UniverseisCool

Speed223

Feb 12th, 2019
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  1. ArtificialHB = Instance.new("BindableEvent", script)
  2. ArtificialHB.Name = "ArtificialHB"
  3.  
  4. script:WaitForChild("ArtificialHB")
  5.  
  6. Frame_Speed = 1 / 60
  7. frame = Frame_Speed
  8. tf = 0
  9. allowframeloss = false
  10. tossremainder = false
  11. lastframe = tick()
  12. script.ArtificialHB:Fire()
  13.  
  14. game:GetService("RunService").Heartbeat:connect(function(s, p)
  15. tf = tf + s
  16. if tf >= frame then
  17. if allowframeloss then
  18. script.ArtificialHB:Fire()
  19. lastframe = tick()
  20. else
  21. for i = 1, math.floor(tf / frame) do
  22. script.ArtificialHB:Fire()
  23. end
  24. lastframe = tick()
  25. end
  26. if tossremainder then
  27. tf = 0
  28. else
  29. tf = tf - frame * math.floor(tf / frame)
  30. end
  31. end
  32. end)
  33.  
  34. if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
  35. print("First of all, you must be using a R6 rigs avatar.")
  36. end
  37.  
  38. if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
  39.  
  40. warn("Not-Named-Yet Script made by The_Greed")
  41. warn("contact the owner/creator by discord, 𝔱𝔥𝔢 𝔢𝔫𝔡#0097")
  42. end
  43.  
  44. if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
  45. print("Bye q.q")
  46. end
  47.  
  48. if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
  49. print("Have fun with this skriptto!")
  50. end
  51.  
  52. local p = game.Players.LocalPlayer
  53. local c = p.Character
  54.  
  55. --[[local upperarm1 = c["RightUpperArm"]
  56. local lowerarm1 = c["RightLowerArm"]
  57. local hand1 = c["RightHand"]
  58.  
  59. local upperarm2 = c["LeftUpperArm"]
  60. local lowerarm2 = c["LeftLowerArm"]
  61. local hand2 = c["LeftHand"]
  62.  
  63. local upperleg1 = c["RightUpperLeg"]
  64. local lowerleg1 = c["RightLowerLeg"]
  65. local foot1 = c["RightFoot"]
  66.  
  67. local upperleg2 = c["LeftUpperLeg"]
  68. local lowerleg2 = c["LeftLowerLeg"]
  69. local foot2 = c["LeftFoot"]--]]
  70.  
  71. local arm1 = c["Right Arm"]
  72. local leg1 = c["Right Leg"]
  73. local arm2 = c["Left Arm"]
  74. local leg2 = c["Left Leg"]
  75.  
  76. local hrp = c.HumanoidRootPart
  77.  
  78. --[[local to1 = c.UpperTorso
  79. local to2 = c.LowerTorso--]]
  80.  
  81. local tor = c.Torso
  82. local hed = c.Head
  83. local hum = c.Humanoid
  84.  
  85. normal = true
  86. godspeed = false
  87. godlygod = false
  88. speedoflightning = false
  89. speedsterhermes = false
  90.  
  91. local dash = false
  92.  
  93. local attacking = false
  94.  
  95. local transforming = false
  96.  
  97. local m = p:GetMouse()
  98.  
  99. wait(2)
  100.  
  101. if game.Players.LocalPlayer.Character:FindFirstChild("") then
  102. game.Players.LocalPlayer.Character["Body Colors"]:remove()
  103. end
  104. if game.Players.LocalPlayer.Character:FindFirstChild("Shirt Graphic") then
  105. game.Players.LocalPlayer.Character["Shirt Graphic"]:remove()
  106. end
  107. if game.Players.LocalPlayer.Character:FindFirstChild("") then
  108. game.Players.LocalPlayer.Character["Shirt"]:remove()
  109. end
  110. if game.Players.LocalPlayer.Character:FindFirstChild("") then
  111. game.Players.LocalPlayer.Character["Pants"]:remove()
  112. end
  113. for i=1,5 do
  114. wait()
  115. for _,hat in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  116. if hat.ClassName == "" then
  117. hat:remove()
  118. end
  119. if hat:IsA("BasePart") then
  120. hat.BrickColor = BrickColor.new("Nougat")
  121. end
  122. end
  123. end
  124.  
  125. hair = Instance.new("Part",game.Players.LocalPlayer.Character) hair.Size = Vector3.new(1,1,1) hair.CanCollide = false
  126. local mesh = Instance.new("SpecialMesh")
  127. mesh.Parent = hair
  128. mesh.MeshId = "rbxassetid://62246019"
  129. mesh.Scale = Vector3.new(1,1,1)
  130. Baseweld = Instance.new("Weld")
  131. local weld = Baseweld:Clone()
  132. weld.Part0 = hair
  133. weld.Part1 = game.Players.LocalPlayer.Character.Head
  134. hair.Color = Color3.fromRGB(99, 99, 99)
  135. weld.C0 = CFrame.new(0.01,-0.30,-0.16)*CFrame.Angles(0,math.rad(0),0)
  136. weld.Parent = hair
  137. hair.Name = "Hair"
  138. hair.Transparency = 1
  139.  
  140. hed.face.Texture = "rbxassetid://21311520"
  141.  
  142. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character)
  143. shirt.ShirtTemplate = "rbxassetid://534070849"
  144. pants = Instance.new("Pants",game.Players.LocalPlayer.Character)
  145. pants.PantsTemplate = "rbxassetid://506852086"
  146.  
  147. local ff = Instance.new("ForceField",c)
  148. ff.Name = "LightSpeed"
  149. ff.Visible = false
  150.  
  151. local lightspot = Instance.new("SpotLight",tor)
  152. lightspot.Angle = 180
  153. lightspot.Brightness = 50
  154. lightspot.Color = Color3.fromRGB(0,179,255)
  155. lightspot.Face = Enum.NormalId.Top
  156. lightspot.Range = 9
  157. lightspot.Enabled = false
  158.  
  159. local list99 = {NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.29,0.25,0),NumberSequenceKeypoint.new(0.4,0.3,0),NumberSequenceKeypoint.new(0.8,0.59,0),NumberSequenceKeypoint.new(1,1,0)}
  160.  
  161. local attach1 = Instance.new("Attachment",arm1) attach1.Position = Vector3.new(0,0.25,0)
  162. local attach2 = Instance.new("Attachment",arm1) attach2.Position = Vector3.new(0,-0.25,0)
  163. local trail = Instance.new("Trail",arm1) trail.Attachment0 = attach1 trail.Attachment1 = attach2 trail.Lifetime = 0.4
  164. trail.MinLength = 1.53 trail.FaceCamera = true trail.Transparency = NumberSequence.new(list99) trail.Color = ColorSequence.new(Color3.fromRGB(108,137,246)) trail.LightEmission = 0.25
  165.  
  166. local attach1 = Instance.new("Attachment",arm2) attach1.Position = Vector3.new(0,0.25,0)
  167. local attach2 = Instance.new("Attachment",arm2) attach2.Position = Vector3.new(0,-0.25,0)
  168. local trail = Instance.new("Trail",arm2) trail.Attachment0 = attach1 trail.Attachment1 = attach2 trail.Lifetime = 0.4
  169. trail.MinLength = 1.53 trail.FaceCamera = true trail.Transparency = NumberSequence.new(list99) trail.Color = ColorSequence.new(Color3.fromRGB(108,137,246)) trail.LightEmission = 0.25
  170.  
  171. local attach1 = Instance.new("Attachment",leg1) attach1.Position = Vector3.new(0,0.25,0)
  172. local attach2 = Instance.new("Attachment",leg1) attach2.Position = Vector3.new(0,-0.25,0)
  173. local trail = Instance.new("Trail",leg1) trail.Attachment0 = attach1 trail.Attachment1 = attach2 trail.Lifetime = 0.4
  174. trail.MinLength = 1.53 trail.FaceCamera = true trail.Transparency = NumberSequence.new(list99) trail.Color = ColorSequence.new(Color3.fromRGB(108,137,246)) trail.LightEmission = 0.25
  175.  
  176. local attach1 = Instance.new("Attachment",leg2) attach1.Position = Vector3.new(0,0.25,0)
  177. local attach2 = Instance.new("Attachment",leg2) attach2.Position = Vector3.new(0,-0.25,0)
  178. local trail = Instance.new("Trail",leg2) trail.Attachment0 = attach1 trail.Attachment1 = attach2 trail.Lifetime = 0.4
  179. trail.MinLength = 1.53 trail.FaceCamera = true trail.Transparency = NumberSequence.new(list99) trail.Color = ColorSequence.new(Color3.fromRGB(108,137,246)) trail.LightEmission = 0.25
  180.  
  181. local attach1 = Instance.new("Attachment",tor) attach1.Position = Vector3.new(0,0.25,0)
  182. local attach2 = Instance.new("Attachment",tor) attach2.Position = Vector3.new(0,-0.25,0)
  183. local trail = Instance.new("Trail",tor) trail.Attachment0 = attach1 trail.Attachment1 = attach2 trail.Lifetime = 0.4
  184. trail.MinLength = 1.53 trail.FaceCamera = true trail.Transparency = NumberSequence.new(list99) trail.Color = ColorSequence.new(Color3.fromRGB(108,137,246)) trail.LightEmission = 0.25
  185.  
  186. local attach1 = Instance.new("Attachment",hed) attach1.Position = Vector3.new(0,0.25,0)
  187. local attach2 = Instance.new("Attachment",hed) attach2.Position = Vector3.new(0,-0.25,0)
  188. local trail = Instance.new("Trail",hed) trail.Attachment0 = attach1 trail.Attachment1 = attach2 trail.Lifetime = 0.4
  189. trail.MinLength = 1.53 trail.FaceCamera = true trail.Transparency = NumberSequence.new(list99) trail.Color = ColorSequence.new(Color3.fromRGB(108,137,246)) trail.LightEmission = 0.25
  190.  
  191. for _,v in pairs(c:GetDescendants()) do
  192. if v.ClassName == "Trail" then
  193. v.Name = "LightningTrail"
  194. v.Enabled = false
  195. --v.Texture = "rbxassetid://1316940265"
  196. end
  197. end
  198.  
  199. function Lightning1(pos,pos2,radius,numParts,model)
  200. if normal == false or transforming == true then
  201. radius = radius or 0.2
  202. numParts = numParts or 10
  203. model = model or workspace
  204. local lv = CFrame.new(pos,pos2).lookVector
  205. local dist = (pos-pos2).magnitude
  206. local dbp = dist/numParts
  207. local last = pos
  208. for i = 1,numParts do
  209. local p = Instance.new("Part",model)
  210. p.FormFactor = "Symmetric"
  211. p.Size = Vector3.new(14,14,1)
  212. p.Material = "Neon"
  213. p.CanCollide = false
  214. p.Anchored = true
  215. p.Color = Color3.fromRGB(88, 176, 215)
  216. local x = math.random(-100,100)/100*dbp/2
  217. local y = math.random(-100,100)/100*dbp/2
  218. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  219. local dist2 = (p2.p-last).magnitude
  220. local mid = (p2.p+last)/2
  221. local m = Instance.new("BlockMesh",p)
  222. m.Scale = Vector3.new(radius,radius,dist2)
  223. p.CFrame = CFrame.new(mid,p2.p)
  224. last = p2.p
  225. game:GetService("Debris"):AddItem(p,math.random(40,100)/1000)
  226. end
  227. end;end
  228.  
  229. function Lightning2(pos,pos2,radius,numParts,model)
  230. if normal == false or transforming == true then
  231. radius = radius or 0.2
  232. numParts = numParts or 10
  233. model = model or workspace
  234. local lv = CFrame.new(pos,pos2).lookVector
  235. local dist = (pos-pos2).magnitude
  236. local dbp = dist/numParts
  237. local last = pos
  238. for i = 1,numParts do
  239. local p = Instance.new("Part",model)
  240. p.FormFactor = "Symmetric"
  241. p.Size = Vector3.new(14,14,1)
  242. p.Material = "Neon"
  243. p.CanCollide = false
  244. p.Anchored = true
  245. p.Color = Color3.fromRGB(89, 174, 235)
  246. local x = math.random(-100,100)/100*dbp/2
  247. local y = math.random(-100,100)/100*dbp/2
  248. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  249. local dist2 = (p2.p-last).magnitude
  250. local mid = (p2.p+last)/2
  251. local m = Instance.new("BlockMesh",p)
  252. m.Scale = Vector3.new(radius,radius,dist2)
  253. p.CFrame = CFrame.new(mid,p2.p)
  254. last = p2.p
  255. game:GetService("Debris"):AddItem(p,math.random(40,100)/1000)
  256. end
  257. end;end
  258.  
  259. function godlyspeed()
  260.  
  261. if normal == true then
  262. if transforming == false then
  263.  
  264. transforming = true
  265.  
  266. normal = false
  267.  
  268. --[[ coroutine.wrap(function()
  269. for i = 1,15.9 do
  270. wait(math.random(2,3))
  271.  
  272. local block = Instance.new("Part",c)
  273. block.Anchored = true
  274. block.Transparency = 1
  275. block.Position = hrp.Position + Vector3.new(math.random(-39,45),-3,math.random(-50,67))
  276. block.CanCollide = false
  277. local block2 = Instance.new("Part",c)
  278. block2.Anchored = true
  279. block2.Position = block.Position + Vector3.new(0,200,0)
  280. block2.CanCollide = false
  281. block2.Transparency = 1
  282.  
  283. wait(.05)
  284. Lightning2(block.Position,block2.Position,1,22,workspace)
  285. end
  286. end)()
  287. --]]
  288. for i = 1,12 do
  289. for _,player in pairs(workspace:GetDescendants()) do
  290. if player.ClassName == "Humanoid" then
  291. local human = player
  292. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  293. wait()
  294. human.CameraOffset = Vector3.new(0,0,0)
  295. end
  296. end
  297. end
  298.  
  299. local counter = 0
  300.  
  301. local growingList = {}
  302. local degrowingList = {}
  303.  
  304. local Basepart = Instance.new("Part")
  305.  
  306. game:GetService("RunService").RenderStepped:connect(function()
  307. for _,grow in pairs(growingList) do
  308. local cframe = grow.CFrame
  309. grow.Size = grow.Size+Vector3.new(1,1,1)
  310. grow.Transparency = grow.Transparency+0.04
  311. end
  312. for _,degrow in pairs(degrowingList) do
  313. local cframe = degrow.CFrame
  314. degrow.Size = degrow.Size-Vector3.new(1,1,1)
  315. degrow.Transparency = degrow.Transparency+0.04
  316. end
  317. end)
  318.  
  319. --[[ coroutine.wrap(function()
  320. for i = 1,17.5 do
  321. wait(math.random(2,4))
  322.  
  323. local block = Instance.new("Part",c)
  324. block.Anchored = true
  325. block.Transparency = 1
  326. block.Position = hrp.Position + Vector3.new(math.random(-59,55),-3,math.random(-55,59))
  327. block.CanCollide = false
  328. local block2 = Instance.new("Part",c)
  329. block2.Anchored = true
  330. block2.Position = block.Position + Vector3.new(0,200,0)
  331. block2.CanCollide = false
  332. block2.Transparency = 1
  333.  
  334. wait(.05)
  335. Lightning1(block.Position,block2.Position,1,30,workspace)
  336.  
  337. end
  338. end)()--]]
  339.  
  340. for i = 1,29.6 do
  341.  
  342. wait(0.186)
  343.  
  344. counter = counter+1
  345. if counter > 2 then
  346. counter = 0
  347. local part = Basepart:Clone()
  348. part.Color = Color3.fromRGB(87, 168, 202)
  349. part.Shape = Enum.PartType.Cylinder
  350. part.Anchored = true
  351. part.CanCollide = false
  352. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  353. part.Parent = game.Workspace
  354. part.Material = Enum.Material.Neon
  355. part.Size = Vector3.new(1000000000,6,6)
  356.  
  357. game:GetService("Debris"):AddItem(part,0.3)
  358. table.insert(degrowingList,part)
  359. local part = Basepart:Clone()
  360. part.Color = Color3.fromRGB(87, 168, 202)
  361. part.Shape = Enum.PartType.Ball
  362. part.Anchored = true
  363. part.CanCollide = false
  364. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  365. part.Parent = game.Workspace
  366. part.Material = Enum.Material.Neon
  367. part.Size = Vector3.new(1,1,1)
  368. game:GetService("Debris"):AddItem(part,2.5)
  369. table.insert(growingList,part)
  370.  
  371. end
  372.  
  373. end
  374.  
  375. counter = counter+1
  376.  
  377. local list = {NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.371,0.525,0),NumberSequenceKeypoint.new(0.775,0.579,0),NumberSequenceKeypoint.new(1,0.985,0)}
  378.  
  379. local color1 = Color3.fromRGB(0,148,255)
  380. local color2 = Color3.fromRGB(109,66,255)
  381. local color3 = Color3.fromRGB(230,75,75)
  382.  
  383. local list4 = {ColorSequenceKeypoint.new(0,color1),ColorSequenceKeypoint.new(0.959,color2),ColorSequenceKeypoint.new(1,color3)}
  384.  
  385. local list5 = {NumberSequenceKeypoint.new(0,0.425,0),NumberSequenceKeypoint.new(0.29,0.899,0),NumberSequenceKeypoint.new(0.59,0.955,0),NumberSequenceKeypoint.new(1,0.579,0)}
  386.  
  387. local list6 = {NumberSequenceKeypoint.new(0,0.429,0),NumberSequenceKeypoint.new(0.29,0.9,0),NumberSequenceKeypoint.new(0.59,0.959,0),NumberSequenceKeypoint.new(1,0.589,0)}
  388.  
  389.  
  390. local ssjgaura = Instance.new("ParticleEmitter",hair)
  391. ssjgaura.Name = "Godlyspeed"
  392. ssjgaura.Texture = "rbxassetid://1316940265"
  393. ssjgaura.Color = ColorSequence.new(list4)
  394. ssjgaura.Transparency = NumberSequence.new(list)
  395. ssjgaura.LightEmission = 1
  396. ssjgaura.Speed = NumberRange.new(0)
  397. ssjgaura.SpreadAngle = Vector2.new(0,0)
  398. ssjgaura.RotSpeed = NumberRange.new(0)
  399. ssjgaura.Rotation = NumberRange.new(0)
  400. ssjgaura.LightInfluence = 0
  401. ssjgaura.Size = NumberSequence.new(list6)
  402. ssjgaura.Lifetime = NumberRange.new(0.99)
  403. ssjgaura.Rate = 30
  404. ssjgaura.ZOffset = 0
  405. ssjgaura.Acceleration = Vector3.new(0,0.05,0)
  406. ssjgaura.LockedToPart = true
  407. ssjgaura.Enabled = true
  408.  
  409. local ssjgaura = Instance.new("ParticleEmitter",hed)
  410. ssjgaura.Name = "Godlyspeed"
  411. ssjgaura.Texture = "rbxassetid://1316940265"
  412. ssjgaura.Color = ColorSequence.new(list4)
  413. ssjgaura.Transparency = NumberSequence.new(list)
  414. ssjgaura.LightEmission = 1
  415. ssjgaura.Speed = NumberRange.new(0)
  416. ssjgaura.SpreadAngle = Vector2.new(0,0)
  417. ssjgaura.RotSpeed = NumberRange.new(0)
  418. ssjgaura.Rotation = NumberRange.new(0)
  419. ssjgaura.LightInfluence = 0
  420. ssjgaura.Size = NumberSequence.new(list6)
  421. ssjgaura.Lifetime = NumberRange.new(1)
  422. ssjgaura.Rate = 30
  423. ssjgaura.ZOffset = 0
  424. ssjgaura.Acceleration = Vector3.new(0,0.05,0)
  425. ssjgaura.LockedToPart = true
  426. ssjgaura.Enabled = true
  427.  
  428. local ssjgaura3 = Instance.new("ParticleEmitter",arm1)
  429. ssjgaura3.Name = "Godlyspeed"
  430. ssjgaura3.Texture = "rbxassetid://1316940265"
  431. ssjgaura3.Color = ColorSequence.new(list4)
  432. ssjgaura3.Transparency = NumberSequence.new(list)
  433. ssjgaura3.LightEmission = 1
  434. ssjgaura3.LightInfluence = 0
  435. ssjgaura3.Speed = NumberRange.new(0)
  436. ssjgaura3.SpreadAngle = Vector2.new(0,0)
  437. ssjgaura3.RotSpeed = NumberRange.new(0)
  438. ssjgaura3.Rotation = NumberRange.new(0)
  439. ssjgaura3.Size = NumberSequence.new(list5)
  440. ssjgaura3.Lifetime = NumberRange.new(1.5)
  441. ssjgaura3.Rate = 15
  442. ssjgaura3.ZOffset = 0
  443. ssjgaura3.Acceleration = Vector3.new(0,0.09,0)
  444. ssjgaura3.LockedToPart = true
  445.  
  446. local ssjgaura4 = Instance.new("ParticleEmitter",arm2)
  447. ssjgaura4.Name = "Godlyspeed"
  448. ssjgaura4.Texture = "rbxassetid://1316940265"
  449. ssjgaura4.Color = ColorSequence.new(list4)
  450. ssjgaura4.Transparency = NumberSequence.new(list)
  451. ssjgaura4.LightEmission = 1
  452. ssjgaura4.LightInfluence = 0
  453. ssjgaura4.Speed = NumberRange.new(0)
  454. ssjgaura4.SpreadAngle = Vector2.new(0,0)
  455. ssjgaura4.RotSpeed = NumberRange.new(0)
  456. ssjgaura4.Rotation = NumberRange.new(0)
  457. ssjgaura4.Size = NumberSequence.new(list5)
  458. ssjgaura4.Lifetime = NumberRange.new(1.5)
  459. ssjgaura4.Rate = 15
  460. ssjgaura4.ZOffset = 0
  461. ssjgaura4.Acceleration = Vector3.new(0,0.09,0)
  462. ssjgaura4.LockedToPart = true
  463.  
  464. local ssjgaurag = Instance.new("ParticleEmitter",tor)
  465. ssjgaurag.Name = "Godlyspeed"
  466. ssjgaurag.Texture = "rbxassetid://1316940265"
  467. ssjgaurag.Color = ColorSequence.new(list4)
  468. ssjgaurag.Transparency = NumberSequence.new(list)
  469. ssjgaurag.LightEmission = 1
  470. ssjgaurag.LightInfluence = 1
  471. ssjgaurag.Speed = NumberRange.new(0)
  472. ssjgaurag.SpreadAngle = Vector2.new(0,0)
  473. ssjgaurag.RotSpeed = NumberRange.new(0)
  474. ssjgaurag.Rotation = NumberRange.new(0)
  475. ssjgaurag.Size = NumberSequence.new(list5)
  476. ssjgaurag.Lifetime = NumberRange.new(1.5)
  477. ssjgaurag.Rate = 15
  478. ssjgaurag.ZOffset = 0
  479. ssjgaurag.Acceleration = Vector3.new(0,0.09,0)
  480. ssjgaurag.LockedToPart = true
  481.  
  482. local ssjgaura1 = Instance.new("ParticleEmitter",leg1)
  483. ssjgaura1.Name = "Godlyspeed"
  484. ssjgaura1.Texture = "rbxassetid://1316940265"
  485. ssjgaura1.Color = ColorSequence.new(list4)
  486. ssjgaura1.Transparency = NumberSequence.new(list)
  487. ssjgaura1.LightEmission = 1
  488. ssjgaura1.LightInfluence = 0
  489. ssjgaura1.Speed = NumberRange.new(0)
  490. ssjgaura1.SpreadAngle = Vector2.new(0,0)
  491. ssjgaura1.RotSpeed = NumberRange.new(0)
  492. ssjgaura1.Rotation = NumberRange.new(0)
  493. ssjgaura1.Size = NumberSequence.new(list5)
  494. ssjgaura1.Lifetime = NumberRange.new(1.9)
  495. ssjgaura1.Rate = 15
  496. ssjgaura1.ZOffset = 0
  497. ssjgaura1.Acceleration = Vector3.new(0,0.09,0)
  498. ssjgaura1.LockedToPart = true
  499.  
  500. local ssjgaura2 = Instance.new("ParticleEmitter",leg2)
  501. ssjgaura2.Name = "Godlyspeed"
  502. ssjgaura2.Texture = "rbxassetid://1316940265"
  503. ssjgaura2.Color = ColorSequence.new(list4)
  504. ssjgaura2.Transparency = NumberSequence.new(list)
  505. ssjgaura2.LightEmission = 1
  506. ssjgaura2.LightInfluence = 0
  507. ssjgaura2.Speed = NumberRange.new(0)
  508. ssjgaura2.SpreadAngle = Vector2.new(0,0)
  509. ssjgaura2.RotSpeed = NumberRange.new(0)
  510. ssjgaura2.Rotation = NumberRange.new(0)
  511. ssjgaura2.Size = NumberSequence.new(list5)
  512. ssjgaura2.Lifetime = NumberRange.new(1.9)
  513. ssjgaura2.Rate = 15
  514. ssjgaura2.ZOffset = 0
  515. ssjgaura2.Acceleration = Vector3.new(0,0.09,0)
  516. ssjgaura2.LockedToPart = true
  517.  
  518. local part = Instance.new("Part",c)
  519. part.Transparency = 1
  520. part.Size = Vector3.new(1,1,1)
  521. local pw = Instance.new("Weld",part)
  522. pw.Part0 = hrp
  523. pw.Part1 = part
  524. pw.C1 = CFrame.new(0,2.3,0)
  525.  
  526. local fla11 = Instance.new("ParticleEmitter",part)
  527. fla11.Name = "Flame"
  528. fla11.Color = ColorSequence.new(Color3.fromRGB(87, 168, 202),Color3.fromRGB(87, 168, 202))
  529. fla11.Texture = "rbxassetid://1317333600"
  530. fla11.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,15,0)})
  531. fla11.LightEmission = 0.9
  532. fla11.Rate = 2500
  533. fla11.Lifetime = NumberRange.new(50)
  534. fla11.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  535. fla11.Speed = NumberRange.new(125)
  536. fla11.SpreadAngle = Vector2.new(89,89)
  537.  
  538. local fla12 = Instance.new("ParticleEmitter",part)
  539. fla12.Name = "Flame"
  540. fla12.Color = ColorSequence.new(Color3.fromRGB(87, 168, 202),Color3.fromRGB(87, 168, 202))
  541. fla12.Texture = "rbxassetid://1317333600"
  542. fla12.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,10,0)})
  543. fla12.LightEmission = 1
  544. fla12.Rate = 550
  545. fla12.Lifetime = NumberRange.new(50)
  546. fla12.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  547. fla12.Speed = NumberRange.new(150)
  548. fla12.SpreadAngle = Vector2.new(80,80)
  549.  
  550. local num = 0
  551. local a21e = Instance.new("Part",c)
  552. a21e.Name = "Beam"..num
  553. a21e.Locked = true
  554. a21e.Size = Vector3.new(2,2,2)
  555. a21e.CanCollide = false
  556. a21e.Position = hrp.Position
  557. a21e.Color = Color3.fromRGB(87, 168, 202)
  558. a21e.Material = "Neon"
  559. a21e.Transparency = 0
  560. local aa21e = Instance.new("SpecialMesh",a21e)
  561. a21e.Anchored = true
  562. a21e.Position = hrp.Position
  563. aa21e.MeshType = "Sphere"
  564. aa21e.Scale = Vector3.new(2,2,2)
  565.  
  566. local cc = Instance.new("ColorCorrectionEffect",game.Lighting)
  567. cc.Name = "effect"
  568.  
  569. cc.TintColor = Color3.fromRGB(87, 168, 202)
  570.  
  571. lightspot.Enabled = true
  572.  
  573. for i = 1,6 do
  574. for _,player in pairs(workspace:GetDescendants()) do
  575. if player.ClassName == "Humanoid" then
  576. local human = player
  577. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  578. wait()
  579. human.CameraOffset = Vector3.new(0,0,0)
  580. cc.Brightness = cc.Brightness + 0.4
  581. aa21e.Scale = aa21e.Scale + Vector3.new(1.99,1.99,1.99)
  582. a21e.Transparency = a21e.Transparency + 0.01
  583.  
  584. end
  585. end
  586. end
  587.  
  588. wait(.9)
  589.  
  590. a21e:Remove()
  591.  
  592. part:Remove()
  593.  
  594. for i = 1,12 do
  595. for _,player in pairs(workspace:GetDescendants()) do
  596. if player.ClassName == "Humanoid" then
  597. local human = player
  598. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  599. wait()
  600. human.CameraOffset = Vector3.new(0,0,0)
  601. cc.Brightness = cc.Brightness - 0.4
  602. if cc.Brightness <= 0 then
  603. cc:Remove()
  604. end;end
  605. end;end
  606.  
  607. wait(.01)
  608.  
  609. for i = 1,2 do
  610. for _,player in pairs(workspace:GetDescendants()) do
  611. if player.ClassName == "Humanoid" then
  612. local human = player
  613. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  614. wait()
  615. human.CameraOffset = Vector3.new(0,0,0)
  616. cc.Brightness = cc.Brightness - 0.05
  617. if cc.Brightness == 0 then
  618. end;end
  619. end;end
  620.  
  621. wait()
  622.  
  623.  
  624. coroutine.wrap(function()
  625. for i = 1,15.9 do
  626. wait(math.random(1,2))
  627.  
  628. local block = Instance.new("Part",c)
  629. block.Anchored = true
  630. block.Transparency = 1
  631. block.Position = hrp.Position + Vector3.new(math.random(-25,29),-3,math.random(-25,29))
  632. block.CanCollide = false
  633. local block2 = Instance.new("Part",c)
  634. block2.Anchored = true
  635. block2.Position = block.Position + Vector3.new(0,750,0)
  636. block2.CanCollide = false
  637. block2.Transparency = 1
  638.  
  639. wait(.05)
  640. Lightning2(block.Position,block2.Position,1,15,workspace)
  641. end
  642. end)()
  643.  
  644. coroutine.wrap(function()
  645. for i = 1,17.5 do
  646. wait(math.random(1,2))
  647.  
  648. local block = Instance.new("Part",c)
  649. block.Anchored = true
  650. block.Transparency = 1
  651. block.Position = hrp.Position + Vector3.new(math.random(-25,29),-3,math.random(-25,29))
  652. block.CanCollide = false
  653. local block2 = Instance.new("Part",c)
  654. block2.Anchored = true
  655. block2.Position = block.Position + Vector3.new(0,750,0)
  656. block2.CanCollide = false
  657. block2.Transparency = 1
  658.  
  659. wait(.05)
  660. Lightning1(block.Position,block2.Position,1,20,workspace)
  661.  
  662. end
  663. end)()
  664.  
  665. local list1 = {ColorSequenceKeypoint.new(0,Color3.fromRGB(0,198,255)),ColorSequenceKeypoint.new(0.368,Color3.fromRGB(1,16,255)),ColorSequenceKeypoint.new(0.594,Color3.fromRGB(8,112,255)),ColorSequenceKeypoint.new(1,Color3.fromRGB(178,152,255))}
  666.  
  667. local list2 = {NumberSequenceKeypoint.new(0,0.421,0),NumberSequenceKeypoint.new(1,0.579,0)}
  668.  
  669. local list3 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.371,0.525,0),NumberSequenceKeypoint.new(0.775,0.579,0),NumberSequenceKeypoint.new(1,1,0)}
  670.  
  671. local particle1 = Instance.new("ParticleEmitter",arm1)
  672. particle1.LightEmission = 1
  673. particle1.LightInfluence = 0
  674. particle1.Size = NumberSequence.new(list2)
  675. particle1.Texture = "rbxassetid://1316940265"
  676. particle1.Transparency = NumberSequence.new(list3)
  677. particle1.ZOffset = 0
  678. particle1.Acceleration = Vector3.new(0,0.05,0)
  679. particle1.Drag = 0
  680. particle1.VelocityInheritance = 0
  681. particle1.EmissionDirection = Enum.NormalId.Top
  682. particle1.Lifetime = NumberRange.new(5)
  683. particle1.Rate = 12
  684. particle1.Rotation = NumberRange.new(0,360)
  685. particle1.RotSpeed = NumberRange.new(0)
  686. particle1.Speed = NumberRange.new(0.15)
  687. particle1.SpreadAngle = Vector2.new(990,990)
  688. particle1.Color = ColorSequence.new(list1)
  689. particle1.LockedToPart = true
  690. particle1.Name = "Godlyspeed"
  691.  
  692. local particle1 = Instance.new("ParticleEmitter",arm2)
  693. particle1.LightEmission = 1
  694. particle1.LightInfluence = 0
  695. particle1.Size = NumberSequence.new(list2)
  696. particle1.Texture = "rbxassetid://1316940265"
  697. particle1.Transparency = NumberSequence.new(list3)
  698. particle1.ZOffset = 0
  699. particle1.Acceleration = Vector3.new(0,0.05,0)
  700. particle1.Drag = 0
  701. particle1.VelocityInheritance = 0
  702. particle1.EmissionDirection = Enum.NormalId.Top
  703. particle1.Lifetime = NumberRange.new(5)
  704. particle1.Rate = 12
  705. particle1.Rotation = NumberRange.new(0,360)
  706. particle1.RotSpeed = NumberRange.new(0)
  707. particle1.Speed = NumberRange.new(0.15)
  708. particle1.SpreadAngle = Vector2.new(990,990)
  709. particle1.Color = ColorSequence.new(list1)
  710. particle1.LockedToPart = true
  711. particle1.Name = "Godlyspeed"
  712.  
  713. local particle1 = Instance.new("ParticleEmitter",leg1)
  714. particle1.LightEmission = 1
  715. particle1.LightInfluence = 0
  716. particle1.Size = NumberSequence.new(list2)
  717. particle1.Texture = "rbxassetid://1316940265"
  718. particle1.Transparency = NumberSequence.new(list3)
  719. particle1.ZOffset = 0
  720. particle1.Acceleration = Vector3.new(0,0.05,0)
  721. particle1.Drag = 0
  722. particle1.VelocityInheritance = 0
  723. particle1.EmissionDirection = Enum.NormalId.Top
  724. particle1.Lifetime = NumberRange.new(5)
  725. particle1.Rate = 12
  726. particle1.Rotation = NumberRange.new(0,360)
  727. particle1.RotSpeed = NumberRange.new(0)
  728. particle1.Speed = NumberRange.new(0.15)
  729. particle1.SpreadAngle = Vector2.new(990,990)
  730. particle1.Color = ColorSequence.new(list1)
  731. particle1.LockedToPart = true
  732. particle1.Name = "Godlyspeed"
  733.  
  734. local particle1 = Instance.new("ParticleEmitter",leg2)
  735. particle1.LightEmission = 1
  736. particle1.LightInfluence = 0
  737. particle1.Size = NumberSequence.new(list2)
  738. particle1.Texture = "rbxassetid://1316940265"
  739. particle1.Transparency = NumberSequence.new(list3)
  740. particle1.ZOffset = 0
  741. particle1.Acceleration = Vector3.new(0,0.05,0)
  742. particle1.Drag = 0
  743. particle1.VelocityInheritance = 0
  744. particle1.EmissionDirection = Enum.NormalId.Top
  745. particle1.Lifetime = NumberRange.new(5)
  746. particle1.Rate = 12
  747. particle1.Rotation = NumberRange.new(0,360)
  748. particle1.RotSpeed = NumberRange.new(0)
  749. particle1.Speed = NumberRange.new(0.15)
  750. particle1.SpreadAngle = Vector2.new(990,990)
  751. particle1.Color = ColorSequence.new(list1)
  752. particle1.LockedToPart = true
  753. particle1.Name = "Godlyspeed"
  754.  
  755. local particle1 = Instance.new("ParticleEmitter",tor)
  756. particle1.LightEmission = 1
  757. particle1.LightInfluence = 0
  758. particle1.Size = NumberSequence.new(list2)
  759. particle1.Texture = "rbxassetid://1316940265"
  760. particle1.Transparency = NumberSequence.new(list3)
  761. particle1.ZOffset = 0
  762. particle1.Acceleration = Vector3.new(0,0.05,0)
  763. particle1.Drag = 0
  764. particle1.VelocityInheritance = 0
  765. particle1.EmissionDirection = Enum.NormalId.Top
  766. particle1.Lifetime = NumberRange.new(5)
  767. particle1.Rate = 12
  768. particle1.Rotation = NumberRange.new(0,360)
  769. particle1.RotSpeed = NumberRange.new(0)
  770. particle1.Speed = NumberRange.new(0.15)
  771. particle1.SpreadAngle = Vector2.new(990,990)
  772. particle1.Color = ColorSequence.new(list1)
  773. particle1.LockedToPart = true
  774. particle1.Name = "Godlyspeed"
  775.  
  776. local particle1 = Instance.new("ParticleEmitter",hed)
  777. particle1.LightEmission = 1
  778. particle1.LightInfluence = 0
  779. particle1.Size = NumberSequence.new(list2)
  780. particle1.Texture = "rbxassetid://1316940265"
  781. particle1.Transparency = NumberSequence.new(list3)
  782. particle1.ZOffset = 0
  783. particle1.Acceleration = Vector3.new(0,0.05,0)
  784. particle1.Drag = 0
  785. particle1.VelocityInheritance = 0
  786. particle1.EmissionDirection = Enum.NormalId.Top
  787. particle1.Lifetime = NumberRange.new(5)
  788. particle1.Rate = 12
  789. particle1.Rotation = NumberRange.new(0,360)
  790. particle1.RotSpeed = NumberRange.new(0)
  791. particle1.Speed = NumberRange.new(0.15)
  792. particle1.SpreadAngle = Vector2.new(990,990)
  793. particle1.Color = ColorSequence.new(list1)
  794. particle1.LockedToPart = true
  795. particle1.Name = "Godlyspeed"
  796.  
  797. local particle1 = Instance.new("ParticleEmitter",hair)
  798. particle1.LightEmission = 1
  799. particle1.LightInfluence = 0
  800. particle1.Size = NumberSequence.new(list2)
  801. particle1.Texture = "rbxassetid://1316940265"
  802. particle1.Transparency = NumberSequence.new(list3)
  803. particle1.ZOffset = 0
  804. particle1.Acceleration = Vector3.new(0,0.05,0)
  805. particle1.Drag = 0
  806. particle1.VelocityInheritance = 0
  807. particle1.EmissionDirection = Enum.NormalId.Top
  808. particle1.Lifetime = NumberRange.new(5)
  809. particle1.Rate = 12
  810. particle1.Rotation = NumberRange.new(0,360)
  811. particle1.RotSpeed = NumberRange.new(0)
  812. particle1.Speed = NumberRange.new(0.15)
  813. particle1.SpreadAngle = Vector2.new(990,990)
  814. particle1.Color = ColorSequence.new(list1)
  815. particle1.LockedToPart = true
  816. particle1.Name = "Godlyspeed"
  817.  
  818. speedoflightning = true
  819.  
  820. hum.WalkSpeed = 799.999
  821.  
  822. transforming = false
  823.  
  824. end;end;end
  825.  
  826. function aelectricmovement()
  827.  
  828. if godlygod == false then
  829.  
  830. if speedoflightning == true then
  831. if transforming == false then
  832.  
  833. transforming = true
  834. normal = false
  835.  
  836. local counter = 0
  837.  
  838. local growingList = {}
  839. local degrowingList = {}
  840.  
  841. local Basepart = Instance.new("Part")
  842.  
  843. game:GetService("RunService").RenderStepped:connect(function()
  844. for _,grow in pairs(growingList) do
  845. local cframe = grow.CFrame
  846. grow.Size = grow.Size+Vector3.new(1.2,1.2,1.2)
  847. grow.Transparency = grow.Transparency+0.04
  848. end
  849.  
  850. for _,degrow in pairs(degrowingList) do
  851. local cframe = degrow.CFrame
  852. degrow.Size = degrow.Size-Vector3.new(1,1,1)
  853. degrow.Transparency = degrow.Transparency+0.04
  854. end
  855. end)
  856.  
  857. for i = 1,18.4 do
  858.  
  859. wait(0.186)
  860.  
  861. counter = counter+1
  862. if counter > 2 then
  863. counter = 0
  864. local part = Basepart:Clone()
  865. part.Color = Color3.fromRGB(87, 168, 202)
  866. part.Shape = Enum.PartType.Ball
  867. part.Anchored = true
  868. part.CanCollide = false
  869. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  870. part.Parent = game.Workspace
  871. part.Material = Enum.Material.Neon
  872. part.Size = Vector3.new(1,1,1)
  873. game:GetService("Debris"):AddItem(part,2.6)
  874. table.insert(growingList,part)
  875.  
  876. end
  877.  
  878. end
  879.  
  880. wait(.1)
  881.  
  882. for i = 1,25.9 do
  883.  
  884. wait(0.186)
  885.  
  886. counter = counter+1
  887. if counter > 2 then
  888. counter = 0
  889. local part2 = Basepart:Clone()
  890. part2.Color = Color3.fromRGB(88, 176, 215)
  891. part2.Shape = Enum.PartType.Ball
  892. part2.Anchored = true
  893. part2.CanCollide = false
  894. part2.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  895. part2.Parent = game.Workspace
  896. part2.Material = Enum.Material.Neon
  897. part2.Size = Vector3.new(24,24,24)
  898. game:GetService("Debris"):AddItem(part2,2.6)
  899. table.insert(degrowingList,part2)
  900.  
  901. local part3 = Basepart:Clone()
  902. part3.Color = Color3.fromRGB(87, 168, 202)
  903. part3.Shape = Enum.PartType.Cylinder
  904. part3.Anchored = true
  905. part3.CanCollide = false
  906. part3.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  907. part3.Parent = game.Workspace
  908. part3.Material = Enum.Material.Neon
  909. part3.Size = Vector3.new(1000000000,6,6)
  910.  
  911. game:GetService("Debris"):AddItem(part3,0.3)
  912. table.insert(degrowingList,part3)
  913.  
  914. end
  915.  
  916. end
  917.  
  918. counter = counter+1
  919.  
  920. wait(0.1)
  921.  
  922. local num = 0
  923. local a21e = Instance.new("Part",c)
  924. a21e.Name = "Beam"..num
  925. a21e.Locked = true
  926. a21e.Size = Vector3.new(2,2,2)
  927. a21e.CanCollide = false
  928. a21e.Position = hrp.Position
  929. a21e.Color = Color3.fromRGB(87, 168, 202)
  930. a21e.Material = "Neon"
  931. a21e.Transparency = 0
  932. local aa21e = Instance.new("SpecialMesh",a21e)
  933. a21e.Anchored = true
  934. a21e.Position = hrp.Position
  935. aa21e.MeshType = "Sphere"
  936. aa21e.Scale = Vector3.new(2,2,2)
  937.  
  938. for i = 1,24 do
  939. wait()
  940. aa21e.Scale = aa21e.Scale + Vector3.new(1.99,1.99,1.99)
  941. a21e.Transparency = a21e.Transparency + 0.05
  942.  
  943. end
  944.  
  945. lightspot.Range = 10
  946.  
  947. wait(.9)
  948.  
  949. a21e:Remove()
  950.  
  951. local list1 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.834,0.989,0),NumberSequenceKeypoint.new(0.84,0,0),NumberSequenceKeypoint.new(0.9,0.743,0),NumberSequenceKeypoint.new(1,0,0)}
  952.  
  953. local particle2 = Instance.new("ParticleEmitter",arm1)
  954. particle2.LightEmission = 1
  955. particle2.LightInfluence = 0
  956. particle2.Size = NumberSequence.new(2)
  957. particle2.Texture = "rbxassetid://281983189"
  958. particle2.Transparency = NumberSequence.new(list1)
  959. particle2.ZOffset = 1
  960. particle2.Lifetime = NumberRange.new(0.1)
  961. particle2.Rate = 150
  962. particle2.Rotation = NumberRange.new(0,360)
  963. particle2.Speed = NumberRange.new(15)
  964. particle2.SpreadAngle = Vector2.new(990,990)
  965. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  966. particle2.Name = "GodGodly"
  967. particle2.LockedToPart = true
  968.  
  969. local particle2 = Instance.new("ParticleEmitter",arm2)
  970. particle2.LightEmission = 1
  971. particle2.LightInfluence = 0
  972. particle2.Size = NumberSequence.new(2)
  973. particle2.Texture = "rbxassetid://281983189"
  974. particle2.Transparency = NumberSequence.new(list1)
  975. particle2.ZOffset = 1
  976. particle2.Lifetime = NumberRange.new(0.1)
  977. particle2.Rate = 150
  978. particle2.Rotation = NumberRange.new(0,360)
  979. particle2.Speed = NumberRange.new(15)
  980. particle2.SpreadAngle = Vector2.new(990,990)
  981. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  982. particle2.Name = "GodGodly"
  983. particle2.LockedToPart = true
  984.  
  985. local particle2 = Instance.new("ParticleEmitter",leg1)
  986. particle2.LightEmission = 1
  987. particle2.LightInfluence = 0
  988. particle2.Size = NumberSequence.new(2)
  989. particle2.Texture = "rbxassetid://281983189"
  990. particle2.Transparency = NumberSequence.new(list1)
  991. particle2.ZOffset = 1
  992. particle2.Lifetime = NumberRange.new(0.1)
  993. particle2.Rate = 150
  994. particle2.Rotation = NumberRange.new(0,360)
  995. particle2.Speed = NumberRange.new(15)
  996. particle2.SpreadAngle = Vector2.new(990,990)
  997. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  998. particle2.Name = "GodGodly"
  999. particle2.LockedToPart = true
  1000.  
  1001. local particle2 = Instance.new("ParticleEmitter",leg2)
  1002. particle2.LightEmission = 1
  1003. particle2.LightInfluence = 0
  1004. particle2.Size = NumberSequence.new(2)
  1005. particle2.Texture = "rbxassetid://281983189"
  1006. particle2.Transparency = NumberSequence.new(list1)
  1007. particle2.ZOffset = 1
  1008. particle2.Lifetime = NumberRange.new(0.1)
  1009. particle2.Rate = 150
  1010. particle2.Rotation = NumberRange.new(0,360)
  1011. particle2.Speed = NumberRange.new(15)
  1012. particle2.SpreadAngle = Vector2.new(990,990)
  1013. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1014. particle2.Name = "GodGodly"
  1015. particle2.LockedToPart = true
  1016.  
  1017. local particle2 = Instance.new("ParticleEmitter",tor)
  1018. particle2.LightEmission = 1
  1019. particle2.LightInfluence = 0
  1020. particle2.Size = NumberSequence.new(2)
  1021. particle2.Texture = "rbxassetid://281983189"
  1022. particle2.Transparency = NumberSequence.new(list1)
  1023. particle2.ZOffset = 1
  1024. particle2.Lifetime = NumberRange.new(0.1)
  1025. particle2.Rate = 150
  1026. particle2.Rotation = NumberRange.new(0,360)
  1027. particle2.Speed = NumberRange.new(15)
  1028. particle2.SpreadAngle = Vector2.new(990,990)
  1029. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1030. particle2.Name = "GodGodly"
  1031. particle2.LockedToPart = true
  1032.  
  1033. local particle2 = Instance.new("ParticleEmitter",hed)
  1034. particle2.LightEmission = 1
  1035. particle2.LightInfluence = 0
  1036. particle2.Size = NumberSequence.new(2)
  1037. particle2.Texture = "rbxassetid://281983189"
  1038. particle2.Transparency = NumberSequence.new(list1)
  1039. particle2.ZOffset = 1
  1040. particle2.Lifetime = NumberRange.new(0.1)
  1041. particle2.Rate = 150
  1042. particle2.Rotation = NumberRange.new(0,360)
  1043. particle2.Speed = NumberRange.new(15)
  1044. particle2.SpreadAngle = Vector2.new(990,990)
  1045. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1046. particle2.Name = "GodGodly"
  1047. particle2.LockedToPart = true
  1048.  
  1049. godlygod = true
  1050.  
  1051. hum.WalkSpeed = 1000
  1052. hum.JumpPower = 100
  1053.  
  1054. transforming = false
  1055.  
  1056. end
  1057.  
  1058. end
  1059. end
  1060. end
  1061.  
  1062. function thefastestmode()
  1063.  
  1064. if godspeed == false then
  1065.  
  1066. if normal == false then
  1067.  
  1068. if speedoflightning == true then
  1069.  
  1070. if godlygod == true then
  1071.  
  1072. if transforming == false then
  1073.  
  1074. if attacking == false then
  1075.  
  1076. transforming = true
  1077.  
  1078. local counter = 0
  1079.  
  1080. local growingList = {}
  1081. local degrowingList = {}
  1082.  
  1083. local Basepart = Instance.new("Part")
  1084.  
  1085. game:GetService("RunService").RenderStepped:connect(function()
  1086. for _,grow in pairs(growingList) do
  1087. local cframe = grow.CFrame
  1088. grow.Size = grow.Size+Vector3.new(1,1,1)
  1089. grow.Transparency = grow.Transparency+0.04
  1090. end
  1091. for _,degrow in pairs(degrowingList) do
  1092. local cframe = degrow.CFrame
  1093. degrow.Size = degrow.Size-Vector3.new(1,1,1)
  1094. degrow.Transparency = degrow.Transparency+0.04
  1095. end
  1096. end)
  1097.  
  1098. coroutine.wrap(function()
  1099. for i = 1,17.5 do
  1100. wait(math.random(2,4))
  1101.  
  1102. local block = Instance.new("Part",c)
  1103. block.Anchored = true
  1104. block.Transparency = 1
  1105. block.Position = hrp.Position + Vector3.new(math.random(-59,55),-3,math.random(-55,59))
  1106. block.CanCollide = false
  1107. local block2 = Instance.new("Part",c)
  1108. block2.Anchored = true
  1109. block2.Position = block.Position + Vector3.new(0,750,0)
  1110. block2.CanCollide = false
  1111. block2.Transparency = 1
  1112.  
  1113. wait(.05)
  1114. Lightning1(block.Position,block2.Position,1,30,workspace)
  1115.  
  1116. end
  1117. end)()
  1118.  
  1119. for i = 1,12 do
  1120. for _,player in pairs(workspace:GetDescendants()) do
  1121. if player.ClassName == "Humanoid" then
  1122. local human = player
  1123. human.CameraOffset = Vector3.new(math.random(-0.9,0.9),math.random(-0.9,0.9),math.random(-0.9,0.9))
  1124. wait()
  1125. human.CameraOffset = Vector3.new(0,0,0)
  1126. end
  1127. end
  1128. end
  1129.  
  1130. local num = 0
  1131. local a21e = Instance.new("Part",c)
  1132. a21e.Name = "Beam"..num
  1133. a21e.Locked = true
  1134. a21e.Size = Vector3.new(2,2,2)
  1135. a21e.CanCollide = false
  1136. a21e.Position = hrp.Position
  1137. a21e.Color = Color3.fromRGB(103, 176, 245)
  1138. a21e.Material = "Neon"
  1139. a21e.Transparency = 0
  1140. local aa21e = Instance.new("SpecialMesh",a21e)
  1141. a21e.Anchored = true
  1142. a21e.Position = hrp.Position
  1143. aa21e.MeshType = "Sphere"
  1144. aa21e.Scale = Vector3.new(2,2,2)
  1145.  
  1146. lightspot.Range = 11
  1147.  
  1148. for i = 1,24 do
  1149. wait()
  1150. aa21e.Scale = aa21e.Scale + Vector3.new(1.99,1.99,1.99)
  1151. a21e.Transparency = a21e.Transparency + 0.05
  1152.  
  1153. end
  1154.  
  1155. wait(.9)
  1156.  
  1157. a21e:Remove()
  1158.  
  1159. for i = 1,30.9 do
  1160.  
  1161. wait(0.186)
  1162.  
  1163. counter = counter+1
  1164. if counter > 2 then
  1165. counter = 0
  1166. local part = Basepart:Clone()
  1167. part.Color = Color3.fromRGB(88, 176, 215)
  1168. part.Shape = Enum.PartType.Ball
  1169. part.Anchored = true
  1170. part.CanCollide = false
  1171. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  1172. part.Parent = game.Workspace
  1173. part.Material = Enum.Material.Neon
  1174. part.Size = Vector3.new(1,1,1)
  1175.  
  1176. game:GetService("Debris"):AddItem(part,2.5)
  1177. table.insert(growingList,part)
  1178.  
  1179. local part3 = Basepart:Clone()
  1180. part3.Color = Color3.fromRGB(87, 168, 202)
  1181. part3.Shape = Enum.PartType.Cylinder
  1182. part3.Anchored = true
  1183. part3.CanCollide = false
  1184. part3.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  1185. part3.Parent = game.Workspace
  1186. part3.Material = Enum.Material.Neon
  1187. part3.Size = Vector3.new(1000000000,6,6)
  1188.  
  1189. game:GetService("Debris"):AddItem(part3,0.3)
  1190. table.insert(degrowingList,part3)
  1191.  
  1192. local part2 = Basepart:Clone()
  1193. part2.Color = Color3.fromRGB(88, 176, 215)
  1194. part2.Shape = Enum.PartType.Ball
  1195. part2.Anchored = true
  1196. part2.CanCollide = false
  1197. part2.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  1198. part2.Parent = game.Workspace
  1199. part2.Material = Enum.Material.Neon
  1200. part2.Size = Vector3.new(24,24,24)
  1201. game:GetService("Debris"):AddItem(part2,2.6)
  1202. table.insert(degrowingList,part2)
  1203.  
  1204. end
  1205.  
  1206. end
  1207.  
  1208. counter = counter+1
  1209.  
  1210. local num = 0
  1211. local a21e = Instance.new("Part",c)
  1212. a21e.Name = "Beam"..num
  1213. a21e.Locked = true
  1214. a21e.Size = Vector3.new(2,2,2)
  1215. a21e.CanCollide = false
  1216. a21e.Position = hrp.Position
  1217. a21e.Color = Color3.fromRGB(103, 176, 245)
  1218. a21e.Material = "Neon"
  1219. a21e.Transparency = 0
  1220. local aa21e = Instance.new("SpecialMesh",a21e)
  1221. a21e.Anchored = true
  1222. a21e.Position = hrp.Position
  1223. aa21e.MeshType = "Sphere"
  1224. aa21e.Scale = Vector3.new(2,2,2)
  1225.  
  1226. local a22e = Instance.new("Part",c)
  1227. a22e.Name = "Beam"..num
  1228. a22e.Locked = true
  1229. a22e.Size = Vector3.new(2,2,2)
  1230. a22e.CanCollide = false
  1231. a22e.Position = hrp.Position
  1232. a22e.Color = Color3.fromRGB(138, 176, 245)
  1233. a22e.Material = "Neon"
  1234. a22e.Transparency = 0
  1235. local aa22e = Instance.new("SpecialMesh",a22e)
  1236. a22e.Anchored = true
  1237. a22e.Position = hrp.Position
  1238. aa22e.MeshType = "Sphere"
  1239. aa22e.Scale = Vector3.new(2,2,2)
  1240.  
  1241. for i = 1,24 do
  1242. wait()
  1243. aa21e.Scale = aa21e.Scale + Vector3.new(1.99,1.99,1.99)
  1244. a21e.Transparency = a21e.Transparency + 0.05
  1245. aa22e.Scale = aa22e.Scale + Vector3.new(1.5,1.5,1.5)
  1246. a22e.Transparency = a22e.Transparency + 0.05
  1247. end
  1248.  
  1249. wait(.9)
  1250.  
  1251. a21e:Remove()
  1252. a22e:Remove()
  1253.  
  1254. for _,v in pairs(c:GetDescendants()) do
  1255. if v.ClassName == "ParticleEmitter" then
  1256. if v.Name == "GodGodly" then
  1257. v.Texture = "rbxassetid://1317333600"
  1258. end
  1259. end
  1260. end
  1261.  
  1262. coroutine.wrap(function()
  1263. for i = 1,17.5 do
  1264. wait(math.random(2,4))
  1265.  
  1266. local block = Instance.new("Part",c)
  1267. block.Anchored = true
  1268. block.Transparency = 1
  1269. block.Position = hrp.Position + Vector3.new(math.random(-59,55),-3,math.random(-55,59))
  1270. block.CanCollide = false
  1271. local block2 = Instance.new("Part",c)
  1272. block2.Anchored = true
  1273. block2.Position = block.Position + Vector3.new(0,750,0)
  1274. block2.CanCollide = false
  1275. block2.Transparency = 1
  1276.  
  1277. wait(.05)
  1278. Lightning2(block.Position,block2.Position,1,30,workspace)
  1279.  
  1280. end
  1281. end)()
  1282.  
  1283. hum.WalkSpeed = 2500
  1284. hum.JumpPower = 200
  1285.  
  1286. transforming = false
  1287. godspeed = true
  1288.  
  1289. end;end;end;end;end;end
  1290.  
  1291. end
  1292.  
  1293. function fivekspeedy()
  1294.  
  1295. if speedsterhermes == false then
  1296. if normal == false then
  1297. if transforming == false then
  1298. if attacking == false then
  1299. if godspeed == true then
  1300.  
  1301. transforming = true
  1302.  
  1303. coroutine.wrap(function()
  1304. for i = 1,17.5 do
  1305. wait(math.random(2,4))
  1306.  
  1307. local block = Instance.new("Part",c)
  1308. block.Anchored = true
  1309. block.Transparency = 1
  1310. block.Position = hrp.Position + Vector3.new(math.random(-59,55),-3,math.random(-55,59))
  1311. block.CanCollide = false
  1312. local block2 = Instance.new("Part",c)
  1313. block2.Anchored = true
  1314. block2.Position = block.Position + Vector3.new(0,750,0)
  1315. block2.CanCollide = false
  1316. block2.Transparency = 1
  1317.  
  1318. wait(.05)
  1319. Lightning2(block.Position,block2.Position,1,30,workspace)
  1320. Lightning1(block.Position,block2.Position,1,30,workspace)
  1321. end
  1322. end)()
  1323.  
  1324. local counter = 0
  1325.  
  1326. local growingList = {}
  1327. local degrowingList = {}
  1328.  
  1329. local Basepart = Instance.new("Part")
  1330.  
  1331. game:GetService("RunService").RenderStepped:connect(function()
  1332. for _,grow in pairs(growingList) do
  1333. local cframe = grow.CFrame
  1334. grow.Size = grow.Size+Vector3.new(1,1,1)
  1335. grow.Transparency = grow.Transparency+0.04
  1336. end
  1337. for _,degrow in pairs(degrowingList) do
  1338. local cframe = degrow.CFrame
  1339. degrow.Size = degrow.Size-Vector3.new(1,1,1)
  1340. degrow.Transparency = degrow.Transparency+0.04
  1341. end
  1342. end)
  1343.  
  1344. for i = 1,35.9 do
  1345.  
  1346. wait(0.186)
  1347.  
  1348. counter = counter+1
  1349. if counter > 2 then
  1350. counter = 0
  1351. local part2 = Basepart:Clone()
  1352. part2.Color = Color3.fromRGB(88, 176, 215)
  1353. part2.Shape = Enum.PartType.Ball
  1354. part2.Anchored = true
  1355. part2.CanCollide = false
  1356. part2.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  1357. part2.Parent = game.Workspace
  1358. part2.Material = Enum.Material.Neon
  1359. part2.Size = Vector3.new(24,24,24)
  1360. game:GetService("Debris"):AddItem(part2,2.6)
  1361. table.insert(degrowingList,part2)
  1362.  
  1363. end
  1364.  
  1365. end
  1366.  
  1367. for i = 1,35.9 do
  1368.  
  1369. wait(0.186)
  1370.  
  1371. counter = counter+1
  1372. if counter > 2 then
  1373. counter = 0
  1374. local part = Basepart:Clone()
  1375. part.Color = Color3.fromRGB(88, 176, 215)
  1376. part.Shape = Enum.PartType.Ball
  1377. part.Anchored = true
  1378. part.CanCollide = false
  1379. part.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  1380. part.Parent = game.Workspace
  1381. part.Material = Enum.Material.Neon
  1382. part.Size = Vector3.new(1,1,1)
  1383.  
  1384. game:GetService("Debris"):AddItem(part,2.5)
  1385. table.insert(growingList,part)
  1386.  
  1387. end
  1388.  
  1389. end
  1390.  
  1391. counter = counter+1
  1392.  
  1393. for _,v in pairs(c:GetDescendants()) do
  1394. if v.ClassName == "ParticleEmitter" then
  1395. v.Enabled = false
  1396. end
  1397. end
  1398.  
  1399. local num = 0
  1400. local a21e = Instance.new("Part",c)
  1401. a21e.Name = "Beam"..num
  1402. a21e.Locked = true
  1403. a21e.Size = Vector3.new(2,2,2)
  1404. a21e.CanCollide = false
  1405. a21e.Position = hrp.Position
  1406. a21e.Color = Color3.fromRGB(103, 176, 245)
  1407. a21e.Material = "Neon"
  1408. a21e.Transparency = 0
  1409. local aa21e = Instance.new("SpecialMesh",a21e)
  1410. a21e.Anchored = true
  1411. a21e.Position = hrp.Position
  1412. aa21e.MeshType = "Sphere"
  1413. aa21e.Scale = Vector3.new(2,2,2)
  1414.  
  1415. local a22e = Instance.new("Part",c)
  1416. a22e.Name = "Beam"..num
  1417. a22e.Locked = true
  1418. a22e.Size = Vector3.new(2,2,2)
  1419. a22e.CanCollide = false
  1420. a22e.Position = hrp.Position
  1421. a22e.Color = Color3.fromRGB(138, 176, 245)
  1422. a22e.Material = "Neon"
  1423. a22e.Transparency = 0
  1424. local aa22e = Instance.new("SpecialMesh",a22e)
  1425. a22e.Anchored = true
  1426. a22e.Position = hrp.Position
  1427. aa22e.MeshType = "Sphere"
  1428. aa22e.Scale = Vector3.new(2,2,2)
  1429.  
  1430. local num = 0
  1431. local a23e = Instance.new("Part",c)
  1432. a23e.Name = "Beam"..num
  1433. a23e.Locked = true
  1434. a23e.Size = Vector3.new(2,2,2)
  1435. a23e.CanCollide = false
  1436. a23e.Position = hrp.Position
  1437. a23e.Color = Color3.fromRGB(143, 176, 255)
  1438. a23e.Material = "Neon"
  1439. a23e.Transparency = 0
  1440. local aa23e = Instance.new("SpecialMesh",a23e)
  1441. a23e.Anchored = true
  1442. a23e.Position = hrp.Position
  1443. aa23e.MeshType = "Sphere"
  1444. aa23e.Scale = Vector3.new(2,2,2)
  1445.  
  1446. lightspot.Enabled = false
  1447.  
  1448. for i = 1,24 do
  1449. wait()
  1450. aa21e.Scale = aa21e.Scale + Vector3.new(4.5,4.5,4.5)
  1451. a21e.Transparency = a21e.Transparency + 0.05
  1452. aa22e.Scale = aa22e.Scale + Vector3.new(3.3,3.3,3.3)
  1453. a22e.Transparency = a22e.Transparency + 0.05
  1454. aa23e.Scale = aa23e.Scale + Vector3.new(2,2,2)
  1455. a23e.Transparency = a23e.Transparency + 0.05
  1456. end
  1457.  
  1458. wait(.9)
  1459.  
  1460. a21e:Remove()
  1461. a22e:Remove()
  1462. a23e:Remove()
  1463.  
  1464. hum.WalkSpeed = 88.9
  1465. hum.JumpPower = 777.8
  1466.  
  1467. speedsterhermes = true
  1468.  
  1469. wait(3.4)
  1470.  
  1471. local num = 0
  1472. local a21e = Instance.new("Part",c)
  1473. a21e.Name = "Beam"..num
  1474. a21e.Locked = true
  1475. a21e.Size = Vector3.new(1,1,1)
  1476. a21e.CanCollide = false
  1477. a21e.Position = hrp.Position
  1478. a21e.Color = Color3.fromRGB(103, 176, 245)
  1479. a21e.Material = "Neon"
  1480. a21e.Transparency = 0
  1481. local aa21e = Instance.new("SpecialMesh",a21e)
  1482. a21e.Anchored = true
  1483. a21e.Position = hrp.Position
  1484. aa21e.MeshType = "Sphere"
  1485. aa21e.Scale = Vector3.new(9,9,9)
  1486.  
  1487. for i = 1,24 do
  1488. wait()
  1489. aa21e.Scale = aa21e.Scale - Vector3.new(1,1,1)
  1490. a21e.Transparency = a21e.Transparency + 0.09
  1491. end
  1492.  
  1493. wait(.9)
  1494.  
  1495. a21e:Remove()
  1496.  
  1497. local torso = Instance.new("Part") torso.Size = Vector3.new(0,0,0) torso.CanCollide = false
  1498. torso.Anchored = true
  1499. local mesh = Instance.new("SpecialMesh",torso) mesh.MeshId = "rbxassetid://1198391230" mesh.TextureId = "rbxassetid://1324923995" mesh.Scale = Vector3.new(0.01,0.01,0.01)
  1500.  
  1501. local arm = Instance.new("Part") arm.Size = Vector3.new(0,0,0) arm.CanCollide = false
  1502. arm.Anchored = true
  1503. local mesh = Instance.new("SpecialMesh",arm) mesh.MeshId = "rbxassetid://1198392540" mesh.TextureId = "rbxassetid://1324923995" mesh.Scale = Vector3.new(0.02,0.02,0.02)
  1504.  
  1505. local leg1 = Instance.new("Part") leg1.Size = Vector3.new(0,0,0) leg1.CanCollide = false
  1506. leg1.Anchored = true
  1507. local mesh = Instance.new("SpecialMesh",leg1) mesh.MeshId = "rbxassetid://1198394446" mesh.TextureId = "rbxassetid://1324923995" mesh.Scale = Vector3.new(0.01,0.01,0.01)
  1508.  
  1509. local leg2 = Instance.new("Part") leg2.Size = Vector3.new(0,0,0) leg2.CanCollide = false
  1510. leg2.Anchored = true
  1511. local mesh = Instance.new("SpecialMesh",leg2) mesh.MeshId = "rbxassetid://1198393506" mesh.TextureId = "rbxassetid://1324923995" mesh.Scale = Vector3.new(0.02,0.02,0.02)
  1512.  
  1513. local headd = Instance.new("Part") headd.Size = Vector3.new(1,1,1) headd.CanCollide = false
  1514. local mesh = Instance.new("SpecialMesh",headd) mesh.Scale = Vector3.new(1.25,1.25,1.25) mesh.MeshType = Enum.MeshType.Head
  1515. headd.BrickColor = BrickColor.new("Pastel brown")
  1516.  
  1517. game.Players.LocalPlayer.Character.Humanoid.Name = "Lightspeed"
  1518.  
  1519. local afterimages = {}
  1520.  
  1521. game.Players.LocalPlayer.Character.Head.face:Clone().Parent = headd
  1522.  
  1523. game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
  1524.  
  1525. end)
  1526.  
  1527. local amcounter = 0
  1528.  
  1529. local PhysicsService = game:GetService("PhysicsService")
  1530.  
  1531. for _,part in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
  1532. if part.ClassName == "ParticleEmitter" then
  1533. -- part.Texture = "rbxassetid://281983189"
  1534. part:Remove()
  1535. end
  1536. if part:IsA("BasePart") then
  1537. part.Transparency = 1
  1538. end
  1539. end
  1540.  
  1541. game.Players.LocalPlayer.Character.Head.face.Transparency = 1
  1542.  
  1543. game:GetService("RunService").RenderStepped:connect(function()
  1544.  
  1545. if speedsterhermes == true then
  1546.  
  1547. wait(0)
  1548.  
  1549. for _,image in pairs(afterimages) do
  1550. for _,part in pairs(image:GetChildren()) do
  1551. if part:IsA("BasePart") then
  1552. part.Transparency = part.Transparency+0.1
  1553. if part:FindFirstChild("face") then
  1554. part.face.Transparency = part.face.Transparency+0.1
  1555. end
  1556. if part.Transparency > 0.9 then
  1557. image:remove()
  1558. end
  1559. end
  1560. end
  1561. end;end
  1562. end)
  1563.  
  1564. game:GetService("RunService").RenderStepped:connect(function()
  1565.  
  1566. if speedsterhermes == true then
  1567.  
  1568. --wait(0)
  1569.  
  1570. local image = Instance.new("Model",game.Workspace)
  1571. image.Name = "AfterImage"
  1572.  
  1573. local head = headd:Clone()
  1574. head.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
  1575. local hairc = hair:Clone()
  1576. head.Anchored = true
  1577. head.Transparency = 0
  1578. head.face.Transparency = 0
  1579. hairc.Transparency = 0
  1580. hairc.Anchored = true
  1581. hairc.Weld:remove()
  1582. head.Parent = image
  1583. hairc.Parent = image
  1584. local torsoc = torso:Clone()
  1585. torsoc.Parent = image
  1586. torsoc.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame*CFrame.Angles(0,math.rad(-180),0)
  1587. local armc = arm:Clone()
  1588. armc.Parent = image
  1589. armc.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame*CFrame.Angles(0,math.rad(180),0)
  1590. local armc = arm:Clone()
  1591. armc.Parent = image
  1592. armc.CFrame = game.Players.LocalPlayer.Character["Left Arm"].CFrame*CFrame.Angles(0,math.rad(180),0)
  1593. local legc = leg1:Clone()
  1594. legc.Parent = image
  1595. legc.CFrame = game.Players.LocalPlayer.Character["Left Leg"].CFrame*CFrame.Angles(0,math.rad(-180),0)
  1596. local legc = leg2:Clone()
  1597. legc.Parent = image
  1598. legc.CFrame = game.Players.LocalPlayer.Character["Right Leg"].CFrame*CFrame.Angles(0,math.rad(-180),0)
  1599.  
  1600. table.insert(afterimages,image)
  1601.  
  1602. game.Players.LocalPlayer.Character.Parent = game.Workspace.CurrentCamera
  1603.  
  1604. hum.WalkSpeed = 5050
  1605. hum.JumpPower = 300
  1606. end
  1607. end)
  1608.  
  1609. transforming = false
  1610. end
  1611. end
  1612. end
  1613. end
  1614. end
  1615. end
  1616.  
  1617. left = false
  1618.  
  1619. alreadylightning = false
  1620.  
  1621. local function onTouch2(h)
  1622. if normal == false then
  1623. if speedsterhermes == false then
  1624. local cached = {}
  1625. local Rad = math.rad
  1626. local TweenService = game:GetService("TweenService")
  1627. if h.Parent == nil then
  1628. return
  1629. end
  1630. if h:IsDescendantOf(c) then
  1631. return
  1632. end
  1633. if cached[h.Parent] then
  1634. return
  1635. end
  1636. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  1637. local tor = h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("HumanoidRootPart")
  1638. if hum and tor then
  1639. for _, v in pairs(h.Parent:GetChildren()) do
  1640. if v:IsA("ForceField") then
  1641. v:Destroy()
  1642. end
  1643. end
  1644.  
  1645. hum:TakeDamage(hum.MaxHealth / 375)
  1646. hum.PlatformStand = true
  1647.  
  1648. if alreadylightning == false then
  1649.  
  1650. alreadylightning = true
  1651.  
  1652. local list1 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.834,0.989,0),NumberSequenceKeypoint.new(0.84,0,0),NumberSequenceKeypoint.new(0.9,0.743,0),NumberSequenceKeypoint.new(1,0,0)}
  1653.  
  1654. local particle1 = Instance.new("ParticleEmitter",tor)
  1655. particle1.LightEmission = 1
  1656. particle1.LightInfluence = 0
  1657. particle1.Size = NumberSequence.new(2)
  1658. particle1.Texture = "rbxassetid://281983189"
  1659. particle1.Transparency = NumberSequence.new(list1)
  1660. particle1.ZOffset = 1
  1661. particle1.Lifetime = NumberRange.new(0.1)
  1662. particle1.Rate = 200
  1663. particle1.Rotation = NumberRange.new(0,360)
  1664. particle1.Speed = NumberRange.new(15)
  1665. particle1.SpreadAngle = Vector2.new(990,990)
  1666. particle1.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1667. particle1.Name = "GodGodly"
  1668. particle1.LockedToPart = true
  1669.  
  1670. local particle2 = Instance.new("ParticleEmitter",tor)
  1671. particle2.LightEmission = 1
  1672. particle2.LightInfluence = 0
  1673. particle2.Size = NumberSequence.new(2)
  1674. particle2.Texture = "rbxassetid://281983189"
  1675. particle2.Transparency = NumberSequence.new(list1)
  1676. particle2.ZOffset = 1
  1677. particle2.Lifetime = NumberRange.new(0.1)
  1678. particle2.Rate = 200
  1679. particle2.Rotation = NumberRange.new(0,360)
  1680. particle2.Speed = NumberRange.new(15)
  1681. particle2.SpreadAngle = Vector2.new(990,990)
  1682. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1683. particle2.Name = "GodGodly"
  1684. particle2.LockedToPart = true
  1685.  
  1686. wait(1.9)
  1687.  
  1688. particle1:Remove()
  1689. particle2:Remove()
  1690.  
  1691. alreadylightning = false
  1692.  
  1693. end
  1694.  
  1695. cached[h.Parent] = true
  1696. spawn(function()
  1697. wait(0.1)
  1698. cached[h.Parent] = nil
  1699. end)
  1700. end;end;end;end
  1701.  
  1702. game:GetService("RunService").RenderStepped:connect(function()
  1703. if speedsterhermes == true then
  1704. if left == false then
  1705. left = true
  1706. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame-Vector3.new(0.039,0,0.025)
  1707. else
  1708. left = false
  1709. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame+Vector3.new(0.039,0,0.025)
  1710. end
  1711. end
  1712.  
  1713. if dash == true then
  1714. tor.brick1.CFrame = CFrame.new(tor.brick1.Position) * CFrame.Angles(rad(math.random(-155,129)),rad(math.random(-290,290)),rad(math.random(-324,348)))
  1715. --brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-255,229)),rad(math.random(-390,390)),rad(math.random(-424,448)))
  1716. --brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  1717. tor.brick1.Transparency = tor.brick1.Transparency + 0.01
  1718.  
  1719. --brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-155,129)),rad(math.random(-290,290)),rad(math.random(-324,348)))
  1720. tor.brick2.CFrame = CFrame.new(tor.brick2.Position) * CFrame.Angles(rad(math.random(-255,229)),rad(math.random(-390,390)),rad(math.random(-424,448)))
  1721. --brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  1722. tor.brick2.Transparency = tor.brick2.Transparency + 0.01
  1723.  
  1724. end
  1725. end)
  1726.  
  1727. right = false
  1728.  
  1729. game:GetService("RunService").RenderStepped:connect(function()
  1730. if godspeed == true and speedsterhermes == false then
  1731. if right == false then
  1732. right = true
  1733. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame-Vector3.new(0.25,0,0)
  1734. else
  1735. right = false
  1736. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame+Vector3.new(0.25,0,0)
  1737.  
  1738. end;end
  1739. end)
  1740.  
  1741. m.KeyDown:connect(function(key)
  1742. if key == "q" then
  1743. if normal == true then
  1744. if attacking == false then
  1745. if transforming == false then
  1746. godlyspeed()
  1747. end;end
  1748. end;end
  1749. end)
  1750.  
  1751. m.KeyDown:connect(function(key)
  1752. if key == "r" then
  1753. if speedoflightning == true then
  1754. if attacking == false then
  1755. if transforming == false then
  1756. aelectricmovement()
  1757. end;end
  1758. end;end
  1759. end)
  1760.  
  1761. m.KeyDown:connect(function(key)
  1762. if key == "x" then
  1763. if godlygod == true and speedoflightning == true and normal == false then
  1764. if attacking == false then
  1765. if transforming == false then
  1766. thefastestmode()
  1767. end;end
  1768. end;end
  1769. end)
  1770.  
  1771. m.KeyDown:connect(function(key)
  1772. if key == "u" then
  1773. if godspeed == true and speedsterhermes == false then
  1774. if attacking == false then
  1775. if transforming == false then
  1776. fivekspeedy()
  1777. end;end
  1778. end;end
  1779. end)
  1780.  
  1781. m.KeyDown:connect(function(key)
  1782. if key == "e" then
  1783. if normal == false then
  1784. if transforming == false then
  1785. if attacking == false then
  1786. if speedoflightning == true and godspeed == false then
  1787. for _,v in pairs(c:GetDescendants()) do
  1788. if v.ClassName == "ParticleEmitter" then
  1789. if v.Name == "Godlyspeed" then
  1790. transforming = true
  1791. v.Enabled = false
  1792. hum.WalkSpeed = 1000
  1793. hum.JumpPower = 100
  1794. if godlygod == false then
  1795. lightspot.Angle = 180
  1796. lightspot.Brightness = 50
  1797. lightspot.Color = Color3.fromRGB(0,179,255)
  1798. lightspot.Face = Enum.NormalId.Top
  1799. lightspot.Range = 9
  1800. lightspot.Enabled = false
  1801. hum.WalkSpeed = 16
  1802. hum.JumpPower = 50
  1803. end
  1804. wait()
  1805. v:Remove()
  1806. speedoflightning = false
  1807. if godlygod == false then
  1808. normal = true
  1809. end
  1810. transforming = false
  1811. end
  1812. end
  1813. end
  1814. end
  1815. end;end
  1816. end
  1817. end
  1818. end)
  1819.  
  1820. m.KeyDown:connect(function(key)
  1821. if key == "t" then
  1822. if normal == false then
  1823. if transforming == false then
  1824. if attacking == false then
  1825. if godlygod == true and godspeed == false then
  1826. for _,v in pairs(c:GetDescendants()) do
  1827. if v.ClassName == "ParticleEmitter" then
  1828. if v.Name == "GodGodly" then
  1829. transforming = true
  1830. v.Enabled = false
  1831. hum.WalkSpeed = 799.999
  1832. hum.JumpPower = 50
  1833. if speedoflightning == false then
  1834. lightspot.Angle = 180
  1835. lightspot.Brightness = 50
  1836. lightspot.Color = Color3.fromRGB(0,179,255)
  1837. lightspot.Face = Enum.NormalId.Top
  1838. lightspot.Range = 9
  1839. lightspot.Enabled = false
  1840. hum.WalkSpeed = 16
  1841. hum.JumpPower = 50
  1842. end
  1843. wait()
  1844. v:Remove()
  1845. godlygod = false
  1846. if speedoflightning == false then
  1847. normal = true
  1848. end
  1849. transforming = false
  1850. end
  1851. end
  1852. end
  1853. end
  1854. end;end
  1855. end
  1856. end
  1857. end)
  1858.  
  1859. m.KeyDown:connect(function(key)
  1860. if key == "y" then
  1861. if normal == false then
  1862. if transforming == false then
  1863. if attacking == false then
  1864. if godspeed == true and speedsterhermes == false then
  1865. for _,v in pairs(c:GetDescendants()) do
  1866. if v.ClassName == "ParticleEmitter" then
  1867. if v.Name == "GodGodly" or v.Name == "Godlyspeed" then
  1868. transforming = true
  1869. v.Enabled = false
  1870. lightspot.Angle = 180
  1871. lightspot.Brightness = 50
  1872. lightspot.Color = Color3.fromRGB(0,179,255)
  1873. lightspot.Face = Enum.NormalId.Top
  1874. lightspot.Range = 9
  1875. lightspot.Enabled = false
  1876. hum.WalkSpeed = 16
  1877. hum.JumpPower = 50
  1878. wait()
  1879. v:Remove()
  1880. godlygod = false
  1881. speedoflightning = false
  1882. godspeed = false
  1883. normal = true
  1884. end
  1885. transforming = false
  1886. end
  1887. end
  1888. end
  1889. end
  1890. end;end
  1891. end
  1892. end)
  1893.  
  1894. m.KeyDown:connect(function(key)
  1895. if key == "f" then
  1896. if attacking == false then
  1897. if transforming == false then
  1898. if dash == false then
  1899.  
  1900. attacking = true
  1901.  
  1902. rad = math.rad
  1903.  
  1904. if normal == false and speedsterhermes == false and godspeed == false then
  1905. hum.Jump = true
  1906. end
  1907.  
  1908. for _,v in pairs(c:GetDescendants()) do
  1909. if v.ClassName == "Trail" then
  1910. v.Enabled = true
  1911. end
  1912. end
  1913.  
  1914. local list1 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.834,0.989,0),NumberSequenceKeypoint.new(0.84,0.5,0),NumberSequenceKeypoint.new(0.9,0.743,0),NumberSequenceKeypoint.new(1,0.5,0)}
  1915.  
  1916. local blur = Instance.new("BlurEffect",workspace.CurrentCamera)
  1917. blur.Size = 26
  1918.  
  1919. local brick1 = Instance.new("Part",tor)
  1920. brick1.Position = tor.Position
  1921. brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  1922. brick1.Size = Vector3.new(18,18,18)
  1923. brick1.Material = Enum.Material.Neon
  1924. brick1.Color = Color3.fromRGB(108,137,246)
  1925. brick1.Anchored = true
  1926. brick1.CanCollide = false
  1927. brick1.Transparency = 0.25
  1928.  
  1929. local particle1 = Instance.new("ParticleEmitter",brick1)
  1930. particle1.LightEmission = 1
  1931. particle1.LightInfluence = 0
  1932. particle1.Size = NumberSequence.new(20)
  1933. particle1.Texture = "rbxassetid://281983189"
  1934. particle1.Transparency = NumberSequence.new(list1)
  1935. particle1.ZOffset = 1
  1936. particle1.Lifetime = NumberRange.new(0.1)
  1937. particle1.Rate = 150
  1938. particle1.Rotation = NumberRange.new(0,360)
  1939. particle1.Speed = NumberRange.new(15)
  1940. particle1.SpreadAngle = Vector2.new(990,990)
  1941. particle1.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1942. particle1.Name = "GodGodly"
  1943. particle1.LockedToPart = false
  1944.  
  1945. brick1.Name = "brick1"
  1946.  
  1947. local brick2 = Instance.new("Part",tor)
  1948. brick2.Position = tor.Position
  1949. brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  1950. brick2.Size = Vector3.new(18,18,18)
  1951. brick2.Material = Enum.Material.Neon
  1952. brick2.BrickColor = BrickColor.new("Medium blue")
  1953. brick2.Anchored = true
  1954. brick2.CanCollide = false
  1955. brick2.Transparency = 0.39
  1956.  
  1957. local particle2 = Instance.new("ParticleEmitter",brick2)
  1958. particle2.LightEmission = 1
  1959. particle2.LightInfluence = 0
  1960. particle2.Size = NumberSequence.new(20)
  1961. particle2.Texture = "rbxassetid://281983189"
  1962. particle2.Transparency = NumberSequence.new(list1)
  1963. particle2.ZOffset = 1
  1964. particle2.Lifetime = NumberRange.new(0.1)
  1965. particle2.Rate = 150
  1966. particle2.Rotation = NumberRange.new(0,360)
  1967. particle2.Speed = NumberRange.new(15)
  1968. particle2.SpreadAngle = Vector2.new(990,990)
  1969. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  1970. particle2.Name = "GodGodly"
  1971. particle2.LockedToPart = false
  1972.  
  1973. brick2.Name = "brick2"
  1974.  
  1975. dash = true
  1976.  
  1977. if normal == true then
  1978. hrp.Velocity = hrp.CFrame.lookVector*432
  1979. end
  1980.  
  1981. if normal == false and speedsterhermes == false and godspeed == false then
  1982. hrp.Velocity = hrp.CFrame.lookVector*333
  1983. end
  1984.  
  1985. if speedsterhermes == true or godspeed == true then
  1986. hrp.Velocity = hrp.CFrame.lookVector*444
  1987. end
  1988.  
  1989. for i = 1,25.99 do
  1990. wait(-1)
  1991. blur.Size = blur.Size - 1
  1992. end
  1993.  
  1994. particle1.Enabled = false
  1995. particle2.Enabled = false
  1996.  
  1997. for _,v in pairs(c:GetDescendants()) do
  1998. if v.ClassName == "Trail" then
  1999. v.Enabled = false
  2000. end
  2001. end
  2002.  
  2003. wait(.159)
  2004.  
  2005. dash = false
  2006.  
  2007. brick1:Remove()
  2008. brick2:Remove()
  2009.  
  2010. blur:Remove()
  2011.  
  2012. attacking = false
  2013.  
  2014. wait(.0013)
  2015.  
  2016. end;end
  2017. end;end
  2018. end)
  2019.  
  2020. function Lightning3(pos,pos2,radius,numParts,model)
  2021. if transforming == false then
  2022. radius = radius or 0.2
  2023. numParts = numParts or 10
  2024. model = model or workspace
  2025. local lv = CFrame.new(pos,pos2).lookVector
  2026. local dist = (pos-pos2).magnitude
  2027. local dbp = dist/numParts
  2028. local last = pos
  2029. for i = 2,numParts do
  2030. local p = Instance.new("Part",model)
  2031. p.FormFactor = "Symmetric"
  2032. p.Size = Vector3.new(14,14,1)
  2033. p.Material = "Neon"
  2034. p.CanCollide = false
  2035. p.Anchored = true
  2036. p.Color = Color3.fromRGB(99, 160, 235)
  2037. local x = math.random(-100,100)/100*dbp/2
  2038. local y = math.random(-100,100)/100*dbp/2
  2039. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  2040. local dist2 = (p2.p-last).magnitude
  2041. local mid = (p2.p+last)/2
  2042. local m = Instance.new("BlockMesh",p)
  2043. m.Scale = Vector3.new(radius,radius,dist2)
  2044. p.CFrame = CFrame.new(mid,p2.p)
  2045. last = p2.p
  2046. game:GetService("Debris"):AddItem(p,math.random(40,100)/1000)
  2047. end
  2048. end;end
  2049.  
  2050. function Lightning4(pos,pos2,radius,numParts,model)
  2051. if transforming == false then
  2052. radius = radius or 0.2
  2053. numParts = numParts or 10
  2054. model = model or workspace
  2055. local lv = CFrame.new(pos,pos2).lookVector
  2056. local dist = (pos-pos2).magnitude
  2057. local dbp = dist/numParts
  2058. local last = pos
  2059. for i = 2,numParts do
  2060. local p = Instance.new("Part",model)
  2061. p.FormFactor = "Symmetric"
  2062. p.Size = Vector3.new(14,14,1)
  2063. p.Material = "Neon"
  2064. p.CanCollide = false
  2065. p.Anchored = true
  2066. p.Color = Color3.fromRGB(80, 170, 235)
  2067.  
  2068. --[[local list1 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.834,0.625,0),NumberSequenceKeypoint.new(0.84,0,0),NumberSequenceKeypoint.new(0.9,0.767,0),NumberSequenceKeypoint.new(1,0.59,0)}
  2069.  
  2070. local particle2 = Instance.new("ParticleEmitter",p)
  2071. particle2.LightEmission = 1
  2072. particle2.LightInfluence = 0
  2073. particle2.Size = NumberSequence.new(100)
  2074. particle2.Texture = "rbxassetid://281983189"
  2075. particle2.Transparency = NumberSequence.new(list1)
  2076. particle2.ZOffset = 1
  2077. particle2.Lifetime = NumberRange.new(0.105)
  2078. particle2.Rate = 150
  2079. particle2.Rotation = NumberRange.new(0,365)
  2080. particle2.Speed = NumberRange.new(19)
  2081. particle2.SpreadAngle = Vector2.new(990,990)
  2082. particle2.Color = ColorSequence.new(Color3.fromRGB(99,170,255),Color3.fromRGB(85,170,229))
  2083. particle2.Name = "GodGodly"
  2084. particle2.LockedToPart = true
  2085. particle2.Enabled = true--]]
  2086.  
  2087. local x = math.random(-100,100)/100*dbp/2
  2088. local y = math.random(-100,100)/100*dbp/2
  2089. local z = math.random(-100,100)/100*dbp/2
  2090. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  2091. local dist2 = (p2.p-last).magnitude
  2092. local mid = (p2.p+last)/2
  2093. local m = Instance.new("BlockMesh",p)
  2094. m.Scale = Vector3.new(radius,radius,dist2)
  2095. p.CFrame = CFrame.new(mid,p2.p)
  2096. last = p2.p
  2097. game:GetService("Debris"):AddItem(p,math.random(40,100)/1000)
  2098. end
  2099. end;end
  2100.  
  2101. m.KeyDown:connect(function(key)
  2102. if key == "g" then
  2103.  
  2104. if attacking == false then
  2105.  
  2106. if transforming == false then
  2107.  
  2108. if normal == true then
  2109.  
  2110. attacking = true
  2111.  
  2112. coroutine.wrap(function()
  2113. for i = 1,9 do
  2114. wait(math.random(0,0))
  2115.  
  2116. local block = Instance.new("Part",c)
  2117. block.Anchored = true
  2118. block.Transparency = 1
  2119. block.Position = m.Hit.p + Vector3.new(math.random(-25,29),-3,math.random(-25,29))
  2120. block.CanCollide = false
  2121. local block2 = Instance.new("Part",c)
  2122. block2.Anchored = true
  2123. block2.Position = block.Position + Vector3.new(0,750,0)
  2124. block2.CanCollide = false
  2125. block2.Transparency = 1
  2126.  
  2127. for _,childs in pairs(workspace:GetChildren()) do
  2128. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2129. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2130. if (block.Position-childs.HumanoidRootPart.Position).magnitude <= 25.9 then
  2131.  
  2132. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 10
  2133.  
  2134. end;end;end
  2135. end
  2136.  
  2137. for _,childs in pairs(workspace:GetChildren()) do
  2138. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2139. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2140. if (block2.Position-childs.HumanoidRootPart.Position).magnitude <= 100.80 then
  2141.  
  2142. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 0.30
  2143.  
  2144. end;end;end
  2145. end
  2146.  
  2147. wait(.05)
  2148. Lightning3(block.Position,block2.Position,1,15,workspace)
  2149. Lightning3(block.Position,block2.Position,2,20,workspace)
  2150. end
  2151. end)()
  2152.  
  2153. wait(.9633)
  2154.  
  2155. attacking = false
  2156.  
  2157. end
  2158.  
  2159. if normal == false then
  2160.  
  2161. attacking = true
  2162.  
  2163. coroutine.wrap(function()
  2164. for i = 1,10 do
  2165. wait(math.random(-1,-1))
  2166.  
  2167. local block = Instance.new("Part",c)
  2168. block.Anchored = true
  2169. block.Transparency = 1
  2170. block.Position = m.Hit.p + Vector3.new(math.random(-25,29),-3,math.random(-25,29))
  2171. block.CanCollide = false
  2172. local block2 = Instance.new("Part",c)
  2173. block2.Anchored = true
  2174. block2.Position = block.Position + Vector3.new(0,750,0)
  2175. block2.CanCollide = false
  2176. block2.Transparency = 1
  2177.  
  2178. for _,childs in pairs(workspace:GetChildren()) do
  2179. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2180. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2181. if (block.Position-childs.HumanoidRootPart.Position).magnitude <= 25.9 then
  2182.  
  2183. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 25.9
  2184.  
  2185. end;end;end
  2186. end
  2187.  
  2188. for _,childs in pairs(workspace:GetChildren()) do
  2189. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2190. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2191. if (block2.Position-childs.HumanoidRootPart.Position).magnitude <= 100.80 then
  2192.  
  2193. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 0.30
  2194.  
  2195. end;end;end
  2196. end
  2197.  
  2198. wait(.01)
  2199.  
  2200. Lightning3(block.Position,block2.Position,2,15,workspace)
  2201.  
  2202. wait(.05)
  2203.  
  2204. Lightning3(block.Position,block2.Position,2,19,workspace)
  2205.  
  2206. wait(.01)
  2207.  
  2208. Lightning3(block.Position,block2.Position,2,15,workspace)
  2209.  
  2210. wait(.05)
  2211.  
  2212. Lightning3(block.Position,block2.Position,2,19,workspace)
  2213.  
  2214. end
  2215. end)()
  2216.  
  2217. wait(1.15015)
  2218.  
  2219. attacking = false
  2220.  
  2221. end
  2222.  
  2223. end;end
  2224. end;end)
  2225.  
  2226. m.KeyDown:connect(function(key)
  2227. if key == "z" then
  2228.  
  2229. if transforming == false then
  2230.  
  2231. if attacking == false then
  2232.  
  2233. -- if speedoflightning == true then
  2234.  
  2235. attacking = true
  2236.  
  2237. hrp.Anchored = true
  2238. tor.Anchored = true
  2239. hum.PlatformStand = true
  2240.  
  2241. rad = math.rad
  2242.  
  2243. local blur = Instance.new("BlurEffect",workspace.CurrentCamera)
  2244. blur.Size = 0
  2245.  
  2246. local Neck = tor["Neck"]
  2247.  
  2248. for i = 0,1,0.1 do
  2249. Neck.C0 = Neck.C0:lerp(Neck.C0 * CFrame.Angles(rad(3), rad(0), rad(0)), i)
  2250. wait()
  2251. end
  2252.  
  2253. coroutine.wrap(function()
  2254. for i = 1,29.49 do
  2255. wait(math.random(0,0))
  2256.  
  2257. local block = Instance.new("Part",c)
  2258. block.Anchored = true
  2259. block.Transparency = 1
  2260. block.Position = tor.Position + Vector3.new(math.random(-30,49),-5,math.random(-39,40))
  2261. block.CanCollide = false
  2262. local block2 = Instance.new("Part",c)
  2263. block2.Anchored = true
  2264. block2.Position = block.Position + Vector3.new(0,750,0)
  2265. block2.CanCollide = false
  2266. block2.Transparency = 1
  2267.  
  2268. wait(.05)
  2269. Lightning4(block.Position,block2.Position,1,22,workspace)
  2270. Lightning4(block.Position,block2.Position,1,22,workspace)
  2271. end
  2272. end)()
  2273.  
  2274. wait()
  2275.  
  2276. coroutine.wrap(function()
  2277. for i = 1,26.42 do
  2278. wait(math.random(0,0))
  2279.  
  2280. local block = Instance.new("Part",c)
  2281. block.Anchored = true
  2282. block.Transparency = 1
  2283. block.Position = tor.Position + Vector3.new(math.random(-55,69),-9,math.random(-72,84))
  2284. block.CanCollide = false
  2285. local block2 = Instance.new("Part",c)
  2286. block2.Anchored = true
  2287. block2.Position = block.Position + Vector3.new(0,750,0)
  2288. block2.CanCollide = false
  2289. block2.Transparency = 1
  2290.  
  2291. wait(.07)
  2292. Lightning4(block.Position,block2.Position,1,20,workspace)
  2293. Lightning4(block.Position,block2.Position,1,20,workspace)
  2294. end
  2295. end)()
  2296.  
  2297. wait()
  2298.  
  2299. coroutine.wrap(function()
  2300. for i = 1,22.397 do
  2301. wait(math.random(0,0))
  2302.  
  2303. local block = Instance.new("Part",c)
  2304. block.Anchored = true
  2305. block.Transparency = 1
  2306. block.Position = tor.Position + Vector3.new(math.random(-18,17),-11,math.random(-14,16))
  2307. block.CanCollide = false
  2308. local block2 = Instance.new("Part",c)
  2309. block2.Anchored = true
  2310. block2.Position = block.Position + Vector3.new(0,750,0)
  2311. block2.CanCollide = false
  2312. block2.Transparency = 1
  2313.  
  2314. for _,childs in pairs(workspace:GetChildren()) do
  2315. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2316. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2317. if (block.Position-childs.HumanoidRootPart.Position).magnitude <= 25.9 then
  2318.  
  2319. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 10
  2320.  
  2321. end;end;end
  2322. end
  2323.  
  2324. for _,childs in pairs(workspace:GetChildren()) do
  2325. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2326. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2327. if (block2.Position-childs.HumanoidRootPart.Position).magnitude <= 100.80 then
  2328.  
  2329. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 0.30
  2330.  
  2331. end;end;end
  2332. end
  2333.  
  2334. wait(.02)
  2335.  
  2336. Lightning4(block.Position,block2.Position,1,16,workspace)
  2337.  
  2338. wait(.06)
  2339.  
  2340. Lightning4(block.Position,block2.Position,2,20,workspace)
  2341.  
  2342. wait(.02)
  2343.  
  2344. Lightning4(block.Position,block2.Position,1,16,workspace)
  2345.  
  2346. wait(.06)
  2347.  
  2348. Lightning4(block.Position,block2.Position,2,20,workspace)
  2349.  
  2350. --
  2351.  
  2352. wait(.01)
  2353.  
  2354. Lightning4(block.Position,block2.Position,1,15,workspace)
  2355.  
  2356. wait(.05)
  2357.  
  2358. Lightning4(block.Position,block2.Position,2,19,workspace)
  2359.  
  2360. wait(.01)
  2361.  
  2362. Lightning4(block.Position,block2.Position,1,15,workspace)
  2363.  
  2364. wait(.05)
  2365.  
  2366. Lightning4(block.Position,block2.Position,2,19,workspace)
  2367.  
  2368. end
  2369. end)()
  2370.  
  2371. for i = 1,10 do
  2372. for _,player in pairs(workspace:GetDescendants()) do
  2373. if player.ClassName == "Humanoid" then
  2374. local human = player
  2375. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  2376. wait()
  2377. human.CameraOffset = Vector3.new(0,0,0)
  2378. end;end;end
  2379.  
  2380. for i = 1,12.99 do
  2381. wait(0.0)
  2382. blur.Size = blur.Size + 1
  2383. end
  2384.  
  2385. for i = 1,9 do
  2386. for _,player in pairs(workspace:GetDescendants()) do
  2387. if player.ClassName == "Humanoid" then
  2388. local human = player
  2389. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  2390. wait()
  2391. human.CameraOffset = Vector3.new(0,0,0)
  2392. end;end;end
  2393.  
  2394. for i = 1,24.99 do
  2395. wait(0.1)
  2396. blur.Size = blur.Size + 2
  2397. end
  2398.  
  2399. for i = 0,1,0.1 do
  2400. Neck.C0 = Neck.C0:lerp(Neck.C0 * CFrame.Angles(rad(-3), rad(0), rad(0)), i)
  2401. wait()
  2402. end
  2403.  
  2404. for i = 1,16.259 do
  2405. for _,player in pairs(workspace:GetDescendants()) do
  2406. if player.ClassName == "Humanoid" then
  2407. local human = player
  2408. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  2409. wait()
  2410. human.CameraOffset = Vector3.new(0,0,0)
  2411. end;end;end
  2412.  
  2413. local num = 0
  2414. local a21e = Instance.new("Part",c)
  2415. a21e.Name = "Beam"..num
  2416. a21e.Locked = true
  2417. a21e.Size = Vector3.new(2,2,2)
  2418. a21e.CanCollide = false
  2419. a21e.Position = hrp.Position
  2420. a21e.Color = Color3.fromRGB(90, 170, 235)
  2421. a21e.Material = "Neon"
  2422. a21e.Transparency = 0
  2423. local aa21e = Instance.new("SpecialMesh",a21e)
  2424. a21e.Anchored = true
  2425. a21e.Position = hrp.Position
  2426. aa21e.MeshType = "Sphere"
  2427. aa21e.Scale = Vector3.new(2,2,2)
  2428.  
  2429. local a22e = Instance.new("Part",c)
  2430. a22e.Name = "Beam"..num
  2431. a22e.Locked = true
  2432. a22e.Size = Vector3.new(2,2,2)
  2433. a22e.CanCollide = false
  2434. a22e.Position = hrp.Position
  2435. a22e.Color = Color3.fromRGB(70, 160, 235)
  2436. a22e.Material = "Neon"
  2437. a22e.Transparency = 0
  2438. local aa22e = Instance.new("SpecialMesh",a22e)
  2439. a22e.Anchored = true
  2440. a22e.Position = hrp.Position
  2441. aa22e.MeshType = "Sphere"
  2442. aa22e.Scale = Vector3.new(2,2,2)
  2443.  
  2444. local num = 0
  2445. local a23e = Instance.new("Part",c)
  2446. a23e.Name = "Beam"..num
  2447. a23e.Locked = true
  2448. a23e.Size = Vector3.new(2,2,2)
  2449. a23e.CanCollide = false
  2450. a23e.Position = hrp.Position
  2451. a23e.Color = Color3.fromRGB(80, 170, 235)
  2452. a23e.Material = "Neon"
  2453. a23e.Transparency = 0
  2454. local aa23e = Instance.new("SpecialMesh",a23e)
  2455. a23e.Anchored = true
  2456. a23e.Position = hrp.Position
  2457. aa23e.MeshType = "Sphere"
  2458. aa23e.Scale = Vector3.new(2,2,2)
  2459.  
  2460. local exp = Instance.new("Explosion",c)
  2461. exp.BlastRadius = 30
  2462. exp.BlastPressure = exp.BlastPressure + 89
  2463. exp.Visible = false
  2464.  
  2465. for _,childs in pairs(workspace:GetChildren()) do
  2466. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2467. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2468. if (hrp.Position-childs.HumanoidRootPart.Position).magnitude <= 155.999 then
  2469.  
  2470. childs:FindFirstChild("Humanoid").Health = 0
  2471.  
  2472. end;end;end
  2473. end
  2474.  
  2475. local exp = Instance.new("Explosion",c)
  2476. exp.BlastRadius = 49
  2477. exp.BlastPressure = exp.BlastPressure + 88
  2478. exp.Visible = false
  2479.  
  2480. for i = 1,30 do
  2481. wait()
  2482. blur.Size = blur.Size - 1
  2483. aa21e.Scale = aa21e.Scale + Vector3.new(8.5,8.5,8.5)
  2484. a21e.Transparency = a21e.Transparency + 0.04
  2485. aa22e.Scale = aa22e.Scale + Vector3.new(4.25,4.25,4.25)
  2486. a22e.Transparency = a22e.Transparency + 0.04
  2487. aa23e.Scale = aa23e.Scale + Vector3.new(16.29,16.29,16.29)
  2488. a23e.Transparency = a23e.Transparency + 0.04
  2489. end
  2490.  
  2491. wait(.7)
  2492.  
  2493. a21e:Remove()
  2494. a22e:Remove()
  2495. a23e:Remove()
  2496.  
  2497. for i=1,32 do
  2498. wait()
  2499. blur.Size = blur.Size - 1
  2500. end
  2501.  
  2502. wait(.0)
  2503.  
  2504. blur:Remove()
  2505.  
  2506. hrp.Anchored = false
  2507. tor.Anchored = false
  2508. hum.PlatformStand = false
  2509.  
  2510. attacking = false
  2511.  
  2512. end;end
  2513. --end
  2514. end
  2515. end)
  2516.  
  2517. function Lightning5(pos,pos2,radius,numParts,model)
  2518. if transforming == false then
  2519. radius = radius
  2520. numParts = numParts
  2521. model = model or workspace
  2522. local lv = CFrame.new(pos,pos2).lookVector
  2523. local dist = (pos-pos2).magnitude
  2524. local dbp = dist/numParts
  2525. local last = pos
  2526. for i = 2,numParts do
  2527. local p = Instance.new("Part",model)
  2528. p.FormFactor = "Symmetric"
  2529. p.Size = Vector3.new(14,14,1)
  2530. p.Material = "Neon"
  2531. p.CanCollide = false
  2532. p.Anchored = true
  2533. p.Color = Color3.fromRGB(80, 170, 235)
  2534. local x = math.random(-100,100)/100*dbp/2
  2535. local y = math.random(-100,100)/100*dbp/2
  2536. local z = math.random(-100,100)/100*dbp/2
  2537. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,z)
  2538. local dist2 = (p2.p-last).magnitude
  2539. local mid = (p2.p+last)/2
  2540. local m = Instance.new("BlockMesh",p)
  2541. m.Scale = Vector3.new(radius,radius,dist2)
  2542. p.CFrame = CFrame.new(mid,p2.p)
  2543. last = p2.p
  2544. game:GetService("Debris"):AddItem(p,math.random(40,100)/1000)
  2545. end
  2546. end;end
  2547.  
  2548. m.KeyDown:connect(function(key)
  2549. if key == "c" then
  2550.  
  2551. if transforming == false then
  2552.  
  2553. if attacking == false then
  2554.  
  2555. attacking = true
  2556.  
  2557. rad = math.rad
  2558. local Neck = tor["Neck"]
  2559. local neck = Neck
  2560. local rs = tor["Right Shoulder"]
  2561. local ls = tor["Left Shoulder"]
  2562. local rh = tor["Right Hip"]
  2563. local lh = tor["Left Hip"]
  2564. local rt = hrp["RootJoint"]
  2565.  
  2566. for i = 0,1,0.1 do
  2567. Neck.C0 = Neck.C0:lerp(Neck.C0 * CFrame.Angles(rad(3), rad(0), rad(0)), i)
  2568. wait()
  2569. end
  2570.  
  2571. wait(1.3)
  2572.  
  2573. coroutine.wrap(function()
  2574. for i = 1,19.49 do
  2575. wait(math.random(0,0))
  2576.  
  2577. local block = Instance.new("Part",c)
  2578. block.Anchored = true
  2579. block.Transparency = 1
  2580. block.Position = tor.Position + Vector3.new(math.random(-30,49),-5,math.random(-39,40))
  2581. block.CanCollide = false
  2582. local block2 = Instance.new("Part",c)
  2583. block2.Anchored = true
  2584. block2.Position = block.Position + Vector3.new(0,750,0)
  2585. block2.CanCollide = false
  2586. block2.Transparency = 1
  2587.  
  2588. wait(.05)
  2589. Lightning4(block.Position,block2.Position,1,22,workspace)
  2590. Lightning4(block.Position,block2.Position,1,22,workspace)
  2591. end
  2592. end)()
  2593.  
  2594. wait()
  2595.  
  2596. coroutine.wrap(function()
  2597. for i = 1,15.42 do
  2598. wait(math.random(0,0))
  2599.  
  2600. local block = Instance.new("Part",c)
  2601. block.Anchored = true
  2602. block.Transparency = 1
  2603. block.Position = tor.Position + Vector3.new(math.random(-55,69),-9,math.random(-72,84))
  2604. block.CanCollide = false
  2605. local block2 = Instance.new("Part",c)
  2606. block2.Anchored = true
  2607. block2.Position = block.Position + Vector3.new(0,750,0)
  2608. block2.CanCollide = false
  2609. block2.Transparency = 1
  2610.  
  2611. wait(.07)
  2612. Lightning4(block.Position,block2.Position,1,20,workspace)
  2613. Lightning4(block.Position,block2.Position,1,20,workspace)
  2614. end
  2615. end)()
  2616.  
  2617. wait()
  2618.  
  2619. wait(1.9)
  2620.  
  2621. for i = 0,1,0.1 do
  2622. Neck.C0 = Neck.C0:lerp(Neck.C0 * CFrame.Angles(rad(-3), rad(0), rad(0)), i)
  2623. wait()
  2624. end
  2625.  
  2626. hrp.Anchored = true
  2627. tor.Anchored = true
  2628. hum.PlatformStand = true
  2629.  
  2630. wait(1.7)
  2631.  
  2632. for i = 1,7 do
  2633. for _,player in pairs(workspace:GetDescendants()) do
  2634. if player.ClassName == "Humanoid" then
  2635. local human = player
  2636. human.CameraOffset = Vector3.new(math.random(-0.9,0.9),math.random(-1.4,1.8),math.random(-0.9,0.9))
  2637. wait()
  2638. human.CameraOffset = Vector3.new(0,0,0)
  2639. end
  2640. end
  2641. end
  2642.  
  2643. for i = 0,1,0.1 do
  2644. rs.C0 = rs.C0:lerp(rs.C0 * CFrame.Angles(rad(-0), rad(0), rad(28)), i)
  2645. wait()
  2646. end
  2647.  
  2648. coroutine.wrap(function()
  2649. for i = 1,11.397 do
  2650. wait(math.random(0,0))
  2651.  
  2652. local block = Instance.new("Part",c)
  2653. block.Anchored = true
  2654. block.Transparency = 1
  2655. block.CanCollide = false
  2656. block.Name = "test"
  2657. local block2 = Instance.new("Part",c)
  2658. block2.Anchored = true
  2659. block2.Position = block.Position + Vector3.new(0,890,0)
  2660. block2.CanCollide = false
  2661. block2.Transparency = 1
  2662. block2.Name = "testing"
  2663.  
  2664. for _,childs in pairs(workspace:GetChildren()) do
  2665. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2666. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2667. if (hrp.Position-childs.HumanoidRootPart.Position).magnitude <= 35.9 then
  2668.  
  2669. block.Position = childs.HumanoidRootPart.Position
  2670. childs:FindFirstChild("Humanoid").Sit = true
  2671.  
  2672. end;end;end
  2673. end
  2674.  
  2675. for _,childs in pairs(workspace:GetChildren()) do
  2676. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2677. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2678. if (block.Position-childs.HumanoidRootPart.Position).magnitude <= 19.9 then
  2679.  
  2680. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 15
  2681. childs:FindFirstChild("Humanoid").Sit = true
  2682.  
  2683. end;end;end
  2684. end
  2685.  
  2686. for _,childs in pairs(workspace:GetChildren()) do
  2687. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  2688. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  2689. if (block2.Position-childs.HumanoidRootPart.Position).magnitude <= 24.80 then
  2690.  
  2691. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 0.28
  2692. childs:FindFirstChild("Humanoid").Sit = true
  2693.  
  2694. end;end;end
  2695. end
  2696.  
  2697. wait(.02)
  2698.  
  2699. Lightning5(block.Position,block2.Position,0.2,60,workspace)
  2700.  
  2701. wait(.06)
  2702.  
  2703. Lightning5(block.Position,block2.Position,0.4,52,workspace)
  2704.  
  2705. wait(.02)
  2706.  
  2707. Lightning5(block.Position,block2.Position,0.2,48,workspace)
  2708.  
  2709. wait(.06)
  2710.  
  2711. Lightning5(block.Position,block2.Position,0.4,75,workspace)
  2712.  
  2713. --
  2714.  
  2715. wait(.01)
  2716.  
  2717. Lightning5(block.Position,block2.Position,0.2,30,workspace)
  2718.  
  2719. wait(.05)
  2720.  
  2721. Lightning5(block.Position,block2.Position,0.4,12,workspace)
  2722.  
  2723. wait(.01)
  2724.  
  2725. Lightning5(block.Position,block2.Position,0.2,18,workspace)
  2726.  
  2727. wait(.05)
  2728.  
  2729. Lightning4(block.Position,block2.Position,0.4,15,workspace)
  2730.  
  2731. ----
  2732.  
  2733. wait(.01)
  2734.  
  2735. Lightning5(block.Position,block2.Position,0.4,20,workspace)
  2736.  
  2737. wait(.05)
  2738.  
  2739. Lightning5(block.Position,block2.Position,0.8,32,workspace)
  2740.  
  2741. wait(.01)
  2742.  
  2743. Lightning5(block.Position,block2.Position,0.4,28,workspace)
  2744.  
  2745. wait(.05)
  2746.  
  2747. Lightning4(block.Position,block2.Position,0.8,25,workspace)
  2748.  
  2749. --
  2750.  
  2751. wait(.01)
  2752.  
  2753. Lightning5(block.Position,block2.Position,0.4,20,workspace)
  2754.  
  2755. wait(.05)
  2756.  
  2757. Lightning5(block.Position,block2.Position,0.8,32,workspace)
  2758.  
  2759. wait(.01)
  2760.  
  2761. Lightning5(block.Position,block2.Position,0.4,28,workspace)
  2762.  
  2763. wait(.05)
  2764.  
  2765. Lightning4(block.Position,block2.Position,0.8,25,workspace)
  2766.  
  2767. ----
  2768.  
  2769. wait(.04)
  2770.  
  2771. Lightning5(block.Position,block2.Position,0.5,29,workspace)
  2772.  
  2773. wait(.05)
  2774.  
  2775. Lightning5(block.Position,block2.Position,0.9,35,workspace)
  2776.  
  2777. wait(.06)
  2778.  
  2779. Lightning5(block.Position,block2.Position,0.5,48,workspace)
  2780.  
  2781. wait(.07)
  2782.  
  2783. Lightning4(block.Position,block2.Position,0.9,50,workspace)
  2784.  
  2785. end
  2786. end)()
  2787.  
  2788. wait(1.8)
  2789.  
  2790. hrp.Anchored = false
  2791. tor.Anchored = false
  2792. hum.PlatformStand = false
  2793.  
  2794. for i = 0,1,0.1 do
  2795. rs.C0 = rs.C0:lerp(rs.C0 * CFrame.Angles(rad(-0), rad(0), rad(-28)), i)
  2796. wait()
  2797. end
  2798.  
  2799. attacking = false
  2800.  
  2801. end
  2802. end
  2803. end
  2804. end)
  2805.  
  2806. function SWait(float)
  2807. if not float then
  2808. return game:GetService("RunService").RenderStepped:wait()
  2809. else
  2810. return game:GetService("RunService").RenderStepped:wait(float)
  2811. end;end
  2812.  
  2813.  
  2814. local function onTouch(h)
  2815. local cached = {}
  2816. local Rad = math.rad
  2817. local TweenService = game:GetService("TweenService")
  2818. if h.Parent == nil then
  2819. return
  2820. end
  2821. if h:IsDescendantOf(c) then
  2822. return
  2823. end
  2824. if cached[h.Parent] then
  2825. return
  2826. end
  2827. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  2828. local tor = h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("HumanoidRootPart")
  2829. if hum and tor then
  2830. for _, v in pairs(h.Parent:GetChildren()) do
  2831. if v:IsA("ForceField") then
  2832. v:Destroy()
  2833. end
  2834. end
  2835. hum:TakeDamage(hum.MaxHealth / 289)
  2836. cached[h.Parent] = true
  2837. spawn(function()
  2838. wait(0.1)
  2839. cached[h.Parent] = nil
  2840. end)
  2841. end;end
  2842.  
  2843. m.KeyDown:connect(function(key)
  2844. if key == "b" then
  2845.  
  2846. if transforming == false then
  2847.  
  2848. if attacking == false then
  2849.  
  2850. if normal == false then
  2851.  
  2852. if speedsterhermes == false then
  2853.  
  2854. attacking = true
  2855.  
  2856. local lac = arm1.Touched:connect(onTouch2)
  2857. local rac = arm2.Touched:connect(onTouch2)
  2858. local lac1 = leg1.Touched:connect(onTouch2)
  2859. local rac2 = leg2.Touched:connect(onTouch2)
  2860. local lac3 = tor.Touched:connect(onTouch2)
  2861. local rac4 = hed.Touched:connect(onTouch2)
  2862.  
  2863. wait(8.4)
  2864.  
  2865. lac:Disconnect()
  2866. rac:Disconnect()
  2867. lac1:Disconnect()
  2868. rac2:Disconnect()
  2869. lac3:Disconnect()
  2870. rac4:Disconnect()
  2871.  
  2872. attacking = false
  2873.  
  2874. end;end;end;end
  2875. end
  2876. end)
  2877.  
  2878. m.KeyDown:connect(function(key)
  2879. if key == "v" then
  2880.  
  2881. if transforming == false then
  2882.  
  2883. if attacking == false then
  2884.  
  2885. attacking = true
  2886.  
  2887. local lac = arm1.Touched:connect(onTouch)
  2888. local rac = arm2.Touched:connect(onTouch)
  2889.  
  2890. rad = math.rad
  2891. local Rad = rad
  2892. local Neck = tor["Neck"]
  2893. local neck = Neck
  2894. local n = neck
  2895. local rs = tor["Right Shoulder"]
  2896. local ls = tor["Left Shoulder"]
  2897. local rh = tor["Right Hip"]
  2898. local lh = tor["Left Hip"]
  2899. local rt = hrp["RootJoint"]
  2900.  
  2901. local lscf = ls.C0
  2902. local rscf = rs.C0
  2903. local lhcf = lh.C0
  2904. local rhcf = rh.C0
  2905. local ncf = n.C0
  2906. local rtcf = rt.C0
  2907.  
  2908. wait(.1)
  2909.  
  2910. for i = 1,7.6 do
  2911. for i = 0,1,0.295 do
  2912. Neck.C0 = Neck.C0:lerp(Neck.C0, i)
  2913. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  2914. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  2915. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  2916. SWait()
  2917. end
  2918. for i = 0,1,0.295 do
  2919. Neck.C0 = Neck.C0:lerp(neck.C0, i)
  2920. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  2921. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  2922. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  2923. SWait()
  2924. end
  2925. end
  2926.  
  2927. wait(.04)
  2928.  
  2929. for i = 1,7.6 do
  2930. for i = 0,1,0.295 do
  2931. Neck.C0 = Neck.C0:lerp(Neck.C0, i)
  2932. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  2933. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  2934. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  2935. SWait()
  2936. end
  2937. for i = 0,1,0.295 do
  2938. Neck.C0 = Neck.C0:lerp(neck.C0, i)
  2939. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  2940. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  2941. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  2942. SWait()
  2943. end
  2944. end
  2945.  
  2946. wait(.02)
  2947.  
  2948. for i = 0,1,0.1 do
  2949. neck.C0 = neck.C0:lerp(neck.C0, i)
  2950. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(0,0,0), i)
  2951. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(0,0,0), i)
  2952. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(0,0,0), i)
  2953. wait()
  2954. end
  2955.  
  2956. lac:Disconnect()
  2957. rac:Disconnect()
  2958.  
  2959. wait(.3)
  2960.  
  2961. coroutine.wrap(function()
  2962. for i = 1,8.49 do
  2963. wait(math.random(0,0))
  2964.  
  2965. local block = Instance.new("Part",c)
  2966. block.Anchored = true
  2967. block.Transparency = 1
  2968. block.Position = tor.Position + Vector3.new(math.random(-22,21),-13,math.random(-16,18))
  2969. block.CanCollide = false
  2970. local block2 = Instance.new("Part",c)
  2971. block2.Anchored = true
  2972. block2.Position = block.Position + Vector3.new(0,750,0)
  2973. block2.CanCollide = false
  2974. block2.Transparency = 1
  2975.  
  2976. wait(.05)
  2977. Lightning4(block.Position,block2.Position,1,22,workspace)
  2978. Lightning4(block.Position,block2.Position,1,22,workspace)
  2979. end
  2980. end)()
  2981.  
  2982. wait()
  2983.  
  2984. coroutine.wrap(function()
  2985. for i = 1,5.42 do
  2986. wait(math.random(0,0))
  2987.  
  2988. local block = Instance.new("Part",c)
  2989. block.Anchored = true
  2990. block.Transparency = 1
  2991. block.Position = tor.Position + Vector3.new(math.random(-18,17),-11,math.random(-14,16))
  2992. block.CanCollide = false
  2993. local block2 = Instance.new("Part",c)
  2994. block2.Anchored = true
  2995. block2.Position = block.Position + Vector3.new(0,750,0)
  2996. block2.CanCollide = false
  2997. block2.Transparency = 1
  2998.  
  2999. wait(.07)
  3000. Lightning4(block.Position,block2.Position,1,20,workspace)
  3001. Lightning4(block.Position,block2.Position,1,20,workspace)
  3002. end
  3003. end)()
  3004.  
  3005. wait()
  3006.  
  3007. wait(1.6)
  3008.  
  3009. local list1 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.834,0.989,0),NumberSequenceKeypoint.new(0.84,0.5,0),NumberSequenceKeypoint.new(0.9,0.743,0),NumberSequenceKeypoint.new(1,0.5,0)}
  3010.  
  3011. local brick1 = Instance.new("Part",tor)
  3012. brick1.Position = tor.Position
  3013. brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3014. brick1.Size = Vector3.new(18,18,18)
  3015. brick1.Material = Enum.Material.Neon
  3016. brick1.Color = Color3.fromRGB(108,137,246)
  3017. brick1.Anchored = true
  3018. brick1.CanCollide = false
  3019. brick1.Transparency = 0.25
  3020.  
  3021. local particle1 = Instance.new("ParticleEmitter",brick1)
  3022. particle1.LightEmission = 1
  3023. particle1.LightInfluence = 0
  3024. particle1.Size = NumberSequence.new(20)
  3025. particle1.Texture = "rbxassetid://281983189"
  3026. particle1.Transparency = NumberSequence.new(list1)
  3027. particle1.ZOffset = 1
  3028. particle1.Lifetime = NumberRange.new(0.1)
  3029. particle1.Rate = 290
  3030. particle1.Rotation = NumberRange.new(0,360)
  3031. particle1.Speed = NumberRange.new(15)
  3032. particle1.SpreadAngle = Vector2.new(990,990)
  3033. particle1.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  3034. particle1.Name = "GodGodly"
  3035. particle1.LockedToPart = false
  3036.  
  3037. brick1.Name = "brick1"
  3038.  
  3039. local brick2 = Instance.new("Part",tor)
  3040. brick2.Position = tor.Position
  3041. brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3042. brick2.Size = Vector3.new(18,18,18)
  3043. brick2.Material = Enum.Material.Neon
  3044. brick2.BrickColor = BrickColor.new("Medium blue")
  3045. brick2.Anchored = true
  3046. brick2.CanCollide = false
  3047. brick2.Transparency = 0.39
  3048.  
  3049. local particle2 = Instance.new("ParticleEmitter",brick2)
  3050. particle2.LightEmission = 1
  3051. particle2.LightInfluence = 0
  3052. particle2.Size = NumberSequence.new(20)
  3053. particle2.Texture = "rbxassetid://281983189"
  3054. particle2.Transparency = NumberSequence.new(list1)
  3055. particle2.ZOffset = 1
  3056. particle2.Lifetime = NumberRange.new(0.1)
  3057. particle2.Rate = 290
  3058. particle2.Rotation = NumberRange.new(0,360)
  3059. particle2.Speed = NumberRange.new(15)
  3060. particle2.SpreadAngle = Vector2.new(990,990)
  3061. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  3062. particle2.Name = "GodGodly"
  3063. particle2.LockedToPart = false
  3064.  
  3065. brick2.Name = "brick2"
  3066.  
  3067. local num = 0
  3068. local a21e = Instance.new("Part",c)
  3069. a21e.Name = "Beam"..num
  3070. a21e.Locked = true
  3071. a21e.Size = Vector3.new(2,2,2)
  3072. a21e.CanCollide = false
  3073. a21e.Position = hrp.Position
  3074. a21e.Color = Color3.fromRGB(87, 168, 202)
  3075. a21e.Material = "Neon"
  3076. a21e.Transparency = 0
  3077. local aa21e = Instance.new("SpecialMesh",a21e)
  3078. a21e.Anchored = true
  3079. a21e.Position = hrp.Position
  3080. aa21e.MeshType = "Sphere"
  3081. aa21e.Scale = Vector3.new(2,2,2)
  3082.  
  3083. for _,childs in pairs(workspace:GetChildren()) do
  3084. if childs.Name ~= c.Name and childs.ClassName == "Model" then
  3085. if childs:FindFirstChild("HumanoidRootPart") and childs:FindFirstChild("Humanoid") then
  3086. if (hrp.Position-childs.HumanoidRootPart.Position).magnitude <= 29.5 then
  3087.  
  3088. childs:FindFirstChild("Humanoid").Health = childs:FindFirstChild("Humanoid").Health - 79
  3089.  
  3090. end;end;end
  3091. end
  3092.  
  3093. for i = 1,7.6 do
  3094. for i = 0,1,0.295 do
  3095. wait()
  3096.  
  3097. --tor.brick1.CFrame = CFrame.new(tor.brick1.Position) * CFrame.Angles(rad(math.random(-155,129)),rad(math.random(-290,290)),rad(math.random(-324,348)))
  3098. tor.brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-255,229)),rad(math.random(-390,390)),rad(math.random(-424,448)))
  3099. --tor.brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3100. tor.brick1.Transparency = tor.brick1.Transparency + 0.1
  3101.  
  3102. --tor.brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-155,129)),rad(math.random(-290,290)),rad(math.random(-324,348)))
  3103. tor.brick2.CFrame = CFrame.new(tor.brick2.Position) * CFrame.Angles(rad(math.random(-255,229)),rad(math.random(-390,390)),rad(math.random(-424,448)))
  3104. --tor.brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3105. tor.brick2.Transparency = tor.brick2.Transparency + 0.1
  3106.  
  3107. aa21e.Scale = aa21e.Scale + Vector3.new(2.1,2.1,2.1)
  3108. a21e.Transparency = a21e.Transparency + 0.05
  3109. Neck.C0 = Neck.C0:lerp(Neck.C0, i)
  3110. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  3111. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  3112. SWait()
  3113. end;end
  3114.  
  3115. particle1.Enabled = false
  3116. particle2.Enabled = false
  3117.  
  3118. wait(.9)
  3119.  
  3120. brick1:Remove()
  3121. brick2:Remove()
  3122.  
  3123. a21e:Remove()
  3124.  
  3125. for i = 0,1,0.1 do
  3126. neck.C0 = neck.C0:lerp(neck.C0, i)
  3127. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(0,0,0), i)
  3128. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(0,0,0), i)
  3129. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(0,0,0), i)
  3130. wait()
  3131. end
  3132.  
  3133. attacking = false
  3134.  
  3135. end;end
  3136. end;end)
  3137.  
  3138. local target = nil
  3139.  
  3140. abss = Instance.new("BillboardGui",c)
  3141. abss.Size = UDim2.new(10,0,10,0)
  3142. abss.Enabled = false
  3143.  
  3144. img2 = Instance.new("ImageLabel",abss)
  3145. img2.Position = UDim2.new(0,0,0,0)
  3146. img2.Size = UDim2.new(1,0,1,0)
  3147. img2.Image = "rbxassetid://1033897750"
  3148. img2.BackgroundTransparency = 1
  3149. img2.ImageColor3 = Color3.fromRGB(0,79,255)
  3150.  
  3151. function swait(num)
  3152. if num == 0 or num == nil then
  3153. ArtificialHB.Event:wait()
  3154. else
  3155. for i = 0, num do
  3156. ArtificialHB.Event:wait()
  3157. end
  3158. end
  3159. end
  3160.  
  3161. function TargetSelect(person)
  3162. local dd=coroutine.wrap(function()
  3163. if target ~= person then
  3164. target = person
  3165. img2.Size = UDim2.new(1,0,1,0)
  3166. img2.ImageTransparency = 0
  3167. img2.Position = UDim2.new(0,0,0,0)
  3168. if target ~= nil then
  3169. abss.Adornee = target:FindFirstChild("HumanoidRootPart")
  3170. abss.Enabled = true
  3171. elseif target == nil then
  3172. abss.Adornee = nil
  3173. abss.Enabled = false
  3174. end
  3175. for i = 0, 2, 0.1 do
  3176. swait()
  3177. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  3178. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  3179. img2.ImageTransparency = img2.ImageTransparency + 0.05
  3180. end
  3181. end
  3182. end)
  3183. dd()
  3184. end
  3185.  
  3186. function LockOn()
  3187. if m.Target.Parent ~= c and m.Target.Parent.Parent ~= c and m.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  3188. TargetSelect(m.Target.Parent)
  3189. end
  3190. end
  3191.  
  3192. m.KeyDown:connect(function(key)
  3193. if key == "n" then
  3194. --if target == nil then
  3195. LockOn()
  3196. end--end
  3197. end)
  3198.  
  3199. m.KeyDown:connect(function(key)
  3200. if key == "p" then
  3201.  
  3202. if transforming == false then
  3203.  
  3204. if attacking == false then
  3205.  
  3206. attacking = true
  3207.  
  3208. rad = math.rad
  3209. local Rad = rad
  3210. local Neck = tor["Neck"]
  3211. local neck = Neck
  3212. local n = neck
  3213. local rs = tor["Right Shoulder"]
  3214. local ls = tor["Left Shoulder"]
  3215. local rh = tor["Right Hip"]
  3216. local lh = tor["Left Hip"]
  3217. local rt = hrp["RootJoint"]
  3218.  
  3219. local lscf = ls.C0
  3220. local rscf = rs.C0
  3221. local lhcf = lh.C0
  3222. local rhcf = rh.C0
  3223. local ncf = n.C0
  3224. local rtcf = rt.C0
  3225.  
  3226. target:FindFirstChild("HumanoidRootPart").Anchored = true
  3227.  
  3228. wait(.3)
  3229.  
  3230. coroutine.wrap(function()
  3231. for i = 1,4.49 do
  3232. wait(math.random(0,0))
  3233.  
  3234. local block = Instance.new("Part",c)
  3235. block.Anchored = true
  3236. block.Transparency = 1
  3237. block.Position = tor.Position + Vector3.new(math.random(-22,21),-13,math.random(-16,18))
  3238. block.CanCollide = false
  3239. local block2 = Instance.new("Part",c)
  3240. block2.Anchored = true
  3241. block2.Position = block.Position + Vector3.new(0,750,0)
  3242. block2.CanCollide = false
  3243. block2.Transparency = 1
  3244.  
  3245. wait(.05)
  3246. Lightning4(block.Position,block2.Position,1,22,workspace)
  3247. Lightning4(block.Position,block2.Position,1,22,workspace)
  3248. end
  3249. end)()
  3250.  
  3251. wait()
  3252.  
  3253. coroutine.wrap(function()
  3254. for i = 1,2.5 do
  3255. wait(math.random(0,0))
  3256.  
  3257. local block = Instance.new("Part",c)
  3258. block.Anchored = true
  3259. block.Transparency = 1
  3260. block.Position = tor.Position + Vector3.new(math.random(-18,17),-11,math.random(-14,16))
  3261. block.CanCollide = false
  3262. local block2 = Instance.new("Part",c)
  3263. block2.Anchored = true
  3264. block2.Position = block.Position + Vector3.new(0,750,0)
  3265. block2.CanCollide = false
  3266. block2.Transparency = 1
  3267.  
  3268. wait(.07)
  3269. Lightning4(block.Position,block2.Position,1,20,workspace)
  3270. Lightning4(block.Position,block2.Position,1,20,workspace)
  3271. end
  3272. end)()
  3273.  
  3274. wait()
  3275.  
  3276. coroutine.wrap(function()
  3277. for i = 1,6.7 do
  3278. wait(math.random(0,0))
  3279.  
  3280. local block = Instance.new("Part",c)
  3281. block.Anchored = true
  3282. block.Transparency = 1
  3283. block.Position = tor.Position + Vector3.new(math.random(-30,49),-5,math.random(-39,40))
  3284. block.CanCollide = false
  3285. local block2 = Instance.new("Part",c)
  3286. block2.Anchored = true
  3287. block2.Position = block.Position + Vector3.new(0,750,0)
  3288. block2.CanCollide = false
  3289. block2.Transparency = 1
  3290.  
  3291. wait(.05)
  3292. Lightning4(block.Position,block2.Position,1,22,workspace)
  3293. Lightning4(block.Position,block2.Position,1,22,workspace)
  3294. end
  3295. end)()
  3296.  
  3297. wait()
  3298.  
  3299. coroutine.wrap(function()
  3300. for i = 1,3.42 do
  3301. wait(math.random(0,0))
  3302.  
  3303. local block = Instance.new("Part",c)
  3304. block.Anchored = true
  3305. block.Transparency = 1
  3306. block.Position = tor.Position + Vector3.new(math.random(-55,69),-9,math.random(-72,84))
  3307. block.CanCollide = false
  3308. local block2 = Instance.new("Part",c)
  3309. block2.Anchored = true
  3310. block2.Position = block.Position + Vector3.new(0,750,0)
  3311. block2.CanCollide = false
  3312. block2.Transparency = 1
  3313.  
  3314. wait(.07)
  3315. Lightning4(block.Position,block2.Position,1,20,workspace)
  3316. Lightning4(block.Position,block2.Position,1,20,workspace)
  3317. end
  3318. end)()
  3319.  
  3320. wait(1)
  3321.  
  3322. for _,trail in pairs(c:GetDescendants()) do
  3323. if trail.ClassName == "Trail" then
  3324. trail.Lifetime = 1.59
  3325. trail.MinLength = 0.025
  3326. end
  3327. end
  3328.  
  3329. local num = 0
  3330. local a21e = Instance.new("Part",c)
  3331. a21e.Name = "Beam"..num
  3332. a21e.Locked = true
  3333. a21e.Size = Vector3.new(1,1,1)
  3334. a21e.CanCollide = false
  3335. a21e.Position = hrp.Position
  3336. a21e.Color = Color3.fromRGB(103, 176, 245)
  3337. a21e.Material = "Neon"
  3338. a21e.Transparency = 0
  3339. local aa21e = Instance.new("SpecialMesh",a21e)
  3340. a21e.Anchored = true
  3341. a21e.Position = hrp.Position
  3342. aa21e.MeshType = "Sphere"
  3343. aa21e.Scale = Vector3.new(9,9,9)
  3344.  
  3345. for _,v in pairs(c:GetDescendants()) do
  3346. if v.ClassName == "Trail" then
  3347. v.Enabled = true
  3348. end
  3349. end
  3350.  
  3351. for i = 1,24 do
  3352. wait()
  3353. aa21e.Scale = aa21e.Scale - Vector3.new(1,1,1)
  3354. a21e.Transparency = a21e.Transparency + 0.09
  3355. end
  3356.  
  3357. wait(.9)
  3358.  
  3359. a21e:Remove()
  3360.  
  3361. hrp.CFrame = target:FindFirstChild("HumanoidRootPart").CFrame - Vector3.new(1,0,0)
  3362.  
  3363. local lac = arm1.Touched:connect(onTouch)
  3364. local rac = arm2.Touched:connect(onTouch)
  3365.  
  3366. wait(.1)
  3367.  
  3368. for i = 1,7.6 do
  3369. for i = 0,1,0.295 do
  3370. Neck.C0 = Neck.C0:lerp(Neck.C0, i)
  3371. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  3372. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  3373. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  3374. SWait()
  3375. end
  3376. for i = 0,1,0.295 do
  3377. Neck.C0 = Neck.C0:lerp(neck.C0, i)
  3378. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  3379. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  3380. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  3381. SWait()
  3382. end
  3383. end
  3384.  
  3385. wait(.04)
  3386.  
  3387. for i = 1,7.6 do
  3388. for i = 0,1,0.295 do
  3389. Neck.C0 = Neck.C0:lerp(Neck.C0, i)
  3390. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  3391. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  3392. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  3393. SWait()
  3394. end
  3395. for i = 0,1,0.295 do
  3396. Neck.C0 = Neck.C0:lerp(neck.C0, i)
  3397. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  3398. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  3399. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  3400. SWait()
  3401. end
  3402. end
  3403.  
  3404. wait(.02)
  3405.  
  3406. for i = 0,1,0.1 do
  3407. neck.C0 = neck.C0:lerp(neck.C0, i)
  3408. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(0,0,0), i)
  3409. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(0,0,0), i)
  3410. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(0,0,0), i)
  3411. wait()
  3412. end
  3413.  
  3414. lac:Disconnect()
  3415. rac:Disconnect()
  3416.  
  3417. wait(.2)
  3418.  
  3419. local list1 = {NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.834,0.989,0),NumberSequenceKeypoint.new(0.84,0.5,0),NumberSequenceKeypoint.new(0.9,0.743,0),NumberSequenceKeypoint.new(1,0.5,0)}
  3420.  
  3421. local brick1 = Instance.new("Part",tor)
  3422. brick1.Position = tor.Position
  3423. brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3424. brick1.Size = Vector3.new(18,18,18)
  3425. brick1.Material = Enum.Material.Neon
  3426. brick1.Color = Color3.fromRGB(108,137,246)
  3427. brick1.Anchored = true
  3428. brick1.CanCollide = false
  3429. brick1.Transparency = 0.25
  3430.  
  3431. local particle1 = Instance.new("ParticleEmitter",brick1)
  3432. particle1.LightEmission = 1
  3433. particle1.LightInfluence = 0
  3434. particle1.Size = NumberSequence.new(20)
  3435. particle1.Texture = "rbxassetid://281983189"
  3436. particle1.Transparency = NumberSequence.new(list1)
  3437. particle1.ZOffset = 1
  3438. particle1.Lifetime = NumberRange.new(0.1)
  3439. particle1.Rate = 290
  3440. particle1.Rotation = NumberRange.new(0,360)
  3441. particle1.Speed = NumberRange.new(15)
  3442. particle1.SpreadAngle = Vector2.new(990,990)
  3443. particle1.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  3444. particle1.Name = "GodGodly"
  3445. particle1.LockedToPart = false
  3446.  
  3447. brick1.Name = "brick1"
  3448.  
  3449. local brick2 = Instance.new("Part",tor)
  3450. brick2.Position = tor.Position
  3451. brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3452. brick2.Size = Vector3.new(18,18,18)
  3453. brick2.Material = Enum.Material.Neon
  3454. brick2.BrickColor = BrickColor.new("Medium blue")
  3455. brick2.Anchored = true
  3456. brick2.CanCollide = false
  3457. brick2.Transparency = 0.39
  3458.  
  3459. local particle2 = Instance.new("ParticleEmitter",brick2)
  3460. particle2.LightEmission = 1
  3461. particle2.LightInfluence = 0
  3462. particle2.Size = NumberSequence.new(20)
  3463. particle2.Texture = "rbxassetid://281983189"
  3464. particle2.Transparency = NumberSequence.new(list1)
  3465. particle2.ZOffset = 1
  3466. particle2.Lifetime = NumberRange.new(0.1)
  3467. particle2.Rate = 290
  3468. particle2.Rotation = NumberRange.new(0,360)
  3469. particle2.Speed = NumberRange.new(15)
  3470. particle2.SpreadAngle = Vector2.new(990,990)
  3471. particle2.Color = ColorSequence.new(Color3.fromRGB(0,170,255),Color3.fromRGB(85,170,229))
  3472. particle2.Name = "GodGodly"
  3473. particle2.LockedToPart = false
  3474.  
  3475. brick2.Name = "brick2"
  3476.  
  3477. local num = 0
  3478. local a21e = Instance.new("Part",c)
  3479. a21e.Name = "Beam"..num
  3480. a21e.Locked = true
  3481. a21e.Size = Vector3.new(2,2,2)
  3482. a21e.CanCollide = false
  3483. a21e.Position = hrp.Position
  3484. a21e.Color = Color3.fromRGB(87, 168, 202)
  3485. a21e.Material = "Neon"
  3486. a21e.Transparency = 0
  3487. local aa21e = Instance.new("SpecialMesh",a21e)
  3488. a21e.Anchored = true
  3489. a21e.Position = hrp.Position
  3490. aa21e.MeshType = "Sphere"
  3491. aa21e.Scale = Vector3.new(2,2,2)
  3492.  
  3493. target:FindFirstChild("HumanoidRootPart").Anchored = false
  3494. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 85
  3495. target:FindFirstChild("HumanoidRootPart").Velocity = hrp.CFrame.lookVector*248
  3496.  
  3497. for i = 1,7.6 do
  3498. for i = 0,1,0.295 do
  3499. wait()
  3500.  
  3501. --tor.brick1.CFrame = CFrame.new(tor.brick1.Position) * CFrame.Angles(rad(math.random(-155,129)),rad(math.random(-290,290)),rad(math.random(-324,348)))
  3502. tor.brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-255,229)),rad(math.random(-390,390)),rad(math.random(-424,448)))
  3503. --tor.brick1.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3504. tor.brick1.Transparency = tor.brick1.Transparency + 0.1
  3505.  
  3506. --tor.brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-155,129)),rad(math.random(-290,290)),rad(math.random(-324,348)))
  3507. tor.brick2.CFrame = CFrame.new(tor.brick2.Position) * CFrame.Angles(rad(math.random(-255,229)),rad(math.random(-390,390)),rad(math.random(-424,448)))
  3508. --tor.brick2.CFrame = CFrame.new(tor.Position) * CFrame.Angles(rad(math.random(-50,25)),rad(math.random(-79,79)),rad(math.random(-12,24)))
  3509. tor.brick2.Transparency = tor.brick2.Transparency + 0.1
  3510.  
  3511. aa21e.Scale = aa21e.Scale + Vector3.new(2.1,2.1,2.1)
  3512. a21e.Transparency = a21e.Transparency + 0.05
  3513. Neck.C0 = Neck.C0:lerp(Neck.C0, i)
  3514. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  3515. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  3516. SWait()
  3517. end;end
  3518.  
  3519. particle1.Enabled = false
  3520. particle2.Enabled = false
  3521.  
  3522. wait(.9)
  3523.  
  3524. for _,v in pairs(target:GetDescendants()) do
  3525. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  3526. v.Anchored = true
  3527. end
  3528. end
  3529.  
  3530. brick1:Remove()
  3531. brick2:Remove()
  3532.  
  3533. a21e:Remove()
  3534.  
  3535. for i = 0,1,0.1 do
  3536. neck.C0 = neck.C0:lerp(neck.C0, i)
  3537. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(0,0,0), i)
  3538. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(0,0,0), i)
  3539. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(0,0,0), i)
  3540. wait()
  3541. end
  3542.  
  3543. wait(.4)
  3544.  
  3545. for i = 1,4.259 do
  3546. for _,player in pairs(workspace:GetDescendants()) do
  3547. if player.ClassName == "Humanoid" then
  3548. local human = player
  3549. human.CameraOffset = Vector3.new(math.random(-0.8,0.8),math.random(-0.9,0.9),math.random(-0.8,0.8))
  3550. wait()
  3551. human.CameraOffset = Vector3.new(0,0,0)
  3552. end;end;end
  3553.  
  3554. hrp.Anchored = true
  3555.  
  3556. for i = 0,1,0.1 do
  3557. rs.C0 = rs.C0:lerp(rs.C0 * CFrame.Angles(rad(-0), rad(0), rad(28)), i)
  3558. wait()
  3559. end
  3560.  
  3561. coroutine.wrap(function()
  3562. for i = 1,11.397 do
  3563. wait(math.random(0,0))
  3564.  
  3565. local block = Instance.new("Part",c)
  3566. block.Anchored = true
  3567. block.Transparency = 1
  3568. block.CanCollide = false
  3569. block.Name = "test"
  3570. local block2 = Instance.new("Part",c)
  3571. block2.Anchored = true
  3572. block2.Position = block.Position + Vector3.new(0,890,0)
  3573. block2.CanCollide = false
  3574. block2.Transparency = 1
  3575. block2.Name = "testing"
  3576.  
  3577. block.Position = target.HumanoidRootPart.Position
  3578. target:FindFirstChild("Humanoid").Sit = true
  3579.  
  3580. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 15
  3581. target:FindFirstChild("Humanoid").Sit = true
  3582.  
  3583. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 0.28
  3584. target:FindFirstChild("Humanoid").Sit = true
  3585.  
  3586. wait(.02)
  3587.  
  3588. Lightning4(block.Position,block2.Position,0.2,60,workspace)
  3589.  
  3590. wait(.06)
  3591.  
  3592. Lightning4(block.Position,block2.Position,0.4,52,workspace)
  3593.  
  3594. wait(.02)
  3595.  
  3596. Lightning4(block.Position,block2.Position,0.2,48,workspace)
  3597.  
  3598. wait(.06)
  3599.  
  3600. Lightning4(block.Position,block2.Position,0.4,75,workspace)
  3601.  
  3602. --
  3603.  
  3604. wait(.01)
  3605.  
  3606. Lightning4(block.Position,block2.Position,0.2,30,workspace)
  3607.  
  3608. wait(.05)
  3609.  
  3610. Lightning4(block.Position,block2.Position,0.4,12,workspace)
  3611.  
  3612. wait(.01)
  3613.  
  3614. Lightning4(block.Position,block2.Position,0.2,18,workspace)
  3615.  
  3616. wait(.05)
  3617.  
  3618. Lightning4(block.Position,block2.Position,0.4,15,workspace)
  3619.  
  3620. ----
  3621.  
  3622. wait(.01)
  3623.  
  3624. Lightning4(block.Position,block2.Position,0.4,20,workspace)
  3625.  
  3626. wait(.05)
  3627.  
  3628. Lightning4(block.Position,block2.Position,0.8,32,workspace)
  3629.  
  3630. wait(.01)
  3631.  
  3632. Lightning4(block.Position,block2.Position,0.4,28,workspace)
  3633.  
  3634. wait(.05)
  3635.  
  3636. Lightning4(block.Position,block2.Position,0.8,25,workspace)
  3637.  
  3638. --
  3639.  
  3640. wait(.01)
  3641.  
  3642. Lightning4(block.Position,block2.Position,0.4,20,workspace)
  3643.  
  3644. wait(.05)
  3645.  
  3646. Lightning4(block.Position,block2.Position,0.8,32,workspace)
  3647.  
  3648. wait(.01)
  3649.  
  3650. Lightning4(block.Position,block2.Position,0.4,28,workspace)
  3651.  
  3652. wait(.05)
  3653.  
  3654. Lightning4(block.Position,block2.Position,0.8,25,workspace)
  3655.  
  3656. ----
  3657.  
  3658. wait(.04)
  3659.  
  3660. Lightning4(block.Position,block2.Position,0.5,29,workspace)
  3661.  
  3662. wait(.05)
  3663.  
  3664. Lightning4(block.Position,block2.Position,0.9,35,workspace)
  3665.  
  3666. wait(.06)
  3667.  
  3668. Lightning4(block.Position,block2.Position,0.5,48,workspace)
  3669.  
  3670. wait(.07)
  3671.  
  3672. Lightning4(block.Position,block2.Position,0.9,50,workspace)
  3673.  
  3674. end
  3675. end)()
  3676.  
  3677. wait(2.8)
  3678.  
  3679. for i = 0,1,0.1 do
  3680. ls.C0 = ls.C0:lerp(ls.C0 * CFrame.Angles(rad(-0), rad(0), rad(-28)), i)
  3681. wait()
  3682. end
  3683.  
  3684. coroutine.wrap(function()
  3685. for i = 1,20 do
  3686. wait(math.random(-1,-1))
  3687.  
  3688. local block = Instance.new("Part",c)
  3689. block.Anchored = true
  3690. block.Transparency = 1
  3691. block.Position = target.HumanoidRootPart.Position + Vector3.new(math.random(-25,29),-3,math.random(-25,29))
  3692. block.CanCollide = false
  3693. local block2 = Instance.new("Part",c)
  3694. block2.Anchored = true
  3695. block2.Position = block.Position + Vector3.new(0,750,0)
  3696. block2.CanCollide = false
  3697. block2.Transparency = 1
  3698.  
  3699. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 25.9
  3700.  
  3701. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 0.30
  3702.  
  3703. wait(.02)
  3704.  
  3705. Lightning4(block.Position,block2.Position,0.2,60,workspace)
  3706.  
  3707. wait(.06)
  3708.  
  3709. Lightning4(block.Position,block2.Position,0.4,52,workspace)
  3710.  
  3711. wait(.02)
  3712.  
  3713. Lightning4(block.Position,block2.Position,0.2,48,workspace)
  3714.  
  3715. wait(.06)
  3716.  
  3717. Lightning4(block.Position,block2.Position,0.4,75,workspace)
  3718.  
  3719. --
  3720.  
  3721. wait(.01)
  3722.  
  3723. Lightning4(block.Position,block2.Position,0.2,30,workspace)
  3724.  
  3725. wait(.05)
  3726.  
  3727. Lightning4(block.Position,block2.Position,0.4,12,workspace)
  3728.  
  3729. wait(.01)
  3730.  
  3731. Lightning4(block.Position,block2.Position,0.2,18,workspace)
  3732.  
  3733. wait(.05)
  3734.  
  3735. Lightning4(block.Position,block2.Position,0.4,15,workspace)
  3736.  
  3737. end
  3738. end)()
  3739.  
  3740. coroutine.wrap(function()
  3741. for i = 1,26.49 do
  3742. wait(math.random(0,0))
  3743.  
  3744. local block = Instance.new("Part",c)
  3745. block.Anchored = true
  3746. block.Transparency = 1
  3747. block.Position = target.HumanoidRootPart.Position + Vector3.new(math.random(-30,49),-5,math.random(-39,40))
  3748. block.CanCollide = false
  3749. local block2 = Instance.new("Part",c)
  3750. block2.Anchored = true
  3751. block2.Position = block.Position + Vector3.new(0,750,0)
  3752. block2.CanCollide = false
  3753. block2.Transparency = 1
  3754.  
  3755. wait(.05)
  3756. Lightning5(block.Position,block2.Position,1,22,workspace)
  3757. Lightning5(block.Position,block2.Position,1,22,workspace)
  3758. end
  3759. end)()
  3760.  
  3761. wait(4)
  3762.  
  3763. coroutine.wrap(function()
  3764. for i = 1,23.42 do
  3765. wait(math.random(0,0))
  3766.  
  3767. local block = Instance.new("Part",c)
  3768. block.Anchored = true
  3769. block.Transparency = 1
  3770. block.Position = target.HumanoidRootPart.Position + Vector3.new(math.random(-55,69),-9,math.random(-72,84))
  3771. block.CanCollide = false
  3772. local block2 = Instance.new("Part",c)
  3773. block2.Anchored = true
  3774. block2.Position = block.Position + Vector3.new(0,750,0)
  3775. block2.CanCollide = false
  3776. block2.Transparency = 1
  3777.  
  3778. wait(.07)
  3779. Lightning5(block.Position,block2.Position,1,20,workspace)
  3780. Lightning5(block.Position,block2.Position,1,20,workspace)
  3781. end
  3782. end)()
  3783.  
  3784. wait(8)
  3785.  
  3786. coroutine.wrap(function()
  3787. for i = 1,22.397 do
  3788. wait(math.random(0,0))
  3789.  
  3790. local block = Instance.new("Part",c)
  3791. block.Anchored = true
  3792. block.Transparency = 1
  3793. block.Position = target.HumanoidRootPart.Position + Vector3.new(math.random(-18,17),-11,math.random(-14,16))
  3794. block.CanCollide = false
  3795. local block2 = Instance.new("Part",c)
  3796. block2.Anchored = true
  3797. block2.Position = block.Position + Vector3.new(0,750,0)
  3798. block2.CanCollide = false
  3799. block2.Transparency = 1
  3800.  
  3801. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 10
  3802.  
  3803. target:FindFirstChild("Humanoid").Health = target:FindFirstChild("Humanoid").Health - 0.30
  3804.  
  3805. wait(.02)
  3806.  
  3807. Lightning4(block.Position,block2.Position,1,16,workspace)
  3808.  
  3809. wait(.06)
  3810.  
  3811. Lightning4(block.Position,block2.Position,2,20,workspace)
  3812.  
  3813. wait(.02)
  3814.  
  3815. Lightning4(block.Position,block2.Position,1,16,workspace)
  3816.  
  3817. wait(.06)
  3818.  
  3819. Lightning4(block.Position,block2.Position,2,20,workspace)
  3820.  
  3821. --
  3822.  
  3823. wait(.02)
  3824.  
  3825. Lightning4(block.Position,block2.Position,0.2,60,workspace)
  3826.  
  3827. wait(.06)
  3828.  
  3829. Lightning4(block.Position,block2.Position,0.4,52,workspace)
  3830.  
  3831. wait(.02)
  3832.  
  3833. Lightning4(block.Position,block2.Position,0.2,48,workspace)
  3834.  
  3835. wait(.06)
  3836.  
  3837. Lightning4(block.Position,block2.Position,0.4,75,workspace)
  3838.  
  3839. --
  3840.  
  3841. wait(.01)
  3842.  
  3843. Lightning4(block.Position,block2.Position,0.2,30,workspace)
  3844.  
  3845. wait(.05)
  3846.  
  3847. Lightning5(block.Position,block2.Position,0.4,12,workspace)
  3848.  
  3849. wait(.01)
  3850.  
  3851. Lightning5(block.Position,block2.Position,0.2,18,workspace)
  3852.  
  3853. wait(.05)
  3854.  
  3855. Lightning4(block.Position,block2.Position,0.4,15,workspace)
  3856.  
  3857. end
  3858. end)()
  3859.  
  3860. wait(1.9)
  3861.  
  3862. for i = 0,1,0.1 do
  3863. neck.C0 = neck.C0:lerp(neck.C0, i)
  3864. rt.C0 = rt.C0:lerp(rtcf * CFrame.Angles(0,0,0), i)
  3865. rs.C0 = rs.C0:lerp(rscf * CFrame.Angles(0,0,0), i)
  3866. ls.C0 = ls.C0:lerp(lscf * CFrame.Angles(0,0,0), i)
  3867. wait()
  3868. end
  3869.  
  3870. for _,trail in pairs(c:GetDescendants()) do
  3871. if trail.ClassName == "Trail" then
  3872. trail.Lifetime = 0.4
  3873. trail.MinLength = 1.53
  3874. end
  3875. end
  3876.  
  3877. for _,v in pairs(c:GetDescendants()) do
  3878. if v.ClassName == "Trail" then
  3879. v.Enabled = false
  3880. end
  3881. end
  3882.  
  3883. attacking = false
  3884.  
  3885. wait(23.86)
  3886.  
  3887. for _,v in pairs(target:GetDescendants()) do
  3888. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  3889. v.Anchored = false
  3890. end
  3891. end
  3892.  
  3893. local num = 0
  3894. local a21e = Instance.new("Part",c)
  3895. a21e.Name = "Beam"..num
  3896. a21e.Locked = true
  3897. a21e.Size = Vector3.new(2,2,2)
  3898. a21e.CanCollide = false
  3899. a21e.Position = target.HumanoidRootPart.Position
  3900. a21e.Color = Color3.fromRGB(90, 170, 235)
  3901. a21e.Material = "Neon"
  3902. a21e.Transparency = 0
  3903. local aa21e = Instance.new("SpecialMesh",a21e)
  3904. a21e.Anchored = true
  3905. a21e.Position = target.HumanoidRootPart.Position
  3906. aa21e.MeshType = "Sphere"
  3907. aa21e.Scale = Vector3.new(2,2,2)
  3908.  
  3909. local a22e = Instance.new("Part",c)
  3910. a22e.Name = "Beam"..num
  3911. a22e.Locked = true
  3912. a22e.Size = Vector3.new(2,2,2)
  3913. a22e.CanCollide = false
  3914. a22e.Position = target.HumanoidRootPart.Position
  3915. a22e.Color = Color3.fromRGB(70, 160, 235)
  3916. a22e.Material = "Neon"
  3917. a22e.Transparency = 0
  3918. local aa22e = Instance.new("SpecialMesh",a22e)
  3919. a22e.Anchored = true
  3920. a22e.Position = target.HumanoidRootPart.Position
  3921. aa22e.MeshType = "Sphere"
  3922. aa22e.Scale = Vector3.new(2,2,2)
  3923.  
  3924. local num = 0
  3925. local a23e = Instance.new("Part",c)
  3926. a23e.Name = "Beam"..num
  3927. a23e.Locked = true
  3928. a23e.Size = Vector3.new(2,2,2)
  3929. a23e.CanCollide = false
  3930. a23e.Position = target.HumanoidRootPart.Position
  3931. a23e.Color = Color3.fromRGB(80, 170, 235)
  3932. a23e.Material = "Neon"
  3933. a23e.Transparency = 0
  3934. local aa23e = Instance.new("SpecialMesh",a23e)
  3935. a23e.Anchored = true
  3936. a23e.Position = target.HumanoidRootPart.Position
  3937. aa23e.MeshType = "Sphere"
  3938. aa23e.Scale = Vector3.new(2,2,2)
  3939.  
  3940. local exp = Instance.new("Explosion",target)
  3941. exp.BlastRadius = 30
  3942. exp.BlastPressure = exp.BlastPressure + 89
  3943. exp.Visible = false
  3944. exp.Position = target.HumanoidRootPart.Position
  3945.  
  3946. target:FindFirstChild("Humanoid").Health = 0
  3947.  
  3948. local exp = Instance.new("Explosion",target)
  3949. exp.BlastRadius = 55
  3950. exp.BlastPressure = exp.BlastPressure + 88
  3951. exp.Visible = false
  3952. exp.Position = target.HumanoidRootPart.Position
  3953.  
  3954. for _,v in pairs(target:GetDescendants()) do
  3955. if v.ClassName == "Humanoid" then
  3956. v.Health = 0
  3957. v.MaxHealth = 0
  3958. v.WalkSpeed = math.huge
  3959. v.JumpPower = 0
  3960. if v.Health or v.MaxHealth > 0 then
  3961. v:Remove()
  3962. end
  3963. end
  3964. end
  3965.  
  3966. for i = 1,30 do
  3967. wait()
  3968. aa21e.Scale = aa21e.Scale + Vector3.new(8.5,8.5,8.5)
  3969. a21e.Transparency = a21e.Transparency + 0.04
  3970. aa22e.Scale = aa22e.Scale + Vector3.new(4.25,4.25,4.25)
  3971. a22e.Transparency = a22e.Transparency + 0.04
  3972. aa23e.Scale = aa23e.Scale + Vector3.new(16.29,16.29,16.29)
  3973. a23e.Transparency = a23e.Transparency + 0.04
  3974. end
  3975.  
  3976. wait(.7)
  3977.  
  3978. a21e:Remove()
  3979. a22e:Remove()
  3980. a23e:Remove()
  3981.  
  3982. wait(.4)
  3983.  
  3984. hrp.Anchored = false
  3985.  
  3986. end
  3987. end
  3988. end
  3989.  
  3990. end)
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