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Skye_Blue

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Sep 4th, 2017
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  1. wait(.1) --Edited by nobody1997
  2. local darius = true
  3. local grab8 = false
  4. local throw1 = 5
  5. local throw2 = 5
  6. local grabon3 = false
  7. local grabon4 = false
  8. local jkl = 1
  9. local throw = 5
  10. local grab1 = false
  11. local goo1 = 0
  12. local punching = false
  13. local jk = false
  14.  
  15. local grabon3 = false
  16. local grabon2 = false
  17. local grabon1 = false
  18. local goo = 0
  19. local grabon = false
  20. local on = false
  21. local poon = false
  22. local clickon = false
  23. local beamknockback = 0
  24. local beamdamage = 20
  25. local hited1 = false
  26. local hited = false
  27. local kamesize = 1
  28. local kamehameha = false
  29. local walksound = "rbxassetid://"
  30. local aj1 = 1
  31. local can = 5
  32. local go = true
  33. local bomb = false
  34. local point = false
  35. local walkon = false
  36. local nohit = 0
  37. local moving = false
  38. local combodamage = 10
  39. local ssj22 = false
  40. local fly = false
  41. local ssbkaiox10 = false
  42. local ssbkaio = false
  43. local auracan3 = true
  44. local ssbon = false
  45. local base = true
  46. local new=Instance.new
  47. local rad=math.rad
  48. local cf=CFrame.new
  49. local v3=Vector3.new
  50. local hitmeter = 0
  51. ssj33 = false
  52. local ang=function(x,y,z)
  53. return CFrame.Angles(rad(x),rad(y),rad(z))
  54. end
  55. local player=game:service'Players'.LocalPlayer
  56. local char=player.Character
  57. local cam=workspace.Camera
  58. local mouse=player:GetMouse()
  59. local weld=function(a,b,c0,c1)
  60. m=Instance.new('Motor',a)
  61. m.Part0=a
  62. m.Part1=b
  63. m.C0=c0
  64. m.C1=c1
  65. return m
  66. end
  67.  
  68.  
  69. beamm=Instance.new('Model',workspace)
  70. beamm.Name='beam'
  71.  
  72. laser=false
  73.  
  74. rs=Instance.new('Part',char)
  75. rs.Transparency=1
  76. rs.CanCollide=false
  77. rs.TopSurface,rs.BottomSurface=0,0
  78. rs.FormFactor=3
  79. rs.Size=Vector3.new(.5,.5,.5)
  80.  
  81. ls=rs:Clone()
  82. ls.Parent=char
  83.  
  84.  
  85.  
  86. s1=Instance.new('Sound',char)
  87. s1.Volume=1
  88. s1.Pitch=1
  89. s1.Looped=true
  90.  
  91.  
  92. particles={}
  93.  
  94. local wep=new('Part',char)
  95.  
  96. wep.FormFactor=3
  97. wep.Transparency = 1
  98. wep.CanCollide=false
  99. wep.Size=v3(0.1,0.1,0.1)
  100. wep.TopSurface,wep.BottomSurface=0,0
  101. local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0))
  102.  
  103.  
  104. local beam1=wep:Clone()
  105. beam1:ClearAllChildren()
  106. beam1.Material='Neon'
  107. beam1.BrickColor=BrickColor.new('Bright red')
  108. beam1.Size=Vector3.new(1,1,1)
  109. beam1.Transparency=0
  110. beam1.Anchored=true
  111. local ms=Instance.new('BlockMesh',beam1)
  112. local inner1=beam1:Clone()
  113. inner1.Transparency=1
  114. inner1.Material='SmoothPlastic'
  115. inner1.BrickColor=BrickColor.new('Bright red')
  116. local ms2=inner1.Mesh
  117.  
  118. local expl1=inner1:Clone()
  119. expl1.Mesh:Destroy()
  120. expl1.Material='Neon'
  121. expl1.BrickColor=BrickColor.new('Bright red')
  122. expl1.Size=Vector3.new(5,5,5)
  123. expl1.Transparency=0
  124. pl=Instance.new('PointLight',expl1)
  125. pl.Color=expl1.BrickColor.Color
  126. pl.Range=pl.Range*2
  127. pl.Name='light'
  128. local br=pl.Range
  129.  
  130. local exa1=expl1:Clone()
  131. exa1.Size=Vector3.new(10,10,10)
  132. pl2=exa1.light
  133.  
  134. local part=exa1:Clone()
  135. part.Size=Vector3.new(1.5,1.5,1.5)
  136. pl3=part.light
  137. pms=Instance.new('BlockMesh',part)
  138.  
  139. char.Humanoid.Died:connect(function()
  140. laser=false
  141. beam1.Parent=nil
  142. inner1.Parent=nil
  143. expl1.Parent=nil
  144. exa1.Parent=nil
  145. s1:stop()
  146. end)
  147.  
  148.  
  149.  
  150. parti=0
  151. game:service'RunService'.Stepped:connect(function()
  152. parti=parti+1
  153. for i,v in pairs(particles) do
  154. v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
  155. v.Transparency=v.Transparency+.08
  156. if v.Transparency >= 1 then
  157. v:Destroy()
  158. table.remove(particles,i)
  159. else
  160. v.Parent=beamm
  161. end
  162. end
  163.  
  164. a=cam.CoordinateFrame.p
  165. b=mouse.Hit.p
  166. mhitr=Ray.new(a,(b-a).unit*999)
  167. mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
  168.  
  169.  
  170. if laser then
  171. beamm.Parent=workspace
  172. beam1.Parent=beamm
  173. inner1.Parent=beamm
  174. expl1.Parent=beamm
  175. exa1.Parent=beamm
  176. s1.Volume=s1.Volume-0.0034
  177.  
  178. ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
  179. hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
  180.  
  181. if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then
  182. if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then
  183. hit.Parent:BreakJoints()
  184. hit.Anchored = false
  185. wait()
  186.  
  187. hit.Position = hit.Position + Vector3.new(0,1,0)
  188. block = Instance.new("BodyForce",hit)
  189. block.Force = beam1.CFrame.lookVector
  190. s1.Volume=s1.Volume+0.0034
  191. end
  192. if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then
  193.  
  194. hit.Anchored = false
  195. wait()
  196.  
  197. hit.Position = hit.Position + Vector3.new(0,1,0)
  198. block = Instance.new("BodyForce",hit)
  199. block.Force = beam1.CFrame.lookVector
  200. s1.Volume=s1.Volume+0.0034
  201. end
  202. end
  203. if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then
  204. if hited == true then
  205. hited = false
  206. hited1 = true
  207. on = true
  208. human = hit.Parent:FindFirstChild("Humanoid")
  209. ts = hit.Parent:FindFirstChild("Torso")
  210. s1.Volume=s1.Volume+0.0034
  211. welld = Instance.new("Weld",hit)
  212. welld.Part0 = beam1
  213. welld.Part1 = ts
  214. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z)
  215. part6 = Instance.new("Part",hit)
  216. part6.Size = Vector3.new(1,1,1)
  217. part6.Transparency = 0
  218. part6.Position = hit.Position
  219. part6.BrickColor = BrickColor.new("Really red")
  220. partmesh = Instance.new("SpecialMesh",part6)
  221. partmesh.MeshType = "Sphere"
  222. partmesh.Scale = Vector3.new(1,1,1)
  223. partweld1 = Instance.new("Weld",hit)
  224. partweld1.Part0 = hit.Parent:FindFirstChild("Torso")
  225. partweld1.Part1 = part6
  226. partweld1.C0 = CFrame.new(0,0,0)
  227. if human.Health > math.huge then
  228. human.MaxHealth = math.huge
  229. human.Health = math.huge
  230.  
  231. end
  232.  
  233.  
  234.  
  235.  
  236. for i = 1,100 do
  237. wait()
  238. partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7)
  239. part6.Transparency = part6.Transparency + 0.05
  240. end
  241. end
  242. end
  243. if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
  244. e=Instance.new('Explosion',workspace)
  245. e.Position=pos
  246. e.BlastRadius=14
  247. e.BlastPressure=1e4
  248. end
  249. if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
  250. hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
  251. end
  252.  
  253. if parti==math.floor(parti) then
  254. par=part:Clone()
  255. table.insert(particles,par)
  256. par.Parent=beamm
  257. par.Transparency=1-s1.Volume
  258. par.light.Range=br*s1.Volume
  259. par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10)
  260. end
  261.  
  262. mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
  263. ms.Scale=v3(s1.Volume,s1.Volume,mag)
  264. ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
  265. beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
  266. inner1.CFrame=beam1.CFrame
  267. pl.Range=br*s1.Volume
  268. pl2.Range=br*s1.Volume
  269. expl1.Size=v3(6,6,6)*s1.Volume
  270. expl1.Transparency=0
  271. expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  272. exa1.Size=v3(5,5,5)*s1.Volume
  273. exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  274.  
  275. end
  276. end)
  277. local p = game.Players.LocalPlayer
  278. local ssj = true
  279. local ssb = true
  280.  
  281. local auracan = false
  282. local auracan1 = false
  283. local ssj2 = false
  284. local ssj3 = false
  285. local ssj4 = false
  286. local ssjg = false
  287. local ssjb = false
  288. local kaio = true
  289. local idle = true
  290. local idle1 = true
  291. local char = p.Character
  292. local mouse = p:GetMouse()
  293. local larm = char["Left Arm"]
  294. local rarm = char["Right Arm"]
  295. local lleg = char["Left Leg"]
  296. local rleg = char["Right Leg"]
  297. local hed = char.Head
  298. local torso = char.Torso
  299. hed.face:Destroy()
  300. local hum = char.Humanoid
  301. hum.Name = "idk"
  302. hum.JumpPower = 100
  303.  
  304. wait()
  305. local cam = game.Workspace.CurrentCamera
  306. local root = char.HumanoidRootPart
  307. local deb = false
  308. local shot = 0
  309. local walk = true
  310. local debris=game:service"Debris"
  311. local l = game:GetService("Lighting")
  312. local rs = game:GetService("RunService").RenderStepped
  313. local canattack = true
  314. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  315. function lerp(a, b, t) -- Linear interpolation
  316. return a + (b - a)*t
  317. end
  318.  
  319. function slerp(a, b, t) --Spherical interpolation
  320. dot = a:Dot(b)
  321. if dot > 0.99999 or dot < -0.99999 then
  322. return t <= 0.5 and a or b
  323. else
  324. r = math.acos(dot)
  325. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  326. end
  327. end
  328. function matrixInterpolate(a, b, t)
  329. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  330. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  331. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  332. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  333. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  334. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  335. local t = v1:Dot(v2)
  336. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  337. return CFrame.new()
  338. end
  339. return CFrame.new(
  340. v0.x, v0.y, v0.z,
  341. v1.x, v1.y, v1.z,
  342. v2.x, v2.y, v2.z,
  343. v3.x, v3.y, v3.z)
  344. end
  345. ----------------------------------------------------
  346. local naeeym = Instance.new("BillboardGui",char)
  347. naeeym.Size = UDim2.new(0,100,0,40)
  348. naeeym.StudsOffset = Vector3.new(0,4,0)
  349. naeeym.Adornee = char.Head
  350. local tecks = Instance.new("TextLabel",naeeym)
  351. tecks.BackgroundTransparency = 1
  352. tecks.BorderSizePixel = 0
  353. tecks.Text = "Story9"
  354. tecks.Font = "Bodoni"
  355. tecks.FontSize = "Size36"
  356. tecks.TextStrokeTransparency = 0.5
  357. tecks.TextColor3 = Color3.new(0,0,0)
  358. rrer = BrickColor.new("Really red")
  359. tecks.TextStrokeColor3 = rrer.Color
  360. tecks.Size = UDim2.new(1,0,0.5,0)
  361. local licht = Instance.new("PointLight",char.Torso)
  362. licht.Color = tecks.TextStrokeColor3
  363. licht.Range = 60
  364. licht.Brightness = 1
  365. licht.Enabled = false
  366. ----------------------------------------------------
  367. plr = game.Players.LocalPlayer
  368. base = Instance.new("ScreenGui",plr.PlayerGui)
  369. bbg = Instance.new("BillboardGui",plr.Character.Head)
  370. bbg.Size = UDim2.new(0,200,0,50)
  371. bbg.StudsOffset = Vector3.new(0,3,0)
  372. bbgTl = Instance.new("TextLabel",bbg)
  373. bbgTl.BackgroundTransparency = 1
  374. bbgTl.Size = UDim2.new(10,0,1,0)
  375. bbgTl.Position = UDim2.new(-4.5,0,0,0)
  376. bbgTl.Font = "Code"
  377. bbgTl.Text = " "
  378. bbgTl.TextSize = 25
  379. bbgTl.TextStrokeColor3 = Color3.new(1,0,0)
  380. bbgTl.TextColor3 = Color3.new(0,0,0)
  381. bbgTl.TextStrokeTransparency = 0
  382. bbgTl.TextWrapped = true
  383. plr.Chatted:connect(function(msg)
  384. bbgTl.Text = msg
  385. wait(5)
  386. if bbgTl.Text == msg then
  387. bbgTl.Text = " "
  388. end
  389. end)
  390. ----------------------------------------------------
  391. function genWeld(a,b)
  392. local w = Instance.new("Weld",a)
  393. w.Part0 = a
  394. w.Part1 = b
  395. return w
  396. end
  397. function weld(a, b)
  398. local weld = Instance.new("Weld")
  399. weld.Name = "W"
  400. weld.Part0 = a
  401. weld.Part1 = b
  402. weld.C0 = a.CFrame:inverse() * b.CFrame
  403. weld.Parent = a
  404. return weld;
  405. end
  406. ----------------------------------------------------
  407. function Lerp(c1,c2,al)
  408. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  409. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  410. for i,v in pairs(com1) do
  411. com1[i] = v+(com2[i]-v)*al
  412. end
  413. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  414. end
  415. ----------------------------------------------------
  416. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  417. local wld = Instance.new("Weld", wp1)
  418. wld.Part0 = wp0
  419. wld.Part1 = wp1
  420. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  421. end
  422. Instance.new("ForceField",char).Visible = false---------------------------------FORCEFIELD-------------------------
  423. hum.MaxHealth = math.huge
  424. wait()
  425. hum.Health = math.huge
  426. ----------------------------------------------------
  427. function weld5(part0, part1, c0, c1)
  428. weeld=Instance.new("Weld", part0)
  429. weeld.Part0=part0
  430. weeld.Part1=part1
  431. weeld.C0=c0
  432. weeld.C1=c1
  433. return weeld
  434. end
  435. ----------------------------------------------------
  436. function HasntTouched(plrname)
  437. local ret = true
  438. for _, v in pairs(Touche) do
  439. if v == plrname then
  440. ret = false
  441. end
  442. end
  443. return ret
  444. end
  445. newWeld(torso, larm, -1.5, 0.5, 0)
  446. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  447. newWeld(torso, rarm, 1.5, 0.5, 0)
  448. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  449. newWeld(torso, hed, 0, 1.5, 0)
  450. newWeld(torso, lleg, -0.5, -1, 0)
  451. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  452. newWeld(torso, rleg, 0.5, -1, 0)
  453. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  454. newWeld(root, torso, 0, -1, 0)
  455. torso.Weld.C1 = CFrame.new(0, -1, 0)
  456. local block = Instance.new("Part",torso)
  457. block.Size = Vector3.new(0.1,0.1,0.1)
  458. block.Position = block.Position + Vector3.new(2,2,2)
  459. block.Transparency = 1
  460. local weld = Instance.new("Weld",torso)
  461. weld.Part0 = torso
  462. weld.Part1 = block
  463. weld.C0 = CFrame.new(0,5,0)
  464. local block2 = Instance.new("Part",torso)
  465. block2.Size = Vector3.new(3,2,1)
  466. block2.CanCollide = false
  467. block2.Position = block.Position + Vector3.new(2,2,2)
  468. block2.Transparency = 1
  469. local weld2 = Instance.new("Weld",torso)
  470. weld2.Part0 = torso
  471. weld2.Part1 = block2
  472. weld2.C0 = CFrame.new(0,-1.5,0)
  473. local part2 = Instance.new("ParticleEmitter",block)
  474. part2.Lifetime = NumberRange.new(5)
  475. part2.Speed = NumberRange.new(0)
  476. part2.Size = NumberSequence.new(11)
  477. part2.Transparency = NumberSequence.new(1)
  478. part2.LockedToPart = true
  479. part2.Rate = 3
  480. part2.Texture = "http://www.roblox.com/asset/?id=894173257"----------------------SSJB AURA---------------------
  481. part2.ZOffset = -3
  482. local model = Instance.new("Model",torso)
  483. local part3 = Instance.new("ParticleEmitter",block2)
  484. part3.Lifetime = NumberRange.new(1)
  485. part3.Speed = NumberRange.new(5)
  486. part3.Transparency = NumberSequence.new(1)
  487. part3.Size = NumberSequence.new(0.5)
  488. part3.LockedToPart = true
  489. part3.Rate = 40
  490. part3.Texture = "http://www.roblox.com/asset/?id=0"
  491. part3.ZOffset = 3
  492. part3.SpreadAngle = Vector2.new(50,50)
  493. ypcall(function()
  494. shirt = Instance.new("Shirt", char)
  495. shirt.Name = "Shirt"
  496. pants = Instance.new("Pants", char)
  497. pants.Name = "Pants"
  498. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=755189468"
  499. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=234399134"
  500. end)
  501. for i,v in pairs(char:children()) do
  502. if v:IsA("Accessory") then
  503. v:Destroy()
  504. end
  505. end
  506. char["Body Colors"].HeadColor = BrickColor.new("Pastel yellow")
  507. char["Body Colors"].TorsoColor = BrickColor.new("Pastel yellow")
  508. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel yellow")
  509. char["Body Colors"].RightArmColor = BrickColor.new("Pastel yellow")
  510. char["Body Colors"].LeftLegColor = BrickColor.new("Pastel yellow")
  511. char["Body Colors"].RightLegColor = BrickColor.new("Pastel yellow")
  512. Hair99 = Instance.new("Part")
  513.  
  514. Hair99.Parent = p.Character
  515. Hair99.Name = "Hair"
  516. Hair99.formFactor = "Symmetric"
  517. Hair99.Size = Vector3.new(1, 1, 1)
  518. Hair99.CFrame = p.Character.Head.CFrame
  519. Hair99:BreakJoints()
  520. Hair99.CanCollide = false
  521. Hair99.TopSurface = "Smooth"
  522. Hair99.BottomSurface = "Smooth"
  523. Hair99.BrickColor = BrickColor.new("White")
  524. Hair99.Transparency = 1
  525.  
  526. Weld = Instance.new("Weld")
  527. Weld.Part0 = p.Character.Head
  528. Weld.Part1 = Hair99
  529. Weld.Parent = p.Character.Head
  530. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  531.  
  532. Hair7 = Instance.new("Part")
  533. Hair7.Parent = p.Character
  534. Hair7.Name = "Hair"
  535. Hair7.CanCollide = false
  536. Hair7.Locked = true
  537. Hair7.TopSurface = "Smooth"
  538. Hair7.BottomSurface = "Smooth"
  539. Hair7.formFactor = "Symmetric"
  540. Hair7.Material = "Neon"
  541. Hair7.BrickColor = BrickColor.new("Bright red")
  542. Hair7.CFrame = p.Character.Torso.CFrame
  543. Hair7.Size = Vector3.new(1, 1, 1)
  544. Hair7.Transparency = 0
  545.  
  546. Mesh = Instance.new("SpecialMesh")
  547. Mesh.Parent = Hair99
  548. Mesh.MeshType = "Sphere"
  549. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  550. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  551.  
  552.  
  553. Weld1 = Instance.new("Weld")
  554. Weld1.Parent = p.Character.Head
  555. Weld1.Part0 = p.Character.Head
  556. Weld1.Part1 = Hair7
  557. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  558.  
  559. Mesh = Instance.new("SpecialMesh")
  560. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  561. Mesh.Parent = Hair7
  562. Mesh.Scale = Vector3.new(6, 6, 6)
  563. Mesh.MeshType = "FileMesh"
  564. Mesh.MeshId = "http://www.roblox.com/asset/?id=560200113"-------------------------SSJ HAIR--------------------------
  565. Mesh.TextureId = ""
  566.  
  567. -----------------------------------------------------GROUND WAVES--------------------------------------
  568.  
  569.  
  570. GroundWave1 = function()
  571. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  572.  
  573. local wave = Instance.new("Part", torso)
  574. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  575. wave.Anchored = true
  576. wave.CanCollide = false
  577. wave.Locked = true
  578. wave.Size = Vector3.new(1, 1, 1)
  579. wave.TopSurface = "Smooth"
  580. wave.BottomSurface = "Smooth"
  581. wave.Transparency = 0.35
  582. wave.CFrame = HandCF
  583. wm = Instance.new("SpecialMesh", wave)
  584. wm.MeshId = "rbxassetid://3270017"
  585. coroutine.wrap(function()
  586. for i = 1, 30, 1 do
  587. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  588. wave.Size = wm.Scale
  589. wave.CFrame = HandCF
  590. wave.Transparency = i/30
  591. wait()
  592. end
  593. wait()
  594. wave:Destroy()
  595. end)()
  596. end
  597. GroundWave2 = function()
  598. local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  599.  
  600. local wave = Instance.new("Part", spirit1)
  601. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  602. wave.Anchored = true
  603. wave.CanCollide = false
  604. wave.Locked = true
  605. wave.Size = Vector3.new(1, 1, 1)
  606. wave.TopSurface = "Smooth"
  607. wave.BottomSurface = "Smooth"
  608. wave.Transparency = 0.35
  609. wave.CFrame = HandCF
  610. wm = Instance.new("SpecialMesh", wave)
  611. wm.MeshId = "rbxassetid://3270017"
  612. coroutine.wrap(function()
  613. for i = 1, 30, 1 do
  614. wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8)
  615. wave.Size = wm.Scale
  616. wave.CFrame = HandCF
  617. wave.Transparency = i/30
  618. wait()
  619. end
  620. wait()
  621. wave:Destroy()
  622. end)()
  623. end
  624. GroundWave3 = function()
  625. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  626.  
  627. local wave = Instance.new("Part", torso)
  628. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  629. wave.Anchored = true
  630. wave.CanCollide = false
  631. wave.Locked = true
  632. wave.Size = Vector3.new(1, 1, 1)
  633. wave.TopSurface = "Smooth"
  634. wave.BottomSurface = "Smooth"
  635. wave.Transparency = 0.35
  636. wave.CFrame = HandCF
  637. wm = Instance.new("SpecialMesh", wave)
  638. wm.MeshId = "rbxassetid://3270017"
  639. coroutine.wrap(function()
  640. for i = 1, 30, 1 do
  641. wm.Scale = Vector3.new(5 + i*5.2, 5 + i*5.2, 5)
  642. wave.Size = wm.Scale
  643. wave.CFrame = HandCF
  644. wave.Transparency = i/30
  645. wait()
  646. end
  647. wait()
  648. wave:Destroy()
  649. end)()
  650. end
  651. GroundWave4 = function()
  652. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  653.  
  654. local wave = Instance.new("Part", torso)
  655. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  656. wave.Anchored = true
  657. wave.CanCollide = false
  658. wave.Locked = true
  659. wave.Size = Vector3.new(1, 1, 1)
  660. wave.TopSurface = "Smooth"
  661. wave.BottomSurface = "Smooth"
  662. wave.Transparency = 0.35
  663. wave.CFrame = HandCF
  664. wm = Instance.new("SpecialMesh", wave)
  665. wm.MeshId = "rbxassetid://3270017"
  666. coroutine.wrap(function()
  667. for i = 1, 30, 1 do
  668. wm.Scale = Vector3.new(20 + i*20.2, 20 + i*20.2, 20)
  669. wave.Size = wm.Scale
  670. wave.CFrame = HandCF
  671. wave.Transparency = i/30
  672. wait()
  673. end
  674. wait()
  675. wave:Destroy()
  676. end)()
  677. end
  678. GroundWave5 = function()
  679. local HandCF = CFrame.new(root.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  680.  
  681. local wave = Instance.new("Part", torso)
  682. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  683. wave.Anchored = true
  684. wave.CanCollide = false
  685. wave.Locked = true
  686. wave.Size = Vector3.new(1, 1, 1)
  687. wave.TopSurface = "Smooth"
  688. wave.BottomSurface = "Smooth"
  689. wave.Transparency = 0.35
  690. wave.CFrame = HandCF
  691. wm = Instance.new("SpecialMesh", wave)
  692. wm.MeshId = "rbxassetid://20329976"
  693. coroutine.wrap(function()
  694. for i = 1, 30, 1 do
  695. wm.Scale = Vector3.new(15 + i*15.2, 1 + i*1.2, 15 + i*15.2)
  696. wave.Size = wm.Scale
  697. wave.CFrame = HandCF
  698. wave.Transparency = i/10
  699. wait()
  700. end
  701. wait()
  702. wave:Destroy()
  703. end)()
  704. end
  705. --------------------------------------------------------------------------------------------------------------------
  706. --combat
  707. local grab = false
  708. function misssound()
  709. z = Instance.new("Sound",char)
  710. z.Volume = 4
  711. z.Looped = false
  712. z.SoundId = "rbxassetid://137579113"
  713. z:Play()
  714. end
  715. function strongsound()
  716. z = Instance.new("Sound",char)
  717. z.Volume = 4
  718. z.Looped = false
  719. z.SoundId = "rbxassetid://896242278"
  720. z:Play()
  721. end
  722. function punches()
  723. for i = 1, 10 do
  724. wait()
  725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4)
  726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2)
  727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2)
  729. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4)
  730. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  731. end
  732. for i = 1, 10 do
  733. wait()
  734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  736. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2)
  737. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4)
  739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  740. end
  741. end
  742. function fastpunches()
  743.  
  744. wait(0.01)
  745. misssound()
  746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  752.  
  753. wait(0.01)
  754. misssound()
  755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  761. wait(0.01)
  762. misssound()
  763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  769.  
  770. wait(0.01)
  771. misssound()
  772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  778. wait(0.01)
  779. misssound()
  780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  786.  
  787. wait(0.01)
  788. misssound()
  789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  795. wait(0.01)
  796. misssound()
  797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  803.  
  804. wait(0.01)
  805. misssound()
  806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  812. wait(0.01)
  813. misssound()
  814. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  817. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  820.  
  821. wait(0.01)
  822. misssound()
  823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  829. wait(0.01)
  830. misssound()
  831. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  832. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  837.  
  838. wait(0.01)
  839. misssound()
  840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  846. wait(0.01)
  847. misssound()
  848. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  849. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  851. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  852. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  853. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  854.  
  855. wait(0.01)
  856. misssound()
  857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  859. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  860. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  863. wait(0.01)
  864. misssound()
  865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  871.  
  872. wait(0.01)
  873. misssound()
  874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  880.  
  881. end
  882. function kick()
  883. for i = 1, 20 do
  884. wait()
  885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4)
  886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2)
  887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2)
  888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2)
  889. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  891. end
  892.  
  893. end
  894. function strongpunchanim()
  895. strongsound()
  896. for i = 1, 15 do
  897. wait()
  898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2)
  900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  902. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)
  903. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4)
  904. end
  905.  
  906. for i = 1, 15 do
  907. wait()
  908. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4)
  909. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2)
  910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)
  913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4)
  914. end
  915.  
  916. end
  917.  
  918.  
  919. function gramanim()
  920. for i = 1, 20 do
  921. wait()
  922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm
  925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm
  926. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  927. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  928. end
  929. for i = 1, 20 do
  930. wait()
  931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  933. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm
  934. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm
  935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  937. end
  938. end
  939.  
  940.  
  941.  
  942.  
  943.  
  944. mouse.KeyDown:connect(function(key)
  945. if key == "c" then
  946. if ssj == true then
  947. if canattack == true then
  948. combodamage = 15
  949. aura.Color = ColorSequence.new(Color3.new(1,0,0))
  950. idle = false
  951. base = false
  952. idle1 = false
  953. canattack = false
  954. ssj = false
  955. wait(0.1)
  956.  
  957.  
  958. for i = 1, 20 do
  959. wait()
  960. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  961. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  962. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  963. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  964. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg
  965. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg
  966. end
  967.  
  968. z1 = Instance.new("Sound",char)
  969. z1.Volume = 10
  970. z1.Looped = false
  971. z1.SoundId = "rbxassetid://740811119"
  972. z1:Play()
  973.  
  974. Colors = {"New Yeller", "New Yeller"}
  975. GroundWave1()
  976. ball.BrickColor = BrickColor.new("New Yeller")
  977. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  978. ball.Transparency = 0
  979.  
  980. wait()
  981. zh = Instance.new("Sound",char)
  982. zh.Volume = 1
  983. zh.Looped = true
  984. zh.SoundId = "rbxassetid://891397456"
  985. zh:Play()
  986. aura.Transparency = NumberSequence.new(0)
  987. auracan = true
  988. Mesh.MeshId = "rbxassetid://560196103"---------------------------SSJ HAIR--------------------------------
  989. Mesh.Scale = Vector3.new(6,6,6)
  990. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  991. Hair7.BrickColor = BrickColor.new("New Yeller")
  992. wait(2)
  993. idle = true
  994. idle1 = true
  995. canattack = true
  996. ssj2 = true
  997. end
  998. end
  999. end
  1000. end)
  1001. mouse.KeyDown:connect(function(key)
  1002. if key == "c" then
  1003. if ssj2 == true then
  1004. if canattack == true then
  1005. combodamage = 20
  1006. idle = false
  1007. idle1 = false
  1008. canattack = false
  1009. wait(0.1)
  1010. for i = 1, 20 do
  1011.  
  1012. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1013. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1014. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1015. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1016. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1017. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1018. end
  1019. z1 = Instance.new("Sound",char)
  1020. z1.Volume = 10
  1021. z1.Looped = false
  1022. z1.SoundId = "rbxassetid://740811119"
  1023. z1:Play()
  1024. for i = 1, 5 do
  1025. wait()
  1026. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1027. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1028. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1029. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1030. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1031. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1032. end
  1033.  
  1034.  
  1035.  
  1036. aura.Transparency = NumberSequence.new(0)
  1037. aura1.Transparency = NumberSequence.new(0)
  1038. auracan1 = true
  1039.  
  1040. auracan = false
  1041. zh:Destroy()
  1042. Colors = {"New Yeller", "New Yeller"}
  1043. GroundWave1()
  1044. wait()
  1045.  
  1046. ball.BrickColor = BrickColor.new("New Yeller")
  1047. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1048. ball.Transparency = 0
  1049.  
  1050. wait()
  1051. zh = Instance.new("Sound",char)
  1052. zh.Volume = 1
  1053. zh.Looped =true
  1054. zh.SoundId = "rbxassetid://850205092"
  1055. zh:Play()
  1056. Mesh.MeshId = "rbxassetid://560196103"---------------------------------SSJ2 HAIR---------------------------
  1057. Mesh.Scale = Vector3.new(6,6,6)
  1058. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  1059. Hair7.BrickColor = BrickColor.new("New Yeller")
  1060. wait(2)
  1061. idle = true
  1062. idle1 = true
  1063. canattack = true
  1064. ssj3 = true
  1065. ssj2 = false
  1066. end
  1067. end
  1068. end
  1069. end)
  1070. mouse.KeyDown:connect(function(key)
  1071. if key == "c" then
  1072. if ssj3 == true then
  1073. if canattack == true then
  1074.  
  1075. idle = false
  1076. idle1 = false
  1077. canattack = false
  1078. combodamage = 10
  1079. wait(0.1)
  1080. Colors = {"New Yeller", "Institutional white"}
  1081. GroundWave1()
  1082. Colors = {"New Yeller", "Institutional white"}
  1083. GroundWave1()
  1084. for i = 1, 20 do
  1085. wait()
  1086. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1087. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1092. end
  1093. Colors = {"New Yeller", "Institutional white"}
  1094. GroundWave1()
  1095. Colors = {"New Yeller", "Institutional white"}
  1096. GroundWave1()
  1097. Colors = {"New Yeller", "Institutional white"}
  1098. GroundWave1()
  1099. wait(1)
  1100. Colors = {"New Yeller", "Institutional white"}
  1101. GroundWave1()
  1102. z1 = Instance.new("Sound",char)
  1103. z1.Volume = 10
  1104. z1.Looped = false
  1105. z1.SoundId = "rbxassetid://740811119"
  1106. z1:Play()
  1107. Colors = {"New Yeller", "Institutional white"}
  1108. GroundWave1()
  1109. for i = 1, 5 do
  1110. wait()
  1111. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1112. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1113. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1114. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1117. end
  1118. Colors = {"New Yeller", "Institutional white"}
  1119. GroundWave1()
  1120.  
  1121. Colors = {"New Yeller", "Institutional white"}
  1122. GroundWave1()
  1123. ball.BrickColor = BrickColor.new("New Yeller")
  1124. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1125. ball.Transparency = 0
  1126. Mesh.Scale = Vector3.new(6,6,6)
  1127. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1128. Mesh.MeshId = "rbxassetid://430344159"
  1129. wait()
  1130.  
  1131.  
  1132.  
  1133. Hair71 = Instance.new("Part")
  1134. Hair71.Parent = p.Character
  1135. Hair71.Name = "Hair1"
  1136. Hair71.CanCollide = false
  1137. Hair71.Locked = true
  1138. Hair71.TopSurface = "Smooth"
  1139. Hair71.BottomSurface = "Smooth"
  1140. Hair71.formFactor = "Symmetric"
  1141. Hair71.Material = "Neon"
  1142. Hair71.BrickColor = BrickColor.new("New Yeller")
  1143. Hair71.CFrame = p.Character.Torso.CFrame
  1144. Hair71.Size = Vector3.new(1, 1, 1)
  1145. Hair71.Transparency = 0
  1146.  
  1147. Mesh1 = Instance.new("SpecialMesh")
  1148. Mesh1.Parent = Hair991
  1149. Mesh1.MeshType = "Sphere"
  1150. Mesh1.Offset = Vector3.new(0, 0.1, 0.1)
  1151. Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2)
  1152.  
  1153.  
  1154. Hair71.BrickColor = BrickColor.new("New Yeller")
  1155.  
  1156. Weld11 = Instance.new("Weld",char.Hair1)
  1157. Weld11.Parent = p.Character.Head
  1158. Weld11.Part0 = p.Character.Head
  1159. Weld11.Part1 = Hair71
  1160. Weld11.C0 = CFrame.new(-.25, -1, 1.5)
  1161.  
  1162. Mesh1 = Instance.new("SpecialMesh",Mesh1)
  1163. Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2)
  1164. Mesh1.Parent = Hair71
  1165.  
  1166. Mesh1.MeshType = "FileMesh"
  1167. Mesh1.MeshId = "rbxassetid://560193297"---------------------------SSJ3 HAIR-----------------------------------------
  1168. Mesh1.Scale = Vector3.new(7,6,6)
  1169. Mesh1.TextureId = ""
  1170. wait(2)
  1171. ssj33 = true
  1172. idle = true
  1173. idle1 = true
  1174. canattack = true
  1175. ssj3 = false
  1176. end
  1177. end
  1178. end
  1179. end)
  1180. aurapart = Instance.new("Part",char)
  1181. aurapart.Size = Vector3.new(0.1,0.1,0.1)
  1182. aurapart.Transparency = 1
  1183. aurapart.CanCollide = false
  1184. aurapart.Position = Vector3.new(0,2,0)
  1185. auraweld = Instance.new("Weld",char)
  1186. auraweld.Part0 = aurapart
  1187. auraweld.Part1 = torso
  1188. auraweld.C0 = CFrame.new(0,-2,0)
  1189. aura = Instance.new("ParticleEmitter",aurapart)
  1190. aura.Transparency = NumberSequence.new(1)
  1191. aura.Size = NumberSequence.new(8)
  1192. aura.Speed = NumberRange.new(0)
  1193. aura.LockedToPart = true
  1194. aura.Rate = 2
  1195. aura.Lifetime = NumberRange.new(5)
  1196. aura.ZOffset = -2
  1197. aura1 = Instance.new("ParticleEmitter",torso)
  1198. aura1.Transparency = NumberSequence.new(1)
  1199. aura1.Size = NumberSequence.new(5)
  1200. aura1.Speed = NumberRange.new(0)
  1201. aura1.Lifetime = NumberRange.new(5)
  1202. aura1.LockedToPart = true
  1203. aura1.Rate = 1.5
  1204.  
  1205. aura1.ZOffset = 2
  1206. aura1.Lifetime = NumberRange.new(3)
  1207. aurapart3 = Instance.new("Part",char)
  1208. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1209. aurapart3.Position = Vector3.new(0,2,0)
  1210. aurapart3.Transparency = 1
  1211. aurapart3.CanCollide = false
  1212. auraweld3 = Instance.new("Weld",char)
  1213. auraweld3.Part0 = aurapart3
  1214. auraweld3.Part1 = torso
  1215. auraweld3.C0 = CFrame.new(0,-7,0)
  1216. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1217. aura3.Transparency = NumberSequence.new(1)
  1218. aura3.Color = ColorSequence.new(Color3.new(225,225,225))
  1219. aura3.Size = NumberSequence.new(14)
  1220. aura3.Speed = NumberRange.new(0)
  1221. aura3.LockedToPart = true
  1222. aura3.Rate = 5
  1223. aura3.Lifetime = NumberRange.new(5)
  1224. aura3.ZOffset = -5
  1225. -------------------------------------------------------------------------------------------------------------------
  1226. mouse.KeyDown:connect(function(key)
  1227. if key == "v" then
  1228. if ssb == true then
  1229. if canattack == true then
  1230. idle = false
  1231. base = false
  1232.  
  1233. combodamage = 25
  1234. ssbon = true
  1235. ssb = false
  1236. ssj = false
  1237. ssj2 = false
  1238. ssj3 = false
  1239. ssj4 = false
  1240. ssj33 = false
  1241. idle1 = false
  1242. Colors = {"Really black", "Really black"}
  1243. canattack = false
  1244. wait(0.1)
  1245.  
  1246. for i = 1, 20 do
  1247.  
  1248. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1249. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1250. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1251. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1252. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1254. end
  1255. z1 = Instance.new("Sound",char)
  1256. z1.Volume = 10
  1257. z1.Looped = false
  1258. z1.SoundId = "rbxassetid://740811119"
  1259. z1:Play()
  1260. for i,v in pairs(char:children()) do
  1261. if v:IsA("Shirt") then
  1262. v:Destroy()
  1263. end
  1264. end
  1265. for i,v in pairs(char:children()) do
  1266. if v:IsA("Pants") then
  1267. v:Destroy()
  1268. end
  1269. end
  1270. ypcall(function()
  1271. shirt = Instance.new("Shirt", char)
  1272. shirt.Name = "Shirt"
  1273. pants = Instance.new("Pants", char)
  1274. pants.Name = "Pants"
  1275. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=246023777"
  1276. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=160941465"
  1277. end)
  1278.  
  1279. Mesh.MeshId = "rbxassetid://560200113"------------------------------SSJ4 HAIR-----------------------------
  1280. Mesh.Scale = Vector3.new(6,6,6)
  1281. Weld1.C0 = CFrame.new( -0.2, 0.08, .5)
  1282. Hair7.BrickColor = BrickColor.new("Really black")
  1283. for i = 1, 5 do
  1284. wait()
  1285. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1286. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1288. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1289. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1290. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1291. end
  1292.  
  1293.  
  1294.  
  1295. zh = Instance.new("Sound",char)
  1296. zh.Volume = 1
  1297. zh.Looped = true
  1298. zh.SoundId = "rbxassetid://253002550"
  1299. zh:Play()
  1300. ball.BrickColor = BrickColor.new("New Yeller")
  1301. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1302. ball.Transparency = 0
  1303. GroundWave1()
  1304. wait(1)
  1305.  
  1306. ball.BrickColor = BrickColor.new("New Yeller")
  1307. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1308. ball.Transparency = 0
  1309. GroundWave1()
  1310. wait(1)
  1311. ball.BrickColor = BrickColor.new("New Yeller")
  1312. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1313. ball.Transparency = 0
  1314. GroundWave1()
  1315. wait(1)
  1316. ball.BrickColor = BrickColor.new("New Yeller")
  1317. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1318. ball.Transparency = 0
  1319. GroundWave1()
  1320. wait(1)
  1321. ball.BrickColor = BrickColor.new("New Yeller")
  1322. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1323. ball.Transparency = 0
  1324. GroundWave1()
  1325. wait(1)
  1326. GroundWave1()
  1327. aura1.ZOffset = 0
  1328. aura1.Lifetime = NumberRange.new(3)
  1329. aurapart3 = Instance.new("Part",char)
  1330. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1331. aurapart3.Position = Vector3.new(0,0,0)
  1332. aurapart3.Transparency = 1
  1333. aurapart3.CanCollide = false
  1334. auraweld3 = Instance.new("Weld",char)
  1335. auraweld3.Part0 = aurapart3
  1336. auraweld3.Part1 = torso
  1337. auraweld3.C0 = CFrame.new(0,-2.5,0)-----------------------------AURA POS----------------------------------
  1338. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1339. aura3.Transparency = NumberSequence.new(0.0001)
  1340. aura3.Color = ColorSequence.new(Color3.new(0,0,0))
  1341. aura3.Size = NumberSequence.new(7)
  1342. aura3.Speed = NumberRange.new(0)
  1343. aura3.LockedToPart = true
  1344. aura3.Rate = 5
  1345. aura3.Lifetime = NumberRange.new(1)
  1346. aura3.ZOffset = 0
  1347. part2.Transparency = NumberSequence.new(0)
  1348. part3.Transparency = NumberSequence.new(0)
  1349. wait(0.4)
  1350. idle = true
  1351. idle1 = true
  1352. canattack = true
  1353.  
  1354.  
  1355. end
  1356. end
  1357. end
  1358. end)
  1359. -------------------------------------------------------------------------------------------------------------------
  1360. mouse.KeyDown:connect(function(key)
  1361. if key == "m" then
  1362. if ssb == true then
  1363. if canattack == true then
  1364. idle = false
  1365. base = false
  1366.  
  1367. combodamage = 25
  1368. ssbon = true
  1369. ssb = false
  1370. ssj = false
  1371. ssj2 = false
  1372. ssj3 = false
  1373. ssj4 = false
  1374. ssj33 = false
  1375. idle1 = false
  1376. Colors = {"Really black", "Really black"}
  1377. canattack = false
  1378. wait(0.1)
  1379.  
  1380. for i = 1, 20 do
  1381.  
  1382. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1386. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1387. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1388. end
  1389. z1 = Instance.new("Sound",char)
  1390. z1.Volume = 10
  1391. z1.Looped = false
  1392. z1.SoundId = "rbxassetid://740811119"
  1393. z1:Play()
  1394. for i,v in pairs(char:children()) do
  1395. if v:IsA("Shirt") then
  1396. v:Destroy()
  1397. end
  1398. end
  1399. for i,v in pairs(char:children()) do
  1400. if v:IsA("Pants") then
  1401. v:Destroy()
  1402. end
  1403. end
  1404. ypcall(function()
  1405. shirt = Instance.new("Shirt", char)
  1406. shirt.Name = "Shirt"
  1407. pants = Instance.new("Pants", char)
  1408. pants.Name = "Pants"
  1409. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=86885048"
  1410. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=160941465"
  1411. end)
  1412.  
  1413. Mesh.MeshId = "rbxassetid://560193297"------------------------------SSJP HAIR-----------------------------
  1414. Mesh.Scale = Vector3.new(7,6,6)
  1415. Weld1.C0 = CFrame.new(-.23, -1, 1.5)
  1416. Hair7.BrickColor = BrickColor.new("Royal purple")
  1417. for i = 1, 5 do
  1418. wait()
  1419. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1420. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1425. end
  1426.  
  1427.  
  1428.  
  1429. zh = Instance.new("Sound",char)
  1430. zh.Volume = 1
  1431. zh.Looped = true
  1432. zh.SoundId = "rbxassetid://859552684"
  1433. zh:Play()
  1434. ball.BrickColor = BrickColor.new("Really black")
  1435. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1436. ball.Transparency = 0
  1437. GroundWave4()
  1438. wait(0.1)
  1439.  
  1440. game.Lighting.TimeOfDay = "10:00:00"
  1441. wait(.1)
  1442. game.Lighting.TimeOfDay = "09:00:00"
  1443. wait(.1)
  1444. game.Lighting.TimeOfDay = "08:00:00"
  1445. wait(.1)
  1446. game.Lighting.TimeOfDay = "07:00:00"
  1447. wait(.1)
  1448. game.Lighting.TimeOfDay = "06:00:00"
  1449. wait(.1)
  1450. game.Lighting.TimeOfDay = "05:00:00"
  1451. wait(.1)
  1452. game.Lighting.TimeOfDay = "04:00:00"
  1453. wait(.1)
  1454. game.Lighting.TimeOfDay = "03:00:00"
  1455. wait(.1)
  1456. game.Lighting.TimeOfDay = "02:00:00"
  1457. wait(.1)
  1458. game.Lighting.TimeOfDay = "01:00:00"
  1459. wait(.1)
  1460. GroundWave4()
  1461. wait(0.3)
  1462. ball.BrickColor = BrickColor.new("Royal purple")
  1463. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1464. ball.Transparency = 0
  1465. GroundWave3()
  1466. wait(0.3)
  1467. ball.BrickColor = BrickColor.new("Royal purple")
  1468. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1469. ball.Transparency = 0
  1470. GroundWave1()
  1471. wait(0.3)
  1472. ball.BrickColor = BrickColor.new("Royal purple")
  1473. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1474. ball.Transparency = 0
  1475. GroundWave4()
  1476. wait(0.3)
  1477. ball.BrickColor = BrickColor.new("Royal purple")
  1478. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1479. ball.Transparency = 0
  1480. GroundWave3()
  1481. wait(0.3)
  1482. ball.BrickColor = BrickColor.new("Royal purple")
  1483. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1484. ball.Transparency = 0
  1485. GroundWave1()
  1486. wait(0.3)
  1487. ball.BrickColor = BrickColor.new("Royal purple")
  1488. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1489. ball.Transparency = 0
  1490. GroundWave4()
  1491. wait(0.3)
  1492. ball.BrickColor = BrickColor.new("Royal purple")
  1493. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1494. ball.Transparency = 0
  1495. GroundWave3()
  1496. wait(0.3)
  1497. ball.BrickColor = BrickColor.new("Royal purple")
  1498. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1499. ball.Transparency = 0
  1500. GroundWave1()
  1501. wait(0.3)
  1502. ball.BrickColor = BrickColor.new("Royal purple")
  1503. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1504. ball.Transparency = 0
  1505. GroundWave4()
  1506. wait(0.3)
  1507. ball.BrickColor = BrickColor.new("Royal purple")
  1508. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1509. ball.Transparency = 0
  1510. GroundWave3()
  1511. wait(0.3)
  1512. GroundWave1()
  1513. aura1.ZOffset = 0
  1514. aura1.Lifetime = NumberRange.new(3)
  1515. aurapart3 = Instance.new("Part",char)
  1516. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1517. aurapart3.Position = Vector3.new(0,0,0)
  1518. aurapart3.Transparency = 1
  1519. aurapart3.CanCollide = false
  1520. auraweld3 = Instance.new("Weld",char)
  1521. auraweld3.Part0 = aurapart3
  1522. auraweld3.Part1 = torso
  1523. auraweld3.C0 = CFrame.new(0,-2.5,0)-----------------------------AURA POS----------------------------------
  1524. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1525. aura3.Transparency = NumberSequence.new(0.01)
  1526. aura3.Color = ColorSequence.new(Color3.new(0,0,0))
  1527. aura3.Size = NumberSequence.new(7)
  1528. aura3.Speed = NumberRange.new(0)
  1529. aura3.LockedToPart = true
  1530. aura3.Rate = 5
  1531. aura3.Lifetime = NumberRange.new(1)
  1532. aura3.ZOffset = 0
  1533. part2.Transparency = NumberSequence.new(0)
  1534. part3.Transparency = NumberSequence.new(0)
  1535. wait(0.4)
  1536. idle = true
  1537. idle1 = true
  1538. canattack = true
  1539.  
  1540.  
  1541. end
  1542. end
  1543. end
  1544. end)
  1545. -------------------------------------------------------------------------------------------------------------
  1546. mouse.KeyDown:connect(function(key)
  1547. if key == "b" then
  1548. if ssb == true then
  1549. if canattack == true then
  1550. idle = false
  1551. base = false
  1552.  
  1553. combodamage = 25
  1554. ssbon = true
  1555. ssb = false
  1556. ssj = false
  1557. ssj2 = false
  1558. ssj3 = false
  1559. ssj4 = false
  1560. ssj33 = false
  1561. idle1 = false
  1562. Colors = {"Really black", "Really black"}
  1563. canattack = false
  1564. wait(0.1)
  1565.  
  1566. for i = 1, 20 do
  1567.  
  1568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1574. end
  1575. z1 = Instance.new("Sound",char)
  1576. z1.Volume = 10
  1577. z1.Looped = false
  1578. z1.SoundId = "rbxassetid://740811119"
  1579. z1:Play()
  1580. for i,v in pairs(char:children()) do
  1581. if v:IsA("Shirt") then
  1582. v:Destroy()
  1583. end
  1584. end
  1585. for i,v in pairs(char:children()) do
  1586. if v:IsA("Pants") then
  1587. v:Destroy()
  1588. end
  1589. end
  1590. ypcall(function()
  1591. shirt = Instance.new("Shirt", char)
  1592. shirt.Name = "Shirt"
  1593. pants = Instance.new("Pants", char)
  1594. pants.Name = "Pants"
  1595. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=379910865"
  1596. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=160941465"
  1597. end)
  1598.  
  1599. Mesh.MeshId = "rbxassetid://560193297"------------------------------SSJ5 HAIR-----------------------------
  1600. Mesh.Scale = Vector3.new(7,6,6)
  1601. Weld1.C0 = CFrame.new(-.23, -1, 1.5)
  1602. Hair7.BrickColor = BrickColor.new("Institutional white")
  1603. for i = 1, 5 do
  1604. wait()
  1605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1611. end
  1612.  
  1613.  
  1614.  
  1615. zh = Instance.new("Sound",char)
  1616. zh.Volume = 1
  1617. zh.Looped = true
  1618. zh.SoundId = "rbxassetid://316770138"
  1619. zh:Play()
  1620. ball.BrickColor = BrickColor.new("Really black")
  1621. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1622. ball.Transparency = 0
  1623. GroundWave3()
  1624. wait(0.3)
  1625.  
  1626. ball.BrickColor = BrickColor.new("Really black")
  1627. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1628. ball.Transparency = 0
  1629. GroundWave3()
  1630. wait(0.3)
  1631. ball.BrickColor = BrickColor.new("Really black")
  1632. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1633. ball.Transparency = 0
  1634. GroundWave3()
  1635. wait(0.3)
  1636. ball.BrickColor = BrickColor.new("Really black")
  1637. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1638. ball.Transparency = 0
  1639. GroundWave3()
  1640. wait(0.3)
  1641. ball.BrickColor = BrickColor.new("Really black")
  1642. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1643. ball.Transparency = 0
  1644. GroundWave3()
  1645. wait(0.3)
  1646. ball.BrickColor = BrickColor.new("Institutional white")
  1647. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1648. ball.Transparency = 0
  1649. GroundWave3()
  1650. wait(0.3)
  1651. ball.BrickColor = BrickColor.new("Institutional white")
  1652. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1653. ball.Transparency = 0
  1654. GroundWave3()
  1655. wait(0.3)
  1656. ball.BrickColor = BrickColor.new("Institutional white")
  1657. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1658. ball.Transparency = 0
  1659. GroundWave3()
  1660. wait(0.3)
  1661. ball.BrickColor = BrickColor.new("Institutional white")
  1662. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1663. ball.Transparency = 0
  1664. GroundWave3()
  1665. wait(0.3)
  1666. ball.BrickColor = BrickColor.new("Institutional white")
  1667. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1668. ball.Transparency = 0
  1669. GroundWave3()
  1670. wait(0.3)
  1671. ball.BrickColor = BrickColor.new("Institutional white")
  1672. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1673. ball.Transparency = 0
  1674. GroundWave3()
  1675. wait(0.3)
  1676. ball.BrickColor = BrickColor.new("Institutional white")
  1677. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1678. ball.Transparency = 0
  1679. GroundWave3()
  1680. wait(0.3)
  1681. ball.BrickColor = BrickColor.new("Institutional white")
  1682. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1683. ball.Transparency = 0
  1684. GroundWave3()
  1685. wait(0.3)
  1686. GroundWave3()
  1687. aura1.ZOffset = 0
  1688. aura1.Lifetime = NumberRange.new(3)
  1689. aurapart3 = Instance.new("Part",char)
  1690. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1691. aurapart3.Position = Vector3.new(0,0,0)
  1692. aurapart3.Transparency = 1
  1693. aurapart3.CanCollide = false
  1694. auraweld3 = Instance.new("Weld",char)
  1695. auraweld3.Part0 = aurapart3
  1696. auraweld3.Part1 = torso
  1697. auraweld3.C0 = CFrame.new(0,-2.5,0)-----------------------------AURA POS----------------------------------
  1698. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1699. aura3.Transparency = NumberSequence.new(0.0001)
  1700. aura3.Color = ColorSequence.new(Color3.new(0,0,0))
  1701. aura3.Size = NumberSequence.new(7)
  1702. aura3.Speed = NumberRange.new(0)
  1703. aura3.LockedToPart = true
  1704. aura3.Rate = 5
  1705. aura3.Lifetime = NumberRange.new(1)
  1706. aura3.ZOffset = 0
  1707. part2.Transparency = NumberSequence.new(0)
  1708. part3.Transparency = NumberSequence.new(0)
  1709. wait(0.4)
  1710. idle = true
  1711. idle1 = true
  1712. canattack = true
  1713.  
  1714.  
  1715. end
  1716. end
  1717. end
  1718. end)
  1719. --------------------------------------------------------------------------------------------------------------------
  1720. mouse.KeyDown:connect(function(key)
  1721. if key == "n" then
  1722. if ssb == true then
  1723. if canattack == true then
  1724. idle = false
  1725. base = false
  1726.  
  1727. combodamage = 25
  1728. ssbon = true
  1729. ssb = false
  1730. ssj = false
  1731. ssj2 = false
  1732. ssj3 = false
  1733. ssj4 = false
  1734. ssj33 = false
  1735. idle1 = false
  1736. Colors = {"New Yeller", "New Yeller"}
  1737. canattack = false
  1738. wait(0.1)
  1739.  
  1740. for i = 1, 20 do
  1741.  
  1742. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1743. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1746. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1747. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1748. end
  1749. z1 = Instance.new("Sound",char)
  1750. z1.Volume = 10
  1751. z1.Looped = false
  1752. z1.SoundId = "rbxassetid://740811119"
  1753. z1:Play()
  1754. for i,v in pairs(char:children()) do
  1755. if v:IsA("Shirt") then
  1756. v:Destroy()
  1757. end
  1758. end
  1759. for i,v in pairs(char:children()) do
  1760. if v:IsA("Pants") then
  1761. v:Destroy()
  1762. end
  1763. end
  1764. ypcall(function()
  1765. shirt = Instance.new("Shirt", char)
  1766. shirt.Name = "Shirt"
  1767. pants = Instance.new("Pants", char)
  1768. pants.Name = "Pants"
  1769. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=758072669"
  1770. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=160941465"
  1771. end)
  1772.  
  1773. Mesh.MeshId = "rbxassetid://560193297"------------------------------SSJ6 HAIR-----------------------------
  1774. Mesh.Scale = Vector3.new(7,6,6)
  1775. Weld1.C0 = CFrame.new(-.23, -1, 1.5)
  1776. Hair7.BrickColor = BrickColor.new("New Yeller")
  1777. for i = 1, 5 do
  1778. wait()
  1779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1785. end
  1786.  
  1787.  
  1788.  
  1789. zh = Instance.new("Sound",char)
  1790. zh.Volume = 1
  1791. zh.Looped = true
  1792. zh.SoundId = "rbxassetid://316770138"
  1793. zh:Play()
  1794. ball.BrickColor = BrickColor.new("New Yeller")
  1795. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1796. ball.Transparency = 0
  1797. GroundWave5()
  1798. wait(0.3)
  1799.  
  1800. ball.BrickColor = BrickColor.new("New Yeller")
  1801. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1802. ball.Transparency = 0
  1803. GroundWave5()
  1804. wait(0.3)
  1805. ball.BrickColor = BrickColor.new("New Yeller")
  1806. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1807. ball.Transparency = 0
  1808. GroundWave5()
  1809. wait(0.3)
  1810. ball.BrickColor = BrickColor.new("New Yeller")
  1811. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1812. ball.Transparency = 0
  1813. GroundWave5()
  1814. wait(0.3)
  1815. ball.BrickColor = BrickColor.new("New Yeller")
  1816. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1817. ball.Transparency = 0
  1818. GroundWave5()
  1819. wait(0.3)
  1820. ball.BrickColor = BrickColor.new("New Yeller")
  1821. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1822. ball.Transparency = 0
  1823. GroundWave5()
  1824. wait(0.3)
  1825. ball.BrickColor = BrickColor.new("New Yeller")
  1826. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1827. ball.Transparency = 0
  1828. GroundWave5()
  1829. wait(0.3)
  1830. ball.BrickColor = BrickColor.new("New Yeller")
  1831. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1832. ball.Transparency = 0
  1833. GroundWave5()
  1834. wait(0.3)
  1835. ball.BrickColor = BrickColor.new("New Yeller")
  1836. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1837. ball.Transparency = 0
  1838. GroundWave5()
  1839. wait(0.3)
  1840. ball.BrickColor = BrickColor.new("New Yeller")
  1841. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1842. ball.Transparency = 0
  1843. GroundWave5()
  1844. wait(0.3)
  1845. ball.BrickColor = BrickColor.new("New Yeller")
  1846. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1847. ball.Transparency = 0
  1848. GroundWave5()
  1849. wait(0.3)
  1850. ball.BrickColor = BrickColor.new("New Yeller")
  1851. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1852. ball.Transparency = 0
  1853. GroundWave5()
  1854. wait(0.3)
  1855. ball.BrickColor = BrickColor.new("New Yeller")
  1856. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1857. ball.Transparency = 0
  1858. GroundWave5()
  1859. wait(0.3)
  1860. GroundWave5()
  1861. aura1.ZOffset = 0
  1862. aura1.Lifetime = NumberRange.new(3)
  1863. aurapart3 = Instance.new("Part",char)
  1864. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1865. aurapart3.Position = Vector3.new(0,0,0)
  1866. aurapart3.Transparency = 1
  1867. aurapart3.CanCollide = false
  1868. auraweld3 = Instance.new("Weld",char)
  1869. auraweld3.Part0 = aurapart3
  1870. auraweld3.Part1 = torso
  1871. auraweld3.C0 = CFrame.new(0,-2.5,0)-----------------------------AURA POS----------------------------------
  1872. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1873. aura3.Transparency = NumberSequence.new(0.0001)
  1874. aura3.Color = ColorSequence.new(Color3.new(225,225,225))
  1875. aura3.Size = NumberSequence.new(7)
  1876. aura3.Speed = NumberRange.new(0)
  1877. aura3.LockedToPart = true
  1878. aura3.Rate = 5
  1879. aura3.Lifetime = NumberRange.new(1)
  1880. aura3.ZOffset = 0
  1881. part2.Transparency = NumberSequence.new(0)
  1882. part3.Transparency = NumberSequence.new(0)
  1883. wait(0.4)
  1884. idle = true
  1885. idle1 = true
  1886. canattack = true
  1887.  
  1888.  
  1889. end
  1890. end
  1891. end
  1892. end)
  1893. --------------------------------------------------------------------------------------------------------------------
  1894.  
  1895. mouse.KeyDown:connect(function(Key)
  1896. if Key == "r" then
  1897. if canattack == true then
  1898.  
  1899.  
  1900. kamehamehaon = true
  1901.  
  1902. idle = false
  1903.  
  1904. idle1 = false
  1905. canattack = false
  1906. hum.WalkSpeed = 16
  1907. z2 = Instance.new("Sound",char)
  1908. z2.Volume = 3
  1909. z2.Looped = false
  1910. z2.SoundId = "rbxassetid://178921557"------------------------------Charge Sound----------------------------------
  1911. z2:Play()
  1912.  
  1913.  
  1914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  1915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  1916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  1917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  1918. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  1919. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  1920.  
  1921. partaura.Size = NumberSequence.new(0.1)
  1922.  
  1923. partaura.Transparency = NumberSequence.new(0)
  1924. partaura1.Transparency = NumberSequence.new(0)
  1925. kamehameha = true
  1926. wait(5)
  1927. if kamehamehaon == true then
  1928. kamehamehaon = false
  1929. hited = true
  1930. wait(0.1)
  1931. point = true
  1932. kamehamehaon = false
  1933. kamehameha = false
  1934.  
  1935.  
  1936.  
  1937. partaura.Transparency = NumberSequence.new(1)
  1938. partaura1.Transparency = NumberSequence.new(1)
  1939. z2:Stop()
  1940. z4 = Instance.new("Sound",char)
  1941. z4.Volume = 5
  1942. z4.Looped = false
  1943. z4.SoundId = "rbxassetid://908474188"
  1944. z4:Play()
  1945.  
  1946. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1947. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1948. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1949. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1950. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1951. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1952.  
  1953.  
  1954.  
  1955.  
  1956.  
  1957. laser = true
  1958. s1.Volume=1
  1959. s1:play()
  1960. wait(5.4)
  1961. point = false
  1962. laser = false
  1963. beam1.Size = Vector3.new(1,1,1)
  1964. beam1.Parent=nil
  1965. inner1.Parent=nil
  1966. expl1.Parent=nil
  1967.  
  1968. hited1 = false
  1969. exa1.Parent=nil
  1970. s1:stop()
  1971.  
  1972. idle = true
  1973. canattack = true
  1974. idle1 = true
  1975. hum.WalkSpeed = 16
  1976.  
  1977. end
  1978. end
  1979. end
  1980. end)
  1981. mouse.KeyUp:connect(function(Key)
  1982. if Key == "r" then
  1983. if kamehamehaon == true then
  1984. hited = true
  1985. wait(0.1)
  1986. point = true
  1987. kamehamehaon = false
  1988. kamehameha = false
  1989.  
  1990.  
  1991.  
  1992. partaura.Transparency = NumberSequence.new(1)
  1993. partaura1.Transparency = NumberSequence.new(1)
  1994. z2:Stop()
  1995. z4 = Instance.new("Sound",char)
  1996. z4.Volume = 5
  1997. z4.Looped = false
  1998. z4.SoundId = "rbxassetid://908474188"
  1999. z4:Play()
  2000.  
  2001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  2002. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  2003. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  2004. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  2005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  2006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  2007.  
  2008.  
  2009.  
  2010.  
  2011.  
  2012. laser = true
  2013. s1.Volume=1
  2014. s1:play()
  2015. wait(5.4)
  2016. point = false
  2017. laser = false
  2018. beam1.Size = Vector3.new(1,1,1)
  2019. beam1.Parent=nil
  2020. inner1.Parent=nil
  2021. expl1.Parent=nil
  2022.  
  2023. hited1 = false
  2024. exa1.Parent=nil
  2025. s1:stop()
  2026.  
  2027. idle = true
  2028. canattack = true
  2029. idle1 = true
  2030. hum.WalkSpeed = 16
  2031. end
  2032. end
  2033. end)
  2034.  
  2035.  
  2036. mouse.KeyDown:connect(function(key)
  2037. if key == "x" then
  2038. if ssj33 == true then
  2039. aura.Transparency = NumberSequence.new(1)
  2040.  
  2041. char.Hair1:Destroy()
  2042. zh:Destroy()
  2043. Mesh.Scale = Vector3.new(1, 1, 1)
  2044. Hair7.BrickColor = BrickColor.new("Black")
  2045. Mesh.MeshId = "http://www.roblox.com/asset/?id=560200113"-----------------Hair------------------------
  2046. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  2047.  
  2048.  
  2049. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  2050. end
  2051. aura.Transparency = NumberSequence.new(1)
  2052. aura1.Transparency = NumberSequence.new(1)
  2053. base = true
  2054. part2.Transparency = NumberSequence.new(1)
  2055. part3.Transparency = NumberSequence.new(1)
  2056. ball.BrickColor = BrickColor.new("White")
  2057. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2058. ball.Transparency = 0
  2059.  
  2060. zh:Destroy()
  2061. walksound = "rbxassetid://0"
  2062. ssbkaio = false
  2063. ssbon = false
  2064. wait()
  2065. zh = Instance.new("Sound",char)
  2066. zh.Volume = 10
  2067. zh.Looped = false
  2068. zh.SoundId = "rbxassetid://700499285"
  2069. zh:Play()
  2070. aura3.Transparency = NumberSequence.new(1)
  2071. Colors = {"White", "White"}
  2072. can = 5
  2073. GroundWave1()
  2074. wait(0.5)
  2075. Mesh.Scale = Vector3.new(6,6,6)
  2076. Hair7.BrickColor = BrickColor.new("Bright red")
  2077. Mesh.MeshId = "http://www.roblox.com/asset/?id=560200113"
  2078. Weld1.C0 = CFrame.new(-0.2, 0.08, .5)
  2079. for i,v in pairs(char:children()) do
  2080. if v:IsA("Shirt") then
  2081. v:Destroy()
  2082. end
  2083. end
  2084. for i,v in pairs(char:children()) do
  2085. if v:IsA("Pants") then
  2086. v:Destroy()
  2087. end
  2088. end
  2089. game.Lighting.TimeOfDay = "12:00:00"
  2090. ypcall(function()
  2091. shirt = Instance.new("Shirt", char)
  2092. shirt.Name = "Shirt"
  2093. pants = Instance.new("Pants", char)
  2094. pants.Name = "Pants"
  2095. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=755189468"
  2096. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=234399134"
  2097. end)
  2098.  
  2099. ssj = true
  2100. combodamage = 10
  2101. ssb = true
  2102.  
  2103. ssj2 = false
  2104. ssj3 = false
  2105. ssj4 = false
  2106. ssj33 = false
  2107.  
  2108. ssbkaio = false
  2109. if ssbkaiox10 == true then
  2110. rarm1:Destroy()
  2111. larm1:Destroy()
  2112. torso1:Destroy()
  2113. lleg1:Destroy()
  2114. rleg1:Destroy()
  2115. rhed1:Destroy()
  2116. ssbkaiox10 = false
  2117. end
  2118. end
  2119. end)
  2120. ball = Instance.new("Part",char)
  2121. ball.Size = Vector3.new(1,1,1)
  2122.  
  2123. ball.Position = Vector3.new(999,999,999)
  2124. ball.BrickColor = BrickColor.new("White")
  2125. ball.CanCollide = false
  2126. ballmesh = Instance.new("SpecialMesh",ball)
  2127. ballmesh.MeshType = "Sphere"
  2128. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2129. ballweld = Instance.new("Weld",ball)
  2130. ballweld.Part0 = torso
  2131. ballweld.Part1 = ball
  2132. partt = Instance.new("Part",char)
  2133. partt.Position = Vector3.new(999,999,999)
  2134. partt.Transparency = 1
  2135. partt.CanCollide = false
  2136. partt.Size = Vector3.new(0.1,0.1,0.1)
  2137. partweld = Instance.new("Weld",partt)
  2138. partweld.Part0 = torso
  2139. partweld.Part1 = partt
  2140. partweld.C0 = CFrame.new(0.3,-.5,-1.5)
  2141. partaura = Instance.new("ParticleEmitter",partt)
  2142. partaura.Size = NumberSequence.new(2)
  2143. partaura.LockedToPart = true
  2144.  
  2145. partaura.Transparency = NumberSequence.new(1)
  2146. partaura.Texture = "rbxassetid://547574922"
  2147. partaura.Speed = NumberRange.new(0)
  2148. partaura.Rate = 2
  2149. partaura.ZOffset = 0
  2150. partaura.Color = ColorSequence.new(Color3.new(1,0,0))
  2151. partaura1 = Instance.new("ParticleEmitter",partt)
  2152. partaura1.Size = NumberSequence.new(1)
  2153. partaura1.LockedToPart = true
  2154.  
  2155. partaura1.Transparency = NumberSequence.new(1)
  2156. partaura1.Texture = "http://www.roblox.com/asset/?id=501546182"
  2157. partaura1.Speed = NumberRange.new(0)
  2158. partaura1.Rate = 3
  2159. partaura1.ZOffset = -1
  2160. partaura1.Color = ColorSequence.new(Color3.new(1,0,0))
  2161. partaura1.RotSpeed = NumberRange.new(-10,10)
  2162. partaura1.SpreadAngle = Vector2.new(360,360)
  2163. partaura1.Rotation = NumberRange.new(0,360)
  2164. aj = 0
  2165. spirit = Instance.new("Part",char)
  2166. spirit.CanCollide = false
  2167. spirit.Size = Vector3.new(1,1,1)
  2168. spirit.Transparency = 1
  2169. spirit.Position = Vector3.new(999,999,999)
  2170. spirit.BrickColor = BrickColor.new("Black")
  2171. spirit.Material = "Neon"
  2172.  
  2173.  
  2174. spirit1 = Instance.new("Part",char)
  2175. spirit1.CanCollide = false
  2176. spirit1.Size = Vector3.new(1,1,1)
  2177. spirit1.Transparency = 1
  2178. spirit1.Position = Vector3.new(999,999,999)
  2179. spirit1.BrickColor = BrickColor.new("Black")
  2180. spirit1.Material = "Neon"
  2181. spirit1mesh = Instance.new("SpecialMesh",spirit1)
  2182. spirit1mesh.MeshType = "Sphere"
  2183. spirit1mesh.Scale = Vector3.new(1,1,1)
  2184. partweld7 = Instance.new("Weld",spirit1)
  2185. partweld7.Part0 = torso
  2186. partweld7.Part1 = spirit1
  2187. partweld7.C0 = CFrame.new(0,40,0)
  2188. aj = 1
  2189. spirit12 = Instance.new("Part",char)
  2190. spirit12.Name = "XD"
  2191. spirit12.CanCollide = false
  2192. spirit12.Size = Vector3.new(50,50,50)
  2193. spirit12.Transparency = 1
  2194. spirit12.Position = spirit1.Position
  2195. spirit12.BrickColor = BrickColor.new("Black")
  2196. spirit12.Material = "Neon"
  2197.  
  2198. ------------------------------------------------------------------------Spawn Aura-------------------
  2199. function touch122(hit)
  2200. if not hit.Parent:findFirstChild("Humanoid") then return end
  2201. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2202. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2203. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2204. hit.Parent:findFirstChild("Humanoid").Health = 100
  2205. end
  2206. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0
  2207.  
  2208.  
  2209. end
  2210. end
  2211. spirit12.Touched:connect(touch122)
  2212.  
  2213.  
  2214. mouse.KeyDown:connect(function(key)
  2215. if key == "t" then
  2216. if base == true then
  2217. if canattack == true then
  2218. if clickon == true then
  2219. jk = true
  2220. clickon=false
  2221. end
  2222. idle = false
  2223.  
  2224.  
  2225. idle1 = false
  2226. canattack = false
  2227. wait(0.1)
  2228. hum.WalkSpeed = 0
  2229.  
  2230. for i = 1, 20 do
  2231. wait()
  2232. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head
  2233. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso
  2234. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm
  2235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm
  2236. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg
  2237. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg
  2238. end
  2239. z142 = Instance.new("Sound",char)
  2240. z142.Volume = 10
  2241. z142.Looped = false
  2242. z142.SoundId = "rbxassetid://166218031"
  2243. z142:Play()
  2244. spirit1.Transparency = 0
  2245.  
  2246. go = false
  2247.  
  2248.  
  2249. wait(9)
  2250.  
  2251. for i = 1, 20 do
  2252. wait()
  2253. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  2254. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso
  2255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm
  2256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm
  2257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg
  2258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg
  2259. end
  2260.  
  2261. go = true
  2262.  
  2263. z142.Volume = z142.Volume - 0.5
  2264.  
  2265.  
  2266.  
  2267. for i = 1,10 do
  2268. wait()
  2269. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  2270. end
  2271. z142.Volume = z142.Volume - 0.5
  2272. spirit12 = Instance.new("Part",char)
  2273. spirit12.Name = "XD"
  2274. spirit12.CanCollide = false
  2275. spirit12.Size = Vector3.new(60,60,60)
  2276. spirit12.Transparency = 1
  2277. spirit12.Position = spirit1.Position
  2278. spirit12.BrickColor = BrickColor.new("Institutional white")
  2279. spirit12.Material = "Neon"
  2280.  
  2281. function touch122(hit)
  2282. if not hit.Parent:findFirstChild("Humanoid") then return end
  2283. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2284. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2285. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2286. hit.Parent:findFirstChild("Humanoid").Health = 100
  2287. end
  2288. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2289.  
  2290.  
  2291. end
  2292. end
  2293. for i = 1,10 do
  2294. wait()
  2295. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  2296. end
  2297. z142.Volume = z142.Volume - 0.5
  2298. spirit12 = Instance.new("Part",char)
  2299. spirit12.Name = "XD"
  2300. spirit12.CanCollide = false
  2301. spirit12.Size = Vector3.new(60,60,60)
  2302. spirit12.Transparency = 1
  2303. spirit12.Position = spirit1.Position
  2304. spirit12.BrickColor = BrickColor.new("Black")
  2305. spirit12.Material = "Neon"
  2306.  
  2307. function touch122(hit)
  2308. if not hit.Parent:findFirstChild("Humanoid") then return end
  2309. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2310.  
  2311. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2312. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2313. hit.Parent:findFirstChild("Humanoid").Health = 100
  2314. end
  2315. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2316.  
  2317. end
  2318. end
  2319. for i = 1,10 do
  2320. wait()
  2321. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  2322. end
  2323. z142.Volume = z142.Volume - 0.5
  2324. spirit12 = Instance.new("Part",char)
  2325. spirit12.Name = "XD"
  2326. spirit12.CanCollide = false
  2327. spirit12.Size = Vector3.new(60,60,60)
  2328. spirit12.Transparency = 1
  2329. spirit12.Position = spirit1.Position
  2330. spirit12.BrickColor = BrickColor.new("Institutional white")
  2331. spirit12.Material = "Neon"
  2332.  
  2333. function touch122(hit)
  2334. if not hit.Parent:findFirstChild("Humanoid") then return end
  2335. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2336. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2337. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2338. hit.Parent:findFirstChild("Humanoid").Health = 100
  2339. end
  2340. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2341.  
  2342.  
  2343. end
  2344. end
  2345. for i = 1,10 do
  2346. wait()
  2347. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  2348. end
  2349. z142.Volume = z142.Volume - 0.5
  2350. z14 = Instance.new("Sound",char)
  2351. z14.Volume = 10
  2352. z14.Looped = false
  2353. z14.SoundId = "rbxassetid://638861091"
  2354. z14:Play()
  2355. Colors = {"Institutional white", "Institutional white"}
  2356. GroundWave2()
  2357. spirit12 = Instance.new("Part",char)
  2358. spirit12.Name = "XD"
  2359. spirit12.CanCollide = false
  2360. spirit12.Size = Vector3.new(60,60,60)
  2361. spirit12.Transparency = 1
  2362. spirit12.Position = spirit1.Position
  2363. spirit12.BrickColor = BrickColor.new("Toothpaste")
  2364. spirit12.Material = "Neon"
  2365.  
  2366. function touch122(hit)
  2367. if not hit.Parent:findFirstChild("Humanoid") then return end
  2368. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2369. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2370. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2371. hit.Parent:findFirstChild("Humanoid").Health = 100
  2372. end
  2373. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2374.  
  2375.  
  2376. end
  2377. end
  2378. z142.Volume = z142.Volume - 0.5
  2379. spirit12 = Instance.new("Part",char)
  2380. spirit12.Name = "XD"
  2381. spirit12.CanCollide = false
  2382. spirit12.Size = Vector3.new(50,50,50)
  2383. spirit12.Transparency = 1
  2384. spirit12.Position = spirit1.Position
  2385. spirit12.BrickColor = BrickColor.new("Institutional white")
  2386. spirit12.Material = "Neon"
  2387.  
  2388. function touch122(hit)
  2389. if not hit.Parent:findFirstChild("Humanoid") then return end
  2390. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2391. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2392. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2393. hit.Parent:findFirstChild("Humanoid").Health = 100
  2394. end
  2395. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2396.  
  2397.  
  2398. end
  2399. end
  2400. spirit12.Touched:connect(touch122)
  2401. for i = 1,5 do
  2402. wait()
  2403. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  2404.  
  2405. end
  2406. z142.Volume = z142.Volume - 0.5
  2407. Colors = {"Institutional white", "Institutional white"}
  2408. GroundWave2()
  2409. spirit12 = Instance.new("Part",char)
  2410. spirit12.Name = "XD"
  2411. spirit12.CanCollide = false
  2412. spirit12.Size = Vector3.new(50,50,50)
  2413. spirit12.Transparency = 1
  2414. spirit12.Position = spirit1.Position
  2415. spirit12.BrickColor = BrickColor.new("Institutional white")
  2416. spirit12.Material = "Neon"
  2417.  
  2418. function touch122(hit)
  2419. if not hit.Parent:findFirstChild("Humanoid") then return end
  2420. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2421. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2422. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2423. hit.Parent:findFirstChild("Humanoid").Health = 100
  2424. end
  2425. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2426.  
  2427.  
  2428. end
  2429. end
  2430. z142.Volume = z142.Volume - 0.5
  2431. z142.Volume = z142.Volume - 0.5
  2432. spirit12.Touched:connect(touch122)
  2433. for i = 1,5 do
  2434. wait()
  2435. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  2436. end
  2437. z142.Volume = z142.Volume - 0.5
  2438. spirit12 = Instance.new("Part",char)
  2439. spirit12.Name = "XD"
  2440. spirit12.CanCollide = false
  2441. spirit12.Size = Vector3.new(50,50,50)
  2442. spirit12.Transparency = 1
  2443. spirit12.Position = spirit1.Position
  2444. spirit12.BrickColor = BrickColor.new("Institutional white")
  2445. spirit12.Material = "Neon"
  2446.  
  2447. function touch122(hit)
  2448. if not hit.Parent:findFirstChild("Humanoid") then return end
  2449. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2450. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2451. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2452. hit.Parent:findFirstChild("Humanoid").Health = 100
  2453. end
  2454. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2455.  
  2456.  
  2457. end
  2458. end
  2459. z142.Volume = z142.Volume - 0.5
  2460. spirit12.Touched:connect(touch122)
  2461. for i = 1,5 do
  2462. wait()
  2463. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  2464.  
  2465. end
  2466. z142.Volume = z142.Volume - 0.5
  2467. Colors = {"Institutional white", "Really black"}
  2468. GroundWave2()
  2469. spirit12 = Instance.new("Part",char)
  2470. spirit12.Name = "XD"
  2471. spirit12.CanCollide = false
  2472. spirit12.Size = Vector3.new(50,50,50)
  2473. spirit12.Transparency = 1
  2474. spirit12.Position = spirit1.Position
  2475. spirit12.BrickColor = BrickColor.new("Institutional white")
  2476. spirit12.Material = "Neon"
  2477.  
  2478. function touch122(hit)
  2479. if not hit.Parent:findFirstChild("Humanoid") then return end
  2480. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2481. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2482. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2483. hit.Parent:findFirstChild("Humanoid").Health = 100
  2484. end
  2485. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2486.  
  2487.  
  2488. end
  2489. end
  2490. z142.Volume = z142.Volume - 0.5
  2491. spirit12.Touched:connect(touch122)
  2492. for i = 1,5 do
  2493. wait()
  2494. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  2495. end
  2496. z142.Volume = z142.Volume - 0.5
  2497. Colors = {"Institutional white", "Really black"}
  2498. GroundWave2()
  2499. spirit12 = Instance.new("Part",char)
  2500. spirit12.Name = "XD"
  2501. spirit12.CanCollide = false
  2502. spirit12.Size = Vector3.new(50,50,50)
  2503. spirit12.Transparency = 1
  2504. spirit12.Position = spirit1.Position
  2505. spirit12.BrickColor = BrickColor.new("Institutional white")
  2506. spirit12.Material = "Neon"
  2507.  
  2508. function touch122(hit)
  2509. if not hit.Parent:findFirstChild("Humanoid") then return end
  2510. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2511. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2512. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2513. hit.Parent:findFirstChild("Humanoid").Health = 100
  2514. end
  2515. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2516.  
  2517.  
  2518. end
  2519. end
  2520. z142.Volume = z142.Volume - 0.5
  2521. spirit12.Touched:connect(touch122)
  2522. for i = 1,5 do
  2523. wait()
  2524. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  2525.  
  2526. end
  2527. z142.Volume = z142.Volume - 0.5
  2528. z142.Volume = z142.Volume - 0.5
  2529. Colors = {"Institutional white", "Really black"}
  2530. GroundWave2()
  2531. spirit12 = Instance.new("Part",char)
  2532. spirit12.Name = "XD"
  2533. spirit12.CanCollide = false
  2534. spirit12.Size = Vector3.new(50,50,50)
  2535. spirit12.Transparency = 1
  2536. spirit12.Position = spirit1.Position
  2537. spirit12.BrickColor = BrickColor.new("Institutional white")
  2538. spirit12.Material = "Neon"
  2539.  
  2540. z142.Volume = z142.Volume - 0.5
  2541. function touch122(hit)
  2542. if not hit.Parent:findFirstChild("Humanoid") then return end
  2543. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2544. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2545. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2546. hit.Parent:findFirstChild("Humanoid").Health = 100
  2547. end
  2548. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2549.  
  2550.  
  2551. end
  2552. end
  2553. spirit12.Touched:connect(touch122)
  2554. for i = 1,5 do
  2555. wait()
  2556. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  2557. end
  2558. z142.Volume = z142.Volume - 0.5
  2559. Colors = {"Institutional white", "Really black"}
  2560. GroundWave2()
  2561. spirit12 = Instance.new("Part",char)
  2562. spirit12.Name = "XD"
  2563. spirit12.CanCollide = false
  2564. spirit12.Size = Vector3.new(200,200,200)
  2565. spirit12.Transparency = 1
  2566. spirit12.Position = spirit1.Position
  2567. spirit12.BrickColor = BrickColor.new("Institutional white")
  2568. spirit12.Material = "Neon"
  2569.  
  2570. function touch122(hit)
  2571. if not hit.Parent:findFirstChild("Humanoid") then return end
  2572. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2573. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2574. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2575. hit.Parent:findFirstChild("Humanoid").Health = 100
  2576. end
  2577. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30
  2578.  
  2579.  
  2580. end
  2581. end
  2582. spirit12.Touched:connect(touch122)
  2583. Colors = {"Institutional white", "Institutional white"}
  2584. GroundWave2()
  2585.  
  2586. spirit12.Touched:connect(touch122)
  2587. for i = 1,50 do
  2588. wait()
  2589. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  2590.  
  2591.  
  2592. end
  2593. z142.Volume = z142.Volume - 0.5
  2594. z142:Destroy()
  2595.  
  2596.  
  2597. partweld7.C0 = CFrame.new(0,40,0)
  2598. spirit1.Transparency = 1
  2599. aj = 1
  2600.  
  2601. wait(0.5)
  2602. idle = true
  2603. canattack = true
  2604. idle1 = true
  2605. wait(0.5)
  2606. if jk == true then
  2607. jk = false
  2608. clickon = true
  2609. end
  2610. hum.WalkSpeed = 16
  2611.  
  2612. end
  2613. end
  2614. end
  2615. end)
  2616. mouse.KeyDown:connect(function(key)
  2617. if key == "k" then---------------------------------------------------------KAIOKEN------------------------------
  2618. if ssj2 == true or ssj3 == true or ssj4 == true or ssj33 == true then
  2619. if canattack == true then
  2620.  
  2621. idle = false
  2622.  
  2623. idle1 = false
  2624. canattack = false
  2625. combodamage = 12
  2626. z7 = Instance.new("Sound",char)
  2627. z7.Volume = 10
  2628. z7.Looped = false
  2629. z7.SoundId = "rbxassetid://571184250"
  2630. z7:Play()
  2631. wait(1)
  2632. for i = 1, 20 do
  2633. wait()
  2634. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2635. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  2637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  2638. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  2639. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2640. end
  2641. wait(0.6)
  2642. for i = 1, 5 do
  2643. wait()
  2644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso
  2646. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm
  2647. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm
  2648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  2649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  2650. end
  2651. Colors = {"Royal purple", "Royal Purple"}
  2652. GroundWave1()
  2653. aura.Color = ColorSequence.new(Color3.new(0,0,0))
  2654. ball.BrickColor = BrickColor.new("Royal purple")
  2655. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2656. ball.Transparency = 0
  2657. ssbon = false
  2658. zh:Destroy()
  2659. wait()
  2660.  
  2661. aura.Color = ColorSequence.new(Color3.new(0,0,0))
  2662. ssj = false
  2663. ssj2 = false
  2664. ssj3 = false
  2665. aura1.Color = ColorSequence.new(Color3.new(0,0,0))
  2666. Hair7.BrickColor = BrickColor.new("Royal purple")
  2667. if ssj33 == true then
  2668. Hair71.BrickColor = BrickColor.new("Royal purple")
  2669.  
  2670. end
  2671.  
  2672. wait(2)
  2673. idle = true
  2674. canattack = true
  2675. idle1 = true
  2676. end
  2677. end
  2678. end
  2679. end)
  2680. mouse.KeyDown:connect(function(key)
  2681. if key == "k" then
  2682. if ssbon == true then
  2683. if canattack == true then
  2684. idle = false
  2685. ssbkaio = true
  2686. idle1 = false
  2687. can = 4
  2688. canattack = false
  2689. combodamage = 30
  2690.  
  2691. for i = 1, 20 do
  2692. wait()
  2693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2697. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2698. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2699. end
  2700.  
  2701.  
  2702.  
  2703.  
  2704. wait(0.6)
  2705. z7 = Instance.new("Sound",char)
  2706. z7.Volume = 10
  2707. z7.Looped = false
  2708. z7.SoundId = "rbxassetid://571184250"
  2709. z7:Play()
  2710. wait(2)
  2711. for i = 1, 10 do
  2712. wait()
  2713. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  2714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm
  2716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm
  2717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  2719. end
  2720. Colors = {"Royal purple", "Royal purple"}
  2721. GroundWave1()
  2722. ball.BrickColor = BrickColor.new("Royal purple")
  2723. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2724. ball.Transparency = 0
  2725. ssbon = false
  2726. zh:Destroy()
  2727.  
  2728. wait()
  2729. zh = Instance.new("Sound",char)
  2730. zh.Volume = 4
  2731. zh.Looped = true
  2732. zh.SoundId = "rbxassetid://836467214"
  2733. zh:Play()
  2734. aura3.Transparency = NumberSequence.new(0.9)
  2735. aura3.Size = NumberSequence.new(0)
  2736. wait(2)
  2737. idle = true
  2738.  
  2739. canattack = true
  2740. idle1 = true
  2741. end
  2742. end
  2743. end
  2744. end)
  2745.  
  2746. mouse.KeyDown:connect(function(key)
  2747. if key == "k" then
  2748. if ssbkaio == true then
  2749. if canattack == true then
  2750. idle = false
  2751. combodamage = 40
  2752. ssbkaiox10 = true
  2753. ssbkaio = false
  2754. idle1 = false
  2755. can = 3
  2756. canattack = false
  2757. walksound = "rbxassetid://0"
  2758.  
  2759. for i = 1, 20 do
  2760. wait()
  2761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2767. end
  2768. Colors = {"Royal purple", "Royal purple"}
  2769. GroundWave1()
  2770. wait(0.1)
  2771. Colors = {"Royal purple", "Royal purple"}
  2772. GroundWave1()
  2773. wait(0.1)
  2774. Colors = {"Royal purple", "Royal purple"}
  2775. GroundWave1()
  2776. wait(0.1)
  2777. Colors = {"Royal purple", "Royal purple"}
  2778. GroundWave1()
  2779. wait(0.1)
  2780. Colors = {"Royal purple", "Royal purple"}
  2781. GroundWave1()
  2782. wait(0.1)
  2783. Colors = {"Royal purple", "Royal purple"}
  2784. GroundWave1()
  2785. wait(0.1)
  2786.  
  2787. Colors = {"Royal purple", "Royal purple"}
  2788. GroundWave1()
  2789. wait(0.1)
  2790. Colors = {"Royal purple", "Royal purple"}
  2791. GroundWave1()
  2792. wait(0.1)
  2793. Colors = {"Royal purple", "Royal purple"}
  2794. GroundWave1()
  2795. wait(0.1)
  2796. Colors = {"Royal purple", "Royal purple"}
  2797. GroundWave1()
  2798.  
  2799. Colors = {"Royal purple", "Royal purple"}
  2800. GroundWave1()
  2801. wait(0.1)
  2802. Colors = {"Royal purple", "Royal purple"}
  2803. GroundWave1()
  2804. wait(0.1)
  2805. Colors = {"Royal purple", "Royal purple"}
  2806. GroundWave1()
  2807. wait(0.1)
  2808. Colors = {"Royal purple", "Royal purple"}
  2809. GroundWave1()
  2810. wait(0.1)
  2811. Colors = {"Royal purple", "Royal purple"}
  2812. GroundWave1()
  2813. wait(0.1)
  2814.  
  2815.  
  2816. Colors = {"Royal purple", "Royal purple"}
  2817. GroundWave1()
  2818. Colors = {"Royal purple", "Royal purple"}
  2819. GroundWave1()
  2820.  
  2821. for i = 1, 10 do
  2822. wait()
  2823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  2824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm
  2826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm
  2827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  2829. end
  2830.  
  2831. zh1 = Instance.new("Sound",char)
  2832. zh1.Volume = 4
  2833. zh1.Looped = false
  2834. zh1.SoundId = "rbxassetid://0"
  2835. zh1:Play()
  2836. aura3.Transparency = NumberSequence.new(0.9)
  2837. aura3.Size = NumberSequence.new(0)
  2838.  
  2839.  
  2840.  
  2841.  
  2842. Hair7.BrickColor = BrickColor.new("Really black")
  2843. larm1 = Instance.new("Part",char)
  2844. Colors = {"Really red", "Royal Purple"}
  2845. GroundWave1()
  2846. wait(0.1)
  2847. Colors = {"Royal purple", "Royal purple"}
  2848. GroundWave1()
  2849. wait(0.1)
  2850. Colors = {"Royal purple", "Royal purple"}
  2851. GroundWave1()
  2852. wait(0.1)
  2853. Colors = {"Royal purple", "Royal purple"}
  2854. GroundWave1()
  2855. wait(0.1)
  2856. Colors = {"Royal purple", "Royal purple"}
  2857. GroundWave1()
  2858. wait(0.1)
  2859. ball.BrickColor = BrickColor.new("Royal Purple")
  2860. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2861. ball.Transparency = 0
  2862. ssbon = false
  2863. Colors = {"Royal purple", "Royal purple"}
  2864. GroundWave1()
  2865. wait(0.1)
  2866. Colors = {"Royal purple", "Royal purple"}
  2867. GroundWave1()
  2868. wait(0.1)
  2869. Colors = {"Royal purple", "Royal purple"}
  2870. GroundWave1()
  2871. wait(0.1)
  2872. Colors = {"Royal purple", "Royal purple"}
  2873. GroundWave1()
  2874. wait(0.1)
  2875. Colors = {"Royal purple", "Royal purple"}
  2876. GroundWave1()
  2877. wait(0.1)
  2878. for i,v in pairs(char:children()) do
  2879. if v:IsA("Shirt") then
  2880. v:Destroy()
  2881. end
  2882. end
  2883. for i,v in pairs(char:children()) do
  2884. if v:IsA("Pants") then
  2885. v:Destroy()
  2886. end
  2887. end
  2888. ypcall(function()
  2889. shirt = Instance.new("Shirt", char)
  2890. shirt.Name = "Shirt"
  2891. pants = Instance.new("Pants", char)
  2892. pants.Name = "Pants"
  2893. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=48513230"
  2894. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=160941465"
  2895. end)
  2896.  
  2897. wait()
  2898.  
  2899.  
  2900. wait(2)
  2901. idle = true
  2902. canattack = true
  2903. idle1 = true
  2904. end
  2905. end
  2906. end
  2907. end)
  2908. local player = game.Players.LocalPlayer
  2909. local pchar = player.Character
  2910. local mouse = player:GetMouse()
  2911. local cam = workspace.CurrentCamera
  2912.  
  2913. local rad = math.rad
  2914.  
  2915. local keysDown = {}
  2916. local flySpeed = 0
  2917. local MAX_FLY_SPEED = 150
  2918.  
  2919. local canFly = false
  2920. local flyToggled = false
  2921.  
  2922. local forward, side = 0, 0
  2923. local lastForward, lastSide = 0, 0
  2924.  
  2925. local floatBP = Instance.new("BodyPosition")
  2926. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  2927. local flyBV = Instance.new("BodyVelocity")
  2928. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  2929. local turnBG = Instance.new("BodyGyro")
  2930. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  2931.  
  2932. mouse.KeyDown:connect(function(key)
  2933. keysDown[key] = true
  2934.  
  2935. if key == "f" then
  2936.  
  2937.  
  2938. idle = false
  2939.  
  2940. idle1 = false
  2941. canattack = false
  2942.  
  2943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head
  2944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso
  2945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm
  2946. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm
  2947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  2948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  2949. fly = true
  2950. flyToggled = not flyToggled
  2951.  
  2952. if not flyToggled then
  2953. fly = false
  2954. stanceToggle = "Normal"
  2955. floatBP.Parent = nil
  2956. flyBV.Parent = nil
  2957. turnBG.Parent = nil
  2958. root.Velocity = Vector3.new()
  2959. hum.PlatformStand = false
  2960. wait(0.5)
  2961. idle = true
  2962.  
  2963. idle1 = true
  2964. canattack = true
  2965. end
  2966. end
  2967.  
  2968. end)
  2969. mouse.KeyUp:connect(function(key)
  2970. keysDown[key] = nil
  2971. wait(0.1)
  2972. if fly == true and moving == false then
  2973.  
  2974. for i = 1, 15 do
  2975. wait()
  2976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head
  2977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  2978. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm
  2979. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm
  2980. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg
  2981. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg
  2982. end
  2983. end
  2984. end)
  2985.  
  2986. local function updateFly()
  2987.  
  2988. if not flyToggled then return end
  2989.  
  2990. lastForward = forward
  2991. lastSide = side
  2992.  
  2993. forward = 0
  2994. side = 0
  2995.  
  2996. if keysDown.w then
  2997. moving = true
  2998. forward = forward + 1.2
  2999.  
  3000. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  3001. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso
  3002. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  3003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  3004. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  3005. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  3006. else
  3007. moving = false
  3008. end
  3009. if keysDown.s then
  3010.  
  3011. forward = forward - 0.5
  3012.  
  3013. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head
  3014. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso
  3015. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm
  3016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm
  3017. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg
  3018. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg
  3019.  
  3020. end
  3021. if keysDown.a then
  3022.  
  3023. side = side - 0.5
  3024. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  3025. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso
  3026. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  3027. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  3028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  3029. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  3030. else
  3031.  
  3032. end
  3033. if keysDown.d then
  3034.  
  3035. side = side + 0.5
  3036. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  3037. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso
  3038. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  3039. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  3040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  3041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  3042.  
  3043.  
  3044. end
  3045.  
  3046. canFly = (forward ~= 0 or side ~= 0)
  3047.  
  3048. if canFly then
  3049.  
  3050. stanceToggle = "Floating"
  3051. turnBG.Parent = root
  3052. floatBP.Parent = nil
  3053. flyBV.Parent = root
  3054.  
  3055. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  3056. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  3057. else
  3058. floatBP.position = root.Position
  3059. floatBP.Parent = root
  3060.  
  3061. flySpeed = flySpeed - 1
  3062. if flySpeed < 0 then flySpeed = 0 end
  3063. end
  3064.  
  3065. local camCF = cam.CoordinateFrame
  3066. local in_forward = canFly and forward or lastForward
  3067. local in_side = canFly and side or lastSide
  3068.  
  3069. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  3070. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  3071.  
  3072. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  3073. 0)
  3074. end
  3075.  
  3076. game:service'RunService'.RenderStepped:connect(function()
  3077. if flyToggled then
  3078. hum.PlatformStand = true
  3079. end
  3080. updateFly()
  3081. end)
  3082.  
  3083. local hit1 = true
  3084. local hit2 = false
  3085. local hit3 = false
  3086. local hit4 = false
  3087. zw = Instance.new("Sound",char)
  3088. zw.Volume = 1
  3089. zw.Looped = false
  3090. zw.SoundId = "rbxassetid://896243541"
  3091.  
  3092. function leftkick()
  3093. for i = 1, 5 do
  3094. wait()
  3095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head
  3096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso
  3097. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm
  3098. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm
  3099. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg
  3100. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg
  3101. end
  3102. zw:Play()
  3103. end
  3104. function rightkick()
  3105. for i = 1, 5 do
  3106. wait()
  3107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head
  3108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso
  3109. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm
  3110. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm
  3111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg
  3112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg
  3113. end
  3114.  
  3115. end
  3116. function leftpunch()
  3117. for i = 1, can do
  3118. wait()
  3119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head
  3120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso
  3121. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm
  3122. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm
  3123. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  3124. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  3125. end
  3126. zw:Play()
  3127. end
  3128. function rightpunch()
  3129. for i = 1, can do
  3130. wait()
  3131. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  3132. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  3133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  3134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  3135. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  3136. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  3137. end
  3138. zw:Play()
  3139. end
  3140. ---------------------------------------------------------------------------------------------------------------------------------------------------
  3141. function kickup()
  3142. for i = 1, 20 do
  3143. wait()
  3144. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3145. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso
  3146. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm
  3147. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm
  3148. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg
  3149. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg
  3150. end
  3151. zw:Play()
  3152.  
  3153. end
  3154. function knockdown()
  3155. for i = 1, 10 do
  3156. wait()
  3157. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3158. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso
  3159. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm
  3160. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm
  3161. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg
  3162. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg
  3163.  
  3164. end
  3165. zw1 = Instance.new("Sound",char)
  3166. zw1.Volume = 1
  3167. zw1.Looped = false
  3168. zw1.SoundId = "rbxassetid://896242278"
  3169. zw1:Play()
  3170. for i = 1, 20 do
  3171. wait()
  3172. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3173. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso
  3174. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm
  3175. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm
  3176. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg
  3177. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg
  3178. end
  3179.  
  3180.  
  3181. end
  3182. mouse.KeyDown:connect(function(key)
  3183. if key == "e" and hit1 == true and canattack == true then
  3184. canattack = false
  3185. nohit = 0
  3186.  
  3187. hit1 = false
  3188. hit2 = true
  3189. hit3 = false
  3190. hit4 = false
  3191. hand1 = Instance.new("Part",rarm)
  3192. hand1.Size = Vector3.new(1.5,1.5,1.5)
  3193. hand1.CanCollide = false
  3194. hand1.Transparency = 1
  3195. hand1.Position = Vector3.new(999,999,999)
  3196. hand1weld = Instance.new("Weld",hand1)
  3197. hand1weld.Part0 = rarm
  3198. hand1weld.Part1 = hand1
  3199. hand1weld.C0 = CFrame.new(0,-1.2,0)
  3200. ----------------------------------------------------------------
  3201.  
  3202. function touch1(hit)
  3203. if not hit.Parent:findFirstChild("Humanoid") then return end
  3204. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3205. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  3206. zwt = Instance.new("Sound",char)
  3207. zwt.Volume = 1
  3208. zwt.Looped = false
  3209. zwt.SoundId = "rbxassetid://137579113"
  3210. zwt:Play()
  3211. end
  3212. end
  3213. hand1.Touched:connect(touch1)
  3214. rightpunch()
  3215.  
  3216. hand1:Destroy()
  3217. canattack = true
  3218. end
  3219. end)
  3220. mouse.KeyDown:connect(function(key)
  3221. if key == "e" and hit2 == true and canattack == true then
  3222. canattack = false
  3223. nohit = 0
  3224.  
  3225. hit1 = false
  3226. hit2 = false
  3227. hit3 = true
  3228. hit4 = false
  3229. hand2 = Instance.new("Part",rarm)
  3230. hand2.Size = Vector3.new(1.5,1.5,1.5)
  3231. hand1.CanCollide = false
  3232. hand2.Transparency = 1
  3233. hand2.Position = Vector3.new(999,999,999)
  3234. hand2weld = Instance.new("Weld",hand2)
  3235. hand2weld.Part0 = larm
  3236. hand2weld.Part1 = hand2
  3237. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3238. ----------------------------------------------------------------
  3239.  
  3240. function touch1(hit)
  3241. if not hit.Parent:findFirstChild("Humanoid") then return end
  3242. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3243. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  3244. zwr = Instance.new("Sound",char)
  3245. zwr.Volume = 1
  3246. zwr.Looped = false
  3247. zwr.SoundId = "rbxassetid://137579113"
  3248. zwr:Play()
  3249. end
  3250. end
  3251. hand2.Touched:connect(touch1)
  3252. leftpunch()
  3253.  
  3254. canattack = true
  3255. hand2:Destroy()
  3256.  
  3257. end
  3258. end)
  3259. mouse.KeyDown:connect(function(key)
  3260. if key == "e" and hit3 == true and canattack == true then
  3261. canattack = false
  3262. nohit = 0
  3263.  
  3264. hit1 = false
  3265. hit2 = false
  3266. hit3 = false
  3267. hit4 = true
  3268. hand3 = Instance.new("Part",lleg)
  3269. hand3.Size = Vector3.new(1.5,1.5,1.5)
  3270. hand3.CanCollide = false
  3271. hand3.Transparency = 1
  3272. hand3.Position = Vector3.new(999,999,999)
  3273. hand3weld = Instance.new("Weld",hand3)
  3274. hand3weld.Part0 = lleg
  3275. hand3weld.Part1 = hand3
  3276. hand3weld.C0 = CFrame.new(0,-1.2,0)
  3277. ----------------------------------------------------------------
  3278.  
  3279. function touch1(hit)
  3280. if not hit.Parent:findFirstChild("Humanoid") then return end
  3281. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3282. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  3283. zwc = Instance.new("Sound",char)
  3284. zwc.Volume = 1
  3285. zwc.Looped = false
  3286. zwc.SoundId = "rbxassetid://137579113"
  3287. zwc:Play()
  3288. end
  3289. end
  3290. hand3.Touched:connect(touch1)
  3291. rightkick()
  3292.  
  3293. canattack = true
  3294. hand3:Destroy()
  3295.  
  3296. end
  3297. end)
  3298. mouse.KeyDown:connect(function(key)
  3299. if key == "e" and hit4 == true and canattack == true then
  3300. canattack = false
  3301. nohit = 0
  3302. wait()hit4 = false
  3303. hit3 = false
  3304. hit2 = false
  3305. hit1 = true
  3306. hand4 = Instance.new("Part",rleg)
  3307. hand4.Size = Vector3.new(1.5,1.5,1.5)
  3308. hand4.CanCollide = false
  3309. hand4.Transparency = 1
  3310. hand4.Position = Vector3.new(999,999,999)
  3311. hand4weld = Instance.new("Weld",hand4)
  3312. hand4weld.Part0 = rleg
  3313. hand4weld.Part1 = hand4
  3314. hand4weld.C0 = CFrame.new(0,-1.2,0)
  3315. ----------------------------------------------------------------
  3316.  
  3317. function touch1(hit)
  3318. if not hit.Parent:findFirstChild("Humanoid") then return end
  3319. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3320. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  3321. zwe = Instance.new("Sound",char)
  3322. zwe.Volume = 1
  3323. zwe.Looped = false
  3324. zwe.SoundId = "rbxassetid://137579113"
  3325. zwe:Play()
  3326. end
  3327. end
  3328. hand4.Touched:connect(touch1)
  3329. leftkick()
  3330.  
  3331. canattack = true
  3332. hand4:Destroy()
  3333.  
  3334. end
  3335. end)
  3336. local player = game.Players.LocalPlayer
  3337. repeat wait() until player:GetMouse() and player.Character
  3338. local mouse = player:GetMouse()
  3339. local character = player.Character
  3340.  
  3341.  
  3342. local clickon = false
  3343. p = game.Players.LocalPlayer
  3344. char = p.Character
  3345. mouse = p:GetMouse()
  3346. torso = char.Torso
  3347. mouse.Button1Down:connect(function()
  3348. t = mouse.Target.Parent:FindFirstChild("Torso")
  3349. hu = mouse.Target.Parent:FindFirstChild("Humanoid")
  3350. if mouse.Target == nil then
  3351. clickon = false
  3352. end
  3353. if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  3354. clickon = true
  3355. poon = true
  3356. zwc1s2 = Instance.new("Sound",mouse.Target)
  3357. zwc1s2.Volume = 5
  3358. zwc1s2.Looped = false
  3359. zwc1s2.SoundId = "rbxassetid://915341277"
  3360. zwc1s2:Play()
  3361.  
  3362.  
  3363.  
  3364. else
  3365. clickon = false
  3366.  
  3367. end
  3368.  
  3369. end)
  3370.  
  3371. you = game.Players.LocalPlayer.Character.Torso
  3372.  
  3373.  
  3374.  
  3375. mouse.KeyDown:connect(function(key)
  3376. if key == "z" then
  3377. if canattack == true then
  3378.  
  3379. canattack = false
  3380. idle = false
  3381. hum.WalkSpeed = 0
  3382. nohit = 0
  3383. idle1 = false
  3384. for i = 1, 10 do
  3385. wait()
  3386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm
  3389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm
  3390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  3391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  3392. end
  3393. zwc1 = Instance.new("Sound",torso)
  3394. zwc1.Volume = 1
  3395. zwc1.Looped = false
  3396. zwc1.SoundId = "rbxassetid://744770874"
  3397. zwc1:Play()
  3398. if clickon == true then
  3399. torso.CFrame = t.CFrame - Vector3.new(0,0,2)
  3400. else
  3401. torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20
  3402. end
  3403. canattack = true
  3404. idle = true
  3405. hum.WalkSpeed = 10
  3406. idle1 = true
  3407. end
  3408.  
  3409.  
  3410. end
  3411. end)
  3412.  
  3413. mouse.KeyDown:connect(function(key)
  3414. if key == "h" then
  3415. if canattack == true then
  3416. idle = false
  3417. idle1 = false
  3418. canattack = false
  3419. grab = false
  3420. grab5()
  3421. grabhit = Instance.new("Part",char)
  3422. grabhit.Size = Vector3.new(2,2,2)
  3423. grabhit.Position = Vector3.new(999,999,999)
  3424. grabhit.Transparency = 1
  3425. grabweld = Instance.new("Weld",grabhit)
  3426. grabweld.Part0 = torso
  3427. grabweld.Part1 = grabhit
  3428. grabweld.C0 = CFrame.new(0,0,-2)
  3429. ---------------------------------------------------------------
  3430. hand1 = Instance.new("Part",rarm)
  3431. hand1.Size = Vector3.new(1,1,1)
  3432. hand1.CanCollide = false
  3433. hand1.Transparency = 1
  3434. hand1.Position = Vector3.new(999,999,999)
  3435. hand1weld = Instance.new("Weld",hand1)
  3436. hand1weld.Part0 = rarm
  3437. hand1weld.Part1 = hand1
  3438. hand1weld.C0 = CFrame.new(0,-1.2,0)
  3439. ----------------------------------------------------------------
  3440. hand2 = Instance.new("Part",rarm)
  3441. hand2.Size = Vector3.new(1,1,1)
  3442. hand1.CanCollide = false
  3443. hand2.Transparency = 1
  3444. hand2.Position = Vector3.new(999,999,999)
  3445. hand2weld = Instance.new("Weld",hand2)
  3446. hand2weld.Part0 = larm
  3447. hand2weld.Part1 = hand2
  3448. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3449. function touch1(hit)
  3450. if not hit.Parent:findFirstChild("Humanoid") then return end
  3451. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3452. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  3453.  
  3454. end
  3455. end
  3456. hand1.Touched:connect(touch1)
  3457. function touch2(hit)
  3458. if not hit.Parent:findFirstChild("Humanoid") then return end
  3459. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3460. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  3461.  
  3462. end
  3463. end
  3464. hand2.Touched:connect(touch2)
  3465. function touch(hit)
  3466. if not hit.Parent:findFirstChild("Humanoid") then return end
  3467. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3468. grabhit.TouchInterest:Destroy()
  3469. grab = true
  3470. hu = hit.Parent:findFirstChild("Humanoid")
  3471. to = hit.Parent:findFirstChild("Torso")
  3472. he = hit.Parent:findFirstChild("Head")
  3473. hu.WalkSpeed = 0
  3474. if hu.Health > 100 then
  3475. hu.MaxHealth = 100
  3476. hu.Health = 100
  3477. end
  3478. towe = Instance.new("Weld",to)
  3479. towe.Part0 = torso
  3480. towe.Part1 = to
  3481. towe.C0 = CFrame.new(0,0,-1.5)
  3482.  
  3483.  
  3484. wait(0.5)
  3485. end
  3486. if grab == true then
  3487. if clickon == true then
  3488. jk = true
  3489. clickon = false
  3490. end
  3491. towe.Part0 = nil
  3492. partv = Instance.new("Part",to)
  3493. partv.Transparency = 1
  3494.  
  3495. partv.CanCollide = false
  3496. partv.Anchored = true
  3497. towe1 = Instance.new("Weld",to)
  3498. towe1.Part0 = to
  3499. towe1.Part1 = partv
  3500. towe1.C0 = CFrame.new(0,0,0)
  3501.  
  3502.  
  3503.  
  3504. partv:Destroy()
  3505. towe.Part0 = torso
  3506.  
  3507.  
  3508. ----------------------------------------------------
  3509. grabon = true
  3510. towe:Destroy()
  3511.  
  3512. kickup()
  3513. wait(0.1)
  3514. for i = 1, 10 do
  3515. wait()
  3516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head
  3517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  3519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm
  3520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg
  3521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg
  3522. end
  3523. grabon = false
  3524. to.Anchored = true
  3525.  
  3526.  
  3527. grabon1 = true
  3528. zwc12 = Instance.new("Sound",torso)
  3529. zwc12.Volume = 1
  3530. zwc12.Looped = false
  3531. zwc12.SoundId = "rbxassetid://436748675"
  3532. zwc12:Play()
  3533. knockdown()
  3534. hu.Health = hu.Health - 30
  3535. to.Anchored = false
  3536. grabon1 = false
  3537.  
  3538.  
  3539. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3540. Colors = {"White"}
  3541. local wave = Instance.new("Part", torso)
  3542. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  3543. wave.Anchored = true
  3544. wave.CanCollide = false
  3545. wave.Locked = true
  3546. wave.Size = Vector3.new(1, 1, 1)
  3547. wave.TopSurface = "Smooth"
  3548. wave.BottomSurface = "Smooth"
  3549. wave.Transparency = 0.35
  3550. wave.CFrame = HandCF4
  3551. wm = Instance.new("SpecialMesh", wave)
  3552. wm.MeshId = "rbxassetid://3270017"
  3553. coroutine.wrap(function()
  3554. for i = 1, 30, 1 do
  3555. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  3556. wave.Size = wm.Scale
  3557. wave.CFrame = HandCF4
  3558. wave.Transparency = i/30
  3559. wait()
  3560. end
  3561. wait()
  3562. wave:Destroy()
  3563. end)()
  3564. wait(0.3)
  3565. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3566. Colors = {"White"}
  3567. zwd = Instance.new("Sound",char)
  3568. zwd.Volume = 5
  3569. zwd.Looped = false
  3570. zwd.SoundId = "rbxassetid://863810402"
  3571. zwd:Play()
  3572. local wave = Instance.new("Part", torso)
  3573. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  3574. wave.Anchored = true
  3575. wave.CanCollide = false
  3576. wave.Locked = true
  3577. wave.Size = Vector3.new(1, 1, 1)
  3578. wave.TopSurface = "Smooth"
  3579. wave.BottomSurface = "Smooth"
  3580. wave.Transparency = 0.35
  3581. wave.CFrame = HandCF4
  3582. wm = Instance.new("SpecialMesh", wave)
  3583. wm.MeshId = "rbxassetid://3270017"
  3584. coroutine.wrap(function()
  3585. for i = 1, 30, 1 do
  3586. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  3587. wave.Size = wm.Scale
  3588. wave.CFrame = HandCF4
  3589. wave.Transparency = i/30
  3590. wait()
  3591. end
  3592.  
  3593. wait()
  3594. wave:Destroy()
  3595.  
  3596. end)()
  3597.  
  3598. wait(0.6)
  3599. zwd:Destroy()
  3600. wait(0.4)
  3601. hed.Anchored = false
  3602.  
  3603.  
  3604. canattack = true
  3605. idle = true
  3606. hand1:Destroy()
  3607. hand2:Destroy()
  3608.  
  3609. goo = 0
  3610. idle1 = true
  3611. grab = false
  3612. wait(1)
  3613. if jk == true then
  3614. jk = false
  3615. clickon = true
  3616. end
  3617.  
  3618. end
  3619.  
  3620.  
  3621. end
  3622.  
  3623.  
  3624. grabhit.Touched:connect(touch)
  3625. wait(0.1)
  3626. grabhit:Destroy()
  3627.  
  3628.  
  3629.  
  3630.  
  3631. if grab == false then
  3632. hand1:Destroy()
  3633. hand2:Destroy()
  3634.  
  3635. canattack = true
  3636. idle = true
  3637.  
  3638. idle1 = true
  3639.  
  3640. end
  3641. end
  3642. end
  3643. end)
  3644.  
  3645. mouse.KeyDown:connect(function(Key)
  3646. if Key == "g" then
  3647. if canattack == true then
  3648.  
  3649.  
  3650. kamehamehaon = true
  3651. beam1.Size = Vector3.new(6,6,1)
  3652.  
  3653. partaura.Size = NumberSequence.new(0.8)
  3654. idle = false
  3655.  
  3656. idle1 = false
  3657. canattack = false
  3658. hum.WalkSpeed = 16
  3659. z2 = Instance.new("Sound",char)
  3660. z2.Volume = 3
  3661. z2.Looped = false
  3662. z2.SoundId = "rbxassetid://908489666"
  3663. z2:Play()
  3664.  
  3665.  
  3666. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  3667. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  3668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  3669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  3670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  3671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  3672.  
  3673.  
  3674.  
  3675. partaura.Transparency = NumberSequence.new(0)
  3676. partaura1.Transparency = NumberSequence.new(0)
  3677. kamehameha = true
  3678. wait(6)
  3679. zwc1 = Instance.new("Sound",char)
  3680. zwc1.Volume = 1
  3681. zwc1.Looped = false
  3682. zwc1.SoundId = "rbxassetid://744770874"
  3683. zwc1:Play()
  3684. torso.CFrame = t.CFrame - Vector3.new(0,0,-10)
  3685. hum.HipHeight = 10
  3686. wait(0.5)
  3687. if kamehamehaon == true then
  3688. kamehamehaon = false
  3689. hited = true
  3690. wait(0.1)
  3691. point = true
  3692. kamehamehaon = false
  3693. kamehameha = false
  3694.  
  3695.  
  3696.  
  3697. partaura.Transparency = NumberSequence.new(1)
  3698. partaura1.Transparency = NumberSequence.new(1)
  3699. z2:Stop()
  3700. z4 = Instance.new("Sound",char)
  3701. z4.Volume = 5
  3702. z4.Looped = false
  3703. z4.SoundId = "rbxassetid://908474188"
  3704. z4:Play()
  3705.  
  3706. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  3707. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  3708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  3709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  3710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  3711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  3712.  
  3713.  
  3714.  
  3715.  
  3716.  
  3717. laser = true
  3718. s1.Volume=1
  3719. s1:play()
  3720. wait(5.4)
  3721. point = false
  3722.  
  3723. laser = false
  3724. beam1.Size = Vector3.new(1,1,1)
  3725. beam1.Parent=nil
  3726. inner1.Parent=nil
  3727. expl1.Parent=nil
  3728.  
  3729. hited1 = false
  3730. exa1.Parent=nil
  3731. s1:stop()
  3732.  
  3733. idle = true
  3734. canattack = true
  3735. idle1 = true
  3736. hum.WalkSpeed = 16
  3737. hum.HipHeight = 0
  3738. end
  3739. end
  3740. end
  3741. end)
  3742.  
  3743. function spin()
  3744. for i = 1, 50 do
  3745. wait()
  3746.  
  3747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3749. torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0)
  3750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm
  3751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm
  3752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3754. end
  3755. end
  3756. function grab5()
  3757. for i = 1, 10 do
  3758. wait()
  3759.  
  3760. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3761. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  3763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  3764. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3765. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3766. end
  3767. for i = 1, 10 do
  3768. wait()
  3769.  
  3770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  3771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  3772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  3773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  3774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  3775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  3776. end
  3777. end
  3778. mouse.KeyDown:connect(function(key)
  3779. if key == "y" then
  3780. if canattack == true then
  3781. idle = false
  3782. idle1 = false
  3783. canattack = false
  3784. grab5()
  3785.  
  3786. grabhit = Instance.new("Part",char)
  3787. grabhit.Size = Vector3.new(2,2,2)
  3788. grabhit.Position = Vector3.new(999,999,999)
  3789. grabhit.Transparency = 1
  3790. grabweld = Instance.new("Weld",grabhit)
  3791. grabweld.Part0 = torso
  3792. grabweld.Part1 = grabhit
  3793. grabweld.C0 = CFrame.new(0,0,-2)
  3794. ---------------------------------------------------------------
  3795. hand1 = Instance.new("Part",rarm)
  3796. hand1.Size = Vector3.new(1,1,1)
  3797. hand1.CanCollide = false
  3798. hand1.Transparency = 1
  3799. hand1.Position = Vector3.new(999,999,999)
  3800. hand1weld = Instance.new("Weld",hand1)
  3801. hand1weld.Part0 = rarm
  3802. hand1weld.Part1 = hand1
  3803. hand1weld.C0 = CFrame.new(0,-1.2,0)
  3804. ----------------------------------------------------------------
  3805. hand2 = Instance.new("Part",rarm)
  3806. hand2.Size = Vector3.new(1,1,1)
  3807. hand1.CanCollide = false
  3808. hand2.Transparency = 1
  3809. hand2.Position = Vector3.new(999,999,999)
  3810. hand2weld = Instance.new("Weld",hand2)
  3811. hand2weld.Part0 = larm
  3812. hand2weld.Part1 = hand2
  3813. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3814. function touch1(hit)
  3815. if not hit.Parent:findFirstChild("Humanoid") then return end
  3816. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3817. hu1 = hit.Parent:findFirstChild("Humanoid")
  3818. grab1 = true
  3819. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3820. if hu1.Health > 100 then
  3821. hu1.MaxHealth = 100
  3822. hu1.Health = 100
  3823. end
  3824. end
  3825. end
  3826. hand1.Touched:connect(touch1)
  3827. function touch2(hit)
  3828. if not hit.Parent:findFirstChild("Humanoid") then return end
  3829. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3830. hu1 = hit.Parent:findFirstChild("Humanoid")
  3831. grab1 = true
  3832. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3833. if hu1.Health > 100 then
  3834. hu1.MaxHealth = 100
  3835. hu1.Health = 100
  3836. end
  3837. end
  3838. end
  3839. hand2.Touched:connect(touch2)
  3840. function touch(hit)
  3841. if not hit.Parent:findFirstChild("Humanoid") then return end
  3842. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3843. grab1 = true
  3844. if clickon == true then
  3845. jk = true
  3846. clickon = false
  3847. end
  3848. grabhit.TouchInterest:Destroy()
  3849.  
  3850. hu1 = hit.Parent:findFirstChild("Humanoid")
  3851. to1 = hit.Parent:findFirstChild("Torso")
  3852. he1 = hit.Parent:findFirstChild("Head")
  3853. hu1.WalkSpeed = 0
  3854. if hu1.Health > 100 then
  3855. hu1.MaxHealth = 100
  3856. hu1.Health = 100
  3857. end
  3858.  
  3859.  
  3860.  
  3861.  
  3862. end
  3863.  
  3864. if grab1 == true then
  3865. throw = 5
  3866. to1.CFrame = to1.CFrame + Vector3.new(0,60,0)
  3867. kickup()
  3868. hum.HipHeight = 10
  3869. wait()
  3870. grabon1 = true
  3871.  
  3872. hed.Anchored = true
  3873. wait(0.3)
  3874.  
  3875. hed.Anchored = false
  3876. spin()
  3877. ds = Instance.new("Sound",torso)
  3878. ds.Volume = 4
  3879. ds.Looped = false
  3880. ds.SoundId = "rbxassetid://860448713"
  3881. ds:Play()
  3882.  
  3883. grabon1 = false
  3884. grabon2 = true
  3885. wait(0.5)
  3886. grabon2 = false
  3887. hand1:Destroy()
  3888.  
  3889. hand2:Destroy()
  3890.  
  3891. hum.HipHeight = 0
  3892. wait(0.5)
  3893. canattack = true
  3894. idle = true
  3895. grabhit:Destroy()
  3896. idle1 = true
  3897. grab1 = false
  3898.  
  3899. if jk == true then
  3900. jk = false
  3901. clickon = true
  3902. end
  3903. end
  3904.  
  3905.  
  3906. end
  3907.  
  3908.  
  3909. end
  3910.  
  3911.  
  3912.  
  3913.  
  3914.  
  3915. grabhit.Touched:connect(touch)
  3916.  
  3917.  
  3918.  
  3919.  
  3920. wait(0.2)
  3921.  
  3922. if grab1 == false then
  3923. hand1:Destroy()
  3924. hand2:Destroy()
  3925. grabhit:Destroy()
  3926.  
  3927. canattack = true
  3928. idle = true
  3929.  
  3930. idle1 = true
  3931.  
  3932.  
  3933.  
  3934. end
  3935. end
  3936. end)
  3937.  
  3938. function pushaway()
  3939. for i = 1, 10 do
  3940. wait()
  3941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  3942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  3943. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  3944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  3945. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3946. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3947. end
  3948. for i = 1, 10 do
  3949. wait()
  3950. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  3951. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  3952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  3953. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  3954. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3955. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3956. end
  3957. end
  3958.  
  3959. function dragoncharge()
  3960. for i = 1, 10 do
  3961. wait()
  3962. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3963. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm
  3965. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm
  3966. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3967. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3968. end
  3969. end
  3970. function dragonfist()
  3971. for i = 1, 10 do
  3972. wait()
  3973. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  3974. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  3975. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  3976. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  3977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3979. end
  3980. for i = 1, 10 do
  3981. wait()
  3982. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  3983. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  3984. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  3985. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm
  3986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg
  3987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg
  3988. end
  3989. end
  3990. mouse.KeyDown:connect(function(key)
  3991. if key == "u" then
  3992. if canattack == true then
  3993. if ssj33 == true then
  3994. idle = false
  3995. idle1 = false
  3996. canattack = false
  3997. grab5()
  3998.  
  3999. grabhit = Instance.new("Part",char)
  4000. grabhit.Size = Vector3.new(2,2,2)
  4001. grabhit.Position = Vector3.new(999,999,999)
  4002. grabhit.Transparency = 1
  4003. grabweld = Instance.new("Weld",grabhit)
  4004. grabweld.Part0 = torso
  4005. grabweld.Part1 = grabhit
  4006. grabweld.C0 = CFrame.new(0,0,-2)
  4007. ---------------------------------------------------------------
  4008. hand1 = Instance.new("Part",rarm)
  4009. hand1.Size = Vector3.new(0.1,0.1,0.1)
  4010. hand1.CanCollide = false
  4011. hand1.Transparency = 1
  4012. hand1.Position = Vector3.new(999,999,999)
  4013. hand2mesh = Instance.new("SpecialMesh",hand1)
  4014. hand2mesh.MeshType = "FileMesh"
  4015.  
  4016. hand2mesh.Scale = Vector3.new(1,1,1)
  4017. hand2aura = Instance.new("ParticleEmitter",hand1)
  4018. hand2aura.Size = NumberSequence.new(1)
  4019. hand2aura.Texture = "rbxassetid://715401010"
  4020. hand2aura.Speed = NumberRange.new(0)
  4021. hand2aura.LockedToPart = true
  4022. hand2aura.Transparency = NumberSequence.new(1)
  4023. hand2aura.RotSpeed = NumberRange.new(999)
  4024. hand1weld = Instance.new("Weld",hand1)
  4025. hand1weld.Part0 = rarm
  4026. hand1weld.Part1 = hand1
  4027. hand1weld.C0 = CFrame.new(0,-1.8,0)
  4028. ----------------------------------------------------------------
  4029. hand2 = Instance.new("Part",rarm)
  4030. hand2.Size = Vector3.new(1,1,1)
  4031. hand1.CanCollide = false
  4032. hand2.Transparency = 1
  4033. hand2.Position = Vector3.new(999,999,999)
  4034.  
  4035. hand2weld = Instance.new("Weld",hand2)
  4036. hand2weld.Part0 = larm
  4037. hand2weld.Part1 = hand2
  4038. hand2weld.C0 = CFrame.new(0,-1.2,0)
  4039. function touch1(hit)
  4040. if not hit.Parent:findFirstChild("Humanoid") then return end
  4041. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4042. hu1 = hit.Parent:findFirstChild("Humanoid")
  4043. grab2 = true
  4044.  
  4045. if clickon == true then
  4046. jk = true
  4047. clickon = false
  4048. end
  4049. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  4050. if hu1.Health > 100 then
  4051. hu1.MaxHealth = 100
  4052. hu1.Health = 100
  4053. end
  4054. end
  4055. end
  4056. hand1.Touched:connect(touch1)
  4057. function touch2(hit)
  4058. if not hit.Parent:findFirstChild("Humanoid") then return end
  4059. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4060. hu1 = hit.Parent:findFirstChild("Humanoid")
  4061. grab2 = true
  4062. if clickon == true then
  4063. jk = true
  4064. clickon = false
  4065. end
  4066. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  4067. if hu1.Health > 100 then
  4068. hu1.MaxHealth = 100
  4069. hu1.Health = 100
  4070. end
  4071. end
  4072. end
  4073. hand2.Touched:connect(touch2)
  4074. function touch(hit)
  4075. if not hit.Parent:findFirstChild("Humanoid") then return end
  4076. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  4077. grab8 = true
  4078. if clickon == true then
  4079. jk = true
  4080. clickon = false
  4081. end
  4082. grabhit.TouchInterest:Destroy()
  4083.  
  4084. hu12 = hit.Parent:findFirstChild("Humanoid")
  4085. to12 = hit.Parent:findFirstChild("Torso")
  4086. he12 = hit.Parent:findFirstChild("Head")
  4087. hu1.WalkSpeed = 0
  4088. if hu12.Health > 100 then
  4089. hu12.MaxHealth = 100
  4090. hu12.Health = 100
  4091. end
  4092.  
  4093.  
  4094.  
  4095.  
  4096. end
  4097.  
  4098. if grab2 == true then
  4099. z4f = Instance.new("Sound",torso)
  4100. z4f.Volume = 5
  4101. z4f.Looped = false
  4102. z4f.SoundId = "rbxassetid://815202315"
  4103. z4f:Play()
  4104.  
  4105. pushaway()
  4106. grabon3 = true
  4107. wait(1)
  4108. grabon3 = false
  4109. he12.Anchored = true
  4110.  
  4111. dragoncharge()
  4112. hand2aura.Transparency = NumberSequence.new(0)
  4113. wait(1.5)
  4114. dragonfist()
  4115. z4f:Destroy()
  4116. z4x = Instance.new("Sound",torso)
  4117. z4x.Volume = 5
  4118. z4x.Looped = false
  4119. z4x.SoundId = "rbxassetid://908474188"
  4120. z4x:Play()
  4121. hand1.Transparency = 0
  4122. hand2mesh.MeshId = "rbxassetid://58430372"
  4123. hand1.BrickColor = BrickColor.new("New Yeller")
  4124. hand2mesh.Scale = Vector3.new(5,5,5)
  4125. hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4126. grabon4 = true
  4127. wait(0.5)
  4128.  
  4129. hu12.Health = 0
  4130. grabon4 = false
  4131. wait(0.5)
  4132. he12.Anchored = false
  4133. z4x:Destroy()
  4134. throw1 = 5
  4135. throw2 = 5
  4136.  
  4137.  
  4138.  
  4139.  
  4140.  
  4141.  
  4142.  
  4143. ------------------------------------------------------------
  4144. hand1:Destroy()
  4145. hand2:Destroy()
  4146.  
  4147. canattack = true
  4148. idle = true
  4149. grabhit:Destroy()
  4150. idle1 = true
  4151.  
  4152. if jk == true then
  4153. jk = false
  4154. clickon = true
  4155. end
  4156.  
  4157. grab8 = false
  4158. end
  4159.  
  4160.  
  4161. end
  4162.  
  4163.  
  4164.  
  4165.  
  4166.  
  4167.  
  4168.  
  4169.  
  4170. grabhit.Touched:connect(touch)
  4171.  
  4172.  
  4173.  
  4174.  
  4175. wait(0.2)
  4176.  
  4177. if grab8 == false then
  4178. hand1:Destroy()
  4179. hand2:Destroy()
  4180. grabhit:Destroy()
  4181.  
  4182. canattack = true
  4183. idle = true
  4184.  
  4185. idle1 = true
  4186.  
  4187.  
  4188.  
  4189. end
  4190. end
  4191. end
  4192. end
  4193. end)
  4194. game:GetService("RunService").RenderStepped:connect(function()
  4195. if grabon3 == true then
  4196. throw1 = throw1 + 1
  4197. to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1
  4198.  
  4199. end
  4200. if grabon4 == true then
  4201. throw2 = throw2 + 0.2
  4202. torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2
  4203. end
  4204. if grabon1 == true then
  4205.  
  4206. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5
  4207.  
  4208. end
  4209. if grabon2 == true then
  4210. throw = throw + 6
  4211. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw
  4212. end
  4213. if grabon == true then
  4214. goo = goo + 0.5
  4215. to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0)
  4216. end
  4217. if hum.Jump == true then
  4218. if canattack == true then
  4219. if clickon == true then
  4220. jk = true
  4221. clickon=false
  4222. end
  4223. zwc12 = Instance.new("Sound",torso)
  4224. zwc12.Volume = 1
  4225. zwc12.Looped = false
  4226. zwc12.SoundId = "rbxassetid://436748675"
  4227. zwc12:Play()
  4228. canattack = false
  4229. idle = false
  4230. idle1 = false
  4231. nohit = 0
  4232.  
  4233. for i = 1, 20 do
  4234. wait()
  4235. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head
  4236. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4237. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm
  4238. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm
  4239. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg
  4240. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg
  4241. end
  4242. wait(0.5)
  4243. canattack = true
  4244. idle = true
  4245. idle1 = true
  4246. if jk == true then
  4247. jk = false
  4248. clickon = true
  4249. end
  4250. end
  4251. end
  4252. if kamehameha == true then
  4253. aj1 = aj1 + 0.005
  4254. partaura.Size = NumberSequence.new(aj1)
  4255. beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0)
  4256. beamdamage = beamdamage + 0.001
  4257.  
  4258. else
  4259. aj1 = 0.1
  4260.  
  4261. end
  4262. if hited1 == true then
  4263. wait(0.3)
  4264. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback)
  4265. human.Health = human.Health - beamdamage
  4266.  
  4267.  
  4268. human.PlatformStand = true
  4269. human.Sit = true
  4270.  
  4271. if hited1 == false and on == true then
  4272. on = false
  4273. wait(0.5)
  4274. human.PlatformStand = false
  4275. human.Sit = false
  4276. beamknockback = 0
  4277. beamdamage = 0.001
  4278. human.Jump = true
  4279.  
  4280. end
  4281. end
  4282. if clickon == true then
  4283. if point == false then
  4284. you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p)
  4285. if hu.Health < 1 then
  4286. clickon = false
  4287. end
  4288. end
  4289.  
  4290. end
  4291. ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5)
  4292. ball.Transparency = ball.Transparency + 0.05
  4293. if go == false then
  4294. aj = aj + 0.13
  4295. spirit1mesh.Scale = Vector3.new(aj,aj,aj)
  4296.  
  4297. end
  4298. if auracan1 == true then
  4299. auracan1 = false
  4300. aura1.Texture = "rbxassetid://281983000"
  4301. wait(0.1)
  4302. aura1.Texture = "rbxassetid://281982895"
  4303. wait(0.1)
  4304. aura1.Texture = "rbxassetid://281983092"
  4305. wait(0.1)
  4306. aura1.Texture = "rbxassetid://281996097"
  4307. wait(0.1)
  4308. aura1.Texture = "rbxassetid://281983189"
  4309. wait(0.1)
  4310. aura1.Texture = "rbxassetid://281983242"
  4311. wait(0.1)
  4312. aura1.Texture = "rbxassetid://281983280"
  4313. wait(0.1)
  4314. aura1.Texture = "rbxassetid://281983337"
  4315. wait(0.1)
  4316.  
  4317. auracan1 = true
  4318. end
  4319. if auracan == true then
  4320. auracan = false
  4321. aura.Texture = "rbxassetid://901509906"
  4322. wait(0.07)
  4323. aura.Texture = "rbxassetid://901510046"
  4324. wait(0.07)
  4325. aura.Texture = "rbxassetid://901510125"
  4326. wait(0.07)
  4327.  
  4328. auracan = true
  4329. end
  4330. if auracan3 == true then
  4331. auracan3 = false
  4332. aura3.Texture = "rbxassetid://901509906"
  4333. wait(0.07)
  4334. aura3.Texture = "rbxassetid://901510046"
  4335. wait(0.07)
  4336. aura3.Texture = "rbxassetid://901510125"
  4337. wait(0.07)
  4338. auracan3 = true
  4339. end
  4340. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4341.  
  4342. if walk == true then
  4343.  
  4344. if canattack == true then
  4345. walk = false
  4346. walkon = true
  4347.  
  4348. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  4349. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  4350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  4351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  4352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  4353. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  4354. wait(0.1)
  4355. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  4357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  4358. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  4359. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  4360. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  4361. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  4362. wait(0.1)
  4363. end
  4364. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4367. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  4368. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  4369. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  4370. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  4371.  
  4372. z41 = Instance.new("Sound",char)
  4373. z41.Volume = 10
  4374. z41.Looped = false
  4375. z41.SoundId = walksound
  4376. z41:Play()
  4377. wait(.1)
  4378. end
  4379. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4382. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  4383. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  4384. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  4385. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  4386.  
  4387.  
  4388. wait(.1)
  4389. end
  4390. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4391.  
  4392. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4393. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  4395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  4396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  4397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  4398. wait(0.1)
  4399.  
  4400. end
  4401. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4402.  
  4403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  4406. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  4407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  4408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  4409. wait(0.1)
  4410.  
  4411. end
  4412. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4413.  
  4414. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4415. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4416. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  4417. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  4418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  4419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  4420. wait(0.1)
  4421. end
  4422. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4423.  
  4424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  4427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  4428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  4429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  4430. wait(0.1)
  4431. end
  4432. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  4436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  4437. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  4438. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  4439. wait(0.1)
  4440. z41 = Instance.new("Sound",char)
  4441. z41.Volume = 10
  4442. z41.Looped = false
  4443. z41.SoundId = walksound
  4444. z41:Play()
  4445. end
  4446. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4449. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  4450. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  4451. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  4452. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  4453. wait(0.1)
  4454.  
  4455. end
  4456. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4458. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  4460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  4461. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  4462. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  4463.  
  4464. wait(0.1)
  4465. end
  4466. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  4467. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  4468. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  4469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  4470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  4471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  4472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  4473.  
  4474. wait(0.1)
  4475. end
  4476.  
  4477. walk = true
  4478. end
  4479. end
  4480. end
  4481. if hum.MoveDirection.x == 0 then
  4482. if idle1 == true then
  4483. walkon = false
  4484. idle1 = false
  4485. idle = false
  4486.  
  4487.  
  4488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  4489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  4490. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  4491. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  4492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  4493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  4494. wait(0.1)
  4495.  
  4496. if canattack == true then
  4497. idle = true
  4498. idle1 = true
  4499. end
  4500. end
  4501.  
  4502. end
  4503. nohit = nohit + 0.2
  4504. if nohit > 10 and canattack == true and walkon == false then
  4505. idle = true
  4506. idle1 = true
  4507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  4508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  4509. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  4510. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  4511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  4512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  4513.  
  4514. end
  4515. if darius == true then
  4516. darius = false
  4517. wait(0.1)
  4518. part2.Texture = "http://www.roblox.com/asset/?id=0"
  4519. wait(0.1)
  4520. part2.Texture = "http://www.roblox.com/asset/?id=0"
  4521. wait(0.1)
  4522. part2.Texture = "http://www.roblox.com/asset/?id=0"
  4523. darius = true
  4524. end
  4525. end)
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