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Nov 6th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end --//=========================\\--
  6. --|| LEL ||--
  7. --\\=========================//--
  8.  
  9. wait(0.2)
  10.  
  11. Player = game:GetService("Players").LocalPlayer
  12. PlayerGui = Player.PlayerGui
  13. Cam = workspace.CurrentCamera
  14. Backpack = Player.Backpack
  15. Character = Player.Character
  16. Humanoid = Character.Humanoid
  17. Mouse = Player:GetMouse()
  18. RootPart = Character["HumanoidRootPart"]
  19. Torso = Character["Torso"]
  20. Head = Character["Head"]
  21. RightArm = Character["Right Arm"]
  22. LeftArm = Character["Left Arm"]
  23. RightLeg = Character["Right Leg"]
  24. LeftLeg = Character["Left Leg"]
  25. RootJoint = RootPart["RootJoint"]
  26. Neck = Torso["Neck"]
  27. RightShoulder = Torso["Right Shoulder"]
  28. LeftShoulder = Torso["Left Shoulder"]
  29. RightHip = Torso["Right Hip"]
  30. LeftHip = Torso["Left Hip"]
  31. local sick = Instance.new("Sound",Character)
  32. sick.SoundId = "rbxassetid://609325501"
  33. sick.Looped = true
  34. sick.Pitch = 1
  35. sick.Volume = 10
  36. sick:Play()
  37. Humanoid.DisplayDistanceType = "None"
  38. Humanoid.MaxHealth = 666*666
  39. ff = Instance.new("ForceField",Character)
  40. ff.Visible = false
  41.  
  42. IT = Instance.new
  43. CF = CFrame.new
  44. VT = Vector3.new
  45. RAD = math.rad
  46. C3 = Color3.new
  47. UD2 = UDim2.new
  48. BRICKC = BrickColor.new
  49. ANGLES = CFrame.Angles
  50. EULER = CFrame.fromEulerAnglesXYZ
  51. COS = math.cos
  52. ACOS = math.acos
  53. SIN = math.sin
  54. ASIN = math.asin
  55. ABS = math.abs
  56. MRANDOM = math.random
  57. FLOOR = math.floor
  58.  
  59. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  60. local NEWMESH = IT(MESH)
  61. if MESH == "SpecialMesh" then
  62. NEWMESH.MeshType = MESHTYPE
  63. if MESHID ~= "nil" and MESHID ~= "" then
  64. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  65. end
  66. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  67. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  68. end
  69. end
  70. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  71. NEWMESH.Scale = SCALE
  72. NEWMESH.Parent = PARENT
  73. return NEWMESH
  74. end
  75.  
  76. function CreatePart2(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, SIZE, ANCHOR)
  77. local NEWPART = IT("Part")
  78. NEWPART.formFactor = FORMFACTOR
  79. NEWPART.Reflectance = REFLECTANCE
  80. NEWPART.Transparency = TRANSPARENCY
  81. NEWPART.CanCollide = false
  82. NEWPART.Locked = true
  83. NEWPART.Anchored = true
  84. if ANCHOR == false then
  85. NEWPART.Anchored = false
  86. end
  87. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  88. NEWPART.Size = SIZE
  89. NEWPART.Position = Torso.Position
  90. NEWPART.Material = MATERIAL
  91. NEWPART:BreakJoints()
  92. NEWPART.Parent = PARENT
  93. return NEWPART
  94. end
  95.  
  96. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  97. local NEWPART = IT("Part")
  98. NEWPART.formFactor = FORMFACTOR
  99. NEWPART.Reflectance = REFLECTANCE
  100. NEWPART.Transparency = TRANSPARENCY
  101. NEWPART.CanCollide = false
  102. NEWPART.Locked = true
  103. NEWPART.Anchored = true
  104. if ANCHOR == false then
  105. NEWPART.Anchored = false
  106. end
  107. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  108. NEWPART.Name = NAME
  109. NEWPART.Size = SIZE
  110. NEWPART.Position = Torso.Position
  111. NEWPART.Material = MATERIAL
  112. NEWPART:BreakJoints()
  113. NEWPART.Parent = PARENT
  114. return NEWPART
  115. end
  116.  
  117. local HBill = Instance.new("BillboardGui",Head)
  118. local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame")
  119. local HName = Instance.new("TextLabel")
  120. HBill.Size = UDim2.new(15,0,2.2,0)
  121. HBill.Name = "Health Display"
  122. HBill.StudsOffset = Vector3.new(3.675,2,0)
  123. HBill.AlwaysOnTop = true
  124. HBill.Enabled = true
  125. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  126. HMain.BackgroundTransparency = 1
  127. HMain.Size = UDim2.new(.5,0,.5,0)
  128. HName.Parent = HMain
  129. HName.BackgroundTransparency = 1
  130. HName.BackgroundColor3 = Color3.new(0,0,0)
  131. HName.BorderColor3 = Color3.new(0,0,0)
  132. HName.BorderSizePixel = 2
  133. HName.Size = UDim2.new(1,0,.75,0)
  134. HName.Font = "Cartoon"
  135. HName.Text = "skreb da slopper"
  136. HName.TextScaled = true
  137. HName.TextColor3 = Color3.new(255,0,0)
  138. HName.TextStrokeColor3 = Color3.new(0,0,0)
  139. HName.TextStrokeTransparency = 0
  140. HName.TextYAlignment = "Bottom"
  141.  
  142.  
  143. --//=================================\\
  144. --|| CUSTOMIZATION
  145. --\\=================================//
  146.  
  147. Class_Name = "<!>"
  148. Weapon_Name = "Add-ons"
  149.  
  150. Custom_Colors = {
  151. Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon.
  152. Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon.
  153.  
  154. Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
  155. Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
  156. Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
  157. Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
  158. Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
  159.  
  160. Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
  161. Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
  162. Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
  163. Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
  164. Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
  165. }
  166.  
  167.  
  168. Player_Size = 1 --Size of the player.
  169. Animation_Speed = 3
  170. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  171.  
  172. local Speed = 20
  173. local Effects2 = {}
  174.  
  175. --//=================================\\
  176. --|| END OF CUSTOMIZATION
  177. --\\=================================//
  178.  
  179. local function weldBetween(a, b)
  180. local weldd = Instance.new("ManualWeld")
  181. weldd.Part0 = a
  182. weldd.Part1 = b
  183. weldd.C0 = CFrame.new()
  184. weldd.C1 = b.CFrame:inverse() * a.CFrame
  185. weldd.Parent = a
  186. return weldd
  187. end
  188.  
  189. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  190. local acs = Instance.new("Part")
  191. acs.CanCollide = false
  192. acs.Anchored = false
  193. acs.Size = Vector3.new(0,0,0)
  194. acs.CFrame = attachmentpart.CFrame
  195. acs.Parent = attachmentpart
  196. acs.BrickColor = color
  197. local meshs = Instance.new("SpecialMesh")
  198. meshs.MeshId = mesh
  199. meshs.TextureId = texture
  200. meshs.Parent = acs
  201. meshs.Scale = scale
  202. meshs.Offset = offset
  203. weldBetween(attachmentpart,acs)
  204. end
  205.  
  206. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  207. if TYPE == "Gem" then
  208. local acs = CreatePart(3, PART, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  209. acs.Anchored = false
  210. acs.CanCollide = false
  211. acs.CFrame = PART.CFrame
  212. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  213. weldBetween(PART,acs)
  214. elseif TYPE == "Skull" then
  215. local acs = CreatePart(3, PART, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  216. acs.Anchored = false
  217. acs.CanCollide = false
  218. acs.CFrame = PART.CFrame
  219. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  220. weldBetween(PART,acs)
  221. elseif TYPE == "Eye" then
  222. local acs = CreatePart(3, PART, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  223. acs.Anchored = false
  224. acs.CanCollide = false
  225. acs.CFrame = PART.CFrame
  226. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  227. weldBetween(PART,acs)
  228. end
  229. end
  230.  
  231.  
  232. --//=================================\\
  233. --|| USEFUL VALUES
  234. --\\=================================//
  235.  
  236. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  237. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  238. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  239. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  240. local CO1 = 0
  241. local CO2 = 0
  242. local CO3 = 0
  243. local CO4 = 0
  244. local CHANGEDEFENSE = 0
  245. local CHANGEDAMAGE = 0
  246. local CHANGEMOVEMENT = 0
  247. local ANIM = "Idle"
  248. local ATTACK = false
  249. local EQUIPPED = false
  250. local HOLD = false
  251. local COMBO = 1
  252. local LASTPOINT = nil
  253. local BLCF = nil
  254. local SCFR = nil
  255. local KEYHOLD = false
  256. local STAGGERHITANIM = false
  257. local STAGGERANIM = false
  258. local STUNANIM = false
  259. local CRITCHANCENUMBER = 0
  260. local IDLENUMBER = 0
  261. local DONUMBER = 0
  262. local HANDIDLE = false
  263. local Rooted = false
  264. local SINE = 0
  265. local CHANGE = 2 / Animation_Speed
  266. local WALKINGANIM = false
  267. local WALK = 0
  268. local DANCE = false
  269. local DISABLEJUMPING = false
  270. local ROBLOXIDLEANIMATION = IT("Animation")
  271. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  272. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  273. --ROBLOXIDLEANIMATION.Parent = Humanoid
  274. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  275. WEAPONGUI.Name = "Weapon GUI"
  276. local Weapon = IT("Model")
  277. Weapon.Name = Weapon_Name
  278. local Effects = IT("Folder", Weapon)
  279. Effects.Name = "Effects"
  280. local Bombs = IT("Folder", Weapon)
  281. Bombs.Name = "BombsHolder"
  282. local ANIMATOR = Humanoid.Animator
  283. local ANIMATE = Character.Animate
  284. ANIMATE.Disabled = true
  285. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  286. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  287. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  288. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  289. local UNANCHOR = true
  290. local MAGICPARTICLE = "655109389"
  291.  
  292. local SKILLTEXTCOLOR = C3(0,0,0)
  293.  
  294. --//=================================\\
  295. --\\=================================//
  296.  
  297.  
  298. --//=================================\\
  299. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  300. --\\=================================//
  301.  
  302. ArtificialHB = Instance.new("BindableEvent", script)
  303. ArtificialHB.Name = "ArtificialHB"
  304.  
  305. script:WaitForChild("ArtificialHB")
  306.  
  307. frame = Frame_Speed
  308. tf = 0
  309. allowframeloss = false
  310. tossremainder = false
  311. lastframe = tick()
  312. script.ArtificialHB:Fire()
  313.  
  314. game:GetService("RunService").Heartbeat:connect(function(s, p)
  315. tf = tf + s
  316. if tf >= frame then
  317. if allowframeloss then
  318. script.ArtificialHB:Fire()
  319. lastframe = tick()
  320. else
  321. for i = 1, math.floor(tf / frame) do
  322. script.ArtificialHB:Fire()
  323. end
  324. lastframe = tick()
  325. end
  326. if tossremainder then
  327. tf = 0
  328. else
  329. tf = tf - frame * math.floor(tf / frame)
  330. end
  331. end
  332. end)
  333.  
  334. --//=================================\\
  335. --|| SOME FUNCTIONS
  336. --\\=================================//
  337.  
  338. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  339. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  340. end
  341.  
  342. function PositiveAngle(NUMBER)
  343. if NUMBER >= 0 then
  344. NUMBER = 0
  345. end
  346. return NUMBER
  347. end
  348.  
  349. function NegativeAngle(NUMBER)
  350. if NUMBER <= 0 then
  351. NUMBER = 0
  352. end
  353. return NUMBER
  354. end
  355.  
  356. function Swait(NUMBER)
  357. if NUMBER == 0 or NUMBER == nil then
  358. ArtificialHB.Event:wait()
  359. else
  360. for i = 1, NUMBER do
  361. ArtificialHB.Event:wait()
  362. end
  363. end
  364. end
  365.  
  366. function QuaternionFromCFrame(cf)
  367. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  368. local trace = m00 + m11 + m22
  369. if trace > 0 then
  370. local s = math.sqrt(1 + trace)
  371. local recip = 0.5 / s
  372. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  373. else
  374. local i = 0
  375. if m11 > m00 then
  376. i = 1
  377. end
  378. if m22 > (i == 0 and m00 or m11) then
  379. i = 2
  380. end
  381. if i == 0 then
  382. local s = math.sqrt(m00 - m11 - m22 + 1)
  383. local recip = 0.5 / s
  384. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  385. elseif i == 1 then
  386. local s = math.sqrt(m11 - m22 - m00 + 1)
  387. local recip = 0.5 / s
  388. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  389. elseif i == 2 then
  390. local s = math.sqrt(m22 - m00 - m11 + 1)
  391. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  392. end
  393. end
  394. end
  395.  
  396. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  397. local xs, ys, zs = x + x, y + y, z + z
  398. local wx, wy, wz = w * xs, w * ys, w * zs
  399. local xx = x * xs
  400. local xy = x * ys
  401. local xz = x * zs
  402. local yy = y * ys
  403. local yz = y * zs
  404. local zz = z * zs
  405. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  406. end
  407.  
  408. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  409. local fp=IT("Part")
  410. fp.formFactor=formfactor
  411. fp.Parent=parent
  412. fp.Reflectance=reflectance
  413. fp.Transparency=transparency
  414. fp.CanCollide=false
  415. fp.Locked=true
  416. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  417. fp.Name=name
  418. fp.Size=size
  419. fp.Position=Character.Torso.Position
  420. NoOutlines(fp)
  421. fp.Material=material
  422. fp:BreakJoints()
  423. return fp
  424. end
  425.  
  426. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  427. local mesh=IT(Mesh)
  428. mesh.Parent=part
  429. if Mesh=="SpecialMesh" then
  430. mesh.MeshType=meshtype
  431. mesh.MeshId=meshid
  432. end
  433. mesh.Offset=offset
  434. mesh.Scale=scale
  435. return mesh
  436. end
  437.  
  438. function QuaternionSlerp(a, b, t)
  439. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  440. local startInterp, finishInterp;
  441. if cosTheta >= 0.0001 then
  442. if (1 - cosTheta) > 0.0001 then
  443. local theta = ACOS(cosTheta)
  444. local invSinTheta = 1 / SIN(theta)
  445. startInterp = SIN((1 - t) * theta) * invSinTheta
  446. finishInterp = SIN(t * theta) * invSinTheta
  447. else
  448. startInterp = 1 - t
  449. finishInterp = t
  450. end
  451. else
  452. if (1 + cosTheta) > 0.0001 then
  453. local theta = ACOS(-cosTheta)
  454. local invSinTheta = 1 / SIN(theta)
  455. startInterp = SIN((t - 1) * theta) * invSinTheta
  456. finishInterp = SIN(t * theta) * invSinTheta
  457. else
  458. startInterp = t - 1
  459. finishInterp = t
  460. end
  461. end
  462. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  463. end
  464.  
  465. function Clerp(a, b, t)
  466. local qa = {QuaternionFromCFrame(a)}
  467. local qb = {QuaternionFromCFrame(b)}
  468. local ax, ay, az = a.x, a.y, a.z
  469. local bx, by, bz = b.x, b.y, b.z
  470. local _t = 1 - t
  471. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  472. end
  473.  
  474. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  475. local frame = IT("Frame")
  476. frame.BackgroundTransparency = TRANSPARENCY
  477. frame.BorderSizePixel = BORDERSIZEPIXEL
  478. frame.Position = POSITION
  479. frame.Size = SIZE
  480. frame.BackgroundColor3 = COLOR
  481. frame.BorderColor3 = BORDERCOLOR
  482. frame.Name = NAME
  483. frame.Parent = PARENT
  484. return frame
  485. end
  486.  
  487. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  488. local label = IT("TextLabel")
  489. label.BackgroundTransparency = 1
  490. label.Size = UD2(1, 0, 1, 0)
  491. label.Position = UD2(0, 0, 0, 0)
  492. label.TextColor3 = TEXTCOLOR
  493. label.TextStrokeTransparency = STROKETRANSPARENCY
  494. label.TextTransparency = TRANSPARENCY
  495. label.FontSize = TEXTFONTSIZE
  496. label.Font = TEXTFONT
  497. label.BorderSizePixel = BORDERSIZEPIXEL
  498. label.TextScaled = false
  499. label.Text = TEXT
  500. label.Name = NAME
  501. label.Parent = PARENT
  502. return label
  503. end
  504.  
  505. function NoOutlines(PART)
  506. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  507. end
  508.  
  509.  
  510. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  511. local NEWWELD = IT(TYPE)
  512. NEWWELD.Part0 = PART0
  513. NEWWELD.Part1 = PART1
  514. NEWWELD.C0 = C0
  515. NEWWELD.C1 = C1
  516. NEWWELD.Parent = PARENT
  517. return NEWWELD
  518. end
  519.  
  520. function CreateSound(ID, PARENT, VOLUME, PITCH)
  521. local NEWSOUND = nil
  522. coroutine.resume(coroutine.create(function()
  523. NEWSOUND = IT("Sound", PARENT)
  524. NEWSOUND.Volume = VOLUME
  525. NEWSOUND.Pitch = PITCH
  526. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  527. Swait()
  528. NEWSOUND:play()
  529. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  530. end))
  531. return NEWSOUND
  532. end
  533.  
  534. function CFrameFromTopBack(at, top, back)
  535. local right = top:Cross(back)
  536. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  537. end
  538.  
  539. function CreateWave(inair,size,doesrotate,rotatedirection,waitt,cframe,color)
  540. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
  541. local mesh = IT("SpecialMesh",wave)
  542. mesh.MeshType = "FileMesh"
  543. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  544. mesh.Scale = VT(size,size,size)
  545. mesh.Offset = VT(0,0,-size/8)
  546. wave.CFrame = cframe
  547. coroutine.resume(coroutine.create(function(PART)
  548. for i = 1, waitt do
  549. Swait()
  550. mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
  551. mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
  552. if doesrotate == true then
  553. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
  554. end
  555. wave.Transparency = wave.Transparency + (0.5/waitt)
  556. if wave.Transparency > 0.99 then
  557. wave:remove()
  558. end
  559. end
  560. end))
  561. end
  562.  
  563. function CreateSwirl(inair,size,doesrotate,rotatedirection,waitt,cframe,color)
  564. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
  565. local mesh = IT("SpecialMesh",wave)
  566. mesh.MeshType = "FileMesh"
  567. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  568. mesh.Scale = VT(size,size,size)
  569. wave.CFrame = cframe
  570. coroutine.resume(coroutine.create(function(PART)
  571. for i = 1, waitt do
  572. Swait()
  573. mesh.Scale = mesh.Scale + VT(size/5,0,size/5)
  574. if doesrotate == true then
  575. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
  576. end
  577. wave.Transparency = wave.Transparency + (0.5/waitt)
  578. if wave.Transparency > 0.99 then
  579. wave:remove()
  580. end
  581. end
  582. end))
  583. end
  584.  
  585. function CreateTornado(inair,size,doesrotate,rotatedirection,waitt,cframe,color)
  586. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
  587. local mesh = IT("SpecialMesh",wave)
  588. mesh.MeshType = "FileMesh"
  589. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  590. mesh.Scale = VT(size,size,size)
  591. wave.CFrame = cframe
  592. coroutine.resume(coroutine.create(function(PART)
  593. for i = 1, waitt do
  594. Swait()
  595. mesh.Scale = mesh.Scale + VT(size/5,0,size/5)
  596. if doesrotate == true then
  597. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
  598. end
  599. wave.Transparency = wave.Transparency + (0.5/waitt)
  600. if wave.Transparency > 0.99 then
  601. wave:remove()
  602. end
  603. end
  604. end))
  605. end
  606.  
  607. function CreateRing(inair,size,doesrotate,rotatedirection,waitt,cframe,spin1,spin2,color)
  608. local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
  609. local mesh = IT("SpecialMesh",wave)
  610. mesh.MeshType = "FileMesh"
  611. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  612. mesh.Scale = VT(size,size,size)
  613. mesh.Offset = VT(0,0,0)
  614. wave.CFrame = cframe
  615. coroutine.resume(coroutine.create(function(PART)
  616. for i = 1, waitt do
  617. Swait()
  618. mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
  619. if doesrotate == true then
  620. wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(spin2, rotatedirection, spin1)
  621. end
  622. wave.Transparency = wave.Transparency + (0.5/waitt)
  623. if wave.Transparency > 0.99 then
  624. wave:remove()
  625. end
  626. end
  627. end))
  628. end
  629.  
  630. function MagicSphere(size,waitt,cframe,color)
  631. local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(1,1,1))
  632. local mesh = IT("SpecialMesh",wave)
  633. mesh.MeshType = "Sphere"
  634. mesh.Scale = VT(size,size,size)
  635. mesh.Offset = VT(0,0,0)
  636. wave.CFrame = cframe
  637. coroutine.resume(coroutine.create(function(PART)
  638. for i = 1, waitt do
  639. Swait()
  640. mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
  641. wave.Transparency = wave.Transparency + (1/waitt)
  642. if wave.Transparency > 0.99 then
  643. wave:remove()
  644. end
  645. end
  646. end))
  647. end
  648.  
  649. function MagicSphere2(size,waitt,cframe,color)
  650. local wave = CreatePart(3, Effects, "Neon", 0, 1, BRICKC(color), "Effect", VT(1,1,1))
  651. local mesh = IT("SpecialMesh",wave)
  652. mesh.MeshType = "Sphere"
  653. mesh.Scale = VT(size,size,size)
  654. mesh.Offset = VT(0,0,0)
  655. wave.CFrame = cframe
  656. coroutine.resume(coroutine.create(function(PART)
  657. for i = 1, waitt do
  658. Swait()
  659. mesh.Scale = mesh.Scale - VT(size/waitt,size/waitt,size/waitt)
  660. wave.Transparency = wave.Transparency - (1/waitt)
  661. end
  662. wave:remove()
  663. end))
  664. end
  665.  
  666. function BreakEffect(brickcolor,cframe,x1,y1,z1,material)
  667. local prt=part("Custom",workspace,material,0,0,brickcolor,"Effect",VT(0.5,0.5,0.5))
  668. prt.Anchored=true
  669. prt.CFrame=cframe*EULER(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  670. local msh=mesh("SpecialMesh",prt,"Sphere","",VT(0,0,0),VT(x1,y1,z1))
  671. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  672. CF=Part.CFrame
  673. Numbb=0
  674. randnumb=math.random()-math.random()
  675. for i=0,1,0.05 do
  676. wait()
  677. CF=CF*CF(0,1,0)
  678. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  679. Part.CFrame=CF*EULER(Numbb,0,0)
  680. Part.Transparency=i
  681. Numbb=Numbb+randnumb
  682. end
  683. Part.Parent=nil
  684. end),prt)
  685. end
  686.  
  687. function MagicBlock(size,waitt,cframe,color)
  688. local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(size,size,size))
  689. local mesh = IT("BlockMesh",wave)
  690. wave.CFrame = cframe
  691. coroutine.resume(coroutine.create(function(PART)
  692. for i = 1, waitt do
  693. Swait()
  694. mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
  695. wave.CFrame = cframe * ANGLES(RAD(math.random(-360,360)),RAD(math.random(-360,360)),RAD(math.random(-360,360)))
  696. wave.Transparency = wave.Transparency + (1/waitt)
  697. if wave.Transparency > 0.99 then
  698. wave:remove()
  699. end
  700. end
  701. end))
  702. end
  703.  
  704. local EyeSizes={
  705. NumberSequenceKeypoint.new(0,1,0),
  706. NumberSequenceKeypoint.new(1,0.2,0)
  707. }
  708. local EyeTrans={
  709. NumberSequenceKeypoint.new(0,0.8,0),
  710. NumberSequenceKeypoint.new(1,1,0)
  711. }
  712. local PE=Instance.new("ParticleEmitter")
  713. PE.LightEmission=0
  714. PE.Size=NumberSequence.new(EyeSizes)
  715. PE.Transparency=NumberSequence.new(EyeTrans)
  716. PE.Lifetime=NumberRange.new(0.35,0.35,0.35)
  717. PE.Rotation=NumberRange.new(0,360)
  718. PE.Rate=15
  719. PE.Acceleration = Vector3.new(0,75,0)
  720. PE.Drag = 5
  721. PE.Enabled = false
  722. PE.Speed = NumberRange.new(0,0,0)
  723. PE.Texture="http://www.roblox.com/asset/?id=1179557490"
  724. PE.ZOffset = 0
  725. PE.Name = "Particles"
  726.  
  727. --//=================================\\
  728. --|| WEAPON
  729. --\\=================================//
  730.  
  731.  
  732. --[[
  733. Thanks for using Build-To-Lua by jarredbcv.
  734. ]]--
  735.  
  736. New = function(Object, Parent, Name, Data)
  737. local Object = Instance.new(Object)
  738. for Index, Value in pairs(Data or {}) do
  739. Object[Index] = Value
  740. end
  741. Object.Parent = Parent
  742. Object.Name = Name
  743. return Object
  744. end
  745.  
  746. Light = New("Model",Character,"Light",{})
  747. Handle = New("Part",Light,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02985716, 0.943701029, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  748. Mesh = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(1, 6, 6),})
  749. mot0r = New("Motor",Handle,"mot0r",{Part0 = Handle,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(0, 2.38418579e-06, -4.76837158e-07, 1, 0, 0, 0, 0, -1.00000024, 0, 1.00000024, 0),})
  750. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699514, -3.5924499, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  751. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  752. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 4.53615093, 0.0371379852, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  753. Hitb0x = New("Part",Light,"Hitb0x",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 3.79999995, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986717, -1.80622983, 0, 0, 1, -1, 0, 0, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  754. Mesh = New("BlockMesh",Hitb0x,"Mesh",{Scale = Vector3.new(0, 0, 0),})
  755. mot = New("Motor",Hitb0x,"mot",{Part0 = Hitb0x,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0),C1 = CFrame.new(0, 2.74993086, 1.00135803e-05, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  756. c = New("Part",Light,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  757. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(1.75, 1.75, 0.500999987),})
  758. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  759. c = New("Part",Light,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  760. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(1.35000002, 1.35000002, 0.504999995),})
  761. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  762. c = New("Part",Light,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  763. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(1.5, 1.5, 0.504000008),})
  764. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  765. c = New("Part",Light,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Fabric,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  766. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(0.649999976, 0.649999976, 0.507000029),})
  767. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  768. Handle1 = New("Part",Light,"Handle1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.0298562, 1.79368806, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  769. Mesh = New("BlockMesh",Handle1,"Mesh",{Scale = Vector3.new(1.25, 1.25, 0.500999987),})
  770. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, -0.84998703, -9.53674316e-07, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  771. Handle1 = New("Part",Light,"Handle1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986193, 1.61868703, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  772. Mesh = New("CylinderMesh",Handle1,"Mesh",{Scale = Vector3.new(1.14999998, 1, 1.25),})
  773. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(0, -0.674986005, 4.76837158e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  774. Hilt = New("Part",Light,"Hilt",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986288, 0.318714976, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  775. Mesh = New("CylinderMesh",Hilt,"Mesh",{Scale = Vector3.new(1.14999998, 1, 1.25),})
  776. mot = New("Motor",Hilt,"mot",{Part0 = Hilt,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(0, 0.624986053, 5.7220459e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  777. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699514, -3.20495868, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  778. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  779. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 4.14865971, 0.0371379852, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  780. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272704, -3.59245086, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  781. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  782. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 4.53615189, -0.0371301174, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  783. Blade = New("Part",Light,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986383, -3.55618834, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  784. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.699999988, 0.699999988, 0.500999987),})
  785. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 4.49988937, 6.67572021e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  786. Blade = New("Part",Light,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986193, -1.75623298, 0, 0, 1, 1, 0, 0, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  787. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(1, 18, 0.5),})
  788. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0),C1 = CFrame.new(0, 2.69993401, 4.76837158e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  789. Blade = New("Part",Light,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, 0.16871798, 0, 0, 1, 1, 0, 0, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  790. Mesh = New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(1, 1.25, 0.5),MeshType = Enum.MeshType.Torso,})
  791. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0),C1 = CFrame.new(0, 0.774983048, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  792. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.95485902, -0.00627797842, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  793. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.75, 0.0500000007, 0.503000021),})
  794. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 0.949979007, -0.0749981403, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  795. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.10486221, -0.00627201796, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  796. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.75, 0.0500000007, 0.503000021),})
  797. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 0.949973047, 0.0750050545, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  798. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.08820915, 0.166170001, 0, 0, 1, 0.173648939, 0.984807611, 0, -0.984807611, 0.173648939, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  799. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(1, 0.0500000007, 0.503000021),})
  800. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.173648939, -0.984807611, 0, 0.984807611, 0.173648939, 1, 0, 0),C1 = CFrame.new(0, 0.777531028, 0.0583519936, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  801. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.97151089, 0.166172028, 0, 0, 1, -0.173647001, 0.984807968, 0, -0.984807968, -0.173647001, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  802. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(1, 0.0500000007, 0.503000021),})
  803. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.173647001, -0.984807968, 0, 0.984807968, -0.173647001, 1, 0, 0),C1 = CFrame.new(0, 0.777529001, -0.0583462715, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  804. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.95486593, -1.85622597, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  805. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(17, 0.0500000007, 0.503000021),})
  806. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 2.799927, -0.0749912262, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  807. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.10486412, -1.85622907, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  808. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(17, 0.0500000007, 0.503000021),})
  809. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 2.7999301, 0.0750069618, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  810. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.9927249, -0.705018997, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  811. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  812. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.64872003, -0.0371322632, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  813. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699991, -0.705019951, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  814. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  815. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 1.64872098, 0.0371427536, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  816. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272609, -1.20500684, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  817. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  818. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 2.14870787, -0.0371310711, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  819. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.066998, -1.20500898, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  820. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  821. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 2.14871001, 0.0371408463, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  822. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272895, -1.70499396, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  823. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  824. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 2.64869499, -0.0371282101, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  825. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699896, -1.70499587, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  826. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  827. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 2.6486969, 0.0371417999, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  828. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272799, -2.20498109, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  829. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  830. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 3.14868212, -0.0371291637, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  831. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06700087, -2.2049849, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  832. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  833. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 3.14868593, 0.0371437073, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  834. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699419, -2.70496798, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  835. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  836. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 3.648669, 0.0371370316, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  837. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.9927249, -2.70497203, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  838. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  839. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 3.64867306, -0.0371322632, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  840. d = New("Part",Light,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272609, -3.20496011, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  841. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  842. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 4.14866114, -0.0371310711, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  843. h = New("Part",Light,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6108322, 3.74032593, 0.285516024, 0.998110771, 0.0605302155, 0.0105335303, 0.0160739962, -0.422734052, 0.906111181, 0.0592999868, -0.904230177, -0.422908306),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  844. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.499000013, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  845. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.998110771, 0.0160739962, 0.0592999868, 0.0605302155, -0.422734052, -0.904230177, 0.0105335303, 0.906111181, -0.422908306),C1 = CFrame.new(0.000862121582, 0.658185005, -0.289531231, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  846. h = New("Part",Light,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6015892, 4.31750298, 0.284862041, -0.998110771, 0.0469771549, 0.0395980887, -0.0160739962, 0.422394902, -0.906269372, -0.0592999868, -0.905193746, -0.420841753),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  847. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.499000013, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  848. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.998110771, -0.0160739962, -0.0592999868, 0.0469771549, 0.422394902, -0.905193746, 0.0395980887, -0.906269372, -0.420841753),C1 = CFrame.new(-0.00838088989, 0.658838987, 0.287645817, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  849. h = New("Part",Light,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6004295, 4.42313719, 0.275528014, -0.998110771, 0.0351278409, 0.0504073128, -0.0160739962, 0.642559946, -0.766066909, -0.0592999868, -0.765429854, -0.640781343),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  850. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.497999996, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  851. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.998110771, -0.0160739962, -0.0592999868, 0.0351278409, 0.642559946, -0.765429854, 0.0504073128, -0.766066909, -0.640781343),C1 = CFrame.new(-0.00954055786, 0.668173015, 0.393280029, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  852. h = New("Part",Light,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6130905, 3.63466191, 0.276434004, 0.998110771, 0.0557412729, 0.0258412939, 0.0160739962, -0.642852843, 0.76582104, 0.0592999868, -0.763958871, -0.642534375),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  853. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.497999996, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  854. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.998110771, 0.0160739962, 0.0592999868, 0.0557412729, -0.642852843, -0.763958871, 0.0258412939, 0.76582104, -0.642534375),C1 = CFrame.new(0.00312042236, 0.667267025, -0.395195246, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  855. h = New("Part",Light,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6116333, 3.80828905, 0.253800035, 0.998110771, 0.061194025, -0.00549125113, 0.0160739962, -0.17381911, 0.98464644, 0.0592999868, -0.982874513, -0.174474359),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  856. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  857. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.998110771, 0.0160739962, 0.0592999868, 0.061194025, -0.17381911, -0.982874513, -0.00549125113, 0.98464644, -0.174474359),C1 = CFrame.new(0.00166320801, 0.689900994, -0.221568108, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  858. h = New("Part",Light,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.604557, 4.24953222, 0.253306985, -0.998110771, 0.0556252487, 0.026090106, -0.0160739962, 0.173440024, -0.984713256, -0.0592999868, -0.983272314, -0.172218233),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  859. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  860. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.998110771, -0.0160739962, -0.0592999868, 0.0556252487, 0.173440024, -0.983272314, 0.026090106, -0.984713256, -0.172218233),C1 = CFrame.new(-0.00541305542, 0.690394044, 0.219675064, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  861. for i,v in pairs(Light:GetChildren()) do
  862. if v:IsA'Part' then
  863. v.CanCollide = false
  864. end
  865. end
  866.  
  867. Light2 = New("Model",Character,"Light2",{})
  868. Handle = New("Part",Light2,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02985716, 0.943701029, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  869. Mesh = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(1, 6, 6),})
  870. mot0r2 = New("Motor",Handle,"mot0r",{Part0 = Handle,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(0, 2.38418579e-06, -4.76837158e-07, 1, 0, 0, 0, 0, -1.00000024, 0, 1.00000024, 0),})
  871. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699514, -3.5924499, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  872. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  873. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 4.53615093, 0.0371379852, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  874. Hitb0x2 = New("Part",Light2,"Hitb0x2",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 3.79999995, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986717, -1.80622983, 0, 0, 1, -1, 0, 0, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  875. Mesh = New("BlockMesh",Hitb0x2,"Mesh",{Scale = Vector3.new(0, 0, 0),})
  876. mot = New("Motor",Hitb0x2,"mot",{Part0 = Hitb0x2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0),C1 = CFrame.new(0, 2.74993086, 1.00135803e-05, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  877. c = New("Part",Light2,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  878. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(1.75, 1.75, 0.500999987),})
  879. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  880. c = New("Part",Light2,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  881. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(1.35000002, 1.35000002, 0.504999995),})
  882. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  883. c = New("Part",Light2,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  884. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(1.5, 1.5, 0.504000008),})
  885. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  886. c = New("Part",Light2,"c",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Fabric,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, -0.181270003, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  887. Mesh = New("BlockMesh",c,"Mesh",{Scale = Vector3.new(0.649999976, 0.649999976, 0.507000029),})
  888. mot = New("Motor",c,"mot",{Part0 = c,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.12497103, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  889. Handle1 = New("Part",Light2,"Handle1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.0298562, 1.79368806, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  890. Mesh = New("BlockMesh",Handle1,"Mesh",{Scale = Vector3.new(1.25, 1.25, 0.500999987),})
  891. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, -0.84998703, -9.53674316e-07, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  892. Handle1 = New("Part",Light2,"Handle1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986193, 1.61868703, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  893. Mesh = New("CylinderMesh",Handle1,"Mesh",{Scale = Vector3.new(1.14999998, 1, 1.25),})
  894. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(0, -0.674986005, 4.76837158e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  895. Hilt = New("Part",Light2,"Hilt",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986288, 0.318714976, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  896. Mesh = New("CylinderMesh",Hilt,"Mesh",{Scale = Vector3.new(1.14999998, 1, 1.25),})
  897. mot = New("Motor",Hilt,"mot",{Part0 = Hilt,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0),C1 = CFrame.new(0, 0.624986053, 5.7220459e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  898. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699514, -3.20495868, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  899. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  900. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 4.14865971, 0.0371379852, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  901. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272704, -3.59245086, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  902. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  903. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 4.53615189, -0.0371301174, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  904. Blade = New("Part",Light2,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986383, -3.55618834, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  905. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(0.699999988, 0.699999988, 0.500999987),})
  906. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 4.49988937, 6.67572021e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  907. Blade = New("Part",Light2,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986193, -1.75623298, 0, 0, 1, 1, 0, 0, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  908. Mesh = New("BlockMesh",Blade,"Mesh",{Scale = Vector3.new(1, 18, 0.5),})
  909. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0),C1 = CFrame.new(0, 2.69993401, 4.76837158e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  910. Blade = New("Part",Light2,"Blade",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.02986097, 0.16871798, 0, 0, 1, 1, 0, 0, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  911. Mesh = New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(1, 1.25, 0.5),MeshType = Enum.MeshType.Torso,})
  912. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0),C1 = CFrame.new(0, 0.774983048, 3.81469727e-06, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  913. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.95485902, -0.00627797842, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  914. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.75, 0.0500000007, 0.503000021),})
  915. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 0.949979007, -0.0749981403, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  916. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.10486221, -0.00627201796, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  917. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.75, 0.0500000007, 0.503000021),})
  918. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 0.949973047, 0.0750050545, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  919. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.08820915, 0.166170001, 0, 0, 1, 0.173648939, 0.984807611, 0, -0.984807611, 0.173648939, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  920. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(1, 0.0500000007, 0.503000021),})
  921. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.173648939, -0.984807611, 0, 0.984807611, 0.173648939, 1, 0, 0),C1 = CFrame.new(0, 0.777531028, 0.0583519936, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  922. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.97151089, 0.166172028, 0, 0, 1, -0.173647001, 0.984807968, 0, -0.984807968, -0.173647001, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  923. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(1, 0.0500000007, 0.503000021),})
  924. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.173647001, -0.984807968, 0, 0.984807968, -0.173647001, 1, 0, 0),C1 = CFrame.new(0, 0.777529001, -0.0583462715, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  925. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.95486593, -1.85622597, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  926. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(17, 0.0500000007, 0.503000021),})
  927. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 2.799927, -0.0749912262, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  928. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.10486412, -1.85622907, 0, 0, 1, 0, 1, 0, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  929. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(17, 0.0500000007, 0.503000021),})
  930. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(0, 2.7999301, 0.0750069618, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  931. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.9927249, -0.705018997, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  932. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  933. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 1.64872003, -0.0371322632, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  934. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699991, -0.705019951, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  935. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  936. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 1.64872098, 0.0371427536, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  937. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272609, -1.20500684, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  938. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  939. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 2.14870787, -0.0371310711, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  940. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.066998, -1.20500898, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  941. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  942. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 2.14871001, 0.0371408463, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  943. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272895, -1.70499396, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  944. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  945. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 2.64869499, -0.0371282101, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  946. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699896, -1.70499587, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  947. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  948. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 2.6486969, 0.0371417999, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  949. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272799, -2.20498109, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  950. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  951. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 3.14868212, -0.0371291637, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  952. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06700087, -2.2049849, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  953. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  954. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 3.14868593, 0.0371437073, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  955. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 4.06699419, -2.70496798, 0, 0, 1, -0.707106352, 0.707107365, 0, -0.707107365, -0.707106352, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  956. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  957. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, -0.707106352, -0.707107365, 0, 0.707107365, -0.707106352, 1, 0, 0),C1 = CFrame.new(0, 3.648669, 0.0371370316, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  958. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.9927249, -2.70497203, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  959. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  960. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 3.64867306, -0.0371322632, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  961. d = New("Part",Light2,"d",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Reflectance = 0.10000000149012,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6099701, 3.99272609, -3.20496011, 0, 0, 1, 0.707107365, 0.707106352, 0, -0.707106352, 0.707107365, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  962. Mesh = New("BlockMesh",d,"Mesh",{Scale = Vector3.new(0.569999993, 0.0500000007, 0.503000021),})
  963. mot = New("Motor",d,"mot",{Part0 = d,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0.707107365, -0.707106352, 0, 0.707106352, 0.707107365, 1, 0, 0),C1 = CFrame.new(0, 4.14866114, -0.0371310711, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  964. h = New("Part",Light2,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6108322, 3.74032593, 0.285516024, 0.998110771, 0.0605302155, 0.0105335303, 0.0160739962, -0.422734052, 0.906111181, 0.0592999868, -0.904230177, -0.422908306),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  965. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.499000013, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  966. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.998110771, 0.0160739962, 0.0592999868, 0.0605302155, -0.422734052, -0.904230177, 0.0105335303, 0.906111181, -0.422908306),C1 = CFrame.new(0.000862121582, 0.658185005, -0.289531231, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  967. h = New("Part",Light2,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6015892, 4.31750298, 0.284862041, -0.998110771, 0.0469771549, 0.0395980887, -0.0160739962, 0.422394902, -0.906269372, -0.0592999868, -0.905193746, -0.420841753),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  968. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.499000013, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  969. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.998110771, -0.0160739962, -0.0592999868, 0.0469771549, 0.422394902, -0.905193746, 0.0395980887, -0.906269372, -0.420841753),C1 = CFrame.new(-0.00838088989, 0.658838987, 0.287645817, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  970. h = New("Part",Light2,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6004295, 4.42313719, 0.275528014, -0.998110771, 0.0351278409, 0.0504073128, -0.0160739962, 0.642559946, -0.766066909, -0.0592999868, -0.765429854, -0.640781343),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  971. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.497999996, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  972. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.998110771, -0.0160739962, -0.0592999868, 0.0351278409, 0.642559946, -0.765429854, 0.0504073128, -0.766066909, -0.640781343),C1 = CFrame.new(-0.00954055786, 0.668173015, 0.393280029, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  973. h = New("Part",Light2,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6130905, 3.63466191, 0.276434004, 0.998110771, 0.0557412729, 0.0258412939, 0.0160739962, -0.642852843, 0.76582104, 0.0592999868, -0.763958871, -0.642534375),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  974. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.497999996, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  975. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.998110771, 0.0160739962, 0.0592999868, 0.0557412729, -0.642852843, -0.763958871, 0.0258412939, 0.76582104, -0.642534375),C1 = CFrame.new(0.00312042236, 0.667267025, -0.395195246, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  976. h = New("Part",Light2,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.6116333, 3.80828905, 0.253800035, 0.998110771, 0.061194025, -0.00549125113, 0.0160739962, -0.17381911, 0.98464644, 0.0592999868, -0.982874513, -0.174474359),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  977. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  978. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.998110771, 0.0160739962, 0.0592999868, 0.061194025, -0.17381911, -0.982874513, -0.00549125113, 0.98464644, -0.174474359),C1 = CFrame.new(0.00166320801, 0.689900994, -0.221568108, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  979. h = New("Part",Light2,"h",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(62.604557, 4.24953222, 0.253306985, -0.998110771, 0.0556252487, 0.026090106, -0.0160739962, 0.173440024, -0.984713256, -0.0592999868, -0.983272314, -0.172218233),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  980. Mesh = New("SpecialMesh",h,"Mesh",{Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  981. mot = New("Motor",h,"mot",{Part0 = h,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.998110771, -0.0160739962, -0.0592999868, 0.0556252487, 0.173440024, -0.983272314, 0.026090106, -0.984713256, -0.172218233),C1 = CFrame.new(-0.00541305542, 0.690394044, 0.219675064, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  982. for i,v in pairs(Light2:GetChildren()) do
  983. if v:IsA'Part' then
  984. v.CanCollide = false
  985. end
  986. end
  987.  
  988.  
  989. function CreateParticles(art,text,accel,drag,rate,type,isenabledbydefault)
  990. local particle = PE:Clone()
  991. particle.Parent = art
  992. particle.Acceleration = accel
  993. PE.Rate = rate
  994. if type == "Fire" then
  995. local EyeSizes={
  996. NumberSequenceKeypoint.new(0,1,0.3),
  997. NumberSequenceKeypoint.new(1,0.2,0.2)
  998. }
  999. PE.Size = NumberSequence.new(EyeSizes)
  1000. elseif type == "Smoke" then
  1001. local EyeSizes={
  1002. NumberSequenceKeypoint.new(0,1,0),
  1003. NumberSequenceKeypoint.new(1,5,0.5)
  1004. }
  1005. PE.Size = NumberSequence.new(EyeSizes)
  1006. elseif type == "Solid" then
  1007. local EyeSizes={
  1008. NumberSequenceKeypoint.new(0,1,0),
  1009. NumberSequenceKeypoint.new(1,1,0)
  1010. }
  1011. PE.Size = NumberSequence.new(EyeSizes)
  1012. end
  1013. PE.Drag = drag
  1014. particle.Texture = "http://www.roblox.com/asset/?id="..text
  1015. particle.Enabled = isenabledbydefault
  1016. return particle
  1017. end
  1018.  
  1019. function MakeForm(PART,TYPE)
  1020. if TYPE == "Cyl" then
  1021. local MSH = IT("CylinderMesh",PART)
  1022. elseif TYPE == "Ball" then
  1023. local MSH = IT("SpecialMesh",PART)
  1024. MSH.MeshType = "Sphere"
  1025. elseif TYPE == "Wedge" then
  1026. local MSH = IT("SpecialMesh",PART)
  1027. MSH.MeshType = "Wedge"
  1028. end
  1029. end
  1030.  
  1031. if Player_Size ~= 1 then
  1032. for _, v in pairs (Weapon:GetChildren()) do
  1033. if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then
  1034. local p1 = v.Part1
  1035. v.Part1 = nil
  1036. local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components()
  1037. v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12)
  1038. v.Part1 = p1
  1039. elseif v.ClassName == "Part" then
  1040. for _, b in pairs (v:GetChildren()) do
  1041. if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then
  1042. b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size)
  1043. end
  1044. end
  1045. end
  1046. end
  1047. end
  1048.  
  1049. for _, c in pairs(Weapon:GetChildren()) do
  1050. if c.ClassName == "Part" then
  1051. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1052. end
  1053. end
  1054.  
  1055. Weapon.Parent = Character
  1056.  
  1057. Humanoid.Died:connect(function()
  1058. sick:remove()
  1059. CreateSound("167285348", Head, 3, 1)
  1060. ATTACK = true
  1061. end)
  1062.  
  1063. --//=================================\\
  1064. --|| DAMAGE FUNCTIONS
  1065. --\\=================================//
  1066.  
  1067. function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR)
  1068. local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT())
  1069. STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0))
  1070. local BODYGYRO = IT("BodyGyro", STATPART)
  1071. local BODYPOSITION = IT("BodyPosition", STATPART)
  1072. BODYPOSITION.P = 2000
  1073. BODYPOSITION.D = 100
  1074. BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge)
  1075. if LABELTYPE == "Normal" then
  1076. BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2))
  1077. elseif LABELTYPE == "Debuff" then
  1078. BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 8, MRANDOM(-2, 2))
  1079. elseif LABELTYPE == "Interruption" then
  1080. BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2,2), 8, MRANDOM(-2, 2))
  1081. end
  1082. game:GetService("Debris"):AddItem(STATPART ,5)
  1083. local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
  1084. BILLBOARDGUI.Adornee = STATPART
  1085. BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
  1086. BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
  1087. BILLBOARDGUI.AlwaysOnTop = false
  1088. local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
  1089. TEXTLABEL.BackgroundTransparency = 1
  1090. TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
  1091. TEXTLABEL.Text = TEXT
  1092. TEXTLABEL.Font = "SciFi"
  1093. TEXTLABEL.FontSize="Size42"
  1094. TEXTLABEL.TextColor3 = COLOR
  1095. TEXTLABEL.TextStrokeTransparency = 1
  1096. TEXTLABEL.TextScaled = true
  1097. TEXTLABEL.TextWrapped = true
  1098. coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
  1099. wait(0.2)
  1100. for i=1, 5 do
  1101. wait()
  1102. THEBODYPOSITION.Position = THEPART.Position - VT(0, 0.5 ,0)
  1103. end
  1104. wait(1.2)
  1105. for i=1, 5 do
  1106. wait()
  1107. THETEXTLABEL.TextTransparency = THETEXTLABEL.TextTransparency + 0.2
  1108. THETEXTLABEL.TextStrokeTransparency = THETEXTLABEL.TextStrokeTransparency + 0.2
  1109. THEBODYPOSITION.position = THEPART.Position + VT(0, 0.5, 0)
  1110. end
  1111. THEPART.Parent = nil
  1112. end),STATPART, BODYPOSITION, TEXTLABEL)
  1113. end
  1114.  
  1115.  
  1116. --//=================================\\
  1117. --|| DAMAGING
  1118. --\\=================================//
  1119.  
  1120. function dealdamage(hit,min,max,maxstrength,beserk,critrate,critmultiplier)
  1121. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent:FindFirstChild("HitBy"..Player.Name) == nil then
  1122. local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
  1123. local dmg = math.random(min,max)
  1124. if humanoid.Health > 0 then
  1125. if beserk == true then
  1126. humanoid.Health = 0
  1127. else
  1128. CreateSound("260430060", hit, 1.2, MRANDOM(7, 12) / 10)
  1129. hit.Velocity = CFrame.new(Torso.Position,hit.Position).lookVector*5*maxstrength
  1130. if math.random(1,100) < critrate+1 then
  1131. humanoid.Health = humanoid.Health - dmg*critmultiplier
  1132. StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  1133. else
  1134. humanoid.Health = humanoid.Health - dmg
  1135. StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), dmg, C3(0, 0, 0))
  1136. end
  1137. local defence = Instance.new("BoolValue",hit.Parent)
  1138. defence.Name = ("HitBy"..Player.Name)
  1139. game:GetService("Debris"):AddItem(defence, 0.5)
  1140. end
  1141. end
  1142. end
  1143. end
  1144.  
  1145. function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping)
  1146. local dmg = math.random(min,max)
  1147. for i,v in ipairs(workspace:GetChildren()) do
  1148. if v:FindFirstChild("HitBy"..Player.Name) == nil then
  1149. local body = v:GetChildren()
  1150. for part = 1, #body do
  1151. if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  1152. if(body[part].Position - position).Magnitude < radius then
  1153. if v.ClassName == "Model" then
  1154. if v:FindFirstChild("Humanoid") then
  1155. if v.Humanoid.Health ~= 0 then
  1156. if CanBeDodgedByJumping == true then
  1157. if body[part].Position.Y < position.Y+5 then
  1158. if math.random(1,100) < critrate+1 then
  1159. v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier
  1160. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  1161. else
  1162. v.Humanoid.Health = v.Humanoid.Health - dmg
  1163. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  1164. end
  1165. local defence = Instance.new("BoolValue",v)
  1166. defence.Name = ("HitBy"..Player.Name)
  1167. game:GetService("Debris"):AddItem(defence, 0.5)
  1168. end
  1169. else
  1170. if beserk == true then
  1171. v.Humanoid.Health = 0
  1172. end
  1173. if math.random(1,100) < critrate+1 then
  1174. v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier
  1175. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  1176. else
  1177. v.Humanoid.Health = v.Humanoid.Health - dmg
  1178. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  1179. end
  1180. local defence = Instance.new("BoolValue",v)
  1181. defence.Name = ("HitBy"..Player.Name)
  1182. game:GetService("Debris"):AddItem(defence, 0.5)
  1183. end
  1184. end
  1185. end
  1186. end
  1187. body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  1188. end
  1189. end
  1190. end
  1191. if v.ClassName == "Part" then
  1192. if v.Anchored == false and (v.Position - position).Magnitude < radius then
  1193. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  1194. end
  1195. end
  1196. end
  1197. end
  1198. end
  1199.  
  1200. function killnearest(position,range,maxstrength)
  1201. for i,v in ipairs(workspace:GetChildren()) do
  1202. local body = v:GetChildren()
  1203. for part = 1, #body do
  1204. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  1205. if(body[part].Position - position).Magnitude < range then
  1206. if v.ClassName == "Model" then
  1207. v:BreakJoints()
  1208. for i,v in pairs(v:GetChildren()) do
  1209. if v:IsA("BasePart") then
  1210. local bodpos = Instance.new("BodyPosition",v)
  1211. bodpos.Position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  1212. v.BrickColor = BrickColor.new("Really black")
  1213. end
  1214. end
  1215. end
  1216. --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
  1217. body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  1218. end
  1219. end
  1220. end
  1221. if v.ClassName == "Part" then
  1222. if v.Anchored == false and (v.Position - position).Magnitude < range then
  1223. --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
  1224. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  1225. end
  1226. end
  1227. end
  1228. end
  1229.  
  1230. --//=================================\\
  1231. --|| ATTACK FUNCTIONS AND STUFF
  1232. --\\=================================//
  1233.  
  1234. function CheckTableForString(Table, String)
  1235. for i, v in pairs(Table) do
  1236. if string.find(string.lower(String), string.lower(v)) then
  1237. return true
  1238. end
  1239. end
  1240. return false
  1241. end
  1242.  
  1243. function CheckIntangible(Hit)
  1244. local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
  1245. if Hit and Hit.Parent then
  1246. if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
  1247. return true
  1248. end
  1249. end
  1250. return false
  1251. end
  1252.  
  1253. Debris = game:GetService("Debris")
  1254.  
  1255. function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit)
  1256. local Direction = CFrame.new(StartPos, Vec).lookVector
  1257. local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
  1258. local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
  1259. if RayHit and CheckIntangible(RayHit) then
  1260. if DelayIfHit then
  1261. wait()
  1262. end
  1263. RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
  1264. end
  1265. return RayHit, RayPos, RayNormal
  1266. end
  1267.  
  1268.  
  1269.  
  1270. function Att1()
  1271. ATTACK = true
  1272. for i=0, 1, 0.1 / Animation_Speed do
  1273. Swait()
  1274. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(85)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1275. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1276. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(80), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.8)
  1277. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(10 - 2.5 * COS(SINE / 16)), RAD(0), RAD(-25 + 2.5 * SIN(SINE / 24))) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  1278. end
  1279. damage=Hitb0x.Touched:connect(function(ht)
  1280. dealdamage(ht,12,30,0,false,10,1.1)
  1281. end)
  1282. for i=0, 1, 0.1 / Animation_Speed do
  1283. Swait()
  1284. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-85)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1285. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1286. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-70), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.8)
  1287. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(10 - 2.5 * COS(SINE / 16)), RAD(0), RAD(-25 + 2.5 * SIN(SINE / 24))) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  1288. end
  1289. damage:Disconnect()
  1290. ATTACK = false
  1291. end
  1292.  
  1293. function Att2()
  1294. ATTACK = true
  1295. for i=0, 1, 0.1 / Animation_Speed do
  1296. Swait()
  1297. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-85)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1298. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2)
  1299. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(20), RAD(0)) * ANGLES(RAD(0), RAD(20), RAD(20)) * RIGHTSHOULDERC0, 0.8)
  1300. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(-180), RAD(-10)), 0.5 / Animation_Speed)
  1301. mot0r2.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(10),RAD(0)),0.5)
  1302. end
  1303. damage=Hitb0x2.Touched:connect(function(ht)
  1304. dealdamage(ht,12,30,0,false,10,1.1)
  1305. end)
  1306. for i=0, 1, 0.1 / Animation_Speed do
  1307. Swait()
  1308. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(85)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1309. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1310. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(20), RAD(0)) * ANGLES(RAD(0), RAD(20), RAD(20)) * RIGHTSHOULDERC0, 0.8)
  1311. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(-180), RAD(70)), 0.5 / Animation_Speed)
  1312. end
  1313. damage:Disconnect()
  1314. ATTACK = false
  1315. end
  1316.  
  1317. function Att3()
  1318. ATTACK = true
  1319. for i=0, 1, 0.1 / Animation_Speed do
  1320. Swait()
  1321. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(10), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1322. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2)
  1323. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.8)
  1324. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(-180), RAD(-20)), 0.8)
  1325. end
  1326. damage1=Hitb0x2.Touched:connect(function(ht)
  1327. dealdamage(ht,20,40,0,false,15,1.25)
  1328. end)
  1329. damage2=Hitb0x.Touched:connect(function(ht)
  1330. dealdamage(ht,20,40,0,false,15,1.25)
  1331. end)
  1332. for i=0, 1, 0.1 / Animation_Speed do
  1333. Swait()
  1334. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(10), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1335. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1336. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-70), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.8)
  1337. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(-180), RAD(140)), 0.8)
  1338. end
  1339. damage:Disconnect()
  1340. damage2:Disconnect()
  1341. ATTACK = false
  1342. end
  1343.  
  1344. function Dash1()
  1345. ATTACK = true
  1346. Character.HumanoidRootPart.Anchored = true
  1347. for i=0, 1, 0.1 / Animation_Speed do
  1348. Swait()
  1349. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(30), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1350. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2)
  1351. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5)
  1352. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(-180), RAD(-20)), 0.5 / Animation_Speed)
  1353. end
  1354. wait(1)
  1355. local trace = Instance.new("Part",Character)
  1356. trace.BrickColor = BrickColor.new("Really red")
  1357. trace.CanCollide = false
  1358. trace.Anchored = true
  1359. trace.Size = Vector3.new(1,1,1)
  1360. trace.BottomSurface = 0
  1361. trace.TopSurface = 0
  1362. trace.Anchored = true
  1363. trace.CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * 12.5
  1364. trace.Material = "Neon"
  1365. local tracem = Instance.new("SpecialMesh",trace)
  1366. tracem.MeshType = "Sphere"
  1367. tracem.Scale = Vector3.new(1,1,50)
  1368. Character.HumanoidRootPart.CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector * 35
  1369. spawn(function()
  1370. for i = 1,18 do
  1371. trace.Transparency = i/18
  1372. end
  1373. end)
  1374. killnearest(trace.Position,5,100)
  1375. for i=0, 1, 0.1 / Animation_Speed do
  1376. Swait()
  1377. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(30), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1378. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-30), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1379. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-70), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5)
  1380. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(-180), RAD(140)), 0.5 / Animation_Speed)
  1381. end
  1382. Character.HumanoidRootPart.Anchored = false
  1383. ATTACK = false
  1384. end
  1385.  
  1386. function boom()
  1387. ATTACK = true
  1388. for i=0, 1, 0.1 / Animation_Speed do
  1389. Swait()
  1390. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0.05 * Player_Size, 0 * Player_Size, -0.1 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed/5)
  1391. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 0.2)
  1392. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(90)) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5)
  1393. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, .5 * Player_Size) * ANGLES(RAD(180), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  1394. end
  1395. wait(.25)
  1396. local trace = Instance.new("Part",Effects)
  1397. trace.BrickColor = BrickColor.new("Really red")
  1398. trace.CanCollide = false
  1399. trace.Size = Vector3.new(1,1,1)
  1400. trace.BottomSurface = 0
  1401. trace.TopSurface = 0
  1402. trace.Anchored = true
  1403. trace.CFrame = Character.HumanoidRootPart.CFrame*CFrame.new(0,0,-2)
  1404. trace.Material = "Neon"
  1405. local tracem = Instance.new("SpecialMesh",trace)
  1406. tracem.MeshType = "Sphere"
  1407. tracem.Scale = Vector3.new(1,1,1)
  1408. local tra = Instance.new("ParticleEmitter",trace)
  1409. tra.Texture = "rbxassetid://296874871"
  1410. tra.LightEmission = 0.95
  1411. tra.Color = ColorSequence.new(trace.BrickColor.Color)
  1412. tra.Rate = 1000
  1413. tra.Lifetime = NumberRange.new(0.25)
  1414. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  1415. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.95,0)})
  1416. tra.Speed = NumberRange.new(0)
  1417. tra.Rotation = NumberRange.new(-500,500)
  1418. tra.VelocitySpread = 90000
  1419. tra.LockedToPart = true
  1420. tra.RotSpeed = NumberRange.new(-500,500)
  1421. for i = 1,59 do
  1422. wait()
  1423. trace.Size = trace.Size + Vector3.new(0.05,0.05,0.05)
  1424. trace.CFrame = Character.HumanoidRootPart.CFrame + Character.HumanoidRootPart.CFrame.lookVector*5
  1425. end
  1426. trace.Anchored = false
  1427. local bv = Instance.new("BodyVelocity")
  1428. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1429. bv.velocity = Mouse.Hit.lookVector *100
  1430. bv.Parent = trace
  1431. asd = trace.Touched:connect(function(hiit)
  1432. killnearest(trace.Position,5,100)
  1433. for i = 1,59 do
  1434. wait()
  1435. trace.Size = trace.Size + Vector3.new(0.15,0.15,0.15)
  1436. trace.Transparency = trace.Transparency + i/59
  1437. end
  1438. end)
  1439. wait(1)
  1440. asd:Disconnect()
  1441. trace:Destroy()
  1442. ATTACK = false
  1443. end
  1444.  
  1445. --//=================================\\
  1446. --|| ASSIGN THINGS TO KEYS
  1447. --\\=================================//
  1448.  
  1449. Humanoid.Changed:connect(function(Jump)
  1450. if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  1451. Humanoid.Jump = false
  1452. end
  1453. end)
  1454.  
  1455. function MouseDown(Mouse)
  1456. if ATTACK == false then
  1457. end
  1458. end
  1459.  
  1460. function MouseUp(Mouse)
  1461. HOLD = false
  1462. end
  1463.  
  1464. function KeyDown(Key)
  1465. KEYHOLD = true
  1466. if Key == "q" and ATTACK == false then
  1467. Dash1()
  1468. end
  1469. if Key == "e" and ATTACK == false then
  1470. boom()
  1471. end
  1472. end
  1473. Combo = 1
  1474. Mouse.Button1Down:connect(function()
  1475. if ATTACK == false and Combo == 1 then
  1476. Att1()
  1477. Combo = 2
  1478. elseif ATTACK == false and Combo == 2 then
  1479. Att2()
  1480. Combo = 3
  1481. elseif ATTACK == false and Combo == 3 then
  1482. Att3()
  1483. Combo = 1
  1484. end
  1485. end)
  1486.  
  1487. function KeyUp(Key)
  1488. KEYHOLD = false
  1489. end
  1490.  
  1491. Mouse.Button1Down:connect(function(NEWKEY)
  1492. MouseDown(NEWKEY)
  1493. end)
  1494. Mouse.Button1Up:connect(function(NEWKEY)
  1495. MouseUp(NEWKEY)
  1496. end)
  1497. Mouse.KeyDown:connect(function(NEWKEY)
  1498. KeyDown(NEWKEY)
  1499. end)
  1500. Mouse.KeyUp:connect(function(NEWKEY)
  1501. KeyUp(NEWKEY)
  1502. end)
  1503.  
  1504. --//=================================\\
  1505. --\\=================================//
  1506.  
  1507.  
  1508. function unanchor()
  1509. if UNANCHOR == true then
  1510. g = Character:GetChildren()
  1511. for i = 1, #g do
  1512. if g[i].ClassName == "Part" then
  1513. g[i].Anchored = false
  1514. end
  1515. end
  1516. end
  1517. end
  1518.  
  1519.  
  1520. --//=================================\\
  1521. --|| WRAP THE WHOLE SCRIPT UP
  1522. --\\=================================//
  1523.  
  1524. Humanoid.Changed:connect(function(Jump)
  1525. if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  1526. Humanoid.Jump = false
  1527. end
  1528. end)
  1529.  
  1530. ANIMATE.Parent = nil
  1531. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  1532. IDLEANIMATION:Play()
  1533.  
  1534. while true do
  1535. Swait()
  1536. SINE = SINE + CHANGE
  1537. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  1538. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  1539. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  1540. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  1541. local WALKSPEEDVALUE = 12 / (Humanoid.WalkSpeed / 16)
  1542. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  1543. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0.2, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1544. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.5 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1545. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 60, RAD(0), RAD(30 * COS(SINE / WALKSPEEDVALUE))), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1546. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 60, RAD(0), RAD(30 * COS(SINE / WALKSPEEDVALUE))), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1547. mot0r.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1548. mot0r2.C0 = Clerp(mot0r2.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1549.  
  1550. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  1551. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0.2, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1552. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1553. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1554. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1555. mot0r.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1556. mot0r2.C0 = Clerp(mot0r2.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1557. end
  1558. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  1559. ANIM = "Jump"
  1560. if ATTACK == false then
  1561. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1562. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1563. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(30)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1564. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1565. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1566. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1567. mot0r.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1568. mot0r2.C0 = Clerp(mot0r2.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1569. end
  1570. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  1571. ANIM = "Fall"
  1572. if ATTACK == false then
  1573. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1574. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1575. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(70)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1576. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1577. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1578. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  1579. mot0r.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1580. mot0r2.C0 = Clerp(mot0r2.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1581. end
  1582. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  1583. ANIM = "Idle"
  1584. if ATTACK == false then
  1585. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0, 0 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.05)
  1586. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(20), RAD(0), RAD(5)), 0.2 / Animation_Speed)
  1587. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(15)) * ANGLES(RAD(3), RAD(12), RAD(5)) * RIGHTSHOULDERC0, 0.05 / Animation_Speed)
  1588. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(10 - 2.5 * COS(SINE / 16)), RAD(0), RAD(-12 + 2.5 * SIN(SINE / 24))) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1589. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size - 0.05 * COS(SINE / 12) * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(85), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-2.5)), 0.2 / Animation_Speed)
  1590. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.05 * COS(SINE / 12) * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-85), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-2.5)), 0.2 / Animation_Speed)
  1591. mot0r.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1592. mot0r2.C0 = Clerp(mot0r2.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1593. end
  1594. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  1595. ANIM = "Walk"
  1596. WALK = WALK + 1 / Animation_Speed
  1597. if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
  1598. WALK = 0
  1599. if WALKINGANIM == true then
  1600. WALKINGANIM = false
  1601. elseif WALKINGANIM == false then
  1602. WALKINGANIM = true
  1603. end
  1604. end
  1605. --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1606. --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1607. if ATTACK == false then
  1608. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5)
  1609. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(5)), 0.5)
  1610. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(6)) * RIGHTSHOULDERC0, 0.5 )
  1611. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-6)) * LEFTSHOULDERC0, 0.5)
  1612. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5)
  1613. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5)
  1614. mot0r.C0 = Clerp(mot0r.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1615. mot0r2.C0 = Clerp(mot0r2.C0,CF(0,0,1) * ANGLES(RAD(180),RAD(0),RAD(0)),0.5)
  1616. end
  1617. end
  1618. if #Effects2>0 then
  1619. for e=1,#Effects2 do
  1620. if Effects2[e]~=nil then
  1621. local Thing=Effects2[e]
  1622. if Thing~=nil then
  1623. local Part=Thing[1]
  1624. local Mode=Thing[2]
  1625. local Delay=Thing[3]
  1626. local IncX=Thing[4]
  1627. local IncY=Thing[5]
  1628. local IncZ=Thing[6]
  1629. local Part2=Thing[8]
  1630. if Thing[1].Transparency<=1 then
  1631. if Thing[2]=="Block1" then
  1632. Thing[1].CFrame=Thing[1].CFrame
  1633. Mesh=Thing[1].Mesh
  1634. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1635. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1636. elseif Thing[2]=="Cylinder" then
  1637. Mesh=Thing[1].Mesh
  1638. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1639. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1640. elseif Thing[2]=="Blood" then
  1641. Mesh=Thing[7]
  1642. Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0)
  1643. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1644. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1645. elseif Thing[2]=="Elec" then
  1646. Mesh=Thing[1].Mesh
  1647. Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9])
  1648. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1649. elseif Thing[2]=="Disappear" then
  1650. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1651. end
  1652. else
  1653. Part.Parent=nil
  1654. table.remove(Effects2,e)
  1655. end
  1656. end
  1657. end
  1658. end
  1659. end
  1660. unanchor()
  1661. if Rooted == false then
  1662. Disable_Jump = false
  1663. Humanoid.WalkSpeed = Speed
  1664. elseif Rooted == true then
  1665. Disable_Jump = true
  1666. Humanoid.WalkSpeed = 0
  1667. end
  1668. if Head:FindFirstChild("Died") then
  1669. Head.Died:remove()
  1670. end
  1671. bomb = Bombs:GetChildren()
  1672. for lol = 1, #bomb do
  1673. if bomb[lol].ClassName == "Part" then
  1674. MagicSphere2(2,5,bomb[lol].CFrame,"Really black")
  1675. end
  1676. end
  1677. end
  1678.  
  1679. --//=================================\\
  1680. --\\=================================//
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