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StarzoZero

jev

Jan 29th, 2019
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  1. -----------//GATTAI ZAMASU\\-----------
  2. --[[Movelist
  3. E = Blades of Judgement
  4. R = Holy light
  5. T = Taunt
  6. Y = Lightning of Absolution
  7. U = Divine wrath/Holy wrath
  8. ---------]]
  9.  
  10. --I'm starting my own youtube channel to showcase my private/best work, if you're interested, be sure to check it out! https://www.youtube.com/channel/UCN6i8M5gV1KgsGHLNQZGLgQ--
  11. --It currently has no content as of 1/20/19, but in the near future i'll post some videos & scripting tutorials for the newbs out there.--
  12. --Also subscribe to this d00d: https://www.youtube.com/channel/UC2hsp8ie2iYsJGK-zRD0sPg--
  13. --And no, you cannot have my privates, however, over time i'll release one of my privates for 1 hour only--
  14. --Also, check out my pastebin, it'll give you some handy information too--
  15. --Enough frickin' around, enjoy the script lads--
  16.  
  17. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by StarzoZero");InternalData = {}
  18. do
  19. script.Parent = owner.Character
  20. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  21. local function NewFakeEvent()
  22. local Bind = Instance.new("BindableEvent")
  23. local Fake;Fake = {Connections = {},
  24. fakeEvent=true;
  25. Connect=function(self,Func)
  26. Bind.Event:connect(Func)
  27. self.Connections[Bind] = true
  28. return setmetatable({Connected = true},{
  29. __index = function (self,Index)
  30. if Index:lower() == "disconnect" then
  31. return function() Fake.Connections[Bind] = false;self.Connected = false end
  32. end
  33. return Fake[Index]
  34. end;
  35. __tostring = function() return "Connection" end;
  36. })
  37. end}
  38. Fake.connect = Fake.Connect;return Fake;
  39. end
  40. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  41. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  42. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  43. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  44. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  45. local function TriggerEvent(self,Event,...)
  46. local Trigger = Mouse[Event]
  47. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  48. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  49. end
  50. end
  51. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  52. Event.OnServerEvent:Connect(function(FiredBy,Input)
  53. if FiredBy.Name ~= owner.Name then return end
  54. if Input.MouseEvent then
  55. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  56. else
  57. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  58. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  59. for _,Action in pairs(ContextActionService.Actions) do
  60. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  61. end
  62. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  63. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  64. end
  65. end)
  66. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  67. Event.Parent = NLS([[
  68. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  69. local Input = function(Input,gameProcessedEvent)
  70. if gameProcessedEvent then return end
  71. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  72. end
  73. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  74. local Hit,Target
  75. while wait(1/30) do
  76. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  77. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  78. end
  79. end
  80. ]],owner.Character)
  81. end
  82. RealGame = game;game = setmetatable({},{
  83. __index = function (self,Index)
  84. local Sandbox = function (Thing)
  85. if Thing:IsA("Player") then
  86. local RealPlayer = Thing
  87. return setmetatable({},{
  88. __index = function (self,Index)
  89. local Type = type(RealPlayer[Index])
  90. if Type == "function" then
  91. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  92. return function (self)return InternalData["Mouse"] end
  93. end
  94. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  95. end
  96. return RealPlayer[Index]
  97. end;
  98. __tostring = function(self) return RealPlayer.Name end
  99. })
  100. end
  101. end
  102. if RealGame[Index] then
  103. local Type = type(RealGame[Index])
  104. if Type == "function" then
  105. if Index:lower() == "getservice" or Index:lower() == "service" then
  106. return function (self,Service)
  107. local FakeServices = {
  108. ["players"] = function()
  109. return setmetatable({},{
  110. __index = function (self2,Index2)
  111. local RealService = RealGame:GetService(Service)
  112. local Type2 = type(Index2)
  113. if Type2 == "function" then
  114. return function (self,...) return RealService[Index2](RealService,...)end
  115. else
  116. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self) return RealGame:GetService(Service).Name end
  121. })
  122. end;
  123. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  124. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  125. ["runservice"] = function()
  126. return setmetatable({},{
  127. __index = function(self2,Index2)
  128. local RealService = RealGame:GetService(Service)
  129. local Type2 = type(Index2)
  130. if Type2 == "function" then
  131. return function (self,...) return RealService[Index2](RealService,...) end
  132. else
  133. local RunServices = {
  134. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  135. ["renderstepped"] = function() return RealService["Stepped"] end
  136. }
  137. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  138. return RealService[Index2]
  139. end
  140. end
  141. })
  142. end
  143. }
  144. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  145. return RealGame:GetService(Service)
  146. end
  147. end
  148. return function (self,...) return RealGame[Index](RealGame,...) end
  149. else
  150. if game:GetService(Index) then return game:GetService(Index) end
  151. return RealGame[Index]
  152. end
  153. end
  154. return nil
  155. end
  156. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("CHAOS, CHAOS!")
  157.  
  158. Player=game:GetService("Players").LocalPlayer
  159. Character=Player.Character
  160. Character.Humanoid.Name = "gattaizamasu"
  161. hum = Character.gattaizamasu
  162. LeftArm=Character["Left Arm"]
  163. LeftLeg=Character["Left Leg"]
  164. RightArm=Character["Right Arm"]
  165. RightLeg=Character["Right Leg"]
  166. Root=Character["HumanoidRootPart"]
  167. Head=Character["Head"]
  168. Torso=Character["Torso"]
  169. Neck=Torso["Neck"]
  170. attacking = false
  171. laughing = false
  172. id = 2623171639
  173. taim = nil
  174. change = 0
  175. ws = 90
  176. hpheight = 5
  177. dedlaff = false
  178. appi = false
  179. tauntdebounce = false
  180. allowlev = true
  181. position = nil
  182. MseGuide = true
  183. running = false
  184. levitate = false
  185. settime = 0
  186. sine = 0
  187. t = 0
  188. dgs = 75
  189. mouse = Player:GetMouse()
  190. RunSrv = game:GetService("RunService")
  191. RenderStepped = game:GetService("RunService").RenderStepped
  192. removeuseless = game:GetService("Debris")
  193. local soundtable = {2638719005,2638719700,2638743317,2638744272,2638751297,2638751506,2638769242,2638769810,2638770257,2638777924}
  194. local holywrathcolors = {"Really red","Bright orange"}
  195. rdnm = #soundtable
  196. hwc = #holywrathcolors
  197.  
  198. screenGui = Instance.new("ScreenGui")
  199. screenGui.Parent = script.Parent
  200.  
  201. local HEADLERP = Instance.new("ManualWeld")
  202. HEADLERP.Parent = Head
  203. HEADLERP.Part0 = Head
  204. HEADLERP.Part1 = Head
  205. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  206.  
  207. local TORSOLERP = Instance.new("ManualWeld")
  208. TORSOLERP.Parent = Root
  209. TORSOLERP.Part0 = Torso
  210. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  211.  
  212. local ROOTLERP = Instance.new("ManualWeld")
  213. ROOTLERP.Parent = Root
  214. ROOTLERP.Part0 = Root
  215. ROOTLERP.Part1 = Torso
  216. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  217.  
  218. local RIGHTARMLERP = Instance.new("ManualWeld")
  219. RIGHTARMLERP.Parent = RightArm
  220. RIGHTARMLERP.Part0 = RightArm
  221. RIGHTARMLERP.Part1 = Torso
  222. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  223.  
  224. local LEFTARMLERP = Instance.new("ManualWeld")
  225. LEFTARMLERP.Parent = LeftArm
  226. LEFTARMLERP.Part0 = LeftArm
  227. LEFTARMLERP.Part1 = Torso
  228. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  229.  
  230. local RIGHTLEGLERP = Instance.new("ManualWeld")
  231. RIGHTLEGLERP.Parent = RightLeg
  232. RIGHTLEGLERP.Part0 = RightLeg
  233. RIGHTLEGLERP.Part1 = Torso
  234. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  235.  
  236. local LEFTLEGLERP = Instance.new("ManualWeld")
  237. LEFTLEGLERP.Parent = LeftLeg
  238. LEFTLEGLERP.Part0 = LeftLeg
  239. LEFTLEGLERP.Part1 = Torso
  240. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  241.  
  242. local function weldBetween(a, b)
  243. local weld = Instance.new("ManualWeld", a)
  244. weld.Part0 = a
  245. weld.Part1 = b
  246. weld.C0 = a.CFrame:inverse() * b.CFrame
  247. return weld
  248. end
  249.  
  250. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  251. A = Instance.new("Attachment", PARENT)
  252. A.Position = POSITION1
  253. A.Name = "A"
  254. B = Instance.new("Attachment", PARENT)
  255. B.Position = POSITION2
  256. B.Name = "B"
  257. tr1 = Instance.new("Trail", PARENT)
  258. tr1.Attachment0 = A
  259. tr1.Attachment1 = B
  260. tr1.Enabled = true
  261. tr1.Lifetime = LIFETIME
  262. tr1.TextureMode = "Static"
  263. tr1.LightInfluence = 0
  264. tr1.Color = COLOR
  265. tr1.Transparency = NumberSequence.new(0, 1)
  266. end
  267.  
  268. coroutine.wrap(function()
  269. while wait() do
  270. hum.WalkSpeed = ws
  271. Head.face.Texture = "rbxassetid://241553801"
  272. LeftArm.BrickColor = BrickColor.new("Olivine")
  273. RightArm.BrickColor = BrickColor.new("Olivine")
  274. Head.BrickColor = BrickColor.new("Olivine")
  275. end
  276. end)()
  277. godmode = coroutine.wrap(function()
  278. for i,v in pairs(Character:GetChildren()) do
  279. if v:IsA("BasePart") and v ~= Root then
  280. v.Anchored = false
  281. end
  282. end
  283. while true do
  284. hum.MaxHealth = math.huge
  285. wait(0.0000001)
  286. hum.Health = math.huge
  287. wait()
  288. end
  289. end)
  290. godmode()
  291. ff = Instance.new("ForceField", Character)
  292. ff.Visible = false
  293.  
  294. coroutine.wrap(function()
  295. for i,v in pairs(Character:GetChildren()) do
  296. if v.Name == "Animate" then v:Remove()
  297. end
  298. end
  299. end)()
  300.  
  301. for _,n in pairs(Character:GetChildren()) do
  302. if n:IsA("Accessory") then n:Remove() end
  303. end
  304. for _,x in pairs(Character:GetChildren()) do
  305. if x:IsA("Decal") then x:Remove() end
  306. end
  307.  
  308. hair = Instance.new("Part",Character)
  309. hair.Size = Vector3.new(0.6,0.6,0.6)
  310. hair.CFrame = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.85,0)
  311. hair.Anchored = false
  312. hair.Name = "hair"
  313. hair.BrickColor = BrickColor.new("Eggplant")
  314. hairmesh = Instance.new("SpecialMesh", hair)
  315. hairmesh.MeshType = "FileMesh"
  316. hairmesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  317. hairmesh.MeshId = "rbxassetid://193760002"
  318. hairweld = weldBetween(hair,Head)
  319. hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(.055,-.9,-.4)
  320.  
  321. ears = Instance.new("Part",Character)
  322. ears.Size = Vector3.new(2,2,2)
  323. ears.CFrame = ears.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.85,0)
  324. ears.Anchored = false
  325. ears.Name = "ears"
  326. ears.BrickColor = BrickColor.new("Olivine")
  327. earsmesh = Instance.new("SpecialMesh", ears)
  328. earsmesh.MeshType = "FileMesh"
  329. earsmesh.Scale = Vector3.new(1,1,1.1)
  330. earsmesh.MeshId = "rbxassetid://0"
  331. earsweld = weldBetween(ears,Head)
  332. earsweld.C0 = ears.CFrame:inverse() * Head.CFrame * CFrame.new(0,0,0)
  333.  
  334. potara = Instance.new("Part",Character)
  335. potara.Size = Vector3.new(2,2,2)
  336. potara.CFrame = potara.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.85,0)
  337. potara.Anchored = false
  338. potara.Name = "ears"
  339. potara.BrickColor = BrickColor.new("Gold")
  340. potaramesh = Instance.new("SpecialMesh", potara)
  341. potaramesh.MeshType = "FileMesh"
  342. potaramesh.Scale = Vector3.new(1,1,1)
  343. potaramesh.MeshId = "rbxassetid://0"
  344. potaraweld = weldBetween(potara,Head)
  345. potaraweld.C0 = potara.CFrame:inverse() * Head.CFrame * CFrame.new(0,.25,0)
  346.  
  347. halo = Instance.new("Part",Character)
  348. halo.Size = Vector3.new(2,2,2)
  349. halo.CFrame = Root.CFrame * CFrame.new(0,0,2)
  350. halo.Anchored = false
  351. halo.Name = "halo"
  352. halo.Transparency = 1
  353. halo.BrickColor = BrickColor.new("White")
  354. halo.Material = "Neon"
  355. halomesh = Instance.new("SpecialMesh", halo)
  356. halomesh.MeshType = "FileMesh"
  357. halomesh.Scale = Vector3.new(11,11,11)
  358. halomesh.MeshId = "rbxassetid://0"
  359. haloweld = weldBetween(halo,Torso)
  360. haloweld.C0 = CFrame.new(0,-4.5,-2)
  361.  
  362. shirt = Instance.new("Shirt", Character)
  363. shirt.Name = "Shirt"
  364. pants = Instance.new("Pants", Character)
  365. pants.Name = "Pants"
  366. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=2544612637"
  367. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=2544611861"
  368.  
  369. function damagealll(Radius,Position)
  370. local Returning = {}
  371. for _,v in pairs(workspace:GetChildren()) do
  372. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  373. if v:FindFirstChild("Torso") then
  374. local Mag = (v.Torso.Position - Position).magnitude
  375. if Mag < Radius then
  376. table.insert(Returning,v)
  377. end
  378. elseif v:FindFirstChild("UpperTorso") then
  379. local Mag = (v.UpperTorso.Position - Position).magnitude
  380. if Mag < Radius then
  381. table.insert(Returning,v)
  382. end
  383. end
  384. end
  385. end
  386. return Returning
  387. end
  388.  
  389. ArtificialHB = Instance.new("BindableEvent", script)
  390. ArtificialHB.Name = "Heartbeat"
  391. script:WaitForChild("Heartbeat")
  392.  
  393. frame = 1 / 60
  394. tf = 0
  395. allowframeloss = false
  396. tossremainder = false
  397.  
  398.  
  399. lastframe = tick()
  400. script.Heartbeat:Fire()
  401.  
  402.  
  403. game:GetService("RunService").Heartbeat:connect(function(s, p)
  404. tf = tf + s
  405. if tf >= frame then
  406. if allowframeloss then
  407. script.Heartbeat:Fire()
  408. lastframe = tick()
  409. else
  410. for i = 1, math.floor(tf / frame) do
  411. script.Heartbeat:Fire()
  412. end
  413. lastframe = tick()
  414. end
  415. if tossremainder then
  416. tf = 0
  417. else
  418. tf = tf - frame * math.floor(tf / frame)
  419. end
  420. end
  421. end)
  422.  
  423. function swait(num)
  424. if num == 0 or num == nil then
  425. game:service("RunService").Stepped:wait(0)
  426. else
  427. for i = 0, num do
  428. game:service("RunService").Stepped:wait(0)
  429. end
  430. end
  431. end
  432.  
  433. doomtheme = Instance.new("Sound", Torso)
  434. doomtheme.Volume = 3.5
  435. doomtheme.Name = "doomtheme"
  436. doomtheme.Looped = true
  437. doomtheme.SoundId = "rbxassetid://2545086702"
  438. doomtheme:Play()
  439.  
  440. Aura = Instance.new("Sound",Torso)
  441. Aura.Volume = 3
  442. Aura.Name = "aura"
  443. Aura.Looped = true
  444. Aura.SoundId = "rbxassetid://0"
  445. Aura:Play()
  446.  
  447. Powerup = Instance.new("Sound",Torso)
  448. Powerup.Volume = powvol
  449. Powerup.SoundId = "rbxassetid://0"
  450. Powerup.Name = "powerup"
  451. Powerup:Play()
  452. Powerup.Looped = true
  453.  
  454. Torso.ChildRemoved:connect(function(removed)
  455. if removed.Name == "aura" then
  456. Powerup = Instance.new("Sound",Torso)
  457. Powerup.Volume = powvol
  458. Powerup.SoundId = "rbxassetid://0"
  459. Powerup.Name = "powerup"
  460. Powerup:Play()
  461. Powerup.Looped = true
  462. end
  463. end)
  464.  
  465. Torso.ChildRemoved:connect(function(removed)
  466. if removed.Name == "doomtheme" then
  467. doomtheme = Instance.new("Sound",Torso)
  468. doomtheme.Volume = 3.5
  469. doomtheme.Name = "doomtheme"
  470. doomtheme.Looped = true
  471. doomtheme.SoundId = "rbxassetid://2545086702"
  472. doomtheme:Play()
  473. end
  474. end)
  475.  
  476. coroutine.wrap(function()
  477. while wait() do
  478. pcall(function()
  479. Powerup.Volume = powvol
  480. end)
  481. end
  482. end)()
  483.  
  484. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  485. so = Instance.new("Sound")
  486. so.Parent = PARENT
  487. so.SoundId = "rbxassetid://"..ID
  488. so.Volume = VOL
  489. so.Looped = LOOP
  490. so:Play()
  491. removeuseless:AddItem(so,REMOVE)
  492. end
  493.  
  494. particlecolor = ColorSequence.new(Color3.new(0, 5, 255))
  495.  
  496. goldpart = Instance.new("Part",RightArm)
  497. goldpart.Size = Vector3.new(1.01,2.01,1.01)
  498. goldpart.BrickColor = BrickColor.new("Gold")
  499. goldpart.Material = "Neon"
  500. goldpart.CanCollide = false
  501. goldpart.Anchored = false
  502. goldpartweld = weldBetween(goldpart,RightArm)
  503.  
  504. goldpart2 = Instance.new("Part",RightLeg)
  505. goldpart2.Size = Vector3.new(1.01,2.01,1.01)
  506. goldpart2.BrickColor = BrickColor.new("Gold")
  507. goldpart2.Material = "Neon"
  508. goldpart2.CanCollide = false
  509. goldpart2.Anchored = false
  510. goldpartweld2 = weldBetween(goldpart2,RightLeg)
  511.  
  512. goldpart3 = Instance.new("Part",LeftLeg)
  513. goldpart3.Size = Vector3.new(1.01,2.01,1.01)
  514. goldpart3.BrickColor = BrickColor.new("Gold")
  515. goldpart3.Material = "Neon"
  516. goldpart3.CanCollide = false
  517. goldpart3.Anchored = false
  518. goldpartweld3 = weldBetween(goldpart3,LeftLeg)
  519.  
  520. goldpart4 = Instance.new("Part",LeftArm)
  521. goldpart4.Size = Vector3.new(1.01,2.01,1.01)
  522. goldpart4.BrickColor = BrickColor.new("Gold")
  523. goldpart4.Material = "Neon"
  524. goldpart4.CanCollide = false
  525. goldpart4.Anchored = false
  526. goldpartweld4 = weldBetween(goldpart4,LeftArm)
  527.  
  528. goldpart5 = Instance.new("Part",Torso)
  529. goldpart5.Size = Vector3.new(2.01,2.01,1.01)
  530. goldpart5.BrickColor = BrickColor.new("Gold")
  531. goldpart5.Material = "Neon"
  532. goldpart5.CanCollide = false
  533. goldpart5.Anchored = false
  534. goldpartweld5 = weldBetween(goldpart5,Torso)
  535.  
  536.  
  537. Root.CFrame = Root.CFrame * CFrame.new(0,15,0) --intro
  538. hum.HipHeight = 14.5
  539. spinny = 0
  540. for i = 1, 400 do
  541. spinny = spinny + 4
  542. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(0+spinny),0),.4)
  543. hum.HipHeight = hum.HipHeight - .025
  544. swait()
  545. end
  546. local zamasuintro = Instance.new("Sound",Head)
  547. zamasuintro.SoundId = "rbxassetid://2545008459"
  548. zamasuintro.Volume = 7
  549. zamasuintro:Play()
  550. removeuseless:AddItem(zamasuintro,10)
  551. for i = 1, 50 do
  552. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  553. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  554. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  555. swait()
  556. end
  557. for i = 1, 50 do
  558. coroutine.wrap(function()
  559. local sk = Instance.new("Part",Torso)
  560. sk.CanCollide = false
  561. sk.Anchored = true
  562. sk.BrickColor = BrickColor.new("Gold")
  563. sk.Name = "sk"
  564. sk.CFrame = Torso.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  565. local skmesh = Instance.new("SpecialMesh",sk)
  566. skmesh.MeshId = "rbxassetid://0"
  567. skmesh.Name = "wave"
  568. skmesh.Scale = Vector3.new(.01,.001,.01)
  569. for i = 1, 20 do
  570. skmesh.Scale = skmesh.Scale + Vector3.new(.04,0,.04)
  571. sk.Transparency = sk.Transparency + .05
  572. swait()
  573. end
  574. sk:Remove()
  575. end)()
  576. coroutine.wrap(function()
  577. local wshockwave = Instance.new("Part", Torso)
  578. wshockwave.Size = Vector3.new(1,1,1)
  579. wshockwave.CanCollide = false
  580. wshockwave.Anchored = true
  581. wshockwave.Transparency = .45
  582. wshockwave.BrickColor = BrickColor.new("Gold")
  583. wshockwave.CFrame = CFrame.new(Torso.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  584. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  585. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  586. wshockwavemesh.Name = "wswm"
  587. wshockwavemesh.MeshId = "rbxassetid://20329976"
  588. removeuseless:AddItem(wshockwave,2)
  589. for i = 1, 20 do
  590. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(4,0,4)
  591. wshockwave.Transparency = wshockwave.Transparency + .05
  592. swait()
  593. end
  594. wshockwave:Remove()
  595. end)()
  596. coroutine.wrap(function()
  597. goldpart.Anchored = true
  598. goldpart.Size = goldpart.Size + Vector3.new(.5,.5,.5)
  599. goldpart.Transparency = goldpart.Transparency + .05
  600. goldpart2.Anchored = true
  601. goldpart2.Size = goldpart2.Size + Vector3.new(.5,.5,.5)
  602. goldpart2.Transparency = goldpart2.Transparency + .05
  603. goldpart3.Anchored = true
  604. goldpart3.Size = goldpart3.Size + Vector3.new(.5,.5,.5)
  605. goldpart3.Transparency = goldpart3.Transparency + .035
  606. goldpart4.Anchored = true
  607. goldpart4.Size = goldpart4.Size + Vector3.new(.5,.5,.5)
  608. goldpart4.Transparency = goldpart4.Transparency + .05
  609. goldpart5.Anchored = true
  610. goldpart5.Size = goldpart5.Size + Vector3.new(.5,.5,.5)
  611. goldpart5.Transparency = goldpart5.Transparency + .05
  612. end)()
  613. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  614. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  615. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  616. swait()
  617. end
  618. coroutine.wrap(function()
  619. goldpart:Remove()
  620. goldpart2:Remove()
  621. goldpart3:Remove()
  622. goldpart4:Remove()
  623. goldpart5:Remove()
  624. end)()
  625. coroutine.wrap(function()
  626. o1 = Instance.new("ParticleEmitter",Head)
  627. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  628. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  629. o1.LightEmission = 0.30000001192093
  630. o1.Texture = "rbxassetid://243740013"
  631. o1.ZOffset = 1
  632. o1.Lifetime = NumberRange.new(2,2)
  633. o1.Rate = 75
  634. o1.RotSpeed = NumberRange.new(-100,100)
  635. o1.Speed = NumberRange.new(0,0)
  636. o1.VelocitySpread = 15
  637.  
  638. o1 = Instance.new("ParticleEmitter",Torso)
  639. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  640. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  641. o1.LightEmission = 0.30000001192093
  642. o1.Texture = "rbxassetid://243740013"
  643. o1.ZOffset = 1
  644. o1.Lifetime = NumberRange.new(2,2)
  645. o1.Rate = 75
  646. o1.RotSpeed = NumberRange.new(-100,100)
  647. o1.Speed = NumberRange.new(0,0)
  648. o1.VelocitySpread = 15
  649.  
  650. o1 = Instance.new("ParticleEmitter",RightArm)
  651. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  652. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  653. o1.LightEmission = 0.30000001192093
  654. o1.Texture = "rbxassetid://243740013"
  655. o1.ZOffset = 1
  656. o1.Lifetime = NumberRange.new(2,2)
  657. o1.Rate = 75
  658. o1.RotSpeed = NumberRange.new(-100,100)
  659. o1.Speed = NumberRange.new(0,0)
  660. o1.VelocitySpread = 15
  661.  
  662. o1 = Instance.new("ParticleEmitter",LeftArm)
  663. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  664. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  665. o1.LightEmission = 0.30000001192093
  666. o1.Texture = "rbxassetid://243740013"
  667. o1.ZOffset = 1
  668. o1.Lifetime = NumberRange.new(2,2)
  669. o1.Rate = 75
  670. o1.RotSpeed = NumberRange.new(-100,100)
  671. o1.Speed = NumberRange.new(0,0)
  672. o1.VelocitySpread = 15
  673.  
  674. o1 = Instance.new("ParticleEmitter",LeftLeg)
  675. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  676. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  677. o1.LightEmission = 0.30000001192093
  678. o1.Texture = "rbxassetid://243740013"
  679. o1.ZOffset = 1
  680. o1.Lifetime = NumberRange.new(2,2)
  681. o1.Rate = 75
  682. o1.RotSpeed = NumberRange.new(-100,100)
  683. o1.Speed = NumberRange.new(0,0)
  684. o1.VelocitySpread = 15
  685.  
  686. o1 = Instance.new("ParticleEmitter",RightLeg)
  687. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  688. o1.Size = NumberSequence.new(0.0099999997764826,0.0099999997764826)
  689. o1.LightEmission = 0.30000001192093
  690. o1.Texture = "rbxassetid://243740013"
  691. o1.ZOffset = 1
  692. o1.Lifetime = NumberRange.new(2,2)
  693. o1.Rate = 75
  694. o1.RotSpeed = NumberRange.new(-100,100)
  695. o1.Speed = NumberRange.new(0,0)
  696. o1.VelocitySpread = 15
  697.  
  698. o1 = Instance.new("ParticleEmitter",Head)
  699. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  700. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  701. o1.LightEmission = 0.30000001192093
  702. o1.Texture = "rbxassetid://242102147"
  703. o1.ZOffset = -2
  704. o1.Lifetime = NumberRange.new(2,2)
  705. o1.Rate = 50
  706. o1.RotSpeed = NumberRange.new(-100,100)
  707. o1.Speed = NumberRange.new(0,0)
  708. o1.VelocitySpread = 15
  709. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  710.  
  711. o1 = Instance.new("ParticleEmitter",RightArm)
  712. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  713. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  714. o1.LightEmission = 0.30000001192093
  715. o1.Texture = "rbxassetid://242102147"
  716. o1.ZOffset = -2
  717. o1.Lifetime = NumberRange.new(2,2)
  718. o1.Rate = 50
  719. o1.RotSpeed = NumberRange.new(-100,100)
  720. o1.Speed = NumberRange.new(0,0)
  721. o1.VelocitySpread = 15
  722. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  723.  
  724. o1 = Instance.new("ParticleEmitter",LeftArm)
  725. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  726. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  727. o1.LightEmission = 0.30000001192093
  728. o1.Texture = "rbxassetid://242102147"
  729. o1.ZOffset = -2
  730. o1.Lifetime = NumberRange.new(2,2)
  731. o1.Rate = 50
  732. o1.RotSpeed = NumberRange.new(-100,100)
  733. o1.Speed = NumberRange.new(0,0)
  734. o1.VelocitySpread = 15
  735. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  736.  
  737. o1 = Instance.new("ParticleEmitter",Torso)
  738. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  739. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  740. o1.LightEmission = 0.30000001192093
  741. o1.Texture = "rbxassetid://242102147"
  742. o1.ZOffset = -2
  743. o1.Lifetime = NumberRange.new(2,2)
  744. o1.Rate = 50
  745. o1.RotSpeed = NumberRange.new(-100,100)
  746. o1.Speed = NumberRange.new(0,0)
  747. o1.VelocitySpread = 15
  748. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  749.  
  750. o1 = Instance.new("ParticleEmitter",RightLeg)
  751. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  752. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  753. o1.LightEmission = 0.30000001192093
  754. o1.Texture = "rbxassetid://242102147"
  755. o1.ZOffset = -2
  756. o1.Lifetime = NumberRange.new(2,2)
  757. o1.Rate = 50
  758. o1.RotSpeed = NumberRange.new(-100,100)
  759. o1.Speed = NumberRange.new(0,0)
  760. o1.VelocitySpread = 15
  761. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  762.  
  763. o1 = Instance.new("ParticleEmitter",LeftLeg)
  764. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  765. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  766. o1.LightEmission = 0.30000001192093
  767. o1.Texture = "rbxassetid://242102147"
  768. o1.ZOffset = -2
  769. o1.Lifetime = NumberRange.new(2,2)
  770. o1.Rate = 50
  771. o1.RotSpeed = NumberRange.new(-100,100)
  772. o1.Speed = NumberRange.new(0,0)
  773. o1.VelocitySpread = 15
  774. o1.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0, 0.666667, 1),Color3.new(0, 1, 0),Color3.new(1, 0, 1),Color3.new(1, 1, 1))
  775.  
  776. o1 = Instance.new("ParticleEmitter",Head)
  777. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  778. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  779. o1.LightEmission = 0.30000001192093
  780. o1.Texture = "rbxassetid://242102147"
  781. o1.ZOffset = -3
  782. o1.Lifetime = NumberRange.new(2,2)
  783. o1.Rate = 50
  784. o1.RotSpeed = NumberRange.new(-100,100)
  785. o1.Speed = NumberRange.new(0,0)
  786. o1.VelocitySpread = 15
  787.  
  788. o1 = Instance.new("ParticleEmitter",Torso)
  789. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  790. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  791. o1.LightEmission = 0.30000001192093
  792. o1.Texture = "rbxassetid://242102147"
  793. o1.ZOffset = -3
  794. o1.Lifetime = NumberRange.new(2,2)
  795. o1.Rate = 50
  796. o1.RotSpeed = NumberRange.new(-100,100)
  797. o1.Speed = NumberRange.new(0,0)
  798. o1.VelocitySpread = 15
  799.  
  800. o1 = Instance.new("ParticleEmitter",RightArm)
  801. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  802. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  803. o1.LightEmission = 0.30000001192093
  804. o1.Texture = "rbxassetid://242102147"
  805. o1.ZOffset = -3
  806. o1.Lifetime = NumberRange.new(2,2)
  807. o1.Rate = 50
  808. o1.RotSpeed = NumberRange.new(-100,100)
  809. o1.Speed = NumberRange.new(0,0)
  810. o1.VelocitySpread = 15
  811.  
  812. o1 = Instance.new("ParticleEmitter",LeftArm)
  813. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  814. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  815. o1.LightEmission = 0.30000001192093
  816. o1.Texture = "rbxassetid://242102147"
  817. o1.ZOffset = -3
  818. o1.Lifetime = NumberRange.new(2,2)
  819. o1.Rate = 50
  820. o1.RotSpeed = NumberRange.new(-100,100)
  821. o1.Speed = NumberRange.new(0,0)
  822. o1.VelocitySpread = 15
  823.  
  824. o1 = Instance.new("ParticleEmitter",RightLeg)
  825. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  826. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  827. o1.LightEmission = 0.30000001192093
  828. o1.Texture = "rbxassetid://242102147"
  829. o1.ZOffset = -3
  830. o1.Lifetime = NumberRange.new(2,2)
  831. o1.Rate = 50
  832. o1.RotSpeed = NumberRange.new(-100,100)
  833. o1.Speed = NumberRange.new(0,0)
  834. o1.VelocitySpread = 15
  835.  
  836. o1 = Instance.new("ParticleEmitter",LeftLeg)
  837. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  838. o1.Size = NumberSequence.new(0.80000001192093,0.80000001192093)
  839. o1.LightEmission = 0.30000001192093
  840. o1.Texture = "rbxassetid://242102147"
  841. o1.ZOffset = -3
  842. o1.Lifetime = NumberRange.new(2,2)
  843. o1.Rate = 50
  844. o1.RotSpeed = NumberRange.new(-100,100)
  845. o1.Speed = NumberRange.new(0,0)
  846. o1.VelocitySpread = 15
  847.  
  848. o1 = Instance.new("ParticleEmitter",Head)
  849. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  850. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  851. o1.LightEmission = 0.30000001192093
  852. o1.Texture = "rbxassetid://242102147"
  853. o1.ZOffset = -1
  854. o1.Lifetime = NumberRange.new(2,2)
  855. o1.Rate = 50
  856. o1.RotSpeed = NumberRange.new(-100,100)
  857. o1.Speed = NumberRange.new(0,0)
  858. o1.VelocitySpread = 15
  859.  
  860. o1 = Instance.new("ParticleEmitter",Torso)
  861. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  862. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  863. o1.LightEmission = 0.30000001192093
  864. o1.Texture = "rbxassetid://242102147"
  865. o1.ZOffset = -1
  866. o1.Lifetime = NumberRange.new(2,2)
  867. o1.Rate = 50
  868. o1.RotSpeed = NumberRange.new(-100,100)
  869. o1.Speed = NumberRange.new(0,0)
  870. o1.VelocitySpread = 15
  871.  
  872. o1 = Instance.new("ParticleEmitter",RightArm)
  873. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  874. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  875. o1.LightEmission = 0.30000001192093
  876. o1.Texture = "rbxassetid://242102147"
  877. o1.ZOffset = -1
  878. o1.Lifetime = NumberRange.new(2,2)
  879. o1.Rate = 50
  880. o1.RotSpeed = NumberRange.new(-100,100)
  881. o1.Speed = NumberRange.new(0,0)
  882. o1.VelocitySpread = 15
  883.  
  884. o1 = Instance.new("ParticleEmitter",LeftArm)
  885. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  886. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  887. o1.LightEmission = 0.30000001192093
  888. o1.Texture = "rbxassetid://242102147"
  889. o1.ZOffset = -1
  890. o1.Lifetime = NumberRange.new(2,2)
  891. o1.Rate = 50
  892. o1.RotSpeed = NumberRange.new(-100,100)
  893. o1.Speed = NumberRange.new(0,0)
  894. o1.VelocitySpread = 15
  895.  
  896. o1 = Instance.new("ParticleEmitter",RightLeg)
  897. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  898. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  899. o1.LightEmission = 0.30000001192093
  900. o1.Texture = "rbxassetid://242102147"
  901. o1.ZOffset = -1
  902. o1.Lifetime = NumberRange.new(2,2)
  903. o1.Rate = 50
  904. o1.RotSpeed = NumberRange.new(-100,100)
  905. o1.Speed = NumberRange.new(0,0)
  906. o1.VelocitySpread = 15
  907.  
  908. o1 = Instance.new("ParticleEmitter",LeftLeg)
  909. o1.Transparency = NumberSequence.new(1,0.70491802692413,0.7322404384613,1)
  910. o1.Size = NumberSequence.new(0.60000002384186,0.60000002384186)
  911. o1.LightEmission = 0.30000001192093
  912. o1.Texture = "rbxassetid://242102147"
  913. o1.ZOffset = -1
  914. o1.Lifetime = NumberRange.new(2,2)
  915. o1.Rate = 50
  916. o1.RotSpeed = NumberRange.new(-100,100)
  917. o1.Speed = NumberRange.new(0,0)
  918. o1.VelocitySpread = 15
  919. end)()
  920. for i = 1, 50 do
  921. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  922. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  923. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  924. swait()
  925. end
  926. for i = 1, 20 do
  927. coroutine.wrap(function()
  928. local sk = Instance.new("Part",Torso)
  929. sk.CanCollide = false
  930. sk.Anchored = true
  931. sk.BrickColor = BrickColor.new("White")
  932. sk.Name = "sk"
  933. sk.CFrame = halo.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  934. local skmesh = Instance.new("SpecialMesh",sk)
  935. skmesh.MeshId = "rbxassetid://0"
  936. skmesh.Name = "wave"
  937. skmesh.Scale = Vector3.new(.5,.001,.5)
  938. for i = 1, 10 do
  939. skmesh.Scale = skmesh.Scale - Vector3.new(.05,0,.05)
  940. sk.Transparency = sk.Transparency + .05
  941. swait()
  942. end
  943. sk:Remove()
  944. end)()
  945. coroutine.wrap(function()
  946. local wshockwave = Instance.new("Part", Torso)
  947. wshockwave.Size = Vector3.new(1,1,1)
  948. wshockwave.CanCollide = false
  949. wshockwave.Anchored = true
  950. wshockwave.Transparency = .45
  951. wshockwave.BrickColor = BrickColor.new("White")
  952. wshockwave.CFrame = CFrame.new(halo.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  953. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  954. wshockwavemesh.Scale = Vector3.new(50,.05,50)
  955. wshockwavemesh.Name = "wswm"
  956. wshockwavemesh.MeshId = "rbxassetid://20329976"
  957. removeuseless:AddItem(wshockwave,2)
  958. for i = 1, 20 do
  959. wshockwavemesh.Scale = wshockwavemesh.Scale - Vector3.new(5,0.05,5)
  960. wshockwave.Transparency = wshockwave.Transparency + .05
  961. swait()
  962. end
  963. wshockwave:Remove()
  964. end)()
  965. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  966. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  967. halomesh.Scale = halomesh.Scale - Vector3.new(.5,.5,.5)
  968. halo.Transparency = halo.Transparency - .05
  969. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  970. swait()
  971. end
  972.  
  973.  
  974. mouse.KeyDown:connect(function(Press)
  975. Press=Press:lower()
  976. if Press=='e' then
  977. if debounce then return end
  978. debounce = true
  979. attacking = true
  980. SOUND(Torso,1229838347,8,false,3)
  981. g1 = Instance.new("BodyGyro", Root)
  982. g1.D = 175
  983. g1.P = 20000
  984. g1.MaxTorque = Vector3.new(9000000,9000000,9000000)
  985. ws = 8
  986. sooht = Instance.new("Sound")
  987. sooht.SoundId = "rbxassetid://1146688617"
  988. sooht.Volume = 8
  989. coroutine.wrap(function()
  990. for i = 1, 5 do
  991. haloweld.C0 = haloweld.C0 * CFrame.new(0,-1,0)
  992. halomesh.Scale = halomesh.Scale + Vector3.new(.25,.25,.25)
  993. swait()
  994. end
  995. end)()
  996. coroutine.wrap(function()
  997. for i = 1, 15 do
  998. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-40),math.rad(0)),.2)
  999. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1000. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1001. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1002. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(math.rad(0),math.rad(20),math.rad(-140)),.3)
  1003. swait()
  1004. end
  1005. for i = 1, 20 do
  1006. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
  1007. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1008. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1009. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1010. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 1.35, 0.4) * CFrame.Angles(math.rad(-90 - 2 * math.sin(sine/12)), math.rad(3), math.rad(4)), 0.4)
  1011. swait()
  1012. end
  1013. end)()
  1014. for i = 1, 30 do
  1015. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-9.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1016. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1017. local bladeofjustice = Instance.new("Part",Torso)
  1018. bladeofjustice.Anchored = true
  1019. bladeofjustice.CanCollide = false
  1020. bladeofjustice.Name = "blad"
  1021. bladeofjustice.Transparency = 1
  1022. bladeofjustice.Size = Vector3.new(1,1,1)
  1023. bladeofjustice.BrickColor = BrickColor.new("New Yeller")
  1024. bladeofjustice.Material = "Neon"
  1025. bladeofjustice.CFrame = Root.CFrame * CFrame.new(math.random(-8,8),math.random(-5,5),math.random(-2,2))
  1026. local bladeofjusticemesh = Instance.new("SpecialMesh",bladeofjustice)
  1027. bladeofjusticemesh.MeshId = "rbxassetid://28140935"
  1028. bladeofjusticemesh.Scale = Vector3.new(1,1,1)
  1029. coroutine.wrap(function()
  1030. local hitted = false
  1031. for i = 1, 20 do
  1032. bladeofjustice.Transparency = bladeofjustice.Transparency - .05
  1033. swait()
  1034. end
  1035. bladeofjustice.Anchored = false
  1036. sooht.Parent = bladeofjustice
  1037. sooht:Play()
  1038. coroutine.wrap(function()
  1039. for i = 1, 300 do
  1040. if hitted then break end
  1041. swait()
  1042. end
  1043. if not hitted then
  1044. bladeofjustice:Remove()
  1045. end
  1046. end)()
  1047. local bov = Instance.new("BodyVelocity",bladeofjustice)
  1048. bov.maxForce = Vector3.new(99999,99999,99999)
  1049. bladeofjustice.CFrame = CFrame.new(bladeofjustice.Position,mouse.Hit.p)
  1050. bov.velocity = bladeofjustice.CFrame.lookVector*220
  1051. bladeofjustice.Touched:connect(function(hit)
  1052. if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
  1053. if hitted then return end
  1054. hitted = true
  1055. bov:Remove()
  1056. bladeofjustice.Anchored = true
  1057. wait(2)
  1058. bladeofjustice.Transparency = 1
  1059. Hit = damagealll(14,bladeofjustice.Position)
  1060. for _,v in pairs(Hit) do
  1061. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1062. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1063. slachtoffer:TakeDamage(math.random(29,43))
  1064. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1065. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1066. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1067. vel.velocity = CFrame.new(bladeofjustice.Position,torso.Position).lookVector*125
  1068. removeuseless:AddItem(vel,.1)
  1069. end
  1070. end
  1071. for i = 1, 3 do
  1072. coroutine.wrap(function()
  1073. local sk = Instance.new("Part",Torso)
  1074. sk.CanCollide = false
  1075. sk.Anchored = true
  1076. sk.BrickColor = BrickColor.new("White")
  1077. sk.Name = "sk"
  1078. sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1079. local skmesh = Instance.new("SpecialMesh",sk)
  1080. skmesh.MeshId = "rbxassetid://662586858"
  1081. skmesh.Name = "wave"
  1082. skmesh.Scale = Vector3.new(.01,.001,.01)
  1083. for i = 1, 20 do
  1084. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  1085. sk.Transparency = sk.Transparency + .05
  1086. swait()
  1087. end
  1088. sk:Remove()
  1089. end)()
  1090. coroutine.wrap(function()
  1091. local wshockwave = Instance.new("Part", Torso)
  1092. wshockwave.Size = Vector3.new(1,1,1)
  1093. wshockwave.CanCollide = false
  1094. wshockwave.Anchored = true
  1095. wshockwave.Transparency = .45
  1096. wshockwave.BrickColor = BrickColor.new("White")
  1097. wshockwave.CFrame = CFrame.new(bladeofjustice.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1098. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1099. wshockwavemesh.Scale = Vector3.new(.1,.005,.1)
  1100. wshockwavemesh.Name = "wswm"
  1101. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1102. removeuseless:AddItem(wshockwave,2)
  1103. for i = 1, 20 do
  1104. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(5.5,0,5.5)
  1105. wshockwave.Transparency = wshockwave.Transparency + .05
  1106. swait()
  1107. end
  1108. wshockwave:Remove()
  1109. end)()
  1110. coroutine.wrap(function()
  1111. local exploshap = Instance.new("Part",Torso)
  1112. exploshap.Size = Vector3.new(1,1,1)
  1113. exploshap.Shape = "Ball"
  1114. exploshap.Material = "Neon"
  1115. exploshap.CFrame = bladeofjustice.CFrame
  1116. exploshap.BrickColor = BrickColor.new("Really red")
  1117. exploshap.CanCollide = false
  1118. exploshap.Anchored = true
  1119. for i = 1, 20 do
  1120. exploshap.Size = exploshap.Size + Vector3.new(2,2,2)
  1121. exploshap.Transparency = exploshap.Transparency + .05
  1122. swait()
  1123. end
  1124. bladeofjustice:Remove()
  1125. exploshap:Remove()
  1126. end)()
  1127. swait()
  1128. end
  1129. end
  1130. end)
  1131. end)()
  1132. swait(.5)
  1133. end
  1134. for i = 1, 5 do
  1135. haloweld.C0 = haloweld.C0 * CFrame.new(0,1,0)
  1136. halomesh.Scale = halomesh.Scale - Vector3.new(.25,.25,.25)
  1137. swait()
  1138. end
  1139. removeuseless:AddItem(g1,.001)
  1140. ws = 90
  1141. debounce = false
  1142. attacking = false
  1143. elseif Press=='t' then
  1144. if dedlaff then return end
  1145. if tauntdebounce == true then return end
  1146. tauntdebounce = true
  1147. rdnm = soundtable[math.random(1,#soundtable)]
  1148. tauntsound = Instance.new("Sound", Head)
  1149. tauntsound.Volume = 10
  1150. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1151. tauntsound.Looped = false
  1152. tauntsound:Play()
  1153. wait(3)
  1154. wait(tauntsound.TimeLength)
  1155. tauntsound:Remove()
  1156. wait(1)
  1157. tauntdebounce = false
  1158. elseif Press=='u' then
  1159. if debounce then return end
  1160. debounce = true
  1161. attacking = true
  1162. g1 = Instance.new("BodyGyro", Root)
  1163. g1.D = 175
  1164. g1.P = 20000
  1165. g1.MaxTorque = Vector3.new(0,9000000,0)
  1166. ws = 0
  1167. local FACEMYDIVINEWRATH = Instance.new("Sound",Torso)
  1168. FACEMYDIVINEWRATH.SoundId = "rbxassetid://2638717446"
  1169. FACEMYDIVINEWRATH.Volume = 10
  1170. FACEMYDIVINEWRATH:Play()
  1171. removeuseless:AddItem(FACEMYDIVINEWRATH,5)
  1172. for i = 1, 20 do
  1173. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1174. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1175. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1176. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1177. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1178. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(10),math.rad(0)),.3)
  1179. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2, 1.5, .5) * CFrame.Angles(math.rad(-85 - 3 * math.sin(sine/12)), math.rad(40 + 5 * math.sin(sine/12)), math.rad(0)), 0.25)
  1180. swait()
  1181. end
  1182. local holywrath = Instance.new("Part",RightArm)
  1183. SOUND(holywrath,2644268083,10,false,6)
  1184. holywrath.Size = Vector3.new(.1,.1,.1)
  1185. holywrath.CanCollide = false
  1186. holywrath.Anchored = true
  1187. holywrath.BrickColor = BrickColor.new("Bright orange")
  1188. holywrath.Material = "Neon"
  1189. holywrath.Shape = "Ball"
  1190. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1191. local holywrathaura = Instance.new("Sound",holywrath)
  1192. holywrathaura.SoundId = "rbxassetid://0"
  1193. holywrathaura.Looped = true
  1194. holywrathaura.Volume = 0
  1195. holywrathaura:Play()
  1196. local holywrath2 = Instance.new("Part",RightArm)
  1197. holywrath2.Size = Vector3.new(.3,.3,.3)
  1198. holywrath2.CanCollide = false
  1199. holywrath2.Anchored = true
  1200. holywrath2.Transparency = .7
  1201. holywrath2.BrickColor = BrickColor.new("Really red")
  1202. holywrath2.Material = "Neon"
  1203. holywrath2.Shape = "Ball"
  1204. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1205. for i = 1, 30 do
  1206. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1207. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1208. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1209. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1210. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1211. coroutine.wrap(function()
  1212. hwc = holywrathcolors[math.random(1,#holywrathcolors)]
  1213. local energyballs = Instance.new("Part",Torso)
  1214. energyballs.BrickColor = BrickColor.new(hwc)
  1215. energyballs.Anchored = true
  1216. energyballs.CanCollide = false
  1217. energyballs.CFrame = holywrath.CFrame * CFrame.new(math.random(-4,4),math.random(-4,4),math.random(-4,4))
  1218. energyballs.Shape = "Ball"
  1219. energyballs.Material = "Neon"
  1220. energyballs.Size = Vector3.new(.4,.4,.4)
  1221. for i = 1, 10 do
  1222. energyballs.CFrame = energyballs.CFrame:lerp(CFrame.new(holywrath.Position),.3)
  1223. swait()
  1224. end
  1225. energyballs:Remove()
  1226. end)()
  1227. end
  1228. for i = 1, 20 do
  1229. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1230. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1231. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1232. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1233. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1234. holywrath2.Size = holywrath2.Size + Vector3.new(.1,.1,.1)
  1235. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1236. holywrath.Size = holywrath.Size + Vector3.new(.1,.1,.1)
  1237. swait()
  1238. end
  1239. for i = 1, 10 do
  1240. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1241. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1242. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1243. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1244. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1245. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,0,-2)
  1246. swait()
  1247. end
  1248. enbig = 0
  1249. enbig2 = 0
  1250. enbigger = .25
  1251. SOUND(holywrath,2644340882,10,false,6)
  1252. for i = 1, 60 do
  1253. enbigger = enbigger + .02
  1254. coroutine.wrap(function()
  1255. local sk = Instance.new("Part",Torso)
  1256. sk.CanCollide = false
  1257. sk.Anchored = true
  1258. sk.BrickColor = BrickColor.new("White")
  1259. sk.Name = "sk"
  1260. sk.CFrame = holywrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1261. local skmesh = Instance.new("SpecialMesh",sk)
  1262. skmesh.MeshId = "rbxassetid://662586858"
  1263. skmesh.Name = "wave"
  1264. skmesh.Scale = Vector3.new(.05,.005,.05)
  1265. for i = 1, 20 do
  1266. skmesh.Scale = skmesh.Scale + Vector3.new(enbigger,0,enbigger)
  1267. sk.Transparency = sk.Transparency + .05
  1268. swait()
  1269. end
  1270. sk:Remove()
  1271. end)()
  1272. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1273. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1274. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1275. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1276. holywrathaura.Volume = holywrathaura.Volume + .2
  1277. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1278. enbig = enbig + 2
  1279. enbig2 = enbig2 + 1
  1280. holywrath.Size = holywrath.Size + Vector3.new(4,4,4)
  1281. holywrath2.Size = holywrath2.Size + Vector3.new(4,4,4)
  1282. holywrath2.CFrame = rightlocation.CFrame * CFrame.new(0,-5 - enbig,-5 - enbig2)
  1283. holywrath.CFrame = rightlocation.CFrame * CFrame.new(0,-5 - enbig,-5 - enbig2)
  1284. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)),.3)
  1285. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(1.22, 1.32, .4) * CFrame.Angles(math.rad(40 + 1 * math.sin(sine/5)), math.rad(3 + 1 * math.sin(sine/4)), math.rad(-160 - 2 * math.sin(sine/9))), 0.25)
  1286. swait()
  1287. end
  1288. for i = 1, 30 do
  1289. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.98,-.15,.5) * CFrame.Angles(math.rad(-70 - 5 * math.sin(sine/12)),math.rad(40 - 5 * math.sin(sine/12)),math.rad(-20)),.25)
  1290. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(25),math.rad(-50),math.rad(0)),.3)
  1291. swait()
  1292. end
  1293. local hitboxwrath = Instance.new("Part",Torso)
  1294. hitboxwrath.Size = Vector3.new(1,1,1)
  1295. hitboxwrath.CanCollide = false
  1296. hitboxwrath.Transparency = 1
  1297. hitboxwrath.Anchored = false
  1298. hitboxwrath.Name = "hb"
  1299. hitboxwrath.CFrame = holywrath.CFrame
  1300. local bov = Instance.new("BodyVelocity",hitboxwrath)
  1301. bov.maxForce = Vector3.new(99999,99999,99999)
  1302. holywrath.CFrame = CFrame.new(holywrath.Position,mouse.Hit.p)
  1303. bov.velocity = holywrath.CFrame.lookVector*60
  1304. local hitted = false
  1305. local function explo()
  1306. hitted = true
  1307. hitboxwrath.Anchored = true
  1308. SOUND(hitboxwrath,2011915907,10,false,6)
  1309. shock = holywrath:Clone() shock.Parent = Torso
  1310. coroutine.wrap(function()
  1311. for i = 1, 20 do
  1312. shock.Size = shock.Size + Vector3.new(5,5,5)
  1313. shock.Transparency = shock.Transparency + .05
  1314. swait()
  1315. end
  1316. shock:Remove()
  1317. end)()
  1318. local taks = 0
  1319. local wavebigger = true
  1320. coroutine.wrap(function()
  1321. local deadlyring = Instance.new("Part", Torso)
  1322. deadlyring.Size = Vector3.new(5, 5, 5)
  1323. deadlyring.Transparency = .5
  1324. deadlyring.BrickColor = BrickColor.new("White")
  1325. deadlyring.Anchored = true
  1326. deadlyring.CanCollide = false
  1327. deadlyring.CFrame = hitboxwrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)), math.rad(math.random(-180,180)), math.rad(math.random(-180,180)))
  1328. local deadlyringh = Instance.new("SpecialMesh", deadlyring)
  1329. deadlyringh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1330. deadlyringh.Scale = Vector3.new(330, 330, .1)
  1331. local deadlyring2 = Instance.new("Part", Torso)
  1332. deadlyring2.Size = Vector3.new(5, 5, 5)
  1333. deadlyring2.Transparency = .5
  1334. deadlyring2.BrickColor = BrickColor.new("White")
  1335. deadlyring2.Anchored = true
  1336. deadlyring2.CanCollide = false
  1337. deadlyring2.CFrame = hitboxwrath.CFrame * CFrame.Angles(math.rad(math.random(-180,180)), math.rad(math.random(-180,180)), math.rad(math.random(-180,180)))
  1338. local deadlyringh2 = Instance.new("SpecialMesh", deadlyring2)
  1339. deadlyringh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1340. deadlyringh2.Scale = Vector3.new(360, 360, .1)
  1341. while wavebigger do
  1342. Hit = damagealll(187,hitboxwrath.Position)
  1343. for _,v in pairs(Hit) do
  1344. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1345. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1346. slachtoffer:TakeDamage(math.random(3,7))
  1347. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1348. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1349. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1350. vel.velocity = CFrame.new(hitboxwrath.Position,torso.Position).lookVector*330
  1351. removeuseless:AddItem(vel,.1)
  1352. end
  1353. end
  1354. deadlyring.CFrame = deadlyring.CFrame * CFrame.Angles(math.rad(0+7),math.rad(0-7),math.rad(0+7))
  1355. deadlyring2.CFrame = deadlyring2.CFrame * CFrame.Angles(math.rad(0-7),math.rad(0+7),math.rad(0-7))
  1356. deadlyringh2.Scale = deadlyringh2.Scale + Vector3.new(2,2,0)
  1357. deadlyringh.Scale = deadlyringh.Scale + Vector3.new(2,2,0)
  1358. holywrath2.Size = holywrath2.Size + Vector3.new(.25,.25,.25)
  1359. holywrath.Size = holywrath.Size + Vector3.new(.25,.25,.25)
  1360. swait()
  1361. end
  1362. for i = 1, 50 do
  1363. holywrathaura.Volume = holywrathaura.Volume - .5
  1364. deadlyringh.Scale = deadlyringh.Scale + Vector3.new(5,5,0)
  1365. deadlyringh2.Scale = deadlyringh2.Scale + Vector3.new(5,5,0)
  1366. deadlyring.Transparency = deadlyring.Transparency + .025
  1367. deadlyring2.Transparency = deadlyring2.Transparency + .025
  1368. holywrath.Transparency = holywrath.Transparency + .025
  1369. holywrath2.Transparency = holywrath2.Transparency + .025
  1370. swait()
  1371. end
  1372. holywrathaura:Remove()
  1373. hitboxwrath:Remove()
  1374. holywrath:Remove()
  1375. holywrath2:Remove()
  1376. deadlyring:Remove()
  1377. deadlyring2:Remove()
  1378. end)()
  1379. for i = 1, 150 do
  1380. taks = taks + .1
  1381. coroutine.wrap(function()
  1382. local shockwave = Instance.new("Part", Torso)
  1383. shockwave.Size = Vector3.new(1,1,1)
  1384. shockwave.CanCollide = false
  1385. shockwave.Anchored = true
  1386. shockwave.Transparency = .5
  1387. shockwave.BrickColor = BrickColor.new("White")
  1388. shockwave.CFrame = CFrame.new(hitboxwrath.Position)
  1389. local shockwavemesh = Instance.new("SpecialMesh", shockwave)
  1390. shockwavemesh.Scale = Vector3.new(7,3,7)
  1391. shockwavemesh.MeshId = "rbxassetid://20329976"
  1392. local shockwave2 = Instance.new("Part", Torso)
  1393. shockwave2.Size = Vector3.new(1,1,1)
  1394. shockwave2.CanCollide = false
  1395. shockwave2.Anchored = true
  1396. shockwave2.Transparency = .5
  1397. shockwave2.BrickColor = BrickColor.new("White")
  1398. shockwave2.CFrame = CFrame.new(hitboxwrath.Position)
  1399. local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  1400. shockwavemesh2.Scale = Vector3.new(5,3,5)
  1401. shockwavemesh2.MeshId = "rbxassetid://20329976"
  1402. for i = 1, 40 do
  1403. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
  1404. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
  1405. shockwave.Transparency = shockwave.Transparency + 0.025
  1406. shockwave2.Transparency = shockwave2.Transparency + 0.025
  1407. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(18 + taks,6 + taks/2,18 + taks)
  1408. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(18+taks,3 + taks/2,18+taks)
  1409. swait()
  1410. end
  1411. shockwave:Remove()
  1412. shockwave2:Remove()
  1413. end)()
  1414. swait(2.4)
  1415. end
  1416. wavebigger = false
  1417. end
  1418. coroutine.wrap(function()
  1419. local hitted = false
  1420. hitboxwrath.Touched:connect(function(hit)
  1421. if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
  1422. if hitted then return end
  1423. explo()
  1424. end
  1425. end)
  1426. while true do
  1427. if hitted then break end
  1428. holywrath2.CFrame = hitboxwrath.CFrame
  1429. holywrath.CFrame = hitboxwrath.CFrame
  1430. swait()
  1431. end
  1432. end)()
  1433. coroutine.wrap(function()
  1434. for i = 1, 1100 do
  1435. if hitted then break end
  1436. swait()
  1437. end
  1438. if not hitted then
  1439. explo()
  1440. end
  1441. end)()
  1442. for i = 1, 22 do
  1443. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1444. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1445. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1446. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1447. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.2)
  1448. RIGHTARMLERP.C1 = RIGHTARMLERP.C1:lerp(CFrame.new(.2,.2,.2) * CFrame.Angles(0,0,0),.2)
  1449. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 1.1, 0.4) * CFrame.Angles(math.rad(-75), math.rad(-15), math.rad(4)), 0.2)
  1450. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1451. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-25),math.rad(50),math.rad(0)),.3)
  1452. swait()
  1453. end
  1454. RIGHTARMLERP.C1 = CFrame.new(0,0,0)
  1455. removeuseless:AddItem(g1,.001)
  1456. debounce = false
  1457. attacking = false
  1458. ws = 90
  1459. elseif Press=='y' then
  1460. if debounce then return end
  1461. debounce = true
  1462. attacking = true
  1463. local trev = true
  1464. change = .6
  1465. coroutine.wrap(function()
  1466. while true do
  1467. if trev == false then break end
  1468. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1469. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
  1470. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1471. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1472. swait()
  1473. end
  1474. end)()
  1475. ws = 0
  1476. local speech = Instance.new("Sound",Head)
  1477. speech.SoundId = "rbxassetid://2544975373"
  1478. speech.Volume = 10
  1479. speech:Play()
  1480. removeuseless:AddItem(speech,5)
  1481. coroutine.wrap(function()
  1482. for i = 1, 35 do
  1483. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.25)
  1484. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.25)
  1485. swait()
  1486. end
  1487. end)()
  1488. coroutine.wrap(function()
  1489. local blwav = Instance.new("Part",Torso)
  1490. blwav.Size = Vector3.new(1,1,1)
  1491. blwav.Shape = "Ball"
  1492. blwav.BrickColor = BrickColor.new("Dark blue")
  1493. blwav.CanCollide = false
  1494. blwav.CFrame = Root.CFrame
  1495. blwav.Anchored = true
  1496. blwav.Material = "Neon"
  1497. for i = 1, 50 do
  1498. blwav.Size = blwav.Size + Vector3.new(4,4,4)
  1499. blwav.Transparency = blwav.Transparency + .05
  1500. swait()
  1501. end
  1502. blwav:Remove()
  1503. end)()
  1504. eagle = Instance.new("Part", Torso)
  1505. eagle.Size = Vector3.new(1,1,1)
  1506. eagle.CanCollide = false
  1507. eagle.Anchored = false
  1508. eagle.Material = "Neon"
  1509. eagle.Transparency = .58
  1510. eagle.BrickColor = BrickColor.new("Dark blue")
  1511. eagle.CFrame = CFrame.new(halo.Position) * CFrame.new(0,115,0) * CFrame.Angles(math.rad(90),0,0)
  1512. local eaglemesh = Instance.new("SpecialMesh", eagle)
  1513. eaglemesh.MeshId = "rbxassetid://120647529"
  1514. eaglemesh.Scale = Vector3.new(0,0,0)
  1515. eagleweld = weldBetween(eagle,Root)
  1516. eagleweld.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
  1517. local eagle2 = Instance.new("Part", Torso)
  1518. eagle2.Size = Vector3.new(1,1,1)
  1519. eagle2.CanCollide = false
  1520. eagle2.Anchored = false
  1521. eagle2.Material = "Neon"
  1522. eagle2.Transparency = .49
  1523. eagle2.BrickColor = BrickColor.new("Pastel violet")
  1524. eagle2.CFrame = CFrame.new(halo.Position) * CFrame.new(0,115,0) * CFrame.Angles(math.rad(90),0,0)
  1525. local eaglemesh2 = Instance.new("SpecialMesh", eagle2)
  1526. eaglemesh2.MeshId = "rbxassetid://120647529"
  1527. eaglemesh2.Scale = Vector3.new(0,0,0)
  1528. eagleweld2 = weldBetween(eagle2,Root)
  1529. eagleweld2.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
  1530. local eagle3 = Instance.new("Part", Torso)
  1531. eagle3.Size = Vector3.new(1,1,1)
  1532. eagle3.CanCollide = false
  1533. eagle3.Anchored = false
  1534. eagle3.Material = "Neon"
  1535. eagle3.Transparency = .65
  1536. eagle3.BrickColor = BrickColor.new("Mulberry")
  1537. eagle3.CFrame = CFrame.new(halo.Position) * CFrame.new(0,115,0) * CFrame.Angles(math.rad(90),0,0)
  1538. local eaglemesh3 = Instance.new("SpecialMesh", eagle3)
  1539. eaglemesh3.MeshId = "rbxassetid://120647529"
  1540. eaglemesh3.Scale = Vector3.new(0,0,0)
  1541. eagleweld3 = weldBetween(eagle3,Root)
  1542. eagleweld3.C0 = CFrame.new(0,0,105) * CFrame.Angles(math.rad(-90),0,0)
  1543. circlelocation = Instance.new("Part",Torso)
  1544. circlelocation.Size = Vector3.new(1,1,1)
  1545. circlelocation.CFrame = Root.CFrame
  1546. circlelocation.Anchored = false
  1547. circlelocation.Transparency = 1
  1548. circlelocation.CanCollide = false
  1549. circlelocationweld = weldBetween(circlelocation,Root)
  1550. circlelocationweld.C0 = CFrame.new(0,-56,-15)
  1551. lighttable = {}
  1552. val = 0
  1553. for i = 1, 250 do
  1554. val = val + 5
  1555. lightpart = Instance.new("Part",Torso)
  1556. lightpart.Anchored = false
  1557. lightpart.CanCollide = false
  1558. lightpart.Size = Vector3.new(2,.5,2.35)
  1559. lightpart.Material = "Neon"
  1560. lightpart.Transparency = 1
  1561. lightpart.BrickColor = BrickColor.new("Gold")
  1562. lightpartweld = weldBetween(lightpart,circlelocation)
  1563. lightpartweld.C0 = CFrame.new(25,0,0) * CFrame.Angles(0,math.rad(val),0)
  1564. table.insert(lighttable,lightpart)
  1565. end
  1566. coroutine.wrap(function()
  1567. wait(1.76)
  1568. for i = 1, 120 do
  1569. for i,v in pairs(lighttable) do
  1570. v.Transparency = v.Transparency - .01
  1571. end
  1572. swait()
  1573. end
  1574. end)()
  1575. introvog = true
  1576. coroutine.wrap(function()
  1577. for i = 1, 63 do
  1578. eaglemesh3.Scale = eaglemesh3.Scale + Vector3.new(0,1,1)
  1579. swait()
  1580. end
  1581. for i = 1, 32 do
  1582. eaglemesh3.Scale = eaglemesh3.Scale + Vector3.new(2,0,0)
  1583. swait()
  1584. end
  1585. for i = 1, 50 do
  1586. hum.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  1587. coroutine.wrap(function()
  1588. local wshockwave = Instance.new("Part", Torso)
  1589. wshockwave.Size = Vector3.new(1,1,1)
  1590. wshockwave.CanCollide = false
  1591. wshockwave.Anchored = true
  1592. wshockwave.Transparency = .45
  1593. wshockwave.BrickColor = BrickColor.new("White")
  1594. wshockwave.CFrame = CFrame.new(eagle.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1595. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1596. wshockwavemesh.Scale = Vector3.new(1,.005,1)
  1597. wshockwavemesh.Name = "wswm"
  1598. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1599. removeuseless:AddItem(wshockwave,2)
  1600. for i = 1, 20 do
  1601. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(29.5,0,29.5)
  1602. wshockwave.Transparency = wshockwave.Transparency + .05
  1603. swait()
  1604. end
  1605. wshockwave:Remove()
  1606. end)()
  1607. coroutine.wrap(function()
  1608. local sk = Instance.new("Part",Torso)
  1609. sk.CanCollide = false
  1610. sk.Anchored = true
  1611. sk.BrickColor = BrickColor.new("White")
  1612. sk.Name = "sk"
  1613. sk.CFrame = eagle.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1614. local skmesh = Instance.new("SpecialMesh",sk)
  1615. skmesh.MeshId = "rbxassetid://662586858"
  1616. skmesh.Name = "wave"
  1617. skmesh.Scale = Vector3.new(.05,.005,.05)
  1618. for i = 1, 20 do
  1619. skmesh.Scale = skmesh.Scale + Vector3.new(.25,0,.25)
  1620. sk.Transparency = sk.Transparency + .05
  1621. swait()
  1622. end
  1623. sk:Remove()
  1624. end)()
  1625. swait()
  1626. end
  1627. introvog = false
  1628. hum.CameraOffset = Vector3.new(0,0,0)
  1629. end)()
  1630. coroutine.wrap(function()
  1631. for i = 1, 54 do
  1632. eaglemesh2.Scale = eaglemesh2.Scale + Vector3.new(0,1,1)
  1633. swait()
  1634. end
  1635. local eaglesound = Instance.new("Sound",eagle)
  1636. eaglesound.SoundId = "rbxassetid://0"
  1637. eaglesound.Volume = 10
  1638. eaglesound:Play()
  1639. removeuseless:AddItem(eaglesound,5)
  1640. for i = 1, 27 do
  1641. eaglemesh2.Scale = eaglemesh2.Scale + Vector3.new(2,0,0)
  1642. swait()
  1643. end
  1644. end)()
  1645. coroutine.wrap(function()
  1646. for i = 1, 59 do
  1647. eaglemesh.Scale = eaglemesh.Scale + Vector3.new(0,1,1)
  1648. swait()
  1649. end
  1650. for i = 1, 30 do
  1651. eaglemesh.Scale = eaglemesh.Scale + Vector3.new(2,0,0)
  1652. swait()
  1653. end
  1654. end)()
  1655. while wait() do
  1656. if introvog == false then break end
  1657. end
  1658. bleedattacking = true
  1659. g1 = Instance.new("BodyGyro", Root)
  1660. g1.D = 175
  1661. g1.P = 20000
  1662. g1.MaxTorque = Vector3.new(0,9000000,0)
  1663. coroutine.wrap(function()
  1664. while bleedattacking do
  1665. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.155)
  1666. swait()
  1667. end
  1668. removeuseless:AddItem(g1,.001)
  1669. end)()
  1670. coroutine.wrap(function()
  1671. local lnt = Instance.new("Sound",eagle)
  1672. lnt.SoundId = "rbxassetid://224339201"
  1673. lnt.Volume = 10
  1674. lnt:Play()
  1675. removeuseless:AddItem(lnt,5)
  1676. wait(.3)
  1677. local lnt2 = Instance.new("Sound",eagle)
  1678. lnt2.SoundId = "rbxassetid://1539349118"
  1679. lnt2.Volume = 10
  1680. lnt2:Play()
  1681. removeuseless:AddItem(lnt2,5)
  1682. end)()
  1683. for i = 1, 10 do
  1684. local bladeofjustice = Instance.new("Part",Torso)
  1685. bladeofjustice.Anchored = true
  1686. bladeofjustice.CanCollide = false
  1687. bladeofjustice.Name = "blad"
  1688. bladeofjustice.Transparency = 1
  1689. bladeofjustice.Size = Vector3.new(2,2,2)
  1690. bladeofjustice.BrickColor = BrickColor.new("Pastel violet")
  1691. bladeofjustice.Material = "Neon"
  1692. bladeofjustice.CFrame = eagle.CFrame * CFrame.new(math.random(-139,139),math.random(-39,39),math.random(-15,15))
  1693. local bladeofjusticemesh = Instance.new("SpecialMesh",bladeofjustice)
  1694. bladeofjusticemesh.MeshId = "rbxassetid://2624209310"
  1695. bladeofjusticemesh.Scale = Vector3.new(10,10,10)
  1696. local particlecolor = ColorSequence.new(Color3.new(255, 255, 255))
  1697. local blwav = Instance.new("Part",Torso)
  1698. blwav.Size = Vector3.new(1,1,1)
  1699. blwav.Shape = "Ball"
  1700. blwav.BrickColor = BrickColor.new("Dark blue")
  1701. blwav.CanCollide = false
  1702. blwav.CFrame = bladeofjustice.CFrame
  1703. blwav.Anchored = true
  1704. blwav.Material = "Neon"
  1705. blwav.Size = blwav.Size + Vector3.new(4,4,4)
  1706. blwav.Transparency = blwav.Transparency + .05
  1707. coroutine.wrap(function()
  1708. for i = 1, 5 do
  1709. local sk = Instance.new("Part",Torso)
  1710. sk.CanCollide = false
  1711. sk.Anchored = true
  1712. sk.BrickColor = BrickColor.new("White")
  1713. sk.Name = "sk"
  1714. sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1715. local skmesh = Instance.new("SpecialMesh",sk)
  1716. skmesh.MeshId = "rbxassetid://662586858"
  1717. skmesh.Name = "wave"
  1718. skmesh.Scale = Vector3.new(.05,.005,.05)
  1719. for i = 1, 20 do
  1720. skmesh.Scale = skmesh.Scale + Vector3.new(.05,0,.05)
  1721. sk.Transparency = sk.Transparency + .05
  1722. swait()
  1723. end
  1724. sk:Remove()
  1725. end
  1726. end)()
  1727. coroutine.wrap(function()
  1728. for i = 1, 20 do
  1729. blwav.Size = blwav.Size + Vector3.new(10,10,10)
  1730. blwav.Transparency = blwav.Transparency + .05
  1731. bladeofjustice.Transparency = bladeofjustice.Transparency - .05
  1732. swait()
  1733. end
  1734. blwav:Remove()
  1735. end)()
  1736. local hitted = false
  1737. coroutine.wrap(function()
  1738. for i = 1, 300 do
  1739. if hitted then break end
  1740. swait()
  1741. end
  1742. if not hitted then
  1743. bladeofjustice:Remove()
  1744. end
  1745. end)()
  1746. bladeofjustice.Anchored = false
  1747. local bov = Instance.new("BodyVelocity",bladeofjustice)
  1748. bov.maxForce = Vector3.new(9999999,9999999,9999999)
  1749. bladeofjustice.CFrame = CFrame.new(bladeofjustice.Position,mouse.Hit.p)
  1750. bov.velocity = bladeofjustice.CFrame.lookVector*350
  1751. bladeofjustice.Touched:connect(function(hit)
  1752. if hit:IsA("Part") and hit.Parent ~= Character and hit.Name ~= "blad" and hit.Parent.Parent ~= Character then
  1753. if hitted then return end
  1754. hitted = true
  1755. bov:Remove()
  1756. bladeofjustice.Anchored = true
  1757. wait(2)
  1758. removeuseless:AddItem(bladeofjustice,5)
  1759. coroutine.wrap(function()
  1760. for i = 1, 20 do
  1761. hum.CameraOffset = Vector3.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  1762. swait()
  1763. end
  1764. hum.CameraOffset = Vector3.new(0,0,0)
  1765. end)()
  1766. Hit = damagealll(144,bladeofjustice.Position)
  1767. for _,v in pairs(Hit) do
  1768. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  1769. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1770. slachtoffer:TakeDamage(math.random(47,78))
  1771. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  1772. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  1773. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  1774. vel.velocity = CFrame.new(bladeofjustice.Position,torso.Position).lookVector*330
  1775. removeuseless:AddItem(vel,.1)
  1776. end
  1777. end
  1778. local soundbox = Instance.new("Part",Torso)
  1779. soundbox.CFrame = bladeofjustice.CFrame
  1780. soundbox.Size = Vector3.new(1,1,1)
  1781. soundbox.Anchored = true
  1782. soundbox.CanCollide = false
  1783. soundbox.Transparency = 1
  1784. removeuseless:AddItem(soundbox,5)
  1785. wabam = Instance.new("Sound",soundbox)
  1786. wabam.SoundId = "rbxassetid://2444802791"
  1787. wabam.Volume = 8
  1788. wabam:Play()
  1789. bladeofjustice.Transparency = 1
  1790. pobox = Instance.new("Part",Torso)
  1791. pobox.Anchored = true
  1792. pobox.CanCollide = false
  1793. pobox.Size = Vector3.new(1,1,1)
  1794. pobox.CFrame = bladeofjustice.CFrame
  1795. pobox.Transparency = 1
  1796. for i = 1, 4 do
  1797. coroutine.wrap(function()
  1798. local shockwave = Instance.new("Part", Torso)
  1799. shockwave.Size = Vector3.new(1,1,1)
  1800. shockwave.CanCollide = false
  1801. shockwave.Anchored = true
  1802. shockwave.Transparency = .5
  1803. shockwave.BrickColor = BrickColor.new("White")
  1804. shockwave.CFrame = CFrame.new(pobox.Position)
  1805. local shockwavemesh = Instance.new("SpecialMesh", shockwave)
  1806. shockwavemesh.Scale = Vector3.new(7,3,7)
  1807. shockwavemesh.MeshId = "rbxassetid://20329976"
  1808. local shockwave2 = Instance.new("Part", Torso)
  1809. shockwave2.Size = Vector3.new(1,1,1)
  1810. shockwave2.CanCollide = false
  1811. shockwave2.Anchored = true
  1812. shockwave2.Transparency = .5
  1813. shockwave2.BrickColor = BrickColor.new("White")
  1814. shockwave2.CFrame = CFrame.new(pobox.Position)
  1815. local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  1816. shockwavemesh2.Scale = Vector3.new(5,3,5)
  1817. shockwavemesh2.MeshId = "rbxassetid://20329976"
  1818. for i = 1, 40 do
  1819. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
  1820. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
  1821. shockwave.Transparency = shockwave.Transparency + 0.025
  1822. shockwave2.Transparency = shockwave2.Transparency + 0.025
  1823. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(18,6,18)
  1824. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(18,3,18)
  1825. swait()
  1826. end
  1827. pobox:Remove()
  1828. shockwave:Remove()
  1829. shockwave2:Remove()
  1830. bladeofjustice:Remove()
  1831. end)()
  1832. coroutine.wrap(function()
  1833. local sk = Instance.new("Part",Torso)
  1834. sk.CanCollide = false
  1835. sk.Anchored = true
  1836. sk.BrickColor = BrickColor.new("White")
  1837. sk.Name = "sk"
  1838. sk.CFrame = bladeofjustice.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1839. local skmesh = Instance.new("SpecialMesh",sk)
  1840. skmesh.MeshId = "rbxassetid://662586858"
  1841. skmesh.Name = "wave"
  1842. skmesh.Scale = Vector3.new(.06,.001,.06)
  1843. for i = 1, 20 do
  1844. skmesh.Scale = skmesh.Scale + Vector3.new(.13,0,.13)
  1845. sk.Transparency = sk.Transparency + .05
  1846. swait()
  1847. end
  1848. sk:Remove()
  1849. end)()
  1850. coroutine.wrap(function()
  1851. local wshockwave = Instance.new("Part", Torso)
  1852. wshockwave.Size = Vector3.new(1,1,1)
  1853. wshockwave.CanCollide = false
  1854. wshockwave.Anchored = true
  1855. wshockwave.Transparency = .45
  1856. wshockwave.BrickColor = BrickColor.new("White")
  1857. wshockwave.CFrame = CFrame.new(bladeofjustice.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  1858. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  1859. wshockwavemesh.Scale = Vector3.new(10,.05,10)
  1860. wshockwavemesh.Name = "wswm"
  1861. wshockwavemesh.MeshId = "rbxassetid://20329976"
  1862. for i = 1, 20 do
  1863. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(30,0,30)
  1864. wshockwave.Transparency = wshockwave.Transparency + .05
  1865. swait()
  1866. end
  1867. wshockwave:Remove()
  1868. end)()
  1869. coroutine.wrap(function()
  1870. local blwav = Instance.new("Part",Torso)
  1871. blwav.Size = Vector3.new(1,1,1)
  1872. blwav.Shape = "Ball"
  1873. blwav.BrickColor = BrickColor.new("Dark blue")
  1874. blwav.CanCollide = false
  1875. blwav.CFrame = bladeofjustice.CFrame
  1876. blwav.Anchored = true
  1877. blwav.Material = "Neon"
  1878. for i = 1, 20 do
  1879. blwav.Size = blwav.Size + Vector3.new(18,18,18)
  1880. blwav.Transparency = blwav.Transparency + .05
  1881. swait()
  1882. end
  1883. blwav:Remove()
  1884. end)()
  1885. swait()
  1886. end
  1887. end
  1888. end)
  1889. swait(10)
  1890. end
  1891. bleedattacking = false
  1892. eagleweld:Remove()
  1893. eagleweld2:Remove()
  1894. eagleweld3:Remove()
  1895. eagle.Anchored = true
  1896. eagle2.Anchored = true
  1897. eagle3.Anchored = true
  1898. coroutine.wrap(function()
  1899. for i = 1, 30 do
  1900. for i,v in pairs(lighttable) do
  1901. v.Transparency = v.Transparency + .05
  1902. end
  1903. swait()
  1904. end
  1905. for i,v in pairs(lighttable) do
  1906. v:Remove()
  1907. end
  1908. circlelocation:Remove()
  1909. lighttable = {}
  1910. end)()
  1911. for i = 1, 80 do
  1912. eagle.CFrame = eagle.CFrame * CFrame.new(0,0,-6) * CFrame.Angles(0,math.rad(0),math.rad(7))
  1913. eagle.Transparency = eagle.Transparency + .0125
  1914. eagle2.CFrame = eagle2.CFrame * CFrame.new(0,0,-4) * CFrame.Angles(0,math.rad(0),math.rad(-7))
  1915. eagle2.Transparency = eagle2.Transparency + .0125
  1916. eagle3.CFrame = eagle3.CFrame * CFrame.new(0,0,-3) * CFrame.Angles(0,math.rad(0),math.rad(7))
  1917. eagle3.Transparency = eagle3.Transparency + .0125
  1918. swait()
  1919. end
  1920. eagle:Remove()
  1921. eagle2:Remove()
  1922. eagle3:Remove()
  1923. ws = 90
  1924. trev = false
  1925. debounce = false
  1926. attacking = false
  1927. elseif Press=='r' then
  1928. if debounce then return end
  1929. debounce = true
  1930. attacking = true
  1931. ws = 8
  1932. coroutine.wrap(function()
  1933. g1 = Instance.new("BodyGyro", Root)
  1934. g1.D = 175
  1935. g1.P = 20000
  1936. g1.MaxTorque = Vector3.new(0,9000000,0)
  1937. for i = 1, 50 do
  1938. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  1939. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(-0 * math.sin(sine/12)),math.rad(0)),.2)
  1940. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  1941. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  1942. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  1943. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(.5,2,0) * CFrame.Angles(math.rad(0),math.rad(20),math.rad(-140)),.3)
  1944. swait()
  1945. end
  1946. removeuseless:AddItem(g1,.001)
  1947. debounce = false
  1948. attacking = false
  1949. ws = 90
  1950. end)()
  1951. local lightofdeath = Instance.new("Part",Torso)
  1952. angelic = Instance.new("Sound",lightofdeath)
  1953. angelic.Pitch = 1
  1954. angelic.Volume = 10
  1955. angelic.SoundId = "rbxassetid://1837929946"
  1956. angelic:Play()
  1957. lightofdeath.Size = Vector3.new(1000000,25,25)
  1958. lightofdeath.CanCollide = false
  1959. lightofdeath.Material = "Neon"
  1960. lightofdeath.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
  1961. lightofdeath.Shape = "Cylinder"
  1962. lightofdeath.Transparency = 1
  1963. lightofdeath.Anchored = true
  1964. local lightofdeath2 = Instance.new("Part",Torso)
  1965. lightofdeath2.Size = Vector3.new(1000000,50,50)
  1966. lightofdeath2.CanCollide = false
  1967. lightofdeath2.Material = "Neon"
  1968. lightofdeath2.CFrame = CFrame.new(lightofdeath.Position) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(90))
  1969. lightofdeath2.Shape = "Cylinder"
  1970. lightofdeath2.Transparency = 1
  1971. lightofdeath2.CanCollide = false
  1972. lightofdeath2.Anchored = true
  1973. local pobox = Instance.new("Part",Torso)
  1974. pobox.Size = Vector3.new(1,1,1)
  1975. pobox.Transparency = 1
  1976. pobox.Anchored = true
  1977. pobox.CanCollide = false
  1978. pobox.CFrame = CFrame.new(mouse.Hit.p)
  1979. coroutine.wrap(function()
  1980. for i = 1, 20 do
  1981. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,lightofdeath.Position),.4)
  1982. lightofdeath.Transparency = lightofdeath.Transparency - .025
  1983. lightofdeath2.Transparency = lightofdeath2.Transparency - .0125
  1984. swait()
  1985. end
  1986. end)()
  1987. for i = 1, 100 do
  1988. lightofdeath.Size = lightofdeath.Size - Vector3.new(0,.25,.25)
  1989. lightofdeath2.Size = lightofdeath2.Size - Vector3.new(0,.5,.5)
  1990. swait()
  1991. end
  1992. local soundbrick = Instance.new("Part",Torso)
  1993. soundbrick.Anchored = true
  1994. soundbrick.Size = Vector3.new(1,1,1)
  1995. soundbrick.CanCollide = false
  1996. soundbrick.Transparency = 1
  1997. soundbrick.CFrame = pobox.CFrame
  1998. removeuseless:AddItem(soundbrick,10)
  1999. local bam = Instance.new("Sound",soundbrick)
  2000. bam.SoundId = "rbxassetid://1354014962"
  2001. bam.Volume = 10
  2002. bam:Play()
  2003. Hit = damagealll(44,pobox.Position)
  2004. for _,v in pairs(Hit) do
  2005. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  2006. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2007. slachtoffer:TakeDamage(math.random(42,68))
  2008. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2009. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2010. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2011. vel.velocity = CFrame.new(pobox.Position,torso.Position).lookVector*225
  2012. removeuseless:AddItem(vel,.1)
  2013. end
  2014. end
  2015. lightofdeath:Remove()
  2016. lightofdeath2:Remove()
  2017. for i = 1, 3 do
  2018. coroutine.wrap(function()
  2019. local shockwave = Instance.new("Part", Torso)
  2020. shockwave.Size = Vector3.new(1,1,1)
  2021. shockwave.CanCollide = false
  2022. shockwave.Anchored = true
  2023. shockwave.Transparency = .5
  2024. shockwave.BrickColor = BrickColor.new("White")
  2025. shockwave.CFrame = CFrame.new(pobox.Position)
  2026. local shockwavemesh = Instance.new("SpecialMesh", shockwave)
  2027. shockwavemesh.Scale = Vector3.new(7,3,7)
  2028. shockwavemesh.MeshId = "rbxassetid://20329976"
  2029. local shockwave2 = Instance.new("Part", Torso)
  2030. shockwave2.Size = Vector3.new(1,1,1)
  2031. shockwave2.CanCollide = false
  2032. shockwave2.Anchored = true
  2033. shockwave2.Transparency = .5
  2034. shockwave2.BrickColor = BrickColor.new("White")
  2035. shockwave2.CFrame = CFrame.new(pobox.Position)
  2036. local shockwavemesh2 = Instance.new("SpecialMesh", shockwave2)
  2037. shockwavemesh2.Scale = Vector3.new(5,3,5)
  2038. shockwavemesh2.MeshId = "rbxassetid://20329976"
  2039. for i = 1, 40 do
  2040. shockwave.CFrame = shockwave.CFrame * CFrame.Angles(math.rad(0),math.rad(0+15),0)
  2041. shockwave2.CFrame = shockwave2.CFrame * CFrame.Angles(math.rad(0),math.rad(0-8),0)
  2042. shockwave.Transparency = shockwave.Transparency + 0.025
  2043. shockwave2.Transparency = shockwave2.Transparency + 0.025
  2044. shockwavemesh2.Scale = shockwavemesh2.Scale + Vector3.new(9,1.5,9)
  2045. shockwavemesh.Scale = shockwavemesh.Scale + Vector3.new(9,1.5,9)
  2046. swait()
  2047. end
  2048. shockwave:Remove()
  2049. shockwave2:Remove()
  2050. end)()
  2051. coroutine.wrap(function()
  2052. local sk = Instance.new("Part",Torso)
  2053. sk.CanCollide = false
  2054. sk.Anchored = true
  2055. sk.BrickColor = BrickColor.new("White")
  2056. sk.Name = "sk"
  2057. sk.CFrame = pobox.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2058. local skmesh = Instance.new("SpecialMesh",sk)
  2059. skmesh.MeshId = "rbxassetid://662586858"
  2060. skmesh.Name = "wave"
  2061. skmesh.Scale = Vector3.new(.01,.001,.01)
  2062. for i = 1, 20 do
  2063. skmesh.Scale = skmesh.Scale + Vector3.new(.07,0,.07)
  2064. sk.Transparency = sk.Transparency + .05
  2065. swait()
  2066. end
  2067. sk:Remove()
  2068. end)()
  2069. coroutine.wrap(function()
  2070. local wshockwave = Instance.new("Part", Torso)
  2071. wshockwave.Size = Vector3.new(1,1,1)
  2072. wshockwave.CanCollide = false
  2073. wshockwave.Anchored = true
  2074. wshockwave.Transparency = .45
  2075. wshockwave.BrickColor = BrickColor.new("White")
  2076. wshockwave.CFrame = CFrame.new(pobox.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2077. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  2078. wshockwavemesh.Scale = Vector3.new(.1,.005,.1)
  2079. wshockwavemesh.Name = "wswm"
  2080. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2081. removeuseless:AddItem(wshockwave,2)
  2082. for i = 1, 20 do
  2083. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(9.5,0,9.5)
  2084. wshockwave.Transparency = wshockwave.Transparency + .05
  2085. swait()
  2086. end
  2087. wshockwave:Remove()
  2088. end)()
  2089. local boom = Instance.new("Part",Torso)
  2090. boom.Size = Vector3.new(6,6,6)
  2091. boom.Transparency = .1
  2092. boom.Shape = "Ball"
  2093. boom.BrickColor = BrickColor.new("White")
  2094. boom.CanCollide = false
  2095. boom.Anchored = true
  2096. boom.CFrame = CFrame.new(pobox.Position)
  2097. boom.Material = "Neon"
  2098. coroutine.wrap(function()
  2099. for i = 1, 20 do
  2100. boom.Size = boom.Size + Vector3.new(7,7,7)
  2101. boom.Transparency = boom.Transparency + .05
  2102. swait()
  2103. end
  2104. boom:Remove()
  2105. end)()
  2106. swait()
  2107. end
  2108. end
  2109. end)
  2110.  
  2111. checks1 = coroutine.wrap(function() -------Checks
  2112. while true do
  2113. if Root.Velocity.Magnitude < 5 and running == false then
  2114. position = "Idle"
  2115. elseif Root.Velocity.Magnitude > 5 and running == false then
  2116. position = "Walking"
  2117. else
  2118. end
  2119. wait()
  2120. end
  2121. end)
  2122. checks1()
  2123.  
  2124. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  2125. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  2126. end
  2127.  
  2128. function ray2(StartPos, EndPos, Distance, Ignore)
  2129. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  2130. return ray(StartPos, DIRECTION, Distance, Ignore)
  2131. end
  2132.  
  2133. OrgnC0 = Neck.C0
  2134. local movelimbs = coroutine.wrap(function()
  2135. while RunSrv.RenderStepped:wait() do
  2136. TrsoLV = Torso.CFrame.lookVector
  2137. Dist = nil
  2138. Diff = nil
  2139. if not MseGuide then
  2140. print("Failed to recognize")
  2141. else
  2142. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2143. Dist = (Head.CFrame.p-Point).magnitude
  2144. Diff = Head.CFrame.Y-Point.Y
  2145. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2146. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  2147. Diff2 = LeftArm.CFrame.Y-Point.Y
  2148. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2149. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  2150. end
  2151. end
  2152. end)
  2153. movelimbs()
  2154. immortal = {}
  2155. for i,v in pairs(Character:GetDescendants()) do
  2156. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  2157. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  2158. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2159. end
  2160. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  2161. elseif v:IsA("JointInstance") then
  2162. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  2163. end
  2164. end
  2165. for e = 1, #immortal do
  2166. if immortal[e] ~= nil then
  2167. local STUFF = immortal[e]
  2168. local PART = STUFF[1]
  2169. local PARENT = STUFF[2]
  2170. local MATERIAL = STUFF[3]
  2171. local COLOR = STUFF[4]
  2172. local TRANSPARENCY = STUFF[5]
  2173. if levitate then
  2174. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2175. PART.Material = MATERIAL
  2176. PART.Color = COLOR
  2177. PART.Transparency = TRANSPARENCY
  2178. end
  2179. PART.AncestryChanged:connect(function()
  2180. PART.Parent = PARENT
  2181. end)
  2182. else
  2183. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2184. PART.Material = MATERIAL
  2185. PART.Color = COLOR
  2186. PART.Transparency = TRANSPARENCY
  2187. end
  2188. PART.AncestryChanged:connect(function()
  2189. PART.Parent = PARENT
  2190. end)
  2191. end
  2192. end
  2193. end
  2194. function immortality()
  2195. for e = 1, #immortal do
  2196. if immortal[e] ~= nil then
  2197. local STUFF = immortal[e]
  2198. local PART = STUFF[1]
  2199. local PARENT = STUFF[2]
  2200. local MATERIAL = STUFF[3]
  2201. local COLOR = STUFF[4]
  2202. local TRANSPARENCY = STUFF[5]
  2203. if PART.ClassName == "Part" and PART == Root then
  2204. PART.Material = MATERIAL
  2205. PART.Color = COLOR
  2206. PART.Transparency = TRANSPARENCY
  2207. end
  2208. if PART.Parent ~= PARENT then
  2209. hum:Remove()
  2210. PART.Parent = PARENT
  2211. hum = Instance.new("Humanoid",Character)
  2212. if levitate then
  2213. eyo1:Remove()
  2214. eyo2:Remove()
  2215. end
  2216. hum.Name = "noneofurbusiness"
  2217. end
  2218. end
  2219. end
  2220. end
  2221. coroutine.wrap(function()
  2222. while true do
  2223. if hum.Health < .1 then
  2224. immortality()
  2225. end
  2226. wait()
  2227. end
  2228. end)()
  2229.  
  2230. leftlocation = Instance.new("Part",LeftArm)
  2231. leftlocation.Size = Vector3.new(1,1,1)
  2232. leftlocation.Transparency = 1
  2233. leftlocationweld = weldBetween(leftlocation,LeftArm)
  2234. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  2235. rightlocation = Instance.new("Part",RightArm)
  2236. rightlocation.Size = Vector3.new(1,1,1)
  2237. rightlocation.Transparency = 1
  2238. rightlocationweld = weldBetween(rightlocation,RightArm)
  2239. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  2240.  
  2241. coroutine.wrap(function()
  2242. while true do
  2243. hpheight = 4 + 1 * math.sin(sine/12)
  2244. hum.HipHeight = hpheight
  2245. swait()
  2246. end
  2247. end)()
  2248.  
  2249. local anims = coroutine.wrap(function()
  2250. while true do
  2251. settime = 0.05
  2252. sine = sine + change
  2253. if position == "Walking" and attacking == false and running == false then
  2254. change = .5
  2255. walking = true
  2256. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  2257. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.25)
  2258. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.25)
  2259. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.98,-.15,.5) * CFrame.Angles(math.rad(-70 - 5 * math.sin(sine/12)),math.rad(40 - 5 * math.sin(sine/12)),math.rad(-20)),.25)
  2260. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5 - .1 * -math.sin(sine/12), 0) * CFrame.Angles(math.rad(35 - 2 * math.sin(sine/12)), math.rad(0), math.rad(-25 - 5 * math.sin(sine/12))), 0.25)
  2261. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-41 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 9, math.cos(10 * math.cos(sine/10))), 0.25)
  2262. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 2 + .02 * math.sin(sine/12), 0.2 + .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/12)), math.rad(-20), math.rad(0)), 0.25)
  2263. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2 + .02 * math.sin(sine/12), 0.2 + .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/12)), math.rad(20), math.rad(0)), 0.25)
  2264. elseif position == "Idle" and attacking == false and running == false then
  2265. change = .5
  2266. haloweld.C0 = haloweld.C0:lerp(CFrame.new(0,-4.5 + .5 * math.sin(sine/12),-2) * CFrame.Angles(math.rad(8 * math.sin(sine/12)),math.rad(11 * math.sin(sine/16)),0),.4)
  2267. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(5 * math.sin(sine/12)),math.rad(2 * math.sin(sine/16)),math.rad(0)),.2)
  2268. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(math.rad(0),math.rad(12),math.rad(-40 - 6 * math.sin(sine/12))),.2)
  2269. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.3,1.05 + .15 * math.sin(sine/12),.2) * CFrame.Angles(0,math.rad(-12),math.rad(40 + 6 * math.sin(sine/12))),.2)
  2270. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.3 + .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9 - 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(-9 - 5 * math.sin(sine/12))),.2)
  2271. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(.3 - .1 * math.sin(sine/12), 1.95, .15 - .1 * math.sin(sine/12)) * CFrame.Angles(math.rad(9- 5 * math.sin(sine/12)),math.rad(2 + 1 * math.sin(sine/12)),math.rad(9 + 5 * math.sin(sine/12))),.2)
  2272. end
  2273. swait()
  2274. end
  2275. end)
  2276. anims()
  2277. warn("Justice given form. Made by Supr14")
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