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- _G.Monster = nil
- local m
- _G.On = true
- function FindM()
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:FindFirstChild("Humanoid") and v.Humanoid:FindFirstChild("HeadScale") then
- if v.Humanoid.HeadScale.Value > 2 then
- m = v.Name
- _G.Monster = m
- end
- end
- end
- end
- while _G.On and wait() do
- FindM()
- if m ~= nil then
- function getNil(name,class) for _,v in pairs(getnilinstances())do if v.ClassName==class and v.Name==name then return v;end end end
- local args = {
- [1] = {
- [1] = {
- [1] = m,
- [2] = 20,
- [3] = 0.010945398251152,
- },
- [2] = {
- [1] = false,
- [2] = false,
- [3] = false,
- },
- },
- }
- workspace["__THINGS"]["__REMOTES"]["giant_dealdamage"]:FireServer(unpack(args))
- end
- end
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