XScriptGiverX

Strucid Kill Aura!

Aug 4th, 2020
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  1. local v15 = require(game:GetService("ReplicatedStorage").NetworkModule)
  2. local thing = game:GetService("ReplicatedStorage").Network.ClientToClient
  3. while wait() do
  4. for a,b in pairs(game:GetService("Players"):GetPlayers()) do
  5. pcall(function()
  6. if (b.Character.Head.Position - game:GetService("Players").LocalPlayer.Character.Head.Position).Magnitude < 20 and b ~= game:GetService("Players").LocalPlayer and not getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).SameTeam(b) then
  7. thing:Fire("DamageMarker", b.Character, 20)
  8. v15:FireServer("MeleeDamage", b.Character.Humanoid, b.Character.Head)
  9. wait(0.4)
  10. end
  11. end)
  12. end
  13. end
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