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- -- https://cdn.discordapp.com/attachments/450373719974477835/643937562091716638/unknown.png
- -- list of blips i've found
- local BLIPS_NAMED = {
- {-1650465405, "Dominoes"},
- {-48718882 , "Dominoes: All Fives"},
- {-1581061148, "Dominoes: All Threes"},
- {1974815632 , "Five Finger Fillet"},
- {126262516 , "FFF: Guts"},
- {1015604260 , "FFF: Burnout"},
- {1243830185 , "Poker"},
- {-1327110633, "Saddle Bag"},
- {-1739686743, "Doctor"},
- {935247438 , ""}, -- diner / restaurant, no name, script sets name to "BLIP_CAMP_EAT"
- {-1954662204, "Donate to Camp"},
- {-570710357 , "Objective"}, -- script sets name to "BLIP_CAMP_CHORE"
- {1576459965 , "Ammunation"},
- {-695368421 , "Health Supplies"},
- {-1852063472, "Provisions"},
- {1321928545 , ""}, -- small black dot with no name
- {1012165077 , "Destination"}, -- not sure, code broke or destination blip
- {-1822497728, "Stranger"},
- {1242464081 , "Drinking"},
- {500148876 , "Hunting Ground"},
- {-1575595762, "Fishing"},
- {-729441538 , ""}, -- money in wheel? no name
- {623155783 , ""}, -- bank, no name
- {423351566 , "Herd"},
- {-1606321000, "Caravan Camp"},
- {444204045 , "Home Robbery"},
- -- Mission blips???
- {578982838, "", "BLIP_RC_COLLECTABLE_CIGCARD"}, -- blank, BLIP_RC_COLLECTABLE_CIGCARD
- {-1223580455}, -- blank, 1162303770
- {349797279, "", "BLIP_RC_COLLECTABLE_DINOBONES"}, -- blank, BLIP_RC_COLLECTABLE_DINOBONES
- {911890963, "", "BLIP_RC_COLLECTABLE_EXOTICS"}, -- blank, BLIP_RC_COLLECTABLE_EXOTICS
- {-170865073}, -- blank
- }
- -- kinda like blip color palette
- local BLIP_TYPES = {
- 422991367, -- companion, gray
- -325639900, -- pickup, white
- 1664425300, -- weapon, white
- -1337945352, -- BLIP_NAME, white dot
- 1673015813, -- BLIP_NAME, white dot
- 1260140857, -- flashes and disappears
- -1702907713, -- enemy, pink
- 203020899, -- destination, yellow dot x (smaller)
- -678244495, -- destination, light gray
- 1560611276, -- posse camp, dark
- 408396114, -- destination, yellow dot x (bigger)
- 1687768444, -- destination, dark
- }
- -- some labels i came across
- local BLIP_LABELS = {
- "BLIP_CAMP_HORSE",
- "BLIP_CAMP_HITCH",
- "BLIP_CAMP_EAT",
- "SADDLE_BLIP_ARTHUR",
- "SADDLE_BLIP_JOHN",
- "HORSE_BLIP_TEMPORARY",
- "HORSE_BLIP_ARTHUR",
- "HORSE_BLIP_JOHN",
- }
- -- where the testing of new blips happen
- -- insert a list of blip entries
- -- entry[1] is the blip sprite, rest is ignored
- local BLIP_SPRITES = {
- }
- -- ADD_BLIP_FOR_ENTITY (i think lol)
- -- N_0x23f74c2fda6e7c61(blipType, entity)
- -- ADD_BLIP_FOR_COORD
- -- N_0x554d9d53f696d002(blipType, posVector)
- Citizen.CreateThread(function()
- for i, blipType in next, BLIP_TYPES do
- for n, blipData in next, BLIP_SPRITES do
- Citizen.CreateThread(function()
- local blip = N_0x554d9d53f696d002(blipType, 0.0 + n * 5.0, 0.0 + i * 5.0, 0.0)
- SetBlipSprite(blip, blipData[1], 1)
- -- Wait(30000)
- -- RemoveBlip(blip) -- literally doesn't work anyways
- end)
- end
- end
- end)
- -- seriously how the fuck does removeblip work now
- -- RegisterCommand("bc", function()
- -- SetThisScriptCanRemoveBlipsCreatedByAnyScript(true)
- -- for n = 0, 5000 do
- -- if DoesBlipExist(n) then
- -- RemoveBlip(n)
- -- end
- -- end
- -- end)
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