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Nov 29th, 2015
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <INISCHEMA>
  3. <INIFILES>
  4. <INIFILE name="%ModuleName%" required="false">
  5. <INITYPE>Module</INITYPE>
  6. <SECTIONS>
  7. <SECTION name="settings" required="false">
  8. <SECTIONTYPE>Global</SECTIONTYPE>
  9. <KEYS>
  10. <KEY name="globalParams" required="false" nullable="false">
  11. <KEYTYPE>String</KEYTYPE>
  12. <DESCRIPTION># -noissues is for Esh's Aurunmilla. It stops daphne's warning about issues at launch.
  13. # -fastboot is for Dragon's Lair and Space Ace, It skips the self test in the beginning.</DESCRIPTION>
  14. </KEY>
  15. <KEY name="Fullscreen" required="false" nullable="false">
  16. <KEYTYPE>Boolean</KEYTYPE>
  17. <DESCRIPTION>Enables/Disables Fullscreen</DESCRIPTION>
  18. </KEY>
  19. <KEY name="KeepAspect" required="false" nullable="false">
  20. <KEYTYPE>Boolean</KEYTYPE>
  21. <DESCRIPTION>Enables/Disables the original aspect ratio. The default is true.</DESCRIPTION>
  22. </KEY>
  23. <KEY name="ScreenWidth" required="false" nullable="true">
  24. <KEYTYPE>Integer</KEYTYPE>
  25. <DESCRIPTION>Set the width of the emu. Default is your desktop width.</DESCRIPTION>
  26. </KEY>
  27. <KEY name="ScreenHeight" required="false" nullable="true">
  28. <KEYTYPE>Integer</KEYTYPE>
  29. <DESCRIPTION>Set the height of the emu. Default is your desktop height.</DESCRIPTION>
  30. </KEY>
  31. <KEY name="pauseOnExit" required="false" nullable="false">
  32. <KEYTYPE>Boolean</KEYTYPE>
  33. <DESCRIPTION>If true, will pause Daphne before exiting by sending "P". If your monitor is not the same resolution as daphne, Fade_Out will not display correctly. Pausing Daphne tries to prevent this.</DESCRIPTION>
  34. </KEY>
  35. <KEY name="hwAccel" required="false" nullable="false">
  36. <KEYTYPE>Boolean</KEYTYPE>
  37. <DESCRIPTION>Should Daphne use hardware acceleration? Default is true, which uses OpenGL.</DESCRIPTION>
  38. </KEY>
  39. </KEYS>
  40. </SECTION>
  41. <SECTION name="%RomName%" required="false">
  42. <SECTIONTYPE>Rom</SECTIONTYPE>
  43. <KEYS>
  44. <KEY name="min_seek_delay" required="false" nullable="true">
  45. <KEYTYPE>Integer</KEYTYPE>
  46. </KEY>
  47. <KEY name="seek_frames_per_ms" required="false" nullable="true">
  48. <KEYTYPE>Integer</KEYTYPE>
  49. </KEY>
  50. <KEY name="homedir" required="false" nullable="true">
  51. <KEYTYPE>String</KEYTYPE>
  52. </KEY>
  53. <KEY name="bank0" required="false" minLength="8" maxLength="8">
  54. <KEYTYPE>Binary</KEYTYPE>
  55. </KEY>
  56. <KEY name="bank1" required="false" minLength="8" maxLength="8">
  57. <KEYTYPE>Binary</KEYTYPE>
  58. </KEY>
  59. <KEY name="bank2" required="false" minLength="8" maxLength="8">
  60. <KEYTYPE>Binary</KEYTYPE>
  61. </KEY>
  62. <KEY name="bank3" required="false" minLength="8" maxLength="8">
  63. <KEYTYPE>Binary</KEYTYPE>
  64. </KEY>
  65. <KEY name="sound_buffer" required="false" nullable="true">
  66. <KEYTYPE>Integer</KEYTYPE>
  67. </KEY>
  68. <KEY name="params" required="false" nullable="true">
  69. <KEYTYPE>String</KEYTYPE>
  70. </KEY>
  71. <KEY name="KeepAspect" required="false" nullable="false">
  72. <KEYTYPE>Boolean</KEYTYPE>
  73. <DESCRIPTION>Enables/Disables the original aspect ratio. The default is true.</DESCRIPTION>
  74. </KEY>
  75. <KEY name="version" required="false" nullable="true">
  76. <KEYTYPE>String</KEYTYPE>
  77. <DESCRIPTION>Use this if you want to use a different rom for this version of the game. Useful if you want to have several entries for the same game with different settings in your database. Those with * are recommended.</DESCRIPTION>
  78. <VALUES>
  79. <VALUE description="Space Ace: Rev A3 *">ace</VALUE>
  80. <VALUE description="Space Ace: Enhanced V1.0">sae</VALUE>
  81. <VALUE description="Space Ace: Rev A">ace_a</VALUE>
  82. <VALUE description="Space Ace: Rev A2">ace_a2</VALUE>
  83. <VALUE description="Space Ace: Remake (1991)">ace91</VALUE>
  84. <VALUE description="Space Ace: European">aceeuro</VALUE>
  85. <VALUE description="Astron Belt: Hitachi *">astron</VALUE>
  86. <VALUE description="Astron Belt: Pioneer">astronp</VALUE>
  87. <VALUE description="Badlands: Standard *">badlands</VALUE>
  88. <VALUE description="Badlands: Prototype">badlandp</VALUE>
  89. <VALUE description="Bega's Battle: Revision 3 *">bega</VALUE>
  90. <VALUE description="Bega's Battle: Revision 1">begar1</VALUE>
  91. <VALUE description="Cliff Hanger: Standard *">cliff</VALUE>
  92. <VALUE description="Cliff Hanger: Alternate #1">cliffalt</VALUE>
  93. <VALUE description="Cobra Command: Astron Belt Hardware *">cobraab</VALUE>
  94. <VALUE description="Cobra Command: Dedicated/Bega's Battle Hardware">cobra</VALUE>
  95. <VALUE description="Cobra Command: Cliff Hanger/Interstellar/Dragon's Lair Conversion">cobraconv</VALUE>
  96. <VALUE description="Cobra Command: MACH 3 Hardware">cobram3</VALUE>
  97. <VALUE description="Esh's Aurumilla: Standard *">esh</VALUE>
  98. <VALUE description="Esh's Aurumilla: Alternate #1">eshalt</VALUE>
  99. <VALUE description="Esh's Aurumilla: Alternate #2">eshalt2</VALUE>
  100. <VALUE description="Galaxy Ranger: Hitachi *">galaxy</VALUE>
  101. <VALUE description="Galaxy Ranger: Pioneer">galaxyp</VALUE>
  102. <VALUE description="GP World: Standard *">gpworld</VALUE>
  103. <VALUE description="Interstellar: Standard *">interstellar</VALUE>
  104. <VALUE description="Dragon's Lair: Rev F2 *">lair</VALUE>
  105. <VALUE description="Dragon's Lair: Enhancement 1.1">dle11</VALUE>
  106. <VALUE description="Dragon's Lair: Enhancement 2.1">dle21</VALUE>
  107. <VALUE description="Dragon's Lair: Enhancement 2.1 - prototype mode">dle21</VALUE>
  108. <VALUE description="Dragon's Lair: Rev A">lair_a</VALUE>
  109. <VALUE description="Dragon's Lair: Rev B">lair_b</VALUE>
  110. <VALUE description="Dragon's Lair: Rev C">lair_c</VALUE>
  111. <VALUE description="Dragon's Lair: Rev D">lair_d</VALUE>
  112. <VALUE description="Dragon's Lair: Rev E">lair_e</VALUE>
  113. <VALUE description="Dragon's Lair: Rev F">lair_f</VALUE>
  114. <VALUE description="Dragon's Lair: Italian">lair_ita</VALUE>
  115. <VALUE description="Dragon's Lair: Beta 1 (serial #1)">lair_n1</VALUE>
  116. <VALUE description="Dragon's Lair: Beta 2">lair_x</VALUE>
  117. <VALUE description="Dragon's Lair: European">laireuro</VALUE>
  118. <VALUE description="Dragon's Lair 2: Version 3.19 *">lair2</VALUE>
  119. <VALUE description="Dragon's Lair 2: Version 2.11">lair2_211</VALUE>
  120. <VALUE description="Dragon's Lair 2: Version 3.00">lair2_300</VALUE>
  121. <VALUE description="Dragon's Lair 2: Version 3.14">lair2_314</VALUE>
  122. <VALUE description="Dragon's Lair 2: Version 3.15">lair2_315</VALUE>
  123. <VALUE description="Dragon's Lair 2: Version 3.16 (European)">lair2_316_euro</VALUE>
  124. <VALUE description="Dragon's Lair 2: Version 3.18">lair2_318</VALUE>
  125. <VALUE description="Dragon's Lair 2: Version 3.19 (European)">lair2_319_euro</VALUE>
  126. <VALUE description="Dragon's Lair 2: Version 3.19 (Spanish)">lair2_319_span</VALUE>
  127. <VALUE description="M.A.C.H. 3: Standard *">mach3</VALUE>
  128. <VALUE description="Road Blaster: Standard *">roadblaster</VALUE>
  129. <VALUE description="Star Blazer: Standard *">blazer</VALUE>
  130. <VALUE description="Super Don Quix-ote: Standard *">sdq</VALUE>
  131. <VALUE description="Super Don Quix-ote: Shortened Scenes">sdqshort</VALUE>
  132. <VALUE description="Super Don Quix-ote: Shortened Scenes, Alternate">sdqshortalt</VALUE>
  133. <VALUE description="Thayer's Quest: Standard *">tq</VALUE>
  134. <VALUE description="Thayer's Quest: Alternate">tq_alt</VALUE>
  135. <VALUE description="Thayer's Quest: 'Swearing' ROM Hack">tq_swear</VALUE>
  136. <VALUE description="Us vs Them: Standard *">uvt</VALUE>
  137. </VALUES>
  138. </KEY>
  139. </KEYS>
  140. </SECTION>
  141. </SECTIONS>
  142. </INIFILE>
  143. </INIFILES>
  144. </INISCHEMA>
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