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- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local NORMAL = Instance.new("Frame")
- local SETTINGS1 = Instance.new("TextButton")
- local TOY1 = Instance.new("TextButton")
- local CR1 = Instance.new("TextButton")
- local D1 = Instance.new("TextLabel")
- local GUI1 = Instance.new("TextButton")
- local MADE1 = Instance.new("TextLabel")
- local RAINBOWMODE = Instance.new("Frame")
- local ON = Instance.new("TextButton")
- local ML = Instance.new("Frame")
- local XP = Instance.new("TextButton")
- local AUTOFARMGEMS = Instance.new("TextButton")
- local UIE = Instance.new("TextButton")
- local ES1 = Instance.new("TextLabel")
- local ES2 = Instance.new("TextLabel")
- local X1 = Instance.new("TextButton")
- local TL = Instance.new("Frame")
- local AFB = Instance.new("TextButton")
- local SOON = Instance.new("TextButton")
- local UIT = Instance.new("TextButton")
- local TS1 = Instance.new("TextLabel")
- local TS2 = Instance.new("TextLabel")
- local X2 = Instance.new("TextButton")
- local CL = Instance.new("Frame")
- local AFC = Instance.new("TextButton")
- local SOON2 = Instance.new("TextButton")
- local CUI = Instance.new("TextButton")
- local CS1 = Instance.new("TextLabel")
- local CS2 = Instance.new("TextLabel")
- local X3 = Instance.new("TextButton")
- local CL1 = Instance.new("TextButton")
- local M1 = Instance.new("TextButton")
- local CREDITS = Instance.new("Frame")
- local TITAN = Instance.new("TextLabel")
- local CREDITS1 = Instance.new("TextLabel")
- local NAME4YOU = Instance.new("TextLabel")
- local ITZZ = Instance.new("TextLabel")
- local SHIZU = Instance.new("TextLabel")
- local CREDITS2 = Instance.new("TextLabel")
- local X3_2 = Instance.new("TextButton")
- local RAINBOW = Instance.new("Frame")
- local D2 = Instance.new("TextLabel")
- local MADE2 = Instance.new("TextLabel")
- local CR2 = Instance.new("TextButton")
- local S2 = Instance.new("TextButton")
- local G2 = Instance.new("TextButton")
- local TOY2 = Instance.new("TextButton")
- local C2 = Instance.new("TextButton")
- local M2 = Instance.new("TextButton")
- local NORMALMODE = Instance.new("Frame")
- local OFF = Instance.new("TextButton")
- local CL2 = Instance.new("Frame")
- local AFC_2 = Instance.new("TextButton")
- local SOON2_2 = Instance.new("TextButton")
- local CS1_2 = Instance.new("TextLabel")
- local CS2_2 = Instance.new("TextLabel")
- local XX1 = Instance.new("TextButton")
- local CUI_2 = Instance.new("TextButton")
- local XX1_2 = Instance.new("TextButton")
- local TL2 = Instance.new("Frame")
- local AFB_2 = Instance.new("TextButton")
- local SOON_2 = Instance.new("TextButton")
- local UIT_2 = Instance.new("TextButton")
- local TS1_2 = Instance.new("TextLabel")
- local TS2_2 = Instance.new("TextLabel")
- local XX3 = Instance.new("TextButton")
- local ML2 = Instance.new("Frame")
- local XP_2 = Instance.new("TextButton")
- local AUTOFARMGEMS_2 = Instance.new("TextButton")
- local UIE_2 = Instance.new("TextButton")
- local ES1_2 = Instance.new("TextLabel")
- local ES2_2 = Instance.new("TextLabel")
- local XX2 = Instance.new("TextButton")
- local CREDITS2_2 = Instance.new("Frame")
- local TITAN_2 = Instance.new("TextLabel")
- local CREDITS1_2 = Instance.new("TextLabel")
- local NAME4YOU_2 = Instance.new("TextLabel")
- local ITZZ_2 = Instance.new("TextLabel")
- local SHIZU_2 = Instance.new("TextLabel")
- local CREDITS2_3 = Instance.new("TextLabel")
- local X3_3 = Instance.new("TextButton")
- local OC = Instance.new("Frame")
- local OPEN = Instance.new("TextButton")
- local CLOSE = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- NORMAL.Active = true
- NORMAL.Draggable = true
- RAINBOW.Active = true
- RAINBOW.Draggable = true
- CL.Draggable = true
- CREDITS.Draggable = true
- ML.Draggable = true
- TL.Draggable = true
- CL.Active = true
- ML.Active = true
- TL.Active = true
- CREDITS.Active = true
- CL2.Draggable = true
- CREDITS2.Draggable = true
- ML2.Draggable = true
- TL2.Draggable = true
- CL2.Active = true
- CREDITS2.Active = true
- ML2.Active = true
- TL2.Active = true
- NORMAL.Name = "NORMAL"
- NORMAL.Parent = ScreenGui
- NORMAL.BackgroundColor3 = Color3.new(0.901961, 0.901961, 0.901961)
- NORMAL.BorderSizePixel = 10
- NORMAL.Position = UDim2.new(0.791959226, 0, 0.051149141, 0)
- NORMAL.Size = UDim2.new(0, 240, 0, 307)
- NORMAL.Visible = false
- NORMAL.Style = Enum.FrameStyle.DropShadow
- SETTINGS1.Name = "SETTINGS1"
- SETTINGS1.Parent = NORMAL
- SETTINGS1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- SETTINGS1.BorderSizePixel = 5
- SETTINGS1.Position = UDim2.new(0.10281118, 0, 0.789374053, 0)
- SETTINGS1.Size = UDim2.new(0, 180, 0, 28)
- SETTINGS1.Font = Enum.Font.Fantasy
- SETTINGS1.Text = "SETTINGS"
- SETTINGS1.TextColor3 = Color3.new(0, 0, 0)
- SETTINGS1.TextSize = 26
- SETTINGS1.MouseButton1Click:connect(function()
- RAINBOWMODE.Visible = true
- end)
- TOY1.Name = "TOY1"
- TOY1.Parent = NORMAL
- TOY1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TOY1.BorderSizePixel = 5
- TOY1.Position = UDim2.new(0.0986445099, 0, 0.0564750209, 0)
- TOY1.Size = UDim2.new(0, 180, 0, 28)
- TOY1.Font = Enum.Font.Fantasy
- TOY1.Text = "TOY LAND"
- TOY1.TextColor3 = Color3.new(0, 0, 0)
- TOY1.TextSize = 26
- TOY1.MouseButton1Click:connect(function()
- TL.Visible = true
- end)
- CR1.Name = "CR1"
- CR1.Parent = NORMAL
- CR1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- CR1.BorderSizePixel = 5
- CR1.Position = UDim2.new(0.0986445099, 0, 0.642794192, 0)
- CR1.Size = UDim2.new(0, 180, 0, 28)
- CR1.Font = Enum.Font.Fantasy
- CR1.Text = "CREDITS"
- CR1.TextColor3 = Color3.new(0, 0, 0)
- CR1.TextSize = 26
- CR1.MouseButton1Click:connect(function()
- CREDITS.Visible = true
- end)
- D1.Name = "D1"
- D1.Parent = NORMAL
- D1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- D1.BorderSizePixel = 5
- D1.Position = UDim2.new(-0.0221709572, 0, 0.950695276, 0)
- D1.Size = UDim2.new(0, 234, 0, 20)
- D1.Font = Enum.Font.Fantasy
- D1.Text = "DESIGN BY ITZZARDIT AND SCRIPT ALTERED BY REDZ"
- D1.TextColor3 = Color3.new(0, 0, 0)
- D1.TextSize = 24
- GUI1.Name = "GUI1"
- GUI1.Parent = NORMAL
- GUI1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- GUI1.BorderSizePixel = 5
- GUI1.Position = UDim2.new(0.10281118, 0, 0.499471694, 0)
- GUI1.Size = UDim2.new(0, 180, 0, 28)
- GUI1.Font = Enum.Font.Fantasy
- GUI1.Text = "GUI"
- GUI1.TextColor3 = Color3.new(0, 0, 0)
- GUI1.TextSize = 26
- GUI1.MouseButton1Click:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/ykgFbFEQ'),true))()
- end)
- MADE1.Name = "MADE1"
- MADE1.Parent = NORMAL
- MADE1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- MADE1.BorderSizePixel = 5
- MADE1.Position = UDim2.new(-0.020692952, 0, -0.0974942744, 0)
- MADE1.Size = UDim2.new(0, 232, 0, 20)
- MADE1.Font = Enum.Font.Garamond
- MADE1.Text = "MADE BY NAME4YOU"
- MADE1.TextColor3 = Color3.new(0, 0, 0)
- MADE1.TextSize = 28
- RAINBOWMODE.Name = "RAINBOWMODE"
- RAINBOWMODE.Parent = NORMAL
- RAINBOWMODE.BackgroundColor3 = Color3.new(1, 1, 1)
- RAINBOWMODE.Position = UDim2.new(-0.0504309759, 0, 1.05576599, 0)
- RAINBOWMODE.Size = UDim2.new(0, 240, 0, 100)
- RAINBOWMODE.Visible = false
- RAINBOWMODE.Style = Enum.FrameStyle.DropShadow
- ON.Name = "ON"
- ON.Parent = RAINBOWMODE
- ON.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- ON.BorderSizePixel = 5
- ON.Position = UDim2.new(0.0909674317, 0, 0.264720201, 0)
- ON.Size = UDim2.new(0, 185, 0, 41)
- ON.Font = Enum.Font.Fantasy
- ON.Text = "RAINBOW ON"
- ON.TextColor3 = Color3.new(0, 0, 0)
- ON.TextSize = 26
- ON.MouseButton1Click:connect(function()
- RAINBOW.Visible = true
- RAINBOWMODE.Visible = false
- NORMAL.Visible = false
- CL.Visible = false
- CREDITS.Visible = false
- ML.Visible = false
- TL.Visible = false
- NORMALMODE.Visible = false
- end)
- ML.Name = "ML"
- ML.Parent = NORMAL
- ML.BackgroundColor3 = Color3.new(1, 1, 1)
- ML.Position = UDim2.new(-1.17522442, 0, 0.0560296327, 0)
- ML.Size = UDim2.new(0, 240, 0, 298)
- ML.Visible = false
- ML.Style = Enum.FrameStyle.DropShadow
- XP.Name = "XP"
- XP.Parent = ML
- XP.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- XP.BorderSizePixel = 5
- XP.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0)
- XP.Size = UDim2.new(0, 180, 0, 28)
- XP.Font = Enum.Font.Fantasy
- XP.Text = "AUTO FARM XP"
- XP.TextColor3 = Color3.new(0, 0, 0)
- XP.TextSize = 26
- XP.MouseButton1Click:connect(function()
- for i , v in pairs(game.Workspace.FloatingIslands.Overworld["XP Island"]:GetChildren()) do
- if v.ClassName == "Model" then
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName ~= "Model" then
- if b.ClassName ~= "BillboardGui" then
- b.CanCollide = false
- end
- end
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName ~= "Model" then
- c.CanCollide = false
- end
- if c.ClassName == "Model" then
- for i , d in pairs(c:GetChildren()) do
- if d.ClassName ~= "Model" then
- d.CanCollide = false
- end
- end
- end
- end
- end
- end
- end
- end
- for i , v in pairs(game.Workspace.FloatingIslands.Overworld["XP Island"].Decore.Shrine.Decore.Model:GetChildren()) do
- if v.ClassName ~= "Model" then
- v.CanCollide = false
- else
- for i,b in pairs(v:GetChildren()) do
- b.CanCollide = false
- end
- end
- end
- for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName == "Model" then
- for i , as in pairs(c:GetChildren()) do
- if as.ClassName ~= "Script" then
- as.CanCollide = false
- end
- end
- else
- if c.ClassName ~= "StringValue" then
- c.CanCollide = false
- end
- end
- end
- else
- b.CanCollide = false
- end
- end
- end
- while wait() do
- local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
- for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
- if v.ClassName ~= "Model" then
- if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
- hum:MoveTo(v.Position)
- hum.MoveToFinished:wait()
- end
- end
- end
- end
- end)
- AUTOFARMGEMS.Name = "AUTO FARM GEMS"
- AUTOFARMGEMS.Parent = ML
- AUTOFARMGEMS.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- AUTOFARMGEMS.BorderSizePixel = 5
- AUTOFARMGEMS.Position = UDim2.new(0.102811269, 0, 0.82114929, 0)
- AUTOFARMGEMS.Size = UDim2.new(0, 180, 0, 28)
- AUTOFARMGEMS.Font = Enum.Font.Fantasy
- AUTOFARMGEMS.Text = "AUTO FARM GEMS"
- AUTOFARMGEMS.TextColor3 = Color3.new(0, 0, 0)
- AUTOFARMGEMS.TextSize = 22
- AUTOFARMGEMS.MouseButton1Click:connect(function()
- while wait(1) do
- local function GetObject()
- local least = math.huge
- local Object
- for _,Stuff in pairs (workspace:GetDescendants()) do
- if Stuff:IsA("MeshPart") then
- if Stuff.MeshId == "rbxassetid://2542638609" or Stuff.MeshId == "rbxassetid://2542638609" or Stuff.MeshId == "rbxassetid://2558194071" or Stuff.MeshId == "rbxassetid://2558179804" then
- local Distance = game.Players.LocalPlayer:DistanceFromCharacter(Stuff.Position)
- if Distance < least and Distance < 100 then
- least = Distance
- Object = Stuff
- end
- end
- end
- end
- return Object
- end
- if GetObject() ~= nil then game.Players.LocalPlayer.Character.Humanoid:MoveTo(GetObject().Position)
- end
- local VirtualUser=game:service'VirtualUser'
- game:service'Players'.LocalPlayer.Idled:connect(function()
- VirtualUser:CaptureController()
- VirtualUser:ClickButton2(Vector2.new())
- end)
- end
- end)
- UIE.Name = "UIE"
- UIE.Parent = ML
- UIE.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- UIE.BorderSizePixel = 5
- UIE.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0)
- UIE.Size = UDim2.new(0, 180, 0, 28)
- UIE.Font = Enum.Font.Fantasy
- UIE.Text = "UNLOCK ISLANDS"
- UIE.TextColor3 = Color3.new(0, 0, 0)
- UIE.TextSize = 22
- UIE.MouseButton1Click:connect(function()
- for i,v in pairs(game.Workspace.FloatingIslands.Overworld:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
- wait(1)
- end
- end)
- ES1.Name = "ES1"
- ES1.Parent = ML
- ES1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- ES1.BorderSizePixel = 5
- ES1.Position = UDim2.new(-0.020692993, 0, -0.0998552889, 0)
- ES1.Size = UDim2.new(0, 232, 0, 20)
- ES1.Font = Enum.Font.Garamond
- ES1.Text = "EARTH SCRIPTS"
- ES1.TextColor3 = Color3.new(0, 0, 0)
- ES1.TextSize = 28
- ES2.Name = "ES2"
- ES2.Parent = ML
- ES2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- ES2.BorderSizePixel = 5
- ES2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0)
- ES2.Size = UDim2.new(0, 232, 0, 20)
- ES2.Font = Enum.Font.Garamond
- ES2.Text = "EARTH SCRIPTS"
- ES2.TextColor3 = Color3.new(0, 0, 0)
- ES2.TextSize = 28
- X1.Name = "X1"
- X1.Parent = ML
- X1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- X1.BorderSizePixel = 0
- X1.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0)
- X1.Size = UDim2.new(0, 34, 0, 18)
- X1.Font = Enum.Font.Fantasy
- X1.Text = "X"
- X1.TextColor3 = Color3.new(0, 0, 0)
- X1.TextSize = 20
- X1.MouseButton1Click:connect(function()
- ML.Visible = false
- end)
- TL.Name = "TL"
- TL.Parent = NORMAL
- TL.BackgroundColor3 = Color3.new(1, 1, 1)
- TL.Position = UDim2.new(-1.16272426, 0, 0.0495149195, 0)
- TL.Size = UDim2.new(0, 240, 0, 298)
- TL.Visible = false
- TL.Style = Enum.FrameStyle.DropShadow
- AFB.Name = "AFB"
- AFB.Parent = TL
- AFB.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- AFB.BorderSizePixel = 5
- AFB.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0)
- AFB.Size = UDim2.new(0, 180, 0, 28)
- AFB.Font = Enum.Font.Fantasy
- AFB.Text = "AUTO FARM BRICKS "
- AFB.TextColor3 = Color3.new(0, 0, 0)
- AFB.TextSize = 21
- AFB.MouseButton1Click:connect(function()
- -- This is made for the last toy land area
- for i , v in pairs(game.Workspace.FloatingIslands["Toy Land"]["Treasure Isle"]:GetChildren()) do
- if v.ClassName == "Model" then
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName ~= "Model" then
- if b.ClassName ~= "BillboardGui" then
- b.CanCollide = false
- end
- end
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName ~= "Model" then
- c.CanCollide = false
- end
- if c.ClassName == "Model" then
- for i , d in pairs(c:GetChildren()) do
- if d.ClassName ~= "Model" then
- d.CanCollide = false
- end
- end
- end
- end
- end
- end
- end
- end
- for i , v in pairs(game.Workspace.FloatingIslands["Toy Land"]["Treasure Isle"].Decore.Shrine.Decore.Mountains:GetChildren()) do
- if v.ClassName ~= "Model" then
- v.CanCollide = false
- else
- for i,b in pairs(v:GetChildren()) do
- b.CanCollide = false
- end
- end
- end
- for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName == "Model" then
- for i , as in pairs(c:GetChildren()) do
- if as.ClassName ~= "Script" then
- as.CanCollide = false
- end
- end
- else
- if c.ClassName ~= "StringValue" then
- c.CanCollide = false
- end
- end
- end
- else
- b.CanCollide = false
- end
- end
- end
- while wait() do
- local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
- for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
- if v.ClassName ~= "Model" then
- if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
- hum:MoveTo(v.Position)
- hum.MoveToFinished:wait()
- end
- end
- end
- end
- end)
- SOON.Name = "SOON"
- SOON.Parent = TL
- SOON.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- SOON.BorderSizePixel = 5
- SOON.Position = UDim2.new(0.0973378569, 0, 0.810689747, 0)
- SOON.Size = UDim2.new(0, 180, 0, 27)
- SOON.Font = Enum.Font.Fantasy
- SOON.Text = "COOMING SOON"
- SOON.TextColor3 = Color3.new(0, 0, 0)
- SOON.TextSize = 22
- UIT.Name = "UIT"
- UIT.Parent = TL
- UIT.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- UIT.BorderSizePixel = 5
- UIT.Position = UDim2.new(0.0944778249, 0, 0.123304881, 0)
- UIT.Size = UDim2.new(0, 180, 0, 28)
- UIT.Font = Enum.Font.Fantasy
- UIT.Text = "UNLOCK ISLANDS"
- UIT.TextColor3 = Color3.new(0, 0, 0)
- UIT.TextSize = 20
- UIT.MouseButton1Click:connect(function()
- for i,v in pairs(game.Workspace.FloatingIslands["Toy Land"]:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
- wait(1)
- end
- end)
- TS1.Name = "TS1"
- TS1.Parent = TL
- TS1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TS1.BorderSizePixel = 5
- TS1.Position = UDim2.new(-0.0248596594, 0, -0.0964995846, 0)
- TS1.Size = UDim2.new(0, 232, 0, 20)
- TS1.Font = Enum.Font.Garamond
- TS1.Text = "TOY SCRIPTS"
- TS1.TextColor3 = Color3.new(0, 0, 0)
- TS1.TextSize = 28
- TS2.Name = "TS2"
- TS2.Parent = TL
- TS2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TS2.BorderSizePixel = 5
- TS2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0)
- TS2.Size = UDim2.new(0, 232, 0, 20)
- TS2.Font = Enum.Font.Garamond
- TS2.Text = "TOY SCRIPTS"
- TS2.TextColor3 = Color3.new(0, 0, 0)
- TS2.TextSize = 28
- X2.Name = "X2"
- X2.Parent = TL
- X2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- X2.BorderSizePixel = 0
- X2.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0)
- X2.Size = UDim2.new(0, 34, 0, 18)
- X2.Font = Enum.Font.Fantasy
- X2.Text = "X"
- X2.TextColor3 = Color3.new(0, 0, 0)
- X2.TextSize = 20
- X2.MouseButton1Click:connect(function()
- TL.Visible = false
- end)
- CL.Name = "CL"
- CL.Parent = NORMAL
- CL.BackgroundColor3 = Color3.new(1, 1, 1)
- CL.Position = UDim2.new(-1.16272449, 0, 0.0430003181, 0)
- CL.Size = UDim2.new(0, 240, 0, 298)
- CL.Visible = false
- CL.Style = Enum.FrameStyle.DropShadow
- AFC.Name = "AFC"
- AFC.Parent = CL
- AFC.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- AFC.BorderSizePixel = 5
- AFC.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0)
- AFC.Size = UDim2.new(0, 180, 0, 28)
- AFC.Font = Enum.Font.Fantasy
- AFC.Text = "AUTO FARM SHELLS"
- AFC.TextColor3 = Color3.new(0, 0, 0)
- AFC.TextSize = 21
- AFC.MouseButton1Click:connect(function()
- -- This is made for the last candy land area
- for i , v in pairs(game.Workspace.FloatingIslands["Beach World"]["Oceanic Island"]:GetChildren()) do
- if v.ClassName == "Model" then
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName ~= "Model" then
- if b.ClassName ~= "BillboardGui" then
- b.CanCollide = false
- end
- end
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName ~= "Model" then
- c.CanCollide = false
- end
- if c.ClassName == "Model" then
- for i , d in pairs(c:GetChildren()) do
- if d.ClassName ~= "Model" then
- d.CanCollide = false
- end
- end
- end
- end
- end
- end
- end
- end
- for i , v in pairs(game.Workspace.FloatingIslands["Beach World"]["Oceanic Island"].Decore.Shrine.Decore.Model:GetChildren()) do
- if v.ClassName ~= "Model" then
- v.CanCollide = false
- else
- for i,b in pairs(v:GetChildren()) do
- b.CanCollide = false
- end
- end
- end
- for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName == "Model" then
- for i , as in pairs(c:GetChildren()) do
- if as.ClassName ~= "Script" then
- as.CanCollide = false
- end
- end
- else
- if c.ClassName ~= "StringValue" then
- c.CanCollide = false
- end
- end
- end
- else
- b.CanCollide = false
- end
- end
- end
- while wait() do
- local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
- for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
- if v.ClassName ~= "Model" then
- if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
- hum:MoveTo(v.Position)
- hum.MoveToFinished:wait()
- end
- end
- end
- end
- end)
- SOON2.Name = "SOON2"
- SOON2.Parent = CL
- SOON2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- SOON2.BorderSizePixel = 5
- SOON2.Position = UDim2.new(0.0973378569, 0, 0.810689747, 0)
- SOON2.Size = UDim2.new(0, 180, 0, 27)
- SOON2.Font = Enum.Font.Fantasy
- SOON2.Text = "COMING SOON"
- SOON2.TextColor3 = Color3.new(0, 0, 0)
- SOON2.TextSize = 22
- CUI.Name = "CUI"
- CUI.Parent = CL
- CUI.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- CUI.BorderSizePixel = 5
- CUI.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0)
- CUI.Size = UDim2.new(0, 180, 0, 28)
- CUI.Font = Enum.Font.Fantasy
- CUI.Text = "UNLOCK ISLANDS"
- CUI.TextColor3 = Color3.new(0, 0, 0)
- CUI.TextSize = 20
- CUI.MouseButton1Click:connect(function()
- for i,v in pairs(game.Workspace.FloatingIslands["Beach World"]:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
- wait(1)
- end
- end)
- CS1.Name = "CS1"
- CS1.Parent = CL
- CS1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- CS1.BorderSizePixel = 5
- CS1.Position = UDim2.new(-0.0373596624, 0, -0.0998552889, 0)
- CS1.Size = UDim2.new(0, 232, 0, 20)
- CS1.Font = Enum.Font.Garamond
- CS1.Text = "BEACH SCRIPTS"
- CS1.TextColor3 = Color3.new(0, 0, 0)
- CS1.TextSize = 28
- CS2.Name = "CS2"
- CS2.Parent = CL
- CS2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- CS2.BorderSizePixel = 5
- CS2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0)
- CS2.Size = UDim2.new(0, 232, 0, 20)
- CS2.Font = Enum.Font.Garamond
- CS2.Text = "BEACH SCRIPTS"
- CS2.TextColor3 = Color3.new(0, 0, 0)
- CS2.TextSize = 28
- X3.Name = "X3"
- X3.Parent = CL
- X3.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- X3.BorderSizePixel = 0
- X3.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0)
- X3.Size = UDim2.new(0, 34, 0, 18)
- X3.Font = Enum.Font.Fantasy
- X3.Text = "X"
- X3.TextColor3 = Color3.new(0, 0, 0)
- X3.TextSize = 20
- X3.MouseButton1Click:connect(function()
- CL.Visible = false
- end)
- CL1.Name = "CL1"
- CL1.Parent = NORMAL
- CL1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- CL1.BorderSizePixel = 5
- CL1.Position = UDim2.new(0.102811173, 0, 0.196540147, 0)
- CL1.Size = UDim2.new(0, 180, 0, 28)
- CL1.Font = Enum.Font.Fantasy
- CL1.Text = "BEACH LAND"
- CL1.TextColor3 = Color3.new(0, 0, 0)
- CL1.TextSize = 26
- CL1.MouseButton1Click:connect(function()
- CL.Visible = true
- end)
- M1.Name = "M1"
- M1.Parent = NORMAL
- M1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- M1.BorderSizePixel = 5
- M1.Position = UDim2.new(0.102811173, 0, 0.343119949, 0)
- M1.Size = UDim2.new(0, 180, 0, 28)
- M1.Font = Enum.Font.Fantasy
- M1.Text = "MAIN LAND"
- M1.TextColor3 = Color3.new(0, 0, 0)
- M1.TextSize = 26
- M1.MouseButton1Click:connect(function()
- ML.Visible = true
- end)
- CREDITS.Name = "CREDITS"
- CREDITS.Parent = NORMAL
- CREDITS.BackgroundColor3 = Color3.new(1, 1, 1)
- CREDITS.Position = UDim2.new(0.60299921, 0, 0.0823095813, 0)
- CREDITS.Size = UDim2.new(0, 222, 0, 251)
- CREDITS.Visible = false
- CREDITS.Style = Enum.FrameStyle.DropShadow
- TITAN.Name = "TITAN"
- TITAN.Parent = CREDITS
- TITAN.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TITAN.BorderSizePixel = 2
- TITAN.Position = UDim2.new(-0.00905162282, 0, 0.332227051, 0)
- TITAN.Size = UDim2.new(0, 211, 0, 20)
- TITAN.Font = Enum.Font.Garamond
- TITAN.Text = "TITANIUMDEVELOPER"
- TITAN.TextColor3 = Color3.new(0, 0, 0)
- TITAN.TextSize = 26
- CREDITS1.Name = "CREDITS1"
- CREDITS1.Parent = CREDITS
- CREDITS1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- CREDITS1.BorderSizePixel = 5
- CREDITS1.Position = UDim2.new(-0.0239986386, 0, -0.120420448, 0)
- CREDITS1.Size = UDim2.new(0, 215, 0, 20)
- CREDITS1.Font = Enum.Font.Garamond
- CREDITS1.Text = "CREDITS"
- CREDITS1.TextColor3 = Color3.new(0, 0, 0)
- CREDITS1.TextSize = 28
- NAME4YOU.Name = "NAME4YOU"
- NAME4YOU.Parent = CREDITS
- NAME4YOU.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- NAME4YOU.BorderSizePixel = 2
- NAME4YOU.Position = UDim2.new(-0.00905162282, 0, 0.117087618, 0)
- NAME4YOU.Size = UDim2.new(0, 211, 0, 20)
- NAME4YOU.Font = Enum.Font.Garamond
- NAME4YOU.Text = "NAME4YOU, ANTRAXO"
- NAME4YOU.TextColor3 = Color3.new(0, 0, 0)
- NAME4YOU.TextSize = 26
- ITZZ.Name = "ITZZ"
- ITZZ.Parent = CREDITS
- ITZZ.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- ITZZ.BorderSizePixel = 2
- ITZZ.Position = UDim2.new(-0.00905162375, 0, 0.583223045, 0)
- ITZZ.Size = UDim2.new(0, 211, 0, 20)
- ITZZ.Font = Enum.Font.Garamond
- ITZZ.Text = "ITZZARDIT, Redz"
- ITZZ.TextColor3 = Color3.new(0, 0, 0)
- ITZZ.TextSize = 24
- SHIZU.Name = "SHIZU"
- SHIZU.Parent = CREDITS
- SHIZU.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- SHIZU.BorderSizePixel = 2
- SHIZU.Position = UDim2.new(-0.00905162375, 0, 0.786410272, 0)
- SHIZU.Size = UDim2.new(0, 211, 0, 20)
- SHIZU.Font = Enum.Font.Garamond
- SHIZU.Text = "SHIZU,REALLYSECURE"
- SHIZU.TextColor3 = Color3.new(0, 0, 0)
- SHIZU.TextSize = 26
- CREDITS2.Name = "CREDITS2"
- CREDITS2.Parent = CREDITS
- CREDITS2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- CREDITS2.BorderSizePixel = 5
- CREDITS2.Position = UDim2.new(-0.0104851248, 0, 0.983165145, 0)
- CREDITS2.Size = UDim2.new(0, 215, 0, 20)
- CREDITS2.Font = Enum.Font.Garamond
- CREDITS2.Text = "CREDITS"
- CREDITS2.TextColor3 = Color3.new(0, 0, 0)
- CREDITS2.TextSize = 28
- X3_2.Name = "X3"
- X3_2.Parent = CREDITS
- X3_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- X3_2.BorderSizePixel = 0
- X3_2.Position = UDim2.new(0.823302209, 0, -0.117950127, 0)
- X3_2.Size = UDim2.new(0, 34, 0, 18)
- X3_2.Font = Enum.Font.Fantasy
- X3_2.Text = "X"
- X3_2.TextColor3 = Color3.new(0, 0, 0)
- X3_2.TextSize = 20
- X3_2.MouseButton1Click:connect(function()
- CREDITS.Visible = false
- end)
- RAINBOW.Name = "RAINBOW"
- RAINBOW.Parent = ScreenGui
- RAINBOW.BackgroundColor3 = Color3.new(1, 1, 1)
- RAINBOW.Position = UDim2.new(0.794001639, 0, 0.052558925, 0)
- RAINBOW.Size = UDim2.new(0, 232, 0, 283)
- RAINBOW.Visible = false
- D2.Name = "D2"
- D2.Parent = RAINBOW
- D2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- D2.BorderSizePixel = 5
- D2.Position = UDim2.new(-0.00334912026, 0, 0.973874271, 0)
- D2.Size = UDim2.new(0, 234, 0, 20)
- D2.Font = Enum.Font.Fantasy
- D2.Text = "DESIGN BY ITZZARDIT"
- D2.TextColor3 = Color3.new(0, 0, 0)
- D2.TextSize = 24
- MADE2.Name = "MADE2"
- MADE2.Parent = RAINBOW
- MADE2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- MADE2.BorderSizePixel = 5
- MADE2.Position = UDim2.new(0.00459432602, 0, -0.0731251463, 0)
- MADE2.Size = UDim2.new(0, 232, 0, 20)
- MADE2.Font = Enum.Font.Garamond
- MADE2.Text = "MADE BY NAME4YOU"
- MADE2.TextColor3 = Color3.new(0, 0, 0)
- MADE2.TextSize = 28
- CR2.Name = "CR2"
- CR2.Parent = RAINBOW
- CR2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- CR2.BorderSizePixel = 5
- CR2.Position = UDim2.new(0.111000776, 0, 0.658724546, 0)
- CR2.Size = UDim2.new(0, 180, 0, 28)
- CR2.Font = Enum.Font.Fantasy
- CR2.Text = "CREDITS"
- CR2.TextColor3 = Color3.new(0, 0, 0)
- CR2.TextSize = 26
- CR2.MouseButton1Click:connect(function()
- CREDITS2_2.Visible = true
- end)
- S2.Name = "S2"
- S2.Parent = RAINBOW
- S2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- S2.BorderSizePixel = 5
- S2.Position = UDim2.new(0.109564081, 0, 0.808840275, 0)
- S2.Size = UDim2.new(0, 180, 0, 28)
- S2.Font = Enum.Font.Fantasy
- S2.Text = "SETTINGS"
- S2.TextColor3 = Color3.new(0, 0, 0)
- S2.TextSize = 26
- S2.MouseButton1Click:connect(function()
- NORMALMODE.Visible = true
- end)
- G2.Name = "G2"
- G2.Parent = RAINBOW
- G2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- G2.BorderSizePixel = 5
- G2.Position = UDim2.new(0.102523826, 0, 0.511375427, 0)
- G2.Size = UDim2.new(0, 180, 0, 28)
- G2.Font = Enum.Font.Fantasy
- G2.Text = "GUI"
- G2.TextColor3 = Color3.new(0, 0, 0)
- G2.TextSize = 26
- G2.MouseButton1Click:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/ykgFbFEQ'),true))()
- end)
- TOY2.Name = "TOY2"
- TOY2.Parent = RAINBOW
- TOY2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TOY2.BorderSizePixel = 5
- TOY2.Position = UDim2.new(0.102523856, 0, 0.0539917201, 0)
- TOY2.Size = UDim2.new(0, 180, 0, 28)
- TOY2.Font = Enum.Font.Fantasy
- TOY2.Text = "TOY LAND"
- TOY2.TextColor3 = Color3.new(0, 0, 0)
- TOY2.TextSize = 26
- TOY2.MouseButton1Click:connect(function()
- TL2.Visible = true
- end)
- C2.Name = "C2"
- C2.Parent = RAINBOW
- C2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- C2.BorderSizePixel = 5
- C2.Position = UDim2.new(0.106977969, 0, 0.209308013, 0)
- C2.Size = UDim2.new(0, 180, 0, 28)
- C2.Font = Enum.Font.Fantasy
- C2.Text = "BEACH LAND"
- C2.TextColor3 = Color3.new(0, 0, 0)
- C2.TextSize = 26
- C2.MouseButton1Click:connect(function()
- CL2.Visible = true
- end)
- M2.Name = "M2"
- M2.Parent = RAINBOW
- M2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- M2.BorderSizePixel = 5
- M2.Position = UDim2.new(0.102523834, 0, 0.353864491, 0)
- M2.Size = UDim2.new(0, 180, 0, 28)
- M2.Font = Enum.Font.Fantasy
- M2.Text = "MAIN LAND"
- M2.TextColor3 = Color3.new(0, 0, 0)
- M2.TextSize = 26
- M2.MouseButton1Click:connect(function()
- ML2.Visible = true
- end)
- NORMALMODE.Name = "NORMALMODE"
- NORMALMODE.Parent = RAINBOW
- NORMALMODE.BackgroundColor3 = Color3.new(1, 1, 1)
- NORMALMODE.Position = UDim2.new(-0.00431034481, 0, 1.08833921, 0)
- NORMALMODE.Size = UDim2.new(0, 234, 0, 100)
- NORMALMODE.Visible = false
- OFF.Name = "OFF"
- OFF.Parent = NORMALMODE
- OFF.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- OFF.BorderSizePixel = 5
- OFF.Position = UDim2.new(0.0927247107, 0, 0.286246061, 0)
- OFF.Size = UDim2.new(0, 185, 0, 41)
- OFF.Font = Enum.Font.Fantasy
- OFF.Text = "RAINBOW OFF"
- OFF.TextColor3 = Color3.new(0, 0, 0)
- OFF.TextSize = 26
- OFF.MouseButton1Click:connect(function()
- RAINBOW.Visible = false
- NORMAL.Visible = true
- end)
- CL2.Name = "CL2"
- CL2.Parent = RAINBOW
- CL2.BackgroundColor3 = Color3.new(1, 1, 1)
- CL2.Position = UDim2.new(-1.24936235, 0, 0.002692312, 0)
- CL2.Size = UDim2.new(0, 240, 0, 298)
- CL2.Visible = false
- CL2.Style = Enum.FrameStyle.DropShadow
- AFC_2.Name = "AFC"
- AFC_2.Parent = CL2
- AFC_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- AFC_2.BorderSizePixel = 5
- AFC_2.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0)
- AFC_2.Size = UDim2.new(0, 180, 0, 28)
- AFC_2.Font = Enum.Font.Fantasy
- AFC_2.Text = "AUTO FARM CANDY"
- AFC_2.TextColor3 = Color3.new(0, 0, 0)
- AFC_2.TextSize = 21
- AFC_2.MouseButton1Click:connect(function()
- -- This is made for the last candy land area
- for i , v in pairs(game.Workspace.FloatingIslands["Beach World"]["Oceanic Island"]:GetChildren()) do
- if v.ClassName == "Model" then
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName ~= "Model" then
- if b.ClassName ~= "BillboardGui" then
- b.CanCollide = false
- end
- end
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName ~= "Model" then
- c.CanCollide = false
- end
- if c.ClassName == "Model" then
- for i , d in pairs(c:GetChildren()) do
- if d.ClassName ~= "Model" then
- d.CanCollide = false
- end
- end
- end
- end
- end
- end
- end
- end
- for i , v in pairs(game.Workspace.FloatingIslands["Beach World"]["Oceanic Island"].Decore.Shrine.Decore.Model:GetChildren()) do
- if v.ClassName ~= "Model" then
- v.CanCollide = false
- else
- for i,b in pairs(v:GetChildren()) do
- b.CanCollide = false
- end
- end
- end
- for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName == "Model" then
- for i , as in pairs(c:GetChildren()) do
- if as.ClassName ~= "Script" then
- as.CanCollide = false
- end
- end
- else
- if c.ClassName ~= "StringValue" then
- c.CanCollide = false
- end
- end
- end
- else
- b.CanCollide = false
- end
- end
- end
- while wait() do
- local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
- for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
- if v.ClassName ~= "Model" then
- if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
- hum:MoveTo(v.Position)
- hum.MoveToFinished:wait()
- end
- end
- end
- end
- end)
- SOON2_2.Name = "SOON2"
- SOON2_2.Parent = CL2
- SOON2_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- SOON2_2.BorderSizePixel = 5
- SOON2_2.Position = UDim2.new(0.0973378569, 0, 0.810689747, 0)
- SOON2_2.Size = UDim2.new(0, 180, 0, 27)
- SOON2_2.Font = Enum.Font.Fantasy
- SOON2_2.Text = "COMING SOON"
- SOON2_2.TextColor3 = Color3.new(0, 0, 0)
- SOON2_2.TextSize = 22
- CS1_2.Name = "CS1"
- CS1_2.Parent = CL2
- CS1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- CS1_2.BorderSizePixel = 5
- CS1_2.Position = UDim2.new(-0.0373596624, 0, -0.0998552889, 0)
- CS1_2.Size = UDim2.new(0, 232, 0, 20)
- CS1_2.Font = Enum.Font.Garamond
- CS1_2.Text = "BEACH SCRIPTS"
- CS1_2.TextColor3 = Color3.new(0, 0, 0)
- CS1_2.TextSize = 28
- CS2_2.Name = "CS2"
- CS2_2.Parent = CL2
- CS2_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- CS2_2.BorderSizePixel = 5
- CS2_2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0)
- CS2_2.Size = UDim2.new(0, 232, 0, 20)
- CS2_2.Font = Enum.Font.Garamond
- CS2_2.Text = "BEACH SCRIPTS"
- CS2_2.TextColor3 = Color3.new(0, 0, 0)
- CS2_2.TextSize = 28
- XX1.Name = "XX1"
- XX1.Parent = CL2
- XX1.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- XX1.BorderSizePixel = 5
- XX1.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0)
- XX1.Size = UDim2.new(0, 180, 0, 28)
- XX1.Font = Enum.Font.Fantasy
- XX1.Text = "UNLOCK ISLANDS"
- XX1.TextColor3 = Color3.new(0, 0, 0)
- XX1.TextSize = 20
- XX1.MouseButton1Click:connect(function()
- for i,v in pairs(game.Workspace.FloatingIslands["Beach World"]:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
- wait(1)
- end
- end)
- XX1_2.Name = "XX1"
- XX1_2.Parent = CL2
- XX1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- XX1_2.BorderSizePixel = 0
- XX1_2.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0)
- XX1_2.Size = UDim2.new(0, 34, 0, 18)
- XX1_2.Font = Enum.Font.Fantasy
- XX1_2.Text = "X"
- XX1_2.TextColor3 = Color3.new(0, 0, 0)
- XX1_2.TextSize = 20
- XX1_2.MouseButton1Click:connect(function()
- CL2.Visible = false
- end)
- TL2.Name = "TL2"
- TL2.Parent = RAINBOW
- TL2.BackgroundColor3 = Color3.new(1, 1, 1)
- TL2.Position = UDim2.new(-1.25726438, 0, 0.00594958663, 0)
- TL2.Size = UDim2.new(0, 240, 0, 298)
- TL2.Visible = false
- TL2.Style = Enum.FrameStyle.DropShadow
- AFB_2.Name = "AFB"
- AFB_2.Parent = TL2
- AFB_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- AFB_2.BorderSizePixel = 5
- AFB_2.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0)
- AFB_2.Size = UDim2.new(0, 180, 0, 28)
- AFB_2.Font = Enum.Font.Fantasy
- AFB_2.Text = "AUTO FARM BRICKS "
- AFB_2.TextColor3 = Color3.new(0, 0, 0)
- AFB_2.TextSize = 21
- AFB_2.MouseButton1Click:connect(function()
- -- This is made for the last toy land area
- for i , v in pairs(game.Workspace.FloatingIslands["Toy Land"]["Treasure Isle"]:GetChildren()) do
- if v.ClassName == "Model" then
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName ~= "Model" then
- if b.ClassName ~= "BillboardGui" then
- b.CanCollide = false
- end
- end
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName ~= "Model" then
- c.CanCollide = false
- end
- if c.ClassName == "Model" then
- for i , d in pairs(c:GetChildren()) do
- if d.ClassName ~= "Model" then
- d.CanCollide = false
- end
- end
- end
- end
- end
- end
- end
- end
- for i , v in pairs(game.Workspace.FloatingIslands["Toy Land"]["Treasure Isle"].Decore.Shrine.Decore.Mountains:GetChildren()) do
- if v.ClassName ~= "Model" then
- v.CanCollide = false
- else
- for i,b in pairs(v:GetChildren()) do
- b.CanCollide = false
- end
- end
- end
- for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName == "Model" then
- for i , as in pairs(c:GetChildren()) do
- if as.ClassName ~= "Script" then
- as.CanCollide = false
- end
- end
- else
- if c.ClassName ~= "StringValue" then
- c.CanCollide = false
- end
- end
- end
- else
- b.CanCollide = false
- end
- end
- end
- while wait() do
- local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
- for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
- if v.ClassName ~= "Model" then
- if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
- hum:MoveTo(v.Position)
- hum.MoveToFinished:wait()
- end
- end
- end
- end
- end)
- SOON_2.Name = "SOON"
- SOON_2.Parent = TL2
- SOON_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- SOON_2.BorderSizePixel = 5
- SOON_2.Position = UDim2.new(0.0973378569, 0, 0.810689747, 0)
- SOON_2.Size = UDim2.new(0, 180, 0, 27)
- SOON_2.Font = Enum.Font.Fantasy
- SOON_2.Text = "COOMING SOON"
- SOON_2.TextColor3 = Color3.new(0, 0, 0)
- SOON_2.TextSize = 22
- UIT_2.Name = "UIT"
- UIT_2.Parent = TL2
- UIT_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- UIT_2.BorderSizePixel = 5
- UIT_2.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0)
- UIT_2.Size = UDim2.new(0, 180, 0, 28)
- UIT_2.Font = Enum.Font.Fantasy
- UIT_2.Text = "UNLOCK ISLANDS"
- UIT_2.TextColor3 = Color3.new(0, 0, 0)
- UIT_2.TextSize = 20
- UIT_2.MouseButton1Click:connect(function()
- for i,v in pairs(game.Workspace.FloatingIslands["Toy Land"]:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
- wait(1)
- end
- end)
- TS1_2.Name = "TS1"
- TS1_2.Parent = TL2
- TS1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TS1_2.BorderSizePixel = 5
- TS1_2.Position = UDim2.new(-0.0248596594, 0, -0.0964995846, 0)
- TS1_2.Size = UDim2.new(0, 232, 0, 20)
- TS1_2.Font = Enum.Font.Garamond
- TS1_2.Text = "TOY SCRIPTS"
- TS1_2.TextColor3 = Color3.new(0, 0, 0)
- TS1_2.TextSize = 28
- TS2_2.Name = "TS2"
- TS2_2.Parent = TL2
- TS2_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TS2_2.BorderSizePixel = 5
- TS2_2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0)
- TS2_2.Size = UDim2.new(0, 232, 0, 20)
- TS2_2.Font = Enum.Font.Garamond
- TS2_2.Text = "TOY SCRIPTS"
- TS2_2.TextColor3 = Color3.new(0, 0, 0)
- TS2_2.TextSize = 28
- XX3.Name = "XX3"
- XX3.Parent = TL2
- XX3.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- XX3.BorderSizePixel = 0
- XX3.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0)
- XX3.Size = UDim2.new(0, 34, 0, 18)
- XX3.Font = Enum.Font.Fantasy
- XX3.Text = "X"
- XX3.TextColor3 = Color3.new(0, 0, 0)
- XX3.TextSize = 20
- XX3.MouseButton1Click:connect(function()
- TL2.Visible = false
- end)
- ML2.Name = "ML2"
- ML2.Parent = RAINBOW
- ML2.BackgroundColor3 = Color3.new(1, 1, 1)
- ML2.Position = UDim2.new(-1.27881634, 0, 0.00975944567, 0)
- ML2.Size = UDim2.new(0, 240, 0, 298)
- ML2.Visible = false
- ML2.Style = Enum.FrameStyle.DropShadow
- XP_2.Name = "XP"
- XP_2.Parent = ML2
- XP_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- XP_2.BorderSizePixel = 5
- XP_2.Position = UDim2.new(0.0986446738, 0, 0.454065889, 0)
- XP_2.Size = UDim2.new(0, 180, 0, 28)
- XP_2.Font = Enum.Font.Fantasy
- XP_2.Text = "AUTO FARM XP"
- XP_2.TextColor3 = Color3.new(0, 0, 0)
- XP_2.TextSize = 26
- XP_2.MouseButton1Click:connect(function()
- for i , v in pairs(game.Workspace.FloatingIslands.Overworld["XP Island"]:GetChildren()) do
- if v.ClassName == "Model" then
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName ~= "Model" then
- if b.ClassName ~= "BillboardGui" then
- b.CanCollide = false
- end
- end
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName ~= "Model" then
- c.CanCollide = false
- end
- if c.ClassName == "Model" then
- for i , d in pairs(c:GetChildren()) do
- if d.ClassName ~= "Model" then
- d.CanCollide = false
- end
- end
- end
- end
- end
- end
- end
- end
- for i , v in pairs(game.Workspace.FloatingIslands.Overworld["XP Island"].Decore.Shrine.Decore.Model:GetChildren()) do
- if v.ClassName ~= "Model" then
- v.CanCollide = false
- else
- for i,b in pairs(v:GetChildren()) do
- b.CanCollide = false
- end
- end
- end
- for i , v in pairs(game.Workspace.Eggs:GetChildren()) do
- for i , b in pairs(v:GetChildren()) do
- if b.ClassName == "Model" then
- for i , c in pairs(b:GetChildren()) do
- if c.ClassName == "Model" then
- for i , as in pairs(c:GetChildren()) do
- if as.ClassName ~= "Script" then
- as.CanCollide = false
- end
- end
- else
- if c.ClassName ~= "StringValue" then
- c.CanCollide = false
- end
- end
- end
- else
- b.CanCollide = false
- end
- end
- end
- while wait() do
- local hum = game:GetService("Players").LocalPlayer.Character.Humanoid
- for i , v in pairs(game.Workspace.Pickups:GetChildren()) do
- if v.ClassName ~= "Model" then
- if game.Players.LocalPlayer:DistanceFromCharacter(v.Position) < 100 then
- hum:MoveTo(v.Position)
- hum.MoveToFinished:wait()
- end
- end
- end
- end
- end)
- AUTOFARMGEMS_2.Name = "AUTO FARM GEMS"
- AUTOFARMGEMS_2.Parent = ML2
- AUTOFARMGEMS_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- AUTOFARMGEMS_2.BorderSizePixel = 5
- AUTOFARMGEMS_2.Position = UDim2.new(0.102811269, 0, 0.82114929, 0)
- AUTOFARMGEMS_2.Size = UDim2.new(0, 180, 0, 28)
- AUTOFARMGEMS_2.Font = Enum.Font.Fantasy
- AUTOFARMGEMS_2.Text = "AUTO FARM GEMS"
- AUTOFARMGEMS_2.TextColor3 = Color3.new(0, 0, 0)
- AUTOFARMGEMS_2.TextSize = 22
- AUTOFARMGEMS_2.MouseButton1Click:connect(function()
- while wait(1) do
- local function GetObject()
- local least = math.huge
- local Object
- for _,Stuff in pairs (workspace:GetDescendants()) do
- if Stuff:IsA("MeshPart") then
- if Stuff.MeshId == "rbxassetid://2542638609" or Stuff.MeshId == "rbxassetid://2542638609" or Stuff.MeshId == "rbxassetid://2558194071" or Stuff.MeshId == "rbxassetid://2558179804" then
- local Distance = game.Players.LocalPlayer:DistanceFromCharacter(Stuff.Position)
- if Distance < least and Distance < 100 then
- least = Distance
- Object = Stuff
- end
- end
- end
- end
- return Object
- end
- if GetObject() ~= nil then game.Players.LocalPlayer.Character.Humanoid:MoveTo(GetObject().Position)
- end
- local VirtualUser=game:service'VirtualUser'
- game:service'Players'.LocalPlayer.Idled:connect(function()
- VirtualUser:CaptureController()
- VirtualUser:ClickButton2(Vector2.new())
- end)
- end
- end)
- UIE_2.Name = "UIE"
- UIE_2.Parent = ML2
- UIE_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- UIE_2.BorderSizePixel = 5
- UIE_2.Position = UDim2.new(0.0903111547, 0, 0.126660585, 0)
- UIE_2.Size = UDim2.new(0, 180, 0, 28)
- UIE_2.Font = Enum.Font.Fantasy
- UIE_2.Text = "UNLOCK ISLANDS"
- UIE_2.TextColor3 = Color3.new(0, 0, 0)
- UIE_2.TextSize = 22
- UIE_2.MouseButton1Click:connect(function()
- for i,v in pairs(game.Workspace.FloatingIslands.Overworld:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Collision.CFrame
- wait(1)
- end
- end)
- ES1_2.Name = "ES1"
- ES1_2.Parent = ML2
- ES1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- ES1_2.BorderSizePixel = 5
- ES1_2.Position = UDim2.new(-0.020692993, 0, -0.0998552889, 0)
- ES1_2.Size = UDim2.new(0, 232, 0, 20)
- ES1_2.Font = Enum.Font.Garamond
- ES1_2.Text = "EARTH SCRIPTS"
- ES1_2.TextColor3 = Color3.new(0, 0, 0)
- ES1_2.TextSize = 28
- ES2_2.Name = "ES2"
- ES2_2.Parent = ML2
- ES2_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- ES2_2.BorderSizePixel = 5
- ES2_2.Position = UDim2.new(-0.00402629375, 0, 1.02628422, 0)
- ES2_2.Size = UDim2.new(0, 232, 0, 20)
- ES2_2.Font = Enum.Font.Garamond
- ES2_2.Text = "EARTH SCRIPTS"
- ES2_2.TextColor3 = Color3.new(0, 0, 0)
- ES2_2.TextSize = 28
- XX2.Name = "XX2"
- XX2.Parent = ML2
- XX2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- XX2.BorderSizePixel = 0
- XX2.Position = UDim2.new(0.854833722, 0, -0.0980298072, 0)
- XX2.Size = UDim2.new(0, 34, 0, 18)
- XX2.Font = Enum.Font.Fantasy
- XX2.Text = "X"
- XX2.TextColor3 = Color3.new(0, 0, 0)
- XX2.TextSize = 20
- XX2.MouseButton1Click:connect(function()
- ML2.Visible = false
- end)
- CREDITS2_2.Name = "CREDITS2"
- CREDITS2_2.Parent = RAINBOW
- CREDITS2_2.BackgroundColor3 = Color3.new(1, 1, 1)
- CREDITS2_2.Position = UDim2.new(-1.2039572, 0, 0.0712530687, 0)
- CREDITS2_2.Size = UDim2.new(0, 211, 0, 265)
- CREDITS2_2.Visible = false
- TITAN_2.Name = "TITAN"
- TITAN_2.Parent = CREDITS2_2
- TITAN_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- TITAN_2.BorderSizePixel = 2
- TITAN_2.Position = UDim2.new(0.00516638719, 0, 0.396377981, 0)
- TITAN_2.Size = UDim2.new(0, 211, 0, 20)
- TITAN_2.Font = Enum.Font.Garamond
- TITAN_2.Text = "TITANIUMDEVELOPER"
- TITAN_2.TextColor3 = Color3.new(0, 0, 0)
- TITAN_2.TextSize = 26
- CREDITS1_2.Name = "CREDITS1"
- CREDITS1_2.Parent = CREDITS2_2
- CREDITS1_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- CREDITS1_2.BorderSizePixel = 5
- CREDITS1_2.Position = UDim2.new(-0.00978062861, 0, -0.00343931466, 0)
- CREDITS1_2.Size = UDim2.new(0, 215, 0, 20)
- CREDITS1_2.Font = Enum.Font.Garamond
- CREDITS1_2.Text = "CREDITS"
- CREDITS1_2.TextColor3 = Color3.new(0, 0, 0)
- CREDITS1_2.TextSize = 28
- NAME4YOU_2.Name = "NAME4YOU"
- NAME4YOU_2.Parent = CREDITS2_2
- NAME4YOU_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- NAME4YOU_2.BorderSizePixel = 2
- NAME4YOU_2.Position = UDim2.new(0.00516638625, 0, 0.181238562, 0)
- NAME4YOU_2.Size = UDim2.new(0, 211, 0, 20)
- NAME4YOU_2.Font = Enum.Font.Garamond
- NAME4YOU_2.Text = "NAME4YOU, ANTRAXO"
- NAME4YOU_2.TextColor3 = Color3.new(0, 0, 0)
- NAME4YOU_2.TextSize = 26
- ITZZ_2.Name = "ITZZ"
- ITZZ_2.Parent = CREDITS2_2
- ITZZ_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- ITZZ_2.BorderSizePixel = 2
- ITZZ_2.Position = UDim2.new(0.00516638532, 0, 0.583223045, 0)
- ITZZ_2.Size = UDim2.new(0, 211, 0, 20)
- ITZZ_2.Font = Enum.Font.Garamond
- ITZZ_2.Text = "ITZZARDIT,NOT A TRAP"
- ITZZ_2.TextColor3 = Color3.new(0, 0, 0)
- ITZZ_2.TextSize = 24
- SHIZU_2.Name = "SHIZU"
- SHIZU_2.Parent = CREDITS2_2
- SHIZU_2.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- SHIZU_2.BorderSizePixel = 2
- SHIZU_2.Position = UDim2.new(0.00516638532, 0, 0.759995222, 0)
- SHIZU_2.Size = UDim2.new(0, 211, 0, 20)
- SHIZU_2.Font = Enum.Font.Garamond
- SHIZU_2.Text = "SHIZU,REALLYSECURE"
- SHIZU_2.TextColor3 = Color3.new(0, 0, 0)
- SHIZU_2.TextSize = 26
- CREDITS2_3.Name = "CREDITS2"
- CREDITS2_3.Parent = CREDITS2_2
- CREDITS2_3.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- CREDITS2_3.BorderSizePixel = 5
- CREDITS2_3.Position = UDim2.new(-0.0152244614, 0, 0.934108555, 0)
- CREDITS2_3.Size = UDim2.new(0, 215, 0, 20)
- CREDITS2_3.Font = Enum.Font.Garamond
- CREDITS2_3.Text = "CREDITS"
- CREDITS2_3.TextColor3 = Color3.new(0, 0, 0)
- CREDITS2_3.TextSize = 28
- X3_3.Name = "X3"
- X3_3.Parent = CREDITS2_2
- X3_3.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- X3_3.BorderSizePixel = 0
- X3_3.Position = UDim2.new(0.793222368, 0, -0.00369018316, 0)
- X3_3.Size = UDim2.new(0, 34, 0, 18)
- X3_3.Font = Enum.Font.Fantasy
- X3_3.Text = "X"
- X3_3.TextColor3 = Color3.new(0, 0, 0)
- X3_3.TextSize = 20
- X3_3.MouseButton1Click:connect(function()
- CREDITS2_2.Visible = false
- end)
- OC.Name = "OC"
- OC.Parent = ScreenGui
- OC.BackgroundColor3 = Color3.new(1, 1, 1)
- OC.Position = UDim2.new(0.0110497177, 0, 0.469287485, 0)
- OC.Size = UDim2.new(0, 19, 0, 20)
- OPEN.Name = "OPEN"
- OPEN.Parent = OC
- OPEN.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- OPEN.BorderSizePixel = 5
- OPEN.Position = UDim2.new(-0.376452386, 0, -0.02250061, 0)
- OPEN.Size = UDim2.new(0, 56, 0, 28)
- OPEN.Font = Enum.Font.Garamond
- OPEN.Text = "OPEN"
- OPEN.TextColor3 = Color3.new(0, 0, 0)
- OPEN.TextSize = 20
- OPEN.MouseButton1Click:connect(function()
- NORMAL.Visible = true
- CLOSE.Visible = true
- OPEN.Visible = false
- end)
- CLOSE.Name = "CLOSE"
- CLOSE.Parent = OC
- CLOSE.BackgroundColor3 = Color3.new(0.588235, 0.588235, 0.588235)
- CLOSE.BorderSizePixel = 5
- CLOSE.Position = UDim2.new(-0.376452386, 0, -0.02250061, 0)
- CLOSE.Size = UDim2.new(0, 56, 0, 28)
- CLOSE.Visible = false
- CLOSE.Font = Enum.Font.Garamond
- CLOSE.Text = "CLOSE"
- CLOSE.TextColor3 = Color3.new(0, 0, 0)
- CLOSE.TextSize = 20
- CLOSE.MouseButton1Click:connect(function()
- NORMAL.Visible = false
- RAINBOW.Visible = false
- OPEN.Visible = true
- CLOSE.Visible = false
- end)
- -- Scripts:
- function SCRIPT_YUPU68_FAKESCRIPT() -- RAINBOW.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = RAINBOW
- while wait(1) do
- script.Parent.BackgroundColor3=Color3.fromHSV(math.random(100)/100,1,1)
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_YUPU68_FAKESCRIPT))
- function SCRIPT_VCUJ90_FAKESCRIPT() -- NORMALMODE.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = NORMALMODE
- while wait(1) do
- script.Parent.BackgroundColor3=Color3.fromHSV(math.random(100)/100,1,1)
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_VCUJ90_FAKESCRIPT))
- function SCRIPT_TBCD72_FAKESCRIPT() -- CREDITS2_2.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = CREDITS2_2
- while wait(1) do
- script.Parent.BackgroundColor3=Color3.fromHSV(math.random(100)/100,1,1)
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_TBCD72_FAKESCRIPT))
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