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May 7th, 2017
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  1681. --[[Name:The Jully Of Death]]--
  1682. --[[Create:KingAbsalom]]--
  1683. --[[Edit:Skrubl0rdzI]]--
  1684. local p = game.Players.LocalPlayer
  1685. local char = p.Character
  1686. local mouse = p:GetMouse()
  1687. local larm = char["Left Arm"]
  1688. local rarm = char["Right Arm"]
  1689. local lleg = char["Left Leg"]
  1690. local rleg = char["Right Leg"]
  1691. local hed = char.Head
  1692. local torso = char.Torso
  1693. local hum = char.Humanoid
  1694. local cam = game.Workspace.CurrentCamera
  1695. local root = char.HumanoidRootPart
  1696. local rj = root.RootJoint
  1697. local deb = false
  1698. local shot = 0
  1699. local stanceToggle = "Idle1"
  1700. local l = game:GetService("Lighting")
  1701. local rs = game:GetService("RunService").RenderStepped
  1702. local hb = game:GetService("RunService").Heartbeat
  1703. local Stepped = game:GetService("RunService").Stepped
  1704. TorsoColor = torso.BrickColor
  1705. hed.face:Destroy()
  1706. local glowz = Instance.new("Fire",torso)
  1707. glowz.Size = 15
  1708. glowz.Heat = 0
  1709. local glowz = Instance.new("Fire",torso)
  1710. glowz.Size = 15
  1711. glowz.Heat = 0
  1712. local glowz = Instance.new("Fire",torso)
  1713. glowz.Size = 15
  1714. glowz.Heat = 0
  1715. local glowz = Instance.new("Fire",torso)
  1716. glowz.Size = 15
  1717. glowz.Heat = 0
  1718. hum.JumpPower = 360
  1719. hum.WalkSpeed = 1000
  1720. Debounces = {
  1721. CanAttack = true;
  1722. NoIdl = false;
  1723. Slashing = false;
  1724. Slashed = false;
  1725. RPunch = false;
  1726. RPunched = false;
  1727. LPunch = false;
  1728. LPunched = false;
  1729. }
  1730. local Touche = {char.Name, }
  1731. for i,v in pairs(char:children()) do
  1732. if v:IsA("Hat") then
  1733. v:Destroy()
  1734. end
  1735. end
  1736. for i,v in pairs(char:children()) do
  1737. if v:IsA("Accessory") then
  1738. v:Destroy()
  1739. end
  1740. end
  1741. for i,v in pairs(char:children()) do
  1742. if v:IsA("Hair") then
  1743. v:Destroy()
  1744. end
  1745. end
  1746. for i,v in pairs(char:children()) do
  1747. if v:IsA("Shirt") then
  1748. v:Destroy()
  1749. end
  1750. end
  1751. for i,v in pairs(char:children()) do
  1752. if v:IsA("Pants") then
  1753. v:Destroy()
  1754. end
  1755. end
  1756. fat = Instance.new("BindableEvent", script)
  1757. fat.Name = "Heartbeat"
  1758. script:WaitForChild("Heartbeat")
  1759. frame = 0.013333333333333
  1760. tf = 0
  1761. allowframeloss = false
  1762. tossremainder = false
  1763. lastframe = tick()
  1764. script.Heartbeat:Fire()
  1765. local ss = Instance.new("Sound",char)
  1766. ss.Volume = 3
  1767. ss.Looped = true
  1768. ss.Pitch = 1
  1769. ss.SoundId = "rbxassetid://244133497"
  1770. ss:Play()
  1771. function sbchat(msg,displayname)
  1772. if not displayname then
  1773. displayname = 'bela'
  1774. end
  1775. for i,v in pairs(game:GetService('Players'):GetChildren()) do
  1776. local st = Instance.new('StringValue')
  1777. st.Name = 'SB_Chat'
  1778. st.Value = displayname..'/'..msg
  1779. delay(0.2,function() st.Parent = v end)
  1780. end
  1781. end
  1782.  
  1783. sbchat("EIGHT GATES!!",'[Might Guy]')
  1784. spawn(function() --_RHas
  1785. local ef1=Instance.new('Part',larm)
  1786. local am=Instance.new('BlockMesh',ef1)
  1787. ef1.Anchored,ef1.CanCollide=false,false
  1788. ef1.Transparency=0.3
  1789. ef1.Material = "Sand"
  1790. am.Scale=Vector3.new(5.5,5.5,5.5)
  1791. ef1.Size=Vector3.new(.2,.2,.2)
  1792. local ef2=ef1:Clone()
  1793. local ef3=ef2:Clone()
  1794. local ef4=ef3:Clone()
  1795. ef2.Material = "Sand"
  1796. ef3.Material = "Sand"
  1797. ef4.Material = "Sand"
  1798. ef3.Parent,ef4.Parent=larm,rarm
  1799. ef2.Parent=lleg
  1800. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  1801. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  1802. wa.Part0,wb.Part0=larm,rarm
  1803. wa.Part1,wb.Part1=ef1,ef2
  1804. wc.Part0,wd.Part0=larm,rarm
  1805. wc.Part1,wd.Part1=ef3,ef4
  1806. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  1807. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  1808. while wait(0) do
  1809. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  1810. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  1811. ef1.BrickColor=BrickColor.new("Dark red")
  1812. ef3.BrickColor=BrickColor.new("Dark red")
  1813. ef4.BrickColor=BrickColor.new("Dark red")
  1814. ef2.BrickColor=BrickColor.new("Dark red")
  1815. end
  1816. end)
  1817. spawn(function() --_RHas
  1818. local ef1=Instance.new('Part',lleg)
  1819. local am=Instance.new('BlockMesh',ef1)
  1820. ef1.Anchored,ef1.CanCollide=false,false
  1821. ef1.Transparency=0.3
  1822. ef1.Material = "Sand"
  1823. am.Scale=Vector3.new(5.5,5.5,5.5)
  1824. ef1.Size=Vector3.new(.2,.2,.2)
  1825. local ef2=ef1:Clone()
  1826. local ef3=ef2:Clone()
  1827. local ef4=ef3:Clone()
  1828. ef2.Material = "Sand"
  1829. ef3.Material = "Sand"
  1830. ef4.Material = "Sand"
  1831. ef3.Parent,ef4.Parent=lleg,rleg
  1832. ef2.Parent=lleg
  1833. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  1834. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  1835. wa.Part0,wb.Part0=lleg,rleg
  1836. wa.Part1,wb.Part1=ef1,ef2
  1837. wc.Part0,wd.Part0=lleg,rleg
  1838. wc.Part1,wd.Part1=ef3,ef4
  1839. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  1840. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  1841. while wait(0) do
  1842. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  1843. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  1844. ef1.BrickColor=BrickColor.new("Dark red")
  1845. ef3.BrickColor=BrickColor.new("Dark red")
  1846. ef4.BrickColor=BrickColor.new("Dark red")
  1847. ef2.BrickColor=BrickColor.new("Dark red")
  1848. end
  1849. end)
  1850. spawn(function() --_RHas
  1851. local ef1=Instance.new('Part',hed)
  1852. local am=Instance.new('BlockMesh',ef1)
  1853. ef1.Anchored,ef1.CanCollide=false,false
  1854. ef1.Transparency=0.7
  1855. ef1.Material = "Sand"
  1856. am.Scale=Vector3.new(40,40,40)
  1857. ef1.Size=Vector3.new(.2,.2,.2)
  1858. local ef2=ef1:Clone()
  1859. local ef3=ef2:Clone()
  1860. local ef4=ef3:Clone()
  1861. ef2.Material = "Neon"
  1862. ef3.Material = "Neon"
  1863. ef4.Material = "Neon"
  1864. ef3.Parent,ef4.Parent=hed,hed
  1865. ef2.Parent=lleg
  1866. local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
  1867. local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
  1868. wa.Part0,wb.Part0=hed,hed
  1869. wa.Part1,wb.Part1=ef1,ef2
  1870. wc.Part0,wd.Part0=hed,hed
  1871. wc.Part1,wd.Part1=ef3,ef4
  1872. wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  1873. wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  1874. while wait(0) do
  1875. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  1876. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  1877. ef1.BrickColor=BrickColor.new("Dark red")
  1878. ef3.BrickColor=BrickColor.new("Dark red")
  1879. ef4.BrickColor=BrickColor.new("Dark red")
  1880. ef2.BrickColor=BrickColor.new("Dark red")
  1881. end
  1882. end)
  1883. local runServ = game:GetService("RunService").RenderStepped
  1884.  
  1885. local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
  1886. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  1887. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  1888. HBill.Size = UDim2.new(15,0,2.2,0)
  1889. HBill.Name = "Health Display"
  1890. HBill.StudsOffset = Vector3.new(0,4,0)
  1891. HBill.AlwaysOnTop = true
  1892. HBill.Enabled = true
  1893. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  1894. HMain.BackgroundTransparency = 1
  1895. HMain.Size = UDim2.new(1,0,1,0)
  1896. HBarBack.Parent = HMain
  1897. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  1898. HBarBack.BorderColor3 = Color3.new(0,0,0)
  1899. HBarBack.BorderSizePixel = 2
  1900. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  1901. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  1902. HBar.Parent = HBarBack
  1903. HBar.BackgroundColor3 = Color3.new(1, 0, 0)
  1904. HBar.BorderColor3 = Color3.new(0,0,0)
  1905. HBar.Size = UDim2.new(.5,0,1,0)
  1906. HHealth.BackgroundTransparency = 1
  1907. HHealth.Size = UDim2.new(1,0,1,0)
  1908. HHealth.Font = "Code"
  1909. HHealth.Text = " "
  1910. HHealth.TextScaled = true
  1911. HHealth.TextColor3 = Color3.new(1,1,1)
  1912. HHealth.TextStrokeColor3 = Color3.new(1,0,0)
  1913. HHealth.TextStrokeTransparency = 0
  1914. HName.Parent = HMain
  1915. HName.BackgroundTransparency = 1
  1916. HName.Size = UDim2.new(1,0,.5,0)
  1917. HName.Font = "Code"
  1918. HName.Text = "Might Guy"
  1919. HName.TextScaled = true
  1920. HName.TextColor3 = Color3.new(1,1,1)
  1921. HName.TextStrokeColor3 = Color3.new(1,0,0)
  1922. HName.TextStrokeTransparency = 0
  1923. HName.TextYAlignment = "Top"
  1924.  
  1925. runServ:connect(function()
  1926. HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]"
  1927. HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4)
  1928. end)
  1929. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1930.  
  1931. tf = tf + s
  1932. if frame <= tf then
  1933. if allowframeloss then
  1934. script.Heartbeat:Fire()
  1935. lastframe = tick()
  1936. else
  1937. for i = 1, math.floor(tf / frame) do
  1938. script.Heartbeat:Fire()
  1939. end
  1940. lastframe = tick()
  1941. end
  1942. if tossremainder then
  1943. tf = 0
  1944. else
  1945. tf = tf - frame * math.floor(tf / frame)
  1946. end
  1947. end
  1948. end
  1949. )
  1950. for i,v in pairs(hed:GetChildren()) do
  1951. if v:IsA("Sound") then
  1952. v:Destroy()
  1953. end
  1954. end
  1955. Debounces = {CanAttack = true, CanJoke = true, NoIdl = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false, Slashing = false, Slashed = false, ks = false, ks2 = false}
  1956. weld5 = function(part0, part1, c0, c1)
  1957.  
  1958. weeld = Instance.new("Weld", part0)
  1959. weeld.Part0 = part0
  1960. weeld.Part1 = part1
  1961. weeld.C0 = c0
  1962. weeld.C1 = c1
  1963. return weeld
  1964. end
  1965.  
  1966. NewPart = function(prnt, siz, cf, trans, anc, mat, col)
  1967.  
  1968. local prt = Instance.new("Part")
  1969. prt.Parent = prnt
  1970. prt.Name = "Part"
  1971. prt.Size = siz
  1972. prt.CanCollide = false
  1973. prt.Anchored = anc
  1974. prt.Locked = true
  1975. prt.Transparency = trans
  1976. prt.TopSurface = 10
  1977. prt.BottomSurface = 10
  1978. prt.FrontSurface = 10
  1979. prt.BackSurface = 10
  1980. prt.LeftSurface = 10
  1981. prt.RightSurface = 10
  1982. prt:BreakJoints()
  1983. if not cf then
  1984. prt.CFrame = CFrame.new(30, 10, 30)
  1985. prt.Material = mat
  1986. prt.BrickColor = BrickColor.new(col)
  1987. m = Instance.new("SpecialMesh", prt)
  1988. m.MeshType = 6
  1989. return prt
  1990. end
  1991. end
  1992.  
  1993. lerp = function(a, b, t)
  1994.  
  1995. return a + (b - a) * t
  1996. end
  1997.  
  1998. slerp = function(a, b, t)
  1999.  
  2000. dot = a:Dot(b)
  2001. if t > 0.5 or not a then
  2002. do return dot <= 0.99999 and dot >= -0.99999 or b end
  2003. r = math.acos(dot)
  2004. do return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) end
  2005. end
  2006. end
  2007.  
  2008. matrixInterpolate = function(a, b, t)
  2009.  
  2010. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  2011. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  2012. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  2013. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  2014. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  2015. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  2016. local t = v1:Dot(v2)
  2017. if t >= 0 and t ~= 0 and t <= 0 then
  2018. return CFrame.new()
  2019. end
  2020. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  2021. end
  2022.  
  2023. genWeld = function(a, b)
  2024.  
  2025. local w = Instance.new("Weld", a)
  2026. w.Part0 = a
  2027. w.Part1 = b
  2028. return w
  2029. end
  2030.  
  2031. weld = function(a, b)
  2032.  
  2033. local weld = Instance.new("Weld")
  2034. weld.Name = "W"
  2035. weld.Part0 = a
  2036. weld.Part1 = b
  2037. weld.C0 = a.CFrame:inverse() * b.CFrame
  2038. weld.Parent = a
  2039. return weld
  2040. end
  2041.  
  2042. Lerp = function(c1, c2, al)
  2043.  
  2044. local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
  2045. local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
  2046. for i,v in pairs(com1) do
  2047. com1[i] = v + (com2[i] - v) * al
  2048. end
  2049. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  2050. end
  2051.  
  2052. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  2053.  
  2054. local wld = Instance.new("Weld", wp1)
  2055. wld.Part0 = wp0
  2056. wld.Part1 = wp1
  2057. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  2058. end
  2059.  
  2060. newWeld(torso, larm, -1.5, 0.5, 0)
  2061. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  2062. newWeld(torso, rarm, 1.5, 0.5, 0)
  2063. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  2064. newWeld(torso, hed, 0, 1.5, 0)
  2065. newWeld(torso, lleg, -0.5, -1, 0)
  2066. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  2067. newWeld(torso, rleg, 0.5, -1, 0)
  2068. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  2069. newWeld(root, torso, 0, -1, 0)
  2070. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2071. pr = Instance.new("Part",hed)
  2072. pr.BrickColor = BrickColor.new("Dark red")
  2073. pr.Material = "Neon"
  2074. pr.Reflectance = 0
  2075. pr.Anchored = false
  2076. pr.CanCollide = false
  2077. pr.Archivable = false
  2078. pr.Locked = true
  2079. pr.Size = Vector3.new(1,1,1)
  2080. prm = Instance.new("SpecialMesh",pr)
  2081. prm.MeshType = "FileMesh"
  2082. prm.MeshId = "rbxassetid://560718478"
  2083. prm.Scale = Vector3.new(6,6,6)
  2084. newWeld(hed, pr, 0, 0, 0)
  2085. pr.Weld.C1 = CFrame.new(0,-.8,-.43) * CFrame.Angles(0,0,0)
  2086. New = function(Object, Parent, Name, Data)
  2087.  
  2088. local Object = Instance.new(Object)
  2089. if not Data then
  2090. for Index,Value in pairs({}) do
  2091. Object[Index] = Value
  2092. end
  2093. Object.Parent = Parent
  2094. Object.Name = Name
  2095. return Object
  2096. end
  2097. end
  2098. spawn(function() --_RHas
  2099. local ef1=Instance.new('Part',part1)
  2100. local am=Instance.new('BlockMesh',ef1)
  2101. ef1.Anchored,ef1.CanCollide=false,false
  2102. ef1.Transparency=0.3
  2103. ef1.Material = "Sand"
  2104. am.Scale=Vector3.new(0.1,0.1,0.1)
  2105. ef1.Size=Vector3.new(0.1)
  2106. local ef2=ef1:Clone()
  2107. local ef3=ef2:Clone()
  2108. local ef4=ef3:Clone()
  2109. ef2.Material = "Sand"
  2110. ef3.Material = "Sand"
  2111. ef4.Material = "Sand"
  2112. ef3.Parent,ef4.Parent=part1,part1
  2113. ef2.Parent=part1
  2114. local wa,wb=Instance.new('Weld',part1),Instance.new('Weld',part1)
  2115. local wc,wd=Instance.new('Weld',part1),Instance.new('Weld',part1)
  2116. wa.Part0,wb.Part0=part1,part1
  2117. wa.Part1,wb.Part1=ef1,ef2
  2118. wc.Part0,wd.Part0=part1,part1
  2119. wc.Part1,wd.Part1=ef3,ef4
  2120. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  2121. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  2122. while wait(0) do
  2123. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  2124. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  2125. ef1.BrickColor=BrickColor.new("Dark red")
  2126. ef3.BrickColor=BrickColor.new("Dark red")
  2127. ef4.BrickColor=BrickColor.new("Dark red")
  2128. ef2.BrickColor=BrickColor.new("Dark red")
  2129. end
  2130. end)
  2131. local animpose = "Idle1"
  2132. local lastanimpose = "Idle1"
  2133. local grab = false
  2134. local Smooth = 0.5
  2135. local sine = 0
  2136. local change = 0.5
  2137. local val = 0
  2138. local ffing = false
  2139. mod4 = Instance.new("Model", char)
  2140. ptez = {0.7, 0.8, 0.9, 1}
  2141. FindNearestTorso = function(Position, Distance, SinglePlayer)
  2142.  
  2143. if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then
  2144. do return not SinglePlayer end
  2145. do
  2146. local List = {}
  2147. for i,v in pairs(workspace:GetChildren()) do
  2148. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and v.Torso.Position - Position.magnitude <= Distance then
  2149. table.insert(List, v)
  2150. end
  2151. end
  2152. do return List end
  2153. -- DECOMPILER ERROR: 3 unprocessed JMP targets
  2154. end
  2155. end
  2156. end
  2157.  
  2158. Slam = function()
  2159.  
  2160. local part = Instance.new("Part", mod4)
  2161. part.Anchored = true
  2162. part.CanCollide = false
  2163. part.FormFactor = "Custom"
  2164. part.Size = Vector3.new(0.2, 0.2, 0.2)
  2165. part.CFrame = root.CFrame * CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(90), 0, 0)
  2166. part.Transparency = 0.7
  2167. part.BrickColor = BrickColor.new("Really black")
  2168. mesh = Instance.new("SpecialMesh", part)
  2169. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2170. mesh.Scale = Vector3.new(3, 3, 3)
  2171. local part2 = Instance.new("Part", mod4)
  2172. part2.Anchored = true
  2173. part2.CanCollide = false
  2174. part2.FormFactor = "Custom"
  2175. part2.Size = Vector3.new(0.2, 0.2, 0.2)
  2176. part2.CFrame = root.CFrame * CFrame.new(0, -2.4, -1.6)
  2177. part2.Transparency = 0.7
  2178. part2.BrickColor = BrickColor.new("Lime green")
  2179. mesh2 = Instance.new("SpecialMesh", part2)
  2180. mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2181. mesh2.Scale = Vector3.new(3, 1.5, 3)
  2182. x = Instance.new("Sound", larm)
  2183. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  2184. x.Pitch = ptez[math.random(1, #ptez)]
  2185. x.Volume = 1
  2186. x1 = Instance.new("Sound", larm)
  2187. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  2188. x1.Pitch = ptez[math.random(1, #ptez)]
  2189. x1.Volume = 1
  2190. x:Play()
  2191. x1:Play()
  2192. for i,v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do
  2193. if v:FindFirstChild("Humanoid") then
  2194. v.Humanoid.Health = 0
  2195. end
  2196. end
  2197. coroutine.resume(coroutine.create(function()
  2198.  
  2199. for i = 0, 0.62, 0.13 do
  2200. fat.Event:wait()
  2201. part.CFrame = part.CFrame
  2202. part.Transparency = i
  2203. mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4)
  2204. part2.CFrame = part2.CFrame
  2205. part2.Transparency = i
  2206. mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4)
  2207. end
  2208. part.Parent = nil
  2209. part2.Parent = nil
  2210. x:Destroy()
  2211. end
  2212. ))
  2213. end
  2214.  
  2215. wPart = function(x, y, z, color, tr, cc, an, parent)
  2216.  
  2217. local wp = Instance.new("WedgePart", parent or Weapon)
  2218. wp.formFactor = "Custom"
  2219. wp.Size = Vector3.new(x, y, z)
  2220. wp.BrickColor = BrickColor.new(color)
  2221. wp.CanCollide = cc
  2222. wp.Transparency = tr
  2223. wp.Anchored = an
  2224. wp.TopSurface = 0
  2225. return wp
  2226. end
  2227.  
  2228. Mesh = function(par, num, x, y, z)
  2229.  
  2230. local msh = _
  2231. if num == 1 then
  2232. msh = Instance.new("CylinderMesh", par)
  2233. else
  2234. if num == 2 then
  2235. msh = Instance.new("SpecialMesh", par)
  2236. msh.MeshType = 3
  2237. else
  2238. if num == 3 then
  2239. msh = Instance.new("BlockMesh", par)
  2240. else
  2241. if num == 4 then
  2242. msh = Instance.new("SpecialMesh", par)
  2243. msh.MeshType = "Torso"
  2244. else
  2245. if type(num) == "string" then
  2246. msh = Instance.new("SpecialMesh", par)
  2247. msh.MeshId = num
  2248. end
  2249. end
  2250. end
  2251. end
  2252. end
  2253. msh.Scale = Vector3.new(x, y, z)
  2254. return msh
  2255. end
  2256.  
  2257. local CFrameFromTopBack = function(at, top, back)
  2258.  
  2259. local right = top:Cross(back)
  2260. return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  2261. end
  2262.  
  2263. Triangle = function(a, b, c)
  2264.  
  2265. local edg1 = c - a:Dot(b - a.unit)
  2266. local edg2 = a - b:Dot(c - b.unit)
  2267. local edg3 = b - c:Dot(a - c.unit)
  2268. if edg1 <= b - a.magnitude and edg1 >= 0 then
  2269. a = a
  2270. else
  2271. -- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg'
  2272.  
  2273. if edg2 <= c - b.magnitude and edg2 >= 0 then
  2274. a = b
  2275. else
  2276. -- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg'
  2277.  
  2278. -- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg'
  2279.  
  2280. if edg3 <= a - c.magnitude and edg3 >= 0 then
  2281. a = c
  2282. else
  2283. print("unreachable")
  2284. end
  2285. end
  2286. end
  2287. local len1 = c - a:Dot(b - a.unit)
  2288. local len2 = b - a.magnitude - len1
  2289. local width = a + b - a.unit * len1 - c.magnitude
  2290. local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit)
  2291. local list = {}
  2292. if len1 > 0.01 then
  2293. local w1 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  2294. do
  2295. local sz = Vector3.new(0.2, width, len1)
  2296. w1.Size = sz
  2297. local sp = Mesh(w1, 2, 0, 0, 0)
  2298. sp.MeshType = "Wedge"
  2299. sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
  2300. w1:BreakJoints()
  2301. w1.Anchored = true
  2302. w1.Transparency = 0.7
  2303. Spawn(function()
  2304.  
  2305. for i = 0, 1, 0.1 do
  2306. fat.Event:wait()
  2307. w1.Transparency = w1.Transparency + 0.03
  2308. end
  2309. end
  2310. )
  2311. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  2312. table.insert(list, w1)
  2313. end
  2314. end
  2315. do
  2316. if len2 > 0.01 then
  2317. local w2 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  2318. local sz = Vector3.new(0.2, width, len2)
  2319. w2.Size = sz
  2320. local sp = Mesh(w2, 2, 0, 0, 0)
  2321. sp.MeshType = "Wedge"
  2322. sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
  2323. w2:BreakJoints()
  2324. w2.Anchored = true
  2325. w2.Transparency = 0.7
  2326. Spawn(function()
  2327.  
  2328. for i = 0, 1, 0.1 do
  2329. fat.Event:wait()
  2330. w2.Transparency = w2.Transparency + 0.03
  2331. end
  2332. end
  2333. )
  2334. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  2335. table.insert(list, w2)
  2336. end
  2337. do
  2338. return unpack(list)
  2339. end
  2340. end
  2341. end
  2342.  
  2343. trail = function(p, t, h)
  2344.  
  2345. Spawn(function()
  2346.  
  2347. local blcf = p.CFrame
  2348. local scfr = blcf
  2349. for i = 1, t do
  2350. local blcf = p.CFrame
  2351. if scfr and p.Position - scfr.p.magnitude > 0.1 then
  2352. local a, b = Triangle(scfr * CFrame.new(0, h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p, blcf * CFrame.new(0, h / 2, 0).p)
  2353. if a then
  2354. game.Debris:AddItem(a, 1)
  2355. end
  2356. if b then
  2357. game.Debris:AddItem(b, 1)
  2358. end
  2359. local a, b = Triangle(blcf * CFrame.new(0, h / 2, 0).p, blcf * CFrame.new(0, -h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p)
  2360. if a then
  2361. game.Debris:AddItem(a, 1)
  2362. end
  2363. if b then
  2364. game.Debris:AddItem(b, 1)
  2365. end
  2366. scfr = blcf
  2367. else
  2368. do
  2369. do
  2370. if not scfr then
  2371. scfr = blcf
  2372. end
  2373. fat.Event:wait()
  2374. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out DO_STMT
  2375.  
  2376. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  2377.  
  2378. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_STMT
  2379.  
  2380. end
  2381. end
  2382. end
  2383. end
  2384. scfr = nil
  2385. end
  2386. )
  2387. end
  2388.  
  2389. rarm.Touched:connect(function(ht)
  2390.  
  2391. hit = ht.Parent
  2392. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
  2393. Debounces.RPunched = true
  2394. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  2395. if Debounces.ks == true then
  2396. z = Instance.new("Sound", hed)
  2397. z.SoundId = "rbxassetid://169380525"
  2398. z.Pitch = ptz[math.random(1, #ptz)]
  2399. z.Volume = 1
  2400. z:Play()
  2401. end
  2402. wait(0.4)
  2403. Debounces.RPunched = false
  2404. end
  2405. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
  2406. Debounces.RPunched = true
  2407. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  2408. if Debounces.ks == true then
  2409. z = Instance.new("Sound", hed)
  2410. z.SoundId = "rbxassetid://169380525"
  2411. z.Pitch = ptz[math.random(1, #ptz)]
  2412. z.Volume = 1
  2413. z:Play()
  2414. end
  2415. wait(0.4)
  2416. Debounces.RPunched = false
  2417. end
  2418. end
  2419. )
  2420. larm.Touched:connect(function(ht)
  2421.  
  2422. hit = ht.Parent
  2423. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
  2424. Debounces.LPunched = true
  2425. hit:FindFirstChild("Humanoid").Health = 0
  2426. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -160
  2427. if Debounces.ks2 == true then
  2428. z = Instance.new("Sound", hed)
  2429. z.SoundId = "rbxassetid://169380525"
  2430. z.Pitch = ptz[math.random(1, #ptz)]
  2431. z.Volume = 1
  2432. z:Play()
  2433. end
  2434. wait(0.4)
  2435. Debounces.LPunched = false
  2436. end
  2437. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
  2438. Debounces.LPunched = true
  2439. hit.Parent:FindFirstChild("Humanoid").Health = 0
  2440. if Debounces.ks2 == true then
  2441. z = Instance.new("Sound", hed)
  2442. z.SoundId = "rbxassetid://169380525"
  2443. z.Pitch = ptz[math.random(1, #ptz)]
  2444. z.Volume = 1
  2445. z:Play()
  2446. end
  2447. wait(0.4)
  2448. Debounces.LPunched = false
  2449. end
  2450. end
  2451. )
  2452. local acos = math.acos
  2453. local sqrt = math.sqrt
  2454. local Vec3 = Vector3.new
  2455. local fromAxisAngle = CFrame.fromAxisAngle
  2456. local toAxisAngle = function(CFr)
  2457.  
  2458. local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components()
  2459. local Angle = math.acos((R00 + R11 + R22 - 1) / 2)
  2460. local A = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  2461. if A ~= 0 or not 1e-05 then
  2462. local B = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  2463. if B ~= 0 or not 1e-05 then
  2464. local C = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  2465. if C ~= 0 or not 1e-05 then
  2466. local x = (R21 - R12) / sqrt(A)
  2467. local y = (R02 - R20) / sqrt(B)
  2468. local z = (R10 - R01) / sqrt(C)
  2469. return Vec3(x, y, z), Angle
  2470. end
  2471. end
  2472. end
  2473. end
  2474.  
  2475. ApplyTrig = function(Num, Func)
  2476.  
  2477. local Min, Max = Func(0), Func(1)
  2478. local i = Func(Num)
  2479. return (i - Min) / (Max - Min)
  2480. end
  2481.  
  2482. LerpCFrame = function(CFrame1, CFrame2, Num)
  2483.  
  2484. local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2)
  2485. return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num
  2486. end
  2487.  
  2488. Crater = function(Torso, Radius)
  2489.  
  2490. Spawn(function()
  2491.  
  2492. local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10)
  2493. local Ignore = {}
  2494. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2495. if v.Character ~= nil then
  2496. Ignore[#Ignore + 1] = v.Character
  2497. end
  2498. end
  2499. local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore)
  2500. if Hit == nil then
  2501. return
  2502. end
  2503. local Parts = {}
  2504. for i = 1, 360, 10 do
  2505. local P = Instance.new("Part", Torso.Parent)
  2506. P.Anchored = true
  2507. P.FormFactor = "Custom"
  2508. P.BrickColor = Hit.BrickColor
  2509. P.Material = Hit.Material
  2510. P.TopSurface = "Smooth"
  2511. P.BottomSurface = "Smooth"
  2512. P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100)
  2513. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  2514. Parts[#Parts + 1] = {P, P.CFrame, (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))), P.Size}
  2515. if math.random(0, 5) == 0 then
  2516. local P = Instance.new("Part", Torso.Parent)
  2517. P.Anchored = true
  2518. P.FormFactor = "Custom"
  2519. P.BrickColor = Hit.BrickColor
  2520. P.Material = Hit.Material
  2521. P.TopSurface = "Smooth"
  2522. P.BottomSurface = "Smooth"
  2523. P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100)
  2524. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  2525. Parts[#Parts + 1] = {P, P.CFrame, CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))), P.Size}
  2526. end
  2527. end
  2528. for i = 0, 1, 0.05 do
  2529. for i2,v in pairs(Parts) do
  2530. v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos))
  2531. end
  2532. wait(0.02)
  2533. end
  2534. for i,v in pairs(Parts) do
  2535. if v[1].Size.X > 2.1 then
  2536. v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0)
  2537. end
  2538. v[1].Anchored = false
  2539. end
  2540. for i = 0, 1, 0.05 do
  2541. for i2,v in pairs(Parts) do
  2542. v[1].Transparency = i
  2543. if i == 1 then
  2544. v[1]:Destroy()
  2545. else
  2546. if i >= 0.25 then
  2547. v[1].CanCollide = false
  2548. end
  2549. end
  2550. end
  2551. wait(0.02)
  2552. end
  2553. Parts = nil
  2554. end
  2555. )
  2556. end
  2557.  
  2558. --------------------------------------------------
  2559. function Dmg()
  2560. local partofdeath = hitb
  2561. local function CreateRegion3FromLocAndSize(Position, Size)
  2562. local SizeOffset = Size/2
  2563. local Point1 = Position - SizeOffset
  2564. local Point2 = Position + SizeOffset
  2565. return Region3.new(Point1, Point2)
  2566. end
  2567. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  2568. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  2569. Spawn(function()
  2570. if Debounces.Slashing == true and Debounces.Slashed == false then
  2571. Debounces.Slashed = true
  2572. ypcall(function()
  2573. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  2574. humanoid.Health = 0
  2575. end)
  2576. wait(.4)
  2577. Debounces.Slashed = false
  2578. end
  2579. end)
  2580. end
  2581. end
  2582.  
  2583. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  2584. ptz = {0.7, 0.8, 0.9, 1, 1.1}
  2585.  
  2586. mouse.KeyDown:connect(function(key)
  2587. if key == "q" then
  2588. if Debounces.CanAttack == true then
  2589. Debounces.CanAttack = false
  2590. Debounces.on = true
  2591. Debounces.NoIdl = true
  2592. sbchat("PHANTOM FIST!!!",'[Might Guy]')
  2593. for i = 1, 25 do
  2594. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  2595. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  2596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  2597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  2598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  2599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  2600. if Debounces.on == false then break end
  2601. rs:wait()
  2602. end
  2603. Spawn(function()
  2604. local Parts = {}
  2605. for Y = 1,1 do
  2606. local P = Instance.new("Part",char)
  2607. P.Anchored = true
  2608. P.FormFactor = "Custom"
  2609. P.CanCollide = false
  2610. P.Size = Vector3.new(20,20,999)
  2611. P.TopSurface = "SmoothNoOutlines"
  2612. P.BottomSurface = "SmoothNoOutlines"
  2613. P.Transparency = 0.5
  2614. P.Material = "Neon"
  2615. P.BrickColor = BrickColor.new("Really black")
  2616. P.Name = tostring(Y)
  2617. local Emitter = Instance.new("ParticleEmitter", P)
  2618. local color1 = Color3.new(1, 0, 0)
  2619. local color2 = Color3.new(0, 0, 0)
  2620. Emitter.Color = ColorSequence.new(color1, color2)
  2621. Emitter.Size = NumberSequence.new(20)
  2622. Emitter.Texture = "rbxassetid://243098098"
  2623. Emitter.Lifetime = NumberRange.new(1)
  2624. Emitter.Rate = 1000
  2625. Emitter.Rotation = NumberRange.new(720)
  2626. Emitter.RotSpeed = NumberRange.new(140)
  2627. Emitter.Speed = NumberRange.new(100)
  2628. Emitter.VelocitySpread = 360
  2629. local Emitter = Instance.new("ParticleEmitter", P)
  2630. local color1 = Color3.new(1, 0, 0)
  2631. local color2 = Color3.new(0, 0, 0)
  2632. Emitter.Color = ColorSequence.new(color1, color2)
  2633. Emitter.Size = NumberSequence.new(20)
  2634. Emitter.Texture = "rbxassetid://243098098"
  2635. Emitter.Lifetime = NumberRange.new(1)
  2636. Emitter.Rate = 1000
  2637. Emitter.Rotation = NumberRange.new(720)
  2638. Emitter.RotSpeed = NumberRange.new(140)
  2639. Emitter.Speed = NumberRange.new(100)
  2640. Emitter.VelocitySpread = 360
  2641. local Emitter = Instance.new("ParticleEmitter", P)
  2642. local color1 = Color3.new(1, 0, 0)
  2643. local color2 = Color3.new(0, 0, 0)
  2644. Emitter.Color = ColorSequence.new(color1, color2)
  2645. Emitter.Size = NumberSequence.new(20)
  2646. Emitter.Texture = "rbxassetid://243098098"
  2647. Emitter.Lifetime = NumberRange.new(1)
  2648. Emitter.Rate = 1000
  2649. Emitter.Rotation = NumberRange.new(720)
  2650. Emitter.RotSpeed = NumberRange.new(140)
  2651. Emitter.Speed = NumberRange.new(100)
  2652. Emitter.VelocitySpread = 360
  2653. local i = (Y+5)/(10)
  2654. i = 0-math.cos(math.pi*i-(math.pi/10))
  2655. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*5))*CFrame.Angles(math.rad(Y*1),0,math.rad(180))
  2656. --[[P.Touched:connect(function(ht)
  2657. local hit = ht.Parent
  2658. if hit:FindFirstChild("Humanoid") then
  2659. hit.Humanoid:TakeDamage(math.random(20,50))
  2660. end
  2661. end)]]--
  2662. s = Instance.new("Sound",P)
  2663. s.SoundId = "rbxassetid://228343271"
  2664. s.Volume = 1
  2665. s.Pitch = 0.9
  2666. s:Play()
  2667. sa = Instance.new("Sound",P)
  2668. sa.SoundId = "rbxassetid://419447292"
  2669. sa.Volume = 1
  2670. sa.Pitch = 1
  2671. sa:Play()
  2672. P.Touched:connect(function(ht)
  2673. hit = ht.Parent
  2674. if ht and hit:IsA("Model") then
  2675. if hit:FindFirstChild("Humanoid") then
  2676. if hit.Name ~= p.Name then
  2677. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2678. Debounces.Slashed = true]]--
  2679. hit:FindFirstChild("Humanoid").Health = -1
  2680. hit:FindFirstChild("Humanoid").PlatformStand = true
  2681. wait()
  2682. --Debounces.Slashed = false
  2683. --end
  2684. end
  2685. end
  2686. elseif ht and hit:IsA("Hat") then
  2687. if hit.Parent.Name ~= p.Name then
  2688. if hit.Parent:FindFirstChild("Humanoid") then
  2689. if Debounces.Slashing == true and Debounces.Slashed == false then
  2690. Debounces.Slashed = true
  2691. hit.Parent:FindFirstChild("Humanoid").Health = -1
  2692. hit:FindFirstChild("Humanoid").PlatformStand = true
  2693. wait()
  2694. Debounces.Slashed = false
  2695. end
  2696. end
  2697. end
  2698. end
  2699. end)
  2700. Parts[#Parts+1] = P
  2701. end
  2702. local BREAKIT = false
  2703. local CParts = {}
  2704. local Rocks = {}
  2705. local LastPos = nil
  2706. for i = 1,100 do
  2707. for i2,v in pairs(Parts) do
  2708. v.CFrame = v.CFrame*CFrame.new(0,0,0)
  2709. local cf = v.CFrame
  2710. v.Size = v.Size+Vector3.new(0.1,0.1,10)
  2711. v.CFrame = cf
  2712. v.Transparency = v.Transparency+0.01
  2713. if v.Transparency >= 0.975 then BREAKIT = true end
  2714. if v.Name == "0" then
  2715. local Ignore = {}
  2716. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2717. if v.Character ~= nil then
  2718. Ignore[#Ignore+1] = v.Character
  2719. end
  2720. end
  2721. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-500,0))
  2722. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  2723. if Hit ~= nil then
  2724. if #Rocks == 1 then
  2725. for i = 1,5 do
  2726. local P = Instance.new("Part",char)
  2727. Rocks[#Rocks+1] = P
  2728. P.Anchored = true
  2729. P.FormFactor = "Custom"
  2730. P.BrickColor = BrickColor.new("Dark red")
  2731. P.Material = "Grass"
  2732. P.Transparency = 0
  2733. P.TopSurface = "Smooth"
  2734. P.BottomSurface = "Smooth"
  2735. P.Size = Vector3.new(3,3,3)*(math.random(500,900)/100)
  2736. end
  2737. end
  2738. for i,P in pairs(Rocks) do
  2739. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2740. end
  2741. local P = Instance.new("Part",char)
  2742. CParts[#CParts+1] = {P,tick()}
  2743. P.Anchored = true
  2744. P.FormFactor = "Custom"
  2745. P.BrickColor = BrickColor.new("Dark red")
  2746. P.Material = "Grass"
  2747. P.Transparency = 0
  2748. P.TopSurface = "Smooth"
  2749. P.BottomSurface = "Smooth"
  2750. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  2751. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2752. Pos = Pos.p
  2753. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2754. local P = P:Clone()
  2755. CParts[#CParts+1] = {P,tick()}
  2756. P.Parent = char
  2757. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  2758. Pos = Pos.p
  2759. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  2760. if LastPos ~= nil then
  2761. local P = P:Clone()
  2762. CParts[#CParts+1] = {P,tick()}
  2763. P.Parent = char
  2764. P.BrickColor = BrickColor.new("Dark red")
  2765. P.Material = "Grass"
  2766. P.Transparency = 0
  2767. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2768. Pos = Pos.p
  2769. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  2770. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  2771. --P.Velocity = Vector3.new(0,-1000,0)
  2772. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  2773. end
  2774. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  2775. end
  2776. end
  2777. end
  2778. if BREAKIT then break end
  2779. wait()
  2780. end
  2781. for i,v in pairs(Rocks) do
  2782. CParts[#CParts+1] = {v,tick()}
  2783. end
  2784. for i,v in pairs(Parts) do
  2785. v:Destroy()
  2786. end
  2787. Parts = nil
  2788. while true do
  2789. local t = tick()
  2790. local p = nil
  2791. for i,v in pairs(CParts) do
  2792. if t-v[2] > 4 then
  2793. v[1].Transparency = v[1].Transparency+0.05
  2794. if v[1].Transparency >= 1 then
  2795. v[1]:Destroy()
  2796. CParts[i] = nil
  2797. end
  2798. end
  2799. p = v
  2800. end
  2801. if p == nil then break end
  2802. wait()
  2803. end
  2804. for i,v in pairs(CParts) do
  2805. v:Destroy()
  2806. end
  2807. CParts = {}
  2808. end)
  2809. for i = 1, 20 do
  2810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2816. if Debounces.on == false then break end
  2817. rs:wait()
  2818. end
  2819. if Debounces.CanAttack == false then
  2820. Debounces.CanAttack = true
  2821. Debounces.on = false
  2822. Debounces.NoIdl = false
  2823. end
  2824. end
  2825. end
  2826. end)
  2827. mouse.KeyDown:connect(function(key)
  2828. if key == "e" then
  2829. if Debounces.CanAttack == true then
  2830. Debounces.CanAttack = false
  2831. Debounces.on = true
  2832. Debounces.NoIdl = true
  2833. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2834. z = Instance.new("Sound", rarm)
  2835. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2836. z.Volume = 1.25
  2837. z.Pitch = pt[math.random(1,#pt)]
  2838. z.Looped = false
  2839. z:Play()
  2840. Debounces.RPunch = true
  2841. Debounces.LPunch = true
  2842. Debounces.ks = true
  2843. Debounces.ks2 = true
  2844. for i = 1, 1 do
  2845. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2851. if Debounces.on == false then break end
  2852. wait()
  2853. end
  2854. z2 = Instance.new("Sound", larm)
  2855. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2856. z2.Volume = 1.25
  2857. z2.Pitch = pt[math.random(1,#pt)]
  2858. z2.Looped = false
  2859. z2:Play()
  2860. for i = 1, 1 do
  2861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2867. if Debounces.on == false then break end
  2868. wait()
  2869. end
  2870. z3 = Instance.new("Sound", rarm)
  2871. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2872. z3.Volume = 1.25
  2873. z3.Pitch = pt[math.random(1,#pt)]
  2874. z3.Looped = false
  2875. z3:Play()
  2876. for i = 1, 1 do
  2877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2883. if Debounces.on == false then break end
  2884. wait()
  2885. end
  2886. z4 = Instance.new("Sound", larm)
  2887. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2888. z4.Volume = 1.25
  2889. z4.Pitch = pt[math.random(1,#pt)]
  2890. z4.Looped = false
  2891. z4:Play()
  2892. for i = 1, 1 do
  2893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2899. if Debounces.on == false then break end
  2900. wait()
  2901. end
  2902. z5 = Instance.new("Sound", rarm)
  2903. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2904. z5.Volume = 1.25
  2905. z5.Pitch = pt[math.random(1,#pt)]
  2906. z5.Looped = false
  2907. z5:Play()
  2908. for i = 1, 1 do
  2909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2910. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2913. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2914. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2915. if Debounces.on == false then break end
  2916. wait()
  2917. end
  2918. z6 = Instance.new("Sound", larm)
  2919. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2920. z6.Volume = 1.25
  2921. z6.Pitch = pt[math.random(1,#pt)]
  2922. z6.Looped = false
  2923. z6:Play()
  2924. for i = 1, 1 do
  2925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2927. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2928. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2930. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2931. if Debounces.on == false then break end
  2932. wait()
  2933. end
  2934. z7 = Instance.new("Sound", rarm)
  2935. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  2936. z7.Volume = 1.25
  2937. z7.Pitch = pt[math.random(1,#pt)]
  2938. z7.Looped = false
  2939. z7:Play()
  2940. for i = 1, 1 do
  2941. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2942. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2945. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2946. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2947. if Debounces.on == false then break end
  2948. wait()
  2949. end
  2950. z8 = Instance.new("Sound", larm)
  2951. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2952. z8.Volume = 1.25
  2953. z8.Pitch = pt[math.random(1,#pt)]
  2954. z8.Looped = false
  2955. z8:Play()
  2956. for i = 1, 1 do
  2957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2963. if Debounces.on == false then break end
  2964. wait()
  2965. end
  2966. z9 = Instance.new("Sound", rarm)
  2967. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2968. z9.Volume = 1.25
  2969. z9.Pitch = pt[math.random(1,#pt)]
  2970. z9.Looped = false
  2971. z9:Play()
  2972. for i = 1, 1 do
  2973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2975. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2979. if Debounces.on == false then break end
  2980. wait()
  2981. end
  2982. z10 = Instance.new("Sound", larm)
  2983. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  2984. z10.Volume = 1.25
  2985. z10.Pitch = pt[math.random(1,#pt)]
  2986. z10.Looped = false
  2987. z10:Play()
  2988. for i = 1, 1 do
  2989. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2990. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2991. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2992. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2993. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2994. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2995. if Debounces.on == false then break end
  2996. wait()
  2997. end
  2998. z11 = Instance.new("Sound", rarm)
  2999. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  3000. z11.Volume = 1.25
  3001. z11.Pitch = pt[math.random(1,#pt)]
  3002. z11.Looped = false
  3003. z11:Play()
  3004. for i = 1, 1 do
  3005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  3006. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  3007. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  3008. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  3009. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  3010. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  3011. if Debounces.on == false then break end
  3012. wait()
  3013. end
  3014. z12 = Instance.new("Sound", larm)
  3015. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  3016. z12.Volume = 1.25
  3017. z12.Pitch = pt[math.random(1,#pt)]
  3018. z12.Looped = false
  3019. z12:Play()
  3020. for i = 1, 1 do
  3021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  3023. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3025. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3027. if Debounces.on == false then break end
  3028. wait()
  3029. end
  3030. z13 = Instance.new("Sound", rarm)
  3031. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  3032. z13.Volume = 1.25
  3033. z13.Pitch = pt[math.random(1,#pt)]
  3034. z13.Looped = false
  3035. z13:Play()
  3036. for i = 1, 1 do
  3037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3043. if Debounces.on == false then break end
  3044. wait()
  3045. end
  3046. z14 = Instance.new("Sound", larm)
  3047. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  3048. z14.Volume = 1.25
  3049. z14.Pitch = pt[math.random(1,#pt)]
  3050. z14.Looped = false
  3051. z14:Play()
  3052. for i = 1, 1 do
  3053. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3054. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3055. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3057. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3058. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3059. if Debounces.on == false then break end
  3060. wait()
  3061. end
  3062. z15 = Instance.new("Sound", rarm)
  3063. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  3064. z15.Volume = 1.25
  3065. z15.Pitch = pt[math.random(1,#pt)]
  3066. z15.Looped = false
  3067. z15:Play()
  3068. for i = 1, 1 do
  3069. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  3070. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  3071. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  3072. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  3073. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  3074. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  3075. if Debounces.on == false then break end
  3076. wait()
  3077. end
  3078. z16 = Instance.new("Sound", larm)
  3079. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  3080. z16.Volume = 1.25
  3081. z16.Pitch = pt[math.random(1,#pt)]
  3082. z16.Looped = false
  3083. z16:Play()
  3084. for i = 1, 1 do
  3085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3091. if Debounces.on == false then break end
  3092. wait()
  3093. end
  3094. z17 = Instance.new("Sound", rarm)
  3095. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  3096. z17.Volume = 1.25
  3097. z17.Pitch = pt[math.random(1,#pt)]
  3098. z17.Looped = false
  3099. z17:Play()
  3100. for i = 1, 1 do
  3101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  3102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  3103. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3104. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3107. if Debounces.on == false then break end
  3108. wait()
  3109. end
  3110. z18 = Instance.new("Sound", larm)
  3111. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  3112. z18.Volume = 1.25
  3113. z18.Pitch = pt[math.random(1,#pt)]
  3114. z18.Looped = false
  3115. z18:Play()
  3116. for i = 1, 1 do
  3117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  3119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3121. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3123. if Debounces.on == false then break end
  3124. wait()
  3125. end
  3126. z19 = Instance.new("Sound", rarm)
  3127. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  3128. z19.Volume = 1.25
  3129. z19.Pitch = pt[math.random(1,#pt)]
  3130. z19.Looped = false
  3131. z19:Play()
  3132. for i = 1, 1 do
  3133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3139. if Debounces.on == false then break end
  3140. wait()
  3141. end
  3142. z20 = Instance.new("Sound", larm)
  3143. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  3144. z20.Volume = 1.25
  3145. z20.Pitch = pt[math.random(1,#pt)]
  3146. z20.Looped = false
  3147. z20:Play()
  3148. for i = 1, 1 do
  3149. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3150. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3153. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3154. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3155. if Debounces.on == false then break end
  3156. wait()
  3157. end
  3158. z:Destroy()
  3159. z2:Destroy()
  3160. z3:Destroy()
  3161. z4:Destroy()
  3162. z5:Destroy()
  3163. z6:Destroy()
  3164. z7:Destroy()
  3165. z8:Destroy()
  3166. z9:Destroy()
  3167. z10:Destroy()
  3168. z11:Destroy()
  3169. z12:Destroy()
  3170. z13:Destroy()
  3171. z14:Destroy()
  3172. z15:Destroy()
  3173. z16:Destroy()
  3174. z17:Destroy()
  3175. z18:Destroy()
  3176. z19:Destroy()
  3177. z20:Destroy()
  3178. Debounces.LPunch = false
  3179. Debounces.RPunch = false
  3180. Debounces.ks = false
  3181. Debounces.ks2 = false
  3182. if Debounces.CanAttack == false then
  3183. Debounces.CanAttack = true
  3184. Debounces.on = false
  3185. Debounces.NoIdl = false
  3186. end
  3187. end
  3188. end
  3189. end)
  3190. mouse.KeyDown:connect(function(key)
  3191.  
  3192. if string.byte(key) == 52 then
  3193. Swing = 2
  3194. char.Humanoid.WalkSpeed = 28
  3195. end
  3196. end
  3197. )
  3198. mouse.KeyUp:connect(function(key)
  3199.  
  3200. if string.byte(key) == 52 then
  3201. Swing = 1
  3202. char.Humanoid.WalkSpeed = 16
  3203. end
  3204. end
  3205. )
  3206. jump = false
  3207. rs:connect(function()
  3208.  
  3209. if char.Humanoid.Jump == true then
  3210. jump = true
  3211. else
  3212. jump = false
  3213. end
  3214. char.Humanoid.FreeFalling:connect(function(f)
  3215.  
  3216. if f then
  3217. ffing = true
  3218. else
  3219. ffing = false
  3220. end
  3221. end
  3222. )
  3223. sine = sine + change
  3224. if jump == true then
  3225. animpose = "Jumping"
  3226. else
  3227. if ffing == true then
  3228. animpose = "Freefalling"
  3229. else
  3230. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then
  3231. animpose = "Idle"
  3232. else
  3233. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then
  3234. animpose = "Walking"
  3235. else
  3236. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then
  3237. animpose = "Running"
  3238. end
  3239. end
  3240. end
  3241. end
  3242. end
  3243. RightLeg = CFrame.new(0.5, -1, 0)
  3244. LeftLeg = CFrame.new(-0.5, -1, 0)
  3245. lefth = (torso.CFrame*LeftLeg)
  3246. righth = (torso.CFrame*RightLeg)
  3247.  
  3248. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  3249.  
  3250. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  3251.  
  3252. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  3253. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  3254. if animpose ~= lastanimpose then
  3255. sine = 0
  3256. if Debounces.NoIdl == false then
  3257. if stanceToggle == "Idle1" then
  3258. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-12 - 4 * math.cos(sine / 22)), math.rad(-12 - 2 * math.cos(sine / 22)), math.rad(12 + 2 * math.cos(sine / 22))), 0.3)
  3259. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, -0.2) * CFrame.Angles(math.rad(20 + 4 * math.cos(sine / 22)), math.rad(-22 - 2 * math.cos(sine / 22)), math.rad(-15 - 2 * math.cos(sine / 22))), 0.3)
  3260. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-12 + 2.5 * math.cos(sine / 22)), math.rad(0), math.rad(0)), 0.2)
  3261. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2 + 2 * math.cos(sine / 22)), math.rad(0), 0), 0.2)
  3262. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(5), math.rad(-5)), 0.2)
  3263. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(-5), math.rad(5)), 0.2)
  3264. else
  3265. if stanceToggle == "Idle2" then
  3266. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-22 - 4 * math.cos(sine / 12)), math.rad(-40 - 2 * math.cos(sine / 12)), math.rad(24 + 2 * math.cos(sine / 12))), 0.3)
  3267. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.6, -0.6) * CFrame.Angles(math.rad(90 + 4 * math.cos(sine / 12)), math.rad(0), math.rad(50 - 2 * math.cos(sine / 12))), 0.3)
  3268. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-6 + 2.5 * math.cos(sine / 12)), math.rad(0), math.rad(0)), 0.2)
  3269. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20 + 2 * math.cos(sine / 12)), math.rad(0), 0), 0.2)
  3270. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7 - 2 * math.cos(sine / 12)), math.rad(7), math.rad(-5)), 0.2)
  3271. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30 - 2 * math.cos(sine / 12)), math.rad(-9), math.rad(5)), 0.2)
  3272. end
  3273. end
  3274. fat.Event:wait()
  3275. end
  3276. end
  3277. lastanimpose = animpose
  3278. if Debounces.NoIdl == false then
  3279. if animpose == "Idle" then
  3280. change = 0.2
  3281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(20+10*math.cos(sine/10))), 0.4)
  3282. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-40-20*math.cos(sine/10))), 0.4)
  3283. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  3284. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3285. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  3286. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(30), math.rad(-10-2*math.cos(sine/10))), 0.4)
  3287. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  3288. else
  3289. if animpose == "Walking" then
  3290. change = 0.5
  3291. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 + 0.05 * math.cos(sine / -4), -math.sin(sine / -4) / -4) * CFrame.Angles(math.sin(sine / -4) / -2.8, -math.sin(sine / -4) / -3, math.rad(5 - -7 * math.cos(sine / -2)) + root.RotVelocity.Y / -15), 0.4)
  3292. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  3293. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 2), -math.sin(sine / 4) / 4) * CFrame.Angles(math.sin(sine / 4) / 2.8, -math.sin(sine / 4) / 3, math.rad(-10 - 7 * math.cos(sine / 2)) + root.RotVelocity.Y / 30), 0.4)
  3294. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  3295. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.1 + 0.1 * math.cos(sine / 2)) * CFrame.Angles(math.rad(-10 + 4 * math.cos(sine / 2)), math.rad(0 - 8 * math.cos(sine / 4) / 2.3), math.rad(0)), 0.4)
  3296. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.7)
  3297. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.12 * math.cos(sine / 2), 0) * CFrame.Angles(math.rad(-4 + 2 * math.cos(sine / 2)), math.rad(0 + 10 * math.cos(sine / 4) / 2.3) + root.RotVelocity.Y / 30, math.rad(0) + root.RotVelocity.Y / 30), 0.4)
  3298. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  3299. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5, -1 - math.cos(sine / 4) * 0.2, 0 + math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * AngleThetaL.Z, AngleThetaL.X, math.sin(sine / 4) * 3 * -AngleThetaL.X - root.RotVelocity.Y / 20), 0.8)
  3300. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3301. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5, -1 + math.cos(sine / 4) * 0.2, 0 - math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * -AngleThetaR.Z, AngleThetaR.X, math.sin(sine / 4) * 3 * AngleThetaR.X - root.RotVelocity.Y / 20), 0.8)
  3302. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  3303. else
  3304. if animpose == "Running" then
  3305. change = 1.1
  3306. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2)
  3307. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  3308. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24 + 0.6 * math.cos(sine / 4) / 1.4, 0.54, 0 - 0.8 * math.cos(sine / 4)) * CFrame.Angles(math.rad(6 + 140 * math.cos(sine / 4) / 1.2), math.rad(90), math.rad(20 + 70 * math.cos(sine / 4))), 0.2)
  3309. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  3310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-8 + 12 * math.cos(sine / 2) / 1.5), math.rad(0 + 12 * math.cos(sine / 4)), math.rad(0)), 0.2)
  3311. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.5)
  3312. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.2 * math.cos(sine / 2) / 1.7, 0) * CFrame.Angles(math.rad(-14 + 10 * math.cos(sine / 2) / 1.5), math.rad(0 - 12 * math.cos(sine / 4)) - root.RotVelocity.Y / 10, math.rad(0) + root.RotVelocity.Y / 20), 0.2)
  3313. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  3314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8 - 0.4 * math.cos(sine / 4) / 2, math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + -math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  3315. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3316. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8 + 0.4 * math.cos(sine / 4) / 2, -math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  3317. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3318. else
  3319. if animpose == "Jumping" then
  3320. change = 1
  3321. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.2)
  3322. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  3323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.2)
  3324. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  3325. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.2)
  3326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3327. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  3328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3329. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3330. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3331. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3332. else
  3333. if animpose == "Freefalling" then
  3334. change = 1
  3335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(50)), 0.2)
  3336. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  3337. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(110), math.rad(-20), math.rad(-30)), 0.2)
  3338. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  3339. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), 0), 0.2)
  3340. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  3341. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  3342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  3343. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  3345. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3346. end
  3347. end
  3348. end
  3349. end
  3350. end
  3351. end
  3352. end
  3353. )
  3354. while true do wait()
  3355. hum.MaxHealth = 1e+173
  3356. wait(0.5)
  3357. hum.Health = 1e+173
  3358. end
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