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- local huntingrifle = Instance.new("Tool")
- local chamber = Instance.new("Part")
- local mesh = Instance.new("SpecialMesh")
- local grip = Instance.new("Part")
- local mesh_2 = Instance.new("SpecialMesh")
- local click = Instance.new("Sound")
- local firesound = Instance.new("Sound")
- local m203 = Instance.new("Sound")
- local magin = Instance.new("Sound")
- local magout = Instance.new("Sound")
- local reloadsound = Instance.new("Sound")
- local running = Instance.new("Sound")
- local safetyclick = Instance.new("Sound")
- local windowbreak = Instance.new("Sound")
- local firepart = Instance.new("Part")
- local mesh_3 = Instance.new("BlockMesh")
- local fire = Instance.new("Sound")
- local N1flashfx2 = Instance.new("ParticleEmitter")
- local flashfx = Instance.new("SpotLight")
- local flashfxflash = Instance.new("ParticleEmitter")
- local smoke = Instance.new("ParticleEmitter")
- local resource = Instance.new("Folder")
- local fx = Instance.new("Folder")
- local smoke_2 = Instance.new("ParticleEmitter")
- local spark = Instance.new("ParticleEmitter")
- local blood = Instance.new("ParticleEmitter")
- local bodyhit = Instance.new("Sound")
- local explosionsound = Instance.new("Sound")
- local hud = Instance.new("Folder")
- local maingui = Instance.new("ScreenGui")
- local gamegui = Instance.new("Frame")
- local hitmarker = Instance.new("ImageLabel")
- local ammoframe = Instance.new("Frame")
- local mode1 = Instance.new("Frame")
- local mode2 = Instance.new("Frame")
- local mode3 = Instance.new("Frame")
- local mode4 = Instance.new("Frame")
- local mode5 = Instance.new("Frame")
- local stances = Instance.new("ImageLabel")
- local distdisp = Instance.new("TextLabel")
- local ammo = Instance.new("TextLabel")
- local ammobackground = Instance.new("TextLabel")
- local magcount = Instance.new("TextLabel")
- local magcountbackground = Instance.new("TextLabel")
- local title = Instance.new("TextLabel")
- local scopeframe = Instance.new("Frame")
- local scope = Instance.new("ImageLabel")
- local scopeid = Instance.new("ImageLabel")
- local f1 = Instance.new("Frame")
- local f2 = Instance.new("Frame")
- local sense = Instance.new("Frame")
- local sensitivity = Instance.new("TextBox")
- local interact = Instance.new("TextLabel")
- local others = Instance.new("Frame")
- local kill = Instance.new("TextLabel")
- local modules = Instance.new("Folder")
- local settingsmodule = Instance.new("Folder")
- local vars = Instance.new("Folder")
- local resupply = Instance.new("BoolValue")
- local uiscopeactive = Instance.new("BoolValue")
- local events = Instance.new("Folder")
- local equipped = Instance.new("RemoteEvent")
- local shootevent = Instance.new("RemoteEvent")
- local createowner = Instance.new("RemoteEvent")
- local damageevent = Instance.new("RemoteEvent")
- local stance = Instance.new("RemoteEvent")
- local killevent = Instance.new("RemoteEvent")
- local aimevent = Instance.new("RemoteEvent")
- local hitevent = Instance.new("RemoteFunction")
- local exploevent = Instance.new("RemoteEvent")
- local modulations = Instance.new("Folder")
- local m4a1 = Instance.new("Folder")
- local akm = Instance.new("Folder")
- local sidearm = Instance.new("Folder")
- local instruction_manual = Instance.new("Folder")
- local part = Instance.new("Part")
- local mesh_4 = Instance.new("SpecialMesh")
- local img = Instance.new("Part")
- local surfacegui = Instance.new("SurfaceGui")
- local imagelabel = Instance.new("ImageLabel")
- local mesh_5 = Instance.new("BlockMesh")
- local aimpart = Instance.new("Part")
- local mesh_6 = Instance.new("SpecialMesh")
- local part_2 = Instance.new("Part")
- local mesh_7 = Instance.new("SpecialMesh")
- local part_3 = Instance.new("Part")
- local mesh_8 = Instance.new("SpecialMesh")
- huntingrifle.Name = "HuntingRifle"
- huntingrifle.RequiresHandle = false
- huntingrifle.ToolTip = "-"
- huntingrifle.CanBeDropped = false
- huntingrifle.Parent = workspace
- chamber.Anchored = true
- chamber.CanCollide = false
- chamber.Size = Vector3.new(0.298, 0.298, 0.298)
- chamber.Name = "Chamber"
- chamber.Material = Enum.Material.Metal
- chamber.Color = Color3.new(1, 0, 0)
- chamber.Orientation = Vector3.new(19.83, -90.3, -1.59)
- chamber.Transparency = 1
- chamber.BottomSurface = Enum.SurfaceType.Smooth
- chamber.TopSurface = Enum.SurfaceType.Smooth
- chamber.BrickColor = BrickColor.new("Really red")
- chamber.Reflectance = 0.3
- chamber.Parent = HuntingRifle
- chamber.CFrame = CFrame.new(-22.034, 46.045, -0.905) * CFrame.Angles(1.585, -1.225, 1.559)
- mesh.Scale = Vector3.new(0.618, 0.618, 0.618)
- mesh.MeshType = Enum.MeshType.Brick
- mesh.Parent = Chamber
- grip.Anchored = true
- grip.CanCollide = false
- grip.Size = Vector3.new(0.298, 0.298, 0.298)
- grip.Name = "Grip"
- grip.Material = Enum.Material.SmoothPlastic
- grip.Color = Color3.new(1, 1, 0)
- grip.Orientation = Vector3.new(1.49, 0.24, 2.63)
- grip.Transparency = 1
- grip.BottomSurface = Enum.SurfaceType.Smooth
- grip.TopSurface = Enum.SurfaceType.Smooth
- grip.BrickColor = BrickColor.new("New Yeller")
- grip.Reflectance = 0.3
- grip.Parent = HuntingRifle
- grip.CFrame = CFrame.new(-22.129, 45.661, -0.523) * CFrame.Angles(0.026, 0.004, 0.046)
- mesh_2.Scale = Vector3.new(0.618, 0.618, 0.618)
- mesh_2.MeshType = Enum.MeshType.Brick
- mesh_2.Parent = Grip
- click.SoundId = "rbxassetid://132464034"
- click.Name = "Click"
- click.MaxDistance = 20
- click.Parent = Grip
- firesound.PlaybackSpeed = 0.95
- firesound.Name = "FireSound"
- firesound.Volume = 1
- firesound.SoundId = "rbxassetid://154619598"
- firesound.Parent = Grip
- m203.MaxDistance = 100
- m203.Name = "M203"
- m203.Volume = 1
- m203.SoundId = "http://roblox.com/asset/?id=135039581"
- m203.Parent = Grip
- magin.MaxDistance = 20
- magin.Name = "MagIn"
- magin.Volume = 1
- magin.SoundId = "rbxassetid://511422358"
- magin.Parent = Grip
- magout.PlaybackSpeed = 0.9
- magout.Volume = 1
- magout.Name = "MagOut"
- magout.MaxDistance = 20
- magout.SoundId = "rbxassetid://511422410"
- magout.Parent = Grip
- reloadsound.MaxDistance = 20
- reloadsound.Name = "ReloadSound"
- reloadsound.Volume = 0.8
- reloadsound.SoundId = "rbxassetid://147323220"
- reloadsound.Parent = Grip
- running.PlaybackSpeed = 0.975
- running.Looped = true
- running.Name = "Running"
- running.Volume = 1
- running.SoundId = "http://www.roblox.com/asset/?id=246376673"
- running.MaxDistance = 20
- running.Parent = Grip
- safetyclick.PlaybackSpeed = 1.5
- safetyclick.Volume = 0.3
- safetyclick.Name = "SafetyClick"
- safetyclick.MaxDistance = 20
- safetyclick.SoundId = "rbxassetid://132464034"
- safetyclick.Parent = Grip
- windowbreak.PlaybackSpeed = 0.975
- windowbreak.Name = "WindowBreak"
- windowbreak.Volume = 1
- windowbreak.SoundId = "http://www.roblox.com/asset/?id=142082167"
- windowbreak.Parent = Grip
- firepart.Anchored = true
- firepart.CanCollide = false
- firepart.Size = Vector3.new(0.298, 0.298, 0.298)
- firepart.BrickColor = BrickColor.new("Lime green")
- firepart.Material = Enum.Material.Neon
- firepart.Orientation = Vector3.new(1.49, 0.24, 2.63)
- firepart.Name = "FirePart"
- firepart.Color = Color3.new(0, 1, 0)
- firepart.Transparency = 1
- firepart.Parent = HuntingRifle
- firepart.CFrame = CFrame.new(-22.124, 46.136, -4.876) * CFrame.Angles(0.026, 0.004, 0.046)
- mesh_3.Scale = Vector3.new(0.039, 0.039, 0.039)
- mesh_3.Parent = FirePart
- fire.MaxDistance = 425
- fire.SoundId = "rbxassetid://269953405"
- fire.EmitterSize = 50
- fire.Volume = 1
- fire.Name = "Fire"
- fire.Parent = FirePart
- N1flashfx2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 0)})
- N1flashfx2.Lifetime = NumberRange.new(0.05, 0.075)
- N1flashfx2.Name = "1FlashFX2"
- N1flashfx2.Speed = NumberRange.new(100)
- N1flashfx2.LightEmission = 0.5
- N1flashfx2.Color = ColorSequence.new(Color3.new(1, 1, 0.498039), Color3.new(1, 1, 0.498039))
- N1flashfx2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.625, 0.125), NumberSequenceKeypoint.new(1, 1)})
- N1flashfx2.Texture = "http://www.roblox.com/asset/?id=257430870"
- N1flashfx2.Rotation = NumberRange.new(0, 90)
- N1flashfx2.EmissionDirection = Enum.NormalId.Front
- N1flashfx2.Rate = 1000
- N1flashfx2.Parent = FirePart
- flashfx.Enabled = false
- flashfx.Angle = 180
- flashfx.Range = 1
- flashfx.Color = Color3.new(1, 0.843137, 0.145098)
- flashfx.Name = "FlashFX"
- flashfx.Parent = FirePart
- flashfxflash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 0)})
- flashfxflash.Lifetime = NumberRange.new(0.05, 0.075)
- flashfxflash.Name = "FlashFX[Flash]"
- flashfxflash.Speed = NumberRange.new(50)
- flashfxflash.LightEmission = 0.5
- flashfxflash.Color = ColorSequence.new(Color3.new(1, 1, 0.498039), Color3.new(1, 1, 0.498039))
- flashfxflash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75, 0.125), NumberSequenceKeypoint.new(1, 1)})
- flashfxflash.Texture = "http://www.roblox.com/asset/?id=257430870"
- flashfxflash.Rotation = NumberRange.new(0, 90)
- flashfxflash.EmissionDirection = Enum.NormalId.Front
- flashfxflash.Rate = 1000
- flashfxflash.Parent = FirePart
- smoke.Enabled = false
- smoke.Name = "Smoke"
- smoke.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.99), NumberSequenceKeypoint.new(1, 0.99)})
- smoke.Lifetime = NumberRange.new(1)
- smoke.Texture = "http://www.roblox.com/asset/?id=117472237"
- smoke.Speed = NumberRange.new(3)
- smoke.LightEmission = 0.5
- smoke.Rotation = NumberRange.new(0, 100)
- smoke.Rate = 500
- smoke.RotSpeed = NumberRange.new(200)
- smoke.SpreadAngle = Vector2.new(40, 40)
- smoke.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.3), NumberSequenceKeypoint.new(1, 0.3)})
- smoke.EmissionDirection = Enum.NormalId.Front
- smoke.Parent = FirePart
- resource.Name = "Resource"
- resource.Parent = HuntingRifle
- fx.Name = "FX"
- fx.Parent = Resource
- smoke_2.Enabled = false
- smoke_2.Name = "Smoke"
- smoke_2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.944), NumberSequenceKeypoint.new(0.11, 0.85), NumberSequenceKeypoint.new(0.112, 1), NumberSequenceKeypoint.new(0.591, 1), NumberSequenceKeypoint.new(0.86, 1), NumberSequenceKeypoint.new(1, 1)})
- smoke_2.Lifetime = NumberRange.new(1)
- smoke_2.LightEmission = 0.1
- smoke_2.Speed = NumberRange.new(30)
- smoke_2.Texture = "rbxassetid://286708119"
- smoke_2.Rotation = NumberRange.new(50, 80)
- smoke_2.Rate = 130
- smoke_2.Acceleration = Vector3.new(0, -10, 0)
- smoke_2.Color = ColorSequence.new(Color3.new(0.611765, 0.611765, 0.611765), Color3.new(0.227451, 0.227451, 0.227451))
- smoke_2.RotSpeed = NumberRange.new(5, 20)
- smoke_2.SpreadAngle = Vector2.new(25, 25)
- smoke_2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.813), NumberSequenceKeypoint.new(0.041, 0.437), NumberSequenceKeypoint.new(0.828, 3.938), NumberSequenceKeypoint.new(1, 0.813)})
- smoke_2.Parent = FX
- spark.Enabled = false
- spark.Lifetime = NumberRange.new(0.7, 0.8)
- spark.Name = "Spark"
- spark.Speed = NumberRange.new(10)
- spark.LightEmission = 1
- spark.Color = ColorSequence.new(Color3.new(0.666667, 0.666667, 1), Color3.new(0.666667, 0.666667, 1))
- spark.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.096, 0.775), NumberSequenceKeypoint.new(0.824, 0.837), NumberSequenceKeypoint.new(1, 0)})
- spark.SpreadAngle = Vector2.new(20, 20)
- spark.Acceleration = Vector3.new(0, -15, 0)
- spark.Texture = "rbxassetid://311395391"
- spark.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 0.2)})
- spark.Rate = 60
- spark.Parent = FX
- blood.Enabled = false
- blood.Lifetime = NumberRange.new(1)
- blood.Name = "Blood"
- blood.Speed = NumberRange.new(2)
- blood.Texture = "rbxassetid://172841900"
- blood.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
- blood.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.55, 0), NumberSequenceKeypoint.new(1, 1)})
- blood.SpreadAngle = Vector2.new(10, 10)
- blood.RotSpeed = NumberRange.new(5, 20)
- blood.Rotation = NumberRange.new(50, 80)
- blood.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.123), NumberSequenceKeypoint.new(0.08, 3.06), NumberSequenceKeypoint.new(1, 2.778)})
- blood.Rate = 15
- blood.Parent = FX
- bodyhit.Volume = 1
- bodyhit.Name = "BodyHit"
- bodyhit.SoundId = "rbxassetid://1565725028"
- bodyhit.Parent = FX
- explosionsound.Volume = 10
- explosionsound.Name = "ExplosionSound"
- explosionsound.SoundId = "rbxassetid://1265561710"
- explosionsound.Parent = FX
- hud.Name = "HUD"
- hud.Parent = Resource
- maingui.Name = "MainGui"
- maingui.Parent = HUD
- gamegui.Name = "GameGui"
- gamegui.BackgroundTransparency = 1
- gamegui.Size = UDim2.new(1, 0, 1, 0)
- gamegui.BackgroundColor3 = Color3.new(1, 1, 1)
- gamegui.Position = UDim2.new(0, 0, 0, -36)
- gamegui.Parent = MainGui
- hitmarker.Visible = false
- hitmarker.BackgroundTransparency = 1
- hitmarker.Size = UDim2.new(0, 250, 0, 250)
- hitmarker.Position = UDim2.new(0.5, -125, 0.5, -125)
- hitmarker.BackgroundColor3 = Color3.new(1, 1, 1)
- hitmarker.Name = "Hitmarker"
- hitmarker.Image = "http://www.roblox.com/asset/?id=49170947"
- hitmarker.Parent = GameGui
- ammoframe.BackgroundTransparency = 0.35
- ammoframe.Size = UDim2.new(0, 250, 0, 102)
- ammoframe.BorderSizePixel = 0
- ammoframe.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569)
- ammoframe.Name = "AmmoFrame"
- ammoframe.Position = UDim2.new(1, -375, 1, -88)
- ammoframe.Parent = GameGui
- mode1.Name = "Mode1"
- mode1.Size = UDim2.new(0, 48, 0, 5)
- mode1.BorderSizePixel = 0
- mode1.BackgroundColor3 = Color3.new(1, 1, 1)
- mode1.Position = UDim2.new(0, 202, 0, 25)
- mode1.Parent = AmmoFrame
- mode2.BackgroundTransparency = 0.7
- mode2.Size = UDim2.new(0, 48, 0, 5)
- mode2.BorderSizePixel = 0
- mode2.BackgroundColor3 = Color3.new(1, 1, 1)
- mode2.Name = "Mode2"
- mode2.Position = UDim2.new(0, 152, 0, 25)
- mode2.Parent = AmmoFrame
- mode3.BackgroundTransparency = 0.7
- mode3.Size = UDim2.new(0, 48, 0, 5)
- mode3.BorderSizePixel = 0
- mode3.BackgroundColor3 = Color3.new(1, 1, 1)
- mode3.Name = "Mode3"
- mode3.Position = UDim2.new(0, 102, 0, 25)
- mode3.Parent = AmmoFrame
- mode4.BackgroundTransparency = 0.7
- mode4.Size = UDim2.new(0, 48, 0, 5)
- mode4.BorderSizePixel = 0
- mode4.BackgroundColor3 = Color3.new(1, 1, 1)
- mode4.Name = "Mode4"
- mode4.Position = UDim2.new(0, 52, 0, 25)
- mode4.Parent = AmmoFrame
- mode5.BackgroundTransparency = 0.7
- mode5.Size = UDim2.new(0, 49, 0, 5)
- mode5.BorderSizePixel = 0
- mode5.BackgroundColor3 = Color3.new(1, 1, 1)
- mode5.Name = "Mode5"
- mode5.Position = UDim2.new(0, 1, 0, 25)
- mode5.Parent = AmmoFrame
- stances.ScaleType = Enum.ScaleType.Crop
- stances.BackgroundTransparency = 0.35
- stances.Size = UDim2.new(0, 102, 0, 102)
- stances.BorderSizePixel = 0
- stances.Position = UDim2.new(1, 2, 0, 0)
- stances.Image = "rbxassetid://1868007495"
- stances.Name = "Stances"
- stances.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569)
- stances.Parent = AmmoFrame
- distdisp.TextColor3 = Color3.new(1, 1, 1)
- distdisp.Position = UDim2.new(0, 6, 1, -20)
- distdisp.Name = "DistDisp"
- distdisp.TextSize = 17
- distdisp.ZIndex = 2
- distdisp.BorderSizePixel = 0
- distdisp.Font = Enum.Font.Arial
- distdisp.TextXAlignment = Enum.TextXAlignment.Left
- distdisp.BackgroundTransparency = 1
- distdisp.Text = "0 m"
- distdisp.Size = UDim2.new(0, 75, 0, 15)
- distdisp.BackgroundColor3 = Color3.new(1, 1, 1)
- distdisp.Parent = AmmoFrame
- ammo.TextWrapped = true
- ammo.Position = UDim2.new(1, -85, 0.5, -25)
- ammo.Name = "Ammo"
- ammo.TextSize = 25
- ammo.ZIndex = 2
- ammo.BorderSizePixel = 0
- ammo.Font = Enum.Font.Arial
- ammo.BackgroundColor3 = Color3.new(1, 1, 1)
- ammo.TextColor3 = Color3.new(1, 1, 1)
- ammo.BackgroundTransparency = 1
- ammo.Size = UDim2.new(0, 40, 0, 40)
- ammo.Text = "30"
- ammo.Parent = AmmoFrame
- ammobackground.TextWrapped = true
- ammobackground.Name = "AmmoBackground"
- ammobackground.BorderSizePixel = 0
- ammobackground.Position = UDim2.new(1, -82, 0.5, -24)
- ammobackground.TextSize = 25
- ammobackground.BackgroundTransparency = 1
- ammobackground.Font = Enum.Font.Arial
- ammobackground.Text = "30"
- ammobackground.TextColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- ammobackground.BackgroundColor3 = Color3.new(1, 1, 1)
- ammobackground.Size = UDim2.new(0, 40, 0, 40)
- ammobackground.TextStrokeColor3 = Color3.new(0.164706, 0.164706, 0.164706)
- ammobackground.Parent = AmmoFrame
- magcount.TextWrapped = true
- magcount.Position = UDim2.new(1, -50, 0.5, -22)
- magcount.Name = "MagCount"
- magcount.TextSize = 18
- magcount.ZIndex = 2
- magcount.BorderSizePixel = 0
- magcount.Font = Enum.Font.Arial
- magcount.BackgroundColor3 = Color3.new(1, 1, 1)
- magcount.TextColor3 = Color3.new(1, 1, 1)
- magcount.BackgroundTransparency = 1
- magcount.Size = UDim2.new(0, 40, 0, 40)
- magcount.Text = "| 15"
- magcount.Parent = AmmoFrame
- magcountbackground.TextWrapped = true
- magcountbackground.Position = UDim2.new(1, -47, 0.5, -21)
- magcountbackground.Name = "MagCountBackground"
- magcountbackground.BackgroundTransparency = 1
- magcountbackground.TextSize = 18
- magcountbackground.BorderSizePixel = 0
- magcountbackground.Font = Enum.Font.Arial
- magcountbackground.Text = "| 15"
- magcountbackground.BackgroundColor3 = Color3.new(1, 1, 1)
- magcountbackground.TextColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- magcountbackground.Size = UDim2.new(0, 40, 0, 40)
- magcountbackground.Parent = AmmoFrame
- title.TextWrapped = true
- title.BackgroundColor3 = Color3.new(1, 1, 1)
- title.Name = "Title"
- title.BackgroundTransparency = 1
- title.TextSize = 19
- title.BorderSizePixel = 0
- title.Font = Enum.Font.Arial
- title.Text = "M4A1"
- title.TextStrokeTransparency = 0.8
- title.TextColor3 = Color3.new(1, 1, 1)
- title.Size = UDim2.new(1, 0, 0, 25)
- title.Parent = AmmoFrame
- scopeframe.Visible = false
- scopeframe.BackgroundTransparency = 1
- scopeframe.Size = UDim2.new(1, 0, 1, 0)
- scopeframe.BackgroundColor3 = Color3.new(1, 1, 1)
- scopeframe.Name = "ScopeFrame"
- scopeframe.Parent = MainGui
- scope.Image = "http://www.roblox.com/asset/?id=72002022"
- scope.BackgroundTransparency = 1
- scope.Size = UDim2.new(0, 20, 0, 20)
- scope.BackgroundColor3 = Color3.new(0, 0, 0)
- scope.Name = "Scope"
- scope.Position = UDim2.new(0.5, -10, 0, -10)
- scope.Parent = ScopeFrame
- scopeid.Image = "http://www.roblox.com/asset/?id=184922644"
- scopeid.BackgroundTransparency = 1
- scopeid.Size = UDim2.new(0, 20, 0, 20)
- scopeid.BackgroundColor3 = Color3.new(0, 0, 0)
- scopeid.Name = "ScopeId"
- scopeid.Position = UDim2.new(0.5, -10, 0, -10)
- scopeid.Parent = ScopeFrame
- f1.BackgroundColor3 = Color3.new(0, 0, 0)
- f1.Size = UDim2.new(0, 0, 1, 20)
- f1.BorderSizePixel = 0
- f1.BorderColor3 = Color3.new(0, 0, 0)
- f1.Name = "F1"
- f1.Position = UDim2.new(0, -10, 0, -10)
- f1.Parent = ScopeFrame
- f2.BackgroundColor3 = Color3.new(0, 0, 0)
- f2.Size = UDim2.new(0, 0, 1, 20)
- f2.BorderSizePixel = 0
- f2.BorderColor3 = Color3.new(0, 0, 0)
- f2.Name = "F2"
- f2.Position = UDim2.new(0, -10, 0, -10)
- f2.Parent = ScopeFrame
- sense.Name = "Sense"
- sense.BackgroundTransparency = 1
- sense.Size = UDim2.new(1, 0, 1, 36)
- sense.BackgroundColor3 = Color3.new(1, 1, 1)
- sense.Position = UDim2.new(0, 0, 0, -36)
- sense.Parent = MainGui
- sensitivity.Visible = false
- sensitivity.BackgroundTransparency = 1
- sensitivity.Font = Enum.Font.Arial
- sensitivity.Position = UDim2.new(0.5, -13, 0, 50)
- sensitivity.TextScaled = true
- sensitivity.Size = UDim2.new(0, 100, 0, 26)
- sensitivity.BorderSizePixel = 0
- sensitivity.TextSize = 14
- sensitivity.Text = "0.5"
- sensitivity.TextWrapped = true
- sensitivity.Name = "Sensitivity"
- sensitivity.TextColor3 = Color3.new(1, 1, 1)
- sensitivity.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- sensitivity.Parent = Sense
- interact.Visible = false
- interact.Position = UDim2.new(0.365, 0, 0.852, 0)
- interact.Name = "Interact"
- interact.BackgroundTransparency = 1
- interact.TextSize = 14
- interact.TextScaled = true
- interact.Font = Enum.Font.Arial
- interact.Text = "Press E To Restock Ammo"
- interact.TextWrapped = true
- interact.BackgroundColor3 = Color3.new(1, 1, 1)
- interact.TextColor3 = Color3.new(1, 1, 1)
- interact.Size = UDim2.new(0, 269, 0, 22)
- interact.Parent = MainGui
- others.Name = "Others"
- others.Size = UDim2.new(1, 0, 1, 0)
- others.BackgroundTransparency = 1
- others.BackgroundColor3 = Color3.new(1, 1, 1)
- others.Parent = MainGui
- kill.TextWrapped = true
- kill.Name = "Kill"
- kill.Font = Enum.Font.SourceSans
- kill.Position = UDim2.new(0.5, -100, 1, -200)
- kill.TextTransparency = 1
- kill.TextSize = 14
- kill.BorderSizePixel = 0
- kill.TextScaled = true
- kill.BackgroundColor3 = Color3.new(1, 1, 1)
- kill.TextColor3 = Color3.new(1, 1, 0.498039)
- kill.BackgroundTransparency = 1
- kill.Size = UDim2.new(0, 200, 0, 25)
- kill.Text = "Target Eliminated"
- kill.Parent = Others
- modules.Name = "Modules"
- modules.Parent = Resource
- settingsmodule.Name = "SettingsModule"
- settingsmodule.Parent = Resource
- vars.Name = "Vars"
- vars.Parent = Resource
- resupply.Name = "Resupply"
- resupply.Parent = Vars
- uiscopeactive.Name = "UIScopeActive"
- uiscopeactive.Parent = Vars
- events.Name = "Events"
- events.Parent = Resource
- equipped.Name = "Equipped"
- equipped.Parent = Events
- shootevent.Name = "ShootEvent"
- shootevent.Parent = Events
- createowner.Name = "CreateOwner"
- createowner.Parent = Events
- damageevent.Name = "DamageEvent"
- damageevent.Parent = Events
- stance.Name = "Stance"
- stance.Parent = Events
- killevent.Name = "KillEvent"
- killevent.Parent = Events
- aimevent.Name = "AimEvent"
- aimevent.Parent = Events
- hitevent.Name = "HitEvent"
- hitevent.Parent = Events
- exploevent.Name = "ExploEvent"
- exploevent.Parent = Events
- modulations.Name = "Modulations"
- modulations.Parent = Resource
- m4a1.Name = "M4A1"
- m4a1.Parent = Modulations
- akm.Name = "AKM"
- akm.Parent = Modulations
- sidearm.Name = "Sidearm"
- sidearm.Parent = Modulations
- instruction_manual.Name = "INSTRUCTION MANUAL"
- instruction_manual.Parent = Resource
- part.Anchored = true
- part.Size = Vector3.new(0.039, 0.117, 0.117)
- part.Orientation = Vector3.new(-86.97, -60.29, -29.5)
- part.Material = Enum.Material.SmoothPlastic
- part.BottomSurface = Enum.SurfaceType.Smooth
- part.BrickColor = BrickColor.new("Really black")
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part.Parent = HuntingRifle
- part.CFrame = CFrame.new(-22.133, 46.129, -4.918) * CFrame.Angles(-1.545, -0.046, -1.567)
- mesh_4.MeshType = Enum.MeshType.Cylinder
- mesh_4.Parent = Part
- img.Anchored = true
- img.CanCollide = false
- img.Size = Vector3.new(0.298, 0.298, 0.298)
- img.Orientation = Vector3.new(1.49, 0.24, 2.63)
- img.BottomSurface = Enum.SurfaceType.Smooth
- img.Material = Enum.Material.SmoothPlastic
- img.Name = "img"
- img.Transparency = 1
- img.TopSurface = Enum.SurfaceType.Smooth
- img.BrickColor = BrickColor.new("Royal purple")
- img.Color = Color3.new(0.384314, 0.145098, 0.819608)
- img.Parent = HuntingRifle
- img.CFrame = CFrame.new(-22.146, 46.327, -1.57) * CFrame.Angles(0.026, 0.004, 0.046)
- surfacegui.Face = Enum.NormalId.Back
- surfacegui.Parent = img
- imagelabel.Image = "rbxassetid://541682187"
- imagelabel.Size = UDim2.new(0.8, 0, 0.8, 0)
- imagelabel.Position = UDim2.new(0.1, 0, 0.1, 0)
- imagelabel.BackgroundColor3 = Color3.new(1, 1, 1)
- imagelabel.BackgroundTransparency = 1
- imagelabel.Parent = SurfaceGui
- mesh_5.Scale = Vector3.new(0.723, 0.723, 0.723)
- mesh_5.Parent = img
- aimpart.Anchored = true
- aimpart.CanCollide = false
- aimpart.Size = Vector3.new(0.298, 0.298, 0.298)
- aimpart.Material = Enum.Material.Metal
- aimpart.Orientation = Vector3.new(1.49, 0.24, 2.63)
- aimpart.Name = "AimPart"
- aimpart.Transparency = 1
- aimpart.Reflectance = 0.5
- aimpart.BrickColor = BrickColor.new("Black")
- aimpart.Color = Color3.new(0.105882, 0.164706, 0.207843)
- aimpart.Parent = HuntingRifle
- aimpart.CFrame = CFrame.new(-22.138, 46.283, 0.139) * CFrame.Angles(0.026, 0.004, 0.046)
- mesh_6.Scale = Vector3.new(0.769, 0.616, 0.769)
- mesh_6.MeshType = Enum.MeshType.Brick
- mesh_6.Parent = AimPart
- part_2.Anchored = true
- part_2.Size = Vector3.new(3.645, 0.107, 0.107)
- part_2.Orientation = Vector3.new(-86.97, -60.29, -29.5)
- part_2.Material = Enum.Material.SmoothPlastic
- part_2.BottomSurface = Enum.SurfaceType.Smooth
- part_2.BrickColor = BrickColor.new("Really black")
- part_2.TopSurface = Enum.SurfaceType.Smooth
- part_2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_2.Parent = HuntingRifle
- part_2.CFrame = CFrame.new(-22.131, 46.084, -3.083) * CFrame.Angles(-1.545, -0.046, -1.567)
- mesh_7.MeshType = Enum.MeshType.Cylinder
- mesh_7.Parent = Part
- part_3.Anchored = true
- part_3.Size = Vector3.new(0.039, 0.117, 0.117)
- part_3.Orientation = Vector3.new(-86.97, -60.29, -29.5)
- part_3.Material = Enum.Material.SmoothPlastic
- part_3.BottomSurface = Enum.SurfaceType.Smooth
- part_3.BrickColor = BrickColor.new("Really black")
- part_3.TopSurface = Enum.SurfaceType.Smooth
- part_3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_3.Parent = HuntingRifle
- part_3.CFrame = CFrame.new(-22.133, 46.129, -4.883) * CFrame.Angles(-1.545, -0.046, -1.567)
- mesh_8.MeshType = Enum.MeshType.Cylinder
- mesh_8.Parent = Part
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