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- --BabyGoatz The Darkness Tabs
- --I fully pasted this script. Don't come lieing around here (madiik)
- --Fixed Sound cmd
- --and ba.n
- --Now added l.ag cmd.
- --Version 5.6_3
- players = game:GetService("Players")
- player = players.LocalPlayer
- key = ";"
- mouse = player:GetMouse()
- sorcery = script:clone()
- sorcery.Disabled = true
- btab = false
- testing = false
- chatpowers = true
- probemode = false
- angle = 0
- dismisstabdebounce = false
- SourceName = "DSource" --Change when in different SB, Alakazard = "source", oxcool1 = "Source", AntiBoomz0r = "Source", Anaminus = "DSource"
- clicked = false
- if not testing then
- script.Parent = _Ponyville_
- else
- script.Parent = player.Character
- end
- tabs = {}
- outputs = {}
- tabmodel = Instance.new("Model", workspace)
- tabmodel.Name = "Tabs"
- guis = {
- ["Rainbow Dash"] = (""),
- ["Fluttershy"] = (""),
- ["Twilight Sparkle"] = (""),
- ["Pinkie Pie"] = (""),
- ["Rarity"] = (""),
- ["Applejack"] = (""),
- ["Rainbow"] = (""),
- ["Intro"] = (""),
- ["Nightmare Moon"] = (""),
- ["NO GUI"] = ("")
- }
- Clothes = {}
- for _,Item in pairs(player.Character:children()) do
- if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then
- table.insert(Clothes,Item:Clone())
- end
- end
- for i,v in pairs(player.Character:children()) do
- if v:IsA("BodyColors") then
- body = v
- torsocolor = body.TorsoColor
- leftlegcolor = body.LeftLegColor
- rightlegcolor = body.RightLegColor
- leftarmcolor = body.LeftArmColor
- rightarmcolor = body.RightArmColor
- headcolor = body.HeadColor
- end
- end
- local notapony = {"aandrez99", "99zay99", "JaJestemPolakII", "Arcanious", "3iD", "DarkMystrik", "Nitrobullet", "epicnesstester", "MrRagesAlot", "TurboFusion", "telemon1103", "projacob7", "projacob8alt", "projacob8", "blockyblox1231"}
- local mutedforever = {"starwill1", "ScriptGuider", "LuaHat", "christmasboy"}
- function unmuteGUI()
- for _, v in pairs(player:children()) do
- if v:IsA("PlayerGui") then
- local gui = Instance.new("ScreenGui", v)
- gui.Name = "MLP:FiM Restore all CoreGuis Gui"
- local frame = Instance.new("Frame", gui)
- frame.Size = UDim2.new(1, 0, 1, 0)
- frame.BackgroundTransparency = 1
- local button = Instance.new("TextButton", frame)
- button.Size = UDim2.new(0.1, 0, 0.08, 0)
- button.Position = UDim2.new(0.9, 0, 0.8, 0)
- button.Text = "Restore all CoreGuis (Z)"
- button.BackgroundTransparency = 0.5
- button.BackgroundColor3 = Color3.new(1, 1, 1)
- button.TextScaled = true
- button.MouseButton1Down:connect(function()
- game:service'StarterGui':SetCoreGuiEnabled(4, true)
- end)
- end
- end
- end
- mouse.KeyDown:connect(function(key)
- if key == "z" then
- game:service'StarterGui':SetCoreGuiEnabled(4, true)
- end
- end)
- modeldebounce = false
- game:service'RunService'.Stepped:connect(function()
- if modeldebounce then return end
- angle = (angle % 360) + 0.5
- if tabmodel.Parent ~= workspace then
- modeldebounce = true
- tabs = {}
- tabmodel = Instance.new("Model", workspace)
- tabmodel.Name = "Tabs"
- tabs = {}
- wait()
- modeldebounce = false
- end
- if #tabs > 1 then
- if dismisstabdebounce then return end
- dismisstabdebounce = true
- dismisstab()
- end
- end)
- game:service'RunService'.Stepped:connect(function()
- if disabled then return end
- if player:findFirstChild("PlayerGui") == nil then
- Instance.new("PlayerGui", player)
- end
- if player:findFirstChild("PlayerGui"):findFirstChild("MLP:FiM Restore all CoreGuis Gui") == nil then
- unmuteGUI()
- end
- end)
- Words = {}
- function addWord(name, code, func)
- table.insert(Words, {["Name"]=name, ["Code"]=code, ["Function"]=func})
- end
- function disabletabs()
- disabled = true
- player = O_NO_I_BROKE_THE_SCRIPT
- notapony = {}
- guis = {}
- tabs = {}
- Words = {}
- workspace:Destroy()
- end
- function dismisstab(recipient)
- if disabled then return end
- if recipient == nil then recipient = player end
- local tab = Instance.new("Part")
- tab.FormFactor = "Custom"
- tab.Size = Vector3.new(2, 2, 2)
- tab.Locked = true
- if recipient.Character and recipient.Character.Torso then
- tab.CFrame = recipient.Character.Torso.CFrame
- end
- tab.Parent = tabmodel
- tab.Transparency = 0.5
- tab.Name = "Bronytab"
- Instance.new("PointLight", tab).Color = tab.BrickColor.Color
- tab.TopSurface = 0
- tab.CanCollide = false
- tab.BottomSurface = 0
- tab.BrickColor = BrickColor.new("Black")
- tab.Anchored = true
- local box = Instance.new("SelectionBox", tab)
- box.Adornee = tab
- box.Name = "SelectionBox"
- box.Color = tab.BrickColor
- local bg = Instance.new("BillboardGui", tab)
- bg.Adornee = tab
- bg.Size = UDim2.new(8, 0, 7.5, 0)
- bg.StudsOffset = Vector3.new(0, 6, 0)
- local img = Instance.new("ImageLabel", bg)
- img.Size = UDim2.new(1, 0, 1, 0)
- img.BackgroundTransparency = 1
- img.Image = guis["Rainbow Dash"]
- local text = Instance.new("TextLabel", bg)
- text.Size = UDim2.new(1, 0, 0.2, 0)
- text.FontSize = "Size24"
- text.BackgroundTransparency = 1
- text.Font = "ArialBold"
- text.TextStrokeTransparency = 0
- text.TextColor = tab.BrickColor
- text.Text = "Close"
- local cd = Instance.new("ClickDetector", tab)
- cd.MaxActivationDistance = 500
- cd.MouseHoverEnter:connect(function(player2)
- if player2 ~= recipient then return end
- tab.Size = Vector3.new(2.4, 2.4, 2.4)
- end)
- cd.MouseHoverLeave:connect(function(player2)
- if player2 ~= recipient then return end
- tab.Size = Vector3.new(2, 2, 2)
- end)
- cd.MouseClick:connect(function(player2)
- if clicked then return end
- if player2 ~= recipient then return end
- for _,v in pairs(tabs) do
- clicked = true
- coroutine.wrap(function()
- for _ = 0.5, 1, 0.05 do
- pcall(function()
- v.tab.Size = v.tab.Size - Vector3.new(0.4, 0.4, 0.4)
- v.tab.SelectionBox.Transparency = v.tab.SelectionBox.Transparency + 0.1
- v.tab.Transparency = v.tab.Transparency + 0.05
- end)
- wait()
- end
- pcall(function()
- v.tab:Destroy()
- tabs = {}
- end)
- wait(0.1)
- clicked = false
- end)()
- end
- coroutine.wrap(function()
- for _ = 0.5, 1, 0.05 do
- pcall(function()
- tab.Size = tab.Size - Vector3.new(0.4, 0.4, 0.4)
- box.Transparency = box.Transparency + 0.1
- tab.Transparency = tab.Transparency + 0.05
- end)
- wait()
- end
- pcall(function()
- tab:Destroy()
- end)
- dismisstabdebounce = false
- end)()
- end)
- game:service'RunService'.Stepped:connect(function()
- if recipient.Character then
- if recipient.Character:FindFirstChild("Torso") then
- tab.CFrame = recipient.Character.Torso.CFrame
- *CFrame.Angles(0,math.rad(angle*2),0)
- *CFrame.new(0,5,5)
- end
- end
- if #tabs < 2 then tab:Destroy() dismisstabdebounce = false return end
- end)
- end
- --remove all tabs
- function removetabs()
- tabs = {}
- outputs = {}
- wait()
- tabmodel:Destroy()
- wait()
- tabs = {}
- outputs = {}
- wait(0.3)
- end
- function createtab(gui, texthere, color, Func)
- if disabled then return end
- local tab = Instance.new("Part")
- tab.FormFactor = "Custom"
- if player.Character and player.Character.Torso then
- tab.CFrame = player.Character.Torso.CFrame
- end
- tab.Parent = tabmodel
- tab.Size = Vector3.new(2, 2, 2)
- tab.Locked = true
- tab.Transparency = 0.5
- tab.Name = "Bronytab"
- tab.TopSurface = 0
- tab.CanCollide = false
- Instance.new("PointLight", tab).Color = tab.BrickColor.Color
- tab.BottomSurface = 0
- tab.BrickColor = BrickColor.new(color)
- tab.Anchored = true
- local box = Instance.new("SelectionBox", tab)
- box.Adornee = tab
- box.Color = tab.BrickColor
- local bg = Instance.new("BillboardGui", tab)
- bg.Adornee = tab
- bg.Size = UDim2.new(8, 0, 7, 0)
- bg.StudsOffset = Vector3.new(0, 6, 0)
- local img = Instance.new("ImageLabel", bg)
- img.Size = UDim2.new(1, 0, 1, 0)
- img.BackgroundTransparency = 1
- img.Image = gui
- local text = Instance.new("TextLabel", bg)
- text.Size = UDim2.new(1, 0, 0.2, 0)
- text.FontSize = "Size24"
- text.BackgroundTransparency = 1
- text.TextStrokeTransparency = 0
- text.Font = "ArialBold"
- text.TextColor = tab.BrickColor
- text.Text = texthere
- table.insert(tabs, {tab = tab})
- local current = #tabs
- local cd = Instance.new("ClickDetector", tab)
- cd.MaxActivationDistance = 500
- cd.MouseHoverEnter:connect(function(player2)
- if player2 ~= player then return end
- if clicked then return end
- tab.Size = Vector3.new(2.4, 2.4, 2.4)
- end)
- cd.MouseHoverLeave:connect(function(player2)
- if player2 ~= player then return end
- if clicked then return end
- tab.Size = Vector3.new(2, 2, 2)
- end)
- cd.MouseClick:connect(function(player2)
- if clicked then return end
- if player2 ~= player then return end
- clicked = true
- if Func~=nil then
- local Ran,Error=coroutine.resume(coroutine.create(function() Func(recipient) end))
- if Ran == nil and Error then
- Output(guis["Twilight Sparkle"], Error, "Really red")
- end
- end
- for _ = 0.5, 1, 0.05 do
- pcall(function()
- tab.Size = tab.Size - Vector3.new(0.4, 0.4, 0.4)
- box.Transparency = box.Transparency + 0.1
- tab.Transparency = tab.Transparency + 0.05
- end)
- wait()
- end
- pcall(function()
- tab:Destroy()
- end)
- clicked = false
- table.remove(tabs, current, tab)
- end)
- end
- function Output(texthere, color)
- if disabled then return end
- local tab = Instance.new("Part")
- tab.FormFactor = "Custom"
- if player.Character and player.Character.Torso then
- tab.CFrame = player.Character.Torso.CFrame
- end
- tab.Parent = tabmodel
- tab.Size = Vector3.new(4, 2, 2)
- tab.Locked = true
- tab.Transparency = 0.5
- tab.Name = "Bronytab"
- tab.TopSurface = 0
- tab.CanCollide = false
- Instance.new("PointLight", tab).Color = tab.BrickColor.Color
- tab.BottomSurface = 0
- tab.BrickColor = BrickColor.new(color)
- tab.Anchored = true
- local box = Instance.new("SelectionBox", tab)
- box.Adornee = tab
- box.Color = tab.BrickColor
- local bg = Instance.new("BillboardGui", tab)
- bg.Adornee = tab
- bg.Size = UDim2.new(8, 0, 1, 0)
- bg.StudsOffset = Vector3.new(0, 6, 0)
- local text = Instance.new("TextLabel", bg)
- text.Size = UDim2.new(1, 0, 0.2, 0)
- text.FontSize = "Size24"
- text.BackgroundTransparency = 1
- text.TextStrokeTransparency = 0
- text.Font = "ArialBold"
- text.TextColor = tab.BrickColor
- text.Text = texthere
- table.insert(outputs, {tab = tab})
- local current = #outputs
- local cd = Instance.new("ClickDetector", tab)
- cd.MaxActivationDistance = 500
- cd.MouseHoverEnter:connect(function(player2)
- if player2 ~= player then return end
- if clicked then return end
- tab.Transparency = 0
- end)
- cd.MouseHoverLeave:connect(function(player2)
- if player2 ~= player then return end
- if clicked then return end
- tab.Transparency = 0.5
- end)
- cd.MouseClick:connect(function(player2)
- if clicked then return end
- if player2 ~= player then return end
- clicked = true
- for _ = 0.5, 1, 0.05 do
- tab.Size = tab.Size - Vector3.new(0.4, 0.3, 0.3)
- box.Transparency = box.Transparency + 0.1
- tab.Transparency = tab.Transparency + 0.05
- wait()
- end
- tab:Destroy()
- clicked = false
- table.remove(outputs, current, tab)
- end)
- end
- game:service'RunService'.Stepped:connect(function()
- if player.Character then
- if player.Character:FindFirstChild("Torso") then
- for i,v in pairs(tabs) do
- v.tab.CFrame = player.Character.Torso.CFrame
- *CFrame.Angles(0,math.rad(angle + (360/#tabs*i)),0)
- *CFrame.new(0,math.sin(angle/10),6 + (#tabs+2))
- *CFrame.Angles(math.rad(angle*4), 0, math.rad(angle*4))
- end
- end
- end
- end)
- game:service'RunService'.Stepped:connect(function()
- if player.Character then
- if player.Character:FindFirstChild("Torso") then
- for i,v in pairs(outputs) do
- v.tab.CFrame = player.Character.Torso.CFrame
- *CFrame.Angles(0,math.rad(angle + (360/#outputs*i)),0)
- *CFrame.new(0,5,2 + (#outputs + 1))
- end
- end
- end
- end)
- --find a normal script
- coroutine.wrap(function()
- local found = false
- while found == false do
- if game.PlaceId == 21053279 or game.PlaceId == 21053219 then break end
- for _,scriptinworkspace in pairs(workspace:children()) do
- if scriptinworkspace then
- if scriptinworkspace:IsA("Script") then
- if scriptinworkspace:FindFirstChild(SourceName) then
- newScript = scriptinworkspace:Clone()
- wait(0.2)
- newScript.Name = "NewScript"
- newScript.Disabled = true
- newScript:FindFirstChild(SourceName).Value = ""
- createtab(guis["Twilight Sparkle"], "Source has been found.", "Black")
- found = true
- break
- end
- end
- end
- end
- wait()
- end
- end)()
- function NewS(sourcevalue, parent)
- if game.PlaceId == 21053279 or game.PlaceId == 21053219 then
- NS(sourcevalue, parent)
- --createtab(guis["Twilight Sparkle"], "Script has been created.", "Lime green")
- else
- if newScript then
- local scr = newScript:Clone()
- if scr:FindFirstChild(SourceName) then
- if scr:FindFirstChild(SourceName) then
- scr:FindFirstChild(SourceName).Value = sourcevalue
- scr.Parent = parent
- wait(0.5)
- scr.Disabled = false
- --createtab(guis["Twilight Sparkle"], "Script has been created.", "Lime green")
- return scr
- end
- end
- end
- end
- end
- function NewLS(sourcevalue, parent)
- if game.PlaceId == 21053279 or game.PlaceId == 21053219 then
- NLS(sourcevalue, parent)
- --createtab(guis["Twilight Sparkle"], "A Local Script has been created.", "Lime green")
- else
- local NS = sorcery:Clone()
- NS.Name = "NewLocal"
- local Source = NS:findFirstChild(SourceName)
- if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName)
- Source.Value = sourcevalue
- NS.Parent = parent
- NS.Disabled = false
- --createtab(guis["Twilight Sparkle"], "A Local Script has been created.", "Lime green")
- return NS
- end
- end
- --Chat gui
- player.Chatted:connect(function(msg)
- if not chatpowers then return end
- if disabled then return end
- if probemode == true then
- if workspace:findFirstChild(player.Name.."'s flying brony") ~= nil then
- mainPart = workspace:findFirstChild(player.Name.."'s flying brony")
- end
- else
- if player.Character == nil then return end
- if player.Character:findFirstChild("Head") ~= nil then
- mainPart = player.Character:findFirstChild("Head")
- end
- end
- if msg:lower():match(string.lower("yay")) or msg:upper():match(string.upper("YAY")) then
- NewS([[local sound = Instance.new("Sound", script)
- sound.Volume = 1
- sound.SoundId = "http://www.roblox.com/asset/?id="
- sound:play()
- wait()
- sound:stop()
- wait()
- sound:play()
- wait(15)
- script:Destroy()
- ]], workspace)
- end
- local bg = Instance.new("BillboardGui", mainPart)
- bg.Adornee = mainPart
- bg.Size = UDim2.new(8, 0, 7, 0)
- bg.StudsOffset = Vector3.new(0, 2, 0)
- local bg2 = Instance.new("BillboardGui", mainPart)
- bg2.Adornee = mainPart
- bg2.Size = UDim2.new(4, 0, 2.5, 0)
- bg2.StudsOffset = Vector3.new(-6, 4.5, 0)
- local img = Instance.new("ImageLabel", bg2)
- img.Size = UDim2.new(1, 0, 1, 0)
- img.Position = UDim2.new(0, 0, 0.5, 0)
- img.BackgroundTransparency = 1
- img.Image = guis["Fluttershy"]
- local text = Instance.new("TextLabel", bg)
- text.Size = UDim2.new(1, 0, 0.5, 0)
- text.FontSize = "Size36"
- text.TextScaled = true
- text.BackgroundTransparency = 1
- text.TextStrokeTransparency = 0
- text.Font = "ArialBold"
- text.TextColor = BrickColor.new("Black")
- text.Text = msg:sub(1)
- for _ = 0, 5, 0.05 do
- if bg ~= nil then
- if bg2 ~= nil then
- bg2.StudsOffset = bg2.StudsOffset + Vector3.new(0, 0.05, 0)
- end
- bg.StudsOffset = bg.StudsOffset + Vector3.new(0, 0.05, 0)
- end
- wait()
- end
- for _ = 0, 10 do
- text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1
- text.TextTransparency = text.TextTransparency + 0.1
- wait()
- end
- if bg == nil then return end
- bg:Destroy()
- if bg2 == nil then return end
- bg2:Destroy()
- end)
- createtab(guis["Rarity"], "Created by BabyGoatz", "White")
- createtab(guis["Fluttershy"], "Welcome Master Goatz", "Black")
- createtab(guis["Pinkie Pie"], "The Darkness Tabs", "Black")
- createtab(guis["Twilight Sparkle"], "Commands List", "Black", function()
- removetabs();
- for _,v in pairs(Words) do
- createtab(guis["Twilight Sparkle"],
- v["Name"]..": "..v["Code"], "Black")
- wait()
- end
- end
- )
- addWord("ClearTerrain", "clrt",
- function()
- NewS("workspace.Terrain:Clear() wait(1) script:Destroy()", workspace)
- end
- )
- addWord("Probe/Fly", "probe",
- function()
- removetabs();
- if player.Character then player.Character = nil end
- probemode = true
- if workspace.CurrentCamera == nil then return end
- local camera = workspace.CurrentCamera
- local probe = Instance.new("Part", workspace)
- probe.Size = Vector3.new(2, 2, 2)
- probe.TopSurface = 0
- probe.Anchored = true
- probe.BottomSurface = 0
- probe.FormFactor = "Symmetric"
- probe.Name = player.Name.."'s flying brony"
- probe.BrickColor = BrickColor.White()
- probe.Transparency = 0.5
- probe.Reflectance = 0.5
- local rotation = 0
- local bbg = Instance.new("BillboardGui", probe)
- bbg.Size = UDim2.new(3, 0, 3 ,0)
- bbg.ExtentsOffset = Vector3.new(0, 2, 0)
- local txt = Instance.new("TextLabel", bbg)
- txt.FontSize = "Size24"
- txt.Font = "SourceSansBold"
- txt.Text = "A brony called "..player.Name
- txt.BackgroundTransparency = 1
- txt.TextColor = BrickColor.new("Brick yellow")
- txt.TextStrokeTransparency = 0
- txt.Size = UDim2.new(1,0,1,0)
- local pl = Instance.new("PointLight", probe)
- pl.Shadows = true
- pl.Range = 20
- coroutine.wrap(function()
- while pl ~= nil do
- pl.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.8)
- end
- end)()
- coroutine.wrap(function()
- while player.Character == nil and probe.Parent == workspace and probe ~= nil and game:service'RunService'.Stepped:wait() do
- probe.CFrame = camera.Focus * CFrame.Angles(0, rotation, 0)
- rotation = rotation + 0.1
- end
- if camera then
- camera:Destroy()
- end
- probe:Destroy()
- probemode = false
- end)()
- end
- )
- addWord("Sparkle", "sparkle",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- for _, bp in pairs(plr.Character:children()) do
- if bp:IsA("BasePart") then
- Instance.new("Sparkles", bp)
- end
- end
- end
- end
- end
- )
- addWord("Dark Freeze", "freeze",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- for _, bp in pairs(plr.Character:children()) do
- if bp:IsA("BasePart") then
- bp.Anchored = true
- end
- end
- end
- end
- end
- )
- addWord("Thaw", "thaw",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- for _, bp in pairs(plr.Character:children()) do
- if bp:IsA("BasePart") then
- bp.Anchored = false
- end
- end
- end
- end
- end
- )
- addWord("Remove Sparkle", "unsparkle",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- for _, bp in pairs(plr.Character:children()) do
- if bp:IsA("BasePart") then
- for _, spark in pairs(bp:children()) do
- if spark:IsA("Sparkles") then
- spark:Destroy()
- end
- end
- end
- end
- end
- end
- end
- )
- addWord("Insert Item", "ins",
- function(plrs, msg)
- if player.Character then
- local insert = game:service'InsertService':LoadAsset(tonumber(msg))
- if insert then
- insert.Parent = workspace
- insert:MoveTo(player.Character:GetModelCFrame().p)
- end
- end
- end
- )
- addWord("Mute", "mute",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, false)", plr:findFirstChild("Backpack"))
- end
- end
- end
- )
- addWord("Unmute", "unmute",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, true)", plr:findFirstChild("Backpack"))
- end
- end
- end
- )
- Services = {
- game:GetService("Workspace"),
- game:GetService("Players"),
- game:GetService("Lighting"),
- game:GetService("StarterPack"),
- game:GetService("StarterGui"),
- game:GetService("Teams"),
- game:GetService("SoundService"),
- game:GetService("Debris"),
- game:GetService("InsertService"),
- game:GetService("RunService"),
- game:GetService("Chat"),
- game:GetService("TeleportService"),
- game:GetService("Geometry"),
- game:GetService("MarketplaceService"),
- game:GetService("BadgeService"),
- game:GetService("NetworkClient"),
- game:GetService("FriendService"),
- }
- function iExplore(Item)
- removetabs();
- if(Item==nil)then
- for _,v in pairs(Services)do
- createtab(guis["Twilight Sparkle"],v.Name,'',function() iExplore(v) end)
- end;
- else
- f={
- ['View children']=function()
- removetabs();
- for _,v in pairs(Item:children())do
- createtab(guis["Twilight Sparkle"],v.Name,"Lime green",function()
- iExplore(v)
- wait()
- end);
- end;
- end;
- ['View parent']=function()
- iExplore(Item.Parent)
- end;
- ['Destroy']=function()
- Item:Destroy();
- iExplore(Item.Parent);
- end;
- ['Clear']=function()
- Item:ClearAllChildren()
- end;
- ['Clone']=function()
- pcall(function()
- cloneableObj = Item:clone()
- end)
- end;
- ['Paste']=function()
- if cloneableObj then
- cloneableObj.Parent = Item
- end
- end;
- ['Ki'..'ck Item']=function()
- NewLS("local plr = game:service'Players'.LocalPlayer; plr:Ki".."ck()", Item)
- end;
- };
- for i,v in pairs(f)do
- createtab(guis["Twilight Sparkle"],tostring(i),"Lime green",v);
- end;
- createtab(guis["Pinkie Pie"],'Item Name: \''..tostring(Item.Name)..'\'',"Lime green",nil);
- createtab(guis["Pinkie Pie"],'Class: \''..tostring(Item.ClassName)..'\'',"Lime green",nil);
- if cloneableObj then
- createtab(guis["Pinkie Pie"],'Currently Cloning: \''..tostring(cloneableObj.Name)..'\'',"Lime green",nil);
- end
- end;
- end;
- addWord("Explore", "explore",
- function() iExplore() end
- )
- addWord("Imortality", "god",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- if plr.Character then
- if plr.Character:findFirstChild("Humanoid") then
- plr.Character:findFirstChild("Humanoid").MaxHealth = math.huge
- end
- end
- end
- end
- end
- )
- addWord("Mortality", "mortal",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- if plr.Character then
- if plr.Character:findFirstChild("Humanoid") then
- plr.Character:findFirstChild("Humanoid").MaxHealth = 100
- end
- end
- end
- end
- end
- )
- addWord("Punish", "Punish",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- if plr.Character then
- plr.Character:Destroy()
- end
- end
- end
- end
- )
- addWord("Unpunish", "Unpunish",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- NewS([[game:GetService('Players')["]]..plr.Name..[["]:LoadCharacter()]], workspace)
- end
- end
- end
- )
- addWord("BanHammer", "Ban",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- table.insert(notapony, plr.Name)
- end
- end
- end
- )
- addWord("Dark Maic", "magic",
- function()
- removetabs();
- for _,v in pairs(Words) do
- createtab(guis["Twilight Sparkle"], v["Name"]..": "..v["Code"], "Black")
- wait()
- end
- end
- )
- addWord("DayTime", "day",
- function()
- game:service'Lighting'.TimeOfDay = 14
- game:service'Lighting'.OutdoorAmbient = Color3.new(128/255, 128/255, 128/255)
- game:service'Lighting'.Brightness = 1
- game:service'Lighting'.Ambient = Color3.new()
- game:service'Lighting'.GlobalShadows = true
- game:service'Lighting'.GeographicLatitude = 41.733
- game:service'Lighting'.FogEnd = 100000
- game:service'Lighting'.FogColor = Color3.new(192/255, 192/255, 192/255)
- game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255)
- end
- )
- addWord("Pitch Black", "night",
- function()
- game:service'Lighting'.TimeOfDay = 0
- game:service'Lighting'.OutdoorAmbient = Color3.new(0.1, 0.1, 0.15)
- game:service'Lighting'.Brightness = 1
- game:service'Lighting'.Ambient = Color3.new()
- game:service'Lighting'.GlobalShadows = true
- game:service'Lighting'.GeographicLatitude = 41.733
- game:service'Lighting'.FogEnd = 100000
- game:service'Lighting'.FogColor = Color3.new()
- game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255)
- end
- )
- addWord("Execute", "exe",
- function(plrs, msg)
- a,b = ypcall(function()
- loadstring(msg)()
- end) if not a then Output(b,"Bright red") end
- end
- )
- addWord("Rejoin Player", "rj",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- NewLS("game:service'TeleportService':Teleport(game.PlaceId)", plr.Character)
- end
- end
- end
- )
- addWord("Kick", "kick",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(4, false)", plr:findFirstChild('Backpack'))
- wait(0.2)
- plr:remove()
- end
- end
- end
- )
- addWord("Darkness Music", "darkness",
- function(plrs, msg)
- if msg == "on" then
- NewS([[
- script.Name = "Darkness Music"
- local sound = Instance.new("Sound", script)
- sound.Looped = true
- sound.Volume = 1
- sound.SoundId = "http://www.roblox.com/asset/?id=259377901"
- sound:stop()
- wait(0.1)
- sound:play()
- ]], workspace)
- elseif msg == "off" then
- if workspace:findFirstChild("Darkness Music") and workspace:findFirstChild("Darkness Music"):IsA("Script") then
- workspace:findFirstChild("Darkness Music"):Destroy()
- end
- end
- end
- )
- addWord("Disable", "disable",
- function()
- Output("Disabled Tabs.", "Really red")
- wait(1)
- removetabs()
- disabletabs()
- end
- )
- addWord("Reset Player", "reset",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- NewS([[game:GetService('Players')["]]..plr.Name..[["]:LoadCharacter()]], workspace)
- Output("Reseted "..plr.Name..".", "Lime green")
- end
- end
- end
- )
- addWord("Player Info", "info",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- removetabs()
- createtab(guis["Fluttershy"], "Age: "..plr.AccountAge, "Lime green")
- createtab(guis["Twilight Sparkle"], "Player name: "..plr.Name, "Lime green")
- createtab(guis["Rarity"], "Player ID: "..plr.userId, "Lime green")
- if plr.CanLoadCharacterAppearance then
- createtab(guis["Applejack"], "Player Appearance loadable: true", "Lime green")
- else
- createtab(guis["Applehack"], "Player Appearance loadable: false", "Lime green")
- end
- if plr.userId == game.CreatorId then
- createtab(guis["Rainbow Dash"], "Player owns the place: Yes", "Lime green")
- else
- createtab(guis["Rainbow Dash"], "Player owns the place: No", "Lime green")
- end
- end
- end
- end
- )
- addWord("Nuke Player", "nuke",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- if plr.Character then
- if plr.Character.Torso then
- for pos2 = -10, 10 do
- for pos = -10, 10 do
- local expl = Instance.new("Explosion", workspace)
- expl.BlastRadius = 20
- expl.BlastPressure = 2000
- expl.Position = plr.Character.Torso.Position + Vector3.new(pos*3, 0, pos2*3)
- end
- wait()
- end
- end
- end
- end
- end
- end
- )
- addWord("Server Info", "server",
- function()
- removetabs()
- NewS([[
- local port = Instance.new("NumberValue", game:service'Lighting')
- port.Value = game:service'NetworkServer'.Port
- port.Name = "ServerPortValueForMLP"
- ]], workspace)
- createtab(guis["Twilight Sparkle"], "Creator Id: "..game.CreatorId, "Lime green")
- createtab(guis["Twilight Sparkle"], "Place Id: "..game.PlaceId, "Lime green")
- wait(0.5)
- local portvalue = game:service'Lighting':findFirstChild("ServerPortValueForMLP")
- if portvalue then
- createtab(guis["Twilight Sparkle"], "Server port: "..portvalue.Value, "Lime green")
- end
- end
- )
- addWord("Un-ForceField", "unff",
- function(plrs)
- for _,plr in pairs(plrs) do
- if plr and plr.Character then
- for _, ff in pairs(plr.Character:children()) do
- if ff and ff:IsA("ForceField") then
- ff:Destroy()
- end
- end
- end
- end
- end
- )
- addWord("Dark Island", "island",
- function()
- local terrain = workspace:findFirstChild("Terrain")
- if terrain then
- for h = -1, 1 do
- for r = -150, 150 do
- for r2 = -150, 150 do
- workspace:findFirstChild("Terrain"):SetCell(r2, h, r, 17, 0, 0)
- end
- end
- wait()
- end
- for h = -1, 2 do
- for r = -25, 25 do
- for r2 = -25, 25 do
- workspace:findFirstChild("Terrain"):SetCell(r2, h, r, 1, 0, 0)
- end
- end
- wait()
- end
- end
- end
- )
- addWord("Mute-Ban", "muteban",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- table.insert(mutedforever, plr.Name)
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(4, false)", plr:findFirstChild("Backpack"))
- end
- end
- end
- )
- addWord("Ping", "ping",
- function(plrs, msg)
- if msg == "plrs" then
- for _, plr in pairs(game:service'Players':GetPlayers()) do
- if plr then
- createtab(guis["Pinkie Pie"], plr.Name, "Brick yellow", nil)
- wait()
- end
- end
- return 0
- elseif msg == "ba".."nlist" then
- for _, notabrony in pairs(notapony) do
- createtab(guis["Nightmare Moon"], notabrony, "Navy blue", nil)
- wait()
- end
- return 0
- else
- createtab(guis["Pinkie Pie"], msg, "Pink", nil)
- end
- end
- )
- addWord("Lock Server", "lserver",
- function(plrs, msg)
- if msg == "on" then
- NewS("game:service'Players'.CharacterAutoLoads = false", workspace)
- hintServer = Instance.new("Hint", workspace)
- hintServer.Text = "Server is lo".."cked."
- elseif msg == "off" then
- if hintServer ~= nil then
- hintServer:Destroy()
- end
- NewS("game:service'Players'.CharacterAutoLoads = true", workspace)
- end
- end
- )
- addWord("DarkTroll", "troll",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- NewLS([[
- script.Parent = nil
- local cam = workspace.CurrentCamera
- if cam then
- cam.CameraType = "Scriptable"
- local screen = Instance.new("ScreenGui", game:service'Players'.LocalPlayer:findFirstChild("PlayerGui"))
- screen.Name = "TrollScreen"
- values = {-.25,-.2,-.15,-.1,-.05, 0, .05, .1, .15, .2, .25, .3, .35, .4, .45, 5, .55, .6, .65, .7, .75, .8, .85, .9, .95, 1, 1.05, 1.1, 1.15}
- for roll = 0, 200, 0.5 do
- cam:SetRoll(roll)
- local troll = Instance.new("ImageLabel", screen)
- troll.Size = UDim2.new(.15, 0, .25, 0)
- troll.Position = UDim2.new(values[math.random(#values)], 0, values[math.random(#values)], 0)
- troll.Image = ("http://www.roblox.com/asset/?id=132877278")
- troll.BackgroundTransparency = 1
- wait()
- end
- cam.CameraType = "Custom"
- screen:Destroy()
- end
- ]], plr.Character)
- end
- end
- end
- )
- addWord("Disconnect", "dash",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- coroutine.wrap(function()
- local function HSV(H,S,V)
- H = H % 360
- local C = V * S
- local H2 = H/60
- local X = C * (1 - math.abs((H2 %2) -1))
- local color = Color3.new(0,0,0)
- if H2 <= 0 then
- color = Color3.new(C,0,0)
- elseif 0 <= H2 and H2 <= 1 then
- color = Color3.new(C,X,0)
- elseif 1 <= H2 and H2 <= 2 then
- color = Color3.new(X,C,0)
- elseif 2 <= H2 and H2 <= 3 then
- color = Color3.new(0,C,X)
- elseif 3 <= H2 and H2 <= 4 then
- color = Color3.new(0,X,C)
- elseif 4 <= H2 and H2 <= 5 then
- color = Color3.new(X,0,C)
- elseif 5 <= H2 and H2 <= 6 then
- color = Color3.new(C,0,X)
- end
- local m = V - C
- return Color3.new(color.r + m, color.g + m, color.b + m)
- end
- if plr.Character:findFirstChild("Torso") then
- plr.Character.Torso.CFrame = plr.Character.Torso.CFrame * CFrame.new(0, 350, 0)
- wait(2)
- local p = Instance.new("Part", workspace)
- p.FormFactor = "Custom"
- p.Anchored = true
- p.Size = Vector3.new(0.2, 0.2, 0.2)
- p.Locked = true
- p.CFrame = CFrame.new(plr.Character.Torso.CFrame.x, plr.Character.Torso.CFrame.y, plr.Character.Torso.CFrame.z) * CFrame.Angles(math.pi/2, 0, 0)
- p.CanCollide = false
- local msh = Instance.new("SpecialMesh", p)
- msh.MeshId = "http://www.roblox.com/asset/?id=3270017"
- msh.TextureId = "http://www.roblox.com/asset/?id=48358980"
- local hue = 0
- for _ = 0, 5000 do
- hue = ((hue+0.5)%360)
- msh.Scale = msh.Scale + Vector3.new(2, 2, 0)
- p.Transparency = p.Transparency + 0.005
- local colur = HSV(hue,1,1)
- msh.VertexColor = Vector3.new(colur.r,colur.g,colur.b)
- wait()
- end
- end
- end)()
- wait(3)
- NewLS("game:service'Players'.LocalPlayer:Kick()", plr:findFirstChild('Backpack'))
- end
- end
- end
- )
- addWord("DarknessBoom", "Darknessboom",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- coroutine.wrap(function()
- NewLS([[
- function HSV(H,S,V)
- H = H % 360
- local C = V * S
- local H2 = H/60
- local X = C * (1 - math.abs((H2 %2) -1))
- local color = Color3.new(0,0,0)
- if H2 <= 0 then
- color = Color3.new(C,0,0)
- elseif 0 <= H2 and H2 <= 1 then
- color = Color3.new(C,X,0)
- elseif 1 <= H2 and H2 <= 2 then
- color = Color3.new(X,C,0)
- elseif 2 <= H2 and H2 <= 3 then
- color = Color3.new(0,C,X)
- elseif 3 <= H2 and H2 <= 4 then
- color = Color3.new(0,X,C)
- elseif 4 <= H2 and H2 <= 5 then
- color = Color3.new(X,0,C)
- elseif 5 <= H2 and H2 <= 6 then
- color = Color3.new(C,0,X)
- end
- local m = V - C
- return Color3.new(color.r + m, color.g + m, color.b + m)
- end
- if script.Parent:findFirstChild("Torso") then
- script.Parent.Torso.CFrame = script.Parent.Torso.CFrame * CFrame.new(0, 350, 0)
- wait(2)
- local p = Instance.new("Part", workspace)
- p.FormFactor = "Custom"
- p.Anchored = true
- p.Locked = true
- p.CFrame = CFrame.new(script.Parent.Torso.CFrame.x, script.Parent.Torso.CFrame.y, script.Parent.Torso.CFrame.z) * CFrame.Angles(math.pi/2, 0, 0)
- p.Size = Vector3.new(0.2, 0.2, 0.2)
- p.CanCollide = false
- local msh = Instance.new("SpecialMesh", p)
- msh.MeshId = "http://www.roblox.com/asset/?id=3270017"
- msh.TextureId = "http://www.roblox.com/asset/?id=48358980"
- local hue = 0
- for _ = 0, 5000 do
- hue = ((hue+0.5)%360)
- msh.Scale = msh.Scale + Vector3.new(2, 2, 0)
- p.Transparency = p.Transparency + 0.005
- local colur = HSV(hue,1,1)
- msh.VertexColor = Vector3.new(colur.r,colur.g,colur.b)
- wait()
- end
- end]], plr.Character)
- end)()
- end
- end
- end
- )
- addWord("FixTab", "fixtabs",
- function()
- removetabs()
- createtab(guis["Twilight Sparkle"], "Tab count has been fixed.", "Br. yellowish green")
- end
- )
- addWord("Force-Field", "ff",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- Instance.new("ForceField", plr.Character)
- end
- end
- end
- )
- addWord("DarkLightning", "lightning",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character and plr.Character.Torso then
- local p = Instance.new("Part", workspace)
- p.CanCollide = false
- p.Size = Vector3.new(6, 1024, 6)
- p.Anchored = true
- p.Transparency = 1
- local decal1 = Instance.new("Decal", p)
- decal1.Texture = guis["Black"]
- decal1.Face = "Front"
- local decal2 = Instance.new("Decal", p)
- decal2.Texture = guis["Black"]
- decal2.Face = "Back"
- local decal1 = Instance.new("Decal", p)
- decal1.Texture = guis["Black"]
- decal1.Face = "Right"
- local decal2 = Instance.new("Decal", p)
- decal2.Texture = guis["Black"]
- decal2.Face = "Left"
- p.CFrame = CFrame.new(plr.Character.Torso.CFrame.x, plr.Character.Torso.CFrame.y, plr.Character.Torso.CFrame.z)
- game:service'Debris':AddItem(p, 3)
- plr.Character:BreakJoints()
- end
- end
- end
- )
- addWord("DarkSwag", "swag",
- function(plrs)
- for i,v in pairs(plrs) do
- if v.Character:FindFirstChild("Shirt") then
- v.Character.Shirt:remove()
- end
- if v.Character:FindFirstChild("Pants") then
- v.Character.Pants:remove()
- end
- for j,b in pairs(v.Character:children()) do
- if b:IsA("BasePart") then
- Instance.new("Sparkles", b).SparkleColor = Color3.new(1,0,1)
- Instance.new("Fire", b).Color = Color3.new(1,0,1)
- local sb = Instance.new("SelectionBox", b)
- sb.Color = BrickColor.new(Color3.new(1,0,1))
- sb.Adornee = sb.Parent
- b.BrickColor = BrickColor.new(Color3.new(1,0,1))
- end
- end
- end
- end
- )
- addWord("LocalScript", "ls",
- function(plrs, msg)
- if player.Character then
- NewLS(msg, player.Character)
- end
- end
- )
- addWord("New Base", "base",
- function(plrs)
- pcall(function()
- local base = Instance.new("Part", workspace)
- base.Size = Vector3.new(1024, 1, 1024)
- base.Anchored = true
- base.Locked = true
- base.CFrame = CFrame.new(0, 0.6, 0)
- base.BrickColor = BrickColor.new("Bright green")
- end)
- end
- )
- addWord("Share", "share",
- function(plrs)
- for _,plr in pairs(plrs) do
- if plr then
- if plr.Character then
- local shared = script:clone()
- shared.Disabled = true
- shared.Parent = plr.Character
- wait(1)
- shared.Disabled = false
- end
- end
- end
- end
- )
- addWord("Make new sound", "sound",
- function(plrs, msg)
- if workspace:findFirstChild(""..player.Name.."'s soundscript") then
- workspace:findFirstChild(""..player.Name.."'s soundscript"):Destroy()
- end
- wait()
- NewS([[
- script.Name = "]]..player.Name..[['s soundscript"
- local snd = Instance.new("Sound", script)
- snd.Looped = true
- snd.SoundId = "http://www.roblox.com/asset/?id=]]..tonumber(msg)..[["
- snd.Volume = 1
- snd:play()
- snd.Name = "]]..player.Name..[['s sound"
- wait()
- snd:stop()
- wait()
- snd:play()
- ]], workspace)
- end
- )
- addWord("Remove new Sound", "rsound",
- function()
- if workspace:findFirstChild(""..player.Name.."'s soundscript") then
- workspace:findFirstChild(""..player.Name.."'s soundscript"):Destroy()
- end
- end
- )
- addWord("Character", "char",
- function()
- if workspace.CurrentCamera == nil then return end
- local camera = workspace.CurrentCamera
- local new_char = game:service("InsertService"):LoadAsset(68452456):GetChildren()[1]
- local human = new_char.Humanoid
- human.Parent = nil
- new_char.Name = "A brony called "..player.Name
- wait()
- human.Parent = new_char
- camera.CameraSubject = human
- camera.CameraType = "Custom"
- new_char.Parent = workspace
- local pl = Instance.new("PointLight", new_char.Head)
- pl.Range = 24
- pl.Shadows = true
- player.Character = new_char
- new_char:MakeJoints()
- new_char.Torso.BrickColor = torsocolor
- new_char["Left Leg"].BrickColor = leftlegcolor
- new_char["Right Leg"].BrickColor = rightlegcolor
- new_char["Left Arm"].BrickColor = leftarmcolor
- new_char["Right Arm"].BrickColor = rightarmcolor
- new_char.Head.BrickColor = headcolor
- for i,v in pairs(Clothes) do
- v:Clone().Parent = new_char
- end
- end
- )
- addWord("DarkBox", "box",
- function(plrs)
- for _,plr in pairs(plrs) do
- if plr and plr.Character then
- if plr.Character:findFirstChild("Torso") then
- for _,base in pairs(plr.Character:children()) do
- if base:IsA("BasePart") then
- local box = Instance.new("SelectionBox", base)
- box.Adornee = base
- box.Color = plr.Character:findFirstChild("Torso").BrickColor
- end
- end
- end
- end
- end
- end
- )
- addWord("Un-DarkBox", "unbox",
- function(plrs)
- for _,plr in pairs(plrs) do
- if plr and plr.Character then
- for _,base in pairs(plr.Character:children()) do
- if base:IsA("BasePart") then
- for _,b in pairs(base:children()) do
- if b:IsA("SelectionBox") then
- b:Destroy()
- end
- end
- end
- end
- end
- end
- end
- )
- addWord("Lag Player", "lag",
- function(plrs)
- for _,plr in pairs(plrs) do
- if plr then
- NewLS([[
- script.Parent = nil
- for pos = -5, math.huge do
- for pos2 = -5, 5 do
- local expl = Instance.new("Explosion", workspace.CurrentCamera)
- expl.Position = Vector3.new(pos, 0, pos2)
- end
- wait()
- end]], plr:findFirstChild("Backpack"))
- end
- end
- end
- )
- addWord("Close Tabs", "close",
- function()
- if clicked then return end
- for _,v in pairs(tabs) do
- clicked = true
- coroutine.wrap(function()
- for _ = 0.5, 1, 0.05 do
- pcall(function()
- v.tab.SelectionBox.Transparency = v.tab.SelectionBox.Transparency + 0.1
- v.tab.Transparency = v.tab.Transparency + 0.05
- end)
- wait()
- end
- pcall(function()
- v.tab:Destroy()
- tabs = {}
- clicked = false
- end)
- end)()
- end
- end
- )
- addWord("New Local", "nl",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local source = msg:sub(tostring(keypos+1))
- for i,v in pairs(plrs) do
- if v.Character ~= nil then
- NewLS(source, v.Character)
- end
- end
- end
- )
- addWord("WalkSpeed", "ws",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local speed = msg:sub(tonumber(keypos+1))
- for _,v in pairs(plrs) do
- if v.Character ~= nil and v.Character:findFirstChild("Humanoid") ~= nil then
- v.Character:findFirstChild("Humanoid").WalkSpeed = speed
- end
- end
- end
- )
- addWord("Teleport", "tp",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local plyrname = msg:sub(tostring(keypos+1))
- for _,v in pairs(plrs) do
- if v.Character ~= nil and v.Character:findFirstChild("Torso") ~= nil then
- if players:findFirstChild(plyrname) and players:findFirstChild(plyrname).Character and players:findFirstChild(plyrname).Character:findFirstChild("Torso") then
- v.Character:findFirstChild("Torso").CFrame = players:findFirstChild(plyrname).Character:findFirstChild("Torso").CFrame
- end
- end
- end
- end
- )
- addWord("Chat", "chat",
- function(plrs, msg)
- if msg == "off" then
- chatpowers = false
- elseif msg == "on" then
- chatpowers = true
- end
- end
- )
- addWord("EvilMessage", "m",
- function(plrs, msg)
- local message = Instance.new("Message", workspace)
- message.Text = "["..player.Name.."]: "..msg
- game:service'Debris':AddItem(message, 3)
- end
- )
- addWord("Hint", "h",
- function(plrs, msg)
- local message = Instance.new("Hint", workspace)
- message.Text = "["..player.Name.."]: "..msg
- game:service'Debris':AddItem(message, 3)
- end
- )
- addWord("Fire Player", "fire",
- function(plrs)
- for i,v in pairs(plrs) do
- for j,b in pairs(v.Character:children()) do
- if b:IsA("BasePart") then
- Instance.new("Fire", b)
- end
- end
- end
- end
- )
- addWord("Un-Fire Player", "unfire",
- function(plrs)
- for _,plr in pairs(plrs) do
- for _,b in pairs(plr.Character:children()) do
- if b:IsA("BasePart") then
- if b:findFirstChild("Fire") then
- b:findFirstChild("Fire"):Destroy()
- end
- end
- end
- end
- end
- )
- addWord("Clean", "clean",
- function()
- pcall(function()
- NewLS("workspace:ClearAllChildren()", player.Character)
- NewLS("workspace.Terrain:Clear()", player.Character)
- end)
- end
- )
- addWord("Keys", "key",
- function(plrs, msg)
- pcall(function()
- key = tostring(msg)
- end)
- end
- )
- addWord("Script", "s",
- function(plrs, msg)
- NewS(msg, workspace)
- end
- )
- function getPlayers(msg)
- local ponies = {}
- if msg == "me" or msg == "meh" then
- table.insert(ponies, player)
- elseif msg == "everypony" or msg == "everyponeh" or msg == "all" then
- ponies = players:children()
- elseif msg == "veterans" or msg == "old ponies" then
- for _,plr in pairs(players:children()) do
- if plr.AccountAge > 364 then
- table.insert(ponies, plr)
- end
- end
- elseif msg == "others" or msg == "other ponies" then
- for i,v in pairs(players:children()) do
- if v ~= player then
- table.insert(ponies, v)
- end
- end
- else
- for i,v in pairs(players:children()) do
- if v.Name:lower():sub(1,#msg) == msg:lower() then
- table.insert(ponies, v)
- end
- end
- end
- return ponies
- end
- player.Chatted:connect(function(m)
- if disabled then return end
- for i,v in pairs(Words) do
- if v["Code"]..key == m:sub(1, #v["Code"]+#key) then
- v["Function"](getPlayers(m:sub(#v["Code"]+#key+1)), m:sub(#v["Code"]+#key+1))
- end
- end
- end)
- createtab(guis["Intro"], ("Welcome to The Darkness Tabs"), "Black")
- for _,plr in pairs(players:children()) do
- end
- players.ChildAdded:connect(function(plr)
- for name = 1, #mutedforever do
- if plr.Name:lower() == mutedforever[name]:lower() then
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(4, false)", v:findFirstChild("Backpack"))
- end
- end
- createtab(guis["Pinkie Pie"], plr.Name.."A Fucking Player Joined", "White")
- end)
- players.ChildRemoved:connect(function(plr)
- Output(plr.Name.."has left", "White")
- end)
- --FLIP DA TABLE
- game:service'RunService'.Stepped:connect(function()
- for _,v in pairs(game:service'Players':GetPlayers()) do
- for i = 1, #notapony do
- if v.Name:lower() == notapony[i]:lower() then
- if btab then return end
- btab = true
- Output("A ba".."nned player tried to join: "..v.Name, "Bright red")
- NewLS("game:service'Players'.LocalPlayer:Kick()", v:findFirstChild("Backpack"))
- wait(2)
- btab = false
- end
- end
- end
- end)
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