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WinslowMau

parasyte god

Jan 15th, 2018
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  1. wait(1)
  2. local num = 0
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local rad = math.rad
  6. local hum = char.Humanoid
  7. ---------------------------------------------------
  8. local LeftUpperArm = char.LeftUpperArm
  9. local LeftShoulder = char.LeftUpperArm.LeftShoulder
  10. local LeftLowerArm = char.LeftLowerArm
  11. local LeftElbow = char.LeftLowerArm.LeftElbow
  12. --------------------------------------------------------
  13. local LeftUpperLeg = char.LeftUpperLeg
  14. local LeftHip = char.LeftUpperLeg.LeftHip
  15. local LeftLowerLeg = char.LeftLowerLeg
  16. local LeftKnee = char.LeftLowerLeg.LeftKnee
  17. ----------------------------------------------------------
  18. local RightUpperArm = char.RightUpperArm
  19. local RightShoulder = char.RightUpperArm.RightShoulder
  20. local RightLowerArm = char.RightLowerArm
  21. local RightElbow = char.RightLowerArm.RightElbow
  22. ----------------------------------------------------------
  23. local RightUpperLeg = char.RightUpperLeg
  24. local RightHip = char.RightUpperLeg.RightHip
  25. local RightLowerLeg = char.RightLowerLeg
  26. local RightKnee = char.RightLowerLeg.RightKnee
  27. ----------------------------------------------------------
  28. local UpperTorso = char.UpperTorso
  29. local LowerTorso = char.LowerTorso
  30. local Root = char.LowerTorso.Root
  31. --------------------------------------------
  32. local Head = char.Head
  33. local Neck = char.Head.Neck
  34. local RootPart = char.HumanoidRootPart
  35. local LeftHand = char.LeftHand
  36. local RightHand = char.RightHand
  37. local LeftFoot = char.LeftFoot
  38. local RightFoot = char.RightFoot
  39. ---------------------------------------------
  40. hum.BodyDepthScale.Value = 0.8
  41. hum.BodyHeightScale.Value = 1.2
  42. hum.BodyWidthScale.Value = 0.8
  43. hum.HeadScale.Value = 1
  44. local v3 = Vector3.new
  45. local ns = NumberSequence.new
  46. local new = Instance.new
  47. local nr = NumberRange.new
  48. local mouse = p:GetMouse()
  49. local bc =BrickColor.new
  50. local UpperTorso = char.UpperTorso
  51. local Waist = char.UpperTorso.Waist
  52. char:FindFirstChild'Animate':Destroy()
  53. hum.Animator.Parent = nil
  54. hum.WalkSpeed = 30
  55. hum.MaxHealth = 999e999
  56. hum.Health = 999e999
  57.  
  58. new("ForceField",char).Visible = false
  59. hum:SetStateEnabled("Dead",false)
  60. hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  61. idle = true
  62. walk = true
  63. walk1 = true
  64. walkon = true
  65. walkon1 = false
  66. Sprint = false
  67.  
  68. local debounce = true
  69. game:service'RunService'.RenderStepped:connect(function()
  70.  
  71. if hum.MoveDirection.x == 0 and idle == true then
  72.  
  73. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.1) --LeftUpperArm
  74. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.1)--RightUpperArm
  75. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  76. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  77. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.1)--LeftUpperLeg
  78. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.1)--RightUpperLeg
  79. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  80. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  81. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  82. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  83. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  84. end
  85. if hum.MoveDirection.x == 0 and Sprint == true then
  86.  
  87. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(39.591), math.rad(0), math.rad(0)),.1) --LeftUpperArm
  88. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(23.09)),.1)--RightUpperArm
  89. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  90. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(32.429),rad(0),rad(0)),.1)--RightLowerArm
  91. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(-24.752)),.1)--LeftUpperLeg
  92. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(78.495), math.rad(0), math.rad(0)),.1)--RightUpperLeg
  93. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-83.308),rad(0),rad(0)),.1)--LeftLowerLeg
  94. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-80.214),rad(0),rad(0)),.1)--RightUpperLeg
  95. Root.C0 = Root.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  96. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(30.138), math.rad(17.418), math.rad(-6.933)),.1)--Head
  97. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-30.367), math.rad(-11.173), 0),.2)--UpperTorso
  98. end
  99. if RootPart.Velocity.y > 1 and hitfloor==nil then
  100.  
  101. if Sprint == true then
  102. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-167.647), 0, math.rad(-23.549)),.3) --LeftUpperArm
  103. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-158.251), 0, math.rad(27.101)),.3)--RightUpperArm
  104. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  105. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  106. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(9.74), math.rad(-1.203), math.rad(-24.351)),.3)--LeftUpperLeg
  107. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(2.693), 0, math.rad(37.758)),.3)--RightUpperLeg
  108. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  109. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  110. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  111. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  112. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  113.  
  114.  
  115. end
  116.  
  117. end
  118.  
  119.  
  120.  
  121. if walkon1 == true then
  122.  
  123. walkon1 = false
  124. for i = 1,4 do
  125. if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
  126. wait()
  127. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(150.233),rad(0),rad(0)),.3) --LeftUpperArm
  128. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(150.904),rad(0),rad(0)),.3)--RightUpperArm
  129. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  130. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  131. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-3.61), 0, math.rad(-5.271)),.3)--LeftUpperLeg
  132. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(17.762), 0, math.rad(13.121)),.3)--RightUpperLeg
  133. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  134. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  135. Root.C0 = Root.C0:lerp(CFrame.new(0,0,-0.3)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  136. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  137. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  138. end
  139. end
  140. for i = 1,4 do
  141. if hum.MoveDirection.x > 0 and Sprint == true or hum.MoveDirection.x < 0 and Sprint == true then
  142. wait()
  143. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(39.504),rad(0),rad(0)),.3) --LeftUpperArm
  144. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(53.969),rad(0),rad(0)),.3)--RightUpperArm
  145. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  146. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  147. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(128.06), math.rad(-4.87), math.rad(1.948)),.3)--LeftUpperLeg
  148. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(129.148), 0, math.rad(0)),.3)--RightUpperLeg
  149. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  150. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  151. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-90.585),rad(0),rad(0)),.3)--Torso
  152. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(81.704),rad(0),rad(0)),.3)--Head
  153. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  154. end
  155. end
  156. walkon1 = true
  157. end
  158. if walkon == true then
  159.  
  160. walkon = false
  161. for i = 1,10 do
  162. if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
  163.  
  164. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(88.579), math.rad(-6.474), math.rad(-6.589)),.1) --LeftUpperArm
  165. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-10), math.rad(-4.985), math.rad(7.792)),.1)--RightUpperArm
  166. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  167. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  168. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(70.241), math.rad(-5.443), math.rad(0.458)),.1)--LeftUpperLeg
  169. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-70.74), math.rad(0.344), math.rad(4.526)),.1)--RightUpperLeg
  170. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  171. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  172. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  173. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  174. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(-12.147), math.rad(0), 0),.1)--UpperTorso
  175. wait()
  176.  
  177.  
  178. end
  179. end
  180.  
  181.  
  182. for i = 1,10 do
  183. if hum.MoveDirection.x > 0 and idle == true or hum.MoveDirection.x < 0 and idle == true then
  184.  
  185. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-8.766), math.rad(7.391), math.rad(-5.558)),.1) --LeftUpperArm
  186. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(91.272), math.rad(6.818), math.rad(6.245)),.1)--RightUpperArm
  187. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  188. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  189. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-70.241), math.rad(-4.354), math.rad(-3.323)),.1)--LeftUpperLeg
  190. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(70.74), math.rad(3.552), math.rad(2.865)),.1)--RightUpperLeg
  191. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.1)--LeftLowerLeg
  192. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.1)--RightUpperLeg
  193. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  194. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(0)),.1)--Head
  195. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(12.147), math.rad(0), 0),.1)--UpperTorso
  196. wait()
  197.  
  198.  
  199. end
  200.  
  201. end
  202. walkon = true
  203. end
  204. end)
  205. slash1 = false
  206. slash2 = false
  207. debounce = true
  208. function slashes()
  209. if debounce == true then
  210. debounce = false
  211. idle = false
  212. walk = false
  213. walk1 = false
  214. for i = 1,5 do
  215. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.3) --LeftUpperArm
  216. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-147.766), math.rad(-8.824), math.rad(44.404)),.3)--RightUpperArm
  217. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  218. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  219. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  220. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  221. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  222. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  223. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Torso
  224. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  225. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  226. wait()
  227. end
  228. for i = 1,5 do
  229. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(70.474), math.rad(-4.125), math.rad(-8.308)),.3) --LeftUpperArm
  230. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(70.76), math.rad(-18.85), math.rad(-57.811)),.3)--RightUpperArm
  231. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  232. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  233. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  234. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  235. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  236. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  237. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(19.996),rad(0)),.3)--Torso
  238. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  239. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  240. wait()
  241. end
  242.  
  243. local slashpart1 = Instance.new("Part",workspace)
  244. slashpart1.Size = v3(9,0,9)
  245. slashpart1.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  246. slashpart1.Anchored = false
  247. slashpart1.Name = "Slash"
  248. slashpart1.CanCollide = false
  249. slashpart1.BrickColor = BrickColor.new("Really black")
  250. slashpart1.Transparency = 0.9
  251. slashpart1.Material = "Neon"
  252. game:GetService("Debris"):AddItem(slashpart1, 2)
  253. local zxc = Instance.new("SpecialMesh",slashpart1)
  254. zxc.MeshType = "FileMesh"
  255. zxc.Scale = Vector3.new(9,0.3,9)
  256. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  257. local gyro = Instance.new("BodyGyro",slashpart1)
  258. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  259. gyro.CFrame = slashpart1.CFrame * CFrame.Angles(math.random(0.5,2),math.random(1,2),0)
  260. local BodyVelocity = Instance.new("BodyVelocity",slashpart1)
  261. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  262. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  263.  
  264. slashpart1.Touched:connect(function(hit)
  265.  
  266.  
  267. if hit.Parent == char then return end
  268. for i,v in pairs(hit.Parent:GetChildren()) do
  269. if v:IsA("Humanoid") then
  270. if debounce == true then
  271. debounce = false
  272. v.Health = v.Health - 999e999
  273.  
  274. end
  275. end
  276. wait(0.1)
  277. debounce = true
  278.  
  279. end
  280. end)
  281.  
  282. idle = true
  283. walk = true
  284. walk1 = true
  285. slash1 = true
  286. wait(1)
  287. debounce = true
  288. end
  289. end
  290. function slashes2()
  291.  
  292. if slash1 == true then
  293.  
  294. debounce = false
  295. idle = false
  296. walk = false
  297. walk1 = false
  298. slash2 = true
  299. for i = 1,5 do
  300. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(48.186), math.rad(-28.82), math.rad(-134.702)),.3) --LeftUpperArm
  301. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.3)--RightUpperArm
  302. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  303. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  304. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  305. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  306. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  307. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  308. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Torso
  309. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  310. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  311. wait()
  312. end
  313. for i = 1,5 do
  314. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-127.655), math.rad(1.089), math.rad(158.595)),.3) --LeftUpperArm
  315. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(64.802), math.rad(3.323), math.rad(8.594)),.3)--RightUpperArm
  316. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerArm
  317. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightLowerArm
  318. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(2.349), math.rad(-0.573), math.rad(-13.636)),.3)--LeftUpperLeg
  319. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(9.167), math.rad(1.776), math.rad(11.001)),.3)--RightUpperLeg
  320. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-12.949),rad(0),rad(0)),.3)--LeftLowerLeg
  321. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-10.371),rad(0),rad(0)),.3)--RightUpperLeg
  322. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-19.996),rad(0)),.3)--Torso
  323. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(53.743),rad(0),rad(-30)),.3)--Head
  324. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-59.817), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  325. wait()
  326. end
  327. local slashpart1 = Instance.new("Part",workspace)
  328. slashpart1.Size = v3(9,0,9)
  329. slashpart1.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  330. slashpart1.Anchored = false
  331. slashpart1.CanCollide = false
  332. slashpart1.BrickColor = BrickColor.new("Really black")
  333. slashpart1.Material = "Neon"
  334. slashpart1.Transparency = 0.9
  335. game:GetService("Debris"):AddItem(slashpart1, 1)
  336. slashpart1.Name = "Slash"
  337. local zxc = Instance.new("SpecialMesh",slashpart1)
  338. zxc.MeshType = "FileMesh"
  339. zxc.Scale = Vector3.new(9,0.3,9)
  340. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  341.  
  342. local gyro = Instance.new("BodyGyro",slashpart1)
  343. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  344. gyro.CFrame = slashpart1.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  345. local BodyVelocity = Instance.new("BodyVelocity",slashpart1)
  346. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  347. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  348. slashpart1.Touched:connect(function(hit)
  349.  
  350.  
  351. if hit.Parent == char then return end
  352. for i,v in pairs(hit.Parent:GetChildren()) do
  353. if v:IsA("Humanoid") then
  354. if debounce == true then
  355. debounce = false
  356. v.Health = v.Health - 999e999
  357.  
  358. end
  359. end
  360. wait(0.1)
  361. debounce = true
  362.  
  363. end
  364. end)
  365. idle = true
  366. walk = true
  367. walk1 = true
  368. slash1 = false
  369. slash2 = false
  370. debounce = true
  371. end
  372. end
  373. function Slam()
  374. if debounce == true then
  375. debounce = false
  376. idle = false
  377. walk = false
  378. walk1 = false
  379. for i = 1,20 do
  380. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(116.368), 0, math.rad(59.358)),.1) --LeftUpperArm
  381. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(101.986), 0, math.rad(-66.406)),.1)--RightUpperArm
  382. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  383. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  384. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-14.782), math.rad(7.907), math.rad(-27.445)),.1)--LeftUpperLeg
  385. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-11.918), math.rad(-5.73), math.rad(25.382)),.1)--RightUpperLeg
  386. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  387. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  388. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-147.021),rad(0),rad(0)),.1)--Torso
  389. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  390. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.3)--UpperTorso
  391. wait()
  392. end
  393. local rng = Instance.new("Part", char)
  394. rng.Anchored = true
  395. rng.BrickColor = BrickColor.new("White")
  396. rng.CanCollide = false
  397. rng.FormFactor = 3
  398. rng.Name = "Ring"
  399. rng.Size = Vector3.new(1, 1, 1)
  400. rng.Transparency = 0.35
  401. rng.TopSurface = 0
  402. rng.BottomSurface = 0
  403. rng.Position = UpperTorso.Position - Vector3.new(0,0,0)
  404. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  405. local rngm = Instance.new("SpecialMesh", rng)
  406. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  407. rngm.Scale = Vector3.new(3,3,3)
  408. local rng2 = Instance.new("Part", char)
  409. rng2.Anchored = true
  410. rng2.BrickColor = BrickColor.new("White")
  411. rng2.CanCollide = false
  412. rng2.FormFactor = 3
  413. rng2.Name = "Ring2"
  414. rng2.Size = Vector3.new(1, 1, 1)
  415. rng2.Transparency = 0.35
  416. rng2.TopSurface = 0
  417. rng2.BottomSurface = 0
  418. rng2.Position = UpperTorso.Position - Vector3.new(0,0,0)
  419. rng2.CFrame = rng.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  420. local rngm2 = Instance.new("SpecialMesh", rng2)
  421. rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  422. rngm2.Scale = Vector3.new(6,6,6)
  423. local rng3 = Instance.new("Part", char)
  424. rng3.Anchored = true
  425. rng3.BrickColor = BrickColor.new("White")
  426. rng3.CanCollide = false
  427. rng3.FormFactor = 3
  428. rng3.Name = "Ring2"
  429. rng3.Size = Vector3.new(1, 1, 1)
  430. rng3.Transparency = 0.35
  431. rng3.TopSurface = 0
  432. rng3.BottomSurface = 0
  433. rng3.Position = UpperTorso.Position - Vector3.new(0,0,0)
  434. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  435. local rngm3 = Instance.new("SpecialMesh", rng3)
  436. rngm2.MeshId = "http://www.roblox.com/asset/?id=168892432"
  437. rngm2.Scale = Vector3.new(1,1,1)
  438. idle = true
  439. walk = true
  440. walk1 = true
  441. debounce = true
  442. for i = 1, 60, 2 do
  443. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  444. rng.Transparency = i/60
  445. rngm2.Scale = Vector3.new(4 + i*4, 4 + i*4, 1)
  446. rng2.Transparency = i/60
  447. rngm3.Scale = Vector3.new(4 + i*4, 4 + i*4, 4)
  448. rng3.Transparency = i/60
  449. wait()
  450. end
  451.  
  452. rngm.Touched:connect(function(touch)
  453. if touch:IsA("Part") then
  454. touch:BreakJoints()
  455. end
  456. end)
  457.  
  458. rngm2.Touched:connect(function(touch)
  459. if touch:IsA("Part") then
  460. touch:BreakJoints()
  461. end
  462. end)
  463.  
  464.  
  465. rngm3.Touched:connect(function(touch)
  466. if touch:IsA("Part") then
  467. touch:BreakJoints()
  468. end
  469. end)
  470.  
  471. rng:destroy()
  472. rng2:destroy()
  473. rng3:destroy()
  474. end
  475. end
  476. local sit = false
  477.  
  478. mouse.KeyDown:connect(function(k)
  479. if k == "e" then
  480. slashes()
  481.  
  482. end
  483. end)
  484.  
  485. mouse.KeyDown:connect(function(k)
  486. if k == "q" then
  487. slashes2()
  488.  
  489. end
  490. end)
  491. mouse.KeyDown:connect(function(k)
  492. if k == "f" then
  493. Slam()
  494.  
  495. end
  496. end)
  497. mouse.KeyDown:connect(function(k)
  498. if k == "g" then
  499. if debounce == true then
  500. if sit == false then
  501.  
  502. for i,v in pairs(char:GetChildren()) do
  503. if v:IsA("BasePart") then
  504. v.Anchored = false
  505. end
  506. end
  507. idle = false
  508. walk = false
  509. walk1 = false
  510. Sit = true
  511. for i = 1,20 do
  512. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(19.366), math.rad(-2.578), math.rad(35.065)),.1) --LeftUpperArm
  513. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(28.075), math.rad(9.683), math.rad(-40.909)),.1)--RightUpperArm
  514. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  515. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  516. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(83.938), 0, math.rad(-34.091)),.1)--LeftUpperLeg
  517. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(77.75), math.rad(4.985), math.rad(17.762)),.1)--RightUpperLeg
  518. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  519. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  520. Root.C0 = Root.C0:lerp(CFrame.new(0,-1.628,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  521. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(10.027),rad(0),rad(0)),.1)--Head
  522. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  523. wait()
  524. end
  525. else
  526. sit = false
  527. idle = true
  528. walk = true
  529. walk1 = true
  530. debounce = true
  531. end
  532. end
  533.  
  534.  
  535. end
  536. end)
  537. function combo1()
  538. if debounce == true then
  539. debounce = false
  540. idle = false
  541. walk = false
  542. walk1 = false
  543. for i = 1,5 do
  544. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-28.877)),.5) --LeftUpperArm
  545. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(96.773), math.rad(26.413), math.rad(118.774)),.5)--RightUpperArm
  546.  
  547. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(26.413),rad(0),rad(0)),.5)--Head
  548. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.273), math.rad(1.146), math.rad(-2.235), 0),.2)--UpperTorso
  549. wait()
  550. end
  551. local slashpart12 = Instance.new("Part",workspace)
  552. slashpart12.Size = v3(9,0,9)
  553. slashpart12.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  554. slashpart12.Anchored = false
  555. slashpart12.CanCollide = false
  556. slashpart12.BrickColor = BrickColor.new("Really red")
  557. slashpart12.Material = "Neon"
  558. slashpart12.Transparency = 0.9
  559. game:GetService("Debris"):AddItem(slashpart12, 1)
  560. slashpart12.Name = "Slash"
  561. local zxc = Instance.new("SpecialMesh",slashpart12)
  562. zxc.MeshType = "FileMesh"
  563. zxc.Scale = Vector3.new(9,0.3,9)
  564. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  565.  
  566. local gyro = Instance.new("BodyGyro",slashpart12)
  567. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  568. gyro.CFrame = slashpart12.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  569. local BodyVelocity = Instance.new("BodyVelocity",slashpart12)
  570. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  571. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  572. slashpart12.Touched:connect(function(hit)
  573.  
  574.  
  575. if hit.Parent == char then return end
  576. for i,v in pairs(hit.Parent:GetChildren()) do
  577.  
  578. if v:IsA("Humanoid") then
  579.  
  580. v.Health = v.Health - 999e999
  581. v:Destroy()
  582.  
  583. end
  584.  
  585.  
  586.  
  587. end
  588. end)
  589. for i = 1,5 do
  590. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(96.773), math.rad(26.413), math.rad(-46.066)),.5)--RightUpperArm
  591. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.273), math.rad(20), math.rad(-2.235), 0),.2)--UpperTorso
  592. wait()
  593. end
  594. for i = 1,5 do
  595. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(136.249), math.rad(-52.196), math.rad(-50.707)),.5) --LeftUpperArm
  596. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(20.798), math.rad(0.172), math.rad(37.815)),.5)--RightUpperArm
  597.  
  598. wait()
  599. end
  600. local slashpart12 = Instance.new("Part",workspace)
  601. slashpart12.Size = v3(9,0,9)
  602. slashpart12.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(math.random(1,2),rad(0),0)
  603. slashpart12.Anchored = false
  604. slashpart12.CanCollide = false
  605. slashpart12.BrickColor = BrickColor.new("Really red")
  606. slashpart12.Material = "Neon"
  607. slashpart12.Transparency = 0.9
  608. game:GetService("Debris"):AddItem(slashpart12, 1)
  609. slashpart12.Name = "Slash"
  610. local zxc = Instance.new("SpecialMesh",slashpart12)
  611. zxc.MeshType = "FileMesh"
  612. zxc.Scale = Vector3.new(9,0.3,9)
  613. zxc.MeshId = "http://www.roblox.com/asset/?id=10681506"
  614.  
  615. local gyro = Instance.new("BodyGyro",slashpart12)
  616. gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  617. gyro.CFrame = slashpart12.CFrame * CFrame.Angles(math.random(1,2),math.random(1,2),0)
  618. local BodyVelocity = Instance.new("BodyVelocity",slashpart12)
  619. BodyVelocity.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  620. BodyVelocity.velocity = char.HumanoidRootPart.CFrame.lookVector*200
  621. slashpart12.Touched:connect(function(hit)
  622.  
  623.  
  624. if hit.Parent == char then return end
  625. for i,v in pairs(hit.Parent:GetChildren()) do
  626. if v:IsA("Humanoid") then
  627.  
  628. v.Health = v.Health - 999e999
  629.  
  630.  
  631. end
  632.  
  633.  
  634.  
  635. end
  636. end)
  637. for i = 1,5 do
  638. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(136.249), math.rad(-52.196), math.rad(112.987)),.5) --LeftUpperArm
  639. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.126), math.rad(-24.408), math.rad(29.851)),.5)--RightUpperArm
  640. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-3.266)),.5)--LeftLowerArm
  641.  
  642. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-29.507), math.rad(-44.691), math.rad(-3.151), 0),.2)--UpperTorso
  643. wait()
  644. end
  645. for i = 1,10 do
  646. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-79.24), math.rad(-49.733), math.rad(-66.692)),.5) --LeftUpperArm
  647. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(131.551), math.rad(35.924), math.rad(-12.72)),.5)--RightUpperArm
  648. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-53.801)),.5)--LeftLowerArm
  649. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(44.633),rad(0),rad(0)),.5)--RightLowerArm
  650. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-20.798), math.rad(2.578), math.rad(-5.329)),1)--LeftUpperLeg
  651. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(3.667), math.rad(-10.6), math.rad(19.137)),.5)--RightUpperLeg
  652. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-17.533),rad(0),rad(0)),.5)--LeftLowerLeg
  653. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-22.002),rad(0),rad(0)),.5)--RightUpperLeg
  654.  
  655. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(1.432),rad(0),rad(0)),.5)--Head
  656. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(2.75), math.rad(-2.12), math.rad(-1.375), 0),.2)--UpperTorso
  657. wait()
  658. end
  659. idle = true
  660. walk = true
  661. walk1 = true
  662. wait(1)
  663. debounce = true
  664. end
  665. end
  666. mouse.KeyDown:connect(function(k)
  667. if k == "z" then
  668. combo1()
  669.  
  670. end
  671. end)
  672.  
  673. function climb()
  674. local climbp = new("Part",char)
  675. climbp.Size = v3(2,2,1)
  676. climbp.CanCollide = false
  677. climbp.Anchored = false
  678. climbp.Transparency = 1
  679. local climbw = new("Weld", climbp)
  680. climbw.Part0 = climbp
  681. climbw.Part1 = char.HumanoidRootPart
  682. climbp.Touched:connect(function(hit)
  683. local hang = new("Weld",char)
  684. hang.Part0 = char.HumanoidRootPart
  685. hang.Part1 = hit.Parent.HumanoidRootPart
  686. hang.C0=CFrame.new(0,-0.3,-1)
  687. hang.Name = "hang"
  688. idle = false
  689. walk = false
  690. walk1 = false
  691.  
  692.  
  693. for i = 1,20 do
  694. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-77.808), math.rad(-88.465), math.rad(-157.907)),1) --LeftUpperArm
  695. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-16.616), math.rad(70.359), math.rad(104.278)),1)--RightUpperArm
  696. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(36.268), math.rad(-0.344), math.rad(-0.458)),1)--LeftLowerArm
  697. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(27.559),rad(0),rad(0)),1)--RightLowerArm
  698. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(18.736), math.rad(-4.24), math.rad(-12.261)),1)--LeftUpperLeg
  699. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(17.819), math.rad(12.605), math.rad(29.221)),1)--RightUpperLeg
  700. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerLeg
  701. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--RightUpperLeg
  702. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Torso
  703. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  704. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0), 0),.2)--UpperTorso
  705. wait()
  706. end
  707. for i,v in pairs(char:GetChildren()) do
  708. if hit.Parent == char then return end
  709. if v:IsA("Humanoid") then
  710. char.Humanoid.PlatformStand = true
  711.  
  712.  
  713. end
  714. climbp:destroy()
  715. end
  716. end)
  717. end
  718. mouse.KeyDown:connect(function(k)
  719. if k == "h" then
  720. hum.Health = 999e999
  721. climb()
  722. end
  723. end)
  724. mouse.KeyDown:connect(function(k)
  725. if k == "u" then
  726. local exp = Instance.new("Explosion",char)
  727. exp.Position = char.HumanoidRootPart.Position
  728. exp.Visible = false
  729. char.Parent = workspace.Camera
  730. print("Invi")
  731. wait(1)
  732. char.Parent = workspace
  733. print("Ready")
  734. end
  735. end)
  736. local UIS = game:GetService('UserInputService')
  737. local Player = game.Players.LocalPlayer
  738. local Character = Player.Character
  739. UIS.InputBegan:connect(function(input)
  740. if input.KeyCode == Enum.KeyCode.LeftControl then
  741. Sprint = true
  742. walkon1 = true
  743. idle = false
  744. walk = false
  745. walk1 = false
  746. Character.Humanoid.WalkSpeed = 40
  747.  
  748. end
  749. end)
  750. UIS.InputEnded:connect(function(input)
  751. if input.KeyCode == Enum.KeyCode.LeftControl then
  752. Character.Humanoid.WalkSpeed = 16
  753. Sprint = false
  754. walkon1 = false
  755. idle = true
  756. walk = true
  757. walk1 = true
  758. end
  759. end)
  760.  
  761.  
  762. d = {}
  763. function iteffect()
  764.  
  765. coroutine.resume(coroutine.create(function()
  766.  
  767. for i = 1, 10 do
  768. effect = Instance.new("Part", workspace)
  769. effect.Anchored = true
  770. effect.CanCollide = false
  771. effect.Size = Vector3.new(0.2, 3, 0.2)
  772. effect.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  773. effect.Transparency = 0
  774. effect.Material = "Neon"
  775. effect.BrickColor = BrickColor.new("White")
  776. table.insert(d, effect)
  777. game:GetService("Debris"):AddItem(effect, 0.3)
  778. end
  779.  
  780. coroutine.resume(coroutine.create(function()
  781. for i = 1, 10 do
  782. for i,e in pairs(d) do
  783. e.CFrame = e.CFrame * CFrame.new(0, math.random(0, 10)/10, 0)
  784. e.Transparency = e.Transparency + 0.1
  785. end
  786. wait(0.01)
  787. end
  788.  
  789. end))
  790. end))
  791.  
  792.  
  793. end
  794. mouse.KeyDown:connect(function(k)
  795. if k == "r" and mouse.Target then
  796. oldpos = char.HumanoidRootPart.Position
  797. iteffect()
  798. char.HumanoidRootPart.CFrame = CFrame.new(mouse.Hit.p + Vector3.new(0, 2.5, 0))
  799. char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.Position, oldpos) * CFrame.Angles(0, math.rad(180), 0)
  800. iteffect()
  801.  
  802. local tele = Instance.new("Sound",char)
  803. tele.SoundId = "rbxassetid://153613030"
  804. tele.Volume = 3
  805. tele:Play()
  806. wait(0.1)
  807. d = {}
  808. end
  809. end)
  810.  
  811.  
  812. local Parasyte2 = false
  813. local Parasyte = false
  814. mouse.KeyDown:connect(function(k)
  815. if k == "v" then
  816. if Parasyte == false then
  817. if Parasyte2 == false then
  818. Parasyte = true
  819. local naeeym = Instance.new("BillboardGui",char)
  820. naeeym.Size = UDim2.new(0,100,0,40)
  821. naeeym.StudsOffset = Vector3.new(0,2,0)
  822. naeeym.Adornee = char.Head
  823. local tecks = Instance.new("TextLabel",naeeym)
  824. tecks.BackgroundTransparency = 1
  825. tecks.BorderSizePixel = 0
  826. tecks.Text = "Parasite"
  827. tecks.Font = "Fantasy"
  828. tecks.FontSize = "Size36"
  829. tecks.TextStrokeTransparency = 0.5
  830. tecks.TextColor3 = Color3.new(1,1,1)
  831. rrer = BrickColor.new("White")
  832. tecks.TextStrokeColor3 = rrer.Color
  833. tecks.Size = UDim2.new(1,0,0.5,0)
  834.  
  835. local l = game.Lighting
  836.  
  837.  
  838.  
  839.  
  840.  
  841. function sandbox(var,func)
  842. local env = getfenv(func)
  843. local newenv = setmetatable({},{
  844. __index = function(self,k)
  845. if k=="script" then
  846. return var
  847. else
  848. return env[k]
  849. end
  850. end,
  851. })
  852. setfenv(func,newenv)
  853. return func
  854. end
  855. cors = {}
  856. mas = Instance.new("Model",game:GetService("Lighting"))
  857. Part0 = Instance.new("Part")
  858. SpecialMesh1 = Instance.new("SpecialMesh")
  859.  
  860. Part3 = Instance.new("Part")
  861. CylinderMesh4 = Instance.new("CylinderMesh")
  862.  
  863. Part6 = Instance.new("Part")
  864. SpecialMesh7 = Instance.new("SpecialMesh")
  865.  
  866. Part9 = Instance.new("Part")
  867. CylinderMesh10 = Instance.new("CylinderMesh")
  868.  
  869. Part12 = Instance.new("Part")
  870. CylinderMesh13 = Instance.new("CylinderMesh")
  871.  
  872. Part15 = Instance.new("Part")
  873. CylinderMesh16 = Instance.new("CylinderMesh")
  874.  
  875. Part18 = Instance.new("Part")
  876. CylinderMesh19 = Instance.new("CylinderMesh")
  877.  
  878. Part21 = Instance.new("Part")
  879. CylinderMesh22 = Instance.new("CylinderMesh")
  880.  
  881. Part24 = Instance.new("Part")
  882. CylinderMesh25 = Instance.new("CylinderMesh")
  883.  
  884. Part27 = Instance.new("Part")
  885. CylinderMesh28 = Instance.new("CylinderMesh")
  886.  
  887. Part30 = Instance.new("Part")
  888. SpecialMesh31 = Instance.new("SpecialMesh")
  889.  
  890. Part33 = Instance.new("Part")
  891. CylinderMesh34 = Instance.new("CylinderMesh")
  892.  
  893. Part36 = Instance.new("Part")
  894. CylinderMesh37 = Instance.new("CylinderMesh")
  895.  
  896. Part39 = Instance.new("Part")
  897. CylinderMesh40 = Instance.new("CylinderMesh")
  898.  
  899. Part42 = Instance.new("Part")
  900. CylinderMesh43 = Instance.new("CylinderMesh")
  901.  
  902. Part45 = Instance.new("Part")
  903. CylinderMesh46 = Instance.new("CylinderMesh")
  904.  
  905. Part48 = Instance.new("Part")
  906. SpecialMesh49 = Instance.new("SpecialMesh")
  907.  
  908. Part51 = Instance.new("Part")
  909. SpecialMesh52 = Instance.new("SpecialMesh")
  910. Weld53 = Instance.new("Weld")
  911. Weld54 = Instance.new("Weld")
  912. Weld55 = Instance.new("Weld")
  913. Weld56 = Instance.new("Weld")
  914. Weld57 = Instance.new("Weld")
  915. Weld58 = Instance.new("Weld")
  916. Weld59 = Instance.new("Weld")
  917. Weld60 = Instance.new("Weld")
  918. Weld61 = Instance.new("Weld")
  919. Weld62 = Instance.new("Weld")
  920. Weld63 = Instance.new("Weld")
  921. Weld64 = Instance.new("Weld")
  922. Weld65 = Instance.new("Weld")
  923. Weld66 = Instance.new("Weld")
  924. Weld67 = Instance.new("Weld")
  925. Weld68 = Instance.new("Weld")
  926. Weld69 = Instance.new("Weld")
  927. Part0.Parent = mas
  928. Part0.BrickColor = BrickColor.new("Really black")
  929. Part0.Rotation = Vector3.new(-157.589996, 5.42999983, -25.0699997)
  930. Part0.CanCollide = false
  931. Part0.FormFactor = Enum.FormFactor.Plate
  932. Part0.Size = Vector3.new(1, 0.400000006, 1)
  933. Part0.CFrame = CFrame.new(-9.89037609, 3.50908041, -10.3584547, 0.901716292, 0.42183128, 0.0946800783, 0.359050125, -0.852691352, 0.379473507, 0.240803257, -0.308178782, -0.920347154)
  934. Part0.BottomSurface = Enum.SurfaceType.Smooth
  935. Part0.TopSurface = Enum.SurfaceType.Smooth
  936. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  937. Part0.Position = Vector3.new(-9.89037609, 3.50908041, -10.3584547)
  938. Part0.Orientation = Vector3.new(-22.2999992, 174.12999, 157.169998)
  939. Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  940. SpecialMesh1.Parent = Part0
  941. SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=32054761"
  942. SpecialMesh1.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  943. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  944. SpecialMesh1.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  945.  
  946. Part3.Parent = mas
  947. Part3.BrickColor = BrickColor.new("Really black")
  948. Part3.Rotation = Vector3.new(95.5299988, 46.0099983, 13.6199999)
  949. Part3.CanCollide = false
  950. Part3.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  951. Part3.CFrame = CFrame.new(-4.78088474, 4.44901085, -11.175416, 0.675002098, -0.163504452, 0.719470441, 0.673308253, -0.262249231, -0.691290617, 0.301709652, 0.951047659, -0.0669293255)
  952. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  953. Part3.Position = Vector3.new(-4.78088474, 4.44901085, -11.175416)
  954. Part3.Orientation = Vector3.new(43.7299995, 95.3099976, 111.279999)
  955. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  956. CylinderMesh4.Parent = Part3
  957.  
  958. Part6.Parent = mas
  959. Part6.BrickColor = BrickColor.new("Really black")
  960. Part6.Rotation = Vector3.new(-168.089996, 13.04, 178.860001)
  961. Part6.CanCollide = false
  962. Part6.Size = Vector3.new(2.32800007, 1.60000014, 0.441999972)
  963. Part6.CFrame = CFrame.new(-5.08431911, 4.76196146, -9.52349854, -0.974034965, -0.0193764232, 0.225565061, 0.0270731151, 0.979212224, 0.20102556, -0.224771798, 0.201912314, -0.953262091)
  964. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  965. Part6.Position = Vector3.new(-5.08431911, 4.76196146, -9.52349854)
  966. Part6.Orientation = Vector3.new(-11.5999994, 166.690002, 1.57999992)
  967. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  968. SpecialMesh7.Parent = Part6
  969. SpecialMesh7.MeshId = "http://www.roblox.com/asset/?id=37241605"
  970. SpecialMesh7.Scale = Vector3.new(2, 2, 2)
  971. SpecialMesh7.VertexColor = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  972. SpecialMesh7.MeshType = Enum.MeshType.FileMesh
  973. SpecialMesh7.Scale = Vector3.new(2, 2, 2)
  974.  
  975. Part9.Parent = mas
  976. Part9.BrickColor = BrickColor.new("Really black")
  977. Part9.Rotation = Vector3.new(115.449997, -34.8899994, 9.77999973)
  978. Part9.CanCollide = false
  979. Part9.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  980. Part9.CFrame = CFrame.new(-9.2961607, 4.97208929, -10.7380867, 0.808305025, -0.139299721, -0.572044313, -0.582014024, -0.33570379, -0.740647912, -0.0888697803, 0.931608617, -0.352426708)
  981. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  982. Part9.Position = Vector3.new(-9.2961607, 4.97208929, -10.7380867)
  983. Part9.Orientation = Vector3.new(47.7899971, -121.639999, -119.979996)
  984. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  985. CylinderMesh10.Parent = Part9
  986.  
  987. Part12.Parent = mas
  988. Part12.BrickColor = BrickColor.new("Really black")
  989. Part12.Rotation = Vector3.new(89.3899994, 50.4799995, -103.849998)
  990. Part12.CanCollide = false
  991. Part12.Size = Vector3.new(1.15999997, 1.14000022, 0.430000007)
  992. Part12.CFrame = CFrame.new(-5.557374, 4.51759434, -13.4549561, -0.152351961, 0.61785543, 0.771389961, -0.194968641, 0.746375799, -0.636326551, -0.968904734, -0.247342378, 0.0067511946)
  993. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  994. Part12.Position = Vector3.new(-5.557374, 4.51759434, -13.4549561)
  995. Part12.Orientation = Vector3.new(39.5200005, 89.5, -14.6399994)
  996. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  997. CylinderMesh13.Parent = Part12
  998.  
  999. Part15.Parent = mas
  1000. Part15.BrickColor = BrickColor.new("Really black")
  1001. Part15.Rotation = Vector3.new(80.1299973, -12.29, -56.6100006)
  1002. Part15.CanCollide = false
  1003. Part15.Size = Vector3.new(1.15999997, 1.36000025, 0.430000007)
  1004. Part15.CFrame = CFrame.new(-5.38259745, 2.7325983, -12.6629, 0.537643671, 0.815841854, -0.212934494, -0.258609563, -0.0808131397, -0.962593257, -0.80253315, 0.572598398, 0.167535514)
  1005. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1006. Part15.Position = Vector3.new(-5.38259745, 2.7325983, -12.6629)
  1007. Part15.Orientation = Vector3.new(74.2799988, -51.7999992, -107.349998)
  1008. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1009. CylinderMesh16.Parent = Part15
  1010.  
  1011. Part18.Parent = mas
  1012. Part18.BrickColor = BrickColor.new("Really black")
  1013. Part18.Rotation = Vector3.new(85.0199966, -0.00999999978, 0)
  1014. Part18.CanCollide = false
  1015. Part18.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1016. Part18.CFrame = CFrame.new(-9.75036049, 2.86614418, -11.2446823, 0.999999225, 4.97678411e-06, -0.000113099399, -0.000114824732, 0.0867695287, -0.996228158, 3.05919093e-06, 0.996227503, 0.0867749751)
  1017. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1018. Part18.Position = Vector3.new(-9.75036049, 2.86614418, -11.2446823)
  1019. Part18.Orientation = Vector3.new(85.0199966, -0.0700000003, -0.0799999982)
  1020. Part18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1021. CylinderMesh19.Parent = Part18
  1022.  
  1023. Part21.Parent = mas
  1024. Part21.BrickColor = BrickColor.new("Really black")
  1025. Part21.Rotation = Vector3.new(105.959999, 29.9200001, -23.4599991)
  1026. Part21.CanCollide = false
  1027. Part21.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1028. Part21.CFrame = CFrame.new(-4.9343276, 4.77753687, -12.7583609, 0.795093238, 0.345108747, 0.498724014, 0.549322367, -0.0612689704, -0.833362043, -0.257043958, 0.93656069, -0.238289997)
  1029. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1030. Part21.Position = Vector3.new(-4.9343276, 4.77753687, -12.7583609)
  1031. Part21.Orientation = Vector3.new(56.4499969, 115.540001, 96.3600006)
  1032. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1033. CylinderMesh22.Parent = Part21
  1034.  
  1035. Part24.Parent = mas
  1036. Part24.BrickColor = BrickColor.new("Really black")
  1037. Part24.Rotation = Vector3.new(85.0199966, -0.00999999978, 36)
  1038. Part24.CanCollide = false
  1039. Part24.Size = Vector3.new(1.15999997, 2.46000028, 0.430000007)
  1040. Part24.CFrame = CFrame.new(-9.15343475, 2.75214767, -12.8947067, 0.809021652, -0.587777376, -0.000113977505, 0.0509076416, 0.0702657998, -0.996228218, 0.585567176, 0.805965483, 0.086774461)
  1041. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1042. Part24.Position = Vector3.new(-9.15343475, 2.75214767, -12.8947067)
  1043. Part24.Orientation = Vector3.new(85.0199966, -0.0799999982, 35.9199982)
  1044. Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1045. CylinderMesh25.Parent = Part24
  1046.  
  1047. Part27.Parent = mas
  1048. Part27.BrickColor = BrickColor.new("Really black")
  1049. Part27.Rotation = Vector3.new(85.0199966, -0.00999999978, 128)
  1050. Part27.CanCollide = false
  1051. Part27.Size = Vector3.new(1.15999997, 2.72000027, 0.430000007)
  1052. Part27.CFrame = CFrame.new(-7.51693249, 2.80680275, -13.0225782, -0.615660667, -0.78801024, -0.000116737894, 0.0684468225, -0.0533267111, -0.996228278, 0.785032928, -0.613345444, 0.0867734924)
  1053. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1054. Part27.Position = Vector3.new(-7.51693249, 2.80680275, -13.0225782)
  1055. Part27.Orientation = Vector3.new(85.0199966, -0.0799999982, 127.919998)
  1056. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1057. CylinderMesh28.Parent = Part27
  1058.  
  1059. Part30.Parent = mas
  1060. Part30.BrickColor = BrickColor.new("Really black")
  1061. Part30.Rotation = Vector3.new(-156.029999, 10.8800001, 48.6100006)
  1062. Part30.CanCollide = false
  1063. Part30.FormFactor = Enum.FormFactor.Plate
  1064. Part30.Size = Vector3.new(1, 0.400000006, 1)
  1065. Part30.CFrame = CFrame.new(-8.85424137, 5.01109123, -9.78563499, 0.649343729, -0.736704171, 0.188722745, -0.736192942, -0.546707034, 0.398908675, -0.190706328, -0.397965491, -0.897358298)
  1066. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1067. Part30.TopSurface = Enum.SurfaceType.Smooth
  1068. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1069. Part30.Position = Vector3.new(-8.85424137, 5.01109123, -9.78563499)
  1070. Part30.Orientation = Vector3.new(-23.5100002, 168.119995, -126.599998)
  1071. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1072. SpecialMesh31.Parent = Part30
  1073. SpecialMesh31.MeshId = "http://www.roblox.com/asset/?id=32054761"
  1074. SpecialMesh31.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1075. SpecialMesh31.MeshType = Enum.MeshType.FileMesh
  1076. SpecialMesh31.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  1077.  
  1078. Part33.Parent = mas
  1079. Part33.BrickColor = BrickColor.new("Really black")
  1080. Part33.Rotation = Vector3.new(89.3899994, 50.4799995, -173.849991)
  1081. Part33.CanCollide = false
  1082. Part33.Size = Vector3.new(1.15999997, 1.11000025, 0.430000007)
  1083. Part33.CFrame = CFrame.new(-5.91140747, 4.13504839, -12.8911753, -0.632700086, 0.0681980625, 0.771387637, -0.768040597, 0.0721095651, -0.636329591, -0.0990209281, -0.99506259, 0.00675566494)
  1084. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1085. Part33.Position = Vector3.new(-5.91140747, 4.13504839, -12.8911753)
  1086. Part33.Orientation = Vector3.new(39.5200005, 89.5, -84.6399994)
  1087. Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1088. CylinderMesh34.Parent = Part33
  1089.  
  1090. Part36.Parent = mas
  1091. Part36.BrickColor = BrickColor.new("Really black")
  1092. Part36.Rotation = Vector3.new(100.610001, -13.7999992, -138.940002)
  1093. Part36.CanCollide = false
  1094. Part36.Size = Vector3.new(1.15999997, 1.14000022, 0.430000007)
  1095. Part36.CFrame = CFrame.new(-6.02700615, 2.85732889, -12.6891441, -0.732200503, 0.637933075, -0.238587096, 0.297726482, -0.0152736008, -0.954526782, -0.612567484, -0.76993978, -0.178746834)
  1096. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1097. Part36.Position = Vector3.new(-6.02700615, 2.85732889, -12.6891441)
  1098. Part36.Orientation = Vector3.new(72.6500015, -126.839996, 92.9399948)
  1099. Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1100. CylinderMesh37.Parent = Part36
  1101.  
  1102. Part39.Parent = mas
  1103. Part39.BrickColor = BrickColor.new("Really black")
  1104. Part39.Rotation = Vector3.new(115.449997, -34.8899994, 137.779999)
  1105. Part39.CanCollide = false
  1106. Part39.Size = Vector3.new(1.15999997, 2.02000022, 0.430000007)
  1107. Part39.CFrame = CFrame.new(-7.23414993, 4.57423878, -12.9809465, -0.60741359, -0.55118686, -0.572047055, 0.0937889442, 0.665315568, -0.74064523, 0.788829625, -0.503527105, -0.352427781)
  1108. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1109. Part39.Position = Vector3.new(-7.23414993, 4.57423878, -12.9809465)
  1110. Part39.Orientation = Vector3.new(47.7899971, -121.639999, 8.0199995)
  1111. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1112. CylinderMesh40.Parent = Part39
  1113.  
  1114. Part42.Parent = mas
  1115. Part42.BrickColor = BrickColor.new("Really black")
  1116. Part42.Rotation = Vector3.new(80.1299973, -12.29, -22.6199989)
  1117. Part42.CanCollide = false
  1118. Part42.Size = Vector3.new(1.15999997, 1.7900002, 0.430000007)
  1119. Part42.CFrame = CFrame.new(-4.59234619, 2.72386813, -11.489871, 0.901929319, 0.375742435, -0.212934896, -0.259589076, 0.077606529, -0.962593555, -0.345163465, 0.92346698, 0.167533934)
  1120. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1121. Part42.Position = Vector3.new(-4.59234619, 2.72386813, -11.489871)
  1122. Part42.Orientation = Vector3.new(74.2799988, -51.7999992, -73.3600006)
  1123. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1124. CylinderMesh43.Parent = Part42
  1125.  
  1126. Part45.Parent = mas
  1127. Part45.BrickColor = BrickColor.new("Really black")
  1128. Part45.Rotation = Vector3.new(115.449997, -34.8899994, 45.7799988)
  1129. Part45.CanCollide = false
  1130. Part45.Size = Vector3.new(1.15999997, 2.46000028, 0.430000007)
  1131. Part45.CFrame = CFrame.new(-8.50386047, 5.28740215, -12.4261913, 0.572045982, -0.58781296, -0.572045028, -0.668180764, 0.0705178902, -0.740647197, 0.475698769, 0.805917442, -0.352427185)
  1132. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1133. Part45.Position = Vector3.new(-8.50386047, 5.28740215, -12.4261913)
  1134. Part45.Orientation = Vector3.new(47.7899971, -121.639999, -83.9799957)
  1135. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1136. CylinderMesh46.Parent = Part45
  1137.  
  1138. Part48.Parent = mas
  1139. Part48.BrickColor = BrickColor.new("Really black")
  1140. Part48.Rotation = Vector3.new(-167.470001, -17.2799988, -115.829994)
  1141. Part48.CanCollide = false
  1142. Part48.Size = Vector3.new(2.32800007, 1.60000014, 0.441999972)
  1143. Part48.CFrame = CFrame.new(-3.49167085, 2.92708683, -10.3676844, -0.416046828, 0.859449863, -0.297070593, 0.850544393, 0.483357161, 0.207209453, 0.321678698, -0.166463882, -0.932099402)
  1144. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1145. Part48.Position = Vector3.new(-3.49167085, 2.92708683, -10.3676844)
  1146. Part48.Orientation = Vector3.new(-11.96, -162.319992, 60.3899994)
  1147. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1148. SpecialMesh49.Parent = Part48
  1149. SpecialMesh49.MeshId = "http://www.roblox.com/asset/?id=37241605"
  1150. SpecialMesh49.Scale = Vector3.new(2, 2, 2)
  1151. SpecialMesh49.VertexColor = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  1152. SpecialMesh49.MeshType = Enum.MeshType.FileMesh
  1153. SpecialMesh49.Scale = Vector3.new(2, 2, 2)
  1154.  
  1155. Part51.Name = "REF"
  1156. local rwz = new("Weld", Part51)
  1157. rwz.Part0 = Part51
  1158. rwz.Part1 = char.UpperTorso
  1159.  
  1160. Part51.Parent = mas
  1161. Part51.Rotation = Vector3.new(180, 0.0199999996, -180)
  1162. Part51.CanCollide = false
  1163. Part51.FormFactor = Enum.FormFactor.Symmetric
  1164. Part51.Size = Vector3.new(2, 2, 1)
  1165. Part51.CFrame = CFrame.new(-6.27533007, 3.1627059, -11.6517324, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
  1166. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1167. Part51.TopSurface = Enum.SurfaceType.Smooth
  1168. Part51.Position = Vector3.new(-6.27533007, 3.1627059, -11.6517324)
  1169. Part51.Orientation = Vector3.new(0, 179.979996, 0)
  1170. Part51.Transparency = 1
  1171. SpecialMesh52.Parent = Part51
  1172. SpecialMesh52.MeshId = "rbxasset://fonts/torso.mesh"
  1173. SpecialMesh52.MeshType = Enum.MeshType.FileMesh
  1174. Weld53.Name = "BTWeld"
  1175. Weld53.Parent = Part51
  1176. Weld53.C1 = CFrame.new(2.8239584, 2.21885133, 1.40109444, -0.901796103, 0.359050125, -0.240504131, -0.421729028, -0.852691352, 0.308318704, -0.0943747833, 0.379473507, 0.920378506)
  1177. Weld53.Part0 = Part51
  1178. Weld53.Part1 = Part0
  1179. Weld54.Name = "BTWeld"
  1180. Weld54.Parent = Part51
  1181. Weld54.C1 = CFrame.new(-2.01854205, 0.128681183, -0.154120922, -0.675102174, 0.673308253, -0.301485747, 0.163188979, -0.262249231, -0.95110184, -0.719448209, -0.691290617, 0.0671679825)
  1182. Weld54.Part0 = Part51
  1183. Weld54.Part1 = Part3
  1184. Weld55.Name = "BTWeld"
  1185. Weld55.Parent = Part51
  1186. Weld55.C1 = CFrame.new(1.59515572, -1.97264862, 1.43862438, 0.974109471, 0.0270731151, 0.224448681, 0.0193094462, 0.979212224, -0.201918736, -0.225248843, 0.20102556, 0.953336895)
  1187. Weld55.Part0 = Part51
  1188. Weld55.Part1 = Part6
  1189. Weld56.Name = "BTWeld"
  1190. Weld56.Parent = Part51
  1191. Weld56.C1 = CFrame.new(3.57604885, -0.664531708, -0.0659441948, -0.808275521, -0.582014024, 0.0891379043, 0.138990685, -0.33570379, -0.931654811, 0.572161198, -0.740647912, 0.352236956)
  1192. Weld56.Part0 = Part51
  1193. Weld56.Part1 = Part9
  1194. Weld57.Name = "BTWeld"
  1195. Weld57.Parent = Part51
  1196. Weld57.C1 = CFrame.new(-1.37360859, -1.9008615, 0.320498943, 0.152673364, -0.194968641, 0.968854129, -0.617773354, 0.746375799, 0.247547314, -0.771392167, -0.636326551, -0.00649531279)
  1197. Weld57.Part0 = Part51
  1198. Weld57.Part1 = Part12
  1199. Weld58.Name = "BTWeld"
  1200. Weld58.Parent = Part51
  1201. Weld58.C1 = CFrame.new(-1.40269804, -0.184091568, -0.0545186996, -0.537377477, -0.258609563, 0.802711487, -0.816031754, -0.0808131397, -0.572327793, 0.212878913, -0.962593257, -0.167606145)
  1202. Weld58.Part0 = Part51
  1203. Weld58.Part1 = Part15
  1204. Weld59.Name = "BTWeld"
  1205. Weld59.Parent = Part51
  1206. Weld59.C1 = CFrame.new(3.47499752, -0.379756927, -0.331161261, -0.999999166, -0.000114824732, 0.00032865518, -0.00033544004, 0.0867695287, -0.996227443, 8.43148664e-05, -0.996228158, -0.0867750123)
  1207. Weld59.Part0 = Part51
  1208. Weld59.Part1 = Part18
  1209. Weld60.Name = "BTWeld"
  1210. Weld60.Parent = Part51
  1211. Weld60.C1 = CFrame.new(-2.2377367, 0.672572136, 0.413247108, -0.795007944, 0.549322367, 0.257307708, -0.345419407, -0.0612689704, -0.93644619, -0.498644948, -0.833362043, 0.238455415)
  1212. Weld60.Part0 = Part51
  1213. Weld60.Part1 = Part21
  1214. Weld61.Name = "BTWeld"
  1215. Weld61.Parent = Part51
  1216. Weld61.C1 = CFrame.new(3.07720566, -0.661039829, -0.301490545, -0.809215844, 0.0509076416, -0.585298836, 0.587510049, 0.0702657998, -0.80616045, 8.519314e-05, -0.996228218, -0.0867744982)
  1217. Weld61.Part0 = Part51
  1218. Weld61.Part1 = Part24
  1219. Weld62.Name = "BTWeld"
  1220. Weld62.Parent = Part51
  1221. Weld62.C1 = CFrame.new(0.336115837, -1.83818436, -0.235762119, 0.615400255, 0.0684468225, -0.785237134, 0.78821367, -0.0533267111, 0.613084018, 8.79538493e-05, -0.996228278, -0.0867735296)
  1222. Weld62.Part0 = Part51
  1223. Weld62.Part1 = Part27
  1224. Weld63.Name = "BTWeld"
  1225. Weld63.Parent = Part51
  1226. Weld63.C1 = CFrame.new(3.39125156, -0.146732807, 1.42391109, -0.649280429, -0.736192942, 0.190921724, 0.736836135, -0.546707034, 0.397721112, -0.188425079, 0.398908675, 0.897420883)
  1227. Weld63.Part0 = Part51
  1228. Weld63.Part1 = Part30
  1229. Weld64.Name = "BTWeld"
  1230. Weld64.Parent = Part51
  1231. Weld64.C1 = CFrame.new(0.854320407, -1.32825661, 0.346376419, 0.632732928, -0.768040597, 0.0988110453, -0.0678679869, 0.0721095651, 0.99508518, -0.771389842, -0.636329591, -0.00649978407)
  1232. Weld64.Part0 = Part51
  1233. Weld64.Part1 = Part33
  1234. Weld65.Name = "BTWeld"
  1235. Weld65.Parent = Part51
  1236. Weld65.C1 = CFrame.new(-0.362746239, -0.961824417, -0.417678952, 0.732403696, 0.297726482, 0.612324595, -0.63767767, -0.0152736008, 0.770151377, 0.238646373, -0.954526782, 0.178667679)
  1237. Weld65.Part0 = Part51
  1238. Weld65.Part1 = Part36
  1239. Weld66.Name = "BTWeld"
  1240. Weld66.Parent = Part51
  1241. Weld66.C1 = CFrame.new(0.333738327, -2.13691807, 0.0285010338, 0.607151926, 0.0937889442, -0.789031088, 0.551353872, 0.665315568, 0.503344297, 0.572163939, -0.74064523, 0.352238029)
  1242. Weld66.Part0 = Part51
  1243. Weld66.Part1 = Part39
  1244. Weld67.Name = "BTWeld"
  1245. Weld67.Parent = Part51
  1246. Weld67.C1 = CFrame.new(-1.57597995, -0.747787476, -0.0911743641, -0.901814759, -0.259589076, 0.34546265, -0.376048744, 0.077606529, -0.923342288, 0.212879315, -0.962593555, -0.167604566)
  1247. Weld67.Part0 = Part51
  1248. Weld67.Part1 = Part42
  1249. Weld68.Name = "BTWeld"
  1250. Weld68.Parent = Part51
  1251. Weld68.C1 = CFrame.new(3.06293774, -0.835635662, 0.0258870125, -0.572203755, -0.668180764, -0.475508988, 0.587545633, 0.0705178902, -0.806112409, 0.572161913, -0.740647197, 0.352237433)
  1252. Weld68.Part0 = Part51
  1253. Weld68.Part1 = Part45
  1254. Weld69.Name = "BTWeld"
  1255. Weld69.Parent = Part51
  1256. Weld69.C1 = CFrame.new(0.945483685, -2.06478, 2.0726347, 0.415940106, 0.850544393, -0.321816713, -0.85939461, 0.483357161, 0.166748971, 0.297379792, 0.207209453, 0.932000816)
  1257. Weld69.Part0 = Part51
  1258. Weld69.Part1 = Part48
  1259. for i,v in pairs(mas:GetChildren()) do
  1260. v.Parent = game:GetService("Players").LocalPlayer.Character
  1261. pcall(function() v:MakeJoints() end)
  1262. end
  1263. mas:Destroy()
  1264. for i,v in pairs(cors) do
  1265. spawn(function()
  1266. pcall(v)
  1267. end)
  1268. end
  1269.  
  1270.  
  1271. plr = game.Players.LocalPlayer
  1272.  
  1273. part = nil
  1274. bp = nil
  1275. particles = nil
  1276.  
  1277.  
  1278.  
  1279.  
  1280.  
  1281.  
  1282. end
  1283. end
  1284. elseif parasyte == true then
  1285.  
  1286. Parasyte = false
  1287. print("work")
  1288.  
  1289. end
  1290. end)
  1291.  
  1292.  
  1293.  
  1294. player = game.Players["WinslowMau"]
  1295.  
  1296. while true do -----Infinite loop
  1297. for i,v in pairs(game.Players:GetChildren()) do -----Gets the children of Players and makes a table
  1298. if v.Name ~= player.Name then
  1299. if (v.Character.Torso.Position - player.Character.Torso.Position).magnitude <= 30 then
  1300. v.Character:BreakJoints() ------Code that executes when a player is within 30 studs of player
  1301. end
  1302. end
  1303. end
  1304. wait() -----Prevents the script from running too fast
  1305. end
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