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Slyskol

AutoDig for pet simulator 99

Jan 27th, 2024
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  1. spawn(function()
  2. while wait() do
  3. for i,v in pairs(workspace.THINGS.INSTANCE_CONTAINER.Active.Digsite.Important.ActiveBlocks:GetChildren()) do
  4. if v.Name == "Part" and (v.Position and (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Position).magnitude < 15) then
  5. for i = 1, 5 do
  6. local args = {
  7. [1] = "Digsite",
  8. [2] = "DigBlock",
  9. [3] = v:GetAttribute('Coord')
  10. }
  11.  
  12. game:GetService("ReplicatedStorage"):WaitForChild("Network"):WaitForChild("Instancing_FireCustomFromClient"):FireServer(unpack(args))
  13. end
  14. wait(0.1)
  15. break
  16. end
  17. end
  18. end
  19. end)
  20.  
  21. loadstring(game:HttpGet("https://raw.githubusercontent.com/Slyskol/Digsite/main/autodig.lua"))()
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