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rare v3rm script

Oct 3rd, 2016
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  1. ---------Rainbow Titan edited by Gooby----------------
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"]
  9. local hed = char.Head
  10. local torso = char.Torso
  11. local hum = char.Humanoid
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. local deb = false
  15. local shot = 0
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. local stanceToggle = "Normal"
  19. math.randomseed(os.time())
  20. hum.WalkSpeed = 7
  21. char.Health:Destroy()
  22. hum.MaxHealth = 50000
  23. wait(0.1)
  24. hum.Health = 50000
  25. ----------------------------------------------------
  26. pcall(function()char.Shirt:Destroy()
  27. char.Pants:Destroy()
  28. end)
  29. shirt = Instance.new("Shirt", char)
  30. shirt.Name = "Shirt"
  31. pants = Instance.new("Pants", char)
  32. pants.Name = "Pants"
  33. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=184045061"
  34. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=219558126"
  35. ----------------------------------------------------
  36. Debounces = {
  37. on = false;
  38. ks = false;
  39. CanAttack = true;
  40. CanJoke = true;
  41. NoIdl = false;
  42. Slashing = false;
  43. Slashed = false;
  44. Grabbing = false;
  45. Grabbed = false;
  46. }
  47. local Touche = {char.Name, }
  48. ----------------------------------------------------
  49. function lerp(a, b, t) -- Linear interpolation
  50. return a + (b - a)*t
  51. end
  52.  
  53. function slerp(a, b, t) --Spherical interpolation
  54. dot = a:Dot(b)
  55. if dot > 0.99999 or dot < -0.99999 then
  56. return t <= 0.5 and a or b
  57. else
  58. r = math.acos(dot)
  59. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  60. end
  61. end
  62.  
  63. function matrixInterpolate(a, b, t)
  64. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  65. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  66. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  67. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  68. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  69. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  70. local t = v1:Dot(v2)
  71. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  72. return CFrame.new()
  73. end
  74. return CFrame.new(
  75. v0.x, v0.y, v0.z,
  76. v1.x, v1.y, v1.z,
  77. v2.x, v2.y, v2.z,
  78. v3.x, v3.y, v3.z)
  79. end
  80. ----------------------------------------------------
  81. function genWeld(a,b)
  82. local w = Instance.new("Weld",a)
  83. w.Part0 = a
  84. w.Part1 = b
  85. return w
  86. end
  87. function weld(a, b)
  88. local weld = Instance.new("Weld")
  89. weld.Name = "W"
  90. weld.Part0 = a
  91. weld.Part1 = b
  92. weld.C0 = a.CFrame:inverse() * b.CFrame
  93. weld.Parent = a
  94. return weld;
  95. end
  96. ----------------------------------------------------
  97. function Lerp(c1,c2,al)
  98. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  99. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  100. for i,v in pairs(com1) do
  101. com1[i] = v+(com2[i]-v)*al
  102. end
  103. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  104. end
  105. ----------------------------------------------------
  106. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  107. local wld = Instance.new("Weld", wp1)
  108. wld.Part0 = wp0
  109. wld.Part1 = wp1
  110. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  111. end
  112. ----------------------------------------------------
  113. for i,v in pairs(char:children()) do
  114. if v:IsA("Hat") then
  115. v:Destroy()
  116. end
  117. end
  118. for i,v in pairs(hed:children()) do
  119. if v:IsA("Sound") then
  120. v:Destroy()
  121. end
  122. end
  123. ----------------------------------------------------
  124. function HasntTouched(plrname)
  125. local ret = true
  126. for _, v in pairs(Touche) do
  127. if v == plrname then
  128. ret = false
  129. end
  130. end
  131. return ret
  132. end
  133. ----------------------------------------------------
  134. larm.Size = larm.Size * 2
  135. rarm.Size = rarm.Size * 2
  136. lleg.Size = lleg.Size * 2
  137. rleg.Size = rleg.Size * 2
  138. torso.Size = torso.Size * 2
  139. hed.Size = hed.Size * 2
  140. root.Size = root.Size * 2
  141. ----------------------------------------------------
  142. newWeld(torso, larm, -1.5, 0.5, 0)
  143. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  144. newWeld(torso, rarm, 1.5, 0.5, 0)
  145. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  146. newWeld(torso, hed, 0, 1.5, 0)
  147. newWeld(torso, lleg, -0.5, -1, 0)
  148. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  149. newWeld(torso, rleg, 0.5, -1, 0)
  150. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  151. newWeld(root, torso, 0, -1, 0)
  152. torso.Weld.C1 = CFrame.new(0, -1, 0)
  153. ----------------------------------------------------
  154. game:service'InsertService':LoadAsset(335080396):children()[1].Parent=char
  155. char.RainbowWings.Handle.Mesh.Scale = char.RainbowWings.Handle.Mesh.Scale * 1.8
  156. char.RainbowWings.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  157. hed.face.Texture = "rbxassetid://127498555"
  158. z=Instance.new('Decal',hed)
  159. z.Face = 'Front'
  160. z.Texture='rbxassetid://32298878'
  161. hed.BrickColor = BrickColor.new("Light blue")
  162. lite = Instance.new("PointLight", torso)
  163. lite.Brightness = 14
  164. lite.Range = 10
  165. lite.Color = Color3.new(1, 0, 0)
  166. --[[local hed2 = hed:Clone()
  167. hed2.CanCollide = false
  168. hed2.Parent = char
  169. hed2:ClearAllChildren()
  170. hed2.Transparency = 1
  171. hed2.Name = "DARP"
  172. local w = Instance.new("Weld",hed2)
  173. w.Part0 = hed
  174. w.Part1 = hed2
  175. w.C0 = CFrame.new(0,0,-0.175)
  176. z=Instance.new("SurfaceGui",hed2)
  177. z.Enabled = true
  178. z.Face = "Front"
  179. z.Adornee = hed2
  180. z.CanvasSize = Vector2.new(100,100)
  181. local face = Instance.new("ImageLabel",z)
  182. face.Size = UDim2.new(1,-30,1,0)
  183. face.Position = UDim2.new(0,15,0,0)
  184. face.BackgroundTransparency = 1
  185. face.Image='rbxassetid://46282671']]--
  186. ----------------------------------------------------
  187. game:service'InsertService':LoadAsset(82332012):children()[1].Parent=char
  188. char.RainbowFedora.Handle.Mesh.Scale = char.RainbowFedora.Handle.Mesh.Scale * 1.8
  189. char.RainbowFedora.Handle.Mesh.VertexColor = Vector3.new(4,2,2)
  190. char.RainbowFedora.Handle.Mesh.Offset = Vector3.new(0,0.6,0)
  191. ----------------------------------------------------
  192.  
  193. z = Instance.new("Sound", char)
  194. z.SoundId = "rbxassetid://138103237 "--242463565
  195. z.Looped = true
  196. z.Pitch = 1
  197. z.Volume = 1
  198. wait(.01)
  199. z:Play()
  200. ----------------------------------------------------
  201. local m = Instance.new("Model")
  202. m.Name = "Absolution"
  203. p1 = Instance.new("Part", m)
  204. p1.BrickColor = BrickColor.new("New Yeller")
  205. p1.FormFactor = Enum.FormFactor.Custom
  206. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  207. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  208. p1.CanCollide = false
  209. p1.Locked = true
  210. p1.Elasticity = 0
  211. p1.BottomSurface = Enum.SurfaceType.Smooth
  212. p1.TopSurface = Enum.SurfaceType.Smooth
  213. b1 = Instance.new("SpecialMesh", p1)
  214. b1.MeshType = Enum.MeshType.Wedge
  215. b1.Name = "Mesh"
  216. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  217. p2 = Instance.new("Part", m)
  218. p2.BrickColor = BrickColor.new("Institutional white")
  219. p2.FormFactor = Enum.FormFactor.Custom
  220. p2.Size = Vector3.new(1, 2.9000001, 1)
  221. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  222. p2.CanCollide = false
  223. p2.Locked = true
  224. p2.Elasticity = 0
  225. p2.BottomSurface = Enum.SurfaceType.Smooth
  226. p2.TopSurface = Enum.SurfaceType.Smooth
  227. b2 = Instance.new("BlockMesh", p2)
  228. b2.Name = "Mesh"
  229. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  230. p3 = Instance.new("Part", m)
  231. p3.BrickColor = BrickColor.new("New Yeller")
  232. p3.FormFactor = Enum.FormFactor.Custom
  233. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  234. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  235. p3.CanCollide = false
  236. p3.Locked = true
  237. p3.Elasticity = 0
  238. p3.BottomSurface = Enum.SurfaceType.Smooth
  239. p3.TopSurface = Enum.SurfaceType.Smooth
  240. b3 = Instance.new("SpecialMesh", p3)
  241. b3.MeshType = Enum.MeshType.Wedge
  242. b3.Name = "Mesh"
  243. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  244. p4 = Instance.new("Part", m)
  245. p4.BrickColor = BrickColor.new("New Yeller")
  246. p4.FormFactor = Enum.FormFactor.Custom
  247. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  248. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  249. p4.CanCollide = false
  250. p4.Locked = true
  251. p4.Elasticity = 0
  252. p4.BottomSurface = Enum.SurfaceType.Smooth
  253. p4.TopSurface = Enum.SurfaceType.Smooth
  254. b4 = Instance.new("SpecialMesh", p4)
  255. b4.MeshType = Enum.MeshType.Wedge
  256. b4.Name = "Mesh"
  257. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  258. p5 = Instance.new("Part", m)
  259. p5.BrickColor = BrickColor.new("New Yeller")
  260. p5.FormFactor = Enum.FormFactor.Custom
  261. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  262. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  263. p5.CanCollide = false
  264. p5.Locked = true
  265. p5.Elasticity = 0
  266. p5.BottomSurface = Enum.SurfaceType.Smooth
  267. p5.TopSurface = Enum.SurfaceType.Smooth
  268. b5 = Instance.new("SpecialMesh", p5)
  269. b5.MeshType = Enum.MeshType.Wedge
  270. b5.Name = "Mesh"
  271. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  272. p6 = Instance.new("Part", m)
  273. p6.Name = "Handle"
  274. p6.BrickColor = BrickColor.new("Institutional white")
  275. p6.FormFactor = Enum.FormFactor.Custom
  276. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  277. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  278. p6.CanCollide = false
  279. p6.Locked = true
  280. p6.Elasticity = 0
  281. p6.BottomSurface = Enum.SurfaceType.Smooth
  282. p6.TopSurface = Enum.SurfaceType.Smooth
  283. b6 = Instance.new("BlockMesh", p6)
  284. b6.Name = "Mesh"
  285. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  286. p7 = Instance.new("Part", m)
  287. p7.BrickColor = BrickColor.new("Cyan")
  288. p7.FormFactor = Enum.FormFactor.Custom
  289. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  290. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  291. p7.CanCollide = false
  292. p7.Locked = true
  293. p7.Elasticity = 0
  294. p7.BottomSurface = Enum.SurfaceType.Smooth
  295. p7.TopSurface = Enum.SurfaceType.Smooth
  296. b7 = Instance.new("SpecialMesh", p7)
  297. b7.MeshType = Enum.MeshType.Wedge
  298. b7.Name = "Mesh"
  299. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  300. p8 = Instance.new("Part", m)
  301. p8.BrickColor = BrickColor.new("New Yeller")
  302. p8.FormFactor = Enum.FormFactor.Custom
  303. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  304. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  305. p8.CanCollide = false
  306. p8.Locked = true
  307. p8.Elasticity = 0
  308. p8.BottomSurface = Enum.SurfaceType.Smooth
  309. p8.TopSurface = Enum.SurfaceType.Smooth
  310. b8 = Instance.new("SpecialMesh", p8)
  311. b8.MeshType = Enum.MeshType.Wedge
  312. b8.Name = "Mesh"
  313. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  314. p9 = Instance.new("Part", m)
  315. p9.BrickColor = BrickColor.new("Institutional white")
  316. p9.FormFactor = Enum.FormFactor.Custom
  317. p9.Size = Vector3.new(1, 1.07999957, 1)
  318. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  319. p9.CanCollide = false
  320. p9.Locked = true
  321. p9.Elasticity = 0
  322. p9.BottomSurface = Enum.SurfaceType.Smooth
  323. p9.TopSurface = Enum.SurfaceType.Smooth
  324. b9 = Instance.new("BlockMesh", p9)
  325. b9.Name = "Mesh"
  326. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  327. p10 = Instance.new("Part", m)
  328. p10.BrickColor = BrickColor.new("Institutional white")
  329. p10.FormFactor = Enum.FormFactor.Custom
  330. p10.Size = Vector3.new(1, 1.41999948, 1)
  331. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  332. p10.CanCollide = false
  333. p10.Locked = true
  334. p10.Elasticity = 0
  335. p10.BottomSurface = Enum.SurfaceType.Smooth
  336. p10.TopSurface = Enum.SurfaceType.Smooth
  337. b10 = Instance.new("BlockMesh", p10)
  338. b10.Name = "Mesh"
  339. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  340. p11 = Instance.new("Part", m)
  341. p11.BrickColor = BrickColor.new("Institutional white")
  342. p11.FormFactor = Enum.FormFactor.Custom
  343. p11.Size = Vector3.new(1, 1.50999951, 1)
  344. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  345. p11.CanCollide = false
  346. p11.Locked = true
  347. p11.Elasticity = 0
  348. p11.BottomSurface = Enum.SurfaceType.Smooth
  349. p11.TopSurface = Enum.SurfaceType.Smooth
  350. b11 = Instance.new("BlockMesh", p11)
  351. b11.Name = "Mesh"
  352. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  353. p12 = Instance.new("Part", m)
  354. p12.Name = "BladeCenter"
  355. p12.BrickColor = BrickColor.new("Dark stone grey")
  356. p12.Material = Enum.Material.Concrete
  357. p12.FormFactor = Enum.FormFactor.Symmetric
  358. p12.Size = Vector3.new(1, 2, 2)
  359. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  360. p12.CanCollide = false
  361. p12.Locked = true
  362. p12.BottomSurface = Enum.SurfaceType.Smooth
  363. p12.TopSurface = Enum.SurfaceType.Smooth
  364. b12 = Instance.new("SpecialMesh", p12)
  365. b12.MeshType = Enum.MeshType.Brick
  366. b12.Name = "Mesh"
  367. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  368. p13 = Instance.new("Part", m)
  369. p13.BrickColor = BrickColor.new("Institutional white")
  370. p13.FormFactor = Enum.FormFactor.Custom
  371. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  372. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  373. p13.CanCollide = false
  374. p13.Locked = true
  375. p13.Elasticity = 0
  376. p13.BottomSurface = Enum.SurfaceType.Smooth
  377. p13.TopSurface = Enum.SurfaceType.Smooth
  378. b13 = Instance.new("BlockMesh", p13)
  379. b13.Name = "Mesh"
  380. b13.Scale = Vector3.new(1, 1, 0.400000006)
  381. p14 = Instance.new("Part", m)
  382. p14.BrickColor = BrickColor.new("Institutional white")
  383. p14.FormFactor = Enum.FormFactor.Custom
  384. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  385. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  386. p14.CanCollide = false
  387. p14.Locked = true
  388. p14.Elasticity = 0
  389. p14.BottomSurface = Enum.SurfaceType.Smooth
  390. p14.TopSurface = Enum.SurfaceType.Smooth
  391. b14 = Instance.new("BlockMesh", p14)
  392. b14.Name = "Mesh"
  393. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  394. p15 = Instance.new("Part", m)
  395. p15.BrickColor = BrickColor.new("Institutional white")
  396. p15.FormFactor = Enum.FormFactor.Custom
  397. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  398. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  399. p15.CanCollide = false
  400. p15.Locked = true
  401. p15.Elasticity = 0
  402. p15.BottomSurface = Enum.SurfaceType.Smooth
  403. p15.TopSurface = Enum.SurfaceType.Smooth
  404. b15 = Instance.new("BlockMesh", p15)
  405. b15.Name = "Mesh"
  406. b15.Scale = Vector3.new(1, 1, 0.400000006)
  407. p16 = Instance.new("Part", m)
  408. p16.BrickColor = BrickColor.new("Institutional white")
  409. p16.FormFactor = Enum.FormFactor.Custom
  410. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  411. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  412. p16.CanCollide = false
  413. p16.Locked = true
  414. p16.Elasticity = 0
  415. p16.BottomSurface = Enum.SurfaceType.Smooth
  416. p16.TopSurface = Enum.SurfaceType.Smooth
  417. b16 = Instance.new("BlockMesh", p16)
  418. b16.Name = "Mesh"
  419. b16.Scale = Vector3.new(1, 1, 0.400000006)
  420. p17 = Instance.new("Part", m)
  421. p17.BrickColor = BrickColor.new("Institutional white")
  422. p17.FormFactor = Enum.FormFactor.Custom
  423. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  424. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  425. p17.CanCollide = false
  426. p17.Locked = true
  427. p17.Elasticity = 0
  428. p17.BottomSurface = Enum.SurfaceType.Smooth
  429. p17.TopSurface = Enum.SurfaceType.Smooth
  430. b17 = Instance.new("BlockMesh", p17)
  431. b17.Name = "Mesh"
  432. b17.Scale = Vector3.new(1, 1, 0.400000006)
  433. p18 = Instance.new("WedgePart", m)
  434. p18.BrickColor = BrickColor.new("Dark stone grey")
  435. p18.Name = "BladePart1"
  436. p18.Material = Enum.Material.Concrete
  437. p18.Name = "Wedge"
  438. p18.FormFactor = Enum.FormFactor.Symmetric
  439. p18.Size = Vector3.new(1, 4, 2)
  440. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  441. p18.CanCollide = false
  442. p18.Locked = true
  443. p18.BottomSurface = Enum.SurfaceType.Smooth
  444. p18.TopSurface = Enum.SurfaceType.Smooth
  445. b18 = Instance.new("SpecialMesh", p18)
  446. b18.MeshType = Enum.MeshType.Wedge
  447. b18.Name = "Mesh"
  448. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  449. p19 = Instance.new("WedgePart", m)
  450. p19.BrickColor = BrickColor.new("Dark stone grey")
  451. p19.Name = "BladePart2"
  452. p19.Material = Enum.Material.Concrete
  453. p19.Name = "Wedge"
  454. p19.FormFactor = Enum.FormFactor.Symmetric
  455. p19.Size = Vector3.new(1, 4, 2)
  456. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  457. p19.CanCollide = false
  458. p19.Locked = true
  459. p19.BottomSurface = Enum.SurfaceType.Smooth
  460. p19.TopSurface = Enum.SurfaceType.Smooth
  461. b19 = Instance.new("SpecialMesh", p19)
  462. b19.MeshType = Enum.MeshType.Wedge
  463. b19.Name = "Mesh"
  464. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  465. p20 = Instance.new("Part", m)
  466. p20.BrickColor = BrickColor.new("Cyan")
  467. p20.FormFactor = Enum.FormFactor.Custom
  468. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  469. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  470. p20.CanCollide = false
  471. p20.Locked = true
  472. p20.Elasticity = 0
  473. p20.BottomSurface = Enum.SurfaceType.Smooth
  474. p20.TopSurface = Enum.SurfaceType.Smooth
  475. b20 = Instance.new("BlockMesh", p20)
  476. b20.Name = "Mesh"
  477. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  478. p21 = Instance.new("Part", m)
  479. p21.BrickColor = BrickColor.new("New Yeller")
  480. p21.FormFactor = Enum.FormFactor.Custom
  481. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  482. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  483. p21.CanCollide = false
  484. p21.Locked = true
  485. p21.Elasticity = 0
  486. p21.BottomSurface = Enum.SurfaceType.Smooth
  487. p21.TopSurface = Enum.SurfaceType.Smooth
  488. b21 = Instance.new("SpecialMesh", p21)
  489. b21.MeshType = Enum.MeshType.Wedge
  490. b21.Name = "Mesh"
  491. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  492. w1 = Instance.new("Weld", p1)
  493. w1.Name = "Part_Weld"
  494. w1.Part0 = p1
  495. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  496. w1.Part1 = p2
  497. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  498. w2 = Instance.new("Weld", p2)
  499. w2.Name = "Part_Weld"
  500. w2.Part0 = p2
  501. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  502. w2.Part1 = p3
  503. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  504. w3 = Instance.new("Weld", p3)
  505. w3.Name = "Part_Weld"
  506. w3.Part0 = p3
  507. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  508. w3.Part1 = p4
  509. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  510. w4 = Instance.new("Weld", p4)
  511. w4.Name = "Part_Weld"
  512. w4.Part0 = p4
  513. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  514. w4.Part1 = p5
  515. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  516. w5 = Instance.new("Weld", p5)
  517. w5.Name = "Part_Weld"
  518. w5.Part0 = p5
  519. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  520. w5.Part1 = p6
  521. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  522. w6 = Instance.new("Weld", p6)
  523. w6.Name = "Part_Weld"
  524. w6.Part0 = p6
  525. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  526. w6.Part1 = p7
  527. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  528. w7 = Instance.new("Weld", p7)
  529. w7.Name = "Part_Weld"
  530. w7.Part0 = p7
  531. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  532. w7.Part1 = p8
  533. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  534. w8 = Instance.new("Weld", p8)
  535. w8.Name = "Part_Weld"
  536. w8.Part0 = p8
  537. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  538. w8.Part1 = p9
  539. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  540. w9 = Instance.new("Weld", p9)
  541. w9.Name = "Part_Weld"
  542. w9.Part0 = p9
  543. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  544. w9.Part1 = p10
  545. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  546. w10 = Instance.new("Weld", p10)
  547. w10.Name = "Part_Weld"
  548. w10.Part0 = p10
  549. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  550. w10.Part1 = p11
  551. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  552. w11 = Instance.new("Weld", p11)
  553. w11.Name = "Part_Weld"
  554. w11.Part0 = p11
  555. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  556. w11.Part1 = p12
  557. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  558. w12 = Instance.new("Weld", p12)
  559. w12.Name = "Part_Weld"
  560. w12.Part0 = p12
  561. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  562. w12.Part1 = p13
  563. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  564. w13 = Instance.new("Weld", p13)
  565. w13.Name = "Part_Weld"
  566. w13.Part0 = p13
  567. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  568. w13.Part1 = p14
  569. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  570. w14 = Instance.new("Weld", p14)
  571. w14.Name = "Part_Weld"
  572. w14.Part0 = p14
  573. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  574. w14.Part1 = p15
  575. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  576. w15 = Instance.new("Weld", p15)
  577. w15.Name = "Part_Weld"
  578. w15.Part0 = p15
  579. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  580. w15.Part1 = p16
  581. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  582. w16 = Instance.new("Weld", p16)
  583. w16.Name = "Part_Weld"
  584. w16.Part0 = p16
  585. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  586. w16.Part1 = p17
  587. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  588. w17 = Instance.new("Weld", p17)
  589. w17.Name = "Wedge_Weld"
  590. w17.Part0 = p17
  591. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  592. w17.Part1 = p18
  593. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  594. w18 = Instance.new("Weld", p18)
  595. w18.Name = "Wedge_Weld"
  596. w18.Part0 = p18
  597. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  598. w18.Part1 = p19
  599. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  600. w19 = Instance.new("Weld", p19)
  601. w19.Name = "Part_Weld"
  602. w19.Part0 = p19
  603. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  604. w19.Part1 = p20
  605. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  606. w20 = Instance.new("Weld", p20)
  607. w20.Name = "Part_Weld"
  608. w20.Part0 = p20
  609. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  610. w20.Part1 = p21
  611. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  612. m.Parent = char
  613. m:MakeJoints()
  614. ----------------------------------------------------
  615. local cor = Instance.new("Part", char.Absolution)
  616. cor.Name = "Thingy"
  617. cor.Locked = true
  618. cor.BottomSurface = 0
  619. cor.CanCollide = false
  620. cor.Size = Vector3.new(1, 13, 1)
  621. cor.Transparency = 1
  622. cor.TopSurface = 0
  623. corw = Instance.new("Weld", cor)
  624. corw.Part0 = rarm
  625. corw.Part1 = cor
  626. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  627. corw.C1 = CFrame.new(0, 0, 0)
  628. weld1 = Instance.new("Weld", char.Absolution)
  629. weld1.Part0 = cor
  630. weld1.Part1 = p6
  631. weld1.C0 = CFrame.new(0, 0, 0)
  632. ----------------------------------------------------
  633. hitb = Instance.new("Part", char.Absolution)
  634. hitb.Name = "Thingy2"
  635. hitb.Locked = true
  636. hitb.BottomSurface = 0
  637. hitb.CanCollide = false
  638. hitb.Size = Vector3.new(0, 8, 6)
  639. hitb.Transparency = 1
  640. hitb.TopSurface = 0
  641. weld2 = Instance.new("Weld", char.Absolution)
  642. weld2.Part0 = hitb
  643. weld2.Part1 = p12
  644. weld2.C0 = CFrame.new(0, .6, 1)
  645. ----------------------------------------------------
  646. local m = Instance.new("Model")
  647. m.Name = "Claw"
  648. p1 = Instance.new("Part", m)
  649. p1.BrickColor = BrickColor.new("Institutional white")
  650. p1.FormFactor = Enum.FormFactor.Custom
  651. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  652. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  653. p1.CanCollide = false
  654. p1.Locked = true
  655. p1.BottomSurface = Enum.SurfaceType.Smooth
  656. p1.TopSurface = Enum.SurfaceType.Smooth
  657. b1 = Instance.new("BlockMesh", p1)
  658. b1.Name = "Mesh"
  659. p2 = Instance.new("WedgePart", m)
  660. p2.BrickColor = BrickColor.new("Institutional white")
  661. p2.Name = "Wedge"
  662. p2.FormFactor = Enum.FormFactor.Custom
  663. p2.Size = Vector3.new(3, 1, 0.5)
  664. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  665. p2.CanCollide = false
  666. p2.Locked = true
  667. p2.BottomSurface = Enum.SurfaceType.Smooth
  668. p2.TopSurface = Enum.SurfaceType.Smooth
  669. p3 = Instance.new("Part", m)
  670. p3.BrickColor = BrickColor.new("Institutional white")
  671. p3.FormFactor = Enum.FormFactor.Custom
  672. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  673. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  674. p3.CanCollide = false
  675. p3.Locked = true
  676. p3.BottomSurface = Enum.SurfaceType.Smooth
  677. p3.TopSurface = Enum.SurfaceType.Smooth
  678. b2 = Instance.new("BlockMesh", p3)
  679. b2.Name = "Mesh"
  680. p4 = Instance.new("WedgePart", m)
  681. p4.BrickColor = BrickColor.new("Institutional white")
  682. p4.Name = "Wedge"
  683. p4.FormFactor = Enum.FormFactor.Custom
  684. p4.Size = Vector3.new(3, 1, 0.5)
  685. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  686. p4.CanCollide = false
  687. p4.Locked = true
  688. p4.BottomSurface = Enum.SurfaceType.Smooth
  689. p4.TopSurface = Enum.SurfaceType.Smooth
  690. p5 = Instance.new("Part", m)
  691. p5.BrickColor = BrickColor.new("Institutional white")
  692. p5.FormFactor = Enum.FormFactor.Custom
  693. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  694. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  695. p5.CanCollide = false
  696. p5.Locked = true
  697. p5.BottomSurface = Enum.SurfaceType.Smooth
  698. p5.TopSurface = Enum.SurfaceType.Smooth
  699. b3 = Instance.new("BlockMesh", p5)
  700. b3.Name = "Mesh"
  701. p6 = Instance.new("Part", m)
  702. p6.BrickColor = BrickColor.new("Institutional white")
  703. p6.FormFactor = Enum.FormFactor.Custom
  704. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  705. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  706. p6.CanCollide = false
  707. p6.Locked = true
  708. p6.BottomSurface = Enum.SurfaceType.Smooth
  709. p6.TopSurface = Enum.SurfaceType.Smooth
  710. b4 = Instance.new("BlockMesh", p6)
  711. b4.Name = "Mesh"
  712. p7 = Instance.new("Part", m)
  713. p7.BrickColor = BrickColor.new("Institutional white")
  714. p7.FormFactor = Enum.FormFactor.Custom
  715. p7.Size = Vector3.new(3, 1, 1.20000005)
  716. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  717. p7.CanCollide = false
  718. p7.Locked = true
  719. p7.BottomSurface = Enum.SurfaceType.Smooth
  720. p7.TopSurface = Enum.SurfaceType.Smooth
  721. b5 = Instance.new("BlockMesh", p7)
  722. b5.Name = "Mesh"
  723. p8 = Instance.new("Part", m)
  724. p8.BrickColor = BrickColor.new("New Yeller")
  725. p8.FormFactor = Enum.FormFactor.Symmetric
  726. p8.Size = Vector3.new(1, 1, 1)
  727. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  728. p8.CanCollide = false
  729. p8.Locked = true
  730. b6 = Instance.new("SpecialMesh", p8)
  731. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  732. b6.TextureId = ""
  733. b6.MeshType = Enum.MeshType.FileMesh
  734. b6.Name = "Mesh"
  735. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  736. p9 = Instance.new("Part", m)
  737. p9.BrickColor = BrickColor.new("Institutional white")
  738. p9.FormFactor = Enum.FormFactor.Custom
  739. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  740. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  741. p9.CanCollide = false
  742. p9.Locked = true
  743. p9.BottomSurface = Enum.SurfaceType.Smooth
  744. p9.TopSurface = Enum.SurfaceType.Smooth
  745. b7 = Instance.new("BlockMesh", p9)
  746. b7.Name = "Mesh"
  747. p10 = Instance.new("Part", m)
  748. p10.BrickColor = BrickColor.new("New Yeller")
  749. p10.FormFactor = Enum.FormFactor.Symmetric
  750. p10.Size = Vector3.new(1, 1, 1)
  751. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  752. p10.CanCollide = false
  753. p10.Locked = true
  754. b8 = Instance.new("SpecialMesh", p10)
  755. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  756. b8.TextureId = ""
  757. b8.MeshType = Enum.MeshType.FileMesh
  758. b8.Name = "Mesh"
  759. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  760. p11 = Instance.new("Part", m)
  761. p11.BrickColor = BrickColor.new("Institutional white")
  762. p11.FormFactor = Enum.FormFactor.Custom
  763. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  764. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  765. p11.CanCollide = false
  766. p11.Locked = true
  767. p11.BottomSurface = Enum.SurfaceType.Smooth
  768. p11.TopSurface = Enum.SurfaceType.Smooth
  769. b9 = Instance.new("BlockMesh", p11)
  770. b9.Name = "Mesh"
  771. p12 = Instance.new("Part", m)
  772. p12.BrickColor = BrickColor.new("Institutional white")
  773. p12.FormFactor = Enum.FormFactor.Custom
  774. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  775. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  776. p12.CanCollide = false
  777. p12.Locked = true
  778. p12.BottomSurface = Enum.SurfaceType.Smooth
  779. p12.TopSurface = Enum.SurfaceType.Smooth
  780. b10 = Instance.new("BlockMesh", p12)
  781. b10.Name = "Mesh"
  782. p13 = Instance.new("Part", m)
  783. p13.BrickColor = BrickColor.new("Institutional white")
  784. p13.FormFactor = Enum.FormFactor.Custom
  785. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  786. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  787. p13.CanCollide = false
  788. p13.Locked = true
  789. p13.BottomSurface = Enum.SurfaceType.Smooth
  790. p13.TopSurface = Enum.SurfaceType.Smooth
  791. b11 = Instance.new("BlockMesh", p13)
  792. b11.Name = "Mesh"
  793. p14 = Instance.new("Part", m)
  794. p14.BrickColor = BrickColor.new("New Yeller")
  795. p14.FormFactor = Enum.FormFactor.Symmetric
  796. p14.Size = Vector3.new(1, 1, 1)
  797. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  798. p14.CanCollide = false
  799. p14.Locked = true
  800. b12 = Instance.new("SpecialMesh", p14)
  801. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  802. b12.TextureId = ""
  803. b12.MeshType = Enum.MeshType.FileMesh
  804. b12.Name = "Mesh"
  805. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  806. p15 = Instance.new("Part", m)
  807. p15.BrickColor = BrickColor.new("Medium stone grey")
  808. p15.Transparency = 1
  809. p15.Name = "ArmPart"
  810. p15.FormFactor = Enum.FormFactor.Custom
  811. p15.Size = Vector3.new(2, 1, 1)
  812. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  813. p15.CanCollide = false
  814. p15.Locked = true
  815. p15.BottomSurface = Enum.SurfaceType.Smooth
  816. p15.TopSurface = Enum.SurfaceType.Smooth
  817. b13 = Instance.new("BlockMesh", p15)
  818. b13.Name = "Mesh"
  819. p16 = Instance.new("Part", m)
  820. p16.BrickColor = BrickColor.new("Institutional white")
  821. p16.FormFactor = Enum.FormFactor.Custom
  822. p16.Size = Vector3.new(3, 1, 2.4000001)
  823. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  824. p16.CanCollide = false
  825. p16.Locked = true
  826. p16.BottomSurface = Enum.SurfaceType.Smooth
  827. p16.TopSurface = Enum.SurfaceType.Smooth
  828. b14 = Instance.new("BlockMesh", p16)
  829. b14.Name = "Mesh"
  830. p17 = Instance.new("Part", m)
  831. p17.BrickColor = BrickColor.new("Institutional white")
  832. p17.FormFactor = Enum.FormFactor.Custom
  833. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  834. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  835. p17.CanCollide = false
  836. p17.Locked = true
  837. p17.BottomSurface = Enum.SurfaceType.Smooth
  838. p17.TopSurface = Enum.SurfaceType.Smooth
  839. b15 = Instance.new("BlockMesh", p17)
  840. b15.Name = "Mesh"
  841. p18 = Instance.new("Part", m)
  842. p18.BrickColor = BrickColor.new("New Yeller")
  843. p18.FormFactor = Enum.FormFactor.Symmetric
  844. p18.Size = Vector3.new(1, 1, 1)
  845. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  846. p18.CanCollide = false
  847. p18.Locked = true
  848. b16 = Instance.new("SpecialMesh", p18)
  849. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  850. b16.TextureId = ""
  851. b16.MeshType = Enum.MeshType.FileMesh
  852. b16.Name = "Mesh"
  853. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  854. p19 = Instance.new("Part", m)
  855. p19.BrickColor = BrickColor.new("New Yeller")
  856. p19.FormFactor = Enum.FormFactor.Symmetric
  857. p19.Size = Vector3.new(1, 1, 1)
  858. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  859. p19.CanCollide = false
  860. p19.Locked = true
  861. b17 = Instance.new("SpecialMesh", p19)
  862. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  863. b17.TextureId = ""
  864. b17.MeshType = Enum.MeshType.FileMesh
  865. b17.Name = "Mesh"
  866. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  867. p20 = Instance.new("Part", m)
  868. p20.BrickColor = BrickColor.new("Institutional white")
  869. p20.FormFactor = Enum.FormFactor.Custom
  870. p20.Size = Vector3.new(3, 1, 2.4000001)
  871. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  872. p20.CanCollide = false
  873. p20.Locked = true
  874. p20.BottomSurface = Enum.SurfaceType.Smooth
  875. p20.TopSurface = Enum.SurfaceType.Smooth
  876. b18 = Instance.new("BlockMesh", p20)
  877. b18.Name = "Mesh"
  878. p21 = Instance.new("Part", m)
  879. p21.BrickColor = BrickColor.new("Institutional white")
  880. p21.FormFactor = Enum.FormFactor.Custom
  881. p21.Size = Vector3.new(3, 1, 1.19999993)
  882. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  883. p21.CanCollide = false
  884. p21.Locked = true
  885. p21.BottomSurface = Enum.SurfaceType.Smooth
  886. p21.TopSurface = Enum.SurfaceType.Smooth
  887. b19 = Instance.new("BlockMesh", p21)
  888. b19.Name = "Mesh"
  889. p22 = Instance.new("WedgePart", m)
  890. p22.BrickColor = BrickColor.new("Institutional white")
  891. p22.Name = "Wedge"
  892. p22.FormFactor = Enum.FormFactor.Custom
  893. p22.Size = Vector3.new(3, 1, 0.5)
  894. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  895. p22.CanCollide = false
  896. p22.Locked = true
  897. p22.BottomSurface = Enum.SurfaceType.Smooth
  898. p22.TopSurface = Enum.SurfaceType.Smooth
  899. p23 = Instance.new("Part", m)
  900. p23.BrickColor = BrickColor.new("Institutional white")
  901. p23.FormFactor = Enum.FormFactor.Custom
  902. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  903. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  904. p23.CanCollide = false
  905. p23.Locked = true
  906. p23.BottomSurface = Enum.SurfaceType.Smooth
  907. p23.TopSurface = Enum.SurfaceType.Smooth
  908. b20 = Instance.new("BlockMesh", p23)
  909. b20.Name = "Mesh"
  910. p24 = Instance.new("WedgePart", m)
  911. p24.BrickColor = BrickColor.new("Institutional white")
  912. p24.Name = "Wedge"
  913. p24.FormFactor = Enum.FormFactor.Custom
  914. p24.Size = Vector3.new(3, 1, 0.5)
  915. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  916. p24.CanCollide = false
  917. p24.Locked = true
  918. p24.BottomSurface = Enum.SurfaceType.Smooth
  919. p24.TopSurface = Enum.SurfaceType.Smooth
  920. p25 = Instance.new("Part", m)
  921. p25.BrickColor = BrickColor.new("New Yeller")
  922. p25.FormFactor = Enum.FormFactor.Symmetric
  923. p25.Size = Vector3.new(1, 1, 1)
  924. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  925. p25.CanCollide = false
  926. p25.Locked = true
  927. p25.BottomSurface = Enum.SurfaceType.Smooth
  928. p25.TopSurface = Enum.SurfaceType.Smooth
  929. b21 = Instance.new("SpecialMesh", p25)
  930. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  931. b21.TextureId = ""
  932. b21.MeshType = Enum.MeshType.FileMesh
  933. b21.Name = "Mesh"
  934. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  935. p26 = Instance.new("Part", m)
  936. p26.BrickColor = BrickColor.new("Institutional white")
  937. p26.FormFactor = Enum.FormFactor.Symmetric
  938. p26.Size = Vector3.new(1, 1, 1)
  939. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  940. p26.CanCollide = false
  941. p26.Locked = true
  942. p26.BottomSurface = Enum.SurfaceType.Smooth
  943. p26.TopSurface = Enum.SurfaceType.Smooth
  944. b22 = Instance.new("SpecialMesh", p26)
  945. b22.MeshType = Enum.MeshType.Brick
  946. b22.Name = "Mesh"
  947. w1 = Instance.new("Weld", p1)
  948. w1.Name = "Wedge_Weld"
  949. w1.Part0 = p1
  950. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  951. w1.Part1 = p2
  952. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  953. w2 = Instance.new("Weld", p2)
  954. w2.Name = "Part_Weld"
  955. w2.Part0 = p2
  956. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  957. w2.Part1 = p3
  958. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  959. w3 = Instance.new("Weld", p3)
  960. w3.Name = "Wedge_Weld"
  961. w3.Part0 = p3
  962. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  963. w3.Part1 = p4
  964. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  965. w4 = Instance.new("Weld", p4)
  966. w4.Name = "Part_Weld"
  967. w4.Part0 = p4
  968. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  969. w4.Part1 = p5
  970. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  971. w5 = Instance.new("Weld", p5)
  972. w5.Name = "Part_Weld"
  973. w5.Part0 = p5
  974. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  975. w5.Part1 = p6
  976. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  977. w6 = Instance.new("Weld", p6)
  978. w6.Name = "Part_Weld"
  979. w6.Part0 = p6
  980. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  981. w6.Part1 = p7
  982. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  983. w7 = Instance.new("Weld", p7)
  984. w7.Name = "Part_Weld"
  985. w7.Part0 = p7
  986. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  987. w7.Part1 = p8
  988. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  989. w8 = Instance.new("Weld", p8)
  990. w8.Name = "Part_Weld"
  991. w8.Part0 = p8
  992. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  993. w8.Part1 = p9
  994. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  995. w9 = Instance.new("Weld", p9)
  996. w9.Name = "Part_Weld"
  997. w9.Part0 = p9
  998. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  999. w9.Part1 = p10
  1000. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  1001. w10 = Instance.new("Weld", p10)
  1002. w10.Name = "Part_Weld"
  1003. w10.Part0 = p10
  1004. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1005. w10.Part1 = p11
  1006. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1007. w11 = Instance.new("Weld", p11)
  1008. w11.Name = "Part_Weld"
  1009. w11.Part0 = p11
  1010. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1011. w11.Part1 = p12
  1012. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1013. w12 = Instance.new("Weld", p12)
  1014. w12.Name = "Part_Weld"
  1015. w12.Part0 = p12
  1016. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1017. w12.Part1 = p13
  1018. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1019. w13 = Instance.new("Weld", p13)
  1020. w13.Name = "Part_Weld"
  1021. w13.Part0 = p13
  1022. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1023. w13.Part1 = p14
  1024. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1025. w14 = Instance.new("Weld", p14)
  1026. w14.Name = "ArmPart_Weld"
  1027. w14.Part0 = p14
  1028. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1029. w14.Part1 = p15
  1030. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1031. w15 = Instance.new("Weld", p15)
  1032. w15.Name = "Part_Weld"
  1033. w15.Part0 = p15
  1034. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1035. w15.Part1 = p16
  1036. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1037. w16 = Instance.new("Weld", p16)
  1038. w16.Name = "Part_Weld"
  1039. w16.Part0 = p16
  1040. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1041. w16.Part1 = p17
  1042. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1043. w17 = Instance.new("Weld", p17)
  1044. w17.Name = "Part_Weld"
  1045. w17.Part0 = p17
  1046. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1047. w17.Part1 = p18
  1048. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1049. w18 = Instance.new("Weld", p18)
  1050. w18.Name = "Part_Weld"
  1051. w18.Part0 = p18
  1052. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1053. w18.Part1 = p19
  1054. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1055. w19 = Instance.new("Weld", p19)
  1056. w19.Name = "Part_Weld"
  1057. w19.Part0 = p19
  1058. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1059. w19.Part1 = p20
  1060. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1061. w20 = Instance.new("Weld", p20)
  1062. w20.Name = "Part_Weld"
  1063. w20.Part0 = p20
  1064. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1065. w20.Part1 = p21
  1066. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1067. w21 = Instance.new("Weld", p21)
  1068. w21.Name = "Wedge_Weld"
  1069. w21.Part0 = p21
  1070. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1071. w21.Part1 = p22
  1072. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1073. w22 = Instance.new("Weld", p22)
  1074. w22.Name = "Part_Weld"
  1075. w22.Part0 = p22
  1076. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1077. w22.Part1 = p23
  1078. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1079. w23 = Instance.new("Weld", p23)
  1080. w23.Name = "Wedge_Weld"
  1081. w23.Part0 = p23
  1082. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1083. w23.Part1 = p24
  1084. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1085. w24 = Instance.new("Weld", p24)
  1086. w24.Name = "Part_Weld"
  1087. w24.Part0 = p24
  1088. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1089. w24.Part1 = p25
  1090. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1091. w25 = Instance.new("Weld", p25)
  1092. w25.Name = "Part_Weld"
  1093. w25.Part0 = p25
  1094. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1095. w25.Part1 = p26
  1096. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1097. m.Parent = char
  1098. m:MakeJoints()
  1099. ----------------------------------------------------
  1100. local cor2 = Instance.new("Part", char.Claw)
  1101. cor2.Name = "Thingy"
  1102. cor2.Locked = true
  1103. cor2.BottomSurface = 0
  1104. cor2.CanCollide = false
  1105. cor2.Size = Vector3.new(2, 1, 1)
  1106. cor2.Transparency = 1
  1107. cor2.TopSurface = 0
  1108. corw2 = Instance.new("Weld", cor2)
  1109. corw2.Part0 = larm
  1110. corw2.Part1 = cor2
  1111. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1112. corw2.C1 = CFrame.new(0, 0, 0)
  1113. weld2 = Instance.new("Weld", char.Claw)
  1114. weld2.Part0 = cor2
  1115. weld2.Part1 = char.Claw.ArmPart
  1116. weld2.C0 = CFrame.new(0, 0, 0)
  1117. ----------------------------------------------------
  1118. function weld5(part0, part1, c0, c1)
  1119. weeld=Instance.new("Weld", part0)
  1120. weeld.Part0=part0
  1121. weeld.Part1=part1
  1122. weeld.C0=c0
  1123. weeld.C1=c1
  1124. return weeld
  1125. end
  1126. ----------------------------------------------------
  1127. function newRay(start,face,range,wat)
  1128. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1129. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1130. return rey,hit,pos
  1131. end
  1132. ----------------------------------------------------
  1133. mod5 = Instance.new("Model",char)
  1134.  
  1135. function FindNearestTorso(Position,Distance,SinglePlayer)
  1136. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1137. local List = {}
  1138. for i,v in pairs(workspace:GetChildren())do
  1139. if v:IsA("Model")then
  1140. if v:findFirstChild("Torso")then
  1141. if v ~= char then
  1142. if(v.Torso.Position -Position).magnitude <= Distance then
  1143. table.insert(List,v)
  1144. end
  1145. end
  1146. end
  1147. end
  1148. end
  1149. return List
  1150. end
  1151.  
  1152. function Landing()
  1153. part=Instance.new('Part',mod5)
  1154. part.Anchored=true
  1155. part.CanCollide=false
  1156. part.FormFactor='Custom'
  1157. part.Size=Vector3.new(.2,.2,.2)
  1158. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1159. part.Transparency=.7
  1160. part.BrickColor=BrickColor.new('Institutional white')
  1161. mesh=Instance.new('SpecialMesh',part)
  1162. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1163. mesh.Scale=Vector3.new(10,5,10)
  1164.  
  1165. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1166. if v:FindFirstChild('Humanoid') then
  1167. v.Humanoid:TakeDamage(math.random(20,30))
  1168. v.Humanoid.PlatformStand = true
  1169. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1170. end
  1171. end
  1172.  
  1173. coroutine.resume(coroutine.create(function()
  1174. for i=0,3.8,0.05 do
  1175. wait()
  1176. part.CFrame=part.CFrame
  1177. part.Transparency=i
  1178. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1179. end
  1180. part.Parent = nil
  1181. end))
  1182. end
  1183. ----------------------------------------------------
  1184. mod4 = Instance.new("Model",char)
  1185.  
  1186. ptez = {0.7, 0.8, 0.9, 1}
  1187.  
  1188. function FindNearestTorso(Position,Distance,SinglePlayer)
  1189. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1190. local List = {}
  1191. for i,v in pairs(workspace:GetChildren())do
  1192. if v:IsA("Model")then
  1193. if v:findFirstChild("Torso")then
  1194. if v ~= char then
  1195. if(v.Torso.Position -Position).magnitude <= Distance then
  1196. table.insert(List,v)
  1197. end
  1198. end
  1199. end
  1200. end
  1201. end
  1202. return List
  1203. end
  1204.  
  1205. function GroundPound()
  1206. part=Instance.new('Part',mod4)
  1207. part.Anchored=true
  1208. part.CanCollide=false
  1209. part.FormFactor='Custom'
  1210. part.Size=Vector3.new(.2,.2,.2)
  1211. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1212. part.Transparency=.7
  1213. part.BrickColor=BrickColor.new('Institutional white')
  1214. mesh=Instance.new('SpecialMesh',part)
  1215. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1216. mesh.Scale=Vector3.new(3,3,3)
  1217. part2=Instance.new('Part',mod4)
  1218. part2.Anchored=true
  1219. part2.CanCollide=false
  1220. part2.FormFactor='Custom'
  1221. part2.Size=Vector3.new(.2,.2,.2)
  1222. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1223. part2.Transparency=.7
  1224. part2.BrickColor=BrickColor.new('Really red')
  1225. mesh2=Instance.new('SpecialMesh',part2)
  1226. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1227. mesh2.Scale=Vector3.new(3,1.5,3)
  1228. x = Instance.new("Sound",char)
  1229. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1230. x.Pitch = ptez[math.random(1,#ptez)]
  1231. x.Volume = 1
  1232. wait(.1)
  1233. x:Play()
  1234. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1235. if v:FindFirstChild('Humanoid') then
  1236. v.Humanoid:TakeDamage(math.random(8,15))
  1237. end
  1238. end
  1239. coroutine.resume(coroutine.create(function()
  1240. for i=0,0.62,0.13 do
  1241. wait()
  1242. part.CFrame=part.CFrame
  1243. part.Transparency=i
  1244. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1245. part2.CFrame=part2.CFrame
  1246. part2.Transparency=i
  1247. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1248. end
  1249. part.Parent=nil
  1250. part2.Parent=nil
  1251. x:Destroy()
  1252. end))
  1253. end
  1254. ----------------------------------------------------
  1255. mod=Instance.new('Model',char)
  1256.  
  1257. function charge()
  1258. hed.Velocity=hed.CFrame.lookVector*200
  1259. part=Instance.new('Part',mod)
  1260. part.Anchored=true
  1261. part.CanCollide=false
  1262. part.FormFactor='Custom'
  1263. part.Size=Vector3.new(.2,.2,.2)
  1264. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1265. part.Transparency=.7
  1266. part.BrickColor=BrickColor.new('New Yeller')
  1267. mesh=Instance.new('SpecialMesh',part)
  1268. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1269. mesh.Scale=Vector3.new(10,5,10)
  1270. part2=part:clone()
  1271. part2.Parent=mod
  1272. part2.BrickColor=BrickColor.new('Bright red')
  1273. mesh2=mesh:clone()
  1274. mesh2.Parent=part2
  1275. mesh2.Scale=Vector3.new(20,10,20)
  1276. part3=part2:clone()
  1277. part3.Parent = mod
  1278. part3.BrickColor=BrickColor.new('Institutional white')
  1279. mesh3=mesh2:clone()
  1280. mesh2.Parent=part3
  1281. mesh3.Scale=Vector3.new(30,15,30)
  1282. coroutine.resume(coroutine.create(function()
  1283. for i=0,1,0.1 do
  1284. wait()
  1285. part.CFrame=part.CFrame
  1286. part.Transparency=i
  1287. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1288. part2.CFrame=part2.CFrame
  1289. part2.Transparency=i
  1290. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1291. part3.CFrame=part3.CFrame
  1292. part3.Transparency=i
  1293. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1294. end
  1295. part.Parent=nil
  1296. part2.Parent=nil
  1297. part3.Parent = nil
  1298. end))
  1299. end
  1300. ----------------------------------------------------
  1301. function FindNearestTorso(Position,Distance,SinglePlayer)
  1302. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1303. local List = {}
  1304. for i,v in pairs(workspace:GetChildren())do
  1305. if v:IsA("Model")then
  1306. if v:findFirstChild("Torso")then
  1307. if v ~= char then
  1308. if(v.Torso.Position -Position).magnitude <= Distance then
  1309. table.insert(List,v)
  1310. end
  1311. end
  1312. end
  1313. end
  1314. end
  1315. return List
  1316. end
  1317.  
  1318. mod3 = Instance.new("Model",rleg)
  1319.  
  1320. function Stomp()
  1321. part=Instance.new('Part',mod3)
  1322. part.Anchored=true
  1323. part.CanCollide=false
  1324. part.FormFactor='Custom'
  1325. part.Size=Vector3.new(.2,.2,.2)
  1326. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1327. part.Transparency=.7
  1328. part.BrickColor=BrickColor.new('Bright green')
  1329. mesh=Instance.new('SpecialMesh',part)
  1330. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1331. mesh.Scale=Vector3.new(25,25,25)
  1332. part2=part:clone()
  1333. part2.Parent=mod3
  1334. part2.BrickColor=BrickColor.new('Bright green')
  1335. mesh2=mesh:clone()
  1336. mesh2.Parent=part2
  1337. mesh2.Scale=Vector3.new(15,15,15)
  1338. part3=part:clone()
  1339. part3.Parent=mod3
  1340. part3.TopSurface=0
  1341. part3.BottomSurface=0
  1342. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1343. mesh3=Instance.new('SpecialMesh',part3)
  1344. mesh3.MeshType = 3
  1345. mesh3.Scale=Vector3.new(12,12,12)
  1346. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1347. if v:FindFirstChild('Humanoid') then
  1348. v.Humanoid:TakeDamage(math.random(20,60))
  1349. v.Humanoid.PlatformStand = true
  1350. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1351. end
  1352. end
  1353. coroutine.resume(coroutine.create(function()
  1354. for i=0,3.8,0.05 do
  1355. wait()
  1356. part.CFrame=part.CFrame
  1357. part.Transparency=i
  1358. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1359. part2.CFrame=part2.CFrame
  1360. part2.Transparency=i
  1361. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1362. part3.CFrame=part3.CFrame
  1363. part3.Transparency=i
  1364. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1365. end
  1366. end))
  1367. end
  1368. ----------------------------------------------------
  1369.  
  1370. local acos = math.acos
  1371. local sqrt = math.sqrt
  1372. local Vec3 = Vector3.new
  1373. local fromAxisAngle = CFrame.fromAxisAngle
  1374.  
  1375. local function toAxisAngle(CFr)
  1376. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1377. local Angle = math.acos((R00+R11+R22-1)/2)
  1378. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1379. A = A == 0 and 0.00001 or A
  1380. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1381. B = B == 0 and 0.00001 or B
  1382. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1383. C = C == 0 and 0.00001 or C
  1384. local x = (R21-R12)/sqrt(A)
  1385. local y = (R02-R20)/sqrt(B)
  1386. local z = (R10-R01)/sqrt(C)
  1387. return Vec3(x,y,z),Angle
  1388. end
  1389.  
  1390. function ApplyTrig(Num,Func)
  1391. local Min,Max = Func(0),Func(1)
  1392. local i = Func(Num)
  1393. return (i-Min)/(Max-Min)
  1394. --[[if Func == "sin" then
  1395. return (math.sin((1-Num)*math.pi)+1)/2
  1396. elseif Func == "cos" then
  1397. return (math.cos((1-Num)*math.pi)+1)/2
  1398. end]]
  1399. end
  1400.  
  1401. function LerpCFrame(CFrame1,CFrame2,Num)
  1402. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1403. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1404. end
  1405.  
  1406. function Crater(Torso,Radius)
  1407. Spawn(function()
  1408. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1409. local Ignore = {}
  1410. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1411. if v.Character ~= nil then
  1412. Ignore[#Ignore+1] = v.Character
  1413. end
  1414. end
  1415. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1416. if Hit == nil then return end
  1417. local Parts = {}
  1418. for i = 1,360,10 do
  1419. local P = Instance.new("Part",Torso.Parent)
  1420. P.Anchored = true
  1421. P.FormFactor = "Custom"
  1422. P.BrickColor = Hit.BrickColor
  1423. P.Material = Hit.Material
  1424. P.TopSurface = "Smooth"
  1425. P.BottomSurface = "Smooth"
  1426. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1427. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1428. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1429. if math.random(0,5) == 0 then -- rubble
  1430. local P = Instance.new("Part",Torso.Parent)
  1431. P.Anchored = true
  1432. P.FormFactor = "Custom"
  1433. P.BrickColor = Hit.BrickColor
  1434. P.Material = Hit.Material
  1435. P.TopSurface = "Smooth"
  1436. P.BottomSurface = "Smooth"
  1437. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1438. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1439. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1440. end
  1441. end
  1442. for i = 0,1,0.05 do
  1443. for i2,v in pairs(Parts) do
  1444. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1445. end
  1446. wait(0.02)
  1447. end
  1448. for i,v in pairs(Parts) do
  1449. if v[1].Size.X > 2.1 then
  1450. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1451. end
  1452. v[1].Anchored = false
  1453. end
  1454. for i = 0,1,0.05 do
  1455. for i2,v in pairs(Parts) do
  1456. v[1].Transparency = i
  1457. if i == 1 then
  1458. v[1]:Destroy()
  1459. elseif i >= 0.25 then
  1460. v[1].CanCollide = false
  1461. end
  1462. end
  1463. wait(0.02)
  1464. end
  1465. Parts = nil
  1466. end)
  1467. end
  1468.  
  1469. ----------------------------------------------------
  1470. mouse.KeyDown:connect(function(key)
  1471. if key == "r" then
  1472. larm.BrickColor = BrickColor.new("Bright red")
  1473. rarm.BrickColor = BrickColor.new("Bright red")
  1474. if Debounces.CanAttack == true then
  1475. Debounces.CanAttack = false
  1476. Debounces.on = true
  1477. Debounces.NoIdl = true
  1478. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1479. hit = ht.Parent
  1480. if ht and hit:IsA("Model") then
  1481. if hit:FindFirstChild("Humanoid") then
  1482. if hit.Name ~= p.Name then
  1483. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1484. Debounces.Slashed = true]]--
  1485. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1486. wait(1)
  1487. --Debounces.Slashed = false
  1488. --end
  1489. end
  1490. end
  1491. elseif ht and hit:IsA("Hat") then
  1492. if hit.Parent.Name ~= p.Name then
  1493. if hit.Parent:FindFirstChild("Humanoid") then
  1494. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1495. Debounces.Slashed = true]]--
  1496. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1497. wait(1)
  1498. --Debounces.Slashed = false
  1499. end
  1500. end
  1501. end
  1502. end)
  1503. q = Instance.new("Sound",hed)
  1504. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1505. q.Pitch = 0.85
  1506. q.Looped = false
  1507. q1 = Instance.new("Sound",hed)
  1508. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1509. q1.Pitch = 0.85
  1510. q1.Looped = false
  1511. q:Play()
  1512. q1:Play()
  1513. for i = 1,20 do
  1514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1520. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1521. if Debounces.on == false then break end
  1522. wait()
  1523. end
  1524. n = Instance.new("Sound",hed)
  1525. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1526. n.Pitch = 0.94
  1527. n.Looped = false
  1528. n1 = Instance.new("Sound",hed)
  1529. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1530. n1.Pitch = 0.94
  1531. n1.Looped = false
  1532. n:Play()
  1533. n1:Play()
  1534. b = Instance.new("Sound",hed)
  1535. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1536. b.Pitch = 0.94
  1537. b.Looped = false
  1538. b1 = Instance.new("Sound",hed)
  1539. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1540. b1.Pitch = 0.94
  1541. b1.Looped = false
  1542. b:Play()
  1543. b1:Play()
  1544. for i = 1,26 do
  1545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1551. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1552. if Debounces.on == false then break end
  1553. wait()
  1554. end
  1555. wait(.5)
  1556. to:disconnect()
  1557. q:Destroy()
  1558. q1:Destroy()
  1559. n:Destroy()
  1560. n1:Destroy()
  1561. larm.BrickColor = BrickColor.new("Institutional white")
  1562. rarm.BrickColor = BrickColor.new("Institutional white")
  1563. if Debounces.CanAttack == false then
  1564. Debounces.CanAttack = true
  1565. Debounces.on = false
  1566. Debounces.NoIdl = false
  1567. end
  1568. end
  1569. end
  1570. end)
  1571. ----------------------------------------------------
  1572. mouse.KeyDown:connect(function(key)
  1573. if key == "q" then
  1574. larm.BrickColor = BrickColor.new("Bright red")
  1575. rarm.BrickColor = BrickColor.new("Bright red")
  1576. if Debounces.CanAttack == true then
  1577. Debounces.CanAttack = false
  1578. Debounces.on = true
  1579. Debounces.NoIdl = true
  1580. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1581. hit = ht.Parent
  1582. if ht and hit:IsA("Model") then
  1583. if hit:FindFirstChild("Humanoid") then
  1584. if hit.Name ~= p.Name then
  1585. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1586. Debounces.Slashed = true]]--
  1587. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1588. wait(1)
  1589. --Debounces.Slashed = false
  1590. --end
  1591. end
  1592. end
  1593. elseif ht and hit:IsA("Hat") then
  1594. if hit.Parent.Name ~= p.Name then
  1595. if hit.Parent:FindFirstChild("Humanoid") then
  1596. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1597. Debounces.Slashed = true]]--
  1598. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1599. wait(1)
  1600. --Debounces.Slashed = false
  1601. end
  1602. end
  1603. end
  1604. end)
  1605. for i = 1, 20 do
  1606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1612. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1613. if Debounces.on == false then break end
  1614. wait()
  1615. end
  1616. z = Instance.new("Sound",hed)
  1617. z.SoundId = "rbxassetid://160069154"
  1618. z.Looped = false
  1619. z.Pitch = .9
  1620. z1 = Instance.new("Sound",hed)
  1621. z1.SoundId = "rbxassetid://160069154"
  1622. z1.Looped = false
  1623. z1.Pitch = .9
  1624. wait(0.01)
  1625. z:Play()
  1626. z1:Play()
  1627. for i = 1, 12 do
  1628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1634. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1635. if Debounces.on == false then break end
  1636. wait()
  1637. end
  1638. for i = 1, 12 do
  1639. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1640. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1641. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1642. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1643. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1644. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1645. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1646. if Debounces.on == false then break end
  1647. wait()
  1648. end
  1649. z = Instance.new("Sound",hed)
  1650. z.SoundId = "rbxassetid://168586621"
  1651. z.Looped = false
  1652. z.Pitch = 1
  1653. z1 = Instance.new("Sound",hed)
  1654. z1.SoundId = "rbxassetid://168586621"
  1655. z1.Looped = false
  1656. z1.Pitch = 1
  1657. wait(0.01)
  1658. z:Play()
  1659. z1:Play()
  1660. for i = 1, 12 do
  1661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1667. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1668. if Debounces.on == false then break end
  1669. wait()
  1670. end
  1671. to:disconnect()
  1672. larm.BrickColor = BrickColor.new("Institutional white")
  1673. rarm.BrickColor = BrickColor.new("Institutional white")
  1674. if Debounces.CanAttack == false then
  1675. Debounces.CanAttack = true
  1676. Debounces.on = false
  1677. Debounces.NoIdl = false
  1678. end
  1679. end
  1680. end
  1681. end)
  1682. ----------------------------------------------------
  1683. Sit = false
  1684. mouse.KeyDown:connect(function(key)
  1685. if key == "v" then
  1686. if Sit == false then
  1687. Sit = true
  1688. hum.WalkSpeed = 0.001
  1689. stanceToggle = "Sitting"
  1690. elseif Sit == true then
  1691. Sit = false
  1692. hum.WalkSpeed = 7
  1693. stanceToggle = "Normal"
  1694. end
  1695. end
  1696. end)
  1697. ----------------------------------------------------
  1698. mouse.KeyDown:connect(function(key)
  1699. if key == "t" then
  1700. if Debounces.CanAttack == true then
  1701. Debounces.CanAttack = false
  1702. Debounces.on = true
  1703. Debounces.NoIdl = true
  1704. for i = 1, 20 do
  1705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1711. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1712. if Debounces.on == false then break end
  1713. wait()
  1714. end
  1715. Spawn(function()
  1716. local Parts = {}
  1717. for Y = -5,5 do
  1718. local P = Instance.new("Part",char)
  1719. P.Anchored = true
  1720. P.FormFactor = "Custom"
  1721. P.CanCollide = false
  1722. P.Size = Vector3.new(1,2,1)
  1723. P.TopSurface = "SmoothNoOutlines"
  1724. P.BottomSurface = "SmoothNoOutlines"
  1725. P.BrickColor = BrickColor.new("Toothpaste")
  1726. P.Name = tostring(Y)
  1727. local i = (Y+5)/(10)
  1728. i = 1-math.cos(math.pi*i-(math.pi/2))
  1729. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1730. --[[P.Touched:connect(function(ht)
  1731. local hit = ht.Parent
  1732. if hit:FindFirstChild("Humanoid") then
  1733. hit.Humanoid:TakeDamage(math.random(20,50))
  1734. end
  1735. end)]]--
  1736. s = Instance.new("Sound",P)
  1737. s.SoundId = "rbxassetid://228343271"
  1738. s.Volume = .7
  1739. s.Pitch = 0.9
  1740. s:Play()
  1741. P.Touched:connect(function(ht)
  1742. hit = ht.Parent
  1743. if ht and hit:IsA("Model") then
  1744. if hit:FindFirstChild("Humanoid") then
  1745. if hit.Name ~= p.Name then
  1746. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1747. Debounces.Slashed = true]]--
  1748. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1749. hit:FindFirstChild("Humanoid").PlatformStand = true
  1750. wait(1)
  1751. --Debounces.Slashed = false
  1752. --end
  1753. end
  1754. end
  1755. elseif ht and hit:IsA("Hat") then
  1756. if hit.Parent.Name ~= p.Name then
  1757. if hit.Parent:FindFirstChild("Humanoid") then
  1758. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1759. Debounces.Slashed = true]]--
  1760. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1761. hit:FindFirstChild("Humanoid").PlatformStand = true
  1762. wait(1)
  1763. --Debounces.Slashed = false
  1764. --end
  1765. end
  1766. end
  1767. end
  1768. end)
  1769. Parts[#Parts+1] = P
  1770. end
  1771. local BREAKIT = false
  1772. local CParts = {}
  1773. local Rocks = {}
  1774. local LastPos = nil
  1775. for i = 1,70 do
  1776. for i2,v in pairs(Parts) do
  1777. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1778. local cf = v.CFrame
  1779. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1780. v.CFrame = cf
  1781. v.Transparency = v.Transparency+0.02
  1782. if v.Transparency >= 0.975 then BREAKIT = true end
  1783. if v.Name == "0" then
  1784. local Ignore = {}
  1785. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1786. if v.Character ~= nil then
  1787. Ignore[#Ignore+1] = v.Character
  1788. end
  1789. end
  1790. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1791. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1792. if Hit ~= nil then
  1793. if #Rocks == 0 then
  1794. for i = 1,5 do
  1795. local P = Instance.new("Part",char)
  1796. Rocks[#Rocks+1] = P
  1797. P.Anchored = true
  1798. P.FormFactor = "Custom"
  1799. P.BrickColor = Hit.BrickColor
  1800. P.Material = Hit.Material
  1801. P.TopSurface = "Smooth"
  1802. P.BottomSurface = "Smooth"
  1803. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1804. end
  1805. end
  1806. for i,P in pairs(Rocks) do
  1807. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1808. end
  1809. local P = Instance.new("Part",char)
  1810. CParts[#CParts+1] = {P,tick()}
  1811. P.Anchored = true
  1812. P.FormFactor = "Custom"
  1813. P.BrickColor = Hit.BrickColor
  1814. P.Material = Hit.Material
  1815. P.TopSurface = "Smooth"
  1816. P.BottomSurface = "Smooth"
  1817. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1818. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1819. Pos = Pos.p
  1820. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1821. local P = P:Clone()
  1822. CParts[#CParts+1] = {P,tick()}
  1823. P.Parent = char
  1824. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1825. Pos = Pos.p
  1826. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1827. if LastPos ~= nil then
  1828. local P = P:Clone()
  1829. CParts[#CParts+1] = {P,tick()}
  1830. P.Parent = char
  1831. P.BrickColor = BrickColor.new("Lime green")
  1832. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1833. Pos = Pos.p
  1834. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1835. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1836. --P.Velocity = Vector3.new(0,-1000,0)
  1837. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1838. end
  1839. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1840. end
  1841. end
  1842. end
  1843. if BREAKIT then break end
  1844. wait(0.002)
  1845. end
  1846. for i,v in pairs(Rocks) do
  1847. CParts[#CParts+1] = {v,tick()}
  1848. end
  1849. for i,v in pairs(Parts) do
  1850. v:Destroy()
  1851. end
  1852. Parts = nil
  1853. while true do
  1854. local t = tick()
  1855. local p = nil
  1856. for i,v in pairs(CParts) do
  1857. if t-v[2] > 4 then
  1858. v[1].Transparency = v[1].Transparency+0.05
  1859. if v[1].Transparency >= 1 then
  1860. v[1]:Destroy()
  1861. CParts[i] = nil
  1862. end
  1863. end
  1864. p = v
  1865. end
  1866. if p == nil then break end
  1867. wait(0.002)
  1868. end
  1869. for i,v in pairs(CParts) do
  1870. v:Destroy()
  1871. end
  1872. CParts = {}
  1873. end)
  1874. for i = 1, 20 do
  1875. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1876. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1881. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1882. if Debounces.on == false then break end
  1883. wait()
  1884. end
  1885. if Debounces.CanAttack == false then
  1886. Debounces.CanAttack = true
  1887. Debounces.on = false
  1888. Debounces.NoIdl = false
  1889. end
  1890. end
  1891. end
  1892. end)
  1893. ----------------------------------------------------
  1894. mouse.KeyDown:connect(function(key)
  1895. if key == "e" then
  1896. larm.BrickColor = BrickColor.new("Bright red")
  1897. rarm.BrickColor = BrickColor.new("Bright red")
  1898. if Debounces.CanAttack == true then
  1899. Debounces.CanAttack = false
  1900. Debounces.on = true
  1901. Debounces.NoIdl = true
  1902. for i = 1, 18 do
  1903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1909. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1910. if Debounces.on == false then break end
  1911. wait()
  1912. end
  1913. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1914. local rng = Instance.new("Part", char.Absolution.Handle)
  1915. rng.Anchored = true
  1916. rng.BrickColor = BrickColor.new("New Yeller")
  1917. rng.CanCollide = true
  1918. rng.FormFactor = 3
  1919. rng.Name = "Ring"
  1920. rng.Size = Vector3.new(1, 1, 1)
  1921. rng.CanCollide = false
  1922. rng.Transparency = 0.35
  1923. rng.TopSurface = 0
  1924. rng.BottomSurface = 0
  1925. rng.CFrame = HandCF
  1926. local rngm = Instance.new("SpecialMesh", rng)
  1927. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1928. rngm.Scale = Vector3.new(1, 1, 2)
  1929. x = Instance.new("Sound", hed)
  1930. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1931. x.Looped = false
  1932. x.Pitch = .7
  1933. x.Volume = 1
  1934. x1 = Instance.new("Sound", hed)
  1935. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1936. x1.Looped = false
  1937. x1.Pitch = .7
  1938. x1.Volume = 1
  1939. x:Play()
  1940. x1:Play()
  1941. rngto = rng.Touched:connect(function(ht)
  1942. hit = ht.Parent
  1943. if ht and hit:IsA("Model") then
  1944. if hit:FindFirstChild("Humanoid") then
  1945. if hit.Name ~= p.Name then
  1946. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1947. Debounces.Slashed = true]]--
  1948. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1949. hit:FindFirstChild("Humanoid").PlatformStand = true
  1950. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1951. --Debounces.Slashed = false
  1952. --end
  1953. end
  1954. end
  1955. elseif ht and hit:IsA("Hat") then
  1956. if hit.Parent.Name ~= p.Name then
  1957. if hit.Parent:FindFirstChild("Humanoid") then
  1958. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1959. Debounces.Slashed = true]]--
  1960. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1961. hit:FindFirstChild("Humanoid").PlatformStand = true
  1962. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1963. --Debounces.Slashed = false
  1964. end
  1965. end
  1966. end
  1967. end)
  1968. coroutine.wrap(function()
  1969. for i = 1, 60, 2 do
  1970. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1971. rng.Size = rngm.Scale
  1972. rng.CFrame = HandCF
  1973. rng.Transparency = i/60
  1974. wait()
  1975. end
  1976. wait()
  1977. rng:Destroy()
  1978. end)()
  1979. for i = 1, 18 do
  1980. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1981. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1982. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1983. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1984. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1985. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1986. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1987. if Debounces.on == false then break end
  1988. wait()
  1989. end
  1990. larm.BrickColor = BrickColor.new("Institutional white")
  1991. rarm.BrickColor = BrickColor.new("Institutional white")
  1992. x:Destroy()
  1993. x1:Destroy()
  1994. if Debounces.CanAttack == false then
  1995. Debounces.CanAttack = true
  1996. Debounces.on = false
  1997. Debounces.NoIdl = false
  1998. end
  1999. end
  2000. end
  2001. end)
  2002. ----------------------------------------------------
  2003. mouse.KeyDown:connect(function(key)
  2004. if key == "y" then
  2005. if Debounces.CanAttack == true then
  2006. Debounces.CanAttack = false
  2007. Debounces.on = true
  2008. Debounces.NoIdl = true
  2009. for i = 1, 15 do
  2010. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2011. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2012. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2013. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2014. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2015. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2016. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2017. if Debounces.on == false then break end
  2018. wait()
  2019. end
  2020. x = Instance.new("Sound",char)
  2021. x.SoundId = "rbxassetid://228343271"
  2022. x.Pitch = 1
  2023. x.Volume = .8
  2024. wait(.1)
  2025. x:Play()
  2026. Debounces.on = false
  2027. Debounces.Here = false
  2028. shot = shot + 1
  2029. local rng = Instance.new("Part", char)
  2030. rng.Anchored = true
  2031. rng.BrickColor = BrickColor.new("Really black")
  2032. rng.CanCollide = false
  2033. rng.FormFactor = 3
  2034. rng.Name = "Ring"
  2035. rng.Size = Vector3.new(1, 1, 1)
  2036. rng.Transparency = 0.35
  2037. rng.TopSurface = 0
  2038. rng.BottomSurface = 0
  2039. rng2 = rng:clone()
  2040. rng3 = rng2:clone()
  2041. rng4 = rng2:clone()
  2042. local rngm = Instance.new("SpecialMesh", rng)
  2043. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2044. rngm.Scale = Vector3.new(10, 10, 1)
  2045. rngm2 = rngm:clone()
  2046. rngm2.Scale = Vector3.new(5, 5, 1)
  2047. rngm3=rngm2:clone()
  2048. rngm3.Parent = rng3
  2049. rngm3.Scale = Vector3.new(8, 8, 1)
  2050. rngm4 = rngm2:clone()
  2051. rngm4.Parent = rng4
  2052. rngm4.Scale = Vector3.new(6, 6, 1)
  2053. local bem = Instance.new("Part", char)
  2054. bem.Anchored = true
  2055. bem.BrickColor = BrickColor.new("Institutional white")
  2056. bem.CanCollide = false
  2057. bem.FormFactor = 3
  2058. bem.Name = "Beam" .. shot
  2059. bem.Size = Vector3.new(1, 1, 1)
  2060. bem.Transparency = 0.35
  2061. bem.TopSurface = 0
  2062. bem.BottomSurface = 0
  2063. local bemm = Instance.new("SpecialMesh", bem)
  2064. bemm.MeshType = 4
  2065. bemm.Scale = Vector3.new(1, 4, 4)
  2066. local out = Instance.new("Part", char)
  2067. out.Anchored = true
  2068. out.BrickColor = BrickColor.new("Institutional white")
  2069. out.CanCollide = false
  2070. out.FormFactor = 3
  2071. out.Name = "Out"
  2072. out.Size = Vector3.new(4, 4, 4)
  2073. out.Transparency = 0.35
  2074. out.TopSurface = 0
  2075. out.BottomSurface = 0
  2076. local outm = Instance.new("SpecialMesh", out)
  2077. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2078. outm.Scale = Vector3.new(4, 4, 4)
  2079. local bnd = Instance.new("Part", char)
  2080. bnd.Anchored = true
  2081. bnd.BrickColor = BrickColor.new("Institutional white")
  2082. bnd.CanCollide = false
  2083. bnd.FormFactor = 3
  2084. bnd.Name = "Bend"
  2085. bnd.Size = Vector3.new(1, 1, 1)
  2086. bnd.Transparency = 1
  2087. bnd.TopSurface = 0
  2088. bnd.BottomSurface = 0
  2089. local bndm = Instance.new("SpecialMesh", bnd)
  2090. bndm.MeshType = 3
  2091. bndm.Scale = Vector3.new(8, 8, 8)
  2092. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2093. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2094. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2095. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2096. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2097. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2098. Debounces.Shewt = true
  2099. coroutine.wrap(function()
  2100. for i = 1, 20, 0.2 do
  2101. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2102. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2103. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2104. rng.Transparency = i/20
  2105. rng3.Transparency = 1/16
  2106. rng4.Transparency = i/12
  2107. wait()
  2108. end
  2109. wait()
  2110. rng:Destroy()
  2111. end)()
  2112. if Debounces.Shewt == true then
  2113. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2114. hit = ht.Parent
  2115. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2116. if HasntTouched(hit.Name) == true and deb == false then
  2117. deb = true
  2118. coroutine.wrap(function()
  2119. hit:FindFirstChild("Humanoid").PlatformStand = true
  2120. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2121. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2122. end)()
  2123. table.insert(Touche, hit.Name)
  2124. deb = false
  2125. end
  2126. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2127. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2128. deb = true
  2129. coroutine.wrap(function()
  2130. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2131. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2132. wait(1)
  2133. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2134. end)()
  2135. table.insert(Touche, hit.Parent.Name)
  2136. deb = false
  2137. for i, v in pairs(Touche) do
  2138. print(v)
  2139. end
  2140. end
  2141. end
  2142. end)
  2143. end
  2144. for i = 0, 260, 8 do
  2145. bem.Size = Vector3.new(i, 2, 2)
  2146. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2147. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2148. bnd.Size = Vector3.new(1,1,1)
  2149. bndm.Scale = Vector3.new(8,8,8)
  2150. if i % 10 == 0 then
  2151. local newRng = rng2:Clone()
  2152. newRng.Parent = char
  2153. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2154. local newRngm = rngm2:clone()
  2155. newRngm.Parent=newRng
  2156. coroutine.wrap(function()
  2157. for i = 1, 10, 0.2 do
  2158. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2159. newRng.Transparency = i/10
  2160. wait()
  2161. end
  2162. wait()
  2163. newRng:Destroy()
  2164. end)()
  2165. end
  2166. wait()
  2167. end
  2168. wait()
  2169. Debounces.Shewt = false
  2170. bem:Destroy()
  2171. out:Destroy()
  2172. bnd:Destroy()
  2173. Debounces.Ready = false
  2174. for i, v in pairs(Touche) do
  2175. table.remove(Touche, i)
  2176. end
  2177. wait()
  2178. table.insert(Touche, char.Name)
  2179. Debounces.NoIdl = false
  2180. if Debounces.CanAttack == false then
  2181. Debounces.CanAttack = true
  2182. end
  2183. end
  2184. end
  2185. end)
  2186. ----------------------------------------------------
  2187. sidz = {"231917888", "231917845", "231917806"}
  2188. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2189. mouse.KeyDown:connect(function(key)
  2190. if key == "f" then
  2191. larm.BrickColor = BrickColor.new("Bright red")
  2192. rarm.BrickColor = BrickColor.new("Bright red")
  2193. if Debounces.CanAttack == true then
  2194. Debounces.CanAttack = false
  2195. Debounces.on = true
  2196. Debounces.NoIdl = true
  2197. for i = 1, 10 do
  2198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2200. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2202. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2203. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2204. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2205. if Debounces.on == false then break end
  2206. wait()
  2207. end
  2208. z = Instance.new("Sound",char)
  2209. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2210. z.Pitch = ptz[math.random(1,#ptz)]
  2211. z.Volume = 1
  2212. z1 = Instance.new("Sound",char)
  2213. z1.SoundId = z.SoundId
  2214. z1.Pitch = z.Pitch
  2215. z1.Volume = 1
  2216. wait(1)
  2217. z:Play()
  2218. z1:Play()
  2219. Stomp()
  2220. for i = 1, 20 do
  2221. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2222. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2223. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2224. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2225. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2226. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2227. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2228. if Debounces.on == false then break end
  2229. wait()
  2230. end
  2231. if Debounces.CanAttack == false then
  2232. Debounces.CanAttack = true
  2233. Debounces.on = false
  2234. Debounces.NoIdl = false
  2235. larm.BrickColor = BrickColor.new("Institutional white")
  2236. rarm.BrickColor = BrickColor.new("Institutional white")
  2237. end
  2238. end
  2239. end
  2240. end)
  2241. ----------------------------------------------------
  2242. mouse.KeyDown:connect(function(key)
  2243. if key == "g" then
  2244. larm.BrickColor = BrickColor.new("Bright red")
  2245. rarm.BrickColor = BrickColor.new("Bright red")
  2246. if Debounces.CanAttack == true then
  2247. Debounces.CanAttack = false
  2248. Debounces.on = true
  2249. Debounces.NoIdl = true
  2250. chrg = lleg.Touched:connect(function(ht)
  2251. hit = ht.Parent
  2252. if ht and hit:IsA("Model") then
  2253. if hit:FindFirstChild("Humanoid") then
  2254. if hit.Name ~= p.Name then
  2255. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2256. Debounces.Slashed = true]]--
  2257. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2258. hit:FindFirstChild("Humanoid").PlatformStand = true
  2259. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2260. --Debounces.Slashed = false
  2261. --end
  2262. end
  2263. end
  2264. elseif ht and hit:IsA("Hat") then
  2265. if hit.Parent.Name ~= p.Name then
  2266. if hit.Parent:FindFirstChild("Humanoid") then
  2267. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2268. Debounces.Slashed = true]]--
  2269. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2270. hit:FindFirstChild("Humanoid").PlatformStand = true
  2271. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2272. --Debounces.Slashed = false
  2273. end
  2274. end
  2275. end
  2276. end)
  2277. for i = 1, 14 do
  2278. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2279. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2280. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2281. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2282. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2283. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2284. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2285. if Debounces.on == false then break end
  2286. wait()
  2287. end
  2288. charge()
  2289. z = Instance.new("Sound",char)
  2290. z.SoundId = "rbxassetid://200632875"
  2291. z.Volume = 1
  2292. z.Pitch = .8
  2293. z1 = Instance.new("Sound",char)
  2294. z1.SoundId = "rbxassetid://200632875"
  2295. z1.Volume = 1
  2296. z1.Pitch = .9
  2297. z:Play()
  2298. z1:Play()
  2299. wait(1)
  2300. z:Destroy()
  2301. z1:Destroy()
  2302. chrg:disconnect()
  2303. if Debounces.CanAttack == false then
  2304. Debounces.CanAttack = true
  2305. Debounces.on = false
  2306. Debounces.NoIdl = false
  2307. larm.BrickColor = BrickColor.new("Institutional white")
  2308. rarm.BrickColor = BrickColor.new("Institutional white")
  2309. end
  2310. end
  2311. end
  2312. end)
  2313. ----------------------------------------------------
  2314. pt = {0.7, 0.8, 0.9}
  2315. mouse.KeyDown:connect(function(key)
  2316. if key == "h" then
  2317. if Debounces.CanJoke == true then
  2318. Debounces.CanJoke = false
  2319. u = Instance.new("Sound")
  2320. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2321. u.Parent = char
  2322. u.Looped = false
  2323. u.Pitch = pt[math.random(1,#pt)]
  2324. u.Volume = 1
  2325. u2 = Instance.new("Sound")
  2326. u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2327. u2.Parent = char
  2328. u2.Looped = false
  2329. u2.Pitch = u.Pitch
  2330. u2.Volume = 1
  2331. wait(.01)
  2332. u:Play()
  2333. u2:Play()
  2334. wait(6)
  2335. u:Destroy()
  2336. u2:Destroy()
  2337. if Debounces.CanJoke == false then
  2338. Debounces.CanJoke = true
  2339. end
  2340. end
  2341. end
  2342. end)
  2343. ----------------------------------------------------
  2344. mouse.KeyDown:connect(function(key)
  2345. if key == "l" then
  2346. if Debounces.CanJoke == true then
  2347. Debounces.CanJoke = false
  2348. z = Instance.new("Sound",char)
  2349. z.SoundId = "rbxassetid://233774928"
  2350. z.Pitch = .76
  2351. z.Volume = 1
  2352. wait()
  2353. z:Play()
  2354. wait(6)
  2355. z:Destroy()
  2356. if Debounces.CanJoke == false then
  2357. Debounces.CanJoke = true
  2358. end
  2359. end
  2360. end
  2361. end)
  2362. ----------------------------------------------------
  2363. mouse.KeyDown:connect(function(key)
  2364. if key == "j" then
  2365. if Debounces.CanJoke == true then
  2366. Debounces.CanJoke = false
  2367. z = Instance.new("Sound",char)
  2368. z.SoundId = "rbxassetid://135017456"
  2369. z.Pitch = .76
  2370. z.Volume = 1
  2371. wait()
  2372. z:Play()
  2373. wait(6)
  2374. z:Destroy()
  2375. if Debounces.CanJoke == false then
  2376. Debounces.CanJoke = true
  2377. end
  2378. end
  2379. end
  2380. end)
  2381. ----------------------------------------------------
  2382. mouse.KeyDown:connect(function(key)
  2383. if key == "n" then
  2384. if Debounces.CanJoke == true then
  2385. Debounces.CanJoke = false
  2386. z = Instance.new("Sound",char)
  2387. z.SoundId = "rbxassetid://130792236"
  2388. z.Pitch = .76
  2389. z.Volume = 1
  2390. wait()
  2391. z:Play()
  2392. wait(6)
  2393. z:Destroy()
  2394. if Debounces.CanJoke == false then
  2395. Debounces.CanJoke = true
  2396. end
  2397. end
  2398. end
  2399. end)
  2400. ----------------------------------------------------
  2401. mouse.KeyDown:connect(function(key)
  2402. if key == "k" then
  2403. if Debounces.CanJoke == true then
  2404. Debounces.CanJoke = false
  2405. z = Instance.new("Sound",char)
  2406. z.SoundId = "rbxassetid://135014184"
  2407. z.Pitch = .76
  2408. z.Volume = 1
  2409. wait()
  2410. z:Play()
  2411. wait(4)
  2412. z:Destroy()
  2413. if Debounces.CanJoke == false then
  2414. Debounces.CanJoke = true
  2415. end
  2416. end
  2417. end
  2418. end)
  2419. ----------------------------------------------------
  2420. mouse.KeyDown:connect(function(key)
  2421. if key == "x" then
  2422. if Debounces.CanAttack == true then
  2423. Debounces.CanAttack = false
  2424. Debounces.NoIdl = true
  2425. Debounces.on = true
  2426. Debounces.ks = true
  2427. for i = 1, 10 do
  2428. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2429. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2431. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2432. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2433. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2434. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2435. if Debounces.on == false then break end
  2436. wait()
  2437. end
  2438. z = Instance.new("Sound",hed)
  2439. z.SoundId = "rbxassetid://169445092"
  2440. z.Volume = 1
  2441. wait(0.1)
  2442. z:Play()
  2443. kik = rleg.Touched:connect(function(ht)
  2444. hit = ht.Parent
  2445. if ht and hit:IsA("Model") then
  2446. if hit:FindFirstChild("Humanoid") then
  2447. if hit.Name ~= p.Name then
  2448. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2449. Debounces.Slashed = true]]--
  2450. if Debounces.ks==true then
  2451. z = Instance.new("Sound",hed)
  2452. z.SoundId = "rbxassetid://169380525"
  2453. z.Volume = 1
  2454. z:Play()
  2455. Debounces.ks=false
  2456. end
  2457. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2458. hit:FindFirstChild("Humanoid").PlatformStand = true
  2459. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2460. --Debounces.Slashed = false
  2461. --end
  2462. end
  2463. end
  2464. elseif ht and hit:IsA("Hat") then
  2465. if hit.Parent.Name ~= p.Name then
  2466. if hit.Parent:FindFirstChild("Humanoid") then
  2467. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2468. Debounces.Slashed = true]]--
  2469. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2470. hit:FindFirstChild("Humanoid").PlatformStand = true
  2471. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2472. --Debounces.Slashed = false
  2473. --end
  2474. end
  2475. end
  2476. end
  2477. end)
  2478. for i = 1, 8 do
  2479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2480. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2481. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2482. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2483. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2484. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2485. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2486. if Debounces.on == false then break end
  2487. wait()
  2488. end
  2489. kik:disconnect()
  2490. if Debounces.CanAttack == false then
  2491. Debounces.CanAttack = true
  2492. Debounces.on = false
  2493. Debounces.NoIdl = false
  2494. end
  2495. end
  2496. end
  2497. end)
  2498. ----------------------------------------------------
  2499. mouse.KeyDown:connect(function(key)
  2500. if key == "c" then
  2501. if Debounces.CanAttack == true then
  2502. Debounces.CanAttack = false
  2503. Debounces.NoIdl = true
  2504. Debounces.on = true
  2505. SIDZ = {"231917744", "231917742"}
  2506. PTZ = {0.7, 0.8, 0.9, 1}
  2507. for i = 1, 20 do
  2508. wait()
  2509. for i,v in pairs(char.Absolution:children()) do
  2510. if v:IsA("Part") or v:IsA("WedgePart") then
  2511. v.Transparency = v.Transparency + 0.05
  2512. end
  2513. end
  2514. end
  2515. function FindNearestTorso(Position,Distance,SinglePlayer)
  2516. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2517. local List = {}
  2518. for i,v in pairs(workspace:GetChildren())do
  2519. if v:IsA("Model")then
  2520. if v:findFirstChild("Torso")then
  2521. if v ~= char then
  2522. if(v.Torso.Position -Position).magnitude <= Distance then
  2523. table.insert(List,v)
  2524. end
  2525. end
  2526. end
  2527. end
  2528. end
  2529. return List
  2530. end
  2531. GroundPound()
  2532. for i = 1, 5 do
  2533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2534. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2539. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2540. if Debounces.on == false then break end
  2541. wait()
  2542. end
  2543. GroundPound()
  2544. for i = 1, 5 do
  2545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2551. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2552. if Debounces.on == false then break end
  2553. wait()
  2554. end
  2555. GroundPound()
  2556. for i = 1, 5 do
  2557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2563. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2564. if Debounces.on == false then break end
  2565. wait()
  2566. end
  2567. GroundPound()
  2568. for i = 1, 5 do
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2575. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2576. if Debounces.on == false then break end
  2577. wait()
  2578. end
  2579. GroundPound()
  2580. for i = 1, 5 do
  2581. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2582. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2583. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2584. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2585. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2586. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2587. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2588. if Debounces.on == false then break end
  2589. wait()
  2590. end
  2591. GroundPound()
  2592. for i = 1, 5 do
  2593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2595. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2597. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2598. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2599. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2600. if Debounces.on == false then break end
  2601. wait()
  2602. end
  2603. for i = 1, 18 do
  2604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2606. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2607. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2608. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2609. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2610. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2611. if Debounces.on == false then break end
  2612. wait()
  2613. end
  2614. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2615. if v:FindFirstChild('Humanoid') then
  2616. v.Humanoid:TakeDamage(math.random(20,60))
  2617. v.Humanoid.PlatformStand = true
  2618. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2619. end
  2620. end
  2621. x = Instance.new("Sound",char)
  2622. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2623. x.Pitch = PTZ[math.random(1,#PTZ)]
  2624. x.Volume = 1
  2625. wait(0.1)
  2626. x:Play()
  2627. Crater(hed,20)
  2628. for i = 1, 14 do
  2629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2635. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2636. if Debounces.on == false then break end
  2637. wait()
  2638. end
  2639. if Debounces.CanAttack == false then
  2640. Debounces.CanAttack = true
  2641. Debounces.on = false
  2642. Debounces.NoIdl = false
  2643. for i = 1, 20 do
  2644. wait()
  2645. for i,v in pairs(char.Absolution:children()) do
  2646. if v:IsA("Part") or v:IsA("WedgePart") then
  2647. v.Transparency = v.Transparency - 0.05
  2648. end
  2649. end
  2650. end
  2651. end
  2652. end
  2653. end
  2654. end)
  2655. ----------------------------------------------------176349813
  2656. mouse.KeyDown:connect(function(key)
  2657. if key == "b" then
  2658. hum.WalkSpeed = 0.01
  2659. if Debounces.CanAttack == true then
  2660. Debounces.CanAttack = false
  2661. Debounces.NoIdl = true
  2662. Debounces.on = true
  2663. for i = 1,20 do
  2664. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2665. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2666. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2667. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2668. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2669. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2670. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2671. if Debounces.on == false then break end
  2672. wait()
  2673. end
  2674. wait(1)
  2675. v = Instance.new("Sound")
  2676. v.SoundId = "rbxassetid://181384451"
  2677. v.Parent = char
  2678. v.Looped = false
  2679. v.Pitch = 1.04
  2680. v.Volume = 1
  2681. wait(.01)
  2682. v:Play()
  2683.  
  2684. if Daytime == true then
  2685. Daytime = false
  2686. l.TimeOfDay = 24
  2687. else
  2688. Daytime = true
  2689. l.TimeOfDay = 12
  2690. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2691. end
  2692.  
  2693. local Shockwave = function()
  2694. local rng1 = Instance.new("Part", char)
  2695. rng1.Anchored = true
  2696. rng1.BrickColor = BrickColor.new("Bright bluish green")
  2697. rng1.CanCollide = false
  2698. rng1.FormFactor = 3
  2699. rng1.Name = "Ring"
  2700. rng1.Size = Vector3.new(1, 1, 1)
  2701. rng1.Transparency = 0.35
  2702. rng1.TopSurface = 0
  2703. rng1.BottomSurface = 0
  2704. local rngm1 = Instance.new("SpecialMesh", rng)
  2705. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2706. rngm1.Scale = Vector3.new(10, 10, 1)
  2707. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2708. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2709. Wave.Name = "Shockwave"
  2710. Wave.BrickColor = BrickColor.new("Bright bluish green")
  2711. Wave.Size = Vector3.new(1, 1, 1)
  2712. Wave.Shape = "Ball"
  2713. Wave.CanCollide = false
  2714. Wave.Anchored = true
  2715. Wave.TopSurface = 0
  2716. Wave.BottomSurface = 0
  2717. Wave.Touched:connect(function(hit)
  2718. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2719. local Occlude = true
  2720. local NotOccludes = {
  2721. char.Name;
  2722. "Wings";
  2723. "Scythe";
  2724. "Thingy";
  2725. "Thingy2"; -- put all of the names in a table pls
  2726. }
  2727. for i,v in pairs(NotOccludes) do
  2728. if hit.Parent.Name == v then
  2729. Occlude = false
  2730. end
  2731. end
  2732. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2733. if Occlude then
  2734. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2735. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2736. end
  2737. end
  2738. end)
  2739.  
  2740. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2741.  
  2742. coroutine.wrap(function()
  2743. for i = 1, 20, 0.2 do
  2744. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2745. rng1.Transparency = i/20
  2746. wait()
  2747. end
  2748. wait()
  2749. rng1:Destroy()
  2750. end)()
  2751.  
  2752. Delay(0, function()
  2753.  
  2754. if Daytime == false then
  2755. for i = 1, 50, 1 do
  2756. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2757. Wave.CFrame = char.Torso.CFrame
  2758. local t = i / 50
  2759. Wave.Transparency = t
  2760. wait()
  2761. end
  2762. else
  2763. for i = 1, 50, 1 do
  2764. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2765. Wave.CFrame = char.Torso.CFrame
  2766. local t = i / 50
  2767. Wave.Transparency = t
  2768. wait()
  2769. end
  2770. end
  2771. Wave:Destroy()
  2772. end)
  2773. Delay(0, function()
  2774. while wait() do
  2775. if Wave ~= nil then
  2776. Wave.CFrame = char.Torso.CFrame
  2777. else
  2778. break
  2779. end
  2780. end
  2781. end)
  2782. end
  2783. Shockwave()
  2784. for i = 1, 15 do
  2785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2791. if Debounces.on == false then break end
  2792. wait()
  2793. end
  2794. for i = 1, 15 do
  2795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2799. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2801. if Debounces.on == false then break end
  2802. wait()
  2803. end
  2804. for i = 1, 15 do
  2805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2811. if Debounces.on == false then break end
  2812. wait()
  2813. end
  2814. for i = 1, 15 do
  2815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2821. if Debounces.on == false then break end
  2822. wait()
  2823. end
  2824. for i = 1, 15 do
  2825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2831. if Debounces.on == false then break end
  2832. wait()
  2833. end
  2834. for i = 1, 15 do
  2835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2841. if Debounces.on == false then break end
  2842. wait()
  2843. end
  2844. wait(1.4)
  2845. Debounces.NoIdl = false
  2846. hum.WalkSpeed = 5
  2847. Debounces.on = false
  2848. wait()
  2849. if Debounces.CanAttack == false then
  2850. Debounces.CanAttack = true
  2851. v:Destroy()
  2852. end
  2853. end
  2854. end
  2855. end)
  2856. ----------------------------------------------------
  2857. mouse.KeyDown:connect(function(key)
  2858. if key == "m" then
  2859. hum.WalkSpeed = 0
  2860. if Debounces.CanAttack == true then
  2861. Debounces.CanAttack = false
  2862. Debounces.on = true
  2863. Debounces.NoIdl = true
  2864. --[[x = Instance.new("Sound",char)
  2865. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2866. x.Looped = false
  2867. x.Pitch = 1.1
  2868. x.Volume = 1
  2869. x:Play()
  2870. x2 = Instance.new("Sound",char)
  2871. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2872. x2.Looped = false
  2873. x2.Pitch = .7
  2874. x2.Volume = 1
  2875. wait(.1)
  2876. x:Play()
  2877. x2:Play()
  2878. for i = 1, 20 do
  2879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2880. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2881. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2882. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2885. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2886. if Debounces.on == false then break end
  2887. wait()
  2888. x:Destroy()
  2889. x2:Destroy()
  2890. end
  2891. wait(1)]]--
  2892. local rng = Instance.new("Part", char)
  2893. rng.Anchored = true
  2894. rng.BrickColor = BrickColor.new("Gold")
  2895. rng.CanCollide = false
  2896. rng.FormFactor = 3
  2897. rng.Name = "Ring"
  2898. rng.Size = Vector3.new(1, 1, 1)
  2899. rng.Transparency = 0.35
  2900. rng.TopSurface = 0
  2901. rng.BottomSurface = 0
  2902. rng.Position = torso.Position - Vector3.new(0,2,0)
  2903. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2904. local rngm = Instance.new("SpecialMesh", rng)
  2905. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2906. rngm.Scale = Vector3.new(1, 1, 2)
  2907. x = Instance.new("Sound",char)
  2908. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2909. x.Looped = false
  2910. x.Pitch = .7
  2911. x.Volume = 1
  2912. x:Play()
  2913. coroutine.wrap(function()
  2914. for i = 1, 60, 2 do
  2915. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2916. rng.Transparency = i/60
  2917. wait()
  2918. end
  2919. wait()
  2920. rng:Destroy()
  2921. end)()
  2922. hum.WalkSpeed = 50
  2923. BV = Instance.new("BodyVelocity", torso)
  2924. BV.maxForce = Vector3.new(0,200000,0)
  2925. BV.P = 100000
  2926. BV.velocity = Vector3.new(0,800,0)
  2927. for i = 1, 20 do
  2928. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2929. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2930. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2932. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2933. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2934. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2935. if Debounces.on == false then break end
  2936. wait()
  2937. end
  2938. x:Destroy()
  2939. BV:Destroy()
  2940. --[[for i = 1, 30 do
  2941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2944. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2945. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2946. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2947. if Debounces.on == false then break end
  2948. wait()
  2949. end]]--
  2950. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2951. for i = 1, 30 do
  2952. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2953. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2955. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2956. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2957. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2958. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2959. if Debounces.on == false then break end
  2960. wait()
  2961. end
  2962. end
  2963. Debounces.on = false
  2964. Debounces.NoIdl = false
  2965. local ry,ht,ps=nil,nil,nil
  2966. while ht==nil do
  2967. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2968. wait()
  2969. end
  2970. z = Instance.new("Sound",char)
  2971. z.SoundId = "rbxassetid://142070127"
  2972. z.Volume = 1
  2973. wait(.1)
  2974. z:Play()
  2975. Landing()
  2976. hum.WalkSpeed = 8
  2977. if Debounces.CanAttack == false then
  2978. Debounces.CanAttack = true
  2979. end
  2980. end
  2981. end
  2982. end)
  2983. ----------------------------------------------------
  2984. Grab = false
  2985. mouse.KeyDown:connect(function(key)
  2986. if key == "z" then
  2987. larm.BrickColor = BrickColor.new("Bright red")
  2988. rarm.BrickColor = BrickColor.new("Bright red")
  2989. Debounces.on = true
  2990. Debounces.NoIdl = true
  2991. if Grab == false then
  2992. gp = nil
  2993. con1=larm.Touched:connect(function(hit) -- this is grab
  2994. ht = hit.Parent
  2995. hum1=ht:FindFirstChild('Humanoid')
  2996. if hum1 ~= nil then
  2997. hum1.PlatformStand=true
  2998. gp = ht
  2999. Grab = true
  3000. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3001. asd.Parent = larm
  3002. asd.Name = "asd"
  3003. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3004. elseif hum1 == nil then
  3005. con1:disconnect()
  3006. wait() return
  3007. end
  3008. end)
  3009. for i = 1, 18 do
  3010. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3011. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3012. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3013. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3014. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3015. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3016. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3017. if Debounces.on == false then break end
  3018. wait()
  3019. end
  3020. con1:disconnect()
  3021. Debounces.on = false
  3022. Debounces.NoIdl = false
  3023. elseif Grab == true then
  3024. Grab = false
  3025. for i = 1, 20 do
  3026. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3027. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3028. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3029. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3030. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3031. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3032. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3033. if Debounces.on == false then end
  3034. wait()
  3035. end
  3036. if gp ~= nil then
  3037. for i,v in pairs(larm:GetChildren()) do
  3038. if v.Name == "asd" and v:IsA("Weld") then
  3039. v:Remove()
  3040. end
  3041. end
  3042. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3043. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3044. bv.P = 125000
  3045. bv.velocity = char.Head.CFrame.lookVector * 200
  3046. for i = 1, 12 do
  3047. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3048. if Debounces.on == false then end
  3049. wait()
  3050. end
  3051. ht=nil
  3052. Spawn(function()
  3053. wait(0.5)
  3054. bv:Destroy()
  3055. end)
  3056. Debounces.on = false
  3057. Debounces.NoIdl = false
  3058. elseif ht == nil then wait()
  3059. Grab = false
  3060. Debounces.on = false
  3061. Debounces.NoIdl = false
  3062. end
  3063. end
  3064. end
  3065. end)
  3066. ----------------------------------------------------
  3067. mouse.KeyDown:connect(function(key)
  3068. if string.byte(key) == 52 then
  3069. char.Humanoid.WalkSpeed = 21
  3070. end
  3071. end)
  3072. mouse.KeyUp:connect(function(key)
  3073. if string.byte(key) == 52 then
  3074. char.Humanoid.WalkSpeed = 5
  3075. end
  3076. end)
  3077. ----------------------------------------------------
  3078. local animpose = "Idle"
  3079. local lastanimpose = "Idle"
  3080. local sine = 0
  3081. local change = 1
  3082. local val = 0
  3083. local ffing = false
  3084. ----------------------------------------------------
  3085. --[[x = Instance.new("Sound", char)
  3086. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3087. x.Looped = true
  3088. x.Volume = 1
  3089. x.Pitch = 1
  3090. local footsteps = false]]--
  3091. -------------------------------
  3092. game:GetService("RunService").RenderStepped:connect(function()
  3093. --[[if char.Humanoid.Jump == true then
  3094. jump = true
  3095. else
  3096. jump = false
  3097. end]]
  3098. char.Humanoid.FreeFalling:connect(function(f)
  3099. if f then
  3100. ffing = true
  3101. else
  3102. ffing = false
  3103. end
  3104. end)
  3105. sine = sine + change
  3106. if jumpn == true then
  3107. animpose = "Jumping"
  3108. elseif ffing == true then
  3109. animpose = "Freefalling"
  3110. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3111. animpose = "Idle"
  3112. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3113. animpose = "Walking"
  3114. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3115. animpose = "Running"
  3116. end
  3117. if animpose ~= lastanimpose then
  3118. sine = 0
  3119. if Debounces.NoIdl == false then
  3120. if animpose == "Idle" then
  3121. for i = 1, 2 do
  3122. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3123. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3124. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3125. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3126. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3127. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3128. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3129. end
  3130. elseif animpose == "Walking" then
  3131. for i = 1, 2 do
  3132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3136. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3137. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3138. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3139. end
  3140. elseif animpose == "Running" then
  3141. for i = 1, 2 do
  3142. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3143. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3144. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3145. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3146. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3147. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3148. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3149. end
  3150. wait()
  3151. end
  3152. else
  3153. end
  3154. end
  3155. lastanimpose = animpose
  3156. if Debounces.NoIdl == false then
  3157. if animpose == "Idle" then
  3158. if stanceToggle == "Normal" then
  3159. change = 0.5
  3160. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3161. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3162. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3163. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3164. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3165. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3166. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3167. elseif stanceToggle == "Sitting" then
  3168. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3169. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3170. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3171. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3172. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3173. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3174. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3175. end
  3176. elseif animpose == "Walking" then
  3177. if stanceToggle == "Normal" then
  3178. change = 1
  3179. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3181. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3182. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3183. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3184. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3185. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3186. end
  3187. elseif animpose == "Running" then
  3188. change = 1
  3189. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3190. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3191. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3192. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3193. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3194. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3195. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3196. end
  3197. end
  3198. --[[if animpose == "Walking" then
  3199. if footsteps == false then
  3200. x:Play()
  3201. footsteps = true
  3202. end
  3203. x.Pitch = 1.1
  3204. elseif animpose == "Idle" then
  3205. x:Stop()
  3206. footsteps = false
  3207. elseif animpose == "Running" then
  3208. x.Pitch = 1.2
  3209. if footsteps == false then
  3210. x:Play()
  3211. footsteps = true
  3212. end
  3213. end]]--
  3214. end)
  3215. game.Players.LocalPlayer.Humanoid.MaxHealth = 10000000
  3216. wait()
  3217. game.Players.LocalPlayer.Humanoid.Health = 10000000
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