gumbyneck

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Jul 27th, 2017
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  1. Player = game.Players.LocalPlayer
  2. Character = Player.Character
  3. script.Parent = Character
  4.  
  5. pcall(function() Character.Staff:Destroy() end)
  6.  
  7. Staff = Instance.new("Model")
  8. Staff.Name = "Tazer"
  9. Staff.Parent = Character
  10.  
  11. --[[ * Arm Weld * ]]--
  12.  
  13. ArmWeld = Instance.new("Weld")
  14. ArmWeld.Parent = Character["Torso"]
  15. ArmWeld.Part0 = ArmWeld.Parent
  16. ArmWeld.Part1 = Character["Right Arm"]
  17. ArmWeld.C0 = CFrame.new(1.5,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  18.  
  19. --[[ * Arm Weld * ]]--
  20.  
  21. ArmWeldR = Instance.new("Weld")
  22. ArmWeldR.Parent = Character["Torso"]
  23. ArmWeldR.Part0 = ArmWeldR.Parent
  24. ArmWeldR.Part1 = Character["Left Arm"]
  25. ArmWeldR.C0 = CFrame.new(-1.5,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  26.  
  27. --[[ * Neck Weld * ]]--
  28.  
  29. Neck = Instance.new("Weld")
  30. Neck.Parent = Character["Torso"]
  31. Neck.Part0 = Neck.Parent
  32. Neck.Part1 = Character["Head"]
  33. Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  34.  
  35. for i = 1,10 do wait()
  36. ArmWeld.C0 = ArmWeld.C0 * CFrame.Angles(-math.pi/10/10,-math.pi/10/10,-math.pi/10/10)
  37. ArmWeld.C0 = ArmWeld.C0 + Vector3.new(-0.05,0,0.05/2)
  38. ArmWeldR.C0 = ArmWeldR.C0 * CFrame.Angles(-math.pi/10/10,math.pi/10/10,math.pi/10/10)
  39. ArmWeldR.C0 = ArmWeldR.C0 + Vector3.new(0.05,0,0.05/2)
  40. end
  41. for i = 1,5 do wait()
  42. ArmWeld.C0 = ArmWeld.C0 - Vector3.new(0,0.1,0)
  43. ArmWeldR.C0 = ArmWeldR.C0 - Vector3.new(0,0.1,0)
  44. end
  45.  
  46. while true do
  47. for i = 1,5 do wait()
  48. ArmWeld.C0 = ArmWeld.C0 + Vector3.new(0,0.1,0)
  49. ArmWeldR.C0 = ArmWeldR.C0 + Vector3.new(0,0.1,0)
  50. end
  51. for i = 1,5 do wait()
  52. ArmWeld.C0 = ArmWeld.C0 - Vector3.new(0,0.1,0)
  53. ArmWeldR.C0 = ArmWeldR.C0 - Vector3.new(0,0.1,0)
  54. end
  55. end
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