ericdesouza

The Genocider [RAINBOW] script

Feb 5th, 2018
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  1.  
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  5.  
  6.  
  7.  
  8.  
  9.  
  10.  
  11.  
  12. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  13. print("FE Compatibility: by WaverlyCole & Mokiros")
  14. InternalData = {}
  15. do
  16. script.Parent = owner.Character
  17. local Event = Instance.new("RemoteEvent")
  18. Event.Name = "UserInput"
  19. local function NewFakeEvent()
  20. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  21. return Fake
  22. end
  23. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  24. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  25. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  26. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  27. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  28. local function TriggerEvent(self,Event,...)
  29. local Trigger = Mouse[Event]
  30. if Trigger and Trigger.fakeEvent and Trigger.Function then
  31. Trigger.Function(...)
  32. end
  33. end
  34. Mouse.TrigEvent = TriggerEvent
  35. UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target
  40. Mouse.Hit = Input.Hit
  41. else
  42. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  43. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  44. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  45. end
  46. for _,Action in pairs(ContextActionService.Actions) do
  47. for _,Key in pairs(Action.Keys) do
  48. if Key==Input.KeyCode then
  49. Action.Function(Action.Name,Input.UserInputState,Input)
  50. end
  51. end
  52. end
  53. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  54. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  55. end
  56. end)
  57. InternalData["Mouse"] = Mouse
  58. InternalData["ContextActionService"] = ContextActionService
  59. InternalData["UserInputService"] = UserInputService
  60. Event.Parent = NLS([[
  61. local Player = owner
  62. local Event = script:WaitForChild("UserInput")
  63. local UserInputService = game:GetService("UserInputService")
  64. local Mouse = Player:GetMouse()
  65. local Input = function(Input,gameProcessedEvent)
  66. if gameProcessedEvent then return end
  67. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  68. end
  69. UserInputService.InputBegan:Connect(Input)
  70. UserInputService.InputEnded:Connect(Input)
  71. local Hit,Target
  72. while wait(1/30) do
  73. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  74. Hit,Targer = Mouse.Hit,Mouse.Target
  75. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  76. end
  77. end
  78. ]],owner.Character)
  79. end
  80. RealGame = game;game = setmetatable({},{
  81. __index = function (self,Index)
  82. local Sandbox = function (Thing)
  83. if Thing:IsA("Player") then
  84. local RealPlayer = Thing
  85. return setmetatable({},{
  86. __index = function (self,Index)
  87. local Type = type(RealPlayer[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  90. return function (self)
  91. return InternalData["Mouse"]
  92. end
  93. end
  94. return function (self,...)
  95. return RealPlayer[Index](RealPlayer,...)
  96. end
  97. else
  98. return RealPlayer[Index]
  99. end
  100. end;
  101. __tostring = function(self)
  102. return RealPlayer.Name
  103. end
  104. })
  105. end
  106. end
  107. if RealGame[Index] then
  108. local Type = type(RealGame[Index])
  109. if Type == "function" then
  110. if Index:lower() == "getservice" or Index:lower() == "service" then
  111. return function (self,Service)
  112. if Service:lower() == "players" then
  113. return setmetatable({},{
  114. __index = function (self2,Index2)
  115. local RealService = RealGame:GetService(Service)
  116. local Type2 = type(Index2)
  117. if Type2 == "function" then
  118. return function (self,...)
  119. return RealService[Index2](RealService,...)
  120. end
  121. else
  122. if Index2:lower() == "localplayer" then
  123. return Sandbox(owner)
  124. end
  125. return RealService[Index2]
  126. end
  127. end;
  128. __tostring = function(self)
  129. return RealGame:GetService(Service).Name
  130. end
  131. })
  132. elseif Service:lower() == "contextactionservice" then
  133. return InternalData["ContextActionService"]
  134. elseif Service:lower() == "contextactionservice" then
  135. return InternalData["UserInputService"]
  136. elseif Service:lower() == "runservice" then
  137. return setmetatable({},{
  138. __index = function(self2,Index2)
  139. local RealService = RealGame:GetService(Service)
  140. local Type2 = type(Index2)
  141. if Type2 == "function" then
  142. return function (self,...)
  143. return RealService[Index2](RealService,...)
  144. end
  145. else
  146. if Index2:lower() == "bindtorenderstep" then
  147. return function (self,Name,Priority,Function)
  148. return RealGame:GetService("RunService").Stepped:Connect(Function)
  149. end
  150. end
  151. if Index2:lower() == "renderstepped" then
  152. return RealService["Stepped"]
  153. end
  154. return RealService[Index2]
  155. end
  156. end
  157. })
  158. else
  159. return RealGame:GetService(Service)
  160. end
  161. end
  162. end
  163. return function (self,...)
  164. return RealGame[Index](RealGame,...)
  165. end
  166. else
  167. if game:GetService(Index) then
  168. return game:GetService(Index)
  169. end
  170. return RealGame[Index]
  171. end
  172. else
  173. return nil
  174. end
  175. end
  176. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  177. print("Complete! Running...")
  178.  
  179. --Rainbow--
  180. print("Rainbow Loaded.")
  181. wait(1 / 60)
  182. Effects = { }
  183. local Player = game.Players.localPlayer
  184. local Character = Player.Character
  185. local Humanoid = Character.Humanoid
  186. local Mouse = Player:GetMouse()
  187. local LeftArm = Character["Left Arm"]
  188. local RightArm = Character["Right Arm"]
  189. local LeftLeg = Character["Left Leg"]
  190. local RightLeg = Character["Right Leg"]
  191. local Head = Character.Head
  192. local Torso = Character.Torso
  193. local Camera = game.Workspace.CurrentCamera
  194. local RootPart = Character.HumanoidRootPart
  195. local RootJoint = RootPart.RootJoint
  196. local attack = false
  197. local Anim = 'Idle'
  198. local attacktype = 1
  199. local delays = false
  200. local play = true
  201. local targetted = nil
  202. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  203. local velocity = RootPart.Velocity.y
  204. local sine = 0
  205. local change = 1
  206. local doe = 0
  207. local Create = LoadLibrary("RbxUtility").Create
  208. Humanoid.WalkSpeed = 18
  209. local m = Create("Model"){
  210. Parent = Character,
  211. Name = "WeaponModel",
  212. }
  213.  
  214. local partasdeff = Instance.new("ParticleEmitter",Torso)
  215. partasdeff.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  216. partasdeff.LightEmission = 0.3
  217. partasdeff.Size = NumberSequence.new(0.2)
  218. partasdeff.Texture = "http://www.roblox.com/asset/?ID=676462451"
  219. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 0)})
  220. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  221. partasdeff.Transparency = bbb
  222. partasdeff.Size = aaa
  223. partasdeff.ZOffset = .9
  224. partasdeff.Acceleration = Vector3.new(10)
  225. partasdeff.LockedToPart = false
  226. partasdeff.EmissionDirection = "Back"
  227. partasdeff.Lifetime = NumberRange.new(1, 2)
  228. partasdeff.Rate = 15
  229. partasdeff.Rotation = NumberRange.new(-100, 100)
  230. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  231. partasdeff.Speed = NumberRange.new(1)
  232. partasdeff.VelocitySpread = 999
  233. partasdeff.Enabled=true
  234.  
  235. Humanoid.Animator.Parent = nil
  236. Character.Animate.Parent = nil
  237.  
  238. local newMotor = function(part0, part1, c0, c1)
  239. local w = Create('Motor'){
  240. Parent = part0,
  241. Part0 = part0,
  242. Part1 = part1,
  243. C0 = c0,
  244. C1 = c1,
  245. }
  246. return w
  247. end
  248.  
  249. function clerp(a, b, t)
  250. return a:lerp(b, t)
  251. end
  252.  
  253.  
  254. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  255. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  256.  
  257. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  258. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  259. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  260. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  261. RootJoint.C1 = CFrame.new(0, 0, 0)
  262. RootJoint.C0 = CFrame.new(0, 0, 0)
  263. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  264. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  265.  
  266. local rarmc1 = RW.C1
  267. local larmc1 = LW.C1
  268. local rlegc1 = RH.C1
  269. local llegc1 = LH.C1
  270.  
  271. local resetc1 = false
  272.  
  273. function PlayAnimationFromTable(table, speed, bool)
  274. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  275. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  276. RW.C0 = clerp(RW.C0, table[3], speed)
  277. LW.C0 = clerp(LW.C0, table[4], speed)
  278. RH.C0 = clerp(RH.C0, table[5], speed)
  279. LH.C0 = clerp(LH.C0, table[6], speed)
  280. if bool == true then
  281. if resetc1 == false then
  282. resetc1 = true
  283. RootJoint.C1 = RootJoint.C1
  284. Torso.Neck.C1 = Torso.Neck.C1
  285. RW.C1 = rarmc1
  286. LW.C1 = larmc1
  287. RH.C1 = rlegc1
  288. LH.C1 = llegc1
  289. end
  290. end
  291. end
  292.  
  293. ArtificialHB = Create("BindableEvent", script){
  294. Parent = script,
  295. Name = "Heartbeat",
  296. }
  297.  
  298. script:WaitForChild("Heartbeat")
  299.  
  300. frame = 1 / 100
  301. tf = 0
  302. allowframeloss = false
  303. tossremainder = false
  304. lastframe = tick()
  305. script.Heartbeat:Fire()
  306.  
  307. game:GetService("RunService").Heartbeat:connect(function(s, p)
  308. tf = tf + s
  309. if tf >= frame then
  310. if allowframeloss then
  311. script.Heartbeat:Fire()
  312. lastframe = tick()
  313. else
  314. for i = 1, math.floor(tf / frame) do
  315. script.Heartbeat:Fire()
  316. end
  317. lastframe = tick()
  318. end
  319. if tossremainder then
  320. tf = 0
  321. else
  322. tf = tf - frame * math.floor(tf / frame)
  323. end
  324. end
  325. end)
  326.  
  327. function swait(num)
  328. if num == 0 or num == nil then
  329. ArtificialHB.Event:wait()
  330. else
  331. for i = 0, num do
  332. ArtificialHB.Event:wait()
  333. end
  334. end
  335. end
  336.  
  337. function RemoveOutlines(part)
  338. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  339. end
  340.  
  341. CFuncs = {
  342. ["Part"] = {
  343. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  344. local Part = Create("Part"){
  345. Parent = Parent,
  346. Reflectance = Reflectance,
  347. Transparency = Transparency,
  348. CanCollide = false,
  349. Locked = true,
  350. BrickColor = BrickColor.new(tostring(BColor)),
  351. Name = Name,
  352. Size = Size,
  353. Material = Material,
  354. }
  355. RemoveOutlines(Part)
  356. return Part
  357. end;
  358. };
  359.  
  360. ["Mesh"] = {
  361. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  362. local Msh = Create(Mesh){
  363. Parent = Part,
  364. Offset = OffSet,
  365. Scale = Scale,
  366. }
  367. if Mesh == "SpecialMesh" then
  368. Msh.MeshType = MeshType
  369. Msh.MeshId = MeshId
  370. end
  371. return Msh
  372. end;
  373. };
  374.  
  375. ["Mesh"] = {
  376. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  377. local Msh = Create(Mesh){
  378. Parent = Part,
  379. Offset = OffSet,
  380. Scale = Scale,
  381. }
  382. if Mesh == "SpecialMesh" then
  383. Msh.MeshType = MeshType
  384. Msh.MeshId = MeshId
  385. end
  386. return Msh
  387. end;
  388. };
  389.  
  390. ["Weld"] = {
  391. Create = function(Parent, Part0, Part1, C0, C1)
  392. local Weld = Create("Weld"){
  393. Parent = Parent,
  394. Part0 = Part0,
  395. Part1 = Part1,
  396. C0 = C0,
  397. C1 = C1,
  398. }
  399. return Weld
  400. end;
  401. };
  402.  
  403. ["Sound"] = {
  404. Create = function(id, par, vol, pit)
  405. coroutine.resume(coroutine.create(function()
  406. local S = Create("Sound"){
  407. Volume = vol,
  408. Pitch = pit or 1,
  409. SoundId = id,
  410. Parent = par or workspace,
  411. }
  412. wait()
  413. S:play()
  414. game:GetService("Debris"):AddItem(S, 6)
  415. end))
  416. end;
  417. };
  418.  
  419. ["ParticleEmitter"] = {
  420. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  421. local fp = Create("ParticleEmitter"){
  422. Parent = Parent,
  423. Color = ColorSequence.new(Color1, Color2),
  424. LightEmission = LightEmission,
  425. Size = Size,
  426. Texture = Texture,
  427. Transparency = Transparency,
  428. ZOffset = ZOffset,
  429. Acceleration = Accel,
  430. Drag = Drag,
  431. LockedToPart = LockedToPart,
  432. VelocityInheritance = VelocityInheritance,
  433. EmissionDirection = EmissionDirection,
  434. Enabled = Enabled,
  435. Lifetime = LifeTime,
  436. Rate = Rate,
  437. Rotation = Rotation,
  438. RotSpeed = RotSpeed,
  439. Speed = Speed,
  440. VelocitySpread = VelocitySpread,
  441. }
  442. return fp
  443. end;
  444. };
  445.  
  446. CreateTemplate = {
  447.  
  448. };
  449. }
  450.  
  451.  
  452.  
  453. New = function(Object, Parent, Name, Data)
  454. local Object = Instance.new(Object)
  455. for Index, Value in pairs(Data or {}) do
  456. Object[Index] = Value
  457. end
  458. Object.Parent = Parent
  459. Object.Name = Name
  460. return Object
  461. end
  462.  
  463.  
  464. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  465. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  466. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  467.  
  468. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  469. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  470. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  471. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  472. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  473. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  474. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  475. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  476. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  477. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  478. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  479. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  480. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  481. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  482. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  483. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  484. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  485. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  486. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  487. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  488. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  489. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  490. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  491. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  492. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  493. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  494. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  495. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  496. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  497. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  498. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  499. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  500. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  501. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  502. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  503. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  504. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  505. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  506. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  507. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  508. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  509. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  510. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  511. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  512. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  513. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  514. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  515. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  516. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  517. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  518. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  519. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  520. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  521. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  522. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  523. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  524. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  525. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  526. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  527. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  528. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  529. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  530. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  531.  
  532. for _,v in pairs(m:children()) do
  533. if v:IsA("Part") then
  534. v.CanCollide = false
  535. end
  536. end
  537. for _,v in pairs(m:children()) do
  538. if v:IsA("Part") then
  539. v.Material = "Granite"
  540. end
  541. end
  542. spawn(function()
  543. while wait() do
  544. for _,v in pairs(m:children()) do
  545. if v:IsA("Part") then
  546. v.BrickColor=BrickColor.random()
  547. end
  548. end
  549. end
  550. end)
  551. for _,v in pairs(m:children()) do
  552. if v:IsA("Part") then
  553. v.CanCollide = false
  554. end
  555. end
  556. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  557. for _,v in pairs(Character:children()) do
  558. if v:IsA("Accessory") then
  559. v:Remove()
  560. end
  561. end
  562. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  563. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  564. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  565. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  566. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  567. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  568. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  569. end
  570.  
  571.  
  572. function rayCast(Position, Direction, Range, Ignore)
  573. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  574. end
  575.  
  576. --[[FindNearestTorso = function(pos)
  577. local list = (game.Workspace:children())
  578. local torso = nil
  579. local dist = 1000
  580. local temp, human, temp2 = nil, nil, nil
  581. for x = 1, #list do
  582. temp2 = list[x]
  583. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  584. temp = temp2:findFirstChild("Torso")
  585. human = temp2:findFirstChild("Humanoid")
  586. if temp ~= nil and human ~= nil and human.Health > -1 and (temp.Position - pos).magnitude < dist then
  587. local dohit = true
  588. if dohit == true then
  589. torso = temp
  590. dist = (temp.Position - pos).magnitude
  591. end
  592. end
  593. end
  594. end
  595. return torso, dist
  596. end]]
  597. function FindNearestTorso(Position, Distance, SinglePlayer)
  598. if SinglePlayer then
  599. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  600. end
  601. local List = {}
  602. for i, v in pairs(workspace:GetChildren()) do
  603. if v:IsA("Model") then
  604. if v:findFirstChild("Torso") then
  605. if v ~= Character then
  606. if (v.Torso.Position - Position).magnitude <= Distance then
  607. table.insert(List, v)
  608. end
  609. end
  610. end
  611. end
  612. end
  613. return List
  614. end
  615. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  616. if hit.Parent == nil then
  617. return
  618. end
  619. local h = hit.Parent:FindFirstChild("Humanoid")
  620. for _, v in pairs(hit.Parent:children()) do
  621. if v:IsA("Humanoid") then
  622. h = v
  623. end
  624. end
  625. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  626. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  627. if hit.Parent.DebounceHit.Value == true then
  628. return
  629. end
  630. end
  631. local c = Create("ObjectValue"){
  632. Name = "creator",
  633. Value = game:service("Players").LocalPlayer,
  634. Parent = h,
  635. }
  636. game:GetService("Debris"):AddItem(c, .5)
  637. if HitSound ~= nil and HitPitch ~= nil then
  638. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  639. end
  640. local Damage = math.random(minim, maxim)
  641. local blocked = false
  642. local block = hit.Parent:findFirstChild("Block")
  643. if block ~= nil then
  644. if block.className == "IntValue" then
  645. if block.Value > 0 then
  646. blocked = true
  647. block.Value = block.Value - 1
  648. print(block.Value)
  649. end
  650. end
  651. end
  652. if blocked == false then
  653. h.Health = h.Health - Damage
  654. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  655. else
  656. h.Health = h.Health - (Damage / 2)
  657. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  658. end
  659. if Type == "Knockdown" then
  660. local hum = hit.Parent.Humanoid
  661. hum.PlatformStand = true
  662. coroutine.resume(coroutine.create(function(HHumanoid)
  663. swait(1)
  664. HHumanoid.PlatformStand = false
  665. end), hum)
  666. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  667. local bodvol = Create("BodyVelocity"){
  668. velocity = angle * knockback,
  669. P = 5000,
  670. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  671. Parent = hit,
  672. }
  673. local rl = Create("BodyAngularVelocity"){
  674. P = 3000,
  675. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  676. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  677. Parent = hit,
  678. }
  679. game:GetService("Debris"):AddItem(bodvol, .5)
  680. game:GetService("Debris"):AddItem(rl, .5)
  681. elseif Type == "Normal" then
  682. local vp = Create("BodyVelocity"){
  683. P = 500,
  684. maxForce = Vector3.new(math.huge, 0, math.huge),
  685. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  686. }
  687. if knockback > 0 then
  688. vp.Parent = hit.Parent.Torso
  689. end
  690. game:GetService("Debris"):AddItem(vp, .5)
  691. elseif Type == "Up" then
  692. local bodyVelocity = Create("BodyVelocity"){
  693. velocity = Vector3.new(0, 20, 0),
  694. P = 5000,
  695. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  696. Parent = hit,
  697. }
  698. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  699. elseif Type == "DarkUp" then
  700. coroutine.resume(coroutine.create(function()
  701. for i = 0, 1, 0.1 do
  702. swait()
  703. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  704. end
  705. end))
  706. local bodyVelocity = Create("BodyVelocity"){
  707. velocity = Vector3.new(0, 20, 0),
  708. P = 5000,
  709. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  710. Parent = hit,
  711. }
  712. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  713. elseif Type == "Snare" then
  714. local bp = Create("BodyPosition"){
  715. P = 2000,
  716. D = 100,
  717. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  718. position = hit.Parent.Torso.Position,
  719. Parent = hit.Parent.Torso,
  720. }
  721. game:GetService("Debris"):AddItem(bp, 1)
  722. elseif Type == "Freeze" then
  723. local BodPos = Create("BodyPosition"){
  724. P = 50000,
  725. D = 1000,
  726. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  727. position = hit.Parent.Torso.Position,
  728. Parent = hit.Parent.Torso,
  729. }
  730. local BodGy = Create("BodyGyro") {
  731. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  732. P = 20e+003,
  733. Parent = hit.Parent.Torso,
  734. cframe = hit.Parent.Torso.CFrame,
  735. }
  736. hit.Parent.Torso.Anchored = true
  737. coroutine.resume(coroutine.create(function(Part)
  738. swait(1.5)
  739. Part.Anchored = false
  740. end), hit.Parent.Torso)
  741. game:GetService("Debris"):AddItem(BodPos, 3)
  742. game:GetService("Debris"):AddItem(BodGy, 3)
  743. end
  744. local debounce = Create("BoolValue"){
  745. Name = "DebounceHit",
  746. Parent = hit.Parent,
  747. Value = true,
  748. }
  749. game:GetService("Debris"):AddItem(debounce, Delay)
  750. c = Create("ObjectValue"){
  751. Name = "creator",
  752. Value = Player,
  753. Parent = h,
  754. }
  755. game:GetService("Debris"):AddItem(c, .5)
  756. end
  757. end
  758.  
  759. function ShowDamage(Pos, Text, Time, Color)
  760. local Rate = (1 / 100)
  761. local Pos = (Pos or Vector3.new(0, 0, 0))
  762. local Text = (Text or "")
  763. local Time = (Time or 2)
  764. local Color = (Color or Color3.new(1, 0, 1))
  765. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  766. EffectPart.Anchored = true
  767. local BillboardGui = Create("BillboardGui"){
  768. Size = UDim2.new(3, 0, 3, 0),
  769. Adornee = EffectPart,
  770. Parent = EffectPart,
  771. }
  772. local TextLabel = Create("TextLabel"){
  773. BackgroundTransparency = 1,
  774. Size = UDim2.new(1, 0, 1, 0),
  775. Text = Text,
  776. Font = "SciFi",
  777. TextColor3 = Color,
  778. TextScaled = true,
  779. Parent = BillboardGui,
  780. }
  781. game.Debris:AddItem(EffectPart, (Time))
  782. EffectPart.Parent = game:GetService("Workspace")
  783. delay(0, function()
  784. local Frames = (Time / Rate)
  785. for Frame = 1, Frames do
  786. wait(Rate)
  787. local Percent = (Frame / Frames)
  788. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  789. TextLabel.TextTransparency = Percent
  790. end
  791. if EffectPart and EffectPart.Parent then
  792. EffectPart:Destroy()
  793. end
  794. end)
  795. end
  796.  
  797. function dmg(dude)
  798. if dude.Name ~= Character then
  799. dude.Humanoid.PlatformStand = true
  800. local bgf = Instance.new("BodyGyro",dude.Head)
  801. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  802. local val = Instance.new("BoolValue",dude)
  803. val.Name = "IsHit"
  804. for i = 1, 6 do
  805. local blo = Instance.new("Part",game.Workspace)
  806. blo.Size = Vector3.new(.6,.2,.6)
  807. blo.Material = "SmoothPlastic"
  808. blo.BrickColor = BrickColor.new("Crimson")
  809. --blo.Position = dude.Head.Position
  810. blo.CFrame = dude.Head.CFrame
  811. game:GetService("Debris"):AddItem(blo,30)
  812. end
  813. local ds = coroutine.wrap(function()
  814. wait(.2)
  815. dude.Torso:BreakJoints()
  816. end)
  817. ds()
  818. end
  819. end
  820.  
  821. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  822. --local buddy
  823. for _, c in pairs(workspace:children()) do
  824. local hum = c:findFirstChild("Humanoid")
  825. if hum ~= nil then
  826. local head = c:findFirstChild("Torso")
  827. if head ~= nil then
  828. local targ = head.Position - Part.Position
  829. local mag = targ.magnitude
  830. if mag <= Magnitude and c.Name ~= Player.Name then
  831. if c.Name ~= Character then
  832. if c.Name ~= "CKbackup" then
  833. local partasdeff = Instance.new("ParticleEmitter",c.Torso)
  834. partasdeff.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  835. partasdeff.LightEmission = 0.3
  836. partasdeff.Size = NumberSequence.new(0.2)
  837. partasdeff.Texture = "http://www.roblox.com/asset/?ID=676462451"
  838. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 0)})
  839. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  840. partasdeff.Transparency = bbb
  841. partasdeff.Size = aaa
  842. partasdeff.ZOffset = .9
  843. partasdeff.Acceleration = Vector3.new(0, 2, 0)
  844. partasdeff.LockedToPart = false
  845. partasdeff.EmissionDirection = "Back"
  846. partasdeff.Lifetime = NumberRange.new(30)
  847. partasdeff.Rate = 10000
  848. partasdeff.Rotation = NumberRange.new(-100, 100)
  849. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  850. partasdeff.Speed = NumberRange.new(1)
  851. partasdeff.VelocitySpread = 999000
  852. partasdeff.Enabled=true
  853. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  854. dmg(c)
  855. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199978176", c.Torso, 1.2, .8)
  856. coroutine.wrap(function()
  857. wait(.2)
  858. partasdeff.Enabled = false
  859. wait(2)
  860. partasdeff:Remove()
  861. end)()
  862. else
  863. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=1048204074", c.Torso, 1.5, math.random(1,1.3))
  864. Effects.Sphere.Create(BrickColor.new("White"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  865.  
  866. end
  867. end
  868. end
  869. end
  870. end
  871. end
  872. end
  873. EffectModel = Create("Model"){
  874. Parent = Character,
  875. Name = "Effects",
  876. }
  877.  
  878. Effects = {
  879. Block = {
  880. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  881. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  882. prt.Anchored = true
  883. prt.CFrame = cframe
  884. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  885. game:GetService("Debris"):AddItem(prt, 10)
  886. if Type == 1 or Type == nil then
  887. table.insert(Effects, {
  888. prt,
  889. "Block1",
  890. delay,
  891. x3,
  892. y3,
  893. z3,
  894. msh
  895. })
  896. elseif Type == 2 then
  897. table.insert(Effects, {
  898. prt,
  899. "Block2",
  900. delay,
  901. x3,
  902. y3,
  903. z3,
  904. msh
  905. })
  906. end
  907. end;
  908. };
  909.  
  910. Cylinder = {
  911. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  912. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  913. prt.Anchored = true
  914. prt.CFrame = cframe
  915. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  916. game:GetService("Debris"):AddItem(prt, 10)
  917. table.insert(Effects, {
  918. prt,
  919. "Cylinder",
  920. delay,
  921. x3,
  922. y3,
  923. z3,
  924. msh
  925. })
  926. end;
  927. };
  928. Head = {
  929. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  930. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  931. prt.Anchored = true
  932. prt.CFrame = cframe
  933. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  934. game:GetService("Debris"):AddItem(prt, 10)
  935. table.insert(Effects, {
  936. prt,
  937. "Cylinder",
  938. delay,
  939. x3,
  940. y3,
  941. z3,
  942. msh
  943. })
  944. end;
  945. };
  946.  
  947. Sphere = {
  948. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  949. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  950. prt.Anchored = true
  951. prt.CFrame = cframe
  952. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  953. game:GetService("Debris"):AddItem(prt, 10)
  954. table.insert(Effects, {
  955. prt,
  956. "Cylinder",
  957. delay,
  958. x3,
  959. y3,
  960. z3,
  961. msh
  962. })
  963. end;
  964. };
  965.  
  966. Elect = {
  967. Create = function(cff, x, y, z)
  968. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  969. prt.Anchored = true
  970. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  971. prt.CFrame = CFrame.new(prt.Position)
  972. game:GetService("Debris"):AddItem(prt, 2)
  973. local xval = math.random() / 2
  974. local yval = math.random() / 2
  975. local zval = math.random() / 2
  976. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  977. table.insert(Effects, {
  978. prt,
  979. "Elec",
  980. 0.1,
  981. x,
  982. y,
  983. z,
  984. xval,
  985. yval,
  986. zval
  987. })
  988. end;
  989.  
  990. };
  991.  
  992. Ring = {
  993. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  994. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  995. prt.Anchored = true
  996. prt.CFrame = cframe
  997. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://559831844", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  998. game:GetService("Debris"):AddItem(prt, 10)
  999. table.insert(Effects, {
  1000. prt,
  1001. "Cylinder",
  1002. delay,
  1003. x3,
  1004. y3,
  1005. z3,
  1006. msh
  1007. })
  1008. end;
  1009. };
  1010.  
  1011.  
  1012. Wave = {
  1013. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1014. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1015. prt.Anchored = true
  1016. prt.CFrame = cframe
  1017. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://967645205", Vector3.new(1, 1, 1), Vector3.new(x1, y1, z1))
  1018. game:GetService("Debris"):AddItem(prt, 10)
  1019. table.insert(Effects, {
  1020. prt,
  1021. "Cylinder",
  1022. delay,
  1023. x3,
  1024. y3,
  1025. z3,
  1026. msh
  1027. })
  1028. end;
  1029. };
  1030.  
  1031. Break = {
  1032. Create = function(brickcolor, cframe, x1, y1, z1)
  1033. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1034. prt.Anchored = true
  1035. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1036. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1037. local num = math.random(10, 50) / 1000
  1038. game:GetService("Debris"):AddItem(prt, 10)
  1039. table.insert(Effects, {
  1040. prt,
  1041. "Shatter",
  1042. num,
  1043. prt.CFrame,
  1044. math.random() - math.random(),
  1045. 0,
  1046. math.random(50, 100) / 100
  1047. })
  1048. end;
  1049. };
  1050.  
  1051. Fire = {
  1052. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1053. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1054. prt.Anchored = true
  1055. prt.CFrame = cframe
  1056. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1057. game:GetService("Debris"):AddItem(prt, 10)
  1058. table.insert(Effects, {
  1059. prt,
  1060. "Fire",
  1061. delay,
  1062. 1,
  1063. 1,
  1064. 1,
  1065. msh
  1066. })
  1067. end;
  1068. };
  1069.  
  1070. FireWave = {
  1071. Create = function(brickcolor, cframe, x1, y1, z1)
  1072. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1073. prt.Anchored = true
  1074. prt.CFrame = cframe
  1075. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1076. local d = Create("Decal"){
  1077. Parent = prt,
  1078. Texture = "rbxassetid://869282494",
  1079. Face = "Top",
  1080. }
  1081. local d = Create("Decal"){
  1082. Parent = prt,
  1083. Texture = "rbxassetid://869282494",
  1084. Face = "Bottom",
  1085. }
  1086. game:GetService("Debris"):AddItem(prt, 10)
  1087. table.insert(Effects, {
  1088. prt,
  1089. "FireWave",
  1090. 1,
  1091. 30,
  1092. math.random(400, 600) / 100,
  1093. msh
  1094. })
  1095. end;
  1096. };
  1097.  
  1098. Lightning = {
  1099. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1100. local magz = (p0 - p1).magnitude
  1101. local curpos = p0
  1102. local trz = {
  1103. -ofs,
  1104. ofs
  1105. }
  1106. for i = 1, tym do
  1107. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1108. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1109. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1110. li.Material = "Neon"
  1111. if tym == i then
  1112. local magz2 = (curpos - p1).magnitude
  1113. li.Size = Vector3.new(th, th, magz2)
  1114. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1115. table.insert(Effects, {
  1116. li,
  1117. "Disappear",
  1118. last
  1119. })
  1120. else
  1121. do
  1122. do
  1123. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1124. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1125. game.Debris:AddItem(li, 10)
  1126. table.insert(Effects, {
  1127. li,
  1128. "Disappear",
  1129. last
  1130. })
  1131. end
  1132. end
  1133. end
  1134. end
  1135. end
  1136. };
  1137.  
  1138. EffectTemplate = {
  1139.  
  1140. };
  1141. }
  1142.  
  1143. function chatfunc(text)
  1144. local chat = coroutine.wrap(function()
  1145. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1146. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1147. end
  1148. local naeeym2 = Instance.new("BillboardGui",Character)
  1149. naeeym2.Size = UDim2.new(0,100,0,40)
  1150. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1151. naeeym2.Adornee = Character.Head
  1152. naeeym2.Name = "TalkingBillBoard"
  1153. local tecks2 = Instance.new("TextLabel",naeeym2)
  1154. tecks2.BackgroundTransparency = 1
  1155. tecks2.BorderSizePixel = 0
  1156. tecks2.Text = ""
  1157. tecks2.Font = "Fantasy"
  1158. tecks2.TextSize = 30
  1159. tecks2.TextStrokeTransparency = 0
  1160. tecks2.TextColor3 = Color3.new(.6,0,0)
  1161. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1162. tecks2.Size = UDim2.new(1,0,0.5,0)
  1163. local tecks3 = Instance.new("TextLabel",naeeym2)
  1164. tecks3.BackgroundTransparency = 1
  1165. tecks3.BorderSizePixel = 0
  1166. tecks3.Text = ""
  1167. tecks3.Font = "Fantasy"
  1168. tecks3.TextSize = 30
  1169. tecks3.TextStrokeTransparency = 0
  1170. tecks3.TextColor3 = Color3.new(.6,0,0)
  1171. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1172. tecks3.Size = UDim2.new(1,0,0.5,0)
  1173. for i = 1,string.len(text),1 do
  1174. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", Character, 1, 0.8)
  1175. tecks2.Text = string.sub(text,1,i)
  1176. tecks3.Text = string.sub(text,1,i)
  1177. wait(0.01)
  1178. spawn(function()
  1179. while wait() do
  1180. tecks3.TextColor3 = BrickColor.random().Color
  1181. tecks2.TextColor3 = BrickColor.random().Color
  1182. end
  1183. end)
  1184. end
  1185. wait(2)
  1186. for i = 1, 50 do
  1187. swait()
  1188. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1189. tecks2.Rotation = tecks2.Rotation - .8
  1190. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1191. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1192. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1193. tecks3.Rotation = tecks2.Rotation + .8
  1194. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1195. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1196. end
  1197. naeeym2:Destroy()
  1198. end)
  1199. chat()
  1200. end
  1201. function onChatted(msg)
  1202. chatfunc(msg)
  1203. end
  1204. Player.Chatted:connect(onChatted)
  1205.  
  1206. abss = Instance.new("BillboardGui",Character)
  1207. abss.Size = UDim2.new(10,0,10,0)
  1208. abss.Enabled = false
  1209. imgl = Instance.new("ImageLabel",abss)
  1210. imgl.Position = UDim2.new(0,0,0,0)
  1211. imgl.Size = UDim2.new(1,0,1,0)
  1212. imgl.Image = "rbxassetid://65867897"
  1213. imgl.BackgroundTransparency = 1
  1214. imgl.ImageColor3 = Color3.new(.9,0.5,0)
  1215. img2 = Instance.new("ImageLabel",abss)
  1216. img2.Position = UDim2.new(0,0,0,0)
  1217. img2.Size = UDim2.new(1,0,1,0)
  1218. img2.Image = "rbxassetid://65867897"
  1219. img2.BackgroundTransparency = 1
  1220. img2.ImageColor3 = Color3.new(.9,0.5,0)
  1221.  
  1222.  
  1223. function attackone()
  1224. attack = true
  1225. Humanoid.WalkSpeed = 0
  1226. if targetted.Name ~= "CKbackup" then
  1227. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1228. partasdeff.Color = ColorSequence.new(Color3.new(1, 0.5, 0), Color3.new(1, 1, 0.2))
  1229. partasdeff.LightEmission = 0.3
  1230. partasdeff.Size = NumberSequence.new(0.2)
  1231. partasdeff.Texture = "http://www.roblox.com/asset/?ID=1039053630"
  1232. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 0)})
  1233. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1234. partasdeff.Transparency = bbb
  1235. partasdeff.Size = aaa
  1236. partasdeff.ZOffset = .9
  1237. partasdeff.Acceleration = Vector3.new(0, 2, 0)
  1238. partasdeff.LockedToPart = false
  1239. partasdeff.EmissionDirection = "Back"
  1240. partasdeff.Lifetime = NumberRange.new(1, 2)
  1241. partasdeff.Rate = 1000
  1242. partasdeff.Rotation = NumberRange.new(-100, 100)
  1243. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1244. partasdeff.Speed = NumberRange.new(1)
  1245. partasdeff.VelocitySpread = 999
  1246. partasdeff.Enabled=false
  1247. for i = 0, 3, 0.1 do
  1248. swait()
  1249. PlayAnimationFromTable({
  1250. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1254. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1255. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1256. }, .1, false)
  1257. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1258. end
  1259. Effects.Block.Create(BrickColor.new("CGA brown"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1260. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1261. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=331888685", Character, 1, 1)
  1262. dmg(targetted)
  1263. partasdeff.Enabled=true
  1264. for i = 0, 1, 0.1 do
  1265. swait()
  1266. PlayAnimationFromTable({
  1267. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1271. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1272. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1273. }, .3, false)
  1274. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1275. end
  1276. partasdeff.Enabled=false
  1277. for i = 0, 2, 0.1 do
  1278. swait()
  1279. PlayAnimationFromTable({
  1280. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. }, .3, false)
  1287. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1288. end
  1289. coroutine.wrap(function()
  1290. wait(2)
  1291. partasdeff:Remove()
  1292. destroy(targetted)
  1293. end)()
  1294. else
  1295. sel = math.random(1,3)
  1296. if sel == 1 then
  1297. chatfunc("...")
  1298. elseif sel == 2 then
  1299. chatfunc("No...")
  1300. elseif sel == 3 then
  1301. chatfunc("oooofof")
  1302. end
  1303. for i = 0, 5, 0.1 do
  1304. swait()
  1305. PlayAnimationFromTable({
  1306. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1307. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1308. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1309. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312. }, .3, false)
  1313. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1314. end
  1315. end
  1316. Humanoid.WalkSpeed = 18
  1317. attack = false
  1318. end
  1319. local Grabbed = false
  1320.  
  1321. function hedshoot()
  1322. attack = true
  1323.  
  1324. --local GGyro = Instance.new("BodyPosition")
  1325. local grab = nil
  1326. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1327. if v:FindFirstChild('Torso') then
  1328. Grabbed = true
  1329. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=419011101", v.Torso, 1, 1.3)
  1330. grab = v
  1331. end
  1332. end
  1333. Effects.Wave.Create(BrickColor.new("Deep orange"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1334. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=419011101", RootPart, 1.5, 0.6)
  1335. for i = 0, 1, 0.1 do
  1336. swait()
  1337. Effects.Wave.Create(BrickColor.new("Deep orange"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1338. if Grabbed == true then
  1339. grab.Humanoid.PlatformStand = true
  1340. --GGyro.position = Partss.Position
  1341. --GGyro.Parent = grab.Head
  1342. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1343. end
  1344. PlayAnimationFromTable({
  1345. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1346. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1348. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1350. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1351. }, .3, false)
  1352. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1353.  
  1354. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1355. end
  1356. if Grabbed == true then
  1357. Humanoid.WalkSpeed = 0
  1358. for i = 0, 2, 0.1 do
  1359. swait()
  1360. if Grabbed == true then
  1361. grab.Humanoid.PlatformStand = true
  1362. --GGyro.position = Partss.Position
  1363. --GGyro.Parent = grab.Head
  1364. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1365. end
  1366. PlayAnimationFromTable({
  1367. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1371. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1372. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373. }, .3, false)
  1374. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1375. end
  1376. if grab.Name ~= "CKbackup" then
  1377. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1378. partasdeff.Color = ColorSequence.new(Color3.new(255, 255,25), Color3.new5(255, 255, 25))
  1379. partasdeff.LightEmission = 0.3
  1380. partasdeff.Size = NumberSequence.new(0.2)
  1381. partasdeff.Texture = "http://www.roblox.com/asset/?ID=1039053630"
  1382. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 0)})
  1383. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1384. partasdeff.Transparency = bbb
  1385. partasdeff.Size = aaa
  1386. partasdeff.ZOffset = .9
  1387. partasdeff.Acceleration = Vector3.new(0, 2, 0)
  1388. partasdeff.LockedToPart = false
  1389. partasdeff.EmissionDirection = "Back"
  1390. partasdeff.Lifetime = NumberRange.new(1, 2)
  1391. partasdeff.Rate = 1000
  1392. partasdeff.Rotation = NumberRange.new(-100, 100)
  1393. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1394. partasdeff.Speed = NumberRange.new(1)
  1395. partasdeff.VelocitySpread = 999
  1396. partasdeff.Enabled=false
  1397. sel = math.random(1,3)
  1398. if sel == 1 then
  1399. chatfunc("lucky...")
  1400. elseif sel == 2 then
  1401. chatfunc("Rainbow always wins")
  1402. elseif sel == 3 then
  1403. chatfunc("wow")
  1404. end
  1405. for i = 0, 2, 0.1 do
  1406. swait()
  1407. if Grabbed == true then
  1408. grab.Humanoid.PlatformStand = true
  1409. --GGyro.position = Partss.Position
  1410. --GGyro.Parent = grab.Head
  1411. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1412. end
  1413. PlayAnimationFromTable({
  1414. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1415. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1417. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. }, .1, false)
  1421. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1422. end
  1423. Effects.Block.Create(BrickColor.new("CGA brown"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1424. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1425. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=331888685", Character, 2, .75)
  1426. dmg(grab)
  1427. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1428. partasdeff.Enabled=true
  1429. for i = 0, 1, 0.1 do
  1430. swait()
  1431. PlayAnimationFromTable({
  1432. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. }, .3, false)
  1439. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1440. end
  1441. partasdeff.Enabled=false
  1442. for i = 0, 2.5, 0.1 do
  1443. swait()
  1444. PlayAnimationFromTable({
  1445. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1446. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1448. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1449. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1450. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1451. }, .2, false)
  1452. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1453. end
  1454. coroutine.wrap(function()
  1455. wait(2)
  1456. partasdeff:Remove()
  1457. end)()
  1458. else
  1459. grab.Humanoid.PlatformStand = false
  1460. for i = 0, 3, 0.1 do
  1461. swait()
  1462. PlayAnimationFromTable({
  1463. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. }, .1, false)
  1470. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1471. end
  1472. sel = math.random(1,3)
  1473. if sel == 1 then
  1474. chatfunc("-_-")
  1475. elseif sel == 2 then
  1476. chatfunc("This is bad")
  1477. elseif sel == 3 then
  1478. chatfunc("________")
  1479. end
  1480. for i = 0, 5, 0.1 do
  1481. swait()
  1482. PlayAnimationFromTable({
  1483. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1485. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1489. }, .3, false)
  1490. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1491. end
  1492. end
  1493. end
  1494. --GGyro.Parent = nil
  1495. attack = false
  1496. Grabbed = false
  1497. Humanoid.WalkSpeed = 18
  1498.  
  1499. end
  1500. function moarblood()
  1501. attack = true
  1502. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=429459101", Character, 1, .8)
  1503. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1504. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1505. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1506. wait(.5)
  1507. for i = 0, 1.2, 0.1 do
  1508. swait()
  1509. PlayAnimationFromTable({
  1510. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. }, .2, false)
  1517. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1518. end
  1519. if targetted.Name ~= "CKbackup" then
  1520. local grab = nil
  1521. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1522. if v:FindFirstChild('Head') then
  1523. Grabbed = true
  1524. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=331888685", v.Head, 1, .8)
  1525. grab = v
  1526. end
  1527. end
  1528. Humanoid.WalkSpeed = 0
  1529. for i = 0, 2, 0.1 do
  1530. swait()
  1531. if Grabbed == true then
  1532. grab.Humanoid.PlatformStand = true
  1533. --GGyro.position = Partss.Position
  1534. --GGyro.Parent = grab.Head
  1535. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1536. end
  1537. PlayAnimationFromTable({
  1538. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. }, .25, false)
  1545. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1546. end
  1547. if Grabbed == true then
  1548. sel = math.random(1,3)
  1549. if sel == 1 then
  1550. chatfunc("brb")
  1551. elseif sel == 2 then
  1552. chatfunc("brbbrbrbrb")
  1553. elseif sel == 3 then
  1554. chatfunc("give up.")
  1555. end
  1556. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1557. partasdeff.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  1558. partasdeff.LightEmission = 0.3
  1559. partasdeff.Size = NumberSequence.new(0.2)
  1560. partasdeff.Texture = "http://www.roblox.com/asset/?ID=1039053630"
  1561. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(1, 0)})
  1562. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1563. partasdeff.Transparency = bbb
  1564. partasdeff.Size = aaa
  1565. partasdeff.ZOffset = .9
  1566. partasdeff.Acceleration = Vector3.new(0, 2, 0)
  1567. partasdeff.LockedToPart = false
  1568. partasdeff.EmissionDirection = "Back"
  1569. partasdeff.Lifetime = NumberRange.new(1, 2)
  1570. partasdeff.Rate = 1000
  1571. partasdeff.Rotation = NumberRange.new(-100, 100)
  1572. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1573. partasdeff.Speed = NumberRange.new(1)
  1574. partasdeff.VelocitySpread = 999
  1575. partasdeff.Enabled=false
  1576. for i = 0, 3, 0.1 do
  1577. swait()
  1578. if Grabbed == true then
  1579. grab.Humanoid.PlatformStand = true
  1580. --GGyro.position = Partss.Position
  1581. --GGyro.Parent = grab.Head
  1582. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1583. end
  1584. PlayAnimationFromTable({
  1585. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. }, .1, false)
  1592. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1593. end
  1594. partasdeff.Enabled=true
  1595. grab.Torso.Transparency = 1
  1596. dmg(grab)
  1597. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=331888685", grab.Head, .8, .8)
  1598. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=331888685", grab.Head, 1, .7)
  1599.  
  1600. coroutine.wrap(function()
  1601. wait(.4)
  1602. partasdeff.Enabled=false
  1603. end)()
  1604. for i = 0, 3.5, 0.1 do
  1605. swait()
  1606. PlayAnimationFromTable({
  1607. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1612. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1613. }, .3, false)
  1614. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1615. end
  1616. end
  1617. else
  1618. Humanoid.WalkSpeed = 0
  1619. for i = 0, 3, 0.1 do
  1620. swait()
  1621. PlayAnimationFromTable({
  1622. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1625. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1626. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1628. }, .2, false)
  1629. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1630. end
  1631. sel = math.random(1,3)
  1632. if sel == 1 then
  1633. chatfunc("...")
  1634. elseif sel == 2 then
  1635. chatfunc("helpless")
  1636. elseif sel == 3 then
  1637. chatfunc("...")
  1638. end
  1639. for i = 0, 5, 0.1 do
  1640. swait()
  1641. PlayAnimationFromTable({
  1642. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1644. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1645. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1646. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1647. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1648. }, .3, false)
  1649. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1650. end
  1651. end
  1652. attack = false
  1653. Grabbed = false
  1654. k:Remove()
  1655. Humanoid.WalkSpeed = 18
  1656. end
  1657.  
  1658. function painlessrain()
  1659. attack = true
  1660. Humanoid.WalkSpeed = 0
  1661. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(5,.2,5),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1662.  
  1663. coroutine.wrap(function()
  1664. for i = 0, 4 do
  1665. wait(.2)
  1666. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1667. end
  1668. end)()
  1669. for i = 0, 4, 0.1 do
  1670. swait()
  1671. PlayAnimationFromTable({
  1672. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1673. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1675. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678. }, .07, false)
  1679. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1680. end
  1681. for i = 0, 1.5, 0.1 do
  1682. swait()
  1683. PlayAnimationFromTable({
  1684. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1685. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1686. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1687. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. }, .2, false)
  1691. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1692. end
  1693. for i = 0, 4 do
  1694. Effects.Block.Create(BrickColor.new("CGA brown"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1695. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1696. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=331888685", Character, 1, .5)
  1697. for i = 0, .5, 0.1 do
  1698. swait()
  1699. PlayAnimationFromTable({
  1700. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1706. }, .3, false)
  1707. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1708. end
  1709. for i = 0, .5, 0.1 do
  1710. swait()
  1711. PlayAnimationFromTable({
  1712. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1715. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1716. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1717. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1718. }, .3, false)
  1719. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1720. end
  1721. end
  1722. attack = false
  1723. Humanoid.WalkSpeed = 18
  1724. wait(.4)
  1725. for i = 0, 75 do
  1726. wait(.03)
  1727. mdmg(ref1, 7)
  1728. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=201858024", Character, 1.5, .7)
  1729. ref1.Position = Mouse.hit.p
  1730. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1731. Effects.Cylinder.Create(BrickColor.new("CGA brown"), ref1.CFrame, .5, 9999, .5, 15, 0, 15, 0.07)
  1732. Effects.Material = "Neon"
  1733. end
  1734. ref1:Remove()
  1735. end
  1736.  
  1737. function TargetSelect(person)
  1738. local dd=coroutine.wrap(function()
  1739. if targetted ~= person then
  1740. targetted = person
  1741. img2.Size = UDim2.new(1,0,1,0)
  1742. img2.ImageTransparency = 0
  1743. img2.Position = UDim2.new(0,0,0,0)
  1744. for i = 0, 2, 0.1 do
  1745. swait()
  1746. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1747. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1748. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1749. end
  1750. end
  1751. end)
  1752. dd()
  1753. end
  1754.  
  1755. function LockOn()
  1756. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1757. TargetSelect(Mouse.Target.Parent)
  1758. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=419011114", Character, 1, .8)
  1759. end
  1760. end
  1761.  
  1762. function taunt()
  1763. tauntsound:Play()
  1764. end
  1765.  
  1766.  
  1767. function ofmoosic() -- 2 lazi hoh
  1768. delays = true
  1769. while wait() and kkk and kkk.Volume >= 0.02 do
  1770. kkk.Volume = kkk.Volume - 0.05
  1771. end
  1772. wait(0.1)
  1773. kkk.Pitch = 0
  1774. kkk.PlaybackSpeed = 0
  1775. play = false
  1776. delays = false
  1777. end
  1778. function onmoosic()
  1779. delays = true
  1780. kkk.Pitch = .6
  1781. kkk.PlaybackSpeed = .6
  1782. while wait() and kkk and kkk.Volume <= 1.5 do
  1783. kkk.Volume = kkk.Volume + 0.05
  1784. end
  1785. wait(0.1)
  1786. play = true
  1787. delays = false
  1788. end
  1789. Mouse.Button1Down:connect(function()
  1790. if attack == false and targetted ~= nil then
  1791. attackone()
  1792. end
  1793. end)
  1794.  
  1795. Mouse.KeyDown:connect(function(k)
  1796. k = k:lower()
  1797. if attack == false and k == 'q' then
  1798. LockOn()
  1799. end
  1800. if k == 'z' and attack == false then
  1801. hedshoot()
  1802. elseif k == 'x' and attack == false and targetted ~= nil then
  1803. moarblood()
  1804. elseif k == 'c' and attack == false then
  1805. painlessrain()
  1806. elseif k == 'p' and attack == false then
  1807. taunt()
  1808. elseif k == 'g' and delays == false and Character.Name == "Shackluster" then
  1809. delays = true
  1810. chatfunc("Greetings.")
  1811. wait(2)
  1812. chatfunc("To be honest, Im not a murderous type.")
  1813. wait(3)
  1814. chatfunc("I was made this way.")
  1815. wait(2)
  1816. chatfunc("Heh heh")
  1817. wait(.5)
  1818. chatfunc("Doesnt matter.")
  1819. wait(1)
  1820. chatfunc("Does it?")
  1821. delays = false
  1822. wait(2)
  1823. taunt()
  1824. elseif k == 'm' and play == true and delays == false then
  1825. ofmoosic()
  1826. elseif k == 'm' and play == false and delays == false then
  1827. onmoosic()
  1828. end
  1829. end)
  1830.  
  1831. kkk = Instance.new("Sound",Character)
  1832. kkk.Volume = 1.5
  1833. kkk.PlaybackSpeed = 1
  1834. kkk.Pitch = 1
  1835. kkk.SoundId = "rbxassetid://948766629"
  1836. kkk:Play()
  1837. kkk.Name = "BackgroundMusic"
  1838. kkk.Looped = true
  1839.  
  1840. tauntsound = Instance.new("Sound",Head)
  1841. tauntsound.Volume = 10
  1842. tauntsound.PlaybackSpeed = 0.5
  1843. tauntsound.Pitch = 0.86
  1844. tauntsound.SoundId = "rbxassetid://138084557"
  1845. tauntsound.Name = "Taunt"
  1846.  
  1847.  
  1848. coroutine.wrap(function()
  1849. while true do
  1850. swait()
  1851. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1852. if v:IsA("Part") then
  1853. v.Anchored = false
  1854. end
  1855. end
  1856. for i, v in pairs(Character:GetChildren()) do
  1857. if v:IsA("Part") then
  1858. v.Anchored = false
  1859. elseif v:IsA("Accessory") then
  1860. v.Handle.Anchored = false
  1861. end
  1862. end
  1863. end
  1864. end)()
  1865. coroutine.wrap(function()
  1866. while 1 do
  1867. swait()
  1868. if doe <= 360 then
  1869. doe = doe + 2
  1870. else
  1871. doe = 0
  1872. end
  1873. end
  1874. end)()
  1875. while true do
  1876. swait()
  1877. for i, v in pairs(Character:GetChildren()) do
  1878. if v:IsA("Part") then
  1879. v.Material = "Foil"
  1880. elseif v:IsA("Accessory") then
  1881. v:WaitForChild("Handle").Material = "Foil"
  1882. end
  1883. end
  1884. while true do
  1885. swait()
  1886. Character.Humanoid.MaxHealth = 5100
  1887. Character.Humanoid.Health = 5100
  1888. imgl.Rotation = imgl.Rotation + 3
  1889. img2.Rotation = img2.Rotation + 3
  1890. if targetted ~= nil then
  1891. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1892. abss.Enabled = true
  1893. elseif targetted == nil then
  1894. abss.Adornee = nil
  1895. abss.Enabled = false
  1896. end
  1897.  
  1898. while true and imgl.Rotation >= 360 do
  1899. imgl.Rotation = 0
  1900. img2.Rotation = 0
  1901. end
  1902. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1903. velocity = RootPart.Velocity.y
  1904. sine = sine + change
  1905. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1906. if RootPart.Velocity.y > 1 and hit == nil then
  1907. Anim = "Jump"
  1908. if attack == false then
  1909. PlayAnimationFromTable({
  1910. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1911. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1912. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1913. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1914. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1915. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1916. }, .3, false)
  1917. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1918. end
  1919. elseif RootPart.Velocity.y < -1 and hit == nil then
  1920. Anim = "Fall"
  1921. if attack == false then
  1922. PlayAnimationFromTable({
  1923. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1924. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1925. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1926. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1927. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1928. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. }, .3, false)
  1930. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1931. end
  1932. elseif Torsovelocity < 1 and hit ~= nil then
  1933. Anim = "Idle"
  1934. if attack == false then
  1935. change = 1
  1936. PlayAnimationFromTable({
  1937. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1938. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1939. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1940. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1941. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1942. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1943. }, .3, false)
  1944. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1945. end
  1946. elseif Torsovelocity > 2 and hit ~= nil then
  1947. Anim = "Walk"
  1948. if attack == false then
  1949. PlayAnimationFromTable({
  1950. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1951. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1952. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1953. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1954. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1955. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1956. }, .3, false)
  1957. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1958. end
  1959. end
  1960. if 0 < #Effects then
  1961. for e = 1, #Effects do
  1962. if Effects[e] ~= nil then
  1963. local Thing = Effects[e]
  1964. if Thing ~= nil then
  1965. local Part = Thing[1]
  1966. local Mode = Thing[2]
  1967. local Delay = Thing[3]
  1968. local IncX = Thing[4]
  1969. local IncY = Thing[5]
  1970. local IncZ = Thing[6]
  1971. if Thing[2] == "Shoot" then
  1972. local Look = Thing[1]
  1973. local move = 30
  1974. if Thing[8] == 3 then
  1975. move = 10
  1976. end
  1977. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1978. if Thing[10] ~= nil then
  1979. da = pos
  1980. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1981. cfa = CFrame.new(Thing[4], pos)
  1982. tehCF = cfa:lerp(cf2, 0.2)
  1983. Thing[1] = tehCF.lookVector
  1984. end
  1985. local mag = (Thing[4] - pos).magnitude
  1986. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1987. if Thing[8] == 2 then
  1988. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1989. end
  1990. Thing[4] = Thing[4] + Look * move
  1991. Thing[3] = Thing[3] - 1
  1992. if 2 < Thing[5] then
  1993. Thing[5] = Thing[5] - 0.3
  1994. Thing[6] = Thing[6] - 0.3
  1995. end
  1996. if hit ~= nil then
  1997. Thing[3] = 0
  1998. if Thing[8] == 1 or Thing[8] == 3 then
  1999. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2000. else
  2001. if Thing[8] == 2 then
  2002. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2003. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2004. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2005. ref.Anchored = true
  2006. ref.CFrame = CFrame.new(pos)
  2007. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2008. game:GetService("Debris"):AddItem(ref, 0.2)
  2009. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2010. Effects["Ring"].Create(BrickColor.new("CGA brown"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2011. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2012. end
  2013. end
  2014. end
  2015. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("GCA brown"), "Reference", Vector3.new())
  2016. ref.Anchored = true
  2017. ref.CFrame = CFrame.new(pos)
  2018. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2019. game:GetService("Debris"):AddItem(ref, 1)
  2020. end
  2021. if Thing[3] <= 0 then
  2022. table.remove(Effects, e)
  2023. end
  2024. end
  2025. do
  2026. do
  2027. if Thing[2] == "FireWave" then
  2028. if Thing[3] <= Thing[4] then
  2029. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2030. Thing[3] = Thing[3] + 1
  2031. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2032. else
  2033. Part.Parent = nil
  2034. table.remove(Effects, e)
  2035. end
  2036. end
  2037. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2038. if Thing[1].Transparency <= 1 then
  2039. if Thing[2] == "Block1" then
  2040. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2041. Mesh = Thing[7]
  2042. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2043. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2044. else
  2045. if Thing[2] == "Block2" then
  2046. Thing[1].CFrame = Thing[1].CFrame
  2047. Mesh = Thing[7]
  2048. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2049. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2050. else
  2051. if Thing[2] == "Fire" then
  2052. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2053. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2054. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2055. else
  2056. if Thing[2] == "Cylinder" then
  2057. Mesh = Thing[7]
  2058. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2059. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2060. else
  2061. if Thing[2] == "Blood" then
  2062. Mesh = Thing[7]
  2063. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2064. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2065. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2066. else
  2067. if Thing[2] == "Elec" then
  2068. Mesh = Thing[10]
  2069. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2070. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2071. else
  2072. if Thing[2] == "Disappear" then
  2073. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2074. else
  2075. if Thing[2] == "Shatter" then
  2076. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2077. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2078. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2079. Thing[6] = Thing[6] + Thing[5]
  2080. end
  2081. end
  2082. end
  2083. end
  2084. end
  2085. end
  2086. end
  2087. end
  2088. else
  2089. Part.Parent = nil
  2090. table.remove(Effects, e)
  2091. end
  2092. end
  2093. end
  2094. end
  2095. end
  2096. end
  2097. end
  2098. end
  2099. end
  2100. end
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