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gumbyneck

Untitled

Jul 6th, 2019
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Lua 2.10 KB | None | 0 0
  1. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  2.  
  3. local Arguments = {
  4.         [1] = game.Players.LocalPlayer.Character.Head.Mesh,
  5.         [2] = "MeshId",
  6.         [3] = "rbxassetid://952109645"
  7. }
  8.  
  9. Remote:InvokeServer(unpack(Arguments))
  10. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  11.  
  12. local Arguments = {
  13.         [1] = game.Players.LocalPlayer.Character.Head.Mesh,
  14.         [2] = "TextureId",
  15.         [3] = "rbxassetid://952109667"
  16. }
  17.  
  18. Remote:InvokeServer(unpack(Arguments))
  19. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  20.  
  21. local Arguments = {
  22.         [1] = game.Players.LocalPlayer.Character.Head.face,
  23.         [2] = "Texture",
  24.         [3] = 0
  25. }
  26.  
  27. Remote:InvokeServer(unpack(Arguments))
  28. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  29.  
  30. local Arguments = {
  31.         [1] = game.Players.LocalPlayer.Character.Head.Mesh,
  32.         [2] = "Scale",
  33.         [3] = Vector3.new(0.1,0.1,0.1)
  34. }
  35.  
  36. Remote:InvokeServer(unpack(Arguments))
  37. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  38.  
  39. local Arguments = {
  40.         [1] = game.Players.LocalPlayer.Character.Head.Mesh,
  41.         [2] = "Offset",
  42.         [3] = Vector3.new(0,-0.7,0)
  43. }
  44.  
  45. Remote:InvokeServer(unpack(Arguments))
  46. for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  47. if v:IsA("BasePart") then
  48. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  49.  
  50. local Arguments = {
  51.         [1] = v,
  52.         [2] = "Transparency",
  53.         [3] = 1
  54. }
  55.  
  56. Remote:InvokeServer(unpack(Arguments))
  57. elseif v:IsA("Accessory") then
  58. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  59.  
  60. local Arguments = {
  61.         [1] = v.Handle,
  62.         [2] = "Transparency",
  63.         [3] = 1
  64. }
  65.  
  66. Remote:InvokeServer(unpack(Arguments))
  67. end
  68. end
  69. local Remote = game.ReplicatedStorage.ClientBridge['RequestPropertyChange']
  70.  
  71. local Arguments = {
  72.         [1] = game.Players.LocalPlayer.Character.Head,
  73.         [2] = "Transparency",
  74.         [3] = 0
  75. }
  76.  
  77. Remote:InvokeServer(unpack(Arguments))
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