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- Games:
- QD_1: # Game id
- game_name: "QD_GAME_1" # Game name
- world_name: "map_qd_1" # Game world name
- map_center: # Center of map (Some place in air)
- x: 0
- y: 0
- z: 0
- min_players: 8 # Count of minimum players to start a game
- players_in_team: 5 # Players count in one team
- respawn_time: 10 # Player respawn time in seconds
- quartz_health: 75 # Quartz health
- kill_stats: true # Show kill stats after game (Top killers in this game)
- teams_count: 2 # Count of teams in this game
- teams: # Teams list, which is must be in game (Only 8 teams: RED,BLUE,GREEN,YELLOW,MAGENTA,AQUA,GRAY,WHITE)
- - RED
- - BLUE
- locations: # Locations
- RED: # All red locations
- spawn: # Spawn location
- x: 0
- y: 0
- z: 0
- quartz: # Quartz location
- x: 0
- y: 0
- z: 0
- shop: # Villager shop location
- x: 0
- y: 0
- z: 0
- alchemists: #Alchemists souls spawn island
- x: 0
- y: 0
- z: 0
- r: 4 #Radius, must be >0
- BLUE: # Same, that a red
- spawn:
- x: 0
- y: 0
- z: 0
- quartz:
- x: 0
- y: 0
- z: 0
- shop:
- x: 0
- y: 0
- z: 0
- spectators: # Spectators location
- x: 0
- y: 0
- z: 0
- QD_2: # Game id
- game_name: "QD_GAME_2" # Game name
- world_name: "map_qd_1" # Game world name
- players_in_team: 5 # Players count in one team
- respawn_time: 10 # Player respawn time in seconds
- quartz_health: 75 # Quartz health
- kill_stats: true # Show kill stats after game (Top killers in this game)
- teams_count: 4 # Count of teams in this game
- teams: # Teams list, which is must be in game (Only 8 teams: RED,BLUE,GREEN,YELLOW,MAGENTA,AQUA,GRAY,WHITE)
- - RED
- - BLUE
- - GREEN
- - YELLOW
- locations: # Locations
- RED: # All red locations
- spawn: # Spawn location
- x: 0
- y: 0
- z: 0
- quartz: # Quartz location
- x: 0
- y: 0
- z: 0
- shop: # Villager shop location
- x: 0
- y: 0
- z: 0
- BLUE: # Same, that a red
- spawn:
- x: 0
- y: 0
- z: 0
- quartz:
- x: 0
- y: 0
- z: 0
- shop:
- x: 0
- y: 0
- z: 0
- alchemists: #Alchemists souls spawn island
- x: 0
- y: 0
- z: 0
- r: 4 #Radius, must be >0
- spectators: # Spectators location
- x: 0
- y: 0
- z: 0
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