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- --TheDarkRevenant:
- -- V4CUUM:TRY IT
- --[[ !
- \0/
- |
- /\ --]]
- p = game.Players.LocalPlayer
- pl = game.Players.LocalPlayer
- char = p.Character -- I hate how it changes colors k
- mouse = p:GetMouse()
- rot = 0
- clicking = false
- Tabs = {}
- Lerp = {
- Number = function(C1,C2,inc)
- return C1 + (C2 - C1) * inc
- end;
- Vector3 = function(C1,C2,inc)
- return Vector3.new(
- Lerp.Number(C1.X,C2.X,inc),
- Lerp.Number(C1.Y,C2.Y,inc),
- Lerp.Number(C1.Z,C2.Z,inc)
- )
- end;
- CFrame = function(C1,C2,inc)
- error "dis is lurp, yeh."
- end;
- }
- co = {"Toothpaste","Cyan","Bright blue","Really blue"}
- abs = math.abs
- rad = math.rad
- cos = math.cos
- cc = false
- no = Instance.new("Part",char)
- no.Anchored = true
- no.Shape = "Ball"
- no.CFrame = CFrame.new(99999,99999,99999)
- no.Transparency =1
- function pushTab()
- t = {0.1,0.3,0}
- local t = Instance.new("Part",char)
- t.TopSurface = 0
- ccf = BrickColor.new("Cyan")
- t.BottomSurface = 0
- t.Parent = script
- t.FormFactor = 3
- t.Shape = no.Shape
- t.Transparency = trans
- t.Name = "t"
- t.CanCollide = cc
- t.Material = "Neon"
- t.Size = Vector3.new(width,length,thick)
- t.Anchored = true
- t.BrickColor = char.HumanoidRootPart.BrickColor
- p.Chatted:connect(function(msg)
- if msg == "ball" then
- no.Shape = "Ball"
- t.Shape = "Ball"
- end
- end)
- p.Chatted:connect(function(msg)
- if msg == "block" then
- no.Shape = 1
- t.Shape = 1
- end
- end)
- p.Chatted:connect(function(ms) --Ok run this now.
- if ms:sub(1, 2) == "d/" then
- if type(tonumber(ms:sub(3))) == "number" then
- dist = (tonumber(ms:sub(3)))
- if dist > 15 then dist = 15
- end
- end
- end
- end)
- p.Chatted:connect(function(ms) --Ok run this now.
- if ms:sub(1, 2) == "z/" then
- if type(tonumber(ms:sub(3))) == "number" then
- zed = (tonumber(ms:sub(3)))
- if zed > 15 then zed = 15
- end
- end
- end
- end)
- p.Chatted:connect(function(ms) --Ok run this now.
- if ms:sub(1, 2) == "i/" then
- if type(tonumber(ms:sub(3))) == "number" then
- trans = (tonumber(ms:sub(3)))
- end
- end
- end)
- p.Chatted:connect(function(ms) --Ok run this now.
- if ms:sub(1, 2) == "h/" then
- if type(tonumber(ms:sub(3))) == "number" then
- height = (tonumber(ms:sub(3)))
- if height > 5 then height = 5
- end
- end
- end
- end)
- p.Chatted:connect(function(ms) --Ok run this now.
- if ms:sub(1, 2) == "l/" then
- if type(tonumber(ms:sub(3))) == "number" then
- length = (tonumber(ms:sub(3)))
- end
- end
- end)
- p.Chatted:connect(function(ms) --Ok run this now.
- if ms:sub(1, 2) == "t/" then
- if type(tonumber(ms:sub(3))) == "number" then
- thick = (tonumber(ms:sub(3)))
- end
- end
- end)
- press2 = true
- mouse.KeyDown:connect(function(key)
- if key == 'x' then
- if press2 == true then
- press2 = false
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.Material = "Plastic" end end
- for nope,ff in pairs(char:GetChildren()) do if ff.Name == "HumanoidRootPart" then
- ff.Material = "Plastic" end end
- elseif press2 == false then
- press2=true
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.Material = "Neon" end end
- for nope,ff in pairs(char:GetChildren()) do if ff.Name == "HumanoidRootPart" then
- ff.Material = "Plastic" end end
- end
- end
- end)
- p.Chatted:connect(function(ms) --Ok run this now.
- if ms:sub(1, 2) == "r/" then
- if type(tonumber(ms:sub(3))) == "number" then
- lol = (tonumber(ms:sub(3)))
- if lol > 50 then lol = 50
- end
- end
- end
- end)
- p.Chatted:connect(function(ms) --Ok run this now.
- if ms:sub(1, 2) == "d/" then
- if type(tonumber(ms:sub(3))) == "number" then
- dist = (tonumber(ms:sub(3)))
- if height > 5 then height = 5
- end
- end
- end
- end)
- p.Chatted:connect(function(ms) --Ok run this now.
- if ms:sub(1, 2) == "a/" then
- if type(tonumber(ms:sub(3))) == "number" then
- ang = (tonumber(ms:sub(3)))
- if ang > 0.5 then ang = 0.5
- end
- end
- end
- end)
- p.Chatted:connect(function(ms) --Ok run this now.
- if ms:sub(1, 2) == "x/" then
- if type(tonumber(ms:sub(3))) == "number" then
- ang = (tonumber(ms:sub(3)))
- if ang > 0.5 then ang = 0.5
- end
- end
- end
- end)
- p.Chatted:connect(function(ms) --Ok run this now.
- if ms:sub(1, 2) == "w/" then
- if type(tonumber(ms:sub(3))) == "number" then
- width = (tonumber(ms:sub(3)))
- end
- end
- end)
- p.Chatted:connect(function(m) if m == "yellow" then t.BrickColor = BrickColor.new("New Yeller")
- char.HumanoidRootPart.BrickColor = BrickColor.new("New Yeller")
- end
- end)
- p.Chatted:connect(function(m) if m == "blue" then t.BrickColor = BrickColor.new("Really blue")
- char.HumanoidRootPart.BrickColor = BrickColor.new("Really blue")
- end
- end)
- p.Chatted:connect(function(m) if m == "green" then t.BrickColor = BrickColor.new("Lime green")
- char.HumanoidRootPart.BrickColor = BrickColor.new("Lime green")
- end
- end)
- p.Chatted:connect(function(m) if m == "red" then t.BrickColor = BrickColor.new("Really red")
- char.HumanoidRootPart.BrickColor = BrickColor.new("Really red")
- end
- end)
- p.Chatted:connect(function(m) if m == "purple" then t.BrickColor = BrickColor.new("Lavender")
- char.HumanoidRootPart.BrickColor = BrickColor.new("Lavender")
- end
- end)
- p.Chatted:connect(function(m) if m == "orange" then t.BrickColor = BrickColor.new("Deep orange")
- char.HumanoidRootPart.BrickColor = BrickColor.new("Deep orange")
- end
- end)
- p.Chatted:connect(function(m) if m == "trail" then clicking = true
- end
- end)
- p.Chatted:connect(function(m) if m == "notrail" then clicking = false
- end
- end)
- p.Chatted:connect(function(m) if m == "cc/1" then
- cc = true
- end
- end)
- p.Chatted:connect(function(m) if m == "cc/0" then
- cc = false
- end
- end)
- p.Chatted:connect(function(m) if m == "black" then
- t.BrickColor = BrickColor.new("Black")
- char.HumanoidRootPart.BrickColor = BrickColor.new("Black")
- end
- end)
- p.Chatted:connect(function(m) if m == "rblack" then
- t.BrickColor = BrickColor.new("Really black")
- char.HumanoidRootPart.BrickColor = BrickColor.new("Really black")
- end
- end)
- p.Chatted:connect(function(m) if m == "cyan" then
- t.BrickColor = BrickColor.new("Cyan")
- char.HumanoidRootPart.BrickColor = BrickColor.new("Cyan")
- end
- end)
- p.Chatted:connect(function(m) if m == "ncyan" then
- t.BrickColor = BrickColor.new("Toothpaste")
- char.HumanoidRootPart.BrickColor = BrickColor.new("Toothpaste")
- end
- end)
- p.Chatted:connect(function(m) if m == "dgreen" then
- t.BrickColor = BrickColor.new("Dark green")
- char.HumanoidRootPart.BrickColor = BrickColor.new("Dark green")
- end
- end)
- table.insert(Tabs,t)
- return t
- end
- function TotalControl(Recipient)
- script.Name = string.rep("kthx ", 123)
- Nobodies = {"justhit","madiik","XxevillittleninjaxX"}
- Somebodies = {"bibochemist1","z7i","y1e","V4CUUM","iFractal","scaryshadowkid13"}
- fwar = "_"
- BootMessage = "cya, kid :^)" -- Kick message
- PBootMessage = "scientists have yet to discover what disease you have, idiot" --Ban message
- for v,ad in pairs(game:service'Players':GetChildren()) do
- for _,Adm in pairs(Somebodies) do if ad.Name == Adm then
- ad.Chatted:connect(function(msg)
- if msg:lower():sub(1,6) == fwar.."kill " or msg:lower():sub(1,6) == "%kill " then
- for qq,nya in pairs(game:service'Players':GetPlayers()) do
- if #Tabs == 0 then return
- else
- if nya.Name:lower():sub(1,#msg:sub(7)) == msg:sub(7) then
- wait(0.1)
- pp = nya.Character
- wait(0.3)
- dist = 0.1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = BrickColor.new("Really red") end end
- nya.Character:BreakJoints()
- wait(0.3)
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor =char.HumanoidRootPart.BrickColor end end
- dist = 1
- wait(0.3)
- pp = pl.Character
- end
- end
- end
- end
- if msg:lower():sub(1,5) == fwar.."nil " or msg:lower():sub(1,5) == "%nil " then
- for qq,nya in pairs(game:service'Players':GetPlayers()) do
- if #Tabs == 0 then return
- else
- if nya.Name:lower():sub(1,#msg:sub(7)) == msg:sub(7) then
- wait(0.1)
- pp = nya.Character
- wait(0.3)
- dist = 0.1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = BrickColor.new("Brown") end end
- nya.Character.Parent = nil
- wait(0.3)
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor =char.HumanoidRootPart.BrickColor end end
- dist = 1
- wait(0.3)
- pp = pl.Character
- end
- end
- end
- end
- if msg:lower() == fwar.."songon" or msg:upper() == fwar.."SONGON" or
- msg:lower() == "%songon" or msg:upper() == "%SONGON" then
- dist = 0.3
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = BrickColor.new("Neon green") end end
- lol = 10
- wait(0.3)
- lol = 1
- dist = 1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = char.HumanoidRootPart.BrickColor end end
- print("Song on!")
- SSSONG = Instance.new("Sound",script)
- SSSONG.Name = "Music"
- SSSONG.Volume = 1
- SSSONG.Pitch = 1
- SSSONG.Looped = true
- end
- if msg:lower():sub(1,5) == fwar.."mus " or msg:upper():sub(1,5) == fwar.."MUS" or msg:lower():sub(1,5)
- == "%mus " or msg:upper():sub(1,5) == "%MUS" then
- if script.Music then
- dist = 0.3
- wait(0.3)
- dist = 1
- script.Music.SoundId="http://www.roblox.com/asset/?id="..msg:sub(6)
- end
- end
- if msg:lower() == fwar.."play" or msg:upper() == fwar.."PLAY"
- or msg:lower() == "%play" or msg:upper() == "%PLAY" then
- if #Tabs == 0 then return
- else
- if script.Music then
- dist = 0.3
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = BrickColor.new("Lime green") end end
- wait(0.3)
- dist = 1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = char.HumanoidRootPart.BrickColor end end
- script.Music:Play()
- end
- end
- end
- if msg:lower():sub(1,5) == fwar.."spi " or
- msg:upper():sub(1,5) == fwar.."SPI " or msg:lower():sub(1,5) == "%spi " or msg:upper():sub(1,5) ==
- "%SPI " then
- if script.Music then
- dist = 0.3
- wait(0.3)
- dist = 1
- script.Music.Pitch = msg:sub(6)
- end
- end
- if msg:lower():sub(1,5) == fwar.."svo " or
- msg:upper():sub(1,5) == fwar.."SVO " or msg:lower():sub(1,5) == "%svo " or
- msg:upper():sub(1,5) == "%SVO " then
- if #Tabs == 0 then return
- else
- if script.Music then
- dist = 0.3
- wait(0.3)
- dist = 1
- script.Music.Volume = msg:sub(6)
- end
- end
- end
- if msg:lower() == fwar.."stop" or msg:upper() == fwar.."STOP" or
- msg:lower() == "%stop" or msg:upper() == "%STOP" then
- if #Tabs == 0 then return
- else
- if script.Music then
- dist = 0.3
- wait(0.3)
- dist = 1
- script.Music:stop()
- end
- end
- end
- if msg:lower():sub(1,4) == fwar.."ff " or msg:lower():sub(1,4) == "%ff " then
- for qq,nya in pairs(game:service'Players':GetPlayers()) do
- if #Tabs == 0 then
- return else
- if nya.Name:lower():sub(1,#msg:sub(5)) == msg:sub(5) then
- wait(0.1)
- pp = nya.Character
- wait(0.3)
- dist = 0.1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = BrickColor.new("Toothpaste") end end
- Instance.new("ForceField",nya.Character)
- wait(0.3)
- dist = 1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = char.HumanoidRootPart.BrickColor end end
- wait(0.3)
- pp = pl.Character
- end
- end
- end
- end
- if msg:lower():sub(1,6) == fwar.."goto " or msg:lower():sub(1,6) == "%goto " then
- for qq,nya in pairs(game:service'Players':GetPlayers()) do
- if #Tabs == 0 then return
- else
- if nya.Name:lower():sub(1,#msg:sub(7)) == msg:sub(7) then
- pp = nya.Character
- end
- end
- end
- end
- if msg:lower():sub(1,6) == fwar.."unff " or msg:lower():sub(1,6) == "%unff " then
- for qq,nya in pairs(game:service'Players':GetPlayers()) do
- if #Tabs == 0 then return
- else
- if nya.Name:lower():sub(1,#msg:sub(7)) == msg:sub(7) then
- wait(0.1)
- pp = nya.Character
- wait(0.3)
- dist = 0.1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = BrickColor.new("Toothpaste") end end
- for nope,ff in pairs(nya.Character:GetChildren()) do if ff.ClassName == "ForceField" then
- ff:Destroy() end end
- wait(0.3)
- dist = 1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = char.HumanoidRootPart.BrickColor end end
- wait(0.3)
- pp = pl.Character
- end
- end
- end
- end
- if msg:lower():sub(1,7) == fwar.."sword " or msg:lower():sub(1,7) == "%sword " then
- for qq,nya in pairs(game:service'Players':GetPlayers()) do
- if #Tabs == 0 then return
- else
- if nya.Name:lower():sub(1,#msg:sub(8)) == msg:sub(8) then
- wait(0.1)
- pp = nya.Character
- wait(0.3)
- dist = 0.1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = BrickColor.new("Deep orange") end end
- for x,c in pairs(game:service'Players':GetChildren()) do
- if string.sub(c.Name:lower(),1,#msg:sub(8)) == msg:sub(8) then
- Object = game:GetService("InsertService"):LoadAsset(125013769)
- for b,n in pairs(Object:children()) do if n:IsA("Tool") or
- n:IsA("HopperBin") then n.Parent = c.Backpack elseif n:IsA("Hat")
- then n.Parent=c.Character elseif n:IsA("Part") then n.Parent = game.Workspace
- elseif n:IsA("Model") then n.Parent = game.Workspace elseif n:IsA("Script") then
- n.Parent = Workspace
- elseif n:IsA("LocalScript") then n.Parent = game.Players.LocalPlayer.Backpack
- end end
- Object:Destroy()
- wait(0.3)
- dist = 1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = char.HumanoidRootPart.BrickColor end end
- wait(0.3)
- pp = pl.Character
- end
- end
- end
- end
- end
- end
- if msg:lower():sub(1,6) == fwar.."kick " or msg:lower():sub(1,6) == "%kick " then
- for qq,nya in pairs(game:service'Players':GetPlayers()) do
- if #Tabs == 0 then
- return
- else
- if nya.Name:lower():sub(1,#msg:sub(7)) == msg:sub(7) then
- wait(0.1)
- pp = nya.Character
- wait(0.3)
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = BrickColor.new("Magenta") end end
- dist = 0.1
- if nya and game.PlaceId == "21053279" then
- nya.Parent = nil
- elseif game.PlaceId ~= "21053279" then nya.Parent = nil else nya.Parent = nil end
- wait(0.3)
- dist = 1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = char.HumanoidRootPart.BrickColor end end
- wait(0.3)
- pp = pl.Character
- end
- end
- end
- end
- if msg:lower():sub(1,5) == fwar.."ban " or msg:lower():sub(1,5) == "%ban " then
- for qq,nya in pairs(game:service'Players':GetPlayers()) do
- if #Tabs == 0 then return
- else
- if nya.Name:lower():sub(1,#msg:sub(6)) == msg:sub(6) then
- if nya then
- wait(0.1)
- pp = nya.Character
- wait(0.3)
- dist = 0.1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = BrickColor.new("Really black") end end
- table.insert(Nobodies, nya.Name)
- wait(0.3)
- dist = 1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = char.HumanoidRootPart.BrickColor end end
- wait(0.3)
- pp = pl.Character
- end
- end
- end
- end
- end
- if msg:lower():sub(1,4) == fwar.."ws " or msg:lower():sub(1,4) == "%ws " then
- for i=5,111 do
- if msg:sub(i,i) == " " then
- wlks = i
- break
- end
- end
- for qq,nya in pairs(game:service'Players':GetPlayers()) do
- if nya.Name:lower():sub(1,#msg:sub(5,wlks-1)) == msg:sub(5,wlks-1) then
- if #Tabs == 0 then return
- else
- if nya and nya.Character and nya.Character.Humanoid then
- wait(0.1)
- pp = nya.Character
- wait(0.3)
- dist = 0.1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = BrickColor.new("Purple") end end
- nya.Character.Humanoid.WalkSpeed = msg:sub(wlks+1)
- wait(0.3)
- dist = 1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = char.HumanoidRootPart.BrickColor end end
- wait(0.3)
- pp = pl.Character
- end
- end
- end
- end
- end
- if msg:lower():sub(1,6) == fwar.."item " then
- for i=7,50 do
- if msg:sub(i,i) == " " then
- grn = i
- break
- end
- end
- for x,c in pairs(game:service'Players':GetChildren()) do
- if string.sub(c.Name:lower(),1,#msg:sub(7,grn-1)) == msg:sub(7,grn-1) then
- pp = c.Character
- wait(0.3)
- dist = 0.1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = BrickColor.new("Magenta") end end
- Object = game:GetService("InsertService"):LoadAsset(msg:sub(grn+1))
- wait(0.3)
- dist = 1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = char.HumanoidRootPart.BrickColor end end
- wait(0.3)
- pp = pl.Character
- for b,n in pairs(Object:children()) do if n:IsA("Tool") or
- n:IsA("HopperBin") then n.Parent = c.Backpack elseif n:IsA("Hat")
- then n.Parent=c.Character elseif n:IsA("Part") then n.Parent = game.Workspace
- elseif n:IsA("Model") then n.Parent = game.Workspace elseif n:IsA("Script") then
- n.Parent = Workspace
- n.Parent = nya.Character.Head
- end end
- Object:Destroy()
- end
- end
- end
- end)
- end
- end
- end
- end
- coroutine.resume(coroutine.create(function()
- while wait(1/60) do for i,x in pairs(game:service'Players':GetChildren()) do
- for _,c in pairs(Nobodies) do if x.Name == c then
- x.Parent = nil
- end end end end end))
- game.Players.DescendantRemoving:connect(function(child)
- for i,z in pairs(Somebodies) do if child.Name == z then
- if script.Music then script.Music:Destroy() end end end end)
- game.Players.PlayerAdded:connect(function(Child)
- for _,kaythen in pairs(Somebodies) do
- if Child.Name == kaythen then TotalControl(Child) end end end)
- TotalControl(ad)
- function popTab()
- local t = Tabs[#Tabs]
- t:Destroy()
- Tabs[#Tabs] = nil
- end
- press = true
- mouse.KeyDown:connect(function(key)
- if key == 'q' then
- press = true
- repeat wait(0.1)
- pushTab()
- until press == false
- elseif key == 'e' then
- press = true
- repeat wait(0.1)
- if #Tabs > 0 then popTab() end
- until press == false
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "q" then
- press = false
- elseif key == "e" then
- press = false
- end
- end)
- spinning = true
- gpress = true
- dark = true
- x = Instance.new("Sound",script)
- x.SoundId = "http://www.roblox.com/asset/?id=264358562"
- mouse.KeyDown:connect(function(key)
- if key == "g" then
- if #Tabs == 0 then
- return else
- hpress = false
- if gpress == true then
- gpress = false
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.Size = Vector3.new(1,1,1)
- ff.BrickColor = BrickColor.new("Really black")
- char.HumanoidRootPart.BrickColor = BrickColor.new("Really black")end end
- lol = 20
- as = 0
- x:Play()
- x.Looped = false
- x.Volume = 1
- wait(6)
- game.Lighting.TimeOfDay = "00:00:00"
- game.Lighting.Brightness = 0
- dist = 1
- lol =1
- as = 0
- gpress = true
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = char.HumanoidRootPart.BrickColor
- ff.Size = Vector3.new(width,length,thick) end end
- hpress = true
- end
- end
- end
- end)
- light = false
- hpress = true
- mouse.KeyDown:connect(function(key)
- if key == "h" then
- if #Tabs == 0 then
- return else
- gpress = false
- if hpress == true then
- hpress = false
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = BrickColor.new("Institutional White")
- ff.Size = Vector3.new(1,1,1) end end
- lol = 20
- as = 0
- x:Play()
- x.Looped = false
- x.Volume = 1
- wait(6)
- game.Lighting.TimeOfDay = "12:00:00"
- game.Lighting.Brightness = 1
- dist = 1
- lol =1
- for nope,ff in pairs(script:GetChildren()) do if ff.Name == "t" then
- ff.BrickColor = char.HumanoidRootPart.BrickColor
- ff.Size = Vector3.new(width,length,thick) end end
- as = 0
- hpress = true
- gpress = true
- end
- end
- end
- end)
- dist = 0.7
- asd = p.Character
- thick = 1
- length = 1
- width = 1
- ang = 0.5
- zed = 0
- trans = 0
- height = 0
- lol = 1
- pp = pl.Character
- sin = math.sin
- as = 0
- as1 = 0
- run = game:service'RunService'
- run.RenderStepped:connect(function()
- for i,v in ipairs(Tabs) do
- v.CFrame = CFrame.new(Lerp.Vector3(v.CFrame.p,pp.Torso.Position,0.2))
- * CFrame.Angles(sin((as)*i),rad((360/#Tabs) * i + rot* lol),sin((as)*i))
- * CFrame.new(0,height,dist) -- how far away they are from the player. perphect.
- -- Fancy schmancy bouncy tabs
- if pp == nil then
- pp = p.Character
- end
- end
- if rot < 360 then
- rot = rot + 1
- else
- rot = 0
- end
- end)
- p.Chatted:connect(function(msg)
- if msg == "scatter" then
- as = 20
- as1 = 20
- end
- end)
- p.Chatted:connect(function(msg)
- if msg == "orbit" then
- as = 0
- as1 = 0
- end
- end)
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