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- 00 _esc_kill | cs_end_for_map_reload_maybe_8037c64
- 01 _esc_kill_encounter | cs_end_for_map_reload_maybe_80376dc
- 02 _esc_wait_b | cs_pause
- 03 _esc_wait_h | cs_long_pause
- 04 _esc_wait_mess | cs_wait_chatbox
- 05 _esc_wait_pl_seqinfo | cs_wait_if_player_sprite_cur_frame_not_equal_maybe
- 06 _esc_wait_pl_demo_mode | cs_nop_80377d0
- 07 _esc_wait_fade | cs_wait_screen_fade
- 08 _esc_wait_camera | cs_wait_camera_script
- 09 _esc_wait_comm_b | cs_wait_var_equal
- 0A _esc_wait_tasklv | cs_wait_cutscene_process
- 0B _esc_wait_bgefc | cs_wait_if_eStruct200a6a0_initialized
- 0C _esc_wait_submenu | cs_wait_if_in_pet_menu
- 0D _esc_wait_flag | cs_wait_if_flag_clear
- 0E _esc_wait_flag_ne | cs_wait_if_flag_set
- 0F _esc_wait_objckpt | cs_wait_if_scenario_effect_state_initialized
- 10 _esc_wait_gameckpt | cs_wait_if_eStruct2001010_initialized
- 11 _esc_nop | cs_cutscene_end
- 12 _esc_task_exec | cs_spawn_cutscene_process
- 13 _esc_task_kill | cs_kill_cutscene_process
- 14 _esc_cancel_scrpt_set | cs_set_cutscene_skip_script
- 15 _ssc_bra | cs_jump
- 16 _ssc_bra_scn | cs_jump_if_progress_in_range
- 17 _ssc_bra_flag | cs_jump_if_flag_set
- 18 _ssc_bra_flags | cs_jump_if_flag_range_set
- 19 _ssc_bra_flag_ne | cs_jump_if_flag_clear
- 1A _ssc_bra_flags_ne | cs_jump_if_flag_range_clear
- 1B _ssc_bra_adrs | cs_jump_if_mem_equals
- | - 00 cs_jump_if_byte_equals
- | - 01 cs_jump_if_hword_equals
- | - 02 cs_jump_if_word_equals
- 1C _esc_bra_work | cs_jump_if_var_equal
- 1D _ssc_bra_item_num | cs_jump_if_key_item_in_range
- 1E _ssc_bra_chip_num | cs_jump_if_chip_count_in_range
- 1F _esc_bra_btl_result | cs_jump_if_battle_result_equals
- 20 _esc_bra_btl_result_ne | cs_jump_if_battle_result_not_equal
- 21 _ssc_bra_event_id | cs_coordinate_trigger_equals_cmd_8035afa
- 22 _ssc_bra_event_id_ne | cs_coordinate_trigger_not_equal_cmd_8035b44
- 23 _esc_bra_plid | cs_jump_if_current_navi_equals
- 24 _esc_bra_plid_ne | cs_jump_if_current_navi_not_equal
- 25 _esc_bra_comp | cs_jump_if_title_screen_icon_count_equals
- 26 _esc_bra_comp_ne | cs_jump_if_title_screen_icon_count_not_equal
- 27 _ssc_fade_set | cs_set_screen_fade
- 28 _ssc_fade_area_init | cs_set_enter_map_screen_fade
- 29 _ssc_flag_on | cs_set_event_flag
- 2A _ssc_flag_off | cs_clear_event_flag
- 2B _ssc_flags_on | cs_set_event_flag_range
- 2C _ssc_flags_off | cs_clear_event_flag_range
- 2D _ssc_flag_on_tbl | cs_set_event_flag_list
- 2E _ssc_flag_off_tbl | cs_clear_event_flag_list
- 2F _ssc_str_b | cs_write_byte
- 30 _ssc_str_h | cs_write_hword
- 31 _ssc_str | cs_write_word
- 32 _ssc_str_game_work | cs_write_gamestate_byte
- 33 _ssc_str_save_work | cs_write_eStruct2001c04_byte
- 34 _esc_str_evobj_b | cs_write_byte_to_extended_var_plus_param
- 35 _esc_str_comm_b | cs_set_var
- 36 _ssc_scr_chg | cs_load_gfx_anim
- 37 _ssc_scrs_chg | cs_load_gfx_anims
- 38 _ssc_scr_chg_default | cs_load_map_gfx_anims_bg_anim
- 39 _ssc_scr_chg_kill | cs_terminate_one_or_all_gfx_anims
- | - cs_terminate_gfx_anim
- | - cs_terminate_all_gfx_anims
- 3A _esc_mess_exec | cs_run_text_script
- 3B _esc_mess_kill | cs_chatbox_cmd_8037a70
- 3C _esc_mess_flag_ctrl | cs_set_or_clear_chatbox_flags
- | - 00 cs_set_chatbox_flags
- | - 01 cs_clear_chatbox_flags
- 3D _esc_mess_sel_jump | cs_switch_case_from_chatbox_flags_bit0_to_2
- 3E _esc_mess_data_set | cs_decomp_text_archive
- 3F _esc_pl_demo_ctrl_arg_0 | cs_ow_player_sprite_special
- | - 00 cs_lock_player_for_non_npc_dialogue_809e0b0
- | - 04 cs_unlock_player_after_non_npc_dialogue_809e122
- | - 08 cs_ow_player_cmd_809e0fc
- | - 0c cs_ow_player_cmd_809e114
- | - 10 cs_set_ow_player_interaction_locked_809e230
- | - 14 cs_clear_ow_player_interaction_locked_809e23c
- | - 18 cs_enable_ow_player_wall_collision_809e248
- | - 1c cs_disable_ow_player_wall_collision_809e254
- | - 20 cs_clear_ow_player_layer_index_override
- | - 24 cs_give_ow_player_attached_shadow
- | - 28 cs_give_ow_player_detatched_shadow
- | - 2c cs_remove_ow_player_shadow
- | - 30 cs_make_ow_player_visible
- | - 34 cs_make_ow_player_invisible
- | - 38 cs_disable_ow_player_alpha
- | - 3c cs_toggle_ow_player_using_copybot_809e4bc
- | - 40 cs_ow_player_zero_S2000AA0param0x4_809e312
- | - 44 cs_set_cur_navi_hp_to_full
- 40 _esc_pl_demo_ctrl_arg_1 | cs_ow_player_sprite_special_with_arg
- | (didn't document subcommands)
- 41 _esc_pl_pos_ctrl | cs_ow_player_coord_special
- | - 00 "indirectly set player coords through eStruct200ace0"
- | - 04 "copy player coords to player next coords, write hword params to player coords, then indirectly set player coords through eStruct200ace0"
- | - 08 "add hword params to the player coords at eStruct200ace0"
- | - 0c "copy player coords to player next coords, offset player coords by hword params, then add hword params to the player coords at eStruct200ace0"
- 42 _esc_pl_pos_ctrl2 | cs_move_player_in_facing_direction
- 43 _esc_pl_key_move | cs_ow_player_cmd_8037cc4
- 44 _esc_pl_key_move_spd_set | cs_write_S200ace0_unk_20
- 45 _esc_pl_zoom_ctrl | cs_transform_player_navi_sprite
- | - 00 cs_set_custom_player_navi_sprite_transform
- | - 01 cs_set_default_player_navi_sprite_transform
- | - 02 cs_set_offset_player_navi_sprite_transform
- 46 _esc_pl_colefc_ctr | cs_set_ow_player_navi_color_shader
- | - 00 cs_set_custom_ow_player_navi_color_shader
- | - 01 cs_set_default_ow_player_navi_color_shader
- 47 _esc_pl_seq_set | cs_write_or_offset_ow_player_fixed_anim_select_8037dac
- | - 00 cs_write_ow_player_fixed_anim_select_8037dac
- | - 01 cs_offset_ow_player_fixed_anim_select_8037dac
- 48 _esc_pl_man_pos_set | cs_set_player_coords_anim_facing_as_npc
- 49 _esc_eveobj_ctrl | cs_spawn_free_ow_map_object_specials
- | - 00 cs_spawn_ow_map_object
- | - 01 cs_spawn_ow_map_object_rel_to_ow_player
- | - 02 cs_spawn_ow_map_object_rel_to_ow_npc
- | - 03 cs_free_ow_map_object
- | - 04 cs_free_all_ow_map_objects
- 4A _esc_obj_ctrl | cs_spawn_or_free_ow_map_or_npc_objects
- | - 00 cs_spawn_objects_from_list
- | - 01 cs_free_all_objects_of_types
- | - 02 cs_spawn_ow_npc_objects_from_list
- | - 03 cs_spawn_ow_npc_objects_from_map
- | - 04 cs_spawn_ow_map_objects_from_map
- | - 05 cs_free_all_ow_npc_objects_if_different_map
- 4B _esc_exec | cs_call_native_with_return_value
- 4C _esc_door_warp_set | cs_warp_cmd_8038040
- | - cs_warp_cmd_8038040_0
- | - cs_warp_cmd_8038040_1
- | - cs_warp_cmd_8038040_2
- 4D _esc_se_call | cs_play_sound
- 4E _esc_bgm_call | cs_play_music
- 4F _esc_sound_fade_in | cs_sound_cmd_80380ea
- 50 _esc_sound_fade_out | cs_sound_cmd_803810e
- 51 _esc_sound_all_stop | cs_stop_sound
- 52 _esc_item_ctrl | cs_give_or_take_item
- | - 00 cs_give_item
- | - 01 cs_take_item
- 53 _ssc_pet_ctrl | cs_do_pet_effect
- 54 _esc_camera_ctrl | cs_run_or_stop_cutscene_camera_script
- | - 00 cs_run_cutscene_camera_script
- | - 01 cs_stop_cutscene_camera_script
- 55 _esc_battle_enter | cs_start_fixed_battle
- 56 _esc_battle_enter_rand | cs_start_random_battle
- 57 None |
- 58 _esc_bgefc_exec | cs_init_eStruct200a6a0
- 59 _esc_bgefc_kill | cs_run_eStruct200a6a0
- 5A _esc_quake_set | cs_do_camera_shake
- 5B _esc_subdeck_add | cs_nop_8038246
- 5C _esc_subdeck_equip | cs_nop_8038256
- 5D _esc_subdeck_comple_equip | cs_nop_803825e
- 5E _esc_subdeck_reset_equip | cs_nop_8038266
- 5F _esc_bgscr_kill | cs_terminate_bg_scroll_effect
- 60 _esc_objckpt_exec | cs_init_scenario_effect
- 61 _esc_objckpt_kill | cs_end_scenario_effect
- 62 _esc_gameckpt_exec | cs_init_minigame_effect
- 63 _esc_gameckpt_kill | cs_end_minigame_effect
- 64 None |
- 65 None |
- 66 None |
- 67 _esc_bbs_set | cs_add_bbs_message_range
- 68 _esc_soul_secure_set | cs_encryption_cmd_80382de
- 69 _esc_plugout_proc | cs_navi_cmd_80340f6
- 6A _esc_plid_set | cs_change_navi_maybe_80382fe
- 6B _esc_mail_set | cs_add_mail_range
- 6C _esc_sce_mail_set | cs_cmd_8038346
- 6D None |
- 6E None |
- 6F _esc_zenny_ctrl | cs_give_or_take_zenny
- | - 00 cs_give_zenny
- | - 01 cs_take_zenny
- 70 _esc_bug_piece_ctrl | cs_give_or_take_bugfrags
- | - 00 cs_give_bugfrags
- | - 01 cs_take_bugfrags
- 71 None |
- 72 None |
- 73 _esc_chip_ctrl | cs_give_or_take_chips
- | - 00 cs_give_chips
- | - 01 cs_take_chips
- 74 _esc_prgm_ctrl | cs_give_or_take_navicust_programs
- | - 00 cs_give_navicust_programs
- | - 01 cs_take_navicust_programs
- 75 _esc_ssc_move2_ctrl | cs_cutscene_run_or_end_secondary_continuous_map_script
- | - 00 cs_cutscene_run_secondary_continuous_map_script
- | - 01 cs_cutscene_end_secondary_continuous_map_script
- 76 _esc_scn_no_ctrl | cs_store_or_load_game_progress_buffer_maybe_803843c
- | - 00 cs_store_game_progress_buffer_maybe_803843c
- | - 01 cs_load_game_progress_buffer_maybe_803843c
- 77 _esc_friend_navi_ctrl | cs_flag_cmd_8038466
- 78 _esc_job_bbs_set | cs_add_request_range
- 79 _esc_rash_coil_bra | cs_rush_food_cmd_80384A8
- 7A _esc_kokoro_reset | cs_set_beast_out_counter_to_3
- 7B _esc_job_rank_cmp_bra | cs_jump_if_req_bbs_master_rank
- 7C _esc_real_cmp_bra | cs_if_in_real_world_jump_else_jump
- 7D _ssc_skip | [BNLC exclusive, used as pad value when aligning hwords/words]
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