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- {
- Tools = ordered() {
- FastNoise3_1_1 = FastNoise {
- Inputs = {
- GlobalOut = Input { Value = 239, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- Depth = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- Center = Input {
- SourceOp = "Vector1",
- Source = "Position",
- },
- Detail = Input { Value = 3.78, },
- Contrast = Input { Value = 2.02, },
- Brightness = Input { Value = -1, },
- LockXY = Input { Value = 0, },
- XScale = Input { Value = 30, },
- YScale = Input { Value = 16.38, },
- SeetheRate = Input { Value = 0.1, },
- Color1Alpha = Input { Value = 1, },
- },
- ViewInfo = OperatorInfo { Pos = { 0, -49.5 } },
- },
- Vector1 = Vector {
- CtrlWZoom = false,
- Inputs = {
- Distance = Input {
- Value = 2.1625,
- Expression = "time*0.0125",
- },
- Angle = Input { Value = 90, },
- },
- },
- BrightnessContrast1_2 = BrightnessContrast {
- Inputs = {
- Lift = Input { Value = -0.84, },
- ClipBlack = Input { Value = 1, },
- ClipWhite = Input { Value = 1, },
- Input = Input {
- SourceOp = "FastNoise3_1_1",
- Source = "Output",
- },
- },
- ViewInfo = OperatorInfo { Pos = { 0, -16.5 } },
- },
- FastNoise3_2 = FastNoise {
- Inputs = {
- GlobalOut = Input { Value = 239, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- Depth = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- Center = Input {
- Value = { 0.5, 0.85 },
- Expression = "Point(0.5, time*0.005)",
- },
- Detail = Input { Value = 6.61, },
- Contrast = Input { Value = 2.46, },
- Brightness = Input { Value = -0.87, },
- LockXY = Input { Value = 0, },
- YScale = Input { Value = 4, },
- Angle = Input {
- Value = -1.7,
- Expression = "-time*0.01",
- },
- Seethe = Input { Value = 0.449, },
- SeetheRate = Input { Value = 0.025, },
- Color1Alpha = Input { Value = 1, },
- },
- ViewInfo = OperatorInfo { Pos = { -110, 49.5 } },
- },
- Merge4 = Merge {
- Inputs = {
- Blend = Input { Value = 0.425, },
- Background = Input {
- SourceOp = "FastNoise3_2",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "BrightnessContrast1_2",
- Source = "Output",
- },
- ApplyMode = Input { Value = FuID { "Screen" }, },
- PerformDepthMerge = Input { Value = 0, },
- },
- ViewInfo = OperatorInfo { Pos = { 0, 49.5 } },
- },
- Merge6 = Merge {
- Inputs = {
- Background = Input {
- SourceOp = "Merge4",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "FastNoise3_2_2",
- Source = "Output",
- },
- ApplyMode = Input { Value = FuID { "Lighten" }, },
- PerformDepthMerge = Input { Value = 0, },
- },
- ViewInfo = OperatorInfo { Pos = { 0, 82.5 } },
- },
- Merge6_1 = Merge {
- Inputs = {
- Blend = Input { Value = 0.52, },
- Background = Input {
- SourceOp = "Merge6",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "FastNoise3_2_2_1",
- Source = "Output",
- },
- ApplyMode = Input { Value = FuID { "Lighten" }, },
- PerformDepthMerge = Input { Value = 0, },
- },
- ViewInfo = OperatorInfo { Pos = { 0, 115.5 } },
- },
- FastNoise3_2_2_1 = FastNoise {
- Inputs = {
- GlobalOut = Input { Value = 239, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- Depth = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- Center = Input {
- Value = { 0.5, 0.2575 },
- Expression = "Point(0.5, time*0.0025)",
- },
- Detail = Input { Value = 10, },
- Contrast = Input { Value = 2.33, },
- Brightness = Input { Value = -0.59, },
- LockXY = Input { Value = 0, },
- XScale = Input { Value = 4.88, },
- YScale = Input { Value = 1.1, },
- Angle = Input {
- Value = -0.7725,
- Expression = "-time*0.0075",
- },
- Seethe = Input { Value = 1.326, },
- SeetheRate = Input { Value = 0.015, },
- Color1Red = Input { Value = 0.087, },
- Color1Green = Input { Value = 0.087, },
- Color1Blue = Input { Value = 0.087, },
- Color1Alpha = Input { Value = 1, },
- Color2Red = Input { Value = 0.386, },
- Color2Green = Input { Value = 0.386, },
- Color2Blue = Input { Value = 0.386, },
- },
- ViewInfo = OperatorInfo { Pos = { -110, 115.5 } },
- },
- FastNoise3_2_2 = FastNoise {
- Inputs = {
- GlobalOut = Input { Value = 239, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- Depth = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- Center = Input {
- Value = { 0.5, 0.425 },
- Expression = "Point(0.5, time*0.0025)",
- },
- Detail = Input { Value = 6.61, },
- Contrast = Input { Value = 2.46, },
- Brightness = Input { Value = -0.87, },
- LockXY = Input { Value = 0, },
- XScale = Input { Value = 1.42, },
- YScale = Input { Value = 2.68, },
- Angle = Input {
- Value = -1.275,
- Expression = "-time*0.0075",
- },
- Seethe = Input { Value = 1.072, },
- SeetheRate = Input { Value = 0.015, },
- Color1Alpha = Input { Value = 1, },
- Color2Red = Input { Value = 0.591, },
- Color2Green = Input { Value = 0.591, },
- Color2Blue = Input { Value = 0.591, },
- },
- ViewInfo = OperatorInfo { Pos = { -110, 82.5 } },
- },
- Transform3 = Transform {
- Inputs = {
- FlipVert = Input { Value = 1, },
- Input = Input {
- SourceOp = "Merge6_1",
- Source = "Output",
- },
- },
- ViewInfo = OperatorInfo { Pos = { 0, 181.5 } },
- },
- Mirrors1 = ofx.com.blackmagicdesign.resolvefx.Mirror {
- Inputs = {
- Source = Input {
- SourceOp = "Transform3",
- Source = "Output",
- },
- mirrorPlacement = Input { Value = FuID { "MIRROR_PLACEMENT_INDIVIDUAL" }, },
- reflectBorders = Input { Value = 1, },
- rosetteControls = Input {
- Value = 1,
- Disabled = true,
- },
- rosetteXPosition = Input { Value = 0.5, },
- rosetteYPosition = Input { Value = 0.5, },
- rosetteXYPosition = Input { Value = { 0.5, 0.5 }, },
- rosetteAngle = Input { Value = 30, },
- rosetteWedgeWidth = Input { Value = 30, },
- kaleidoscopeControls = Input {
- Value = 1,
- Disabled = true,
- },
- kaleidoscopeXPosition = Input { Value = 0.5, },
- kaleidoscopeYPosition = Input { Value = 0.5, },
- kaleidoscopeXYPosition = Input { Value = { 0.5, 0.5 }, },
- kaleidoscopeSize = Input { Value = 0.200000002980232, },
- kaleidoscopeAngle = Input { Value = 0, },
- kaleidoscopeSides = Input { Value = 3, },
- mirror1 = Input { Value = 1, },
- enable1 = Input { Value = 1, },
- xPosition1 = Input { Value = 0.5, },
- yPosition1 = Input { Value = 0.5, },
- xyPosition1 = Input { Value = { 0.5, 0.5 }, },
- angle1 = Input { Value = 0, },
- flip1 = Input { Value = 0, },
- mirror2 = Input { Value = 0, },
- enable2 = Input { Value = 0, },
- xPosition2 = Input { Value = 0.5, },
- yPosition2 = Input { Value = 0.5, },
- xyPosition2 = Input { Value = { 0.5, 0.5 }, },
- angle2 = Input { Value = -8.1, },
- flip2 = Input { Value = 1, },
- mirror3 = Input { Value = 0, },
- enable3 = Input { Value = 0, },
- xPosition3 = Input { Value = 0.5, },
- yPosition3 = Input { Value = 0.5, },
- xyPosition3 = Input { Value = { 0.5, 0.5 }, },
- angle3 = Input { Value = 0, },
- flip3 = Input { Value = 0, },
- mirror4 = Input { Value = 0, },
- enable4 = Input { Value = 0, },
- xPosition4 = Input { Value = 0.5, },
- yPosition4 = Input { Value = 0.5, },
- xyPosition4 = Input { Value = { 0.5, 0.5 }, },
- angle4 = Input { Value = 0, },
- flip4 = Input { Value = 0, },
- mirror5 = Input { Value = 0, },
- enable5 = Input { Value = 0, },
- xPosition5 = Input { Value = 0.5, },
- yPosition5 = Input { Value = 0.5, },
- xyPosition5 = Input { Value = { 0.5, 0.5 }, },
- angle5 = Input { Value = 0, },
- flip5 = Input { Value = 0, },
- mirror6 = Input { Value = 0, },
- enable6 = Input { Value = 0, },
- xPosition6 = Input { Value = 0.5, },
- yPosition6 = Input { Value = 0.5, },
- xyPosition6 = Input { Value = { 0.5, 0.5 }, },
- angle6 = Input { Value = 0, },
- flip6 = Input { Value = 0, },
- isUseLegacyPosition = Input { Value = 0, },
- blendGroup = Input { Value = 0, },
- blendIn = Input { Value = 1, },
- blend = Input { Value = 0, },
- ignoreContentShape = Input { Value = 0, },
- legacyIsProcessRGBOnly = Input { Value = 0, },
- refreshTrigger = Input { Value = 1, },
- resolvefxVersion = Input { Value = "1.3", },
- },
- ViewInfo = OperatorInfo { Pos = { 0, 214.5 } },
- },
- Shape3D1 = Shape3D {
- Inputs = {
- ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
- ["Transform3DOp.Rotate.X"] = Input { Value = -90, },
- ["Transform3DOp.Rotate.Z"] = Input {
- Value = 86.5,
- Expression = "time*0.5",
- },
- Shape = Input { Value = FuID { "SurfaceConeInputs" }, },
- MaterialInput = Input {
- SourceOp = "Mirrors1",
- Source = "Output",
- },
- ["MtlStdInputs.ReceivesShadows"] = Input { Value = 0, },
- ["MtlStdInputs.MaterialID"] = Input { Value = 2, },
- ["SurfaceConeInputs.Height"] = Input { Value = 14.37, },
- ["SurfaceConeInputs.SubdivisionLevelBase"] = Input { Value = 48, },
- ["SurfaceConeInputs.SubdivisionLevelHeight"] = Input { Value = 48, },
- ["SurfaceConeInputs.ObjectID.ObjectID"] = Input { Value = 3, }
- },
- ViewInfo = OperatorInfo { Pos = { 0, 247.5 } },
- },
- Bender3D1 = Bender3D {
- CurrentSettings = 2,
- CustomData = { Settings = { [1] = { Tools = ordered() { Bender3D1 = Bender3D { Inputs = { Bender = Input { Value = FuID { "Twist" } }, Center = Input { Value = 0.417 }, Amount = Input { SourceOp = "Bender3D1Amount", Source = "Value" }, SceneInput = Input { SourceOp = "Shape3D1", Source = "Output" }, Axis = Input { Value = 2 } }, CtrlWZoom = false, ViewInfo = OperatorInfo { Pos = { -165, 313.5 } }, CustomData = {
- } }, Bender3D1Amount = BezierSpline { CtrlWZoom = false, NameSet = true, SplineColor = { Green = 235, Blue = 218, Red = 6 }, KeyFrames = { [0] = { 0.35, RH = { 39.6666666666667, 0.483333333333333 }, Flags = { Linear = true } }, [119] = { 0.75, LH = { 79.3333333333333, 0.616666666666667 }, Flags = { Linear = true } } } } } }, } },
- Inputs = {
- SceneInput = Input {
- SourceOp = "Shape3D1",
- Source = "Output",
- },
- Bender = Input { Value = FuID { "Twist" }, },
- Amount = Input { Value = 0.9, },
- Axis = Input { Value = 2, },
- Center = Input { Value = 1, },
- },
- ViewInfo = OperatorInfo { Pos = { 0, 280.5 } },
- },
- Merge3D1 = Merge3D {
- Inputs = {
- SceneInput1 = Input {
- SourceOp = "Bender3D1",
- Source = "Output",
- },
- SceneInput2 = Input {
- SourceOp = "Camera3D1",
- Source = "Output",
- },
- },
- ViewInfo = OperatorInfo { Pos = { 0, 346.5 } },
- },
- Camera3D1 = Camera3D {
- CurrentSettings = 2,
- CustomData = {
- Settings = {
- [1] = {
- Tools = ordered() {
- Camera3D1 = Camera3D {
- CtrlWZoom = false,
- CustomData = {
- },
- Inputs = {
- ["Transform3DOp.Translate.Z"] = Input {
- SourceOp = "Camera3D1ZOffset",
- Source = "Value",
- },
- AoV = Input { Value = 19.2642683071402, },
- ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
- FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
- ApertureW = Input { Value = 0.831496062992126, },
- ApertureH = Input { Value = 0.467716535433071, },
- ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 4, },
- ["MtlStdInputs.MaterialID"] = Input { Value = 3, },
- },
- ViewInfo = OperatorInfo { Pos = { 165, 346.5 } },
- },
- Camera3D1ZOffset = BezierSpline {
- SplineColor = { Red = 254, Green = 56, Blue = 46 },
- CtrlWZoom = false,
- KeyFrames = {
- [0] = { 5, RH = { 80, 6.33333333333333 }, Flags = { Linear = true } },
- [240] = { 9, LH = { 160, 7.66666666666667 }, Flags = { Linear = true } }
- }
- }
- }
- },
- }
- },
- Inputs = {
- ["Transform3DOp.Translate.Z"] = Input {
- SourceOp = "Publish1",
- Source = "Value",
- },
- ["Transform3DOp.UseTarget"] = Input { Value = 1, },
- ["Transform3DOp.Target.Z"] = Input { Value = -7.41296518957035, },
- AoV = Input { Value = 19.2642683071402, },
- ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
- FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
- ApertureW = Input { Value = 0.831496062992126, },
- ApertureH = Input { Value = 0.467716535433071, },
- ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 4, },
- ["MtlStdInputs.MaterialID"] = Input { Value = 3, },
- },
- ViewInfo = OperatorInfo { Pos = { 165, 346.5 } },
- },
- Publish1 = PublishNumber {
- CtrlWZoom = false,
- Inputs = {
- Value = Input { Value = 7.5, },
- },
- },
- Background9_18 = Background {
- Inputs = {
- GlobalOut = Input { Value = 239, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- Depth = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- TopRightRed = Input { Value = 1, },
- TopRightGreen = Input { Value = 1, },
- TopRightBlue = Input { Value = 1, },
- BottomLeftRed = Input { Value = 1, },
- BottomLeftGreen = Input { Value = 0.5, },
- BottomRightGreen = Input { Value = 0.5, },
- BottomRightBlue = Input { Value = 1, },
- GradientType = Input { Value = FuID { "Radial" }, },
- Start = Input { Value = { 0.5, 0.5 }, },
- Gradient = Input {
- Value = Gradient {
- Colors = {
- [0] = { 1, 1, 1, 1 },
- [1] = { 0, 0, 0, 1 }
- }
- },
- },
- },
- ViewInfo = OperatorInfo { Pos = { 110, 412.5 } },
- },
- Renderer3D1 = Renderer3D {
- CustomData = { ToolVersion = 2, },
- Inputs = {
- GlobalOut = Input { Value = 239, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- SceneInput = Input {
- SourceOp = "Merge3D1",
- Source = "Output",
- },
- RendererType = Input { Value = FuID { "RendererOpenGL" }, },
- ["RendererOpenGL.AntiAliasing.Nest"] = Input { Value = 1, },
- ["RendererOpenGL.AntiAliasing.Channels.RGBA.LowQuality.Enable"] = Input { Value = 0, },
- ["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 0, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateX"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.RateY"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
- ["RendererOpenGL.ShadingModel"] = Input { Value = 0, },
- ["RendererOpenGL.WireframeAntialiasing"] = Input { Value = 0, },
- },
- ViewInfo = OperatorInfo { Pos = { 0, 412.5 } },
- SubInputsData = {
- RendererOpenGL = {
- Version = 1
- }
- }
- },
- HotSpot1 = HotSpot {
- Inputs = {
- PrimaryStrength = Input { Value = 1.276, },
- HotSpotSize = Input { Value = 0.337700269418841, },
- AmbientLight = Input { Disabled = true, },
- Red = Input {
- SourceOp = "HotSpot1Red",
- Source = "Value",
- },
- Green = Input {
- SourceOp = "HotSpot1Green",
- Source = "Value",
- },
- Blue = Input {
- SourceOp = "HotSpot1Blue",
- Source = "Value",
- },
- Alpha = Input {
- SourceOp = "HotSpot1Alpha",
- Source = "Value",
- },
- Mix = Input {
- SourceOp = "HotSpot1Mix",
- Source = "Value",
- },
- Radial = Input {
- SourceOp = "HotSpot1Radial",
- Source = "Value",
- },
- Length = Input {
- SourceOp = "HotSpot1Length",
- Source = "Value",
- },
- Input = Input {
- SourceOp = "Background9_18",
- Source = "Output",
- },
- },
- ViewInfo = OperatorInfo { Pos = { 110, 445.5 } },
- },
- HotSpot1Red = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
- [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 255, Green = 52, Blue = 52 },
- CtrlWZoom = false,
- },
- HotSpot1Green = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
- [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 0, Green = 255, Blue = 0 },
- CtrlWZoom = false,
- },
- HotSpot1Blue = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
- [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 68, Green = 68, Blue = 255 },
- CtrlWZoom = false,
- },
- HotSpot1Alpha = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
- [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 255, Green = 255, Blue = 255 },
- CtrlWZoom = false,
- },
- HotSpot1Mix = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
- [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 0, Green = 255, Blue = 255 },
- CtrlWZoom = false,
- },
- HotSpot1Radial = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
- [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 255, Green = 170, Blue = 48 },
- CtrlWZoom = false,
- },
- HotSpot1Length = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0, RH = { 0.333333333333333, 0.333333333333333 }, Flags = { Linear = true } },
- [1] = { 1, LH = { 0.666666666666667, 0.666666666666667 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 170, Green = 128, Blue = 255 },
- CtrlWZoom = false,
- },
- Merge9 = Merge {
- CtrlWZoom = false,
- Inputs = {
- Background = Input {
- SourceOp = "Renderer3D1",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "Blur_1",
- Source = "Output",
- },
- ApplyMode = Input { Value = FuID { "LinearDodge" }, },
- PerformDepthMerge = Input { Value = 0, },
- },
- ViewInfo = OperatorInfo { Pos = { 0, 478.5 } },
- },
- Blur_1 = Blur {
- NameSet = true,
- Inputs = {
- Filter = Input { Value = FuID { "Fast Gaussian" }, },
- XBlurSize = Input { Value = 81.9, },
- Input = Input {
- SourceOp = "HotSpot1",
- Source = "Output",
- },
- },
- ViewInfo = OperatorInfo { Pos = { 110, 478.5 } },
- }
- }
- }
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