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refrop

saitama v3 *noclip*

Feb 23rd, 2018
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  1. --script made by refrop
  2. wait(2)
  3.  
  4. nam = game.Players.LocalPlayer.Name
  5.  
  6. coroutine.wrap(function()
  7. while wait() do
  8. for a, b in pairs(Workspace[nam]:GetChildren()) do
  9. if b:FindFirstChild('Handle') then
  10. b.Handle.CanCollide = false
  11. end
  12. end
  13. end
  14. end)()
  15.  
  16. Workspace[nam].Humanoid.Changed:connect(function()
  17. Workspace[nam].Humanoid.WalkSpeed = 16
  18. end)
  19.  
  20. game:GetService('Players').LocalPlayer.PlayerGui.ChildAdded:connect(function(asd)
  21. delay(0, function()
  22. if asd.Name ~= 'OutputGUI' then
  23. asd:Destroy()
  24. end
  25. end)
  26. end)
  27.  
  28. game:GetService('RunService').Stepped:connect(function()
  29. Workspace[nam].Torso.CanCollide = false
  30. Workspace[nam].Head.CanCollide = false
  31. end)
  32.  
  33. Workspace[nam].Torso.Changed:connect(function()
  34. Workspace[nam].Torso.CanCollide = false
  35. Workspace[nam].Head.CanCollide = false
  36. end)
  37. --Made by refrop
  38.  
  39. local s = Instance.new("Sound")
  40.  
  41. s.Name = "Sound"
  42. s.SoundId = "http://www.roblox.com/asset/?id=401258325"
  43. s.Volume = 70
  44. s.Looped = false
  45. s.archivable = false
  46.  
  47. s.Parent = game.Workspace
  48.  
  49. wait(3)
  50.  
  51. s:play()
  52. -----------------Script made by refrop :D
  53. p = game.Players.LocalPlayer
  54. char = p.Character
  55. des = false
  56. fling = true
  57. dot = false
  58. falling = false
  59. jump = true
  60. --char.Shirt:Remove()
  61. --for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  62. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end
  63. wait()--shirt = Instance.new("Shirt", char)
  64. --shirt.Name = "Shirt"
  65. --pants = Instance.new("Pants", char)
  66. --pants.Name = "Pants"
  67.  
  68. --char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=22287244"
  69. --char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=22287352"
  70. tp = true
  71. shoot = true
  72. hum = char.Humanoid
  73. punch = true
  74. neckp = char.Torso.Neck.C0
  75. neck = char.Torso.Neck
  76. hum.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  77. wait()
  78. hum.Health =hum.MaxHealth
  79. des = false
  80. root=char.HumanoidRootPart
  81. torso = char.Torso
  82. char.Head.face.Texture = "rbxassetid://332768867"
  83. local ChatService = game:GetService("Chat")
  84. local player = game.Players.LocalPlayer
  85. lig = Instance.new("PointLight",player.Character.Torso)
  86. lig.Color=Color3.new(255,0,0)
  87. m=player:GetMouse()
  88. bb = Instance.new("BillboardGui",player.Character.Head)
  89. bb.Enabled = true
  90. function newRay(start,face,range,wat)
  91. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  92. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  93. return rey,hit,pos
  94. end
  95. --[[
  96. This script will change your shirt and pants ^-^
  97. Change the shirt and pants ID to the one you like
  98. If your using this script, do it as a local script ^-^
  99. ]]
  100.  
  101. local part = game.Players.LocalPlayer.Character
  102. local basetemplate = "http://www.roblox.com/asset/?id="
  103. local shirt = 330455153
  104. local pants = 330455195
  105. local h = part:findFirstChild("Shirt")
  106. if h ~= nil then
  107. h.ShirtTemplate = basetemplate..shirt
  108. else
  109. local i = Instance.new("Shirt")
  110. i.Name = "Shirt"
  111. i.ShirtTemplate = basetemplate..shirt
  112. i.Parent = part
  113. end
  114. local p = part:findFirstChild("Pants")
  115. if p ~= nil then
  116. p.PantsTemplate = basetemplate..pants
  117. else
  118. local np = Instance.new("Pants")
  119. np.PantsTemplate = basetemplate..pants
  120. np.Name = "Pants"
  121. np.Parent = part
  122. end
  123. --fixed by Scenius
  124. plr = game.Players.LocalPlayer
  125. repeat
  126. wait(0.4)
  127. until plr.Character
  128. chr = plr.Character
  129. human = chr:FindFirstChild("Humanoid")
  130. mouse = plr:GetMouse()
  131. selected = false
  132. equipd = false
  133. tors = chr.Torso
  134. rarm = chr["Right Arm"]
  135. larm = chr["Left Arm"]
  136. rleg = chr["Right Leg"]
  137. lleg = chr["Left Leg"]
  138. hrp = chr.HumanoidRootPart
  139. head = chr.Head
  140. anim = human.Animator
  141. activu = false
  142. Heartbeat = Instance.new("BindableEvent")
  143. Heartbeat.Name = "Heartbeat"
  144. Heartbeat.Parent = script
  145. frame = 0.03333333333333333
  146. tf = 0
  147. game:GetService("RunService").Heartbeat:connect(function(s, p)
  148. tf = tf + s
  149. if tf >= frame then
  150. for i = 1, math.floor(tf / frame) do
  151. Heartbeat:Fire()
  152. end
  153. tf = tf - frame * math.floor(tf / frame)
  154. end
  155. end)
  156. function swait(num)
  157. if num == 0 or num == nil then
  158. Heartbeat.Event:wait()
  159. else
  160. for i = 1, num do
  161. Heartbeat.Event:wait()
  162. end
  163. end
  164. end
  165. tool = Instance.new("Tool")
  166. tool.CanBeDropped = false
  167. tool.RequiresHandle = false
  168. tool.Name = "Saitama ADN"
  169. tool.Parent = plr.Backpack
  170. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  171. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  172. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  173. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  174. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  175. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  176. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  177. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  178. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  179. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  180. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  181. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  182. RS = tors:FindFirstChild("Right Shoulder")
  183. LS = tors:FindFirstChild("Left Shoulder")
  184. RH = tors:FindFirstChild("Right Hip")
  185. LH = tors:FindFirstChild("Left Hip")
  186. RJ = hrp:FindFirstChild("RootJoint")
  187. N = tors:FindFirstChild("Neck")
  188. cf = CFrame.new
  189. ang = CFrame.Angles
  190. rd = math.rad
  191. rd2 = math.random
  192. function nooutline(p)
  193. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  194. end
  195. function makepart(color, name, reflec, mater, parnt, cfram)
  196. local port = Instance.new("Part")
  197. port.BrickColor = BrickColor.new(color)
  198. port.Name = name
  199. nooutline(port)
  200. port.Reflectance = reflec
  201. port.Material = mater
  202. port.Anchored = false
  203. port.CanCollide = false
  204. port.Locked = true
  205. port.Size = Vector3.new(0.2, 0.2, 0.2)
  206. port.Parent = parnt
  207. return port
  208. end
  209. function makemesh(meshtype, scale, meshid, parent)
  210. local mes = Instance.new("SpecialMesh")
  211. mes.MeshType = meshtype
  212. mes.Scale = scale
  213. if meshtype == "FileMesh" then
  214. mes.MeshId = meshid
  215. end
  216. mes.Parent = parent
  217. return mes
  218. end
  219. function makeweld(parent, p0, p1, c0, c1)
  220. local wel = Instance.new("Weld")
  221. wel.Part0 = p0
  222. wel.Part1 = p1
  223. wel.C0 = c0
  224. if c1 ~= nil then
  225. wel.C1 = c1
  226. end
  227. wel.Parent = parent
  228. return wel
  229. end
  230. function smokz(prnt)
  231. s = Instance.new("Smoke")
  232. s.Color = Color3.new(1, 1, 1)
  233. s.Enabled = false
  234. s.Name = "smok"
  235. s.Opacity = 0.5
  236. s.RiseVelocity = 0.2
  237. s.Size = 0.1
  238. s.Parent = prnt
  239. end
  240. function glow(tz, paz, smokinz, length)
  241. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  242. do
  243. local s = Instance.new("Sound")
  244. s.SoundId = "rbxassetid://298181829"
  245. s.Volume = 0.25
  246. s.Pitch = math.random(9, 11) / 10
  247. s.Parent = paz
  248. s:Play()
  249. paz.Transparency = 0.7
  250. if smokinz == true then
  251. paz.smok.Enabled = true
  252. end
  253. delay(length, function()
  254. paz.Transparency = 1
  255. paz.smok.Enabled = false
  256. s:Destroy()
  257. end)
  258. end
  259. end
  260. end
  261. function makeglow()
  262. for _, p in pairs(chr:GetChildren()) do
  263. if p.ClassName == "Accessory" then
  264. do
  265. local h = p:FindFirstChildOfClass("Part")
  266. local nh = h:Clone()
  267. nh.Parent = nil
  268. nh.CFrame = h.CFrame
  269. nh.Transparency = 1
  270. nh.Name = "Glow"
  271. nh.Material = "Neon"
  272. nh.BrickColor = BrickColor.new("New Yeller")
  273. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  274. nh.Parent = h
  275. makeweld(nh, nh, h, cf(0, 0, 0))
  276. local m = nh:FindFirstChildOfClass("SpecialMesh")
  277. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  278. m.TextureId = ""
  279. smokz(nh)
  280. nh.Touched:connect(function(po)
  281. glow(po, nh, true, 0.8)
  282. end)
  283. end
  284. elseif p.ClassName == "Part" and p ~= hrp then
  285. do
  286. local n = p:Clone()
  287. n.Parent = nil
  288. n.Transparency = 1
  289. n.Material = "Neon"
  290. n.Name = "Glow"
  291. n.BrickColor = BrickColor.new("New Yeller")
  292. n.CFrame = p.CFrame
  293. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  294. n.Parent = p
  295. makeweld(n, n, p, cf(0, 0, 0))
  296. smokz(n)
  297. n.Touched:connect(function(po)
  298. glow(po, n, true, 0.8)
  299. end)
  300. if n:FindFirstChildOfClass("Decal") then
  301. n:FindFirstChildOfClass("Decal"):Destroy()
  302. end
  303. if p:FindFirstChildOfClass("SpecialMesh") then
  304. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  305. c.Parent = nil
  306. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  307. c.Parent = n
  308. else
  309. local m = Instance.new("BlockMesh")
  310. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  311. if p == tors then
  312. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  313. end
  314. m.Parent = n
  315. end
  316. end
  317. end
  318. end
  319. end
  320. makeglow()
  321. function fglow(glopart, duration)
  322. for _ = 1, 4 do
  323. swait()
  324. glopart.Transparency = glopart.Transparency - 0.075
  325. end
  326. delay(duration, function()
  327. for _ = 1, 4 do
  328. swait()
  329. glopart.Transparency = glopart.Transparency + 0.075
  330. end
  331. end)
  332. end
  333. function lerpz(joint, prop, cfrmz, alp)
  334. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  335. end
  336. function resetlerp()
  337. RJ.C0 = RJC0
  338. RJ.C1 = RJC1
  339. N.C0 = NC0
  340. N.C1 = NC1
  341. RS.C0 = RSC0
  342. RS.C1 = RSC1
  343. LS.C0 = LSC0
  344. LS.C1 = LSC1
  345. RH.C0 = RHC0
  346. RH.C1 = RHC1
  347. LH.C0 = LHC0
  348. end
  349.  
  350.  
  351.  
  352.  
  353.  
  354.  
  355.  
  356.  
  357.  
  358.  
  359.  
  360. function RFistDamage()
  361.  
  362. end
  363. function rsmash()
  364. if activu == true or selected == false then
  365. return
  366. end
  367. coroutine.resume(coroutine.create(function()
  368. fglow(rarm.Glow, 3)
  369. end))
  370. activu = true
  371.  
  372. human.WalkSpeed = human.WalkSpeed - 13
  373. animo(false)
  374. local Mus = Instance.new("Sound",workspace)
  375. Mus.SoundId = "rbxassetid://449025737"
  376. Mus.Pitch = 1
  377. Mus.Volume = 90000
  378. Mus.Looped = false
  379. wait(0.3)
  380. Mus:Play()
  381. local pe = Instance.new("ParticleEmitter")
  382. pe.Color = ColorSequence.new(Color3.new(255, 255, 255))
  383. pe.LightEmission = 0.9
  384. pe.Size = NumberSequence.new(0.5)
  385. pe.Texture = "rbxassetid://1442994836"
  386. pe.Transparency = NumberSequence.new(0.1)
  387. pe.Lifetime = NumberRange.new(0.1)
  388. pe.Rate = 1
  389. pe.RotSpeed = NumberRange.new(360)
  390. pe.Speed = NumberRange.new(3)
  391. pe.VelocitySpread = 360
  392. pe.Parent = rarm.Glow
  393. local pe2 = Instance.new("ParticleEmitter")
  394. pe2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  395. pe2.LightEmission = 0.9
  396. pe2.Size = NumberSequence.new(5)
  397. pe2.Texture = "rbxassetid://1442994836"
  398. pe2.Transparency = NumberSequence.new(0.4)
  399. pe2.ZOffset = 2
  400. pe2.Enabled = false
  401. pe2.LockedToPart = true
  402. pe2.Lifetime = NumberRange.new(0.07)
  403. pe2.Rate = 8
  404. pe2.Rotation = NumberRange.new(0, 360)
  405. pe2.RotSpeed = NumberRange.new(0)
  406. pe2.Speed = NumberRange.new(0)
  407. pe2.VelocitySpread = 180
  408. pe2.Parent = rarm.Glow
  409. for _ = 1, 45 do
  410. swait()
  411. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  412. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  413. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  414. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  415. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  416. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  417. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  418. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  419. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  420. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  421. pe.Rate = pe.Rate + 25
  422. end
  423. pe2.Enabled = true
  424. pe.Speed = NumberRange.new(10)
  425. for _ = 1, 30 do
  426. swait()
  427. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  428. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  429. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  430. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  431. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  432. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  433. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  434. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  435.  
  436. end
  437. for l = 1, 3 do
  438. swait()
  439. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  440. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  441. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  442. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  443. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  444. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  445. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  446. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  447. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  448. end
  449. pe:Destroy()
  450. pe2:Destroy()
  451. KABOOMZ()
  452. rarm.Glow.smok.Enabled = true
  453. for _ = 1, 8 do
  454. swait()
  455. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  456. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  457. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  458. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  459. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  460. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  461. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  462. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  463. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  464. end
  465. wait(1.5)
  466. animo(true)
  467. human.WalkSpeed = human.WalkSpeed + 53
  468. for _ = 1, 24 do
  469. swait()
  470. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  471. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  472. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  473. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  474. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  475. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  476. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  477. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  478. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  479. end
  480. resetlerp()
  481. rarm.Glow.smok.Enabled = false
  482. activu = false
  483. end
  484.  
  485.  
  486.  
  487.  
  488. local debris=game:service"Debris"
  489. vt = Vector3.new
  490. bc = BrickColor.new
  491.  
  492.  
  493.  
  494.  
  495.  
  496.  
  497.  
  498.  
  499.  
  500.  
  501.  
  502.  
  503. function Ring()
  504.  
  505.  
  506. local effspwn = Instance.new("Part")
  507. local model = Instance.new("Model")
  508. game.Debris:AddItem(model, 20)
  509. model.Name = "smasheffects"
  510. model.Parent = workspace
  511. effspwn.Name = "spwnr"
  512. effspwn.Size = Vector3.new(1, 1, 1)
  513. effspwn.Anchored = true
  514. effspwn.CanCollide = false
  515. effspwn.Transparency = 1
  516. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  517. effspwn.Parent = model
  518.  
  519. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  520. if v:FindFirstChild('Humanoid') then
  521. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  522. v.Humanoid.PlatformStand = true
  523. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  524. end
  525. end
  526. coroutine.resume(coroutine.create(function()
  527. local shok = Instance.new("Part")
  528. shok.Name = "wring1"
  529. shok.BrickColor = BrickColor.new("Institutional white")
  530. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  531. shok.Size = Vector3.new(1, 1, 1)
  532. shok.Anchored = true
  533. shok.Material = "Neon"
  534. shok.Transparency = 0.25
  535. shok.CanCollide = false
  536. shok.Parent = model
  537. game.Debris:AddItem(shok, 12)
  538. local mesh = Instance.new("SpecialMesh")
  539. mesh.MeshType = "FileMesh"
  540. mesh.MeshId = "rbxassetid://1323306"
  541. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  542. mesh.Parent = shok
  543. for e = 1, 30 do
  544. wait()
  545. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  546. shok.Transparency = shok.Transparency + 0.002
  547. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  548. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  549. end
  550. for e = 1, 38 do
  551. wait()
  552. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  553. shok.Transparency = shok.Transparency + 0.002
  554. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  555. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  556. end
  557. for e = 1, 24 do
  558. wait()
  559. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  560. shok.Transparency = shok.Transparency + 0.03
  561. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  562. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  563. end
  564. end))
  565. coroutine.resume(coroutine.create(function()
  566. local shok = Instance.new("Part")
  567. shok.Name = "wring2"
  568. shok.BrickColor = BrickColor.new("Institutional white")
  569. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  570. shok.Size = Vector3.new(1, 1, 1)
  571. shok.Anchored = true
  572. shok.Material = "Neon"
  573. shok.Transparency = 0.25
  574. shok.CanCollide = false
  575. shok.Parent = model
  576. game.Debris:AddItem(shok, 12)
  577. local mesh = Instance.new("SpecialMesh")
  578. mesh.MeshType = "FileMesh"
  579. mesh.MeshId = "rbxassetid://1323306"
  580. mesh.Scale = Vector3.new(12, 12, 0.05)
  581. mesh.Parent = shok
  582. for e = 1, 30 do
  583. wait()
  584. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  585. shok.Transparency = shok.Transparency + 0.002
  586. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  587. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  588. end
  589. for e = 1, 38 do
  590. wait()
  591. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  592. shok.Transparency = shok.Transparency + 0.002
  593. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  594. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  595. end
  596. for e = 1, 24 do
  597. wait()
  598. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  599. shok.Transparency = shok.Transparency + 0.03
  600. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  601. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  602. end
  603. end))
  604.  
  605. coroutine.resume(coroutine.create(function()
  606. local shok = Instance.new("Part")
  607. shok.Name = "shokwve"
  608. shok.BrickColor = BrickColor.new("Institutional white")
  609. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  610. shok.Size = Vector3.new(1, 1, 1)
  611. shok.Anchored = true
  612. shok.Material = "Neon"
  613. shok.Transparency = 0.6
  614. shok.CanCollide = false
  615. shok.Parent = model
  616. game.Debris:AddItem(shok, 12)
  617. local mesh = Instance.new("SpecialMesh")
  618. mesh.MeshType = "FileMesh"
  619. mesh.MeshId = "rbxassetid://489415447"
  620. mesh.Scale = Vector3.new(1, 1, 1)
  621. mesh.Parent = shok
  622. for e = 1, 12 do
  623. wait()
  624. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  625. shok.Transparency = shok.Transparency + 0.002
  626. end
  627. for e = 1, 32 do
  628. wait()
  629. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  630. shok.Transparency = shok.Transparency + 0.002
  631. end
  632. for e = 1, 24 do
  633. wait()
  634. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  635. shok.Transparency = shok.Transparency + 0.03
  636. end
  637. end))
  638. coroutine.resume(coroutine.create(function()
  639. local shok = Instance.new("Part")
  640. shok.Name = "shock2"
  641. shok.BrickColor = BrickColor.new("Institutional white")
  642. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  643. shok.Size = Vector3.new(1, 1, 1)
  644. shok.Anchored = true
  645. shok.Material = "Neon"
  646. shok.Transparency = 0.35
  647. shok.CanCollide = false
  648. shok.Parent = model
  649. game.Debris:AddItem(shok, 12)
  650. local mesh = Instance.new("SpecialMesh")
  651. mesh.MeshType = "FileMesh"
  652. mesh.MeshId = "rbxassetid://489415447"
  653. mesh.Scale = Vector3.new(12, 12, 12)
  654. mesh.Parent = shok
  655. for e = 1, 15 do
  656. wait()
  657. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  658. shok.Transparency = shok.Transparency + 0.004
  659. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  660. end
  661. for e = 1, 16 do
  662. wait()
  663. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  664. shok.Transparency = shok.Transparency + 0.004
  665. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  666. end
  667. for e = 1, 12 do
  668. wait()
  669. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  670. shok.Transparency = shok.Transparency + 0.06
  671. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  672. end
  673. end))
  674. coroutine.resume(coroutine.create(function()
  675. local shok = Instance.new("Part")
  676. shok.Name = "shock3"
  677. shok.BrickColor = BrickColor.new("Institutional white")
  678. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  679. shok.Size = Vector3.new(1, 1, 1)
  680. shok.Anchored = true
  681. shok.Material = "Neon"
  682. shok.Transparency = 0.35
  683. shok.CanCollide = false
  684. shok.Parent = model
  685. game.Debris:AddItem(shok, 12)
  686. local mesh = Instance.new("SpecialMesh")
  687. mesh.MeshType = "FileMesh"
  688. mesh.MeshId = "rbxassetid://489415447"
  689. mesh.Scale = Vector3.new(12, 12, 12)
  690. mesh.Parent = shok
  691. for e = 1, 15 do
  692. wait()
  693. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  694. shok.Transparency = shok.Transparency + 0.004
  695. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  696. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  697. end
  698. for e = 1, 16 do
  699. wait()
  700. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  701. shok.Transparency = shok.Transparency + 0.004
  702. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  703. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  704. end
  705. for e = 1, 12 do
  706. wait()
  707. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  708. shok.Transparency = shok.Transparency + 0.06
  709. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  710. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  711. end
  712. end))
  713.  
  714. end
  715. function Landing()
  716.  
  717.  
  718.  
  719.  
  720.  
  721.  
  722. ROW = function(out, trans, s, wt, t, ang, plus)
  723. for i = 1, 360, 360/t do
  724. local c = Instance.new("Part", game.Workspace)
  725. c.FormFactor = 3
  726. c.TopSurface = 0
  727. c.BottomSurface = 0
  728. c.Size = s
  729. c.Anchored = true
  730. c.CanCollide = wt
  731. c.Material=workspace.Base.Material
  732. c.Transparency = trans
  733. c.BrickColor = workspace.Base.BrickColor
  734. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  735. c.Locked=true
  736. game.Debris:AddItem(c,15)
  737. end
  738. end
  739.  
  740.  
  741.  
  742.  
  743.  
  744. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  745. Ring()
  746.  
  747.  
  748.  
  749.  
  750.  
  751. end
  752.  
  753.  
  754.  
  755.  
  756.  
  757.  
  758.  
  759. function newRay(start,face,range,wat)
  760. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  761. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  762. return rey,hit,pos
  763. end
  764.  
  765.  
  766.  
  767.  
  768. function jum()
  769. if activu == true or selected == false then
  770. return
  771. end
  772. coroutine.resume(coroutine.create(function()
  773. fglow(rleg.Glow, 1)
  774. fglow(lleg.Glow, 1)
  775. end))
  776. activu = true
  777. human.WalkSpeed = human.WalkSpeed - 13
  778. local pe = Instance.new("ParticleEmitter")
  779. pe.Color = ColorSequence.new(Color3.new(255, 255, 225))
  780. pe.LightEmission = 0.9
  781. pe.Size = NumberSequence.new(0.5)
  782. pe.Texture = "rbxassetid://1442994836"
  783. pe.Transparency = NumberSequence.new(0.1)
  784. pe.Lifetime = NumberRange.new(0.1)
  785. pe.Rate = 250
  786. pe.RotSpeed = NumberRange.new(360)
  787. pe.Speed = NumberRange.new(3)
  788. pe.VelocitySpread = 360
  789. pe.Parent = rleg.Glow
  790. local pea = pe:Clone()
  791. pea.Parent = lleg.Glow
  792. local pe2 = Instance.new("ParticleEmitter")
  793. pe2.Color = ColorSequence.new(Color3.new(255, 255, 225))
  794. pe2.LightEmission = 0.9
  795. pe2.Size = NumberSequence.new(5)
  796. pe2.Texture = "rbxassetid://1442994836"
  797. pe2.Transparency = NumberSequence.new(0.4)
  798. pe2.ZOffset = 2
  799. pe2.Enabled = true
  800. pe2.LockedToPart = true
  801. pe2.Lifetime = NumberRange.new(0.07)
  802. pe2.Rate = 8
  803. pe2.Rotation = NumberRange.new(0, 360)
  804. pe2.RotSpeed = NumberRange.new(0)
  805. pe2.Speed = NumberRange.new(0)
  806. pe2.VelocitySpread = 180
  807. pe2.Parent = lleg.Glow
  808. local pea2 = pe2:Clone()
  809. pea2.Parent = rleg.Glow
  810. for l = 1, 30 do
  811. swait()
  812. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  813. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  814. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  815. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  816. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  817. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  818. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  819. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  820. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  821. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  822. end
  823. pe:Destroy()
  824. pe2:Destroy()
  825. pea:Destroy()
  826. pea2:Destroy()
  827. human.WalkSpeed = 50
  828. BV = Instance.new("BodyVelocity", tors)
  829. BV.maxForce = Vector3.new(0,100000,0)
  830. BV.P = 100000
  831. BV.velocity = Vector3.new(0,800,0)
  832. KABOOMZ2()
  833. coroutine.resume(coroutine.create(function()
  834. swait(3)
  835. BV:Destroy()
  836. end))
  837. for _ = 1, 18 do
  838. swait()
  839. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  840. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  841. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  842. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  843. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  844. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  845. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  846. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  847. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  848. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  849. end
  850. for _ = 1, 18 do
  851. swait()
  852. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  853. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  854. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  855. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  856. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  857. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  858. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  859. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  860. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  861. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  862. end
  863. resetlerp()
  864. local ry,ht,ps=nil,nil,nil
  865. while ht==nil do
  866. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  867. wait()
  868. end
  869. human.WalkSpeed = 0
  870. Landing()
  871. z = Instance.new("Sound",tors)
  872. z.SoundId = "rbxassetid://142070127"
  873. z.Volume = 2
  874. wait(.1)
  875. z:Play()
  876.  
  877. for l = 1, 30 do
  878. swait()
  879. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  880. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  881. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  882. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  883. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  884. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  885. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  886. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  887. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  888. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  889. end
  890. resetlerp()
  891. human.WalkSpeed = 56
  892.  
  893. activu = false
  894. end
  895.  
  896.  
  897.  
  898. local acos = math.acos
  899. local sqrt = math.sqrt
  900. local Vec3 = Vector3.new
  901. local fromAxisAngle = CFrame.fromAxisAngle
  902.  
  903. local function toAxisAngle(CFr)
  904. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  905. local Angle = math.acos((R00+R11+R22-1)/2)
  906. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  907. A = A == 0 and 0.00001 or A
  908. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  909. B = B == 0 and 0.00001 or B
  910. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  911. C = C == 0 and 0.00001 or C
  912. local x = (R21-R12)/sqrt(A)
  913. local y = (R02-R20)/sqrt(B)
  914. local z = (R10-R01)/sqrt(C)
  915. return Vec3(x,y,z),Angle
  916. end
  917.  
  918. function ApplyTrig(Num,Func)
  919. local Min,Max = Func(0),Func(1)
  920. local i = Func(Num)
  921. return (i-Min)/(Max-Min)
  922. --[[if Func == "sin" then
  923. return (math.sin((1-Num)*math.pi)+1)/2
  924. elseif Func == "cos" then
  925. return (math.cos((1-Num)*math.pi)+1)/2
  926. end]]
  927. end
  928.  
  929. function LerpCFrame(CFrame1,CFrame2,Num)
  930. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  931. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  932. end
  933.  
  934. function Crater(Torso,Radius)
  935. spawn(function()
  936. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  937. local Ignore = {}
  938. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  939. if v.Character ~= nil then
  940. Ignore[#Ignore+1] = v.Character
  941. end
  942. end
  943. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  944. if Hit == nil then return end
  945. local Parts = {}
  946. for i = 1,360,10 do
  947. local P = Instance.new("Part",Torso.Parent)
  948. P.Anchored = true
  949. P.FormFactor = "Custom"
  950. P.BrickColor = Hit.BrickColor
  951. P.Material = Hit.Material
  952. P.TopSurface = "Smooth"
  953. P.BottomSurface = "Smooth"
  954. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  955. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  956. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  957. if math.random(0,5) == 0 then -- rubble
  958. local P = Instance.new("Part",Torso.Parent)
  959. P.Anchored = true
  960. P.FormFactor = "Custom"
  961. P.BrickColor = Hit.BrickColor
  962. P.Material = Hit.Material
  963. P.TopSurface = "Smooth"
  964. P.BottomSurface = "Smooth"
  965. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  966. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  967. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  968. end
  969. end
  970. for i = 0,1,0.05 do
  971. for i2,v in pairs(Parts) do
  972. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  973. end
  974. wait(0.02)
  975. end
  976. for i,v in pairs(Parts) do
  977. if v[1].Size.X > 2.1 then
  978. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  979. end
  980. v[1].Anchored = false
  981. end
  982. for i = 0,1,0.05 do
  983. for i2,v in pairs(Parts) do
  984. v[1].Transparency = i
  985. if i == 1 then
  986. v[1]:Destroy()
  987. elseif i >= 0.25 then
  988. v[1].CanCollide = false
  989. end
  990. end
  991. wait(0.02)
  992. end
  993. Parts = nil
  994. end)
  995. end
  996.  
  997.  
  998. function FindNearestTorso(Position,Distance,SinglePlayer)
  999. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1000. local List = {}
  1001. for i,v in pairs(workspace:GetChildren())do
  1002. if v:IsA("Model")then
  1003. if v:findFirstChild("Torso")then
  1004. if v ~= chr then
  1005. if(v.Torso.Position -Position).magnitude <= Distance then
  1006. table.insert(List,v)
  1007. end
  1008. end
  1009. end
  1010. end
  1011. end
  1012. return List
  1013. end
  1014.  
  1015. function KABOOMZ()
  1016. local effspwn = Instance.new("Part")
  1017. coroutine.resume(coroutine.create(function()
  1018. local sound1 = Instance.new("Sound")
  1019. sound1.SoundId = "rbxassetid://138137702"
  1020. sound1.MaxDistance = 300
  1021. sound1.EmitterSize = 20
  1022. sound1.Volume = 5
  1023. sound1.Pitch = 0.95
  1024. sound1.Parent = effspwn
  1025. local sound2 = Instance.new("Sound")
  1026. sound2.SoundId = "rbxassetid://157878578"
  1027. sound2.MaxDistance = 300
  1028. sound2.EmitterSize = 20
  1029. sound2.Volume = 2
  1030. sound2.Pitch = 0.9
  1031. sound2.Parent = effspwn
  1032. local sound3 = Instance.new("Sound")
  1033. sound3.SoundId = "rbxassetid://138250406"
  1034. sound2.MaxDistance = 400
  1035. sound2.EmitterSize = 30
  1036. sound2.Volume = 1.5
  1037. sound2.Pitch = 0.6
  1038. sound2.Parent = effspwn
  1039. sound2:Play()
  1040. wait()
  1041. sound1:Play()
  1042. sound3:Play()
  1043. end))
  1044. local model = Instance.new("Model")
  1045. game.Debris:AddItem(model, 20)
  1046. model.Name = "smasheffects"
  1047. model.Parent = workspace
  1048. effspwn.Name = "spwnr"
  1049. effspwn.Size = Vector3.new(1, 1, 1)
  1050. effspwn.Anchored = true
  1051. effspwn.CanCollide = false
  1052. effspwn.Transparency = 1
  1053. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  1054. effspwn.Parent = model
  1055.  
  1056. Crater(head,60)
  1057.  
  1058. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1059. if v:FindFirstChild('Humanoid') then
  1060. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1061. v.Humanoid.PlatformStand = true
  1062. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1063. end
  1064. end
  1065. coroutine.resume(coroutine.create(function()
  1066. local shok = Instance.new("Part")
  1067. shok.Name = "whoosh"
  1068. shok.BrickColor = BrickColor.new("Institutional white")
  1069. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1070. shok.Size = Vector3.new(1, 1, 1)
  1071. shok.Anchored = true
  1072. shok.Material = "Neon"
  1073. shok.Transparency = 0.1
  1074. shok.CanCollide = false
  1075. shok.Parent = model
  1076. game.Debris:AddItem(shok, 12)
  1077. local mesh = Instance.new("SpecialMesh")
  1078. mesh.MeshType = "FileMesh"
  1079. mesh.MeshId = "rbxassetid://437347603"
  1080. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1081. mesh.Parent = shok
  1082. for e = 1, 8 do
  1083. wait()
  1084. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1085. shok.Transparency = shok.Transparency + 0.035
  1086. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  1087. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1088. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1089. end
  1090. for e = 1, 16 do
  1091. wait()
  1092. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1093. shok.Transparency = shok.Transparency + 0.11
  1094. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  1095. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1096. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1097. end
  1098. end))
  1099. coroutine.resume(coroutine.create(function()
  1100. local shok = Instance.new("Part")
  1101. shok.Name = "wring1"
  1102. shok.BrickColor = BrickColor.new("Institutional white")
  1103. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1104. shok.Size = Vector3.new(1, 1, 1)
  1105. shok.Anchored = true
  1106. shok.Material = "Neon"
  1107. shok.Transparency = 0.25
  1108. shok.CanCollide = false
  1109. shok.Parent = model
  1110. game.Debris:AddItem(shok, 12)
  1111. local mesh = Instance.new("SpecialMesh")
  1112. mesh.MeshType = "FileMesh"
  1113. mesh.MeshId = "rbxassetid://3270017"
  1114. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1115. mesh.Parent = shok
  1116. for e = 1, 30 do
  1117. wait()
  1118. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1119. shok.Transparency = shok.Transparency + 0.002
  1120. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1121. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1122. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1123.  
  1124. end
  1125. for e = 1, 38 do
  1126. wait()
  1127. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1128. shok.Transparency = shok.Transparency + 0.002
  1129. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1130. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1131. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1132.  
  1133. end
  1134. for e = 1, 24 do
  1135. wait()
  1136. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1137. shok.Transparency = shok.Transparency + 0.03
  1138. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1139. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1140. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1141.  
  1142. end
  1143. end))
  1144. coroutine.resume(coroutine.create(function()
  1145. local shok = Instance.new("Part")
  1146. shok.Name = "wring2"
  1147. shok.BrickColor = BrickColor.new("Institutional white")
  1148. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1149. shok.Size = Vector3.new(1, 1, 1)
  1150. shok.Anchored = true
  1151. shok.Material = "Neon"
  1152. shok.Transparency = 0.25
  1153. shok.CanCollide = false
  1154. shok.Parent = model
  1155. game.Debris:AddItem(shok, 12)
  1156. local mesh = Instance.new("SpecialMesh")
  1157. mesh.MeshType = "FileMesh"
  1158. mesh.MeshId = "rbxassetid://3270017"
  1159. mesh.Scale = Vector3.new(12, 12, 0.05)
  1160. mesh.Parent = shok
  1161. for e = 1, 30 do
  1162. wait()
  1163. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1164. shok.Transparency = shok.Transparency + 0.002
  1165. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1166. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1167. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1168.  
  1169. end
  1170. for e = 1, 38 do
  1171. wait()
  1172. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1173. shok.Transparency = shok.Transparency + 0.002
  1174. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1175. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1176. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1177.  
  1178. end
  1179. for e = 1, 24 do
  1180. wait()
  1181. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1182. shok.Transparency = shok.Transparency + 0.03
  1183. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1184. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1185. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1186.  
  1187. end
  1188. end))
  1189. coroutine.resume(coroutine.create(function()
  1190. local shok = Instance.new("Part")
  1191. shok.Name = "coil1"
  1192. shok.BrickColor = BrickColor.new("Institutional white")
  1193. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1194. shok.Size = Vector3.new(1, 1, 1)
  1195. shok.Anchored = true
  1196. shok.Material = "Neon"
  1197. shok.Transparency = 0.25
  1198. shok.CanCollide = false
  1199. shok.Parent = model
  1200. game.Debris:AddItem(shok, 12)
  1201. local mesh = Instance.new("SpecialMesh")
  1202. mesh.MeshType = "FileMesh"
  1203. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1204. mesh.Scale = Vector3.new(12, 12, 12)
  1205. mesh.Parent = shok
  1206. for e = 1, 15 do
  1207. wait()
  1208. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1209. shok.Transparency = shok.Transparency + 0.004
  1210. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1211. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1212. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1213.  
  1214. end
  1215. for e = 1, 16 do
  1216. wait()
  1217. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1218. shok.Transparency = shok.Transparency + 0.004
  1219. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1220. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1221. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1222.  
  1223. end
  1224. for e = 1, 12 do
  1225. wait()
  1226. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1227. shok.Transparency = shok.Transparency + 0.06
  1228. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1229. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1230. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1231.  
  1232. end
  1233. end))
  1234. coroutine.resume(coroutine.create(function()
  1235. local shok = Instance.new("Part")
  1236. shok.Name = "coil2"
  1237. shok.BrickColor = BrickColor.new("Institutional white")
  1238. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1239. shok.Size = Vector3.new(1, 1, 1)
  1240. shok.Anchored = true
  1241. shok.Material = "Neon"
  1242. shok.Transparency = 0.25
  1243. shok.CanCollide = false
  1244. shok.Parent = model
  1245. game.Debris:AddItem(shok, 12)
  1246. local mesh = Instance.new("SpecialMesh")
  1247. mesh.MeshType = "FileMesh"
  1248. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1249. mesh.Scale = Vector3.new(6, 12, 6)
  1250. mesh.Parent = shok
  1251. for e = 1, 15 do
  1252. wait()
  1253. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1254. shok.Transparency = shok.Transparency + 0.005
  1255. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1256. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1257. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1258.  
  1259. end
  1260. for e = 1, 16 do
  1261. wait()
  1262. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1263. shok.Transparency = shok.Transparency + 0.005
  1264. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1265. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1266. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1267.  
  1268. end
  1269. for e = 1, 12 do
  1270. wait()
  1271. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1272. shok.Transparency = shok.Transparency + 0.09
  1273. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1274. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1275. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1276.  
  1277. end
  1278. end))
  1279. coroutine.resume(coroutine.create(function()
  1280. local shok = Instance.new("Part")
  1281. shok.Name = "shokwve"
  1282. shok.BrickColor = BrickColor.new("Institutional white")
  1283. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  1284. shok.Size = Vector3.new(1, 1, 1)
  1285. shok.Anchored = true
  1286. shok.Material = "Neon"
  1287. shok.Transparency = 0.6
  1288. shok.CanCollide = false
  1289. shok.Parent = model
  1290. game.Debris:AddItem(shok, 12)
  1291. local mesh = Instance.new("SpecialMesh")
  1292. mesh.MeshType = "FileMesh"
  1293. mesh.MeshId = "rbxassetid://489415447"
  1294. mesh.Scale = Vector3.new(1, 1, 1)
  1295. mesh.Parent = shok
  1296. for e = 1, 12 do
  1297. wait()
  1298. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1299. shok.Transparency = shok.Transparency + 0.002
  1300. end
  1301. for e = 1, 32 do
  1302. wait()
  1303. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1304. shok.Transparency = shok.Transparency + 0.002
  1305. end
  1306. for e = 1, 24 do
  1307. wait()
  1308. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1309. shok.Transparency = shok.Transparency + 0.03
  1310. end
  1311. end))
  1312. coroutine.resume(coroutine.create(function()
  1313. local shok = Instance.new("Part")
  1314. shok.Name = "shock2"
  1315. shok.BrickColor = BrickColor.new("Institutional white")
  1316. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1317. shok.Size = Vector3.new(1, 1, 1)
  1318. shok.Anchored = true
  1319. shok.Material = "Neon"
  1320. shok.Transparency = 0.35
  1321. shok.CanCollide = false
  1322. shok.Parent = model
  1323. game.Debris:AddItem(shok, 12)
  1324. local mesh = Instance.new("SpecialMesh")
  1325. mesh.MeshType = "FileMesh"
  1326. mesh.MeshId = "rbxassetid://489415447"
  1327. mesh.Scale = Vector3.new(12, 12, 12)
  1328. mesh.Parent = shok
  1329. for e = 1, 15 do
  1330. wait()
  1331. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1332. shok.Transparency = shok.Transparency + 0.004
  1333. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1334. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1335.  
  1336. end
  1337. for e = 1, 16 do
  1338. wait()
  1339. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1340. shok.Transparency = shok.Transparency + 0.004
  1341. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1342. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1343.  
  1344. end
  1345. for e = 1, 12 do
  1346. wait()
  1347. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1348. shok.Transparency = shok.Transparency + 0.06
  1349. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1350. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1351.  
  1352. end
  1353. end))
  1354. coroutine.resume(coroutine.create(function()
  1355. local shok = Instance.new("Part")
  1356. shok.Name = "shock3"
  1357. shok.BrickColor = BrickColor.new("Institutional white")
  1358. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1359. shok.Size = Vector3.new(1, 1, 1)
  1360. shok.Anchored = true
  1361. shok.Material = "Neon"
  1362. shok.Transparency = 0.35
  1363. shok.CanCollide = false
  1364. shok.Parent = model
  1365. game.Debris:AddItem(shok, 12)
  1366. local mesh = Instance.new("SpecialMesh")
  1367. mesh.MeshType = "FileMesh"
  1368. mesh.MeshId = "rbxassetid://489415447"
  1369. mesh.Scale = Vector3.new(12, 12, 12)
  1370. mesh.Parent = shok
  1371. for e = 1, 15 do
  1372. wait()
  1373. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1374. shok.Transparency = shok.Transparency + 0.004
  1375. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1376. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1377. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1378.  
  1379. end
  1380. for e = 1, 16 do
  1381. wait()
  1382. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1383. shok.Transparency = shok.Transparency + 0.004
  1384. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1385. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1386. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1387.  
  1388. end
  1389. for e = 1, 12 do
  1390. wait()
  1391. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1392. shok.Transparency = shok.Transparency + 0.06
  1393. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1394. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1395. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1396.  
  1397. end
  1398. end))
  1399. end
  1400. function KABOOMZ2()
  1401. local effspwn = Instance.new("Part")
  1402. coroutine.resume(coroutine.create(function()
  1403. local sound1 = Instance.new("Sound")
  1404. sound1.SoundId = "rbxassetid://138137702"
  1405. sound1.MaxDistance = 300
  1406. sound1.EmitterSize = 20
  1407. sound1.Volume = 2.5
  1408. sound1.Pitch = 0.65
  1409. sound1.Parent = effspwn
  1410. local sound2 = Instance.new("Sound")
  1411. sound2.SoundId = "rbxassetid://157878578"
  1412. sound2.MaxDistance = 300
  1413. sound2.EmitterSize = 20
  1414. sound2.Volume = 1
  1415. sound2.Pitch = 0.7
  1416. sound2.Parent = effspwn
  1417. local sound3 = Instance.new("Sound")
  1418. sound3.SoundId = "rbxassetid://138250406"
  1419. sound2.MaxDistance = 400
  1420. sound2.EmitterSize = 30
  1421. sound2.Volume = 0.5
  1422. sound2.Pitch = 0.5
  1423. sound2.Parent = effspwn
  1424. sound2:Play()
  1425. wait()
  1426. sound1:Play()
  1427. sound3:Play()
  1428. end))
  1429. local model = Instance.new("Model")
  1430. game.Debris:AddItem(model, 20)
  1431. model.Name = "smasheffects"
  1432. model.Parent = workspace
  1433. effspwn.Name = "spwnr"
  1434. effspwn.Size = Vector3.new(1, 1, 1)
  1435. effspwn.Anchored = true
  1436. effspwn.CanCollide = false
  1437. effspwn.Transparency = 1
  1438. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1439. effspwn.Parent = model
  1440.  
  1441.  
  1442.  
  1443.  
  1444.  
  1445. Crater(head,60)
  1446. Crater(head,120)
  1447.  
  1448. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1449. if v:FindFirstChild('Humanoid') then
  1450. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1451. v.Humanoid.PlatformStand = true
  1452. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1453. end
  1454. end
  1455.  
  1456. coroutine.resume(coroutine.create(function()
  1457. local shok = Instance.new("Part")
  1458. shok.Name = "whoosh"
  1459. shok.BrickColor = BrickColor.new("Institutional white")
  1460. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1461. shok.Size = Vector3.new(1, 1, 1)
  1462. shok.Anchored = true
  1463. shok.Material = "Neon"
  1464. shok.Transparency = 0.1
  1465. shok.CanCollide = false
  1466. shok.Parent = model
  1467. game.Debris:AddItem(shok, 12)
  1468. local mesh = Instance.new("SpecialMesh")
  1469. mesh.MeshType = "FileMesh"
  1470. mesh.MeshId = "rbxassetid://437347603"
  1471. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1472. mesh.Parent = shok
  1473.  
  1474.  
  1475.  
  1476.  
  1477.  
  1478. for e = 1, 8 do
  1479. wait()
  1480. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1481. shok.Transparency = shok.Transparency + 0.035
  1482. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  1483. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1484. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1485.  
  1486. end
  1487. for e = 1, 16 do
  1488. wait()
  1489. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1490. shok.Transparency = shok.Transparency + 0.11
  1491. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  1492. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1493. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1494.  
  1495. end
  1496. end))
  1497. coroutine.resume(coroutine.create(function()
  1498. local shok = Instance.new("Part")
  1499. shok.Name = "wring1"
  1500. shok.BrickColor = BrickColor.new("Institutional white")
  1501. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1502. shok.Size = Vector3.new(1, 1, 1)
  1503. shok.Anchored = true
  1504. shok.Material = "Neon"
  1505. shok.Transparency = 0.25
  1506. shok.CanCollide = false
  1507. shok.Parent = model
  1508. game.Debris:AddItem(shok, 12)
  1509. local mesh = Instance.new("SpecialMesh")
  1510. mesh.MeshType = "FileMesh"
  1511. mesh.MeshId = "rbxassetid://3270017"
  1512. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1513. mesh.Parent = shok
  1514. for e = 1, 30 do
  1515. wait()
  1516. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1517. shok.Transparency = shok.Transparency + 0.002
  1518. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1519. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1520. end
  1521. for e = 1, 38 do
  1522. wait()
  1523. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1524. shok.Transparency = shok.Transparency + 0.002
  1525. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1526. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1527. end
  1528. for e = 1, 24 do
  1529. wait()
  1530. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1531. shok.Transparency = shok.Transparency + 0.03
  1532. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1533. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1534. end
  1535. end))
  1536. coroutine.resume(coroutine.create(function()
  1537. local shok = Instance.new("Part")
  1538. shok.Name = "wring2"
  1539. shok.BrickColor = BrickColor.new("Institutional white")
  1540. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1541. shok.Size = Vector3.new(1, 1, 1)
  1542. shok.Anchored = true
  1543. shok.Material = "Neon"
  1544. shok.Transparency = 0.25
  1545. shok.CanCollide = false
  1546. shok.Parent = model
  1547. game.Debris:AddItem(shok, 12)
  1548. local mesh = Instance.new("SpecialMesh")
  1549. mesh.MeshType = "FileMesh"
  1550. mesh.MeshId = "rbxassetid://3270017"
  1551. mesh.Scale = Vector3.new(12, 12, 0.05)
  1552. mesh.Parent = shok
  1553. for e = 1, 30 do
  1554. wait()
  1555. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1556. shok.Transparency = shok.Transparency + 0.002
  1557. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1558. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1559. end
  1560. for e = 1, 38 do
  1561. wait()
  1562. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1563. shok.Transparency = shok.Transparency + 0.002
  1564. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1565. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1566. end
  1567. for e = 1, 24 do
  1568. wait()
  1569. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1570. shok.Transparency = shok.Transparency + 0.03
  1571. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1572. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1573. end
  1574. end))
  1575. coroutine.resume(coroutine.create(function()
  1576. local shok = Instance.new("Part")
  1577. shok.Name = "coil1"
  1578. shok.BrickColor = BrickColor.new("Institutional white")
  1579. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1580. shok.Size = Vector3.new(1, 1, 1)
  1581. shok.Anchored = true
  1582. shok.Material = "Neon"
  1583. shok.Transparency = 0.25
  1584. shok.CanCollide = false
  1585. shok.Parent = model
  1586. game.Debris:AddItem(shok, 12)
  1587. local mesh = Instance.new("SpecialMesh")
  1588. mesh.MeshType = "FileMesh"
  1589. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1590. mesh.Scale = Vector3.new(12, 12, 12)
  1591. mesh.Parent = shok
  1592. for e = 1, 15 do
  1593. wait()
  1594. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1595. shok.Transparency = shok.Transparency + 0.004
  1596. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1597. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1598. end
  1599. for e = 1, 16 do
  1600. wait()
  1601. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1602. shok.Transparency = shok.Transparency + 0.004
  1603. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1604. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1605. end
  1606. for e = 1, 12 do
  1607. wait()
  1608. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1609. shok.Transparency = shok.Transparency + 0.06
  1610. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1611. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1612. end
  1613. end))
  1614. coroutine.resume(coroutine.create(function()
  1615. local shok = Instance.new("Part")
  1616. shok.Name = "coil2"
  1617. shok.BrickColor = BrickColor.new("Institutional white")
  1618. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1619. shok.Size = Vector3.new(1, 1, 1)
  1620. shok.Anchored = true
  1621. shok.Material = "Neon"
  1622. shok.Transparency = 0.25
  1623. shok.CanCollide = false
  1624. shok.Parent = model
  1625. game.Debris:AddItem(shok, 12)
  1626. local mesh = Instance.new("SpecialMesh")
  1627. mesh.MeshType = "FileMesh"
  1628. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1629. mesh.Scale = Vector3.new(6, 12, 6)
  1630. mesh.Parent = shok
  1631. for e = 1, 15 do
  1632. wait()
  1633. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1634. shok.Transparency = shok.Transparency + 0.005
  1635. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1636. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1637. end
  1638. for e = 1, 16 do
  1639. wait()
  1640. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1641. shok.Transparency = shok.Transparency + 0.005
  1642. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1643. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1644. end
  1645. for e = 1, 12 do
  1646. wait()
  1647. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1648. shok.Transparency = shok.Transparency + 0.09
  1649. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1650. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1651. end
  1652. end))
  1653. coroutine.resume(coroutine.create(function()
  1654. local shok = Instance.new("Part")
  1655. shok.Name = "shokwve"
  1656. shok.BrickColor = BrickColor.new("Institutional white")
  1657. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1658. shok.Size = Vector3.new(1, 1, 1)
  1659. shok.Anchored = true
  1660. shok.Material = "Neon"
  1661. shok.Transparency = 0.6
  1662. shok.CanCollide = false
  1663. shok.Parent = model
  1664. game.Debris:AddItem(shok, 12)
  1665. local mesh = Instance.new("SpecialMesh")
  1666. mesh.MeshType = "FileMesh"
  1667. mesh.MeshId = "rbxassetid://489415447"
  1668. mesh.Scale = Vector3.new(1, 1, 1)
  1669. mesh.Parent = shok
  1670. for e = 1, 12 do
  1671. wait()
  1672. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1673. shok.Transparency = shok.Transparency + 0.002
  1674. end
  1675. for e = 1, 32 do
  1676. wait()
  1677. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1678. shok.Transparency = shok.Transparency + 0.002
  1679. end
  1680. for e = 1, 24 do
  1681. wait()
  1682. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1683. shok.Transparency = shok.Transparency + 0.03
  1684. end
  1685. end))
  1686. coroutine.resume(coroutine.create(function()
  1687. local shok = Instance.new("Part")
  1688. shok.Name = "shock2"
  1689. shok.BrickColor = BrickColor.new("Institutional white")
  1690. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1691. shok.Size = Vector3.new(1, 1, 1)
  1692. shok.Anchored = true
  1693. shok.Material = "Neon"
  1694. shok.Transparency = 0.35
  1695. shok.CanCollide = false
  1696. shok.Parent = model
  1697. game.Debris:AddItem(shok, 12)
  1698. local mesh = Instance.new("SpecialMesh")
  1699. mesh.MeshType = "FileMesh"
  1700. mesh.MeshId = "rbxassetid://489415447"
  1701. mesh.Scale = Vector3.new(12, 12, 12)
  1702. mesh.Parent = shok
  1703. for e = 1, 15 do
  1704. wait()
  1705. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1706. shok.Transparency = shok.Transparency + 0.004
  1707. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1708. end
  1709. for e = 1, 16 do
  1710. wait()
  1711. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1712. shok.Transparency = shok.Transparency + 0.004
  1713. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1714. end
  1715. for e = 1, 12 do
  1716. wait()
  1717. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1718. shok.Transparency = shok.Transparency + 0.06
  1719. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1720. end
  1721. end))
  1722. coroutine.resume(coroutine.create(function()
  1723. local shok = Instance.new("Part")
  1724. shok.Name = "shock3"
  1725. shok.BrickColor = BrickColor.new("Institutional white")
  1726. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1727. shok.Size = Vector3.new(1, 1, 1)
  1728. shok.Anchored = true
  1729. shok.Material = "Neon"
  1730. shok.Transparency = 0.35
  1731. shok.CanCollide = false
  1732. shok.Parent = model
  1733. game.Debris:AddItem(shok, 12)
  1734. local mesh = Instance.new("SpecialMesh")
  1735. mesh.MeshType = "FileMesh"
  1736. mesh.MeshId = "rbxassetid://489415447"
  1737. mesh.Scale = Vector3.new(12, 12, 12)
  1738. mesh.Parent = shok
  1739. for e = 1, 15 do
  1740. wait()
  1741. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1742. shok.Transparency = shok.Transparency + 0.004
  1743. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1744. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1745. end
  1746. for e = 1, 16 do
  1747. wait()
  1748. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1749. shok.Transparency = shok.Transparency + 0.004
  1750. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1751. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1752. end
  1753. for e = 1, 12 do
  1754. wait()
  1755. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1756. shok.Transparency = shok.Transparency + 0.06
  1757. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1758. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1759. end
  1760. end))
  1761. end
  1762.  
  1763.  
  1764.  
  1765. tor = chr.Torso
  1766. Debounce = false
  1767.  
  1768. Invis = function()
  1769. for i = 1,20 do
  1770. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  1771. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  1772. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  1773. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  1774. chr['Head'].Transparency = chr['Head'].Transparency + .05
  1775. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  1776. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  1777. game["Run Service"].RenderStepped:wait()
  1778. end
  1779. end
  1780.  
  1781. Vis = function()
  1782. for i = 1,20 do
  1783. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  1784. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  1785. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  1786. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  1787. chr['Head'].Transparency = chr['Head'].Transparency - .05
  1788. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  1789. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  1790. game["Run Service"].RenderStepped:wait()
  1791. end
  1792. end
  1793.  
  1794. Fade = function(Part)
  1795. if Part:IsA'Part' then
  1796. for i = 1,20 do
  1797. Part.Transparency = Part.Transparency + .05
  1798. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  1799. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  1800. wait()
  1801. end
  1802. Part:Destroy()
  1803. end
  1804. end
  1805.  
  1806. Teleport = function(cx,cy,cz)
  1807. Debounce = true
  1808. tor.Anchored = true
  1809. Invis()
  1810. --MakeTpPart()
  1811. tor.Anchored = false
  1812. tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  1813. tor.Anchored = true
  1814. Vis()
  1815. tor.Anchored = false
  1816. Debounce = false
  1817. end;
  1818.  
  1819.  
  1820.  
  1821. tps = Instance.new("Sound",chr)
  1822. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  1823. tps.Volume = 30
  1824.  
  1825.  
  1826. function Tele()
  1827. human.WalkSpeed = 0
  1828. if activu == true or selected == false then
  1829. return
  1830. end
  1831. coroutine.resume(coroutine.create(function()
  1832. fglow(rleg.Glow, 1)
  1833. fglow(lleg.Glow, 1)
  1834. end))
  1835. activu = true
  1836. local pe = Instance.new("ParticleEmitter")
  1837. pe.Color = ColorSequence.new(Color3.new(255, 255, 255))
  1838. pe.LightEmission = 0.9
  1839. pe.Size = NumberSequence.new(0.5)
  1840. pe.Texture = "rbxassetid://1442994836"
  1841. pe.Transparency = NumberSequence.new(0.1)
  1842. pe.Lifetime = NumberRange.new(0.1)
  1843. pe.Rate = 250
  1844. pe.RotSpeed = NumberRange.new(360)
  1845. pe.Speed = NumberRange.new(3)
  1846. pe.VelocitySpread = 360
  1847. pe.Parent = rleg.Glow
  1848. local pea = pe:Clone()
  1849. pea.Parent = lleg.Glow
  1850. local pe2 = Instance.new("ParticleEmitter")
  1851. pe2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  1852. pe2.LightEmission = 0.9
  1853. pe2.Size = NumberSequence.new(5)
  1854. pe2.Texture = "rbxassetid://1442994836"
  1855. pe2.Transparency = NumberSequence.new(0.4)
  1856. pe2.ZOffset = 2
  1857. pe2.Enabled = true
  1858. pe2.LockedToPart = true
  1859. pe2.Lifetime = NumberRange.new(0.07)
  1860. pe2.Rate = 8
  1861. pe2.Rotation = NumberRange.new(0, 360)
  1862. pe2.RotSpeed = NumberRange.new(0)
  1863. pe2.Speed = NumberRange.new(0)
  1864. pe2.VelocitySpread = 180
  1865. pe2.Parent = lleg.Glow
  1866. local pea2 = pe2:Clone()
  1867. pea2.Parent = rleg.Glow
  1868.  
  1869. for l = 1, 30 do
  1870. swait()
  1871. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1872. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1873. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1874. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1875. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1876. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1877. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1878. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1879. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1880. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1881. end
  1882.  
  1883. pe:Destroy()
  1884. pe2:Destroy()
  1885. pea:Destroy()
  1886. pea2:Destroy()
  1887. local rng = Instance.new("Part", chr)
  1888. rng.Anchored = true
  1889. rng.BrickColor = BrickColor.new("Institutional white")
  1890. rng.CanCollide = false
  1891. rng.FormFactor = 3
  1892. rng.Name = "Ring"
  1893. rng.Size = Vector3.new(1, 1, 1)
  1894. rng.Transparency = 0.5
  1895. rng.TopSurface = 0
  1896. rng.BottomSurface = 0
  1897. rng.Position = tors.Position - Vector3.new(0,2,0)
  1898. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1899. local rngm = Instance.new("SpecialMesh", rng)
  1900. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1901. rngm.Scale = Vector3.new(1, 1, 2)
  1902. coroutine.wrap(function()
  1903. for i = 1, 60, 8 do
  1904. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  1905. rng.Transparency = i/60
  1906. wait()
  1907. end
  1908. wait()
  1909. rng:Destroy()
  1910. end)()
  1911. tps:Play()
  1912. Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  1913. resetlerp()
  1914. human.WalkSpeed = 56
  1915. activu = false
  1916.  
  1917. end
  1918.  
  1919.  
  1920.  
  1921.  
  1922. boom3 = Instance.new("Sound",chr)
  1923. boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
  1924. boom3.Volume = 50
  1925.  
  1926.  
  1927.  
  1928.  
  1929.  
  1930. gprop = {}
  1931. function materialhit(hit)
  1932. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  1933. gprop = {hit.BrickColor,hit.Material}
  1934. end
  1935. end
  1936. chr["Left Leg"].Touched:connect(materialhit)
  1937. chr["Right Leg"].Touched:connect(materialhit)
  1938.  
  1939.  
  1940. function KickBoom()
  1941. local effspwn = Instance.new("Part")
  1942. local model = Instance.new("Model")
  1943. game.Debris:AddItem(model, 20)
  1944. model.Name = "smasheffects"
  1945. model.Parent = chr
  1946. effspwn.Name = "spwnr"
  1947. effspwn.Size = Vector3.new(1, 1, 1)
  1948. effspwn.Anchored = true
  1949. effspwn.CanCollide = false
  1950. effspwn.Transparency = 1
  1951. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1952. effspwn.Parent = model
  1953.  
  1954. for i = 1, 15 do
  1955. local gtrace = Instance.new("Part",game.Workspace)
  1956. gtrace.BrickColor = gprop[1]
  1957. gtrace.Material = gprop[2]
  1958. gtrace.Size = Vector3.new(16,16,16)
  1959. gtrace.Anchored = true
  1960. gtrace.CanCollide = false
  1961. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1962. local gdisp = coroutine.wrap(function()
  1963. wait(3)
  1964. for i = 1, 9 do
  1965. wait(.1)
  1966. gtrace.Transparency = gtrace.Transparency + .1
  1967. end
  1968. gtrace:Destroy()
  1969. end)
  1970. gdisp()
  1971. end
  1972.  
  1973. Crater(head,67)
  1974.  
  1975. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1976. if v:FindFirstChild('Humanoid') then
  1977. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1978. v.Humanoid.PlatformStand = true
  1979. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  1980. end
  1981. end
  1982.  
  1983. coroutine.resume(coroutine.create(function()
  1984. local shok = Instance.new("Part")
  1985. shok.Name = "shock3"
  1986. shok.BrickColor = BrickColor.new("Institutional white")
  1987. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1988. shok.Size = Vector3.new(1, 1, 1)
  1989. shok.Anchored = true
  1990. shok.Material = "Neon"
  1991. shok.Transparency = 0.35
  1992. shok.CanCollide = false
  1993. shok.Parent = model
  1994. game.Debris:AddItem(shok, 12)
  1995. local mesh = Instance.new("SpecialMesh")
  1996. mesh.MeshType = "FileMesh"
  1997. mesh.MeshId = "rbxassetid://489415447"
  1998. mesh.Scale = Vector3.new(19, 19, 19)
  1999. mesh.Parent = shok
  2000. for e = 1, 15 do
  2001. wait()
  2002. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2003. shok.Transparency = shok.Transparency + 0.004
  2004. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2005. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2006. end
  2007. for e = 1, 16 do
  2008. wait()
  2009. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2010. shok.Transparency = shok.Transparency + 0.004
  2011. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2012. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2013. end
  2014. for e = 1, 12 do
  2015. wait()
  2016. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2017. shok.Transparency = shok.Transparency + 0.06
  2018. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2019. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2020. end
  2021. end))
  2022.  
  2023.  
  2024. coroutine.resume(coroutine.create(function()
  2025. local shok = Instance.new("Part")
  2026. shok.Name = "shock3"
  2027. shok.BrickColor = BrickColor.new("Institutional white")
  2028. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2029. shok.Size = Vector3.new(1, 1, 1)
  2030. shok.Anchored = true
  2031. shok.Material = "Neon"
  2032. shok.Transparency = 0.35
  2033. shok.CanCollide = false
  2034. shok.Parent = model
  2035. game.Debris:AddItem(shok, 12)
  2036. local mesh = Instance.new("SpecialMesh")
  2037. mesh.MeshType = "FileMesh"
  2038. mesh.MeshId = "rbxassetid://489415447"
  2039. mesh.Scale = Vector3.new(47, 47, 47)
  2040. mesh.Parent = shok
  2041. for e = 1, 15 do
  2042. wait()
  2043. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2044. shok.Transparency = shok.Transparency + 0.004
  2045. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2046. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2047. end
  2048. for e = 1, 16 do
  2049. wait()
  2050. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2051. shok.Transparency = shok.Transparency + 0.004
  2052. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2053. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2054. end
  2055. for e = 1, 12 do
  2056. wait()
  2057. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2058. shok.Transparency = shok.Transparency + 0.06
  2059. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2060. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2061. end
  2062. end))
  2063.  
  2064. coroutine.resume(coroutine.create(function()
  2065. local shok = Instance.new("Part")
  2066. shok.Name = "shock3"
  2067. shok.BrickColor = BrickColor.new("Institutional white")
  2068. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2069. shok.Size = Vector3.new(1, 1, 1)
  2070. shok.Anchored = true
  2071. shok.Material = "Neon"
  2072. shok.Transparency = 0.35
  2073. shok.CanCollide = false
  2074. shok.Parent = model
  2075. game.Debris:AddItem(shok, 12)
  2076. local mesh = Instance.new("SpecialMesh")
  2077. mesh.MeshType = "FileMesh"
  2078. mesh.MeshId = "rbxassetid://489415447"
  2079. mesh.Scale = Vector3.new(79, 79, 79)
  2080. mesh.Parent = shok
  2081. for e = 1, 15 do
  2082. wait()
  2083. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2084. shok.Transparency = shok.Transparency + 0.004
  2085. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2086. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2087. end
  2088. for e = 1, 16 do
  2089. wait()
  2090. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2091. shok.Transparency = shok.Transparency + 0.004
  2092. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2093. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2094. end
  2095. for e = 1, 12 do
  2096. wait()
  2097. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2098. shok.Transparency = shok.Transparency + 0.06
  2099. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2100. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2101. end
  2102. end))
  2103. end
  2104.  
  2105.  
  2106.  
  2107.  
  2108. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2109. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2110. end
  2111. cam = workspace.CurrentCamera
  2112.  
  2113.  
  2114.  
  2115.  
  2116.  
  2117.  
  2118.  
  2119.  
  2120. function NoOutline(Part)
  2121. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2122. end
  2123.  
  2124.  
  2125.  
  2126.  
  2127. it = Instance.new
  2128.  
  2129.  
  2130.  
  2131.  
  2132.  
  2133.  
  2134.  
  2135.  
  2136.  
  2137.  
  2138. so = function(id,par,vol,pit)
  2139. coroutine.resume(coroutine.create(function()
  2140. local sou = Instance.new("Sound",par or workspace)
  2141. sou.Volume=vol
  2142. sou.Pitch=pit or 1
  2143. sou.SoundId=id
  2144. swait()
  2145. sou:play()
  2146. game:GetService("Debris"):AddItem(sou,6)
  2147. end))
  2148. end
  2149.  
  2150.  
  2151. function Stom()
  2152.  
  2153. cf=CFrame.new
  2154. angles=CFrame.Angles
  2155. euler=CFrame.fromEulerAnglesXYZ
  2156. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2157. RootPart=chr.HumanoidRootPart
  2158. RootJoint=RootPart.RootJoint
  2159. RootCF=euler(-1.57,0,3.14)
  2160.  
  2161. function QuaternionFromCFrame(cf)
  2162. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2163. local trace = m00 + m11 + m22
  2164. if trace > 0 then
  2165. local s = math.sqrt(1 + trace)
  2166. local recip = 0.5/s
  2167. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2168. else
  2169. local i = 0
  2170. if m11 > m00 then
  2171. i = 1
  2172. end
  2173. if m22 > (i == 0 and m00 or m11) then
  2174. i = 2
  2175. end
  2176. if i == 0 then
  2177. local s = math.sqrt(m00-m11-m22+1)
  2178. local recip = 0.5/s
  2179. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2180. elseif i == 1 then
  2181. local s = math.sqrt(m11-m22-m00+1)
  2182. local recip = 0.5/s
  2183. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2184. elseif i == 2 then
  2185. local s = math.sqrt(m22-m00-m11+1)
  2186. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2187. end
  2188. end
  2189. end
  2190.  
  2191. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2192. local xs, ys, zs = x + x, y + y, z + z
  2193. local wx, wy, wz = w*xs, w*ys, w*zs
  2194. local xx = x*xs
  2195. local xy = x*ys
  2196. local xz = x*zs
  2197. local yy = y*ys
  2198. local yz = y*zs
  2199. local zz = z*zs
  2200. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2201. end
  2202.  
  2203. function QuaternionSlerp(a, b, t)
  2204. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2205. local startInterp, finishInterp;
  2206. if cosTheta >= 0.0001 then
  2207. if (1 - cosTheta) > 0.0001 then
  2208. local theta = math.acos(cosTheta)
  2209. local invSinTheta = 1/math.sin(theta)
  2210. startInterp = math.sin((1-t)*theta)*invSinTheta
  2211. finishInterp = math.sin(t*theta)*invSinTheta
  2212. else
  2213. startInterp = 1-t
  2214. finishInterp = t
  2215. end
  2216. else
  2217. if (1+cosTheta) > 0.0001 then
  2218. local theta = math.acos(-cosTheta)
  2219. local invSinTheta = 1/math.sin(theta)
  2220. startInterp = math.sin((t-1)*theta)*invSinTheta
  2221. finishInterp = math.sin(t*theta)*invSinTheta
  2222. else
  2223. startInterp = t-1
  2224. finishInterp = t
  2225. end
  2226. end
  2227. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2228. end
  2229.  
  2230. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2231. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2232. end
  2233.  
  2234. function clerp(a,b,t)
  2235. local qa = {QuaternionFromCFrame(a)}
  2236. local qb = {QuaternionFromCFrame(b)}
  2237. local ax, ay, az = a.x, a.y, a.z
  2238. local bx, by, bz = b.x, b.y, b.z
  2239. local _t = 1-t
  2240. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2241. end
  2242.  
  2243.  
  2244.  
  2245. if activu == true or selected == false then
  2246. return
  2247. end
  2248. coroutine.resume(coroutine.create(function()
  2249. fglow(lleg.Glow, 6)
  2250. end))
  2251. activu = true
  2252. local pe = Instance.new("ParticleEmitter")
  2253. pe.Color = ColorSequence.new(Color3.new(255, 255, 225))
  2254. pe.LightEmission = 0.9
  2255. pe.Size = NumberSequence.new(0.5)
  2256. pe.Texture = "rbxassetid://1442994836"
  2257. pe.Transparency = NumberSequence.new(0.1)
  2258. pe.Lifetime = NumberRange.new(0.1)
  2259. pe.Rate = 250
  2260. pe.RotSpeed = NumberRange.new(360)
  2261. pe.Speed = NumberRange.new(3)
  2262. pe.VelocitySpread = 360
  2263. pe.Parent = lleg.Glow
  2264. local pea = pe:Clone()
  2265. pea.Parent = lleg.Glow
  2266. wait(0.5)
  2267. local pe2 = Instance.new("ParticleEmitter")
  2268. pe2.Color = ColorSequence.new(Color3.new(255, 255, 225))
  2269. pe2.LightEmission = 0.9
  2270. pe2.Size = NumberSequence.new(5)
  2271. pe2.Texture = "rbxassetid://1442994836"
  2272. pe2.Transparency = NumberSequence.new(0.4)
  2273. pe2.ZOffset = 2
  2274. pe2.Enabled = true
  2275. pe2.LockedToPart = true
  2276. pe2.Lifetime = NumberRange.new(0.07)
  2277. pe2.Rate = 8
  2278. pe2.Rotation = NumberRange.new(0, 360)
  2279. pe2.RotSpeed = NumberRange.new(0)
  2280. pe2.Speed = NumberRange.new(0)
  2281. pe2.VelocitySpread = 180
  2282. pe2.Parent = lleg.Glow
  2283. local pea2 = pe2:Clone()
  2284. pea2.Parent = lleg.Glow
  2285. local Mus = Instance.new("Sound",workspace)
  2286. Mus.SoundId = "rbxassetid://802518140"
  2287. Mus.Pitch = 1
  2288. Mus.Volume = 90000
  2289. Mus.Looped = false
  2290. wait(0.9)
  2291. Mus:Play()
  2292.  
  2293.  
  2294.  
  2295. human.WalkSpeed = 0
  2296. for i = 0,1,0.1 do
  2297. swait()
  2298. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2299. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2300. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  2301. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2302. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2303. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2304. end
  2305. wait(1)
  2306. for i = 0,1,0.1 do
  2307. swait()
  2308. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2309. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2310. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  2311. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  2312. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2313. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2314. end
  2315. KickBoom()
  2316. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  2317. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  2318. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  2319. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  2320. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  2321.  
  2322. wait(3)
  2323. human.WalkSpeed = 16
  2324. pe:Destroy()
  2325. pe2:Destroy()
  2326. pea:Destroy()
  2327. pea2:Destroy()
  2328. resetlerp()
  2329. activu = false
  2330. end
  2331.  
  2332.  
  2333.  
  2334.  
  2335.  
  2336. function Smash()
  2337. for i = 1, 15 do
  2338. local gtrace = Instance.new("Part",game.Workspace)
  2339. gtrace.BrickColor = gprop[1]
  2340. gtrace.Material = gprop[2]
  2341. gtrace.Size = Vector3.new(19,19,19)
  2342. gtrace.Anchored = true
  2343. gtrace.CanCollide = false
  2344. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2345. local gdisp = coroutine.wrap(function()
  2346. wait(7)
  2347. for i = 1, 9 do
  2348. wait(.1)
  2349. gtrace.Transparency = gtrace.Transparency + .1
  2350. end
  2351. gtrace:Destroy()
  2352. end)
  2353. gdisp()
  2354. end
  2355.  
  2356. Crater(head,67)
  2357. end
  2358.  
  2359. function Smash2()
  2360. for i = 1, 15 do
  2361. local gtrace = Instance.new("Part",game.Workspace)
  2362. gtrace.BrickColor = gprop[1]
  2363. gtrace.Material = gprop[2]
  2364. gtrace.Size = Vector3.new(19,19,19)
  2365. gtrace.Anchored = true
  2366. gtrace.CanCollide = false
  2367. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2368. local gdisp = coroutine.wrap(function()
  2369. wait(7)
  2370. for i = 1, 9 do
  2371. wait(.1)
  2372. gtrace.Transparency = gtrace.Transparency + .1
  2373. end
  2374. gtrace:Destroy()
  2375. end)
  2376. gdisp()
  2377. end
  2378.  
  2379. end
  2380.  
  2381. function Smash3()
  2382. for i = 1, 15 do
  2383. local gtrace = Instance.new("Part",game.Workspace)
  2384. gtrace.BrickColor = gprop[1]
  2385. gtrace.Material = gprop[2]
  2386. gtrace.Size = Vector3.new(19,19,19)
  2387. gtrace.Anchored = true
  2388. gtrace.CanCollide = false
  2389. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2390. local gdisp = coroutine.wrap(function()
  2391. wait(7)
  2392. for i = 1, 9 do
  2393. wait(.1)
  2394. gtrace.Transparency = gtrace.Transparency + .1
  2395. end
  2396. gtrace:Destroy()
  2397. end)
  2398. gdisp()
  2399. end
  2400.  
  2401. end
  2402.  
  2403.  
  2404. function Smash4()
  2405. for i = 1, 15 do
  2406. local gtrace = Instance.new("Part",game.Workspace)
  2407. gtrace.BrickColor = gprop[1]
  2408. gtrace.Material = gprop[2]
  2409. gtrace.Size = Vector3.new(19,19,19)
  2410. gtrace.Anchored = true
  2411. gtrace.CanCollide = false
  2412. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2413. local gdisp = coroutine.wrap(function()
  2414. wait(7)
  2415. for i = 1, 9 do
  2416. wait(.1)
  2417. gtrace.Transparency = gtrace.Transparency + .1
  2418. end
  2419. gtrace:Destroy()
  2420. end)
  2421. gdisp()
  2422. end
  2423.  
  2424. end
  2425.  
  2426. function Smash5()
  2427. for i = 1, 15 do
  2428. local gtrace = Instance.new("Part",game.Workspace)
  2429. gtrace.BrickColor = gprop[1]
  2430. gtrace.Material = gprop[2]
  2431. gtrace.Size = Vector3.new(19,19,19)
  2432. gtrace.Anchored = true
  2433. gtrace.CanCollide = false
  2434. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2435. local gdisp = coroutine.wrap(function()
  2436. wait(7)
  2437. for i = 1, 9 do
  2438. wait(.1)
  2439. gtrace.Transparency = gtrace.Transparency + .1
  2440. end
  2441. gtrace:Destroy()
  2442. end)
  2443. gdisp()
  2444. end
  2445.  
  2446. end
  2447.  
  2448. function Smash6()
  2449. for i = 1, 15 do
  2450. local gtrace = Instance.new("Part",game.Workspace)
  2451. gtrace.BrickColor = gprop[1]
  2452. gtrace.Material = gprop[2]
  2453. gtrace.Size = Vector3.new(19,19,19)
  2454. gtrace.Anchored = true
  2455. gtrace.CanCollide = false
  2456. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2457. local gdisp = coroutine.wrap(function()
  2458. wait(7)
  2459. for i = 1, 9 do
  2460. wait(.1)
  2461. gtrace.Transparency = gtrace.Transparency + .1
  2462. end
  2463. gtrace:Destroy()
  2464. end)
  2465. gdisp()
  2466. end
  2467.  
  2468. end
  2469.  
  2470.  
  2471. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  2472. if v:FindFirstChild('Humanoid') then
  2473. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  2474. v.Humanoid.PlatformStand = true
  2475. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  2476. end
  2477. end
  2478.  
  2479.  
  2480. function HeavenSmash()
  2481.  
  2482.  
  2483. if activu == true or selected == false then
  2484. return
  2485. end
  2486. coroutine.resume(coroutine.create(function()
  2487. fglow(lleg.Glow, 19)
  2488. fglow(rleg.Glow, 19)
  2489. fglow(rarm.Glow, 19)
  2490. fglow(larm.Glow, 19)
  2491. fglow(head.Glow, 19)
  2492. fglow(tors.Glow, 19)
  2493. end))
  2494. activu = true
  2495. local pe = Instance.new("ParticleEmitter")
  2496. pe.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2497. pe.LightEmission = 0.9
  2498. pe.Size = NumberSequence.new(0.5)
  2499. pe.Texture = "rbxassetid://1442994836"
  2500. pe.Transparency = NumberSequence.new(0.1)
  2501. pe.Lifetime = NumberRange.new(0.1)
  2502. pe.Rate = 250
  2503. pe.RotSpeed = NumberRange.new(360)
  2504. pe.Speed = NumberRange.new(3)
  2505. pe.VelocitySpread = 360
  2506. pe.Parent = lleg.Glow
  2507. local pea = pe:Clone()
  2508. pea.Parent = lleg.Glow
  2509. local pe2 = Instance.new("ParticleEmitter")
  2510. pe2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2511. pe2.LightEmission = 0.9
  2512. pe2.Size = NumberSequence.new(5)
  2513. pe2.Texture = "rbxassetid://1442994836"
  2514. pe2.Transparency = NumberSequence.new(0.4)
  2515. pe2.ZOffset = 2
  2516. pe2.Enabled = true
  2517. pe2.LockedToPart = true
  2518. pe2.Lifetime = NumberRange.new(0.07)
  2519. pe2.Rate = 8
  2520. pe2.Rotation = NumberRange.new(0, 360)
  2521. pe2.RotSpeed = NumberRange.new(0)
  2522. pe2.Speed = NumberRange.new(0)
  2523. pe2.VelocitySpread = 180
  2524. pe2.Parent = lleg.Glow
  2525. local pea2 = pe2:Clone()
  2526. pea2.Parent = lleg.Glow
  2527.  
  2528.  
  2529.  
  2530. local pet = Instance.new("ParticleEmitter")
  2531. pet.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2532. pet.LightEmission = 0.9
  2533. pet.Size = NumberSequence.new(0.5)
  2534. pet.Texture = "rbxassetid://1442994836"
  2535. pet.Transparency = NumberSequence.new(0.1)
  2536. pet.Lifetime = NumberRange.new(0.1)
  2537. pet.Rate = 1
  2538. pet.RotSpeed = NumberRange.new(360)
  2539. pet.Speed = NumberRange.new(3)
  2540. pet.VelocitySpread = 360
  2541. pet.Parent = rarm.Glow
  2542. local pet2 = Instance.new("ParticleEmitter")
  2543. pet2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2544. pet2.LightEmission = 0.9
  2545. pet2.Size = NumberSequence.new(5)
  2546. pet2.Texture = "rbxassetid://1442994836"
  2547. pet2.Transparency = NumberSequence.new(0.4)
  2548. pet2.ZOffset = 2
  2549. pet2.Enabled = false
  2550. pet2.LockedToPart = true
  2551. pet2.Lifetime = NumberRange.new(0.07)
  2552. pet2.Rate = 8
  2553. pet2.Rotation = NumberRange.new(0, 360)
  2554. pet2.RotSpeed = NumberRange.new(0)
  2555. pet2.Speed = NumberRange.new(0)
  2556. pet2.VelocitySpread = 180
  2557. pet2.Parent = rarm.Glow
  2558.  
  2559.  
  2560.  
  2561. local petl = Instance.new("ParticleEmitter")
  2562. petl.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2563. petl.LightEmission = 0.9
  2564. petl.Size = NumberSequence.new(0.5)
  2565. petl.Texture = "rbxassetid://1442994836"
  2566. petl.Transparency = NumberSequence.new(0.1)
  2567. petl.Lifetime = NumberRange.new(0.1)
  2568. petl.Rate = 1
  2569. petl.RotSpeed = NumberRange.new(360)
  2570. petl.Speed = NumberRange.new(3)
  2571. petl.VelocitySpread = 360
  2572. petl.Parent = larm.Glow
  2573. local petl2 = Instance.new("ParticleEmitter")
  2574. petl2.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2575. petl2.LightEmission = 0.9
  2576. petl2.Size = NumberSequence.new(5)
  2577. petl2.Texture = "rbxassetid://1442994836"
  2578. petl2.Transparency = NumberSequence.new(0.4)
  2579. petl2.ZOffset = 2
  2580. petl2.Enabled = false
  2581. petl2.LockedToPart = true
  2582. petl2.Lifetime = NumberRange.new(0.07)
  2583. petl2.Rate = 8
  2584. petl2.Rotation = NumberRange.new(0, 360)
  2585. petl2.RotSpeed = NumberRange.new(0)
  2586. petl2.Speed = NumberRange.new(0)
  2587. petl2.VelocitySpread = 180
  2588. petl2.Parent = larm.Glow
  2589.  
  2590.  
  2591. local petl3 = Instance.new("ParticleEmitter")
  2592. petl3.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2593. petl3.LightEmission = 0.9
  2594. petl3.Size = NumberSequence.new(0.5)
  2595. petl3.Texture = "rbxassetid://1442994836"
  2596. petl3.Transparency = NumberSequence.new(0.1)
  2597. petl3.Lifetime = NumberRange.new(0.1)
  2598. petl3.Rate = 1
  2599. petl3.RotSpeed = NumberRange.new(360)
  2600. petl3.Speed = NumberRange.new(3)
  2601. petl3.VelocitySpread = 360
  2602. petl3.Parent = head.Glow
  2603. local petl23 = Instance.new("ParticleEmitter")
  2604. petl23.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2605. petl23.LightEmission = 0.9
  2606. petl23.Size = NumberSequence.new(5)
  2607. petl23.Texture = "rbxassetid://1442994836"
  2608. petl23.Transparency = NumberSequence.new(0.4)
  2609. petl23.ZOffset = 2
  2610. petl23.Enabled = false
  2611. petl23.LockedToPart = true
  2612. petl23.Lifetime = NumberRange.new(0.07)
  2613. petl23.Rate = 8
  2614. petl23.Rotation = NumberRange.new(0, 360)
  2615. petl23.RotSpeed = NumberRange.new(0)
  2616. petl23.Speed = NumberRange.new(0)
  2617. petl23.VelocitySpread = 180
  2618. petl23.Parent = head.Glow
  2619.  
  2620.  
  2621.  
  2622. local petl34 = Instance.new("ParticleEmitter")
  2623. petl34.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2624. petl34.LightEmission = 0.9
  2625. petl34.Size = NumberSequence.new(0.5)
  2626. petl34.Texture = "rbxassetid://1442994836"
  2627. petl34.Transparency = NumberSequence.new(0.1)
  2628. petl34.Lifetime = NumberRange.new(0.1)
  2629. petl34.Rate = 1
  2630. petl34.RotSpeed = NumberRange.new(360)
  2631. petl34.Speed = NumberRange.new(3)
  2632. petl34.VelocitySpread = 360
  2633. petl34.Parent = rleg.Glow
  2634. local petl234 = Instance.new("ParticleEmitter")
  2635. petl234.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2636. petl234.LightEmission = 0.9
  2637. petl234.Size = NumberSequence.new(5)
  2638. petl234.Texture = "rbxassetid://1442994836"
  2639. petl234.Transparency = NumberSequence.new(0.4)
  2640. petl234.ZOffset = 2
  2641. petl234.Enabled = false
  2642. petl234.LockedToPart = true
  2643. petl234.Rate = 8
  2644. petl234.Rotation = NumberRange.new(0, 360)
  2645. petl234.RotSpeed = NumberRange.new(0)
  2646. petl234.Speed = NumberRange.new(0)
  2647. petl234.VelocitySpread = 180
  2648. petl234.Parent = rleg.Glow
  2649.  
  2650.  
  2651. local petl345 = Instance.new("ParticleEmitter")
  2652. petl345.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2653. petl345.LightEmission = 0.9
  2654. petl345.Size = NumberSequence.new(0.5)
  2655. petl345.Texture = "rbxassetid://1442994836"
  2656. petl345.Transparency = NumberSequence.new(0.1)
  2657. petl345.Lifetime = NumberRange.new(0.1)
  2658. petl345.Rate = 1
  2659. petl345.RotSpeed = NumberRange.new(360)
  2660. petl345.Speed = NumberRange.new(3)
  2661. petl345.VelocitySpread = 360
  2662. petl345.Parent = tors.Glow
  2663. local petl2345 = Instance.new("ParticleEmitter")
  2664. petl2345.Color = ColorSequence.new(Color3.new(255, 255, 255))
  2665. petl2345.LightEmission = 0.9
  2666. petl2345.Size = NumberSequence.new(5)
  2667. petl2345.Texture = "rbxassetid://1442994836"
  2668. petl2345.Transparency = NumberSequence.new(0.4)
  2669. petl2345.ZOffset = 2
  2670. petl2345.Enabled = false
  2671. petl2345.LockedToPart = true
  2672. petl2345.Rate = 8
  2673. petl2345.Rotation = NumberRange.new(0, 360)
  2674. petl2345.RotSpeed = NumberRange.new(0)
  2675. petl2345.Speed = NumberRange.new(0)
  2676. petl2345.VelocitySpread = 180
  2677. petl2345.Parent = tors.Glow
  2678. human.WalkSpeed = 56
  2679. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  2680. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  2681. for l = 1, 30 do
  2682. swait()
  2683. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2684. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2685. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2686. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2687. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2688. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2689. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2690. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2691. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2692. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2693. end
  2694.  
  2695.  
  2696. resetlerp()
  2697.  
  2698. BV = Instance.new("BodyVelocity", tors)
  2699. BV.maxForce = Vector3.new(0,200000,0)
  2700. BV.P = 100000
  2701. BV.velocity = Vector3.new(0,150,0)
  2702. local rng = Instance.new("Part", chr)
  2703. rng.Anchored = true
  2704. rng.BrickColor = BrickColor.new("Institutional white")
  2705. rng.CanCollide = false
  2706. rng.FormFactor = 3
  2707. rng.Name = "Ring"
  2708. rng.Size = Vector3.new(1, 1, 1)
  2709. rng.Transparency = 0.5
  2710. rng.TopSurface = 0
  2711. rng.BottomSurface = 0
  2712. rng.Position = tors.Position - Vector3.new(0,2,0)
  2713. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2714. local rngm = Instance.new("SpecialMesh", rng)
  2715. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2716. rngm.Scale = Vector3.new(10, 10, 20)
  2717. x = Instance.new("Sound",tors)
  2718. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2719. x.Looped = false
  2720. x.Pitch = .7
  2721. x.Volume = 30
  2722. x:Play()
  2723. coroutine.wrap(function()
  2724. for i = 1, 60, 8 do
  2725. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  2726. rng.Transparency = i/60
  2727. wait()
  2728. end
  2729. wait()
  2730. rng:Destroy()
  2731. end)()
  2732. wait(2.6)
  2733. BV:Destroy()
  2734. tors.Anchored = true
  2735. wait(3.2)
  2736. tors.Anchored = false
  2737. BV = Instance.new("BodyVelocity", tors)
  2738. BV.maxForce = Vector3.new(0,-20000,0)
  2739. BV.P = 1000
  2740. BV.velocity = Vector3.new(0,-150,0)
  2741. wait(1)
  2742. BV:Destroy()
  2743. wait(0.01)
  2744.  
  2745. human.WalkSpeed = 0
  2746. boom3:Play()
  2747.  
  2748. Smash()
  2749. Smash2()
  2750. Smash3()
  2751. Ring()
  2752. pe:Destroy()
  2753. pea:Destroy()
  2754. pea2:Destroy()
  2755. pe2:Destroy()
  2756. wait(2)
  2757. human.WalkSpeed = 16
  2758. activu = false
  2759. end
  2760.  
  2761.  
  2762.  
  2763. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  2764. sound.SoundId = "rbxassetid://220025776"
  2765. sound.Volume = 6
  2766.  
  2767. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  2768. sound2.SoundId = "rbxassetid://386946017"
  2769. sound2.Volume = 6
  2770.  
  2771. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  2772. sound3.SoundId = "rbxassetid://165969964"
  2773. sound3.Volume = 6
  2774.  
  2775. function rip()
  2776. activu = true
  2777. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  2778. detect.Size = Vector3.new(1,1,1)
  2779. detect:BreakJoints()
  2780. detect.CanCollide = false
  2781. local weld = Instance.new("Weld", detect)
  2782. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2783. weld.Part1 = detect
  2784. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  2785.  
  2786.  
  2787.  
  2788. local function attack(prt)
  2789. local humanoid = prt.Parent:findFirstChild("Humanoid")
  2790. if humanoid ~= nil then
  2791. local torso = prt.Parent:findFirstChild("Torso")
  2792.  
  2793.  
  2794.  
  2795.  
  2796.  
  2797.  
  2798.  
  2799. function KABOOMZ3()
  2800. local effspwn = Instance.new("Part")
  2801. coroutine.resume(coroutine.create(function()
  2802. local sound1 = Instance.new("Sound")
  2803. sound1.SoundId = "rbxassetid://138137702"
  2804. sound1.MaxDistance = 300
  2805. sound1.EmitterSize = 20
  2806. sound1.Volume = 2.5
  2807. sound1.Pitch = 0.65
  2808. sound1.Parent = effspwn
  2809. local sound2 = Instance.new("Sound")
  2810. sound2.SoundId = "rbxassetid://157878578"
  2811. sound2.MaxDistance = 300
  2812. sound2.EmitterSize = 20
  2813. sound2.Volume = 1
  2814. sound2.Pitch = 0.7
  2815. sound2.Parent = effspwn
  2816. local sound3 = Instance.new("Sound")
  2817. sound3.SoundId = "rbxassetid://138250406"
  2818. sound2.MaxDistance = 400
  2819. sound2.EmitterSize = 30
  2820. sound2.Volume = 0.5
  2821. sound2.Pitch = 0.5
  2822. sound2.Parent = effspwn
  2823. sound2:Play()
  2824. wait()
  2825. sound1:Play()
  2826. sound3:Play()
  2827. end))
  2828. local model = Instance.new("Model")
  2829. game.Debris:AddItem(model, 20)
  2830. model.Name = "smasheffects"
  2831. model.Parent = workspace
  2832. effspwn.Name = "spwnr"
  2833. effspwn.Size = Vector3.new(1, 1, 1)
  2834. effspwn.Anchored = true
  2835. effspwn.CanCollide = false
  2836. effspwn.Transparency = 1
  2837. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2838. effspwn.Parent = model
  2839.  
  2840.  
  2841.  
  2842.  
  2843.  
  2844. Crater(head,60)
  2845. Crater(head,120)
  2846.  
  2847. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  2848. if v:FindFirstChild('Humanoid') then
  2849. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2850. v.Humanoid.PlatformStand = true
  2851. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  2852. end
  2853. end
  2854.  
  2855. coroutine.resume(coroutine.create(function()
  2856. local shok = Instance.new("Part")
  2857. shok.Name = "whoosh"
  2858. shok.BrickColor = BrickColor.new("Institutional white")
  2859. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2860. shok.Size = Vector3.new(1, 1, 1)
  2861. shok.Anchored = true
  2862. shok.Material = "Neon"
  2863. shok.Transparency = 0.1
  2864. shok.CanCollide = false
  2865. shok.Parent = model
  2866. game.Debris:AddItem(shok, 12)
  2867. local mesh = Instance.new("SpecialMesh")
  2868. mesh.MeshType = "FileMesh"
  2869. mesh.MeshId = "rbxassetid://437347603"
  2870. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  2871. mesh.Parent = shok
  2872.  
  2873.  
  2874.  
  2875.  
  2876.  
  2877. for e = 1, 8 do
  2878. wait()
  2879. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  2880. shok.Transparency = shok.Transparency + 0.035
  2881. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  2882. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  2883. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2884.  
  2885. end
  2886. for e = 1, 16 do
  2887. wait()
  2888. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  2889. shok.Transparency = shok.Transparency + 0.11
  2890. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  2891. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  2892. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2893.  
  2894. end
  2895. end))
  2896. coroutine.resume(coroutine.create(function()
  2897. local shok = Instance.new("Part")
  2898. shok.Name = "wring1"
  2899. shok.BrickColor = BrickColor.new("Institutional white")
  2900. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2901. shok.Size = Vector3.new(1, 1, 1)
  2902. shok.Anchored = true
  2903. shok.Material = "Neon"
  2904. shok.Transparency = 0.25
  2905. shok.CanCollide = false
  2906. shok.Parent = model
  2907. game.Debris:AddItem(shok, 12)
  2908. local mesh = Instance.new("SpecialMesh")
  2909. mesh.MeshType = "FileMesh"
  2910. mesh.MeshId = "rbxassetid://3270017"
  2911. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2912. mesh.Parent = shok
  2913. for e = 1, 30 do
  2914. wait()
  2915. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2916. shok.Transparency = shok.Transparency + 0.002
  2917. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2918. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2919. end
  2920. for e = 1, 38 do
  2921. wait()
  2922. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2923. shok.Transparency = shok.Transparency + 0.002
  2924. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2925. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2926. end
  2927. for e = 1, 24 do
  2928. wait()
  2929. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2930. shok.Transparency = shok.Transparency + 0.03
  2931. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2932. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2933. end
  2934. end))
  2935. coroutine.resume(coroutine.create(function()
  2936. local shok = Instance.new("Part")
  2937. shok.Name = "wring2"
  2938. shok.BrickColor = BrickColor.new("Institutional white")
  2939. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2940. shok.Size = Vector3.new(1, 1, 1)
  2941. shok.Anchored = true
  2942. shok.Material = "Neon"
  2943. shok.Transparency = 0.25
  2944. shok.CanCollide = false
  2945. shok.Parent = model
  2946. game.Debris:AddItem(shok, 12)
  2947. local mesh = Instance.new("SpecialMesh")
  2948. mesh.MeshType = "FileMesh"
  2949. mesh.MeshId = "rbxassetid://3270017"
  2950. mesh.Scale = Vector3.new(12, 12, 0.05)
  2951. mesh.Parent = shok
  2952. for e = 1, 30 do
  2953. wait()
  2954. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2955. shok.Transparency = shok.Transparency + 0.002
  2956. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2957. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2958. end
  2959. for e = 1, 38 do
  2960. wait()
  2961. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2962. shok.Transparency = shok.Transparency + 0.002
  2963. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2964. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2965. end
  2966. for e = 1, 24 do
  2967. wait()
  2968. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2969. shok.Transparency = shok.Transparency + 0.03
  2970. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2971. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2972. end
  2973. end))
  2974. coroutine.resume(coroutine.create(function()
  2975. local shok = Instance.new("Part")
  2976. shok.Name = "coil1"
  2977. shok.BrickColor = BrickColor.new("Institutional white")
  2978. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2979. shok.Size = Vector3.new(1, 1, 1)
  2980. shok.Anchored = true
  2981. shok.Material = "Neon"
  2982. shok.Transparency = 0.25
  2983. shok.CanCollide = false
  2984. shok.Parent = model
  2985. game.Debris:AddItem(shok, 12)
  2986. local mesh = Instance.new("SpecialMesh")
  2987. mesh.MeshType = "FileMesh"
  2988. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2989. mesh.Scale = Vector3.new(12, 12, 12)
  2990. mesh.Parent = shok
  2991. for e = 1, 15 do
  2992. wait()
  2993. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2994. shok.Transparency = shok.Transparency + 0.004
  2995. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2996. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2997. end
  2998. for e = 1, 16 do
  2999. wait()
  3000. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3001. shok.Transparency = shok.Transparency + 0.004
  3002. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3003. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3004. end
  3005. for e = 1, 12 do
  3006. wait()
  3007. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3008. shok.Transparency = shok.Transparency + 0.06
  3009. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3010. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3011. end
  3012. end))
  3013. coroutine.resume(coroutine.create(function()
  3014. local shok = Instance.new("Part")
  3015. shok.Name = "coil2"
  3016. shok.BrickColor = BrickColor.new("Institutional white")
  3017. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3018. shok.Size = Vector3.new(1, 1, 1)
  3019. shok.Anchored = true
  3020. shok.Material = "Neon"
  3021. shok.Transparency = 0.25
  3022. shok.CanCollide = false
  3023. shok.Parent = model
  3024. game.Debris:AddItem(shok, 12)
  3025. local mesh = Instance.new("SpecialMesh")
  3026. mesh.MeshType = "FileMesh"
  3027. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3028. mesh.Scale = Vector3.new(6, 12, 6)
  3029. mesh.Parent = shok
  3030. for e = 1, 15 do
  3031. wait()
  3032. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3033. shok.Transparency = shok.Transparency + 0.005
  3034. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3035. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3036. end
  3037. for e = 1, 16 do
  3038. wait()
  3039. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3040. shok.Transparency = shok.Transparency + 0.005
  3041. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3042. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3043. end
  3044. for e = 1, 12 do
  3045. wait()
  3046. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3047. shok.Transparency = shok.Transparency + 0.09
  3048. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3049. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3050. end
  3051. end))
  3052. coroutine.resume(coroutine.create(function()
  3053. local shok = Instance.new("Part")
  3054. shok.Name = "shokwve"
  3055. shok.BrickColor = BrickColor.new("Institutional white")
  3056. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  3057. shok.Size = Vector3.new(1, 1, 1)
  3058. shok.Anchored = true
  3059. shok.Material = "Neon"
  3060. shok.Transparency = 0.6
  3061. shok.CanCollide = false
  3062. shok.Parent = model
  3063. game.Debris:AddItem(shok, 12)
  3064. local mesh = Instance.new("SpecialMesh")
  3065. mesh.MeshType = "FileMesh"
  3066. mesh.MeshId = "rbxassetid://489415447"
  3067. mesh.Scale = Vector3.new(1, 1, 1)
  3068. mesh.Parent = shok
  3069. for e = 1, 12 do
  3070. wait()
  3071. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  3072. shok.Transparency = shok.Transparency + 0.002
  3073. end
  3074. for e = 1, 32 do
  3075. wait()
  3076. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3077. shok.Transparency = shok.Transparency + 0.002
  3078. end
  3079. for e = 1, 24 do
  3080. wait()
  3081. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3082. shok.Transparency = shok.Transparency + 0.03
  3083. end
  3084. end))
  3085. coroutine.resume(coroutine.create(function()
  3086. local shok = Instance.new("Part")
  3087. shok.Name = "shock2"
  3088. shok.BrickColor = BrickColor.new("Institutional white")
  3089. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3090. shok.Size = Vector3.new(1, 1, 1)
  3091. shok.Anchored = true
  3092. shok.Material = "Neon"
  3093. shok.Transparency = 0.35
  3094. shok.CanCollide = false
  3095. shok.Parent = model
  3096. game.Debris:AddItem(shok, 12)
  3097. local mesh = Instance.new("SpecialMesh")
  3098. mesh.MeshType = "FileMesh"
  3099. mesh.MeshId = "rbxassetid://489415447"
  3100. mesh.Scale = Vector3.new(12, 12, 12)
  3101. mesh.Parent = shok
  3102. for e = 1, 15 do
  3103. wait()
  3104. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3105. shok.Transparency = shok.Transparency + 0.004
  3106. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3107. end
  3108. for e = 1, 16 do
  3109. wait()
  3110. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3111. shok.Transparency = shok.Transparency + 0.004
  3112. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3113. end
  3114. for e = 1, 12 do
  3115. wait()
  3116. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3117. shok.Transparency = shok.Transparency + 0.06
  3118. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3119. end
  3120. end))
  3121. coroutine.resume(coroutine.create(function()
  3122. local shok = Instance.new("Part")
  3123. shok.Name = "shock3"
  3124. shok.BrickColor = BrickColor.new("Institutional white")
  3125. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3126. shok.Size = Vector3.new(1, 1, 1)
  3127. shok.Anchored = true
  3128. shok.Material = "Neon"
  3129. shok.Transparency = 0.35
  3130. shok.CanCollide = false
  3131. shok.Parent = model
  3132. game.Debris:AddItem(shok, 12)
  3133. local mesh = Instance.new("SpecialMesh")
  3134. mesh.MeshType = "FileMesh"
  3135. mesh.MeshId = "rbxassetid://489415447"
  3136. mesh.Scale = Vector3.new(12, 12, 12)
  3137. mesh.Parent = shok
  3138. for e = 1, 15 do
  3139. wait()
  3140. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3141. shok.Transparency = shok.Transparency + 0.004
  3142. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3143. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3144. end
  3145. for e = 1, 16 do
  3146. wait()
  3147. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3148. shok.Transparency = shok.Transparency + 0.004
  3149. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3150. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3151. end
  3152. for e = 1, 12 do
  3153. wait()
  3154. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  3155. shok.Transparency = shok.Transparency + 0.06
  3156. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3157. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3158. end
  3159. end))
  3160. end
  3161.  
  3162.  
  3163.  
  3164. if torso ~= nil then
  3165. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  3166. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  3167. for i = 1,5 do
  3168. wait()
  3169. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  3170. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  3171. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  3172. end
  3173. sound:Play()
  3174. local bodyVel = Instance.new("BodyPosition", torso)
  3175. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  3176. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3177. wait(2)
  3178. torso.Anchored = true
  3179. for i = 1,5 do
  3180. wait()
  3181. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3182. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3183. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  3184. end
  3185. for i = 1,5 do
  3186. wait()
  3187. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  3188. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  3189. end
  3190. wait(1)
  3191. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  3192. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3193. bodyvel.Position = torso.Position
  3194. for i = 1,5 do
  3195. wait()
  3196. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  3197. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  3198. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  3199. end
  3200. wait(2)
  3201. bodyVel:destroy()
  3202. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3203. torso.Anchored = false
  3204. humanoid.PlatformStand = true
  3205. local bodyVel = Instance.new("BodyPosition", torso)
  3206. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  3207. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3208. sound2:Play()
  3209.  
  3210. wait(1.2)
  3211. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3212. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3213. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3214. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3215. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3216. activu = false
  3217. wait(0.5)
  3218. bodyvel:destroy()
  3219. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  3220. for i = 1, 360, 360/t do
  3221. local c = Instance.new("Part", game.Workspace)
  3222. c.FormFactor = 3
  3223. c.TopSurface = 0
  3224. c.BottomSurface = 0
  3225. c.Size = s
  3226. c.Anchored = true
  3227. c.CanCollide = wt
  3228. c.Material=workspace.Base.Material
  3229. c.Transparency = trans
  3230. c.BrickColor = workspace.Base.BrickColor
  3231. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3232. c.Locked=true
  3233. game.Debris:AddItem(c,25)
  3234. end
  3235. end
  3236.  
  3237.  
  3238.  
  3239.  
  3240. sound3:Play()
  3241. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3242. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3243. KABOOMZ3()
  3244. wait(0.1)
  3245.  
  3246. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3247. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  3248. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  3249.  
  3250.  
  3251. end
  3252. end
  3253. end
  3254. detect.Touched:connect(attack)
  3255. wait(0.1)
  3256. detect:destroy()
  3257. activu = false
  3258. end
  3259.  
  3260.  
  3261.  
  3262. function hito(partoz, magn, dmg, debtim)
  3263. for _, guy in pairs(workspace:GetChildren()) do
  3264. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3265. do
  3266. local humz = guy:FindFirstChild("Humanoid")
  3267. local hed = guy:FindFirstChild("Head")
  3268. humz:TakeDamage(dmg)
  3269. local db = Instance.new("StringValue")
  3270. db.Name = "alabo"
  3271. db.Parent = hed
  3272. delay(debtim, function()
  3273. db:Destroy()
  3274. end)
  3275. end
  3276. end
  3277. end
  3278. end
  3279. function animo(yep)
  3280. if yep == true then
  3281. anim.Parent = human
  3282. chr.Animate.Disabled = false
  3283. elseif yep == false then
  3284. chr.Animate.Disabled = true
  3285. anim.Parent = nil
  3286. end
  3287. end
  3288. mouse.KeyDown:connect(function(key)
  3289. if key == "e" then
  3290. rsmash()
  3291. end
  3292. if key == "t" then
  3293. jum()
  3294. end
  3295. if key == "r" then
  3296. Tele()
  3297. end
  3298. if key == "q" then
  3299. Stom()
  3300. end
  3301. if key == "f" then
  3302. HeavenSmash()
  3303. end
  3304. if key == "h" then
  3305. rip()
  3306. end
  3307. end)
  3308. tool.Equipped:connect(function()
  3309. selected = true
  3310. end)
  3311. tool.Unequipped:connect(function()
  3312. selected = false
  3313. end)
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