=Potato ;say_student , VideoQuality=Potato"
  561. #vq //STARTUP VQ
  562.  
  563. #echo;#echo //DO NOT REMOVE! add 2 blank lines after the above toggles report their current values to the help screen in the console
  564.  
  565. //// FPS OSD AND PANORAMA PREVIEWS(COSMETICS, ARCANA PREVIEW IN PANORAMA MENU): hotkey = {F10} console cmd = FP     PP=just previews
  566. alias pp0 "#echo_off;@panorama_disable_render_callbacks 1;#echo_on;alias PP pp1"
  567. alias pp1 "#echo_off;@panorama_disable_render_callbacks 0;#echo_on;alias PP pp0"
  568. alias fp_none   "@panorama_show_fps 0;cl_showfps 0;dota_hud_netgraph 0;pp0;alias FP fp_newfps"                             //nothing
  569. alias fp_newfps "@panorama_show_fps 1;cl_showfps 0;dota_hud_netgraph 0;pp1;alias FP fp_oldfps;dota_ping"             //while loading
  570. alias fp_oldfps "@panorama_show_fps 0;cl_showfps 4;dota_hud_netgraph 0;pp1;alias FP fp_net;dota_ping;.NQ | .VQ | say_student"
  571. alias fp_net    "@panorama_show_fps 0;cl_showfps 0;dota_hud_netgraph 1;pp1;alias FP fp_none"                       //network=default
  572. fp_newfps;pp0 // PREPARE FP as fp_newfps on, previews off (the 20s delayed autoexec popup will change it to fp_net)
  573.  
  574. //// D-CONSOLE: hotkey = {F11} console cmd = DC   A quick fix for the healthbars visible trough console + print toggles(optional)
  575. alias osd_dc "#echo;.CC | .SS | .UO | .MO | .RD | .AH | .NQ | .VQ | grep .;#echo"                  //to hide/show portrait too, add:
  576. alias dconsole0 "hideconsole;alias DC dconsole1;dota_hud_healthbars 3"                                  //;dota_sf_hud_actionpanel 1
  577. alias dconsole1 "showconsole;alias DC dconsole0;#print;dota_hud_healthbars 0"                           //;dota_sf_hud_actionpanel 0
  578. alias DC "dconsole1" // PREPARE DC next toggle as enabled
  579.  
  580. //// AVEYO'S MULTICAMERA JUMPS WHILE KEY PRESSED - TOWERS, RUNES, ANCIENTS, THRONES
  581. alias cch "+dota_camera_center_on_hero;-dota_camera_center_on_hero";alias +river_mid "dota_camera_set_lookatpos -500 -400"
  582. alias +rune_top "dota_camera_set_lookatpos -1800 1200";alias +rune_bot "dota_camera_set_lookatpos 2400 -2100"               //KEYPAD
  583. alias +radiant_top "dota_camera_set_lookatpos -5900 2200";alias +dire_top "dota_camera_set_lookatpos -5500 5700"         //TOP 7 8 9
  584. alias +radiant_ancients "dota_camera_set_lookatpos -2700 200";alias +dire_ancients "dota_camera_set_lookatpos 3900 -600" //MID 4 5 6
  585. alias +radiant_bot "dota_camera_set_lookatpos 5100 -5700";alias +dire_bot "dota_camera_set_lookatpos 6200 -1900"         //BOT 1 2 3
  586. alias +radiant_throne "dota_camera_set_lookatpos -5800 -5700";alias +dire_throne "dota_camera_set_lookatpos 5500 5000"   //THR 0   .
  587. alias -river_mid cch;alias -radiant_top cch;alias -dire_top cch;alias -rune_top cch;alias -rune_bot cch;alias -radiant_ancients cch
  588. alias -dire_ancients cch;alias -radiant_bot cch;alias -dire_bot cch;alias -radiant_throne cch;alias -dire_throne cch
  589.  
  590. //// LOCKED WINDOW FOR MOUSE AND EDGE PAN hotkey = {SCROLLLOCK} cmd = LW
  591. alias LW "incrementvar dota_camera_edgemove 0 1 1;incrementvar dota_mouse_window_lock 0 1 1; dota_mouse_window_lock | say_student"
  592. dota_mouse_window_lock 1;dota_camera_edgemove 1      // [1 1] Window-lock + Edge-Move init - both need same value so LW toggle works
  593.  
  594. //// LOCKED CHASE CAMERA: hotkey = {K} console cmd = LC
  595. alias LC "toggle dota_camera_lock"
  596.  
  597. //// FREE CHASE CAMERA UNLOCKABLE BY EDGE PAN: hotkey = {L} console cmd = FC                         same as doubleclick on portrait
  598. alias fc0 "dota_camera_lock 0;+dota_camera_follow;-dota_camera_follow;+dota_camera_follow;-dota_camera_follow;alias FC fc1"
  599. alias fc1 "dota_camera_lock 0;+dota_camera_follow;-dota_camera_follow;+dota_camera_follow;alias FC fc0"
  600. alias FC fc1 // PREPARE FC next toggle as enabled
  601.  
  602. //// STICKY CAMERA GRIP: hotkey = {APP/MENU} - Disable with {SPACE}
  603. alias +stickycamgrip "+cameragrip";alias -stickycamgrip ""
  604.  
  605. //// HEALTH BARS VERTICAL MARKER TOGGLE: hotkey = {/} console cmd = HB                                   From 175 to 700 in 75 steps
  606. alias HB "incrementvar dota_health_per_vertical_marker 175 700 75 ;dota_health_per_vertical_marker | say_student"      //default=250
  607.  
  608. //// START GAME VS. BOTS cmd = BB     Without hats for vanilla bugged Dota 2 feeling (immortals=won't go away, heropicker=hilarious)
  609. alias EM "sv_cheats 1;toggle dota_easy_mode;toggle dota_easybuy;hideconsole" // EM:EASY MODE all shops in range, less hp towers etc.
  610. alias sv_1 "sv_cheats 1;sv_lan 1;sv_stats 0;sv_maxclientframes 144;sv_voiceenable 0;tv_enable 0;host_limitlocal 1"
  611. alias BB "sv_1;dota_wearables_clientside 1;dota_creeps_no_spawning 0;dota_bot_practice_start 1;hideconsole;map dota"    //EM removed
  612.  
  613. //// START GAME VS. NONE cmd = NN                                For testing, no bots and no creeps, easy mode enabled, hats enabled
  614. alias sv_2 "sv_1;EM;dota_wearables_clientside 0;dota_creeps_no_spawning 1;dota_bot_practice_start 0;hideconsole;map dota" //EM added
  615. alias 12.000000 "jointeam good";alias 13.000000 "#stop;hideconsole";alias NN "blink execute_command_every_frame 120 12 13;sv_2"
  616.  
  617. //// END GAME (DISCONNECT) / STOPDEMO / REFRESH MAIN MENU cmd = FF
  618. alias FF "sv_cheats 1;sv_cheats 0;stopdemo;disconnect;dota_wearables_clientside 0;dota_bot_practice_start 0;hideconsole"
  619.  
  620. //// RELOAD THIS AUTOEXEC.CFG cmd = EE
  621. alias EE "#cls;exec autoexec;#stop;dconsole0;top_bar_message 0;fp_net"
  622.  
  623. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  624. ////                                                                                                                            ////
  625. ////  5. [USER] EXTRA TWEAKS - HERE IS WHERE YOU SHOULD ADD YOUR OWN STUFF BUT THERE IS NOT MUCH ROOM LEFT (READ END COMMENTS)  ////
  626. ////                                                                                                                            ////
  627. ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  628. //fps_max 59.01f                                                     // [120] FPS Max, 59.01f has subjectively less inputlag at 60Hz
  629. //engine_no_focus_sleep 50                // [20] FPS limit while alt-tab 0=disable and waste power - might be needed when streaming
  630. snd_mixahead 0.1                        // [0.05] Sound engine buffer - Increased to fix crackling, but can lead to delayed sounds
  631. dota_map_preload 1              // [0] Preload map assets, at the cost of increased first load time does not seem to work properly
  632. dota_minimap_creep_scale 1.5; dota_minimap_hero_size 800            //[1 600] Slightly bigger Creep dots and Hero icons on minimap
  633. dota_minimap_misclick_time 0                                             //[0.2] Minimap miss click detection 0=every click counts
  634. dota_friendly_color_b 0.05;dota_friendly_color_b 1;dota_friendly_color_b 0.05 // [0 0 1] Friendly color: more noticeable highlight
  635. dota_enemy_color_b 0.05;dota_enemy_color_g 0.05;dota_enemy_color_r 1             // [0 0 1] Enemy color: more noticeable highlight
  636. dota_camera_disable_zoom 1                                              // [0] Disable camera zoom - mostly for broken mousewheels
  637. voice_chat_bubble_show_volume 0                            // [1] Visualize the volume transmitted with the icon displaying speech
  638. dota_health_hurt_threshold 1                             // [0.01] Health bars threshold once receiving hit, 1+ for instant damage
  639. m_rawinput 1                           // [0] Use Raw Input for mouse input. It does something as it's noticeable with HOLD2REPEAT
  640. //dota_disable_unit_ring 1            // [0] Disable broken unit ring if AdditiveLight=OFF (use 1 if annoying at Low,Potato presets)
  641. //r_frame_sync_enable 0          // [1] Disable frame sync for broken systems - only do it as a last resort - read dev.dota t=174732
  642. //r_experimental_lag_limiter 1   // [0] VSync without increased latency - only if you can maintain high fps - read dev.dota t=184108
  643.  
  644. //// JUST A FEW TWEAKS INCLUDED, BECAUSE SOURCE 2 CAN'T ACCEPT MANY MORE COMMANDS. GABEN, PLEASE!
  645. //// GET OVER YOUR MS BACKGROUND AND ++ THE COMMAND BUFFER LIMIT, 64K WAS, AND STILL IS, NOT ENOUGH :)      around 32KB for aliases?
  646. execifexists personal.cfg //TO WORKAROUND THIS LIMITATION, ADD YOUR OWN STUFF TO A NEW FILE AND JUST LINK IT HERE WITH EXEC NAME.CFG
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