Advertisement
doryna2281337

Untitled

Jul 25th, 2019
107
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 43.18 KB | None | 0 0
  1. -----------//Elio Blasio\\-----------
  2. --[[Movelist
  3. E = Equip/Unequip, click to shoot, hold to spray
  4. T = Taunt
  5. ---------]]
  6.  
  7. --Ayy i'm not dead yet, take that haters, if i even had any to begin with.--
  8. --Keeping this script small since big ones will cause major lag & exceed script limits--
  9. --Using a FE converter because i'm way too lazy to create remotes for it--
  10.  
  11. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  12. do
  13. script.Parent = owner.Character
  14. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  15. local function NewFakeEvent()
  16. local Bind = Instance.new("BindableEvent")
  17. local Fake;Fake = {Connections = {},
  18. fakeEvent=true;
  19. Connect=function(self,Func)
  20. Bind.Event:connect(Func)
  21. self.Connections[Bind] = true
  22. return setmetatable({Connected = true},{
  23. __index = function (self,Index)
  24. if Index:lower() == "disconnect" then
  25. return function() Fake.Connections[Bind] = false;self.Connected = false end
  26. end
  27. return Fake[Index]
  28. end;
  29. __tostring = function() return "Connection" end;
  30. })
  31. end}
  32. Fake.connect = Fake.Connect;return Fake;
  33. end
  34. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  35. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  36. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  37. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  38. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  39. local function TriggerEvent(self,Event,...)
  40. local Trigger = Mouse[Event]
  41. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  42. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  43. end
  44. end
  45. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  46. Event.OnServerEvent:Connect(function(FiredBy,Input)
  47. if FiredBy.Name ~= owner.Name then return end
  48. if Input.MouseEvent then
  49. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  50. else
  51. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  52. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  53. for _,Action in pairs(ContextActionService.Actions) do
  54. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  55. end
  56. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  57. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  58. end
  59. end)
  60. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  61. Event.Parent = NLS([[
  62. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  63. local Input = function(Input,gameProcessedEvent)
  64. if gameProcessedEvent then return end
  65. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  66. end
  67. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  68. local Hit,Target
  69. while wait(1/30) do
  70. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  71. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  72. end
  73. end
  74. ]],owner.Character)
  75. end
  76. RealGame = game;game = setmetatable({},{
  77. __index = function (self,Index)
  78. local Sandbox = function (Thing)
  79. if Thing:IsA("Player") then
  80. local RealPlayer = Thing
  81. return setmetatable({},{
  82. __index = function (self,Index)
  83. local Type = type(RealPlayer[Index])
  84. if Type == "function" then
  85. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  86. return function (self)return InternalData["Mouse"] end
  87. end
  88. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  89. end
  90. return RealPlayer[Index]
  91. end;
  92. __tostring = function(self) return RealPlayer.Name end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. local FakeServices = {
  102. ["players"] = function()
  103. return setmetatable({},{
  104. __index = function (self2,Index2)
  105. local RealService = RealGame:GetService(Service)
  106. local Type2 = type(Index2)
  107. if Type2 == "function" then
  108. return function (self,...) return RealService[Index2](RealService,...)end
  109. else
  110. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  111. return RealService[Index2]
  112. end
  113. end;
  114. __tostring = function(self) return RealGame:GetService(Service).Name end
  115. })
  116. end;
  117. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  118. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  119. ["runservice"] = function()
  120. return setmetatable({},{
  121. __index = function(self2,Index2)
  122. local RealService = RealGame:GetService(Service)
  123. local Type2 = type(Index2)
  124. if Type2 == "function" then
  125. return function (self,...) return RealService[Index2](RealService,...) end
  126. else
  127. local RunServices = {
  128. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  129. ["renderstepped"] = function() return RealService["Stepped"] end
  130. }
  131. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  132. return RealService[Index2]
  133. end
  134. end
  135. })
  136. end
  137. }
  138. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  139. return RealGame:GetService(Service)
  140. end
  141. end
  142. return function (self,...) return RealGame[Index](RealGame,...) end
  143. else
  144. if game:GetService(Index) then return game:GetService(Index) end
  145. return RealGame[Index]
  146. end
  147. end
  148. return nil
  149. end
  150. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  151.  
  152. Player=game.Players.LocalPlayer
  153. Character=Player.Character
  154. Character.Humanoid.Name = "noneofurbusiness"
  155. hum = Character.noneofurbusiness
  156. LeftArm=Character["Left Arm"]
  157. LeftLeg=Character["Left Leg"]
  158. RightArm=Character["Right Arm"]
  159. RightLeg=Character["Right Leg"]
  160. Root=Character["HumanoidRootPart"]
  161. Head=Character["Head"]
  162. Torso=Character["Torso"]
  163. Neck=Torso["Neck"]
  164. mouse = Player:GetMouse()
  165. walking = false
  166. jumping = false
  167. attacking = false
  168. firsttime = false
  169. tauntdebounce = false
  170. position = nil
  171. MseGuide = true
  172. running = false
  173. settime = 0
  174. sine = 0
  175. t = 0
  176. ws = 100
  177. change = 1
  178. combo1 = true
  179. equip = false
  180. dgs = 75
  181. combo2 = false
  182. switch1 = true
  183. switch2 = false
  184. firsttime2 = false
  185. combo3 = false
  186. gunallowance = false
  187. shooting = false
  188. RunSrv = game:GetService("RunService")
  189. RenderStepped = game:GetService("RunService").RenderStepped
  190. removeuseless = game:GetService("Debris")
  191.  
  192. screenGui = Instance.new("ScreenGui")
  193. screenGui.Parent = script.Parent
  194.  
  195. local HEADLERP = Instance.new("ManualWeld")
  196. HEADLERP.Parent = Head
  197. HEADLERP.Part0 = Head
  198. HEADLERP.Part1 = Head
  199. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  200.  
  201. local TORSOLERP = Instance.new("ManualWeld")
  202. TORSOLERP.Parent = Root
  203. TORSOLERP.Part0 = Torso
  204. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  205.  
  206. local ROOTLERP = Instance.new("ManualWeld")
  207. ROOTLERP.Parent = Root
  208. ROOTLERP.Part0 = Root
  209. ROOTLERP.Part1 = Torso
  210. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  211.  
  212. local RIGHTARMLERP = Instance.new("ManualWeld")
  213. RIGHTARMLERP.Parent = RightArm
  214. RIGHTARMLERP.Part0 = RightArm
  215. RIGHTARMLERP.Part1 = Torso
  216. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  217.  
  218. local LEFTARMLERP = Instance.new("ManualWeld")
  219. LEFTARMLERP.Parent = LeftArm
  220. LEFTARMLERP.Part0 = LeftArm
  221. LEFTARMLERP.Part1 = Torso
  222. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  223.  
  224. local RIGHTLEGLERP = Instance.new("ManualWeld")
  225. RIGHTLEGLERP.Parent = RightLeg
  226. RIGHTLEGLERP.Part0 = RightLeg
  227. RIGHTLEGLERP.Part1 = Torso
  228. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  229.  
  230. local LEFTLEGLERP = Instance.new("ManualWeld")
  231. LEFTLEGLERP.Parent = LeftLeg
  232. LEFTLEGLERP.Part0 = LeftLeg
  233. LEFTLEGLERP.Part1 = Torso
  234. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  235.  
  236. local function weldBetween(a, b)
  237. local weld = Instance.new("ManualWeld", a)
  238. weld.Part0 = a
  239. weld.Part1 = b
  240. weld.C0 = a.CFrame:inverse() * b.CFrame
  241. return weld
  242. end
  243.  
  244. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  245. A = Instance.new("Attachment", PARENT)
  246. A.Position = POSITION1
  247. A.Name = "A"
  248. B = Instance.new("Attachment", PARENT)
  249. B.Position = POSITION2
  250. B.Name = "B"
  251. tr1 = Instance.new("Trail", PARENT)
  252. tr1.Attachment0 = A
  253. tr1.Attachment1 = B
  254. tr1.Enabled = true
  255. tr1.Lifetime = LIFETIME
  256. tr1.TextureMode = "Static"
  257. tr1.LightInfluence = 0
  258. tr1.Color = COLOR
  259. tr1.Transparency = NumberSequence.new(0, 1)
  260. end
  261.  
  262. shirt = Instance.new("Shirt", Character)
  263. shirt.Name = "Shirt"
  264. pants = Instance.new("Pants", Character)
  265. pants.Name = "Pants"
  266. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=2278030537"
  267. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=2278030537"
  268.  
  269. skull = Instance.new("Part",Character)
  270. skull.Size = Vector3.new(2,2,2)
  271. skull.CFrame = Head.CFrame
  272. skull.CanCollide = false
  273. skullweld = Instance.new("Weld",skull)
  274. skullweld.Part0 = skull
  275. skullweld.Part1 = Head
  276. skullweld.C0 = skull.CFrame:inverse() * Head.CFrame
  277. mskull = Instance.new("SpecialMesh", skull)
  278. mskull.MeshType = "FileMesh"
  279. mskull.Scale = Vector3.new(1.12, 1.12, 1.12)
  280. mskull.MeshId,mskull.TextureId = 'http://www.roblox.com/asset/?id=181343290','http://www.roblox.com/asset/?id=181343313'
  281. fedora = Instance.new("Part",Character)
  282. fedora.Size = Vector3.new(2,2,2)
  283. fedora.CFrame = Head.CFrame
  284. fedora.CanCollide = false
  285. fedoraweld = Instance.new("Weld",fedora)
  286. fedoraweld.Part0 = fedora
  287. fedoraweld.Part1 = Head
  288. fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.8,0)
  289. mfedora = Instance.new("SpecialMesh", fedora)
  290. mfedora.MeshType = "FileMesh"
  291. mfedora.Scale = Vector3.new(1.1, 1.1, 1.1)
  292. mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=431036192'
  293. tommygun = Instance.new("Part",Character)
  294. tommygun.Size = Vector3.new(2,2,2)
  295. tommygun.CFrame = RightArm.CFrame
  296. tommygun.CanCollide = false
  297. tommygunweld = Instance.new("Weld",tommygun)
  298. tommygunweld.Part0 = tommygun
  299. tommygunweld.Part1 = RightArm
  300. tommygunweld.C0 = tommygun.CFrame:inverse() * RightArm.CFrame * CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0)
  301. mtommygun = Instance.new("SpecialMesh", tommygun)
  302. mtommygun.MeshType = "FileMesh"
  303. mtommygun.Scale = Vector3.new(1, 1, 1)
  304. mtommygun.MeshId,mtommygun.TextureId = 'http://www.roblox.com/asset/?id=116679805','http://www.roblox.com/asset/?id=116679995'
  305. shootbox = Instance.new("Part",Character)
  306. shootbox.Size = Vector3.new(.2,.2,.2)
  307. shootbox.CanCollide = false
  308. shootbox.Transparency = 1
  309. shootbox.CFrame = tommygun.CFrame
  310. shootboxweld = weldBetween(shootbox,tommygun)
  311. shootboxweld.C0 = CFrame.new(0,-.05,2.62)
  312. light = Instance.new("PointLight", shootbox)
  313. light.Color = BrickColor.new("Bright yellow").Color
  314. light.Range = 5
  315. light.Brightness = 11
  316. light.Enabled = false
  317. particlemiter1 = Instance.new("ParticleEmitter", shootbox)
  318. particlemiter1.Enabled = false
  319. particlemiter1.Texture = "rbxassetid://461242617"
  320. particlemiter1.Lifetime = NumberRange.new(.1)
  321. particlemiter1.Size = NumberSequence.new(1,0)
  322. particlemiter1.Rate = 20
  323. particlemiter1.RotSpeed = NumberRange.new(0)
  324. particlemiter1.Speed = NumberRange.new(0)
  325. tommygunammo = Instance.new("Part",Character)
  326. tommygunammo.Size = Vector3.new(2,2,2)
  327. tommygunammo.CFrame = tommygun.CFrame
  328. tommygunammo.CanCollide = false
  329. tommygunammoweld = Instance.new("Weld",tommygunammo)
  330. tommygunammoweld.Part0 = tommygunammo
  331. tommygunammoweld.Part1 = tommygun
  332. tommygunammoweld.C0 = tommygun.CFrame:inverse() * tommygun.CFrame * CFrame.new(0,.4,.25) * CFrame.Angles(math.rad(0),math.rad(0),0)
  333. mtommygunammo = Instance.new("SpecialMesh", tommygunammo)
  334. mtommygunammo.MeshType = "FileMesh"
  335. mtommygunammo.Scale = Vector3.new(1, 1, 1)
  336. mtommygunammo.MeshId,mtommygunammo.TextureId = 'http://www.roblox.com/asset/?id=116740155','http://www.roblox.com/asset/?id=116679995'
  337. mask = Instance.new("Part",Character)
  338. mask.Size = Vector3.new(2,2,2)
  339. mask.CFrame = Head.CFrame
  340. mask.CanCollide = false
  341. maskweld = Instance.new("Weld",mask)
  342. maskweld.Part0 = mask
  343. maskweld.Part1 = Head
  344. maskweld.C0 = mask.CFrame:inverse() * Head.CFrame * CFrame.new(-.2,0,.62) * CFrame.Angles(math.rad(0),math.rad(10),math.rad(0))
  345. mmask = Instance.new("SpecialMesh", mask)
  346. mmask.MeshType = "FileMesh"
  347. mmask.Scale = Vector3.new(1.25, 1.25, 1.25)
  348. mmask.MeshId,mmask.TextureId = 'http://www.roblox.com/asset/?id=12470186','http://www.roblox.com/asset/?id=12470201'
  349.  
  350.  
  351.  
  352. coroutine.wrap(function()
  353. while wait() do
  354. hum.WalkSpeed = ws
  355. LeftArm.BrickColor = BrickColor.new("Really black")
  356. RightArm.BrickColor = BrickColor.new("Really black")
  357. Head.BrickColor = BrickColor.new("Really black")
  358. end
  359. end)()
  360. godmode = coroutine.wrap(function()
  361. for i,v in pairs(Character:GetChildren()) do
  362. if v:IsA("BasePart") and v ~= Root then
  363. v.Anchored = false
  364. end
  365. end
  366. while true do
  367. hum.MaxHealth = math.huge
  368. wait(0.0000001)
  369. hum.Health = math.huge
  370. wait()
  371. end
  372. end)
  373. godmode()
  374. ff = Instance.new("ForceField", Character)
  375. ff.Visible = false
  376.  
  377. coroutine.wrap(function()
  378. for i,v in pairs(Character:GetChildren()) do
  379. if v.Name == "Animate" then v:Remove()
  380. end
  381. end
  382. end)()
  383.  
  384. function damagealll(Radius,Position)
  385. local Returning = {}
  386. for _,v in pairs(workspace:GetChildren()) do
  387. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  388. if v:FindFirstChild("Torso") then
  389. local Mag = (v.Torso.Position - Position).magnitude
  390. if Mag < Radius then
  391. table.insert(Returning,v)
  392. end
  393. elseif v:FindFirstChild("UpperTorso") then
  394. local Mag = (v.UpperTorso.Position - Position).magnitude
  395. if Mag < Radius then
  396. table.insert(Returning,v)
  397. end
  398. end
  399. end
  400. end
  401. return Returning
  402. end
  403.  
  404. ArtificialHB = Instance.new("BindableEvent", script)
  405. ArtificialHB.Name = "Heartbeat"
  406. script:WaitForChild("Heartbeat")
  407.  
  408. frame = 1 / 60
  409. tf = 0
  410. allowframeloss = false
  411. tossremainder = false
  412.  
  413.  
  414. lastframe = tick()
  415. script.Heartbeat:Fire()
  416.  
  417.  
  418. game:GetService("RunService").Heartbeat:connect(function(s, p)
  419. tf = tf + s
  420. if tf >= frame then
  421. if allowframeloss then
  422. script.Heartbeat:Fire()
  423. lastframe = tick()
  424. else
  425. for i = 1, math.floor(tf / frame) do
  426. script.Heartbeat:Fire()
  427. end
  428. lastframe = tick()
  429. end
  430. if tossremainder then
  431. tf = 0
  432. else
  433. tf = tf - frame * math.floor(tf / frame)
  434. end
  435. end
  436. end)
  437.  
  438. function swait(num)
  439. if num == 0 or num == nil then
  440. game:service("RunService").Stepped:wait(0)
  441. else
  442. for i = 0, num do
  443. game:service("RunService").Stepped:wait(0)
  444. end
  445. end
  446. end
  447.  
  448. doomtheme = Instance.new("Sound", Torso)
  449. doomtheme.Volume = 1
  450. doomtheme.Name = "doomtheme"
  451. doomtheme.Looped = true
  452. doomtheme.SoundId = "rbxassetid://318812395"
  453. doomtheme:Play()
  454.  
  455. Torso.ChildRemoved:connect(function(removed)
  456. if removed.Name == "doomtheme" then
  457.  
  458. doomtheme = Instance.new("Sound", Torso)
  459. doomtheme.Volume = 1
  460. doomtheme.Name = "doomtheme"
  461. doomtheme.Looped = true
  462. doomtheme.SoundId = "rbxassetid://318812395"
  463. doomtheme:Play()
  464. end
  465. end)
  466.  
  467. for _,n in pairs(Character:GetChildren()) do
  468. if n:IsA("Accessory") then n:Remove() end
  469. end
  470. for _,x in pairs(Character:GetChildren()) do
  471. if x:IsA("Decal") then x:Remove() end
  472. end
  473.  
  474. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  475. so = Instance.new("Sound")
  476. so.Parent = PARENT
  477. so.SoundId = "rbxassetid://"..ID
  478. so.Volume = VOL
  479. so.Looped = LOOP
  480. so:Play()
  481. removeuseless:AddItem(so,REMOVE)
  482. end
  483.  
  484. mouse.KeyDown:connect(function(Press)
  485. Press=Press:lower()
  486. if Press=='t' then
  487. ws = 20
  488. end
  489. end)
  490.  
  491. mouse.KeyDown:connect(function(Press)
  492. Press=Press:lower()
  493. if Press=='e' then
  494. if debounce then return end
  495. if equip then
  496. g1:Remove()
  497. light.Enabled = false
  498. pcall(function()
  499. temmy:Remove()
  500. end)
  501. for i,v in pairs(tommygun:GetDescendants()) do
  502. if v.Name == "temmy" then v:Remove()
  503. end
  504. end
  505. light.Enabled = false
  506. particlemiter1.Enabled = false
  507. hum.CameraOffset = Vector3.new(0,0,0)
  508. attacking = false
  509. equip = false
  510. shooting = false
  511. gunallowance = false
  512. ws = 100
  513. else
  514. g1 = Instance.new("BodyGyro", Root)
  515. g1.D = 175
  516. g1.P = 20000
  517. g1.MaxTorque = Vector3.new(0,9000,0)
  518. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  519. attacking = true
  520. debounce = true
  521. equip = true
  522. coroutine.wrap(function()
  523. while equip do
  524. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.1)
  525. ws = 100
  526. swait()
  527. if Root.Velocity.y > 1 then
  528. position = "Jump3"
  529. elseif Root.Velocity.y < -1 then
  530. position = "Falling3"
  531. elseif Root.Velocity.Magnitude > 2 and running == false and attacking == true then
  532. position = "Walk3"
  533. elseif Root.Velocity.Magnitude < 2 and running == false and attacking == true then
  534. position = "Idle4"
  535. end
  536. end
  537. end)()
  538. coroutine.wrap(function()
  539. while equip do
  540. swait()
  541. settime = 0.05
  542. sine = sine + change
  543. if position == "Jump3" and attacking and not running then
  544. change = .65
  545. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  546. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  547. elseif position == "Falling3" and attacking and not running then
  548. change = .65
  549. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.4)
  550. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.4)
  551. elseif position == "Walk3" and attacking == true and running == false then
  552. change = .65
  553. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.2)
  554. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.1)
  555. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.1)
  556. elseif position == "Idle4" and attacking == true and running == false then
  557. change = .65
  558. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.1)
  559. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  560. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  561. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  562. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  563. end
  564. end
  565. end)()
  566. SOUND(RightArm,898163129,6,false,2)
  567. for i = 1, 30 do
  568. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.68,1.25) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-12)),.25)
  569. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1, 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  570. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.25)
  571. swait()
  572. end
  573. gunallowance = true
  574. mouse.Button1Down:connect(function()
  575. if gunallowance then
  576. particlemiter1.Enabled = true
  577. temmy = Instance.new("Sound",tommygun)
  578. temmy.SoundId = "rbxassetid://2950778256"
  579. temmy.Volume = 6
  580. temmy.Name = "temmy"
  581. temmy.Looped = true
  582. temmy:Play()
  583. shooting = true
  584. end
  585. end)
  586. mouse.Button1Up:connect(function()
  587. if gunallowance then
  588. hum.CameraOffset = Vector3.new(0,0,0)
  589. light.Enabled = false
  590. particlemiter1.Enabled = false
  591. pcall(function()
  592. temmy:Remove()
  593. end)
  594. for i,v in pairs(tommygun:GetDescendants()) do
  595. if v.Name == "temmy" then v:Remove()
  596. end
  597. end
  598. shooting = false
  599. end
  600. end)
  601. coroutine.wrap(function()
  602. if firsttime2 then return end
  603. firsttime2 = true
  604. while true do
  605. swait(3)
  606. if shooting then
  607. if switch1 then
  608. switch1 = false
  609. switch2 = true
  610. light.Enabled = true
  611. elseif switch2 then
  612. switch1 = true
  613. switch2 = false
  614. light.Enabled = false
  615. end
  616. pcall(function()
  617. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  618. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(3,7))
  619. end
  620. end)
  621. end
  622. end
  623. end)()
  624. coroutine.wrap(function()
  625. if firsttime then return end
  626. firsttime = true
  627. while true do
  628. if shooting then
  629. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0 - 10 * math.sin(sine)), math.rad(0)), 0.25)
  630. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1 + .4 * math.sin(sine), 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  631. pcall(function()
  632. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  633. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(100)
  634. end
  635. end)
  636. elseif not shooting then
  637. end
  638. swait()
  639. end
  640. end)()
  641. debounce = false
  642. end
  643. end
  644. end)
  645.  
  646. mouse.KeyDown:connect(function(Press)
  647. Press=Press:lower()
  648. if Press=='z' then
  649. ws = 100
  650. if tauntdebounce then return end
  651. tauntdebounce = true
  652. local b1 = Instance.new("BillboardGui",Head)
  653. b1.Size = UDim2.new(0,4,0,1.6)
  654. b1.StudsOffset = Vector3.new(0,0,0)
  655. b1.Name = "laff"
  656. b1.AlwaysOnTop = true
  657. b1.StudsOffset = Vector3.new(0,2,0)
  658. b1.Adornee = Head
  659. removeuseless:AddItem(b1,3)
  660. local b2 = Instance.new("TextLabel",b1)
  661. b2.BackgroundTransparency = 1
  662. b2.Text = "I will show you the pain..."
  663. b2.Font = "Garamond"
  664. b2.TextSize = 30
  665. b2.Name = "lafftext"
  666. b2.TextStrokeTransparency = 0
  667. b2.TextColor3 = BrickColor.new("Grey").Color
  668. b2.TextStrokeColor3 = Color3.new(0,0,0)
  669. b2.Size = UDim2.new(1,0,.5,0)
  670. laff = Instance.new("Sound",Head)
  671. laff.SoundId = "rbxassetid://2126502539"
  672. laff.Volume = 5
  673. laff:Play()
  674. wait(5)
  675. laff:Remove()
  676. tauntdebounce = false
  677. print("Music switched to 1")
  678. id = 2111948183
  679. doomtheme.SoundId = "rbxassetid://"..id
  680. doomtheme:Play()
  681. end
  682. end)
  683.  
  684. mouse.KeyDown:connect(function(Press)
  685. Press=Press:lower()
  686. if Press=='v' then
  687. print("Music switched to 4")
  688. id = 2146634037
  689. doomtheme.SoundId = "rbxassetid://"..id
  690. doomtheme:Play()
  691. end
  692. end)
  693.  
  694. mouse.KeyDown:connect(function(Press)
  695. Press=Press:lower()
  696. if Press=='x' then
  697. print("Music switched to 2")
  698. id = 1494152209
  699. doomtheme.SoundId = "rbxassetid://"..id
  700. doomtheme:Play()
  701. end
  702. end)
  703.  
  704. mouse.KeyDown:connect(function(Press)
  705. Press=Press:lower()
  706. if Press=='c' then
  707. print("Music switched to 3")
  708. id = 2502570386
  709. doomtheme.SoundId = "rbxassetid://"..id
  710. doomtheme:Play()
  711. end
  712. end)
  713.  
  714. mouse.KeyDown:connect(function(Press)
  715. Press=Press:lower()
  716. if Press=='b' then
  717. print("Music switched to 5")
  718. id = 3518913974
  719. doomtheme.SoundId = "rbxassetid://"..id
  720. doomtheme:Play()
  721. end
  722. end)
  723.  
  724. mouse.KeyDown:connect(function(Press)
  725. Press=Press:lower()
  726. if Press=='q' then
  727. ATTACK = true
  728. Rooted = false
  729. local GYRO =g1 ("BodyGyro",RootPart)
  730. GYRO.D = 100
  731. GYRO.P = 2000
  732. GYRO.MaxTorque = VT(0,4000000,0)
  733. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  734. CreateSound("93724183", RightArm, 5, 1, false)
  735. for i=1, 35 do
  736. Swait()
  737. WACKYEFFECT({Time = 5, EffectType = "Block", Size = VT(5,5,5), Size2 = VT(0,0,0), Transparency = 1, Transparency2 = 0.25, CFrame = RightArm.CFrame*CF(0,-5,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = 0.6, SoundVolume = 6})
  738. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  739. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 1 / Animation_Speed)
  740. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-45 - 4 * SIN(SINE / 12))), 1 / Animation_Speed)
  741. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.025 * COS(SINE / 12), -0.5) * ANGLES(RAD(90), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(45 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  742. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.025 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
  743. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  744. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  745. end
  746. local BEAM = CreatePart(3, Effects, "Neon", 0, 1, "Lime green", "Lazer", VT(0,0,0))
  747. local LOOP = CreateSound("415700134", RightArm, 5, 1, false)
  748. local TOCH = BEAM.Touched:Connect(function(hit)
  749. if hit.Anchored == false and hit.Parent ~= Head and hit.Parent ~= Character and hit.Parent ~= Effects then
  750. Kill(hit)
  751. end
  752. end)
  753. local I = 0
  754. repeat
  755. Swait()
  756. I = I + 1
  757. if I <= 10 then
  758. BEAM.Transparency = BEAM.Transparency - 0.1
  759. end
  760. local STARTPOS = RightArm.CFrame*CF(0,-4,0).p
  761. local ENDHIT,ENDPOS = CastProperRay(STARTPOS,Mouse.Hit.p,650,Character)
  762. local DISTANCE = (STARTPOS - ENDPOS).Magnitude
  763. BEAM.CFrame = CF(STARTPOS,ENDPOS)*CF(0,0,-DISTANCE/2)*ANGLES(RAD(0),RAD(0),RAD(I*5))
  764. BEAM.Size = VT(2,2,DISTANCE)
  765. WACKYEFFECT({Time = 5, EffectType = "Box", Size = VT(1,1,1), Size2 = VT(1,1,1), Transparency = 0, Transparency2 = 1, CFrame = CF(ENDPOS), MoveToPos = CF(ENDPOS)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)))*CF(0,15,0).p, RotationX = MRANDOM(-5,5), RotationY = MRANDOM(-5,5), RotationZ = MRANDOM(-5,5), Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  766. WACKYEFFECT({Time = 5, EffectType = "Block", Size = VT(5,5,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 0.25, CFrame = RightArm.CFrame*CF(0,-4,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = 0.6, SoundVolume = 6})
  767. WACKYEFFECT({Time = 5, EffectType = "Block", Size = VT(5,5,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 0.25, CFrame = CF(ENDPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = 0.6, SoundVolume = 6})
  768. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  769. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 1 / Animation_Speed)
  770. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-45 - 4 * SIN(SINE / 12))), 1 / Animation_Speed)
  771. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.025 * COS(SINE / 12), -0.5) * ANGLES(RAD(90), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(45 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  772. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.025 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
  773. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  774. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
  775. if ENDHIT ~= nil then
  776. if ENDHIT.Anchored == false and ENDHIT.Parent ~= Effects then
  777. Banish(ENDHIT)
  778. end
  779. end
  780. until LOOP.Playing == false
  781. GYRO:remove()
  782. BEAM:remove()
  783. ATTACK = false
  784. Rooted = false
  785. end
  786. end)
  787.  
  788.  
  789.  
  790. checks1 = coroutine.wrap(function() -------Checks
  791. while true do
  792. if Root.Velocity.y > 1 then
  793. position = "Jump"
  794. elseif Root.Velocity.y < -1 then
  795. position = "Falling"
  796. elseif Root.Velocity.Magnitude < 2 then
  797. position = "Idle"
  798. elseif Root.Velocity.Magnitude < 20 then
  799. position = "Walking"
  800. elseif Root.Velocity.Magnitude > 20 then
  801. position = "Running"
  802. else
  803. end
  804. wait()
  805. end
  806. end)
  807. checks1()
  808.  
  809. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  810. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  811. end
  812.  
  813. function ray2(StartPos, EndPos, Distance, Ignore)
  814. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  815. return ray(StartPos, DIRECTION, Distance, Ignore)
  816. end
  817.  
  818. OrgnC0 = Neck.C0
  819. local movelimbs = coroutine.wrap(function()
  820. while RunSrv.RenderStepped:wait() do
  821. TrsoLV = Torso.CFrame.lookVector
  822. Dist = nil
  823. Diff = nil
  824. if not MseGuide then
  825. print("Failed to recognize")
  826. else
  827. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  828. Dist = (Head.CFrame.p-Point).magnitude
  829. Diff = Head.CFrame.Y-Point.Y
  830. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  831. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  832. Diff2 = LeftArm.CFrame.Y-Point.Y
  833. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  834. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  835. end
  836. end
  837. end)
  838. movelimbs()
  839. immortal = {}
  840. for i,v in pairs(Character:GetDescendants()) do
  841. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  842. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  843. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  844. end
  845. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  846. elseif v:IsA("JointInstance") then
  847. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  848. end
  849. end
  850. for e = 1, #immortal do
  851. if immortal[e] ~= nil then
  852. local STUFF = immortal[e]
  853. local PART = STUFF[1]
  854. local PARENT = STUFF[2]
  855. local MATERIAL = STUFF[3]
  856. local COLOR = STUFF[4]
  857. local TRANSPARENCY = STUFF[5]
  858. if levitate then
  859. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  860. PART.Material = MATERIAL
  861. PART.Color = COLOR
  862. PART.Transparency = TRANSPARENCY
  863. end
  864. PART.AncestryChanged:connect(function()
  865. PART.Parent = PARENT
  866. end)
  867. else
  868. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  869. PART.Material = MATERIAL
  870. PART.Color = COLOR
  871. PART.Transparency = TRANSPARENCY
  872. end
  873. PART.AncestryChanged:connect(function()
  874. PART.Parent = PARENT
  875. end)
  876. end
  877. end
  878. end
  879. function immortality()
  880. for e = 1, #immortal do
  881. if immortal[e] ~= nil then
  882. local STUFF = immortal[e]
  883. local PART = STUFF[1]
  884. local PARENT = STUFF[2]
  885. local MATERIAL = STUFF[3]
  886. local COLOR = STUFF[4]
  887. local TRANSPARENCY = STUFF[5]
  888. if PART.ClassName == "Part" and PART == Root then
  889. PART.Material = MATERIAL
  890. PART.Color = COLOR
  891. PART.Transparency = TRANSPARENCY
  892. end
  893. if PART.Parent ~= PARENT then
  894. hum:Remove()
  895. PART.Parent = PARENT
  896. hum = Instance.new("Humanoid",Character)
  897. hum.Name = "noneofurbusiness"
  898. end
  899. end
  900. end
  901. end
  902. coroutine.wrap(function()
  903. while true do
  904. if hum.Health < .1 then
  905. deadsound = Instance.new("Sound", Torso)
  906. deadsound.Volume = 6
  907. deadsound.SoundId = "rbxassetid://1411352723"
  908. deadsound:Play()
  909. immortality()
  910. end
  911. wait()
  912. end
  913. end)()
  914.  
  915. local anims = coroutine.wrap(function()
  916. while true do
  917. settime = 0.05
  918. sine = sine + change
  919. if position == "Jump" and attacking == false then
  920. change = 1
  921. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  922. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  923. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  924. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  925. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  926. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.4)
  927. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  928. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  929. elseif position == "Jump2" and attacking == false then
  930. change = 1
  931. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  932. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  933. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  934. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  935. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  936. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  937. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  938. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  939. elseif position == "Falling" and attacking == false then
  940. change = 1
  941. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  942. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  943. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  944. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  945. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  946. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.2)
  947. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  948. elseif position == "Falling2" and attacking == false then
  949. change = 1
  950. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  951. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  952. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  953. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  954. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  955. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  956. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  957. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  958. elseif position == "Walking" and attacking == false and running == false then
  959. change = 1.2
  960. walking = true
  961. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  962. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(10)), 0.1)
  963. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  964. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  965. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.35,.5*math.sin(sine/8)) * CFrame.Angles(math.rad(-35*math.sin(sine/8)),math.rad(0*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
  966. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.1)
  967. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.3)
  968. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.3)
  969. elseif position == "Idle" and attacking == false and running == false then
  970. change = .5
  971. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  972. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)),.1)
  973. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .1 * math.sin(sine/12),1 + .1 * math.sin(sine/12),0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(8 + 5 * math.sin(sine/12))), 0.1)
  974. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.59 - .05 * math.sin(sine/12), 0.1 -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(8 - 6 * math.sin(sine/12))), .2)
  975. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  976. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  977. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  978. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  979. elseif position == "Idle2" and attacking == false and running == false then
  980. change = .75
  981. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0 - 3 * math.sin(sine/9)),0,0),.1)
  982. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  983. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(-.2,.2,0) * CFrame.Angles(0,0,0),.1)
  984. LEFTARMLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  985. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 + 3 * math.sin(sine/9)), math.rad(35 - 5 * math.sin(sine/9))), 0.4)
  986. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 - 3 * math.sin(sine/9)), math.rad(-35 + 5 * math.sin(sine/9))), 0.4)
  987. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.4)
  988. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10 + 2 * math.sin(sine/9))), 0.4)
  989. elseif position == "Walking2" and attacking == false and running == false then
  990. ws = 100
  991. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  992. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  993. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  994. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  995. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  996. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  997. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  998. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  999. elseif position == "Running" and attacking == false then
  1000. change = 1
  1001. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1002. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
  1003. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1004. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
  1005. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
  1006. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
  1007. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
  1008. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
  1009. end
  1010. swait()
  1011. end
  1012. end)
  1013. anims()
  1014. warn("Risen from hell, ready to prove his reputation. Made by Supr14")
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement